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    Magic Guide by Boni Boy Blue

    Version: 1.4 | Updated: 02/25/09 | Search Guide | Bookmark Guide

    ================================================================================
      ~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~ 
    				Final Fantasy I
    			     PlayStation Portable
    			    Created by: Boni Boy Blue
    			  E-Mail: boniboyblue@gmail.com
    				  Version 1.4
      ~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~--~
    ================================================================================
    
    Copyright 2010 Boni Boy Blue
    This should only be viewed at 
    
    	- GameFAQs 
    	- Neoseeker
    	- Supercheats 
    
    To use quick find simply press Ctrl + F and paste the code to the right
    
    o=============================================================================o
    | Table Of Contents                                                           |
    o=============================================================================o
    
    	1. Introduction ..................................... [FF01]
    
    	2. Magic Briefing ................................... [FF02]
    
    	3. Black Magic ...................................... [FF03]
    		- Level 1 ................................... [BM01]
    		- Level 2 ................................... [BM02]
    		- Level 3 ................................... [BM03]
    		- Level 4 ................................... [BM04]
    		- Level 5 ................................... [BM05]
    		- Level 6 ................................... [BM06]
    		- Level 7 ................................... [BM07]
    		- Level 8 ................................... [BM08]
    
    	4. White Magic ...................................... [FF04]
    		- Level 1 ................................... [WM01]
    		- Level 2 ................................... [WM02]
    		- Level 3 ................................... [WM03]
    		- Level 4 ................................... [WM04]
    		- Level 5 ................................... [WM05]
    		- Level 6 ................................... [WM06]
    		- Level 7 ................................... [WM07]
    		- Level 8 ................................... [WM08]
    
    	5. Version History .................................. [FF05]
    
    	6. Legal Stuff ...................................... [FF06]
    
    	7. Credits .......................................... [FF07]
    
    o=============================================================================o
    | Introduction                                                         [FF01] |
    o=============================================================================o
    
    This would be my first guide I've ever written for gamesFAQ. I have been
    using this site for years now and now I'd like to give something back.
    
    This guide will be about the Magic in Final Fantasy I for the PSP,
    I have a PAL version of the game so there may be differences but
    there properly will be none.
    
    If anyone wants to use this guide please feel free to do so as long as the
    contents are not changed. You do not need to ask to host but please send
    me an E-mail so I can add you to the permission list. For e-mail address
    please look 'Credits'.
    
    Anyway, enough of me talking, let's get down to business.
    
    
    o=============================================================================o
    | Magic Briefing                                                       [FF02] |
    o=============================================================================o
    
    In Final Fantasy magic comes in two classes, the first class is Black Magic.
    Black magic is mostly made up of offensive magic that deal damage to the enemy
    or effects them with some sort of status like darkness.
    
    	Black Magic can be used by:
    				- Black Mage
    				- Black Wizard
    				- Red Mage
    				- Red Wizard
    				- Ninja
    
    White Magic is mostly made up of healing magic that can restore HP, revive
    your fallen heroes and cures status.
    
    
    	White Magic can be used by:
    				- White Mage
    				- White Wizard
    				- Red Mage
    				- Red Wizard
    				- Knight
    
    
    o=============================================================================o
    | Black Magic                                                          [FF03] |
    o=============================================================================o
    
    O======================O
    | Level 1	[BM01] |
    O======================O
    
    	Level 1 magic: Fire, Sleep, Focus, Thunder
    	Location: Cornelia
    
    	Fire
    	====
    	
    	MP Usage: 5
    	Effects: One enemy
    	Cost: 50 Gil
    
    	This is the basic fire elemental spell
    	It will attack with a low power fire
    	attack. Effective at beginning of game.
    
    
    	Sleep
    	=====
    
    	MP Usage: 3
    	Effects: All enemies
    	Cost: 50 Gil
    
    	This attempts to place all enemies asleep
    	Doesn't always work on all but still very
    	effective to have.
    
