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    Inn/Shop FAQ by Mike8787

    Version: 1 | Updated: 09/01/01 | Search Guide | Bookmark Guide

    Mike8787 (Porcell78@AOL.com)
    September 1, 2001
    Final Fantasy II - SNES
    Version 1
                        *****FINAL FANTASY II*****
                        ******INN/SHOP GUIDE******
    
    Table of Contents:
    
    1. Introduction
    2. News & Notes
    3. Inn/Shop List Key
    4. Inn/Shop Lists
    *A. Baron
    *B. Village of the Mist
    *C. Kaipo
    *D. Fabul
    *E. Mysidia
    *F. Toroia
    *G. Agart
    *H. Silvera
    *I. Dwarf Castle
    *J. Tomra
    *K. Adamant Metal Smith
    *L. Land of Summoned Monsters
    *M. Eblan
    *N. Humingway Cave
    5. Weapons & Armor : Who can Equip What Types?
    A. Weapons
    B. Armor
    C. Items
    6. Conclusion
    ====================
    1. Introduction
    ====================
    Many people have loved the game Final Fantasy II/IV for many years. It was one 
    of the first RPGs made for the Super Nintendo system, and was recently re-
    released in its Japanese form in the game "Final Fantasy Chronicles." This 
    Shop/Inn FAQ will not work with this game, but rather the American Cousin Final 
    Fantasy II (2). Good luck with your game progress.
    
    Note: If you wish to use my FAQ for any reason, or any part of it, please 
    contact me at the above mentioned E-mail address. As noted at the end of my FAQ, 
    this product is copyrighted, and can be only reproduced with my permission. 
    Thank you for taking the time to ask before using, and may you find the FAQ 
    useful.
    
    ====================
    2.  News & Notes
    ====================
    
    Below I will list the prices and items sold in each inn, weapon shop, item shop 
    and armor shop in the Final Fantasy II world. Prices will, for each item, be the 
    same in each shop you enter. The shops are listed in their location along the 
    game's progress, and therefore, the more powerful weapons and armor will be 
    found in the shops near the end of the list. I also wish to point out that 
    prices do relay, in some form, the worth of an item/weapon/armor versus another. 
    That which costs 150 GP will not be as strong as the which costs 3000 GP. This 
    is true throughout the game. I hope this FAQ will help you in your game progress, 
    and will aid you whenever possible.
    
    ====================
    3. Inn/Shop List Key - These are a few terms I think you will need to know to 
    understand my FAQ.
    ====================
    
    GP - stands for "Gold Pieces". It is the money you get from selling items or 
    winning a battle.
    Head - This will be equipped in the "Head" position. It cannot be equipped 
    anywhere else.
    Body - This will be equipped in the "Body" position. It cannot be equipped 
    anywhere else.
    Hand - This will be equipped in the "Hand" position. It cannot be equipped 
    anywhere else
    Thrown - This item can only be used by Edge, using his throwing command.
    
    Also, on a side note, you can recognize a Weapon Shop by the Sword on its sign, 
    an Armory by the Shield on its sign, an Item shop by a Pot on its sign, and an 
    Inn by the words "INN" being printed on its sign. A sign is always found above a 
    doorway. If a sign signifying an Item Shop is not found in a town, it can almost 
    always be located in the Inn. Otherwise, there is no Item Shop in the town.
    
    =====================
    4. Inn/Shop Guide
    =====================
    
    ******************
    A. Baron - This city is your first stop on your quest. The Item Shop and Inn are 
    accessible immediately in your quest, but the Weapon & Armor Shops will not be 
    open until later in the game.
    
    Inn: 50 GP a night
    
    Item Shop:
    
    Cure 1 - 30 GP
    Life - 150 GP
    Tent - 200 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Thunder Rod - 700 GP
    Cure Staff - 480 GP
    Fire Claw - 350 GP
    Ice Claw - 450 GP
    Thunder Claw - 550 GP
    
    Armor Shop:
    
    Headband (Head) - 450 GP
    Karate Suit (Body) - 4,000 GP
    Silver Ring (Hand) - 650 GP
    
    ******************
    B. Village of the Mist - This town's shops will not be accessible until a later 
    visit in the game. It contains no item shop.
    
    Inn: 50 GP a night
    
    Weapon Shop:
    
    Whip - 3000 GP
    Dancing Knife - 5000 GP
    
    Armor Shop:
    
    Bard (Body) - 70 GP
    
    ******************
    C. Kaipo - This town will be found on the regular path of your quest. Nothing 
    unusual about the shops and inn here.
    
