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    FAQ/Walkthrough by CScholberg

    Updated: 05/07/00 | Printable Version | Search Guide | Bookmark Guide

                         SONIC STATION : SONIC R
                     THE ULTIMATE FAQ AND WALKTHROUGH
                     (FAQ = Frequently Asked Questions)
                 Sonic R is produced by SEGA and TRAVELES TALES
                               Copyright 2000
    
    
       Before I begin this FAQ/Walkthrough, I would like to thank all of you for 
    reading my FAQ, SONIC STATION : SONIC R  THE ULTIMATE FAQ.  I spent over 
    twenty hours writing this so I will not allow you to copy this and say you 
    did it.  That is illegal and called plaguerism.  If you have any questions, 
    find typos, or anything you find wrong with this FAQ please email me at
    faqdude@hotmail.com   or   scholbergs@trusted.net.
       I have decided to be nice because I've read other people's FAQs before 
    and they said that they are sick of people emailing them and never to do it. 
      I'll let you email me forever as long as it has a good purpose.  If you 
    want to email me about something besides this FAQ, that is fine with me 
    also.  I would like to talk with all of you readers.  I have an AOL/AIM 
    screenname.  It is Tronic687.
       One thing I have decided to do is give special help to people.  If you 
    don't understand something on the FAQ and are stuck somewhere, please email 
    me.   If it absolutely cannot be explained in words, give me your phone 
    number and I will call you and tell you.  I am working on several other FAQs 
    such as
    - Dark Forces
    - Dark Forces 2 Jedi Knight
    - The Ultimate Doom
    - Doom II
    - Final Fantasy VII (7)
    - Quest 64
    - Lands of Lore : Guardians of Destiny
         I am making a sight with my friend, Zack Knall.  It will have FAQs, 
    Walkthroughs, Hints, Cheats, Tips, and Tricks.  It will have an online 
    store, an auction section, ROMS and emulators, Movies, sound clips, MP3s, 
    chatrooms, and more.  If you would like to help please email me.  You will 
    get good special benefits if you help.  Thanks!
         I am giving away saves for this game.  Email me with the following 
    information then I will email you a save and tell you how to use it.
    EMAIL EXAMPLE
    ------------------------------------------------------------------------------------
         Include your name and email address here.
    1) Tell me if you want Radiant Emerald open or not.
    2) Tell me if you want Super Sonic.
    3) Tell me which metal characters you want.
    4) Tell me if you want Dr. Robotnik available.
    5) Tell me if you want good ghosts to race against in Time Attack. If yes, 
    which level and which mode in Time attack?  Which character(s)?
    6) Tell me you AOL/AIM screenname if you have one or not.
    TABLE OF CONTENTS
    --------------------------------------------------------------------------------------------- 
                                       1: What is Sonic R?
    2: How much should I pay?
    4: History of Sonic the Hedgehog
    5: Characters
         A: Normal
              1: Sonic the Hedghog
              2: Tails (Miles) the Fox
              3: Knuckles the Echidna
              4: Amy the Hedghog
         B: Secret
              1: Dr. Ivo Robotnik
              2: Metal Sonic
              3: Metal Tails
              4: Metal Robotnik
              5: Metal Knuckles
              6: Super Sonic
    6: Items
         A: Rings
         B: Sonic Coins
         C: Chaos Emeralds
         D: Power Ups
              1: Rings
              2: Shields
                   a: Water Shield
                   b: Lightning Shield
              3. Fleet Feet
    7: Levels
         A: Resort Island
              1: Normal Path
              2: Secret Shortcuts
              3: Locked Doors
              4: Metal Sonic's Path
              5: Quickest Route
         B: Radical City
              1: Normal Path
              2: Secret Shortcuts
              3: Locked Doors
              4: Metal Tails's Path
              5: Quickest Route
         C: Regal Ruin
              1: Normal Path
              2: Secret Shortcuts
              3: Locked Doors
              4: Metal Robotnik's Path
              5: Quickest Route
         D: Reactive Factory
              1: Normal Path
              2: Secret Shortcuts
              3: Locked Doors
              4: Metal Knuckles's Path
              5: Quickest Route
         E: Radiant Emerald
              1: Normal Path
              2: Secret Shortcuts
              3: Locked Doors
              4: Quickest Route
    8: Endings
         A: Normal Endings
         B: Secret Endings
    9: Codes and Cheats
    10: Credits
    11: Version Information
    
    -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
    
    1. What is Sonic R?
         Sonic R is a PC and Sega Saturn game made by SEGA.  The R stands for 
    Racing, which obviously means that this is a racing game.  Sonic R is a 3D 
    game with all kinds of secrets.  It is a fun game and perfectly acceptable 
    for all ages.  This game has crystal clear, sharp graphics.  It was rated E 
    for Everybody Age 6 and up by ESRB rating systems.
    
    -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
         This is a copy of the manual. This work is done by SEGA.  NOTE: This 
    does not include the pictures.
    
    PAGE 1:
              Contents
    System Requirements   ..........2
    Installation   .................3
         Network Requirements   ....4
    Racing Controls   ..............5
    The Race Is On!   ..............6
    Getting Started   ..............8
    Options   ......................9
    Select Course   ...............10
    Select Character   ............12
    Treasures   ...................14
    Grand Prix   ..................15
    Time Attack   .................16
    VS Mode   .....................18
    Race Track Treats   ...........19
    Pausing the Game   ............20
    Race Results   ................20
    Sonic R FAQ's/Troubleshooting..21
         Technical Support   ......23
    Credits   .....................24
    
    -------------------------------------------------------------------------------------------------
    PAGE 2:
                               System Requirements
    
    Minimum
       -Windows 95 or Windows 98                    -2X(double speed) CD-ROM 
    drive
       -Pentium 133MHz or higher                    -SVGA 256 colors video card
        AMD KK5 133MHz or higher                      (16 bit color supported)
        Cyrix 6X86 133 MHz or higher                -Sound Blaster or compatible 
    sound card
       -16 MB of RAM
    
    Multiplayer(LAN)
       -Network card or serial cable with null modem
    
    Modem
       -14.4 kps modem or higher
    
    Supported
       -Windows 95 or Windows 98 compatible joystick or gamepad
       -This game supports both Direct Draw and Direct 3D.  This means that the 
    game will work with     both 2D video cards and 3D accelerator cards.
    
    -------------------------------------------------------------------------------------------------
    PAGE 3:
                                         Installation
    
    The first time you insert the game CD-ROM...
       1. A screen appears with options to INSTALL or CANCEL.  Click the INSTALL 
    button to start the       installation process.
          NOTE: This game does not use Install Shields
    
       2. SONIC R uses DirectX.
          -If you already have DirectX 5.0 or later installed, choose the "DO 
    NOT INSTALL DIRECTX"         option.
          NOTE: DirectX is known to overwrite certain video drivers and sound 
    drivers improperly.  If       you experience any sound or graphical problems 
    with SONIC R, please refer to the "SONIC R       FAQ's" section starting on 
    page 21.
    
       3. The installation process loads the appropriate drivers for your video 
    card and sound card.       The Setup program creates a SONIC R program group 
    in the Start Menu, including a shortcut        to the SONIC R program.
    
       4. To access the game, click on the Start Menu, then move the mouse over 
    PROGRAMS -> SONIC R       -> SONIC R.
    
    When you insert the CD-ROM sfter the game is installed...
       1. You will see the following options: PLAY, UNINSTALL, (RE)INSTALL, and 
    CANCEL.
          -Click PLAY to start the game.
          -Click UNINSTALL to remove SONIC R from your systemm.
          -Click (RE)INSTALL to install the game again (all saved game data will 
    be lost).
          -Click CANCEL to take no action.
    
    -------------------------------------------------------------------------------------------------
    PAGE 4:
    Network Requirements
       You can play SONIC R with up to four players via IPX or TCP/IP network.
       You can also play with up to two players over modem or serial link.
    
       For network play support, download the Sonic R networking patch from    
    the SEGA website at: www.sega.com
    
       1. To start a network game, choose the NETWORK GAME option from the       
    SONIC R Main Menu.
    
       2. Next, choose the protocol you wish to use:
          -IPX   Link up with your friends over a local area network (LAN).
          -TCP/IP   Play anyone over the Internet or on a local area       
    network.  Enter the IP address of the computer that is hosting       the 
    network game, enter your computer's IP address.  (to get your       own 
    network address, go to the Start Menu, choose RUN and then       type 
    winipcfg.exe.)
          -MODEM   Play over the phone line.
          -SERIAL LINK   With a cable, line up to another computer and play      
      head to head.
    
