THE KING OF FIGHTERS '97 MINI-FAQ v1.0
by Chris MacDonald

 Unpublished work Copyright 1997-2001 Chris MacDonald

 This document is protected by US Copyright Law, and the Berne Copyright
 Convention of 1976.  It is for private and personal use only--it cannot
 be reprinted in part or in whole, or reproduced in any way or in any
 form (written or otherwise).  It is a free document that cannot be used
 in any sort of commercial transaction, including selling it or giving
 it away as a gift.  This FAQ cannot be referenced, altered, or used by
 anybody (including webmasters, publishers, and magazine staff) without
 my express written permission.  This FAQ was created and is owned by
 me, Chris MacDonald <kmegura (at) yahoo (dot) com>.  It can be found
 exclusively at (www.GameFAQs.com).  All copyrights and trademarks are
 acknowledged and respected that are not specifically mentioned herein.

 I expressly forbid the following publishers/publications from using this
 FAQ, namely: Ziff-Davis Video Game Group (publishers of Expert Gamer),
 Future Publishing, Ltd. (publishers of PlayStation Power, Official UK
 PlayStation Magazine, etc.), IDG Media, Game 13th Magazine, Brady Games,
 and Prima Games.  Remember, plagiarism is a crime and is punishable by
 law.

 This FAQ has been expanded to become a short moves list.  Characters
 are listed more or less in the order they appear on the character
 select screen, going from upper right to lower left.

========================================================================
BASIC CONTROLS
========================================================================

 -----------------------------------------------------------------------
 In ADVANCED MODE
 -----------------------------------------------------------------------

 Guard / Mid-Air Guard          Hold b / db  (air)
 Dash (Hashiri)                 Tap f,f  (hold f to run)
 Backstep                       Tap b,b
 Small Jump                     Tap ub~uf
 Middle Jump                    Press ub~uf
 Big Jump                       Tap d,ub~uf / dash, then jump
 Emergency Evade (Forward)      A + B
 Emergency Evade (Backward)     b + A + B
 Down Evade                     Press A + B as you land
 Guard Cancel Emergency Evade   Guard, then A + B / b + A + B
 Guard Reversal                 Guard, then C + D
 Throw Escape                   Press A + B as you're thrown
 Strike Attack                  Press C + D  (air)
 Cover Attack                   Tap A + B + C rapidly when dizzied
 Activate Power Gauge           Press A + B + C with at least 1 point
 Taunt                          Press Start

 -----------------------------------------------------------------------
 In EXTRA MODE
 -----------------------------------------------------------------------

 Guard / Mid-Air Guard          Hold b / db  (air)
 Dash (Issokutobi)              Tap f,f  (hold f to run)
 Backstep                       Tap b,b
 Middle Jump                    Press ub~uf
 Big Jump                       Tap ub,ub / uf,uf
 Attack Evade                   Press A + B
 Down Evade                     Press A + B as you land
 Guard Cancel Emergency Evade   Guard, then A + B
 Guard Reversal                 Guard, then C + D
 Strike Attack                  Press C + D  (air)
 Cover Attack                   Tap A + B + C rapidly when dizzied
 Power Build                    Hold A + B + C until gauge maxes out
 Taunt                          Press Start


========================================================================
HERO TEAM
========================================================================

 -----------------------------------------------------------------------
 KYO KUSANAGI
 -----------------------------------------------------------------------

 Hatsugane                        b / f + C when close
 Issetsu Seoi Nage                b / f + D when close

 Ge Shiki: Naraku Otoshi          In air, d + C
 Ge Shiki: Goufu You              f + B
 88 Shiki                         df + D

