hide results

    FAQ/Move List by IceQueenZer0

    Version: 1.03a | Updated: 07/10/08 | Printable Version | Search Guide | Bookmark Guide

    -------------------------------------------------------------------------------
    -------------------[THE KING OF FIGHTERS 98'Ultimate Match]--------------------
    ------------------------------[FAQ/Movelist]-----------------------------------
    ----------------------------[by Ice Queen Zero]--------------------------------
    ------------------------------[Playstation 2]----------------------------------
    -------------------------------------------------------------------------------
    
    o---------------------o
          INTRODUCTION
    o---------------------o
    KOF 98' has been remade and now it includes all characters that starred in the
    first four KOFs and then some extra EX Characters.
    
    o---------------------o
           DISCLAIMER
    o---------------------o
    King of Fighters 98' Ultimate Match and its characters are trademarks of SNK n'
    all copyrights belong to them.
    
    This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka
    Ice Queen Zero and cannot be put on other sites or posted without my given 
    permission nor can it be reproduced w/o proper consent.
    
    o--------------------o
            CREDITS
    o--------------------o
    
    SNK whom created the game
    
    KOF98UM Wiki(http://www33.atwiki.jp/kof98um) - movelist and challenges info
    
    JDIC - turning the kana to hiragana so I can provide the correct movenames in
    Romaji
    
    My sister Renea "Roja Calor" Castillo - helping me test some of these moves out
    on PS2 and for being my test dummy when a 2nd player is needed.
    
    The original Elemental Queens - me n' Renea learned a lot from them in lessons
    with life and gaming tips before bowing out in 2006 and passing on their stuff
    to us. At CX, MMN, etc. that's really us and not them anymore as of 2006.
    
    auyong88 - breaking down the challenges.
    
    You for reading this FAQ
    
    GameFAQs and SBAllen for hosting the FAQ
    
    o--------------------o
             TEAMS
    o--------------------o
    
    Esaka Team: Kyo Kusanagi, Benimaru Nikaido, Goro Daimon
    Fatal Fury Team: Terry Bogard, Andy Bogard, Joe Higashi
    Art of Fighting Team: Ryo Sakazaki, Robert Garcia, Yuri Sakazaki
    Ikari Team: Leona Heidern, Ralf Jones, Clark Steel
    Psycho Solider Team: Athena Asamiya, Sie Kensou, Chin Gentsai
    Women's Team: Chizuru Kagura, Mai Shiranui, King
    Kim Team: Kim Kaphawn, Chang Koehan, Choi Bounge
    Orochi Team: Yashiro Nanakase, Shermie, Chris
    97' Special Team: Ryuji Yamazaki, Blue Mary Ryan, Billy Kane
    Yagami Team: Iori Yagami, Mature, Vice
    Oyaji Team: Heidern, Saisyu Kusanagi, Takuma Sakazaki
    USA Sports: Heavy D!, Lucky Glauber, Brian Battler
    96' Boss Team: Geese Howard, Wolfgang Krauser, Mr. Big
    Edit Only: Shingo Yabuki, Kasumi Todoh, Eiji Kisargi, Rugal Bernstein
    Mini Boss: Orochi Iori Yagami, Orochi Leona Heidern
    Last Boss: Omega Rugal, Leopold Geonitz, Orochi
    EX Characters: Orochi Yashiro, Orochi Shermie, Orochi Chris, 95' Kyo, EX Terry,
    EX Andy, EX Joe, EX Ryo, EX Robert, EX Yuri, EX Mai, EX Billy, EX Blue Mary,
    EX Ryuji Yamazaki, EX King, EX Geese Howard
    
    o--------------------o
       SYSTEM & CONTROLS
    o--------------------o
    
    u = up, d = down, f = towards opponent, b = away from opponent, db/df/uf/ub =
    combinations of the other four.
    
    LP button is for light punch (default Square Button)
    LK button is for light kick (default X Button)
    HP button is for hard punch (default Triangle Button)
    HK button is for hard kick (default Circle Button)
    Press Select button to taunt the opponent if selected.
    
    Circle button also confirms selection and Square button automatically cancels
    a selection in "choosing" situations.
    
    ub/u/uf jumps away, straight up, or towards opponent.
    b/f moves away or towards opponent.
    b blocks high and middle attacks but not low attacks. Using it in the air will
    block most aerial attacks.
    
    db blocks low and middle attacks but not high or overhead attacks.
    
    LP+LK when knocked down does a recovery roll. When blocking it guard cancel
    rolls but rolls forward when holding forward and both require stocks.
    
    HP+HK is a knockdown attack that can also be done in the air. When blocking,
    it will knock back the opponent but use up a stock.
    
    If dizzy or in a grab move, press LP+LK+HP (L1 button) and your teammate will
    come to your aid if he/she is unbeaten or close by.
    
    ---
    
    There are 3 modes: Advanced, Extra and the newest mode: Ultimate. The facial
    expression system has been removed.
    
    
    
    Advanced System
    ---------------
    Just like in KOF98' there is a guage at the bottom that fills up everytime you
    do a special move or land a hit or get hit. Everytime you fill it a stock will
    emerge. You can hold up to three stocks for the first fighter, four stocks for
    the second fighter and five stocks for the last fighter. Stocks are need to do
    the following: Guard Cancel Roll/Attack, Desperation Moves, Power Up to MAX.
    
    In Max Mode, using a Desperation Move becomes a Super Deperation Move.
    
    Press L1 (LP+LK+SP) to enter Max Mode.
    
    f,f and b,b run towards and backs away from the opponent.
    
    
    Extra System
    ------------
    f,f and b,b hops back and forward
    
    LP+LK is a dodge move. Attacking during the dodge will perform the Dodge Attack
    move.
    
    more on this next update.
    
    
    Ultimate System
    ---------------
    Can mix up the properties of Advanced and Extra Modes.
    
    more on this next update.
    
    o--------------------o
          EXTRA NOTES
    o--------------------o
    
    Each character has eight colors. In addition to the LP, LK, HP, and HK colors
    are LP+LK, LK+HP, HP+HK and LP+HK. Oddly enough most fighters' LP+LK color has
    something special related to them. Ex: Ralf's LP+LK is Clark's LP color and
    vice versa. The only exception found so far is Kasumi possibly. There will be a
    color chart in a future update. Count on it.
    
    Some of the characters were given new moves and some of them are extensions of
    their regular moves. Clark's Napalm Strike looks like his Napalm Stretch and
    Vice's Dying Fetus looks like her Mithan's Robe on startup but it takes on the
    properties of her Withering Surface DM.
    
    o--------------------o
          MOVELISTS
    o--------------------o
    
    
    ********************************PROTAGANIST TEAM*******************************
    
    Kyo Kusanagi
    Fighting Style : Ancient Kusanagi-style martial arts
    Birthdate : 12th December
    Nationality : Japan
    Blood Group : B (RH-)
    Height : 181 cm
    Weight : 75 kg
    Likes : Writing Poetry
    Fav. Food  : Barbecued fish
    Strong Sports  : Ice hockey
    Impt Things  : His motorcycle and girlfriend Yuki
    Hated Things  : Hard work
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Hachi Tetsu: close, b or f + HP
    Issetsu Seoi Nage: close, b or f + HK
    
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ge Shiki: Goufu You: f + LK
    Ge Shiki: Naraku Otoshi: in air, d + HP
    88 Shiki: df + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    114 Shiki Aragami: d, df, f + LP
    128 Shiki Kono Kizu: 114 Shiki Aragami, d, df, f + P
    127 Shiki Yano Sabi: 114 Shiki Aragami, f, df, d, db, b + P
                         128 Kono Kizu, P
    125 Shiki Nana Se: 128 Kono Kizu, K
                       127 Shiki Yano Sabi, K
    Ge Shiki Migiri Ugachi: 127 Shiki Yano Sabi, P
    115 Shiki Doku Kami: d, df, f + HP
    401 Shiki Tumi Yomi: 115 Shiki Domu Kami, f, df, d, db, b + P
    402 Shiki Batu Yomi: 401 Shiki Tumi Yomi, f + P
    100 Shiki Oniyaki: f, d, df + P
    202 Shiki Kototsuki You: f, df, d, db, b + K
    R.E.D. Kick: b, d, db + K
    75 Shiki Kai: d, df, f + LK, B or HK, D
    910 Shiki Nue Tumi: d, db, b + P
    Ge Shiki Ryuu Iri: d, db, b + P (high counter)
    Ge Shiki Tora Fuse: d, db, b + P (low counter)
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ura 108 Shiki: Orochinagi: d, db, b, db, d, df, f + P
    Mu Shiki: (d, df, f)x2 + P (C taunts after the move)
    
                          o----------------------o
                                    NOTES
                          o----------------------o
    
    Front Stepping Naraku Otoshi infinite no longer possible. But you can still do
    the Naraku Otoshi during the Backstep.
    
    Ducking HP is weaker.
    
    Close HP has lower priority.
    
    Far LP and Far HK are faster.
    
    After hitting an airborne opponent with Doku Kami, combo is possible. 
    
    Kono Kizu has decreased range
    
    Weak R.E.D. Kick no longer hits crouchers.
    
    Strong Oniyaki launches opponent and hits up to 2 times.
    
    Special intro vs Orochi.
    
    Mu Shiki does less damage.
    
    ---
    
    Benimaru Nikaido
    Fighting Style : Japanese version of Muey Thai (Thai kickboxing)
    Birthdate : 6th June
    Nationality : Japan (with American heritage)
    Blood Group : O+
    Height : 180 cm
    Weight : 68 kg
    Likes : Being the center of attraction
    Fav. Food  : Sashimi
    Strong Sports  : Clay disc shooting
    Impt Things  : Himself
    Disliked Things  : Otaku, regrets
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Catch and Shoot: close, b or f + HP
    Front Suplex: close, b or f+ HK
    Spinning Knee Drop: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Jacknife Kick: f + LK
    Flying Drill: in air, d + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Raijinen: d, df, f + P
    Kuuchuu Raijinken: in air, d, df, f + P
    Shinkuu Katete Koma: d, db, b + P
    Super Inazuma Kick: f, d, df + K
    Iai-geri: d, df, f + K
    Handou Sandan Geri: f, df, d, db, b + K
    Benimaru Collider: close, f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Raikoken: (d, df, f)x2 + P
    Electrigger: close, (f, df, d, db, b)x2 + P
    Raikou Katate Koma: (d, db, b)x2 + K  
    
                          o----------------------o
                                    NOTES
                          o----------------------o
    
    Benimaru Collider does more damage.
    
    Weak Super Inazuma Kick has more range but weaker priority on startup.
    
    Iai-Geri has decreased range
    
    Electrigger has been improved to grab the opponent immediately.
    
    ---
    
    Goro Daimon
    Fighting Style : Judo + Self-created fighting techniques
    Birthdate : 5th May
    Nationality : Japan
    Blood Group : A+
    Height : 204 cm
    Weight : 138 kg
    Likes : Understanding nature
    Fav. Food  : Zaru soba
    Strong Sports  : Judo
    Impt Things  : His wooden shoes
    Hated Things  : Detailed machinery
    
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Juuji Shime: close, b or f + HP
    Tsukami Tataki Tsuke: a step away, b or f + HP
    Okuri Kyaku Harai: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Takara Tsubushi: f + LP
    Zujo Barai: df + HP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Jiraishin: f, d, df + P (LP acts, HP fakes)
    Chou Ukemi: d, db, b + K
    Kumo Tsukami Nage: b, db, d, df, f + LP
    Kirikabu Gaeshi: b, db, d, df, f + HP
    Chou Oosotogari: close, f, d, df + K
    Tenchi Gaeshi: close, f, df, d, db, b, f + P
    Nekko Gaeshi: d, df, f + K
    Ura Nage: close, f, df, d, db, b, f + K
    
                          o----------------------o
                                DESPERATION MOVES
                          o----------------------o
    
    Jigoku Gokuraku Otoshi: close, (f, df, d, db, b)x2+P
    Nekko Meki: (b, db, d, df, f)x2 + K
    Zoku Kiri Kabu Gaeshi: Neko Meki, b, db, d, df, f + K
    Bukko Meki Ura Nage: f, d, df + K
    Zoku Tenchi Gaeshi: f, d, df + K (MAX)
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Jiraishin bug is fixed. No more Zujo Barai against air opponents followed by a
    Chou Ukemi and connecting with a Jiraishin after they land for HKamage.
    
