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    Soundtrack Item Guide by Spriter_Bean

    Updated: 10/28/07 | Search Guide | Bookmark Guide

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    Castlevania: Dracula X Chronicles
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    Sound Item Walkthrough
    Written by Robert "Spriter_Bean" Johnston
    Version 1.0
    October 28, 2007
    
    Updates:
    
    Version 1.0: Complete Sound Item list, includes numbers, song titles, 
    and location
    
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    Table of Contents
    -----------------------------
    
    I.    Introduction
    II.   How to Read the List
    III. Sound Item List
       a. Dracula X Chronicles Soundtrack
       b. Rondo of Blood Soundtrack
       c. Symphony of the Night Soundtrack
       d. Final Soundtrack
    VII.  Credits and Special Thanks
    
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    I. Introduction
    ----------------------
    
    Howdy, and welcome to this walkthrough for Castlevania: Dracula X 
    Chronicles for the PSP. here, I'll be focusing on the elusive Sound Items, 
    which will unlock music from DXC, as well as Rondo of Blood and 
    Symphony of the Night for your listening pleasure. Most of these Sound 
    Items aren't too hard to find, but there are quite a few that require either 
    previous knowledge of Rondo of Blood. This walkthrough will help those
    out who are new to Rondo of Blood find all the hidden Sound Items.
    If you have any questions about any of the locations, or anything else 
    about this game, you can email me at bean.mastabean@gmail.com. 
    Happy hunting!
    
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    II. How to Read the List
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    (1). - (2) - (3) - (4)
    
    1 - Track number, as listed in Sound Assign and Sound Test
    
    2 - Track name
    
    3 - Which stage the Item is located in. A few of them are found by 
         completing Boss Rush Mode, so this is where it will say which 
         mode to play in order to get this Sound Item
    
    4 - What requirements are needed to get the Item, where the 
         Item is located in the stage, and how to collect it. I may also 
         offer suggestions here when I see fit.
    
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    III.a. Dracula X Chronicles Soundtrack
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    1 - Divine Bloodlines - Stage 1 - Reach Stage 1, and this Sound
         Item will automatically be added to your collection
    
    2 - Vampire Killer - Stage 2 - Reach Stage 2, and this Sound 
         Item will automatically be added to your collection
    
    3 - Cross Fear - Stage 2' - Reach Stage 2', and this Sound 
         Item will automatically be added to your collection
    
    4 - Bloody Tears - Stage 3 - Reach Stage 3, and this Sound 
         Item will automatically be added to your collection
    
    5 - Cemetery - Stage 3' - Reach Stage 3', and this Sound 
         Item will automatically be added to your collection
    
    6 - Dreams of Triumph - Stage 4 - Reach Stage 4, and 
         this Sound Item will automatically be added to your 
         collection
    
    7 - Slash - Stage 4' - Reach Stage 4', and this Sound Item 
         will automatically be added to your collection
    
    8 - Ghost Ship Painting - Stage 5 - Reach Stage 5, and this 
         Sound Item will automatically be added to your collection
    
    9 - Red Dawn - Stage 5 - Reach Stage 5', and this Sound 
         Item will automatically be added to your collection
    
    10 - MoonFight - Stage 7 - Reach Stage 7, and this Sound 
           Item will automatically be added to your collection
    
    11 - Tues Deus meus - Stage 1 - Defeat either the Wyvern 
           or the Serpent in Stage 1, and this Sound Item will 
           automatically be added to your collection
    
    12 - Dance of Illusions - Final - Reach Final, and this Sound 
           Item will automatically be added to your collection
    
    ----------------------------------------------------
    III.b. Rondo of Blood Soundtrack
    ----------------------------------------------------
    
    13 - Divine Bloodlines - Stage 1 - Once you defeat the Skeleton 
           Blaze in the third section (fast, green skeleton with knives) 
           and go down the flight of stairs, instead of going through the 
           door on the right and fighting two Golems, smash the walls to 
           the left of the water, being careful not to fall into the water itself. 
           Once inside, kill the Ectoplasm, and fall down the large hole. 
           Smash the wall on your left once you land, and defeat the large 
           Maneater, which reveals a small chunk of rock jutting out of the l
           ower-left hand corner of the room. Smash it to reveal the Sound 
           Item.
    
    14 - Vampire Killer - Stage 2 - In the third section of the level, destroy
           the Behemoth before it kills itself, and it will leave behind this 
           Sound Item. It is possible to do with Richter, but I recommend 
           using Maria, getting the Red Bird subweapon from the second 
           candle in the first section, and gathering 20 hearts. Then, use 
           the Red Bird crash once the Behemoth begins to chase you to 
           get behind him. He'll stop moving, and you can attack him from 
           behind as you please.
    