 114 Shiki: Aragami               qcf + A
 128 Shiki: Kono Kizu             qcf + P from Aragami
 127 Shiki: Yano Sabi             hcb + P from Aragami
 Ge Shiki: Migiri Ugachi          Press P from Kono Kizu / Yano Sabi
 125 Shiki: Nanase                Press K from Kono Kizu / Yano Sabi
 115 Shiki: Dokugami              qcf + C
 401 Shiki: Tsumi Yomi            hcb + P from Dokugami
 402 Shiki: Batsu Yomi            f + P from Tsumi Yomi
 100 Shiki: Oniyaki               f,d,df + P
 R.E.D. KicK                      b,d,db + K
 75 Shiki: Kai                    qcf + K,K
 212 Shiki: Kototsuki You         hcb + K
 910 Shiki: Nue Tsumi             qcb + P
 Ryuu Iri                         Use Nue Tsumi as a high reversal
 Tora Fuse                        Use Nue Tsumi as a low reversal

 Ura 108 Shiki: Orochi Nagi       qcb,hcf + P, hold P to delay
 Saishuu Kessen Ougi "Mu Shiki"   qcf,qcf + P
 Chouhatsu                        Tap C after DM Mu Shiki hits


 -----------------------------------------------------------------------
 BENIMARU NIKAIDO
 -----------------------------------------------------------------------

 Catch and Shoot                b / f + C when close
 Front Suplex                   b / f + D when close
 Spinning Knee Drop             d + C / D when close  (both in air)

 Flying Drill                   In air, d + D
 Jackknife Kick                 f + B

 Raijin Ken                     qcf + A
 Raijin Ken (Taikuu)            qcf + C
 Kuuchuu Raijin Ken             In air, qcf + P
 Shinkuu Katategoma             qcb + P
 Iai Geri                       qcf + K
 Handou Sandan Geri             hcb + K
 Super Inazuma Kick             f,d,df + K
 Benimaru Corridor              hcb,f + P when close

 Raikou Ken                     qcf,qcf + A  (qcf,qcf + P on SDM)
 Raikou Ken (Taikuu)            qcf,qcf + C  (DM only)
 Elec-Trigger                   hcb,hcb + P when close


 -----------------------------------------------------------------------
 GORO DAIMON
 -----------------------------------------------------------------------

 Juuji Shime                    b / f + C when close
 Okuri Ashi Barai               b / f + D when close
 Tsukami Tataki Tsuke           b / f + C / D within throw range

 Tama Tsubushi                  f + A
 Zujou Barai                    df + C

 Jirai Shin                     f,d,df + P
 Chou Oosotogari                f,d,df + K when close
 Tenchi Gaeshi                  hcb,f + P when close
 Ura Nage                       hcb,f + K
 Kumo Tsukami Nage              hcf + A  (grabs opponents out of air)
 Kirikabu Gaeshi                hcf + C  (picks opponents off the floor)
 Nekko Gaeshi                   qcf + K  (reverses attacks)
 Chou Ukemi                     qcb + K

 Jigoku Gokuraku Otoshi         hcb,hcb + P when close
 Arashi no Yama (Nekko Nuki)    hcf,hcf + K when close
 A.n.Y. (Zoku Kirikabu Gaeshi)  hcf + K after Nekko Nuki
 A.n.Y. (Bukko Nuki Ura Nage)   f,d,df + K after hcf + K  (DM version)
 A.n.Y. (Zoku Tenchi Gaeshi)    f,d,df + K after hcf + K  (SDM version)


========================================================================
FATAL FURY TEAM
========================================================================

 -----------------------------------------------------------------------
 TERRY BOGARD
 -----------------------------------------------------------------------

 Grasping Upper                 b / f + C when close
 Buster Throw                   b / f + D when close

 Back Knuckle                   f + A
 Rising Upper                   df + C

 Power Wave                     qcf + P
 Burn Knuckle                   qcb + P
 Crack Shoot                    qcb + K
 Rising Tackle                  f,d,df + P
 Power Dunk                     f,d,df + K
 Power Charge                   hcf + K

 Power Geyser                   qcb,db,f + P
 High Angle Geyser              qcf,qcf + K


 -----------------------------------------------------------------------
 ANDY BOGARD
 -----------------------------------------------------------------------

 Gourin Kai                     b / f + C when close
 Kakaekomi Nage                 b / f + D when close