    	
    	Focus
    	=====
    
    	MP Usage: 3
    	Effects: One enemy
    	Cost: 50 Gil
    
    	This will lower the evasion of the
    	enemy, therefore increasing you
    	chance of hitting the target
    
    	
    	Thunder
    	=======
    	
    	MP Usage: 5
    	Effects: One enemy
    	Cost: 50 Gil
    
    	This is the basic lightning elemental spell
    	It will attack with a low power lightning
    	attack. Effective at beginning of game.	
    
    
    O======================O
    | Level 2	[BM02] |
    O======================O
    
    	Level 2 magic: Blizzard, Dark, Temper, Slow
    	Location: Pravoka
    
    	Blizzard
    	========
    	
    	MP Usage: 8
    	Effects: One enemy
    	Cost: 250 Gil
    
    	This is the basic ice elemental spell
    	It will attack with a low power ice
    	attack. Effective at beginning of game.
    
    
    	Dark
    	====
    
    	MP Usage: 5
    	Effects: All enemies
    	Cost: 250 Gil
    
    	This attempts to blind all enemies, so they
    	will miss with their attacks more often.
    	Doesn't always work on all but still very
    	effective to have.
    
    	
    	Temper
    	======
    
    	MP Usage: 10
    	Effects: One Ally
    	Cost: 250 Gil
    
    	This will raise the attack power
    	of one of your allies, therefore
    	allowing him to cause more damage.
    	
    
    	Slow
    	====
    	
    	MP Usage: 5
    	Effects: All enemies
    	Cost: 250 Gil
    
    	This will reduce the number of hits
    	the enemy will have in half, therefore
    	reducing half the damage they will cause.
    
    
    O======================O
    | Level 3	[BM03] |
    O======================O
    
    	Level 3 magic: Fira, Hold, Thundara, Focara
    	Location: Elfheim
    
    	Fira
    	====
    	
    	MP Usage: 15
    	Effects: All enemies
    	Cost: 1,000 Gil
    
    	This is the medium fire elemental spell
    	It will attack with a medium power fire
    	attack. Effective at taking large groups.
    
    
    	Hold
    	====
    
    	MP Usage: 10
    	Effects: One enemy
    	Cost: 1,000 Gil
    	
    	This will paralysis one enemy, therefore
    	not allowing the enemy to attack or heal.
    	The enemy will be completely useless until
    	the effect wears off.
    
    	
    	Thundara
    	========
    
    	MP Usage: 15
    	Effects: All enemies
    	Cost: 1,000 Gil
    
    	This is the medium lightening elemental spell
    	It will attack with a medium power lightening
    	attack. Effective at taking large groups.
    	
    
    	Focara
    	======
    	
    	MP Usage: 10
    	Effects: All enemies
    	Cost: 1,000 Gil
    
    	This will lower the evasion of all enemies,
    	therefore increasing you chance of hitting
    	the targets.
    
    
    O======================O
    | Level 4	[BM04] |
    O======================O
    
    	Level 4 magic: Sleepra, Haste, Confuse, Blizzara
    	Location: Elfheim
    
    	Sleepra
    	=======
    	
    	MP Usage: 15
    	Effects: One enemy
    	Cost: 2,500 Gil
    
    
    	This attempts to place one enemy to sleep
    	Works well, but unlike sleep, only works
    	on one enemy.
    
    
    	Haste
    	=====
    
    	MP Usage: 15
    	Effects: One ally
    	Cost: 2,500 Gil
    
    	This will allow one ally to achieve
    	more hits in the one turn, therefore
    	increasing the attack damaged caused
    	to the enemies.
    
    	
    	Confuse
    	=======
    
    	MP Usage: 15
    	Effects: All enemies
    	Cost: 2,500 Gil
    
    	This will attempt to confuse all 
    	enemies; this will cause enemies
    	to attack each other.
    	