    -------------------------------------------------------------------------------------------------
    PAGE 5:
                              RACING CONTROLS
    Control Settings
    	Keyboard 1:
                Start        ENTER
                Accelerate   RIGHT SHIFT or UP key
                Brake        DOWN key
                Left         LEFT key
                Right        RIGHT key
                Up           UP key
                Down         DOWN key
                Jump         SPACEBAR
                Change view  F1
                Confirm      SPACEBAR
                Cancel       RIGHT SHIFT
    Keyboard 2:
                Start        TAB
                Accelerate   Numpad 0 or 5
                Brake        Numpad 2,4 or 6
                Left         Numpad 1
                Right        Numpad 3
                Up           Numpad 5
                Down         Numpad 2
                Jump         Numpad 0
                Change view  F2
                Confirm      Numpad 0
                Cancel       Numpad +
    Gamepad:
                Start        Button 4 or 9
                Accelerate   Up or Button 1
                Brake        Down or Button 7 or 8
                Left         Left
                Right        Right
                Up           Up
                Down         Down
                Jump         Button 2
                Change view  Button 6
                Confirm      Button 4 or 9
                Cancel       Up or Button 1
    Keyboard 1:
                Start        Button 4 or 9
                Accelerate   Gas Pedal
                Brake        Brake Pedal or Button 7 or 8
                Left         Turn the wheel to the left
                Right        Turn the wheel to the right
                Up           Gas Pedal
                Down         Brake Pedal
                Jump         Button 2
                Change view  Button 6
                Confirm      Button 4 or 9
                Cancel       Gas Pedal
    
         NOTE: Please turn to pages 12-13 for instructions on using the          
       characters' special moves.
    
    -------------------------------------------------------------------------------------------------
    PAGE 6:
                                THE RACE IS ON!
    Sonic and Tails are enjoying a little time off from their adventures.  The 
    trip they've planned will be a nice, relaxing vacation.  Or so they think...
    
    Tails spots a huge sign alongside the road.  It is a billboard ad for the 
    world Grand Prix.
    
    "Sonic, look!  There's going to be a huge race with all the best racers in 
    the world.  What a great opprotunityfor you to show off your speed and 
    compete with the other top runners!"
    
    Sonic thinks a moment.  He's the world's fastest runner, but participating 
    in races is not really his interest.  Then something on the sign cathces his 
    eye.  Dr.Robotnik, Sonic's archenemy, is participating in the race!
    
    In a blur, Sonic races off into the distance.
    
    "Wait, Sonic!  Wait for me!" Tails shouts after his friend.
    
    -------------------------------------------------------------------------------------------------
    PAGE 7:
    Miles above the sign, a spy satellite focuses on Sonic and Tails.  
    Dr.Robotnik snickers in delight.  "Now that you have fallen into my trap, 
    Sonic, I will finally have the Chaos Emeralds, and beat you at the same 
    time.  With my new hover machine, and these..,"  Dr.Robotnik looks to his 
    left and a row of gleaming eyes gaze back at him, "nothing can go wrong! Ha 
    ha ha ha ha ha..."
    
    Little does Sonic know that Dr.Robotnik has learned where to find the Chaos 
    Emeralds!
    
    Sonic is not the only one who will be racing against Dr.Robotnik, Sonic's 
    rival, Knuckles, has learned that Sonic will be participating in a very 
    important race.  Knuckles never turns down a chance to be around Sonic when 
    the action starts.
    
    Amy will be there too.  After secretly overhearin Dr.Robotnik's plans, she 
    also decides to join the race to find the Chaos Emeralds.
    
    In SONIC R, you get the chance to be one of the five characters - Sonic, 
    Tails, Knuckles, Amy, or even Dr.Robotnik! - in a four course 3D race.
    
    Race fast, and remember to look for items that will help you on your way.
    
    And don't forget to find the Chaos Emeralds!
    
    -------------------------------------------------------------------------------------------------
    PAGE 8:
                                        Getting Started
    
    Title Screen & Game Demo
       Once you load the game, you'll see the Sega and Travelers Tales logos, 
    and then                  the Sonic R Title screen appears.  In a few 
    moments the game demo starts.  Watch                 Sonic and his friends 
    dodge and turn in their competition to win the race.
    
       Press your "Start" control (see page 5) whenever you're ready to return 
    to the Title screen.     From the Title screen, press your "Start" control 
    to bring up the Mode Select screen.
    
    Mode Select Screen
       Join the Grand Prix race, take some time out for a little practice in 
    Time Attack, go for    head-to-head fun in VS Mode, or change game settings 
    in Options.  Press your "Left" and    "Right" controls to choose a game 
    mode, and press your "Start control.
                                  "Ready, Set, Go!"
    
             NOTE: Turn to page 15 for infromation about the race modes.
    
    -------------------------------------------------------------------------------------------------
    PAGE 9:
                                           Options
    Press your "Left," "Right," "Up" and "Down" controls to select an option.
    Press your "Jump" control to change the settings.
    - Game Level   Choose one of three difficulty levels: EASY, NORMAL, or HARD.
    
    - Ghost   Race against yourself in Time Attack mode!  When this option is 
    ON, the game saves the data from your Time Attack race.  When you race a 
    second time on the same course and with the option still ON, the data from 
    your last race is included in your current race.  As you race, your 
    character from the previous race runs the course all over again, just like 
    he/she did in the last race.  Use this option to see if you can run the 
    course faster than you did before.
    
    - Best Times   Press your "Jump" control to display the Best Times chart and 
    see who's ahead in the race.  Press the control again to hide the screen.
    
    - Load Data   If you do well while racing, your data will be automatically 
    saved.  You can access the saved data from the Load Data screen.  Press your 
    "Up" or "Down" controls to highlight a saved data file.  Press your "Left " 
    or "Right" controls to access an option: LOAD to continue play; NO SAVE to 
    exit the screen; DELETE to remove the saved data.
    
    - Vocals   Turn the background singing and vocxals ON or OFF.
    
    - SOUND   Select either STEREO or MONO sound.
    
    - Music Vol   Set the game's music volume to LOW, MEDIUM, orHIGH.
    
    - Music/SFX Test   Select a music track, and press your "Start" control to 
    play it.
    
    - Exit   Exit back to the Mode Select screen.
    
    -------------------------------------------------------------------------------------------------
    PAGE 10:
                                             Select Course
    Which course wil you race?  There are four courses (maybe five, if you're 
    good) to chose from.  In each race, you'll run three laps of the course to 
    finish.
    
    Press your "Left" and "Right" controls to choose a course, and press your 
    "Start" control to accept it.
    
         Resort Island
              It's a wonderful day for a race on this tropical island paradise.  
    A nice blue sky,           lots of greenery, a pretty wasterfall ... it's 
    all here.  Get too enchanted, though,           and you might slip into the 
    water or bump into a coconut tree.  Take th time to hop           around the 
    smaller islands.  Going for a little rock climb is well worth the effort,    
            too.
    
    ------------------------------------------------------------------------------------------------- 
    PAGE 11:
    
    Radical City
              This course is plenty wide.  Gaps in the railing aren't just 
    accidental breaks!                  Waterways seem slow going at first, but 
    they can save you some time if you know which            turns to take.  And 
    spealing of turns, get ready for a couple of tight ones to add to            
    your fun.  Ever wonder how it feels to be a pinball?
         Regal Ruin
              These ancient Egyptian remains are an archaeologist's dream (or 
    nightmare, depending on           whether or not you like mazes).  The main 
    path is pretty easy to follow, but there are           many little roads and 
    nooks that could be hiding treasure, so search well!  Springs may           
    help you out of tight spots!
         Reactive Factory
              Here you are transported into the future!  Enter the factory of 
    tomorrow, a completely           automated wonder.  There is plenty of room 
    to run, but there are also many hidden                surprises and traps.  
    What appears at first to be a simple course is really the hardest           
    of the four courses.
    
                     Hey, what's the X on the screen for?  Could it be a hidden 
    course?
    
    -------------------------------------------------------------------------------------------------
    PAGE 12:
    
    Sonic's qucik, but all of the characters have a chance of winning the race 
    if you use their special moves correctly and time your turns just right.  
    Press your "Left" and "Right" controls to choos a runner, and press your 
    "Start" control to get moving!
    
         SONIC
              Sonic is the fastest of all the racers.  He's so fast that he 
    almost lifts off the           ground when he runs, so take care when 
    cornering or you might miss the turn!  Sonic has           an excellent 
    jumping ability.
    