 Uwa Agito                      f + B

 Hishou Ken                     qcb + P
 Shouryuu Dan                   f,d,df + P
 Zan'ei Ken                     db,f + P
 Gadankou                       qcf + P after Zan'ei Ken
 Kuuha Dan                      hcf + K
 Gekiheki Haisui Shou           hcf + P when close
 Gen'ei Shiranui                In air, qcf + K
 Gen'ei Shiranui: Shimo Agito   Press P after Gen'ei Shiranui
 Gen'ei Shiranui: Uwa Agito     Press K after Gen'ei Shiranui

 Chou Reppa Dan                 qcb,hcf + K
 Hishou Ryuusei Ken             qcf,qcf + P


 -----------------------------------------------------------------------
 JOE HIGASHI
 -----------------------------------------------------------------------

 Hiza Jigoku                    b / f + C when close
 Leg Throw                      b / f + D when close
                                 
 Low Kick                           f + B
 Sliding                            df + B

 Bakuretsu Ken                      Tap P rapidly
 Bakuretsu Ken Finish               qcf + P during Bakuretsu Ken
 Hurricane Upper                    hcf + P
 Slash Kick                         hcf + K
 Tiger Kick                         f,d,df + K
 Ougon no Kakato                    qcb + K

 Screw Upper                        qcf,qcf + P
 Bakuretsu Hurricane Tiger Kakato   qcf,hcb + P


========================================================================
ART OF FIGHTING TEAM
========================================================================

 -----------------------------------------------------------------------
 RYO SAKAZAKI
 -----------------------------------------------------------------------

 Tani Otoshi                    b / f + C when close
 Tomoe Nage                     b / f + D when close

 Hyouchuu Wari                  f + A

 Ko'ou Ken                      qcf + P
 Kohou                          f,d,df + P
 Mouko Raijin Gou               qcb + P  (can interrupt with Kohou)
 Mouko Raijin Setsu             qcf + K
 Hien Shippuu Kyaku             hcb + K
 Kyokugen-ryuu Renbu Ken        hcf + P when close

 Haou Shoukou Ken               f,hcf + P
 Ryuuko Ranbu                   qcf,hcb + P
 Tenchi Haou Ken                qcf,qcf + P


 -----------------------------------------------------------------------
 ROBERT GARCIA
 -----------------------------------------------------------------------

 Ryuuchou Kyaku                 b / f + C when close
 Kubikiri Nage                  b / f + D when close

 Ryuu Hanshuu                   f + B

 Ryuugeki Ken                   qcf + P
 Ryuuga                         f,d,df + P
 Ryuu Zanshou                   f,d,df + K
 Hien Ryuujin Kyaku             In air, qcb + K
 Hien Senpuu Kyaku              hcb + K
 Kyokugen-ryuu Renbu Kyaku      hcf + K when close

 Haou Shoukou Ken               f,hcf + P
 Ryuuko Ranbu                   qcf,hcb + P
 Muei Shippuu Juudan Kyaku      qcf,qcf + K


 -----------------------------------------------------------------------
 YURI SAKAZAKI
 -----------------------------------------------------------------------

 Oni Harite                     b / f + C when close
 Silent Nage                    b / f + D when close
 Tsubame Otoshi                 d + C / D when close  (both in air)

 En Yoku                        f + B

 Ko'ou Ken                      qcf + P
 Raiou Ken                      qcf + K
 Yuri Chou Upper                f,d,df + P
 Double Yuri Chou Upper         f,d,df + P during f,d,df + C
 Yuri Chou Knuckle              qcb + P
 Yuri Chou Mawashi Geri         qcb + K
 Hyakuretsu Binta               hcb + P

 Haou Shoukou Ken               f,hcf + P
 Hien Hou'ou Kyaku              qcf,hcb + K
 Hien Rekkou                    qcf,qcf + K


========================================================================
IKARI TEAM
========================================================================

 -----------------------------------------------------------------------
 LEONA
 -----------------------------------------------------------------------

