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    FAQ/Walkthrough by Ny0Cloud

    Version: Final | Updated: 05/21/02 | Search Guide | Bookmark Guide

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        |                       N I N J A   G A I D E N                          |
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                                ninja_gaiden.txt  82.6k
    
    
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                           Ninja Gaiden --- FAQ / Walkthrough
    
    
    
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    
    
                           System:    Sega Master System
                           Game Type: Action
                           Created:   1988, Tecmo LTD.
                                      Reprogrammed 1992, Sega
    
    
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                           FAQ Created by: Ny0Cloud (Elliot Long)
                           FAQ Hosted by:  http://www.gamefaqs.com
                           E-mail:         e-long1@rogers.com
    
    
    
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                              L     E     G     A     L
    
    
    Copyright (C) 2002
    This FAQ, in its entirety, was written by myself. I have used information
    gathered by myself, and myself only. This FAQ uses the format of my first FAQ
    created for the Gameboy game "Daedalian Opus", and except for that, this is
    100% original work.
    
    If you are to use this FAQ for any purpose, you must get my expressed written
    consent by E-mailing me (e-long1@rogers.com).
    Unauthorized reproduction, in partial or whole, is illegal.
    Please respect my hard work.
    However, I will not allow you to use this FAQ on any site except Gamefaqs. You
    may, however, take excerpts from it, but again, you MUST e-mail me.
    
    If this FAQ is seen on *ANY* other site besides Gamefaqs, it has been stolen
    and used without my permission. Please e-mail me the site so I can take
    the appropriate action.
    
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    
    
    Final  05/21/2002: I feel really stupid, but there was a numbering error in
                       the walkthrough. That, and a little format trouble at the
                       end of the FAQ. It's hard to sleep at night knowing that
                       one of your FAQs has an error in it. 
    
    Final  05/01/2002: Holy crap! I totally messed up. I listed the level 7 boss
                       as the final boss, but that's not right! No, that's not
                       right at all! Level 8 is the final level, and contains
                       only the final fight, whereas level 7 contains a totally
                       different boss than what I listed. That also means that
                       there was an entire scene missing in the transcript. Good
                       thing I decided to play the game again. It's complete now
                       (I promise).
    
    Final  04/26/2002: Yikes.
                       So anyway, the Faq should look a lot better now. 
                       And oh yea, it's COMPLETE! Yaaaaahaaaaa!
                       ...
                       Final Version is DONE! Enjoy the FAQ.
    
    v0.6   03/18/2002: Added the Find-Feature, added percentage-complete section.
                       Finished area 1-1 and 1-2 in Walkthrough.
    
    v0.5   03/10/2002: Started the FAQ on 03/07/2002, and finished it today. 
                       Will be adding more at later times. I just wanted to 
                       get this submitted and work on finishing it up at a 
                       later date.
    
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
    
    
                                 P R O G R E S S I O N
    
    
    Power-up List-       100%
    Walkthrough-         100%
    Boss Strategies-     100%
    Difficult area-      100%
    Full Game Transcript-100%
    
    Entire FAQ-          100%
    
    
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                               [F I N D   F E A T U R E]
    
    
     To use the Find Feature, simply use the find command under the 'Edit' command
    menu. All the areas that can be found are listed in square brackets. To find
    the section you want, in the find area, type [SECTION NAME], replacing Section
    Name with the actual section name. The first result will be on the Table of
    Contents; the second result will be the section. You do not enter round
    brackets in the text field.
    You can also search for the number of the section by typing [#] in the find
    field, with no period (just the number).
    
    -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
     
    
                            T a b l e   O f   C o n t e n t s 
    
    
    [1].  [Introduction]
    [2].  [Controls]
    [3].  [Power-up] List 
    [4].  Other [Info] and General Tips 
    [5].  [Walkthrough]
    [6].  [Boss] Strategies at a Glance
    [7].  [Difficult] Area Tips 
    [8].  Full Game [Transcript]
    [9].  [Credits]/Other 
    [10]. [Version]/Update History  (Again)
    
    
    
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                             ___________________________
    +++++++++++++++++++++++||    [1]. [Introduction]    ||++++++++++++++++++++++++
    -----------------------||___________________________||------------------------
    
    
    
    This is the first FAQ I intend on writing for Master System games without any
    other Walkthroughs or FAQs. I've dubbed this, "The Project".
    This FAQ is for, of course, the game "Ninja Gaiden". When I started to play
    this game, I was pleasantly surprised at the degree of difficulty it holds to
    newcomers. After I died and had to continue 3 times, I finally got the hang of
    the game.
    And after many play throughs, I consider myself 'good' at the game.
    I've developed many strategies and tips for areas in the game, which you will
    see later in the FAQ.
    Enjoy!
    
    
    
    
                               _______________________
    +++++++++++++++++++++++++||    [2]. [Controls]    ||++++++++++++++++++++++++++
    -------------------------||_______________________||--------------------------
    
    
    
    
      __________
    ||  Normal  ||
    ||__________||
    
    Button 1                     - Sword Attack
    Button 2                     - Jump
    Button 1 and 2 Simultaneously- Super-Attack (Kills everything on screen +
    depletes some HP)
    Up + Button 1                - Throw/Use Current Item
    Up + Button 2                - Grab onto the Bottom of a Platform
    Down + Button 2              - While on a platform, you will descend into
    hanging mode.
    
    
    
      _____________________
    ||  To jump off walls  ||
    ||_____________________||
    
    (While walking into wall) Button 2             - Jump up and off the wall
    (From a distance) Button 2 + Direction of wall - Jump to and off the wall
    
    
    
      _________________
    ||  While Hanging  ||
    ||_________________||
    
    Button 1         - Sword Attack
    Up + Button 1    - Throw/Use Current Item
    Up + Button 2    - Climb to top of Platform
    Down + Button 2  - Let go of Platform (And Fall Down)
    Left / Right     - Face direction Left or Right
    
    +-+-+-+-+-+
    
    As you can see, the controls are somewhat simplistic. However, the Jumping off
    the Walls technique requires some practice to get good at.
    
    
    
    
                             ____________________________
    +++++++++++++++++++++++||    [3]. [Power-up] List    ||+++++++++++++++++++++++
    -----------------------||____________________________||-----------------------
    
    
    
    Power-ups can be found in capsules scattered throughout the level. The capsules
    can be opened by being attacked with your sword or an item. Once the capsules
    are destroyed, a Power-up will fall directly below where the capsule was
    suspended.
    
    There are several types of Power-ups:
    
    -Health
    -Points
    -Attack Item
    -'N' Regenerators
    
    Each appears, it would seem, at fixed locations in a level. Health Power-ups
    will _always_ appear before a boss, and after certain areas of a level.
    
    
      __________
    ||  Health  ||
    ||__________||
    
    
    /         &&               *              &&               \
    *All health power-ups have a yellow border around the icon.*
    \         &&               *              &&               /
    
    
       Health Recovery:
    Look        : Bright white Japanese symbol. Has a line on the left.
    Effect      : Recovers approx. 2/3 of lost health.
    'N' Cost    : None
    'N' Recovery: None
    
    IF you have full health, and you collect a Health power-up, you will
    gain 100 seconds.
    
    
      __________
    ||  Points  ||
    ||__________||
    
    
    /         &&               *              &&               \
    *All point items have a pale orange border around the icon.*
    \         &&               *              &&               /
    
    
       Point 1:
    Look        : A pale white/gray letter B
    Effect      : Gives 5,000 points
    'N' Cost    : None
    'N' Recovery: None
    
       Point 2:
    Look        : A red letter B
    Effect      : Gives 10,000 points
    'N' Cost    : None
    'N' Recovery: None
    
    
      __________
    ||  Attack  ||
    ||__________||
    
    
     _______
    |*NOTE* \_______________________________________________________________
    |To use Attack Items, you need 'N' power. More about that in the 'N'     \
    |Regenerators section. Also note, that picking up an Attack Item that you |
    |already have will give you some 'N' (this is listed as 'N' recovery).    |
    |________________________________________________________________________/
    
    
    /         &&               *              &&               \
    *All attack items have a red border around the icon.*
    \         &&               *              &&               /
    
    
       Small Shuriken:
    Look        : A white plus sign rotated 45 degrees.
    Effect      : Fires a small shuriken in the direction you are facing.
    'N' Cost    : 5
    'N' Recovery: 50
    
    
       Large Shuriken:
    Look        : Looks like a jagged-ish white plus sign, rotated maybe 10
    degrees.
    Effect      : Fires a much larger shuriken in the direction you are facing, and
    continues through enemies.
    'N' Cost    : 10
    'N' Recovery: 50
    
    
       Fire Shield:
    Look        : A swirl of fire with small black lines separating 4 fireballs.
    Effect      : Creates a swirling shield of fire around you, killing whatever it
    contacts. Wears off after 5 Game Seconds.
    'N' Cost    : 50
    'N' Recovery: 50
    
    
       Spread Shuriken:
    Look        : 4 white arrows facing each direction, North, South, East, and
    West.
    Effect      : Fires 4 white balls in each direction, directly North, South,
    East, and West of where you are standing.
    'N' Cost    : 20
    'N' Recovery: 50
    
       Homing Fireballs
    Look        : Has a red fireball in each of the 4 corners of the icon.
    Effect      : Shoots 4 fireballs. They seek out an enemy, or capsule, and kills
    it with 1 fireball, leaving the others to seek other enemies or capsules on
    screen and attack them/it. If there is nothing that can be attacked, the
    fireballs will shoot Northwest, Northeast, Southwest, and Southeast of where
    you activated the attack.
    'N' Cost    : 40
    'N' Recovery: 50
    
    
      _____________
    ||  'N' Power  ||
    ||_____________||
    
    
     _______
    |*NOTE* \_____________________________________________________________________
    |To be able to use Attack items, you need 'N' power. To acquire 'N' power, you|
    |need to get 'N' Power-ups.                                                   |
    |_____________________________________________________________________________|
    
    /         &&               *              &&               \
    *All 'N' regenerators have a yellow border around the icon.*
    \         &&               *              &&               /
    
    
        Recovery 1:
    Look        : Looks like a pale white/light gray Japanese symbol.
    Effect      : Recovers 50 'N' power
    'N' Cost    : None
    'N' Recovery: None
    
        Recovery 2:
    Look        : Looks like a Recovery 1, except the Japanese symbol is deep red.
    Effect      : Recovers 100 'N' power
    'N' Cost    : None
    'N' Recovery: None
    
    
      _____________
    ||    +Time    ||
    ||_____________||
    
    There are only 2 +Time capsules in the game, which appear near the end of
    Area 6-3. They each give you +100 seconds.
    