    Inn: 50 GP a night
    
    Item Shop:
    
    Cure 1 - 30 GP
    Life - 150 GP
    Tent - 200 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Rod - 100 GP
    Staff - 160 GP
    Short Bow - 220 GP
    Iron Arrows - 10 GP each
    
    Armor Shop:
    
    Cap (Head) - 100 GP
    Cloth (Body) - 50 GP
    Leather (Body) - 200 GP
    Iron Ring (Hand) - 100 GP
    
    ******************
    D. Fabul - The Weapon & Armory are combined in this castle, and the item shop is 
    found in the same area as the inn.
    
    Inn: 100 GP a night
    
    Item Shop:
    
    Cure 1 - 30 GP
    Life - 150 GP
    Tent - 200 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon/Armory:
    
    Fire Claw - 350 GP
    Ice Claw - 350 GP
    Thunder Claw - 550 GP
    Black (Head) - 980 GP
    Black (Body) - 3000 GP
    Black (Hand) - 800 GP
    
    ******************
    E. Mysidia - The equipment in the armory will not be usable until Cecil 
    completes his Paladin quest.
    
    Inn: 200 GP a night
    
    Item:
    
    Cure 1 - 30 GP
    Cure 2 - 150 GP
    Life - 150 GP
    Tent - 200 GP
    Cabin - 1,000 GP
    Heal - 100 GP
    Ether 1 -10,000 GP
    
    Weapon Shop:
    
    Ice Rod - 220 GP
    Flame Rod - 380 GP
    Cure Staff - 480 GP
    Cross Bow - 700 GP
    White Arrows - 20 GP each
    
    Armor Shop:
    
    Gaea (Head) - 700 GP
    Gaea (Body) - 500 GP
    Silver Ring (Hand) - 650 GP
    Paladin Shield - 700 GP
    Paladin (Head) - 4000 GP
    Paladin (Body) - 8000 GP
    Paladin (Hand) - 3000 GP
    
    ******************
    F. Toroia - This town is not designated as your next trip on your quest. You 
    could visit Agart or Silvera first.
    
    Inn : 400 GP a night (I would suggest flying to a cheaper inn)
    
    Item Shop:
    
    Cure 1 - 30 GP
    Life - 150 GP
    Tent - 200 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Wooden Hammer - 80 GP
    Great Bow - 2000 GP
    Fire Arrows - 30 GP each
    Ice Arrows - 30 GP each
    Lit Arrows - 30 GP each
    
    Armor Shop:
    
    Cap (Head) - 100 GP
    Leather (Head) - 330 GP
    Cloth (Body) - 50 GP
    Leather (Body) - 200 GP
    Ruby Ring (Hand) - 1,000 GP
    
    Note: For the towns Agart and Silvera, you will find items of ranging strength. 
    These two towns play a small role in the game, so they do not contain the same 
    progressive pattern of armor and weapons as other towns do.
    
    ******************
    G. Agart - This village's item shop is found inside the giant inn on the west 
    side of town.
    
    Inn:  50 GP a night
    
    Item Shop:
    
    Cure 1 - 30 GP
    Life - 150 GP
    Tent - 200 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop: 
    
    Rod - 100 GP
    Staff - 160 GP
    Spear - 60 GP
    Boomerang - 3,000 GP
    Short Bow - 220 GP
    Cross Bow - 700 GP
    Iron Arrows - 10 GP each
    White Arrows - 20 GP each
    
    Armor Shop:
    
    Iron Shield - 100 GP
    Iron (Head) - 150 GP
    Iron (Body) - 600 GP
    Iron (Hand) - 130 GP
    Iron (Ring) - 100 GP
    
    ******************
    H. Silvera - This town contains rather powerful weapons. However, they are 
    available at the time of the Dark Elf "Side Quest", and will weigh you down in 
    the magnetic cave. Be forewarned.
    
    Inn: 500 GP a night (I suggest finding a cheaper inn)
    
    Item Shop:
    
    Heal - 100 GP
    
    Weapon Shop:
    
    Silver Staff - 4,000 GP
    Silver Knife - 3,000 GP
    Silver Hammer - 8,000 GP
    Silver Sword - 6,000 GP
    
    Armor Shop:
    
    Silver Shield - 1,000 GP
    Silver (Head) - 3,000 GP
    Silver (Body) - 17,000 GP
    Silver (Hand) - 2,000 GP
    
    ******************
    I. Dwarf Castle - The Weapon and Item shop will not be accessible until you 
    speak with King Giott and finish the events that follow.
    