 Leona Crush                    b / f + C when close
 Order Buckler                  b / f + D when close
 Heidern Inferno                d + C / D when close  (both in air)

 Moon Slasher                   Charge d,u + P
 X Caliber                      Charge d,u + K
 Baltic Launcher                Charge b,f + P
 Ground Saber                   Charge b,f + K
 Gliding Buster                 f + D after (D) Ground Saber
 Eye Slasher                    qcb + P

 V Slasher                      In air, qcf,hcb + P
 Gravity Storm                  qcf,qcf + P
 Rebel Spark                    qcb,hcf + K


 -----------------------------------------------------------------------
 RALF JONES
 -----------------------------------------------------------------------

 Dynamite Headbutt              b / f + C when close
 Northern Light Bomb            b / f + D when close

 Vulcan Punch                   Tap P rapidly, move f
 Gatling Attack                 Charge b,f + P
 Ralf Kick                      Charge b,f + K
 Kyuukouka Bakudan Punch        Charge d,u + P
 Kyuukouka Bakudan Punch        In air, qcf + P
 Super Argentine Backbreaker    hcf + K when close

 Baribari Vulcan Punch          qcf,hcb + P
 Umanori Vulcan Punch           qcb,hcf + K
 Galactica Phantom              qcf,qcf + P


 -----------------------------------------------------------------------
 CLARK STEEL
 -----------------------------------------------------------------------

 Nage-panashi German            b / f + C when close
 Fisherman Buster               b / f + D when close
 Death Lake Drive               d + C / D when close  (both in air)

 Stomping                       f + B

 Vulcan Punch                   Tap P rapidly, move f
 Napalm Stretch                 f,d,df + P
 Frankensteiner                 f,d,df + K when close
 Rolling Cradle                 hcf + P
 Super Argentine Backbreaker    hcf + K when close
 Flashing Elbow                 qcf + P after a command throw

 Ultra Argentine Backbreaker    hcb,hcb + P when close
 Running Three                  hcf,hcf + K


========================================================================
PSYCHO SOLDIER TEAM
========================================================================

 -----------------------------------------------------------------------
 ATHENA ASAMIYA
 -----------------------------------------------------------------------

 Bit Throw                      b / f + C when close
 Psychic Throw                  b / f + D when close
 Psychic Shoot                  d + C / D when close  (both in air)

 Phoenix Bomb                   In air, d + B
 Renkantai                      f + B

 Psycho Ball Attack             qcb + P
 Phoenix Arrow                  qcb + P in air
 Psycho Sword                   f,d,df + P  (air)
 Nu Psycho Reflector            hcb + K
 Psychic Teleport               qcf + K
 Super Psychic Throw            hcf + C when close

 Shining Crystal Bit            b,hcb + P  (air)
 Crystal Shoot                  qcb + P after S.C. Bit (hold P)
 Phoenix Fang Arrow             qcf,qcf + K in air


 -----------------------------------------------------------------------
 SIE KENSOU
 -----------------------------------------------------------------------

 Hakkei                         b / f + C when close
 Tomoe Nage                     b / f + D when close

 Kobokushu                      f + A
 Kousentai                      f + B

 Choukyuu Dan                   qcb + P
 Ryuu Sougeki                   qcb + P in air
 Ryuu Renga (Chiryuu)           hcf + A
 Ryuu Renga (Tenryuu)           hcf + C
 Ryuu Renda                     f,d,df + P, tap P rapidly
 Ryuu Gakusai                   b,d,db + K

 Shinryuu Seiou Rekkyaku        qcf,hcb + B
 Shinryuu Tenbu Kyaku           qcf,hcb + D
 Senki Hakkei                   qcf,qcf + P when close
 Nikuman o Kuu                  qcb,qcb + K


 -----------------------------------------------------------------------
 CHIN GENTSAI
 -----------------------------------------------------------------------

 Gou Inshu                      b / f + C when close
 Gyaku Ashi Nage                b / f + D when close