    15 - Cross Fear - Stage 2 - In the third section of the level, when 
           the Behemoth begins chasing you, fall down one of the holes 
           in the ground (the third helps you skip a few annoying enemies) 
           in order to reach the sewers. Here, continue on as normal until 
           you reach the doorway, with a lone candle hovering high up.
           Destroy the candle to find this Sound Item.
    
    16 - Bloody Tears - Stage 2' - When you reach the second section 
           with the gargoyle statues, advance until part of the bridge begins 
           to fall in front of a pair of Bone Pillars. Fall down with the piece of 
           bridge to reach a secret area where a ferryman will giude you 
           across the river. Jump onto the boat, and dodge/attack Mermen in 
           the next area until you finally see a candle on one of the columns of 
           the bridge. Whip it to reveal the Sound Item.
    
    17 - Cemetary - Stage 2' - You must be playing as Maria to get this 
           Sound Item. In the second section with the gargoyles, continue 
           right as normal. Once the screen starts going down, and you see 
           a pair of Bone Pillars in front of a pit, jump onto the Bone Pillars and 
           double jump across to the platform across the pit. Smash the rock 
           hugging the wall to find the Sound Item.
    
    18 - Beginning - Stage 2' - Continue through the level until you reach a bridge 
           made of a skeleton in the beginning of the third section. When it falls, 
           fall with it, but make sure to fall hugging the left wall. When you land 
           in the small aclove, whip the lone candle to get the Sound Item.
    
    19 - Slash - Stage 3 - You need to save Tera to get the ability to destroy
           red skeleton walls in order to get this Sound Item. Once you get past 
           the staircase filled with Fleamen, you'll find platforms that flip when
           you jump on them, while Medusa Heads fly at you. Jump onto one 
           of these platforms to fall into an alternate path. Continue on this path 
           until you come to a red skeleton wall blocking a single candle near 
           the start of a horizontal section. Destroy the wall and smash the 
           candle to get the Sound Item.
    
    20 - Ghost Ship Painting - Stage 3 - You must be playing as Maria to get 
           this Sound Item. Once you get past the staircase filled with Fleamen, 
           you'll find platforms that flip when you jump on them, while Medusa 
           Heads fly at you. Jump onto one of these platforms to fall into an 
           alternate path. Continue on this path until you reach the doorway at 
           the end of a horizonal section, with Spear Armors underneath you 
           stabbing up. Use Maria's slide to get into the small sections where 
           the Spear Armors are located, and once you defeat them, you'll find 
           a vase at the far right. Destroy it to find the Sound Item.
    
    21 - Op. 13 - Stage 3 - Defeat the Golden Skeleton later on in the level, 
           then take the locked door path. Continue through the red hallway, 
           making sure to collect the Axe subweapon, and preventing the 
           zombie from stealing it. At the end of the hallway, there are two 
           platforms with a large ball weight hanging above the right platform. 
           Stand on the left platform, and throw Axes at the ball until it cuts 
           and you rocket into the room above. Smash the wall to your left, 
           and you'll uncover the Sound Item.
    
    22 - The Nest - Stage 3' - You need to save Tera to get the ability to 
           destroy red skeleton walls in order to get this Sound Item, which 
           can be found in this very stage. Once you get this ability, go 
           through the level until you climb a flight of stairs shortly after going 
           through the skeleton of a dinosaur. Here you'll see a large red 
           skeleton wall with a single candle behind it. Smash the wall and 
           destroy the candle to uncover the Sound Item.
    
    23 - Dark Desires - Stage 4 -  You need to save Iris to get the ability 
           to destroy crystals in order to get this Sound Item. Once you reach 
           the Fleaman on the button, instead of pressing the button, head 
           right below the mashers. Continue right until you reach a vertical 
           shaft with cannonballs rolling down the stairs. Drop down the hole 
           in front of you, and smash the crystal to your left to find this Sound 
           Item.
    
    24 - Dance of Illusions - Stage 4 - You need to save Tera to get the 
           ability to destroy red skeleton walls in order to get this Sound Item. 
           Early on in the stage, kill a Fleaman to reveal a swtich that 
           lowers a flight of stairs. Take those stairs and continue on as 
           normal. When you reach the large, bone filled coliseum area, 
           head all the way to the left to find a red skeleton wall blocking a 
           single candle. Destroy both the wall and the candle to find the 
           Sound Item.
    