    
    
    
                     __________________________________________
    ++++++++++++++++||    [4]. Other [info] and General Tips    ||++++++++++++++++
    ----------------||__________________________________________||----------------
    
    
    
    This game takes side-scrolling elements, and mixes in much, much more. Many
    times you will be required to jump off walls and onto platforms on a screen
    above you, or fall down pits that lead to the next area.
    Also, each section of the levels is timed, and so are the boss fights.
    As mentioned before, you need to use 'N' power to use Attack Items.
    
    The biggest tip I can give is to _ALWAYS_ save your 'N' power for the final
    boss of the level. Unless it is _absolutely_ necessary, never use them during
    the actual level. The boss fights are MUCH easier with lots of 'N' power to use
    special attacks.
    
    
    
    
                              __________________________
    ++++++++++++++++++++++++||    [5]. [Walkthrough]    ||++++++++++++++++++++++++
    ------------------------||__________________________||------------------------
    
    
    
    The Walkthrough is comprised of Areas (which are the Levels) and section of the
    level. It is in the format of:  Area #     -  #
                                     ^   ^        ^
                                   Level Number  Section
    
    A new area is designated by a Fade out, followed closely by a Fade in.
    It is NOT a new area if you change screens instantly.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  1
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 1-1
       Time Limit: 240 seconds
    ***************************
    
    
     The first area is pretty simple. Try to stay on top of the trees and collect
    all the capsules you can. Watch out for a Ninja that will jump and throw a star
    at you from the second pit of spikes. Once you exit the first screen, jump and
    try to dispose of the rolling enemy coming at you. Also dispose of the Ninja.
    You should see a faint picture of a capsule inside the wall to the right. Grab
    that, and fall into the pit, making sure to stay close to the right wall.
     Here, you should see 2 more capsules that are hidden in the wall. Only get the
    one closest to the left, which is points. The other one is a Fire Shield.
    Dispose of the 2 Ninjas below and proceed to the next screen.
    
     Jump and get ready to grab onto the first platform, but make sure you swing
    the sword to destroy the bomb before grabbing onto the platform. Do the same
    for the next platform.
    Pick up the Multiple Star capsule above the second platform, and jump to ground
    level.
    Watch out for the Ninja that will jump out of the next pit. The capsule above
    that pit contains a 50 N power-up.
     Watch out for the rolling enemies in the next few parts. The next capsule will
    contain a Health power-up.
     At the final pit, another Ninja will jump up and throw a star at you. The
    capsule above the pit area contains a 50 N power-up.
    
     Continue out of the screen. As soon as you exit, jump and slash to try and
    destroy the rolling enemy before it hits you.
    
     Head up the ladder, to the right, and you'll enter an area with a floor of
    spikes
     Get on the trees and don't fall down. The first capsule you see will have
    Homing Fireballs in it.
    
     Congratulations, you've just procured the ONLY attack item you'll need.
    
     Continue across this part of the level, staying on top of the trees. There
    will be 3 times Ninjas will jump out of the pit and throw stars at you. If you
    get hit while jumping (which you should), you shouldn't fall into the pit.
     There are N power-ups in the capsules around here, but be sure NOT to
    accidentally pick up any attack power-ups. The final capsule in this area will
    have a health power up.
    
     Leave the screen and you'll enter Area 1-2.
    
    
    ******************************************************
       Area 1-2
       Time Limit: Whatever is left from the original 240
    ******************************************************
    
    
     This is the first boss of the game, The Sumo Wrestler.
    
     This boss is fairly easy to beat, even without any Attack Items.
    He will walk left or right along the bottom floor. When he's about halfway to
    the wall, he will gain speed and charge the wall, making 4 Ninjas fall from the
    sky.
    
     My best advice is to attack him while he is charging to the wall, and after he
    recovers and starts to walk to the other wall.
    
     Using Homing Fireballs or other Attack Items helps a lot.
    
     If you have Homing Fireballs, just stay on top of the trees and go down only
    to avoid the falling Ninjas.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  2
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 2-1
       Time Limit: 240 seconds
    ***************************
    
    
     This level is a pain. There are enemies here that will make you wish you never
    played this game. Well, maybe that's an exaggeration, but there are tough spots
    here for sure.
    
     At the start, you'll come face to face with 2 enemies. These will be the 
    generic enemies you will find in this level. One of them jumps around like a
    madman (he is the tough one), and the other one just patrols side to side. 
     The jumping guy we will call "Camera" from now on. The patrolling guy we'll
    call "Patrol" from now on. You'll quickly see why Camera's are a pain. Dispose
    of him first.
     Throughout most of the level, Patrol's will be a waste of time to kill. They 
    don't usually interfere with your journeys.
    
     So, the first part of this level is pretty simple. Walk right, minding the
    Camera guys, and you'll see another annoying enemy, "Jumper".
     You don't need to worry about him, just continue to the right. There are 
    a couple Jumpers that will come your way. Kill them.
    
     You'll see a capsule below the platforms. Grab it and continue. 
     The box area is a pain, because there are so many Cameras. All the capsules 
    in this part are good to get, especially at the end (which is a Health).
    
     Inside the building is also quite tedious. Camera, spikes, and Patrol's will
    plague you. Very soon, you'll encounter your first Spike Pit of the level. 
    It's not a big deal, and don't worry if you fall onto the spikes. Just kill 
    the Camera. Climb up the ladder to continue.
    
     When you're up the ladder, stand on the top and dispose of the Patrol. From 
    this position, he shouldn't be able to hurt you. Jump across the platforms, 
    and make sure you get the first capsule, which is worth 100 N. The second 
    capsule is an attack item, which you shouldn't need if you have Homing 
    Fireballs. This is a short area, so kill the Cameras and jump off the walls 
    to get up the pit.
    
     This part is a pain. You'll have to make a HUGE jump from the first 
    platform containing a Patrol. Then, you need to deal with a Crow, Patrol,
    2 Cameras, and a Spike Pit. It can take a huge toll on your health, but use
    all your skills to climb the ladder.
    
     Watch out! Use an attack item to kill the Camera jumping at you. You only 
    need to worry about the second platform to get across the walls. 
    
     If you need health, you can stand next to the first wall, and use your sword
    to kill the Camera on the other side. Then, once you get on top of where the 
    Camera was, you can drop down and get the Health capsule. If you get the first
    capsule, you don't need the other one. Take care of the Crow and Jumper, and 
    jump off the screen to the right (don't go down the pit, though).
    
    
    ***************************
       Area 2-2
       Time Limit: 240 seconds
    ***************************
    
    
     Alright! We're outside on some construction site now. One thing to note is 
    that you can grab onto the red platforms that are slightly brighter than 
    the background pictures.
    
     So, jump onto the platform and onto the building. There's a Jumper that will
    run at you about half-way across the building. There are also 2 capsules in 
    the pit, but it's slightly risky to get them, and not really worth it.
    
     There's a patrol on the next building, and when you jump across, a Crow will
    fly up at you from under the screen. There's also a couple Jumpers that will 
    attack you along the building top, and a Patrol at the end. Jump on the crane,
    and across to the multi-leveled building.
    
     This part is tricky, with Jumpers coming at you from all three levels. Here's
    how to get by without being hurt:
    ::::Start on the top platform and drop down the first pit. Keep walking right 
    as to avoid the Jumper below. When the Jumper above is gone, jump back up to
    the top platform and avoid the Jumper below. Walk to the next pit and repeat
    what you did for the first pit. Jump back up to the top platform and walk to 
    the end of it.
    
     Jump onto the crane. Now, jump up, and on your way down, hold the right 
    directional button so that you miss the Crow that will attack you from above.
     This part is reminiscent of the Hitchcock film, " " Crows will attack you 
    from every angle. Dispose of them and the Patrol, and collect the capsule for
    health.
    
     This part is rather simple, and just involves Patrols and a Camera. Once 
    you get to a part where you must drop down onto a small platform with a 
    Patrol, drop down and get hit by the Patrol. Hopefully, you'll fall back onto
    the jagged platform. While you are still hurting, quickly kill the Patrol. 
    Maneuver your way across the construction site until you reach a Patrol on a
    very tiny platform, and a capsule on a platform above. You'll need to jump 
    off the small gray brick on the right, and up to the capsule for the Health 
    it contains. Then, just jump off to the right, hitting the capsule along
    the way. It'll be more Health. This will add remove any time problems you
    might have for the boss, which is on the next screen.
    
