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    Monster Guide by IceQueenZer0

    Updated: 11/09/08 | Search Guide | Bookmark Guide

    -------------------------------------------------------------------------------
    -------------[Final Fantasy 2 20th Anniversary Edition Monster Guide]----------
    ---------------------------------[by Ice Queen Zero]---------------------------
    ---------------------------------------[PSP]-----------------------------------
    -------------------------------------------------------------------------------
    
    Table of Contents
    -Introduction
    -Disclaimer
    -Monsters
    -Credits
    -Contact Me
    
    o--------------------o
          INTRODUCTION
    o--------------------o
    
    20 years after the release of Final Fantasy, SquareEnix has decided to make a
    20th anniversary edition of the game and its sequel Final Fantasy II with more
    enhanced graphics and some bonus dungeons for the PSP. There is also an in-game
    beastiary that shows info for the game's monsters but you must confront n' beat
    the monster for it to show up in the beastiary.
    
    o--------------------o
           DISCLAIMER
    o--------------------o
    
    Final Fantasy II 20th Anniversary Edition and all its characters, monsters and
    trademarks are the sole properties of Squaresoft (now SquareEnix) and they hold
    all copyrights to these properties.
    
    This Beastiary FAQ is the sole copyright of Ice Queen Zero and cannot be put on
    any other websites or posted without given permission nor can it be reproduced
    without proper consent. 
    
    o--------------------o
            MONSTERS
    o--------------------o
    
    This the legend of how all monsters are described
    
    #.Monster Name
    Hit Points: This is how much damage a monster takes before it dies.
    Magic Points: The amount of Magic a monster can use.
    Weakness: Monsters take more damage from these elements.
    Absorbs: Elements that heal or power-up the monster.
    Resistance: Elementals that hardly make a scratch on said monster.
    Attack: The strength of a monsters physical attack.
    Accuracy: Chances of the enemy scoring a hit.
    Defense: Reduces the damage a monster takes from physical attacks.
    Magic Defense: Reduces the amount of damage enemy takes from magic attacks.
    Accuracy: The chances that a monster's attack will hot/
    Evasion: Chances of the enemy avoiding the attack.
    Gil: The amount of gil given upon defeat.
    Treasure: Some monster give you a special item on defeat.
    
    -------------------------------------------------------------------------------
    -------------------------------------------------------------------------------
    
    
    001. Leg Eater
    HP: 6
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Body, Mind
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-60%
    Evasion: 0-0%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    002. Vampire Thorn
    HP: 20
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Body, Mind
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-60%
    Evasion: 0-0%
    Gil: 4-18
    Treasure: Potion, Antidote, Eye Drops
    
    -------------------------------------------------------------------------------
    	
    003. Hornet
    HP: 6
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 1-10%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    004. Queen Bee
    HP: 30
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 9
    Defense: 4
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 1-10%
    Gil: 4-9
    Treasure: Potion, Antidote
    
    -------------------------------------------------------------------------------
    
    005. Snowman
    HP: 45
    MP: 0
    Weakness: Fire
    Absorbs: Ice
    Resists: None
    Attack: 9
    Defense: 4
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-20%
    Gil: 18-150
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    006. Sasquatch
    HP: 20
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 1-10%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    007. Icicle
    HP: 60
    MP: 0
    Weakness: Fire
    Absorbs: Ice
    Resists: Mind
    Attack: 17
    Defense: 17
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 0-0%
    Gil: 18-50
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    008. Stalactite
    HP: 240
    MP: 0
    Weakness: Poison
    Absorbs: None
    Resists: Mind
    Attack: 35
    Defense: 35
    Magic Defense: 3-40%
    Accuracy: 2-70%
    Evasion: 1-30%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    009. stalagmite
    HP: 240
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Mind
    Attack: 40
    Defense: 40
    Magic Defense: 3-40%
    Accuracy: 3-70%
    Evasion: 1-30%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    010. Sprinter
    HP: 30
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 9
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 1-40%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    011.Phorusracos
    HP: 140
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 35
    Defense: 25
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 1-30%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    012. Adamantoise
    HP: 675
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: Lightning, Poison
    Attack: 45
    Defense: 60
    Magic Defense: 1-50%
    Accuracy: 2-75%
    Evasion: 0-0%
    Gil: 300-750
    Treasure: Diamond Shield
    
    -------------------------------------------------------------------------------
    
    013. Land Turtle
    HP: 140
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: Lightning, Poison
    Attack: 35
    Defense: 35
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 0-0%
    Gil: 37-300
    Treasure: Mythril Shield
    
    -------------------------------------------------------------------------------
    
    014. Ogre
    HP: 100
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 1-65%
    Evasion: 1-20%
    Gil: 75-300
    Treasure: Mythril Helm, Mythril Mace
    
    -------------------------------------------------------------------------------
    
    015.Ogre Mage
    HP: 140
    MP: 30
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 3-40%
    Accuracy: 2-65%
    Evasion: 1-40%
    Gil: 75
    Treasure: Warp Tome, Blind Tome, Blink Tome, Hellfire, Blizzard Tome, 
              Sleep Tome
    
    -------------------------------------------------------------------------------
    
    016. Ogre Chief
    HP: 300
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 35
    Magic Defense: 3-40%
    Accuracy: 3-70%
    Evasion: 1-40%
    Gil: 450-750
    Treasure: Wind Sword, Ice Shield
    
    -------------------------------------------------------------------------------
    
    017. Dual Heads
    HP: 80
    MP: 0
    Weakness: Body
    Absorbs: None
    Resists: Mind
    Attack: 25
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 2-50%
    Evasion: 1-20%
    Gil: 18-300
    Treasure: Battle Axe, Mace
    
