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    FAQ/Walkthrough by Kain Stryder

    Version: Final | Updated: 09/07/08 | Printable Version | Search This Guide

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    ***************************************************************************
                        Final Fantasy II - FAQ/Walkthrough.
                             Written By: Kain Stryder.
                         E-Mail Address: ssj4kain@aol.com.
                            Walkthrough Version: Final.
                               Last Updated: 9/7/08.
                         System(s): Super Famicom And SNES.
    ***************************************************************************
    
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    =                            Table Of Contents                            =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    | [ I. Introduction ] . . . . . . . . . . . . . . . . . . . . . [ INTR1 ] |
    |                                                                         |
    | [ II. Current Updates ] . . . . . . . . . . . . . . . . . . . [ CURUP2 ]|
    |                                                                         |
    | [ III. FAQ (Frequently Asked Questions.) ] . . . . . . . . . . [ FAQ3 ] |
    |                                                                         |
    | [ IV. How To Play ] . . . . . . . . . . . . . . . . . . . . . [ HOTP4 ] |
    |    A. Controls And Menus . . . . . . . . . . . . . . . . . . [ COAM4.1 ]|
    |    B. Moving Around . . . . . . . . . . . . . . . . . . . . [ MOAR4.2 ] |
    |    C. Battle System . . . . . . . . . . . . . . . . . . . . [ BASYS4.3 ]|
    |    D. Status Ailments/Conditions . . . . . . . . . . . . . . [ STAC4.4 ]|
    |                                                                         |
    | [ V. The Playable Characters Of The Story ] . . . . . . . . . [ TPCOT5 ]|
    |    A. Cecil . . . . . . . . . . . . . . . . . . . . . . . . . [ CEC5.1 ]|
    |    B. Kain . . . . . . . . . . . . . . . . . . . . . . . . . [ KAI5.2 ] |
    |    C. Rydia . . . . . . . . . . . . . . . . . . . . . . . . [ RYDI5.3 ] |
    |    D. Tellah . . . . . . . . . . . . . . . . . . . . . . . . [ TELL5.4 ]|
    |    E. Edward . . . . . . . . . . . . . . . . . . . . . . . . [ EDWA5.5 ]|
    |    F. Rosa . . . . . . . . . . . . . . . . . . . . . . . . . [ ROSA5.6 ]|
    |    G. Yang . . . . . . . . . . . . . . . . . . . . . . . . . [ YANG5.7 ]|
    |    H. Palom . . . . . . . . . . . . . . . . . . . . . . . . [ PALO5.8 ] |
    |    I. Porom . . . . . . . . . . . . . . . . . . . . . . . . [ PORO5.9 ] |
    |    J. Cid . . . . . . . . . . . . . . . . . . . . . . . . . [ CID5.10 ] |
    |    K. Edge . . . . . . . . . . . . . . . . . . . . . . . . [ EDGE5.11 ] |
    |    L. FuSoYa . . . . . . . . . . . . . . . . . . . . . . . [ FUSO5.12 ] |
    |                                                                         |
    | [ VI. The Walkthrough ] . . . . . . . . . . . . . . . . . . . [ THEWA6 ]|
    |    A. The Beginning... . . . . . . . . . . . . . . . . . . [ THBEG6.1 ] |
    |    B. Mission: To Deliver The Package To Village Mist . . . [ MTDT6.2 ] |
    |    C. Aftermath Of The Attack: A New Mission Awaits . . . . [ AOTA6.3 ] |
    |    D. Damcyan Is In Ruins; Finding The SandRuby . . . . . . [ DIIR6.4 ] |
    |    E. Onward, To Mt. Hobs; Warning Fabul Of Terror To Come . [ OTMH6.5 ]|
    |    F. The Plan To Sneak Into Baron; The Sea Is The Key . . . [ TPTS6.6 ]|
    |    G. Cecil Repents; Gaining The Light And Casting Out The Dark [ C6.7 ]|
    |    H. The Return To Baron; Surprises Are At Every Turn... . . [ TRT6.8 ]|
    |    I. Saving Rosa...The Key Is The Crystal Of Earth . . . . . [ SRT6.9 ]|
    |    J. The Underworld Is Opened! We Must Help The Dwarfs! . [ TUIO6.10 ] |
    |    K. Our Next Mission Is To Steal Back The Crystals! Let's Do This![&^]|
    |    L. Finding A New Route; The Ninja Prince's Revenge . . . [ FANR6.12 ]|
    |    M. Eblan Has Been Avenged! Protecting The Last Crystal... [ EHB6.13 ]|
    |    N. The Land Of Monsters Awaits...Gaining Rydia New Power [ TLO6.14 ] |
    |    O. Gaining The Strongest Sword...The Key Is A Rat's Tail? [ GTS6.15 ]|
    |    P. The Sylvan Cave Awaits...Yang's Alive?! . . . . . . . [ TSCA6.16 ]|
    |    Q. The Return Of The King...He's The Legendary Odin?! . [ TROT6.17 ] |
    |    R. Making The Legend Come True...The Path To The Moon Opens! [M6.18] |
    |    S. It's Finished! The Excalibur Awaits A New Owner... . . [ IFT6.19 ]|
    |    T. Arriving On The Moon...The Mystery Person Awaits... . . [ AO6.20 ]|
    |    U. The Giant Of Bab-il Is Alive! We Must Destroy It! . . [ TGO6.21 ] |
    |    V. The King Of Monsters Awaits...The Strongest Call Spell! [ TKO6.22]|
    |    W. The Moon's Core Is Now Opened! Zemus, Here We Come! . [ TMC6.23 ] |
    |    X. Let's Slaughter Some Pink Puffs! The Strongest Armor... [ LS6.24 ]|
    |    Y. The Final Battle With The Ultimate Evil: Zemus . . . . [ TFB6.25 ]|
    |    Z. Ending . . . . . . . . . . . . . . . . . . . . . . . . . [ E6.26 ]|
    |                                                                         |
    | [ VII. Boss Guide ] . . . . . . . . . . . . . . . . . . . . . [ BOGU7 ] |
    |    A. D. Mist . . . . . . . . . . . . . . . . . . . . . . . [ DMIS7.1 ] |
    |    B. Officer/Soldier . . . . . . . . . . . . . . . . . . . [ OFFSO7.2 ]|
    |    C. Octomamm . . . . . . . . . . . . . . . . . . . . . . . [ OCTO7.3 ]|
    |    D. Antlion . . . . . . . . . . . . . . . . . . . . . . . [ ANTL7.4 ] |
    |    E. WaterHag . . . . . . . . . . . . . . . . . . . . . . . [ WATE7.5 ]|
    |    F. MomBomb/Bomb/Grey Bomb . . . . . . . . . . . . . . . . [ MOMB7.6 ]|
    |    G. Fabul Assault Bosses . . . . . . . . . . . . . . . . . [ FABU7.7 ]|
    |    H. Milon/Ghast . . . . . . . . . . . . . . . . . . . . . [ MILO7.8 ] |
    |    I. Milon Z. . . . . . . . . . . . . . . . . . . . . . . . [ MILZ7.9 ]|
    |    J. D. Knight . . . . . . . . . . . . . . . . . . . . . . [ DKNI7.10 ]|
    |    K. Guard (2) . . . . . . . . . . . . . . . . . . . . . . [ GUAR7.11 ]|
    |    L. Karate . . . . . . . . . . . . . . . . . . . . . . . [ KARA7.12 ] |
    |    M. Baigan/Left Arm/Right Arm . . . . . . . . . . . . . . [ BAIG7.13 ]|
    |    N. Kainazzo . . . . . . . . . . . . . . . . . . . . . . [ KAIN7.14 ] |
    |    O. Dark Elf . . . . . . . . . . . . . . . . . . . . . . [ DARK7.15 ] |
    |    P. Dark Elf/Dark Dragon . . . . . . . . . . . . . . . . [ DARKE7.16 ]|
    |    Q. Sandy/Cindy/Mindy . . . . . . . . . . . . . . . . . [ SACIM7.17 ] |
    |    R. Valvalis . . . . . . . . . . . . . . . . . . . . . . [ VALV7.18 ] |
    |    S. Cal/Brena/Calbrena . . . . . . . . . . . . . . . . . [ CABCA7.19 ]|
    |    T. Golbez/Shadow . . . . . . . . . . . . . . . . . . . [ GOLSH7.20 ] |
    |    U. Dr. Lugae/Balnab/Balnab-Z . . . . . . . . . . . . . [ DRLBB7.21 ] |
    |    V. Dr. Lugae . . . . . . . . . . . . . . . . . . . . . [ DRLUG7.22 ] |
    |    W. Dark Imp (3) . . . . . . . . . . . . . . . . . . . . [ DARIM7.23 ]|
    |    X. K. Eblan/Q. Eblan . . . . . . . . . . . . . . . . . . [ KEQE7.24 ]|
    |    Y. Rubicant . . . . . . . . . . . . . . . . . . . . . . [ RUBI7.25 ] |
    |    Z. EvilWall . . . . . . . . . . . . . . . . . . . . . . [ EVIWA7.26 ]|
    |    AA. Asura . . . . . . . . . . . . . . . . . . . . . . . [ ASUR7.27 ] |
    |    BB. Leviatan . . . . . . . . . . . . . . . . . . . . . [ LEVIA7.28 ] |
    |    CC. Odin . . . . . . . . . . . . . . . . . . . . . . . . [ ODIN7.29 ]|
    |    DD. Elements - Milon Z./Kainazzo/Valvalis/Rubicant . . . [ ELEM7.30 ]|
    |    EE. CPU/Attacker/Defender . . . . . . . . . . . . . . . [ CPUAD7.31 ]|
    |    FF. Bahamut . . . . . . . . . . . . . . . . . . . . . . [ BAHA7.32 ] |
    |    GG. Pale Dim . . . . . . . . . . . . . . . . . . . . . [ PALED7.33 ] |
    |    HH. Wyvern . . . . . . . . . . . . . . . . . . . . . . [ WYVER7.34 ] |
    |    II. Plague . . . . . . . . . . . . . . . . . . . . . . [ PLAGU7.35 ] |
    |    JJ. D. Lunar (2) . . . . . . . . . . . . . . . . . . . [ DLUNA7.36 ] |
    |    KK. Ogopogo . . . . . . . . . . . . . . . . . . . . . . [ OGOPO7.37 ]|
    |    LL. Zeromus . . . . . . . . . . . . . . . . . . . . . . [ ZEROM7.38 ]|
    |                                                                         |
    | [ VIII. Weapon List ] . . . . . . . . . . . . . . . . . . . . [ WEALI8 ]|
    |    A. Knives . . . . . . . . . . . . . . . . . . . . . . . . [ KNIV8.1 ]|
    |    B. Katanas . . . . . . . . . . . . . . . . . . . . . . . [ KATAN8.2 ]|
    |    C. Swords . . . . . . . . . . . . . . . . . . . . . . . [ SWORD8.3 ] |
    |    D. Spears . . . . . . . . . . . . . . . . . . . . . . . [ SPEAR8.4 ] |
    |    E. Hammers . . . . . . . . . . . . . . . . . . . . . . . [ HAMME8.5 ]|
    |    F. Axes . . . . . . . . . . . . . . . . . . . . . . . . . [ AXES8.6 ]|
    |    G. Whips . . . . . . . . . . . . . . . . . . . . . . . . [ WHIPS8.7 ]|
    |    H. Claws . . . . . . . . . . . . . . . . . . . . . . . . [ CLAWS8.8 ]|
    |    I. Bows . . . . . . . . . . . . . . . . . . . . . . . . . [ BOWS8.9 ]|
    |    J. Arrows . . . . . . . . . . . . . . . . . . . . . . . [ ARROW8.10 ]|
    |    K. Boomerangs . . . . . . . . . . . . . . . . . . . . . [ BOOME8.11 ]|
    |    L. Darts . . . . . . . . . . . . . . . . . . . . . . . [ DARTS8.12 ] |
    |    M. Harps . . . . . . . . . . . . . . . . . . . . . . . [ HARPS8.13 ] |
    |    N. Staffs . . . . . . . . . . . . . . . . . . . . . . . [ STAFF8.14 ]|
    |    O. Rods . . . . . . . . . . . . . . . . . . . . . . . .  [ RODS8.15 ]|
    |                                                                         |
    | [ IX. Armor List ] . . . . . . . . . . . . . . . . . . . . . [ ARMLI9 ] |
    |    A. Shields . . . . . . . . . . . . . . . . . . . . . . [ SHIELD9.1 ] |
    |    B. Helmets . . . . . . . . . . . . . . . . . . . . . . [ HELMET9.2 ] |
    |    C. Robes . . . . . . . . . . . . . . . . . . . . . . . . [ ROBES9.3 ]|
    |    D. Armor . . . . . . . . . . . . . . . . . . . . . . . . [ ARMOR9.4 ]|
    |    E. Rings . . . . . . . . . . . . . . . . . . . . . . . . [ RINGS9.5 ]|
    |    F. Gauntlets . . . . . . . . . . . . . . . . . . . . . . [ GAUNT9.6 ]|
    |                                                                         |
    | [ X. Magic List ] . . . . . . . . . . . . . . . . . . . . . [ MAGILI10 ]|
    |    A. White Magic . . . . . . . . . . . . . . . . . . . . [ WHIMA10.1 ] |
    |    B. Black Magic . . . . . . . . . . . . . . . . . . . . [ BLAMA10.2 ] |
    |    C. Call Magic . . . . . . . . . . . . . . . . . . . . . [ CALMA10.3 ]|
    |    D. Ninja Magic . . . . . . . . . . . . . . . . . . . . [ NINMA10.4 ] |
    |    E. Twin Magic . . . . . . . . . . . . . . . . . . . . . [ TWIMA10.5 ]|
    |    F. Monster Magic . . . . . . . . . . . . . . . . . . . [ MONMA10.6 ] |
    |                                                                         |
    | [ XI. Item List ] . . . . . . . . . . . . . . . . . . . . . [ ITELI11 ] |
    |                                                                         |
    | [ XII. Shop Guide . . . . . . . . . . . . . . . . . . . . . [ SHOGU12 ] |
    |    A. Town Of Baron . . . . . . . . . . . . . . . . . . . [ TOOBA12.1 ] |
    |    B. Village Mist . . . . . . . . . . . . . . . . . . . . [ VILMI12.2 ]|
    |    C. Kaipo . . . . . . . . . . . . . . . . . . . . . . . [ KAIPO12.3 ] |
    |    D. Fabul . . . . . . . . . . . . . . . . . . . . . . . [ FABUL12.4 ] |
    |    E. Mysidia . . . . . . . . . . . . . . . . . . . . . . [ MYSID12.5 ] |
    |    F. Town Of Toroia . . . . . . . . . . . . . . . . . . . [ TOOTO12.6 ]|
    |    G. Agart . . . . . . . . . . . . . . . . . . . . . . . . [ AGAR12.7 ]|
    |    H. Silvera . . . . . . . . . . . . . . . . . . . . . . [ SILVE12.8 ] |
    |    I. Castle Of Dwarves . . . . . . . . . . . . . . . . . [ CAODW12.9 ] |
    |    J. Cave Eblana . . . . . . . . . . . . . . . . . . . . [ CAEBL12.10 ]|
    |    K. Tomra . . . . . . . . . . . . . . . . . . . . . . . [ TOMRA12.11 ]|
    |    L. Land Of Monsters . . . . . . . . . . . . . . . . . [ LAOMO12.12 ] |
    |    M. Kokkol, The Smith's . . . . . . . . . . . . . . . . [ KOTSM12.13 ]|
    |    N. Cave Of Humingway . . . . . . . . . . . . . . . . . [ CAOHU12.14 ]|
    |                                                                         |
    | [ XIII. Monster List ] . . . . . . . . . . . . . . . . . . . [ MOLI13 ] |
    |                                                                         |
    | [ XIV. Secrets ] . . . . . . . . . . . . . . . . . . . . . . [ SECRE14 ]|
    |                                                                         |
    | [ XV. Credits ] . . . . . . . . . . . . . . . . . . . . . . [ CREDI15 ] |
    |                                                                         |
    | [ XVI. My Words ] . . . . . . . . . . . . . . . . . . . . . . [ MYWO16 ]|
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    =                            Table Of Contents                            =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    NOTE: I've added a Search Engine into all my FAQs now. To use this, if 
    there's something you wish to find instantly in my FAQ, in the above 
    table, on the left is the name of a section or sub-section. To the right 
    is a weird code, like GOK5.1. Basically, if you wish to go to the section 
    where I tell you about Goku under The Playable Characters Of The Story, on 
    your Keyboard, hold Ctrl and then hit F and a window will open. Type in 
    GOK5.1 and hit Find Next. It'll bring you to that section instantly. The 
    code to reach the Table Of Contents is just that: Table Of Contents. I 
    hope this makes browsing my FAQs easier for you. Enjoy!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = I. Introduction . . . . . . . . . . . . . . . . . . . . . . . [ INTR1 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Hey there. This is my 10th guide for GameFAQs and for this one, I decided 
    to make a Final Fantasy II walkthrough. It's been one of my favorite games 
    of all time since I was a kid and I felt it was time to put my knowledge 
    forth that I know on this game and help others who may be stuck and/or 
    needing help in a certain area, etc. I just ask that you do NOT steal from 
    this guide, as I've spent an INSANE amount of time putting it together, 
    researching the game for everything and just typing it up. Source me if 
    you wish and credit me where credit is due, but do NOT steal this as your 
    own. Got it? Just use it to help you get through the game and remember the 
    most important thing of all: Have fun with the game. With that, let's move 
    onto the walkthrough!
    
    Update: This Walkthrough is now available at IGN, Neoseeker and any other 
    sites I've allowed via E-Mail to host this file. If I did not give you 
    permission to host this FAQ on your site, then you're hosting it illegally 
    and if you're reading this on a site with any variatin of "cheat" in its 
    name, please notify me so I may take the necessary action. Thanks.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = II. Current Updates . . . . . . . . . . . . . . . . . . . . . [ CURUP2 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    9/7/08 - Made some corrections to Bl. Belt Robe and Black Robe Items, as 
    well as Silver Armor's Description, courtesy of Deign. Also, thanks to 
    Deign, there's 2 new Secrets up in the Secrets Section. Other than this, 
    nothing else has been added or changed.
    
    5/14/07 - Just writing in to let any readers know if they E-Mail me any 
    questions or comments, that my address still works. My willpower to write 
    walkthroughs over the last few years died, mostly to college and real 
    life, but I may just start this up again. Feel free to write in, thanks.
    
    5/4/04 - Thanks to Meteo, I made a few corrections to the guide, mainly to 
    the Magic Spells, Weapons/Armor and some other small things. Thanks again, 
    man! Boy, I really need to proofread my stuff from now on...
    
    1/20/04 - Minor update. Nothing you'll notice.
    
    12/22/03 - Ugh, I am a moron. Apparently, the Item Duplication Trick in 
    the Secrets Section was written wrong and thanks to Thamasta16 for 
    telling me about it. I fixed it, so if you could never get it to work 
    before, well, now you can. Very sorry about this. Probably a few other 
    mistakes floating around here. I'll do my best to fix them, unless some 
    one else points it out before I can find it. Well, until next time...oh 
    and Happy Holidays!
    
    12/16/03 - Well, thanks to Another Sylph for pointing out 2 things I 
    missed in Town Of Baron, which was a Tent and Ether1 in Rosa's House. 
    Can't believe I didn't know this. I'm pretty sure I knew about the Tent, 
    but not about the Ether1. Ah well, still, thanks and Another Sylph has 
    been added to the Credits section.
    
    12/2/03 - Thanks to XeF4, I added another Treasure Chest location that I 
    missed and ironically, it's also at Kokkol, The Smith's place. He's been 
    credited and I've updated my walkthrough with it. If you missed it, you 
    can go get it, but it's just a measly 1,000G. Ah well, it's still 
    something. Thanks again, XeF4!
    
    11/23/03 - I added the new layout to this FAQ. How's it look?
    
    10/8/03 - Just some minor corrections made to this walkthrough. Nothing 
    else, I'm afraid.
    
    10/3/03 - Well, thanks to Marek Grabowski, I added up a better strategy on 
    how to defeat Plague. You can find that under the Boss Guide section. 
    Thanks again, man. Other than that, nothing is new. Yet again, until I 
    update once more...
    
    9/26/03 - Thanks to Nicholas Nino for pointing out a few things I missed. 
    First, a few Monster Attacks that I forgot to add and then a Item in 
    Kokkol, The Smith's place, which was an Elixir in the bookcase. Other than 
    that, nothing else is new. Just that and nothing else. Until I update 
    next time...
    
    8/14/03 - Updated the FAQ, adding the locations to five new hidden 
    Treasure Chests that I wasn't aware of previously, all in Baron. James P. 
    Wyatt is the one to thank for this and the new Treasure Chests have been 
    added to the Walkthrough. Look for them when you start out in Baron and 
    when you return to Baron. They are behind Cid's House and in the 
    Weapon/Armor Shop. Nothing too special, but hey, I never knew about this, 
    so this walkthrough just became even more complete. Thanks and enjoy!
    
    7/9/03 - Corrected a few things here and there and made this the final 
    version. I'll update again in due time, but until then, enjoy the 
    walkthrough!
    
    7/4/03 - Happy Independence Day! I just corrected a few mistakes/errors 
    here and there and I added a new Level To Get By thing in The Walkthrough. 
    Check out the beginning of The Walkthrough for more information on that. 
    
    6/25/03 - I have now fully completed this entire walkthrough, which now 
    covers pretty much EVERYTHING in this game down to the smallest detail 
    possible. The Walkthrough is now fully completed, I've updated numerous 
    areas for errors and corrections and I added a seventh image to the 
    "Hidden" Items Secret. So, it's all finally done and I hope this 
    walkthrough helps you with anything that you may need. I'll make revisions 
    and corrections again in the future. Until then, enjoy!
    
    6/10/03 - Completed The Walkthrough up to after getting Bahamut and 
    getting ready to go the final Dungeon, as that's all that's left to write 
    for and then this walkthrough will be fully completed. The next update 
    will make this guide complete, so keep your eyes peeled, as it's going to 
    be soon.
    
    6/5/03 - Completed the Status Ailments/Conditions section, as well as 
    updated The Walkthrough up to after gaining Odin as a Call spell for 
    Rydia and getting ready to get the Big Whale and go to the Moon. I also 
    fixed a few errors here and there and touched the entire guide up a bit, 
    but I doubt you'll notice anything, as the changes were pretty small. 
    Anyway, I'll be completing this walkthrough soon, so don't worry.
    
    6/2/03 - Finished up almost everything in this walkthrough and only have 
    the Status Ailments area left to do and the rest of The Walkthrough, but 
    for the most part, The Walkthrough has well over half of the game covered, 
    up to the Battle with Dr. Lugae and Balnab/Balnab-Z and I'll be finishing 
    this guide up VERY soon.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = III. FAQ (Frequently Asked Questions.) . . . . . . . . . . . . [ FAQ3 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    None at the moment. Sorry. If people E-Mail me a whole lot about a 
    question and what not, I'll add it here. Other wise, this area will remain 
    pretty empty for now.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = IV. How To Play . . . . . . . . . . . . . . . . . . . . . . . [ HOTP4 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - A. Controls And Menus . . . . . . . . . . . . . . . . . . . [ COAM4.1 ] -
    ---------------------------------------------------------------------------
    
    Ok, this is simple, short and sweet. Let's get down to it all, ok?
    
    D-Pad - Moves your character around on the screen. Use it to move in any 
    of the four directions while on the World Map. While in Battle, use it to 
    move around and highlight Battle Options. While in the Menu, use it to 
    choose Menu Options.
    
    Select - Does nothing.
    
    Start - Pauses your game while in Battle.
    
    Y Button - Does nothing.
    
    X Button - Brings up the Menu while on the World Map.
    
    B Button - Cancels any options you may have made.
    
    A Button - Confirms any options you may have made. Also used to talk to 
    people in Towns, search objects, open Treasure Chests, etc. Use it to get 
    off a Chocobo, get on/off the Hovercraft, get on the Airship, land the 
    Airship and to get on the Big Whale.
    
    L Button - Hit and hold this with the R Button at the same time to Run 
    during a Battle. (Hold the Buttons down until your characters disappear 
    from the Battle.)
    
    R Button - Hit and hold this with the L Button at the same time to Run 
    during a Battle. (Hold the Buttons down until your characters disappear 
    from the Battle.) On the World Map, you can use this to change the 
    "leader" of your group.
    
    The Menu in this game is very easy to understand and grasp. Here's the 
    things you'll find in the Menu and what each one holds/does.
    
    Item - Holds any Items you may find in the game. Go here to select Items 
    to use on your party, sort them or just to look at your inventory. This 
    area also holds a Garbage Can, which you can use to throw away any Items 
    you may not want. (It's located at the VERY bottom of the screen. Just 
    select an Item and then click the Garbage Can.)
    
    Magic - Lets you see the current Magic a party member knows. You can sort, 
    view and use certain Magic on your character(s) with this option. (I.E. - 
    Cure, Toad, etc, but only while in this Menu.) If a character can't learn 
    Magic, then this option is useless to them and can't be used.
    
    Equip - Allows you to check the current Equipment a character has on them. 
    You can Equip and Unequip them here with better/worse Equipment, remove 
    Equipment or just see what they have on them at that time.
    
    Status - You're able to view a character's stats here and see what Level 
    they are, how much Experience they have, etc. Here's what you'll find in 
    here and what each one does:
    
    Name - Character's name.
    
    Job/Level - Character's job. (I.E. - Dark Knight.) Shows character's 
    current Level.
    
    Hand - Which hand they use their weapon with.
    
    EXP - How much Experience that character has gained total.
    
    For Level Up - How much Experience that character needs until their next 
    Level.
    
    HP - Shows how much Hit Points a character has, with the first number 
    showing how much Hit Points they have remaining and the other number being 
    their maximum Hit Points. If their Hit Points reaches 0, that character 
    can't fight unless revived with a Life spell or heals at a Inn.
    
    MP - Shows how much Magic Points a character has, with the first number 
    showing how much Magic Points they have remaining and the other number 
    being their maximum Magic Points. If their Magic Points reaches 0, that 
    character can't use Magic any more unless they use a Ether, Elixir or heal 
    at an Inn/use a Tent/Cabin.
    
    Ability - Breaks up into several catigories for the character, showing 
    their main stats that increase with each Level up. They are:
    
    Strength - How strong a character's regular attacks are.
    
    Agility - How fast a character's turn comes about in a Battle.
    
    Vitality - How well a character defends against regular attacks.
    
    Wisdom - How strong Black Magic will be when casted.
    
    Will - How strong White Magic will be when casted.
    
    Attack - Shows how much damage your character will do on average. Take the 
    number you see by the X (I.E. - 2X.) and the number after that (I.E. - 
    15.) and add in the second number to X 
    and times them together to get your average damage. (I.E. - 2X and 15 - 2 
    X 15 = 30. Average Damage - 30.)
    
    Attack % - Determines how often you hit the enemy. The higher the 
    percentage, the better the chance you have of hitting your target. The 
    lower the number, the lower the chance you have of hitting the target.
    
    Defense - Shows how well your character can guard from attacks. Take the 
    number you see by the X (I.E. - 1X.) and the number after that (I.E. - 
    17.) and add in the second number to X and times them together to get your 
    average defense. (I.E. - 1X and 17 - 1 X 17 = 17. Average Defense - 17.)
    
    Defense % - Determines how often the enemy will hit you. The higher the 
    percentage, the better the chance you have of dodging an enemy's attack. 
    The lower the number, the lower the chance you have of dodging the attack.
    
    Magic Defense - Shows how well your character can guard from Magic. Take 
    the number you see by the X (I.E. - 0X.) and the number after that (I.E. - 
    1.) and add in the second number to X and times them together to get your 
    average defense. (I.E. - 0X and 1 - 0 X 1 = 0. Average Magic Defense - 0.)
    
    Magic Defense % - Determines how often the enemy's magic will hit you. The 
    higher the percentage, the better the chance you have of dodging an 
    enemy's magic. The lower the number, the lower the chance you have of 
    dodging the attack.
    
    Form - Allows you to switch the current order of your characters around in 
    Battle. There's five slots total. From the top, 1, 3 and 5 are all the 
    "attacker" slots, while slots 2 and 4 are more of the "Magic user" slots. 
    Slots 1, 3 and 5 allow for the attackers of a party to fight, making them 
    the main targets of monsters, while slots 2 and 4 allow non fighters to 
    cast Magic and fight another way. If a character is in slots 2 and 4, they 
    are in the "back row" and if they attack, they'll do less damage than 
    someone in the front row, but they'll take less damage if they're in the 
    back row. So, it's best to organize your party accordingly for the best 
    results.
    
    Change - Allows you to give yourself either 3 "attacker" slots and 2 
    "Magic user" slots or two "attacker" slots and three "Magic user" slots. 
    It's up to you, but use whichever best fits your party at that time.
    
    Custom - Lets you change various things in the game/Menu. They are:
    
    Battle Speed - Allows you to choose how fast things go in a Battle, from a 
    range of 1 to 6, with 1 being Fast and 6 being Slow.
    
    Battle Message - Allows you to choose how fast messages in a Battle go, 
    from a range of 1 to 6, with 1 being Fast and 6 being Slow.
    
    Sound - Choose from either Stereo or Mono, whichever you enjoy or 
    whichever you have.
    
    Window Color - Lets you adjust and customize your Menu color, with a Red, 
    Green and Blue color control. Have fun with that.
    
    Save - Of course, this lets you Save your game whenever you're on the 
    World Map or you're on a Save Point in a Dungeon, Castle, etc.
    
    ---------------------------------------------------------------------------
    - B. Moving Around . . . . . . . . . . . . . . . . . . . . . . [ MOAR4.2 ]-
    ---------------------------------------------------------------------------
    
    Alright, well, a simple thing about Final Fantasy II is the system of 
    getting from place to place. A few things of interest are mainly things on 
    the World Map. They are:
    
    Towns - Easily seen as a group of houses, etc on the map. Simply walk onto 
    them and you'll enter that Town. 
    
    Castles - Big, giant stone castles. We know what those are, right? I sure 
    hope so. To enter one, just walk onto it and you'll enter that Castle.
    
    Caves - Small openings in a mountain with a small black space, looking 
    like a door. You can't miss them. Walk into these to enter a Dungeon.
    
    Forests - We all know what forests are and I won't go into explaining 
    them, since if you don't know what one is, seriously, exit the guide and 
    pick up a book or something. Jesus, how can you read this guide? Haha, 
    anyway, no, I mention forests because sometimes, there's Chocobo Forests 
    hidden inside forests. Some of them are really easy to spot, (I.E. - Odd 
    bunch of trees in a certain pattern, like a circle.) while others are well 
    hidden. If you stumble onto one, they can be helpful, since you can find 
    the following there:
    
    Yellow Chocobo - Common Chocobo. If you can manage to talk to it, (ALL 
    Chocobos, except the Fat Chocobo move REALLY fast.) it'll give you a ride. 
    You'll exit the Chocobo's Village and appear on the World Map. You can 
    travel faster now and enemies won't attack you. Whenever you want to get 
    off, just hit the A Button and you'll get off it, but, you'll lose it, as 
    it runs away. If you want a new one, just go back and get one from the 
    Chocobo's Village.
    
    Fat Chocobo - A very common Chocobo, that stores your Items for you, when 
    you use a Carrot to summon it when it "Smells like Chocobos!". They're 
    usually found in Chocobo's Village hidden and you can find them by 
    noticing a inivisible force blocking your path and examining it. 
    
    Black Chocobo - Uncommon Chocobo. They can fly, but they can't cross 
    mountains, which seems pretty worthless once you get your Airship, but 
    they can land in forests, which your Airship can't. The good thing with 
    them is, when you get off it, the Black Chocobo will stay where you left 
    it until you go back to it. Once you get back on using the A Button, it'll 
    fly you back to the Chocobo's Village. Nice, huh?
    
    White Chocobo - Rare Chocobo. Talking to this one completely fills your 
    MP. It's a nice thing to train near Chocobo's Village's and when you get 
    low on MP, talk to this Chocobo, heal yourself, talk to it again to refill 
    your MP and then continue training.
    
    Mountain Paths - Look like little zigzags on a mountain. Just walk on them 
    to enter the mountain.
    
    Huge Black Hole - Later on in your quest, you'll have to dig a hole in a 
    certain mountain to get to the Under World. After you use the Drill to do 
    this, later on, you'll use this hole to travel back and forth from the 
    Under World and the Upper World. Remember that. (Note: I am NOT referring 
    to the REALLY big hole with the Tower Of Bab-il. There's another hole 
    you'll see later on.)
    
    Stones On Water - They look more like air bubbles...actually, I don't know 
    what the hell they are, but oh well. These little things are "pathways" 
    for your Hovercraft, once you get it. The Hovercraft can travel on these 
    parts of the Ocean only, so be warned.
    
    That covers the major areas of interest in the game. The rest are just 
    things to travel on and I won't go into that. As for what's in Towns and 
    such...I won't cover that either, since I'm sure you all know what a 
    Weapon, Armor and Item shop all are, along with a Inn, unless this is your 
    first time playing a RPG ever, which, let me just say, nice choice for a 
    first RPG. You won't be let down. ^_^ Anyway, yeah, if you don't know what 
    they are, it's easier to figure out. They sell you exactly what the name 
    implies and Inns are places to heal. Simple? Thought so.
    
    ---------------------------------------------------------------------------
    - C. Battle System . . . . . . . . . . . . . . . . . . . . . [ BASYS4.3 ] -
    ---------------------------------------------------------------------------
    
    Alright, the Battle System. Final Fantasy II's way of fighting is really, 
    really simple. It's like the most basic Battle System you'll ever see. 
    When you enter a Battle, your characters can enter the Battle in a number 
    of ways. They are:
    
    Normal Battle - Just a normal type of Battle, with the enemies on the left 
    and your party on the right. Nothing gets more simplier than this, folks.
    
    Attacked From Behind - Like a Normal Battle, only you're attacked from 
    behind, with your party's row reversed and you taking less damage and 
    dealing less damage, making the Battle very fustrating.
    
    Strike First - Gives your party the advantage in this Battle allowing them 
    to all attack an "extra" turn before the enemies can. Once everyone 
    attacks, it goes into a Normal Battle, pretty much.
    
    Surprised! - The enemy gets a Pre-Emptive Strike, with your characters 
    being attacked in reverse, meaning, your part is on the left and the 
    enemies are on the right. Because of this, your party will deal even less 
    damage, due to the surprise assault and the enemies get to deal more 
    damage, but they do even less, since they're reversed, so it's more or 
    less a they get to attack first thing with no real drawbacks. (Note: 
    Sometimes you may not be attacked from the back row. It could be in the 
    normal Battle sequence, only the enemy attacks first with no real 
    drawbacks.
    
    Now, since we now know the different types of Battles we can get in, let's 
    move onto what you do in a Battle and how a Battle works, shall we?
    
    Fight - The basic attack of every character. Allows them to attack with 
    the current weapon they have Equipped or, if no weapon is Equipped, their 
    fists.
    
    Item - Lets your character select an Item that can be used in Battle. Such 
    as to heal a character, Equip a Weapon/Shield in Battle, etc.
    
    Cover - Cecil gains this as a Paladin. Once you use it, if any enemy 
    attacks anyone but you, Cecil will jump in the way and take the damage 
    instead of that character. This ability is also on automatic, meaning, 
    he'll Cover someone if they are low on Hit Points or just cover them from 
    damage in general. (Don't worry, Cecil has ALOT of Hit Points to spare, so 
    he can take it all.)
    
    Jump - Lets Kain jump into the air, as he disappears for a while, before 
    coming flying down and dealing twice as much damage as he normally would 
    with a normal attack. During this time, he can not be attacked or damaged.
    
    Call - Rydia can call a certain monster that she has gained the 
    friendship/assistance of to attack the enemy party. Each summon has a 
    different ability, so choose wisely. Their attacks range and are stronger 
    the more Rydia progresses in Levels.
    
    White Magic - The Magic of a White Wizard. Numerous characters have this 
    and this mostly the healing Magic of the game, with more ally helping 
    Magic than damage Magic.
    
    Black Magic - The Magic of a Black Wizard. This is the offensive Magic of 
    the game, with ALOT of deadly attacks that can be learned that numerous 
    characters have.
    
    Hide - Edward runs off screen and can't attack, be attacked or do anything 
    for a certain amount of time.
    
    Sing - Edward performs one of three different attacks: 1. Puts the enemies 
    to sleep with his song. 2. Stops enemies for a certain amount of time. 3. 
    Charms enemies.
    
    Aim - (Only if a Bow and Arrows are Equipped.) Rosa takes aim and fires a 
    more accurate and powerful arrow shot. Takes a little while to fire, 
    though.
    
    Kick - Yang assaults all enemies on the screen with a flying kick that 
    causes a fair amount of damage.
    
    Twin - (Only when Palom and Porom are both alive and both have enough 
    Magic Points.) Palom and Porom both cast a unique Magic spell, either 
    being Comet or Flare. Both are deadly attacks and very strong, but take a 
    while to cast.
    
    Peep - Cid scans an enemy and tells you its stats. (I.E. - Name of 
    monster, Hit Points, weakness, etc.)
    
    Dart - Edge throws any type of sharp object (I.E. - Swords, Knives, 
    Spears, Throwing Stars, etc.) at the enemy for an amazing amount of 
    damage.
    
    Sneak - Edge steals Items from an enemy.
    
    Ninja - Edge uses various unique Magic spells that are semi powerful, but 
    mostly useless.
    
    Parry - When you hit the Right Button while on the Battle Menu and you 
    hold it and hit the A Button afterwards, you can Parry for a turn. This 
    lets you defend for your turn, instead of attacking, which is good, if you 
    need to skip someone or just defend from an attack.
    
    Row - When you hit the Left Button while on the Battle Menu and you hold 
    it and hit the A Button afterwards, you can change everyone's row around. 
    This is helpful if you get into a Surprised! Battle or you just need to 
    change the Row for any other reason.
    
    There...whew, now that we know all the types of commands you can do in a 
    Battle with any character, it's time to explain how a Battle works, even 
    though I'm sure any of you who have played a RPG know what to do, but the 
    basics are simple. Once you enter a Battle, there's three ways out. One is 
    you win the Battle, second is you Run from a battle and third is you die. 
    (Either by just being killed or your entire party becomes fully Stoned. 
    Like the rock, not the other thing. Geez, use your head.) Simple, right? 
    Now, if you win a Battle, you of course get Experience and Gold, which you 
    NEED in order to beat this game. If you Run from a Battle, you may or may 
    not lose some Gold. Not a whole lot, but a small amount. Other than that, 
    there's nothing much else to a Battle, really. 
    
    It's simple to figure out, easy to do and most of all, fun. As you gain 
    Levels, your characters get stronger, as well as unlock new Magic spells. 
    (That's IF they can learn Magic.) In this game, Levels are good, unlike 
    any Final Fantasy after this. You NEED Levels to learn new Magic and to 
    get stronger, really, as there are no stat increasing Items and no Espers 
    or anything to increase your stats. Like I said, it's a real easy system 
    and all you need to do is train and you'll be fine. The only thing you 
    really need to look for is Call spells, but that'll be explained later on 
    in the walkthrough, so don't worry.
    
    ---------------------------------------------------------------------------
    - D. Status Ailments/Conditions . . . . . . . . . . . . . . . [ STAC4.4 ] -
    ---------------------------------------------------------------------------
    
    Throughout the game, your characters will be effected by different Status 
    Ailments/Conditions and they'll have a impact on how you'll fight in or 
    out of a Battle. Here's the complete list of Status Ailments and what they 
    do and what you can do to fix them.
    
    Berserk - The character becomes Berserked and can't be controlled, as they 
    constantly attack the enemy. To cure this, simply use Heal on them to 
    negate this effect. To tell if your character has had Berserk casted on 
    them, you'll notice their turn doesn't come up and they attack on their 
    own. (This effect also ends if the Battle is won.)
    
    Charm - The character becomes confused and turns over to help the enemy 
    party instead of your own. They can't be controlled at all and will either 
    cast spells (If they can.) to help the enemy party or attack your party. 
    To cure this, simply attack the person and they'll come out of it or use 
    Heal on them if you don't wish to hurt them. To tell if your character has 
    been Charmed, look for a spinning circle above their head and them facing 
    the opposite way of your team. (This effect also ends if the Battle is 
    won.)
    
    Count - The character gets a timer over his head and it counts down slowly 
    until it hits zero. To cure this, kind of, use Stop on them, to buy that 
    character time so you can win the Battle. To tell if your character has 
    had Count casted on them, look for a counter over their head that counts 
    down. (This effect also ends if the Battle is won.)
    
    Curse - The character's Attack is decreased. To cure this, simply use Heal 
    on them to negate this effect. To tell if your character has been Cursed, 
    look for a skull above their head and them to be in their low Hit Points 
    position. (This effect also ends if the Battle is won.)
    
    Darkness - The character becomes blind and their Attack % is decreased. To 
    cure this, simply use Heal on them to negate this effect. To tell if your 
    character has had Darkness casted on them, look for goggles on their face 
    and for them to be in their low Hit Points position. (This effect does NOT 
    end if the Battle is won and will carry over until it is taken care of.)
    
    Float - The character floats in the air and they are immune to all 
    Earth/Ground attacks. To cure this, simply exit any dungeon or map or 
    anything you're on and it'll end. To tell if your character has had Float 
    casted on them, they'll be floating in the air in the Battle and on the 
    Menu, there'll be a wing icon on their status bar. (This effect does NOT 
    end if the Battle is won and will carry over until it is taken care of.)
    
    Mute - The character becomes muted and can't cast any Magic. To cure this, 
    simply use Heal on them to negate this effect. To tell if your character 
    has had Mute casted on them, look for a bubble above their head with a 
    "....." in it and for them to be in their low Hit Points position. (This 
    effect does NOT end if the Battle is won and will carry over until it is 
    taken care of.)
    
    Paralyze - The character becomes paralyzed and can not participate at all 
    in the Battle. To cure this, simply wait until a certain amount of time 
    passes and it'll wear off or you use Heal on them to negate this effect. 
    To tell if you're character has been paralyzed, look for two zigzag lines 
    around them and them in their low Hit Points position. (This effect also 
    ends if the Battle is won. Also, if ALL your party members become 
    Paralyzed, the game ends.)
    
    Piggy - The character becomes a Pig and can not use any Magic except for 
    Piggy and all other special abilities can't be used. All stats are also 
    lowered. To cure this, simply use Piggy or Heal on them to negate this 
    effect. To tell if your character has had Piggy casted on them, well, 
    obviously, they'll look like a Pig. (This effect does NOT end if the 
    Battle is won and will carry over until it is taken care of.)
    
    Poison - The character becomes poisoned and every turn, they will lose 
    some Hit Points. To cure this, simply use Heal on them to negate this 
    effect. To tell if your character is Poisoned, they'll turn purple and be 
    in their low Hit Points position. (This effect does NOT end if the Battle 
    is won and if you walk around outside the Battle Poisoned, you'll take 1 
    damage for every step taken.)
    
    Sleep - The character falls asleep and can not participate at all in the 
    Battle. To cure this, simply wait until a certain amount of time passes 
    and it'll wear off or use Heal on them will negate this effect. To tell 
    if your character has fallen asleep, look for a blue bubble coming out of 
    their nose. (This effect also ends if the Battle is won.)
    
    Stone - The character becomes Stone very slowly before completely turning 
    to Stone and can not participate at all in the Battle. To cure this, 
    simply use Heal on them to negate this effect. To tell if your character 
    has had Stone casted on them, they'll turn grey. Though, at the start of 
    becoming Stone, part of their body will turn grey and as time goes on, 
    more of their body becomes grey until they fully become Stone and can't 
    act at all. (This effect also ends if the Battle is won, ONLY if they 
    aren't fully Stone. If they are fully Stone, then it will carry over until 
    it is taken care of. Also, if ALL your party members become Stone, the 
    game ends.)
    
    Stop - The character is frozen and can not participate at all in the 
    Battle, as well as all their stats are lowered. To cure this, simply use 
    Heal on them to negate this effect. To tell if your character has had Stop 
    casted on them, you'll notice that their turn never comes up and they 
    don't act at all. (This effect also ends if the Battle is won.)
    
    Swoon - The character has fainted and can not participate at all in the 
    Battle, due to losing all their Hit Points. To cure this, simply use Life, 
    Life1, Life2 or Asura on them to negate this effect. (Also, using a Inn 
    can heal this.) To tell if your character has become Swoon, they'll be on 
    the ground, laying lifeless. (This effect does NOT end if the Battle is 
    won and will carry over until it is taken care of.)
    
    Tiny - The character becomes very tiny and all special abilities can't be 
    used. All stats are also lowered. To cure this, simply use Size of Heal 
    on them to negate this effect. To tell if your character has had Tiny 
    casted on them, well, obviously, they'll look very small. (This effect 
    does NOT end if the Battle is won and will carry over until it is taken 
    care of.)
    
    Toad - The character becomes a Toad and can not use any Magic except for 
    Toad and all other special abilities can't be used. All stats are also 
    lowered. To cure this, simply use Toad or Heal on them to negate this 
    effect. To tell if your character has had Toad casted on them, well, 
    obviously, they'll look like a Toad. (This effect does NOT end if the 
    Battle is won and will carry over until it is taken care of.)
    
    Wall - The character has a protective Magic barrier put on them and all 
    Magic casted on them will bounce off and be casted on the enemy party. To 
    cure this, simply wait until a certain amount of time passes and it'll 
    wear off. To tell if your character has had Wall casted on them, if you 
    try to use Magic on them, it'll bounce off. (This effect also ends if the 
    Battle is won.)
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = V. The Playable Characters Of The Story . . . . . . . . . . . [ TPCOT5 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Note: The following character profiles contain spoilers in the game. If 
    you don't wish to know anything of what will happen, skip this section 
    until later. Otherwise, read on.
    
    ---------------------------------------------------------------------------
    - A. Cecil . . . . . . . . . . . . . . . . . . . . . . . . . . [ CEC5.1 ] -
    ---------------------------------------------------------------------------
    
    Class - Dark Knight. (Later becomes Paladin.)
    
    Abilities - Dark Knight - Fight, Item. Paladin - Fight, White Magic, 
    Cover, Item.
    
    Story - Cecil is a Dark Knight and Commander of Baron's Elite Air Force, 
    the Red Wings. Hailed as the most powerful nation in the world, Cecil is 
    prided by his strength and his crew. Though, strange things begin to 
    happen in Baron, as King Baron starts ordering very strange missions, such 
    as stealing the Water Crystal from Mysidia, killing all who resist and 
    giving no real reason why this Water Crystal must be attained. Cecil 
    follows his orders, as does his crew and they finish the mission, but not 
    without thoughts of his own. His crew agrees with him, but they don't have 
    time to really think as monsters attack. After warding them off, Cecil 
    delivers the Water Crystal to King Baron, but asks him what he intends to 
    do with it and why must he and his crew now resort to such low levels of 
    barbaric actions. 
    
    King Baron gets upset and asks if Cecil is going against his orders. Cecil 
    tells him no and he just would like to know, but Kain, Cecil's best friend 
    and the leader of Baron's Dragoon Knights, enters and tells King Baron 
    Cecil didn't mean anything by that and tries to cover for him, but King 
    Baron orders both of them to be sent out and strips Cecil of his Commander 
    rank of the Red Wings. If he wants it back, he must deliver a Package to a 
    distant Town. Unable to do anything else and having no choice, Kain must 
    also accompany him. The two decide to go out in the morning and thus 
    starts the journey that'll change everything not only for these two, but 
    for the people they meet and the world.
    
    High Points - Cecil is probably the best fighter and best character you'll 
    have throughout the game. You will ALWAYS have control of him and you'll 
    never lose him. His abilities with a Sword are amazing and his over all 
    strength is unmatchable. As a Dark Knight, his abilities will seem 
    limited, but as a Paladin, he'll soon be very unmatched. With a bit of 
    White Magic and the powerful Swordsmanship skills, Cecil will definitely 
    be your top character throughout the game. 
    
    Low Points - Cecil has no real bad qualities about him. He's your best 
    well rounded character and it's only during his Dark Knight period that he 
    doesn't seem to be the best guy you can have, but he'll get things done. 
    Other than maybe a low Magic Defense and Magic Defense %, Cecil has really 
    nothing bad with him.
    
    ---------------------------------------------------------------------------
    - B. Kain . . . . . . . . . . . . . . . . . . . . . . . . . . . [ KAI5.2 ]-
    ---------------------------------------------------------------------------
    
    Class - Dragoon.
    