    
    ***************************************************
       Area 2-3
       Time Limit: Whatever is remaining from Area 2-2
    ***************************************************
    
    
     When you start off, make your way to the top platform. Sitting in the centre of
    the platform is the boss. Just get on his right side, and chop away at him
    constantly. Occasionally, a Jumper will fly at you from behind. Don't worry
    about getting hit (unless you somehow missed the Health Power-up before the
    boss). When you do get hit, just climb back up and keep attacking him.
    Don't bother using Attack Items unless you really are having a tough time with
    him, but I can't see how you would.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  3
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 3-1
       Time Limit: 240 seconds
    ***************************
    
    
     You're best off climbing the first pole that will be in front of you and
    going through the first part of this Area on the telephone wire. By doing 
    this, all you need to worry about are the stealthy ninjas that throw bombs
    at you. They are easily disposed of with 1 swift slash of the sword.
    Also, by going along the top of the level, you avoid the insanely annoying
    Samurai that run at you and attack, in similar fashion to the boss at the
    end of this level.
    
     Anyway, once you're at the end of the wire, there's a capsule that will be
    hanging in mid-air. It's a Health, so use it to replenish your health before
    continuing.
    
     There are more stealthy ninjas in this area, which you might not see until you
    get hurt. So, anyway, you'll need to take the top road to continue. This isn't
    the more fun part of the game, due to the Steal Ninjas being so well hidden, 
    and the Rushing Samurai attacking you at every turn. Oh yea, you'll also
    encounter enemies that will jump around and toss objects at you. Try and run
    by them without getting hurt. It's not worth it to try and kill them.
    
     If you fall down into the sewers at any point, you'll need to walk all the
    way back to the start of the sewer system to get out.
    
     At the end of this screen, you'll enter a new screen that has a Jumping
    Ninja, and a dead end. Once you've disposed of the jumping ninja, you'll
    need to jump off the wall at the end, and hold UP to grab onto the platform
    above. But watch out, there's a Stealth Ninja that'll be throwing bombs at
    you. Kill him and continue to the right.
    
    
    ***************************
       Area 3-2
       Time Limit: 240 seconds
    ***************************
    
    
     You'll find yourself in the woodlands now. This part isn't that tough,
    so there's nothing really to say about it. 
    
     When you get to the house, there will be some Steal Ninjas hiding behind
    the scenery. However, just continue right and you'll be in a new screen.
    
     There are 2 Jumping Ninjas right off the bat, so try and get by them
    and continue across the level. 
    
     When you get to the house in this level, you'll need to jump over the spikes
    and kill the Rushing Samurai, hopefully without being hurt. There's also
    a Stealth Ninja above, but you needn't worry about him, just keep pressing
    on to the right. 
    
     You'll find yourself having to duck and walk under 2 spike infested
    platforms, while bats fly at you. To kill the bats, you'll need to stop
    crouch-walking and attack them with your sword. 
    
     Once you're done with the spike platforms, you'll encounter a few Rushing
    Samurai's and some capsules before you enter Area 3-3.
    
    
    ***************************
       Area 3-3
       Time Limit: 240 seconds
    ***************************
    
    
     More forest area! Except this time, it's empty, except for a capsule at
    the end. You'll want this +100 N capsule, so you need to jump off the small
    floor that's part of the house. Now continue to the next screen.
    
     You'll want to climb the ladder on the far right, for it is the only one
    that won't result in you being hurt. Use an attack item, or just your sword
    to kill the 2 Rushing Samurai's at the top of the ladder, and climb the ladder
    on the left.
    
     There's a Rushing Samurai and a Stealth Ninja in this section, which can be
    a nuisance, because you also need to jump over a pit without hitting the
    spikes on the ceiling. Yikes.
     So, at about half way up the ladder, walk right a tiny bit and make the jump
    from there, and you should be alright. The Ninja should stop throwing bombs
    at you when you're past the capsule.
    
     You'll need to jump parallel to the wall on the right, but only press the
    jump button when you're close to the ground so you don't hit the spikes on
    the ceiling. Use an attack item to dispose of the Ninja before you walk under
    the spikes if you wish. I suggest just walking as close to him as you can and
    killing him with the sword, but it's up to you.
    
     Climb the ladder. You can either jump onto the platform above you and try
    to dispose of the Rushing Samurai here, or jump across the pit and dispose
    of the Rushing Samurai there first. Either way, you'll need to jump from the
    platform above the ladder to access the next area. Watch out for the Stealth
    Ninja also. I suggest just running to the next screen.
    
     Enjoy the 2 Jumping guys with the funny hats, and continue to the right.
    There's another Rushing Samurai just before the next screen.
    
     Here's a little test of your ability to jump off the walls. Jump off the wall
    and onto the platform on the right, then jump from that to the platform on the
    left, then jump off the wall and to the platform in the screen above.
     Sound tough? It isn't too bad. Well, except that the capsule in the top-left
    hand corner of the top screen is your Health capsule. You'll need to jump
    off the second small platform, attack the capsule with your sword (which
    should make it fall onto you), and then it's recommended you jump off
    the wall and onto the first small platform.
    
     Now you can continue up and to the right to Area 3-4.
    
    
    **********************************************
       Area 3-4
       Time Limit: Whatever is left from Area 3-3
    **********************************************
    
     
     Again, you are facing a rather easy boss.
    
     When you get close to this guy, he will swing his sword, and that will probably
    hit you. So instead of attacking him with your sword, use an Attack Item.
    Homing fireballs works well, and so do Shurikens.
    Since he's constantly (slowly) walking toward you, when he gets close to you,
    simple jump off the wall and over his head. Proceed to attack him with Attack
    Items, and repeat.
    
     If, for some stupid reason, you are out of N power, or have the Fireball Shield
    (shudder), then this battle is going to be insanely difficult. Go to the very
    far left/right (whichever side the Samurai is NOT on) and wait until he is
    very, very close. When he swipes at you, he should miss slightly. Then, jump
    off the wall and over his head. If it is timed right, he will swipe a second
    time at the wall. This is your chance to hit him! If you are in a good spot, he
    will swipe at you and miss, thus allowing you to attack him a second time. This
    is really, really hard to do enough times to kill him, so I would suggest that
    you take a game over, and try again (and make sure you have some N power or a
    good Attack Item.)
    
     Another note, when you approach the boss, if you use hardly any N during the
    levels, all your N during the 1st boss, and none for the 2nd boss, you should
    easily have 999+ N power. Just a note.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  4
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 4-1
       Time Limit: 240 seconds
    ***************************
    
    
     Here we are on Mount Fuji. There are many places that will consist of small
    platforms with large gaps-of-death below you. There are also many Green
    Jumping Ninjas. They are there to annoy you and knock you into a gap-of-death.
    There are also tough Green Sentry Ninjas, who will take 2 hits before they
    die.
    
     I suggest that whenever you are about to make a jump over a large gap-of-
    death, you wait to see if a Samurai will fall from the sky. If you don't, 
    there's a good chance you will be hit and die.
    
     With that said, conquer the first gap-of-death and make your way across
    the level, following the general strategies until you get to the next
    screen.
    
     There's a small column of, uh, sticks I suppose, that are actually
    a ladder. So, jump off the wall and climb up the ladder.
    
     2 birds will be flying at you right away, so keep climbing and you should be
    fine. Now jump off the wall on the left and onto the platform on the
    right. Continue to the next screen.
    
     Here's a skill of your timing and ability to jump off walls. You'll need
    to jump off the wall to the right of the waterfall, up, and off the tiny
    platform, and onto safe ground, all without being hit by a falling log.
    
     There's a Sentry waiting for you, easily dispose of him and continue.
    You might have a problem at the part where there is a Red Ninja, a
    crow, and a Sentry in the same general area. I suggest you jump off the
    small wall on the left and attack the Red Ninja while you're in the air,
    and repeat it. You'll be hurt once or twice, but that shouldn't be too
    much of a problem.
    
     Jump onto one of the platforms and be sure to fall down into a hanging
    position, then use Homing Fireballs to kill the Red Ninja. By hanging from
    the platform, you won't fall back into the gap when you are hit by the Red
    Ninja. 
    
     The rest of this part will be a breeze.
    
    
    ***************************
       Area 4-2
       Time Limit: 240 seconds
    ***************************
    
    
     One of the main things you need to know about this Area, is that when you
    are standing in water that is flowing along the ground, you will be slowed
    down when walking. No biggie, just keep pressing on, and make sure you jump
    pretty much all the time to make things faster.
    
     Don't worry too much about the capsules, just try and rush through this
    part as best you can. There are a few platforms that you must jump on that
    also house Sentries. Try and avoid them and continue on.
    
     Near the end of this part, there will be small platforms above gaps-of-death,
    and some of them will trigger a falling Ninja, so make sure to wait a bit
    before jumping off them. Continue to the next screen.
    
     Just try and rush through the next screen also, taking as little damage
    as possible. This is basically the only suggestion I can give, except for
    have good reaction time. That, and watch out for birds that can knock
    you off platforms.
    
     Near the end of this screen, you'll get some much-needed Health.
    Press on to the next Area. 
    
    
    ***************************
       Area 4-3
       Time Limit: 240 seconds
    ***************************
    
    
     More of the same here, except there's no fast flowing currents to hold you
    back, and there's more platforms over gap-of-death areas. Employ the same
    strategies to overcome this screen as best you can. No real specific
    strategies here. Enter the next screen.
    
     This part is somewhat painful on the eyes, and on your lives. Jump and
    hang from the platform that houses a Sentry. When the Sentry isn't directly
    above you, go up and kill him. Jump to the tiny platform on the right, and
    then jump up and off the wall to hang on the platform on the next screen. 
    One bird will attack you, but if you are jumping off the wall when it attacks
    you, you won't fall to your demise.
    