    -------------------------------------------------------------------------------
    
    018. Dual Deads
    HP: 300
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 40
    Defense: 25
    Magic Defense: 3-50%
    Accuracy: 5-65%
    Evasion: 1-50%
    Gil: 300-750
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    019. Wererat
    HP: 60
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Death, Body
    Attack: 17
    Defense: 4
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 2-20%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    020. Stunner
    HP: 100
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 17
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 1-30%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    021. Dead Head
    HP: 45
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 17
    Defense: 9
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-20%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    022. Skull
    HP: 640
    MP: 300
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 50
    Defense: 40
    Magic Defense: 4-40%
    Accuracy: 6-75
    Evasion: 1-65%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    023. Zombie
    HP: 30
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Body, Mind
    Attack: 17
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-60%
    Evasion: 0-0%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    024. Ghoul
    HP: 60
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 17
    Defense: 4
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-20%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    025. Ghast
    HP: 100
    MP: 30
    Weakness: Fiire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 25
    Defense: 9
    Magic Defense: 2-50%
    Accuracy: 2-60%
    Evasion: 1-30%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    026. Revenant
    HP: 240
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 40
    Defense: 25
    Magic Defense: 3-40%
    Accuracy: 3-70%
    Evasion: 1-40%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    027. Shadow
    HP: 45
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Lightning, Matter, Body, Mind
    Attack: 17
    Defense: 9
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-20%
    Gil: 18-150
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    028. Wraith
    HP: 60
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Matter, Body, Poison, Mind
    Attack: 9
    Defense: 9
    Magic Defense: 2-50%
    Accuracy: 1-65%
    Evasion: 2-20%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    029. Specter
    HP: 300
    MP: 100
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Matter, Body, Mind
    Attack: 25
    Defense: 25
    Magic Defense: 3-50%
    Accuracy: 3-75%
    Evasion: 1-40%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    030. Ghost
    HP: 540
    MP: 140
    Weakness: Fire 
    Absorbs: Death
    Resists: Ice, Matter, Body, Poison, Mind
    Attack: 35
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 5-75%
    Evasion: 1-60%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    031. Antlion
    HP: 370
    MP: 0
    Weakness: Ice, Poison
    Absorbs: None
    Resists: Lightning, Fire
    Attack: 50
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 3-75%
    Evasion: 1-50%
    Gil: 300-750
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    032. Scissorjaws
    HP: 870
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 60
    Magic Defense: 4-40%
    Accuracy: 6-80%
    Evasion: 1-70%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    033. Gottos
    HP: 2000
    MP: 8
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 60
    Magic Defense: 5-40%
    Accuracy: 6-90%
    Evasion: 1-65%
    Gil: 1200-3000
    Treasure: Bacchus's Wine, Haste Tome, Ripper
    
    -------------------------------------------------------------------------------
    
    034. Beast Demon
    HP: 1000
    MP: 140
    Weakness: None
    Absorbs: None
    Resists: Lightning, Fire, Ice
    Attack: 70
    Defense: 60
    Magic Defense: 6-60%
    Accuracy: 6-80%
    Evasion: 1-75%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    035. Chimera
    HP: 700
    MP: 80
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 50
    Magic Defense: 3-50%
    Accuracy: 4-75%
    Evasion: 1-50%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    036. Rhyos
    HP: 750
    MP: 140
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-60%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    037. Chimera Sphinx
    HP: 1140
    MP: 370
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 85
    Defense: 70
    Magic Defense: 5-40%
    Accuracy: 6-90%
    Evasion: 1-70%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    038. Death Flower
    HP: 540
    MP: 0
    Weakness: Fire, Ice
    Absorbs: None
    Resists: Body, Mind
    Attack: 40
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 4-80%
    Evasion: 0-0%
    Gil: 300-750
    Treasure: Antidote, Eye Drops, Potion, Sleepgrass
    
    -------------------------------------------------------------------------------
    
    039. Devil's Boom
    HP: 1140
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 70
    Defense: 70
    Magic Defense: 5-70%
    Accuracy: 6-85%
    Evasion: 1-65%
    Gil: 900-2250
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    040. Killer Fish
    HP: 100
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 25
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 1-30%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    041. Bolt Fish
    HP: 540
    MP: 80
    Weakness: None
    Absorbs: Lightning
    Resists: Fire, Poison
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 4-80%
    Evasion: 1-50%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    042. Helldiver
    HP: 140
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 35
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 1-50%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    043. Cockatrice
    HP: 370
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 35
    Defense: 40
    Magic Defense: 3-35%
    Accuracy: 4-70%
    Evasion: 1-50%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    044. Pirate
    HP: 90
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 17
    Defense: 15
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-30%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    045. Buccaneer
    HP: 80
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 1-40%
    Gil: 300-750
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    046. Borghen
    HP: 240
    MP: 20
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 3-50%
    Accuracy: 1-75%
    Evasion: 1-40%
    Gil: 600
    Treasure: Hi-Potion, Mythril Knife
    
    -------------------------------------------------------------------------------
    
    047. Zombie Borghen
    HP: 2500
    MP: 370
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 30
    Defense: 5
    Magic Defense: 10-100%
    Accuracy: 6-95%
    Evasion: 1-60%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    048. Big Horn
    HP: 1140
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 50
    Defense: 50
    Magic Defense: 6-30%
    Accuracy: 4-85%
    Evasion: 1-60%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    049. Wild Horn
    HP: 300
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 3-85%
    Evasion: 1-30%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    050. Poison Toad
    HP: 300
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: None
    Attack: 35
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 3-70%
    Evasion: 1-30%
    Gil: 75-150
    Treasure: Antidote, Maiden's Kiss, Potion, Death Idol
    
    -------------------------------------------------------------------------------
    
    051. Gigantoad
    HP: 450
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 4-75%
    Evasion: 1-50%
    Gil: 300-750
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    052. Sea Snake
    HP: 300
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 40
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 3-75%
    Evasion: 1-40%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    053. Sea Dragon
    HP: 870
    MP: 80
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 70
    Defense: 60
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-60%
    Gil: 600-1200
    Treasure: Conch Shell, Betrayal Fang, Orichalcum
    