    Abilities - Fight, Jump, Item.
    
    Story - Leader of Baron's Dragoon Knights, Kain comes into play at the 
    start of the story, as King Baron forces him to help Cecil in his mission, 
    since Kain voiced his opinion and stood up as well for Cecil. As Cecil's 
    best friend, Kain agrees to help Cecil and the two start on their journey 
    together. Unfortunately, Kain is not with you for long and he'll be 
    popping up now and again throughout the story, with a surprise for you. 
    Who knows, he may become a party member again later...wait and see...
    
    High Points - Kain's Abilities are probably the only ones who can rival 
    Cecils. He's pretty much on par with Cecil, except he's just a tad weaker 
    in strength, but not a whole lot. He makes up with this with his amazing 
    Jump Ability, which he can not only be invincible while doing this, but 
    also cause an amazing amount of damage with this Ability. Like Cecil, he 
    also gets stronger and stronger as the story goes on and he'll definitely 
    be a great member for your team early on.
    
    Low Points - Again, like Cecil, he has none, really. He's just over all 
    great and an amazing fighter. His only low point is he can't use Magic at 
    all, but his strength makes up for this. Like Cecil, he also has poor 
    Magic Defense and Magic Defense %, but again, his strength makes up for 
    this.
    
    ---------------------------------------------------------------------------
    - C. Rydia . . . . . . . . . . . . . . . . . . . . . . . . . . [ RYDI5.3 ]-
    ---------------------------------------------------------------------------
    
    Class - Caller.
    
    Abilities - Fight, White Magic, Black Magic, Call, Item. (She loses White 
    Magic once she becomes an adult.)
    
    Story - A small child from the Town that Cecil and Kain must travel to to 
    deliver the Package from King Baron. After seeing that for some reason, 
    this Package was actually a monster assault, the Town begins to go under 
    attack. Cecil and Kain hear a cry and rush to see what happened. They find 
    a girl and her dead mother, whom they learn died because her Mist Dragon 
    had been killed. Cecil and Kain talk and figure out the Mist Dragon they 
    killed must have been this girl's mothers. Scared of them, she backs off 
    and Kain comments on maybe they should kill her. Cecil becomes shocked and 
    tells him they can't do that, with Kain commenting on if they don't, King 
    Baron will kill them. 
    
    Cecil then decides to go against King Baron and Kain goes along with him, 
    but they decide for now to take the girl with them. As they draw near her, 
    she attacks them and manages to Call a summon and ward them both off, as 
    the monster assault of the Town reaches its climax and everything goes 
    dark. Cecil wakes up alone with only the girl and Kain is missing. After 
    taking the girl to a nearby Town and letting her rest, during the night, 
    Guards from Baron attack and Cecil kills them, protecting the girl. She 
    then sees he really wants to protect her and tells him her name is Rydia. 
    She joins Cecil then and becomes a very handy ally for a while, until an 
    unfortunate event...but does she come back? You'll have to see...
    
    High Points - As a child, Rydia knows not only Call, but White and Black 
    Magic. Although she only knows one Call spell, she learns some average 
    White and Black Magic spells. During the early stages of the game, she'll 
    be VERY weak and probably baggage to your team, but as she gets stronger, 
    she'll only be a great addition. Her Magic is unrivaled for the start of 
    the game and once she becomes an adult, she'll have THE best Call and 
    Black Magic you'll have in the game.
    
    Low Points - Rydia has a very low attack and defense rating, as well as 
    VERY low Hit Points. She's probably the weakest character, physically over 
    all, next to Edward, but her Magic makes up for this. Her Attack % is also 
    VERY low and it's not until she becomes an adult that any of these things 
    even begin to increase a bit.
    
    ---------------------------------------------------------------------------
    - D. Tellah . . . . . . . . . . . . . . . . . . . . . . . . . [ TELL5.4 ] -
    ---------------------------------------------------------------------------
    
    Class - Sage.
    
    Abilities - Fight, White Magic, Black Magic, Item.
    
    Story - An old Sage who is known world wide for his amazing Magic 
    abilities, Cecil meets Tellah in a Dungeon on his journey for a SandRuby 
    for his girlfriend, Rosa. After meeting Tellah, Cecil lets him join him, 
    as Tellah can not only help him, but Cecil can also help him, so it's a 
    win-win deal. Cecil's Dark Sword can help against the beast and Tellah's 
    Magic can be a great asset. Tellah doesn't stay with Cecil for very long, 
    after a tragic event, where he finds his daughter and her boyfriend, 
    Edward after an attack and vows vengence on Golbez, a mysterious Dark Lord 
    and leaves alone, throwing Cecil out of the way from him trying to stop 
    him and leaves. Tellah enters the story again and stays for a while, until 
    yet another tragic event...
    
    High Points - Tellah has no real high points once he joins your party, as 
    he has lost memory of all his Magic spells, save a few, which are really 
    weak/basic spells that Rydia even knows. He also is stuck at 90 Magic 
    Points for the whole game, as he has a counter set on him so he can't use 
    Meteo once he learns it, as that costs 99 Magic Points to use. He only 
    really shines once Cecil becomes a Paladin and he recalls all his spells. 
    Then he becomes a great party member, but is in constant need of healing, 
    due to his low Hit Points and Magic Points, so using any strong Magic 
    spells alot is out of the question.
    
    Low Points - Pretty much everything else. His Attack is poor, as is his 
    Attack %, same with Defense and Defense %. His other stats are also very 
    low, even his Magic Abilities don't deal a whole lot, unless they're Black 
    Magic spells. He's just a really below average character and not fun to 
    have while you have him. Trust me, you'll be waiting and hoping he leaves 
    you as soon as possible so someone better can join you.
    
    ---------------------------------------------------------------------------
    - E. Edward . . . . . . . . . . . . . . . . . . . . . . . . . [ EDWA5.5 ] -
    ---------------------------------------------------------------------------
    
    Class - Bard.
    
    Abilities - Fight, Sing, Hide, Item.
    
    Story - First met by Cecil and the party during the assault on Damcyan 
    Castle. He's the lone survivor of the attack, as Tellah's Daughter, Anna, 
    did not survive. After Tellah attacks him in rage for something he didn't 
    do and then leaves to fight Golbez. Edward then goes back to mourning the 
    loss of Anna, but Rydia hits him and tells him to stop being a baby and 
    toughen up, as she's lost someone too and they shouldn't cry over it. 
    After Cecil asks him for his help and Edward gets his courage back, he 
    joins the group and gives the party a Hovercraft to travel around in. He's 
    actually the Prince of Damcyan, traveling as a Bard, though. Edward stays 
    with Cecil for a good while, until he and some others go overboard during 
    a sea trip and are lost, but recovered later.
    
    High Points - None. I mean, none. Edward has to be THE worst character in 
    this game. He has no real good things about him at all. His Attack and 
    Attack % is average and everything else is just really, really, bad. Over 
    all, his attack is the only real high point, as it's just average.
    
    Low Points - Boy, don't get me started. He has REALLY low Hit Points and 
    when he gets weak, he Hides all the time, making it impossible for you to 
    heal him in Battle. His Sing Ability is really pathetic and his Hide 
    ability just makes him Hide from the Battle, giving you one less character 
    to help you. His Defense and Defense % are really low and the same with 
    his Magic Defense and Magic Defense %. Over all, you'll be hating Edward 
    once you get him and he is not a welcome addition to your party. Just be 
    glad when he leaves you.
    
    ---------------------------------------------------------------------------
    - F. Rosa . . . . . . . . . . . . . . . . . . . . . . . . . . [ ROSA5.6 ] -
    ---------------------------------------------------------------------------
    
    Class - White Wizard.
    
    Abilities - Fight, White Magic, Aim, Item.
    
    Story - A White Wizard who lives in Baron, Rosa is the girlfriend of 
    Cecil, even though Cecil is a loner and a orphan, who was taken in by King 
    Baron himself. She cares alot about Cecil and she decides to follow him in 
    his mission with Kain at the start of the game. Cecil meets up with Rosa 
    in Kaipo, as she comes down with a fever. After using a SandRuby on her, 
    with the help of Edward, she becomes better and joins the team. She stays 
    for a while until an event takes place, with her being kidnapped. After 
    she is rescued, she rejoins the party. Is it for good, though? Wait and 
    see...
    
    High Points - Rosa, being a White Wizard and all, learns White Magic and 
    good White Magic at that. She learns some good White Magic early on and is 
    a very welcome addition to your party, since Tellah just over all sucked 
    with his Magic at this point. This is her only really good high point, 
    since the rest of her is just really average.
    
    Low Points - Her Attack and Attack % is a TAD below average, but not a 
    whole lot. Her Defense and Defense % is also on average and she has no 
    real low points to her. She's just average and a great addition to the 
    party with her White Magic. You won't be let down, trust me.
    
    ---------------------------------------------------------------------------
    - G. Yang . . . . . . . . . . . . . . . . . . . . . . . . . . [ YANG5.7 ] -
    ---------------------------------------------------------------------------
    
    Class - Karate.
    
    Abilities - Fight, Kick, Item.
    
    Story - Fabul's most powerfulest fighter and the leader of Fabul's Special 
    Forces, Yang was training at Mt. Hobs with his crew when Golbez's 
    Followers attacked and killed everyone but him. Cecil and everyone meet up 
    with him while he's fighting off the monsters and they step in to help 
    him. After winning the Battle, Yang thanks them, but Cecil warns him 
    what's going on and they all rush to Fabul to warn the King about Golbez 
    and what he intends to do. After losing the Air Crystal to Golbez, Yang 
    goes with Cecil to stop Golbez, but is lost at sea during an attack. He 
    comes back to the party later on for a good while and is a great addition 
    to the team.
    
    High Points - Yang has the most Hit Point gain per Level you'll see in any 
    character in this game. His Attack and Defense are also very good, with 
    his Kick Ability being top notch and also very useful, since it can hit 
    all enemies on the screen and deal a good amount of damage. He's a great 
    fighter and can also fight with his bare hands and little Equipment, 
    making him a character you'll want on your team.
    
    Low Points - Yang has no real low points, except he's like a clone of 
    Cecil and Kain, only he gains more Hit Points and his Attack and Defense 
    are a bit below them. Other than that, Yang has no real low points, as all 
    his stats and everything are above average and he can dish the pain out 
    and also take it.
    
    ---------------------------------------------------------------------------
    - H. Palom . . . . . . . . . . . . . . . . . . . . . . . . . . [ PALO5.8 ]-
    ---------------------------------------------------------------------------
    
    Class - Black Wizard.
    
    Abilities - Fight, Black Magic, Twin, Item.
    
    Story - A Black Wizard in training in the Town Of Mysidia, Palom is sent 
    with his sister, Porom by the Elder of Mysidia to spy on Cecil while he 
    makes his journey to Mt. Ordeals to become a Paladin, the Holy Knight that 
    is the only one who can stop Golbez. This happens after Cecil ends up near 
    Mysidia, the Town he had stolen the Water Crystal from earlier, after 
    getting shipwrecked and being completely alone. Palom goes with Cecil and 
    completes his mission to spy on Cecil, seeing he really is no threat to 
    anyone and was only misguided and does indeed become a Paladin. After 
    this, he and Porom continue to travel with him, as they wish to do so on 
    their own will. Unfortunately, even though he's a great Black Wizard, he 
    and Porom leave the party after an unfortunate event with one of Golbez's 
    Elements, Kainazzo.
    
    High Points - Palom, with his sister, Porom, can perform one HELL of a 
    special attack, called Twin. They perform one of two abilities, either 
    being Flare or Comet, both VERY strong attacks. His Black Magic is also 
    VERY powerful and he learns some good spells if you train him a bit. His 
    Attack and Attack % are a bit below average, with his Defense and Defense 
    % both on average for a Black Wizard.
    
    Low Points - Nothing, really. His Attack and all could be a bit better, 
    but hey, he's a Black Wizard and they really never have good strength, so 
    I'll let that slide. There's just really no low point to Palom and he's a 
    great character to have while you have him. His Hit Points could be a bit 
    better, as well as Defense, but that's about it. Other than that, you'll 
    grow to welcome him to your party, since it's him and his sister or 
    nothing.
    
    ---------------------------------------------------------------------------
    - I. Porom . . . . . . . . . . . . . . . . . . . . . . . . .  [ PORO5.9 ] -
    ---------------------------------------------------------------------------
    
    Class - White Wizard.
    
    Abilities - Fight, White Magic, Twin, Item.
    
    Story - A White Wizard in training in the Town Of Mysidia, Porom is sent 
    with her brother, Palom by the Elder of Mysidia to spy on Cecil while he 
    makes his journey to Mt. Ordeals to become a Paladin, the Holy Knight that 
    is the only one who can stop Golbez. This happens after Cecil ends up near 
    Mysidia, the Town he had stolen the Water Crystal from earlier, after 
    getting shipwrecked and being completely alone. Porom goes with Cecil and 
    completes his mission to spy on Cecil, seeing he really is no threat to 
    anyone and was only misguided and does indeed become a Paladin. After 
    this, she and Palom continue to travel with him, as they wish to do so on 
    their own will. Unfortunately, even though she's a great White Wizard, she 
    and Palom leave the party after an unfortunate event with one of Golbez's 
    Elements, Kainazzo.
    
    High Points - Porom, with her brother, Palom, can perform one HELL of a 
    special attack, called Twin. They perform one of two abilities, either 
    being Flare or Comet, both VERY strong attacks. Her White Magic is also 
    VERY powerful and she learns some good spells if you train her a bit. 
    Her Attack and Attack % are a bit below average, with her Defense and 
    Defense % both on average for a White Wizard.
    
    Low Points - Nothing, really. Her Attack and all could be a bit better, 
    but hey, she's a White Wizard and they really never have good strength, so 
    I'll let that slide. There's just really no low point to Porom and she's a 
    great character to have while you have her. Her Hit Points could be a bit 
    better, as well as Defense, but that's about it. Other than that, you'll 
    grow to welcome her to your party, since it's her and her brother or 
    nothing.
    
    ---------------------------------------------------------------------------
    - J. Cid . . . . . . . . . . . . . . . . . . . . . . . . . . . [ CID5.10 ]-
    ---------------------------------------------------------------------------
    
    Class - Chief.
    
    Abilities - Fight, Peep, Item.
    
    Story - The top Engineer for Baron's Airship Developement Team, Cid is the 
    man behind the designs of Baron's Airships, being the one who made them 
    and created them. A good friend of Cecil's, since Cecil used his Airships 
    for all his missions, Cid eventually learns about the new missions and new 
    way of doing things King Baron has started and that his Airships are now 
    being used for war. He goes against King Baron, but doesn't make it far 
    and is thrown into Prison. He breaks out, though, during Cecil and 
    everyone's attack on King Baron and joins your group after the defeat of 
    Kainazzo. He gives your party your first Airship, which is the latest and 
    newest model. He stays with your group for a little while, but leaves it 
    to work on upgrading your Airship. He appears again and again throughout 
    the game to help you, but does he ever join again? Maybe, maybe not...
    
    High Points - Cid is an amazing attacker. His Attack and Attack % is above 
    average and he'll be, if not above, Cecil in Attack for a little while. 
    His Defense is a bit on average, if not a tad below average, but he has 
    alot of Hit Points, so he can take some pain before falling. He also has 
    Peep, which lets him Scan and enemy and tell you its stats, which is very 
    helpful while you have him.
    
    Low Points - Cid is pretty much another run of the mill character, except 
    with an amazing Attack power. He only has one ability, Peep and though 
    it's good, it's not a whole lot. He'll just be another attacker while you 
    have him. Other than that, he has really no downfalls to him, but he 
    could've had maybe a bit more to him to make him better. And since you 
    have Yang when you get him, you now have like two clones of Cecil with 
    good attack power, which, isn't bad, but he could've had more.
    
    ---------------------------------------------------------------------------
    - K. Edge . . . . . . . . . . . . . . . . . . . . . . . . . . [ EDGE5.11 ]-
    ---------------------------------------------------------------------------
    
    Class - Ninja.
    
    Abilities - Fight, Dart, Sneak, Ninja, Item.
    
    Story - Being the Prince of Eblan, Edge is no weakling and not someone who 
    sits around all day. He's a highly skilled Ninja and is VERY powerful. 
    Cecil and the party meet him while he is fighting Rubicant, with the help 
    of his people, as they are trying to rescue the King and Queen of Eblan, 
    who are his parents. After failing to stop Rubicant himself, even after a 
    very valiant fight, he joins Cecil, as they try to stop Rubicant and the 
    doctor behind his parent's kidnapping. After a sad scene and the end of 
    the doctor and Rubicant, Edge joins Cecil and helps him stop Golbez, since 
    he's the one who caused all of this to happen to him and his family. Once 
    he joins you, he just may never leave...good or bad? You decide...
    
    High Points - Where can I start? Edge has an amazing Attack and Attack %, 
    with also very good Defense and Defense %, being able to dish out a HELL 
    of a good amount of damage and also able to take it. His Hit Points are 
    also very high and his Dart ability lets him throw Weapons and Ninja 
    Darts, which can cause even more damage. With the Sneak Ability, he can 
    steal Items from enemies, which is a HUGE plus, as well as his Magic 
    Ability, Ninja, which he has six unique Magic spells only he knows and 
    they are good, but a few of them just suck.
    
    Low Points - None. I mean, none. Well, except he has REALLY low Hit Points 
    when you first get him, but he gains Levels fast and this isn't a real 
    problem, though. Edge is just an amazing character to have on your team. 
    He's well rounded, he has amazing fighting abilities, he can steal Items 
    and use Magic. Honestly, there's just nothing wrong with him and you'll 
    love having him as a character in your party.
    
    ---------------------------------------------------------------------------
    - L. FuSoYa . . . . . . . . . . . . . . . . . . . . . . . . . [ FUSO5.12 ]-
    ---------------------------------------------------------------------------
    
    Class - Lunarian.
    
    Abilities - Fight, White Magic, Black Magic, Item.
    
    Story - Cecil and the party meet FuSoYa while on the Moon and learn about 
    his story and why he's there. His people's planet was destroyed by a huge 
    disaster and fleeing from it, they landed on Earth and decided to live 
    there. Unfortunately, the Earth had not grown yet and the people of Earth 
    weren't ready for them and they couldn't live there with the technology 
    they had, so they built the Moon to live on until Earth become more 
    advanced for them. They traveled to the Moon and all went into a sleep, 
    with FuSoYa being the one to watch over them and make sure they awoke when 
    Earth was ready. Though, there was one person who didn't want to sleep and 
    he was Zemes. Zemes wanted to pretty much get as powerful as possible and 
    rule the Universe and he's the one behind Golbez's Actions. He joins you 
    to stop the assault of Zemes and he leaves after a while to go with Golbez 
    to stop Zemes.
    
    High Points - FuSoYa is probably the best White Wizard/Black Wizard in the 
    game. He knows ALL the Magic spells when you get him and his Attack and 
    Attack % is well above that of a normal Wizard. He has decent Hit Points, 
    Defense, Defense % and his over all character is just amazing for the time 
    that he's with you.
    
    Low Points - Well, he only has a few, which is his Attack and Defense, 
    which just SUCK, along with his Magic Points being really low and he 
    doesn't gain any through Levels, just like Tellah, but other than that, 
    FuSoYa is just really damn good. Honestly, he is for the time you have 
    him. While you have him, he's just VERY good to have and it sucks he isn't 
    a final party member, but oh well, he's still great and perhaps he's maybe 
    a little TOO powerful...
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = VI. The Walkthrough . . . . . . . . . . . . . . . . . . . . . [ THEWA6 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Note: The Suggested Level is ONLY for people who LOVE training and wish to 
    breeze through the game, while the Level To Get By is for people wishing 
    to play the game and just get by. Follow whichever bests suits you.
    
    ---------------------------------------------------------------------------
    - A. The Beginning... . . . . . . . . . . . . . . . . . . . . [ THBEG6.1 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: 300G, Cure1 and Tent.
    Suggested Level To Train To: 10.
    Level To Get By: 10.
    
    The story begins with a unit of Airships flying back to Baron, as the 
    screen fades out and we see a crew with their leader, the Dark Knight 
    Cecil. One of the crew informs him that they are almost at their 
    destination and he takes this into account, but is still troubled by his 
    own thoughts. The crewmen begin talking to one another and asking why 
    they're mission objectives have changed so drastically and why must they 
    loot now? The scene then changes to a room, where the high ranking mages 
    of Mysidia are currently protecting the Crystal Of Water. Refusing to give 
    it up, the crewmen start attacking and killing the mages. After seeing 
    resistance is futile, the Elder tells them to take it, as Cecil grabs the 
    Crystal, but meekly walks out, with the Elder questioning King Baron's 
    Orders and asking why he's doing this. (Note: This is a flashback by 
    Cecil, as he's recounting what just happened while the crewmen continue to 
    talk.)
    
    Back on the Airship, the crewmen again start questioning their orders and 
    wonder why they have to do such lowly things, as Cecil tells them to stop 
    it, since he himself is fighting two sides at once: His emotions and King 
    Baron's Orders. The crewmen start asking Cecil why they must do this, but 
    Cecil just tells them it's the King's Orders and they have to follow them 
    and that the Mysidians knew too much about the Crystal. Before they can 
    continue, monsters begin attacking. Cecil fends them off himself, but one 
    of the crewmen is hurt. He sees if he's ok, but another monster attacks. 
    Defeating it, the crewmen recover and they arrive at Baron, with Cecil 
    giving the order to land.
    
    Once inside Baron Castle, Cecil meets Baigan, Captain of the Guards. 
    Baigan is happy that he has the Crystal, but Cecil mentions that the 
    Mysidians were so helpless in their attack. Ignoring him, he leads him to 
    King Baron. Before entering the King's Room, he tells Cecil to wait and 
    talks to King Baron, telling him Cecil has the Crystal, but he's starting 
    to question his orders. King Baron thanks Baigan and then has him call 
    Cecil in. He asks Cecil if he has the Crystal and Cecil gives Baigan the 
    Crystal, with him giving it to King Baron. Both him and Baigan start 
    looking at the Crystal, as Cecil is dismissed. He walks away, but then 
    turns around and asks King Baron why they had to do this mission. King 
    Baron asks if he's going against him and Cecil tells him no, he just 
    wanted to know, but King Baron just ignores him and then fires him from 
    his Commander position of the Red Wings. Cecil asks him to wait, but he 
    gives him new orders for his next mission, which is to deliver the Package 
    to Village Mist. 
    
    Just then, Kain walks in and begins to tell King Baron that Cecil didn't 
    mean anything by what he said, but King Baron ignores him and tells him if 
    he's so concerned about Cecil, he can go with him on his mission. Before 
    Cecil or Kain can say anything else, King Baron tells them that is all and 
    gives Cecil the Package, which you must deliver to Village Mist. After 
    this, the two Guards push them out of the King's Room. Outside, Kain tells 
    Cecil not to worry about what King Baron said and that after this mission, 
    he's sure to get his Red Wings status back. Cecil's still worried, but 
    Kain tells him to just go to his room and rest. 
    
    He also gives you a hint about talking to people and how to do so. After 
    this, he'll walk off and you'll gain control of Cecil. Now, let's start 
    the quest. Before we really start, if you have no idea how to play a RPG 
    or have no idea how to play this game and it's your first time going 
    through it, you might want to talk to people around the Castle. They 
    provide useful tips on stuff and can get you geared up for the game. 
    (Though, you'll have to wait until you get access to Town Of Baron before 
    you can REALLY learn about the game and since you can't leave the Castle 
    until tomorrow, you'll have to wait.
    
    Regardless, once you're ready, from where Kain left you, head south down 
    the stairs. In this room, talk to the Guard near the three Treasure Chests 
    you see. He'll tell you take the Treasures inside, so do so. Go behind him 
    and you'll see a switch. Hit it with the A Button and then collect your 
    prizes, which are 300G, a Cure1 and a Tent. If you want to, explore the 
    Castle a bit more, but there's nothing really to see or any more Treasures 
    to get. (At this time that is...) People in the Castle just talk about how 
    King Baron's acting strange lately and that there's this sense of evil 
    around. That's pretty much it. The Right Tower and the Treasure Room are 
    both locked up and guarded for now, so ignore them. When you're ready, 
    from where you got the three Treasures, head left the stairs and follow 
    the path until Rosa stops you. She just comments on how she's happy he's 
    not hurt from his mission and Cecil tells her that they couldn't be beaten 
    by mages who didn't even fight back. She asks to see him later and he 
    agrees. She leaves, so follow the path and go down the stairs. 
    
    Outside, head north and you'll be greated by Cid, the Chief Engineer for 
    Baron's Airships. He asks how his Airship was for the mission, but Cecil 
    just tells him he got his command of the Red Wings taken away. Cid gets 
    upset and then states that King Baron wants him to make more Airships, but 
    he doesn't want them used for weapons. He then quickly changes the subject 
    and tells him he has to get home and see his daughter and then leaves. Now 
    just head north and into the Left Tower. (Or you could head into the small 
    building that Cid came out of to talk to the Red Wings you once commanded 
    or head into the building to the south and talk to the prisoners from 
    Mysidia. Up to you, but not required.) Follow the path, going up the 
    stairs and then talk to the woman. She'll tell you she changed the sheets 
    on your bed and then leaves. Go up the stairs and then once in your room, 
    walk into your bed and it'll go into a scene.
    
    Cecil starts to wonder why King Baron's changed so much and if they really 
    needed to take the Crystal from the Mysidians. He then decides that he'll 
    never do something like that again, even if ordered to and then goes to 
    sleep. Just then, Rosa comes in and asks him what's wrong. He tells her 
    nothing, but Rosa asks him why he's looking away. He then tells her that 
    they had to rob from innocent people in Mysidia and Rosa begins to 
    understand why he's acting sad. He starts to doubt himself, since he has 
    no courage to go against what King Baron says. Rosa tells him he's not the 
    Cecil she knows, since the Cecil she knows would never act like this and 
    be a whimp over something like this. She then comments on him going to 
    Village Mist tomorrow and she's worried about him. He tells her Kain's 
    going to, so he'll be fine. He then tells her it's late and to go back to 
    her room. She agrees and tells him to take care as she leaves. He then 
    quietly thanks her, but tells her that he's nothing more than a Dark 
    Knight, as the scene fades out...
    
    ---------------------------------------------------------------------------
    - B. Mission: To Deliver The Package To Village Mist . . . . . [ MTDT6.2 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: Cure1 (4), Ether1, Heal (3), Life and Tent (5).
    Suggested Level To Train To: 11.
    Level To Get By: 10.
    
    The scene comes back in, showing Cecil and Kain meeting up. Kain will tell 
    you that outside the Castle is Town Of Baron, so they should stop there 
    for supplies and information. After saying this, both walk outside and you 
    see a cut scene, the intro to the game. It'll talk about how Cecil was 
    removed from his command of the Red Wings and how he and Kain must deliver 
    the Package to Village Mist. It'll go on to talk about how Airships were a 
    dream of many people and now through them, Baron has risen up as the 
    strongest nation in the world, but why do they seek the Crystals? It 
    leaves you with a sentence about the Crystal is sheading it's light 
    silently.
    
    After this, you are on the World Map now and in control. First, walk into 
    Town Of Baron. There's some Items to find and also people to talk to you 
    if you need help with the game. First, let's grab the Items. Once inside 
    Town Of Baron, head east and examine the pot near the Inn for a Cure1. 
    Then head north to the four pots near a building. Examine the pot to the 
    south for another Cure1. Now, head north and go into the water, following 
    the path. You'll end up in a small area and you'll notice you'll be 
    stopped by "blocks" at points in this area. They aren't blocks, but 
    instead are Treasure Chests. There's two to find, so search around and 
    you'll get two Tents. Exit the water the way you came in and head to the 
    Inn. Inside, go east and examine the south pot for a Cure1. Then, head 
    north and you'll see a area with three Treasure Chests, but no switch...or 
    is there? Hit the Sword Decaration and the door will open. 
    
    Collect your prizes, which are a Tent, a Heal, and a Cure1. Exit the Inn 
    now and enter the house to the north. Near the stove, examine the pot 
    there to find a Tent. After this, head to the northeast most part of town, 
    just a bit past the dancing woman and head over to where the old woman is. 
    Now, head directly north of her into the bushes, then head east and you'll 
    enter a secret path into them. Follow the path and you'll arrive in a 
    grassy field behind Cid's House. Search around here and you'll find two 
    Heals and a Life. Next, head to Rosa's House, the one with the woman who 
    is Rosa's Mother and check the pot to the west to find a Tent, then check 
    the bookcase for a Ether1.
    
    Now, you're done collecting Items. If you wish to now, enter the building 
    at the entrance to Town Of Baron, with the Guard near the door. This is 
    the Training Room. If you need to learn about the game, this is the place, 
    so if you really need help, talk to people here. Also, you'll see this 
    person dressed in yellow and blue called Namingway. If you want to rename 
    your characters, talk to him. Don't worry, you'll see him ALOT in this 
    game, so you don't have to do it now. You can change the names if you 
    want, but for this walkthrough, I'll use the official names. Explore the 
    Town if you want, though, there's not much to see or do and people just 
    talk about how cool you look or where the Village Mist is located. Yeah, 
    yeah, yeah, don't worry, I'll guide you there, not them. ^_^ Also, the 
    Serpent Road that leads to Mysidia is sealed off for now, as to prevent 
    attacks from Mysidia.
    
    Since your pockets only have 300G in them right now, buying Items right 
    now is rather limited, but you have a nice supply going already. Whenever 
    you're fully prepared and done with exploring Town Of Baron, I suggest you 
    train a bit to get some Gold. Just leave the Town and go onto the World 
    Map and train near Town Of Baron. If you get weak, use a Cure1 or just use 
    the Inn. I suggest gaining to Level 11 with both Cecil and Kain, since you 
    really don't need to gain Levels this early in the game and at this point. 
    Try to get around 1,000G or so and then you'll be good. 
    
    You can train more if you want to, which is good, but it'll take a while 
    with such weak monsters and with Cecil and Kain being so strong...but, 
    it's up to you. You'll only be better prepared, but I'll only be giving 
    you my recommendations to what Level you should be at. Anyway, once you 
    have 1,000G or so, go ahead and stock up on some Items. I suggest getting 
    some Life and Heal potions and maybe some more Cure1 potions, but that's 
    all you'll need. Buy anything else you may want, heal up from battling and 
    then once on the World Map, head northwest until you come to a cave, which 
    is Misty Cave.
    
    ---------------------------------------------------------------------------
    - Misty Cave                                                              -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure1 (2), Heal (3), Life and Tent.
    Suggested Level To Train To: 12.
    Level To Get By: 10.
    
    Ok, this cave is REALLY straight forward, so I don't need to give any 
    directions at all on where to go. Just follow the path and grab the 
    Treasure Chests that you see. While going through Misty Cave, you'll keep 
    hearing a voice to tell you to go back. Cecil asks who it is, but gets no 
    response. Anyway, collect the Treasures you see, which are a Cure1, Heal, 
    Tent and Cure1. After you get the second Cure1, before you cross the 
    bridge ahead, I suggest training until Level 12 now with both Cecil and 
    Kain. They should almost be at the next Level if you've been fighting, so 
    train them until Level 12. 
    
    Once you're ready, continue following the path until you start getting 
    messages again. It tells you to leave now and Kain wonders if it's a 
    monster. Continue along and you'll get yet another message, telling you 
    leave and no harm will come to you. Kain tells it to show up and it asks 
    if you intend to go on. Tell it yes and Cecil tells it that they must 
    deliver the Package to Village Mist, but the monster tells them to prepare 
    themselves, as the mist gathers and attacks you for your first Boss 
    Battle. This is D. Mist. If you want a strategy on how to beat it, go to 
    the Boss Guide, which is Section VII. 
    
    After the Battle, exit Misty Cave and you'll appear back on the World Map. 
    Don't bother training right now and instead, remove everything off of 
    Kain. Trust me, you'll see in a second. After you do so, walk into Village 
    Mist. Once in Village Mist, just walk east and a event will happen: the 
    Package opens by itself! You'll see several Bombs fly around and start 
    attacking the Town. Cecil and Kain start wondering why they brought this 
    Package that is now attacking the village and also why they had to do 
    this. Just then, they hear a girl's cry. Both rush to her and she tells 
    them that her mom's Dragon was killed and so her mom also died. Kain tells 
    Cecil that he's heard about people who can summon monsters and that they 
    are Callers. 
    
    Cecil then realizes that the Dragon they killed was her mom's Dragon. The 
    girl sees that they did this and Cecil tells her they didn't mean to. Kain 
    comments on that King Baron wanted to destroy the Callers and used them to 
    do it. Cecil can't believe this and Kain tells him they must kill the 
    girl. Cecil tells him she's just a girl, but Kain tells him it's King 
    Baron's Orders. Cecil tells him he'll never follow such a disgraceful 
    order again and Kain admits he knew Cecil would say that and tells him 
    he'll help him in his cause, since such a act would be below a Dragoon. 
    
    Cecil asks if he means to go against King Baron and Kain tells him not 
    alone, since Baron is the strongest country in the world. He tells him 
    they'd have to get others to help them and to also rescue Rosa. Cecil 
    thanks him, but Kain tells him it's not for his sake. They then decide to 
    get out of Village Mist and Kain asks what they should do with the girl. 
    Cecil says to take her along and asks her to come with them, but she 
    refuses. Kain pushes Cecil out of the way and tries to take her by force, 
    but she still refuses and backs off. Cecil tries to reason with her, but 
    she just screams at them she hates them and then Cecil and Kain attack. 
    You'll go into a Battle, but don't worry, you can't do anything, since the 
    girl will call Titan on you, hurting or killing you, as the Battle ends 
    and part of Village Mist explodes. The scene then fades out...
    
    ---------------------------------------------------------------------------
    - C. Aftermath Of The Attack: A New Mission Awaits . . . . . . [ AOTA6.3 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: Ether1.
    Suggested Level To Train To: 18.
    Level To Get By: 11.
    
    As the screen fades back in, you see Cecil and the girl both knocked out, 
    as Cecil regains consciousness. He sees the girl's ok and comments on 
    this, but notices Kain is gone. Thinking he's dead, he decides he has to 
    get the girl as far away from Baron as possible, so he picks her up and 
    leaves the area. You'll appear on the World Map, with mountains now in the 
    way of Village Mist, so you can't go back now. You can only go in one 
    direction, so head north and then when you hit the desert, head east until 
    you see a Town, which is Kaipo. Now, before you enter here, I suggest you 
    train Cecil. This is a GREAT time to get some Experience with him, since 
    he's all alone and gaining Levels with him now is gonna be great. Also, 
    you can build up your Gold, which is always good. Just DO NOT enter Kaipo 
    just yet. 
    
    If you do, a scene happens. For the Level to train to, I honestly Level 
    16, since you get so much Experience with just Cecil alone, you can gain 
    Levels so easily. And it won't take long, either. If you want, train even 
    past this, but I suggest Level 16 if you want a powerful Cecil for a 
    while. Actually, I suggest once you get to Level 16, you head northeast 
    and into the cave you see. This is a area you'll be going to soon, but 
    train near the entrance with Cecil until you're Level 18. You'll gain ALOT 
    of Experience, trust me, you'll be Level 18 before you know it. If you 
    want to train more go for it. Whenever you're ready, enter Kaipo.
    
    As you enter Kaipo, Cecil comments that the girl needs to rest. He looks 
    around and finds the Inn. As he enters and talks to the Desk Clerk, he 
    sees the girl is hurt and tells him to take her a bed and to not worry 
    about money. Cecil thanks him and takes her to a bed. He asks if she's ok, 
    but she gives no response. He asks her name, but again, no response. He 
    tells her he knows he did something wrong and he can't ask her for her 
    forgiveness, but at least let him protect her. He then gets into bed and 
    goes to sleep. She looks at him, then goes to sleep as well. That night, 
    Cecil and the girl are woken by doors slamming open. It seems some 
    officers from Baron have found Cecil. The Officer is happy to have found 
    Cecil, but the girl is surprised by this and Cecil tells them to wait. The 
    Officer tells him that King Baron has given the orders that the Callers 
    from Village Mist are a threat and must be killed. He tells him to hand 
    the girl over, but Cecil tells him no and attacks them. You'll then enter 
    a Boss Battle. If you want a strategy, go to the Boss Guide section now.
    
    After the Battle, the girl tells Cecil she got him in trouble and she's 
    sorry. Cecil tells her he should be the one to apoligize and that she 
    can't forgive him, but the girl tells him he protected her and that her 
    name is Rydia. She'll then join you, as the scene fades out. Once it comes 
    back in, it's morning and Rydia will wake Cecil up, as they walk out to 
    the front and you regain control of Cecil. Now, since you can freely 
    explore Kaipo now and that you now have a new party member, there's a few 
    things to do, see and get. First, let's start with Items hidden around 
    Town. First, exit the Inn and head east until you see two pots. Check the 
    north pot for a Ether1. And that's it fore secret Items...heh. Anyway, 
    now, talk to people around Kaipo for information if you want. 
    
    If not, I'll just summarize. Basically, you'll learn some girl from Baron 
    has fallen ill and is being held in Town. You'll also learn about Damcyan 
    and how the Prince is a Bard, who is in love with Anna, Tellah, some guy's 
    daughter. You'll also learn the cave to the northeast is blocked by 
    Tellah, who won't let anyone through. Not much else is talked about, 
    except some monster blocks the exit to the cave to the northeast. Blah, 
    blah, blah, nothing else important. Anyway, the next thing to do is buy 
    some new Equipment for Rydia.
    
    The Armor Shop has nothing new for her, but the Weapon Shop does. You can 
    either buy her a Staff or a ShortBow and Iron Arrows. I'll let you pick, 
    since the Short Bow and Iron Arrows are better, but you have to keep 
    stocking up on Iron Arrows, it can be a pain after a while. I bought the 
    Staff and later got a better weapon, which is AMAZING later on in a cave 
    you'll be going to later, so I'd by the Staff, but it's up to you. Also, 
    sell Kain's Equipment now, he won't be back for a GOOD while. After 
    Equipping Rydia, you'll want to head to the house in the northeast part of 
    Kaipo. Inside is Rosa. Seems she followed Cecil because she got worried 
    about him, but fell ill. So, you're next mission is to find some gem 
    called the SandRuby to heal her. But, to get to the place you need to go, 
    Tellah blocks your path. I think it's time we go meet this Tellah fellow, 
    don't you agree? Before you head out, by any Items you may want to. 
    Whenever you're ready, leave Kaipo.
    
    Back on the World Map, I suggest you train Rydia, since she's Level 1 and 
    is weak as hell and knows no White or Black Magic. So, start training her. 
    Before you do, I suggest you put her in the back row, since Magic users do 
    better back there. They also have low Defense, so the back row is a good 
    area for them, since their Defense goes up back there. Their Attack goes 
    down, but they usually don't attack and when they do, it's never anything 
    THAT high. Anyway, train Rydia until she's Level 10 or so outside Kaipo. 
    Hehe, but, wait, there's more. Once she's Level 10, remove Cecil of 
    everything but his Shadow Sword, then enter a Battle and kill him off. 
    Now, start training Rydia by herself. 
    
    She can survive easily. Her main weapon will be Ice-1, since enemies are 
    VERY weak to that. If you get into a fight with SandMoths and Larvas, run 
    away. She can't beat them without ALOT of effort and Larva's Counter with 
    Psych when hit with Magic, so you'll be healing alot and losing Gold FAST. 
    Once she's Level 12, go to the cave to the northeast that you trained 
    Cecil in earlier and train her until she's Level 18. Trust me, she'll be 
    AMAZING then. I recommend buying a good supply of Tents, since when she 
    gets low on Magic Points, just go outside and use a Tent. This won't 
    revive Cecil, so that's good. The monsters in the cave are weak to Ice-1 
    and Lit-1, so use those accordingly.
    
    Also, as a note, if during your training, you get a Item called Imp, it's 
    a Summon for Rydia. Go ahead and use it and Rydia will learn Imp as a 
    Call. It actually sucks ALOT and is not that great at all, so don't worry 
    if you can't find it, but if you get it, you'll know what it does alot. 
    Anyway, once Rydia is Level 18 or at a Level you feel is high enough, go 
    ahead and heal back up and revive Cecil and Equip him again. Once you're 
    ready, finally enter the cave you were in before.
    
    ---------------------------------------------------------------------------
    - Watery Pass                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: 120G, 1,000G, Cure1 (2), Cure2, Darkness Sword, Ether1 (3), 
    Elixir, Heal (2), IronRing and Leather Helmet.
    Suggested Level To Train To: 19.
    Level To Get By: 12.
    
    Once inside Watery Pass, head north and open the two Treasure Chests, 
    which you'll find a Cure1 and a Heal. After getting these Items, head back 
    to the entrance and go west, collecting the other Treasure Chest you'll 
    see, which has a Tent inside. To your north, you'll see a old man, who is 
    Tellah, obviously. Must be, he's blocking the way like the people in Kaipo 
    said. Now, here's the thing. If you didn't see Rosa, you can't pass, since 
    Tellah won't let you for a stupid reason, but if you have, you now have a 
    goal to why you must pass. Talk to Tellah and he'll notice you have a Dark 
    Sword and he begs you for your help. He tells you that a "wicked" Bard 
    took his daughter to Damcyan and he wants to get her back, but a monster 
    blocks his path.
    
    He also senses a strange evil near Damcyan, but doesn't know what it is. 
    Cecil notes that he is the Sage, Tellah and tells him that they are on 
    their way to Damcyan, too. Tellah becomes happy about this and asks to 
    join forces, since his Magic, Cecil's Dark Sword and Rydia's Call spells 
    can probably match the monster and that they must hurry, they have no 
    time. With that, Tellah will join your party. Though, he's no welcome 
    addition...this guy just SUCKS. Sorry, but he does. He's forgotten almost 
    all his spells and all the ones he does have are horrible. It takes him 
    forever to gain a Level and he's got a cap of 90 Magic Points. He can't 
    get anything higher and you'll see why later.
    
    Anyway, once you regain control, go ahead and cross the bridge and open 
    the Treasure Chest you see to get 120G. Go ahead and keep going east and 
    enter the water and follow it north to get another Treasure Chest, which 
    has a IronRing inside. Give it to Tellah, since he has barely anything and 
    since Rydia already has one. Now, go ahead and go southwest in the water 
    until you see a waterfall. There's a secret room here, if you didn't know. 
    Enter the waterfall in the middle part and you'll enter a secret room with 
    three Treasure Chests. Inside them you'll find a Elixir, a Cure2 and 
    1,000G. Not bad, eh? Now, head back to where you got Tellah and now head 
    north, until you see stairs and go down them. Follow the path, as it's 
    pretty much straight forward here and open the Treasure Chest you see for 
    a Cure1. 
    
    Continue back on the main path now and before you cross a long bridge, 
    head west and open the Treasure Chest for a Ether1. Continue to follow the 
    path until you see a door. Before you go in, train a bit if you want, 
    since you'll be forced to rest inside and you'll be healed, so why not do 
    some training before doing this? It's a free healing, so use your Magic in 
    Battle and gain some Experience. I don't really recommend SERIOUS 
    training, just some light training if you want. If you haven't trained 
    yet, might want to now, but you'll be fine if you're around my 
    recommendations. If you're a bit below them or so, you'll be fine, don't 
    worry.
    
    Now, when you're ready, enter the door. Tellah will then tell you that you 
    should rest and regain your strength, since you'll need it for the monster 
    up ahead and you'll use his tent to do so. He also explains that this "S" 
    symbol is a Save Point, so remember this when you're in future Dungeons. 
    Standing on these let you Save your game and also "protect" you from 
    monster Battles. Anyway, the scene goes to night and Cecil and Tellah are 
    talking, while Rydia sleeps. Tellah comments on Rydia and is reminded 
    she's a Caller. He notes that with training, she'll be able to use Magic 
    other than Call spells. 
    
    Talking about her reminds him of his daughter, Anna, which is his only 
    child. He tells Cecil she ran away with a Bard to Damcyan because he 
    didn't consent to their marriage and then asks Cecil why he's going to 
    Damcyan. Cecil tells him a friend is sick in Kaipo and Tellah notes that 
    he needs the SandRuby and sees that he too is in a hurry. Cecil then asks 
    Tellah what the monster of this cave is and Tellah tells him it's a 
    monster with eight huge tentacles. He tells him that they must defeat this 
    thing if they are to rescue Anna and his friend. After this, the screen 
    fades out and you regain control of Cecil.
    
    Exit the room now and follow the path ahead of you. Open the Treasure 
    Chest you see ahead of you to get a IceRod. Give this to Rydia, as it'll 
    be VERY useful in a upcoming area. (Though, if you want, do the Item 
    Duplication Code and get a IceRod for Tellah, too. What's the code, you 
    ask? Check Section XIV Secrets to find out.) Go ahead and continue to 
    follow the path and enter the door you come across. In the next area, 
    follow the path until it splits up ahead. Take the east path and collect 
    the two Treasure Chests, as you'll find 200G and a Cure1. Now, go ahead 
    and take the other path now, which goes to the west and enter the door you 
    come across. Collect the Treasure Chest you see, which hold a Cure1. Now, 
    there's another Treasure Chest you can see, but how do you get it? 
    
    Simple, if your PC's Screen...er, TV's brightness is turned up high 
    enough, you can see this colored path off to the left side. If you can't 
    see it for some reason, just go to the stairs leading up, but don't go on 
    them. Instead, head to your left and you can enter the wall. Follow the 
    path, which goes north and then east and you'll appear on the other side. 
    Just head south and open the Treasure Chest for a Leather Helmet. Give 
    this to Rydia and in turn, give her Cap Helmet to Tellah. Now, backtrack 
    to where you were and climb the stairs you went by just a second ago.
    
    In the next room, follow the path, but head west and grab the two Treasure 
    Chests to recieve two Ether1s. Then just follow the path east and you'll 
    see the exit to this cave. But, before you leave, head south and open two 
    more Treasure Chests, which contain a Heal and the Darkness Sword. Equip 
    it on Cecil immediately, as it's a great weapon. Now, go ahead and head 
    north and exit this place, but before you do, Tellah tells you that the 
    monster is in the next cave not too far away and that you should camp to 
    regain your strength. Go ahead and exit and you'll be on the World Map 
    now. If you need to, go ahead and use a Tent, but Save your game anyway. 
    Train if you want, but whenever you're ready, enter the next cave you see.
    
    ---------------------------------------------------------------------------
    - Waterfalls                                                              -
    ---------------------------------------------------------------------------
    
    Items To Get: Darkness Armor, Darkness Gauntlet, Darkness Helmet and Heal.
    Suggested Level To Train To: 20.
    Level To Get By: 12-13.
    
    Inside Waterfalls, go ahead and go forward, as a scene takes place, with 
    Tellah telling you the monster is below, as you fall down the waterfall. 
    Ow, must've hurt. Anyway, take the stairs near you and follow the path. 
    Once you come to some stairs, take them and open the two Treasure Chests 
    there to get a Darkness Helmet and Darkness Gauntlet. Equip them on Cecil, 
    as they are much better than his Shadow gear. After this, head north, 
    continuing to follow the path. Go through the door and follow the path in 
    the next room. As you travel, you'll find two more Treasure Chests, so 
    open them to get a Ether1 and the Darkness Armor. 
    
    Equip Cecil with it now and then get ready, because the monster is just up 
    ahead. If you need to heal, do so now and if you need to train, go for it, 
    but regardless, continue along and enter the water. Then go ahead and 
    confront the monster, which is clearly visible now. Once you get near him, 
    you'll be surrounded by tentacles and Tellah notes that you're surrounded 
    and that he's about to attack, as the Battle begins. If you want a 
    strategy on how to beat this Boss, you know where to go, so go ahead and 
    go to that section.
    
    After the Battle, Tellah will tell you you can reach Damcyan from just 
    beyond the waterfall, so go ahead and walk through the waterfall now that 
    Octomamm was blocking minutes before and you'll exit the cave. Now, remove 
    Tellah of all his gear right now before moving on. You'll see why in a 
    second. Follow the path on the World Map and as you near Damcyan, you'll 
    see a cutscene of Baron's Red Wings attacking Damcyan from above with 
    bombs, as the Castle is in ruins. Is anyone alive? Let's find out...
    
    ---------------------------------------------------------------------------
    - D. Damcyan Is In Ruins; Finding The SandRuby . . . . . . . . [ DIIR6.4 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: 200G, 300G, Cure1 (2), CrossBow, Ether1, Iron Arrows (10), 
    Leather Helmet, Life, RubyRing, Tent and White Arrows (20).
    Suggested Level To Train To: 20.
    Level To Get By: 13.
    