     Jump and hold up from the top platform in this screen (tiny one on the left),
    and stay hanging on the platform until the Red Ninja throws his first star
    at you. Once the star hits you, quickly go ontop of the platform and jump into
    a hang below the Red Ninja. Hopefully, he will of thrown a star at you while
    you were jumping, and you can go onto the platform and kill him before he
    has a chance to throw another star at you.  Use the platform on the right
    and the wall to get to the next screen. Hang from the platform until the
    Sentry is walking away from you before you surface and kill him.
    
     You'll need to jump straight up and hold the Up direction from the top
    platform on the left. The bird in the last screen should just fly off the 
    screen and never return. Make your way across the gap and exit this 
    screen. 
    
     More of the same from Area 4-1 here. Use all you can to dispose of the
    Red Ninjas that are beyond the ladders. Eventually, you'll be at the end
    of this level. Be sure to collect the last capsule before you head into
    the boss.
    
    
    **********************************************
       Area 4-4
       Time Limit: Whatever is left from Area 4-3
    **********************************************
    
    
     If you're smart, and good at the game, you should enter this boss with full
    health, 999 N, and Homing Fireballs.
    If you happened to get the fire-shield near the end, however, you're in for
    some fun.
    With the fireballs, stay near the left side of the level and just shoot
    shoot! At about 4/7th of the boss' health taken away, he should start a new
    pattern. He'll drop from the top-right side of the level to the center, shoot,
    fly to the top-left, and do a weird half-circle like flight to the top-right
    side again, and repeat. With the Homing Fireballs, just stay at the left side,
    and shoot until he dies, occasionally ducking to avoid the fire.
    
     If you have the shield, you're in for a different story. My best advice is to
    get him down to his second pattern of attack, while taking as little damage as
    possible. If you get him to his second attack pattern, you are perfectly fine.
    Boot it to the right side of the level. Head out a tiny bit, and you should hit
    the 'Sweet Spot'. When he fires his attack, just duck to avoid it, and when
    he's making his flight back to the top-right corner, you should be in such a
    position that you can sword or shield attack him without getting hurt.
    Keep looking, but eventually you'll get to the sweet spot.
    
     Here's a good strategy for the first attack pattern:
      When he falls down to the ground to attack, quickly attack him and run in 
    the opposite direction until you're in front of the attack, and then just
    duck to avoid it. Continue this until he goes into his second attack
    pattern.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  5
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 5-1
       Time Limit: 240 seconds
    ***************************
    
    
     This area is quite tough. The ground is slippery, and there are blood-thirsty
    fish and birds. When you are sliding across the ground, either attack or
    jump and you will come to a full halt.
    
     Never jump over the spikes until you are sure that no birds or fish will
    attack you, and no Ninjas will jump out and hurt you.
    
     Once you get to the first big ice platform, dispose of the 2 enemies
    with guns. They are simple to kill, so don't worry. 
    
     Again, there are more small platforms and a bigger one after it. Basically,
    you'll want to have patience and quick reaction to make your way across this
    part. Remember to jump or attack to stop yourself if you are sliding across
    the ground.
    
     You'll also encounter red blobs that crawl across the ground. Except for
    Homing Fireballs, these guys can't be killed, so try and avoid them. The last
    2 parts with small platforms and a gap-of-death below are very tough, so
    watch yourself. Near the end, you'll get a much needed Health capsule.
    
     Enjoy yourself as you enter the next area.
    
    
    ***************************
       Area 5-2
       Time Limit: 240 seconds
    ***************************
    
    
     There are Green Ninjas that throw things at you hidden in the snow. This
    part is very simple, and fall down the pit to proceed to the next screen.
    
     Do the same thing for the next screens, which is falling down the pits on
    the left/right, until you reach ground floor. However, in the 2nd and 3rd
    rooms with pits, there are crystals that will surface and hurt you if you
    are standing on them. So, I suggest waiting until they surface so you know
    where they are and can avoid them.
    
     When you fall down the pit in the 3rd pit screen, make sure you aren't on
    the far left of the screen, or you'll be hurt by a crystal at the ground
    floor. 
    
     Whatever you do, do not jump anywhere near the ceiling. Anyway, once
    you pass the Gun Sentry and the first blob, you can jump and kill the blob
    as you hang from the small platform. Drop down (without jumping) to the ground
    floor again, making sure to avoid the blob. 
    
     Keep running across, jumping from platform to platform, killing anything
    you can. 
    
     Eventually, you'll reach a spot where you need to crawl-walk to continue.
    Just get hit by the blob, and attack so you stop moving backward, and
    continue walking to the right until you reach the end. Stand up and kill
    the Gun Patrol. Keep trekking, and when you reach spots where you need
    to crawl-walk, just do what you did for the first time to pass the blobs.
    
     Don't worry about health too much, there's a Health Capsule at the end
    of this screen. It's the bottom capsule, so grab that and continue.
    
    
    ***************************
       Area 5-3
       Time Limit: 240 seconds
    ***************************
    
    
     Look familiar? Well, basically use the same strategy as Area 5-2,
    and you'll do fine. When you get to the second screen, kill the Gun
    Sentry and jump off the wall from the top platform to continue. Grab
    the capsule for some N power, and continue to the right.
    
     There are more patches of snow here, which wield snowball throwing
    Ninjas. There are also birds and blobs here. No big problems should
    be encountered here. 
    
     There's actually a hidden Ninja that pops out of the ground, but it's not
    a big problem if you can find and eliminate him.
    
     Eventually, you'll walk back into a cave. The last capsule in the cave
    is Homing Fireballs, which you *will* want. The last capsule is your
    health before the boss, so grab that and enter the next area.
    
    
    **********************************************
       Area 5-4
       Time Limit: Whatever is left from Area 5-3
    **********************************************
    
    
     If you got every capsule, then you should have Homing Fireballs, which will
    make this boss the easiest yet. If you don't have the fireballs, then it's a
    tad tougher, but nothing to write home about.
    
     With the Homing Fireballs, the strategy is simple. USE THE HOMING FIREBALLS!
    Jump to avoid his 2 throwing attacks, and don't worry about the ice-block
    attack. Stay on the top-middle platform and you'll be laughing.
    
     Without the Homing Fireballs, I suggest using whatever Attack Item you have to
    shoot this guy at long distances. Getting close to him is a big no-no.
    Hopefully, you won't have the Fire Shield, and you can just pick him off with
    Shurikens.
    
     If you have a Fire Shield, then the only prime-time to attack this guy is when
    he teleports to the bottom-middle platform. When he's on the bottom-middle
    platform, go near the edge of the top-middle platform and drop down into a
    hang and attack him with your sword, but only after he throws the first spike.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  6
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 6-1
       Time Limit: 240 seconds
    ***************************
    
    
     Well, here we go. Second last level, so let's get this party started, shall
    we?
    
     In the first screen, you'll encounter 1 enemy who will surface from below the
    ground and run at you. No biggie.
    
     In the second screen, you see a zombie first. Kill him and fall down the pit. 
    No biggie.
    
     Kill both zombies and grab both capsules. No biggie.
    
     This part just plain sucks. You need to jump across the platforms, and not
    get hit once to stay out of the lava. It's all pretty straightforward, until
    you get to screen 2. There is a part where 3 fireballs will spawn out of 
    thin air. To get past these parts (which will appear often), you need to 
    press Button 1 and Button 2 simultaneously to attack everything in the screen.
    
     So, with that knowledge, make your way across the lava and to Area 6-2.
    
    
    ***************************
       Area 6-2
       Time Limit: 240 seconds
    ***************************
    
    
     There are a couple new enemies in this area. One is the rolling rock,
    and the other is the rolling rock-that-changes-into-a-jumping-enemy.
    Anyway, the best route is the bottom. Make your way across the pits
    and various enemies. 
    
     Soon, you'll find yourself at some platforms above the rising lava.
    Here is where another 3 fireballs will spawn out of thin air. Use the
    Attack All to dispose of them.
    
     Once you enter the new screen, you'll be in another lava rising area. There
    are some annoying fireballs that will break into pellets, and when you jump
    to the first capsule, 3 more fireballs will spawn. Use the Attack All, THEN
    get the capsule. The capsule is Health, by the way, so grab it AFTER you
    use Attack All.
    
     Just continue across the screens, avoiding the annoyances associated with
    rising lava parts. Another 3 fireballs will spawn after you jump onto the
    platform that is after the second platform above the main platforms.
    
     There's some more Health and N power before the next area. Make sure you
    acquire them. 
    
    
    ***************************
       Area 6-3
       Time Limit: 240 seconds
    ***************************
    
    
     Another very annoying area. You'll need to jump across the ladders and
    platforms to get past this area. When you jump off the last ladder, 3 
    fireballs will spawn. Use Attack All as usual. 
    
     Continue to the next screen, which is a series of screens where you must
    fall down the pits. In the first screen, you don't need to worry about
    getting any of the capsules. Drop down right beside the edge of the platform
    to land safely in the next screen.
    
     The top capsule is Health, and I suggest you jump, slash, and keep pressing
    Left so you can be safe on a tiny outcropping. Then, jump down the pit to
    continue.
    
     Kill the zombie and continue left. 
    
     Time this right, because you don't want to die at this point. Jump to the 
    platform below, use Attack All when the fireballs appear, and get to the 
    safe point to the left. The next 2 platforms aren't too tough.
    
     3 more fireballs will spawn when you continue to the left across the
    platforms that get engulfed by the lava.
    
     There are a couple +time capsules on the way to the end.
    
     Make your way to the left, and kill the Charging Ninja, and get the 
    capsule (which is Health), and go to Area 6-4, which is 1 tough boss.
    