    -------------------------------------------------------------------------------
    
    054. Land Ray
    HP: 450
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 4-75%
    Evasion: 1-50%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    055. Manta Ray
    HP: 870
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 70
    Defense: 60
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-60%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    056. Flying Ray
    HP: 750
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 6-80%
    Evasion: 1-65%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    057. Changer
    HP: 140
    MP: 80
    Weakness: Mind
    Absorbs: None
    Resists: Death, Body
    Attack: 35
    Defense: 25
    Magic Defense: 3-40%
    Accuracy: 2-70%
    Evasion: 1-50%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    058. Brain
    HP: 240
    MP: 100
    Weakness: Mind
    Absorbs: None
    Resists: Death, Body
    Attack: 40
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 4-75%
    Evasion: 1-60%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    059. Parasite
    HP: 300
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: Mind
    Attack: 35
    Defense: 40
    Magic Defense: 3-50%
    Accuracy: 3-70%
    Evasion: 1-40%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    060. Mega Parasite
    HP: 750
    MP: 300
    Weakness: Ice
    Absorbs: None
    Resists: Mind
    Attack: 40
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 6-75%
    Evasion: 1-65%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    061. Werewolf
    HP: 540
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Death, Body
    Attack: 50
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 4-80%
    Evasion: 1-50%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    062. Devil Wolf
    HP: 870
    MP: 300
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 50
    Magic Defense: 6-60%
    Accuracy: 5-65%
    Evasion: 1-75%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    063. Imp
    HP: 300
    MP: 100
    Weakness: None
    Absorbs: None
    Resists: Lightning, Fire, Ice
    Attack: 35
    Defense: 35
    Magic Defense: 3-100%
    Accuracy: 4-70%
    Evasion: 1-50%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    064. Pit Fiend
    HP: 750
    MP: 300
    Weakness: None
    Absorbs: Fire
    Resists: Ice
    Attack: 60
    Defense: 50
    Magic Defense: 6-60%
    Accuracy: 8-80%
    Evasion: 1-65%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    065. Malboro
    HP: 750
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 50
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-60%
    Gil: 450-900
    Treasure: Ether, Hi-Potion
    
    -------------------------------------------------------------------------------
    
    066. Malboro Terra
    HP: 1000
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Lightning, Poison
    Attack: 60
    Defense: 60
    Magic Defense: 6-30%
    Accuracy: 7-80%
    Evasion: 1-65%
    Gil: 750-1500
    Treasure: Hi-Potion, Ether, Elixir
    
    -------------------------------------------------------------------------------
    
    067. Great Malboro
    HP: 1290
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 85
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-85%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    068. Basilisk
    HP: 750
    MP: 140
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 50
    Magic Defense: 6-30%
    Accuracy: 6-80%
    Evasion: 1-65%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    069. Salamander
    HP: 1290
    MP: 300
    Weakness: Ice
    Absorbs: Fire
    Resists: None
    Attack: 100
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-90%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    070. Ice Lizard
    HP: 1000
    MP: 190
    Weakness: Fire
    Absorbs: Ice
    Resists: None
    Attack: 85
    Defense: 70
    Magic Defense: 4-50%
    Accuracy: 7-95%
    Evasion: 1-65%
    Gil: 900-2250
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    071. Eyemoba
    HP: 1140
    MP: 0
    Weakness: None
    Absorbs: Poison
    Resists: Death, Ice, Matter, Body, Mind
    Attack: 100
    Defense: 60
    Magic Defense: 6-30%
    Accuracy: 6-75%
    Evasion: 0-0%
    Gil: 1200-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    072. Hecteyes
    HP: 1140
    MP: 300
    Weakness: None
    Absorbs: Poison
    Resists: Lightning, Death, Fire, Ice, Matter, Body, Mind
    Attack: 85
    Defense: 70
    Magic Defense: 5-70%
    Accuracy: 7-90%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    073. Roundworm
    HP: 2500
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 120
    Defense: 100
    Magic Defense: 4-50%
    Accuracy: 6-95%
    Evasion: 1-10%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    074. Sand Worm
    HP: 1290
    MP: 190
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 100
    Defense: 40
    Magic Defense: 6-30%
    Accuracy: 7-85%
    Evasion: 1-70%
    Gil: 1200-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    075. Abyss Worm
    HP: 1290
    MP: 370
    Weakness: None
    Absorbs: Death, Fire
    Resists: Body, Mind
    Attack: 150
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-90%
    Evasion: 1-70%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    076. Green Slime
    HP: 10
    MP: 6
    Weakness: Fire, Ice
    Absorbs: Poison
    Resists: Death, Matter, Body, Mind
    Attack: 4
    Defense: 210
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 0-0%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    077. Yellow Jelly
    HP: 45
    MP: 6
    Weakness: Fire, Ice
    Absorbs: Poison
    Resists: Lightning, Death, Matter, Body, Mind
    Attack: 17
    Defense: 210
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 0-0%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    078. Red Mousse
    HP: 100
    MP: 45
    Weakness: Lightning
    Absorbs: Poison
    Resists: Death, Ice, Matter, Body, Mind, Poison
    Attack: 25
    Defense: 210
    Magic Defense: 2-50%
    Accuracy: 2-65%
    Evasion: 0-0%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    079. Black Flan
    HP: 370
    MP: 80
    Weakness: Fire
    Absorbs: Poison
    Resists: Lightning, Death, Ice, Matter, Body, Mind
    Attack: 40
    Defense: 210
    Magic Defense: 3-50%
    Accuracy: 4-80%
    Evasion: 0-0%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    080. Red Soul
    HP: 540
    MP: 30
    Weakness: None
    Absorbs: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
    Resists: None
    Attack: 35
    Defense: 40
    Magic Defense: 4-40%
    Accuracy: 1-80%
    Evasion: 1-60%
    Gil: 18-150
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    081. Green Soul
    HP: 6
    MP: 60
    Weakness: None
    Absorbs: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 3-40%
    Accuracy: 1-70%
    Evasion: 1-40%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    082. Yellow Soul
    HP: 20
    MP: 80
    Weakness: None
    Absorbs: None
    Resists: Lightning, Death, Fire, Ice, Matter, Body, Poison, Mind
    Attack: 35
    Defense: 25
    Magic Defense: 3-40%
    Accuracy: 1-70%
    Evasion: 1-40%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    083. Vampire Girl
    HP: 540
    MP: 100
    Weakness: Fire
    Absorbs: Death
    Resists: Lightning, Ice, Matter, Body, Poison, Mind
    Attack: 40
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-60%
    Gil: 750-1500
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    084. Vampire Lady
    HP: 1140
    MP: 140
    Weakness: Fire
    Absorbs: Death
    Resists: Lightning, Ice, Matter, Body, Poison, Mind
    Attack: 85
    Defense: 85
    Magic Defense: 6-30%
    Accuracy: 6-85%
    Evasion: 1-70%
    Gil: 2250-15000
    Treasure: Maiden's Kiss, Blizzard Tome, Hourglass
    