 Suiho Hyoutan Shuu             f + A

 Hyoutan Geki                   qcb + P
 Ryuurin Hourai                 f,d,df + P
 Kaiten-teki Kuutotsu Ken       hcf + K  (or from Bougetsu Sui)
 Suikan Kan'ou                  qcf + P
 Choushuu Rikugyo               f + P from Suikan Kan'ou
 Choushuu Rikugyo               qcf (hold f) + P
 Kaiten-teki Kuutotsu Ken       f + K from Suikan Kan'ou
 Bougetsu Sui                   qcb + K, move b / f
 Rouja Hanhou                   u + B from Bougetsu Sui
 Rigyo Hanhou                   u + D from Bougetsu Sui

 Gouran Enpou                   qcf,qcf + P
 Gou'en Shourai                 qcf,hcb + P


========================================================================
NEW WOMEN'S TEAM
========================================================================

 -----------------------------------------------------------------------
 CHIZURU KAGURA
 -----------------------------------------------------------------------

 Reigetsu                                  b / f + C when close
 Kaiten                                    b / f + D when close

 108 Katsu: Tamayura no Shitsune           hcf + P
 100 Katsu: Tenjin no Kotowari             f,d,df + P
 212 Katsu: Shinsoku no Norito             hcb + P / K  (then use Tenzui)
 212 Katsu: Shinsoku no Norito~Tenzui      qcb + button used for Norito
 212 Katsu Otsu Shiki: Choumon no Isshin   qcf + P / K

 Rimen 85 Katsu: Reigi no Ishizue          qcb,hcf + P
 Rimen 1 Katsu: Sanrai no Fujin            qcf,qcf + K


 -----------------------------------------------------------------------
 MAI SHIRANUI
 -----------------------------------------------------------------------

 Shiranui Gourin                b / f + C when close
 Fuusha Kuzushi                 b / f + D when close
 Yume Zakura                    d + C / D when close  (both in air)

 Benitsuru no Mai               df + B

 Kachou Sen                     qcf + P
 Ryuu Enbu                      qcb + P
 Hakuro no Mai                  f,d,df + P
 Hishou Ryuu'en Jin             f,d,df + K
 Musasabi no Mai                Charge d,ub~uf + P  (hold P to attack)
 Musasabi no Mai (Kuuchuu)      qcb + P in air
 Hissatsu Shinobi Bachi         hcf + K

 Chou Hissatsu Shinobi Bachi    qcb,hcf + K
 Hou'ou no Mai                  qcb,qcb + P
 Suichou no Mai                 qcf,qcf + P


 -----------------------------------------------------------------------
 KING
 -----------------------------------------------------------------------

 Hold Rush                      b / f + C when close
 Hook Buster                    b / f + D when close

 Venom Strike                   qcf + K
 Double Strike                  qcf,qcf + K
 Surprise Rose                  f,d,df + P
 Trap Shot                      f,d,df + K
 Tornado Kick                   hcb + K
 Mirage Kick                    hcf + K

 Sliding Kick                   df + D

 Illusion Dance                 qcf,hcb + K
 Silent Flash                   qcb,qcb + K


========================================================================
KIM TEAM
========================================================================

 -----------------------------------------------------------------------
 KIM KAPHWAN
 -----------------------------------------------------------------------

 Kubikime Otoshi                b / f + C when close
 Sakkyaku Nage                  b / f + D when close

 Dora Yup Chagi                 f + A
 Neri Chagi                     f + B

 Hangetsu Zan                   qcb + K
 Hishou Kyaku                   qcf + K in air
 Ryuusei Raku                   Charge b,f + K
 Hien Zan                       Charge d,u + K
 Tenshou Zan                    d + D after (D) Hien Zan

 Hou'ou Kyaku                   qcb,db,f + K  (air)
 Hou'ou Tenbu Kyaku             qcf,hcb + K in air


 -----------------------------------------------------------------------
 CHANG KOEHAN
 -----------------------------------------------------------------------

 Hagan Geki                     b / f + C when close
 Kusari Jime                    b / f + D when close

