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                               L E I - F A N G
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                    Lei Fang Character Guide Final Version
                      Dead or Alive for Sony Playstation
                              Japanese Version
                                By: "A" Tadeo
                          Created: December 16, 2000
                       Final Release: February 17, 2001
                     Mail me at: aaron20@edsamail.com.ph
                               ICQ#: 12218741


                           -=-=-=-=-=-=-=-=-=-=-=
                                 DISCLAIMER
                           =-=-=-=-=-=-=-=-=-=-=-

This Walkthrough/FAQ is created for personal use only. You must not use it
for anything that gains profit. Specifically Magazines, Game Guides,
Commercial Web Sites. Youíre also not allowed to rip off part/s of this
Walkthrough/FAQ and put it on your own Walkthrough/FAQ. Anyone doing this is
guilty of "plagiarism", the act of stealing and passing off of ideas and
words of another as oneís own without crediting the source.

You also cannot use this Walkthrough/FAQ as a guide for you to make your own
Walkthrough/FAQ, you must do everything there is to do in the game yourself
or have others give info about your game and give them proper credit. You can
copy the layout though.

You can put this Walkthrough/FAQ on your non-commercial or non-profit web
site provided that not a single character has been edited or removed and you
MUST have permission from me in order to do so. You can also, print a copy of
the entire walkthrough or a part of it, provided you only use it for personal
purposes. Remember "You donít have to steal, just ask." - B.O.F.III


                           -=-=-=-=-=-=-=-=-=-=-=
                                INTRODUCTION
                           =-=-=-=-=-=-=-=-=-=-=-

Hello everyone! Some of you might know me as an RPG game writer. Now, Iíll be
trying to move on to other types of games. This will be the first time that
Iíll be writing a guide for a fighting game so please understand. If you see
something wrong, just tell me. Theyíre more than welcome. :)

Now, Dead or Alive has been one of the most innovative 3D fighting games for
the Playstation. It has this cool danger zone that when you fall there from
an attack, youíll bounce off which allows your opponent to do more damage to
you. Itís really cool especially the girls. Although the animation of the,
"you know what", is somewhat exaggerated, itís cool to see them in different
costumes. Now, each of the character has his/her own fighting styles and I
personally chose Ayane as my favorite. Now, I present to you my Lei-Fang
character guide.


                           -=-=-=-=-=-=-=-=-=-=-=
                                  CONTENTS
                           =-=-=-=-=-=-=-=-=-=-=-

                     I.     Updates/Revisions
                     II.    Guide Info
                     III.   Lei Fangís Special Moves
                     IV.    Throws/Holds
                     V.     Combos
                     VI.    Individual Character Guide
                            a. Kasumi
                            b. Tina
                            c. Lei Fang
                            d. Ayane
                            e. Hayabusa
                            f. Jann Lee
                            g. Bayman
                            f. Zack
                            h. Raidou
                            i. Gen-Fu
                            j. Bass
                     VII.   FAQs
                     VIII.  Gameplay Tips
                     IX.    Credits


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                              UPDATES/REVISIONS
                          =-=-=-=-=-=-=-=-=-=-=-=-=

Final Version (Started: February 17, 2001)
------------------------------------------
        - Completed the individual character guide
        - Credits Section Update

Version 1.1 (Started: January 2, 2001)
---------------------------------------
        - New Moves
        - Individual Character Guide Update
        - Costumes


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                 GUIDE INFO
                          =-=-=-=-=-=-=-=-=-=-=-=-

For this guide, Iíll be using these to represent the different movements or
positions for the moves.

u  = Up                   BT  = Your back turned (facing away from opponent)
uf = Up and Forward       OC  = Opponent is Crouching
f  = Forward              P   = Punch
df = Down and Forward     K   = Kick
d  = Down                 H   = Hold
db = Down and Backward    OD  = Opponent is Down
b  = Backward             OB  = Opponentís Back is Turned
ub = Up and Backward      OBC = Opponentís Back is Turned and Crouching

Now, Iíll try to explain the difference between uf+P,P and uf,P,P. In the
first one, uf and Punch should be pushed at the same time then press another
punch. For the second one, push uf first then press Punch, and then Punch
again.