    -------------------------------------------------------------------------------
    
    085. Emperor
    HP: 3000
    MP: 190
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 75
    Magic Defense: 6-40%
    Accuracy: 6-80%
    Evasion: 1-65%
    Gil: 15000
    Treasure: Elixir, Eye Drops. Phoenix Down, Cottage, Diamond Armor, Defender
    
    -------------------------------------------------------------------------------
    
    086. Imperial Shadow
    HP: 3000
    MP: 240
    Weakness: None
    Absorbs: Death
    Resists: Lightning, Ice, Matter, Body, Poison, Mind
    Attack: 120
    Defense: 120
    Magic Defense: 8-30%
    Accuracy: 8-100%
    Evasion: 1-80%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    087. Killer Mantis
    HP: 750
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-75%
    Evasion: 1-60%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    088. Mantis King
    HP: 1140
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: None
    Attack: 85
    Defense: 70
    Magic Defense: 5-40%
    Accuracy: 7-80%
    Evasion: 1-70%
    Gil: 3000-15000
    Treasure: Phoenix Down, Ether, Mallet, Mythril Mirror, Cat Claws
    
    -------------------------------------------------------------------------------
    
    089. Mantis Devil
    HP: 1290
    MP: 370
    Weakness: None
    Absorbs: Fire
    Resists: Ice
    Attack: 85
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-85%
    Evasion: 1-75%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    090. Royal Guard
    HP: 870
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 60
    Magic Defense: 6-30%
    Accuracy: 6-75%
    Evasion: 1-65%
    Gil: 1200-1500
    Treasure: Warp Tome, Stun Tome, Unicorn Horn, Poison Axe
    
    -------------------------------------------------------------------------------
    
    091. Black Knight
    HP: 1140
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 85
    Defense: 85
    Magic Defense: 5-40%
    Accuracy: 7-80%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: Diamond Shield, Yoichi's Bow, Hi-Potion, Sun Blade
    
    -------------------------------------------------------------------------------
    
    092. Death Rider
    HP: 150
    MP: 30
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 30
    Defense: 20
    Magic Defense: 4-60%
    Accuracy: 10-80%
    Evasion: 1-80%
    Gil: 1200-1500
    Treasure: Poison Axe, Stun Tome, Unicorn Horn, Warp Tome
    
    -------------------------------------------------------------------------------
    
    093. Wood Golem
    HP: 1620
    MP: 0
    Weakness: Fire
    Absorbs: None
    Resists: Death, Ice, Matter, Body, Poison, Mind
    Attack: 100
    Defense: 120
    Magic Defense: 14-100%
    Accuracy: 6-95%
    Evasion: 1-50%
    Gil: 900-2250
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    094. Stone Golem
    HP: 1800
    MP: 240
    Weakness: Poison
    Absorbs: None
    Resists: Lightning, Death, Fire, Ice, Matter, Body, Mind
    Attack: 120
    Defense: 150
    Magic Defense: 14-100%
    Accuracy: 7-95%
    Evasion: 1-50%
    Gil: 900-2250
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    095. Mythril Golem
    HP: 2000
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Death, Fire, Ice, Matter, Body, Poison, Mind
    Attack: 150
    Defense: 180
    Magic Defense: 14-100%
    Accuracy: 8-95%
    Evasion: 1-50%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    096. Goblin
    HP: 6
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 0-0%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    097. Goblin Guard
    HP: 10
    MP: 6
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 4
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 1-10%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    098. Goblin Prince
    HP: 30
    MP: 10
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 9
    Defense: 4
    Magic Defense: 2-40%
    Accuracy: 1-60%
    Evasion: 1-10%
    Gil: 18-75
    Treasure: Bronze Shield, Longbow, Longsword, Potion
    
    -------------------------------------------------------------------------------
    
    099. Balloon
    HP: 20
    MP: 10
    Weakness: Lightning, Fire
    Absorbs: None
    Resists: Body, Mind
    Attack: 9
    Defense: 0
    Magic Defense: 1-50%
    Accuracy: 1-50%
    Evasion: 0-0%
    Gil: 4-37
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    100. Grenade
    HP: 60 
    MP: 10
    Weakness: Lightning, Fire
    Absorbs: None
    Resists: Body, Mind
    Attack: 25
    Defense: 17
    Magic Defense: 2-50%
    Accuracy: 1-65%
    Evasion: 0-0%
    Gil: 9-75
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    101. Mine
    HP: 190
    MP: 30
    Weakness: Lightning, Fire
    Absorbs: None
    Resists: Body, Mind
    Attack: 35
    Defense: 25
    Magic Defense: 3-40%
    Accuracy: 2-70%
    Evasion: 0-0%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    102. Bomb
    HP: 640
    MP: 140
    Weakness: Lightning, Fire
    Absorbs: None
    Resists: Body, Mind
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 0-0%
    Gil: 450-900
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    103. Soldier
    HP: 45
    MP: 10
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 17
    Defense: 9
    Magic Defense: 2-50%
    Accuracy: 1-60%
    Evasion: 1-10%
    Gil: 9-75
    Treasure: Potion, Garlic, Antidote
    