    Zujo Barai does less damage.
    
    Jiraishin is faster but does less damage.
    
    Takara Tsubushi is now an overhead.
    
    ********************************FATAL FURY TEAM********************************
    
    Terry Bogard
    Fighting Style : Martial arts taught by his father Jeff Bogard
    Birthdate : 15th March
    Nationality : America
    Blood Group : O+
    Height : 182 cm
    Weight : 82 kg
    Likes : Video games
    Fav. Food  : Junk food
    Strong Sports  : Basketball
    Impt Things  : Gloves from his father
    Hated Things  : Slugs
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Grasping Upper: close, b or f + HP
    Buster Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Back Knuckle: f + LP
    Rising Upper: df + HP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Power Wave: d, df, f + P
    Burn Knuckle: d, db, b + P
    Crack Shoot: d, db, b + K
    Rising Tackle: f, d, df + P
    Power Dunk: f, d, df + K
    Power Charge: b, db, d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Power Geyser: d, db, b, db, f + P
    High Angle Geyser: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    New intro vs Geese
     
    Weak Crack Shoot has less range.
    
    Power Charge has more range
    
    Power Dunk has stronger priority but less range.
    
    ---
    
    Andy Bogard
    Fighting Style: Koppou (Basic knowledge of Shiranui Ninjitsu)
    Birthday: 16th August
    Nationality: America
    Blood Type: A
    Height: 172 cm
    Weight: 67 kg
    Fav. Food: Natto spaghetti
    Best Sport: Short track
    Impt Things: Photo of him and his master in his training days
    Hated Things: Dogs
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Gourin Kai: close, b or f + HP
    Kakaekomi Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Jou Agito: f + LK
    Age Omote: df + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Zaneiken:db,f + P
    Gadankou: Zaneiken, d, df, f+P
    Hishouken: d, db, b + LP
    Geki Hishouken: d, db, b + HP  
    Shouryuudan: f, d, df + P
    Kuuhadan: b, db, d, df, f + K
    Geki Kabehaisui Sho: close, b, db, d, df, f + P
    Genei Shiranui: in air, d, df, f + P
    Shitaago: Genei Shiranui, P
    Jogaku: Genei Shiranui, K
    
                          o----------------------o
                                DESPERATION MOVES
                          o----------------------o
    
    Chou Reppadan: d, db, b, db, d, df, f + K
    Hisho Ryuseiken: (d, df, f)x2 + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Jou Agito can be cancelled during startup.
    
    Geki Hishouken is similar to his Hishoken from KOF 99' but larger
    
    Shitaago has more range
    
    Jogaku knocks down after the hit.
    
    
    
    ---
    
    Joe Higashi
    Fighting Style : Muey Thai (Thai kickboxing)
    Birthdate : 29th March
    Nationality : Japan
    Blood Group : AB+
    Height : 180 cm
    Weight : 71 kg
    Likes : Creating noises, brawling
    Fav. Food  : Deep-fried alligator meat
    Strong Sports  : All types of martial arts
    Impt Things  : Hachimaki (the bandanna on his forehead)
    Hated Things  : School
    
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Hiza Jigoku: close, b or f + HP
    Leg Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Low Kick: f + LK
    Sliding: df + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hurricane Upper: b, db, d, df, f + P
    Bakuretsu: P rapidly
    Finish: Bakuretsu, d, df, f + P
    Tiger Kick: f, d, df + K
    Slash Kick: b, db, d, df, f + K
    Ougon no Kakato: d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Screw Upper: (d, df, f)x2 + P
    Bakuretsu Hurricane Tiger Kakato: d, df, f, df, d, db, b + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far HK is slower
    
    Jump HP+HK is faster
    
    Jump HK crosses up easier
    
    Sliding range decreased
    
    Weak Hurricane Upper goes further
    
    Weak Tiger Kick hits once but knocks down
    
    Strong Bakuretsu Finisher can knock opponent back
    
    ********************************KYOKUGENRYU TEAM*******************************
    
    Ryo Sakazaki
    Fighting Style : Kyokugen Karate
    Birthdate : 2nd August
    Nationality : Japan
    Blood Group : O+
    Height : 179 cm
    Weight : 75 kg
    Likes : Weekend Carpentry
    Fav. Food  : Mochi (rice cakes), natto (fermented soy beans)
    Strong Sports  : Sumo Wrestling
    Impt Things  : His recovered motorcycle, horse
    Hated Things  : Bugs with multiple legs
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Tani Otoshi: close, b or f + HP
    Tomoe Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hyouchuu Wari: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ko Ou Ken: d, df, f + P
    Kohou: f, d, df + P
    Hien Shippu Kyaku: f, df, d, db, b + K
    Kyokugen Ryuuren Mai Ken: close, b, db, d, df, f + P
    Mouko Raijingoh: d, db, b + P (can follow with Kohou)
    Mouko Raijinsetsu: d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ryuuko Ranbu: d, df, f, df, d, db, b + P
    Haoh Shou Ko Ken: f, b, db, d, df, f + P
    Tenchi Haoh Ken: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LK is slower
    
    Far HK has smaller range
    
    Standing HP+HK is slower
    
    Can cancel Weak Mouko Raijingoh into Hien Shippu Kyaku easily but the strong
    version is too slow to be effective but still cancelable.
    
    Tenchi Haoh Ken more powerful.
    
    New intro vs Mr. Big
    
    ---
    
    Robert Garcia
    Fighting Style : Kyokugen Karate
    Birthdate : 25th December
    Nationality : Italy
    Blood Group : AB+
    Height : 180 cm
    Weight : 85 kg
    Likes : Collecting cars
    Fav. Food  : Sushi, yakisoba (japanese noodles)
    Strong Sports  : Motoring sports
    Impt Things  : His collection of cars
    Hated Things  : Rakkyoo (garlic)
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Ryuuchou Kyaku: close, b or f + HP
    Kubikiri Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ryuu Han Shuu: f + LK
    Kou Ryuu Gokyageri: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ryuugeki Ken: d, df, f + P
    Ryuuga: f, d, df + P
    Hien Shippu Kyaku: f, df, d, db, b + K
    Kyokugen Ryuuren Mai Kyaku: close, b, db, d, df, f + K
    Ryuuzan Shou: f, d, df + K
    Hien Ryuujin Kyaku: in air, d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ryuuko Ranbu: d, df, f, df, d, db, b + P
    Haoh Shou Ko Ken: f, b, db, d, df, f + P
    Muei Shippuu Juudankyaku: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Kou Ryuu Gokyager is slower
    
    Hien Ryuujin Kyaku no longer recoils after being blocked.
    
    Ryuuzan Shou can cancel into the Hien Ryuujin
    
    Kyokugen Ryuuren Mai Kyaku has shorter invicibility.
    
    MAX Ryuuko Ranbu is faster
    
    Muei Shippuu Juudankyaku: Can be canceled from weak attacks quicker.
    
    ---
    
    Yuri Sakazaki
    Fighting Style : Kyokugen Karate
    Birthdate : 7th December
    Nationality : Japan
    Blood Group : A+
    Height : 168 cm
    Weight : 54 kg
    Likes : Karaoke
    Fav. Food  : Sweet curry rice
    Strong Sports  : Softball
    Impt Things  : Friends, Ronnet's earrings
    Hated Things  : Octopus
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Oni Harite: close, b or f + HP
    Silent Nage: close,b or f + HK
    Tsubame Otoshi: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Tsubame Tsubasa: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ko ou Ken: d, df, f + P
    Chou Upper: f, d, df + P
    Double Chou Upper: Strong Chou Upper, f, d, df + P
    Raiou Ken: d, df, f + K
    Kuuchuu Raiou Ken: in air, d, df, f + K  
    Hien Shippu Ken: d, db, b + P
    Hien Shippu Kyaku: d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Hien Hou'ou Kyaku: d, df, f, df, d, db, b + K
    Haoh Shou Kou Ken: f, b, db, d, df, f + P
    Hien Rekkou: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP and Far HK are faster.
    
    Can do Raiou Ken in air now
    
    ********************************IKARI TEAM*************************************
    
    Leona Heidern
    Fighting Style : Martial arts + Heidern-style assasination techniques
    Birthdate : 10th January
    Nationality : Unknown
    Blood Group : B+
    Height : 176 cm
    Weight : 66 kg
    Likes : None
    Fav. Food  : Vegetables
    Strong Sports  : None
    Impt Things  : None
    Hated Things  : Blood
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Leona Crush: close, b or f + HP
    Ordeal Buckler: close, b or f + HK
    Heidern Inferno: in air and close, b or f or + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Strike Arch: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    Moon Slasher: d~u + P
    Grand Saber: b~f + K
    Gliding Buster: Strong Grand Saber: f + HK
    X Caliber: d~u + K
    Baltic Launcher: b~f + P
    I-Slasher: d, db, b + P
    Earring Bomb: d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    V Slasher: d, df, f, df, d, db, b + P
    Rebel Spark: d, db, b, db, d, df, f + K
    Gravity Storm: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Grand Saber has more range.
    
    I-Slasher has been modified so that Leona can move while it is in use but she
    can't use the Earing Bomb.
    
    Can combo from the Earing Bomb
    
    V-Slasher is stronger. It is invincible during startup and has high priority.
    
    She salutes Ralf during her intro now.
    
    ---
    
    Ralf Jones
    Fighting Style : Martial arts + Heidern-style assasination techniques
    Birthdate : 25th August
    Nationality : America
    Blood Group : A+
    Height : 188 cm
    Weight : 90 kg
    Likes : Collecting knives
    Fav. Food  : Bubble gum
    Strong Sports  : Baseball
    Impt Things  : Badge of honour
    Hated Things  : Snakes
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Dynamite Headbutt: close, b or f + HP
    Northern Lights Bomb: close, b or f + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Vulcan Punch: P rapidly (LP+LK+HP+HK to cancel)
    Gatling Attack: b~f + P
    Kyuukouka Bakudan Punch: d~u + P or in air, d, db, b + P
    Super Argentine Backbreaker: close, b, db, d, df, f + K
    Ralk Kick: b~f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Bari Bari Vulcan Punch: d, df, f, df, d, db, b + P
    Umanori Vulcan Punch: d, df, f, df, d, db, b + K
    Galactica Phantom: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Jump LP and Jump HP are weaker
    
    Down HP has more range
    
    Far LP is slower
    
    Close HP can hit crouchers
    
    LP+LK+HP+HK cancels Vulcan Punch
    
    Kyuukouka Bakudan Punch can OTG
    
    ---
    
    Clark Steel
    Fighting Style : Martial arts + Heidern-style assasination techniques
    Birthdate : 7th May
    Nationality : America
    Blood Group : A+
    Height : 187 cm
    Weight : 89 kg
    Likes : Collecting guns
    Fav. Food  : Oatmeal
    Strong Sports  : Wrestling
    Impt Things  : His sunglasses
    Hated Things  : Slugs
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Nageppanashi German: b or f + HP
    Fisherman Buster: close, b or f + HK
    Death Lake Drive: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Stomping: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Vulcan Punch: P repeatedly
    Super Argentine Backbreaker*: close, b, db, d, df, f + K
    Super Arabian Burgulary Backbreaker*: b, db, d, df, f + LP
    Rolling Cradle*: b, db, d, df, f + HP
    Napalm Stretch*: f, d, df + P
    Frankensteiner*: close, f, d, df + K
    Flashing Elbow: after * moves, d, df, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ultra Argentine Backbreaker: close, (f, df, d, db, b)x2 + P
    Running Three: (b, db, d, df, f)x2 + K
    Napalm Strike: (f, df, d, db, b)x2 + K  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far HK is slower.
    