    Once you enter Damcyan, you'll see the Castle has been destroyed and 
    fire's everywhere. Before you really enter and start to explore, from the 
    entrance, go one space from leaving the Castle and head east, hugging the 
    outside wall. Follow this path and you'll find a side door. Enter it and 
    talk to the wounded Guard nearby. He tells you he's gone blind from the 
    attack and asks if you're allies to please protect the Treasure from 
    monsters. After this, he dies. Hit the switch that he was blocking before 
    and follow the path to open the three Treasure Chests, which will give you 
    a CrossBow, a Leather Helmet and a RubyRing. 
    
    (Note: It seems you can't get the Treasure Chests at first, but to get the 
    first two, walk through the wall below the Treasure Chests and then for 
    the final one, head down an extra space after going through the wall and 
    walk through the wall there to get the other one.) Equip the CrossBow on 
    Rydia if you gave her a Bow back in Kaipo, otherwise, don't, because I 
    REALLY recommened the IceRod for the next part that's coming up. Anyway, 
    head down the stairs now and you'll be in the Treasure Room. Inspect the 
    south pot to the west for 10 White Arrows and then check both pots to the 
    east for 10 Iron Arrows and 10 White Arrows. Then, go ahead and open all 
    six Treasure Chests, which hold 300G, 2 Cure1s, a Ether1, a Life and 200G. 
    Now, exit this place and enter the real part of the Castle.
    
    As you walk around and talk to the wounded Guards, some dead, some alive, 
    you'll learn the Crystal Of Fire was taken and that they were defenseless 
    against the Red Wing's Bombs. As you climb the stairs, you'll see all but 
    one Treasure Chest has been opened. Go ahead and open it to recieve a 
    Tent. Continue to climb up the stairs now and you'll reach the Throne 
    Room, where a girl and some Guards lay on the ground. As you get close, a 
    scene takes place and Tellah rushes foward, as he sees it's his daughter, 
    Anna. Just then, a man comes into view and Tellah recognizes him as that 
    Bard and blames him for what happened. The Bard is shocked by this, as 
    Tellah rushes at him and enters a Battle with him. The Bard tries to talk 
    to him, but Tellah just tells him to shut up and tries to attack him with 
    regular attacks, as the Bard just takes it. 
    
    The Battle will stop once Anna begs them to stop, as they both walk over 
    to her, Tellah asks if she's ok. Anna tells him that the Bard is actually 
    the Prince Of Damcyan and that he came to Kaipo as a Bard to hide him 
    being a Prince. She asks her father to forgive her for running away, but 
    she loves Edward. She was going to ask his consent for her to marry 
    Edward, but as they were leaving, a man named Golbez attacked with Baron's 
    Red Wings. Cecil asks who Golbez is, but Edward doesn't know. Cecil asks 
    why they were attacked and Edward tells him that they wanted their Crystal 
    Of Fire and that Anna shielded him from some Arrows. Tellah realizes how 
    much she loved Edward and Anna again asks him to forgive her.
    
    Just then, Anna dies and Tellah becomes MAD. He asks who Golbez is and 
    Edward, through tears, tells him that he's gathering Crystals by using 
    Baron's Red Wings. Tellah tells him to toughen up and that his tears won't 
    bring her back and that Golbez is in for it when he finds him, for he will 
    avenge Anna. He starts to walk away, but Cecil stops him, telling him he 
    can't do this alone, but Tellah just pushes him out of the way, telling 
    him he needs no help and he can solve his own problems himself. With that, 
    Tellah walks out and leaves your party. Good ridance, I say. Though, 
    Edward is still crying and Rydia tells him he's a crybaby. 
    
    She tells him he's an adult, a man and shouldn't be crying, since others 
    have also been lost due to these Crystals. Cecil understands her and 
    Edward tells her she's right, but he's going to stay here with Anna. 
    Finally, Cecil takes some action and punches Edward, telling him that he's 
    not the only one sad and that Anna wouldn't want him to do that. He tells 
    him that they really need his help and Edward is amazed that someone like 
    him would need help from a guy like himself. He tells him he's looking for 
    the SandRuby for a friend who's ill in Kaipo and he needs his help. 
    Edward's still a bit amazed that he needs his help and Cecil confirms it. 
    He tells Cecil that she sounds important and that at least he shouldn't 
    lose the one he loves. 
    
    So, Edward starts to tell Cecil what the SandRuby is, which is only made 
    by the Antlion when it lays it's eggs. You learn that the cave is to the 
    east of here, but you have to cross shallow water to get there. Though, 
    lucky you, Edward tells you that Damcyan has a Hovercraft and that you can 
    travel to the cave that way AND you can reach Kaipo on the Hovercraft, 
    too. After this, he tells Cecil that they need to hurry and with that, 
    Edward joins your party, as everyone leaves, but, Edward comes back in and 
    says his final goodbye to Anna, as her body disappears.
     
    The scene then cuts to the outside, as the Hovercraft is now yours. Now, 
    since Edward is probably THE worst character in this game, he is really 
    NOT a welcome to your party AT ALL. His over all character is just crap, 
    his attacks are crap and his abilities are crap. Just over all worthless, 
    but, since he'll be with you for a while, you'll want to train him. So, go 
    ahead and go northeast from the Castle, going over those rocks in the 
    Hovercraft. When you get to land again, head south and you'll see the 
    cave. Get off the Hovercraft, save your game and enter the cave.
    
    ---------------------------------------------------------------------------
    - Antlion                                                                 -
    ---------------------------------------------------------------------------
    
    Items To Get: 190G, 210G, 250G, Charm Harp, Cure1 (3), Ether1, Life (2), 
    SandRuby and Tent (2).
    Suggested Level To Train To: 23.
    Level To Get By: 14.
    
    Alrighty, once inside Antlion, I suggest you start training immediately, 
    since Edward is VERY weak at this point and he won't last long AT ALL 
    against enemies here unless he gets some training in. His Equipment is the 
    best it can get at this point, except for the RubyRing he has on. Give him 
    a IronRing instead, since he'll need as much Defense as he can get. Now, 
    start training. Here's the thing, though. If you find training here is too 
    slow, head back to the Watery Pass and train there, as monsters give more 
    Experience there than they do here. Also, if you need to heal, don't use a 
    Tent or anything. Just head back to Damcyan and in the King's Room where 
    Anna was, head to the east and west to find healing pots, one restoring 
    Magic Points and the other healing Hit Points. 
    
    Also, talking to the two people there, you'll learn that you can get back 
    to Kaipo by the shallows, which you already knew and that Mt. Hobs's 
    Entrance is blocked by a sheet of Ice. Anyway, train in either place, it 
    doesn't really matter. I suggest you train Edward until he's Level 18, 
    which will make him an average party member then and able to at least 
    survive Battles and attack with moderate damage now. If this seems a bit 
    high, as I know it takes a while to build him up to Level 18, knock Cecil 
    and Rydia out and let Edward fight alone, though this is risky, since his 
    Attack is so low. Also, if you don't want to train that much, it's fine, 
    but just get him SOME Levels so that he isn't totally dead after every 
    Battle. (Note: This is the part I was talking about with Rydia and the 
    IceRod. The Turtles in this cave are weak to Ice and when hit with the 
    IceRod, they can take up to 500 damage! That's WAY more than Cecil can do 
    right now.)
    
    Anyway, whenever you're ready, begin your journey through Antlion. First, 
    head west and open the Treasure Chest to get 190G. Then, go ahead and grab 
    the other Treasure Chest under the small bridge, which holds a Cure1. Head 
    south now and you'll see two more Treasure Chests. Open them to attain a 
    Tent and a Cure1. Now, head northeast, climbing stairs and going under a 
    bridge to get yet two more Treasure Chests, which hold 210G and another 
    Cure1. After you get these Items, go ahead and go south, going down the 
    stairs and follow the path in the next room, as it's pretty straight 
    forward. Grab the Treasure Chest along the way to obtain a Life. 
    
    Now, enter the door you see near you and open the Treasure Chest inside to 
    get the Charm Harp for Edward. Equip this on him now, as it's much better 
    than his Dreamer Harp. Once you exit the room, you'll notice as you 
    continue on there's a hidden path to take. This's just a shortcut to the 
    next floor down. Take it if you want to, but if you want more Items and 
    stuff, continue reading. Otherwise, skip ahead a bit. Anyway, continue 
    along and go up the stairs you come across, and enter the door you see. 
    This is a Save Room, so feel free to heal up and Save your game if you 
    need to. Even if you don't, there's three Treasure Chests here, so open 
    them to get a Life, a Ether1 and a Tent.
    
    Now, go back down to the previous floor. Once you arrive down here, you'll 
    see a Treasure Chest behind the stairs you just came down. Open it to get 
    a Heal and then head west and open the other Treasure Chest to get 250G. 
    After this, head south and go down the stairs. On this floor, this is 
    where Antlion resides. Before going down all these stairs, heal up if you 
    need to and make sure you've trained well enough. (Also, I should've said 
    so earlier, but once you train Edward enough, put him in the front row, 
    like how Cecil is, so he can attack better, since he uses no Magic. 
    
    Even though his Defense sucks, you'll need him attacking until you get 
    better characters, so move him there and keep Rydia in the back row like 
    usual.) Once you get to the bottom, a scene will take place. Edward will 
    tell you that this is Antlion's Lair and walk forward. Antlion will appear 
    and Rydia gets scared, but Edward tells her not to worry, that Antlion is 
    a tame beast and he'll just take the SandRuby. As he tries to, he gets 
    attacked and barely escapes. Cecil tells Rydia that they need to help him 
    and she nods as they enter a Boss Battle. Again, if you want a strategy 
    for this Boss, you know where to go. Otherwise, beat it and move on.
    
    After the Battle, you'll obtain the SandRuby. Edward will wonder why 
    Antlion attacked them and Cecil tells him that monsters are increasing in 
    number every day and something must be up for it to attack like that. 
    Though, Rydia reminds them that they should go heal Rosa and Cecil agrees, 
    as you regain control of everyone. Now, go ahead and navigate your way out 
    of Antlion. Once outside, make your way back to Damcyan. Once there, head 
    southwest and find the shallow area to travel on. This is the route back 
    to Kaipo. Take it and when you arrive in the desert, head southeast and 
    enter Kaipo. Go to the house that Rosa's staying at and talk to her. A 
    menu will pop up with Items in it. Select the SandRuby and Cecil will use 
    it on Rosa, as the screen turns a different color and a scene takes place, 
    as Rosa wakes up, feeling much better. 
    
    Rosa and Cecil see each other and Rosa tells him she heard he was lost 
    during the earthquake that took place at Village Mist, but she didn't 
    believe he had died in it. Cecil tells her he's sorry for worrying her and 
    asks her who Golbez is. She tells him that King Baron invited him to the 
    Red Wings and that he's just not the same as he use to be and that Golbez 
    is using him as a puppet to get the Crystals. She knows that he has the 
    Crystal Of Water from Mysidia, but the other Crystals, the Crystal Of Fire 
    is in Damcyan, the Crystal Of Air is in Fabul and the Crystal Of Earth is 
    in Toroia. Though, Edward fills her in and tells her that the Crystal Of 
    Fire is already gone and Cecil tells Rosa who Edward and Rydia is. Rydia 
    asks her if she's ok and Rosa tells her she's fine and notes that Damcyan 
    has already been attacked, so the next target must be Fabul.
    
    Though, she obviously isn't feeling good, Cecil tells her to get some rest 
    and that they'll go to Fabul. Edward tells them that to get there, they 
    have to go over Mt. Hobs, but it's covered in a sheet of Ice. Rosa then 
    asks if Rydia can use the Fire spell, but Rydia just screams no, she hates 
    it, as Rosa comments to her that she's a Caller and that she should be 
    able to easily cast the Fire spell. Cecil continues to tell her that she 
    needs to rest, as she's coughing badly. Though, Rosa just tells him she's 
    a White Wizard and she wouldn't bother him if she could come with him. 
    Cecil just thinks to himself, as Edward tells him that it's obvious she 
    wants to be with him, so why not let her go with him. He agress to it, but 
    tells her that they should rest for the night, as it's late and all. She 
    agrees and then Rosa joins your party. 
    
    Now she's a real party member. As a White Wizard, she'll be able to heal 
    your party whenever you're wounded and she can also cast some very helpful 
    spells, as she learns them. After she joins you, the screen fades out and 
    we see a message that tells you it's night time, as we see Edward exit the 
    house, as he goes out by the lake and starts playing his Harp, talking to 
    himself of how he misses Anna. Suddenly, a monster comes out of the bushes 
    and Edward sees it, as he tries to get away, but gets attacked, as you 
    enter a Boss Battle. If you want a strategy, you know where to go...again. 
    Heh. Anyway, if not, just fight it yourself and move on.
    
    After the Battle, Anna appears to Edward and she tells him she must go 
    now, but he tells her to not go and to stay with him. She just floats away 
    and tells him to make sure Golbez doesn't get all the Crystals and even 
    though he loved her, he should now give his love to the world and fight 
    for it. After this, she disappears. Edward tells her he will do what he 
    can, but wonders what he should do now, as the screen fades out...
    
    ---------------------------------------------------------------------------
    - E. Onward, To Mt. Hobs; Warning Fabul Of Terror To Come . . [ OTMH6.5 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 23.
    Level To Get By: 15.
    
    As the screen fades back in, it's morning now and you have control of 
    Cecil again. First, put Rosa in the back row, since she uses Magic and is 
    not a very good fighter and needs all the Defense she can get. Next, check 
    her Equipment. She has a ShortBow and 50 Iron Arrows Equipped for Weapons. 
    I suggest removing them and giving her a Staff, as Bows and Arrows are 
    never really that good, but, if you want to keep them on her, go for it. 
    Just give her the CrossBow you found earlier, as it's better than the 
    ShortBow. Also, give her a Leather Helmet, since it's better than the Cap 
    Helmet. Next, sell any Weapons/Armor that you don't need and stock up 
    on Items if you need it. But, save one Cap Helmet and buy one IronRing, as 
    you'll see why later. Whenever you're ready, exit Kaipo and hop back into 
    your Hovercraft. Now, fly back to where Antlion was and this time, head 
    east and you'll see a mountain in your way. Park your Hovercraft and enter 
    the mountain.
    
    ---------------------------------------------------------------------------
    - Mt. Hobs                                                                -
    ---------------------------------------------------------------------------
    
    Items To Get: 350G, Cure1, Heal, Tent and White Arrows (10).
    Suggested Level To Train To: 23.
    Level To Get By: 15.
    
    Once you enter Mt. Hobs, you'll encounter that sheet of Ice you heard 
    about before. A scene takes place and Rosa tells Rydia to cast Fire, but 
    Rydia just stays silent. Edward knows somethings wrong and Rosa just tells 
    her she can do it. Rydia responds by saying no and Rosa looks shocked, as 
    Rydia tells her she hates Fire. Cecil tells her she's afraid of Fire 
    because Village Mist was destroyed by it. Rosa understands, but tells her 
    that she's the only one who can melt this Ice and that if they can't get 
    to Fabul, even more people will be in danger. After this, Rosa and Edward 
    beg her to cast Fire, as Cecil and Rydia stay silent. Just then, Rydia 
    walks forward and casts Fire, melting the Ice. 
    
    After this, she learns Fire1. Edward tells her she did a good job, as 
    Rydia stays silent and Rosa thanks her, as Cecil is happy she did it. 
    You'll regain control of your party after this, so be ready to move on. 
    Now, since Rosa is only Level 10, I suggest, yup, you guessed it, more 
    training. This area is a PRIME spot to train, so you'd better start. I 
    don't suggest you train alot, since you'll be doing some more training in 
    just a bit, so if you can get her to Level 15 or so, that's good for now. 
    I really recommened you get her this high, too. She's pretty weak and 
    monsters in this area are strong. 
    
    Anyway, whenever you're ready, follow the path ahead of you. Once you come 
    to a door, go ahead and enter it and follow the path in this new area. 
    You'll see a Save Point, so if you want to, go ahead and use a Tent or 
    Save your game. If not, continue to follow the path until you come to four 
    Treasure Chests. Open them to get a Tent, a Cure1, a Heal and 350G. After 
    you get these Items, backtrack to the previous area and continue to follow 
    the path and take the door you see there at the end. In this area, follow 
    the path and grab the Treasure Chest you see to obtain 10 White Arrows. 
    Continue to follow the path and before you get close enough, heal up and 
    get ready for a Boss Battle. 
    
    As you approach the stairs, it'll go into a scene, as Cecil notices 
    something. As he walks forward, Edward notes that he must be a Karate 
    Fighter from Fabul. The Karate Fighter will then attack two of the 
    monsters and kill them easily, as three more advance towards him and he 
    enters a Battle, to which you just watch him fight three Imp Caps. After 
    the Battle, a Bomb advances towards him and Edward notes that it won't be 
    easy for him to take that alone and Rydia suggests they help him. You'll 
    now enter a Boss Battle and have the Karate Fighter named Yang on your 
    team. If you want a strategy for this, you know what to do. Otherwise, 
    just fight it yourself and continue on.
    
    After the Battle, Yang thanks you and tells you he's the Karate Master Of 
    Fabul and that he and his men were training here, until they were all 
    attacked and killed. Cecil tells him they are on their way to Fabul and 
    Rosa tells him that Golbez is using Baron to get the Crystals. Yang 
    realizes that they will want the Crystal Of Air that they have and Edward 
    tells him that they already attacked Damcyan and took their Crystal Of 
    Fire. Cecil tells him that Fabul will be next, but Yang is feeling 
    hopeless, as he's the only one left that has proper fighting training, 
    since all the others here were killed and the ones at the Castle have only 
    started their training. 
    
    Rosa comments that Golbez must've sent those monsters here and Yang thinks 
    that this happened so he and the others were kept busy while they attacked 
    Fabul. Cecil notes that they could attack Fabul at any moment and Yang 
    comments that he's just a Dark Knight, but Cecil tells him it's not just 
    his problem, but also theirs. Edward tells him he is the Prince Of Damcyan 
    and Cecil tells him he and Rosa are from Baron and that the girl is Rydia. 
    He was tricked by King Baron to defeat her mother. Rydia is silent, but 
    Yang makes a comment and notes that they all have their own reasons and 
    asks them to help him in protecting Fabul. They agree and Yang tells them 
    that Fabul is just over the mountains here, as he joins your party. 
    
    Now, THIS is when you should train. Since you just got Yang, you'll really 
    want to do so. But first, enter the door you see and follow the path ahead 
    of you. Once you get to the exit, before exiting, train right around here 
    on the mountain for a bit. This is a prime spot and you can heal your guys 
    with a Tent if you want by just exiting, camping and then entering Mt. 
    Hobs again. Simple, eh? Also, make sure Yang is in the front row, since 
    he's a VERY good fighter. You might also want to check his Equipment. He 
    has one FireClaw and a Leather Robe. Give him that Cap Helmet and IronRing 
    I told you about earlier, so he has some gear. So, with that said, start 
    your training. I suggest that you train Yang to Level 18 before continuing 
    on, because you'll need it for later on and also because you can also get 
    your other party members even stronger. Anyway, whenever you're satisfied 
    with training, go ahead and leave Mt. Hobs and head southeast, following 
    the path on the World Map until you see a Castle. This is Fabul.
    
    ---------------------------------------------------------------------------
    - Fabul                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: 500G, Black Shield, Cure 1 (4), Ether1, Heal and Tent (2).
    Suggested Level To Train To: 26.
    Level To Get By: 16.
    
    Once you're inside Fabul, talk to the Guards if you want, but they really 
    say nothing of importance, other than they're glad to see Yang. Enter the 
    Castle and in the main room, you'll see a Inn and a Weapon/Armor Shop. Go 
    to the Weapon/Armor Shop and buy two Thunder Claws for Yang and a Black 
    Helmet, a Black Armor and a Black Gauntlet for Cecil, as this is his best 
    gear at this point. Equip all the stuff you just bought and then go next 
    store to the Inn, but don't stay here. You can rest for free in a minute. 
    
    Just buy any Items you want from the Item Shop here and then exit the room 
    and go up the stairs. In this room, go south and exit the door. You'll be 
    on the outside part of Castle now. You'll see two towers, the Left Tower 
    and Right Tower. Enter the Left Tower first and in the first room, examine 
    the one west pot to the north for a Cure1, then open the three Treasure 
    Chest for a Tent, a Heal and a Cure1. Now, you can climb the stairs to the 
    top of the Left Tower, but nothing else is up there, except a nursing area 
    for the wounded, which only has Namingway there and a White Mage and at 
    the top of the Left Tower is Yang's Wife. Not much to talk about to her, 
    as Yang just introduces you and tells her Cecil saved him and she says 
    thanks. 
    
    Either way, exit the Left Tower and enter the Right Tower now. Talk to the 
    monks if you want to, but they just are glad that Yang's ok from the 
    ambush at Mt. Hobs. Climb the stairs and examine the pot to the east of 
    you for 500G. If you want to see a funny scene, talk to the dancer and say 
    yes. ^_^ The people here say nothing of importance, except random stuff, 
    so just climb the stairs and open the Treasure Chest you find for a Tent. 
    Now, here's where you can rest. Just sleep in the King's Bed. Hehehe, 
    score us, free healing. Anyway, exit the Right Tower and head back to 
    where you were before you came outside. Before you do anything else, 
    remove Rosa of all of her Equipment. You'll see why in a minute. 
    
    Give her Leather Helmet to Yang now, so he gets some better Equipment and 
    then from where you came in before you went south and through the door to 
    come outside, follow the path up the stairs, past the two Guards into the 
    King's Room to meet King Fabul. Once inside, a scene takes place, as King 
    Fabul greets Yang, but Yang begins to tell King Fabul that Baron has 
    gathered their forces to attack Fabul to get their Crystal Of Air and that 
    a man named Golbez is behind this attack. King Fabul is shocked by this, 
    as Yang tells him that these people came here to tell them this. King 
    Fabul asks who they are, but Cecil steps forward and tells him there's no 
    time to waste and that they need to get the defense on the Castle up. 
    
    King Fabul notes that he's a Dark Knight and can they really trust him, 
    but Yang tells him they came to help him when he was in danger. Cecil 
    tells them they have no time to waste and Rosa tells him that they could 
    be in danger, as Edward walks forward, as he greets King Fabul and King 
    Fabul sees it's Prince Edward and is happy to see him. Edward tells him 
    that Damcyan was attacked and the Crystal Of Fire was stolen and he lost 
    his parents and girlfriend in the attack and asks him if he wants the same 
    to happen to Fabul. King Fabul apoligizes for misunderstanding them and 
    asks if they will assist them in their defense. Tell him yes and Yang 
    tells King Fabul that they are all amazing fighters and that they will 
    fight on the front lines. King Fabul is pleased by this and tells him that 
    the matter is in his hands. King Fabul then offers Rydia and Rosa to stay 
    behind, while Cecil, Edward and Yang all go and fight. Yang then tells 
    Cecil it's time as they walk out and Rosa wishes him luck and he tells 
    Rydia and Rosa to take care and walks out. 
    
    Now, you're about to enter a huge chain Boss Battle here, so if you want, 
    you know where to go. Pretty much during the Boss Battles, talking will go 
    on, mainly Yang giving orders and everyone retreating pretty much after 
    every Boss Battle, due to the Red Wings attacking and numerous monsters 
    bombarding Fabul. After the six Boss Battle, you'll go to the Crystal Room 
    and set up to guard the Crystal Of Air. Just then, Kain walks in and tells 
    Cecil it's been awhile. Cecil is happy that Kain's alive and asks him to 
    fight with them and Kain agrees, but against Cecil. Cecil questions him, 
    but Kain tells him single combat only, as Cecil tells him no, Kain 
    attacks. You know where to go for a strategy on Boss Battles, otherwise, 
    win yourself and continue on.
    
    After the Battle, Cecil will fall down and realize that Kain's under 
    Golbez's Control. Kain just tells him he'll put him out of his misery, but 
    Yang tells him that he can't, as Rosa screams no and enters the Crystal 
    Room with Rydia. Kain sees that it's Rosa, as she yells at him for what 
    he's done, but he just tells her to not look at him, as he looks away. 
    Just then, Golbez asks why Kain's so disturbed, as he enters the Crystal 
    Room. Edward and Cecil acknowledge that he's Golbez and in turn, Golbez 
    sees that the Dark Knight is Cecil and is happy to finally meet him and he 
    wants to give him a present. Edward and Yang scream no and get in a 
    defensive position, as Kain moves away, but it's pointless, as Golbez just 
    laughs and hits them both with a lightning bolt, sending them flying.
    
    Golbez then orders Kain to take the Crystal Of Air and Kain does so, but 
    Rosa steps him and tells him not to do it, as Kain hears her and Cecil 
    tells Rosa not to do anything. Golbez sees that she's important to Cecil, 
    telling him he'll see him again sometime soon. As a token of this promise, 
    he takes Rosa and tells Kain to hurry up. Golbez leaves now, as Kain takes 
    the Crystal Of Air and as he walks out, tells Cecil he had a narrow escape 
    and then walks away. Cecil tells him to wait, but he's already gone and 
    calls for Rosa, as Rydia walks up and casts Cure on everyone.
    
    She asks if everyone's ok and Edward thanks her, but notes that Rosa was 
    taken, as Yang notes the Crystal Of Air was as well. Cecil just continues 
    to think about Rosa, as everyone just looks sad after their defeat, but 
    Rydia tells them that Rosa's fine and they can save her and take back the 
    Crystal Of Air. Edward agrees with this and Yang tells Cecil to heal up 
    and that this time, they'll help him get Rosa back. Cecil thanks them, as 
    you regain control. First, exit the Crystal Room and once back in the 
    King's Room, there's some hidden Items to get. To begin, check the pot you 
    see in the King's Room for a Cure1. Next, talk to the man there if you 
    want to learn that King Fabul was hurt in the attack and he's resting in 
    his room.
    
    Otherwise, go to the east and you'll see a door on the wall. To open this, 
    step on that switch on the floor and then follow the path that opens up to 
    find three Treasure Chests which have a Cure1, the Black Shield and a 
    Ether1. Equip the Black Shield on Cecil, since it's much better than the 
    Shadow Shield he still has. Now, pretty much if you talk to people around 
    the Castle, you'll just learn that you should rest at the Inn and random 
    information about monsters siding with Golbez, King Fabul was a great 
    Karate Fighter and that Fabul might've done better with a Airship. Also, 
    if you talk to Yang's Wife, she's just happy you're all alive and that 
    Fabul survived the assault. Yang asks her if she's ok and just tells you a 
    soldier came by, but she defeated him with her Frying Pan. Anyway, just 
    head to the Inn and rest. It'll be for free, so don't worry.
    
    Before you go to sleep, everyone talks and tries to formulate a plan. 
    Edward tells everyone again that they must rescue Rosa, but Cecil says 
    that they need a Airship first and Baron's the only one who has them. Yang 
    asks if they can sneak into Baron and Cecil mentions that the Red Wings 
    are their main attack force, but the Sea Power is very weak and figures 
    they should come in by sea. Rydia asks how and Yang tells them he'll ask 
    King Fabul for a ship and that he'll do it for Cecil, since he helped with 
    the attack and Cecil thanks him. Yang then asks who the Dragoon was and 
    Cecil tells him it's Kain, his best friend and that they swore to escape 
    Baron together. Yang understands and Edward announces they should rest, as 
    Cecil just stays silent, as the screen fades out.
    
    ---------------------------------------------------------------------------
    - F. The Plan To Sneak Into Baron; The Sea Is The Key . . . . [ TPTS6.6 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: Black Sword.
    Suggested Level To Train To: 26.
    Level To Get By: 16.
    
    As the screen comes back in, as your party finishes telling King Fabul 
    their plans. He agrees to them and tells Yang to go with them, since they 
    owe Cecil so much and that a ship will be arranged soon and he hopes it'll 
    help them. He also gives Cecil the Black Sword, which was left here by a 
    Dark Knight a long time ago, but it's still a Dark Weapon and will not be 
    able to defeat true evil. He then tells you to go to the harbor to the 
    east whenever you're ready, as that's where the ship is and also mentions 
    that if Golbez obtains all the Crystals, the world will face a HUGE 
    crisis. After this, you'll regain control of your party. 
    
    Go ahead and give Cecil the Black Sword, as it's MUCH better than the 
    Darkness Sword. Also, remove EVERYONE but Cecil of all their Equipment. 
    You'll see why in a minute. I don't recommend you train anymore, as you'll 
    be doing it very soon. Anyway, stock up on any Items you may want, buy 
    anything you may need. Also, talking to people around the Castle again, 
    there's not much different, except Guards with you luck and you learn 
    there's been alot of shipwrecks recently and that some Sailors have been 
    commenting on some monster in the Ocean. Hmm...well, anyway, whenever 
    you're ready, exit the Castle. On the World Map, head to the ship and 
    enter it.
    
    At the ship, Yang's Wife sees you off and tells Yang to take care and to 
    fight with your best. Yang tells her he will and she tells the others to 
    do the same and Cecil tells her they will. Yang then tells her to take 
    care and she tells him not to worry, as your party meets the Captain of 
    the ship. He greets Cecil, telling him he has heard of his Battle in Fabul 
    and to feel free at home on his ship and that it won't take long to reach 
    Baron, as he gives the command to set sail. After giving the orders to 
    sail and the Sailors raising the anchor, the ship will go on auto-pilot to 
    Baron. As the ship travels, a scene takes place, with Yang asking what 
    they'll do when they arrive at Baron. Cecil tells them they'll find Cid, 
    the Master Engineer, who's an expert on Airships and can help them. 
    Though, Yang just hopes he's ok and Edward stays silent. 
    
    Rydia takes notice and asks if he's cold, since he's shivering, but he 
    tells her it's nothing. After more traveling, another scene takes place 
    and this time, the ship is shaking violently. Cecil asks what's going on, 
    as a whirlpool in the Ocean suddenly appears with a monster inside. The 
    Sailors all stare in amazement and comment on that it can't be what they 
    think it is, as the Captain tells them it's Leviatan. After this, Leviatan 
    fully shows up, as everyone goes into a panic, with the Captain telling 
    them to stop, but they don't. Suddenly, Rydia falls overboard, screaming 
    for help, as Yang calls for her and jumps in after her. Cecil calls them 
    both, as a jolt to the ship sends Edward flying and he gets hurt. Cecil 
    calls to him, as the ship goes out of control and is taken inside the 
    whirlpool, as the scene fades to black...
    
    ---------------------------------------------------------------------------
    - G. Cecil Repents; Gaining The Light And Casting Out The Dark . [ C6.7 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 28.
    Level To Get By: 17.
    
    As the screen fades back in, you'll see Cecil alone on a beach, as he 
    regains consciousness. He wakes up and asks where he is and then calls for 
    Rydia, Edward and Yang, but they're nowhere to be found and determines 
    he's alone. You'll regain control of Cecil now and be on the World Map 
    near a Town, which is Mysidia, the place Cecil and the Red Wings attacked 
    at the start of the game. If you honestly want to, this is a PRIME time to 
    train Cecil by himself, since he can easily gain Levels around here. Also, 
    once you get a character in your party and they leave you and if they come 
    back, their Level is much higher than when you lost them. Their Level is 
    determined by Cecil's current Level, so the higher he is, the higher they 
    are, so you're not only training Cecil, but everyone else. Get Cecil at 
    least one Level or more if you want, but I suggest Level 27 or so is good 
    enough. If you want more, go ahead and train more, but you'll be doing 
    ALOT of training in a minute, so whenever you're ready, enter Mysidia.
    
    Inside Mysidia, there's no secret Items to find, but there are some 
    "secret" things you can do for a laugh or two. First, if you talk to 
    people in Mysidia, they pretty much either hate you or fear you. One or 
    the other. One Black Mage turns you into a Toad, but just talk to him 
    again to counter this spell. A White Mage runs away from you in fear and a 
    dancer in the Inn puts you to sleep, as you wake up as a Pig outside, but 
    just talk to the dancer again to counter this. The Black Mage behind the 
    counter in the Inn gives you a drink with poison in it, but just use a 
    Heal to counter this. And that's it for the "secret" stuff to do. 
    
    Other than what the people say/do to you, you learn about the Serpent Road 
    and how it takes alot out of you when you travel and also how it's still 
    blocked off, due to the raid from Baron. Anyway, there's a Weapon and 
    Armor Shop to check out, but wait on that for a minute, same with the Item 
    Shop. Whenever you're ready, go to the huge building in the north part of 
    Mysidia and talk to everyone but the guy in the middle first if you want, 
    but you just learn that this is a holy place and whatnot. Talk to the man 
    in the middle, the Elder from the very beginning of the game that Cecil 
    met when he took the Crystal Of Water.
    
    Once you talk to him, Elder asks what it is you want from them this time, 
    as Cecil introduces himself as the Ex-Commander of the Red Wings and that 
    he couldn't disobey what King Baron told him to do. Elder tells him that 
    him being sorry won't bring their friends back to life, but he can at 
    least listen to what he has to say. Cecil tells him that he's fighting 
    Golbez, the mastermind behind Baron now and that a girl was captured by 
    him and he and his friends were on their way to Baron to rescue her, but 
    Leviatan attacked them and the Elder finishes his sentence by telling him 
    he lost his friends, which he thinks is his punishment for earlier, but as 
    long as he relies on the Dark Sword, he can't defeat true evil and he may 
    be at any time consumed by its evil at any time. 
    
    He tells Cecil if he wishes to fight evil with good, then he must go to 
    Mt. Ordeals to the east of Mysidia. Cecil tells him he doesn't have time 
    for this and he has to hurry, but Elder tells him that he understands and 
    that he mustn't hurry. He tells him he must climb Mt. Ordeals and renounce 
    the Dark Sword and gain the Light Sword in place of it and the carrier of 
    this Light Sword is a Paladin, the exact opposite of a Dark Knight. Elder 
    then tells Cecil that many people went to Mt. Ordeals to become a Paladin, 
    but none have returned and asks him if he'll try. 
    
    Cecil tells him yes and Elder tells him it'll be hard for him alone, so he 
    tells him to take two Wizards with him, as he calls Palom and Porom. Porom 
    comes in and asks what he wanted and Elder asks where Palom is, with Porom 
    calling him. Palom makes his dramatic entrance by suddenly appearing near 
    Cecil and comments on Cecil being that guy from Baron and that he's going 
    to help him, so he should be thankful. Cecil's stunned, as children are 
    going to help him, but Elder tells him who they are and that they will be 
    of some use to him and to not be decieved by their appearences. Palom 
    makes another remark that he's should be thankful that such a smart Wizard 
    will be helping him and Elder tells Palom that it's for his own good that 
    he goes. 
    
    Porom then greets Cecil and asks how he's doing, then tells Palom to 
    introduce himself, as he does so with a "Hi, man!" After this, Palom and 
    Porom join you and Elder tells them both to do everything they can to help 
    Cecil. You'll now have control again of Cecil and if you want, talk to the 
    people in Mysidia, as they say new things. Mostly just hi to Palom and 
    Porom, people laughing at Cecil as he thinks he can become a Paladin, 
    (Though, some of the people think he can actually become a Paladin or that 
    he should at least try and only then will they believe in him.) people 
    telling you about Mt. Ordeals or just encouragement/advice on how to 
    become a Paladin. Other than that, nothing really new.
    
    Now, since Palom and Porom are only at Level 10 and their Equipment is 
    pretty much a joke, you'll want to train them and get them some better 
    Equipment, so head to the Weapon Shop first. Buy Palom a FlameRod and 
    Porom a Cure Staff. (Also, when you get the chance, clone a FlameRod for 
    later on. You'll see why.) Equip these one Palom and Porom, as they are 
    better than their Rod and Staff. Next, head to the Armor Shop and buy them 
    each a Gaea Helmet, a Gaea Robe and a Silver Ring. Also, buy the Paladin 
    Equipment, which is the Paladin Shield, Paladin Helmet, Paladin Armor and 
    Paladin Gauntlet. You'll need them later. Also, buy a extra Gaea Helmet 
    and two Silver Rings, as you'll see why for later. Now, sell off Rydia, 
    Rosa and Edward's Equipment, as you won't need it, but save Yang's stuff. 
    
    Sell off Cecil's old Darkness stuff if you already haven't and his Shadow 
    Shield. If you need to or want to, buy any Items you need from the Item 
    Shop. Otherwise, exit Mysidia and start training Palom and Porom. 
    (Remember, before anything, put them both in the back row, since they use 
    Magic and do not fight a whole lot.) I suggest you train Palom and Porom 
    until they're both Level 20. It seems a bit high, but by then they'll both 
    be fighting machines and both have a good supply of Magic Points and some 
    very decent spells learned by then. Anyway, regardless, whenever you're 
    done training, heal yourself and then follow the path on the World Map, as 
    you go east to get to Mt. Ordeals, which is a mountain surrounded in a 
    forest. One you see it, enter Mt. Ordeals.
    
    ---------------------------------------------------------------------------
    - Mt. Ordeals                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure1 (2) and Ether1 (2).
    Suggested Level To Train To: 29. (40 for Cecil after he becomes a Paladin.)
    Level To Get By: 18. (15-20 for Cecil after he becomes a Paladin.)
    
    Once inside Mt. Ordeals, follow the path until a scene takes place. You'll 
    see a wall of fire blocking your path and Porom tells Palom that it's his 
    turn. Palom tells her he knows and she doesn't have to tell him, as he 
    casts Ice on the wall of fire. Palom smirks over his victory of the fire 
    and tells everyone it was a piece of cake, but Porom hits him on the head, 
    telling him that Elder told them to never submit to arrogance. After this, 
    Porom asks Cecil if they should go now, as the scene fades out. Just then, 
    you get to see what's going on elsewhere, as we see Golbez, Kain and Rosa, 
    as Rosa is tied up. Golbez calls for Milon, as he appears and tells him 
    he's Milon Of Earth and he's here at his service. Golbez tells him that 
    it's best not to leave Cecil alive and that they'd better make a move 
    against him. He tells him also that since he uses a Dark Sword, Milon will 
    have no problem dealing with him, since his monsters can't be hurt by it. 
    Golbez continues to fill him in, telling him he's climbing Mt. Ordeals 
    right now and Milon asks if he means to become a Paladin. 
    
    Golbez just ignores this and tells him his mission is to kill him before 
    he can do so. Milon agrees to this and Golbez dismisses him. Golbez then 
    tells Kain things have become rather interesting and Kain agrees, but 
    tells him Cecil is a formidable opponent. Golbez respects him for his one 
    time friendship with Cecil, but tells him he has sent Milon after him and 
    that he's one of the Four Fiends Of Elements and that he'll put on a great 
    show and he asks what Rosa thinks of this. Rosa stays silent, but Kain 
    speaks up and asks him to let him kill Cecil instead of Milon, but Golbez 
    gets mad and curses him for asking for such a task and tells him to be 
    quiet and that all he needs to do now is watch over Rosa. Kain understands 
    and agrees to this. 
    
    Then, Rosa tells Cecil to watch out, as you regain control of Cecil on Mt. 
    Ordeals. Go ahead and follow the path and open the Treasure Chest you come 
    across for a Cure1. Then, open the other Treasure Chest you see for 
    another Cure1. Now, continue to follow the path and enter the door you 
    see. Continue along the path again and eventually, it'll go into a scene 
    and you'll meet up with Tellah. Cecil will call to him and Tellah calls 
    back, as Tellah asks if Cecil is also looking for Meteo. Porom comments on 
    him knowing about Meteo and that he must be someone, but gets cut off, as 
    Palom asks him if he's Tellah. Porom scolds him, telling him to watch his 
    mouth and to call him Master Tellah, as Porom greets him and tells him 
    that they were ordered by Elder to...but Palom cuts in and says spy 
    on...but gets nothing more out, as Porom hits him and then corrects him 
    and tells Tellah they are to guide Cecil in Mt. Ordeals and that her name 
    is Porom and Palom introduces himself and says that he must be Tellah and 
    he's very popular in Mysidia.
    
    Tellah greets them and then asks where Edward and Rydia are and Cecil 
    tells him they were attacked by Leviatan on their way to Baron and Tellah 
    gets shocked by the news. Cecil also tells him that Rosa was kidnapped by 
    Golbez and Palom tells Porom that that must be his girlfriend, but she 
    just tells him to shut up. Tellah tells Cecil that he can't defeat Golbez 
    with his spells alone and he's been searching for the Magic Of Legend, 
    Meteo and he felt a strong force here and decided to check it out. Porom 
    tells him that Meteo is too dangerous and that he's too old, but notices 
    she calls him old and it's offensive, but Tellah tells her yes, he's old, 
    but no matter the price, he must avenge his daughter. 
    
    Palom just comments on how adults love trouble and Porom tells him this is 
    no place for kids, as Tellah asks Cecil why he came here. Cecil tells him 
    he wants to become a Paladin, as his Dark Sword can't beat Golbez. Palom 
    asks who Golbez is and Porom tells him that he's the one controlling 
    Baron. Tellah tells them that they are right and that he is the source of 
    all evil. He then starts to think about Cecil becoming a Paladin and tells 
    him that there must be some secret inside the mountain and that he'll go 
    with him, as he joins your party once again. He's gained some Levels, but 
    he's still stuck at 90 Magic Points and he still has the same spells that 
    he left you with. Anyway, Equip him and give him a FlameRod, the Gaea 
    Helmet and the Silver Ring you bought before.
    
    Also, now your party consists of three Magic users and a attacker. God, is 
    this really unbalanced...anyway, you'll want to use the Change option in 
    the Menu so you get three slots for Magic users and two slots for 
    attackers, since if you continued the other way, one of your Magic users 
    would be in an attacker row, so fix this accordingly. Once you're ready, 
    follow the path and enter the door. In this area, head west and open the 
    Treasure Chest you see for a Ether1. Continue along the path again and as 
    you near the door, grab the other Treasure Chest you see for another 
    Ether1. Then, enter the door. As you go forward, you'll hear a hissing 
    sound and Porom tells Palom to stop it, but he tells her it's not him. 
    Anyway, continue to follow the path here and you'll see a Save Point.
    
    I suggest you use it, as well as train a bit, since this area offers 
    GREAT Experience. Train Palom and Porom some more, since Tellah and Cecil 
    really don't need it. I suggest you get them to around Level 24 or so. 
    That should be good enough. Either way, train more if you want or 
    whatever, but use a Cabin/Tent on the Save Point, Save your game and then 
    continue on the path. As you continue, you'll hear more hissing and Porom 
    mentions it and Palom just says it's not him. As you get farther, it'll go 
    into a scene, as more hissing is heard and Tellah tells you he feels evil 
    nearby. Suddenly, a voice rings out and tells you he's glad to slay you 
    all, as Cecil asks who it is. Milon will appear and introduce himself to 
    Cecil, as he announces it's meal time for his monsters and you get 
    attacked. This is a Boss Battle. You know the drill. Otherwise, fight this 
    Boss Battle yourself and then continue on.
    
    After the Battle, go to the Menu and hit the Change option to reverse your 
    rows. DON'T change anyone's position, you'll see why. Heal up if you need 
    to and then continue on. You'll take a few steps and then be attacked 
    again, as Milon shows that his true power lies in death and he'll attack 
    you again, this time from behind. You know where to go if you want help, 
    otherwise, fight him yourself and move on. After the Battle, Milon will be 
    amazed that you beat him twice, as he falls off the bridge and dies. 
    You'll regain control now. Use the Change option again to get your party 
    back in order, first of all. Then, remove all of Cecil's Equipment, as 
    you'll see why in a minute. Now, head to the stone structure and walk up 
    to it, as a scene takes place. 
    
    A voice will call Cecil their son, as Cecil asks why it called him son and 
    who is it, as you enter the stone structure. You'll appear in a glass 
    room, as the voice tells you it's very sad and that it'll give you it's 
    power and grieve that there's no other way to do this. Suddenly, a Sword 
    floats down and Cecil grabs it, as a circle of light flies around and 
    encases him in it, as he transforms into a Paladin. The voice tells him to 
    conquer the darkness and his past and if he can't overcome his past self, 
    the Light will never let him become a Paladin. 
    
    Just then, the Dark Knight Cecil walks out of the mirror, as Tellah sees 
    two Cecils and Palom asks what's going on, as Porom gets scared for Cecil. 
    The Dark Knight Cecil pushes him back and Tellah calls Cecil, as Palom 
    gets his attention, with Porom telling him to watch out. Cecil just tells 
    them that he needs no help and he needs to win in order to conquer his 
    past and overcome his guilt. He then pushes the Dark Knight Cecil back and 
    a Boss Battle takes place. You know what to do or you can fight this 
    yourself, otherwise, continue on.
    
    After the Battle, Dark Knight Cecil will tell you that you've done well 
    and he'll put his soul into the Light and he gives it to you to use. He 
    wants you to claim the last Light left in him and tells you, his son, to 
    defeat Golbez. Cecil will tell it to wait, but it disappears, as Cecil 
    fully becomes a Paladin. After this, Porom asks Cecil if he's ok, as Palom 
    gloats over Cecil's win, but Porom tells him to shut up, as Tellah just 
    stands still, thinking. Cecil asks what it is he's feeling and that that 
    voice sounds so familiar to him, as Tellah announces something, with Porom 
    calling him. Just then, Tellah recalls all the spells he has forgotten and 
    now actually becomes an ok party member, but unfortunately, he still has 
    that damned 90 Magic Point cap on him, so he still stands pretty 
    worthless. 
    
    Even more, Tellah suddenly learns Meteo, as the Light just granted him the 
    strongest Black Magic spell ever. Porom tells herself that he is indeed 
    the Grand Master, as Palom asks something and they walk away, but come 
    right back, as Porom calls Cecil and Palom tries to tell Cecil why they 
    were really sent with him, but Cecil isn't listening, as he keeps staring 
    at himself in the mirror. Tellah then tells everyone that they're ready 
    and should go after Golbez now. Everyone just stands around, as Tellah 
    asks Cecil what he's doing and that they need to go. Cecil agrees, but 
    turns back around and tries to figure out why the Light called him his 
    son. Tellah then walks out, with Palom running after him and Porom tells 
    Cecil that they should go and Cecil agrees, as they walk out, but Cecil 
    turns around once more to look at the mirror, before finally exiting.
    
    You'll now have control again after that scene. Now that Cecil's a
    Paladin, he's been reset to Level 1 now and you'll need to do some hard 
    training with him, but first, Equip him with the Paladin Shield, Paladin 
    Helmet, Paladin Armor and Paladin Gauntlet, so he can have some 
    protection. Then go ahead and start your training. I suggest you get him 
    to about Level 40. Yes, you heard me. Level 40. Before you start yelling 
    at me, trust me, Level 40 will be REALLY helpful later on and it effects 
    other character's Levels that you've gotten once and then regain at a 
    later date. I know this seems high, but it's not, really. Cecil will 
    breeze through Levels VERY fast. Though, to make him Level 40 in no time, 
    I suggest at Level 15, you knock everyone out and have Cecil fight alone. 
    
    He'll be gaining Levels so fast, it'll be insane. If you want to go over 
    Level 40, go for it, but pretty soon, you'll see how well this effects 
    certain characters and besides, a Level 40 Cecil at this point? That's 
    REALLY damn good. ^_^ Anyway, don't bother training Tellah, Palom or Porom 
    anymore, since they're already pretty high and just train them as you get 
    into Battles normally. (Also, if during your training you manage to get a 
    Lilith Rod, give it to Palom and clone one for Tellah. It's a much better 
    Weapon for the both of them and it can cast Psych for free when used as a 
    Item. VERY useful, indeed.) Whenever you're ready, navigate your way off 
    Mt. Ordeals and head back to Mysidia.
    
    Once back at Mysidia, if you talk to the people again, they're all amazed 
    that you became a Paladin, with some still not forgiving you for what you 
    did, as well as some being amazed that a Paladin is now around and that 
    the Light looked dim, but now it's sparkling with hope. After you talk to 
    everyone, go and talk to Elder again. Elder is shocked that you actually 
    became a Paladin, as Porom tells him that here's the result and Palom is 
    just shocked at how well they did, with Cecil asking them what they mean. 
    Elder tells him that he feels guilty that he actually had them spy on him 
    during his trial, but he sees there was no need for it. Palom confirms 
    that's why they went with him and Porom tells him she's sorry for not 
    telling him. 
    
    Cecil just agrees that they did it for a reason and that he deserved it, 
    with what he did. Elder tells him that even though he was evil, he 
    overcame it and became a Paladin, as he becomes shocked at the Sword Cecil 
    has. Cecil tells him he obtained it on Mt. Ordeals, as Elder tells him the 
    inscription on the Sword is the same on of the Mysidian Legend. Cecil asks 
    what the Legend is, as the screen fades out and shows a blue screen with 
    text, telling of how a man is to be born from a Dragon, hoisting the Light 
    and the Dark and arises up over the still land, veiling the Moon with the 
    Light Of Eternity, as it brings another promise to Mother Earth with 
    Bounty and Mercy. 
    