                   Jumping          Press your "Jump" button to make Sonic jump. 
      When he's in                                 mid-air, press again for a 
    double-jump.  Use your "Left" and                                 "Right" 
    controls to aim where Sonic lands.
    
                   Spin Dash Roll   When Sonic is running, press your "Down" 
    control for a spin dash                                 roll, then press 
    "Up" and hold it to continue the spin dash.                                  
        Another way to do the spin dash roll is to press your "Down"             
                         control when Sonic is standing still, and then press 
    your                                        "Accelerate" control.
         TAILS
              Tails is not as fast as Sonic, but he accelerates and corners 
    well.  His jump and                traction are fairly good, too.  Best of 
    all, he can fly!
    
                   Flying           Press your "Jump" button to make Tails jump. 
      When he's in                                 mid-air, press again and hold 
    to fly.  Use your "Left" and                                 "Right" 
    controls to steer Tails.
    
                   Spin Dash Roll   Tails does a spin dash roll just like Sonic, 
    and you can use the                                 same controls as 
    explained above.
    
    -------------------------------------------------------------------------------------------------
    PAGE 13:
         KNUCKLES
              Knuckles has the best overall skills of all the contestants.  His 
    ability to stay on           the road is outstanding and his cornering is 
    good.  And, he can glide after his jumps.
    
                   Gliding          Press your "Jump" button to make Knuckles 
    jump.  When he's in                                 mid-air, press again and 
    hold to glide.
    
                   Spin Dash Roll   Knuckles performs a spin dash roll just like 
    Sonic does.
    
         AMY
              Maybe Amy's car doesn't have a very high top speed, but there are 
    some pretty wonderful           things it can do.  For one, it acts as a 
    fast hovercraft on water.  And look out when           she fires the turbo 
    boost!
    
                   Water Hovering   Amy's car automatically turns into a 
    hovercraft when she's moving                                 on water.
    
                   Turbo Boost      Press your "Jump" button to fire up Amy's 
    turbo boost (when you                                 see the Tire symbol at 
    the top of the screen).
    
         DR.ROBOTNIK
              Boo! Hiss!  Dr. R. is back with his newest mean machine.  The 
    machine has jet packs and           good cornering, but no contact with the 
    ground means no traction!  And what's that ...           a homing missile?
                   Hovering         Robotnik's craft hovers automatically 
    wherever it goes.
    
                   Homing Missile   Press your "Jump" button to fire Dr. R.'s 
    homing missiles (when                                  you see the green 
    target sights on screen).
    
                   More Xs?  Hmm ... what other hidden characters could be 
    waiting to race?
    
    -------------------------------------------------------------------------------------------------
    PAGE 14:
                                                 Treasures
    Rings
    These are really important to your success.
    You need to collect a different number in
    each course.  How many?  And why?  Telling
    would be giving away the surprise.  But if
    you look around, you'll find out for
    yourself!
    
    Power-Up Items
    Your character gains different powers for
    a short time when you run through this
    red, yellow, and blue item.  These powers
    can help you win, so collect all you can!
    
    Number Power-Up Items
    These give you multiple Rings.  You'll see
    how many when you run through the panel.
    
    Fleet Feet
    Increase your character's speed.  If you're
    the fastest runner on earth, that's really
    fast!
    
    Lightning Shield
    When a yellow globe appears around your
    character, you don'ty need to touch
    the Rings.  Just run by them and the
    Lightning Shield will collect them
    like a magnet.  Falling in the water washes
    away the shield.
    
    Water Shield
    This blue globe makes your character able
    to move fast across the water.  You can only
    use the Water Shield once, then it dissapears.
    
    Sonic Coins
    Find the five Sonic Coins in each course.
    When you collect all them plus finish in the
    top three positions in the race, a surprise
    might well happen!
    
    Chaos Emeralds
    Race around the tracks to find these sparkling
    gems.  Only the fastest racers can keep them.
    
    -------------------------------------------------------------------------------------------------
    PAGE 15:
                                         Grand Prix
    Win each race - that's your goal.
    Each race is three laps long.
    You might be racing in sunshine,
    a snowfall, or other weather -
    every race is different.  Finish in
    one of the top three positions
    and you get to celebrate.  Don't
        settle for second best.
         Go for numero uno!
    Speed is needed, and you'll find
    goodies along the way:  Rings,
    Sonic Coins, Power-Ups - find
         out what they can do!
    
       - Rings         How many rings you've collected so far in the race.
       - Rankings      The character icons appear here according to the places
                            in the current race.  Your character icon is larger 
    than
                            that of others.
       - Sonic Coins   The number of these coins you've collected so far.
       - Total Time    Time elapsed so far in the race.
       - Lap Times     Your time for each of the three laps in the course.
       - Course Map    All the paths of the course are displayed here.  The main
                            path is listed in white and alternate routes in 
    gray.  The
                            yellow ones?  Well ... race all of them to discover 
    the
                            shortcuts and goodies scattered along the course.
    
    -------------------------------------------------------------------------------------------------
    PAGE 16:
                                                TIME ATTACK
    Time Attack mode has four different
    races you can play.  For all of them,
      your goal is the same: learn the
       course.  Then you'll be ready
         the next time you go
         for a Grand Prix race!
    Press your "Left" and "Right"
    controls to choose a race type,
    and press your "Start" control
              to go for it.
    
       - Normal        Run three laps.  Try to go quickly, but get to know
                            the course, too.  Easy to say, but not so easy
                            to do.
       - Reverse       Run the course from back to front!  A real challenge
                            after you've become familiar with the course in
                            Normal mode.
       - Balloon       Balloons are placed randomly throughout the course.
                            Your goal is to collect five of them as fast as
                            you can.
       - Tag Battle    The other Sonic characters start running a few seconds
                            before you do.  Once you start, your character
                            must tag each of the other racers.
    
    -------------------------------------------------------------------------------------------------
    PAGE 17:
       Time Attack Screen
    
    
       - Total Time   Time elapsed so far for the course.
       - Lap Times    Your time for each of the laps in the course.
       - Course Map   Displays all the paths of the course.
    
       After you finish the Time Attack race, the race results appear.
       Select RETRY to give the same course another try, or select to
       return to the Time Attack Mode Select screen.
    
       NOTE: The screen shown above is for Normal Time Attack.
             The game screens for Balloon and Tag Battle look different.
    
    -------------------------------------------------------------------------------------------------
    PAGE18:
                                           VS Mode
      This mode is great for head-
    to-head racing against up to
    three friends (four players
    total).  Choose the course and
    characters.  Once you select
    the game type (Normal or
    Balloon) your goal is to beat
    your friend to the finish line.
    Normal and Balloon races are
    the same as those for Time
       Attack (see page 16).
    
       - Rings                      How many Rings you've collected so far in 
    the race.
       - Total Time and Lap Times   Time elapsed so far in the race and your 
    time for
                                         each of the three laps in the course.
       - Course Map                 All the paths of the course.
       - Rankings                   Shows which character is in the lead.  If 
    it's not
                                         your character, you better get movuing!
    
    -------------------------------------------------------------------------------------------------
    PAGE 19:
                                         Race Track Treats
    Accelerators
         Run through an Accelerator and you are propelled
         forward at unbeleivable speed.  Riding this high-tech
         wonder-machine requires a fee in Rings.  The more
         Rings you have, the further the Acclerator sends you!
    
    Loops
         Pass throguh the arrows at the beginning of a Loop
         and hang on for a wild ride.  If you place yourself just
         right, you might be able to collect a few goodies
         along the way!
    
    Springs
         Bounce your way to the next level with a Spring.
         All it takes is a quick hop to the top!
    
    -------------------------------------------------------------------------------------------------
    PAGE 20:
                                          Pausing the Game
    
    At any time during a race, press your "Start" control
    to pause the game.  Use your "Up" and "Down" controls
    to choose an option, and press your "Start" control
    to make it happen.
    
    - Continue  Resume play.
    - Retry     Start from the beginning of the race.
    - Retire    Return to the Mode Select screen.
    
                                            Race Results
    
    How did you do?  The Race Results screen shows your
    final lap times and overall total time.  Use your "Left" and
    "Right" controls to choose an option at the bottom of the
    screen, and press your "Start" control to make it happen.
    
    - Replay   For Grand Prix mode.  Replay the race
               you just ran.  Sit back and enjoy the show!
    - Retry    All modes.  Care to try again?  Race again
               with the same character and course.
    - Exit     All modes.  Return to the Mode Select screen.
    