                          -=-=-=-=-=-=-=-=-=-=-=-=-
                                SPECIAL MOVES
                          =-=-=-=-=-=-=-=-=-=-=-=-=

For the description of the moves (as well as the other sections of this guide
that has a description column in it), I just invented the names, as of now,
because I have a Japanese Version. Although, I do know how to
read/write/speak Japanese (Hiragana and Katakana), Iím not knowledgeable to
most of the Kanji.

-----------------------------------------------------------------------------
Motion                 | Damage | Description
-----------------------------------------------------------------------------
uf+P                   |   25   | Straight Punch
u+P                    |   25   | Short High Elbow
ub+P	                 |   25	  | Palm Attack
b+P                    |   20   | Palm Attack
db+P                   |   12   | Low Palm Attack
f,f+P                  |   26   | Double Palm Attack
f,b+P                  |   28   | Head Attack
b,f+P                  |   40   | Tackle
d,f+P                  |   20   | Low Double Punch
ub+K                   |   30   | Jumping Spinning Kick
db+K                   |   15   | Low Kick
b+K                    |   30   | Roundhouse Kick
d,d+K                  |   25   | Short Slide
P+K                    |   25   | Knee Attack
H+P+K                  |   20   | Power Palm
(OD)u+P                |   18   | Jump
(OD)df+K               |    7   | Stomp
d,db,b+K               |   15   | Middle Kick
-----------------------------------------------------------------------------


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                THROWS/HOLDS
                          =-=-=-=-=-=-=-=-=-=-=-=-

To be able to pull off the throws and holds, you must be right beside and as
close as possible to your opponents. Remember that, you cannot use the throws
without the (OC) if the opponent is crouching and vice versa.

-----------------------------------------------------------------------------
Motion                 | Damage | Description
-----------------------------------------------------------------------------
b+H+K+P                |   47   | Grab Punch
H+P                    |   50   | Palm Throw
d,db,b+P               |   65   | Arm Breaker
f,b+P                  |   50   | Push Down
(OB)H+P                |   60   | Simple Throw
f+H                    |   40   | Switch Knee
f,f+H                  |   60   | Kick Punch
d,df,f+H               |   30   | Arm Grab Punch
(OC)df+H               |   50   | High Knee
(OB)f+H                |   40   | Grab Punch
(OB)f,f+H              |   60   | Tackle
(OBC)df+H              |   60   | Spine Attack
-----------------------------------------------------------------------------


                          -=-=-=-=-=-=-=-=-=-=-=-=
                                   COMBOS
                          =-=-=-=-=-=-=-=-=-=-=-=-

Combos are a series of moves/special moves that when successfully pulled off,
will deal a big amount of damage. Also, itís very fun to watch. Some combos,
require skill as some requires only the knowledge of pushing buttons. Some
needs timing while some doesnít need.

-----------------------------------------------------------------------------
Motion                 | Damage | Description
-----------------------------------------------------------------------------
b+P,P                  |   50   | Palm Punch Combo
db+P,P                 |   46   | Low Palm Punch Combo
f+P,K                  |   42   | Short Palm and Knee Attack
K,K                    |   60   | 2 Kick Combo
K,d+K                  |   48   | 2 Kick Combo
b+K,K                  |   50   | Double Roundhouse
b+K,K,d+K              |   61   | Triple Roundhouse
uf+K,K                 |   41   | Jump Kick
P,P,f+P                |   42   | Simple Punch Combo
P,P,f+P,K              |   67   | 3 Punch Kick Combo
P,P,f+P,P              |   72   | Power Punch Combo
P,P,d+K                |   47   | 2 Punch and Slide Combo
P,df+P                 |   42   | 2 Punch Combo
P,df+P,f+P             |   68   | Ultra Palm Attack
f+P,K,d+K              |   47   | Short Palm and Knee Attack plus Low Kick
u+K, d,d+K             |   35   | High Kick and Slide Combo
f,P,u+P                | varies | Combo Starter
-----------------------------------------------------------------------------
* You can literally do various attacks and combos using this starter. Another
Starter is the P+K, the Knee Attack.