    
    	Blizzara
    	========
    	
    	MP Usage: 18
    	Effects: All enemies
    	Cost: 2,500 Gil
    
    	This is the medium ice elemental spell
    	It will attack with a medium power ice
    	attack. Effective at taking large groups.
    
    
    O======================O
    | Level 5	[BM05] |
    O======================O
    
    	Level 4 magic: Firaga, Scourge, Teleport, Slowra
    	Location: Melmond
    
    	Firaga
    	======
    	
    	MP Usage: 30
    	Effects: All enemies
    	Cost: 4,000 Gil
    
    
    	This is the high fire elemental spell
    	It will attack with a high power fire
    	attack. Effective at taking large groups.
    
    
    	Scourge
    	=======
    
    	MP Usage: 28
    	Effects: All Enemies
    	Cost: 4,000 Gil
    
    	This will attempt to kill all enemies.
    	It is very inaccurate most of the time
    	and miss, but it may still take out a
    	few enemies.
    
    	
    	Teleport
    	========
    
    	MP Usage: 5
    	Effects: Can only be used in dungeons
    	Cost: 4,000 Gil
    
    	This cannot be used in battle; this will
    	teleport your allies to the previous floor
    	
    
    	Slowra
    	======
    	
    	MP Usage: 18
    	Effects: All enemies
    	Cost: 4,000 Gil
    
    	This will reduce the number of hits
    	the enemy will have in half, therefore
    	reducing half the damage they will cause.
    
    
    O======================O
    | Level 6	[BM06] |
    O======================O
    
    	Level 6 magic: Thundaga, Death, Quake, Stun
    	Location: Crescent Lake
    
    	Thundaga
    	========
    	
    	MP Usage: 30
    	Effects: All enemies
    	Cost: 13,000 Gil
    
    
    	This is the high lightening elemental spell
    	It will attack with a high power lightening
    	attack. Effective at taking large groups.
    
    	Death
    	=====
    
    	MP Usage: 30
    	Effects: One enemy
    	Cost: 13,000 Gil
    
    	This will kill one enemy instantly and is
    	quite accurate.
    
    	
    	Quake
    	=====
    
    	MP Usage: 32
    	Effects: All enemis
    	Cost: 13,000 Gil
    
    	This will attempt to kill all enemies
    	instantly by allowing the ground to 'eat'
    	them. 
    	
    
    	Stun
    	====
    	
    	MP Usage: 20
    	Effects: All enemies
    	Cost: 13,000 Gil
    
    	This will paralysis one enemy, therefore
    	not allowing the enemy to attack or heal.
    	The enemy will be completely useless until
    	the effect wears off.
    
    
    O======================O
    | Level 7	[BM07] |
    O======================O
    
    	Level 7 magic: Blizzaga, Break, Saber, Blind
    	Location: Gaia & Onrac
    
    	Blizzaga
    	========
    	
    	MP Usage: 30
    	Effects: All enemies
    	Cost: 30,000 Gil
    
    
    	This is the high ice elemental spell
    	It will attack with a high power ice
    	attack. Effective at taking large groups.
    
    	Break
    	=====
    
    	MP Usage: 30
    	Effects: One enemy
    	Cost: 30,000 Gil
    
    	This cast one enemy in a layer of stone
    	in doing that petrifying it. Therefore
    	the enemy will not be able to attack and
    	will miss his turn.
    
    	
    	Saber
    	=====
    
    	MP Usage: 25
    	Effects: The ally that casts it
    	Cost: 30,000 Gil
    
    	This will raise the attack and accuracy of
    	the ally that cast it. Therefore allowing him
    	to inflict more damage.
    	
    
    	Blind
    	=====
    	
    	MP Usage: 25
    	Effects: One enemy
    	Cost: 30,000 Gil
    
    	This attempts to blind one enemy, therefore
    	lowing the enemy's accuracy and giving them a
    	higher chance of missing their attack.
    