    -------------------------------------------------------------------------------
    
    104. Sergeant
    HP: 420
    MP: 10
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 35
    Defense: 25
    Magic Defense: 3-50%
    Accuracy: 2-70%
    Evasion: 1-30%
    Gil: 150-300
    Treasure: Mythril Axe, Mythril Bow, Mythril Helm, Mythril Armor
    
    -------------------------------------------------------------------------------
    
    105. Captain
    HP: 750
    MP: 30
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 50
    Magic Defense: 4-50%
    Accuracy: 6-80%
    Evasion: 1-60%
    Gil: 300-450
    Treasure: Flame Bow, Golden Armor, Curse Tome, Toad Tome
    
    -------------------------------------------------------------------------------
    
    106. General
    HP: 1800
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 120
    Defense: 100
    Magic Defense: 4-60%
    Accuracy: 10-95%
    Evasion: 1-75%
    Gil: 2250-3000
    Treasure: Diamond Gloves, Diamond Helm, Dragon Armor, Rune Axe, Spider's Silk
    
    -------------------------------------------------------------------------------
    
    107. Magician
    HP: 80
    MP: 30
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 17
    Defense: 9
    Magic Defense: 3-60%
    Accuracy: 1-65%
    Evasion: 1-40%
    Gil: 75
    Treasure: Break Tome, Thunder Tome, Fire Tome, Mage's Staff, Scourge Tome,
              Stun Tome
    
    -------------------------------------------------------------------------------
    
    108. Sorcerer
    HP: 140
    MP: 60
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 17
    Magic Defense: 3-60%
    Accuracy: 1-70%
    Evasion: 1-50%
    Gil: 600
    Treasure: Aura Tome, Death Tome, Drain Tome, Haste Tome, Toad Tome,
              Gold Cuirass
    
    -------------------------------------------------------------------------------
    
    109. Wizard
    HP: 540
    MP: 190
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 35
    Magic Defense: 4-60%
    Accuracy: 1-75%
    Evasion: 1-70%
    Gil: 1500-2250
    Treasure: Warp Tome, Drain Tome, Diamond Cuirass, Flare Tome, Osmos Tome
    
    -------------------------------------------------------------------------------
    
    110. Werepanther
    HP: 190
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Death, Body
    Attack: 35
    Defense: 25
    Magic Defense: 3-40%
    Accuracy: 2-70%
    Evasion: 1-30%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    111. Coeurl
    HP: 1000
    MP: 300
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 60
    Magic Defense: 5-40%
    Accuracy: 7-75%
    Evasion: 1-70%
    Gil: 1500-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    112. Lamia
    HP: 1000
    MP: 60
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 70
    Magic Defense: 6-30%
    Accuracy: 6-85%
    Evasion: 1-65%
    Gil: 1200-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    113. Lamia Queen
    HP: 1760
    MP: 150
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 50
    Defense: 50
    Magic Defense: 7-40%
    Accuracy: 8-95%
    Evasion: 2-80%
    Gil: 15000
    Treasure: Hi-Potion, Ether, Thunder Spear, Elixir, Ribbon
    
    -------------------------------------------------------------------------------
    
    114. Hill Gigas
    HP: 750
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 100
    Defense: 60
    Magic Defense: 4-40%
    Accuracy: 3-80%
    Evasion: 1-30%
    Gil: 300-600
    Treasure: Giant's Gloves, Giant's Helm
    
    -------------------------------------------------------------------------------
    
    115. Fire Gigas
    HP: 1800
    MP: 240
    Weakness: Ice
    Absorbs: Fire
    Resists: None
    Attack: 100
    Defense: 100
    Magic Defense: 4-50%
    Accuracy: 6-95%
    Evasion: 1-40%
    Gil: 900-1500
    Treasure: Flame Armor, Flame Sword, Confuse Tome
    
    -------------------------------------------------------------------------------
    
    116. Ice Gigas
    HP: 2000
    MP: 140
    Weakness: Fire
    Absorbs: Ice
    Resists: None
    Attack: 120
    Defense: 120
    Magic Defense: 4-50%
    Accuracy: 7-95%
    Evasion: 1-50%
    Gil: 900-1500
    Treasure: Ice Brand, Stop Tome, Anarctic Wind
    
    -------------------------------------------------------------------------------
    
    117. Thunder Gigas
    HP: 2500
    MP: 370
    Weakness: Poison
    Absorbs: Lightning
    Resists: None
    Attack: 150
    Defense: 150
    Magic Defense: 4-50%
    Accuracy: 8-95%
    Evasion: 1-60%
    Gil: 1200-1500
    Treasure: Wizard's Staff, Black Robe, Confuse Tome, Flare Tome
    
    -------------------------------------------------------------------------------
    
    118. Behemoth
    HP: 2000
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 90
    Defense: 65
    Magic Defense: 4-50%
    Accuracy: 3-95%
    Evasion: 1-40%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    119. King Behemoth
    HP: 5000
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 150
    Defense: 120
    Magic Defense: 8-30%
    Accuracy: 8-100%
    Evasion: 1-50%
    Gil: 15000
    Treasure: Yoichi's Bow, Death Idol, Power Armlet, Power Vest, Twist Headband
    
    -------------------------------------------------------------------------------
    
    120. White Dragon
    HP: 2500
    MP: 140
    Weakness: Fire
    Absorbs: Ice
    Resists: None
    Attack: 150
    Defense: 120
    Magic Defense: 5-50%
    Accuracy: 6-95%
    Evasion: 1-75%
    Gil: 3000-15000
    Treasure: Betrayal Fang, Ice BOw, Anarctic Wind, Genji Gloves, Wind Flute
    
    -------------------------------------------------------------------------------
    
    121. Green Dragon
    HP: 3000
    MP: 190
    Weakness: Lightning
    Absorbs: Poison
    Resists: None
    Attack: 150
    Defense: 150
    Magic Defense: 8-40%
    Accuracy: 7-100%
    Evasion: 1-75%
    Gil: 3000-15000
    Treasure: Diamond Helm, Gaia Drum, Healing Staff, Betrayal Fang, Acid Phial
    