    
    **********************************************
       Area 6-4
       Time Limit: Whatever is left from Area 6-3
    **********************************************
    
    
     Alright, no matter what item you have, this guy will take a long time.
    His pattern is this:
    Drop down to where you were just standing, leave a few seconds open to get hit,
    smash the ground, and fall into lava. Repeat until dead.
    
     This guy is more of a pain than tough, although he can kill you in 1 move. To
    counter-act this, always make him drop down at the far corners of the level.
    This means standing there until you see him in the sky. Once he's down, you can
    either stay near him and hit him with your sword, or fall back and shoot him
    with an Item. Either way, he will smash the ground, causing a lot of the ground
    to disappear. Smashing the ground also results in spikes falling from the top
    of the level. Avoid those as best you can, and keep running from side to side,
    and he will eventually die. If you are really unlucky, and this can happen to
    the best of us, you will get hit by a spike and fall into the gaping hole in
    the ground, and have to start over.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  7
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 7-1
       Time Limit: 240 seconds
    ***************************
    
    
     Let's go! To start, you need to get over the pit. How? Well, there are some
    bricks that actually can be stood on. They can easily be spotted. Use those
    to get across the first pit. 
    
     Keep going until you reach a platform that requires a double-wall jump to get
    to the platform above. Jump out a bit to trigger the Bat flying, and quickly 
    go back to the platform. Kill the Bat and then double-wall jump up and kill
    the Samurai. The next part is fairly simple, just kill both Samurai's the be
    done with it. 
    
     You'll need to get over this pit the same way you got over the first one,
    except a Hawk will fly at you. Same goes for the next pit. Continue on
    to the next screen.
    
     Climb the ladder and kill the Hawk on the next screen.
    
     Here's how this section works:
      You can cross by either the top or bottom levels. However, there are
    powerful winds that will hinder your speed on certain platforms. It's
    simple to spot which platform has the winds. This part is tough, but 
    straightforward. Just stay out of the wind areas and you should be alright.
    
     Once out of the wind area, use an Attack Item on the Grey Ninja before
    he throws whatever it is he throws at you. Continue to the next screen,
    and be sure to get the Health capsule.
    
    
    ***************************
       Area 7-2
       Time Limit: 240 seconds
    ***************************
    
    
     The main thing to remember about this area is: patience.
    
     You need to wait until the spikes retract from the walls before continuing.
    You'll want to get the first capsule for some extra N.
    
     This screen is also very straightforward, but time-consuming. Be sure to
    time the platforms right so you don't fall into the pit near the end of the
    screen.
    
     Run as fast as you can to the Grey Ninja and kill him before you get hurt. 
    Now, you'll need to wall jump while avoiding the spikes in the wall. Use
    your best judgment and timing to overcome this task. Once you are safe above
    the first set of spikes, you'll need to time out when to jump on the platforms
    and jump off the wall on the left. You'll need to jump off the wall from the
    top platform to get the height needed to grab onto the platform on the screen
    above.
    
     Jump across the platforms and continue to the right.
    
     In this screen, you need to get across the platforms, avoiding standing on
    them when they retract. Just use good timing to get past this screen, which
    involves more retracting spikes, and some birds and Ninjas/Samurai's.
    
     On the next screen, you need to jump off the walls at the right of the
    room, and up onto a platform on the screen above. Now, you need to wait until
    the spikes retract back into the walls and jump onto the first platform on
    the left. Then, you need to drop down and wall jump off the wall and onto
    the platform. Then, you need to jump off the walls up to the next screen.
    
     Hopefully, you'll land on the spike platform when the spikes aren't there,
    then you need to jump up to the platform above. There is a non-disappearing
    platform on the far left, so stay there. After the Grey Ninja throws his
    attack, quickly run and kill him, then continue right. 
    
    
    ***************************
       Area 7-3
       Time Limit: 240 seconds
    ***************************
    
    
     It's slightly harder to distinguish the spikes in this area. Basically,
    if there are spikes, there will be a small green ball where they will 
    come from. So, make your way across the pits and spikes and jump onto the
    platform above you. There will be 3 fireballs that will spawn, so use
    Attack All. This will be the common practise in this area, as most of
    the time you need to seek refuge on the platform before the spikes poke
    you. There are also vines that will slow you down.
    
     Do your best to get through this tough area. 
    
     At the end of the first part, you'll get some Health. Kill the Grey
    Ninja and continue to the next screen.
    
     You'll need to jump off the left wall to get access to the platform below,
    and then jump off more walls to get back up and continue right. 
    
     The next part is a combination of retracting platforms, spikes on the
    floor, and Samurai's. Try and time thing right, and you'll be past this
    in no time (and hopefully with little damage). Be sure to watch out
    for a couple of fireballs that spawn.
    
     The last capsule before the end of this part is Health, so make SURE
    you get it.
    
    
    **********************************************
       Area 7-4
       Time Limit: Whatever is left from Area 7-3
    **********************************************
    
    
     This guy will start by throwing 2 stars at you, then throwing his helmut
    at you. Here will then walk a bit toward you, and repeat.
    
     If you have Homing Fireballs, then use them from a distance. You'll also
    want to destroy the stars, because they won't disappear on their own. Chances
    are you will lose quite a bit of health, but it will all be replenished before
    the final boss.
    
     If you are without Homing Fireballs, you'll need to use the 2 platforms that
    are above the fighting arena to get behind the boss and attack him that way
    until he turns around.
    
     Good Luck.
    
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
               L E V E L  8
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
    
    
    
    ***************************
       Area 8-1
       Time Limit: 240 seconds
    ***************************
    
    
     Before you can begin to think, you'll be tossed into the final battle
    against the Shogun of Darkness:
    
    
    1st Form: 
    
     This isn't too difficult, and it's somewhat like the Tsutenkaku
    Samurai, so use the same basic strategy. If you were smart, you should've
    entered the battle with 1000+ N and Homing Fireballs. If you didn't, there are
    two things I need to say.
    
     One: What the hell were you thinking? Did you not learn anything from the past
    6 bosses? Once you get the homing fireballs, NEVER get another Attack item!
    Period!
    
     Two: Use whatever you have to the best of your knowledge. Try and pin 
    yourself in a corner so that he keeps attacking you and you don't need to
    move at all. Keep hitting him with your sword and he should die before
    you do.
    
    2nd Form: 
    
     Since this boss has 2 forms, it's best to go in with more than 1
    life. After the original form, it's probably best if you die, just so you can
    be at full health.
    
     Aside from that, this guy is hard.
    
     First, he will send some slight homing attacks at you from the sky. After four
    or so of those, he will let loose four lightning attacks, so keep moving.
    Then, he will go to the ground and attack from there. The only way to avoid him
    when he's at ground level is to jump off the walls, or find a spot where he
    will float right above you.
    
     In addition to being tough to avoid, he will attack you with the homing attacks
    again, followed by more lightning.
    
     Once he's done down there, he'll repeat the process.
    
     So, how do I hurt him?
    
     Well, the obvious answer would be Homing Fireballs *grin*
    ...
    Of course, you might not have those. Thus, if you're playing on an emulator,
    your Save State button will get quite the workout. To hit him while he's in the
    air, you need to jump off a wall at the exact right time, and be able to hit
    him in mid-air without being hurt. If you do this, Save State!
    
     Try and do this twice before he lets loose the lightning. After the fourth
    bolt, try and attack him again before he gets on the ground.
    
     It is virtually impossible to attack him on the ground without getting yourself
    hurt, so don't even try. Just wait it out, and he'll eventually be in the air
    again.
    Repeat this strategy until he's pretty close to dead.
    
     At this point, if you want, you can be cheap and toast him (health permitting)
    with the Attack-All attack (Button 1 + Button 2) which will hurt him. I,
    however, prefer to use the Attack-All three times at the very beginning of the
    battle, and try not to get hit for the rest of the battle.
    When I first beat him (without Homing Fireballs), I had 1 health left.
    When I beat him on the second playthrough (with Homing Fireballs), I got hit
    twice.
    
    
    ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
            Congratulations, you've beaten the game. Enjoy the ending.
    
    
    
    
                            ______________________________
    ++++++++++++++++++++++||    [6]. [Boss] Strategies    ||++++++++++++++++++++++
    ----------------------||______________________________||----------------------
    
    
    
    Level 1: The Sumo Wrestler
    
     This boss is fairly easy to beat, even without any Attack Items.
    
     He will walk left or right along the bottom floor. When he's about halfway to
    the wall, he will gain speed and charge the wall, making 4 Ninjas fall from the
    sky.
    
     My best advice is to attack him while he is charging to the wall, and after he
    recovers and starts to walk to the other wall.
    Using Homing Fireballs or other Attack Items helps a lot.
    If you have Homing Fireballs, just stay on top of the trees and go down only to
    avoid the falling Ninjas.
    
    ++++++++++++++
    Difficulty: 3
    ++++++++++++++
    
    
    
    Level 2: Yakuza Oyabun
    
     This guy is even easier than the Sumo Wrestler!
    
     When you start off, make your way to the top platform. Sitting in the centre of
    the platform is the boss. Just get on his right side, and chop away at him
    constantly. Occasionally, a Jumper will fly at you from behind. Don't worry
    about getting hit (unless you somehow missed the Health Power-up before the
    boss). When you do get hit, just climb back up and keep attacking him.
    Don't bother using Attack Items unless you really are having a tough time with
    him, but I can't see how you would.
    
    ++++++++++++++
    Difficulty: 2
    ++++++++++++++
    
    
    
    Level 3: Tsutenkaku Samurai
    
     Again, you are facing a rather easy boss.
    