    ---------------------------------------------------------------
    III.c. Symphony of the Night Soundtrack
    ---------------------------------------------------------------
    
    25 - Prologue - Stage 4' - You need to save Iris to get the ability to 
           destroy crystals in order to get this Sound Item, which can be 
           found right next to this Item. In the second section of the level 
           with the hanging skeletons, don't kill the blue frog, and guide it 
           to the right until it hops onto a pedastal. Then, backtrack until 
           you find a hole in the bridge. Fall down it, then go left, down the 
           staircase, and finally to the right. You'll see a candle in between 
           two crystals, and once you save Iris, whom is a bit furthur to the 
           right, come back and smash the crystals to get to the candle 
           with the Sound Item.
    
    26 - Dance of Illusions - Boss Rush Normal -  You'll get this Sound Item 
           when you beat Boss Rush Normal a second time.
    
    27 - Castle Dracula - Stage 4' - You need to save Iris to get the 
           ability to destroy crystals in order to get this Sound Item. At the
           beginning of the second section, you'll see pieces of wood 
           floating on water beneath you, then falling down a waterfall. Jump 
           on one of these rafts before it falls down to take an alternate path. 
           Continue along the raft section, then into the next section where a 
           ferryman will help you across a small body of water. After this, you'll 
           see a crystal wall with a candle behind it. Destroy both to get the 
           Sound Item.
    
    28 - Golden Steps - Stage 5 - In the first section of the level, you will find 
           two Skeleton Flails standing on two platforms, with a large piece of 
           rock in the middle. Kill the two Skeleton Flails, then whip the side of 
           the right-hand platform to uncover the Sound Item
    
    29 - Marble Hallway - Stage 5 - After defeating the two Skeleton Blazes 
           in the first section, enter the boat to see a Skeleton Archer guarding 
           a flight of stairs. Kill the Archer, but instead of heading downstairs, 
           destroy the wall on the left to reveal a secret area with two candles
           hanging above. The right-hand candles houses the Sound Item.
    
    30 - Demon's Breath Tower - You must be playing as Maria to get this 
           Sound Item. After defeating the two Skeleton Blazes in the first 
           section, enter the boat to see a Skeleton Archer guarding a flight 
           of stairs. Head down the stairs, and fall down to the left and push 
           the black boxes to reveal a hidden area. Here, hop onto the 
           machine on the left and use Maria's slide to find a secret area 
           with a Skeleton Sniper. Kill it, and smash the candles on the top 
           platform to find the Sound Item.
    
    31 - Carved Partitia - Stage 5 - You need to save Tera to get the ability 
           to destroy red skeleton walls in order to get this Sound Item. After 
           defeating the two Skeleton Blazes in the first section, enter the 
           boat to see a Skeleton Archer guarding a flight of stairs. Head down 
           the stairs, and fall down to the left and push the black boxes to 
           reveal a hidden area filled with Skeleton Snipers. Head right through 
           this area until you see a flight of stairs with a red skeleton wall 
           underneath. Destroy the red skeleton wall, kill the Skeleton Sniper 
           inside, and grab the Sound Item from the second candle.
    
    32 - Fairy's Doorway - Boss Rush Normal - You'll get this Sound Item 
           when you beat Boss Rush Normal for the first time.
    
    33 - The Horde's Festival -  Boss Rush Dash - You'll get this Sound 
           Item when you beat Boss Rush Dash a third time.
    
    34 - Requiem to the Gods - Stage 5' - In the second section, take the 
           upper path to a hallway with a Red Skeleton. There, proceed 
           forward and jump on the platform with the button, but do not press 
           the button. Instead, jump over the button and smash the wall to 
           the right of it, then continue forward, jump on the pillar in front of 
           you, and smash the stalagtite to find this Sound Item.
    
    35 - Misted Crystal Ball - Stage 5' - You need to save Iris to get the 
           ability to destroy crystals in order to get this Sound Item. In the 
           second section, take the lower path to a hallway filled with Medusa 
           Heads. Continue on this path until you come to an area where an 
           Old Axe Armor and a Harpy guard a crystal with a sole candle 
           behind it. This candle holds the Sound Item.
    
    36 - Abandoned Pit - Stage 5' - Make sure to get the Stopwatch at
           the beginning of the second section and at least 30 Hearts, as 
           the Stopwatch crush is necessary to get this Sound Item. In the 
           second section, take the upper path to a hallway with a Red 
           Skeleton. Continue to the next section, killing two armored soldiers, 
           and continue on until you see a platform to the right of a bunch of 
           grey platforms. Perform the Stopwatch crush first, THEN jump onto 
           the grey platforms. Continue to the left across the slowly falling 
           platforms until you reach the two candles, one which holds the 
           Sound Item.
    