    The screen then fades back to Cecil and everyone, as Cecil tells Elder 
    that the Light called him son and he asks what the Light is, but Elder 
    tells him he has no idea and also doesn't know what the Legend means. (But 
    you will, very soon, er, rather, near the end of the game. Heh, sorry.) He 
    goes on to Cecil that they, as Mysidians, must from generation to 
    generation pray for this Legend, as well as to believe in the Sacred Light 
    and he believes Cecil is that person. Tellah then announces they need to 
    get rid of Golbez now and Elder notices him and Tellah tells him it's been 
    a while since they've met. Palom tells Elder that they met him on Mt. 
    Ordeals and that he now knows Meteo. Elder becomes shocked, though, as if 
    Meteo has been unsealed, then the Earth is in a huge crisis. Tellah agrees 
    that it has and that he will avenge Anna with it. 
    
    Elder asks what he means and Tellah tells him that Golbez killed his 
    daughter and he'll use Meteo to get him back for it. Elder tells him not 
    to do it, as vengence is not the answer and that he's too old to use 
    Meteo, but Tellah just tells him if it costs him his life, he can't 
    forgive Golbez for what he's done. Elder gives up and tells him he hasn't 
    changed much and Tellah tells him the same thing. Elder then gives the 
    idea that since Cecil is a Paladin, then they could join forces, but Cecil 
    tells him that they need to go back to Baron to get an Airship so they 
    stand a chance against Golbez and Elder tells him that he'll open the 
    Serpent Road and that they should hurry to Baron now. He tells him that 
    he'll go to the Tower Of Wishes and pray for them all, especially Paladin 
    Cecil. As Cecil and Tellah leave, Palom and Porom do too, but Elder tells 
    them that they have done what they were assigned.
    
    Though, Palom tells Elder that it's not over yet and that he told them to 
    help him, as Porom asks him to please let them help him. Elder thinks it 
    over and comes to the conclusion that since Mt. Ordeals let them survive, 
    that going with Cecil might be their destiny and he asks Cecil and Tellah 
    to look after them, but Cecil tries to say something, but Palom tells him 
    he knows what they can do and Porom just agrees with him. Tellah backs 
    them up and Cecil just tells them that he's counting on them all, as Palom 
    thanks Tellah and Porom tells him to calm down, as she tells everyone to 
    head out. 
    
    Elder then tells you to go Baron by way of the Serpent Road to the east of 
    this building and that he'll be wishing not just for you, but for 
    everything on Earth. After this, you'll regain control again. The people 
    say nothing new, but you can talk to Elder and two others if you want, but 
    they just tell you that they are wishing for you and everyone on Earth. 
    Now, before you go on the Serpent Road, sleep at the Inn to heal up and 
    then sell any Equipment that you no longer need, but remember to save 
    Yang's stuff still and that extra Gaea Helmet and Silver Ring. Whenever 
    you're ready, head on the Serpent Path and you'll arrive in Baron.
    
    ---------------------------------------------------------------------------
    - H. The Return To Baron; Surprises Are At Every Turn... . . . [ TRT6.8 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: Baron Key, 1,000G, 2,000G and Thunder Claw.
    Suggested Level To Train To: 40.
    Level To Get By: 20.
    
    Once in Baron, if you talk to the people, you learn that King Baron is 
    acting VERY weird lately, as well as a Karete Fighter was invited to be 
    the leader of the Guards, who is staying at the Inn. Hmm...sound familiar? 
    Also, seems Cid has been thrown into jail for acting against King Baron, 
    as well as hiding the latest Airship from him and that he hasn't been home 
    for a while to see his daughter. Rosa's Mom asks where Rosa is, as well as 
    other useless information and blander from the townsfolk. You also learn 
    that the building near the Serpent Road is a underpass to the Castle. Hmm, 
    that'll be useful for later on. 
    
    Anyway, you can't enter the Castle the regular way, as the Guards just ask 
    what are you. So, let's check out the Inn and see who this Karate Fighter 
    is. In the Inn, you learn that since the soldiers are hanging out here, 
    business has been slow. When you walk to the bar, you'll see two Guards 
    and...Yang! What's he doing here? If you talk to the Guards, they just ask 
    for drinks and ask who you are, so talk to Yang. Cecil calls him, but Yang 
    just looks surprised, as Cecil tells him who he is and that he's become a 
    Paladin. Though, Yang tells his men to attack him, as they do so and you 
    enter a Boss Battle. You know what to do, otherwise, fight yourself and 
    then continue on.
    
    After the Battle, Cecil will continue to tell Yang that it's him, but Yang 
    just tells him he knows that, as he attacks you. You'll enter another Boss 
    Battle, so if you want additional help, you know where to go, otherwise, 
    fight for yourself and move on. After the Battle, Yang wakes up and tells 
    Cecil that he and the others were attacked by Leviatan and that after 
    that, he doesn't remember anything. Tellah tells him he must've been 
    controlled by Baron while he had amnesia. Yang tells them that he's sorry 
    for what he did, but Cecil asks him where Rydia and Edward are, but Yang 
    only knows that Rydia was swallowed by Leviatan. 
    
    He's not sure about Edward, as Cecil understands. Yang then asks him where 
    they are, as Cecil tells him they're in Baron and they should talk 
    elsewhere, because Guards may hear them, as Yang rejoins the party! Cecil 
    and Yang will then walk over to the Inn and talk to the Inn Keeper and 
    he's happy that the two Guards were beaten up and he lets Cecil and 
    everyone stay at the Inn for free. (Weird guy, huh? He enjoys his own 
    country's Army getting beaten? Heh, well, they ARE being controlled by 
    Golbez and stuff, so I GUESS it's ok, since they're taking advantage of 
    the people. Bastards.) 
    
    Anyway, everyone starts to talk and Yang asks who Tellah is and Cecil 
    tells him that he's Tellah the Sage. (Wait, the next part, I don't get. 
    He's Edward's Father? What the hell? He must mean _Anna's_ Father. 
    Jesus...stupid Squaresoft and their translation...) Anyway...heh, Tellah 
    tells Yang that Anna loved Edward and even sacrificed herself for him. 
    Yang understands and tells Tellah that he's a Karate Master Of Fabul, as 
    Palom introduces himself to Yang in his usual egotistic tone, as Porom 
    tells him to ignore him and that she's his twin sister, Porom. Palom then 
    tells Yang that they really hurt them in that Boss Battle, as Porom tells 
    him to stop it and Yang being ashamed of what he did. Cecil then quickly 
    changes the topic and tells them that they must rescue Cid, but Tellah 
    tells him that it won't be easy to sneak into the Castle. 
    
    Suddenly, Yang finds something on himself, as Cecil becomes excited and 
    sees that it's the Key Of Baron and that with this key, they can easily 
    enter the Castle now. You get the Baron Key now, as everyone goes to 
    sleep. The next day, you regain control of everyone and you can continue 
    your journey. Gee, they didn't tell you exactly what to do, did they? 
    Figures, but anyway, I'll tell you. First, you can do two things now. You 
    can open the locked door to the Weapon/Armor Shop, which you can buy some 
    new stuff, so head there, but before doing so, give Yang his two Thunder 
    Claws back and also give him the Silver Ring you bought a while back. 
    Don't give him the Leather Helmet he still has, but instead, wait a 
    second.
    
    Now, head to the Weapon/Armor Shop and use the Baron Key on the door to 
    open it. First, don't go to the Weapon Shop unless you did NOT find a 
    Lilith Rod for Tellah/Palom and cloned one for the other, because this 
    Weapon Shop has nothing better for them, as well as the rest of the party. 
    It only carries Claws, Rods and Staffs and if you have a Lilith Rod, 
    you're fine. No new Claws for Yang, so stick with the Thunder ones. If you 
    didn't get the Lilith Rod, buy Tellah and Palom a Thunder Rod and Equip it 
    on them immediately. Then, go to the Armor Shop and buy four Karate Robes 
    and a Headband. Give Tellah, Yang, Palom and Porom the Karate Robes, as 
    they are better than the Gaea Robes. 
    
    Also, even though the Headband gives you more, the Leather Helmet gives a 
    bit more Defense, but it's up to you if you want this or not. Either way, 
    Equip a Headband or Leather Helmet on Yang and sell off all the other 
    pieces of Equipment you may have. You don't need to stock up for anyone 
    right now. Now, before you leave here, head down to the table to the 
    southwest and hug the wall and head south from the chair. You'll enter 
    the wall and follow the path around and you can open the two Treasure 
    Chests behind the counters here. Open them both to get 2,000G and a 
    Thunder Claw. Nice, huh? So, when you're done with this, exit the 
    Weapon/Armor Shop and head west and examine the locked door at the edge 
    of Town Of Baron and use the Baron Key on it to enter a small room with 
    stairs. Before going down them, head to the right and go through the wall 
    to find a hidden Treasure Chest. Open it to get 1,000G. Score you. Now, go 
    ahead and go down the stairs and you'll enter the Old Water-Way.
    
    ---------------------------------------------------------------------------
    - Old Water-Way                                                           -
    ---------------------------------------------------------------------------
    
    Items To Get: 500G, Cure2, Ether1 (2) and Life (3).
    Suggested Level To Train To: 41.
    Level To Get By: 20.
    
    Ok, once inside Old Water-Way, I suggest you train again, but this time, 
    just train until Palom and Porom get to Level 30, which isn't too hard to 
    do. If you want to train more, go for it, but I don't really recommend it 
    for now. Anyway, when you're done, go ahead and follow the path. When you 
    see three Treasure Chests, go ahead and open them to obtain a Cure2, 
    Ether1, and a Life. Continue on the path and head up the stairs. In this 
    area, there's going to be ALOT of wall walking here, so get ready. First, 
    head south through the wall and follow the path until you reach a Treasure 
    Chest. 
    
    Open it to get 500G and then head south through another wall and you'll 
    find another Treasure Chest, so open it to obtain a Life. Now, head down 
    the stairs a bit, then walk over on the edge to go through the wall to the 
    east. As you go through this wall, try to go north a bit in, which will 
    lead to another area, with a Treasure Chest. Open this one to get another 
    Life. Then, backtrack to the wall part and this time, continue to try 
    and head east, as you appear in a very narrow pathway, leading north. 
    Follow it and head up the stairs and follow the path in the next area. 
    
    As you near the stairs, head to the west through the wall and open the 
    Treasure Chest there to get a Ether1. Then, go ahead and head up the 
    stairs. In this area, enter the door you see to find a Save Point. Use it 
    if you want to Save your game, but don't heal yet. You can for free in a 
    second. If you don't need to Save or don't want to, head east through the 
    wall to the far north and you'll find a Treasure Chest. Open it to find 
    the Ancient Sword for Cecil. It's a bit worse than the Legend Sword, but 
    it can Curse enemies, which lowers their attack alot, so it's up to you 
    what you want to do. Regardless, exit the room and continue to follow the 
    path, heading up the stairs. After doing this, you'll arrive in the water 
    just outside of the Castle.
    
    ---------------------------------------------------------------------------
    - Baron                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure1 (2), Cure2 (3), Elixir, Ether1 (4), Heal, Life (3) and 
    Tent (2).
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Once inside the water near the Castle, head east and follow the path, 
    climbing the small stairs back into the Castle. Now, I suggest you head to 
    Cecil's Room in the Left Tower and using the bed to heal up, so go ahead 
    and do that. Next, head to the King's Room to confront King Baron. As you 
    do so, someone calls Cecil and Cecil sees it's Baigan, as he welcomes 
    Cecil back to Baron. Cecil's is amazed that he's not controlled by Golbez 
    and he tells him he'd never be controlled, as he's the Captain Of The 
    Guards and he can never have his loyalty changed. 
    
    Cecil then asks him to come with them, as he can greatly help out and 
    Baigan willingly agrees to, as Baigan joins your party. As you walk 
    towards the King's Room, Palom and Porom stop, as Cecil asks what's wrong. 
    Palom and Porom tell him that it smells like a monster, as Baigan asks 
    where and looks around. Though, Palom suspects something and Porom asks 
    Baigan if he can act any better than that, as Cecil asks what's going on. 
    Baigan then tells them he was given a great gift from Master Golbez and he 
    decides to show you, as you enter a Boss Battle. You know the drill, 
    otherwise, fight for yourself and move on.
    
    After the Battle, Palom tells a sad Cecil to be more careful, as you 
    regain control of your party. Now, if you need to, use Cecil's Room again 
    to heal up, but before you go to the King's Room, head to the Right Tower, 
    as there is no Guards around anymore and you can now take the Treasure 
    that was locked off before. First, you can now open the secret passage 
    door on your way to the Right Tower, so do so and follow the path to find 
    six Treasure Chests. Open them to obtain two Ether1s, two Cure2s and two 
    Lifes. 
    
    Now, head to the Right Tower and open the four Treasure Chests here for a 
    Tent, Cure1, Heal and to get the final Treasure Chest, go down the stairs, 
    then back up and you can open it to get another Cure1. Next, head down the 
    stairs and check the middle pot of the three you see next to each other to 
    get a Elixir. Next, head back up the stairs, since you can't go any 
    farther down here because of some strange power and climb up the next set 
    of stairs. Open the two Treasure Chests to get a Life and a Cure2. Then 
    head up the next flight of stairs and check the pot south of you for a 
    Ether1. Then open the three remaining Treasure Chests for a Ether1 and two 
    Tents.
    
    Now, before you go to the King's Room, remove Palom and Porom of all their 
    Equipment. You'll see why in a minute. Then, go right ahead and confront 
    King Baron. King Baron is happy to see that Cecil has returned and Cecil 
    gives him his respects, but King Baron notices he has become a Paladin and 
    tells him he doesn't like that. Cecil asks him what he means, but King 
    Baron asks who King Baron is and then remembers he's the fool who didn't 
    surrender and he took over his place, as he laughs about it. Cecil becomes 
    angry, as King Baron asks him if would like to see the real King Baron and 
    to not worry, he will soon enough, as he isn't as weak as Milon was. He 
    goes on to talk about how Milon even made it as one of the Four Fiends Of 
    Elements and Cecil asks him who he is, as King Baron shows his real self 
    as the Fiend Of Water, Kainazzo, as you are attacked and enter a Boss 
    Battle. You know it, I know it, otherwise, fight for yourself and continue 
    on. 
    
    After the Battle, someone yells that King Baron is an imposter and 
    suddenly, Cid appears, yelling that King Baron will pay for putting him in 
    jail, as he notices King Baron is dead and that Cecil and everyone is 
    there instead. Cecil calls Cid and Cid's surprised to see Cecil and asks 
    where Rosa is, since she ran after him a while ago and Cecil tells him 
    Golbez took her. Cid gets upset that first Golbez took his Airships and 
    now Rosa, but Tellah steps in and tells Cid to lead them to the Airship, 
    as they must rescue her. Cid looks at Cecil and asks who the strange old 
    man is, as Tellah asks Cid the same question, with Cid telling him he's 
    still very young, as the two start to fight. 
    
    Porom breaks it up and introduces Cid to Tellah, as he's a great Sage. She 
    then introduces him to Yang, the Karate Master Of Fabul and she's Porom, a 
    White Wizard from Mysidia, with Palom shouting a hey to everyone and Porom 
    tells Cid that he's Palom, her twin brother and Palom happily agreeing. 
    Yang shows some respect to Cid and Cid's happy that at least someone has 
    manners. Cecil then asks Cid where the latest Airship is and Cid tells him 
    where no one would suspect it. Tellah gets inpatient and tells him they 
    have no time, but Cid tells him to shut up and to follow him, as everyone 
    leaves the Throne Room. In the next room, as everyone's leaving, a voice 
    is heard laughing. It's Kainazzo and he tells them he didn't expect to be 
    beaten, but this means nothing to him. He then asks them to come to the 
    Dark World with him, as the walls suddenly start to cave in. Tellah 
    notices this and Cid tries to open the door, but it's locked, as is the 
    one by Tellah.
    
    Just then, Palom and Porom go to each side and Cecil asks what they're 
    doing, as Palom thanks him and Porom tells him they'd love to be with all 
    of them, with Cecil asking what's going on. Palom tells him he won't get 
    stuck in a place like this and Porom asks Tellah to look after Cecil, as 
    Palom asks Porom if she's ready, as she tells him she is, but Cecil tells 
    them to wait, but it's too late, as they both cast Stone on themselves, 
    stopping the walls. Cecil calls to them, but gets nothing. Tellah admits 
    they did a rash thing and tries to use Heal on them, but it doesn't work, 
    as they've become Stone by their will. Tellah gets pissed, stating he 
    should've went before some kids, as Yang becomes sad at what they did. 
    
    Tellah then tells everyone that he'll get revenge for them, as Cid also 
    agrees and has everyone rush to the Enterprise, the new Airship. Cecil 
    then tells Golbez that he's coming, as the scene then changes to show what 
    Golbez and Kain are doing now. Golbez notes that Kainazzo has been killed, 
    as Kain brings up the topic about the last Crystal. Golbez admits it'll be 
    a problem, but Kain suggests he let Cecil get it for him. Golbez wonders 
    why Cecil, as Kain tells him they have Rosa and can simply trade her for 
    the Crystal. Golbez admits it's a good plan and that they can do away with 
    him then at the same time. Kain tells him he'll be the messanger, as he 
    leaves, but Rosa calls him, only to have Kain tell her that he'll show her 
    that he's better than her Cecil, as he walks off.
    
    The scene changes back to everyone else, as Cecil says it's a surprise, 
    with Cid telling him that they obviously didn't understand what this 
    Airship could do, as he opens up the secret passage and leads them down 
    the stairs to the Airship. Yang admits it is indeed a surprise and Tellah 
    is amazed, as Cid commands the Enterprise to go. Outside on the World Map, 
    the Enterprise appears and flies into the air, but it goes into a 
    cutscene. They notice a Airship is coming and Cid decides to see how 
    powerful the Enterprise is, but Cecil tells him to wait, as Yang notices a 
    white flag and Tellah wonders why they're surrendering. Just then, another 
    Airship flies up and Cecil sees that it's Kain. Kain sees that Cecil's 
    alive and Cid asks Kain what he thinks he's doing, but he ignores him. 
    
    Cecil asks how Rosa is and Kain asks if he's worried about her and if he 
    is, to bring the Crystal Of Earth if he wants her back. Cecil asks him 
    about the Crystal Of Earth from Toroia, as Tellah calls him slime and Kain 
    tells Cecil that he'll exchange her for the Crystal Of Earth and that it's 
    the Crystal Of Earth or Rosa's Life. Yang gets pissed and Cecil tells Kain 
    to wake up, but Kain just tells him that's all, as he walks away and 
    leaves.
    
    Yang then talks to Cecil, while Cid is mad at Kain, as Cecil tells Cid 
    that they should do to Toroia. Cid then tells you how to use the Airship, 
    which is exactly like using the Hovercraft, only you can ONLY land on 
    grassy fields and nothing else. (ANYTHING that's pure green can be landed 
    on. Nothing else.) Cid tells you to move the Airship around with the D-Pad 
    and that you can't land on forests, mountains or deserts, so watch out. 
    Use the shadow of the Airship to position yourself on where you're going 
    to land. He then tells you that Toroia is to the northwest and you then 
    gain control of the Airship. 
    
    ---------------------------------------------------------------------------
    - I. Saving Rosa...The Key Is The Crystal Of Earth . . . . . . [ SRT6.9 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Before going to Toroia, lets go to some other places first, shall we? 
    First, head back to Village Mist from way back at the start of the game. 
    There's some Treasure to collect here.
    
    ---------------------------------------------------------------------------
    - Village Mist                                                            -
    ---------------------------------------------------------------------------
    
    Items To Get: 100G, Change Rod, Cure1, Cloth Robe, Heal, RubyRing and 
    Tiara Helmet.
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Once inside the Town, head east and head to the eastern side of the Weapon 
    Shop and Armor Shop. You can head through the bushes into a grassy area, 
    where you find a two hidden Treasure Chests. Open them to find a Heal and 
    a Cure1. Next, head north and in the small grassy area, you'll find 
    another Treasure Chest. Open it to obtain 100G. Now, enter the house to 
    the west and inside, walk through the fire place and follow the path until 
    you reach three Treasure Chests. Open them to find a Tiara Helmet, a Cloth 
    Robe and a RubyRing. 
    
    Then, walk through the wall to the east and follow the path to find one 
    more Treasure Chest. Open this one to get a Change Rod. Give this to 
    Tellah, as it's better than the Lilith/Thunder Rod. After this, exit 
    Village Mist, as there's nothing else here to get and the Weapon Shop and 
    Armor Shop have NOTHING of importance to you, as well as the villagers 
    just speak about the recent attack on their village and how all the 
    Callers were pretty much killed. You also learn that the Callers call 
    their monsters from underground. Hmm, interesting...anyway, exit the Town. 
    Next, head back to Baron and then head south and you'll see a island with 
    a Town on it. Land on it and enter the Town, which is Agart.
    
    ---------------------------------------------------------------------------
    - Agart                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure2.
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Once inside Agart, head northwest to the grassy area and look for a hidden 
    Treasure Chest in the south east part. Inside you'll find a Cure2. Next, 
    if you talk to the villagers, you learn that Agart is a Town of decendents 
    of Dwarfs and that their ancestors came from the Hidden Land. Everyone 
    wishes to go home again, but in order for that to happen, the Magma Key 
    must be restored to it's rightful place, but it's missing. Hmm, make note 
    of that. People pretty much just talk about random things about Dwarfs, 
    none that are really important, but there's a place in Town called Astro 
    Tower with a telescope. 
    
    You can look at the Moon if you want to and you'll also learn that Earth 
    has two Moons, one normal and one that has creatures on it and it's 
    turning red and they're studying why this is happening. Odd, eh? Anyway, 
    you'll want to just exit Agart now, as the Weapon Shop and Armor Shop both 
    have nothing here for you that's any good. Once outside, head back to 
    Kaipo and then go east, but a tad south as well and you'll find a small 
    island with a Town on it. Land on the island and enter the Town, which is 
    Silvera. 
    
    ---------------------------------------------------------------------------
    - Silvera                                                                 -
    ---------------------------------------------------------------------------
    
    Items To Get: 5,000G, Silver Knife and Silver Staff.
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Inside Silvera, you'll notice everyone is VERY small and there's Frogs and 
    Pigs everywhere. First, let's get the Items around Town. You'll want to go 
    northeast first, heading into the grassy area and in the east part of it 
    is a hidden Treasure Chest. Open it to find a Silver Staff. Don't give it 
    to Tellah, as it's worse than the Change Rod. Next, head north into 
    another grassy field and in the north part of it is another hidden 
    Treasure Chest. Open it to get a Silver Knife. Don't give it to anyone, as 
    it's not that great. Now, head west into yet another grassy field and near 
    the center of it is another hidden Treasure Chest. Open this one to obtain 
    5,000G. 
    
    Now, the people in Silvera pretty much speak about how they mine silver 
    and make stuff for the Humans with it. They also comment on how big you 
    are and other nonsense. Nothing really important and you don't need to 
    talk to them unless you really want to, but, don't expect alot out of 
    them. Next, you'll want to head to the Weapon Shop and Armor Shop, so head 
    to the Weapon Shop first. Buy a Silver Hammer and a Silver Sword and give 
    them to Cid and Cecil, as they are both better Weapons than what they 
    currently have Equipped. Then, go to the Armor Shop and buy a Silver 
    Shield, two Silver Helmets, two Silver Armors and two Silver Gauntlets and 
    give them to Cecil and Cid. Cid can Equip Shields, too, but a Hammer takes 
    up two hands, so don't give him one. All these are better than the current 
    Equipment each have, so Equip them immediately. Then, go ahead and sell 
    off all your old Equipment, but keep the Silver Staff, the Wooden Hammer, 
    the Tiara Helmet, the Karate Robe and the Silver Ring, as you'll need 
    these soon.
    
    Next, exit Silvera and now head back to Baron and head northwest, until 
    you see a Castle and a Town. This is Toroia. (Note: There's another Castle 
    on the World Map, which is Eblan, but I don't suggest you go there just 
    yet. I'll tell you when, don't worry. But for now, just forget about it.) 
    There's a SMALL green area where you can land near Toroia and you have to 
    position yourself right, but you can get it. Once you land, enter the 
    Town, which is Town Of Toroia.
    
    ---------------------------------------------------------------------------
    - Town Of Toroia                                                          -
    ---------------------------------------------------------------------------
    
    Items To Get: 1,000G, Cure2, Ether1 and Ether2.
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Once inside Town Of Toroia, you'll want to get some Items first, so, let's 
    find them. There's only one area with them and to get there, head east and 
    enter the water. Follow the path and when you get to the end, climb the 
    stairs and head through the bushes to the west. There's four hidden 
    Treasure Chests here, so find them and open them to obtain 1,000G, a 
    Ether1, a Ether2 and a Cure2. Now, the people in Town Of Toroia really 
    don't say a whole lot of helpful information, except mainly about the 
    TwinHarps, which can send sound to one another even if apart. That's about 
    it. Everyone else just talks about stupid stuff that really isn't 
    important. Now, if you need to or want to, go ahead and stock up on any 
    Items you may need in the Item Shop, then exit Town Of Toroia. There's 
    nothing in the Weapon Shop or Armor Shop for you that's any good. Now, go 
    ahead and enter the Castle near Town Of Toroia, since this is where you're 
    to go now.
    
    ---------------------------------------------------------------------------
    - Toroian Castle                                                          -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure2, (2), Ether1 (3), RubyRing (2) and Tent (2).
    Suggested Level To Train To: 41.
    Level To Get By: 22.
    
    Inside Toroian Castle, you'll want to talk to the people here before 
    anything. You mostly learn that Toroia is a country run by women, as all 
    the soldiers and people who govern this nation are women. Funny, heh. 
    Anyway, the Eight Clerics are in charge and you learn that, as well as 
    a Prince from Damcyan was found on a beach...Edward? Hmm...anyway, talk to 
    the Eight Clerics and you learn that the Crystal Of Earth was taken by 
    Dark Elf, who lives in a cave to the northeast from here. He's VERY weak 
    to metal/silver Weapons and has put a seal on the cave, so metal/silver 
    Equipment will paralyze you in Battle. You learn that if you can get the 
    Crystal Of Earth back for them, you can borrow it for a good purpose, but 
    they need it back or else Toroia will turn into a desert once again. 
    
    So, first of all, you need to go see if this Prince of Damcyan is Edward 
    or not, so from the main room before the room with the Eight Clerics, head 
    west and follow the path out the door and to the outside part of Toroian 
    Castle. Now, follow the path and enter the door and talk to the man, as he 
    tells you to be quiet, since they have a paitent here. As you get close to 
    Edward, a scene takes place and Cecil talks to Edward, as Edward sees 
    Cecil's alive and asks him to let him join him. Tellah just asks him what 
    can he do in his condition and to just lie in bed. Edward then asks Tellah 
    to forgive him, because it's his fault that he lost Anna. Tellah's silent, 
    but Edward tells him that's the truth. Yang tells him to get better, as 
    Edward sees Yang survived the attack from Leviatan and asks if Rydia did 
    too, but Yang just looks sad and Edward understands, as he notes that he 
    can't do anything while they fight and it's a shame.
    
    Cid then notes that it's ok, that he and the Enterprise will cover for 
    him, as he tells him he's heard that he's taken good care of Cecil and 
    Rosa for him and he'll take over from here. Edward becomes shocked and 
    sees that it's the Master Engineer, Cid and notes that they must now have 
    an Airship, as he asks Cecil where Rosa is now. He tells Edward that 
    Golbez still has her and that they have to exchange the Crystal Of Earth 
    for her, but Dark Elf now has the Crystal Of Earth. Edward notes this and 
    then tells Cecil to take something. Cecil asks what it is and Edward tells 
    him it's his substitute and it may help. Cecil then gets the TwinHarp, as 
    everyone goes back to Cecil and Edward tells him to rescue Rosa, as you 
    regain control of your party. 
    
    Now, if you talk to the doctor and nurse, they tell you Edward won't be up 
    and moving for a while, as he's badly hurt. So, don't expect anything from 
    him except this. Next, it's time to get some Treasure. This time, in the 
    main room, head east and out the door, following the path and entering the 
    door you see. You'll be in a room with three stairs leading down. Ignore 
    the one to the far left, as you can't get into the room below there just 
    yet and you have to do this later. For now, head to the one in the middle 
    and go down the stairs. Check the east pot in this room for a Ether1 and 
    then just head back up the stairs and go down the stairs to the right. In 
    this room, there's four secret doors and one panal to step on. Just step 
    on this panal four times to open each of the four doors.
    
    Now, open all eight Treasure Chests to find two RubyRings, two Ether1s, 
    two Cure2s and two Tents. Then, go ahead and exit Toroian Castle. Once 
    back on the World Map, it's time to train Cid a bit, since he's pretty 
    low, compared to everyone else. First, I suggest you knock out everyone 
    but Cid and just have him train around Toroia by himself. But, before 
    this, use the Change option in the Menu to get back three attacker slots 
    and 2 Magic user slots. Then, put Cecil, Yang and Cid in the three 
    attacker slots and Tellah in one of the two Magic user slots. This way, 
    your party is at it's best again. (It's also sort of balanced now, since 
    you lost two Magic users and gained an attacker and aren't stuck with 
    three of them like before.) 
    
    Anyway, I suggest you train Cid until he's Level 35. This won't take very 
    long, but I do suggest you Save often, since enemies around here are 
    STRONG and for Cid alone, you'll be healing after every Battle. Just take 
    your time and get him up in Levels. (If you hate this area, I suggest Mt. 
    Ordeals for a better place, but that's only if you dislike training here, 
    due to the enemies. Mt. Ordeals is still a good place to train, though, so 
    it's up to you.) If you want to train more, go for it, but this is my 
    recommendation for this area, so, it's up to you. Anyway, whenever you're 
    ready, walk, yes, walk north on the World Map, since your Airship can't 
    land near the cave to the northeast and keep going until you see a 
    circular part of forest. Enter that, as it's a Chocobo's Village.
    
    Once inside here, try and talk to a Black Chocobo, even though every 
    single one is running around like a mad man. Once you get one, fly east 
    and south a bit onto a island JUST out of reach from the mainland of 
    Toroia. Land in the forest with it and then enter the cave.
    
    ---------------------------------------------------------------------------
    - Cave Magnes                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: 500G, Charm Claw, Earth Crystal, Cure2 (2), Cure3, Ether1 
    (2), Ether2, Heal and Life.
    Suggested Level To Train To: 42.
    Level To Get By: 22-23.
    
    As you enter Cave Magnes, Cid comments on some force weighing down all 
    metal/silver objects and they won't be useful here. Yang comments that his 
    Claws seem to be fine and Tellah tells everyone he'll just use his Magic. 
    Now, before you go ANY farther, if you enter a Battle and every party 
    member has AT LEAST one piece of metal/silver Equipment on, then you will 
    instantly get a Game Over in a Battle. Do NOT let this happen. Even though 
    you could've Equipped everyone with VERY weak Equipment in Toroia, I feel 
    the following is better, since that method is just attacking enemies with 
    VERY weak Equipment and not very effective. So, here's what I suggest.
     
    Remove everything from Cid and give him a Wooden Hammer, for Tellah, just 
    remove his Silver Ring, for Cecil, remove everything, for Yang, just his 
    Silver Ring. I also suggest you give Tellah and Yang the RubyRings you 
    found in Toroian Castle, so that they'll have something and give Cecil the 
    Karate Robe. Now, even though this isn't a really good party that's 
    Equipped very well, you really won't need to fight alot here, since your 
    Levels are so high, so either fight any Battles you get in or just run. It 
    won't matter, if you followed my advice, you won't need the training. But, 
    anyway, if you want to Equip Cecil and Cid with some decent stuff, go back 
    to Town Of Toroia and buy what you want, otherwise, we'll continue on.
    
    First, follow the path and continue east on the bridge to find a Treasure 
    Chest. Open it to obtain a Cure2, then, backtrack and follow the path 
    again. As you near the stairs going down, grab the Treasure Chest near 
    them to get a Heal. Then, go down the stairs and follow the path in this 
    area north. As you go north, head west on the small path to find a 
    Treasure Chest. Open it to get a Ether1, then head east, over the bridge 
    and enter the door you see. In this area, head north to find a Treasure 
    Chest. Open it to get another Ether1, then go northwest to find yet 
    another Treasure Chest, which has 500G inside, so get that. After this, 
    exit the room and head west, following the path and go down the stairs you 
    come to. In the next area, enter the door near you, as it's a room with a 
    Save Point. Save your game if you want to or heal, but either way, exit 
    the room and follow the path once more, until you come to another door. 
    
    Enter it and in this room, there's three Treasure Chests. Open them to get 
    a Life, a Cure3 and a Cure 2. Then, exit the room and follow the path, 
    heading through the door you come to. In the next area, head north and 
    you'll find a Treasure Chest. Open it to obtain a Charm Claw. Give this to 
    Yang and when you can, clone him another one. After this, head down the 
    stairs you see and in the next area, follow the path and if you need to, 
    head east over the bridge and enter the door to find another Save Point. 
    Save if you want, but DO NOT heal. Either way, just follow the path until 
    you come to another door, with a Treasure Chest near it. 
    
    First, go and grab the Treasure Chest, which has a Ether2 in it. Then, DO 
    NOT heal, as you'll see why in a second and enter the door and you'll 
    appear in the Crystal Room. Walk up to Dark Elf and talk to him, as he 
    tells you you will go no farther and that you can't have his Crystal Of 
    Earth, as well as you can't use metal/silver Weapons and that you can't 
    beat him, as Yang tells everyone not to worry and Tellah also tells 
    everyone they can do it, as you enter a Boss Battle.
    
    Don't bother to do anything, just yet, as you'll see why in a minute. Let 
    him kill you, as you can't win this, so don't worry. After you get hurt 
    enough, Yang sees he can't win, as Cecil tells everyone that they really 
    can't win, with Tellah seeing they can't as well, as the Boss Battle ends 
    and everyone passes out, except Cecil, as he cries out that if he could 
    only use his Sword, as he also passes out. The scene then changes, as 
    Edward wakes up and knows that Cecil and the others are in danger, as he 
    gets out of bed and walks a bit, but falls down. The doctor and nurse tell 
    him to stay in bed and not walk around, asking him what he's doing and 
    where he's going. 
    
    Edward tells them not to worry, he just wants to get to his Harp, but he's 
    in alot of pain. The doctor and nurse tell him not to over do it, as he'll 
    strain himself, but Edward tells them to let him do this, as he must save 
    them. He then walks over to his Harp and begins to play, as the scene 
    fades out. It comes back in back at Cave Magnes, as the TwinHarp begins 
    playing Edward's Song. Yang notices it, as Tellah does as well, with Cecil 
    noticing it's Edward's Harp, as Dark Elf asks what the horrible music is, 
    as he loses his control over the metal/silver seal on Cave Magnes. Edward 
    then tells everyone to use their Equipment again, as Dark Elf can't use 
    his seal as long as Edward is playing. Cecil notes that it's Edward, as 
    you regain control of your party.
    
    Now, go ahead and Equip everyone with their best Equipment again, as 
    you'll be able to use it now. Then, when you're ready, talk to Dark Elf, 
    as he gets pissed at you and attacks. Now, this is the real Boss Battle, 
    so you know what to do now. Otherwise, fight for yourself and then move 
    on. After the Battle, Dark Elf wonders how that music reached here and as 
    he dies, he asks for the Crystal Of Earth, which gives everlasting life 
    and then dies. Cecil then thanks Edward and you regain control of your 
    party. Walk up and take the Crystal Of Earth and then exit the Crystal 
    Room. Now, if you want, you can leave Cave Magnes instantly with the Exit 
    spell or you can walk back through it for Experience now. It's up to you, 
    but either way, make your way back to Toroian Castle.
    
    ---------------------------------------------------------------------------
    - Toroian Castle                                                          -
    ---------------------------------------------------------------------------
    
    Items To Get: 1,000G (2), Cure2 (2), Elixir (2), Ether1 (2), Ether2 (2), 
    Fire Arrows (20), GreatBow, Heal (2), Ice Arrows (20) and Lit Arrows (10).
    Suggested Level To Train To: 42.
    Level To Get By: 23.
    
    Once back inside Toroian Castle, go and see the Eight Clerics and as you 
    do, they see you have something and gather around you, as they see that 
    you have the Crystal Of Earth and you got it back, as they are very happy, 
    but a voice is heard, telling them that it looks like they got the Crystal 
    Of Earth and Cid calls out, asking if it's Kain. Kain then tells Cecil to 
    go and get on his Airship and that he'll take him to where Rosa is. Now, 
    talk to the Eight Clerics, as they tell you they're only letting you 
    borrow the Crystal Of Earth, but one of them gives you permission to take 
    the Treasure in the basement, so head back to the main room and head east, 
    going back to that room with three stairs and this time, go down the one 
    to the left and talk to the woman there and she tells you this was a 
    dungeon, but now it's a place to put Treasure. 
    
    She asks you if you have permission from the Eight Clerics, so tell her 
    yes and she opens the door for you, telling you to take the Treasures. 
    Follow the path and head down the stairs and get ready for ALOT of 
    Treasure here. There's eighteen Treasure Chests to open, so get started. 
    Inside them you'll find two Cure2s, two Heals, two Ether1s, two Ether2s, 
    two Elixirs, two 1,000Gs, a GreatBow, 20 Fire Arrows, 20 Ice Arrows and 10 
    Lit Arrows. Now, after you get all this Treasure, exit Toroian Castle and 
    head back to Town Of Toroia and heal up at the Inn, then sell off all the 
    Equipment you don't need, but, keep the Silver Staff, Tiara Helmet and 
    Silver Ring still, but sell the Karate Robe, since you won't need it 
    anymore and as for the other stuff, you will need them VERY soon. 
    
    Then, whenever you're ready, get on your Airship and a scene will take 
    place. Kain's Airship comes up to yours and he asks Cecil where the 
    Crystal Of Earth is, as he shows him and then he asks where Rosa is and 
    Kain tells him to follow his Airship. You then appear in some Tower, as 
    Cecil calls for Kain and Cid asks where he is, but Kain tells him not to 
    hurry, as Master Golbez wants to thank him personally. Tellah calls for 
    Golbez, as Golbez tells Cecil that he's glad that Cecil kept his promise 
    and Tellah tells him to show himself. Golbez tells them to be patient and 
    he wants to give them the reward. Yang asks about it, as Golbez tells him 
    that he's at the top of the Tower with Rosa and to bring him the Crystal 
    and he'll give them Rosa. He tells them to hurry, because he can't 
    guarantee her life, as you regain control of Cecil.
    
    ---------------------------------------------------------------------------
    - Tower Of Zot                                                            -
    ---------------------------------------------------------------------------
    
    Items To Get: Earth Hammer, Fire Armor, Fire Shield, Fire Sword, Magma 
    Key, Poison Claw and Wizard Robe.
    Suggested Level To Train To: 42.
    Level To Get By: 23-24.
    
    Once you have control of your party again, head to the northwest part of 
    the area to find a Treasure Chest. Open it to get a Fire Armor. Give it to 
    Cecil and then head east, following the path and enter the door you see. 
    In this area, follow the path until you see a Treasure Chest. Open it, but 
    you'll be attacked and enter a Battle. Win this Battle and you'll obtain 
    the Fire Sword. Give this to Cecil, as it's much better than the Silver 
    Sword. Then, continue to follow the path and enter the door you come to. 
    In this area, just follow any path you want, as you'll end up in the same 
    place, so go any which way. 
    
    Keep going until you come to a door and enter it and in this area, as you 
    follow the path, head north when you can and you'll come to three doors. 
    Enter the one to the left first and when you enter this area, grab the 
    Treasure Chest near you to obtain a Poison Claw. Give this to Yang and 
    clone another one for him as soon as possible, as it's better than the 
    Charm Claw. Then, head south and you'll find another Treasure Chest, which 
    has a Fire Shield inside. Give this to Cecil, even though it's just the 
    same as the Silver Shield, but it gives protection from Ice, so Equip it.
     Next, exit this area and enter the door in the middle and open the 
    Treasure Chest there for a Earth Hammer. Give this to Cid, as it's a 
    better weapon than the Silver Hammer.
    
    Now, enter the final door to the right and grab the Treasure Chest here to 
    obtain a Wizard Robe. Give this to Tellah, as it's much better than the 
    Karate Robe. Now, head back to the main path and follow it, as you come to 
    another door. Enter this and in the next area, follow the path until you 
    come to yet another door. Enter it and it's a room with a Save Point. I 
    suggest you use a Cabin/Tent now and Save your game, as a Boss Battle is 
    coming up. Now, if you don't want to Save or heal, that's ok, but 
    regardless, whenever you're ready, continue on the path, until a girl 
    appears and welcomes you to the Tower Of Zot. Just then, another girl 
    appears and is happy to meet you, as yet another girl appears, as she 
    tells you they are the minions of Valvalis Of The Air. They tell you they 
    are Sandy, Cindy and Mindy, the Magus Sisters, as they tell you your quest 
    is over and to try out their Delta Attack, as they say goodbye to you and 
    you enter a Boss Battle. Again, you know the drill as usual. If not, just 
    fight them yourself and continue on.
    
    After the Battle, the Magus Sisters cry out that the Delta Attack failed, 
    as they all die off, one by one. After this, you regain control of your 
    party. Now, remove Tellah of all his Equipment, as you'll see why in a 
    minute. Then, go through the door and follow the path, as you'll meet 
    Golbez. As you get near him, he thanks you, as Tellah sees that it's 
    Golbez and Cecil asks him where Rosa is, as he tells him to give him the 
    Crystal Of Earth first. Cecil then asks him if he has hurt Rosa and Golbez 
    tells him he hasn't and to give him the Crystal Of Earth, as Cecil gives 
    it to him and asks him to give Rosa back now. 
    
    Though, Golbez asks him what he's talking about, as Cecil gets pissed and 
    Cid tells him they got cheated and Tellah calls him a foul traitor, as 
    Golbez tells him he has no business with him, but Tellah tells him he 
    does, as he knocks Cecil out of the way and attack Golbez for Anna. He 
    enters a Battle with him and casts Virus and Fire3, but it barely hurts 
    him, as Golbez tells Tellah no one can ever beat him, but Tellah continues 
    to attack, as he casts Lit-3 and Ice-3. Seeing nothing's working, he 
    starts to cast Meteo, but Cecil tells him not to and Yang tells him it'll 
    kill him, but he doesn't care, as he tells Golbez he's spending his life 
    to kill him, as he casts Meteo and it totally slams Golbez, as he becomes 
    shocked by this and is defeated.
    
    The Battle then ends, as Kain passes out and Tellah falls down, with 
    Golbez EXTREMELY pissed that the Meteo was used on him, as Cecil calls out 
    to Tellah. Everyone surrounds Tellah, except Cecil, as he confronts 
    Golbez, but he doesn't notice and just notes that he has the Crystal Of 
    Earth and he calls for Kain to come, but sees that Kain is unconscious and 
    that the Meteo casted on him hurt him so much he lost his control over 
    Kain. He doesn't really care, since Kain served his purpose and he tells 
    Cecil they'll meet again and settle this later and walks away, but Cecil 
    tells him never and confronts him again, only as Golbez laughs at him and 
    hits him with a lightning bolt, ending him flying. 
    
    Just then, Golbez becomes shocked, as Cecil asks him why doesn't he finish 
    him off, but Golbez just asks confused, as Cecil acts puzzeled and Golbez 
    asks him who he is, as Cecil is even more puzzeled, but Golbez just tells 
    him they'll meet again, as he walks off. Yang then calls to Cecil, as Cid 
    asks him if he's ok, with Cecil telling him he is and that Golbez must've 
    been weakened by Meteo, but then he remembers Tellah, as he rushes to him 
    and Tellah gets up, seeing that he failed. Cid tells him not to speak, but 
    Tellah just talks about how he brought this on himself, as he fought in 
    anger and for revenge and asks them to avenge Anna for him, as he dies. 
    Cecil calls to him and Yang gets shocked, but Tellah doesn't respond.
    
    Cid tells him to open his eyes, but Tellah remains silent, as Yang calls 
    to him and Cid tells him to rest in peace with his daughter, as Tellah 
    disappears. (Good ridance, I say. What a worthless character. Rosa is so 
    much better than him, I swear.) Cecil then tells Tellah that they'll 
    avenge Anna for him, as you regain control of your party. Now, go and talk 
    to Kain, since the door is currently locked. Cecil wakes him up by calling 
    to him and he wakes up, asking what it is he's done, as Cecil tells him it 
    wasn't his fault and he was being controlled against his will. Though, he 
    tells Cecil he retained his consciouness and he only wanted Rosa to notice 
    him, but Cecil cuts him short, as he remembers about her and asks Kain 
    where she is, as Kain tells him she's in the next room and that they don't 
    have much time, as they both rush to the door. 
    
    As they get there, Rosa calls to Cecil, as Cecil grabs her away just in 
    time as the ball drops, which would've killed her if he was just a second 
    late. Cecil then calls to Rosa and she tells him she knew he'd come, as 
    the two kiss and Kain just looks away. Cecil tells Rosa that her absence 
    taught him something, but Rosa interrupts him and they just fall silent, 
    as Kain remains silent and Cid makes a comment about it getting cozy in 
    here. Haha, that's Cid for you.
    
    Rosa then notices Kain's here and Cecil tells her that Golbez's Control 
    over him was broken and Kain tells her that he really was under his 
    control, but he wanted to keep her close to him, as he walks away, but 
    Rosa stops him and calls to him, as he stays silent, as does Cecil. Rosa 
    then asks him to fight with them and he tells them he's sorry and asks 
    Cecil and Rosa to forgive him, as Cecil stays silent, until Cid tells them 
    they have to hurry, as it's too dangerous here. Cecil then tells Kain to 
    come with them, as Kain just calls to Cecil, but Cecil tells him they need 
    his powers as a Dragoon and Kain just calls to Cecil and Rosa, as both 
    Rosa and Kain join your party. Alright, now THIS is a party...well, 
    almost, except for Cid. 
    
    Anyway, sinec you now have 4 attackers and one Magic User, I suggest you 
    put Cid in the back row and let Cecil, Kain and Yang be the real 
    attackers. Also, Equip Rosa with the Silver Staff, the Tiara Helmet, the 
    Wizard Robe and the Silver Ring, since she has nothing but a Prisoner Robe 
    on. Also, have you noticed Rosa and Kain's Levels? They're QUITE high, eh? 
    Heh, told you training Cecil would pay off. If you followed my advice, 
    Rosa SHOULD know every single White Magic spell, except White now, so 
    you're in VERY good shape with Cecil, Rosa and Kain right now.
    
    Now, I also suggest whenever you get the chance, to clone the Fire Shield 
    and give one to Kain, but wait on that, as another Boss Battle is coming 
    up. As you try to leave, you'll hear a voice laughing, as the voice tells 
    you that Master Golbez seemed to have underestimated their powers. Kain 
    tells you it's Valvalis Of The Air, one of the Four Fiends Of Elements. 
    Valvalis then tells Kain that he betrayed them and he tells her that he 
    only came to his senses. She then tells him that she should've gotten rid 
    of him and that the old man with the Meteo is now gone, she can freely 
    attack you. Kain then asks her if she thinks she's the only one who can 
    fight in the air, as she attacks you and you enter a Boss Battle. You know 
    what to do, otherwise, fight for yourself and continue on. 
    
    After the Battle, Valvalis tells you that the strongest one of the Four 
    Fiends Of Elements is still left and wishes you to die with the 
    destruction of this Tower. She dies laughing, as Cecil comments on the 
    Tower Of Zot collapsing, as Kain tells them to watch out, with Cid acting 
    shocked. Rosa then tells everyone to hold onto her, as she casts Exit and 
    everyone appears back in Cecil's Room, as Cecil asks where they are and 
    Rosa tells him. Cid tells him that it's safe now, since the fake King 
    Baron is gone. Kain then tells Cecil he has something to tell him. Cid 
    asks him what it is and Kain tells them all that it's about the Crystals.
    
    Cecil tells him that the Crystal Of Earth from Toroia was taken away and 
    that means that Golbez has collected all the Crystals, but Kain tells him 
    there are more. Rosa tells him she thought there were only four Crystals, 
    but Cid shouts out that the rumors must be true, then. Kain tells Cid he's 
    correct and there are Dark Crystals that are still around. Cid tells them 
    that the Crystals of this world are the Crystals Of Light, so to speak and 
    Yang chirps in that the others are the Hidden Crystals and Cecil tells 
    them they are the Dark Crystals. Kain agrees with them and then tells them 
    that Golbez only has half of the total number of Crystals. 
    