    -------------------------------------------------------------------------------
    
    122. Blue Dragon
    HP: 3500
    MP: 240
    Weakness: Poison
    Absorbs: Lightning
    Resists: None
    Attack: 180
    Defense: 150
    Magic Defense: 8-40%
    Accuracy: 8-100%
    Evasion: 1-75%
    Gil: 15000
    Treasure: Dragon Armor, Holy Lance, Dragon Shield, Betrayal Fang,
              Wizard's Staff
    
    -------------------------------------------------------------------------------
    
    123. Red Dragon
    HP: 5000
    MP: 450
    Weakness: Ice
    Absorbs: Fire
    Resists: None
    Attack: 180
    Defense: 180
    Magic Defense: 8-40%
    Accuracy: 8-100%
    Evasion: 1-75%
    Gil: 15000
    Treasure: Dragon Armor, Holy Lance, Dragon Shield, Black Garb, Hermes' Shoes
    
    -------------------------------------------------------------------------------
    
    124. Iron Giant
    HP: 3500
    MP: 240
    Weakness: Lightning, Ice
    Absorbs: Fire
    Resists: Death, Matter, Body, Mind
    Attack: 180
    Defense: 180
    Magic Defense: 14-100%
    Accuracy: 12-100%
    Evasion: 0-0%
    Gil: 3000-15000
    Treasure: Genji Helm, Genji Gloves, Genji Armor, Excalibur, Aegis Shield
    
    -------------------------------------------------------------------------------
    
    125. Tiamat
    HP: 5000
    MP: 450
    Weakness: Body
    Absorbs: Lightning, Poison, Fire, Ice
    Resists: Mind
    Attack: 150
    Defense: 180
    Magic Defense: 8-70%
    Accuracy: 8-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: Elixir, Phoenix Down, Life Tome, Holy Tome, Flare Tome
    
    -------------------------------------------------------------------------------
    
    126. Beelzebub
    HP: 5000
    MP: 450
    Weakness: None
    Absorbs: Fire
    Resists: Ice
    Attack: 150
    Defense: 180
    Magic Defense: 8-70%
    Accuracy: 8-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: Black Robe, Betrayal Fang, Hermes' Shoes, Sage's Wisdom, Gaia Drum
    
    -------------------------------------------------------------------------------
    
    127. Astaroth
    HP: 7000
    MP: 540
    Weakness: None
    Absorbs: None
    Resists: Lightning, Fire, Ice
    Attack: 150
    Defense: 180
    Magic Defense: 8-70%
    Accuracy: 8-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: White Robe, Mythril Mirror, Spider's Silk, Saint's Spirit, Wind Flute
    
    -------------------------------------------------------------------------------
    
    128. Emperor (final boss)
    HP: 15000
    MP: 540
    Weakness: None
    Absorbs: Death, Matter
    Resists: Lightning, Ice, Fire, Body, Poison, Death, Matter, Mind
    Attack: 180
    Defense: 210
    Magic Defense: 16-70%
    Accuracy: 8-100%
    Evasion: 2-80%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    129. Giga Parasite
    HP: 80
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: Mind
    Attack: 20
    Defense: 2
    Magic Defense: 4-40%
    Accuracy: 6-75%
    Evasion: 1-65%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    130. Soul Eater
    HP: 40
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: Body, Mind
    Attack: 15
    Defense: 3
    Magic Defense: 1-50%
    Accuracy: 3-95%
    Evasion: 0-0%
    Gil: 300-750
    Treasure: Antidote, Eye Drops, Sleepgrass, Potion
    
    -------------------------------------------------------------------------------
    
    131. Pyrolisk
    HP: 90
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 20
    Defense: 4
    Magic Defense: 3-50%
    Accuracy: 4-70%
    Evasion: 2-50%
    Gil: 37-300
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    132. Flan Princess
    HP: 85
    MP: 0
    Weakness: Poison
    Absorbs: Lightning, Ice, Fire
    Resists: Body, Mind, Death, Matter
    Attack: 10
    Defense: 45
    Magic Defense: 3-50%
    Accuracy: 4-80%
    Evasion: 0-0%
    Gil: 450-900
    Treasure: Hi-Potion, Ether
    
    -------------------------------------------------------------------------------
    
    133. Death Knight
    HP: 150
    MP: 30
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 30
    Defense: 20
    Magic Defense: 4-60%
    Accuracy: 10-80%
    Evasion: 1-80%
    Gil: 1200-1500
    Treasure: Poison Axe, Stun Tome, Unicorn Horn, Warp Tome
    
    -------------------------------------------------------------------------------
    
    134. Miss Vamp
    HP: 100
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ligtning, Ice, Body, Poison, Mind, Matter, Death
    Attack: 25
    Defense: 10
    Magic Defense: 6-30%
    Accuracy: 6-85%
    Evasion: 1-75%
    Gil: 2250-15000
    Treasure: Maiden's Kiss, Blizzard Tome, Hourglass
    
    -------------------------------------------------------------------------------
    
    135. Bigfoot
    HP: 150
    MP: 0
    Weakness: Fire
    Absorbs: Ice
    Resists: None
    Attack: 35
    Defense: 5
    Magic Defense: 4-80%
    Accuracy: 8-80%
    Evasion: 1-30%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    136. Gil Snapper
    HP: 200
    MP: 0
    Weakness: Ice
    Absorbs: None
    Resists: Lightning, Poison
    Attack: 40
    Defense: 15
    Magic Defense: 1-50%
    Accuracy: 9-75%
    Evasion: 0-0%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    137. Beast Devil
    HP: 90
    MP: 20
    Weakness: None
    Absorbs: None
    Resists: Lightning, Ice, Fire
    Attack: 20
    Defense: 0
    Magic Defense: 6-60%
    Accuracy: 6-80%
    Evasion: 1-65%
    Gil: 150-300
    Treasure: Mythril Helm, Mythril Armor, Mythril Axe, Mythril Bow
    