    Down HP, Down HK, and HP+HK are faster.
    
    Napalm Strike is an anti-air DM and does high damage.
    
    
    ****************************PSYCHO SOLDIER TEAM********************************
    
    Athena Asamiya
    Fighting Style : Chinese Martial Arts + Psychic powers
    Birthdate : 14th March
    Nationality : Japan
    Blood Group : B+
    Height : 163 cm
    Weight : 49 kg
    Measurements : 83 cm, 57 cm, 82 cm
    Likes : Astrology
    Fav. Food  : Strawberry cakes
    Strong Sports  : Lacross
    Impt Things  : Peter Rabbit teacup set
    Disliked Things  : Grasshoppers
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Psychic Throw: close, b or f + HP
    Bit Throw: close, b or f + HK
    Psychic Shoot: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Rentamaki Momo: f + LK
    Phoenix Bomb: in air, d + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Psycho Ball Attack: d, db, b + P
    Phoenix Arrow: in air, d, db, b + K
    Psycho Reflector: f, df, d, db, b + LK
    Neo Psycho Reflecter: f, df, d, db, b + HK
    Psycho Sword: f, d, df + P
    Kuuchuu Psycho Sword: in air, f, d, df + P
    Psychic Throw: close, b, db, d, df, f + P
    Psycho Teleport: d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Shining Crystal Bit: (f, df, d, db, b)x2 + P (LP+LK+HP+HK to cancel)
    Kuuchuu Shining Crystal Bit: in air, (f, df, d, db, b)x2 + P (LP+LK+HP+HK to
    cancel) 
    Crystal Shoot: either Shining Crystal Bit, d, db, b + P
    Phoenix Fang Arrow: (d, df, f)x2 + K
    Psycho Ball Revolution: (d, df, f)x2 + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Psycho Sword has stronger priority
    
    Psycho Ball Revolution is a new move.
    
    ---
    
    Sie Kensou
    Fighting Style: Superpowers and Chinese Kung Fu
    Birthday: 23rd September
    Nationality: China
    Blood Type: B
    Height: 172 cm
    Weight: 61 kg
    Fav. Food: Meat buns
    Best Sport: Soccer
    Impt THings: Stuffed toy given to him by a fan
    Disliked Things: Training
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Sunda: close, b or f + HP
    Tomoe Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Kobokushu: f + LP
    Gousentai: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Choukyuudan: d, db, b + P
    Ryuu Gakusai: b, d, db + K
    Ryuu Renga Chiryuu: b, db, d, df, f + LP
    Ryuu Renga Tenryuu: b, db, d, df, f + HP
    Ryuu Renda: close, f, d, df + P (C rapidly)
    Ryuusoh Geki: in air, d, db, b + P 
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Shinryu SeiohRekkyaku: d, df, f, df, d, db, b + LK
    Shinryuu Tenbu Kyaku: d, df, f, df, d, db, b + HK
    Senki Hakkei: close, (d, df, f)x2 + P
    Nikkubun: (d, db, b)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far HK become slow
    
    Kobokushu comes out faster
    
    Ryuusoh Geki range decreased slightly
    
    Ryuu Gakusai: Knocks the opponent back after a hit.
    
    Senki Hakkei is invincible at the start
    
    ---
    
    Chin Gentsai
    Fighting Style: Chinese Kung Fu (mainly Drunken Fist)
    Birthday: 27th April
    Nationality: China
    Blood Type: A
    Height: 164 cm
    Weight: 53 kg
    Fav. Food: Lemon salmon and lettuce with fried rice, among others
    Best Sport: Taking a walk, yo-yo tricks
    Impt: Alcohol
    Disliked Things: Pandas
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Gou Inshu: close, b or f + HP	
    Gyaku Ashi Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Suiho Hyoutanshuu: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hyoutan Geki: d, db, b + LP for Jaku, C for Kyou
    Ryuurinhourai: f, d, df + P
    Kaiten-teki Kuutotsu Ken: b, db, d, df, f + K or
                              BogetsuSui or Suikan Kanou, f + K
    Suikan Kanou: d, d + P (LP+LK+HP+HK to cancel)
    Chou Shuuriku Gyo: Suikan Kanou, f + P
    BogetsuSui: d, d + K
    RouJu Hanhou: BogetsuSui, u + LK
    Rigyu Hanhou: BogetsuSui, u + HK
    Kisuishu: d, df, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Gouran Enpou: (d, df, f)x2 + P
    Gouen Shourai: d, df, f, df, d, db, b + P
    Sentori Suiho: (d, df, f)x2 + K  
    Daikyuu Inshuu: close, (f, df, d, db, b)x2 + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Suiho Hyoutanshuu can be cancelable.
    
    Kaiten-teki Kuutotsu Ken has less range.
    
    Hyoutan Geki goes through projectiles and nullifies them too.
    
    BogetsuSui lasts for 4 counts.
    
    Sentori Suiho can OTG. It is one of his winposes made into a super.
    
    
    ********************************WOMEN'S TEAM***********************************
    
    Chizuru Kagura
    Fighting Style : Kagura style of ancient martial arts
    Birthdate : 26th June
    Nationality : Japan
    Blood Group : AB
    Height : 169 cm
    Weight : 52 kg
    Likes : Sleeping, motorcycle racing.
    Fav. Food  : Spicy foods
    Strong Sports : Motorcycle Racing
    Impt Things : Pet Java Sparrow, Chee-Chan
    Disliked Things  : Unfairness
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Reigetsu: close, b or f + HP
    Kaiten: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Jokatsu Zheng Zheng: f + LP
    Jokatsu Cang Cang: f + LK
    Jokatsu Cong Cong: df + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    100 Katsu Tenjin no Kotowari: f, d, df + P
    212 Katsu Shinsoku no Norito: f, df, d, db, b + any button
    Tenzui: 212 Katsu Shinsoku no Norito, d, db, b + same button as earlier
    108 Katsu Tamayura no Shitsune: d, df, f + P
    202 Katsu Otsu Shiki Choumonnoisshin: d, d + any button
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ichimen Ikkatsu Sanrai no Fuijin: d, db, b, db, d, df, f + P
    Ichimen 85 Katsu Reigi no Ishizue: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP has less range
    
    Guard Cancel HP+HK has longer range.
    
    Ishizue has shorter duration
    
    ---
    
    Mai Shiranui
    Fighting Style : Shiranui-style Ninjitsu
    Birthdate : 1st January
    Nationality : Japan
    Blood Group : B+
    Height : 165 cm
    Weight : 46 kg
    Likes : Making osechi (soup with rice cakes specially for New Year)
    Fav. Food  : Ozouni
    Strong Sports  : Hane-Tsuki
    Impt Things  : Hairpin of deceased grandmother
    Disliked Things  : Spiders
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Shiranui Gourin: close, b or f + HP
    Fuusha Kuzushi: close, b or f + HK
    Yume-zakura: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Benitsuru no Mai: df + LK
    Kuro Tsubame no Mai: f + LK
    Daiwa Fuusha Otoshi: in air, d + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ka Chou Sen: d, df, f + P
    Ryuu En Bu: d, db, b + P
    Hisho Ryueijin: f, d, df + K
    Hissatsu Shinobi Bachi: b, db, d, df, f + K
    Hakura no Mai: f, d, df + P
    Musasabi no Mai: d~u + P or in air, d, df, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chou Hissatsu Shinobi Bachi: d, db, b, db, d, df, f + K
    Houou no Mai: (d, db, b)x2 + P
    Kuuchuu Houou no Mai: in air, (d, db, b)x2 + P
    Sui Chou no Mai: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Houou no Mai can be done in air
    
    ---
    
    King
    Fighting Style : Muey Thai (Thai kickboxing)
    Birthdate : 8th April
    Age : 24
    Nationality : France
    Blood Group : A+
    Height : 175 cm
    Weight : 58 kg
    Vital Stats (cm) : Unknown
    Likes : Collecting wine glasses
    Fav. Food  : Vegetables
    Strong Sports  : Billiards
    Impt Things  : Her younger brother Jean
    Disliked Things  : Gross people
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hold Rush: close, b or f + HP
    Hook Buster: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Sliding Kick: df + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    
    Venom Strike: d, df, f + K
    Double Strike: (d, df, f)x2 + K
    Trap Shot: f, d, df + K
    Tornado Kick: f, df, d, db, b + K
    Surprise Rose: f, d, df + P
    Mirage Kick: f, df, d, db, b + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Illusion Dance: d, df, f, df, d, db, b + K
    Silent Flash: (d, db, b)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Sliding Kick is cancelable
    
    Guard Cancel HP+HK has longer range
    
    down LK is cancelable
    
    Strong Mirage Kick can knock down
    
    Trap Shot reach is longer.
    
    Weak Illusion Dance is faster
    
    ***********************************KIM TEAM************************************
    
    Kim Kaphawn
    Fighting Style : Taekwondo
    Birthdate : 21st December
    Nationality : Korea
    Blood Group : A+
    Height : 176 cm
    Weight : 78 kg
    Likes : Karaoke
    Fav. Food  : Korean barbecue
    Strong Sports  : Gymnastics
    Impt Things  : His wife and two sons
    Hated Things  : Evil
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Kubikime Otoshi: close, b or f + HP
    Sakkyaku Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Neri Chagi: f + LK
    Dora YopChagi: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hien Zan: d~u + K
    Oiuchi: Strong Hien Zan, d + HK
    Hishou Kyaku: in air, d, df, f + K
    Han Getsu Zan: d, db, b + K
    Ryuusei Raku: b~f + K
    Kuusajin: d~u + P
    Sanren Geki: d, db, b + P up to 3 times
    Haki Kyaku: d, d + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Hou'ou Kyaku: d, db, b, db, f + K
    Kuuchuu Hou'ou Kyaku: in air, d, db, b, db, f + K
    Hou'ou Tenbu Kyaku: in air, d, df, f, df, d, db, b + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    Far LP is slower
    
    Far LK has stronger priority
    
    Far HP is faster with more range
    
    Han Getsu Zan can knock down
    
    Strong Haki Kyaku can OTG
    
    Weak Ryussei Raku: can hit airbone opponents twice.
    