    
    -------------------------------------------------------------------------------------------------
    PAGE 21:
                            Sonic R FAQ's/Troubleshooting
    Q:  I get a message saying the DDRAW.DLL or DPLAYX.DLL
        is missing (or that I must have DirectX installed).
        How do I fix this?
    A:  Sonic R requires DirectX 5.0.  Please run the DirectX
        Setup program on the CD (D:\DirectX\dxsetup.exe)
        NOTE: This assumes that your CD-ROM drive is letter D.
    
    Q:  How do I make my joystick work with Sonic R?
    A:  First, make sure your gamepad/joystick is properly
        configured and calibrated under the Windows 95
        control panel.  The next thing you must do is start Sonic R
        and then go to the Options screen and choose controller
        options, then set the input device to gamepad or joystick.
        If you have a steering wheel, choose the steering wheel
        option.  If your steering wheel is not working properly,
        you should try setting your steering wheel as a "Custom
        Device" under the Windows 95 controller.  Make sure you
        check the "IS a race car controller" box when setting up
        your steering wheel.
    
    Q:  What are the system requirements of Sonic R?
    A:  The minimum system requirements are:
        -     133 MHz Pentium Processor (also works on
              Cyrix or AMD brand processors).
        -     16MB of RAM
        -     Windows 95 or Windows 98
        -     DirectX 5.0 with DirectX compatible video card
              and sound card.
        Also, please refer to page 2 of this manual.
    
    Q: How do I make Si\onic R run faster?
    A: Try these tips:
       1. Make sure you have the proper DirectX video
          drivers loaded for your video card.  This is the #1
          cause of slowdown.  See list below for some of the
          most prevalent video cards that require special
          DirectX drivers to be downloaded from the video
          card manufacturer's website.
       2. Make sure all other programs are close.
       3. Set your display setting for Windows 95 to 640x480
          resolution with 16-bit color.  You can do this under
          "Display Settings" in the Windows 95 Control Panel.
       4. Play in low res (320x240) or with the less detailed
          character models.
       5. If you have a 3D accelerator card, run the Direct 3D
          version of Sonic R.
       6. Toggle some of the game options like shading and
          textures OFF.
       7. Increasing the minimum amount of Virtual Memory for
          Windows 95 will also increase the speed of Sonic R.
    
    Q: During gameplay, there are no sound affects.
       How do I fix this?
    A: What most likely happened is that Microsoft's
       DirectX overwrote your sound drivers.  Since Sonic R
       uses DirectX 5.0, your previous drivers are backed
       up when it installs new drivers.  One way to restore
       the drivers is explained on the next page.
    
    
    -------------------------------------------------------------------------------------------------
    PAGE 22:
    
    1. Double-click the MY COMPUTER icon.
    2. Double-click the CONTROL PANEL icon.
    3. Double-click the ADD/REMOVE PROGRAMS icon.
    4. Choose DIRECTS DRIVERS and then hit the
       ADD/REMOVE PROGRAMS button.
    5. Click the RESTORE AUDIO DRIVERS button.
    
    Certain sound cards require special DirectX drivers
    to be downloaded from your sound card manufacturer's web site:
    1. Aztec Labs - standard in most Packard Bell computers
       (www.aztecha.com)
    2. Crystal Semiconductor (www.crystal.com)
    3. ESS Technologies (www. estech.com)
    4. Ensoniq (www.ensoniq.com)
    5. MWAVE (http://watson.mbb.sfu.ca/new.html)
    6. OPTI (www.opti.com)
    7. Sound Blaster 64 AWE or Sound Blaster 32 AWE
       (www.soundblaster.com)
    If you cannot find your sound drivers at this site,
    try DriversHQ (www.drivershq.com).
    
    Q: I am experiencing video/graphical issues with Sonic R.
       What could be causing this and how can I fix it?
    A: What most likely happened is Microsoft DirectX overwrote
       your video drivers.  Since Sonic R uses DirectX 5.0,
       your previous drivers are backed up when it installs
       new drivers.
       One way you can restore the drivers is to:
    1. Double-click the MY COMPUTER icon.
    2. Double-click the CONTROL PANEL icon.
    3. Double-click the ADD/REMOVE PROGRAMS icon.
    4. Choose DIRECTS DRIVERS and then hit the
       ADD/REMOVE PROGRAMS button.
    5. Click the RESTORE DISPLAY DRIVERS button.
    
    Certain video cards require special DirectX drivers
    to be downloaded from your video card manufacturer's
    website:
    1. Certain ATI brand video cards (www.atitech.com)
    2. Chips and Technologies (www.chips.com)
    3. Diamond Multimedia (www.diamondmm.com)
    4. Matrox (www.matrox.com)
    5. Number 9 (www.nine.com)
    6. Silicon Integrated Systems (www.sis.com.tw)
    7. Simply the Best (www.stb.com)
    8. Tseng Labs (www.tseng.com)
    If you cannot find your sound drivers at this site,
    try DriversHQ (www.drivershq.com).
    
    Q: How do I exit Sonic R?
    A: Hit ALT-F4 to instantly close Sonic R, or exit the
       game by going to the Main Menu, choosing OPTIONS,
       a,d then choosing EXIT TO WINDOWS on the Options screen.
    
    
    -------------------------------------------------------------------------------------------------
    PAGE 23:
    Q: How do I find out my IP address for TCP/IP network
       play with Sonic R?
    A: If you have the TCP/IP protocol installed under Windows 95,
       you can obtain your IP address by going to the Start Menu,
       choosing RUN and then type winipcfg.  Up to four players
       can play at the same time in a network game of  Sonic R.
    
    Q: Will the full version of Sonic R support my 3D
       Accelerator Card?
    A: We understand the importance of supporting 2D and 3D
       accelerator cards.  This is why we have included both
       a Direct Draw and Direct 3D version of Sonic R on the
       retail CD.  The following 3D accelerator cards have been
       tested and work properly with the Direct 3D version of
       Sonic R:
       -  Intel 740 Chipset or higher
       -  nVidia Riva 128 or higher
       -  Rendition Verite 2200 or higher
       -  3D Labc Permedia 2 or higher
       -  3Dfx Voodoo, Voodoo Rush, Voodoo 2 or higher
    If you have another brand of 3D accelerator card, or experienceing
    problems with one of these cards, make sure you have the latest
    video drivers installed from your video card manufacturer's web site
    and check our web site at www.sega.com.  If your 3D card is not
    listed on our website, it has not been certified to work with the
    Direct 3D version of Sonic R.
    
    
    Technical Support
       If you require further technical assistance or have
       any questions about other SEGA Entertainment
       products, please write us email at segapc@sega.com.
       We also have technical support available at
       (925)371-3131.  Since this phone number can be a
       long distance call, all Sonic Racers under 18 should
       get their parent's permission before calling this number.
    
    
    -------------------------------------------------------------------------------------------------
    PAGE 24:
    SEGA Entertainment, Inc.
         Executive Producer
              Matt Wolf
              Scott Hawkins
         Director of Marketing
              France Tantiado
         Special Thanks
              Bob Dales
              Thomas Dudley
              John Goodale
              May Hayed
              Mike Lopez
              Lu Luna
              Skip McFerran
              Sue Price
              Mark Stanley
              Bernie Stolar
              Kanika Gogna
              Shinobu Toyoda
              Frank Viloria
         Manual Design
              Hanshaw Ink & Image
    SEGA of Japan
         Production Manager
              Toshinori Asai
         Producer
              Tetsuo Shinyu
         Director
              Masamitsu Shiino
         SOE Director
              Richard Lloyd
         Package & Manual (SOJ)
              Kaoru Ichigozaki
              Osamu Nakazato
              Hayato Takebayasashi
         Supervisor
              Yuji Naka
         Special Thanks To
              Takashi Llzuka
              JiN Shimazaki
              Kazutoshi Miyake
              Katasusisha Sato
              Hitendra Naik
              and Sonic Team
    SEGA of Europe
         European Marketing Manager
              Hitendra Naik
         Assistant European Production Manager
              Steve Wombwell
    
    Travelers Tales
         Program Design & Implementation
              Jon Burton
         Head Artist
              Dave Burton
         Game Design Director
              Takashi Lisuka (Sega Enterprises Ltd.)
         Map Design Director
              Hirokazu Yasuhara (SOA)
         Additional Artwork
              Kazuyuki Hosina (Sega Enterprises Ltd.)
         Additional Artwork & Visual Advisor
              Shigeru Okada (Sega Europe Ltd.)
         Character Designer
              Yuji Uekawa (Seag Enterprises Ltd.)
         Music & Sound Producer
              Richard Jacques (Sega Europe Ltd.)
         General Producer
              Yuji Naka (Sega Enterprises Ltd.)
         Programmed By
              Jon Burton
         Polygon Model Design & Implementation
              Neil Aleen
              Dave Burton
              James Cunliffe
         Texture Map Design & Application
              Neil Allen
              James Cunliffe
         Character Animations
              Dave Burton
         Model & Animation Data Conversion
              Andy Holdroyd
         Terrain System Programming
              John Hodskinson
         Special Affects Programming
              Jon Burton
         Artificial Intelligence
              Steven Harding
              Gary Vine
         Texture Application Software
              Andy Holdroyd
         Additional Programming
              Stephen Harding
              Gary Vine
              John Hodskinson
              Andy Holdroyd
         Development Director
              Jon Burton
         Special Thanks
              Helen Burton
              Helen Gavin
    
    -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
    3. How much should I pay?
       The suggested retail price is around $30.  I would pay this much, but if 
    you don't want the game that badly, maybe $20.
    