    Inn: 600 GP a night (Since, at the first point in which you find this castle, 
    you will not be able to access any other towns, I would suggest purchasing a 
    tent and using this, instead of using the inn)
    
    Item Shop:
    
    Life - 150 GP
    Cure 1 - 30 GP
    Cure 2 - 150 GP
    Tent - 200 GP
    Cabin - 1,000 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Dwarf Ax - 15,000 GP
    Great Bow - 2,000 GP
    Darkness Arrows - 40 GP each
    Fire Sword - 14,000 GP
    Flame Spear - 11,000
    
    Armor Shop:
    
    Fire Shield - 1250 GP
    Fire (Body) - 30,000 GP
    Wizard (Head) - 2,000 GP
    Wizard (Body) - 1,200 GP
    Rune Ring (Hand) - 2,000 GP
    
    ******************
    J. Tomra - Tomra is found in the southern section of the underworld. It is a 
    secluded town surrounded by a plateau. It is NOT the cave. It has the same 
    appearance as towns on the surface.
    
    Inn: 300 GP a night 
    
    Item Shop:
    
    Life - 150 GP
    Cure 1 - 30 GP
    Cure 2 - 150 GP
    Tent - 200 GP
    Cabin - 1,000 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Middle (Sword) - 7,000 GP
    Chain Whip - 6,000 GP
    Ogre Ax - 45,000 GP
    Archer Bow - 3,000 GP
    Mute Arrows - 100 GP each
    
    Armor Shop:
    
    Diamond Shield - 15,000 GP
    Diamond (Head) - 10,000 GP
    Diamond (Body) - 40,000 GP
    Diamond (Hand) - 5,000 GP
    Tiara - 20,000 GP
    Diamond Ring - 4,000 GP
    
    ******************
    K. Adamant Metal Smith - If you take the Rat Tail from the Land of the Summoned 
    Monsters to the "tiny man" who collects tails (he is near Silvera - you need to 
    use your hovercraft), he will give you the Adamant Ore. Travel from there to the 
    Underworld, and go to a strip of land directly south of the Dwarf Castle. There, 
    you will find a house. Give the owner your ore and the Legend Sword you own. He 
    will temper the sword to something strong, and will, when finished, have his 
    disciples reopen his store! You can buy the follow items.
    
    Item Shop: 
    
    Shuriken (Thrown) - 20,000 GP 
    Ninja (Thrown) - 50,000 GP
    Samurai Arrows - 140 GP each
    
    ******************
    L. Land of Summoned Monsters - By traveling through the caves in the island in 
    the underground (it is in the middle of the western "lava ocean"), you find 
    yourself in the Land of Summoned Monsters. Here you will find the Inn hidden 
    inside the Item Shop.
    
    Inn: 1200 GP a night (I would suggest purchasing a cabin instead. They are 
    cheaper, and you can find a save point in the house to the left of the Inn/Item 
    Shop. Cabins restore full health and magic points, like an inn)
    
    Item Shop:
    
    Life - 150 GP
    Cure 1 - 30 GP
    Cure 2 - 150 GP
    Tent - 200 GP
    Cabin - 1000 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Whip - 3,000 GP
    Chain Whip - 6,000 GP
    Blitz Whip - 10,000 GP
    Charm Rod - 5,000 GP
    Lunar Staff - 7,000 GP
    Charm Arrows - 110 GP each
    
    Armor Shop:
    
    Aegis Shield - 20,000 GP
    Sorcerer (Body) - 30,000 GP
    
    ******************
    M. Eblan - This town is found past the Eblan cave. It is on your quest's path, 
    and you cannot miss the shops (but know that none of the shops have signs over 
    the doors, but rather inside the shops, over their booths).
    
    Inn: 700 GP a night
    
    Item Shop:
    
    Life - 150 GP
    Cure 1 - 30 GP
    Cure 2 - 150 GP
    Tent - 200 GP
    Cabin - 1,000 GP
    Carrot - 50 GP
    Heal - 100 GP
    Ether 1 - 10,000 GP
    
    Weapon Shop:
    
    Power Staff - 2,000 GP
    Ice Brand (Sword) - 26,000 GP
    Blizzard Spear - 21,000 GP
    Short (Sword) - 4,000 GP
    Boomerang - 3,000 GP
    Archer - 3,000 GP
    Poison Arrows - 70 GP each
    
    Armor Shop:
    
    Ice Shield - 10,000 GP
    Ice (Body) - 35,000 GP
    Black Mage (Body) - 10,000 GP
    
    ******************
    N. Humingway Cave - This is a hidden store. You will find it on the South part 
    of the moon. Inside you will find about 20 Humingways (they are the relatives of 
    Namingway, the men who will help you change your name on the Blue Planet). 
    Search on the right side, until an Item Shop screen opens instead of dialogue. 
    The Humingway will be selling the following:
    
    Item Shop:
    
    Cure 2 - 150 GP
    Life - 150 GP
    Ether 1 - 10,000 GP
    Ether 2 - 50,000 GP
    Elixir - 100,000 GP
    Cabin - 1,000 GP
    Whistle - 20,000 GP
    
    This ends the list of Inns and Shops. All items are not for sale, however, and 
    most powerful weapons and armor will be found in treasure boxes. Keep that in 
    mind when playing.
    