 Hiki Nige                      df + A

 Tekkyuu Dai Kaiten             Tap P rapidly, move b / f
 Tekkyuu Funsai Geki            Charge b,f + P
 Tekkyuu Hien Zan               Charge d,u + K
 Dai Hakai Nage                 hcb,f + P when close

 Tekkyuu Dai Bousou             qcf,hcb + P
 Tekkyuu Dai Assatsu            qcf,qcf + P


 -----------------------------------------------------------------------
 CHOI BOUNGE
 -----------------------------------------------------------------------

 Zujou Sashi                    b / f + C when close
 Geketsu Tsuki                  b / f + D when close

 Nidan Zan                      f + A
 Toorima Geri                   f + B

 Tatsumaki Shippuu Zan          Charge d,u + P
 Hishou Kuuretsu Zan            Charge d,u + K, hold K to attack
 Shissou Hishou Zan             Charge b,f + P
 Senpuu Hien Sashi              Charge b,f + K
 Houkou Tenkan                  Any dir. + P / K (x4) from HKZ / SHS
 Hishou Kyaku                   qcf + K in air

 Shin! Chouzetsu Tatsumaki...   ...
 ...Shinkuu Zan                 hcb,hcb + P, move b / f
 Hou'ou Kyaku                   qcf,hcb + K


========================================================================
NEW FACES TEAM
========================================================================

 -----------------------------------------------------------------------
 YASHIRO NANAKASE
 -----------------------------------------------------------------------

 Lever Blow                     b / f + C when close
 Hatchet Throw                  b / f + D when close

 Step Side Kick                 f + B

 Upper Duel                     f,d,df + P  (can be used as a reversal)
 Sledgehammer                   qcb + P
 Missile Might Bash             hcb + P
 Jet Counter                    hcf + K

 Million Bash Stream            qcb,hcf + P, tap P rapidly
 Final Impact                   qcf,qcf + P, hold P to charge


 -----------------------------------------------------------------------
 SHERMIE
 -----------------------------------------------------------------------

 Shermie Flash Original         b / f + C when close
 Front Flash                    b / f + D when close

 Shermie Stand                  f + B

 Shermie Spiral                 hcf + P when close
 Shermie Shoot                  hcf + K
 Shermie Whip                   f,d,df + K  (can be used as a reversal)
 Axle Spin Kick                 qcb + K

 Shermie Flash                  hcb,hcb + P when close
 Shermie Carnival               hcf,hcf + P when close


 -----------------------------------------------------------------------
 CHRIS
 -----------------------------------------------------------------------

 Step Turn                      b / f + C when close
 Aerial Drop                    b / f + D when close

 Spinning Array                 f + A

 Slide Touch                    qcf + P
 Glider Stamp                   qcf + K in air
 Hunting Air                    f,d,df + K
 Shooting Dancer: Thrust        hcb + P
 Shooting Dancer: Step          hcb + K

 Chain Slide Touch              qcf,qcf + P
 Twister Drive                  qcb,qcb + K


========================================================================
'97 SPECIAL TEAM
========================================================================

 -----------------------------------------------------------------------
 RYUJI YAMAZAKI
 -----------------------------------------------------------------------

 Shime Age                      b / f + C when close
 Bun Nage                       b / f + D when close

 Bussashi                       f + A

 Hebi Tsukai (Joudan)           qcb + A  (hold A to delay)
 Hebi Tsukai (Chuudan)          qcb + B  (hold B to delay)
 Hebi Tsukai (Gedan)            qcb + C  (hold C to delay)
 Hebi Damashi                   Press D while delaying Hebi Tsukai
 Bai Gaeshi (Kyuushuu)          qcf + A  (absorbs projectiles)
 Bai Gaeshi (Dan Hassha)        qcf + C  (counters w/ a projectile)
 Sabaki no Aikuchi              f,d,df + P
 Suna Kake                      f,d,df + K  (can follow w/ Hebi Tsukai)
 Bakudan Pachiki                hcf + P when close
 Sadomazo                       hcf + K  (counters if hit)