    -------------------------------------------------------------------------------
    
    138. Sea Serpent
    HP: 100
    MP: 100
    Weakness: Lightning
    Absorbs: None
    Resists: Fire, Poison
    Attack: 10
    Defense: 10
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 1-70%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    139. Death Horn
    HP: 400
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Mind, Body
    Attack: 50
    Defense: 4
    Magic Defense: 6-30%
    Accuracy: 4-85%
    Evasion: 1-35%
    Gil: 150-600
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    140. Gigas Worm
    HP: 300
    MP: 0
    Weakness: Fire
    Absorbs: Death
    Resists: Body, Mind
    Attack: 30
    Defense: 10
    Magic Defense: 5-70%
    Accuracy: 8-90%
    Evasion: 1-75%
    Gil: 75-450
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    141. Glasya Labolas
    HP: 700
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 60
    Defense: 15
    Magic Defense: 4-50%
    Accuracy: 10-80%
    Evasion: 1-70%
    Gil: 1500-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    142. Li'l Murderer
    HP: 1500
    MP: 250
    Weakness: Lightning
    Absorbs: None
    Resists: None
    Attack: 100
    Defense: 4
    Magic Defense: 2-40%
    Accuracy: 6-80%
    Evasion: 3-20%
    Gil: 1200-1500
    Treasure: Wizard's Staff, Black Robe, Confuse Tome, Flare Tome
    
    -------------------------------------------------------------------------------
    
    143. Puroboros
    HP: 800
    MP: 300
    Weakness: Ice
    Absorbs: Fire
    Resists: Lightning
    Attack: 60
    Defense: 50
    Magic Defense: 4-40%
    Accuracy: 5-80%
    Evasion: 0-0%
    Gil: 300-450
    Treasure: Flame Bow, Curse Tome, Golden Armor, Toad Tome
    
    -------------------------------------------------------------------------------
    
    144. Dark Soul
    HP: 500
    MP: 170
    Weakness: None
    Absorbs: Lightning, Ice, Fire, Body, Poison, Death, Matter
    Resists: None
    Attack: 35
    Defense: 40
    Magic Defense: 4-40%
    Accuracy: 4-80%
    Evasion: 1-50%
    Gil: 75
    Treasure: Blind Tome, Sleep Tome, Blizzard Tome, Hellfire, Warp Tome, BlinkTome
    
    -------------------------------------------------------------------------------
    
    145. Mother Brain
    HP: 200
    MP: 100
    Weakness: Mind
    Absorbs: None
    Resists: Body, Death
    Attack: 40
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 4-75%
    Evasion: 1-70%
    Gil: 600-1200
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    146. Bloodbones
    HP: 1000
    MP: 200
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Poison, Mind, Matter
    Attack: 90
    Defense: 35
    Magic Defense: 3-50%
    Accuracy: 5-75%
    Evasion: 2-40%
    Gil: 600-1200
    Treasure: Conch Shell, Betrayal Fang, Orichalcum
    
    -------------------------------------------------------------------------------
    
    147. Warg Wolf
    HP: 1500
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 70
    Defense: 50
    Magic Defense: 6-60%
    Accuracy: 8-80%
    Evasion: 1-80%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    148. Mini Satana
    HP: 1200
    MP: 350
    Weakness: None
    Absorbs: None
    Resists: Lightning, Fire, Ice
    Attack: 60
    Defense: 50
    Magic Defense: 6-60%
    Accuracy: 8-80%
    Evasion: 1-50%
    Gil: 300-450
    Treasure: Flame Bow, Golden Armor, Curse Tome, Toad Tome
    
    -------------------------------------------------------------------------------
    
    149. Dark Magician
    HP: 750
    MP: 600
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 35
    Magic Defense: 4-60%
    Accuracy: 2-75%
    Evasion: 1-30%
    Gil: 75
    Treasure: Beserk Tome, Scourge Tome, Fire Tome, Stun Tome, Mage's Staff,
              Thunder Tome
    
    -------------------------------------------------------------------------------
    
    150. Chimera Brain
    HP: 2000
    MP: 240
    Weakness: None
    Absorbs: Lightning, Ice, Fire
    Resists: None
    Attack: 85
    Defense: 70
    Magic Defense: 5-40%
    Accuracy: 6-90%
    Evasion: 1-65%
    Gil: 3000-15000
    Treasure: Phoenix Down, Mythril Mirror, Ether, Mallet, Cat Claws
    
    -------------------------------------------------------------------------------
    
    151. Lamia Matriarch
    HP: 1760
    MP: 150
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 50
    Defense: 50
    Magic Defense: 7-40%
    Accuracy: 8-95%
    Evasion: 2-80%
    Gil: 15000
    Treasure: Hi-Potion, Ether, Thunder Spear, Elixir, Ribbon
    
    -------------------------------------------------------------------------------
    
    152. Cait Sith
    HP: 700
    MP: 370
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 40
    Defense: 60
    Magic Defense: 5-40%
    Accuracy: 7-75%
    Evasion: 1-90%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    153. Twin Heads
    HP: 800
    MP: 400
    Weakness: Ice
    Absorbs: Fire
    Resists: None
    Attack: 40
    Defense: 25
    Magic Defense: 3-50%
    Accuracy: 5-65%
    Evasion: 1-50%
    Gil: 900-1500
    Treasure: Flame Sword, Flame Armor, Confuse Tome
    
    -------------------------------------------------------------------------------
    
    154. Catoblepas
    HP: 1200
    MP: 80
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 100
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-90%
    Evasion: 1-65%
    Gil: 2250-3000
    Treasure: Diamond Shield, Hi-Potion, Yoichi's Bow, Sun Blade
    
    -------------------------------------------------------------------------------
    
    155. Orukat
    HP: 1140
    MP: 400
    Weakness: None
    Absorbs: None
    Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
    Attack: 85
    Defense: 70
    Magic Defense: 5-70%
    Accuracy: 7-90%
    Evasion: 0-0%
    Gil: 15000
    Treasure: Diamond Cuirass, Ribbon, Protect Ring, Gold Hairpin, Sage's Wisdom
    