    ====================
    5. Weapons & Armor : Who can Equip What Types?
    ====================
    
    ******************
    A. Weapon
    
    This section will explain who can equip what type of equipment. You will also 
    find descriptions of what some items will do. I hope it will help you in your 
    quest.
    
    **Arrows - These can be equipped by any mages. Rosa, Rydia, Tellah, Porom, Palom, 
    and FuSoya can equip.
    
    **Axes - These can be equipped by Cecil or Kain
    
    **Bows - Those who can equip arrows can equip bows, such as Rosa, Rydia, Tellah, 
    Porom, Palom and FuSoya.
    
    **Claws - Both Yang and Edge can equip Claws.
    
    **Hammers - Only Cid can equip Hammers.
    
    **Knives - Knives can be equipped by Cecil, Rydia, Palom, and Kain.
    
    **Ninja Swords/Boomerangs - Edge can equip Ninja Swords, such as Short, Middle 
    and Long, found in shops.
    
    **Rods - Rods can be equipped by Rydia, Palom and Porom.
    
    **Swords - These types of weapons are equippable on both Kain and Cecil.
    
    **Spears - These weapons are only able to be equipped on Kain
    
    **Staffs - Staffs can be equipped by Tellah, Porom, Rosa and 
    FuSoya.
    
    **Whips - Rydia can only equip the weapon "Whips"
    
    ******************
    B. Armor
    
    Below I will describe who can equip which armor, found in shops. I will list 
    each needed armor type below.
    
    **Black Knight Armor (All Types) - This can only be equipped by Cecil in Dark 
    Knight form.
    
    **Black Mage - This Singular Type of Armor, found in Eblan, can be equipped by 
    all Black Mages.
    
    **Cap/Cloth/Leather/Ruby Ring (early armor) - This armor can be equipped by all 
    non-knights.
    
    **Diamond Armor (All Types) - This can be equipped by Paladin Cecil and Kain.
    
    **Fire Armor (All Types) - This can be equipped by Paladin Cecil, Kain and Cid.
    
    **Gaea/Tiara Armor (All types) - This can only be equipped by Rosa or Rydia.
    
    **Ice Armor (All Types) - This can be equipped by Paladin Cecil, Kain and Cid.
    
    **Iron Armor (All Types) - This can be equipped by Paladin Cecil, Kain and Cid.
    
    **Monk Armor (Karate) - This can be equipped by Yang and Edge, and some forms by 
    Kain or Cecil.
    
    **Paladin Armor (All Types) - This can be equipped by only Paladin Cecil
    
    **Randomn Rings (Silver/Rune/Iron/Diamond) - These can be equipped by anyone.
    
    **Silver Armor (All Types) - This can be equipped by Paladin Cecil, Kain or Cid.
    
    **Sorcerer Armor (Body and Head) - This can be equipped by any mage.
    
    **Wizard Armor (Wizard/Rune) - This can be equipped by any wizards/mages, 
    including Paladin Cecil.
    
    ******************
    C. Items
    
    Below I will describe how each "buyable" item works.
    
    **Cabin - Usable on only the World Map and Save Points, this restores all of the 
    party's HP and MP
    
    **Carrot - This calls a Big Chocobo out from its hiding place in a Chocobo 
    forest to hold your items
    
    **Cure 1 - This restores about 100 HP to one person
    
    **Cure 2 - This restores about 300 HP to one person
    
    **Elixer - This restores all HP and MP for one person
    
    **Ether 1 - This restores about 50 MP (magic points)
    
    **Ether 2 - This restores about 100 MP (magic points)
    
    **Heal - This cures any status ailments
    
    **Life - This brings one person back from the "perished/fainted" state
    
    **Tent - Usable on only the World Map and Save Points, this restores all of the 
    party's HP, and most of their MP
    
    **Whistle - This is used to summon a Big Chocobo from anywhere, so he hold your 
    unwanted items.
    
    ====================
    6. Using what follows, you should be able to find whatever you need from an item 
    shop in seconds. I hope you will use my Inn/Shop guide to your advantage, and 
    take my small tips where I gave them. If you have any questions, or comments on 
    my FAQ, feel free to e-mail me at my e-mail address, shown at the top of this 
    FAQ. Good luck in your playing of Final Fantasy II, and thank you for reading my 
    FAQ.
    ====================
    
    (c) 2001, Mike8787
    
    

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