    He doesn't have the Dark Crystals yet. Though, Cid tells them that there 
    are no locations on the Dark Crystals, as the rumors give none, but Kain 
    tells them Golbez knows and Cecil tells him they must hurry and asks him 
    where they are. He tells them that they are literally hidden on the hidden 
    side of Earth, the Underground, as Yang asks about the Underground. Cid 
    asks how would they get there, dig a hole, but Kain ignores him and tells 
    them that when all the Crystals of the Light and Darkness are gathered, 
    the way to the Moon will open and Cecil asks him about this. Kain guesses 
    so and tells them that he has something that's the key to this secret and 
    thinks Cecil should have it, as he gives him the Magma Key. 
    
    Kain tells them to use this at a certain place to open the way to the 
    Underground and Yang asks him about this, as does Rosa, but Kain tells 
    them he doesn't know. Cecil gets to thinking, but Cid tells them not to 
    worry, since they have the Enterprise to fly them around the world, so 
    they can easily find it, but Cecil tells him it was left in the Tower Of 
    Zot. Though, Cid tells him that he never told him, but the latest Airship 
    can run on remote control and it's back outside the Castle. Yang's happy 
    about this and Rosa tells him that they can obviously count on him and he 
    gets happy about her comment. He then tells them that they should leave 
    tomorrow morning to search for the entrance to the Underground. 
    
    Though, Cecil starts to wonder why Golbez didn't kill him back there, as 
    Rosa calls him, but he tells her it's nothing and that they should get 
    some sleep, as you do so. After healing up, you'll regain control of your 
    party. Now, where do we begin our search? Well, remember how in Agart the 
    decendents of Dwarfs talked about how if they wanted to get back to their 
    homeland, they needed the Magma Key? What if Agart is the place? It's 
    worth checking out, since all arrows point towards here, so head to Agart, 
    which is to the south of Baron. (Also, if you wanted to, you could talk to 
    the Guards left in the Castle right now, though, they don't say anything 
    really useful. They just talk about the fake King Baron and how everyone 
    was under his control and everything. That's pretty much it, as the rest 
    of what they say isn't that important.)
    
    ---------------------------------------------------------------------------
    - Agart                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 42.
    Level To Get By: 23.
    
    Once inside Agart, head north and enter the door you see to enter a area 
    with a well. Well, where else could we put this Magma Key but here? It's 
    said that this well is bottomless, so maybe something will happen if the 
    Magma Key is dropped in here. So, go up to the well and hit the A Button 
    on it and use the Magma Key on it. You'll hear the Magma Key drop down, as 
    a scene happens, with Cecil acting shocked, as a massive explosion rocks 
    Agart, as the mountain near it suddenly blasts open. After this is over 
    with, go outside and get back on your Airship and fly over the hole now 
    and hit the A Button to go to the Underground or Under World. As you do, a 
    scene happens and your Airship goes on auto-pilot.
    
    ---------------------------------------------------------------------------
    - J. The Underworld Is Opened! We Must Help The Dwarfs! . . . [ TUIO6.10 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 42.
    Level To Get By: 23.
    
    As the scene comes into play, Cecil asks what that is that he sees, as 
    Kain tells him it's the Red Wings and the scene shows the Red Wings 
    fighting Tanks, with you in the middle. Yang comments on being too late 
    and Cecil asks who's fighting, as Cid tells them they have to get out of 
    here, as he tells them to hold on, but they are hit suddenly. Everyone 
    grabs ahold of something and Cid tells the Enterprise to hold on, as Cecil 
    tells them that they're going down. The scene fades out and then Rosa 
    calls to Cecil, as the scene fades back in, with Cecil knocked out, but he 
    wakes up and calls to Rosa, as he makes sure everyone else is ok, but Cid 
    tells them that the Enterprise isn't and that it's dangerous to fly on. 
    Cecil then tells them they should get off, as you do so and you regain 
    control of your party. Now, your Airship is broken for now, so you can't 
    fly around or return to the Upper World right now. For now, head to the 
    Castle you see and enter it.
    
    ---------------------------------------------------------------------------
    - Castle Of Dwarves                                                       -
    ---------------------------------------------------------------------------
    
    Items To Get: 500G (2), 1,000G, Bl. Belt Robe, Cabin (3), Carrot (3), 
    Cure2, Dwarf Axe, Elixir (2), Ether1 (2), Ether2 and Strength Ring.
    Suggested Level To Train To: 43.
    Level To Get By: 23.
    
    Once inside the Castle Of Dwarves, immediately remove Cid of all his 
    Equipment. You'll see why in a second. Then, go ahead and talk to the 
    Dwarfs you see. None say anything important, as much of them just say 
    Lali-ho a whole lot, but you learn that their leader is King Giott and 
    that they are the ones fighting Golbez. Also, you can't access most of the 
    Castle Of Dwarves, since only authorized Dwarfs can do so. Also, if you 
    talk to the girl Dwarf, you'll learn she's missing her dolls...just wait 
    on this, as you'll find them REAL soon. Anyway, go ahead and head to the 
    King's Room and talk to King Giott. King Giott remarks that he's glad to 
    see that you're ok and Cecil asks him who he is. 
    
    He tells Cecil that he is the King Of The Dwarves, Giott and the ruler of 
    the Underground. Cecil wastes no time and asks him if he still has the 
    Dark Crystals, as King Giott sees that they came for the Dark Crystals and 
    informs them that two out of the four have already been taken. Yang sees 
    that they were too late, but King Giott tells them that the Dark Crystal 
    in the Castle Of Dwarves is still safe, as their Tanks turned the Red 
    Wings away. Rosa tells King Giott that they saw his Tanks fighting the Red 
    Wings's Airships, as King Giott learns what they're finally called and 
    comments on the strange things they have in the Upper World.
    
    He then asks them if they'd support them with their Airship, but Cid tells 
    him that they wish they could, but their Airship was badly damaged from 
    the last Battle and also from the landing. Though, King Giott offers them 
    supplies to repair the Airship and asks him if they need anything and Cid 
    tells him the Airship won't last long with the heat from the lava, so he 
    decides to go back to the Upper World and put a layer of Mystic Silver on 
    the Airship, so it can fly over the lava. He then says his goodbyes, but 
    Cecil stops him and Cid just tells them not to worry, that he'll be back 
    soon. Rosa tells him to take care and he thanks her, as he leaves your 
    party. 
    
    Cecil then asks King Giott where the Dark Crystal is and he tells him it's 
    hidden behind his throne and he tells him that as long as he is alive, the 
    Dark Crystal is fine. Suddenly, Yang feels something and rushes forward, 
    as Cecil calls to him. Yang tells him that he feels someone is 
    eavesdropping on them and King Giott gets shocked, as you suddenly see a 
    little girl jump up from behind the wall and then disappear. The Dwarfs 
    start looking around, but Cecil tells him that no one's here. Though, Yang 
    tells them that he felt someone sneaking around and King Giott has a Dwarf 
    open the door to the Crystal Room, as your party walks inside, only to 
    find four girls...or rather...dolls! Suddenly, the door behind them locks 
    and Kain notes this, as suddenly, a voice is heard, saying something.
    
    Everyone turns around to see what it is and Cecil looks confused, as Rosa 
    comments that it was the dolls. Suddenly, they start dancing around and 
    get into an attack position, as they tell them that they are Calbrena and 
    that they are fools, since they're now doomed and they're going to get 
    them now, as they'll take the good news to Master Golbez once they kill 
    them, as they say that stupid saying again and then attack you. You'll 
    then enter a Boss Battle, so you know what to do, otherwise, fight for 
    yourself and move on. After the Battle, the dolls tell you that you'll pay 
    for this, as Master Golbez already knows of where this place is. They then 
    dance one last time and then die, as Cecil questions what they just said, 
    just as a voice calls Cecil, as Golbez suddenly appears. Cecil calls to 
    Golbez and he tells Cecil that they got him the other day, but now the old 
    Mage is gone, so, he's fine. 
    
    He also tells them the reason why he's collecting the Crystals. He tells 
    you that all the Crystals, both the Light and Darkness ones are the keys 
    to reactivating the Tower Of Bab-il, which will lead the way to the Moon, 
    which the Moon possesses powers far beyond Human comprehension. He tells 
    you that there is now only one more Crystal to obtain and that you've been 
    very helpful through this all and to now take your final reward, as he 
    attacks you and you enter yet another Boss Battle. If you want help, you 
    know where to go, otherwise, fight him yourself and then move on.
    
    After the Battle, Golbez will collapse and Cecil will rejoice with the 
    others, as they defeated Golbez, as Rosa tells them that it's all because 
    of Rydia's Help. Cecil asks her what happened to her and she tells him 
    that Leviatan swallowed her and took her to the Land Of The Summoned 
    Monsters. Cecil asks her again, since he doesn't understand and she tells 
    him it's the place where all the Summoned Monsters live. She tells them 
    that she can no longer use White Magic, but she increased her powers as a 
    Caller and Black Magic user. She also explains that time flows differently 
    there and Rosa asks if that's why she looks like an adult now. Kain asks 
    who she is and Cecil tells him that she's the child from Village Mist and 
    Kain gets shocked about this and Yang agrees as well. 
    
    Cecil questions why she did this, since her mother was killed, but Rydia 
    tells him to stop talking about it, since the Queen of the Land Of The 
    Summoned Monsters told her that a greater evil is at work and they must 
    work together to destroy it. Cecil calls her, as she rejoins your party. 
    Alright, now THIS is a top notch party. Everyone of your party members is 
    top notch and WORTH having. As everyone turns to leave, Golbez speaks up 
    that he does not die easy, as suddenly he disappears, but his hand remains 
    and crawls to the Crystal, grabs it and disappears. Cecil becomes pissed 
    that he stole the Crystal, as the scene fades out.
    
    As the scene fades back in, everyone's back in the King's Room and Cecil 
    tells King Giott that he's sorry, but Golbez got the Crystal. Though, King 
    Giott's only worry now is that they must protect the final Crystal and 
    Rosa asks where it is. He tells everyone that it's located in the Sealed 
    Cave to the northwest, but to not worry, you need a key to get in there. 
    Cecil asks him what they should do, because Golbez is on his way and King 
    Giott tells him that now's their chance to regain the other Crystals 
    located in the Tower Of Bab-il. Kain questions this, as Yang sees that 
    since Golbez will be busy trying to get the final Crystal, he won't notice 
    them, as King Giott finishes his sentence about drawing attention with 
    their Tanks, while they sneak into the Tower Of Bab-il and now's their 
    only chance. 
    
    Kain asks everyone what they should do, as Rydia asks if that's their main 
    fortress and Rosa tells everyone that it's dangerous, as Yang tells them 
    they must do something now and Kain mentions it's the only chance they'll 
    have. So, Cecil agrees with everyone and then tells King Giott that 
    they'll do it and he becomes happy and tells them they can exit the Castle 
    Of Dwarves to the other side of the mountain through an exit in the bottom 
    of the Castle Of Dwarves. He tells you to go whenever you're ready and 
    wishes you luck, as you regain control of your party.
    
    Now, first thing's first. Let's look for hidden Items, shall we? First, 
    head back to the first main room of the Castle Of Dwarves, the room before 
    the King's Room. Then, head east and climb up the stairs. Head east again 
    and climb up another set of stairs in this room and you'll appear in the 
    Right Tower. Open the Treasure Chest you see and you'll obtain a Dwarf 
    Axe. Give this to Kain, since it's better than his Wind Spear, but not to 
    Cecil, as his Fire Sword is still stronger. Next, head up the stairs and 
    in this room with ALOT of pots, head south and press against the wall to 
    the left and you'll go through it. Examine the pot to the northeast to 
    obtain 500G. Then, climb up the next flight of stairs and in this room, 
    it's fairly easy to figure out how to get all four Treasure Chests, so do 
    so and open them to get a Elixir, a Ether1, a Strength Ring and a Ether2. 
    
    I suggest you give the Strength Ring to Yang, since it'll help him the 
    most over all. Next, head back down the stairs and backtrack to the main 
    room again. This time, head west and go up the stairs and in this room, 
    check the pot to obtain 1,000G. Then, head up the stairs to the west and 
    you'll be in the Left Tower now. Go ahead and climb the stairs you see and 
    in this room, head either to the east or south part and go through the 
    wall, following the path and examine the south pot for 500G. Next, climb 
    up the next flight of stairs and in this room, it's yet again very easy to 
    navigate through the walls, so do so. Open all four Treasure Chests you 
    find to get a Cure2, a Elixir, a Ether1 and a Bl. Belt Robe.
    
    I also suggest you give this to Yang for now, since it's better than his 
    Karate Robe. And for now, that does it for the hidden Items. There's still 
    a few more to get, but we'll get them in a second. For now, head back to 
    the main room and head east up the stairs. In this room, there's a Weapon 
    Shop and Armor Shop, so, let's do a little upgrading. It's up to you, but 
    you can buy Kain a Flame Spear, even though it's stronger, the Dwarf Axe 
    gives him more Defense as a bonus, so it's really up to you. More Attack 
    or more Defense. Same with Cecil. You can get him a Dwarf Axe or let him 
    keep his Fire Sword. Up to you, if you're a Attack or Defense person, you 
    make the choice. 
    
    I personally am going to keep the Fire Sword and Flame Spear, but it's 
    your decision. Next, at the Armor Shop, get a Fire Armor for Kain, but not 
    the Fire Shield, as you can just clone him one with Cecil, if you already 
    haven't. Then, buy one Wizard Helmets, a Wizard Robe and three Rune Rings. 
    Give the Wizard Helmet, the Wizard Robe and the Rune Ring to Rydia, as she 
    needs a desperate upgrade in Equipment and give Rosa the Rune Ring. Also, 
    give Yang the Rune Ring, as the Strength Ring is...well...heh, worthless 
    now. Pretty pathetic, eh? After this, sell off all the Equipment and Items 
    you no longer need, as well as Cid's Equipment, as he won't be back. 
    
    After this, if you want to buy Items, head back to the main room and climb 
    the stairs to the west and buy them in that room, but either way, whenever 
    you're ready, from the Weapon Shop and Armor Shop, head down the stairs to 
    the east and in this room, examine the pot to the north for a Carrot and 
    the two pots to the northeast for two Carrots. Now, since you could've 
    bought Carrots since the start of the game, I'll mention this now, since 
    you'll start to really pick up a GOOD supply of Items from here on out: 
    Use Carrots whenever you find a area that's blocked off by some invisible 
    force and that "Smells like Chocobos!" and a Fat Chocobo will appear and 
    you can store Items with it and get them whenever you need to, by just 
    finding the Fat Chocobo again. (Normally, beforehand, they were only found 
    in Chocobo's Village, but the Castle Of Dwarves also hosts on and some 
    other places, too, later on.) 
    
    If you want to, there's a Fat Chocobo near you, on that small area the two 
    Dwarfs are guarding, so, use a Carrot if you want to to store Items, but 
    if not, it's ok. Also, if you talked to any of the Dwarfs in the Castle 
    Of Dwarves, not a whole lot is said that's anything useful, except random 
    tidbits and such that aren't important at all, so that's it. So, 
    regardless, head west and talk to the Dwarf to have him open the secret 
    wall for you and follow the path to the room under the Castle Of Dwarves. 
    Talk to the Dwarfs as you see them and there's three Treasure Chests to 
    open, which all hold Cabins, so grab those. The only things you really 
    learn here from the Dwarfs that's useful is that the Tower Of Bab-il has a 
    powerful cannon called the Super Cannon that's VERY powerful. 
    
    Hmm...well, anyway, follow the path and head up the stairs and in this 
    room, the Dwarf's Base, talk to the Dwarfs here to learn about the attack 
    they plan to pull on the Tower Of Bab-il to get you in and you'll also 
    learn that the strongest one of the Four Fiends Of Elements, Rubicant, 
    occupies the Tower Of Bab-il. Take note of that. Now, just follow the path 
    and as you near stairs leading up, there's a pot nearby. Remember this 
    pot, as it can recover your Hit Points and Magic Points for free, so 
    examine if whenever you want to heal up. After you climb the stairs, 
    you'll appear on the World Map of the Under World. 
    
    ---------------------------------------------------------------------------
    - K. Our Next Mission Is To Steal Back The Crystals! Let's Do This! . [&^]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 44.
    Level To Get By: 23.
    
    First, I suggest you do a little training. Not much, just a little. Walk 
    around near this cave and when you need to, head back inside and use the 
    pot to recover for free. Also, remember to put Rydia in the back row, 
    since she's a Magic user, but she should already be there, since she took 
    Cid's Spot, so, you won't need to edit that, right? Heh, anyway, I suggest 
    you train until Cecil's around Level 44, which shouldn't take too long. 
    You can train for longer if you want, but that's up to you. Regardless, 
    whenever you're ready, heal up and head northwest/north until you reach 
    the Tower Of Babil. As you make your way there, you'll notice the Dwarf's 
    Tanks attacking the Tower Of Bab-il, as you make your way to the entrance 
    of it. Make sure to Save your game outside before you enter the Tower Of 
    Bab-il and then enter it.
    
    ---------------------------------------------------------------------------
    - Tower Of Bab-il                                                         -
    ---------------------------------------------------------------------------
    
    Items To Get: 2,000G, Archer Bow, Blizzard Spear, CatClaw, Cure2 (2), 
    Ether1, Ether2, IceBrand Sword, Ice Arrows (20), Life (2) and Tower Key.
    Suggested Level To Train To: 45.
    Level To Get By: 24-25.
    
    Once inside the Tower Of Bab-il, go ahead and follow the path and head 
    west once you're able to and you'll see a Treasure Chest. Open it to get 
    10 Ice Arrows and then head south to find another Treasure Chest. Open 
    this one to get another set of 10 Ice Arrows. Then, backtrack and head 
    east, following the path until you see another Treasure Chest. Open this 
    one to get a Ether1. Then, go ahead and enter the door you saw before. In 
    this area, follow the path again and open the Treasure Chest you come 
    across to obtain a Bandana Helmet. Give this to Yang, as it's much better 
    than his Headband Helmet or whatever you had Equipped. 
    
    Now, go ahead and continue to follow the path and enter the first door you 
    come across to find a Treasure Chest. Open it to find that monsters are 
    inside! Fight this Battle and afterwards, you'll win the Blizzard Spear 
    for Kain. Give this to him, as it's MUCH better than the Flame Spear and 
    Dwarf Axe. Now, exit the room and follow the path again, until you see two 
    doors. Enter the door to the east first and open the Treasure Chest here 
    to enter another Battle. Win this Battle and you'll get the IceBrand 
    Sword. Give this to Cecil, as it's much better than the Fire Sword.
    
    Now, exit this room and enter the door to the west to enter a new area. In 
    this area, grab the Treasure Chest you see to the west to get a CatClaw. 
    Give this to Yang, as it's better than the Poison Claw and make sure to 
    clone him another one as soon as possible. Now, head east and grab the 
    other Treasure Chest you see to get a Cure2. Then, head south and before 
    you enter the door you see, open the Treasure Chest nearby to get a Life 
    and then enter the door. In this area, get the Treasure Chest to the west 
    to obtain a Archer Bow, then get the other Treasure Chest to the east for 
    another Life. Then, exit this area and head north, following the path 
    around until you see a door and enter it to get to the next area. 
    
    Now, if you want to heal up or Save your game, enter the door to the west. 
    If you don't want to, that's fine, but regardless, follow the path. Once 
    you get across the small "bridge" area you were on, head south and enter 
    the first door and total ignore the second door, as it has nothing in it. 
    In this room, open the Treasure Chest to get into a Battle. After you win 
    this Battle, you'll get the Ice Shield. Give this to Cecil, since it'll 
    prove to be ALOT better for this area than the Fire Shield and don't 
    forget to clone one for Kain, since he needs one, too. Now, head north, 
    following the path until you see another door. Enter it and open the 
    Treasure Chest here to enter yet another Battle. After the Battle, you'll 
    get the Ice Armor and make sure to give this to Cecil as well. 
    
    Now, exit this room and follow the path again until you see a door. Enter 
    it and in this area, grab the Treasure Chest you see, after a bit of 
    walking, to get 2,000G. Then, follow the path again and ignore the path 
    heading north, as you'll come here in just a little bit and keep going 
    until you see another Treasure Chest. Open this one to get a Cure2 and 
    then continue on the path and enter the door you come across. In this 
    small area, just enter the other door you see and in the next area, if you 
    want to Save your game or heal up, you can enter the door to the east to 
    do so, but if you don't want to, that's up to you. Either way, head south 
    and open the Treasure Chest here to get a Ether2. Then, head east and 
    enter the door there and continue to follow the path in the next area. 
    
    As you go along, you'll suddenly enter a scene, where you see a man and 
    some guy dressed in red talking, as the man is Dr. Lugae and the other man 
    is Rubicant. Dr. Luage tells Master Rubicant to be careful, as Rubicant 
    tells him that Eblan has fallen and there's now no more threat and tells 
    him to take care of the Tower Of Bab-il while he's gone. After Rubicant 
    leaves, Dr. Lugae starts dancing around and laughing, since that now that 
    Golbez and Rubicant are gone, he's now the leader here, as Rydia comments 
    on Dr. Lugae being weird, but Rosa tells her to keep quiet. Though, Dr. 
    Lugae notices them and asks who they are, as Cecil gets shocked that they 
    were discovered and Dr. Lugae sees that it's Cecil. Kain asks him if he'll 
    call for help in a mock tone, but Dr. Lugae fires back that to not to 
    take him lightly or he'll get burned and Kain just tells him he makes him 
    laugh. Then, Dr. Lagae comes foward and tells them to take on his beloved 
    "child", Balnab, as you enter a Boss Battle.
    
    You know the drill, otherwise, fight for yourself and then move on. After 
    the Battle, Dr. Lugae tells Cecil and the gang that he'll now show them 
    his real strength, as he attacks you and you enter another Boss Battle. 
    Again, you know what to do. If you don't want help, fight him yourself and 
    move on. After the Battle, Dr. Lugae tells them that the Tower Of Bab-il 
    connects the Upper World and the Under World and that Rubicant has already 
    moved the Crystals to the Upper World and that he shall destroy the 
    Dwarves with his Super Cannon. After this, he dies laughing. Rydia 
    comments that the Dwarves are in danger, as Yang tells Cecil that they 
    must stop the Super Cannon and Kain tells them they must destroy it, as 
    you regain control of your party. Now, remember that room you passed by 
    earlier? Head back there now and use the Tower Key to open the door.
    
    As you enter the room, remove all of Yang's Equipment and give his Bl. 
    Belt Robe to Rydia. Now, walk forward, as the monsters tell the Dwarves to 
    say goodbye. Though, Cecil tells them that their fun is over, as they 
    notice him and command each other to attack them, as you enter a Boss 
    Battle. If you honestly need help for this Boss Battle, you know where to 
    go, other wise, move on. (I PRAY you don't need help. Honestly, this Boss 
    Battle is a joke.) After the Battle, the three Dark Imps ask how this is, 
    as they trigger the Super Cannon and tell Cecil that no one can stop it 
    now, as they all die. Cecil and Kain are at a lose of words as to what to 
    do, as Yang walks forward and Cecil calls to him and Rosa asks him what 
    he's doing. 
    
    Yang tells them that he'll take care of this and that they should escape. 
    Rydia tells him to not do this and Cecil tells him it'll explode. Yang 
    doesn't waste time and tells them to leave NOW and hits Cecil and everyone 
    out of the room, as Cecil rushes back to the locked door and calls to 
    Yang, as Yang tells him to tell his wife to live for him. Kain tells him 
    to open up and Rydia calls to him, as Rosa tells him not to do this, with 
    Yang telling them it was a great trip with them all, as Cecil tells him to 
    open the door, but his only reply is a scream, as the room explodes. Cecil 
    calls Yang, but gets no response. You then regain control of your party 
    and Yang is now gone. 
    
    Damn, he was a really great fighter and great addition to your team. Not 
    to mention, your party is going to be at a loss now with one less person, 
    but you'll soon gain someone else...anyway, you now must backtrack to the 
    entrance of the Tower Of Bab-il, so do so. You must walk, because you 
    can't use Exit to leave and you'll see why once you get to the entrance. 
    Once you're there, you'll hear a voice that tells you that you amuse them 
    alot. Cecil calls Golbez, as that's who the voice is, as he tells Cecil 
    and the others that it's all for fun and games, as he tells them goodbye, 
    as the bridge starts to disappear. Cecil runs back and forth as it 
    disappears, but he eventually falls, but just in the nick of time as Cid 
    comes flying in with the Airship and they land on the deck. Cid exclaims 
    that he was just in time, as Rosa calls to Cid.
    
    Though, Cid asks them where Yang is, as Rosa tries to speak, but Cecil 
    just tells him that to destroy the Super Cannon...but he gets cut off as 
    Cid understands and Rydia comments on Yang. Cid then asks who Rydia is and 
    Cecil tells him she's Rydia, the Caller Of Mist. Suddenly, everyone 
    notices another Airship behind them, as Cid comments on this. It then 
    shows a scene of your Airship being chased by another, then back to the 
    deck, as Kain asks if they can shake them off, but Cid comments that the 
    Red Wings's Airships seem to have been improved for the Under World. It 
    goes back to the scene again of showing your Airship being chased, then 
    back to the deck, as Rydia tells Cid that they're catching up to them and 
    Cid tells the Enterprise to give it's all, as it shows the scene yet again 
    of the Airship being chased and then back to the deck, as Cid tells him 
    that the engine can't last much longer and he asks Cecil to take control, 
    as Rosa calls to him and Cecil asks him what he's doing.
    
    Cid tells them to get out of the Under World and that he'll close the hole 
    with a bomb. Rosa calls Cid and Cid tells her that he wanted to see her 
    and Cecil's Children, but he assumes he'll be staying here for a while. He 
    tells them that they should go to Baron and get his workers to help them. 
    Cecil calls Cid and Rydia tells him to think it over, as he tells Rydia to 
    behave and he tells them to hurry to Baron, as he leaps off the Airship. 
    As he's falling, he calls to Golbez and tells him that he'll show him the 
    fireworks of Cid, the Master Engineer. He then sets off the bomb, as the 
    hole to the Under World is sealed back up. Cecil and everyone are in the 
    Upper World now and Rosa calls Cid, as Rydia asks why he had to do that 
    and Kain comments on that what he did was dangerous. Cecil then comments 
    that they'll head toward Baron, as you regain control of the Airship. 
    Well, since the Under World is closed off, head to Baron, as you have 
    nothing else to do.
    
    ---------------------------------------------------------------------------
    - L. Finding A New Route; The Ninja Prince's Revenge . . . . [ FANR6.12 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 45.
    Level To Get By: 25.
    
    First, I suggest once you're back at Baron, use Cecil's Room to heal, as 
    you probably need it after going through the Tower Of Bab-il. Next, head 
    back to the Right Tower and as you get near it, you'll see two men in 
    blue. These are Cid's Workers. Talk to either one of them and they tell 
    Cecil that Cid told them to attach this hook to the Enterprise and that it 
    won't take very long. You'll then see a scene of them working on the 
    Airship and afterwards, they tell Cecil he can now use the hook to pick up 
    the Hovercraft. Basically, just use the A Button to pick it up and drop it 
    down on the ground. Simple, very simple. 
    
    They then tell Cecil that he can now go to the Cave Of Eblan by the Tower 
    Of Bab-il and to detach the Hovercraft from the hook and use it to get to 
    the cave. (Due to there being no area to land the Airship and that there's 
    bubbles/rocks near the cave, so, put two and two together.) Cecil then 
    tells the workers that Cid is...but gets cut off by them, as they tell him 
    they can tell he's having trouble with him and that they don't blame him 
    and wish him luck, as you regain control of your party on the Airship.
    
    Now, go ahead and go back to Mt. Hobs and grab your Hovercraft. Just hover 
    over it and hit the A Button. Then, fly back to Mt. Ordeals and head 
    southeast and you'll see a large tower...the Tower of Bab-il. Near it is a 
    ruined Castle and a cave. This is Eblan Castle and the Cave Of Eblan. 
    Before we go into the cave, you should be strong enough now to enter the 
    Castle, so do so.
    
    ---------------------------------------------------------------------------
    - Eblan                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: 600G, 800G, 2,000G, Cabin (2), Cure2 (5), Drain Spear, 
    Elixir, Ether1 (4), Heal, Life (2), Mute Arrows (10) and Slumber Sword.
    Suggested Level To Train To: 45.
    Level To Get By: 25.
    
    Once inside Eblan, follow the path and ignore the two towers for a second 
    and in the first main room, walk through the wall to the east and open the 
    Treasure Chest to get a Cure2. Then, in the next room, you can't get the 
    Treasure Chests from here, but go into the next room and here in the 
    King's Room, head through the wall to the west and down the stairs. You'll 
    be in the other room and you can now open the two Treasure Chests, which 
    you'll get a Heal and a Cure2. Then, back in the King's Room, go through 
    the wall to the east and down the stairs to get the other three remaining 
    Treasure Chests. Open them to get a Cabin, a Life and a Cure2. Now, go to 
    the Left Tower and once inside, to get the Treasure Chest to the east, 
    from the area you are in once you enter the room, walk east through the 
    wall and follow the path to get the Treasure Chest. 
    
    Open it to fight a Battle. Simply win it and you'll get the Slumber Sword. 
    Don't give it to Cecil, as it's not any good for him. Now, go ahead and go 
    up the stairs. In this room, go west and follow the path to the wall and 
    you'll find some secret stairs down to the room below and you'll be right 
    in front of the other Treasure Chest. Open it to get a Ether1. Then, head 
    back up the stairs to the south. Now, in this room, check the pot to the 
    northwest to get a Cure2. Then, head between the two pots and follow the 
    path through the wall and open the two Treasure Chests to get 2,000G and 
    10 Mute Arrows. Now, go ahead and exit the Left Tower and enter the Right 
    Tower.
    
    In this room, head behind the northwest pillar and go through the wall and 
    follow the path to get the Treasure Chest. Open it to get 600G. Now, head 
    up the stairs, since you'll get the Treasure Chest to the east in a minute 
    and in the next room, hit the switch on the wall and then grab the two 
    Treasure Chests to the left. Open them to get a Cure2 and a Ether1. Then, 
    check the pot to the east for a Life1. After you get this, head through 
    the wall to the east and follow it around to get the Treasure Chest you 
    can't reach, due to the hole. Open it to fight a Battle. Once you win it, 
    you'll get the Drain Spear. 
    
    Give this to Kain, as it's his best Weapon for now. (Just make sure you 
    don't attack ANY undead creatures with him while he has this Equipped.) 
    Then, open the other Treasure Chest for a Cabin. Now, fall down the hole 
    and open the Treasure Chest here to get 800G. Next, head south and you'll 
    arrive in the Basement. Follow the path and open the two Treasure Chests 
    to the west to get two Ether1s. Then, open the Treasure Chest to the east 
    to enter a Battle. Once you win, you'll get a Elixir. Now simply follow 
    the path and climb the stairs and you'll appear outside Eblan. Well, now 
    you can head to the Cave Of Eblan, so get onto your Hovercraft and follow 
    the path to the cave.
    
    ---------------------------------------------------------------------------
    - Cave Eblana                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: 800, 850G, 1,200G, Cabin, Cure1 (2), Cure2 (3), Elixir (2) 
    Ether1, Ether2, Heal, Life (3), Shuriken Dart (2) and Tent.
    Suggested Level To Train To: 46.
    Level To Get By: 26.
    
    Hmm, I thought this place was called Cave Of Eblan? Huh, guess they 
    changed the name...oh well. Anyway, once inside Cave Eblana, head through 
    the wall to the east and open the Treasure Chest to get a Shuriken Dart. 
    Then, go through the wall to the east to get another Treasure Chest. Open 
    it to get a Heal. Now, head down those stairs into the water and go 
    through the wall to the east and follow the path, heading east once you 
    exit the water. Open the Treasure Chest you find to get 1,200G. Then, go 
    ahead and head west, following the path and head down the stairs. In the 
    next area, you'll notice people are here. If you talk to them, you'll 
    learn they're from Eblan. 
    
    Seems monsters attacked the Castle and took the King and Queen hostage and 
    left the Castle in ruins. But, the Prince is ok and seems to be leading 
    the people in a quest to rescue the King and Queen, as everyone is living 
    down in this cave. He's digging a hole to the Tower Of Bab-il, where 
    Rubicant is and where his parents are. Seems some of the people think this 
    may be the end of Eblan, as the monsters are too strong. Hmm...anyway, 
    stop buy the Weapon Shop nearby and buy Rosa a Power Staff and if you have 
    her or Rydia using Bows and Arrows, get a Archer Bow and some Poison 
    Arrows if you want.
    
    Now, for the Armor Shop, just get Kain a Ice Armor, as the Black Robe 
    isn't better than the Bl. Belt Robe for Rydia. Also, sell off any stuff 
    you no longer need, like Yang's Equipment and everything else, as he won't 
    be back, unfortunately. Now, in the room to the west, check the first pot 
    in the room to the east for a Cure1 and then the pot to the west in the 
    room for another Cure1. Now, head north and go up the stairs, as you need 
    to find this path to the Tower Of Bab-il, since you can get to the Under 
    World if you can get inside the tower. 
    
    (That and maybe you can help that Ninja Prince...) In this room, grab the 
    Treasure Chest near you for a Ether1 and then follow the path. Grab the 
    other Treasure Chest you see to get a Tent. Now, if you talk to the fallen 
    Guard, he tells you that the Prince went on alone, deeper into the cave. 
    Before you go up the stairs, head south through the wall and open the 
    Treasure Chest you find for a Cure2. Now, go ahead and go up those stairs.
    
    In this area, talk to the fallen Guard and he asks you to stop the Prince. 
    Now, go ahead and head northeast and grab the Treasure Chest you see there 
    to get a Cure3. Then, head south and head through the wall to the east to 
    find another Treasure Chest. Open it to get a Shuriken Dart. After you get 
    this, head towards the stairs to the south and talk to the fallen Guard. 
    He tells you that the Prince went after Rubicant. Hmm, seems the Prince 
    could be joining you soon...we'll have to see. Anyway, head down the 
    stairs now and in this room, grab the three Treasure Chests here to get 
    two Cure2s and a Cabin. 
    
    Now, head through the wall to the east to get the other two Treasure 
    Chests you see and open them to get two Elixirs. Now, follow the path and 
    talk to the fallen Guard to have him tell you that the Prince easily loses 
    his temper. Well, that could be bad if he's going off the handle and 
    fighting Rubicant in a blind rage...hmm, anyway, continue following the 
    path and head west when you can to find a Treasure Chest. Open it to get 
    800G and then head east to find three more Treasure Chests. Open them to 
    get 2 Lifes and 850G.
    
    Now, follow the path north and head up the stairs you come to. In this 
    area, head northwest and grab the remaining Treasure Chest here to get a 
    Life. Then, head east and enter the room here to find a Save Point. Now, 
    before you Save, head east through the wall and open the Treasure Chest 
    you find to enter a Battle. Once you win, you'll get the Drain Sword. 
    Don't give this to Cecil, as it's not a very good Weapon for him and his 
    IceBrand Sword is still his best Weapon at this point. Now, if you need to 
    or want to, heal up and Save your game, otherwise, exit the room and head 
    north, until you find a man fighting Rubicant. He tells Rubicant he's 
    waited for this day and Rubicant asks him if he's met him before, as the 
    man tells him he's Eblan's Prince Edge. 
    
    Though, Rubicant asks what Eblan is, as Edge tells him not to play stupid 
    with him, as he attacks Rubicant and enters a Battle with him. He attacks 
    Rubicant once and Rubicant casts Fire2 on him, which barely hurts him, 
    then Edge casts Flame on him, but it heals him, as Rubicant asks if it was 
    Flame he just used and comments that he will instead show him how it's 
    done, as he uses Glare on him, which knocks him out. The Battle ends, as 
    Edge curses him and faints, with Rubicant telling him that he is strong, 
    but he's no match for him and for him to challenge him again once he gets 
    stronger.
    
    He then disappears, as Edge gets up and tells him to wait, but it's too 
    late and he falls down again. Everyone rushes to his aid, as Cecil asks if 
    he's ok, but Edge only comments on how could he have lost. Rydia tells him 
    that they're also after Rubicant for his Crystal, but Edge tells them they 
    should stay out of this, as Kain tells him that he's one of the Four 
    Fiends Of Elements. Cecil asks if he's had enough of his power, but Edge 
    asks him if he thinks he's just a spoiled Prince and assumes he does, but 
    he tells him that the Royal Family Of Eblan is trained as Ninjas and he 
    can take care of this by himself. 
    
    Though, Rydia tells him to stop, because she's had enough. Everyone looks 
    at her, as she tells them they lost Tellah, Yang and even Cid, as she gets 
    really upset over it, but Edge tries to calm her down. Rosa calls Rydia, 
    but Rydia just cries. Cecil tells everyone that Rubicant is the strongest 
    of the Four Fiends Of Elements, but they need to still recover the 
    Crystals. Edge comments on that they can't keep this girl crying, so he 
    asks if they can team up to work together on this. Kain states that 
    considering the fact that he's wounded, he sure can bluff about things and 
    asks Rosa to heal him. 
    
    She casts Cure2 on him, as Edge thanks her and tells her she's cute as 
    well. Edge then tells everyone that they should get going, as Rydia just 
    comments Edge's Personality. Edge then joins your party. Alright, now your 
    party is balanced once more. Edge is a Ninja, if you haven't guessed by 
    now and he's pretty much like Yang, only MUCH better. Anyway, you'll 
    notice he's only Level 25, so you'll want to do some training with him 
    soon. But, for now, head through the wall to the west to get a Ether2. 
    Now, head up the stairs you see and you'll appear back in the Tower Of 
    Bab-il.
    
    ---------------------------------------------------------------------------
    - Tower Of Bab-il                                                         -
    ---------------------------------------------------------------------------
    
    Items To Get: 2,000G, 82,000G, Cure2 (2), Cure3 (2), Middle Katana and 
    Ogre Axe.
    Suggested Level To Train To: 47.
    Level To Get By: 27.
    
    Once inside, follow the path north and once you get to the end, Cecil 
    will ask how they're going to get in, as Edge tells him to watch and then 
    he sets himself off and then goes through the wall. You'll then be inside 
    the tower for real now. Now, before you continue on, you can leave the 
    Tower Of Bab-il the same way you entered it, just head back to the wall 
    and Edge will go through it. I suggest you head back to Cave Eblana and 
    back to the Save Room and Save your game and then kill everyone but Edge 
    and then head back into the Tower Of Bab-il to train him, since he's only 
    Level 25. I suggest you train him to Level 45 or so, since he'll 
    DEFINITELY be needing the Levels at this point. 
    
    If you want to train him more, go for it, but that's my recommendation. 
    Now, once you heal back up and revive everyone, head back to the Tower Of 
    Bab-il. head west and grab the Treasure Chest you see to get a Cure3. 
    Then, follow the path and once you reach the door, keep going east and 
    grab the Treasure Chest to get another Cure3. Now, go ahead and enter the 
    door and in this area, follow the path and when you come to a bridge 
    leading south, take it and grab the Treasure Chest at the end to get into 
    a Battle. Once you win, you'll get the Ogre Axe. Give this to Cecil, as 
    it's a better Weapon than the IceBrand Sword. Also, clone one for Kain as 
    soon as possible, as it's better than the Drain Spear/Blizzard Spear.
    
    Next, follow the path again and enter the door you come across. In this 
    area, follow the path and when you come to the door, head east past it and 
    grab the Treasure Chest you see to get 2,000G. Then, enter the door you 
    just passed and in this area, follow the path going east, as the one going 
    west leads to a dead end. As you come to a Treasure Chest, grab it to get 
    a Middle Katana. Give this to Edge and clone him another one as soon as 
    possible, as it's better than both of his Short Katanas. Then, go ahead 
    and follow the path and enter the door you come across and in this area, 
    just follow the path east and ignore the bridge leading south, as that orb 
    does nothing. 
    
    You'll come to two doors, which the first one is a room with a Save Point, 
    so if you need to heal or Save, do so. If not, enter the second door and 
    continue on. In this small area, just enter the next door and in this 
    area, follow the path to the west, as the one to the east leads to a dead 
    end. You'll come across a bridge, but ignore that for a minute and keep 
    heading west and follow the path in the middle and you'll come to a 
    Treasure Chest. Open it to get a whopping 82,000G! Damn, lucky you. Heh 
    heh. Now, head back to that bridge you saw earlier and as you get near the 
    door, a scene happens and King Eblan and Queen Eblan appear.
    
    They call Edge, as Edge sees it's his parents and he calls them. Queen 
    Eblan tells him she's glad he's fine, as he expresses the same feeling to 
    her. Though, Queen Eblan and King Eblan tell him to come with them and 
    Edge asks where to, as Queen Eblan tells him the Dark World. You then 
    enter a Boss Battle. You know the drill by now. If you want help, you know 
    where to go, otherwise, fight this one yourself and move on. After the 
    Battle, Edge screams in anger, as Rosa can't believe that happened, but 
    suddenly, Rubicant appears and curses out Dr. Lugae and how he did all 
    this. Just then, Edge steps forward and tells Rubicant he can never, ever 
    forgive him, but Rubicant stays calm and awesome as he always does and 
    tells Edge that Dr. Lugae turned his parents into monsters and he 
    apologizes for that. He tells them he's not like the others and he likes 
    to play fair. Though, Edge tells him to shut up.
    
    Rubicant tells him he's brave, but he'll never gain real strength as long 
    as he lets his emotions get in his way. Edge then tells him he'll show 
    him the power of anger, as his rage draws out his hidden powers and he 
    learns the Blitz and Flood Ninja Magic spells. (What is he, Gohan from 
    Dragon Ball Z? Heh.) Rubicant tells him he understands him, but even his 
    Cloak Of Flame can't be penetrated by cold, as you regain control of your 
    party. Don't bother healing, since Rubicant does actually play fair and 
    he heals you before you fight, so when you're ready, talk to him. 
    
    He tells you that he'll now return you to full strength and for you to 
    fight him with everything you have, as you enter a Boss Battle. You know 
    the drill, of course. If you want help, you know where to go, otherwise, 
    fight him yourself and move on. After the Battle, Rubicant tells Cecil and 
    the others that he now sees why Golbez had a hard time with you and states 
    that weak people can join forces and that he admires you and tells you 
    goodbye, as he dies. Edge then calls his mom and dad and tells them he has 
    avenged them. Suddenly, someone calls Edge, as four people rush in and 
    great him, all from Eblan. (How'd they get past those monsters?)
    
    Edge calls the leader Chamberlain and Chamberlain tells him they won't let 
    him go alone and then asks where Rubicant is. He tells Chamberlain that 
    it's over and that he did it, as Chamberlain says something that doesn't 
    make sense to me, that he, Edge, becomes the Prince...ok, whatever. 
    Anyway, Edge tells him it's all because of Cecil and the gang and 
    Chamberlain thanks them for their assistance. Edge then asks who Golbez is 
    out of the blue and Kain tells him he's the one gathering the Crystals to 
    reach the Moon and that he's the one who's Rubicant's Master. Edge asks 
    why he wants the Moon and Cecil tells him because of the power it has. 
    Rydia tells him they have to stop him and Edge sees that he's the one 
    behind all this and he must go after him. 
    
    Though, Chamberlain tells him that they must rebuild the Castle, but Edge 
    tells him the world is in danger and he must do something and besides, he 
    doesn't really like this Golbez guy. Chamberlain tries to change his mind, 
    but Edge tells him not to worry and to just head back to Eblan. 
    Chamberlain agrees and tells Cecil and everyone to look after Edge and 
    wishes Edge good luck, as Edge tells him okey dokey. (You have to love 
    Edge.) As they leave, Edge tells everyone they should get going, so they 
    can go smash Golbez and Rydia comments on getting the Crystals back as 
    well. Edge then tells everyone that they should get going, as you regain 
    control of your party. 
    
    Now, go ahead and head through the door and you'll appear in the Crystal 
    Room. Alright, we got the Crystals back! But, as soon as you try to fully 
    enter the room, it seems it was a trap, as Cecil comments on it being a 
    pitfall and you fall to a lower floor. Edge cries out in pain, as Kain 
    notes that it seems they fell into the Under World again. Well, at least 
    we're back, right? But, we are missing the Crystals still...damn. Anyway, 
    head north and grab the Treasure Chest you see to get a Cure2. Next, head 
    south, following the path and enter the door you come across and in this 
    area, follow the path and enter the door you come across. Then, in this 
    area, follow the path and then head east and grab the Treasure Chest you 
    see to get another Cure2. 
    
    After you get this, head west and enter the door. Once inside, Cecil 
    becomes shocked and rushes forward and sees a new Airship docked and Edge 
    tells him they should take the Airship and get out of the Tower Of Bab-il. 
    Though, Rydia tells him it's not his and he tells her it's ok, because 
    it'd be happy to be used by them. He then rushes forward and jumps onto 
    the deck, as everyone follows, but Rosa wonders if this is a trap or 
    something. Edge tells her not to worry and that he likes this Airship and 
    he'll call it Falcon and asks how that sounds. Though, Cecil tells him to 
    hurry up and he tells the Falcon to go, as it flies into the air and you 
    regain control of your party and your new Airship, Falcon.
    
    ---------------------------------------------------------------------------
    - M. Eblan Has Been Avenged! Protecting The Last Crystal... . [ EHB6.13 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 47.
    Level To Get By: 27.
    
    Well, now that you're back in the Under World, you're stuck here for the 
    time being, since Cid covered the hole up, remember? Anyway, this is your 
    first time flying in the Under World and you'll notice you can't cross the 
    lava, so where you can go is rather limited. For now, head back to the 
    Castle Of Dwarves.
    
    ---------------------------------------------------------------------------
    - Castle Of Dwarves                                                       -
    ---------------------------------------------------------------------------
    
    Items To Get: Luca Key.
    Suggested Level To Train To: 47.
    Level To Get By: 27.
    
    Once inside the Castle Of Dwarves, not many of them give any new 
    information, but a few Dwarves talk about the hole to the Upper World 
    being covered up and they found a strange man nearby. That has to be Cid 
    they're talking about. Besides, he's the only one who maybe able to help 
    you at this point, so you must find him. But, before you do, go and talk 
    to King Giott. He tells you that they've been worried and Cecil tells him 
    he's afraid...but King Giott understands what he means and tells him that 
    Golbez is trying to force open the Sealed Cave and it's only a matter of 
    time before he succeeds and he wants Cecil and the others to get the 
    Crystal before he does. He calls his daughter, Luca and she asks him what 
    he wants and he asks her for her necklace, which she gives him. He tells 
    Cecil that this is the key that can open the Sealed Cave and no one can 
    enter without it (Except Golbez, who's trying to force it open...) and 
    tells him they must defend the last Crystal at all costs. 
    
    Cecil tells him they'll do their best, as he gets the Luca Key. If you 
    talk to him again, he tells you they'll hold off the main forces, while 
    they go to the Sealed Cave to the southwest. Ok, at least you know where 
    the Sealed Cave is now. If you talk to everyone in the room, Luca just 
    tells you that the Luca Key was her mothers, but she died and she got it. 
    The Dwarves here also tell you about Tomra, a town near the Sealed Cave, 
    but they can't get there because of the lava. You also learn about the 
    place Rydia grew up in, but the cave that leads to that world, but the 
    floor hurts whoever walks on it, but you learn by floating, you can get 
    by. (There's a hint to a magic spell doing this and you're asked if you 
    know it, which, yes you SHOULD know it, as it's the Float spell.) You also 
    are asked if you can't cross the lava, why not find the strange man to 
    help you. That's the other clue to that Cid can help you with your 
    problem. 
    
    So, with that done, let's go find Cid. Just exit the King's Room and head 
    west up the stairs, then in this room, head north and down the stairs and 
    enter the door you see in this room. Cid's inside and he's alive! 
    (Obviously, heh.) If you talk to the Dwarves here, they tell you Cid eats 
    alot, but calls their food tasteless and that for a old man, he doesn't 
    act like one. As you get near Cid, he comments on their food and how can 
    eat such tasteless things, as Cecil calls him and everyone rushes over to 
    him. Rosa exclaims that he's ok, as Kain just says good grief, with Cid 
    laughing and Edge asks who Cid is, calling him a chap. Cid gets sort of 
    angry by that remark and asks who the brat is and Edge asks who does he 
    think he's talking to, but Cid just asks again who the nuisance is, as 
    Edge tells him he's Edge, the Prince Of Eblan. Kain backs this up, but 
    tells him his mouth makes him seem otherwise, with Edge telling him he's 
    also a skilled Ninja not to mention. 
    