    
    -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
    4. History of Sonic the Hedgehog
              Dr. Robotnik has been after the chaos emeralds to
              help him use his egg machine.  He always has captured
              innocent animals and trapped them in robots so he could
              rule the world.  He was happy until Sonic got in his way.
              Sonic got the emeralds and destroyed his Egg Machine.
              Ivo then went up into space and made a station to thrive in.
              Sonic busted in past the guard, Metal Sonic and demolished
              Robotnik's repaired Egg Machine so bad that it could not
              be repaired. Robotnik crashed down on the Floating Island.
              He tricked an Echidna named Knuckles into thinking Sonic
              was bad and was after the emeralds.  Robotnik was able to
              grab the Master Emerald, and someone took the Mega and
              Chaos Emeralds.  The emeralds used the energy to make
              the island float. Since the Master Emerald powered the
              others, the floating island crashed into the ocean.
              Knuckles was soon told by Sonic that Robotniks had lied
              and they both raced to get the emeralds. They were now rivals.
              Sonic and Knuckles returned the Chaos Emeralds.
              Sonic and Knuckles used these to become their super forms,
              but these forms swallowed up rings, and 50 rings must
              be had to turn into there form.  Tails could not become
              a super form because he needed more power from the emeralds.
              Sonic and Knucles were naturally fluent with this type of power
              so they managed to transform.  Sonic searched for Robotnik.
              Ivo was attacked by a mysterious metal man that looked like
              him with a mask on.  This man crushed Robotnik,
              took the Master Emerald.  Sonic transformed to his super form and
              chased the Metal Robotnik in space.  If he ran out of rings,
              he would become regular Sonic and die.
              He managed to crush Metal Robotnik and bring back
              the Master Emerald to the Floating Island.
              The island floated up halfway.  Then the three heroes, Sonic,
              Knuckles, and Tails noticed that the Mega Emeralds were still 
    gone.
              They tracked down one of Metal Robotnik's, now nowhere to be 
    found,
              prized creation.  He had created an even more powerful Metal Sonic
              who stole the Master Emerald again.  The island stayed afloat 
    because
              the Master Emerald was still on the island and close enugh to 
    power
              the emeralds.  Sonic gathered and replaced the Mega Emeralds,
              while Knuckles searched for the Metal Sonic.  Metal Sonic fought
              Knuckles in several of Robotniks old Egg Machines, which he 
    repaired.
              Sonic managed to replace all of the Mega Emeralds.  Using their 
    power,
              Sonic and Knuckles became their final, awesome form.
              Sonic and Knuckles turned into Hyper Sonic and Hyper Knuckles.
              This form made Super Sonic and Super Knuckles look slow and weak.
              This form swallowed up rings, too.  This amount of power was
              sufficient for Tails to become his form, Super Tails.
              In order for the island to go the other halfway upward,
              the Master Emerald needs to be placed right next to the Mega 
    Emeralds,
              because they could not recieve the power as far as Chaos Emeralds 
    can.
              Knuckles continmued his battle with Metal Sonic.
              When Metal Sonic was finally crushed by Hyper Knuckles,
              Metal Sonic seemed to get enough energy to get on the Master 
    Emerald
              and suck up energy.  He transformed into Gold Sonic,
              the most powerful Sonic form ever.  Only Metal Sonic was fluent
              enough with the Emeralds to attain this power, though.
              In a long, greusome battle, Knuckles finally emerged as a winner.
              The Master Emerald's energy was given back and it was placed in
              its correct place.  The Floating Island floated up into the sky,
              yet again.  The Hyper forms of the characters could only be 
    attained
              when they were on the land where the Mega Emerald are.
              Sonic, Knuckles, and Tails left.  Tails could no longer achieve
              Super Tails, becuase he was too far away from the emeralds.
              Knuckles had to be near the source, the Master Emerald,
              to be Super Knuckles.  No matter how many chaos emeralds he found,
              even if he found more than 1,000 he could never achieve any new
              form unless he got close to the Master Emerald.
              Sonic was so fluent with the power that he needed
              only 7 chaos emeralds to become his super form.
              Since his body once achieved Hyper Sonic, which is at a
              level that surpasses Super Sonic, Sonic didn't need the rings'
              energy anymore.  The only time he would need rings is
              in his hyper form.  The same is true with Knuckles.
              Sonic can be any distance away from the Master Emerald
              and still be Super Sonic.  Little did the trio know that
              Dr. Robotnik is still in good shape.
    
    
    5. Characters (For a less detailed description, refer to "Characters" in 
    Section 2 : Manual)
                   NOTE: Some of the story information that is not listed in the 
    game or the manual                      comes from previous Sonic games
       A: NORMAL
         1. SONIC THE HEDGEHOG
                    Sonic is a speedy quick, blue hedgehog. He has been chasing 
    Dr.Ivo Robotnik for a long time.  He wants to get the Chaos Emeralds before 
    Robotnik does or else Robotnik             could rule the world!
                    Sonic is very fast, in fact, the fastest of all the 
    characters.  He is my                   personal favorite, although his 
    acceleration and handling aren't that good.  He has a            special 
    move called the double-jump, which is executed by pushing the jump button    
                 again in mid-air.  If you are running and push the brake/duck 
    (most likely the BACK              key), you will roll up into a little 
    ball. This is called a Spin Dash Roll.  Another             way to execute 
    this is to stand still, hold brake/duck, and push accelerate.  I never       
          use this move because it is horrible.
         2. TAILS (MILES) THE FOX
                    Tails is a two-tailed yellow-orange fox.  His real name is 
    Miles but he has been nicknamed Tails.  He has been following Sonic around 
    since he was old enough to walk.            He admires Sonic because he is 
    so much fatser than himself. The strange phenomenon of            his two 
    tails allows him to run faster by putting his tails upright behind him and   
                 spinning them to act like a fan.  He has also learned to use 
    his tails to act like a             helicopter and lift him off of the 
    ground.  Flying requires much energy so he gets               tired quickly 
    and has to come back down.  He first appeared in Sonic the Hedgehog 2.
                    Tails has pretty good max speed, pretty good handling, and 
    excellent handling.              He has a cool special, he can fly!  This is 
    executed the same way as Knuckles's                  gliding special.  You 
    jump into the air.  Once in mid-air, press and hold down the               
    jump again.  You can steer Tails while he is flying.  Be weary that he gets 
    tired and            falls down after a while. He can perform the Spin Dash 
    Roll just like Sonic and                  Knuckles can!  When you are 
    running, push the brake/duck (most likely the BACK                   key), 
    and you will roll up into a little ball. This is called a Spin Dash Roll.    
                   Another way to execute this is to stand still, hold 
    brake/duck, and push accelerate.             I never use this move because 
    it is horrible.
         3. KNUCKLES THE ECHIDNA
                    Knuckles entered the race to prove Sonic that he is the 
    best, and to bring the              Chaos Emeralds back to his homeland, the 
    Floating Island. He is sixteen years old and            his favorite food is 
    grapes.  He first appeared in Sonic the Hedgehog 3.
                    Knuckles is the best all around character.  His top speed is 
    slightly slower than            Sonic's, he accelerates faster, has great 
    handling, and his special move rules!                  He has a Spin Dash 
    Roll just like Sonic and is executed the same way.  When you are             
      running, push the brake/duck (most likely the BACK key), and you will roll 
    up into a             little ball.   Another way to execute this is to stand 
    still, hold brake/duck, and               push accelerate.   I never use 
    this move because it is horrible.  His other special is            gliding.  
    If you push jump again in mid-air and hold on it, you will glide.  This move 
                is fun to play around with.
    