    ---
    
    Chang Koehan
    Fighting Style : Taekwondo + Power Attacks
    Birthdate : 21st October
    Nationality : Korea
    Blood Group : B+
    Height : 227 cm
    Weight : 306 kg
    Likes : Destruction
    Fav. Food  : Whole roasted sheep
    Strong Sports  : Table tennis
    Impt Things  : His iron ball
    Hated Things  : Centipedes, Training days
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hagan Geki: close, b or f + HP
    Kusari Jime: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hiki Nige: df + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Tekkyuu Daikaiten: P repeatedly (LP+LK+HP+HK to cancel)
    Tekkyuu Funsai Geki: b~f + P
    Tekkyu Hien Zan: d~u + K
    Dai Hakai Nage: close: f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Tekkyuu Dai Bousou: d, df, f, df, d, db, b + P
    Tekkyuu Dai Assatsu: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Jump HP+HK is slower
    
    Tekkyuu Daikaiten is slower and can be canceled with LP+LK+HP+HK
    
    Tekkyuu Dai Assatsu knocks opponent away after 2 hits
    
    ---
    
    Choi Bounge
    Fighting Style: Taekwondo + Speed attacks
    Birthday: 25th October
    Nationality: Korea
    Blood Type: B
    Height: 153 cm
    Weight: 44 kg
    Fav. Food: Crab
    Best Sport: New gymnastics
    Impt Things: The claws he made himself
    Hated Things: Konnyaku (a gelatinous candy)
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Zujou Sashi: close, b or f + HP
    Geketsu Zuki: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Toorima Geri: f + LK
    Nidan Giri: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Shissou Hishou Zan: b~f + P
    Senpuu Hien Shitotsu: b~f + K, dir + P/K for Houkou Tenkan
    Tatsumaki Shippuu Zan: d~u+P
    Hishou Kuuretsu Zan: d~u + K, dir + P/K for Houkou Tenkan
    Hishou Kyaku: in air, d, df, f+K
    Kaiten Hienzan: d, db, b + P
    Kishuu Hien Tsuki: Kaiten Hienzan, P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Shin! Chouzetsu Tatsumaki Shinkuu Zan: (f, df, d, db, b)x2+P
    Houou Kyaku: d, df, f, df, d, db, b + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    During Senpuu Hien Shitotsu and Hishou Kuuretsu Zan, Choi can change directions
    up to 3 times by pressing a direction plus a button (old)
    
    Far LP is cancelable
    
    Nidan Geri is comboable
    
    Can do a Hishou Kyaku after Shissou Hishou Zan
    
    Tatsumaki Shippuu Zan can knock opponents away.
    
    
    **********************************OROCHI TEAM**********************************
    
    Yashiro Nansake
    Fighting Style: Mainly based on striking techniques
    Birthday: 31th December
    Nationality: Japan
    Blood Type: O
    Height: 190 cm
    Weight: 99 kg
    Fav. Food: Menma eartips, ramen (esp. the instant kind)
    Best Sport: Swimming
    Impt Things: Amber
    Hated Things: Eggplants, narrow places
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Lever Blow: close, b or f + HP
    Hatchet Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Regret Bash: f + LP
    Step Side Kick: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    Upper Duel: f, d, df + P
    Sledehammer: d, db, b + K
    Jet Counter: b, db, d, df, f + P
    Still: Jet Counter, d, df, f + P
    Mighty Missile Bash: f, df, d, db, b + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Final Impact: (d, df, f)x2 + P
    Million Bash Stream: d, db, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Most attacks are weaker if used late.
    
    Jump HP crosses up
    
    Regret Bash is OTG. Can do it twice in a row.
    
    Weak Missile Bash has longer range.
    
    New Intro vs American Sports Team and Goenitz
    
    ---
    
    Shermie
    Fighting Style: Centered mainly around throws (her speciality is the 
    bridge)
    Birthday: 13th February 
    Nationality: France
    Blood Type: B
    Height: 173 cm
    Weight: 68 kg
    Fav. Food: Fish 
    Best Sport: Figure skating
    Impt Things: Personal computer, her hamster
    Hated Things: Celery, high school baseball
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Shermie Flash Original: close, b or f + HP
    Front Flash: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Shermie Stand: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Shermie Whip*: f, d, df + K
    Shermie Shoot: b, db, d, df, f + K
    Shermie Spiral*: close, b, db, d, df, f + P
    Axle Spin Kick: d, db, b + K
    Shermie Clutch*: f, d, df + K
    Shermie Cute: d, df, f + K after * moves
    
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Shermie Flash: close, (f, df, d, db, b)x2 + P
    Shermie Carnival: close, (b, db, d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP is faster
    
    Down HP has stronger priority
    
    Close LK is cancellable on second hit
    
    Shermie Cute knocks away opponent if done in the corner
    
    New intro vs America Sports Team and Goenitz
    
    ---
    
    Chris
    Fighting Style: Centered mainly on speed-based attacks
    Birthday: 3rd May 
    Nationality: Sweden
    Blood Type: AB
    Height: 160 cm
    Weight: 48 kg
    Fav. Food: Bhutan
    Best Sport: Orienteering
    Impt Things: Nature
    Hated Things: Gummy candy, people who playfully ruffle his hair, people who 
    tell lies
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Step Turn: close, b or f + HP
    Aerial Drop: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Spinning Array: f + LP
    Reverse Anchor Kick: f + LK
    Carry Off Kick: df + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Slide Touch: d, df, f + P
    Scramble Dash: d, df, f + K
    Direction Change: f, d, df + P
    Hunting Air: f, d, df + K
    Shooting Dancer: Thrust: f, df, d, db, b + P
    Shooting Dancer: Step: f, df, d, db, b + K
    Glider Stomp: in air, d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chain Slide Touch: (d, df, f)x2 + P
    Twister Drive: (d, db, b)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Reverse Anchor Kick is weaker and no longer goes over projectiles
    
    Jump HP+HK is weaker
    
    Weak Shooting Dancer Thrust can knock down if opponent is under it.
    
    Twister Drive knocks away opponent if they are in the air.
    
    New intro vs American Sports Team and Goenitz.
    
    ********************************97' SPECIAL TEAM*******************************
    
    Ryuji Yamazaki
    Fighting Style : Self-Made Brawling Deadly Arts
    Birthdate : 8th August
    Nationality : Japan
    Blood Group : A+
    Height : 192 cm
    Weight : 96 kg
    Likes : Collecting knives
    Fav. Food  : Umazashi (sliced horsemeat)
    Strong Sports  : None
    Impt Things  : Anything that will profit himself
    Hated Things  : Manual labour
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Shime Age: close, b or f + HP
    Bun Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Bussashi: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hebi Tsukai (Joudan)*: d, db, b + LP (delayable)
    Hebi Tsukai (Chuudan)*: d, db, b + LK (delayable)
    Hebi Tsukai (Gedan)*: d, db, b + HP (delayable)
    Hebi Damashi: D while holding * moves
    Sadomazo: b, db, d, df, f + K
    Sabaki no Aikuchi: f, d, df + P
    Bai Gaeshi: d, df, f + LP for Kyuushuu, C for HKanhassha
    Sunakake: f, d, df + HK
    Yakiire: f, d, df + LK
    Bakudan Pachiki: close, f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Guillotine: (d, df, f)x2 + P
    Yamazaki Drill: close, (f, df, d, db, b)x2 + P repeatedly (up to 4 Levels)
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Hebi Tsukai Gedan has lower priority
    
    ---
    
    Blue Mary Ryan
    Fighting Style : Commando style
    Birthdate : 4th Feburary
    Nationality : America
    Blood Group : AB+
    Height : 168 cm
    Weight : 49 kg
    Likes : Biking
    Fav. Food  : Beef
    Strong Sports  : Baseball
    Impt Things  : Her leather jacket from her ex-partner Butch
    Disliked Things  : Cats
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Victor Nage: close, b or f + HP
    Head Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hammer Arch: f + LP
    Climbing Arch: df + LK
    Double Rolling: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Spin Fall: d, df, f + K
    M. Spider: d, df, f + P
    Straight Slicer: b~f + K
    Crab Clutch: Straight Slicer, d, df, f + K
    Vertical Arrow: f, d, df + K
    M. Snatcher: Vertical Arrow: f, d, df + K
    Reverse Facelock: d, db, b + LK
    M. Head Buster: d, db, b + HK
    Backdrop: close, f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    M. Splash Rose: d, df, f, df, d, db, b + P
    M. Dynamite Swing: (d, df, f)x2 + K
    M. Typhoon: close, (f, df, d, db, b)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    None yet.
    
    ---
    
    Billy Kane
    Fighting Style : Boujutsu (Pole Techniques)
    Birthdate : 25th December
    Nationality : England
    Blood Group : B+
    Height : 179 cm
    Weight : 77 kg
    Likes : Doing laundry
    Fav. Food  : Egg dishes
    Strong Sports  : Pole vaulting
    Impt Things  : His younger sister (Lily)
    Hated Things  : Orders/Commands
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Jigoku Otoshi: close, b or f + HP
    Ippon Zuri Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Dai Kaiten Geri: f + LP
    Boutaka Tobigeri: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Kyoushuu Hishou Kon: f, d, df + K
    Sensen Satsu Kon: f, d, df + P
    Sansetsu Kon Chuudan Uchi: b, db, d, df, f + P
    Kaen: Sansetsu Kon Chuudan Uchi, d, df, f + P
    Senpuu Kon: LP repeatedly
    Shuutenren Hakon: HP repeatedly
    Karyuu Tsuigeki Kon: d, db, b + LK
    Suiryuu Tsuigeki Kon: d, db, b + HK
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chou Kaen Senpuu Kon: d, df, f, df, d, db, b + P
    Dai Senpuu: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Eiji no longer appears in his intro vs Iori Yagami.
    
    **********************************YAGAMI TEAM**********************************
    
    Iori Yagami
    Fighting Style : Ancient Yagami-style martial arts + instinct
    Birthdate : 25th March
    Nationality : Japan
    Blood Group : O+
    Height : 182 cm
    Weight : 76 kg
    Likes : Band
    Fav. Food  : Meat
    Strong Sports  : All
    Impt Things  : His girlfriend
    Hated Things  : Violence
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Sakahagi: close, b or f + HP
    Saka Sakahagi: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ge Shiki Yumebiki: f + LP, LP
    Ge Shiki Goufu In "Shinigami": f + LK
    Ge Shiki Yuri Ori: in air, b + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    100 Shiki Oniyaki: f, d, df + P
    108 Shiki Yami Barai: d, df, f + P
    127 Shiki Aoi Bana: d, db, b + P (up to 3 times)
    212 Shiki Koto Tsuki In: d, db, b + K
    311 Shiki Sou Kushi: f, d, df + K
    Scum Gale: close, f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Maiden Masher: d, df, f, df, d, db, b + P
    Eight Wine cups: d, db, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Weak Oniyaki has reduced range
    
    Upper Body Invicibility of Maiden Masher startup reduced to half screen length
    
    Scum Gale is quicker
    
    ---
    
    Mature
    Fighting Style: Based mainly on speed attacks
    Birthday: 8th April 
    Nationality: Unknown
    Blood Type: O
    Height: 177 cm
    Weight: 58 kg
    Fav. Food: Poultry (especially chicken)
    Best Sport: Snowboarding
    Impt Things: Her legs
    Hated Things: Pidgeons, the Kagura clan
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Death Blow: close, b or f + HP
    Back Rush: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Crematory: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Despair: d, df, f+P
    Da Cide: b, db, d, df, f+K
    Ebony Tears: d, df, f, f, df, d, db, b+P
    Metal Massacre: d, db, b+K
    Death Row: d, db, b+P (up to 3 times)
    Sacrilege: f, d, df+P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Nocturnal Lights: (d, df, f)x2 + P
    Heaven's Gate: d, db, b, db, d, df, f + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far HK is quicker
    
    Standing LP is weaker
    
    Metal Massacre knocks down
    
    Weak Da Cide juggles opponents. Can follow with Heaven's Gate
    
    Sacrilege knocks down
    
    Jump HP+HK is slower
    
    Increased invincibility for MAX Heaven's Gate and it also has blood pillars.
    
    ---
    
    Vice
    Fighting Style: Based mainly on power techniques
    Birthday: 28th November
    Birthplace: Unknown
    Blood Type: A
    Height: 178 cm
    Weight: 59 kg
    Fav. Food: Plums
    Best Sport: Bench press
    Impt Things: Comic signed by Dan Brereton
    Hated Things: Saishu Kusanagi (Kyo's father)
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Death Blow: close, b or f+ HP
    Back Rush: close, b or f + HK 
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Monstrosity: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Da Cide: b, db, d, df, f+K
    Mayhem: d, db, b + P
    Blackend: close: b, db, d, df, f+P
    Mithan's Robe: Mayhem or Blackend, d, df, f+P
    Gore Fest: close, f, df, d, db, b, f+P
    Outrage: d, db, b + K (LP+LK+HP+HK to cancel)
    Ravenous: d, db, b + K in air
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Withering Surface: (d, df, f)x2 + P
    Negative Gain: (f, df, d, db, b)x2 + K
    Dying Fetus: (d, df, f)x2 + K  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Outrage is cancelable with LP+LK+HP+HK
    
    Outrage doesn't push back when blocked.
    