    Rydia tells him he's injured and to not anger him, with Cid making a 
    comment to Edge and Edge telling him to shut up. Cid then asks Cecil what 
    happened to Golbez and Cecil tells him they defeated everyone of the Four 
    Fiends Of Elements, but all the Crystals except for one are now his. Rosa 
    tells him that they want to go get the last Crystal, but the Enterprise is 
    in the Upper World and Kain tells him that they stole a Airship from the 
    enemy, but it can't fly over the magma. Cid just laughs and tells them 
    it's his turn and that they can't do anything without him. He jumps out of 
    bed, but the two Dwarves tell him he must stay in bed and wait until he 
    heals, but Cid tells them to shut up and help him remodel the Airship and 
    that they have no time to waste.
    
    Rosa tells Cecil that he looks fine and Cecil happily agrees. You then see 
    a scene with Cid and the two Dwarves working on the Airship and a funny 
    thing with him getting Edge to help happens. After they're done working, 
    it cuts back to the scene where Cid's back in bed and he tells them they 
    can now fly over the magma and Rosa thanks him, but he falls silent. Kain 
    calls him, but he falls asleep and he didn't die, as they thought. Heh. 
    Rydia claims that he must have been very tired and Rosa comments that he 
    overworked himself. Cecil thanks Cid and then you regain control of your 
    party. Well, exit the Castle Of Dwarves and let's get onto your new and 
    improved Airship! (Also, don't worry, no one in the Castle Of Dwarves 
    talks about anything new, except the two Dwarves that helped Cid on the 
    Airship and they just comment on how he's strange and stuff. 
    
    That's all, nothing really worth talking about or mentioning.) Anyway, now 
    that you can fly around the entire Under World, you can explore. Even 
    though the Upper World is still locked off, don't worry, you can get back 
    up there soon. Now, there's a few places of interest you can go to, but I 
    honestly suggest you wait on them, as they are VERY hard. I will tell you 
    when to head to them, so until then, we'll go to the Sealed Cave, but 
    before you do, let's stop by Tomra first, shall we? Just head southwest 
    from the Castle Of Dwarves and near the bottom of the world, you'll see 
    it. (It's RIGHT near the Sealed Cave. You can't miss it.)
    
    ---------------------------------------------------------------------------
    - Tomra                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: 470G, 480G, 490G, Cabin and Cure2 (2).
    Suggested Level To Train To: 47.
    Level To Get By: 27.
    
    Well, not much to do in this town, except for shopping and getting some 
    hidden Items. First, head to the building in the northwest part of town. 
    The farthest one to the northwest. In this building, the Dwarf here lets 
    you take the stuff in this room, for some odd reason. Oh well, just take 
    it. First, check the pot to the west for 470G, then the pot to the 
    northeast for a Cure2. Then, open the two Treasure Chests near you for a 
    Cabin and 480G. Next, grab the final two Treasure Chests to the west to 
    get a Cure2 and 490G. 
    
    And with that, that's all the Items you can get in this town. Next, if you 
    wish to talk to the Dwarves, do so, but they give no information that's of 
    any use, except that the there's a cave that leads to the Land Of Summoned 
    Monsters to the northwest and another cave to the northwest that leads to 
    to Slyph's World. You'll be going to both of these later, so don't worry. 
    Other than that, they mention nothing important and what they do talk 
    about, it's just useless stuff. 
    
    Now, let's head to the Weapon Shop first. Buy Rydia a Chain Whip. That's 
    all for this store, I'm afraid. Nothing else to really buy, unless you 
    feel like getting new Arrows or something. Next, head to the Armor Shop. 
    You can get there by going through the wall to the left inside the Weapon 
    Shop. Pretty cool, huh? Saves time by exiting the store and stuff. Anyway, 
    buy two Diamon Shields, two Diamond Helmets, two Diamond Armors, two 
    Diamond Gauntlets, a Tiara Helmet and three Diamond Rings. Give Cecil and 
    Kain the Diamond Shield, Diamond Helmet, Diamond Armor and Diamond 
    Gauntlet, give Rydia the Tiara Helmet and give Rydia, Rosa and Edge the 
    Diamond Ring. There, now your party's as prepared as they'll get right 
    now. 
    
    Sell off any stuff you no longer need to get some extra cash, but do 
    NOT sell the Shuriken or Ninja Darts, as they become very valuable later 
    on, since Edge can Dart them for ALOT of damage, so save them and DON'T 
    sell them. (Also, start saving any Swords you may not need anymore, so you 
    can have Edge Dart them when you need to. Darting Swords can deal ALOT of 
    damage, trust me. Though, pretty soon, you'll only need one Sword to Dart 
    with him over and over, but we'll get to that, don't worry.) So, now that 
    you've taken care of business here, if you need any Items, stock up on 
    them and then head out of Tomra. Now, get into your Airship and fly to the 
    northwest a bit and land near the cave you see. (It'll be surrounded by 
    mountains and look like a square area that you need to land in to get 
    there.) This is the Sealed Cave, so Save your game if you need or want to 
    and then head inside.
    
    ---------------------------------------------------------------------------
    - Sealed Cave                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: 5,000G, Cure2 (2), Cure3, Darkness Crystal, Ether1 (3), 
    Ether2, Life (5), Long Katana (2) and Ninja Helmet.
    Suggested Level To Train To: 49.
    Level To Get By: 28-29.
    
    Once inside the Sealed Cave, head up to the door and when you examine it, 
    it says for you to hold the key to unbind the seal and then the way to the 
    Dark Crystals will be opened. (Wait, Dark Crystals? I thought there's only 
    one here? Hmm...oh well.) Use the Luca Key after examining the door and 
    lightning will come down and break the seal. You can now enter the Sealed 
    Cave, so go ahead. Now, in this cave, there's ropes you can slide up and 
    down on, so when you see them, just go on them and you'll slide down/up 
    them. So, head south, following the path and head down the rope and now, 
    get ready. Any time you try to enter a door in this place, you fight a 
    enemy called Trap Door. In this Battle, you'll almost ALWAYS lose one 
    party member, so quickly revive them once they die and win the Battle. 
    
    Not a very hard fight, but it ges annoying when you have to constantly 
    revive party members, but if you want the Treasure in this cave, you have 
    to fight these enemies to open the doors. (Or to get anywhere in this cave 
    for that matter.)  Also, if you don't beat Trap Door fast enough, another 
    monster appears and you fight that instead. It's called Mantcore. Anyway, 
    you'll come to a door, so examine it and you'll enter a Battle. Win it and 
    then enter the room to find two Treasure Chests. Open them to get a Long 
    Katana and a Ether1. Give the Long Katana to Edge and clone him another 
    one as soon as possible, as the Long Katanas are better than the Middle 
    Katanas.
    
    Exit the room and head south and grab the Treasure Chest you see to get a 
    Life. Then, head west, following the path and head up the rope and examine 
    the door to fight another Trap Door. In this room, grab the two Treasure 
    Chests to get a Cure2 and a Ether1. Now, if you want Experience, fight the 
    two Trap Doors, otherwise, move on, because defeating the Trap Doors here 
    lead to rooms with nothing to get. When you're ready, head south down the 
    stairs. In this area, head south, down the rope and grab the Treasure 
    Chest to get a Life. Then, head back up the rope and head east, following 
    the path and grab the other Treasure Chest you see to get another Life. 
    Then, follow the path north and you'll see a bunch of doors, as well as a 
    bunch of Trap Doors to fight. Now, ignore the first door you see, because 
    it leads to a room with nothing in it. 
    
    Unless you want Experience, fight it, otherwise, move onto the second door 
    and fight that Trap Door. Once you win, enter the room and open the 
    Treasure Chest you see to get the Light Sword. Give this to Cecil, as it's 
    MUCH better than the Ogre Axe. Then, exit the room and fight the Trap Door 
    that's on the next door and enter this room and grab the three Treasure 
    Chests here to get a Ninja Dart, a Elixir and 5,000G. Exit this room and 
    skip the next door, unless you want Experience, because it leads to a 
    empty room. Either way, if you want to Save or heal, fight the next Trap 
    Door and then enter the room to find a Save Point. Heal up and Save if you 
    need to or want to, but either way, exit this room and fight the next Trap 
    Door and enter this room to find two Treasure Chests. Open them to get 
    another Long Katana and a Ninja Helmet. Give Edge the Ninja Helmet and 
    then exit the room.
    
    Now, follow the path south and fight the next Trap Door and enter this 
    room to find a Treasure Chest. Open it to get a Ether1. Then, follow the 
    path and head down the stairs. In this room, grab the two Treasure Chests 
    to get a Life and Cure2. Now, ignore the Trap Door you see unless you want 
    Experience, since it leads to a empty room. Either way, exit to the south. 
    (The exit's a bit hard to see, but it's noticable.) Follow the path in 
    this area and head past the rope and grab the Treasure Chest you see to 
    get a Life. Ingore the Trap Door here, unless you want Experience as it 
    leads to another empty room. But, either way, head down the rope and head 
    east and fight the Trap Door and enter the room to find two Treasure 
    Chests. Open them to get a Ether2 and a Cure3. Then, exit the room and 
    head west and down the stairs. 
    
    You'll arrive in a room with a Save Point, so if you need to or want to, 
    heal up and Save your game. I suggest you do this, as the next Boss Battle 
    could prove difficult. If you don't want to, that's fine, but either way, 
    exit to the south. In this area, head either way and just follow the path 
    and head down the stairs. Now, in this area, follow the path and head 
    across the bridge and fight another Trap Door. After you beat it, enter 
    the door to enter the Crystal Room. Grab the Darkness Crystal and then 
    exit the room. As you reach the bridge, the area starts to shake, as Cecil 
    sees that it's the wall and Rosa comments that it's moving, with Kain 
    mentioning that they must've set this up to guard the Crystal. Edge 
    suggests they destroy the trap, as you enter a Boss Battle. You know the 
    drill by now. If you want a strategy on how to win this Boss Battle, you 
    know where to go, otherwise, fight it yourself and then move on. (I 
    STRONGLY suggest you get a strategy, but it's up to you.)
    
    After the Battle, Rydia happily exclaims that they did it and Edge calls 
    the trap petty. You then regain control of your party and you need to now 
    exit the cave. You can't use Exit, so you must walk out. (And you'll see 
    why in a minute.) Anyway, backtrack now out of the cave and once you're at 
    the entrance, remove Kain of all his Equipment and then move forward. As 
    you do, suddenly the area turns dark and Cecil wonders what happened, as a 
    voice suddenly calls Kain and tells him to come back to him and to bring 
    the Crystal with him. Cecil realizes it's Golbez and everyone turns to 
    Kain and Cecil calls him, as Rosa tells him to get ahold of himself. Kain 
    tells them he's alright and he's no longer under his control, but 
    suddenly, he punches Cecil and sends him backwards, as Cecil loses the 
    Darkness Crystal. 
    
    He starts to walk out and Edge calls him a wretch, as Rosa asks him what's 
    he doing, with Golbez announcing that he's been waiting for this moment, 
    as the Tower Of Bab-il can finally be reactivated and the way to the moon 
    will open. He then tells Kain to come along, but Cecil tells Kain to stop 
    this and to wake up, but Kain tells him that all the Crystals have been 
    gathered and the way to the Moon will open. Edge tell him to wait, but he 
    leaves the Sealed Cave and your party. Golbez laughs and then the area 
    turns back to normal. Cecil calls Kain, with Edge commenting on what just 
    happened, as you regain control of your party. Now, exit the Sealed Cave 
    and head back to the Castle Of Dwarves.
    
    ---------------------------------------------------------------------------
    - Castle Of Dwarves                                                       -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 49.
    Level To Get By: 29.
    
    Once you're back at the Castle Of Dwarves, go and talk to King Giott. Once 
    you enter the King's Room, he welcomes you back and then asks to see the 
    Crystal, but Cecil just tells him the bad news and King Giott realizes 
    that all the Crystals have been gathered and that they are now finished, 
    unless the legend of the Big Whale comes true and Cecil asks what the Big 
    Whale is. King Giott tells him it's a big ship that's spoken in the 
    legend, the "One to be born from...", but Cecil cuts him off and realizes 
    it's the Mysidian Legend, as King Giott becomes shocked and asks if they 
    know Mysidia and Cecil tells him it's the home to the Wizards in the Upper 
    World and King Giott realizes that Mysidia really does exist. He tells him 
    that Elder is now praying in the tower and King Giott wonders if he's 
    intending to...as Cecil wonders what he means, with King Giott realizing 
    he must be calling the Big Whale and that has to be what he's going and he 
    tells you you must go to Mysidia as soon as possible. 
    
    Though, Rosa tells him that the way to the Upper World is closed and Edge 
    tells him they can't get close enough to the Tower Of Bab-il either, but 
    just then, a voice tells them to let him take care of it, as Cid walks in. 
    Cecil calls him and Cid tells him they have to attach a drill to the head 
    of the Falcon so you can dig a new hole to the Upper World. Though, Rosa 
    tells him he's hurt and he tells her it doesn't matter, with Edge asks him 
    if he can do it, as Cid asks him who does he think he's talking to, as 
    he's Cid, the Master Engineer Of The Airships and tells everyone they 
    should get right to remodeling the Airship, as the scene switches to the 
    Airship and Cid and some Dwarves, along with Edge, all working on the 
    Airship, with Cecil helping as well, with Rydia and Rosa standing off to 
    the side. A funny scene takes place, with Edge going off to talk to Rydia, 
    but Cid gets pissed and tries to pull him back to work, as he doesn't want 
    to and the two fight and Cid wins, so Edge agrees to continue working.
    
    Cid then talks to Cecil, but then faints, as Cecil calls him, as the scene 
    changes back to the Nursing Room back at the Castle Of Dwarves, with Cid 
    back in bed as Cecil calls him and Rosa tells him to take care of himself, 
    but Cid tells them he already has served his term and he can't be of much 
    more use to them, as Edge tells him he takes his hat off to him and Rydia 
    tells him to get well soon. Cid tells Edge to look after Cecil and Rosa 
    and he tells Cid not to worry and to just rest and he tells Rosa to take 
    care and she tells him the same, with Cid telling Cecil to go, as they 
    can't waste more time with this old man and Cecil tells him thanks, as you 
    regain control of your party. If you talk to Cid again, he tells you to 
    take care of the Airship as you would take care of him. The other Dwarves 
    in this room just comment on how great Cid is now and that's it. No one 
    else says anything new, so go ahead and exit the Castle Of Dwarves and get 
    into your Airship.
    
    ---------------------------------------------------------------------------
    - N. The Land Of Monsters Awaits...Gaining Rydia New Power . . [ TLO6.14 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 49.
    Level To Get By: 29.
    
    Well, now that you have a drill on the Falcon and you can now get back to 
    the Upper World, you can now go to the Moon after one small event, but 
    before you do so, let's make a few detour trips around the Under World and 
    get Rydia a few new Call spells, shall we? Not to mention a VERY powerful 
    Weapon for Cecil. Now, first, let's head to the Land Of Monsters, so to 
    get there, head back to the Sealed Cave and fly a little northwest and on 
    a small island, there's a cave. Land there and enter the cave to enter the 
    Land Of Monsters.
    
    ---------------------------------------------------------------------------
    - Land Of Monsters                                                        -
    ---------------------------------------------------------------------------
    
    Items To Get: Cabin, Cure2 (3), Cure3, Defense Sword, Ether1, Life (2), 
    Ninja Katana and Poison Axe.
    Suggested Level To Train To: 50.
    Level To Get By: 30-31.
    
    As you enter the Land Of Monsters, Rydia tells you that she came through 
    here after getting help from the Land Of Summoned Monsters and that they 
    should ask them for their help. So, with that, journey on into the cave. 
    Though, before you take one step, have Rosa cast Float on everyone, so you 
    don't take damage from the floor. First, head southeast and grab the 
    Treasure Chest to get a Cure2, then follow the path north and grab the 
    other Treasure Chest you see to get a Life. Next, head through the wall to 
    the west to get yet another Treasure Chest. Open it to get a Ether1 and 
    then head southwest and go down the stairs. In this area, immediately cast 
    Float on everyone again, as it's worn off. Then, follow the path and head 
    south to grab the Treasure Chest you see to get a Cure2. Next, follow the 
    path north and head northwest a bit to get yet another Treaure Chest. 
    
    Open it to get a Cabin and then continue on the path east and head down 
    the stairs. Cast Float on everyone again, as it's worn off yet again and 
    then follow the path until you come to a Treasure Chest. Open it to get a 
    Life, then continue to follow the path and ignore the path going north for 
    now and continue heading east and open the Treasure Chest you see to get a 
    Cure3. Then, head through the wall to the east and follow the path south 
    and grab the three Treasure Chests you passed by earlier. Open them to get 
    a Cure2, a Poison Axe and a Ninja Katana. Don't give the Poison Axe to 
    Cecil, as you have to remove his Diamond Shield for him to use it, since 
    it's reguires two hands to use and it's weaker than the Light Sword.
    
    Though, do give Edge the Ninja Katana and clone him another one as soon as 
    possible. Next, head back into the wall and backtrack to where you entered 
    it and this time, follow it north and exit it, then follow the path to 
    find another Treasure Chest. Open it to enter a Battle. After you win, 
    you'll get the Defense Sword. Give it to Cecil, as it's the best Sword for 
    him right now and it also raises his Defense a bit. Then, backtrack again 
    to where you entered the wall, but head west through the wall this time 
    and walk onto that grey thing you see. You'll then be teleported to the 
    Land Of Summoned Monsters. (Note: If while you were fighting here, you 
    managed to get a Silence Staff, give it to Rosa, as it's the BEST Staff 
    Weapon in the game for her, so DEFINITELY give it to her.)
    
    ---------------------------------------------------------------------------
    - Land Of Summoned Monsters                                               -
    ---------------------------------------------------------------------------
    
    Items To Get: 2,000G (2), 3,000G, Elixir, Ether1, Ether2, Heal, Life, 
    Samurai Arrows (10), Samurai Bow and Rat Tail.
    Suggested Level To Train To: 51.
    Level To Get By: 31.
    
    Well, once in here, feel free to talk to the people walking around. They 
    welcome Rydia back and tell you you're the first Humans, other than Rydia, 
    to come here. You also learn that their ruler lies in the deepest part of 
    this world and that Callers can summon people here to their world to help. 
    Well, that's all the people here to talk about, so grab the Treasure 
    Chests you see. From where you came in, head north and open the Treasure 
    Chest you see to get a Ether1. Then, continue north and open the other 
    Treasure Chest to get 2,000G and then continue to follow the path around. 
    Ignore the grey teleporter thing for a minute and the Treasure Chest 
    behind it and instead, go past it and grab the other Treasure Chest you 
    see to get another 2,000G. Then, just past this one, is yet another 
    Treasure Chest. Open it to get 3,000G. Next, from the grey teleporter you 
    came in on, head east and go next to the Treasure Chest you see. Then, 
    head north from it and enter the small area you see, which is actually a 
    hidden teleporter. 
    
    You'll appear in a secret area, so follow the path and you'll find four 
    Treasure Chests. Open them to get 10 Samurai Arrows, a Elixir, a Ether2 
    and a Samurai Bow. If anyone is using a Bow and Arrow, give them this Bow 
    now. Otherwise, don't. Now, backtrack to where you where and now go to 
    that grey teleporter you saw before with the Treasure Chest behind it and 
    enter it. Then, go back on it and you'll appear back to where you just 
    were, except now head south and grab that Treasure Chest you missed 
    earlier and you'll get the Rat Tail. This will be used later, so don't 
    worry. For now, head back and enter the grey teleporter. You'll appear in 
    the monster's town now and don't bother talking to any of the monsters, as 
    they all just talk and say hi to Rydia. The only thing you might want to 
    check is the Library, which if you read the bookcases, you'll just learn a 
    little information on each of Rydia's Call spells and that not many Humans 
    are left that are Callers. That and some of the monsters ask if you can 
    use their Equipment. That and some monsters talk about the monsters that 
    Rydia can summon live her, as well as they just talk and give obvious 
    advice to you about them. 
    
    Just the normal stuff that's not important, don't worry, nothing important 
    is said by them. Though, make sure to visit the Library if you want to, 
    since you can learn some stuff about Rydia's Call spells and also a little 
    information about other Call spells you may not have yet...but will soon! 
    That and you learn about the two Moons and stuff, but that's it. Check it 
    out if you want. Anyway, first, let's get the Items here, shall we? Head 
    to the northwest house in this area and you'll see two Treasure Chests and 
    a Save Point. Open the Treasure Chests to get a Heal and a Life. Ignore 
    the Save Point for a minute and instead, head to the Weapon Shop and buy a 
    Blitz Whip and a Lunar Staff. Give the Blitz Whip to Rydia, as it's better 
    than her Chain Whip and give Rosa the Lunar Staff, since it's better than 
    the Power Staff. If you want Charm Arrows, buy them if you have someone 
    using a Bow and Arrow, otherwise, head to the Armor Shop. Buy a Aegis 
    Shield and two Sorcerer Robes. Give the Aegis Shield to Cecil and the two 
    Sorcerer Robes to Rydia and Rosa. Next, sell any Equipment you don't need 
    and sell off Kain's Equipment. 
    
    Then, when you're ready, I STRONGLY suggest you use a Cabin to heal up and 
    then Save your game at that Save Point you were just at. Trust me, you may 
    regret it if you don't. (Note: If you haven't been training alot and not 
    following my recommendations, which is ok, but if you do NOT have Wall 
    learned with Rosa, you MUST go and train her now to get it, as fighting 
    the next Boss Battle will be UTTER HELL if you don't have it, so if you 
    don't, go get it NOW.) Now, head back to the Library and head down the 
    stairs. You'll see a grey teleporter you may have seen earlier if you went 
    to the Library and read the bookcases. Anyway, step on the grey teleporter 
    and you'll be in a room with four people. If you talk to the two guys in 
    red, they tell you that this is the room of the King and Queen and that 
    you need Queen Asura's Permission before you can talk to the King. If you 
    talk to the man, he tells you he's not the King, so talk to Queen Asura. 
    Rydia calls her and Queen Asura tells Rydia it's nice to see her again and 
    Rydia asks her to please help them. 
    
    She tells them she's willing to, but she must first test their worthiness 
    and asks if you have enough courage and power to challenge her. Tell her 
    yes and she tells you she'll test you, as you enter a Boss Battle. You 
    know the drill. If you want help, you know where to go, otherwise, fight 
    this one yourself and move on. (I STRONGLY suggest you get a strategy for 
    this on, trust me.) After the Battle, Asura tells Rydia that she has fine 
    and brave friends and that she should Call her whenever she needs her 
    help. After this, Rydia learns Asura. Good job! Now, I STRONGLY suggest 
    you go back to that Save Point and heal up and Save your game again. Trust 
    me, do this. When you're ready, head back to the room where you fought 
    Asura and talk to the man next to her, who turns out to actually be the 
    King. He tells you you're the first ones to beat Asura, but strength alone 
    is not enough to counter evil and that you must have a stronger will to 
    guide your powers towards good. He then asks if you'll contest him, so he 
    can ascertain the strength of your will. 
    
    Tell him yes and you'll then enter a Boss Battle. You know the drill. If 
    you want help, you know where to go, otherwise, fight this one yourself 
    and move on. (I also suggest you get a strategy for this one, but it's up 
    to you.) After the Battle, Leviatan tells Cecil that they sure do have the 
    Power Of Light and tells you that from now on, he, the Master Of Summoned 
    Monsters, will now help you from now on. After this, Rydia learns Levia. 
    Good job! Now that you got both the Call spells from here, feel free to 
    leave this place. You can either use Exit or walk out of here for 
    Experience. It's up to you, really, so do either one. Once you're outside, 
    head back to the Castle Of Dwarves and enter the Dwarf Base (That cave 
    near it.) and use the pot to heal up for free. Save your game if you need 
    to or want to, then get back into your Airship and fly back to the hole 
    that's covered up and try to go up it now. Your Airship will drill through 
    the mountain and you'll appear in the Upper World again. Now, here comes 
    your next quest...
    
    ---------------------------------------------------------------------------
    - O. Gaining The Strongest Sword...The Key Is A Rat's Tail? . [ GTS6.15 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 51.
    Level To Get By: 31.
    
    First, now that you're back in the Upper World, head back and get the 
    Enterprise instead and use it to pick up the Hovercraft. Then, head to 
    Silvera and drop your Hovercraft off and land the Enterprise. Get into the 
    Hovercraft and head out onto the bubbles/rocks and follow them to a very 
    small cave. Enter the cave to enter Grotto Adamant.
    
    ---------------------------------------------------------------------------
    - Grotto Adamant                                                          -
    ---------------------------------------------------------------------------
    
    Items To Get: Adamant.
    Suggested Level To Train To: 51.
    Level To Get By: 31.
    
    Once inside, you may have heard of a Tail Collector before and since you 
    have a Rat Tail, maybe he's interested? Anyway, talk to the person in red 
    to find out it's the Tail Collector's Son. He tells you his dad found a 
    funny ore and that he collects tails. Well, talk to the Tail Collector and 
    he tells you he doesn't want to talk to you unless you have a tail. Use 
    the Rat Tail on him and he gets all happy, telling you it's the Rat Tail 
    and he's been looking for this and tells you to take the Ore he found as a 
    trade. You then get the Adamant. Well, you'll be back here later, 
    (Maybe...) so for now, exit the cave and get back onto your Hovercraft, 
    get back to the Enterprise and then back to the Falcon and head back to 
    the Under World. Now, once back in the Under World, head due south and 
    once you can't go south anymore, you'll see a house. Land near it and 
    enter it to enter Kokkol, The Smith's House.
    
    ---------------------------------------------------------------------------
    - Kokkol, The Smith's                                                     -
    ---------------------------------------------------------------------------
    
    Items To Get: 1,000G, Cure2, Elixir and Heal.
    Suggested Level To Train To: 51.
    Level To Get By: 31.
    
    Once inside, talk to the two Dwarves to learn that this is the home of 
    Kokkol, the greatest Blacksmith, as well as Kokkol has lost his confidence 
    to work. Well, before going to talk to Kokkol, let's get some Items, shall 
    we? From the Dwarf who's working, head west and examine the pot near him 
    to get a Heal. Then, near the fireplace to the north, inspect the pot to 
    the east to get a Cure2. After this, check the bookcase for an Elixir, 
    then, head over to the stairs and head east through the wall to find a 
    Treasure Chest, which holds 1,000G and then that's it. Heh. Well, now go 
    upstairs and talk to Kokkol and he tells you he's not going to make 
    another Sword, as he can't even find the legendary ore, Adamant.
    
    Use the Adamant on him and he becomes shocked and notices that this is the 
    Adamant and as a token of his gratitude, he'll make your old Sword into a 
    great one, as you hand over the Legend Sword. He then jumps out of bed and 
    rushes downstairs to begin the work. Head back downstairs and talk to the 
    Dwarves, as they tell you that Kokkol looks happy and that the one Dwarf 
    will also become a great Blacksmith. If you talk to Kokkol, he'll tell you 
    to come back later, so do so. Sorry, but you can't get the Sword he's 
    making...yet. Just wait a while. Until then, you have other things to do.
    
    ---------------------------------------------------------------------------
    - P. The Sylvan Cave Awaits...Yang's Alive?! . . . . . . . . [ TSCA6.16 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 51.
    Level To Get By: 31.
    
    Well for now, get back into your Airship and fly to the northwest most 
    part of the Under World and land the Falcon and enter the cave. This will 
    be the next are you're going to explore, as Rydia can get another Call 
    spell from here, along with yet another surprise...
    
    ---------------------------------------------------------------------------
    - Sylvan Cave                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: 1,000G, 2,000G, 3,000G, Avenger Sword, Cabin, Charm Arrows 
    (10), Charm Rod, Cure2 (5), Cure3, Elixir (3), ElvenBow, Ether1 (2), Fire 
    Arrows (10), FullMoon Boomerang, Heal (4), Ice Arrows (10), Lit Arrows 
    (10), Medusa Arrows (10) and Mute Knife.
    Suggested Level To Train To: 54.
    Level To Get By: 32-33.
    
    Once you're inside the Sylvan Cave, have Rosa cast Float on everyone and 
    then head east, following the path and grab the two Treasure Chests you 
    see. (You'll get that third one later.) Open them to get a Cure2 and 10 
    Charm Arrows. Then, follow the path and head down the stairs you see. In 
    this area, don't bother casting Float and instead follow the path around, 
    heading north and go down the stairs. In this area, again, don't cast 
    Float and just follow the path and grab the three Treasure Chests you see 
    (You have to go through the wall to the east to get the third Treasure 
    Chest.) and open them to get a Cure2, a Heal and a Charm Rod. Don't bother 
    giving the Charm Rod to Rydia, as it's not a better Weapon than the Blitz 
    Whip. Next, back track to the area you were in before you went here and 
    this time, head south and head up the stairs you see. In this area, cast 
    Float again and head east and you'll find a Save Point. 
    
    If you need to or want to, heal up and Save. If you don't, that's ok. 
    Either way, head north and head through the wall and you'll appear next to 
    the Treasure Chest near the beginning you couldn't get, so open it now to 
    get a ElvenBow. By now you probably noticed I haven't really suggested 
    anyone use a Bow and I won't start to, but if you have anyone using a Bow 
    and Arrow, use this Bow now, if you wish to, though the Samurai Bow is 
    better. But, I REALLY suggest Rydia use Whips and Rosa uses Staffs, but 
    it's up to you. I just feel a Bow and Arrow are really useless, as you 
    must constantly resupply your Arrows, so, it's really up to you. Anyway, 
    backtrack to the stairs and this time head west and grab the two Treasure 
    Chests you see to get 1,000G and a Cabin. Then, head south and down the 
    stairs.
    
    In this area, cast Float yet again and follow the path and head up the 
    stairs you come across, ignoring the path leading north and in this area, 
    yet again, cast Float and follow the path and grab the five Treasure 
    Chests you see to get 10 Fire Arrows, 10 Ice Arrows, 10 Lit Arrows, a 
    Ether1 and a Cure2. Then, backtrack to the last area you were in and 
    remember to cast Float again and then continue to follow the path you 
    ignored earlier and you'll find another set of stairs to go down. Before 
    you go down them, instead, head through the wall to the east and follow 
    the path around and open the Treasure Chest to enter a Battle. After you 
    win, you'll get a Mute Knife. Don't give it to anyone, as it's not a very 
    good Weapon and the ones you have right now are better than it.
    
    Now, go ahead and head down the stairs and in this area, grab the Treasure 
    Chest you see to get a Elixir and then continue to follow the path and 
    you'll find a building. Enter it and you'll see a bunch of Fairies or 
    Sylphs around. Before you talk to them, open the two Treasure Chests you 
    see to get a CatClaw and a Poison Claw. Both of these are useless to you, 
    even to Edge, so don't Equip them. Go ahead and talk to the Sylphs. They 
    mostly are surprised to see you and also tell you to leave. They also 
    won't let you take him, as well as you learn he collapsed outside this 
    cave and they're nursing him, but they aren't sure if they're doing 
    enough. 
    
    Anyway, talk to Yang, but you get no response. Hmm...how are you going to 
    wake him? Well, for now, head up the stairs and in this room, walk up the 
    other stairs you see and you'll exit the cave. Well, maybe Yang's Wife 
    could help. Let's go see her, but before you do, head back into the Sylvan 
    Cave, because there's some Treasure Chests we missed, due to the fact if 
    you went one way, you'd have to go through the cave again to find Yang, so 
    head back in there. First, immediately head south and down the stairs, 
    don't bother casting Float. In this area, don't cast Float again and head 
    around the little path again and head down the stairs. Now, don't move one 
    space and this time, head east through the wall and head up the stairs you 
    come across. 
    
    Now, go ahead and cast Float and then follow the path and you'll find four 
    Treasure Chests. Open them to get a Cure2, 3,000G, a Heal and 2,000G. 
    Then, continue to follow the path and you'll come across five Treasure 
    Chests a hole. First, grab the five Treasure Chests to get a Cure2, a 
    Cure3, two Heals and a Ether1. Now, go ahead and fall down the hole and 
    cast Float again and follow the path. Once you hit a dead end, head 
    through the wall to the west and step on the grey teleporter you come to 
    and you'll appear in a new area. Yet again, cast Float and then continue 
    on and you'll see six Treasure Chests. Open them to enter a total of six 
    Battles. Win them and you'll get three Elixirs, a FullMoon Boomerang, a 
    Avenger Sword and 10 Medusa Arrows. Then, follow the path and step on the 
    grey teleporter and you'll appear outside the cave once again. Whew, that 
    took a while, huh? Anyway, it's time to head back to Fabul, so head back 
    there now.
    
    ---------------------------------------------------------------------------
    - Fabul                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: Frying Pan.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Once you're back at Fabul, head and talk to Yang's Wife. She understands 
    that he's now in the Under World and she goes back to cooking, as she's 
    working on a onion and comments that it makes her eyes watery (Yeah, 
    right...) and she tells you that that's not the way he should be and to 
    give him a good whack with this, as she gives you the Frying Pan. Now, 
    head back to the Sylvan Cave.
    
    ---------------------------------------------------------------------------
    - Sylvan Cave                                                             -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Once you're back in the Sylvan Cave, backtrack to where Yang is and talk 
    to him again. Use the Pan on him and the Sylph will tell you not to, but 
    you do, as Yang begins to wake up. He starts talking in his sleep, asking 
    if it's time for training and wanting to sleep a little longer, but he 
    then wakes up and sees Cecil and calls him, as Cecil does the same and 
    Rydia becomes happy. He tells them that the Sylphs saved him when he was 
    in trouble and Rosa tells him his brave act saved the Dwarves. He then 
    tells them he's going with them, as one of the Sylphs tells him no and to 
    stay and rest. He tells them the world is in danger and he can't just stay 
    here, but Edge tells him it's no place for the injured, as Yang asks who 
    Edge is and Edge tells him he's Prince Edge Of Eblan and he's much better 
    at fighting than he is. 
    
    He becomes shocked at the name of Eblan and sees that he's a Ninja and 
    decides that he will really go with them, but the Sylph tells him not to 
    force himself and they'll assist Cecil and the gang instead. Yang doesn't 
    understand and the Sylph tells him that Rydia is a caller and that she can 
    Call them and they'll help, as Rydia thanks them and she learns the Call 
    spell, Sylph. Sweet! Yang then tells them he's sorry he can't help them 
    now and then you regain control of your party. If you talk to the Sylphs 
    again, they just comment on Yang needing to rest, how violent Humans are, 
    how they ask you not to take Yang away and that not to worry about him, 
    they'll take care of him. Eh, useless information, as usually. Anyway, go 
    ahead and exit the Sylvan Cave now, as there's nothing left to do. Just go 
    up the stairs and then up the stair case in this room and you'll be 
    outside the Sylvan Cave. Next, head back to Fabul and talk to Yang's Wife 
    yet again.
    
    ---------------------------------------------------------------------------
    - Fabul                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: Spoon.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Once you're back at Fabul, talk to Yang's Wife and use the Pan on her and 
    she'll tell you she's sorry for taking your time and she gives you the 
    Spoon. (And she takes back the Pan, since you no longer need it.) Yes, the 
    Spoon. Don't laugh, as you'll cry when you see how much damage this baby 
    does. It's THE most powerful Dart Item in the game, as it can deal 9,999 
    damage NO MATTER WHAT. Make sure you save it for the end of the game. 
    Yang's Wife then tells you to not worry about her and to tell Yang to get 
    well soon so he can fight with Cecil and the gang. And with that, that 
    completes this little Side Quest and now there's another thing for you to 
    do now.
    
    ---------------------------------------------------------------------------
    - Q. The Return Of The King...He's The Legendary Odin?! . . . [ TROT6.17 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Now, remember the basement of Baron Castle and how there was some force 
    blocking the way? Well, now that forcefield is gone and you can travel 
    down into the basement, so head back to Baron now. (Make sure you heal up 
    and Save before you go down there, though, as the Boss Battle down here 
    could prove difficult. Better safe than sorry, right?)
    
    ---------------------------------------------------------------------------
    - Baron                                                                   -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Once you're back in Baron, head to the Right Tower and head down the 
    stairs in the first room of it. Follow the path here and head down the 
    stairs and in this room, just follow the path and you'll see a throne, as 
    the King welcomes you back, as the room changes color and King Baron 
    appears. Cecil becomes surprised and pays his respects, but King Baron 
    tells him to not be sad, even though Kainazzo killed him, he gained 
    eternal power to help them and that the Caller Of Mist can Call him 
    whenever she pleases, but before he gives her his powers, he must test 
    you, as you enter a Boss Battle. 
    
    You know the drill. If you want a strategy, you know where to go, 
    otherwise, fight this one yourself and move on. (I STRONGLY suggest you 
    get a strategy for this fight. Trust me on this.) After the Battle, King 
    Baron tells Cecil that he's grown and that the world is dependant on him 
    now and that he'll fight with him as Odin, as Cecil thanks him. After 
    this, Rydia learns the Call spell, Odin. Kick ass! That and King Baron 
    disappears, as the room turns back to the normal color. So, with that 
    done, there's nothing left to do now, except to find the path to the 
    Moon...
    
    ---------------------------------------------------------------------------
    - R. Making The Legend Come True...The Path To The Moon Opens! . . [M6.18]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Alright, well, now it's time to head to Mysidia and see Elder. So, go 
    ahead and fly to Mysidia now, since there's nothing else to do currently 
    and you're now ready to go to the Moon. (I hope...)
    
    ---------------------------------------------------------------------------
    - Mysidia                                                                 -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    As you enter Mysidia, Elder and a Black Wizard and a White Wizard come out 
    to great you and tell you they've been waiting for you and they want you 
    to come to the Tower Of Wishes. You'll then see that scene again that you 
    saw when Cecil first became a Paladin and had Elder explain to him what 
    the Mysidian Legend was. After this, Cecil and the gang appear in the 
    Tower Of Wishes, as Elder and many others begin to pray, as Elder tells 
    everyone to wish, as the legend shall come alive now. They all continue 
    praying and wishing, as suddenly the room flashes different colors and 
    outside, a whirlpool appears. It then cuts back to the room, as Elder 
    tells everyone to look, as their wish was granted, as it cuts to the 
    outside again and a giant ship appears. The scene then goes back to the 
    room, as the Elder tells everyone that that's the Ship Of Light from the 
    Moon, the Big Whale. 
    
    You see the Big Whale then finishing glowing and the Ocean calms back 
    down, as the scene shows the Elder tell Cecil that while they were 
    wishing, he heard a voice calling Cecil to the Moon and that someone 
    awaits him there. Cecil asks why the Moon and how, as Elder tells him the 
    Big Whale is a Airship from the Moon and it works like a normal Airship, 
    but when you want to go to the Moon, he needs to talk to the Crystal Of 
    Flight to travel back and forth between the Earth and the Moon. Cecil then 
    leaves Mysidia, as he appears on the World Map and you regain control of 
    him. Well, it's now time to head to the Moon, so go ahead and get on the 
    Big Whale. Once you're inside, you'll notice there's not only beds here, 
    so you can always heal up for free now, but you also have a Fat Chocobo, 
    which is also free and you can store and take out any Items you wish now. 
    Now, before you actually go to the Moon, it's time to go get your upgraded 
    Sword...
    
    ---------------------------------------------------------------------------
    - S. It's Finished! The Excalibur Awaits A New Owner... . . . [ IFT6.19 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    First, since the Big Whale can't fit in the Under World, get into the 
    Falcon and head back to Kokkol, The Smith's to claim your new Sword...
    
    ---------------------------------------------------------------------------
    - Kokkol, The Smith's                                                     -
    ---------------------------------------------------------------------------
    
    Items To Get: Excalibur Sword.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Once you're inside, talk to Kokkol and he'll tell you it's finished and 
    give you the Excalibur Sword, the strongest Weapon for Cecil. Go ahead and 
    Equip it on him NOW, as you'll be shocked at how high his Attack goes up. 
    Heh, high, huh? Anyway, once your down, if you talk to Kokkol again, he 
    tells you he got his confedence back. Good for him. Well, it's time to now 
    head to the Moon, since you've completed absolutely everything you can in 
    the Upper and Under World, so when you're ready, head back to the Big 
    Whale, get on board, examine the Crystal Of Flight and you'll fly off to 
    the Moon. (Also, on a side note, start cloning Excalibur Swords ALOT. They 
    are a VERY good Weapon for Edge to Dart, so if you have like 30 of these 
    things for him to Dart, let's just say that Edge will easily destroy ANY 
    Boss you'll soon encounter. :))
    
    ---------------------------------------------------------------------------
    - T. Arriving On The Moon...The Mystery Person Awaits... . . . [ AO6.20 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Well, you're now on the Moon. Man, what a VERY small place...anyway, 
    there's a few places of interest here. One of them is the Cave Of 
    Humingway, which is a cave FULL of Humingways, the guy that lets you 
    change your name in random Towns on Earth. Well, this cave is located to 
    the south of the giant bluish Castle you see. (It's a cave surrounded by 
    the blue colored mountains. Just land in the middle of it on flat ground.) 
    Once you've landed, go inside. This place has no name, but I've dubbed it 
    the Cave Of Humingway.
    
    ---------------------------------------------------------------------------
    - Cave Of Humingway                                                       -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Man, there IS alot of Humingways here, huh? (Or Namingways, whichever name 
    you perfer, really.) Well, none of them say anything besides "Hum", but 
    there's two here that do say something else. One is a Humingway that'll 
    change you names if you want to and the other one sells you VERY valuable 
    Items, such as Ether1 and Ether2, even Elixirs! (Though, they sell for a 
    VERY, VERY high price.) Also, there's a Whistle that he sells, which when 
    used, calls a Fat Chocobo to where ever you are. (Meaning, you can store 
    or take out Items where ever you are at the time, but it can only be used 
    once, so you need to buy multiple Whistles.)
    
    Anyway, there's three other Humingways that aren't moving and they just 
    tell you that one of their friends was good at thinking up nicknames, but 
    he went to Earth a long time ago. (Well, at least you know where these Cat 
    people came from now, huh?) Also, the other two just tell you that this is 
    the Humingway Family and asks you to change your name, but gives no option 
    to do so. Man, strange people...anyway, once you're done shopping, exit 
    this place and get back onto the Big Whale. Now, fly to that blue Castle 
    you saw earlier and just a little to the northwest, land on the blue 
    mountain area, near the stairs leading down, which lead to a cave nearby. 
    Once you exit the Blue Whale, head down those stairs and enter the cave. 
    (Don't forget to heal up in the beds if you didn't do so before hand.)
    
    ---------------------------------------------------------------------------
    - Lunar Path                                                              -
    ---------------------------------------------------------------------------
    
    Items To Get: Cure2, Heal and Elixir.
    Suggested Level To Train To: 54.
    Level To Get By: 33.
    
    Well, this is the Lunar Path. It's the only path you can take to get to 
    that Castle and perhaps the person who wanted to meet you is there...heh, 
    we'll find out. Anyway, follow the path and head east when you can to find 
    a Treasure Chest and open it to get into a Battle. After you win, you'll 
    get a Elixir. Then, go ahead and follow the path, until you see a door. 
    Ignore it for a second and go past it to find two Treasure Chests. Open 
    them to get a Cure2 and a Heal. Then, exit this part of the cave and 
    you'll appear on the World Map. Just follow the path before you and enter 
    the next cave you see to enter back onto the Lunar Path. Now, follow the 
    path here and exit the cave when you come to the door. Now, you'll be on 
    the World Map again and this time, head west and you'll find that blue 
    Castle again. Go ahead and enter it.
    
    ---------------------------------------------------------------------------
    - Lunar's Lair                                                            -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 55.
    Level To Get By: 33-34.
    
    Once inside the Lunar's Lair, if you want to heal yourself, head west and 
    step on the tile you see to heal your Hit Points and Status Ailments, then 
    head east to heal your Magic Points. When you're ready, head north, as a 
    voice welcomes you. The room will then flash colors, as a being appears 
    and Cecil asks him who he is, as he tells you he's FuSoYa, the guardian of 
    the Lunarians' Slumber. Rosa asks about the Lunarians and he tells her 
    that Millena ago, the planet between Mars and Jupiter was going to be 
    destroyed and the people who survived this escaped on ships to the Blue 
    Planet. Cecil asks about the Blue Planet and FuSoYa tells him what they 
    call Earth. He goes on to tell them that the people on Earth were still in 
    the process of Evolution and because of this, the people created another 
    Moon to continue on sleeping. 
    
    Edge asks if the Lunarians were the ones who did this, as FuSoYa goes on 
    to tell them that "He" refused it and tried to make Earth the place where 
    he lived. Rydia asks who, but FuSoYa continues and tells them that he 
    forced him to sleep, but his thoughts were still wide awake. Cecil asks if 
    that's who's controlling Golbez and Edge asks who it is and FuSoYa tells 
    them it's Zemus and that he needs the Crystals as a energy source to 
    reactivate the Tower Of Bab-il, which will bring forth the Giant Of Bab-il 
    and destroy Earth. He tells you that most of the Lunarians are waiting for 
    the people on the Blue Planet to be able to understand them. Cecil asks 
    him about the Big Whale and FuSoYa tells him that his brother, KluYa made 
    it to go to the Blue Planet and he taught the people there how to build 
    Airships and the Serpent Road. He also fell in love with a girl on the 
    Blue Planet and had two children with her. 
    
    One of them is...Cecil! Cecil becomes shocked about this and asks him 
    about this, but realizes the Light at Mt. Ordeals must've been...as FuSoYa 
    tells him it was the spirit of his father, KluYa. Cecil realizes that that 
    Light was his father and FuSoYa tells him that KluYa gave him his power to 
    stop Zemus and his plans. FuSoYa then tells you that they must stop him 
    for the sake of both their races and that they must hurry to the Tower Of 
    Bab-il in Eblan, but Edge becomes shocked that he wants to go to the Tower 
    Of Bab-il and tells him it's shielded. FuSoYa tells him he can break the 
    shield and that he'll go with you, as he joins your party and you regain 
    control of your party. (Now HE is a party member. He's ALOT like Tellah, 
    only he DOESN'T suck and he has ALOT of Magic Points, though he still 
    doesn't gain any through Levels, but, oh well, he's better than Tellah, so 
    he's not that bad. 
    
    Also, I suggest putting him in the Magic user row, since his Defense SUCKS 
    and he'll die VERY fast in the attack row, so I suggest you switch him 
    with Rosa for now.) Now, if you head north and enter the door, you'll 
    appear in the Crystal Room, where there's the Crystals Of The Moon. You 
    can talk to them to find out information about Zemus. You mostly learn 
    that Zemus, even though he's sleeping in the Moon's Core, his thoughts are 
    still wide awake and he's using Golbez to do his dirty work on Earth. You 
    learn that he's using a shield, which allows for no one to enter the 
    Moon's Core to get to them and that they're holding him off right now, 
    sealing him inside. 
    
    You learn also that the Lunarians sleep below and FuSoYa is the guardian 
    of them and that the Crystals on Earth are held in a balance with the ones 
    on the Moon. Interesting...anyway, it's time to now backtrack to the Blue 
    Whale and head back to Earth. Don't worry, there's no need to train 
    FuSoYa, as he's Level 50 when you get him and hopefully, your Levels are 
    either close to his, the same as his or above his. Anyway, if you want to, 
    train, but when you're ready, head back to Earth.
    
    ---------------------------------------------------------------------------
    - U. The Giant Of Bab-il Is Alive! We Must Destroy It! . . . . [ TGO6.21 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 55.
    Level To Get By: 34.
    
    Once you arrive back on Earth, you'll immediately land near Eblan, as the 
    earth starts to shake violently, as it cuts to the inside of the Big 
    Whale, as Rydia screams and Cecil wonders if that's the Tower Of Bab-il 
    that's doing this, as FuSoYa tells them they're too late, with Edge asking 
    him what does he mean and FuSoYa tells them that the Giant Of Bab-il will 
    soon appear. Suddenly, it cuts back to outside and all of a sudden, the 
    Giant Of Bab-il appears outside the Tower Of Bab-il and starts moving 
    around and attacking everything with fire. The scene then goes back to the 
    inside of the Big Whale, as Rydia comments that what it's doing is 
    terrible and Edge curses that they were too late. Though, Rydia asks if 
    there's something they can do, as Cecil asks what something is, as 
    suddenly, the Giant Of Bab-il is hit with something. Just then, Tanks role 
    in and it appears that the Dwarves are helping fight this thing! 
    