Throw/Hold Combos:
-----------------------------------------------------------------------------
1. d,df,f+H > f,df,d,db,b+H+P    |   60   |  Elbow
   > f,f+H+P+K                   |  100   |  Slam Down
-----------------------------------------------------------------------------


                     -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         INDIVIDUAL CHARCATER GUIDE
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

======
KASUMI
======

As always, Kasumi is one tough fighter. She is fond of finishing almost all
of her combos with a low kick so whenever you see her start a combo, prepare
for a low kick all the time. Your best bet is doing Counters for her moves.
Good counters include the f+P and the d,f+P attacks. This catches her off
guard most of the time. Another good counter is the H+P+K. But, if you want
to finish her off with a nice combo, I observed that ub+P is a good starter.

====
TINA
====

For Tina, try to stay away from her as she is very fond of throwing her
opponent. She is also fond of using her Knee Attacks so watch out. These
moves are effective against her, in my opinion and in what I have observed.
The b+P,P combo, the Tackle: b+P,f+P, and the H+K. If you are good in poking,
it is advisable to stay close to her.

========
LEI-FANG
========

Itís really hard fighting your alter ego. When you face Lei-Fang, try to stay
away as she can do lots of things at you when youíre close especially
throwing. You can use b+P or f+P as counters. If you are fond of blocking the
punches and kicks of your opponents, youíll have a very hard time doing it
against Lei-Fang.

=====
AYANE
=====

As with Tina, the b+P,f+P move is very effective especially when used as a
counter attack. Try your best also to block her attacks as she is one of the
best attackers in the game. She does various punches and kicks and itís very
unpredictable. A good move is the f+P. Most of the time, youíll get her with
that one. The same goes for b+P

========
HAYABUSA
========

Hayabusa is one aggressive fighter. You can counter most of his attacks by
using the P+K attack. You can also easily determine and anticipate his
attacks so if youíre a master of the Hold button, youíll have no problems at
all. If you plan to combo him, try to do it as a counter. The most effective
combos are those that include low attacks as he is vulnerable in his lower
extremities. Finally, if you decide to throw him, youíll have a hard time.

========
JANN-LEE
========

Heís rather easy. But then, he is also very unpredictable. Most of the time,
heíll pull off surprising kicks and powerful punches. The best you can do is
to just Hold off his attacks and counter with an attack of your own. He also
has a low defense in his lower extremities so attack low most of the time.
Another good tip for Jann-Lee, you can easily throw him.

======
BAYMAN
======

This is one tough cookie. He always tries his best to throw you and he
oftentimes succeeds. If you stay away from him, heíll charge at you and combo
you at once then finishes it off with a very nasty throw. A good attack is
the d,f+P. It catches him off guard most of the time. His attacks can also be
easily countered so just stay far from him to prevent the throws, then,
counter his attacks or just use Hold. But if you attacked and he was able to
Hold them, expect a throw coming in your way.

====
ZACK
====

Zack likes to throw you a lot. Another hard part is that youíll have a hard
time doing combos against him because he can easily hold you or even counter
you. Counter him with the uf+K. Itíll work most of the time. Another good
counter is the H+P+K. Just remember that when you attack him or made a combo
and he was able to block it, prepare yourself for a throw.

======
RAIDOU
======

Although he is the final enemy in the game, he is very easy to defeat than
the other charactersí level 7 AI. You can throw him easily after you blocked
or held his attacks. You can easily do counter combos too. It is also easy to
Hold off his attacks. The only thing that you should worry about is when he
catches you off-guard. Heíll do combos then throw your character to oblivion.

======
GEN-FU
======

Gen-Fu is really smart and aggressive at the same time. If you plan to combo
him, heíll counter you even before you throw your first punch. One good
attack against him is the f,f+P attack. f+P is also advisable. If youíre
planning to throw him, I bet youíll have a very hard time in doing so. His
moves varies a lot making it very unpredictable. So, stay just a few distance
away and just try to counter his moves.