    37 - Rainbow's Cemetery - Stage 5' - You need to save Tera to get the 
           ability to destroy red skeleton walls in order to get this Sound Item. 
           In the second section, take the upper path to a hallway with a Red 
           Skeleton. Continue through this path until you find a red skeleton wall 
           with a candle behind it at the end of the path. Smash the wall and get 
           the Sound Item from the candle.
    
    38 - The Lost Portrait - Stage 6 - Right at the beginning of the level, head 
           up the small flight of stairs, then jump back onto the platform above 
           your starting point. Whip the lower part of the column on the far left 
           to find the lone Sound Item of this stage.
    
    39 - Waltz of the Pearls - Stage 7 - In the third section of the level, where 
           you must climb down the clock tower while two Harpies assault you,
           reach the bottom. However, instead of heading left to the next section, 
           head right, jump across the gears, and smash the wall to reveal this 
           Sound Item.
    
    40 - Cursed Sancturary - Stage 7 - Once you reach the fifth section of the 
           level, in which you first meet the skeleton creatures and the giant 
           sword-weilding armors, fight your way over to the left instead of 
           heading up the flight of stairs. There, you'll find a room with two 
           giant golden statues. Whip each statue six times to make a 
           pedestal with the Sound Item rise out of the ground.
    
    41 - Demonic Banquet - Boss Rush Dash - You'll get this Sound Item 
           when you beat Boss Rush Dash a second time.
    
    42 - Wandering Souls - Boss Rush Dash - You'll get this Sound Item 
           when you beat Boss Rush Dash for the first time.
    
    43 - Pitiful Scion - Stage 7 - You must be playing as Maria to get this 
           Sound Item. In the large hallway below the swinging pendelums that 
           lead to the boss room, head all the way to the left, and use Maria's 
           slide to get into a tunnel in the furniture on the upper platforms. Once 
           you get through the tunnel, destroy the candles in the secret area to 
           find this Sound Item.
    
    44 - Gates of Hell - Stage 7 - You need to have rescued the real 
           Annette already in order to get this Sound Item. You also need 
           30 Hearts, so try and collect as many as you can throughout the 
           level. After the falling bridge, get the key and press both buttons to 
           open up Annette's room in the clock tower. Here, grab the 
           Stopwatch, and continue on as normal. Once you reach a button 
           and a large gate on one of the upper sections, use the Stopwatch 
           crush, THEN jump onto the button and continue right below the 
           slowly falling gates. You'll encounter two candles along the way. 
           The first one holds an extra life, and the candle at the end houses 
           the Sound Item.
    
    45 - Gates of Heaven - Final - Once you head up the large flight of stairs, 
           hold up and jump towards the left-hand brick on the overhang above 
           the edge of the stairs to climb up an invisible staircase to a treasury. 
           Here, whip the large candle to the far left to find this Sound Item.
    
    46 - Poetic Death - Full Boss Rush - You'll get this Sound Item when you
           beat Full Boss Rush a third time.
    
    47 - The Outcasts - Full Boss Rush - You'll get this Sound Item when 
           you beat Full Boss Rush a second time.
    
    48 - Final Toccata - Once you head up the large flight of stairs, hold 
           up and jump towards the left-hand brick on the overhang above 
           the edge of the stairs to climb up an invisible staircase to a treasury. 
           Here, whip the large candle to the far right to find this Sound Item.
    
    49 - The Black Feast - Full Boss Rush - You'll get this Sound Item when
           you beat Full Boss Rush for the first time.
    
    -----------------------------------
    III.d. Final Soundtrack
    -----------------------------------
    
    50 - Op. 13 - N/A - Acheive 100% completion in any DXC file to unlock
           this Sound Item in all files.
    
    51 - Cavern of Dark Spawn - N/A - Acheive 100% completion in any DXC 
           file to unlock this Sound Item in all files.
    
    52 - Extra - N/A - Acheive 100% completion in any DXC file to unlock this 
           Sound Item in all files.
    
    -----------------------------
    VII. Closing
    -----------------------------
    
    - Special thanks to GameFAQs for hosting a veritable plethora of great FAQs.
    
    - Special thanks to the readers, for taking time out of their day to read this.
    
    - Special thanks to Konami for making this awesome game!

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