    It cuts to the inside of one Tank, as it shows King Giott, Luca and some 
    Dwarves, as King Giott tells them that they are here and ready to help 
    fight for Earth. The Dwarves all agree, then it cuts to another Tank, with 
    Yang, some Slyphs and some Dwarves. Yang tells Cecil and the gang that he 
    can't be resting while they're fighting and to count him in. Suddenly, 
    more attacks hit the Giant Of Bab-il, as Airships fly in and the scene 
    cuts to the deck of one of them, as it shows Cid, his workers and some Red 
    Wings, with Cid telling the Giant Of Bab-il that he's coming for him, with 
    his Mechanics agreeing. Then, it cuts to another Airship, with Palom, 
    Porom and Elder, with a bunch of White Wizards and Black Wizards. Palom 
    tells Cecil long time no see and Porom tells him that Elder removed their 
    Stone Status, as Elder tells them that this war isn't theirs alone and it 
    involves all the creatures on Earth. 
    
    Then, on yet another Airship, it shows Edward and a bunch of people from 
    Toroia. He tells Cecil to let him show him the courage he was taught by 
    him, as everyone continues their assault on the Giant Of Bab-il. Cecil 
    becomes happy that everyone's here, as Rosa comments that the Giant Of 
    Bab-il is getting intimidated, with FuSoYa telling them that they must now 
    get inside the Giant Of Bab-il and destroy it's Control System. Edge 
    understands and figures that they must destroy his core to stop him. Cecil 
    then calls to Cid and asks him to take them aboard, as it shows Cid's 
    Airship land near the Big Whale and everyone boards the Airship. 
    
    FuSoYa tells him to go near its mouth, as Cid asks who he is and Cecil 
    tells him he's FuSoYa from the Moon. Cid asks him about the Moon, as 
    FuSoYa asks if he can or can't do this, with Cid asking him who does he 
    think he is, as to just leave it to him. The Airship then gets into 
    position and FuSoYa tells him now, as Cid tells him to hold on. He then 
    charges the Airship at the Giant Of Bab-il, as Cecil and the gang jump and 
    land inside it.
    
    ---------------------------------------------------------------------------
    - Giant Of Bab-il                                                         -
    ---------------------------------------------------------------------------
    
    Items To Get: Cabin, Cure2, Elixir, Ether1, Life (2), Samurai Arrows (10) 
    and Shuriken Dart.
    Suggested Level To Train To: 58.
    Level To Get By: 35-36.
    
    Well, now that you're inside the Giant Of Bab-il, go ahead and follow the 
    path and step on the grey teleporter to head into his Neck. Then, simply 
    step on the next grey teleporter you see and you'll arrive in his Chest. 
    Next, follow the path and open the Treasure Chest you come across to get a 
    Shuriken Dart. Then, continue to follow the path and open the next 
    Treasure Chest you come across to get a Cure2. After you get this, 
    continue to follow the path to find another Treasure Chest. Open it to get 
    a Ether1 and then continue on the path and ignore the paths leading north 
    and west and instead, head northeast to find a Treasure Chest. Open this 
    one to get 10 Samurai Arrows. Then, backtrack and take the west path to 
    get another Treasure Chest. Open it to get a Cabin. Then, go ahead and 
    follow the path north and step on the grey teleporter and you'll arrive in 
    the Stomach. First, in this area, follow the path north to find a Treasure 
    Chest and open it to get a Life. 
    
    Then, go ahead and backtrack, follow the path and ignore the next path 
    leading north and go past it and take the next path you see north, to find 
    another Treasure Chest. Open this one to get another Life. Now, go ahead 
    and take that other path leading north and follow the path until you come 
    to a grey teleporter. Step on it and you'll arrive in the Passage. Follow 
    the path here until you come to a Treasure Chest. Open it to get into a 
    Battle. After you win, you'll get a Elixir. Then, follow the path and 
    ignore the path going north and instead, head west and you'll find a Save 
    Point. I STRONGLY suggest you use it right now and Save. Trust me, you 
    won't regret it. (Though, don't bother healing, as you'll see why in a 
    minute.) Anyway, once you're ready, follow the path north and step on the 
    grey teleporter and you'll arrive in the Lung. Then, follow the path and 
    suddenly, you'll stop, as Rubicant appears! Didn't he die, though?
    
    Anyway, it seems he's back and he tells you you're too late, as Valvalis 
    appears! She's also alive now! She tells you that the Giant Of Bab-il 
    won't stop, as Kainazzo and Milon both appear, both alive and both tell 
    you that you'll be laid to rest here! Man, this isn't your day...cause 
    Cecil notices they're back and Milon, Kainazzo and Valvalis all take turns 
    telling you that Master Zemus brough them back to life to defeat Cecil and 
    the gang. Rubicant then speaks up and tells you he's glad to meet you 
    again and that they taught him to join forces, as he tells you he'll 
    restore your strength and then tells you to fight with all your might, as 
    you enter a Boss Battle. You know the drill, of course. If you want a 
    strategy, you know where to go. Otherwise, fight this one yourself and 
    then move on. (I STRONGLY suggest you get a strategy, as this is NOT a 
    easy Boss Battle.) 
    
    After the Battle, Milon will call Master Zemus, as he once again dies, 
    then Kainazzo can't believe they lost and dies, with Valvalis crying no, 
    as she dies again and then Rubicant claiming they lost as he as well dies. 
    With that, the Four Fiends Of Elements are no more for good. Now, I 
    suggest you go back to that Save Point and heal up and save, because the 
    next Boss Battle is NOT easy. Trust me. After you do this, head back to 
    where you were and follow the path and step on the grey teleporter. You'll 
    arrive in the CPU. Now, it's up to you, but if you want, remove all of 
    FuSoYa's Equipment, but I don't recommend it, since he has nothing really 
    useful to take and you already have the stuff he has, but unless you want 
    to, so you can sell his stuff for cash, do so, but otherwise, leave it on 
    him. 
    
    Now, go ahead and follow the path and it'll go into a scene and FuSoYa 
    will tell everyone that this is the Core of the Giant Of Bab-il, the CPU. 
    Edge comments that it's huge, as FuSoYa tells them that they must destroy 
    the Defensive System first or else all the damage they deal with be 
    repaired. You'll then enter a Boss Battle. You know the drill, as always. 
    If you want a strategy, you know where to go. Otherwise, fight this 
    yourself and then move on. (I REALLY suggest you get a strategy for this 
    Boss Battle, because it's VERY hard.) After the Battle, Kain comments on 
    that they did it and Edge also comments that CPU has stopped. Though, 
    suddenly, a voice is heard, calling FuSoYa a wretch, as Golbez appears and 
    tells him that he ruined his plan and that he'll pay for this, but FuSoYa 
    sees who it is and calls Golbez and then walks over to him. 
    
    Golbez tells him to get away, but FuSoYa asks him if he knows who he is. 
    He tells him to stop, as FuSoYa tells him to wake up and casts some sort 
    of spell on him, as he collapses. Golbez then snaps out of it and asks 
    himself why he had all that hatred, as FuSoYa tells him to come to his 
    senses and asks him if he remembers his father's name. Golbez asks him 
    about his father and then tells him his name was...KluYa! Cecil becomes 
    shocked, as Rosa comments that that means...as Edge finishes for her and 
    states that Golbez is Cecil's Brother! Cecil realizes this and comments on 
    it, as FuSoYa tells Golbez that he was being controlled by Zemus's 
    Telepathy and that his blood made it easier for him to control him. Edge 
    comments on the situation, as Cecil realizes he's been fighting his own 
    brother the whole time, as Golbez realizes too that Cecil is his brother.
     
    Though, Cecil starts to realize that it could've been him that was 
    controlled by Zemus's Telepathy, but Golbez tells him that it was he who 
    was controlled, because his soul was stained with evil, which allowed for 
    Zemus to use him. He then turns around, but Cecil asks where he's going 
    and Golbez tells him he's going to settle this himself, but FuSoYa tells 
    him to wait and tells him that Zemus is a Lunarian and belongs to his 
    race, so he'll go with him to help. Golbez then tells Cecil goodbye, as he 
    and FuSoYa leave. (Damn, there goes a good party member...) Edge then asks 
    him if he's just going to let him go like that and Rosa tells him that he 
    could get killed, but Cecil just remains silent. Rydia then asks him if 
    he's his big brother, as Cecil comments on that and Rydia tells him he's 
    right, as Cecil remains silent again, but suddenly, the Giant Of Bab-il 
    starts to shake violently. Edge comments that it's collapsing and Rydia 
    tells them they must get out fast, as Rosa calls Cecil, but he just 
    remains silent.
    
    Edge asks him what's the matter and Rydia asks where the way out is, as 
    suddenly, a voice tells them this way, as Kain comes into view. Rosa calls 
    him, but Edge tells him that he can't trick them anymore, but Kain tells 
    them they'll talk later and to follow him, as Rosa tells everyone to hurry 
    up and they exit the Giant Of Bab-il, as it explodes and is destroyed. The 
    scene shows this happen and then switches to the inside of the Big Whale, 
    as Kain begins to tell them what happened again. He tells them that he was 
    finally able to regain consciousness and that he's ready to pay the 
    consequences, as Edge begins blasting him, asking him who was it that 
    reactivated the Giant Of Bab-il, as Kain just lowers his head, but Rosa 
    defends him and tells them no, as Kain calls Rosa and she tells them that 
    Golbez was also under control and it wasn't Kain's Fault. 
    
    Kain then realizes that Golbez was also controlled like him, as Rosa tells 
    Kain that Golbez is Cecil's Brother, as Cecil remains silent again. Rosa 
    continues to explain to Kain that a Lunarian called Zemus was controlling 
    Golbez from the Moon. Rydia then tells him that Golbez went to the Moon 
    with FuSoYa to defeat Zemus and Kain just comments on Golbez being Cecil's 
    Brother and then concludes that he must pay his debts back to Zemus for 
    what he has done to him. Edge comments that he hopes Kain doesn't get 
    hypnotized again and Kain tells him that if it happens again, that for him 
    to kill him. Edge tells him that he feels like coming now and defeating 
    Zemus with his Katana, as Kain just calls Edge. Cecil then tells them that 
    they should get going and that he'll go to the Moon. Rosa calls Cecil, but 
    Cecil tells everyone that Rosa and Rydia will get off here and the rest of 
    them will go to the Moon, because it's too risky and there's no guarantee 
    of a safe return this time, as Rosa becomes shocked at Cecil and Rydia as 
    well. 
    
    Though, he just tells them to hurry up and get off the Big Whale, as Rosa 
    leaves and Edge then tells Rydia to be a good girl and to stay home, as 
    she asks him if he thinks it's sweet of him to say that and calls him a 
    Hotshot and then leaves. Edge tells Rydia goodbye, as Kain calls Cecil, as 
    Cecil tells Kain and Edge that they should get going, as they activate the 
    Crystal Of Flight and fly off to the Moon. You'll see a scene of them 
    flying off and arriving on the Moon and landing and then it goes back to 
    the inside of the Big Whale, as Cecil tells them that they're ready and 
    they leave to get off, but suddenly, Rosa appears and Kain calls her. Rosa 
    remains silent and Cecil tells her to get out of his way, but Rosa tells 
    him that she won't move unless he takes her with him. Cecil tells her to 
    not be silly and Rosa tells him that she doesn't care how dangerous it 
    will be, as long as she can be with him, as Cecil calls Rosa and Kain 
    tells him to take her with them and Edge agrees as well on this. 
    
    Cecil then tells Rosa ok and tells her that whatever happens, he'll 
    protect her, as they kiss. Then, a voice announces that they did it and 
    Rydia appears and Edge calls her. Rydia then tells them that she told them 
    before they are all fighting for a common cause and besides, she's the 
    only Caller they have. Cecil tells Rydia she's right and that they should 
    fight, all for their common cause, as everyone exits the Big Whale and you 
    regain control of your party. Well, first thing's first. Kain's back in 
    your party for good and this is your final party for the game, so use it 
    well. 
    
    Also, Kain has new Equipment, which is better than Cecil's, but don't 
    worry, you'll get stuff for Cecil soon. Now, switch Rosa back to the Magic 
    user row and put Kain in the attacker row, so that your party is now fully 
    balanced. Also, if you're interested, Kokkol, The Smith's now has a shop 
    open in the Under World, but he only sells Shuriken and Ninja Darts and 
    Samurai Arrows, so if you're interested, stop buy and shop, but be warned, 
    the prices for the Shuriken and Ninja Darts are VERY high. Anyway, when 
    you're ready, there's one more Side Quest to do before you go to the final 
    Dungeon in the game to confront Zemus. This Side Quest is to go to Cave 
    Bahamut to get Rydia her most powerful Call spell, so gear up and get 
    ready.
    
    ---------------------------------------------------------------------------
    - V. The King Of Monsters Awaits...The Strongest Call Spell! . [ TKO6.22] -
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 58.
    Level To Get By: 36.
    
    Now, when you're prepared and ready, from the Lunar's Lair, (That blue 
    Castle.) head west and you'll see a circular area with a cave in the 
    middle, so land to the north on the blue mountain area and walk down the 
    path and enter the cave you see to enter Cave Bahamut.
    
    ---------------------------------------------------------------------------
    - Cave Bahamut                                                            -
    ---------------------------------------------------------------------------
    
    Items To Get: Samurai Armor, Samurai Gauntlet, Samurai Helmet and Samurai 
    Shield.
    Suggested Level To Train To: 60.
    Level To Get By: 37-38.
    
    Once you're inside Cave Bahamut, follow the path south and you'll see a 
    Treasure Chest. Open it and you'll get a Samurai Gauntlet. Equip it on 
    Cecil, as it's much better than the Diamond Gauntlet. Then, backtrack and 
    head east, following the path and head horth through the wall, so you can 
    get the Treasure Chest you see. Open it to get a Samurai Shield. Again, 
    give this to Cecil, as it's better than the Aegis Shield. Then, go ahead 
    and follow the path south and go down the stairs you see. In the next 
    area, follow the path and you'll see a Treasure Chest. Open it to get a 
    Samurai Armor and yet again, give this to Cecil, as it's better than the 
    Diamond Armor. Then, continue to follow the path and ignore the path 
    leading north and instead, continue past it and open the Treasure Chest 
    you see here to get a Samurai Helmet. Give this to Cecil, as it's better 
    than the Diamond Helmet and now he's complete with new Equipment, just 
    like Kain. 
    
    Now, go ahead and follow the path north and you'll enter a Battle against 
    a Behemoth. You'll fight three of these here in Cave Bahamut and even 
    though it gives you the Boss Battle music, I don't count these things as 
    real Bosses, so you won't see a strategy for them under the Boss Guide, 
    but I will tell you what to do. Since Behemoths are VERY strong, I suggest 
    you have Cecil and Kain attack, while Edge Darts Excalibur Swords (I hope 
    you've made a healthy supply of them by now and I also hope you keep doing 
    so.) and have Rydia cast Nuke if she knows it, otherwise, Fire3, as Rosa 
    casts White or heals the party. Now, Behemoth hits VERY HARD with its 
    attacks and it can use Storm, just like Valvalis could, so heal up FAST if 
    this is casted on you. Just repeat this strategy over and over each time 
    you fight Behemoth and you'll be fine. When you win, continue to follow 
    the path and head down the stairs you see. 
    
    In the next area, follow the path south and you'll fight another Behemoth. 
    Beat it using the strategy I gave you and then move on. Then, continue to 
    follow the path and eventually, you'll fight another Behemoth. Again, use 
    the strategy I gave you and you'll be fine. After you win, continue on and 
    you'll find three people. If you talk to the boy, he asks what you want 
    and if you talk to the girl, she just sees that Cecil's a Half Lunarian. 
    Nothing really important from these two, but the third person is the guy 
    you want. He's actually Bahamut, but the thing is, he won't fight you 
    unless you've already defeated Leviatan. (This shouldn't be a problem if 
    you've followed my guide, but just incase, you get to now go and fight 
    Leviatan and THEN backtrack ALL the way back here to fight Bahamut.) So, 
    I suggest you heal up and then talk to him. When you do, he notices that 
    you've defeated Leviatan and tells you that that could've been done 
    without the power of Light and that even if you do possess the Light or 
    not, he tells you that he, Bahamut, King Of Monsters, will be the judge of 
    if you do, as you enter a Boss Battle. 
    
    You know the drill. If you want a strategy, you know where to go, 
    otherwise, fight this one yourself and then move on. After the Battle, 
    Bahamut tells you that he has indeed seen your strength and will and that 
    Rydia can now call his name if they need help, as Rydia learns the Call 
    spell, Baham! Sweet! Well, that does it for all the Side Quests...or did I 
    lie? There is one more you CAN do, which is last OFFICIAL Side Quest, but 
    you must wait until you're in the final Dungeon. For now, go ahead and 
    either walk out of Cave Bahamut for Experience or just cast Exit. It's up 
    to you, but pretty soon, you're going to be doing some MAJOR training, so 
    you mine as well get started. Also, if you talk to the boy and girl again, 
    they just tell you that they are the first people that Master Bahamut has 
    accepted and that they carry alot of responsibilities with them. Anyway, 
    once you're outside head back to the Big Whale and heal up inside, cause 
    you're about to go to the final Dungeon of the game.
    
    ---------------------------------------------------------------------------
    - W. The Moon's Core Is Now Opened! Zemus, Here We Come! . . . [ TMC6.23 ]-
    ---------------------------------------------------------------------------
    
    Items To Get: None.
    Suggested Level To Train To: 60.
    Level To Get By: 38.
    
    Ok, well, once you're all healed up, make your way back to the Lunar's 
    Lair and head to the Crystal Room. If you bother talking to the Crystals 
    here, you'll learn a few things. You'll learn that Weapons that were 
    dangerous to Lunarians are sealed in the Moon's Core and can help you 
    againt Zemus, as well as now that the Giant Of Bab-il is gone, the way to 
    the Moon's Core is open, since Zemus lost control over the seal. That and 
    FuSoYa and Golbez went inside, but they've been there for a very long 
    time, with you also learning that with the Crystal's Power, they can open 
    the way for you and that their power is amazingly strong. Then, you learn 
    that even FuSoYa will have trouble with Zemus now, since he has psychic 
    powers and all. After all this, you can learn that they'll help guide you 
    to the Moon's Core. Well, after you talk to them all, if you want, head to 
    the center of the room and step on the teleporter and you'll see a scene, 
    as the Crystals tell you they'll guide you to the Moon's Core, as Cecil 
    and everyone is teleported there.
    
    ---------------------------------------------------------------------------
    - Lunar Subterrane                                                        -
    ---------------------------------------------------------------------------
    
    Items To Get: Artemis Arrows (20), Cabin (2), Crystal Armor, Crystal 
    Gauntlet, Crystal Helmet, Crystal Shield, Crystal Sword, Cure3 (2), Elixir 
    (2), Dragoon Armor, Dragoon Gauntlet, Dragoon Helmet, Dragoon Shield, 
    Elixir, Flame Whip, Life, Life Staff, Masamune Katana, Murasame Katana, 
    Ninja Dart (4), Ninja Robe, Pink Tail, Protect Ring, Ribbon Helmet (2), 
    Stardust Rod, Whistle and White Spear.
    Suggested Level To Train To: 75-99.
    Level To Get By: 40-60.
    
    Once inside, you'll regain control of your party. First, head north and 
    then east and follow the path through the wall. Then, just follow the path 
    around to find a Treasure Chest and open it to enter a Battle. After you 
    win, you'll get a Ninja Robe. Give it to Edge, as it's the best Armor for 
    him right now and far better than the Bl. Belt. Then, backtrack to where 
    you came into the Moon's Core and head west through the wall and step onto 
    the teleporter you see. Then, head down the stairs and follow the path, 
    until you see a Treasure Chest. Open it to enter a Battle and after you 
    win, you'll get a Life Staff. If you haven't gotten the Silence Staff, 
    which was a hard thing to get before and you have the Lunar Staff still, 
    give this to Rosa now, as it's MUCH better than the Lunar Staff. 
    
    (Or don't, if you've been giving her a Bow and some Arrows to use.) After 
    you get this, continue on and step onto the teleporter and in the next 
    area, follow the path and head down the stairs. Again, continue on and 
    you'll see a floating Weapon. Now, before you examine it, heal everyone up 
    and then be sure you're ready. I suggest you get Rydia to Level 60 now, so 
    she can learn Meteo and also have everyone around that Level as well. 
    Regardless, when you're ready, examine the Weapon, as it tells you you'll 
    go to the Dark World before you even touch this Blade, as you enter a Boss 
    Battle. You know the drill by now, right? I sure hope so. If you want a 
    strategy, you know where to go, otherwise, fight this one yourself and 
    then move on.
    
    After the Battle, you'll gain a Murasame Katana. Give this to Edge and 
    clone him another one as soon as possible. Now, backtrack to the very 
    beginning to where you entered this entire area from. Now, if you need to 
    heal, head back out and do so. I suggest you do, because it only gets 
    harder from here. If you don't want, that's your call, but anyway, from 
    the starting point, head south and head down the stairs you see. (Also, on 
    a slight note, some enemies here drop Artemis Arrows, THE best Arrows in 
    the game, so if you get some, give them to whoever uses them. If you 
    don't, no lose at all, really. Your call, heh.) In the next area, follow 
    the path and enter the wall and head north and search for the path in the 
    wall leading west, to get to the Treasure Chest you see and open it to 
    find a Flame Whip. Give this to Rydia, as it's the best Weapon for her at 
    this point and it's far better than the Blitz Whip. 
    
    After you get this, head north in the wall and exit to the west and keep 
    heading west through the wall and you'll see some stairs leading down and 
    a Treasure Chest. Open the Treasure Chest to get a Dragoon Shield. Give 
    this to Cecil and clone one for Kain as soon as possible, as it's better 
    than the Samurai Shield. Then, go ahead and go down the stairs and in the 
    next area, head south and ignore the stairs leading down and instead, head 
    past it and head into the wall to the east. Follow the path through there 
    and grab the Treasure Chest you see to get a Dragoon Helmet. Give it to 
    Kain, as you'll get better Equipment for Cecil very soon and it's better 
    than the Samurai Helmet. Then, head east through the wall here and follow 
    the path and grab the two Treasure Chests here to get a Dragoon Armor and 
    a Dragoon Gauntlet. Give both to Kain, as they're both better than the 
    Samurai Armor and the Samurai Gauntlet. 
    
    Then, backtrack and head down those stairs now and in the next area, 
    follow the path and head east past the steps to find a Treasure Chest. 
    Open it to get 10 Artemis Arrows and then head down the steps you just 
    passed and head west and enter the door. In this small area, open the 
    Treasure Chest to get a Elixir. Then, exit and head east, down the stairs 
    and enter the door you see to enter the next area. In this area, follow 
    the path and then head northeast when you can to find a Treasure Chest. 
    Open it to get a Cure3, then continue to follow the path west and go past 
    the door you see to get another Treasure Chest and open it to get another 
    Cure3, then go ahead and go through the door. 
    
    Then, in this area, grab the Treasure Chest you see to enter a Battle and 
    once you win, you'll get the Stardust Rod. Don't bother giving it to 
    Rydia, as it's weaker than the Flame Whip, so just keep it for now and 
    don't Equip it. Then, go ahead and go down the steps to enter the next 
    area. Now, in this area, you'll see another Weapon, but you can't get to 
    it...yet. For now, ignore it and instead, just follow the path, heading 
    down the steps and head past the door and open the Treasure Chest you see 
    to enter a Battle. Once you win, you'll get a Crystal Shield, so give it 
    to Cecil immediately, as it's the best Shield in the game for him and it's 
    better than the Samurai Shield. (Also, Kain's Dragoon stuff is his best 
    Equipment in the game for him as well.) Then, after you get this, enter 
    the door and follow the path, heading through the wall to the east that 
    has a Treasure Chest on the other side. 
    
    Open it to get a Protect Ring, which you should give to Rydia, since she's 
    the one in most need of Defense and all, so give it to her. Then, head 
    through the wall again to the east and follow the path and you'll see a 
    door. Ignore it for a minute and head south and exit through this door and 
    in this small area, grab the Treasure Chest and you'll enter a Battle. 
    After you win, you'll get a Crystal Armor, which you should give to Cecil, 
    as it's better than the Samurai Armor. Then, backtrack and enter the door 
    you passed earlier and in this area, head east and open the Treasure Chest 
    to enter another Battle. After you win, you'll get a Crystal Gauntlet. 
    Again, give this to Cecil, as it's better than the Samurai Gauntlet. 
    
    Then, head west and enter the door and follow the path and open the 
    Treasure Chest you see to get a White Robe. Give this to Rosa, as it's 
    better than the Sorcerer Robe. Then, head north and head down the stairs 
    and in this new area, head west and grab the Treasure Chest you see to 
    enter a Battle. Once you win, you'll get a Crystal Helmet and make sure 
    you give it to Cecil, as it's better than the Samurai Helmet. Then, follow 
    the path and go past the steps and enter the door you see and in this 
    small room, grab the Treasure Chest to get a Cabin. Now, before you do 
    ANYTHING else, get ready for THE final Side Quest in this game. (Note: 
    Come back here once I tell you to, so you can continue on with your real 
    mission.) Welcome back. Now, you'll have to make your way ALL the way back 
    to where you were before, but that's only if you left after you got the 
    Pink Tail to get the Adamant Armor, but if you didn't, you don't have to 
    travel through here again. 
    
    Anyway, whenever you're back to where you were or you're ready to move on, 
    exit the room and head down the steps. In this area, grab the two Treasure 
    Chests you see to get a Ninja Dart and 10 Artemis Arrows. Then, head 
    southwest down the steps and grab the Treasure Chest you come across to 
    get a Cabin. Now, head west, which leads to a dead end edge...or does it? 
    Try heading west and you'll cross over an invisible platform. Clever, huh? 
    Now, just follow the path here and head into the wall to the east and 
    follow it all the way in to head down some steps. Then, just follow the 
    path and grab the Treasure Chest you see to get a Life. Then, follow the 
    path and step onto the teleporter and then follow up the steps and step 
    onto the teleporter and continue to follow the path and open the Treasure 
    Chest you come across to enter a Battle. Once you win, you'll get another 
    Protect Ring. 
    
    Give this to Rosa now, as she's the next one in need of some more Defense. 
    Next, continue to follow the path and step onto the teleporter and you'll 
    arrive in a Save Point Room. I STRONGLY suggest you heal up and Save, 
    because you're probably desperate for it now. So, go ahead and use it to 
    heal and Save, then exit to the south and guess what? There's that Weapon 
    you passed by earlier. Now, go ahead and examine it, as you hear a voice 
    tell Cecil that the power of this Sword that Master Zemus hates won't be 
    released, as you enter a Boss Battle. You know the drill. If you want a 
    strategy, you know where to go, otherwise, fight this one yourself and 
    move on. After the Battle, you'll get the best Sword for Cecil in the 
    game; a Crystal Sword. Now, Equip this on him and watch his Attack raise 
    VERY high. Do it, as it's MUCH better than the Excalibur Sword. Now, back 
    track to where you crossed over that invisible area and then head down the 
    steps that lead southeast and enter the door you come across. 
    
    In this area, grab the Treasure Chest you see to get a Heroine Robe, which 
    you should give to Rydia, as she could use new Armor and it's much better 
    than the Sorcerer Robe. Then, head down the stairs you see and in this 
    area, follow the path until you see a series of doors. Enter the first one 
    you see to enter a Save Point Room. Use it if you need it, otherwise, exit 
    and enter the next door to find another Weapon. Gear up and get ready, 
    then examine it, as Cecil hears a voice that tells him that a curse to all 
    who seeks the White Spear, as you enter a Boss Battle. Again, you know the 
    drill. If you want a strategy, you know where to go, otherwise, fight it 
    out yourself and then move on. After the Battle, you'll get a White Spear, 
    the best Spear in the game for Kain. Immediately give it to him and then 
    leave this room and heal up or Save if you need to, then continue on and 
    enter the next door you see and get ready, because here comes another Boss 
    Battle. Step forward and try to go and get the two Treasure Chests you 
    see, only to be stopped by a voice that tells you that you'll never get 
    the sacred Ribbon Helmets, as you enter a Boss Battle.
    
    You know the drill. If yuo want a strategy, again, you know where to go 
    for one, otherwise, fight it out yourself and then continue on. After the 
    Battle, claim your prizes from the two Treasure Chests, which are two 
    Ribbon Helmets. I suggest you give them to both Rydia and Rosa, since 
    they're the weakest in your party right now. Now, after you do this, exit 
    this area and heal up or Save if you need or want to, then follow the path 
    and take the steps down and go down the stairs you see. (Note: Starting 
    now, you'll start fighting enemies that drop some VERY good things, such 
    as the Dragon Whip, Crystal Ring, Glass Helmet, Ribbon Helmet and some 
    other great things, so start watching out for them.) Then, in this area, I 
    suggest before moving on you start training. Like, ALOT. Trust me, you'll 
    need it and this area is PACKED full of Experience, so don't worry. Also, 
    if you want everything to go faster, knock out everyone but one party 
    member and let them fight alone. 
    
    They'll gain Levels so fast, you'll cry. Just take note, though, it's VERY 
    dangerous with anyone but Cecil and Kain, so do this at your own risk. I 
    suggest at LEAST Level 75+ before you move on, but if you feel like maxing 
    everyone out to Level 99, go for it, but the BARE MINIMUM I suggest is 
    Level 75. Also, take note, after Level 70, your stats can start to lower 
    once you gain a Level. It's some weird thing Squaresoft put in the game, 
    but it's easily fixed. When you gain a Level, look at your stats. If you 
    aren't happy, reset, regain that Level and try again. Just make sure you 
    Save your game right before you gain that Level. It's tedious, but well 
    worth it in making sure your party gets THE best stats possible for the 
    end of the game. Now, whenever you're ready and feel confident, as well as 
    healed up and Saved, from where you came in last, follow the path east, 
    until you see a Treasure Chest. Open it to get a Ninja Dart. 
    
    Then, continue on the path until you see another Weapon. Heal up and make 
    sure you're ready and then examine it, as Cecil hears a voice ask him if 
    they, the people from the Blue Planet can handle the Dark Blade, Masamune, 
    as you enter a Boss Battle. You know the drill. If you want a strategy, 
    you know where to go, otherwise, fight this one yourself and then move on. 
    After the Battle, you'll get the best Katana for Edge, a Masamune. Give 
    this to him immediately, as it's much better than the Murasame Katana. 
    Also, be sure to clone him another one to replace the other Murasame and 
    he'll now be an extremely powerful fighter. Now, when you're ready, follow 
    the path and head down the stairs. In the next area, follow the path and 
    open the Treasure Chest you come across to get a Elixir. Then, continue on 
    the path until you find another Treasure Chest and open it to get a 
    Whistle. 
    
    Remember, these summon a Fat Chocobo for you to either store or take out 
    Items, so use it wisely, since you can only buy these from one place, 
    which is Cave Of Humingway and they cost a hefty amount. Anyway, continue 
    on and step on the teleporter and in the next area, follow the path and 
    open the Treasure Chest you come to to get a Ninja Dart. Then follow the 
    path again until you find another Treasure Chest, which when you open it 
    you'll get yet another Ninja Dart. After you get this, follow the path and 
    step onto the teleporter you come to and in this area, just follow the 
    path until you come to a teleporter. Now, be warned, ONCE YOU STEP ON 
    THIS, YOU'LL ENTER THE FINAL AREA TO THE GAME, WHERE ZEMUS IS WAITING. IF 
    YOU DO NOT WANT TO GO HERE YET, DO NOT STEP ON THIS TELEPORTER.
    
    Now, you have two choices. One, you can go ahead and step on the 
    teleporter and beat Zemus now if you feel confident or two, you can try 
    and get the rare Items that enemies drop here to get better Equipment, 
    such as the Crystal Ring, Glass Helmet, Dragon Whip, Ribbon Helmet, etc. 
    Though, your party SHOULD be fine, but if you want them, try and get them. 
    Also, you COULD try getting Adamant Armors, but, psh, GOOD luck with 
    those. Also, you can train more, which is NOT a bad idea, because you can 
    NEVER be over prepared for Zemus. If you honestly want to, train to Level 
    99, but anything above Level 75 is good enough. If you are NOT Level 75 
    right now, DO IT.
    
    Trust me, you WILL need it. Now, if you REALLY want to leave this dungeon, 
    have Cecil or Rosa use Exit, but I don't see WHY you'd want to, as there's 
    nothing to get. If you want to, backtrack and Save your game, that way, 
    all you'd have to do if you lose (Which MAY happen. Do NOT risk it.) is to 
    backtrack here and fight Zemus again, instead of fighting Bosses that you 
    may have not Saved after you beat them, so play it safe, so I recommend 
    you do this, but it's up to you. Anyway, when you are finally ready and 
    feel you can take on Zemus and destroy him once and for all, enter the 
    teleporter. (Head to The Walkthrough, Y. The Final Battle With The 
    Ultimate Evil: Zemus now, since section X is for the Pink Puff Side 
    Quest.)
    
    ---------------------------------------------------------------------------
    - X. Let's Slaughter Some Pink Puffs! The Strongest Armor... . [ LS6.24 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: Pink Tail.
    Suggested Level To Train To: 65.
    Level To Get By: 40.
    
    Ok, from the room you're in currently, get ready for the final Side Quest 
    of this game. Just take note, if you do NOT wish to do this, because it 
    WILL get VERY difficult and VERY fustrating, but, just take note that if 
    you complete this Side Quest, you can call yourself one of the few people 
    to ever do this and complete it, as it's probably one of THE hardest 
    things to EVER do in ANY Video Game, so it's up to you. If you don't want 
    to continue with this, head back to The Walkthrough, W. The Moon's Core Is 
    Now Opened! Zemus, Here We Come! and continue on with your mission. 
    Otherwise, let's continue, shall we?
    
    First, in this room, there's an enemy that appears at a 1/64 chance rate, 
    which makes it VERY rare. It's called Pink Puff and it's pink (Obviously. 
    Heh.) and looks just like Cream, Jelly, etc. Now, the thing is, this enemy 
    drops a VERY rare Item, called Pink Tail, which it's dropped at a 1/64 
    chance rate as well. What's this mean? You literally have a 1/4096 chance 
    of getting into a fight with Pink Puff and getting it to drop a Pink Tail. 
    Sounds insane, huh? Well, that's the thing, it is. It's why barely ANYONE 
    has gotten one without cheating. But, is it worth it? ABSOLTUTELY. Just 
    check the stats of the Adamant Armor and you'll see exactly why.
    
    The good thing about it is ANYONE can Equip it and once they do, you 
    literally have one party member who's nearly impossible to kill and you 
    also make them a POWERHOUSE. Literally. So it's definitely worth it. 
    Though if you wish to give up at any time, don't worry, ALOT of people 
    have. But, if you do continue and you manage to get a Pink Tail, shoot 
    your hands to the sky, because you lucky son of a bitch, you are INSANELY 
    lucky. Now, once you get this, have Cecil or Rosa cast Exit and make your 
    way back to the Big Whale and head back to Earth. Then, get into one of 
    your normal Airships, either the Enterprise or the Falcon will do. Then, 
    head back to Grotto Adamant, where the Tail Collector is. (Remember, 
    you'll need the Hovercraft to get there.)
    
    ---------------------------------------------------------------------------
    - Grotto Adamant                                                          -
    ---------------------------------------------------------------------------
    
    Items To Get: Adamant Armor.
    Suggested Level To Train To: 65.
    Level To Get By: 40.
    
    Once inside Grotto Adamant, talk to the Tail Collector and yet again, he 
    tells you he doesn't want to talk to you, unless you have a Tail for him, 
    as usual. Show him the Pink Tail and he gets excited, as he sees it's the 
    Legendary Pink Tail and tells you to take this, as he gives you a Adamant 
    Armor. (Note: You can get as many Adamant Armors that you want, as long as 
    you can keep finding Pink Tails. Man, wouldn't it be nice to get a set for 
    your entire party? Heh, man, GOOD LUCK with that.) Well, with that done, 
    you now have a Adamant Armor. So, who will you give it to? Anyone you do, 
    they'll become your best party member off the bat, so it's up to you. You 
    can make Cecil even stronger or give it to Rydia or Rosa or get Kain or 
    Edge beefed up. It's up to you, so choose wisely. Now, if you HONESTLY 
    want to get more Pink Tails, go for it, but regardless, when you're ready, 
    head back to The Walkthrough, W. The Moon's Core Is Now Opened! Zemus, 
    Here We Come!
    
    ---------------------------------------------------------------------------
    - Y. The Final Battle With The Ultimate Evil: Zemus . . . . . [ TFB6.25 ] -
    ---------------------------------------------------------------------------
    
    Items To Get: Crystal.
    Suggested Level To Train To: 75-99.
    Level To Get By: 40-60.
    
    Yes, this Boss gets his very own section in The Walkthrough. Don't bother 
    heading to the Boss Guide, because the information there for him will just 
    send you here, as you'll DEFINITELY want a strategy for this Boss, trust 
    me. Though, if you really want to fight this yourself, stop reading this 
    walkthrough now, as after you beat Zemus, you've won and you can watch the 
    well deserved ending. So, it's up to you, but I suggest you read on. 
    Anyway, once you enter the teleporter, don't bother with healing everyone. 
    You'll see why in a minute. Double check your Equipment, orginize anything 
    you made need to, make some last preperation checks and then follow the 
    path, as a scene will take place. You'll see Golbez and FuSoYa and someone 
    else, which guess who? It's Zemus. Cecil calls to Golbez and FuSoYa, as 
    the two enter a Battle with Zemus and fire off countless spells against 
    him, but they do barely any real damage to him.
    
    Golbez casts the Fire3, Ice-3 and Lit-3 spells and FuSoYa uses the Slow, 
    Hold and White spells. FuSoYa then tells Golbez to do the Meteo now and he 
    tells him he's ready, as Zemus laughs at them, as they cast W. Meteo (I 
    have NO idea what that W stands for, so it's anyone's guess.) and it 
    totally destroys him, as he tells them that this is only the beginning and 
    then starts to fade away. The scene then cuts out of the Battle, as Zemus 
    faints and Golbez comments that they beat him and FuSoYa mentions it was a 
    pity that he was consumed by evil and couldn't use his powers for good. 
    
    Edge cheers them on, as everyone moves to greet them and FuSoYa is 
    surprised to see them here. Edge complains that he wanted to get Zemus, as 
    Golbez calls Cecil and both have an odd moment, as Rosa calls to Cecil. 
    Though, just then, Zemus's Body appears to have burted into flames, as it 
    begins to talk and tells them he's the Absolute Dark Substance, the 
    product of Zemus's Hate and that he is Zeromus, that hatred. He then 
    knocks everyone back, knocking out everyone but FuSoYa and Golbez. FuSoYa 
    comments that death only made Zemus's Hatred stronger, as Golbez calls to 
    Zeromus and tells him he'll cast him back to where he belongs and FuSoYa 
    tells him to begone, as they enter a Battle.
    
    Both of them will cast Meteo, but it only heals Zeromus. FuSoYa comments 
    that it's no use and tells Golbez to use the Crystal, but it does nothing. 
    Zeromus tells Golbez that since he's a man of Darkness, it won't work on 
    him, as the person holding the Crystal must be pure of heart. He then 
    casts Meteo on them, knocking them both out, as the scene goes out of the 
    Battle. Zeromus tells them all to suffer and die and that his hatred will 
    last until everything is destroyed and tells them all it's their turn and 
    to come into his Darkness, as the screen fades out, with everyone knocked 
    out. It come back in to Mysidia, where Elder and the others are still 
    praying and watching the Battle, with everyone of your friends there now. 
    (Minus Tellah.) Porom calls Elder and Palom comments that they're in 
    danger, as Elder tells them it's time to wish for the Earth and tells 
    Palom and Porom that they'll send the people's wishes to Cecil now. 
    
    Yang calls Cecil, Edward tells him to show him real courage, Cid tells him 
    that they're all waiting for him, Cid's Workers tell him to come back 
    alive, King Giott tells him to do it for Mother Earth, Luca tells him to 
    stand up and fight, the Toroian Women tell him that he's their last hope, 
    Palom tells him to wake up, Porom prays for Cecil and everyone and Elder 
    asks the Moon to answer their wishes. The scene then switches back to 
    where everyone is, as Cecil stands up and starts probably one of THE best 
    scenes in Video Game history, let alone on the SNES. Golbez calls Cecil 
    and he walks over, as Golbez tells him to use this, as he gets the 
    Crystal. Cecil then turns to Zeromus and calls him and tells him for all 
    those living on Earth, he will destroy him, as you enter the final Boss 
    Battle in the game...
    
    ---------------------------------------------------------------------------
    - Zeromus                                                                 -
    ---------------------------------------------------------------------------
    
    Hit Points: 105,000. (Times 2. Refills once he gets low.)
    EXP: 0.
    Gold: 0.
    Special Attacks: Big Bang, Blk.Hole, Meteo, Nuke, Weak, White.
    
    Strategy: (Note: GOD this music ROCKS. It so fits the mood, doesn't it?) 
    Cecil enters the Boss Battle, with only 1 Hit Point and everyone knocked 
    out. Just then, Palom and Porom appear and they call him and give him 
    their power, as you recieve it and everyone stands up, but they are all 
    still pretty weak. Then, Edward and Tellah appear and tell them to do 
    their best and to not give up, as two of your party members are fully 
    healed. Next, in comes Yang and Cid, as they tell them to concentrate and 
    to hold onto what they have, as two more of your party members are healed, 
    leaving only Cecil still not healed. Finally, FuSoYa and Golbez appear and 
    they tell the Moon to bless him and that let his power be with the Crystal 
    and tells Zeromus that it's over, as Cecil becomes fully healed. Zeromus 
    starts to shake, as you gain control of your party. First, the only thing 
    you can do is have Cecil use the Crystal on him under Item, because it 
    makes his true form show and allows you to actually hit him, so use the 
    Crystal.
    
    The game tells you that his true colors emerged, as Zeromus growls and his 
    REAL form appears and the REAL Boss Battle begins. (Note: Nice music 
    change, huh?) Now, WAIT until Zeromus shakes after he transforms, because 
    you won't be able to hit him until he does. Now, first off, here's the 
    strategy and I STRONGLY advise you to follow it. Have Cecil and Kain 
    attack, since Jumping for Kain takes TOO long to do and it's not worth it. 
    If you want to, do it, but I don't suggest it. Have Edge Dart the Spoon 
    first and then Excalibur Swords, have Rydia cast Meteo and have Rosa cast 
    Cure4 or White when she can. If you REALLY need to heal, have other party 
    members use Elixirs or something, because it does NOT matter at this point 
    what you use. Go ALL out on him. 
    
    Now, Zeromus has some REALLY devestating attacks, such as the Big Bang and 
    Blk.Hole. Big Bang REALLY can hurt all your party members for some really 
    good damage and Blk.Hole removes some types of Magic. (Such as Fast, Slow, 
    Wall, etc.) He can also use Meteo, Nuke, Weak and White, but they don't do 
    as much damage as you think and it's pretty laughable at what they do do, 
    but if you're hurting alot, it's nothing to laugh at, since it could 
    probably kill you. (Except Weak, which can REALLY slaughter one of your 
    party members.) Now, just be sure to keep up the strategy I gave you and 
    be sure to remember one thing: HEAL. ALOT. That's the key to this Boss 
    Battle. Just make sure everyone is always at good health. Use Elixirs with 
    everyone if things look bad and be sure to deal as much damage to Zeromus 
    as possible. Once you defeat him, he'll slowly fade away, by falling out 
    of the sky...
    
    After the Battle, it returns to where everyone is, as Zeromus speaks his 
    final words slowly, telling them he will never perish, as long as evil 
    exists in people's hearts, as he disappears completely. FuSoYa tells them 
    all that they did a great job and comments that he didn't know that their 
    people had so much power and maybe they were alot farther along than the 
    Lunarians, as Edge totally agrees. Though, Kain comments on what Zeromus 
    last said and Rosa repeats it, but FuSoYa tells them that evil will never 
    disappear from their minds, as they all have both good and evil in their 
    mind, exactly like how there's the Light and Dark Crystals and the Upper 
    World and Underground. He goes on to say that as long as evil exists, so 
    will good, just as they held good in them to fight evil and Edge agrees 
    with him. 
    
    Though, Rydia makes a joke about how funny it is that Zemus didn't use 
    Edge instead, but he laughs and tells her not to worry, as Goodness is his 
    middle name. Though, FuSoYa tells them he must return to sleep and asks 
    everyone what they're going to do. Cecil tells him they'll go back to 
    Earth and Rosa tells him they have people waiting for them there. He tells 
    Cecil that he understands and that he has great friends and he looks 
    forward to their next meeting. Just then, Golbez asks FuSoYa if he can go 
    with him and FuSoYa becomes shocked by this, but Golbez tells him 
    considering what he did on Earth, it'd be hard for people to forgive him 
    so easily and that he'd like to see his father's people. FuSoYa agrees to 
    this, but tells him that it'll be a very long sleep, but Golbez 
    understands.
    
    Golbez then turns to Cecil and tells him thanks for calling him his 
    brother, but Cecil stays silent, as Golbez tells him he knows he can't 
    forgive or forget what he's done and that he's caused him so much pain, 
    but FuSoYa interrupts and tells him they must go now and for them to live 
    in peace and then repeats that they'll go now and Golbez agrees, as they 
    walk away. As they do, Rosa calls Cecil, as Kain tells him it's his last 
    chance and Rydia tells him to say it, as Golbez tells him goodbye, with 
    Cecil looking down. Edge calls Cecil, as Cecil remains silent, but then 
    walks forward and says goodbye, brother, to Golbez and Golbez tells him so 
    long...
    
    Congratulations! You've just fully completed Final Fantasy II! Pat 
    yourself on the back for beating this masterpiece of a game and for 
    conquering it totally! It's been VERY well deserved now, so go ahead and 
    watch one of the best Final Fantasy endings, in many people's opinions. 
    (Note: The next final area of The Walkthrough will explain the ending, so 
    if you do NOT want to spoil it for yourself and want to see it, do NOT 
    continue on. Though, if you want to read about the ending, go ahead and 
    read on.)
    
    ---------------------------------------------------------------------------
    - Z. Ending . . . . . . . . . . . . . . . . . . . . . . . . . . [ E6.26 ] -
    ---------------------------------------------------------------------------
    
    The scene shows the numerous Planets in the Universe spinning around, as 
    the Mysidian Legend appears again for the third time to you, except with a 
    final sentence at the end, which is "The Moon has just started to seek for 
    its own light...", as the Planets continue to spin around. The scene then 
    cuts to Mysidia, as the Big Whale is put back where it came from, as it 
    shows Elder telling Porom that they'll start today's lesson and Porom 
    agrees, but Elder asks her where Palom is and she curses him and tells him 
    she'll get him. It cuts to a area where Palom's talking to a girl and 
    telling her about the events on Mt. Ordeal, as Porom finds him and punches 
    him, as he cries in pain. She tells him that that's enough boasting and 
    that Elder is waiting for him, as she drags him away. They return to 
    Elder, as he asks Palom how many times he's told him to not skip lessons, 
    as he gives him homework, as Palom complains and Porom laughs and tells 
    him he diserved it and he gets bummed out.
    
    The scene then shows Edge back at Eblan, as he's now the King and 
    Chamberlain tells everyone to begin with, that Edge lacks self awareness 
    of being the successor to the throne, but Edge tells him not to worry, as 
    he tries to leave, but Chamberlain blocks his path, as he tells him he 
    won't worry, as long as he stops dating girls all the time. Edge agrees, 
    but Chamberlain tells him to actually do it this time and not just say 
    he'll do it, as Edge walks off, commenting to himself that he can't find a 
    girl in this world as beautiful as Rydia, as he gets a heart symbol over 
    his head. Chamberlain calls Edge, but he just runs off.
    
    Next, we see Rydia back at the Land Of Summoned Monsters, as Asura 
    comments that she didn't except her to come back here and Leviatan 
    comments on that she's an amazing girl. Just then, a monster calls Rydia 
    and comes in and Baby Monster asks her why she doesn't have fangs like 
    them and asks her if they're different. Though, Rydia tells him to stop it 
    and that there's no differences between them. Asura then comments that 
    it'll be fun around here and Leviatan agrees and mentions she's a 
    beautiful girl. Rydia comments herself and tells them that the heart is 
    what's most important, as she asks a nonexistant Cecil, if that's correct.
    
    After this, we see Yang back at Fabul, who's now King, as Yang's Wife 
    calls him, but Yang tells her to stop her honey calling, because she's a 
    Queen now, though, she comments that she hates such formalities. Then, 
    Yang remembers it's time for training, as he gets up and tells him men to 
    get going, as she all agree and leave, but Yang's Wife just tells him that 
    he also hates formalities and the Former King tells her he's sure that 
    Yang will rebuild Fabul and make it beautiful again.
    