    Blackend -> Mithan's Robe does less damage.
    
    Gore Fest does more damage
    
    Strong Mayhem has invincibility against newly made projectiles
    
    Dying Fetus is a new anti-air move
    
    **********************************OYAJI TEAM***********************************
    
    Heidern
    Fighting Style: Martial Arts + Personal Style of Assassination Arts
    Birthday: September 1st
    Nationality: Unknown
    Blood Type: B
    Height: 192 cm
    Weight: 90 kg
    Fav. Food: Black Beer, Stuffed Wiener
    Best Sport: Hunting
    Impt Things: family picture
    Hated Things: none
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Raid Chel Har: close, b or f + HP
    Backstabbing: close, b or f + HK
    Critical Drive: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Shooter Narnagel: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Cross Cutter: b~f + P
    Moon Slasher: d~u + P
    Neck Rolling: d~u + K 
    Storm Bringer: close, f, df, d, db, b + P
    Killing Bringer: f, df, d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Final Bringer: (d, df, f)x2 + P
    Heidern End: d, db, b, db, d, df, f + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Can cancel Close HP on first hit
    
    Far HK is faster.
    
    Guard cancel HP+HK is modified to resemble the Close HP
    
    Killing Bringer is faster.
    
    Heidern End is faster and connects from weak attacks.
    
    ---
    
    Saisyu Kusanagi
    Fighting Style: Ancient Kusanagi-style martial arts
    Birthday: November 27th
    Nationality: Japan
    Blood Type: B
    Height: 177 cm
    Weight: 69 kg
    Fav. Food: curdy
    Best Sport: Golf
    Impt Things: his wife, Kusanagi pride
    Hated Things: Heights
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hikiri Tsuchi: close, b or f + HP
    Issetsu Seoi Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Geshiki: Goutsui: f + LP
    Geshiki: Kubutsuchi: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    100 Shiki: Oniyaki: f, d, df + P
    108 Shiki: Yami Barai: d, df, f + P
    702 Shiki: En Jou: d, db, b + P (up to 2 times)
    427 Shiki: Shinken: f, df, d, db, b + K
    100+ Shiki: Nata Guruma: f, d, df + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ura 108 Shiki: Orochinagi: d, db, b, db, d, df, f + P
    1207 Shiki: Tobougai: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    None yet.
    
    ---
    
    Takuma Sakazaki
    Fighting Style: Kyokugen-ryuu Karate
    Birthday: 4th February 
    Nationality: Japan
    Blood Type: O
    Height: 180 cm
    Weight: 88 kg
    Fav. Food: Milled rice, miso soup, kale pellets, vinegar-cured soybeans
    Best Sport:  All fighting arts
    Impt Things: His two children, his disciples, Kyokugen-ryuu Karate
    Hated Things: Insects with many legs
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Oosotogari: close, b or f + HP
    Ippon Seoi: ckose, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Oniguruma: f + LP
    Kawara Wari: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ko Ou Ken: d, df, f + P
    Hien Shippuu Kyaku: db~f + K
    Mouko Murai Gan: d, db, b + P
    Zanretsuken: f, b, f + P
    Shourankyaku: f, df, d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Haou Shikou Ken: f, b, db, d, df, f + P
    Shin Kishin Geki: close, (d, df, f)x2 + P 
    Ryuuko Ranbu: d, df, f, df, d, db, b + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Haou Shikou Ken is now a super and it comes out faster.
    
    Down LP has shorter range
    
    Mouko Murai Gan nullifies fireballs
    
    Hien Shippuu Kyaku combos into the Haou Shikou Ken as does the Oniguruma
    
    Shin Kishin Geki is now a command throw super.
    
    ******************************AMERICAN SPORTS TEAM*****************************
    
    Heavy D!
    Fighting Style: Boxing
    Birthday: March 25th
    Nationality: USA
    Blood Type: A
    Height: 208 cm
    Weight: 113 kg
    Fav. Food: Milk
    Best Sport: Wrestling
    Impt Things: Cat
    Hated Things: Fine Words
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Stomach Buster: close, b or f + HP
    Reverse Stomach Buster: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Rock Crush: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Rolling Soul Diver: d, df, f + P
    Ducking Combination: d, db, b + P (up to 2 times)
    Blast Upper: d, df, f + K
    Soul Flower: d, db, b + K
    Dancing Beat: close, f, d, df + P
    Shadow: d, d + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    D. Magnum: (d, df, f)x2 + P (delayable)
    D. Crazy: d, db, b, db, d, df, f + P
    D. Shadow: (d, df, f)x2 + K  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    D. Shadow saves you the trouble of doing the normal shadow for a set period of
    time.
    
    RSD knocks down
    
    New intro vs Orochi team
    
    ---
    
    Lucky Glauber
    Fighting Style: Basketball + Karate
    Birthday: December 2nd
    Nationality: USA
    Blood Type: AB
    Height: 222 cm
    Weight: 105 kg
    Fav. Food: Boiled Beans
    Best Sport: Baseball
    Impt Things: Basketball
    Hated Things: Noise of scratching glass
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Dunk Buster: close, b or f + HP
    Lucky Crush: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Dunk Otoshi: in air, d + LP
    Lucky Kick: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Death Bound: d, df, f + P
    Death Dunk: d, db, b + P
    Kuuchuu Death Dunk: in air, d, db, b + P  
    Lucky Vision: d, df, f + K
    Cyclone Break: d, db, b + K
    Death Heel: f, d, df + K
    Death Shoot: d, d + LP or LK or HP or HK
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Hell Bound: (d, df, f)x2 + P
    Lucky Driver: close, (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Lucky Driver is now a command grab super
    
    Close HK is cancelable
    
    Strong Hell Bound has longer range
    
    Basketball techniques can be comboed
    
    Death Dunk can be done in air and Lucky then does an air jump backwards. It can
    also be done during the backstep.
    
    New intro vs Orochi team
    
    ---
    
    Brian Battler
    Fighting Style: Power Attacks
    Birthday: April 15th
    Nationality: USA
    Blood Type: O
    Height: 219 cm
    Weight: 152 kg
    Fav. Food: Mashed Potatoes
    Best Sport: Hunting
    Impt Things: Viper (car)
    Hated Things: Hardworking Efforts
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Atomic Drop: close, b or f + HP
    Rock Buster: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Buster Tomahawk: in air, d + HP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Brian Tornado: b, db, d, df, f + P
    Brian Hammer: d, db, b + P 
    Double Hammer: Brian Hammer, d, db, b + P
    DDT: Double Hammer, d, db, b + P
    Tiger Driver: Brian Hammer, b, db, d, df, f + P
    Samurai Bomb: Tiger Driver, d, d + P
    Shoulder Backbreaker: Tiger Driver, d, d,d + P
    Buster Bomb: Shoulder Breaker, d,u + P
    Hyper Tackle: b, db, d, df, f + K
    Screw Body Press: in air, d, df, f + P
    Rocket Tackle: f, d, df + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    American Supernova: (d, df, f)x2 + P
    Big Bang Tackle: (d, df, f)x2 + K
    Galaxy Cyclone: d, db, b, db, d, df, f + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Weak Hyper Tackle launches opponents and quicker. 
    
    American Supernova is invicible
    
    Far LP no longer cancellable.
    
    Galaxy Cyclone nullifies fireballs.
    
    New intro vs Orochi Team
    
    ********************************96' BOSS TEAM**********************************
    
    Geese Howard
    Fighting Style : Kobujutsu
    Birthdate : 21st January
    Nationality : American
    Blood Group : B
    Height : 183 cm
    Weight : 82 kg
    Likes : None
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Tate Katate Nage: close, b or f + HP or HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Raikou Mawashi: f + LK  
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Reppuken: d, df, f + LP
    Double Reppuken: d, df, f + HP
    Shippuken: in air, d, db, b + P
    Joudan Atemi Nage: f, df, d, db, b + LK
    Chuudan Atemi Nage: f, df, d, db, b + HK
    Kadan Atemi Uchi: b, db, d, df, f + LK  
    Yokoshima Kage Ken: f, df, d, db, b + P
    Hishou Nichiringan: f, d, df + P
    Shinkuunage: close, f, df, d, db, b, f + P
    Raimei Gou Hazakinage: downed opponent, df + HP  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Raging Storm: db, f, df, d, db, b, df + P
    Deadly Rave: d, df, f, df, d, db, b + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Changes are based from what changed since Geese's 96' appearance.
    
    Raging Storm is the Real Bout version
    
    Reppuken and Double Reppuken are faster
    
    Kadan Atemi Uchi, Reimei Gou Hazakinagi, Deadly Rave and Raikou Mawashi were 
    added to the movelist from other games.
    
    Deadly Rave is automated.
    
    Shinkunage motion changed.
    
    Intro vs Terry, Billy, and Krauser.
    
    ---
    
    Wolfgang Krauser
    Fighting Style : varies
    Birthdate : ?
    Nationality : German
    Blood Group : A
    Height : 200 cm
    Weight : 145 kg
    Likes : collecting antiques
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Cliffhanger Drop: close, b or f + HP
    Kaiser Driver '91: close, b or f + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Blitz Ball Joudan: d, db, b + P
    Blitz Ball Kadan: d, db, b + K
    Leg Tomahawk: d, df, f + K
    Kaiser Kick: f, d, df + K
    Kaiser Duel Sobat: b, d, db + K
    Phoenix Throw: d, df, f + P  
    Kaiser Suplex: f, df, d, db, b, f + P
    Lift Up Blow: f, df, d, db, b, f + K  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Kaiser Wave: f, b, db, d, df, f + P
    Unlimited Desire: d, df, f, df, d, db, b + P  
    Gigantic Cyclone: close, f, df, d, db, bx3 + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Changes based on what changed after 96' appearance
    
    Cancelable Blitz Ball and Kaiser Duel Sobat into Leg Tomahawk.
    
    New moves are Gigantic Cyclone, Phoenix Throw (knocks down), Lift Up Blow,
    and Unlimited Desire.
    
    Leg Tomahawk is Real Bout Special version
    
    Kaiser Wave can charge up to 3 levels
    
    Intro vs Rugal, Geese, and Fatal Fury-related characters including Ryo Sakazaki
    
    ---
    
    Mr. Big
    Fighting Style : Bojutsu
    Birthdate : 4th July
    Nationality : American
    Blood Group : B
    Height : 187 cm
    Weight : 81 kg
    Likes : Southtown Control
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Million Dollar Buster: close, b or f + HP
    High Lift Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Prick Stick: f + LP  
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Grand Blaster: d, df, f + P
    Cross Diving: f, df, d, db, b + P
    Spinning Lancer: f, df, d, db, b + K
    Drum Shot: close, f, df, d, db, b, f + P  
    Crazy Drum: P rapidly
    California Romance: f, d, df + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Blaster Wave: (d, df, f)x2 + P
    Rising Spear: close, (f, df, d, db, b)x2 + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Changes based from what changed since 96' appearance.
    
    Prick stick, Drum Shot, and Rising Spear are new.
    
