King of Fighters 97
New Ikari team
Combo FAQ
Last updated on 16/05/1998

Warning: This FAQ is copyright 1997-98 by mOOnrun COMBO PAGE.  All information
in this FAQ should not by any means be used as a source of profit. 
Non-commercial products may use the information in this FAQ for "FREE" but 
provided that credit is given to the author where credit is due.  But please 
inform me first before doing so.


General Combo notations:

A = light punch        B = light kick
C = heavy punch        D = heavy kick
dn/dwn = down joystick direction
up = up joystick motion
bk = hold joystick in blocking direction
fw = joystick forward motion
s = store for few seconds
QCB = quarter cirlce back joystick motion
QCF = quarter circle forward joystick motion
HCB = half circle back joystick motion
HCF = half circle forward joystick motion
DP = uppercut joystick motion
RDP = reverse uppercut joystick motion
        
(C) - corner combos, combos that only work in the corner.
(DM) - DM combos, combos that involve super moves or desperation moves.

(HD) - High damage combos, each combo can do more then 3/4 life damage.
(XX) - Difficult to do combos.
(INF)- infinite combos, combos that can be repeated and result in a continued 
        combo
(MAX)- must be maxed out or POWered up for this combo to work
(MID)- opponent must be mid-air for this to work
(NEW)- new combos
***- refer to explanations

Chain combo notations:

* = chain combos that won't connect with the command attack, but can still be 
    done.
I.E when Benimaru does dn B, then fw + B, the down B won't be considered a 
    combo with the fw + B
** = combos that can be done only when opponent blocks

Leona

Chain Combos:
Command attacks:
NONE

Chain Combos
Dn + B x 4
Dn + A, dn + B x 3
Dn + B, dn + A, dn + B x 2


General Combos:
Jump C/D, dwn B, dwn A, dn s up + C
jumping heavy punch or kick, down light kick, light punch combo-ed into "Moon 
Slasher", dn s up + C

Jump C/D, Stand/Crouch C, dn s up + C
jumping heavy punch or kick, stand or crouch heavy punch combo-ed into "Moon 
Slasher", dn s up + C

(C)
bk s fw + D, fw + D
"Grand Saber", bk s fw + D, "Sonic Kick" fw + D

(C)
bk s fw + D, dn s up + C
"Grand Saber", bk s fw + D,"Moon Slasher", dn s up + C

(DM)
Jump C/D, Stand D (2 hits), QCB, QCF + K
jumping heavy punch or kick, standing heavy kick combo-ed into "Revolver 
Spark",qcb, qcf + K

(DM)
bk s fw + A, jump QCF, QCB + C or CD
"Ballict Launcher", bk s fw + A, then jump and execute "V-Slasher", qcf, qcb +
C or CD

(DM)(C)
bk s fw + B/D, QCB, QCF + K
"Grand Saber" bk s fw + B/D, then execute "Revolver Spark" qcb. qcf + K

(DM)
Jump D, QCF, QCB + A
jumping D combo-ed into "V-slasher", qcf, qcb + A while in mid air!

(DM)
Jump C, dn + A, QCF x 2 + P
jumping heavy punch, crouching light punch combo-ed into "Gravity Storm", 
qcf x 2 + P

(DM)
bk s fw + B, jump QCF, QCB + C
"Grand Saber" bk s fw + B/D, then jump and execute "V-slasher", qcf, qcb + C

(DM)
againts tall characters:

Jump C, hyperjump D, "V-Slasher" QCF, HCB + P
jumping heavy punch then hyperjump towards the opponent with heavy kick 
combo-ed into "V-slasher", qcf, hcb + P

Ralf

Chain Combos:
Command attacks:
NONE

Chain Combos:
Dn + A x 2

General Combos:

Jump C/D, Stand/Crouch C, bk s fw + C
jumping heavy punch or kick, standing or crouching heavy punch combo-ed into 
"Gatling attack", bk s fw + C

Jump C/D, Stand/Crouch C, repeat A/C
jumping heavy punch or kick, standing or crouching heavy punch combo-ed into 
"Vulcan Punch", repeat A/C

Jump C/D, Stand/Crouch C, HCF + D
jumping heavy punch or kick, standing or crouching heavy punch combo-ed into 
"Argentine Backbreaker", hcf + D

(NEW)
Crossup C, dn A x 2, HCF + D
crossup jump heavy punch, crouching light punch twice combo-ed into "Argentine
Backbreaker"

(DM)
Jump C/D, Stand/Crouch C, QCF, QCB + A
jumping heavy punch or kick, standing or crouching heavy punch combo-ed into 
"Blazing Vulcan Punch", qcf, qcb + A

(DM)
Jump C/D, Stand/Crouch C, QCB, QCF + B
jumping heavy punch or kick, standing or crouching heavy punch combo-ed into 
"Horse-Mounted Blazing Vulcan Punch", qcb, qcf + B

(DM)(C)(MAX)
bk s fw + B, QCB, QCF + B/D
execute bk s fw + B, then immediately follow-up with qcb, qcf + B/D

(DM)(HD)(TOD)
Ralf's 2-step TOD(touch-of-death)
Conditions:
-POW meter activated
-enough POW stock for Galactica Phantom


step#1
Jump C/D, dwn + A, bk s fw + C
jumping heavy punch or kick, down light punch comboed into "Gatling Attack", bk
 s fw + C
Note:opponent dizzies!

step#2
"Galactica Phantom", qcf x 2 + P
its a MAXed Galactica Phantom !!!

Clark

Chain Combos:
Command attack:
Fw + B

Chain combos:
Dn + A x 2
*Dn + A x 2, fw + B
Stand C(1 hit), fw + B


General Combos:

(NEW)
Dn B, dn A, HCF+ D, QCF + A/C
crouching light kick, light punch combo-ed into "Argentine Backbreaker",
hcf + D, then followed up with "Flash Elbow", qcf + A/C

Jump D, Stand C (one hit), HCF + D, QCF + A/C
jumping heavy kick, standing heavy punch, combo-ed into "Argentine 
Backbreaker", hcf + D, "Flash Elbow", qcf + P

Jump D, Stand C (one hit), repeat C
jumping heavy kick, standing heavy punch, combo-ed into "Vulcan Punch", 
repeat C

(DM)
Jump D, Stand C (one hit), HCB x 2 + P
jumping heavy kick, standing heavy punch, combo-ed into "Ultra Argentine 
Backbreaker", hcb x 2 + P


Credits:

KoF Mailing List (kof-ml@umich.edu)
- for several interesting info
- some combos also

Kao Megura (kmegura@yahoo.com )
- some move names are taken from his kof97faq.txt

Darklancer (lancer@pacific.net.sg)
- also some move names from him

Darren (darren03@mbox3.singnet.com.sg)
- for several good combos
- the infinite combos for Kyo Kusanagi and Terry Bogard of course

Rafee (jefee98@mbox5.singnet.com.sg)
- for lotsa other combo info and tactic tips

Charles ( nghouse@hkstar.com)
- for giving me the idea of the COMBO PAGE

Hashakku Iori ( iori@chez.com )
- for being an internet pal and a fellow KoF fanatic.
- helped with several html and graphic stuff.

SNK(c) Japan, SNK(c) America
- for making KoF'97, the greatest series of fighting games this era


Done by
mOOnrun(p9643062@sp.edu.sg)
mOOnrun COMBO PAGE
http://www.geocities.com/Colosseum/Loge/6316/index.html
16/05/1998