    
    O======================O
    | Level 8	[BM08] |
    O======================O
    
    	Level 8 magic: Stop, Warp, Kill, Flare
    	Location: Gaia & Lufenia
    
    	Stop
    	====
    	
    	MP Usage: 30
    	Effects: All enemies
    	Cost: 40,000 Gil
    
    
    	This will paralysis all enemies, therefore
    	not allowing the enemy to attack or heal.
    	The enemy will be completely useless until
    	the effect wears off.
    
    	Warp
    	====
    
    	MP Usage: 38
    	Effects: All enemies
    	Cost: 40,000 Gil
    
    	This will attempt to send all enemies
    	into another dimension, therefore killing
    	on enemies on battlefield.
    
    	
    	Kill
    	====
    
    	MP Usage: 40
    	Effects: One enemy
    	Cost: 40,000 Gil
    
    	This will summon death and instantly kill
    	one enemy.
    	
    
    	Flare
    	=====
    	
    	MP Usage: 50
    	Effects: All enemies
    	Cost: 40,000 Gil
    
    	Flare is the most powerful spell in
    	Final Fantasy, it will cause amazingly 
    	high amount of damage.
    
    
    o=============================================================================o
    | White Magic                                                          [FF04] |
    o=============================================================================o
    
    O======================O
    | Level 1	[WM01] |
    O======================O
    
    	Level 1 magic: Cure, Dia, Protect, Blink
    	Location: Cornelia
    
    	Cure
    	====
    	
    	MP Usage: 3
    	Effects: One ally
    	Cost: 50 Gil
    
    	This will heal a small amount of HP
    	to one character, effective at the 
    	beginning of the game
    
    
    	Dia
    	===
    
    	MP Usage: 5
    	Effects: One enemy
    	Cost: 50 Gil
    
    	This should only be used undead enemies!
    	It will deal small amount of damage 
    	to one undead enemy.
    
    
    	Protect
    	=======
    
    	MP Usage: 3
    	Effects: One ally
    	Cost: 50 Gil
    
    	This will increase the defence of one
    	of your allies, therefore he will take
    	less damage.
    
    
    	Blink
    	=====
    
    	MP Usage: 3
    	Effects: The ally that casts it
    	Cost: 50 Gil
    
    	This will raise the evasion of the ally
    	that cast it, therefore having a higher
    	chance of the enemy missing.	
    
    
    O======================O
    | Level 2	[WM02] |
    O======================O
    
    	Level 2 magic: Blindna, Silence, NulShock, Invis
    	Location: Pravoka
    
    	Blindna
    	=======
    
    	MP Usage: 3
    	Effects: One ally
    	Cost: 250 Gil
    
    	This will cure any ally that is
    	inflicted with darkness, same effect
    	as Eye Drops.
    
    
    	Silence
    	=======
    
    	MP Usage: 5
    	Effects: All enemies
    	Cost: 250 Gil
    
    	This will attempt to silence all
    	enemies, therefore the enemies will not
    	be able to use magic.
    
    
    	NulShock
    	========
    
    	MP Usage: 8
    	Effects: All allies
    	Cost: 250 Gil
    
    	This will create a barrier around the
    	party that will reduce damage from lightening
    	based attacks.
    
    	
    	Invis
    	=====
    
    	MP Usage: 5
    	Effects: One ally
    	Cost: 250 Gil
    
    	This will raise the evasion of one 
    	of your allies, therefore having a 
    	higher chance of the enemy missing.	
    
    
    O======================O
    | Level 3	[WM03] |
    O======================O
    
    	Level 3 magic: Cura, Diara, NulBlaze, Heal
    	Location: Elfheim
    
    	Cura
    	====
    
    	MP Usage: 10
    	Effects: One ally
    	Cost: 1,000 Gil
    
    	This will heal a moderate amount of HP
    	to one character, this is an upgrade
    	to cure.
    
    	
    	Diara
    	=====
    
    	MP Usage: 12
    	Effects: All enemies
    	Cost: 1,000 Gil
    
    	This should only be used undead enemies!
    	It will deal a moderate amount of damage 
    	to all undead enemies.
    