    Spinning Lancer reflects fireballs
    
    Weak California Romance has autoguard
    
    **********************************EDIT ONLY***********************************
    
    Shingo Yabuki
    Fighting Style : (Self-claimed) Ancient Kusanagi-style martial arts 
    taught by Kyo Kusanagi
    Birthdate : 8th April
    Nationality : Japan
    Blood Group : O+
    Height : 179 cm
    Weight : 71 kg
    Likes : A fan of 'Lizard Man'
    Fav. Food  : Microwave dishes
    Strong Sports  : Swimming, water polo
    Impt Things  : Life, his girlfriend, his student handbook
    Disliked Things  : Milk
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hatsugane: close, b or f + HP
    Issetsu Seoi Nage Fukanzen: b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ge Shiki Goufu "Kakkodake": f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    114 Shiki Aragami Mikansei: d, df, f + LP
    115 Shiki Dokugami Mikansei: d, df, f + HP
    Shingo Kick: b, db, d, df, f + K
    100 Shiki Oniyaki Mikansei: f, d, df + P
    101 Shiki Oboro Guruma Mikansei: d, db, b + K
    Shingo Kinsei Ore Shiki Tsuki Hiji: d, db, b + P then f, df, d, db, b + P if 
    				    critical
    Shingo Kinsei Ore Shiki Nietogi: close, f, d, df + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ge Shiki Kake Hourin: (d, df, f)x2 + P
    Burning Shingo: d, db, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP is faster
    
    Aragami Mikansei knocks down if not critical hit
    
    Shingo Kick has larger priority.
    
    Burning Shingo can connect from weak attacks.
    
    ---
    
    Kasumi Todoh
    Fighting Style: Todoh Ancient Martial Arts
    Date of Birth: March 29th
    Height: 1.54 m
    Weight: 45 kg
    Blood type: B
    Measurements: 75/54/78
    Place of Birth: Japan
    Hobby: Watching Videos (Splatter Flicks mostly) 
    Favorite Food: Napolitan Croquet from the shop on the way to school 
    Favorite Sports: Aikido, Archery
    Most Important Thing: Amulet from Someone Special
    Dislikes: Everything that her mother taught (Traditional Dancing, Flower 
    Arrangement, Tea Ceremony)
    
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Mukade Tatamikakeru: close, b or f + HP
    Kagyuu Kake: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hijiate: f + LP  
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Kasane Ate: d, df, f+P
    Kuuchuu Kasane Ate: in air, d, df, f + P
    Taikuu Kasane Ate: f, d, df + P  
    Ikazuchi Houkou: f, d, df + K  
    Tatsumaki Souda: close, f, df, d, db, b, f + P
    Futa Tanagokurodan: d, db, b + P  
    Morote Kaeshi: Futa Tanagokurodan, b, db, d, df, f + K  
    Kinoewaru: Morote Kaeshi, d, d + HP  
    Hakusan Momo: d, db, b + K
    Messhin Mutoh: b, db, d, df, f + LK
    Sassho Iinshuu: b, db, d, df, f + HK
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chou Kasane Ate: (d, df, f)x2 + P
    Kuuchuu Chou Kasane Ate: in air, (d, df, f)x2 + P  
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Changes based from what changed since 96' appearance.
    
    Taikuu Kasane Ate is anti-air version of Kasane Ate.
    
    Ikazuchi Houkou is a new move.
    
    Futa Tanagokurodan and its followups are new (from KOF 99' actually)
    
    Can combo from Messhin Mutoh
    
    Chou Kasane Ate can be done in the air.
    
    ---
    
    Eiji Kisaragi
    Fighting Style: Kisaragi Ryu Ninjutsu
    Date of Birth: December 25th 
    Height: 1.72 m
    Weight: 70 kg
    Blood type: B 
    Place of Birth: Japan
    Hobby: Performing New techniques
    Favorite Food: Preserved Food, Canned Food
    Favorite Sports: None (Ninjas do not play sports)
    Most Important Thing: His own Fist
    Dislikes: Kyokugen
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Kuuchuu Ippanzeoi: close, b or f + HP or HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    
    Kikou Hou: d, df, f + P 
    Kasumi Kiru: d, db, b + P
    Ryuukagejin: f, d, df + K
    Kage Utsushi: f, df, d, db, b + K
    Tenba Kyaku: b, d, db + K
    Kagenui: in air, d, df, f + P  
     
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Zantetsu Nami: d, df, f, df, d, db, b + P
    Zantetsu Iibamushiriken: d, df, f, df, d, db, b + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Changes based on what changed after '95 appearance
    
    Intro vs Kyokugen and Iori Yagami
    
    Kagenui is a new move
    
    Zantetsu Nami is now a DM
    
    Zantetsu Iibamushiriken motion has been modified
    
    Tenba Kyaku motion was modified
    
    ---
    
    Rugal Bernstein
    Fighting Style : A Gesamtkunst composite with mastery of all fighting styles.
    Birthdate : February 10th
    Nationality : Unknown
    Blood Group : Unknown
    Height : 197 cm
    Weight : 103 kg
    Likes : none
    Fav. Food  : none
    Strong Sports  : All
    Impt Things  : Evil Heart
    Disliked Things  : Justice
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Scorpion Deathlock: close, b or f + HP
    Scorpion Blow: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Double Tomahawk: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Reppuken: d, df, f + P
    God Press: f, df, d, db, b + P
    Dark Barrier: d, df, f + K
    Soul Flower: d, db, b + K
    Genocide Cutter: f, d, df + K
    Kaiser Wave: f, b, db, d, df, f + P (chargeable)
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Gigantic Pressure: d, df, f, df, d, db, b + P
    Dead End Screamer: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP is fast and cancelable
    
    Down HK is faster
    
    Far LK is cancelable
    
    Guard Cancel HP+HK modified to look like his Close HP
    
    Weak Repukken has lesser recovery
    
    Weak Kaiser Wave is quicker
    
    Weak Genocide Cutter has longer invincibility
    
    Strong Genocide Cutter has stronger priority
    
    Dead End Screamer is faster
    
    New intro vs Krauser and Goenitz
    
    ***********************************MINI BOSS***********************************
    
    Orochi Iori Yagami (playable on PS2 only)
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Sakahagi: close, b or f + HP
    Saka Sakahagi: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ge Shiki Yumebiki: f + LK
    Ge Shiki Goufu In "Shinigami": f + LP, LP
    Ge Shiki Yuri Ori: in air, b + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    100 Shiki Oniyaki: f, d, df + P
    108 Shiki Yami Barai: d, df, f + P
    127 Shiki Aoi Bana: d, db, b + P (up to 3 times)
    212 Shiki Koto Tsuki In: f, df, d, db, b + K
    Scum Gale: b, db, d, df, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Maiden Masher: d, df, f, df, d, db, b + P
    Eight Wine cups: d, db, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Scum Gale is a different motion.
    
    Based off the KOF 97 version so he lacks his 311 Shiki Sou Kushi
    
    Moves faster and has stronger attacks than his original counterpart.
    
    ---
    
    Orochi Leona Heidern (playable on PS2 only)
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Leona Crush: b or f + HP
    Ordeal Buckler: b or f + HK
    Heidern Inferno: in air, b or f or d + HP or HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Baltic Launcher: b~f + P
    Moon Slasher: d~u + P
    X Calibur: d~u + K
    Grand Saber: b~f + K
    Gliding Buster: Strong Grand Saber, f + HK
    I-Slasher: d, db, b + Punch
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    V-Slasher: d, df, f, df, d, db, b + P in air
               d, df, f, df, d, db, b, (any up position) + P
    Rebel Spark: d, db, b, db, d, df, f + K
    Gravity Storm: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Unlike her normal half, she can move immediately after throwing the I-slasher
    whereas the her normal self has a small delay before moving.
    
    The X-Caliber is the KOF 97' version.
    
    She moves faster and does more damage than her normal half.
    
    
    
    ***********************************LAST BOSS***********************************
    
    Omega Rugal Bernstein (playable on PS2 only)
    Fighting Style : A Gesamtkunst composite with mastery of all fighting styles.
    Birthdate : February 10th
    Nationality : Unknown
    Blood Group : Unknown
    Height : 197 cm
    Weight : 103 kg
    Likes : none
    Fav. Food  : none
    Strong Sports  : All
    Impt Things  : Evil Heart
    Disliked Things  : Justice
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Scorpion Deathlock: close, b or f + HP
    Scorpion Blow: close, b or f + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Double Tomahawk: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Gravity Smash: d, df, f + P (delayable)
    Kuuchuu Gravity Smash: in air, d, df, f + P (delayable)
    Vanishing/Banishing Rush: f, df, d, db, b + P
    Dark Barrier: d, df, f + K
    Dark Genocide: f, d, df + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Gigantic Pressure: d, df, f, df, d, db, b + P
    Rugal Execution: (d, df, f)x2 + P
    Destruction Omega: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    
    ---
    
    Leopold Goenitz (playable on PS2 only)
    Fighting Style : Power of Orochi
    Birthdate : July 20th
    Nationality : Unknown
    Blood Group : Unknown
    Height : 193 cm
    Weight : 88 kg
    Likes : Rock-Climing
    Fav. Food  : Mushroom Dishes
    Strong Sports  : Windsurfing
    Impt Things  : Loyalty
    Disliked Things  : Stupid Human
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Meifu no Mon: close, b or f + HP
    Soukatsu Satsu: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Uranagi: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Yonokaze: b, db, d, df, f + any button
    Wanhyou Mametsu: d, db, b + HP
    Wanhyou Tokobuse: d, db, b + LP
    Hyouga: d, db, b + K
    Shinkototuski Souga: f, df, d, db, b, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Yamidoukoku: close, (f, df, d, db, b)x2 + P
    Shinyaitome Mizuchi: d, db, b, db, d, df, f + P
    Shinyaotome Jisooukoku: Max Mode, d, db, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    
    Has a new command move called the Uranagi and a new special move called
    the Shinkototsuki Souga.
    
    ---
    
    Orochi (playable on PS2 only)
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Arahabaki: close, b or f + HP or HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Harae: d, df, f + LP
    Ukei: f, d, df + K
    Utsushi Iwai: d, df, f + LK or HP
    Tadasu: d, df, f + HK
    Honosusori: f, df, d, db, b + any button
    
                          o----------------------o
                                DESPERATION MOVES
                          o----------------------o
    
    Marukare: (d, df, f)x2 + P
    Oomiwa: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    The movenames have been changed
    
    Ukei used to be Orochi's Far HK
    
    Orochi can now crouch and has a real jumping animation.
    
    He can now perform Super Despeartion Moves.
    
    Barrier moves are gone.
    
    
    
    ********************************EX CHARACTERS**********************************
    
    Orochi Yashiro
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Baku: close, b or f + HP
    Beki: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Saku: f + LP
    Bu: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Kujiku Daichi: d, db, b + P
    Odoru Daichi: b, db, d, df, f + K
    Niragu Daichi: close, b, db, d, df, f + P
    Musebu Daichi: close, f, df, d, db, b, f + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Araburu Daichi: (d, df, f)x2 + K
    Ankoku Jigoku Gokuraku Otoshi: (f, df, d, db, b)x2 + P
    Hoeru Daichi: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Most attacks are weaker if used late.
    
    Jump HP crosses up
    
    Saku can OTG so you can use it twice in a row.
    
    Hoeru Daichi and Araburu Daichi are faster
    
    ---
    
    Orochi Shermie
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Bakurai: close, b or f + HP
    Enrai: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Kourai: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Yatanagi no Muchi: d, db, b + P
    Shajitsu no Odori: d, db, b + K
    Mugetsu no Raiun: b, db, d, df, f + LP or B or C or HK
    Raijin no Tsue: in air, d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ankokou Raikoken: (d, df, f)x2 + P
    Shukumei Genei Shinshi: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far LP is faster
    
    Down HP has stronger priority
    
    Close LK is cancelable on second hit
    
    Mugetsu no Raiun is faster
    
    Yatanagi no Muchi knocks away opponents even crouchers.
    
    Strong Ankoku Raikoken range is longer
    
    Shukumei Genei Shinshi nullifies fireballs and moves faster.
    