    -------------------------------------------------------------------------------
    
    156. Malboro Menace
    HP: 900
    MP: 0
    Weakness: Ice, Fire
    Absorbs: Body, Death, Mind, Matter
    Resists: None
    Attack: 85
    Defense: 85
    Magic Defense: 5-70%
    Accuracy: 8-85%
    Evasion: 1-70%
    Gil: 15000
    Treasure: Twist Headband, Power Vest, Power Armlet, Death Idol, Yoichi's Bow
    
    -------------------------------------------------------------------------------
    
    157. Chaos Rider
    HP: 1800
    MP: 190
    Weakness: None
    Absorbs: None
    Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
    Attack: 120
    Defense: 120
    Magic Defense: 5-70%
    Accuracy: 8-85%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: Spider's Silk, Diamond Gloves, Diamond Helm, Rune Axe, Dragon Armor
    
    -------------------------------------------------------------------------------
    
    158. Gold Golem
    HP: 3000
    MP: 0
    Weakness: Lightning
    Absorbs: None
    Resists: Ice, Fire, Body, Poison, Death, Mind, Matter
    Attack: 150
    Defense: 200
    Magic Defense: 14-100%
    Accuracy: 8-95%
    Evasion: 1-50%
    Gil: 15000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    159. Black Dragon
    HP: 5000
    MP: 450
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 180
    Defense: 180
    Magic Defense: 8-40%
    Accuracy: 8-100%
    Evasion: 1-75%
    Gil: 15000
    Treasure: Dragon Armor, Black Garb, Holy Lance, Dragon Shield, Hermes' Shoes
    
    -------------------------------------------------------------------------------
    
    160. Dark Behemoth
    HP: 6000
    MP: 300
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 180
    Defense: 120
    Magic Defense: 8-30%
    Accuracy: 9-100%
    Evasion: 1-40%
    Gil: 15000
    Treasure: Twist Headband, Death Idol, Power Sash, Power Amulet, Yoichi's Bow
    
    -------------------------------------------------------------------------------
    
    161. Steel Giant
    HP: 6500
    MP: 480
    Weakness: Lightning
    Absorbs: Fire
    Resists: Ice, Body, Death, Mind, Matter
    Attack: 180
    Defense: 200
    Magic Defense: 14-100%
    Accuracy: 12-100%
    Evasion: 0-0%
    Gil: 3000-15000
    Treasure: Genji Helm, Genji Gloves, Genji Armor, Excalibur, Aegis Shield
    
    -------------------------------------------------------------------------------
    
    162. Emperor (Soul of Rebirth)
    HP: 25000
    MP: 540
    Weakness: None
    Absorbs: Death, Matter
    Resists: Lightning, Ice, Fire, Body, Poison, Mind
    Attack: 180
    Defense: 220
    Magic Defense: 16-70%
    Accuracy: 9-100%
    Evasion: 1-80%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    163. Yamatano Orochi
    HP: 8000
    MP: 450
    Weakness: None
    Absorbs: Lightning, Fire, Ice, Poison
    Resists: Mind
    Attack: 160
    Defense: 190
    Magic Defense: 8-70%
    Accuracy: 9-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: Elixir, Phoenix Down, Life Tome, Holy Tome, Flare Tome
    
    -------------------------------------------------------------------------------
    
    164. Beelzebub Soul
    HP: 8000
    MP: 450
    Weakness: Fire
    Absorbs: Lightning
    Resists: Ice, Body, Poison, Death, Mind, Matter
    Attack: 160
    Defense: 190
    Magic Defense: 8-70%
    Accuracy: 9-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: Black Robe, Betrayal Fang, Gaia Drum, Hermes' Shoes, Sage's Wisdom
    
    -------------------------------------------------------------------------------
    
    165. Lucifer
    HP: 10000
    MP: 540
    Weakness: None
    Absorbs: None
    Resists: Lightning, Ice, Fire
    Attack: 160
    Defense: 190
    Magic Defense: 8-70%
    Accuracy: 9-100%
    Evasion: 1-80%
    Gil: 15000
    Treasure: White Robe, Saint's Spirit, Mythril Mirror, Wind Flute, Spider's Silk
    
    -------------------------------------------------------------------------------
    
    166. Black Knight
    HP: 1140
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 85
    Defense: 85
    Magic Defense: 5-40%
    Accuracy: 7-80%
    Evasion: 1-70%
    Gil: 2250-3000
    Treasure: Diamond Shield, Yoichi's Bow, Hi-Potion, Sun Blade
    
    -------------------------------------------------------------------------------
    
    167. Zombie Borghen
    HP: 2500
    MP: 370
    Weakness: Fire
    Absorbs: Death
    Resists: Ice, Body, Mind
    Attack: 120
    Defense: 120
    Magic Defense: 10-100%
    Accuracy: 6-95%
    Evasion: 1-60%
    Gil: 3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    168. Roundworm
    HP: 2000
    MP: 0
    Weakness: None
    Absorbs: None
    Resists: None
    Attack: 25
    Defense: 10
    Magic Defense: 4-50%
    Accuracy: 4-95%
    Evasion: 1-10%
    Gil: 2250-3000
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    169. Ultima Weapon
    HP: 15000
    MP: 500
    Weakness: None
    Absorbs: None
    Resists: Lightning, Ice, Fire, Body, Poison, Death, Mind, Matter
    Attack: 150
    Defense: 190
    Magic Defense: 8-70%
    Accuracy: 9-100%
    Evasion: 1-80%
    Gil: 0
    Treasure: None
    
    -------------------------------------------------------------------------------
    
    170. Phrekyos
    HP: depends on party's level
    MP: depends on party's level
    Weakness: None
    Absorbs: Death, Mind, Matter
    Resists: Fire, Ice, Lightning, Body
    Attack: depends on party's level
    Defense: depends on party's level
    Magic Defense: depends on party's level
    Accuracy: depends on party's level
    Evasion: depends on party's level
    Gil: depends on party's level
    Treasure: None
    
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    o---------------------o
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    -Ice Queen Zero

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