     When you get close to this guy, he will swing his sword, and that will probably
    hit you. So instead of attacking him with your sword, use an Attack Item.
    Homing fireballs works well, and so do Shurikens.
    
     Since he's constantly (slowly) walking toward you, when he gets close to you,
    simple jump off the wall and over his head. Proceed to attack him with Attack
    Items, and repeat.
    
     If, for some stupid reason, you are out of N power, or have the Fireball Shield
    (shudder), then this battle is going to be insanely difficult. Go to the very
    far left/right (whichever side the Samurai is NOT on) and wait until he is
    very, very close. When he swipes at you, he should miss slightly. Then, jump
    off the wall and over his head. If it is timed right, he will swipe a second
    time at the wall. This is your chance to hit him! If you are in a good spot, he
    will swipe at you and miss, thus allowing you to attack him a second time. This
    is really, really hard to do enough times to kill him, so I would suggest that
    you take a game over, and try again (and make sure you have some N power or a
    good Attack Item.)
    
     Another note, when you approach the boss, if you use hardly any N during the
    levels, all your N during the 1st boss, and none for the 2nd boss, you should
    easily have 999+ N power. Just a note.
    
    ++++++++++++++++++++++++++++++
    Difficulty (W/Good item+N): 2
    Difficulty (W/Fire Shield): 7
    ++++++++++++++++++++++++++++++
    
    
    
    Level 4: Some Flying Guy
    
     If you're smart, and good at the game, you should enter this boss with full
    health, 999 N, and Homing Fireballs.
    If you happened to get the fire-shield near the end, however, you're in for
    some fun.
    
     With the fireballs, stay near the left side of the level and just shoot, 
    shoot, shoot! At about 4/7th of the boss' health taken away, he should start
    a new pattern. He'll drop from the top-right side of the level to the center, 
    shoot, fly to the top-left, and do a weird half-circle like flight to the 
    top-right side again, and repeat. With the Homing Fireballs, just stay at the
    left side, and shoot until he dies, occasionally ducking to avoid the fire.
    
    I f you have the shield, you're in for a different story. My best advice is to
    get him down to his second pattern of attack, while taking as little damage as
    possible. If you get him to his second attack pattern, you are perfectly fine.
    Boot it to the right side of the level. Head out a tiny bit, and you should hit
    the 'Sweet Spot'. When he fires his attack, just duck to avoid it, and when
    he's making his flight back to the top-right corner, you should be in such a
    position that you can sword or shield attack him without getting hurt.
    Keep looking, but eventually you'll get to the sweet spot.
    
    Here's a good strategy for the first attack pattern:
      When he falls down to the ground to attack, quickly attack him and run in 
    the opposite direction until you're in front of the attack, and then just
    duck to avoid it. Continue this until he goes into his second attack
    pattern.
    
    ++++++++++++++++++++++++++++++++
    Difficulty (W/Homing): 2
    Difficulty (W/Anything else): 5
    ++++++++++++++++++++++++++++++++
    
    
    
    Level 5: The Ice Monster
    
     If you got every capsule, then you should have Homing Fireballs, which will
    make this boss the easiest yet. If you don't have the fireballs, then it's a
    tad tougher, but nothing to write home about.
    
     With the Homing Fireballs, the strategy is simple. USE THE HOMING FIREBALLS!
    Jump to avoid his 2 throwing attacks, and don't worry about the ice-block
    attack. Stay on the top-middle platform and you'll be laughing.
    
     Without the Homing Fireballs, I suggest using whatever Attack Item you have to
    shoot this guy at long distances. Getting close to him is a big no-no.
    Hopefully, you won't have the Fire Shield, and you can just pick him off with
    Shurikens.
    
     If you have a Fire Shield, then the only prime-time to attack this guy is when
    he teleports to the bottom-middle platform. When he's on the bottom-middle
    platform, go near the edge of the top-middle platform and drop down into a
    hang and attack him with your sword, but only after he throws the first spike.
    
    ++++++++++++++++++++++++++++++++
    Difficulty (W/Homing): 1
    Difficulty (W/Shield): 4
    Difficulty (W/Anything Else): 6
    ++++++++++++++++++++++++++++++++
    
    
    
    Level 6: The Statue
    
     Alright, no matter what item you have, this guy will take a long time.
    His pattern is this:
    Drop down to where you were just standing, leave a few seconds open to get hit,
    smash the ground, and fall into lava. Repeat until dead.
    
     This guy is more of a pain than tough, although he can kill you in 1 move. To
    counter-act this, always make him drop down at the far corners of the level.
    This means standing there until you see him in the sky. Once he's down, you can
    either stay near him and hit him with your sword, or fall back and shoot him
    with an Item. Either way, he will smash the ground, causing a lot of the ground
    to disappear. Smashing the ground also results in spikes falling from the top
    of the level. Avoid those as best you can, and keep running from side to side,
    and he will eventually die. If you are really unlucky, and this can happen to
    the best of us, you will get hit by a spike and fall into the gaping hole in
    the ground, and have to start over.
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    Difficulty: 7, due to the fact that 1 wrong move can kill you instantly.
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    
    Level 7: Big Samurai Boss
    
     This guy will start by throwing 2 stars at you, then throwing his helmut
    at you. Here will then walk a bit toward you, and repeat.
    
     If you have Homing Fireballs, then use them from a distance. You'll also
    want to destroy the stars, because they won't disappear on their own. Chances
    are you will lose quite a bit of health, but it will all be replenished before
    the final boss.
    
     If you are without Homing Fireballs, you'll need to use the 2 platforms that
    are above the fighting arena to get behind the boss and attack him that way
    until he turns around.
    
     Good Luck.
    
    ++++++++++++++++++++++++++++++
    Difficulty [Homing]: 5
    Difficulty [Anything else]: 8
    ++++++++++++++++++++++++++++++
    
    
    Level 8: The Shogun of Darkness
    
    1st Form: 
    
     This isn't too difficult, and it's somewhat like the Tsutenkaku
    Samurai, so use the same basic strategy. If you were smart, you should've
    entered the battle with 1000+ N and Homing Fireballs. If you didn't, there are
    two things I need to say.
    
     One: What the hell were you thinking? Did you not learn anything from the past
    6 bosses? Once you get the homing fireballs, NEVER get another Attack item!
    Period!
    
     Two: Use whatever you have to the best of your knowledge. Try and pin 
    yourself in a corner so that he keeps attacking you and you don't need to
    move at all. Keep hitting him with your sword and he should die before
    you do.
    
    ++++++++++++++
    Difficulty: 5
    ++++++++++++++
    
    2nd Form: 
    
     Since this boss has 2 forms, it's best to go in with more than 1
    life. After the original form, it's probably best if you die, just so you can
    be at full health.
    
     Aside from that, this guy is hard.
    
     First, he will send some slight homing attacks at you from the sky. After four
    or so of those, he will let loose four lightning attacks, so keep moving.
    Then, he will go to the ground and attack from there. The only way to avoid him
    when he's at ground level is to jump off the walls, or find a spot where he
    will float right above you.
    
     In addition to being tough to avoid, he will attack you with the homing attacks
    again, followed by more lightning.
    
     Once he's done down there, he'll repeat the process.
    
     So, how do I hurt him?
    
     Well, the obvious answer would be Homing Fireballs *grin*
    ...
    Of course, you might not have those. Thus, if you're playing on an emulator,
    your Save State button will get quite the workout. To hit him while he's in the
    air, you need to jump off a wall at the exact right time, and be able to hit
    him in mid-air without being hurt. If you do this, Save State!
    
     Try and do this twice before he lets loose the lightning. After the fourth
    bolt, try and attack him again before he gets on the ground.
    
     It is virtually impossible to attack him on the ground without getting yourself
    hurt, so don't even try. Just wait it out, and he'll eventually be in the air
    again.
    Repeat this strategy until he's pretty close to dead.
    
     At this point, if you want, you can be cheap and toast him (health permitting)
    with the Attack-All attack (Button 1 + Button 2) which will hurt him. I,
    however, prefer to use the Attack-All three times at the very beginning of the
    battle, and try not to get hit for the rest of the battle.
    When I first beat him (without Homing Fireballs), I had 1 health left.
    When I beat him on the second playthrough (with Homing Fireballs), I got hit
    twice.
    
    ++++++++++++++++++++++++++++
    Difficulty (W/Homing): 6
    Difficulty (W/O Homing): 10
    ++++++++++++++++++++++++++++
    
    
    
    So, what did we learn from all this?
    Once you get the Homing Fireballs for the first time, NEVER get another Attack
    item. Ever.
    
    
    
    
                            ______________________________
    ++++++++++++++++++++++||    [7]. [Difficult] Areas    ||++++++++++++++++++++++
    ----------------------||______________________________||----------------------
    
    
    
    
    ***************************
             Area 1-1
    ***************************
    
    
     The entire last part of this Area is a tough spot. Why? The bottom of the
    screen is littered with spikes that will kill you instantly. To make things
    worse, there are also ninjas that will jump out of the spikes and throw Ninja
    Stars at you.
     So, my suggestions are to stay along the TOP of the level. Always be on the
    highest branch you can access. This way, if you are unlucky enough to get hit
    by  a Ninja, you'll have a greater chance of landing on branch below you.
    
    
    
    ***************************
             Area 2-2
    ***************************
    
    
     There's a 3 platform building with a crane on the left. You'll jump off the 
    crane and onto the building, and follow these instructions:
     Start on the top platform and drop down the first pit. Keep walking right as 
    to avoid the Jumper below. When the Jumper above is gone, jump back up to the
    top platform and avoid the Jumper below. Walk to the next pit and repeat what 
    you did for the first pit. Jump back up to the top platform and walk to the 
    end of it.
    