    ---
    
    Orochi Chris
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Chi no Batsu: close, b or f + HP
    Ten no Tsumi: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Muyou no Ono: f + LP
    Jukei no Oni: f + LK
    Setsudan no Koto: df + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Taiyou wo Iru Honoo: d, df, f + P
    Kagami wo Hofuru Honoo: d, db, b + P
    Tsuki wo Tsumu Honoo: f, d, df + P
    Shishi wo Kamu Honoo: close, b, db, d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ankoku Orochinagi: d, db, b, db, d, df, f + P (delayable)
    Daichi wo Harau Gou Ka: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Jump HP+HK is weaker
    
    Jukei no Oni has smaller reach
    
    Tsuki wo Tsume Honoo has longer invincibility
    
    MAX Ankoku Orochinagi can be connected during a combo.
    
    ---
    
    95' Kyo Kusanagi
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hachi Tetsu: close, b or f + HP
    Issetsu Seoi Nage: close, b or f + HK
    
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ge Shiki: Goufu You: f + HK
    Ge Shiki: Naraku Otoshi: in air, d + HP
    88 Shiki: df + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    108 Shiki Yami Barai: d, df, f + P
    100 Shiki Oniyaki: f, d, df + P
    101 Shiki Oboro Kuruma: b, d, db + K
    202 Shiki Kototsuki You: f, df, d, db, b + K
    75 Shiki Kai: d, df, f + LK, LK or HK, HK
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ura 108 Shiki Orochinagi: d, db, b, db, d, df, f + P (delayable)
    
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Naraku Otoshi can't be done during front step but still possible during
    backstep
    
    Down HP is weaker
    
    Close LP has smaller hitbox
    
    Far LP and Far LP are faster
    
    Has KOF 95 sound effects
    
    ---
    
    EX Terry Bogard
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Grasping Upper: close, b or f + HP
    Buster Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Back Knuckle: f + LP
    Rising Upper: df + HP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Power Wave: d, df, f + P
    Round Wave: f, d, df + P  
    Burn Knuckle: d, db, b + P
    Crack Shoot: d, db, b + K
    Rising Tackle: d~u + P
    Fire Kick: b, db, d, df, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Power Geyser: d, db, b, db, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Has Round Wave from KOF 99'
    
    Power Gesyser has Real Bout Special graphics
    
    ---
    
    EX Andy Bogard
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Gourin Kai: close, b or f + HP
    Kakaekomi Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Jou Agito: f + LK
    Age Omote: df + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Zaneiken:db,f + P
    Gadankou: Zaneiken, d, df, f+P
    Hishouken: d, db, b + P
    Shouryuudan: f, d, df + P
    Kuuhadan: b, db, d, df, f + K
    Geki Kabehaisui Sho: d, db, b + P (up to 4 times)
    Bakushin: f, df, d, db, b + P  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Choureppadan: d, db, b, db, d, df, f+K
    Otokochidan: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Hishoken has smaller range
    
    Geki Kabehaisui is the KOF 95' style
    
    Bakushin is a new move from Real Bout Special
    
    Choureppadan is the one from Real Bout Special
    
    ---
    
    EX Joe Higashi
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hiza Jigoku: close, b or f + HP
    Leg Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Low Kick: f + LK
    Sliding: df + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hurricane Upper: b, db, d, df, f + P
    Bakuretsu: P rapidly
    Finish: Bakuretsu, d, df, f + P
    Tiger Kick: f, d, df + K
    Slash Kick: b, db, d, df, f + K
    Pressure Knee: f, d, df + HP  
    Ougon no Fukurahagi: Pressure Knee, d, db, b + K  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Screw Upper: (d, df, f)x2 + P
    Thunder Fire: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Hurricane Upper has less recovery
    
    Thunder Fire and Pressure Knee + Ougon no Fukurahagi are new moves.
    
    ---
    
    EX Ryo Sakazaki
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Tani Otoshi: close, b or f + HP
    Tomoe Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hyouchuu Wari: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ko Ou Ken: d, df, f + P
    Kuuchuu Ko Ou Ken: in air, d, df, f + P
    Kohou: f, d, df + P
    Hien Shippu Kyaku: f, df, d, db, b + K
    Zanretsuken: f, b, f + P
    
                          o----------------------o
                                DESPERATION MOVES
                          o----------------------o
    
    Ryuuko Ranbu: d, df, f, df, d, db, b + P
    Haoh Shou Ko Ken: f, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Hien Shippu Kyaku is the 94' version
    
    Kuuchuu Ko Ou Ken can hit someone in the middle of being knocked down from the
    Zanretsuzan but timing is critical
    
    Uses some sound effects from KOF 94
    
    ---
    
    EX Robert Garcia
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Ryuuchou Kyaku: close, b or f + HP
    Kubikiri Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Ryuu Han Shuu: f + LK
    Kou Ryuu Gokyageri: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ryuugeki Ken: d, df, f + P
    Ryuuga: f, d, df + P
    Hien Shippu Kyaku: f, df, d, db, b + K
    Hien Ryuujin Kyaku: in air, d, db, b + K
    Gene'i Kyaku: f, b, f + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Ryuuko Ranbu: d, df, f, df, d, db, b + P
    Haoh Shou Ko Ken: f, b, db, d, df, f + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Strong Hien Shippu Kyaku is faster
    
    Gene'i Kyaku can be followed up
    
    ---
    
    EX Yuri Sakazaki
    
                          o----------------------o
                                    THROWS
                          o----------------------o
    
    Oni Harite: close, b or f + HP
    Silent Nage: close,b or f + HK
    Tsubame Otoshi: in air and close, b or f or d +  C
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Tsubame Tsubasa: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ko ou Ken: d, df, f + P
    Raiou Ken: in air, d, df, f + K
    Saiha: d, db, b + P
    Hyakuretsu Binta: f, df, d, db, b + K
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Hien Hou'ou Kyaku: d, df, f, df, d, db, b + K
    Haoh Shou Kou Ken: f, b, db, d, df, f + P
    Shin! Chou Upper: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Far D is faster
    
    Far LP is cancelable
    
    Raiou Ken can only be used in the sky now
    
    Can hit opponents who are in the middle of falling down.
    
    Sound effects from AOF are used.
    
    ---
    
    EX Mai Shiranui
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Shiranui Gourin: close, b or f + HP
    Fuusha Kuzushi: close, b or f + HK
    Yume-zakura: in air and close, b or f or d + HP
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Benitsuru no Mai: df + LK
    Kuro Tsubame no Mai: f + LK
    Daiwa Fuusha Otoshi: in air, d + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Ka Chou Sen: d, df, f + P
    Ryuu En Bu: d, db, b + P
    Hissatsu Shinobi Bachi: b, db, d, df, f + K
    Musasabi no Mai: d~u + P or in air, d, df, f + P
    Sayochidori: d, db, b + K
    Kagerou no Mai: d~u + K  
    Genei Shiranui: in air, d, df, f + K  
    Jogaku: Genei Shiranui, K  
    Shita Ago: Genei Shiranui, P  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chou Hissatsu Shinobi Bachi: d, db, b, db, d, df, f + K
    Hanaarashi: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Genei Shiranui and its follow ups are nw moves and so is the Kagerou no Mai.
    
    ---
    
    EX King
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Hold Rush: close, b or f + HP
    Hook Buster: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Sliding Kick: df + HK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Venom Strike: d, df, f + K
    Trap Shot: f, d, df + K
    Tornado Kick: f, df, d, db, b + K
    Moushuu Kyaku: close, b, d, db + K  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Double Strike: (d, df, f)x2 + K
    Surprise Rose: (d, df, f)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Double Strike and Surprise Rose are supers.
    
    Sliding Kick is cancelable
    
    Guard Cancel HP+HK has longer range
    
    Down B is cancelable.
    
    Venom Strike travels all the way
    
    Tornado Kick is similar to '95
    
    Mirage Kick is gone
    
    Moshuu Kyaku is new. It can be comboed from stand D and followed with a Trap 
    Shot
    
    Silent Flash and Illusion Dance are gone
    
    ---
    
    EX Ryuji Yamazaki
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Shime Age: close, b or f + HP
    Bun Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Bussashi: f + LP
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Hebi Tsukai (Joudan)*: d, db, b + LP (delayable)
    Hebi Tsukai (Chuudan)*: d, db, b + LK (delayable)
    Hebi Tsukai (Gedan)*: d, db, b + HP (delayable)
    Daija: Hold any Hebi Tsukai till maximum length before releasing  
    Hebi Damashi: D while holding * moves
    Sadomazo: b, db, d, df, f + K
    Sabaki no Aikuchi: f, d, df + P
    Bai Gaeshi: d, df, f + P
    Yakiire: f, d, df + LK
    Bakudan Pachiki: close, f, df, d, db, b, f + P
    Todome: opponent down, d, d + LK
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Guillotine: (d, df, f)x2 + P
    Yamazaki Drill: close, (f, df, d, db, b)x2 + P repeatedly (up to 4 Levels)
    Yamazaki Drill Level 5: Yamazaki Drill Level 4, LP+LK+HP
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Yamazaki Drill can go up to Level 5 by pressing LP+LK+HP during Level 4 but 
    it'll cost a 1 stock in Advance mode and only be used as a DM when low on life. 
    The SDM version is when there is a stock along with low life.
    
    Bakudan Pachiki is gone as is the Sunakake.
    
    Hebi Tsukai is the Real Bout version
    
    Daija is a new move
    
    Todome has invicibility while Yamazaki is laughing
    
    Sabaki no Aikuchi is modified to move after the 3rd hit.
    
    Weak Bai Gaeshi absorbs a fireball and shoots it when the command is repeated
    
    
    ---
    
    EX Blue Mary Ryan
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Victor Nage: close, b or f + HP
    Head Throw: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Hammer Arch: f + LP
    Climbing Arch: df + LK
    Double Rolling: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Vertical Arrow: f, d, df + K
    M. Snatcher: Vertical Arrow, f, d, df + K
    Double Snatcher: Vertical Arrow, f, d, df + K (while M. Escalation activated)   
    Straight Slicer: b~f + K
    Stun Fang: Straight Slicer, d, df, f + K  
    Double Clutch: Straight Slicer, d, df, f + K (while M. Escalation activated)   
    Young Dive: d~u + K  
    Dangerous Spider: Young Dive, P  
    Reverse Kick: Yang Dive, K  
    Real Counter: d, db, b + P  
    German Suplex: Real Counter, b, db, d, df, f + P  
    Face Lock: Real Counter, b, db, d, df, f + K  
    Spin Fall: d, df, f + K
    Double Spider: d, df, f + P (while M. Escalation activated)  
    M. Spider: in air, d, df, f + P
    Leg Press: opponent down, d, d + LK  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    M. Daibing Smasher: close, (f, df, d, db, b)x2 + K  
    M. Escalation: (d, df, f)x2 + P  
    
    While M. Escalation is activated..
    
    M. Triple Ecstacy: Double Spider, Double Clutch or HKouble Snatcher, d + P   
    M. Dynamite Swing: Dangerous Spider, German Suplex, M.Spider or Facelock, d + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    M. Spider done in the air
    
    Several new moves compared to her normal self.
    
    Backdrop Real, M. Reverse Facelock, M Head Buster, and Crab Clutch are gone.
    
    M. Splash Rose and M. Typhoon are gone.
    
    
    ---
    
    EX Billy Kane
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Jigoku Otoshi: close, b or f + HP
    Ippon Zuri Nage: close, b or f + HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Dai Kaiten Geri: f + LP
    Boutaka Tobigeri: f + LK
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Sansetsu Kon Chuudan Uchi: b, db, d, df, f + P
    Kaen: Sansetsu Kon Chuudan Uchi, d, df, f + P
    Senpuu Kon: LP repeatedly
    Shuutenren Hakon: HP repeatedly
    Kyoushuu Hishou Kon: f, d, df + K
    Karyuu Tsuigeki Kon: d, db, b + LK
    Suzume Otoshi: d, db, b + P
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Chou Kaen Senpuu Kon: d, df, f, df, d, db, b + P
    Salamander Storm: (d, df, f)x2 + P
    Kuren Satsu Kon: (d, df, f)x2 + K
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Karyuu Tsuigeki (for EX it is) and Kuren Satsu Kon are new moves.
    