    	
    	NulBlaze
    	========
    
    	MP Usage: 8
    	Effects: All allies
    	Cost: 1,000 Gil
    
    	This will create a barrier around the
    	party that will reduce damage from fire
    	based attacks.	
    
    
    	Heal
    	====
    
    	MP Usage: 10
    	Effects: All allies
    	Cost: 1,000 Gil
    
    	This will heal the entire party
    	a small amount of HP.
    
    
    O======================O
    | Level 4	[WM04] |
    O======================O
    
    	Level 4 magic: Poisona, Fear, NulFrost, Vox
    	Location: Elfheim
    
    	Poisona
    	=======
    
    	MP Usage: 3
    	Effects: One ally
    	Cost: 2,500 Gil
    
    	This will cure one ally of poison,
    	this has the same effect as an
    	antidote.
    
    	
    	Fear
    	====
    
    	MP Usage: 10
    	Effects: All enemies
    	Cost: 2,500 Gil
    
    	This will attempt to scare all enemies
    	to make them run away, therefore ending
    	the battle.
    
    
    	NulFrost
    	========
    
    	MP Usage: 8
    	Effects: All allies
    	Cost: 2,500 Gil
    
    	This will create a barrier around the
    	party that will reduce damage from ice
    	based attacks.
    
    
    	Vox
    	===
    
    	MP Usage: 3
    	Effects: One ally
    	Cost: 2,500 Gil
    
    	This will cure silence from one of 
    	your allies, this has the same effect as
    	Echo Grass.		
    
    O======================O
    | Level 5	[WM05] |
    O======================O
    
    	Level 5 magic: Curaga, Life, Diaga, Healara
    	Location: Melmond
    
    	Curaga
    	======
    
    	MP Usage: 20
    	Effects: One ally
    	Cost: 4,000 Gil
    
    	This will heal a high amount of HP
    	to one character, this is an upgrade
    	to cura.	
    
    	
    	Life
    	====
    
    	MP Usage: 20
    	Effects: One ally
    	Cost: 4,000 Gil
    
    	This should only be used on a dead
    	ally; this will bring life back to
    	one ally this has fallen in battle
    	but with only 1HP.
    
    	
    	Diaga
    	=====
    
    	MP Usage: 25
    	Effects: All enemies
    	Cost: 4,000 Gil
    
    	This should only be used undead enemies!
    	It will deal a high amount of damage 
    	to all undead enemies.
    
    
    	Healara
    	=======
    
    	MP Usage: 25
    	Effects: All allies
    	Cost: 4,000 Gil
    
    	This will heal the entire party
    	a moderate amount of HP. This is
    	an upgrade to Heal.
    
    
    O======================O
    | Level 6	[WM06] |
    O======================O
    
    
    	Level 6 magic: Stona, Exit, Protera, Invisira
    	Location: Crescent Lake
    
    	Stona
    	=====
    
    	MP Usage: 10
    	Effects: One ally
    	Cost: 13,000 Gil
    
    	This will cure stone from one of 
    	your allies, this has the same effect as
    	Gold Needle.
    
    
    	Exit
    	====
    
    	MP Usage: 10
    	Effects: Can only be used in dungeons
    	Cost: 13,000 Gil
    
    	This cannot be used in battle; this will
    	teleport your allies to the world map.
    
    
    	Protera
    	=======
    
    	MP Usage: 20
    	Effects: All allies
    	Cost: 13,000 Gil
    
    	This will increase the defence of all
    	your allies, therefore they will take
    	less damage.
    
    
    	Invisira
    	========
    
    	MP Usage: 25
    	Effects: All allies
    	Cost: 13,000 Gil
    
    	This will raise the evasion of all 
    	your allies, therefore having a 
    	higher chance of the enemy missing.
    