         4. AMY THE HEDGEHOG
                    Amy is a pink little hedgehog who's alway's after Sonic. As 
    Sonic's girlfriend,             she wants to do everything he does.  She 
    drives a car for racing, because her legs               can't take her that 
    fast, YET.  She first appeared on Sega Saturn.
                    Amy is absolutely the worst character in Sonic R.  Since max 
    speed is the most              important thing, and she is by far the 
    slowest character.  Whenever you see a tire at            the top of the 
    screen, push jump to make her turbo.  This does not make up for the          
          slow speed, though.  If you so stupidly choose her, or you're really 
    good like me, you            can actually beat the other people.  She does 
    stand a chance.  Doesn't seem like it              though.  Her two specials 
    are the turbo which was explained above, and hovering.  As             soon 
    as you go over water, her car transforms into a hovercraft.  Now you can 
    safely             go on water.  Her handling is actually very good.  If you 
    use her you are asking for a            challenge!
    
       B: Secret
         1. Dr.Ivo Robotnik
                    Dr.Robotnik is a mean cruel-hearted man.  Participating in 
    the race only to                              find the chaos emeralds, 
    Dr.Robotnik plans to destroy Sonic and possibly even Tails.
    He goes throguh each course in his brand new Egg Machine.
                    Dr.Robotnik is the second worst character in the game.  He 
    has good handling, a             slow max speed, but accelerates fairly 
    quickly.  His two specials are strange.  One is            hovering like 
    Amy's car but his ship doesn't change over water because its always          
           hovering.  His better special is the fact that he can fire homing 
    missiles at racers.            It costs him 10 rings per missile, but the 
    missile seriously slows down the racer.               Whenever you gett 10 
    or more rings, you can push the jump button to fire a missile.              
    You can only fire if a target locks on to a racer in front of you.  You get 
    him by               getting first place in every race.
         2. Metal Sonic
                    This Metal Sonic is the third metal version of a Sonic ever 
    created.  This one              was designed after the bad Metal Sonic 
    crushed by Knuckles(see history of sonic the              hedghog, section 
    4).  He was made with his other two partners, Metal Tails, and Metal         
        Knuckles.  Dr.Robotnik figured that Sonic and his gang were the best 
    creatures,                  because they always beat him, so he re-created 
    them except they are better than the              real ones!  The three 
    Metal creatures are evil working for Robotnik. Metal Sonic has the second 
    best speed in the game.  He has handling just a tiny, tiny, tiny bit better 
    than regular Sonic.  He accelerates just as fast as Sonic.  He is a pretty 
    good character.  He has no special, but can jump as high as Sonic's 
    double-jump.  You get him by collecting the five coins in Resort Island and 
    finishing in a winning position(1,2,3).  Then you have to win the race 
    against him.
         3. Metal Tails
                     Metal Tails is a horrible re-creation of Tails.  He 
    actually is better, but                looks like crap!  Robotnik had a 
    couple of problems in his creation.
                     Metal Tails is faster than normal Tails, has better 
    acceleration, and has sweet handling.  He is definetely a good character.  
    He has 1 special, he can hover realy              high.  You execute this 
    the same way as flying with Tails, by jumping and pushing and            
    holding jump in mid-air.  You can control him in the air.  You get him by 
    collecting             the five coins in Radical City and finishing in a 
    winning position(1,2,3).  Then you             have to win the race against 
    him.
         4. Metal Knuckles
                     Metal Knuckles looks the coolest out of all the characters. 
      He is better than            Knuckles, and is hard to get.
                     Metal Knuckles is faster than normal Knuckles, has just 
    about as good of                  handling, and has the third best speed.  
    He is a sweet character.  You get him by                collecting the five 
    coins in Reactive Factory and finishing in a winning                      
    position(1,2,3).  Then you have to win the race against him.
         5. Metal Robotnik
                     Metal Robotnik is different from the other metal characters 
    in the fact that he wasn't made by Dr.Robotnik.  Dr.Robotnik hates him 
    because he beat him and stole the             Master Emerald from him long 
    ago(see history of sonic the hedghog, section 4).  He               isn't 
    very good in Sonic R, in fact, he's horrible.
                     Metal Robotnik is about as good as regular Robotnik, except 
    he is tad bit faster in terms of max speed.  Both Robotniks' handling are 
    excellent.  Metal Robotnik might            have a little bit better 
    acceleration.You get him by collecting the five coins in                
    Regal Ruin and finishing in a winning position(1,2,3).  Then you have to win 
    the race            against him.
         6. Super Sonic
                     Super Sonic has a lot of history behind it.  Check out 
    section 4 in this FAQ for Super Sonic history.  Sonic used to not be able to 
    support this tremendous power by              himself.  He needed 50 rings 
    to transform and needed to keep continuously getting                rings.  
    The Super Sonic power was too great for his body to handle so he needed to 
    use            ring energy.  A while ago(In Sonic 3 & Knuckles[Sonic 3 
    combined with Sonic &                    Knuckles])Sonic used Mega Emeralds, 
    which are more powerful than chaos emeralds, to              achieve the 
    form of Hyper Sonic.  This form makes Super Sonic look slow and weak.  He    
             cannot become Hyper Sonic if he's away from the Mega and Master 
    Emeralds.  Once he               achived this, his body power went way up, 
    so now he can support Super Sonic power on             his own, if he has 7 
    chaos emeralds.  He no longer needs a continuous supply of rings.
                     Super Sonic is by far the best character in the game.  He 
    has the best max                 speed, the best acceleration, and almost 
    the best handling.  Other characters can                still beat him, but 
    is very hard.  In the character select screen, Sonic will be gold            
    after you get the 7 chaos emeralds.  If you choose to be regular Sonic 
    rather than               Super Sonic, you can push up when the selector is 
    over Super Sonic.  If you want to              become Super Sonic again, 
    push down when the selector is over Sonic.
                                      THESE TABLES SHOW YOU CHARACTER STATS
    Sonic
         Max Speed --------  5
         Acceleration -----  1
         Turning/Handling -  2
    Tails
         Max Speed --------  3
         Acceleration -----  3
         Turning/Handling -  7
    Knuckles
         Max Speed --------  4
         Acceleration -----  2
         Turning/Handling -  2
    Amy
         Max Speed --------  1
         Acceleration -----  5
         Turning/Handling -  6
    Dr. Robotnik
         Max Speed --------  2
         Acceleration -----  4
         Turning/Handling -  5
    Metal Sonic
         Max Speed --------  9
         Acceleration -----  2
         Turning/Handling -  5
    Metal Tails
         Max Speed --------  7
         Acceleration -----  8
         Turning/Handling -  8
    Metal Knuckles
         Max Speed --------  8
         Acceleration -----  7
         Turning/Handling -  6
    Metal Robotnik
         Max Speed --------  6
         Acceleration -----  9
         Turning/Handling - 10
    Super Sonic
         Max Speed -------- 10
         Acceleration ----- 10
         Turning/Handling -  8
       The computer puts the characters in the races according to who they are.  
    When you have all of the characters and you select a normal character, you 
    will race all of the normal characters.  When you race with the secret 
    characters, all of the other racers will be secret ones.  The computer 
    organizes the people like this:
    - Super Sonic
    - Metal Sonic
    - Metal Knuckles
    - Metal Tails
    - Metal Robotnik
    - Sonic
    - Knuckles
    - Tails
    - Robotnik
    - Amy
      When you have only some secret characters and you race with one, the other 
    racers will be the next four down on the list.
                  EXAMPLE :                 #   = my character
                            /character's name\  = a character I do not have.
                                            *   = other racers in the race
    #- Super Sonic
    *- Metal Sonic
    *- Metal Knuckles
    *- Metal Tails
    - /Metal Robotnik\
    *- Sonic
    - Knuckles
    - Tails
    - Robotnik
    - Amy
    
    -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
    
    6. Items
    
       A: Rings
              Rings are found all over the courses in Sonic R and
              are a necessity.  You can use rings to do several
              things such as using Accelerators and opening
              locked doors.  You can just run into the ring and
              you will get it.  The amount of rings you have this
              race is in the upper left hand corner.
       B: Sonic Coins
              Sonic Coins are hidden in all of the courses except
              Radiant Emeralrd.  There are five in each course
              and are needed to get the metal characters.  After
              you collect all of these in a race, make sure you
              finish in at least third.  Then you get to race the
              metal character.  The metal character race gives
              you the first place trophy if you beat it, too.
              The following is a list of where to find the Sonic
              Coins in each level.
    