    Down HK hits once
    
    Far LP has medium priority
    
    Eiji no longer appears in intro vs Iori Yagami
    
    ---
    
    EX Geese Howard
    
                          o----------------------o
                                  THROWS
                          o----------------------o
    
    Tate Katate Nage: close, b or f + HP or HK
    
                          o----------------------o
                                COMMAND MOVES
                          o----------------------o
    
    Raikou Mawashi: f + LK  
    
                          o----------------------o
                                SPECIAL MOVES
                          o----------------------o
    
    Reppuken: d, df, f + LP
    Double Reppuken: d, df, f + HP
    Shippuken: in air, d, db, b + LP
    Double Shippuken: in air, d, db, b + HP
    Joudan Atemi Nage: b, db, d, df, f + LK
    Chuudan Atemi Uchi: f, df, d, db, b + HK
    Yokoshima Kage Ken: f, df, d, db, b + P
    Shinkuunage: close, f, df, d, db, b, f + P
    Raimei Gou Hazakinage: downed opponent, df + HP  
    
                          o----------------------o
                              DESPERATION MOVES
                          o----------------------o
    
    Raging Storm: db, f, df, d, db, b, df + P
    Rashoumon: nearby opponent, (f, df, d, db, b)x2 + P
    
                          o----------------------o
                                NOTES/CHANGES
                          o----------------------o
    
    Reppukens and Shippukens are projectiles.
    
    Reppuken is slow but large
    
    Kadan Atemi Uchi is gone
    
    Raging Storm graphics are modified to have the front of Geese protected.
    
    Chuudan Atemi Nage replaced by Chuudan Atemi Uchi.
    
    Yokoshima Kage Ken has added green flames
    
    Deadly Rave is gone.
    
    o---------------------o
           CHALLENGES
    o---------------------o
    
    1: Perform 5 Counterthrows
       Difficulty: *
       Used character: Any
       Versus: Kyo Kusangi
       What to do: When grabbed, press f + HP or HK
    
    2. Perform 5 Guard Cancel Attacks
       Difficulty: *
       Used charcter: Kyo (Advanced Mode)
       Versus: Terry Bogard
       What to do: Block an attack and press HP+HK to counterattack.
    
    3. Perform 5 Safe Rolls
       Difficulty: **
       Used character: Any
       Versus: Goro Daimon
       What to do: When Goro knocks you down, press LP+LK before he uses his
                   Kirikabu Gaeshi.
    
    4. Defeat the opponent who repeatedly uses LP+LK during the challenge.
       Difficulty: **
       Used character: Any
       Versus: Leona
       What to do: Nail Leona with a good move as she is coming out of a slide.
    
    5. Perform 5 Forward Guard Cancel Rolls
       Difficulty: **
       Used character: Any
       Versus: Ryuji Yamazaki
       What to do: Block Yamazaki's Hebi Tsukai Gedan low then f+LP+LK.
    
    6. Opponent attempts to use the Guard Cancel Attack, win the match.
       Difficulty: **
       Used character: Any (preferably Extra Mode)
       Versus: Iori Yagami
       What to do: Use an attack as bait then Dodge Attack and combo if you can.
    
    7. Use a Normal attack -> Command Attack -> Special Move combo
       Difficulty: *
       Used character: Iori Yagami
       Versus: Andy Bogard
       What to do: My best combo was Jump C -> Shingami (1 hit) -> Oniyaki
                                     (Jump C -> f + LK -> f,d,df + P)
    
    8. Kyokugenryu Medley
       Difficulty: *~***
       Used Character: Eiji Kisargi or Kasumi Todoh
       Versus: EX Yuri, EX Robert, EX Ryo, and Takuma in that order
       What to do: No foolproof advice here but I will say that if you can't beat
                   Yuri then you fucking suck and shouldn't bother playing the
                   challenge mode. She offers little to no resistance. As you move
                   along, it gets harder as Ryo, Robert, and Takuma step up the
                   difficulty when you reach them. You only have one lifebar which
                   regains some power when you beat one of them. Eiji's new Kagenui
                   is a good move to use here.
    
    9. Use a middle jump -> stand attack -> special move combo.
       Difficulty: ****
       Used Character: Anyone
       Versus: Benimaru Nikaido
       What to do: I fucking hated this one. You have to do a short shadow jump by
                   pressing down then taping up/forward and land an attack which is
                   the hardest part to do. The rest is history after you land that
                   first attack depending on your character.
    
    10. Guard Crush the opponent and quickly land another hit
        Difficulty: ***
        Used Character: Anyone
        Versus: Clark Still
        What to do: Use any string of attacks that Guard Crushes Clark and lets you
                    get another hit in while he is stunned.
    
    11. Counter opponents jump attack with an Oniyaki 5 straight times
        Difficulty: *
        Used Character: Kyo
        Versus: Ralf Jones
        What to do: When you see Ralf jump time your (f,d,df + P) to counter his
                    attack 5 times in a row. Mess up and it resets to 0.
    
    12. Combo into a Desperation Move
        Difficulty: *
        Used Character: Anyone
        Versus: Joe Higashi
        What to do: I used Yuri's close C -> Hien Rekkou (d,df,f)x2 + P
    
    13. Quick Dodge special combo
        Difficulty: **
        Used Character: Anyone
        Versus: Sie Kensou
        What to do: Use any character that can attack -> Quick Dodge -> attack ->
                    Special Move.
    
    14. Quick Max special combo
        Difficulty: * (with R1), ** (without using R1)
        Used Character: Anyone (EX mode)
        Versus: Athena Asamiya
        What to do: Attack, LP+LK+SP (R1), special move.
    
    15. Fatal Fury Medley
        Difficulty: *, ** for Krauser
        Used Character: Geese Howard or EX Geese
        Versus: EX Yamazaki, EX Mary, EX Mai, EX Joe, EX Andy, Kim, Krauser, and 
                EX Terry in that order.
        What to do: Use EX Geese and Double Reppuken and Double Shippuken your way
                    to victory against all except Krauser who should be the only
                    one to give you hell. Against him, rely on getting as many hits
                    in as you can. Once he is down then Terry is a pushover.
    
    16. Use a 50% combo to defeat the opponent
        Difficulty: *
        Used Character: Anyone
        Versus: 
        What to do: Use Orochi Yashiro's Hoeru Daichi SDM and charge it all the way
                    and once he releases it, fight is over.
    
    17. Same as Mission 6 except there is now Quick Dodging
        Difficulty: *
        Used Character: Anyone
        Versus: Yuri Sakazaki
        What to do: Spam Goro's Jirashin (f,d,df + LP) and that's it.
    
    18. Use 3 straight Raging Storm Counters
        Difficulty: ***
        Used Character: Geese Howard
        Versus: Mai Shiranui
        What to do: Use the Raging Storm as Mai jumps in to attack 3 straight times
                    but if you mess up the counter resets at 0. To make it easier,
                    use the (f,df,d,db,b)x2, df + P motion
    
    19. Normal Attack -> Command Attack -> Desperation Move combo
        Difficulty: ****
        Used Character: Goro Daimon
        Versus: Chizuru Kagura
        What to do: This is tough, you must combo the Zujo Barai into the Jigoku 
                    Gokuraku Otoshi DM. So the combo goes:
                    A -> df + HK -> (f,df,d,db,b)x2 + P
    
    20. Quick Max n Quick Dodge Super Combo
        Difficulty: ***
        Used Character: Kyo Kusanagi
        Versus: Brian Battler
        What to do: Use his Goufu You (f+B) -> Quick Max during first hit -> 
                    Quick Dodge -> Dodge Attack -> Orochinagi
    
    21. Orochi Clan Medley
        Difficulty: ****
        Used Character: Kyo, Iori and Chizuru
        Versus: Yamazaki, Mature, Vice, Orochi Yashiro, Orochi Shermie,
                Orochi Chris, Goenitz, and Orochi in that order.
        What to do: Chizuru's Kotowari is said to work well for the whole mission
                    but against some characters, Kyo's R.E.D. Kick beats the hell
                    out of some of them especially Goenitz and Orochi depending on
                    the version used.
    
    22. Juggle Opponent with 4 special moves in a row
        Difficulty: ****
        Used Character: EX Kyo
        Versus: King
        What to do: Do a Strong 75 Shiki Kai for 2 hits (d, df, f + HK, HK) -> Weak
                    Oboro Kuruma (b, d, db + LK), Quick Max, another Weak Oboro 
                    Kuruma, and an Oniyaki in the corner.
    
    23. Deal 70% damage in one combo
        Difficulty: *****
        Used Character: Anyone
        Versus: Takuma Sakazaki
        What to do: Use Kasumi, it takes timing to get the distance right but use
                    her Chou Kasane Ate SDM at maximum power and then do the DM
                    version of it. It is possible to do another SDM version instead
    
    24. Do a 26 hit combo
        Difficulty: *****
        Used Character: Heavy D!
        Versus: Terry Bogard
        What to do: MAX, Crossup with an LK -> 6 d + LK -> d + LP -> Quick MAX -> 
                    D.Crazy SDM
    
    25. Do a 31 hit combo
        Difficulty: *****
        Used Character: EX Robert Garcia
        Versus: Heidern
        What to do: Jump HK, HP, Gene'i Kyaku (f,b,f + K) -> Quick Max ->
                    Ryuuhanshuu (f + LK) -> Gene'i Kyaku -> Ryuuga (f,d,df + P)
    
    26. Do a 7 hit combo
        Difficulty: ****
        Used Character: EX Mary
        Versus: Saisyu Kusanagi
        What to do: Jump LK -> HP -> Hammer Arch (f + LP) -> Quick Dodge -> Dodge
                    Attack -> Straight Slicer (b~f + K) -> Stun Fang (d,df,f + K)
                    when opponent is down, do the Leg Press (d,d + LK)
    
    27. Do 100% damage against Ralf's Galactica Phantom SDM
        Difficulty: *****
        Used Character: Anyone
        Versus: Ralf Jones
        What to do: Use Athena and do her Shining Crystal Bit DM from a few steps
                    away. You can also hit Ralf with an HP then do a GP yourself.
                    He will hit you and you will return the favor and beat him.
    
    28. Do a special move -> DM combo
        Difficulty: ***
        Used Character: Ryo
        Versus: Mr. Big
        What to do: Do a Strong HienShippu Kyaku (f, df, d, db, b + SK) -> QuickMAX
                    followed by a Tenchi Haoh Ken (d,df,f)x2 + P combo
    
    29. Use a 33 hit combo
        Difficulty: ****
        Used Character: King
        Versus: Ryo Sakazaki
        What to do: Charge up to a stock first. Jump LP -> HK -> Strong Moshuu 
                    Kyaku (b, d, db + HK) -> Weak Tornado Kick (f,df,d,db,b + LK)
                    -> Weak Trap Shot (f,d,df + LK), QuickMAX, Weak Tornado Kick.
    
    30. Boss Medley
        Difficulty: **
        Used Character: Anyone
        Versus: Orochi Iori, Orochi Leona, Goenitz, Omega Rugal, and Orochi in that
                order.
        What to do: Use EX Geese. Use the Double Reppuken all day on everyone
                    except Omega Rugal. He is a little tougher. However, if you
                    stand a little out of range of his Genocide Cutter then you can
                    spam the Double Reppuken to hit him when he goes for the
                    Genocide Cutter everytime.
    
    o---------------------o
        	CONTACT ME
    o---------------------o
    azulfria[at]hotmail[dot]com 
    [at] = @ and [dot] = .
    Don't want any email bots.
    
    Thank you for reading
    
    -Ice Queen Zero