    
    O======================O
    | Level 7	[WM07] |
    O======================O
    
    	Level 7 magic: Curaja, Diaja, NulDeath, Healaga
    	Location: Gaia & Onrac
    
    	Curaja
    	======
    
    	MP Usage: 35
    	Effects: One ally
    	Cost: 30,000 Gil
    
    	This will restore all HP to
    	one ally, this is the ultimate form
    	of Cure.
    
    
    	Diaja
    	=====
    
    	MP Usage: 35
    	Effects: All enemis
    	Cost: 30,000 Gil
    
    	This should only be used undead enemies!
    	It will deal a massive amount of damage 
    	to all undead enemies.
    
    
    	NulDeath
    	========
    
    	MP Usage: 28
    	Effects: All allies
    	Cost: 30,000 Gil	
    
    	This will create a barrier around the
    	party that render instant death attacks
    	and magic useless.
    
    
    	Healaga
    	=======
    
    	MP Usage: 38
    	Effects: All allies
    	Cost: 30,000 Gil
    
    	This will heal the entire party
    	a high amount of HP. This is
    	an upgrade to Healara.
    
    
    O======================O
    | Level 8	[WM08] |
    O======================O
    
    	Level 8 magic: Holy, NulAll, Dispel, Full-Life
    	Location: Gaia & Lufenia
    
    	Holy
    	====
    
    	MP Usage: 50
    	Effects: All enemies
    	Cost: 40,000 Gil
    
    	Unleashes holy power on all enemies, this
    	deal massive amount of damage to under
    	enemies. It can also be used on living 
    	enemies too for high damage.
    
    
    	NulAll
    	======
    
    	MP Usage: 40
    	Effects: One ally
    	Cost: 40,000 Gil
    
    	This will create a barrier around one ally
    	that all reduce damage from all magic in
    	half.
    
    
    	Dispel
    	======
    
    	MP Usage: 35
    	Effects: One enemy
    	Cost: 40,000 Gil
    
    	This will remove any magic that the
    	enemy raise its stats, this includes
    	NulBlaze, protect, etc.
    
    
    	Full-Life
    	=========
    
    	MP Usage: 40
    	Effects: One enemy
    	cost: 40,000 Gil
    
    	This should only be used on a dead
    	ally; this will bring life back to
    	one ally this has fallen in battle
    	with full HP.
    
    
    o=============================================================================o
    | Version History                                                      [FF05] |
    o=============================================================================o
    
    0.5:
    
    	- Started Guide
    	- Black Magic Finished
    
    1.0
    
    	- White Magic Finished
    	- Guide finished
    	- Uploaded to gameFAQs
    
    1.1
    
    	- Fixed some spelling mistakes
    	- Added hosting permission for 'Neoseeker'
    	- Added hosting permission for 'Supercheats'
    
    1.2
    	- Fixed even more spelling & grammer mistakes
    	- Starting PDF rich text version of this guide 
    	  [Will add link in Version 1.3, when it's finished]
    
    1.3
    	- Revised the grammer of the money
    	- PDF Rich Text has been cancelled
    
    1.4
    	- Fixed several errors including:
    	- Changed the copyright
    	- Removed the MySpace blog permissions
    	- Extended Introduction
    	- Changed'PSP' to 'PlayStation Portable'
    	- The guide is now offically finished;
    	- Only updates will be permission lists and small errors.
    	
    
    
    o=============================================================================o
    | Legal Stuff                                                          [FF06] |
    o=============================================================================o
    
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. 
    Use of this guide on any other web site or as a part of any public display 
    is strictly prohibited, and a violation of copyright.
    
    Final Fantasy is a trademark(TM) of Square Enix.
    
    
    o=============================================================================o
    | Credits                                                              [FF07] |
    o=============================================================================o
    
    Special Thanks to:-
    	
    	GameFAQs for hosting this guide
    	Square Enix for such an amazing re-make
    	You guys for reading xD
    
    
    If for anything you need to contact me you can do so through my E-Mail
    
    	boniboyblue@gmail.com
    
    Place "Final Fantasy" in the subject bar.
    
    Thank you for using this guide
    

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