====
BASS
====

This character is very annoying. Heíll just come at you and when youíre near
enough, expect a throw. Your advantage is that he is slow, so stay far from
him and counter his punches and kicks then do a massive combo against him. If
he manages to Hold your combo, itís very likely that he will counter you with
another combo and not a throw. There are 2 good counters that work against
him. The uf+K and the f,f+P attacks.


                      -=-=-=-=-=-=-=-=-=-=-=-=-=-=
                                COSTUMES
                      =-=-=-=-=-=-=-=-=-=-=-=-=-=-

These are just some brief descriptions of Lei-Fangís Costumes.

-----------------------------------------------------------------------------
#1:  Chinese Fighting Outfit (Light Green and White Motif)
     - acquired when you get Lei-Fang
#2:  Chinese Fighting Outfit (Orange and Pink Motif)
     - acquired when you get Lei-Fang
#3:  Black Sleeveless shirt and shorts
     - acquired when you get Lei-Fang
#4:  Red Sleeveless shirt and shorts
     - acquired when you get Lei-Fang
#5:  Blue colored Maid Costume
     - acquired when you get Lei-Fang
#6:  Red colored Maid Costume
     - Defeat the game using costume #5
#7:  Chinese Fighting Outfit (Blue Motif)
     - Defeat the game using costume #6
#8:  Radical Green Jeans and a light blue Bra
     - Defeat the game using costume #7
#9:  2-piece Blue Swimsuit
     - Defeat the game using costume #8
#10: Orange Oriental Dress
     - Defeat the game using costume #9
#11: Blue Oriental Dress
     - Defeat the game using costume #10
#12: Pink colored Nurse Outfit, mini-skirt
     - Defeat the game using costume #11
#13: White colored Nurse Outfit, mini-skirt
     - Defeat the game using costume #12
#14: Devilish Purple Outfit. Complete with Tail and Wings
     - Defeat the game using costume #12
-----------------------------------------------------------------------------


                -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
                     FAQs - FREQUENTLY ASKED QUESTIONS
                =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

-----------------------------------------------------------------------------
1. Where can I find this FAQ?

   This FAQ will be updated and posted mainly at http://WWW.GAMEFAQS.COM and
at vgstrategies.about.com

-----------------------------------------------------------------------------
2. How often do you update the FAQ?

This is the question, which do not have an exact answer. An update will be
made if there are certain infos that need to be included. Like new moves,
combos, etc. But, Iíll always make sure that if thereís a new info, Iíll
update this walkthrough/FAQ right away.

-----------------------------------------------------------------------------


                      -=-=-=-=-=-=-=-=-=-=-=-=-=-=
                             GAMEPLAY TIPS
                      =-=-=-=-=-=-=-=-=-=-=-=-=-=-

1. Try to master the Hold Button. Countering an opponent is always a key to
winning the battle.

2. Master also the throws. These give off a very big amount of damage to the
opponent.


                     -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                         CREDITS/ACKNOWLEDGEMENTS
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

- Thanks to Tecmo for a very innovative and excellent fighting game. The
girls were gorgeous!

- Thanks to the readers of this FAQ. This wonít be called such without anyone
using it. Thanks very much!

- Thanks to my Sis for waiting patiently for me while Iím typing.

- Special thanks to Al Amaloo of VGStrategies!

- Special thanks to Deathspork for his criticism on the guide. I appreciate
it very much. =)

- And last but absolutely not the least, thanks to GameFAQs where you can
view and download this walkthrough/FAQ. CjayC deserves all the credits given
to him. Congratulations!



                             Dead or Alive (tm)
                   is a registered trademark of Tecmo (tm)

                     Playstation and its accessories
        are registered trademarks of Sony Computer Entertainment, inc.

                         The Lei-Fang Character Guide
                          (c)Copyright December 2000
                                 "A"  Tadeo