 Guillotine                     qcf,qcf + P
 Drill                          hcb,hcb + P when close (tap P rapidly)


 -----------------------------------------------------------------------
 BLUE MARY
 -----------------------------------------------------------------------

 Victor Nage                    b / f + C when close
 Head Throw                     b / f + D when close

 Hammer Arch                    f + A
 Climbing Arrow                 df + B

 M. Spider                      qcf + P
 Spin Fall                      qcf + K
 Vertical Arrow                 f,d,df + K
 M. Snatcher                    f,d,df + K from Vertical Arrow
 M. Reverse Facelock            qcb + B  (reverses attacks)
 M. Head Buster                 qcb + D  (reverses attacks)
 Straight Slicer                Charge b,f + K
 Crab Clutch                    qcf + K from Straight Slicer
 Backdrop Real                  hcf + P when close

 M. Splash Rose                 qcf,hcb + P
 M. Dynamite Swing              qcf,qcf + K
 M. Typhoon                     hcb,hcb + K when close


 -----------------------------------------------------------------------
 BILLY KANE
 -----------------------------------------------------------------------

 Jigoku Otoshi                      b / f + C when close
 Ippon Zuri Nage                    b / f + D when close

 Dai Kaiten Geri                    f + A
 Boutaka Tobigeri                   f + B

 Senpuu Kon                         Tap A rapidly
 Shuuten Renpa Kon                  Tap C rapidly
 Sen'en Sakkon                      f,d,df + P
 Kyoushuu Hishou Kon                f,d,df + K, move b / f
 Sansetsu Kon: Chuudan Uchi         hcf + P
 Kaen Sansetsu Kon: Chuduan Tsuki   qcf + P during Chuudan Uchi
 Karyuu Tsuigeki Kon                qcb + B  (reverses attacks)
 Suiryuu Tsuigeki Kon               qcb + D  (reverses attacks)

 Chou Kaen Senpuu Kon               qcf,hcb + P
 Dai Senpuu                         qcf,qcf + P


========================================================================
SINGLE CHARACTERS
========================================================================

 -----------------------------------------------------------------------
 IORI YAGAMI
 -----------------------------------------------------------------------

 Sakahagi                         b / f + C when close
 Saka Sakahagi                    b / f + D when close

 Ge Shiki: Yumebiki               f + A, f + A
 Ge Shiki: Goufu In "Shinigame"   f + B
 Ge Shiki: Yuri Ori               In air, b + B

 108 Shiki: Yami Barai            qcf + P
 100 Shiki: Oniyaki               f,d,df + P
 127 Shiki: Aoi Hana              qcb + P  (perform 3 times)
 212 Shiki: Kototsuki In          hcb + K
 Kuzukaze                         hcf + P when close

 Kin 1211 Shiki: Ya Otome         qcf,hcb + P
 Ura 108 Shiki: Ya Sakazuki       qcb,hcf + P  (can delay with P + K)


 -----------------------------------------------------------------------
 SHINGO YABUKI
 -----------------------------------------------------------------------

 Hatsugane                         b / f + C when close
 Issetsu Seoi Nage Fukanzen        b / f + D when close

 Ge Shiki: Goufu "Kakkodake"       f + B

 114 Shiki: Aragami Mikansei       qcf + A
 115 Shiki: Dokugami Mikansei      qcf + C
 100 Shiki: Oniyaki Mikansei       f,d,df + P
 101 Shiki: Oboroguruma Mikansei   qcb + K
 Shingo Kick                       hcf + K

 Ge Shiki: Kake Hourin             qcf,qcf + P
 Burning Shingo                    qcb,hcf + P


========================================================================
SECRET CHARACTERS
========================================================================

 -----------------------------------------------------------------------
 '94 STYLE KYO KUSANAGI
 -----------------------------------------------------------------------

 Hatsugane                        b / f + C when close
 Issetsu Seoi Nage                b / f + D when close

 Ge Shiki: Naraku Otoshi          In air, d + C
 Ge Shiki: Goufu You              f + B
 88 Shiki                         df + D