    Resort Island
    Character Recieved : Metal Sonic
         1.  At the start of the race start running and run up
             the gray rocky hill in front of you.  It is easier
             if you jump.  The coin is right there on the edge.
         2.  After you get the first one, stay on the rock and
             go to your left down the hill.  Go through into
             the tunnel and it is in there.
         3.  Collect 20 coins and go to the area where you got
             the second coin.  Continue along the wooden bridge
             and you'll see a locked door to your left.
             The coin is in there.
         4.  Go to thw area where you got the second coin.  Follow
             the path over the bridge, and get through the place
             with weird structures.  Yous hould see a bridge
             leading to an island with a power-up emblem on it.
             Go jump out away from the track over the water.  There
             are a couple little islands.  The one on the upper right
             has the coin.
         5.  Near the end of the course after the accelerator
             there is a fork in the road.  Take the left one.
             You should see the coin right there.
    Radical City
    Character Recieved : Metal Tails
         1.  Set the weather to SNOW or get a character who can
             go on water. Start off and follow the path.
             Go over the waterway, up, and through the tunnel.
             You should be at an area where there is a power-up emblem
             followed by a not so obvious for in the road.  Stay close
             to the left wall and  fall down the hole.  Turn around.
             The coin should be right in front of the wall.
         2.  Start off and follow the path.  Go over the waterway, up,
             and through the tunnel.  You should be at an area where
             there is a power-up emblem followed by a not so
             obvious fork in the road.  Stay close to the left wall, only
             this time, jump over the hole.  Follow the path until you see
             a constuction blocker.  Jump into it and fall forward.
             You should see it.
         3.  Go to where you get coin 2.  Get off the large square and
             onto the path.  Follow the fruity colored path until
             you see another construction blocker.  Jump into this
             one, too.  You'll fall into a pinball machine.
             The coin is right in the middle.
         4.  Take the normal path or any shortcuts and at the end of
             the course, right before the accelerator and to the right,
             is a locked door.  Make sure you have enough rings, which
             is 20.  Go in the door and it should be right there.
         5.  Start off and run across the waterway, up, and through
             the tunnel.  You should now see a power-up emblem and a
             not so obvious fork in the road.  Stay close to the left
             wall.  Jump over the gap and continue down the path.  When
             you see the construction blocker do NOT jump into it.
    
    Regal Ruin
    Character Recieved : Metal Robotnik
         1.  Start off and follow the path over the bridge.
             Follow the straight path of rings and edge
             over to the right, along the path.  You
             should see a trail of rings going to the left.
             Go up the hill right behind the rings.  The coin is
             on this hill.
         2.  Start off and take an IMMEDIATE right.  There should
             be a path on the right of the bridge.  This path is
             a little bit higher than the bridge.  Follow this
             path unitl you see a sign that has an arrow pointing left.
             You should see water on your left.  Go FORWARD, not left, and
             get across the water into the little opening.  Go up the ramp
             and take a left.  The coin is in here.  You can also get this
             by following  the normal path and when you get to a bridge-
             like thing that goes upward, (near the first coin)  take a
             right over the water.  Go in the hole, up the ramp, and
             left.  2 down, 3 to go.
         3.  Follow the normal path until you get to the second bridge.
             Following the bridge is a bridge-like thing that goes upward.
             Go to the left and you should see two springs.
             Go to the right one and jump on it.
         4.  Follow the normal path.  After you go over the second bridge,
             and go up the bridge-like thing going upwards, then go to the
             right, and down the area where you need to turn around
             several corners.  Then keep going and you should see the coin.
         5.  Start off and go left.  You should see a trail of rings going
             upward.  Follow them and you should see the coin followed
             by a locked door.
    
    Reactive Factory
    Character Recieved : Metal Knuckles
         1.  Start off and go forward along the path.  You should see
             a gray submarine afloat with a coin on top.  Jump
             on there to get it.
         2.  Start off and take your first right at the sign.  Jump over
             the pool of water and grab the coin.  To get out of here, keep
             going and go to the left around the large cylinder shaped
             structure.  Turn around and jump on the huge red spring.
         3.  Near the end of the course, if you took the normal
             path, there should be a 20 coin locked door just before
             the dropoff to the finish line.  It is the door on the right.
             Go in here.  This one is annoying to get because you have to
             get it, turn around, and go back the way you came from.
         4.  After the accelerator near the end of the course, which
             is very shortly after the Loop, go straight.  After you cross
             the waterway, which is after the first fork, take the right
             path.  The coin is right there.
         5.  Go to the area where you got coin 4.  Keep going and take a left
             when you can.  Stay near the left wall and you should see it.
    
    Radiant Emerald
    Character Recieved : N/A
         There are no Sonic Coins in this level because it is the last one.
    
    
       C: Chaos Emeralds
              Chaos Emeralds are what Robotnik is after.  These are
              the secret to your success in Sonic R.  They are the hardest
              items to get in the game, and each require a fee
              in rings in order to get them.  Following is a list of
              where all 7 of them are.
                   NOTE:  Because the Chaos Emeralds are so valuable, the rules 
    say that
                          the racer who finds them needs to make first place to 
    keep it.
                          Otherwise, it is replaced where he/she found it.
    
    Resort Island
    Number of Chaos Emeralds : 1
    Color(s) : Blue
         1. Follow the normal path until you get to the accelerator.
            Then take a left into the locked door.  This door
            requires 50 rings to open.  Go inside to find
            your blue jewel.
    
    Radical City
    Number of Chaos Emeralds : 2
    Color(s) : Dark Green, Purple
         1. Collect 20 rings.  Go to the area where you got the
            first Sonic coin in this course.  To get here you
            follow the path until you get to a point where there
            is a power-up emblem and a not so obvious fork in the road.
            Stay close to the left wall and fall down the hole.
            Go through the locked door to get the Dark Green Chaos Emerald.
         2. Collect 50 rings.  Follow the normal path until you
            get to the construction blocker in purple and green light.
            Do not go through the consrtuction blocker, but continue
            along the normal path.  You should see the locked door
            right there.  Go in it to get the Purple Chaos Emerald.
         NOTE: You can steal this emerald (see section 9: Codes and Cheats)
    
    Regal Ruin
    Number of Chaos Emeralds : 2
    Color(s) : Gold, Orange
         1. Collect 50 rings.  This chaos emerald is right behind coin 5.
            You get there by going left at the start of the race.
            Follow the trail of rings upward and go into the locked door.
            This is a Golden-Yellow Chaos Emerald.
         2. Collect 20 rings.  This one is fairly obvious to find.
            Stay along the normal path until you cross the second bridge
            or get to the bridge-like structure that goes upward.
            Keep goind straight and you should see the locked door.
            In here is the Orange Chaos Emerald and the hidden double-loop!
    
    Reactive Factory
    Number of Chaos Emeralds : 2
    Color(s) : Red, Silver
         1.  Collect 50 rings.  Go along the normal path.  When you get to
             the ramp where you spring off, keep going
             forward.  Finish the Loop and screech to a stop.  Go
             through the door.  Wait for the emerald to come down
             and stop bouncing.  I have not waited before and zoomed
             past it, then I had to turn around and get it.  Make sure
             you wait.
         2.  Collect 50 rings.  Go to the accelerator and take a left
             before you go onto the path where the accelerator is.  Jump
             over to the island with the door and open it.  Again,
             wait for the emerald to stop bouncing on the yellow submarine
             ahead of you.  This is imperative that you wait!
    
