MOONWALKER

Pro Action Replay codes:
00C0 6703   Infinite lives
00C5 7608   Infinite magic and invincibility
00C0 9012   Infinite hat

LEVEL STRATEGIES:
-----------------
ROUND 1:  CLUB 30

Open windows and doors to find the hidden children.

SCENE 1

Total number of Children:  4
1st Floor:  2 Children, life-up
2nd Floor:  2 Children

INTERMISSION

Kneel down next to the pinball machine.  Continuously punch while
the gangsters walk into your blows.

SCENE 2

Total number of Children:  6
1st Floor:  1 Children, life-up
2nd Floor:  1 Children
3rd Floor:  2 Children
4th Floor:  1 Children, life-up
5th Floor:  1 Children, hat

INTERMISSION

Kneel down in the center then throw your hat left and right to
take out the gangsters.

SCENE 3

Total number of Children:  9
1st Floor:  2 Children
2nd Floor:  2 Children
3rd Floor:  2 Children
4th Floor:  2 Children, life-up
5th Floor:  1 Children

INTERMISSION

Kneel down right next to the table and throw your hat as fast as
possible.  Let the gangsters run into your hat.

ROUND 2:  PARKING LOT

Open all of the car trunks to find the children.  Watch out for
bombs.

SCENE 1

Total number of Children:  6
1st Floor:  2 Children
2nd Floor:  2 Children
3rd Floor:  2 Children
INTERMISSION

Kneel right in front of the yellow car and punch left and right
to take out the thugs.

SCENE 2

Total number of Children:  6
1st Floor:  1 Children
2nd Floor:  2 Children
3rd Floor:  2 Children
4th Floor:  1 Children

INTERMISSION

Kneel down in the center and punch left and right to take out the
thugs.

SCENE 3

Total number of Children:  7
1st Floor:  2 Children, hat
2nd Floor:  3 Children
3rd Floor:  2 Children, life-up

INTERMISSION

Kneel down on the far left side and continuously throw your hat
to kill the dogs.

ROUND 3:  WOODS

Check the bushes and tombstones to fine the children.

Zombies:  To kill the zombies walk toward them.  When they jump
in the air back off and kick them when they land.

SCENE 1

Total number of Children:  6
Tombstones:  4 Children
Bushes:  2 Children, life-up

INTERMISSION

Kneel down on the far left side and continuously punch the
zombies.  Kick the zombies that don't jump close to you.

SCENE 2

Total number of Children:  8
Tombstones:  7 Children, life-up
Bushes:  1 Children, hat

INTERMISSION

Kneel down on the far left side and continuously throw your hat
to send the zombies back to the grave.

SCENE 3

Total number of Children:  8
Tombstones:  6 Children, life-up, hat
Bushes:  2 Children

INTERMISSION

Stand in the center and throw your hat left and right to kill the
zombies.

SCENE 3

Total number of Children:  8
Caves:  3 Children
Spiders:  5 Children, life-up

INTERMISSION

Jump onto the ledge on the right.  Wait until two spiders are
walking below then jump off, kneel down and punch.  Repeat this
procedure until all the soldiers are defeated.

ROUND 5:  THE ENEMY HIDEOUT

This round can get confusing so try memorizing where each ray D-8
(transport beam) pad leads you.  Destroy the computers to turn
the lasers off and open up the gates.

SCENE 1

Total number of Children:  6

INTERMISSION

Stay on the left side and kick the soldiers.  When the soldiers
appear on the right side run over and kick them.  Repeat this
procedure until they are all destroyed.

SCENE 2

Total number of Children:  6

Drop through the trapdoors in the floor to reach some of the
doors (children).

INTERMISSION

Stay in the center and throw your hat left and right to sweep out
the soldiers.

SCENE 3

Total number of Children:  7

INTERMISSION

Stay in the center and throw your hat at the soldiers that appear
out of the ray D-8 pads.  When you throw your hat at the soldiers
kneel down first.

ROUND 6:  MR. BIG

SCENE 1

Destroy 30 monkeys.  Move left and right shooting the robots.
Make every shot count.  Try to get a rhythm down where you can
destroy two on each side.

SCENE 2

To destroy Mr. Big's cannons concentrate on destroying one at a
time.  It takes 3 hits to destroy each cannon.  Figure out how to
dodge the laser beams.

--
PAR codes contributed by Dominick Roman
Written by Clint Dyer, for Sega of America