Review by GobulHysteria
"A blight on the monster hunter series"
First of all I'd like to say that I am a veteran and fan of the monster hunter series. Now, monster hunter freedom unite is an expansion of the game monster hunter freedom 2. It offers a lot of new quests, a handful of new monsters and changes to weapons/armors. Monster hunter revolves around hunting monsters to forge armors and weapons and then hunting more monsters. Sounds good, huh?
Graphics and Sound- Great, definitely the high point of monster hunter freedom unite. Weapon, armors and environments all offer some variety in appearance. Weapon effects and music blend in well.
Story- None. You hunt and gather with no discernible purposes other than what you, the player, imagine.
Gameplay- One of the most important aspects of any video games, also what monster hunter freedom unite is lacking.
The gathering/transporting quests are boring and numerous. Thankfully the focus of monster hunter is hunting monsters.
Hunting monsters:Let me start off by saying that the controls in this game are absolutely horrendous and many players would be so put off that they would pronounce monster hunter freedom unite to be unplayable. I persisted anyway.
The next thing that comes is the repetitiveness present in freedom unite; much worse than previous titles. You will fight monsters(multiple times) then unlock and fight "new" monsters(multiple times). There are many monsters in freedom unite but nearly all of them feel the same. Fighting a monster gets boring after just several minutes because of their repetitive natures. Most monster have very few attacks, so you will (depending on how long it takes you to complete the quest) see the same attacks repeated numerous times. Sometimes a monster will repeat just one attack for several minutes. The same repetitiveness applies to you, the hunter. No matter which weapon you use, combat will always boil down to one of two things; moving/evading and attacking. Once you have adapted to figuring out when to attack (this will only take a short amount of time if you pay attention) and when you can't (some broken hitzones are the only things that will surprise) you will be able to defeat any monster. Then you have new monsters! Oh, no they are actually pretty much the same monster in a new skin. There are some unique attacks but even more common attacks which are transferred from monster to monster. This makes defeating new monsters, even on your first go, completely viable. Of course defeating any monster should be viable but for different reasons. You should be challenged and made to overcome new and unique patterns instead of facing the same boring tail spin which you have already mastered. The new attacks are cool to see but soon blend in with the boring pattern. Now you just repeat that quest several times if you want to make a snazzy set of tools to help you with the next "new" monster(s). You are forced to grind the same boring monster numerous times to get materials, afterwards you unlock more monsters that feel nearly the same(with a few exceptions) and grind more of them for their armor. Grind. That is monster hunter freedom unite. Grinding has been prominent in every monster hunter title but freedom unite pushes grinding to a new high. The weapons and armors you create have unique features that can help you out but will the game will still play the same(move/attack). Environments look nice but that get boring and annoying. New monsters look impressive but are boring and annoying.
Replayability- You will be replaying everything multiple times already if you want to advance in freedom unite. And then you get new ranks where you fight the same monsters even more! However there is some charm to seeing your quest completion times improve as well as testing new weapon types(which won't get boring as fast as the monsters do).
Monster hunter has really come far. Tri offers great improvements in gameplay and is much more suitable than Unite, however this comes at the cost of content. Portable 3rd has more content than Tri but suffers a little in gameplay(although it is leaps and bounds ahead of Unite). TriG takes the positives of both, being an expansion of Tri. I recommend this. If you are stuck on playing through some earlier monster hunter action, are prepared for the boredom of Unite and can't obtain other previous titles then go for it and I sincerely hope you enjoy your experience.
Reviewer's Score: 4/10 | Originally Posted: 03/28/12
Game Release: Monster Hunter Freedom Unite (US, 06/22/09)
Got Your Own Opinion?
You can submit your own review for this game using our Review Submission Form.