    
    ***************************
       Area 4-3        Screen 2
    ***************************
    
    
     This part is somewhat painful on the eyes, and on your lives. Jump and
    hang from the platform that houses a Sentry. When the Sentry isn't directly
    above you, go up and kill him. Jump to the tiny platform on the right, and
    then jump up and off the wall to hang on the platform on the next screen. 
    One bird will attack you, but if you are jumping off the wall when it attacks
    you, you won't fall to your demise.
    
     Jump and hold up from the top platform in this screen (tiny one on the left),
    and stay hanging on the platform until the Red Ninja throws his first star
    at you. Once the star hits you, quickly go ontop of the platform and jump into
    a hang below the Red Ninja. Hopefully, he will of thrown a star at you while
    you were jumping, and you can go onto the platform and kill him before he
    has a chance to throw another star at you.  Use the platform on the right
    and the wall to get to the next screen. Hang from the platform until the
    Sentry is walking away from you before you surface and kill him.
    
     You'll need to jump straight up and hold the Up direction from the top
    platform on the left. The bird in the last screen should just fly off the 
    screen and never return. Make your way across the gap and exit this 
    screen.
    
    
    ***************************
             Area 5-~
    ***************************
    
    
     Whenever you need to crawl-walk under spike crystals, and there are red
    blobs under the spikes, use this strategy:
    
     Start the crawl-walk until you get hit by a blob. Immediately when you can,
    attack so you don't slide backwards. Then, before you stop blinking, run 
    past the red blob. Repeat if necessary.
    
    
    ***************************
             Area 6-1  Screen 2
    ***************************
    
    
     You need to jump across the platforms, and not
    get hit once to stay out of the lava. It's all pretty straightforward, until
    you get to the part where 3 fireballs will spawn out of thin air. To get
    past these parts (which will appear often), you need to press Button 1 and
    Button 2 simultaneously to attack everything in the screen.
     
    
    ***************************
             Area 7-3
    ***************************
    
    
     Try and get the timing of spikes and platforms down in your head. This will
    help you time when you jump to the platforms, and when (if ever) you need
    to jump down to where the spikes area.
     Don't worry about damage, there's a Health capsule at the end.
    
    
    
    
                         ___________________________________
    +++++++++++++++++++||    [8]. Full Game [Transcript]    ||++++++++++++++++++++
    -------------------||___________________________________||--------------------
    
    
    
    Please Note that any typos or grammar errors in this section are those that are
    present in the game. Despite my wanting to correct every error in the dialogue,
    this text is copied DIRECTLY from the game, errors in all. This part of the FAQ
    took the longest, because I had to hard-pause to get the game to stop so I
    could copy what was said.
    
    
    
    
    Introduction:
    
    Picture: Ryu is seen in the immediate foreground with his sword beside his
    head. A person in the background is falling back with a rifle flying out of his
    hands.
    
     Ryu Hayabusa is a descendent
    of a clan of Dragon Ninjas
    who have kept the peace
    in Japan for generations.
    One day he received the news
    that his home village,
    the Dragon Village,
    was attacked by someone.
    He hurried home
    to take care of things.
    
     = = = =
    
    Picture: Ryu is standing, looking at ruins of his hometown.
    
     But he returned home only to
    find that he was too late.
    He could do nothing
    but stare at the rubble
    that was once his village.
    
     = = = =
    
    Picture: Ryu is kneeling beside a wounded villager.
    
     Ryu found the sole
    survivor in the village.
    With his last few words,
    the survivor told Ryu that
    the Bushido had been stolen.
    
     = = = =
    
    Picture: The Bushido scroll.
    
     The Bushido is an Ancient
    Scroll that has been handed
    down through generations
    of Dragon Ninjas.
    This document contains
    secrets about ways to summon
    the powers of this world.
    According to Ryu's,
    ancestors whoever summoned
    these powers could
    even conquer the world.
    
     = = = =
    
    Picture: Ryu with his sword in hand.
    
     Ryu whipped out his
    Dragonsword which is also
    endowed with such powers.
    He swore to himself
    that he would regain
    The Bushido and take
    revenge for his village.
    
     = Game goes to Start Screen =
    
    ^^^^^^^^^^^^^^^^^^
    
    Entering level 1:
    
    
    Chapter 1:
    Escape
    in a forest
    
     = = = =
    
    
    Picture: Ryu in the foreground, with a Sumo Wrestler and henchmen in the
    background.
    
     As Ryu started walking
    away from the village,
    a hoard of men
    stood in his way.
    
    > The Sumo Wrestler
     "I'm surprised that
    anyone is left alive
    after what we did."
    
    > Ryu Hayabusa
     "What? Where did you
    take The Bushido?"
    
    > The Sumo Wrestler
     "I'll tell you if you can
    defeat me in battle.
    But I don't think you're
    strong enough to do that."
    
    > Ryu Hayabusa
     "You'll regret those words!"
    
     = Begin Level 1 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 1:
    
    
    Picture: Ryu is crouching over the fallen Sumo Wrestler
    
    > The Sumo Wrestler
     "I never expected that
    you were this strong...
    The Bushido isn't here..
         It's in the.."
    
     Suddenly,
    someone stabbed the Sumo
    Wrestler in the back.
    
    > Ryu Hayabusa
     "Who is that?"
    
     Ryu tried to chase
    the man who had
    stabbed the Sumo Wrestler,
    but the man quickly
    disappeared into the forest.
    
    > Ryu Hayabusa
     "Come on, don't die now!"
    
    > The Sumo Wrestler
     "To... Tokyo..."
    
     = = = =
    
    Chapter 2:
    Pursit
    in Tokyo
    
     = = = =
    
    Picture: Ryu is standing close to the screen, and there are 3 Yakuza Gang
    Members in front of him.
    
     In Tokyo,
    while Ryu was looking for
    clues as to where he
    could find the Bushido,
    a number of Yakuza
    gang members appeared.
    
    > Yakuza Oyabun
     "Are you the one who
    killed the Sumo Wrestler?"
    
    > Ryu Hayabusa
     "Who are you?
    Hey! That's him!"
    
     Ryu identified one man
    among the crowd.
    
    > Ryu Hayabusa
     "You're the ones who
    killed the Sumo Wrestler!"
    
    > Yakuza Oyabun
     "That's because he
    was talking too much.
    How about it Ryu,
    why don't you join our gang.
    I'll pay you well
    for your efforts."
    
    > Ryu Hayabusa
     "Are you crazy?
    I'll never join
    you scoundrels!"
    
    > Yakuza Oyabun
     "That's too bad.
    I guess we'll have to
    kill you then.
    Kill him!"
    
     = Begin Level 2 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 2:
    
    
    Picture: Ryu is holding the gang leader up by the coat.
    
    > Ryu Hayabusa
     "Where did you hide
    the Bushido?"
    
    > Yakuza Oyabun
     "I don't know...
    it's probably
    at that Tsutenkaku
    Samurai's place in Osaka."
    
    > Ryu Hayabusa
     "What? Tsutenkaku?"
    
     Ryu knew this name.
    Tsutenkaku was the name
    of a famous swordsman.
    
    > Ryu Hayabusa
     "I didn't think that
    Tsutenkaku was the kind of
    man who would take sides
    with the likes of these man.
    But why?"
    
     = = = =
    
    Chapter 3:
    Samurai in
    Tsutenkaku
    
     = = = =
    
    Picture: The Tsutenkaku Samurai. That's pretty much it.
    
     Ryu headed for Osaka to
    find the Tsutenkaku Samurai.
    But the man he found
    there was not the sameman
    he had known before.
    Tsutenkaku had the
    look of a killer now.
    
    > The Tsutenkaku Samurai
     "I have nothing personal
    against you but you're
    going to have to die!"
    
    > Ryu Hayabusa
     "Why is a man like you
    taking sides with
    these scoundrels?"
    
    > The Tsutenkaku Samurai
     "I don't need to
    answer that.
    Here I come,Dragon Ninja!"
    
     = Begin Level 3 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 3:
    
    
    Picture: Ryu is standing over the falled Tsutenkaku Samurai
    
    > The Tsutenkaku Samurai
     "You... are...
    very powerful.
    You live up to
    the reputation of
    Dragon Ninjas."
    
    > Ryu Hayabusa
     "..."
    
    > The Tsutenkaku Samurai
     "I have a request for you.
    Please save
    my Geisha daughter."
    
    > Ryu Hayabusa
     "Daughter?"
    
    > The Tsutenkaku Samurai
     "Several months ago,
    a man who calls himself
    The Shogun of Darkness
    kidnapped my daughter
    and blackmailed me into
    taking sides with him.
    My daughter is captive
    on Mount Fuji.
    The Bushido should be with
    her captors right now...
    please, save my daughter!"
    
     The Samurai gripped Ryu's
    hand one last time and died.
    
    > Ryu Hayabusa
     "I've heard your last
    request loud and clear!"
    
     = = = =
    
    Chapter 4:
    Rescue
    Geisha
    
     = = = =
    
    Picture: Ryu standing on a cliff, looking at Mt. Fuji.
    
     Ryu hurried to Mount Fuji.
    If the enemy finds out
    that the Tsutenkaku
    Samurai was defeated,
    they might move the Bushido
    to a new hiding place and
    kill the Samurai's daughter.
    Mount Fuji stood out
    red from the morning
    sunlight against the sky.
    
    > Ryu Hayabusa
     "Is that it?"
    
     Something flashing half
    way up the mountain.
    It looked like
    a man-made structure.
    