 108 Shiki: Yami Barai            qcf + P
 100 Shiki: Oniyaki               f,d,df + P
 101 Shiki: Oboroguruma           b,d,db + K

 Ura 108 Shiki: Orochi Nagi       qcb,hcf + P, hold P to delay


 -----------------------------------------------------------------------
 YASHIRO OF THE PARCHED EARTH
 -----------------------------------------------------------------------

 Baku                           b / f + C when close
 Beki                           b / f + D when close

 Bu                             f + B

 Kujiku Daichi                  qcb + P
 Musebu Daichi                  hcf + K
 Odoro Daichi                   hcf + P when close
 Niragu Daichi                  hcb,f + P when close

 Ankoku Jigoku Gokuraku Otoshi  hcb,hcb + P when close
 Araburu Daichi                 hcf,hcf + P when close
 Hoeru Daichi                   qcf,qcf + P, hold P to charge


 -----------------------------------------------------------------------
 SHERMIE OF THE INSANELY VIOLENT LIGHTNING
 -----------------------------------------------------------------------

 Bakurai                        b / f + C when close
 Enrai                          b / f + D when close

 Kourai                         f + B

 Mugetsu no Raiun               hcf + P / K
 Yatanagi no Muchi              qcb + P
 Shajitsu no Odori              qcb + K
 Raijin no Tsue                 qcf + K in air

 Ankoku Raikou Ken              qcf,qcf + P
 Shukumei, Gen'ei, Shinshi      qcf,qcf + K


 -----------------------------------------------------------------------
 CHRIS OF THE FLAME OF DESTINY
 -----------------------------------------------------------------------

 Chi no Batsu                   b / f + C when close
 Ten no Tsumi                   b / f + D when close

 Muyou no Ono                   f + A

 Taiyou o Iru Honoo             qcf + P
 Kagami o Hofuru Honoo          qcb + P
 Tsuki o Tsumu Honoo            f,d,df + P
 Shishi o Kamu Honoo            hcf + K when close

 Ankoku Orochi Nagi             qcb,hcf + P  (hold P to delay)
 Daichi o Harau Gouka           qcf,qcf + P
                                       

 ------------------------------------------------------------------------
 OROCHI
 ------------------------------------------------------------------------

 (invisible throw)              b / f + C / D when close
 (projectile)                   qcf + A
 (forward shield)               qcf + B
 (upward shield)                qcf + C
 (cancel attack)                qcf + D during a normal attack
 (lightning strike)             hcb + P / K

 (bright light)                 qcb + P
 (soul stealer)                 f,d,df + P

 Orochi can combo his A into B, or C into D.  His standing B and C
 attacks cause block damage.  Using his 'Cancel Attack' makes him
 instantly recover from any normal standing punch or kick he is doing,
 allowing for combos such as standing B, cancel, D.  Orochi cannot
 crouch, either.

PLAY AS '94 STYLE KYO:       Hold Start, highlight Kyo, press P / K
ENABLE OROCHI IORI:          Hold Start, press L,R,L,R,L,R + A + C  {X+A}
ENABLE OROCHI LEONA:         Hold Start, press U,D,U,D,U,D + B + D  {Y+B}
ENABLE REAL NEW FACES TEAM:  Enable Orochi Leona, then hold Start,
                             press U,L,D,R,U,D + B + C  {X+B}
PLAY AS OROCHI (Saturn):     Go to Practice Mode, enable all Orochi
                             characters, then hold L + R + Y + Z + B.
                             Keep holding them for a second and you'll
                             choose Orochi.
SEE RELATION FACES:          Pick a character to lead, then hold C
CHOOSE WIN POSE:             Press A~C after winning/losing a round
                             (Buttons in curly brackets are for Saturn)
v0.0 - 9/15/1997             Vist my page at <kao.home.ml.org>
v1.0 - 7/1/1998              Thanks to Darklancer, Onaje E., Sakuya,
                             Michael Nash, Jakhoten.

 Unpublished work Copyright 1997-2001 Chris MacDonald