    Radiant Emerald
    Number of Chaos Emeralds : 0
    Color(s) : N/A
         This level doesn't have any Chaos Emeralds that you can collect.
         The whole level is the natural habitat of chaos emeralds.  The
         whole level is one big Chaos Emerald Factory, a Radiant Emerald.
    C: Power Ups
              There are several power-up emblems in the game.  These are
              red and blue badges that give you power ups if you run through
              them.  The power up you get is completely random.
         1. Rings
              Rings are given to you by the power-up emblems in
              different quantities.  When you run though a power-up emblem
              and see a number, that is the number of rings it gave you.
              You can get 5, 10, or 20 rings this way.
         2. Shields
              A: Water Shield
                   The water shield is another prize given to you by a
                   power-up emblem.  This is a blue globe that surrounds
                   you.  It allows you to walk on water.(Completely useless
                   if you already can walk on water)You walk as fast on the
                   water as Super Sonic does on water.  You can only use this
                   once, then it goes away.
              B: Lightning Shield
                   The Lightning Shield is the best prize for newbies.  This
                   allows you to get rings without running into them!  The
                   shield is magnetic so the rings automatically follow you
                   and you get them.  It is fun if another racer is about
                   to get some rings and your shield pulls it away from them.
                   There are two problems.  The first is that if you get into
                   water it goes away and all rings following you go away.
                   The next problem is that if you are an expert, such as 
    myself,
                   you go too fast for the rings to get to you.  I have actually
                   gone through a whole race without getting any rings because
                   they followed me the whole time.
         3. Fleet Feet
                   In Sonic R, this power-up is called Fleet Feet.  In other 
    Sonic
                   games, it is called Super Shoes.  This power-up is the rarest 
    and
                   most unlikely to get, but it is very good.  It makes your
                   speed about 1 1/2 times as good.  You go a lot faster.  This 
    only
                   lasts for a few seconds, though.
    
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    7. Levels
       A: Resort Island
            1. Normal Path
                 The normal path is the most obvious one, and can't really be
                 explained in words.  Just follow the white path on your map.
            2. Secret Shortcurts
                      This level has easy shortcuts to find.  One of them is to 
    get on the
                 rock wall in the beginning and go to the left.  This is where 
    you get the
                 second coin.  This is a shortcut if you continue.
                      There is another shortcut at the beginning if you hop
                 across the islands.
                      Another shortcut, which is hard to do.  Is jumping or
                 avoiding the accelerator.  Then you go through the trees to 
    your right.
                 Double-jumping with Sonic is the hardest but fastest way.
            3. Locked Doors
                       The locked doors are at the following and the amount of 
    rings they require:
                           - Door with Chaos Emerald     50 rings
                                  After the accelerator and to the left
                           - Door with Sonic Coin        20 rings
                                  To the left of the bridge after the bridge 
    after the second coin.
            4. Metal Sonic's Path
                    Metal Sonic does not always take this exact path, but he 
    does most of the time.
               Start off and go the normal path over the bridge.  Around the 
    corner on the normal
               path and over the bridge.  Skips the accelerator unless has 
    plenty of rings.  Goes
               through the trees and goes to the right of the loop.
            5. Quickest Route
                    This can be hard for newbies but is definetley the quickest 
    route.
               Start off and follow the rings on the right turn.  Jump before 
    you go into the
               tunnel if you are a Sonic character and onto the roof.  If you 
    are not a Sonic
               character go on the rock wall in the beginning before the turn.  
    On the roof use
               your special to get over to the bridge and jump again.  You will 
    be in the
               shortcut where the weird structures are.  Go over to the bridge 
    and jump around the
               corner and avoid the accelerator unless you have more than 45 
    rings.  If you avoided
               the accelerator, go through the trees and go to the right to skip 
    the loop.  If you
               are Dr.Robotnik or Amy go across the water in the beginning and 
    stay close to the
               right wall until you can go over the bridge to the shortcut with 
    weird structures.
               If you are Metal Robotnik get on the rocks in the beginning and 
    go left through the
               tunnel, across the bridge, and continue.
    
       B: Radical City
            1. Radical City
                    Follow the white line on the map.  This is the most obvious 
    route to take.
            2. Secret Shortcuts
                    Go forward in the beginning and across the waterway.  Go up 
    and through the
               the tunnel.  When you get to a place with the power-up emblem and 
    a not so obvious
               fork in the road, take a left and avoid the hole.
                    On the first shortcut, go until you see a construction 
    blocker.  Jump through
               this.
                    Along the normal path or shortly after the second shortcut 
    in green and purple
               light there is another construction blocker.  Jump through this 
    but don't get stuck
               in the pinball machine.
                    The last locked door right before the accelerator is a 
    shortcut requiring 20
               rings.
            3. Locked Doors
                     Radical City
                       The locked doors are at the following and the amount of 
    rings they require:
                           - Door with Dark Green Chaos Emerald     50 rings
                                  At the first waterway and to the left
                           - Door with Purple Chaos Emerald         50 rings
                                  Near the end of the course.  If you don't take 
    the third shortcut
                                  you can get to it straight ahead.
                           - Door with Sonic Coin                   20 rings
                                  Near the end and to the right of the 
    accelerator.
            4. Metal Tails's Path
                    He just takes the normal path and is the easiest character 
    to get.
            5. Quickest Route
                    Take all of the shortcuts and use the accelerator if you 
    have more than
                    40 rings.
       C: Regal Ruin
            1. Normal Path
                    Follow the white path on the map.  This route is obvious.
            2. Secret Shortcuts
                     At the beginning, take a right and go across the water into 
    the opening.
                     Another one is inside the above shortcut, go up the stairs 
    and take your first
                left.
                     Go over the second bridge and up the bridge-like thing.  
    Keep going straight
                and a locked door is there that requires 20 rings.
            3. Locked Doors
                       Radical City
                       The locked doors are at the following and the amount of 
    rings they require:
                           - Door with Gold Chaos Emerald           50 rings
                                  At the left and up the ring pathway in the 
    start
                           - Door with Orange Chaos Emerald         20 rings
                                  Go over the second bridge and up the 
    bridge-like thing.  Keep
                                  going straight and a locked door is there that 
    requires 20 rings.
            4. Metal Robotnik's Path
                    He takes all of the shortcuts except for the locked door 
    shortcut.
            5. Quickest Route
                    Do Robotnik's Path.
    
       D: Reactive Factory
            1. Normal Path
                    Follow the white line on the map.  This is obvious.
            2. Secret shortcuts
                    At the beginning go until you see the track go uphill.  Take 
    a right.
                    At the ramp that makes you bounce right before the loop get 
    to the right side
                    and when you bounce hold on right and down until you turn 
    around in mid-air.
                         Then push accelerate.
                    After the accelerator take a sharp right.
                    On the above shortcut when you see a structure that you must 
    go around on the
                         left jump on it and make the sharpest turn right 
    possible.
            3. Locked Doors
                    Reactive Factory
                       The locked doors are at the following and the amount of 
    rings they require:
                           - Door with Red Chaos Emerald            50 rings
                                  Right after the loop on the right.
                           - Door with Silver Chaos Emerald         50 rings
                                  To the left of the accelerator.
                           - Door with Sonic Coin                   20 rings
                                  Near the end of the course on right.
            4. Metal Knuckles's Path
                     All of the shortcuts.
            5. Quickest Route
                     Metal Knuckles's Route
    
       E: Radiant Emerald
            1. Normal Path
                     Go straight on the white on the map!
            2. Secret Shortcuts
                     In the locked doors.
            3. Locked Doors
                     Just go straight and you'll see them.
            4. Quickest Route
                     Go through the gold pathways in the locked doors.
    
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    8. Endings
          A: Normal Endings
               Just get first place in Radiant Emerald to see your characters 
    ending.
          B: Secret Endings
               Collect all of the Chaos Emeralds and get first place in Radiant 
    Emerald.
    
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    9. Codes and Cheats
           Change the "R" at title screen
                  You can change the R by pressing the movement keys and it will 
    move.   If you press the view change it will change its color.  The left and 
    right brakes make it darker and lighter.
           Play as the Same Character in VS Mode
                  You can play as the same character in VS Mode if you hold down 
    the View Change button and press action when the selector is over the 
    character that has already been chosen.
    
           Zooming on track picture
                  When you are selecting your tracks, you can press up to zoom 
    in and down to zoom out.
           Stealing the Purple Chaos Emerald
                  Go past the locked door that requires 50 rings in Radical 
    City.  When you get to the sharp turn right, turn left and face the wall.  
    You must be Sonic.  Double-jump and hold forward to get it.
           Instant Rings
                  Go to Reactive Factory.  Stay on the main path until near the 
    end before the locked door and big dropoff to the finish line you see a sign 
    that says "RINGS" on the left wall.  Stand in front of it to get your rings.
            Skip the Credits
                  Hold down the Change View, Action, and Accelerate buttons.  
    Then push Start.  You can skip SEGA and TRAVELERS TALES at the startup of 
    the game.
    
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    10. Credits
            This FAQ/Walkthrough was done by Cody Scholberg.  You may not use 
    any of this FAQ and claim it as work of your own.  I might let you if you 
    email me and are nice
    faqdude@hotmail.com
    
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    11. Version Information
             This is version 1 of this FAQ