    > Ryu Hayabusa
     "There's no doubt about it.
    If only I'm not too late..."
    
     = Begin Level 4 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 4:
    
    
    Picture: A beat up Geisha is sitting on the ground.
    
    > The Geisha
     "Who is it?"
    
    > Ryu Hayabusa
     "I've come to rescue you on
    the request of your father."
    
    > The Geisha
     "Then you must be
    the Dragon Ninja."
    
    > Ryu Hayabusa
     "How do you know that?"
    
    > The Geisha
     "My father told me that you
    would come to rescue me.
    Ryu, The Bushido has
    already been moved to
    The Castle of Darkness.
    You must retrieve
    that scroll!"
    
    > Ryu Hayabusa
     "Where is
    The Castle of Darkness?"
    
    > The Geisha
     "They said it was
    off to the North,
    across a frozen sea
    and through a cave."
    
    > Ryu Hayabusa
     "I see, thank you.
    Now let's get out of here!"
    
     = = = =
    
    Chapter 5:
    The Land
    of Enemy
    
     = = = =
    
    Picture: Ryu and the Geisha are standing on a cliff, looking at a sea of ice.
    
    > Ryu Hayabusa
     "The Castle of Darkness
    must be close now."
    
    > The Geisha
     "Yes it is.
    But the path ahead
    is under the control
    of the Shogun.
    It would be very
    difficult for you to get
    to the Castle alone."
    I'll go with you."
    
    > Ryu Hayabusa
     "No.
    Please wait for me here.
    I'll be ok.
    I'll come back for you."
    
    > The Geisha
     "Ryu..."
    
     = Begin Level 5 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 5:
    
    
    Picture: Ryu standing in front of a cave opening.
    
    > The Ice Monster
     "Even after you've
    destroyed me,
    you won't be able to
    get through to
    The Castle of Darkness."
    
    > Ryu Hayabusa
     "What do you mean?"
    
    > The Ice Monster
     "The path ahead is protected
    by creatures from
    the World of Darkness.
    No human can get through
    without the protection of
    the Shogun of Darkness.
    And you're no exception!"
    
     As soon as
    The Ice Monster died,
    the wall behind
    him crumbled.
    
    > Ryu Hayabusa
     "So that's the entrance
    to the cave."
    
     An eerie aura came spilling
    out of the entrance.
    
     = = = =
    
    Chapter 6:
    Raid
    
     = = = =
    
    Picture: The Geisha and the Shogun of Darkness looming over her.
    
     About that time,
    something was happening
    to the Geisha
    who was waiting for Ryu.
    
    > The Shogun of Darkness
     "You're trying to
    make life difficult
    for me aren't you?
    You should have stayed
    right where I put you."
    
    > The Geisha
     "Oh no,
    you must be the... Shogun."
    
    > The Shogun of Darkness
     "Don't worry,
    I won't kill you right away.
    You're still going to
    be useful to me."
    
     The Shogun stared at
    the Geisha with eyes
    full of madness and evil.
    The Geisha felt her
    power being sucked away
    through his stare and
    finally fell unconscious.
    
     = Begin Level 6 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 6:
    
    
    Picture: Ryu is standing over the statue boss you just killed.
    
    > Ryu Hayabusa
     "This is nothing but
    a stone statue.
    Why is it here?
    And those monsters...
    He even uses
    otherwordly creatures.
    Just who is this Shogun?"
    
     = = = =
    
    Chapter 7:
    Overcome
    
     = = = =
    
    Picture: The Castle of Darkness.
    
     Ryu finally reached the
    enemy's home territory.
    
    > Ryu Hayabusa
     "So this is
    The Castle of Darkness!"
    
     The Castle of Darkness
    was shrouded in a black,
    mysterious aura.
    And the mysterious aura
    seemed to drag
    everything toward the
    highest section of the
    central castle tower.
    
    > Ryu Hayabusa
     "The Shogun
    must be in there.
    Maybe the Bushido is
    also there..."
    
     = Begin Level 7 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    After beating Level 7:
    
    
    Picture: Ryu is standing, looking at the Bushido
    
     Ryu ran up to the
    central tower.
    
    > Ryu Hayabusa
     "There it is, The Bushido!"
    
     Just when Ryu reached
    out to grab it,...
    
    > The Geisha
     "Ryu, look out!"
    
    > Ryu Hayabusa
     "What?"
    
     By the time Ryu
    turned around, 
    the sword was about
    to descend on his head.
    He tried to dodge the blow
    but he was not fast enough. 
    The sword cut deeply
    into his left shoulder.
    
    > The Shogun of Darkness
     "I'll give you credit
    for coming this far.
    But you and this girl are
    going to die right here."
    
    > Ryu Hayabusa
     "You... you are the Shogun!"
    
     = = = =
    
    Chapter 8:
    A Decisive
    Battle
    
     = = = =
    
    
    Picture: The Shogun holding Geisha captive.
    
    > The Shogun of Darkness
     "With that wound,
    you won't be able to fight.
    I'll use this girl as a
    living sacrafice to
    bring out the full
    powers of the Bushido.
    The time when I can rule
    the world is here at last!"
    
    > Ryu Hayabusa
     "Darn! If only
    I had more strength. 
    Dragonsword...
    Dragonsword..."
    
     Suddenly the Dragonsword
    and Bushido started 
    humming in unison.
    
    > Ryu Hayabusa
     "What in the world is this?"
    
    > The Shogun of Darkness
     "Oh no,
    that sword you're holding,
    is it the Dragonsword?"
    
     Right then,
    the Bushido emitted 
    a strong light that sent
    the Shogun flying back.
    The Bushido transformed
    into a ball of light and
    entered into Ryu's body.
    
    > The Bushido Transformed
     "My strength is back!"
    
    > The Geisha
     "Ryu!"
    
     The Geisha ran to Ryu.
    
    > The Shogun of Darkness
     "You fool.
    You've taken the Bushido.
    I'll tear your body 
    to shreds to get it
    back if I have to."
    
    > Ryu Hayabusa
     "Come and get it. Shogun!"
    
    
     = Begin Level 8 =
    
    ^^^^^^^^^^^^^^^^^^^^^^^
    
    
    Ending:
    
    
    Picture: A skull sitting on the ground with blue 'skin' melting off it.
    
    > The Shogun of Darkness:
    "Aaagh...
    I won't be destroyed...
    I'll be back some day..."
    
    The evil spirit uttered
    these words as it
    disintegrated quickly and
    disappeared from the ground.
    At the same time, the castle
    of darkness began to crumble.
    
    > Ryu Hayabusa
    "This whole place
    is going to crumble.
    Let's get out of here.
    Fast!"
    
    > The Geisha
    "Yes Ryu."
    
     = = = =
    
    Picture: Ryu and Geisha standing on a cliff, looking at the Tower of Darkness
    crumble in the distance.
    
    > The Geisha
    "Did the Shogun die?"
    
    > Ryu Hayabusa
    "I don't know.
    He may appear again
    like he said...
    but I'll get him
    next time too!
    No matter how many times
    he comes back!"
    
     = = = =
    
    Picture: Close up of The Geisha and Ryu's faces, with the word 'End' in the
    bottom left. The credits begin to roll.
    
     --- Staff ---
    
         Planner
          Kou
          Kan
    
         Programmer
          Kou
    
         Designer
          Kan
          Little Dragon
    
         Sound Composer
          Fumi
    
         Special Thanks
          Nonchan
    
    Presented by Sega
    
    
    +-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    
    
    
    
                             ____________________________
    +++++++++++++++++++++++||    [9]. [Credits]/Other    ||+++++++++++++++++++++++
    -----------------------||____________________________||-----------------------
    
    
    
    Thanks to CJayC (as usual) for running the best site for guides on the
    Internet.
    
    
    Thanks to you, for reading this.
    
    
    Thanks to Sega, for making a SMS port of the NES classic.
    
    
    
    
    
                        ______________________________________
    ++++++++++++++++++||    [10]. [Version]/Update History    ||++++++++++++++++++
    ------------------||______________________________________||------------------
    
    
    
    Final  05/21/2002: I feel really stupid, but there was a numbering error in
                       the walkthrough. That, and a little format trouble at the
                       end of the FAQ. It's hard to sleep at night knowing that
                       one of your FAQs has an error in it. 
    
    Final  05/01/2002: Holy crap! I totally messed up. I listed the level 7 boss
                       as the final boss, but that's not right! No, that's not
                       right at all! Level 8 is the final level, and contains
                       only the final fight, whereas level 7 contains a totally
                       different boss than what I listed. That also means that
                       there was an entire scene missing in the transcript. Good
                       thing I decided to play the game again. It's complete now
                       (I promise).
    
    Final  04/26/2002: Yikes.
                       So anyway, the Faq should look a lot better now. 
                       And oh yea, it's COMPLETE! Yaaaaahaaaaa!
                       ...
                       Final Version is DONE! Enjoy the FAQ.
    
    v0.6   03/18/2002: Added the Find-Feature, added percentage-complete section.
                       Finished area 1-1 and 1-2 in Walkthrough.
    
    v0.5   03/10/2002: Started the FAQ on 03/07/2002, and finished it today. 
                       Will be adding more at later times. I just wanted to 
                       get this submitted and work on finishing it up at a 
                       later date.
    
    
    
    
    
    Final Word Count: 12,868
    Pages:            42
    
    
    
    Again, this FAQ is Copyright (C) 2002 Elliot 'Ny0Cloud' Long. All rights
    reserved.
    
    
    
    Seen exclusively at http://www.gamefaqs.com
    No where else
    
    
    
    
    
    
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