    The scene then switches to Edward, as he's overseeing the rebuilding of 
    Damcyan, as he goes around talking to people, but just then, a voice calls 
    him and three children come in and ask him to tell them about the Paladin 
    and he tells them sure, but that they should finish today's work first and 
    asks if they'd like Damcyan to be rebuilt and they agree that they do and 
    they make him promise, as they leave. He then calls Anna and tells her to 
    watch him from Heaven, as he has the people of Damcyan with him now and 
    that he hopes Tellah will keep her company.
    
    Then, in comes King Giott at the Castle Of Dwarves, as everyone says 
    Lali-Ho as usual and King Giott tells them to work hard so they can 
    rebuild the Castle as soon as possible. Though, one of the Dwarves tells 
    him they don't have enough materials to do it, as King Giott tells him to 
    scrap the Tanks, as there won't be another war, as everyone resumes work. 
    Luca tells King Giott that she wonders what Cecil and the others are 
    doing, as he tells her he has good news, which is that Cecil will become 
    King Of Baron and Rosa as his Queen. Luca becomes happy about this and 
    King Giott tells her that they are also invitied to their ceremony and 
    Luca comments on how nice that is. Just then, another Dwarf tells King 
    Giott that he's loafing on his job, but does it with respect, as he 
    realizes this and tells them to scrap the Tanks again, as they all say 
    Lali-Ho.
    
    The next scene shows Kain standing on a mountain, (And without his helmet 
    on!) as he stares into the distance and tells Cecil and Rosa to forgive 
    him for not being there, but he needs to become a true Dragoon before he 
    can return and tells them until then...
    
    Then, we see a observer in Astro Tower comment on something and Kory asks 
    what is it, as the man tells him it's the Moon, as Kory looks at it, as 
    you see the Planets spinning around again.
    
    Finally, we see Cecil and Rosa in Cecil's Room in Baron, as Cecil realizes 
    something, as Rosa calls him and he tells her it's nothing, since he 
    thought he heard Golbez's Voice. Rosa asks him if he's sure, but he tells 
    her to nevermind. Just then, Cid comes in and asks them what they're 
    doing, as everyone's waiting for them. Rosa tells him she's sorry and he 
    tells her that they'll have plenty of time to spend together later, but 
    corrects himself and calls her Queen, but Rosa tells him that Rosa is 
    fine. He agrees with her and tells her she needs make-up and that the 
    maids are waiting for her and to hurry up, as she agrees and Cid leaves.
     
    Rosa comments that it's been awhile since they saw everyone and they must 
    be coming and tells Cecil to hurry, as she leaves. Cecil then comments 
    that he knows he heard him and that he said goodbye...as the scene fades 
    out. It comes back in as Cecil and Rosa are in the Throne Room, as 
    everyone comes in and pays their respects. (I love how Edge acts when 
    Rydia comes in.) Everyone makes their entrance and what a entrance it is 
    for some of them. After everyone's there, (Except Kain...) they all raise 
    their hands in a toast and begin celebrating, as the screen fades out and 
    the Credits role...
    
    The end.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = VII. Boss Guide . . . . . . . . . . . . . . . . . . . . . . . [ BOGU7 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - A. D. Mist . . . . . . . . . . . . . . . . . . . . . . . . . [ DMIS7.1 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 465.
    EXP: 700.
    Gold: 140.
    Special Attacks: ColdMist. (In Mist form only.)
    
    Strategy: Ok, this is a fairly easy Boss Battle, so don't get worried too 
    much. Just have Cecil attack and Kain Jump. Just repeat this over and over 
    until D. Mist is dead. If you get hurt, use a Cure1. Also, watch out for 
    when D. Mist turns into mist. If you attack it while it's like this, it'll 
    counter with it's special attack, ColdMist, which can hurt your party 
    alot. Just wait while it's like this until it reforms itself and then 
    continue attacking it until it's defeated.
    
    ---------------------------------------------------------------------------
    - B. Officer/Soldier . . . . . . . . . . . . . . . . . . . . [ OFFSO7.2 ] -
    ---------------------------------------------------------------------------
    
    Officer
    Hit Points: 221.
    EXP: 400.
    Gold: 80.
    Special Attacks: Attack, Retreat.
    
    Soldier (3)
    Hit Points: 27.
    EXP: 160 (3).
    Gold: 55 (3).
    Special Attacks: None.
    
    Strategy: Well, there's two ways to win this fight. The easy way is to 
    just kill the 3 Soldiers, which will cause the Officer to run away. Simple 
    Boss Battle, huh? Or, the harder way, which results in more Experience and 
    Gold is to kill 2 Soldiers and keep the third Soldier alive while you 
    attack the Officer. Once he dies, kill the third Soldier and you win. It's 
    up to you which way you want to win, either way, it's a easy Battle. If 
    for some reason you get hurt, just use a Cure1 and keep attacking until 
    you win.
    
    ---------------------------------------------------------------------------
    - C. Octomamm . . . . . . . . . . . . . . . . . . . . . . . . [ OCTO7.3 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 2,350.
    EXP: 1,200.
    Gold: 500.
    Special Attacks: None.
    
    Strategy: Ok, this is another rather easy Boss. Octomamm has eight 
    tentacles and as you attack and hurt him, he loses them one by one. As 
    this happens, he loses speed and can't attack as fast as he could before. 
    Have Cecil attack, while you have Rydia Call Chocb and Tellah casts Lit-1. 
    In no time, Octomamm will fall. You should not be hurt alot during this 
    Battle and if you take damage for some reason, just use a Cure1 or have 
    Tellah or Rydia use Cure2 or Cure1. Either way, you should win this fight 
    easily. If not, better train harder...
    
    ---------------------------------------------------------------------------
    - D. Antlion . . . . . . . . . . . . . . . . . . . . . . . . . [ ANTL7.4 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 1,000.
    EXP: 1,500.
    Gold: 800.
    Special Attacks: Counter.
    
    Strategy: Again, this is a simple Boss Battle if you play your Cards 
    right. Antlion only has one attack to look out for and that's Counter. 
    Everytime he gets hit with a regular attack, he uses Counter to deal 
    damage back to you, so that's the only thing to watch out for. Have Cecil 
    just attack him, Edward attack as well and have Rydia Call Chocb. Just 
    repeat and Antlion will fall easily. If you get hurt, have either Edward 
    use a Cure1 or have Rydia use her Cure1 spell or a Cure1 Item. Either way, 
    this isn't that hard if you've trained well enough. Just bash him and move 
    on.
    
    ---------------------------------------------------------------------------
    - E. WaterHag . . . . . . . . . . . . . . . . . . . . . . . . [ WATE7.5 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 45,762.
    EXP: 800.
    Gold: 100.
    Special Attacks: None.
    
    Strategy: Ok, first off, this Boss does NOT have THAT much Hit Points. If 
    you hack the game, you get that number. It's that high just so that the 
    player, by some means, is able to beat the Boss before certain events take 
    place. Anyway, this is a EASY Battle, even though you can lose in it if 
    Edward is weak enough. I've seen it happen. Anyway, attack the WaterHag 
    and after you do, Anna appears to Edward. Edward sees her, but can't 
    believe it's her. She tells him to fight, so continue to Battle the 
    WaterHag. After some time, she tells him to always believe in himself and 
    to be strong, as she fades out. Continue to attack WaterHag and after some 
    damage, he'll scream in pain and die. There's no real other strategy to 
    this. If you for some reason can't defeat this Boss and you keep getting 
    hurt, use a Cure1 and keep attacking. You should win. Seriously, it's 
    easy, don't worry. ^_^
    
    ---------------------------------------------------------------------------
    - F. MomBomb . . . . . . . . . . . . . . . . . . . . . . . . . [ MOMB7.6 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 1,080.
    EXP: 0.
    Gold: 0.
    Special Attacks: Explode.
    
    Bomb (3)
    Hit Points: 50. 
    EXP: 370 (3).
    Gold: 240 (3).
    Special Attacks: Explode.
    
    GrayBomb (3)
    Hit Points: 100.
    EXP: 450 (3).
    Gold: 150 (3).
    Special Attacks: Explode.
    
    Strategy: Alright, this Boss could be a bit difficult, depending on how 
    you play this out. The Boss has three forms, the first one being a Bomb 
    state, the second being a HUGE monster and the third being three Bombs and 
    three Gray Bombs. Now, here's what to do. You need to deal 1,080 damage to 
    it before it goes into it's second state, so have Cecil attack, Yang 
    attack, Edward attack, Rosa attack, since she has nothing better to do and 
    have Rydia Call Chocb. Keep doing this until it transforms. Now, after 
    this happens, make sure your party is at full Hit Points or as close as 
    possible, because this sucker is gonna Explode in a minute. Attack it if 
    you want, but just get ready, cause once MomBomb Explodes, he hits 
    everyone for ALOT of damage.
    
    If you're at a low enough Level, you'll probably be killed by it or close 
    to death. If this happens, heal FAST. Either way, heal up if you 
    can/need/want to, otherwise, get ready for the final phase. You now have 
    to fight three Bombs and three Gray Bombs. You have to kill them fast or 
    else they explode and can REALLY hurt one of your party members. Have 
    Cecil attack, Yang Kick, Edward Attack, Rosa cast Cure1/Cure2 on people 
    who need it and have Rydia Call Chocb. Keep doing this until all of them 
    are defeated. If one Explodes and hits a party member, heal/revive them 
    FAST and continue the Battle. This is probably the first real tough 
    Battle, but if you've trained hard enough and are prepared for it, you 
    should do fine. Just heal alot, attack hard and fast and you'll do fine.
    
    ---------------------------------------------------------------------------
    - G. Fabul Assault Bosses . . . . . . . . . . . . . . . . . . [ FABU7.7 ] -
    ---------------------------------------------------------------------------
    
    ---------
    Battle #1
    ---------
    
    General
    Hit Points: 320.
    EXP: 608.
    Gold: 155.
    Special Attacks: Charge.
    
    Fighter (2)
    Hit Points: 65.
    EXP: 410 (2).
    Gold: 100 (2).
    Special Attacks: None.
    
    Strategy: Remember the Boss Battle at the Inn in Kaipo with Cecil? This 
    Boss Battle is JUST like this. Again, you have two options. You can either 
    kill the two Fighters, causing the General to run or you can get more 
    Experience and Gold by killing one Fighter, then killing the General, then 
    killing the other Fighter. It's up to you which way to go, but either way 
    isn't hard. Just have Cecil, Yang and Edward all attack and you'll easily 
    win this Boss Battle.
    
    ---------
    Battle #2
    ---------
    
    Weeper
    Hit Points: 100.
    EXP: 120.
    Gold: 30.
    Special Attacks: None.
    
    WaterHag
    Hit Points: 48.
    EXP: 180.
    Gold: 80.
    Special Attacks: None.
    
    Imp Cap.
    Hit Points: 37.
    EXP: 189.
    Gold: 20.
    Special Attacks: None.
    
    Strategy: This Boss Battle is a joke. Honestly, just have everyone attack 
    and get it over with. You'll have NO problems with this Boss Battle, as 
    it's like any normal Battle.
    
    ---------
    Battle #3
    ---------
    
    General
    Hit Points: 320.
    EXP: 608.
    Gold: 155.
    Special Attacks: Charge.
    
    Fighter (2)
    Hit Points: 65.
    EXP: 410 (2).
    Gold: 100 (2).
    Special Attacks: None.
    
    Strategy: Remember the Boss Battle at the Inn in Kaipo with Cecil? This 
    Boss Battle is JUST like this. Again, you have two options. You can either 
    kill the two Fighters, causing the General to run or you can get more 
    Experience and Gold by killing one Fighter, then killing the General, then 
    killing the other Fighter. It's up to you which way to go, but either way 
    isn't hard. Just have Cecil, Yang and Edward all attack and you'll easily 
    win this Boss Battle.
    
    ---------
    Battle #4
    ---------
    
    Gargoyle
    Hit Points: 160.
    EXP: 318.
    Gold: 100.
    Special Attacks: Weak.
    
    Strategy: Another Boss Battle that's a joke. Just attack Gargoyle and move 
    on.
    
    ---------
    Battle #5
    ---------
    
    Weeper
    Hit Points: 100.
    EXP: 120.
    Gold: 30.
    Special Attacks: None.
    
    WaterHag
    Hit Points: 48.
    EXP: 180.
    Gold: 80.
    Special Attacks: None.
    
    Imp Cap.
    Hit Points: 37.
    EXP: 189.
    Gold: 20.
    Special Attacks: None.
    
    Strategy: This Boss Battle is a joke. Honestly, just have everyone attack 
    and get it over with. You'll have NO problems with this Boss Battle, as 
    it's like any normal Battle.
    
    ---------
    Battle #6
    ---------
    
    General
    Hit Points: 320.
    EXP: 608.
    Gold: 155.
    Special Attacks: Charge.
    
    Fighter (2)
    Hit Points: 65.
    EXP: 410 (2).
    Gold: 100 (2).
    Special Attacks: None.
    
    Strategy: Remember the Boss Battle at the Inn in Kaipo with Cecil? This 
    Boss Battle is JUST like this. Again, you have two options. You can either 
    kill the two Fighters, causing the General to run or you can get more 
    Experience and Gold by killing one Fighter, then killing the General, then 
    killing the other Fighter. It's up to you which way to go, but either way 
    isn't hard. Just have Cecil, Yang and Edward all attack and you'll easily 
    win this Boss Battle.
    
    ---------
    Battle #7
    ---------
    
    Dragoon
    Hit Points: 65,535.
    EXP: 0.
    Gold: 0.
    Special Attacks: Jump.
    
    Strategy: Look who's not dead, eh? Anyway, there's no real strategy to 
    this Boss Battle. You can't win this even if you try. You're suppose to 
    lose, so just let it happen. Also, Cecil keeps asking what's wrong with 
    Kain during the Battle, but Kain says nothing. If you for some reason try 
    to fight back and win and you heal Cecil constantly, Kain begins to Jump 
    almost instantly once he lands, making it near impossible to attack him. 
    So, just let yourself be hit and after a while, the Boss Battle will end.
    
    ---------------------------------------------------------------------------
    - H. Milon/Ghast . . . . . . . . . . . . . . . . . . . . . . . [ MILO7.8 ]-
    ---------------------------------------------------------------------------
    
    Milon
    Hit Points: 3,100.
    EXP: 3,000.
    Gold: 3,000.
    Special Attacks: Lit-1.
    
    Ghast (4)
    Hit Points: 170 (4).
    EXP: 200 (4).
    Gold: 70 (4).
    Special Attacks: Drain.
    
    Strategy: Hmm, this Boss Battle's pretty easy going. Milon comes in with 
    four Ghasts, but they can easily be killed by either having Palom cast 
    Fire2 on them all or have Palom and Porom do Twin. Either way, do that 
    first, so only Milon remains. Then, have Cecil attack him, Tellah cast 
    Fire1, and Palom cast Fire2, as Porom heals anyone who needs it. Just 
    repeat this until he screams in pain about his body and then dies. Not 
    much strategy here, really. Just don't cast Cure1 or Cure2 on Milon, 
    because he's not Undead and it'll actually cure him. Finish him off and 
    move on.
    
    ---------------------------------------------------------------------------
    - I. Milon Z. . . . . . . . . . . . . . . . . . . . . . . . . [ MILZ7.9 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 3,000.
    EXP: 4,000.
    Gold: 3,000.
    Special Attacks: Poison.
    
    Strategy: Look who's back for another round. This time, he attacks from 
    behind, so your party's row is gonna be the opposide of what it should be. 
    (Unless you listened to me before and changed it prior. See why I had you 
    use the Change option? Now your party isn't effected as much.) Before he 
    attacks, he'll make a comment that you'll fall flat into the ravine after 
    he's done with you, but we'll see about that. Anyway, he's not much harder 
    than before, but he is now Undead and can be hurt with Cure1 and Cure2, 
    so, use them. Have Cecil attack, Tellah use Cure2 on him, Palom use Fire2 
    and Porom use Cure2 on him as well. If your party takes any really hard 
    hits, heal up fast by using Tellah or Porom. If anyone gets poisoned by 
    him, just use Heal to counter it. Just keep at it and he'll eventually 
    fall. If you seem to have problems, you should probably train more. Other 
    than that, he's pretty much easy, if you prepared enough.
    
    ---------------------------------------------------------------------------
    - J. D. Knight . . . . . . . . . . . . . . . . . . . . . . . [ DKNI7.10 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 1,000.
    EXP: 0
    Gold: 0
    Special Attacks: D. Wave.
    
    Strategy: This can be the hardest Boss Battle you've faced so far or your 
    easiest. It's up to you. Pretty much you have two ways you can win this. 
    One hard way, one easy way. The hard way is you can actually fight the D. 
    Knight and use a Cure2 Item to heal yourself when needed. (Let's face it, 
    even with Cecil's new White Magic and Cure1, Cure1 isn't going to be 
    enough.) Also, Equip the Paladin Shield through the Item option, so your 
    Defense goes up a bit. Even though you'll get a message saying that if you 
    want to a be a Paladin, you shouldn't fight now, ignore it and keep 
    fighting. Eventually, you'll win the Boss Battle, but you get nothing 
    from it. Now, the easy way is to just not attack at all and just keep 
    using Cecil's Cure1 every turn. After some time, Dark Knight Cecil will 
    tell you that justice is not the only right in this world and then he 
    tells Cecil to go, as he dies. That's it. Simple Boss Battle, eh? It's up 
    to you to choose which way you want to go, but whichever you choose, fight 
    it out and win.
    
    ---------------------------------------------------------------------------
    - K. Guard (2) . . . . . . . . . . . . . . . . . . . . . . . [ GUAR7.11 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 200 (2).
    EXP: 720 (2).
    Gold: 500 (2).
    Special Attacks: Piggy, Size.
    
    Strategy: This Boss Battle is a joke. Literally. You've had tougher than 
    this. Have Cecil attack once to kill one of them, then just have either 
    Palom or Tellah cast Fire2 on the other to win the Boss Battle. If you get 
    a turn with Porom before either Tellah or Palom, just have her Parry. 
    That's it. You can't lose this fight if you tried. Though, just watch out 
    incase Guard casts Piggy or Size on your party, as it can heavily effect 
    you. Just counter this with a Heal or Piggy/Size on yourself and you'll be 
    fine.
    
    ---------------------------------------------------------------------------
    - L. Karate . . . . . . . . . . . . . . . . . . . . . . . . . [ KARA7.12 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 4,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: Kick.
    
    Strategy: Ah, another easy one. This isn't THAT hard either, as Yang's 
    very weak to pretty much every attack. Have Cecil attack, Tellah use Fire3 
    and Palom and Porom use Twin. Just repeat this and Yang'll go down VERY 
    fast. He only has two attacks, which is a normal attack and then his Kick, 
    which actually causes some very good damage to your party, but, not a 
    whole lot to cause life threatening damage. Also, if any characters are in 
    the Piggy/Size status from the last Boss Battle, just heal them now and 
    very fast, because Yang could do some damage to them that'd kill them. 
    Anyway, just keep it up against him and he'll fall fast.
    
    ---------------------------------------------------------------------------
    - M. Baigan/Left Arm/Right Arm . . . . . . . . . . . . . . . [ BAIG7.13 ] -
    ---------------------------------------------------------------------------
    
    Baigan
    Hit Points: 3,500.
    EXP: 4,800.
    Gold: 3,000.
    Special Attacks: Recover, Wall.
    
    Left Arm
    Hit Points: 350.
    EXP: 10.
    Gold: 0.
    Special Attacks: Entangle, Vampire.
    
    RightArm
    Hit Points: 350.
    EXP: 10.
    Gold: 0.
    Special Attacks: Entangle, Vampire.
    
    Strategy: This Boss Battle can get a bit difficult if not played right, 
    but for the most part, it's pretty easy going. For the most part, don't 
    attack his Left Arm or RightArm, as he can just easily Recover them. Just 
    wait until you kill Baigan to finish them off. Have Cecil and Yang attack 
    Baigan and have Palom cast Virus on Baigan, even though he'll cast Wall on 
    himself. The good thing is, Virus hurts him ALOT and will also constantly 
    drain his Hit Points, so, that's good. Anyway, have Tellah and Porom be 
    your healers incase Baigan and his LeftArm and RightArm start causing any 
    trouble. Other than that, just have Cecil and Yang attack constantly, 
    while everyone else just does nothing and you'll win this Boss Battle 
    easily. 
    
    ---------------------------------------------------------------------------
    - N. Kainazzo . . . . . . . . . . . . . . . . . . . . . . . . [ KAIN7.14 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 4,000.
    EXP: 5,500.
    Gold: 4,000.
    Special Attacks: Fast, Remedy, Wave.
    
    Strategy: This isn't too hard, since Kainazzo barely does anything, 
    really. He has two different poses, though. One is what he looks like when 
    you enter the Boss Battle and one is with water around him. In his first 
    pose, he's VERY weak to Ice and in his water form, he's VERY weak to Lit. 
    Also, he can hide inside his shell. When he does so, he casts Remedy to 
    heal himself, so quickly attack him to finish him off. So, for the 
    strategy here is have Cecil and Yang attack him, Tellah Cast Ice-3 or 
    Lit-3, Palom cast Ice-2 or Lit-2 and Porom be your healer. Just repeat 
    this until he's dead, as he is NOT that hard and you'll hopefully have no 
    trouble with him.
    
    ---------------------------------------------------------------------------
    - O. Dark Elf . . . . . . . . . . . . . . . . . . . . . . . . [ DARK7.15 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 22,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: Fire2, Ice-2, Lit-2, Weak.
    
    Strategy: None. Don't bother trying to win this, as you can't. Just let 
    him beat the crap out of you and after the Boss Battle, you'll see why.
    
    ---------------------------------------------------------------------------
    - P. Dark Elf/Dark Dragon . . . . . . . . . . . . . . . . . [ DARKE7.16 ] -
    ---------------------------------------------------------------------------
    
    Dark Elf
    Hit Points: 22,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: Fire2, Ice-2, Lit-2, Weak.
    
    Dark Dragon
    Hit Points: 3,000.
    EXP: 5,000.
    Gold: 6,000.
    Special Attacks: D. Breath, Fire2, Ice-2, Lit-2, Weak.
    
    Strategy: This Boss Battle is easy as HELL, now that you can use your real 
    Equipment here. Since he has two forms, both very easy, I'll start with 
    his first form. Basically, have Cecil, Yang and Cid attack, while Tellah 
    casts Fire3. Keep at this until he changes his form and tells you about 
    it. After he does this, have Tellah cast Weak on him, then hit him once to 
    win this Boss Battle easily. His only attacks are a 3 hit combo of Fire2, 
    Ice-2 and Lit-2, which do BARELY any damage to your party members, so 
    don't worry about it. Just watch out for his Weak and his D. Breath 
    attack, as they can do some SERIOUS damage. If this happens, quickly heal 
    yourself. But, other than this, he's really not that hard and you'll win 
    without too much difficulty.
    
    ---------------------------------------------------------------------------
    - Q. Sandy/Cindy/Mindy . . . . . . . . . . . . . . . . . . . [ SACIM7.17 ]-
    ---------------------------------------------------------------------------
    
    Sandy
    Hit Points: 2,500.
    EXP: 5,000.
    Gold: 3,000.
    Special Attacks: Bersk, Charm, Lit-1, Wall.
    
    Cindy
    Hit Points: 4,300.
    EXP: 5,000.
    Gold: 3,000.
    Special Attacks: Recover.
    
    Mindy
    Hit Points: 2,200.
    EXP: 5,000.
    Gold: 3,000.
    Special Attacks: Delta Attack, Fire1, Ice-1, Lit-1, Venom.
    
    Strategy: Hmm, this Boss Battle could get tricky. For the most part, 
    strategy is definitely needed here, as if you don't fight this Boss Battle 
    right, you won't get far. What I mean is basically, you have to beat the 
    Magus Sisters in a certain order, or else they'll never die. Pretty much 
    you have to do away with Cindy first, since she can revive her other 
    sisters if they die, so focus on her, but the downside is Sandy casts Wall 
    on her like, almost every other turn, so using Magic on her is not going 
    to happen, unless you cast Wall on someone of your party, bounce the spell 
    off them and pray it hits her. Though, you really won't need to do that, 
    so don't worry. 
    
    Now, the first thing to do is to just have everyone attack Cindy with 
    regular attacks. Just keep doing this and have Tellah heal anyone if they 
    get hurt enough. Watch out for the Delta Attack, which Mindy casts 
    regularly, which can cause some decent damage to one of your party 
    members, but not really life threatening. After Cindy dies, have Tellah 
    cast Fire3 or the such on Sandy, as everyone else attacks Mindy. Continue 
    to have Tellah cast either Fire3, Ice-3 or Lit-3, while everyone else 
    attacks and Sandy and Mindy will easily fall soon after. Not a very hard 
    Boss Battle, but if you didn't know which person to kill, this could've 
    taken awhile. Just make sure you do NOT cast Magic on Cindy, you watch 
    your party's Hit Points and you attack fast and hard and you'll come out 
    on top.
    
    ---------------------------------------------------------------------------
    - R. Valvalis . . . . . . . . . . . . . . . . . . . . . . . . [ VALV7.18 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 6,500.
    EXP: 9,500.
    Gold: 5,500.
    Special Attacks: Ray, Spin, Weak.
    
    Strategy: For this Boss Battle, Valvalis can get tricky at times. For the 
    most part, Valvalis constantly uses Spin, which makes her Defense against 
    ALL attacks increase. The only way to get her out of this is by using 
    Kain's Jump. Though, when she's spinning, she casts Weak on a party member 
    and then casts Ray on another. (Or the same person. Depends, really.) The 
    tricky part here is that Weak almost instantly kills one party member and 
    with Ray casted, if you don't act fast enough, you could easily lose two 
    party members, since Ray can Stone another one of them. So, for this Boss 
    Battle, have Cecil, Yang and Cid attack, Kain constantly using Jump and 
    have Rosa as your healer. Just keep this attack up and use Heal and 
    Cure2/3 whenever you need it and Valvalis will easily fall. If you have 
    problems with her, just try to heal as fast as you can and constantly 
    attack her. You shouldn't have a REAL problem with her, but she can get a 
    bit difficult at times, but with your Levels that I suggested, you'll be 
    more than fine.
    
    ---------------------------------------------------------------------------
    - S. Cal/Brena/Calbrena . . . . . . . . . . . . . . . . . . [ CABCA7.19 ] -
    ---------------------------------------------------------------------------
    
    Cal (3)
    Hit Points: 1,000 (3).
    EXP: 1,000 (3).
    Gold: 500 (3).
    Special Attacks: Combine.
    
    Brena (3)
    Hit Points: 1,000 (3).
    EXP: 1,000 (3).
    Gold: 500 (3).
    Special Attacks: Combine.
    
    Calbrena
    Hit Points: 4,600.
    EXP: 19,000.
    Gold: 7,000.
    Special Attacks: Glance.
    
    Strategy: Well, there's two ways to go about this Boss Battle. First, you 
    must fight three Cals and three Brenas. If you're fast enough, you can 
    kill them all before they Combine into Calbrena, but if you do, you won't 
    get as much Experience as you would if you fought Calbrena, so it's up to 
    you. If you want to fight Calbrena, let at least one Cal or Brena survive 
    and they'll Combine into Calbrena. Also, if enough of them are left when 
    they transform into Calbrena, after a while, they'll lose power and the 
    Combine will wear off, but all 6 Cal and Brenas will return, so you must 
    kill Calbrena FAST. 
    
    Now, Cal and Brena have no special attacks and are fairly easy, but 
    Calbrena uses Glance alot to Charm one of your party members, so watch out 
    for that. Now, for the strategy. For the most part, have everyone just 
    attack, except Rosa, have her as your healer. That's all you have to do, 
    really. If you want to, have Kain Jump, but it's up to you. Either way, 
    keep up the assault in whichever way you chose to fight this Boss Battle 
    and then continue on. It's not too hard, but it can be if you take too 
    long to fight this Boss Battle.
    
    ---------------------------------------------------------------------------
    - T. Golbez/Shadow . . . . . . . . . . . . . . . . . . . . . [ GOLSH7.20 ]-
    ---------------------------------------------------------------------------
    
    Golbez
    Hit Points: 22,000.
    EXP: 20,000.
    Gold: 11,000.
    Special Attacks: Call, Hold Gas.
    
    Shadow
    Hit Points: ???.
    EXP: 0.
    Gold: 0.
    Special Attacks: Demolish.
    
    Strategy: Alright, you finally get to confront Golbez and fight him! 
    Though, this won't be easy. First off, I suggest you get it to Kain's Turn 
    first and then wait a few seconds before having him Jump, because you want 
    to time this as right as possible, because Golbez uses Hold Gas on your 
    party, which paralyzes them all and if you can get Kain to Jump, he won't 
    be hit by it. Now, don't bother attacking Golbez right just set and 
    instead, get Kain into the air. After a little bit, Golbez will laugh at 
    you and then ask if that's all you got, as he casts Hold Gas on your 
    party. 
    
    If Kain's in the air, this'll miss him. He then tells you to just wait 
    until you see the real terror, as he Calls a monster, his Dragon, Shadow. 
    Once Shadow comes in, he'll start to one by one use Demolish on your party 
    members, which instantly kills them. After everyone but Cecil is dead, 
    Golbez tells him it's now his turn, but suddenly, Cecil and everyone else 
    disappears, as the D. Mist Dragon appears and slams Golbez and Shadow, 
    with the attack killing Shadow. Cecil and everyone else reappear and 
    Golbez becomes extremely shocked that that Mist attack destroyed his 
    Shadow Dragon. 
    
    Then, suddenly, Cecil is hit with a Heal spell, as a voice tells him he 
    can now move and he asks who it is, as...Rydia appears! She is alive, 
    after all! Now, here's where the Boss Battle begins. If you were 
    successful, Kain SHOULD come back down now and be fine and totally have 
    dodged Golbez's Attack. Now, here's what to do. First, concentrate on 
    getting your party revived. Have Cecil, Rydia and Kain, if he's alive, use 
    Lifes on everyone to revive them and once Rosa is alive, have her cast 
    Cure3/4 on everyone. Then, after this is done, have Cecil, Kain and Yang 
    attack and Rydia just cast a Fire2 or something, since you don't need to 
    deal too much damage to Golbez, since he dies very easily, due to Shadow 
    dying on him, so, this isn't THAT hard of a Boss Battle, so don't worry. 
    Just fight him and he'll die real easily. Before he dies off, he asks why 
    and then collapses.
    
    ---------------------------------------------------------------------------
    - U. Dr. Lugae/Balnab/Balnab-Z . . . . . . . . . . . . . . . [ DRLBB7.21 ]-
    ---------------------------------------------------------------------------
    
    Dr. Lugae
    Hit Points: 4,416.
    EXP: 0.
    Gold: 0.
    Special Attacks: None.
    
    Balnab
    Hit Points: 3,927.
    EXP: 0.
    Gold: 0.
    Special Attacks: None.
    
    Balnab-Z
    Hit Points: 4,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: Explode.
    
    Strategy: Man, another really easy Boss Battle. First off, you can do this 
    one of two ways. The easy way or the hard way. If you want to go the 
    simple route, simply kill Dr. Lugae first, then Balnab. If you want the 
    hard way, kill Balnab and leave Dr. Lugae alive. After some time, he'll 
    manually control Balnab in the remade Balnab-Z. You will only fight 
    Balnab-Z IF you go the hard way. You won't see him otherwise. Now, for a 
    strategy here, have Cecil, Yang and Kain attack, while Rydia casts Fire3 
    or another spell on those lines and have Rosa heal if necessary or have 
    her attack. This isn't a hard fight, trust me. If you fight Balnab-Z, 
    defeat him QUICKLY or he'll use Explode and hit one of your characters for 
    4,000 damage or less. Just use normal attacks and have Rydia cast a strong 
    spell and you'll be fine. Honestly, you shouldn't have any problems at all 
    with this Boss Battle.
    
    ---------------------------------------------------------------------------
    - V. Dr. Lugae . . . . . . . . . . . . . . . . . . . . . . . [ DRLUG7.22 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 6,600.
    EXP: 15,000.
    Gold: 4,000.
    Special Attacks: Beam, Emission, Gas, Laser, Poison.
    
    Strategy: Now this could become a hard fight if you don't go about it the 
    right way. He starts off looking normal like he did in the last fight, but 
    he soon transforms himself and becomes some sort of monster. Watch out for 
    his Gas attack, which makes a character fall asleep. That and the Poison 
    attack, which hits every party member. His Beam attack isn't that 
    dangerous, but making your characters fall asleep can make the Boss Battle 
    fustrating and long. Simply use the same strategy you did on him and 
    Balnab/Balnab-Z in the last Boss Battle and you'll be fine. Except, have 
    Rosa or Cecil use Heal on anyone who falls asleep or if they fall asleep, 
    have someone else use a Heal on them. That's all you really need to do for 
    this Boss Battle, cause Dr. Lugae will fall quite easily, even though he's 
    much stronger now. Don't worry, the most that should happen is it takes a 
    while to beat him, due to being asleep. You should have no real problems 
    with him. Just be sure to heal the Poison after this Boss Battle.
    
    ---------------------------------------------------------------------------
    - W. Dark Imp (3) . . . . . . . . . . . . . . . . . . . . . [ DARIM7.23 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 199 (3).
    EXP: 1,940 (3).
    Gold: 45 (3).
    Special Attacks: None.
    
    Strategy: This is a joke. Use regular attacks with everyone to quickly end 
    this.
    
    ---------------------------------------------------------------------------
    - X. K. Eblan/Q. Eblan . . . . . . . . . . . . . . . . . . . [ KEQE7.24 ] -
    ---------------------------------------------------------------------------
    
    K. Eblan
    Hit Points: 60,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: None.
    
    Q. Eblan
    Hit Points: 60,000.
    EXP: 0.
    Gold: 0.
    Special Attacks: None.
    
    Strategy: (Note: You don't need to fight here. The Boss Battle will end on 
    it's own and you can't be killed, so don't worry, unless you don't heal if 
    you need to.) As the Boss Battle begins, King Eblan tells them that he 
    will bring them all down to Hell. Edge then calls to his mom and dad and 
    asks what's wrong with them and tells them it's him, Edge. Then, suddenly, 
    they both change color and regain consciousness. King Eblan tells Edge to 
    listen and tells him that they're no longer Human and they must not live. 
    Queen Eblan tells him they're sorry and Edge just remains silent. King 
    Eblan tells him before they lose their sanity, they must die and tells 
    Edge to take care, but Edge tells them no and begs them not to do this. 
    Just then, King Eblan dies and Queen Eblan tells Edge goodbye, as Edge 
    tells her not to do this and begs her not to go, as she also dies. The 
    Boss Battle then ends...
    
    ---------------------------------------------------------------------------
    - Y. Rubicant . . . . . . . . . . . . . . . . . . . . . . . . [ RUBI7.25 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 25,200.
    EXP: 25,000.
    Gold: 7,000.
    Special Attacks: Fire2, Glare.
    
    Strategy: Before you begin, if you still have the IceBrand Sword and the 
    Blizzard Spear, give them to Cecil and Kain, as they make Rubicant MUCH 
    easier to beat. If you don't that's ok, but it'll take a bit longer to 
    beat him. Anyway, as the Battle begins, be aware of Rubicant's Cloak. If 
    he's wrapped up in it, avoid using ANY Ice Magic, as it'll heal him. When 
    he opens his cloak, feel free to cast any Ice Magic on him. Also, be aware 
    of Glare, as he casts that alot and it can easily kill or almost kill one 
    of your party members. 
    
    For the most part, have Cecil and Kain attack, while Edge casts Flood or 
    attacks, have Rydia cast Ice-3 or Shiva if you wish and have Rosa be your 
    healer. If anyone dies, have her use Life2 or if she's the unlucky victim, 
    have someone use a Life on her and then get her healed quickly. Rubicant 
    isn't that hard, but he can become a problem with his Glare attack if you 
    don't recover from it fast enough. Just keep up the strategy I told you to 
    do and you'll be fine. (Note: I noticed that if he gets weak enough, he'll 
    tell you that he lost, but he will return and then he dies. I found that 
    odd, but if you actually kill him, he says nothing.)
    
    ---------------------------------------------------------------------------
    - Z. EvilWall . . . . . . . . . . . . . . . . . . . . . . . [ EVIWA7.26 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 19,000.
    EXP: 23,000.
    Gold: 8,000.
    Special Attacks: Crush, Petrify.
    
    Strategy: Ok, this Boss Battle could get ugly. For the most part, you have 
    to win this Boss Battle FAST. I mean, FAST. EvilWall advances at a steady 
    pace at your party and if he gets close enough, he'll cast Crush over and 
    over until all of your party members are dead. (Crush instantly kills a 
    person, no matter what.) So, for the strategy here, have Cecil, Kain and 
    Edge attack and for the first round, have Rosa cast Slow on the EvilWall, 
    so he doesn't move towards your party as fast and have Rydia cast Virus, 
    so it's Hit Points are constantly draining. Then, if Rosa knows it, have 
    her cast White and if Rydia knows it, have her cast Nuke. 
    
    If not, have Rosa heal or attack and have Rydia keep casting Virus or 
    another strong spell. Just keep up your assault and pray that you kill 
    EvilWall before it starts using Crush on your party. Also, watch out for 
    him using Petrify, because if someone becomes Stone, you'll need to cure 
    them as soon as possible, because you need EVERYONE for this Boss Battle. 
    Anyway, with a little hope and luck, you'll beat EvilWall and once you do, 
    good job, because this was one of the hardest Bosses in the game.
    
    ---------------------------------------------------------------------------
    - AA. Asura . . . . . . . . . . . . . . . . . . . . . . . . . [ ASUR7.27 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 23,000.
    EXP: 20,000.
    Gold: 0.
    Special Attacks: Cure3, Cure4, Life.
    
    Strategy: The main reason I suggest you read this strategy is because of 
    how hard Asura can get. For the most part, she casts Cure3 and Cure4 
    constantly on herself, so dealing any damage to her just gets cured. To 
    counter this, have Rosa cast Wall on her, so all her curing goes to your 
    party. Though, that means that Edge, Rydia and Rosa can't use Magic on 
    her, but that's easily fixed. Have Cecil and Edge attack her and have 
    Rydia constantly Call Titan or some other Call spell, while you have Rosa 
    either attack, heal if you need it, since Asura's curing hits a random 
    party member and not always the one you want and have her cast Wall on 
    Asura if it wears off. Just keep up this pattern and Asura will fall. If 
    you do NOT know Wall with Rosa, you can't win this fight, unless you 
    carefully plan it, but I'm assuming you know it. If you don't, go and 
    train her until she does. After she's defeated, Rydia will learn a new 
    Call spell...
    
    ---------------------------------------------------------------------------
    - BB. Leviatan . . . . . . . . . . . . . . . . . . . . . . . [ LEVIA7.28 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 35,000.
    EXP: 28,000.
    Gold: 0.
    Special Attacks: Big Wave, Ice-2.
    
    Strategy: This can be a tough fight, even if you're around Level 50. For 
    the most part, Leviatan casts Big Wave ALOT and it can do ALOT of damage 
    to all members of your party. For the most part, have Cecil attack, have 
    Edge use Blitz, Rydia use Lit-3 and Rosa either heal your party or cast 
    White if she knows it. If not, just have her has your healer. Make sure if 
    anyone dies to quickly revive them and continue fighting. With only four 
    party members, this fight can get tricky, trust me. Just keep up your 
    assault and you'll be fine. Leviatan also casts Ice-2 alot, but it does 
    only medicore damage, so don't worry. Just keep attacking him and he'll 
    fall.
    
    ---------------------------------------------------------------------------
    - CC. Odin . . . . . . . . . . . . . . . . . . . . . . . . . [ ODIN7.29 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 20,500.
    EXP: 18,000.
    Gold: 0.
    Special Attacks: Sword Attack.
    
    Strategy: Holy GOD you have little time to win this or else you'll be 
    killed. Ok, this is probably THE hardest Boss Battle in the game up to 
    this point and if you're not fast enough in killing him, you'll easily be 
    killed. (I mean, EVERYONE will die. Trust me, this Boss Battle is NO joy 
    ride.) Ok, for the most part, if you see him raise his Sword, he's getting 
    ready to use the Sword Attack and when he does, you're dead. Now, here's 
    the strategy. First, have Cecil and Edge attack, while you have Rydia cast 
    Nuke if she knows it. If not, have her use Lit3 or some other high Magic 
    spell and have Rosa use White if she knows it and if she doesn't, just 
    have her attack. There's no time for healing in this Boss Battle, so just 
    go all out. Keep this strategy up and he'll fall. If you are killed, just 
    try again and keep trying until you win. If you can't win, Level up and 
    try again.
    
    ---------------------------------------------------------------------------
    - DD. Elements - Milon Z./Kainazzo/Valvalis/Rubicant . . . . [ ELEM7.30 ] -
    ---------------------------------------------------------------------------
    
    Milon Z.
    Hit Points: 17,000.
    EXP: 15,625.
    Gold: 2,500.
    Special Attacks: Curse.
    
    Kainazzo
    Hit Points: 21,000.
    EXP: 15,625.
    Gold: 2,500.
    Special Attacks: Fast, Remedy, Wave.
    
    Valvalis
    Hit Points: 27,000.
    EXP: 15,625.
    Gold: 2,500.
    Special Attacks: Spin, Storm.
    
    Rubicant
    Hit Points: 39,000.
    EXP: 15,625.
    Gold: 2,500.
    Special Attacks: Fire2, Fire3, Glare.
    
    Strategy: Ok, well, it seems these guys are all back and this time, you 
    have to fight ALL four of them, all in a row and guess what? They're ALL 
    much, much more powerful than ever before! Well, you'll first fight Milon 
    Z. First, this applies to the entire Boss Battle. Do NOT, I repeat, do NOT 
    use White and Meteo on ANY of these Bosses, as it will heal them. Trust 
    me, DO NOT do this. Now, let's deal with Milon Z. Just like the last time 
    you fought him, he's VERY weak to Fire and since he's Undead, he's also 
    weak to Cure. Though, I suggest you just use Fire, as it's more effective. 
    Have Cecil attack, while Rydia and FuSoYa cast Fire3, (If Rydia doesn't 
    have Fire3, Fire2 will do.) while you have Edge cast Flame and have Rosa 
    cure anyone who may need it. 
    
    He'll easily fall once you cast the Fire3 spells, so don't worry. After 
    he's defeated, Rubicant is up next. Now, this time, he doesn't close his 
    Cloak, so feel free to cast Ice spells on him, since he's once again weak 
    to Ice. For this, have Cecil attack, as Rydia and FuSoYa cast Ice-3, (If 
    for some reason Rydia doesn't know Ice-3, have her use Ice-2.) while Edge 
    uses Flood and have Rosa once again cure anyone that needs it. Keep this 
    up and Rubicant will easily fall. Next up is Kainazzo. Yet again, he's 
    VERY weak to Lit, so have Cecil attack, Rydia and FuSoYa use Lit-3, (If 
    Rydia doesn't know Lit-3, Lit-2 will do.) while Edge uses Blitz and have 
    Rosa be the healer again. Just watch out, as Kainazzo hits HARD and fast 
    and he can easily knock out your party members, even if they're at high 
    Levels. If this happens, quickly revive and cure them and move on. 
    
    Just keep this strategy up and you'll win. Finally, Valvalis appears as 
    the final Boss to fight here. She's VERY weak to Lit as well, so use the 
    same strategy you did on Kainazzo on her. Her one attack to watch out for, 
    Storm, can lower every member of your party's Hit Points down to single 
    digits. If this happens, cure them FAST. Get FuSoYa, Rosa or even Cecil to 
    pump out something or else you're going to die quickly. Just keep this up 
    and after a while, she'll fall and you'll win. This Boss Battle is 
    actually quite tough, especially with Kainazzo and Valvalis, so just be 
    careful. If you lost, try again and if you keep losing, I suggest gaining 
    a few Levels and then trying again.
    
    ---------------------------------------------------------------------------
    - EE. CPU/Attacker/Defender . . . . . . . . . . . . . . . . [ CPUAD7.31 ] -
    ---------------------------------------------------------------------------
    
    CPU
    Hit Points: 20,000.
    EXP: 50,000.
    Gold: 3,444.
    Special Attacks: Globe199, Recover, Wall.
    
    Attacker
    Hit Points: 2,000.
    EXP: 50,000.
    Gold: 3,444.
    Special Attacks: Maser.
    
    Defender
    Hit Points: 2,000.
    EXP: 50,000.
    Gold: 3,444.
    Special Attacks: Remedy.
    
    Strategy: Ok, this is going to be one hell of a Boss Battle. For starters, 
    if you kill both Attacker and Defender, CPU will use Globe199 on two of 
    your party members, causing 9,999 and killing them instantly, no matter 
    what. He will then revive them both and you'll be back at square one 
    again, minus two party members. Now, the thing is, Attacker will 
    constantly attack you, while Defender constantly cures CPU, so if you're 
    feeling lucky, you CAN keep killing the Attacker and Defender, which 
    yields 100,000 Experience total each time, so if you wish to rack some 
    Experience up, keep doing this and keep reviving everyone. Though, if you 
    just want to beat the thing as soon as possible, you can kill Attacker and 
    Defender off and try to destroy the CPU off as fast as possible, but 
    either way, you'll end up killing them once, so you can't ignore this, 
    unless you take your time and just attack the CPU. 
    
    Anyway, have Cecil attack CPU, while Edge Darts Excalibur Swords, (Which I 
    PRAY you cloned some. If not, Dart something else or have him just attack 
    normally.) while you have Rosa cast Wall on someone, so FuSoYa and Rydia 
    can bounce Magic off that person, because CPU casts Wall on himself, which 
    kills your chance to use Magic, unless you use Wall on one of your own 
    party members. Then, have Rydia and FuSoYa cast Nuke. (If Rydia knows it. 
    Otherwise, have her cast Levia or some other Call spell, because Call 
    spells can go through Wall. It's up to you, but I suggest Nuke, even if 
    it's a random chance that you'll hit CPU with Attacker and Defender 
    around.) Anyway, repeat this process and revive any Swooned party members 
    and you'll be ok. Just keep it up and make sure you can deal more damage 
    than what Defender can cure or you'll be in trouble. If you can't beat 
    CPU, try again or gain some Levels and try again and you should be able 
    to.
    
    ---------------------------------------------------------------------------
    - FF. Bahamut . . . . . . . . . . . . . . . . . . . . . . . . [ BAHA7.32 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 37,000.
    EXP: 35,000.
    Gold: 0.
    Special Attacks: MegaNuke.
    
    Strategy: Wow, this Boss Battle can be either very easy or very hard, 
    depending on how you play your cards. First off, ALL that Bahamut does is 
    do a countdown fom 5 to 0 before he uses MegaNuke, which can EASILY kill 
    your entire party, even if you are Level 58+ like I recommended. (I HOPE 
    you're at least that high right now, because the game isn't getting any 
    easier.) Now, here's what you can do. First, have Cecil and Kain attack, 
    while Edge Darts Excalibur Swords, as Rydia casts Nuke (If she doesn't 
    know Nuke, Fire3 or something will do just fine.) and have Rosa cast Wall 
    on everyone in your party she can, incase you can't kill Bahamut before he 
    uses MegaNuke. 
    
    This way, some of your team will survive and can revive the ones that 
    didn't and you can continue to fight. Just keep this strategy up or if 
    you're feeling lucky, have Rosa cast White instead of casting Wall. Now, 
    if you aren't so lucky and you didn't train, you can still win and you 
    only need Kain for this. Simply have Kain Jump when the counter is at 1 
    and he won't get hit at all. Then when the count starts over, just have 
    him attack and then when it's at 1 again, have him Jump. Repeat until he's 
    dead. Simple, huh? Anyway, you shouldn't lose this Battle, even if you 
    have to resort to having to use only Kain to win.
    
    ---------------------------------------------------------------------------
    - GG. Pale Dim . . . . . . . . . . . . . . . . . . . . . . . [ PALED7.33 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 27,300.
    EXP: 59,000.
    Gold: 0.
    Special Attacks: Quake, Slow.
    
    Strategy: As tough as this Boss Battle may seem, it's pretty easy to win 
    it, depending on how you go about it. First, if you followed my guide 
    strictly and you're at Level 60+, you'll have NO trouble AT ALL with Pale 
    Dim. If you're not at Level 60 or higher, well, you can still win, but it 
    may be a bit harder. For the strategy, have Cecil and Kain attack, while 
    Edge Darts Excalibur Swords, Rydia cast Meteo (Or some other high spell if 
    she doesn't have it.) and Rosa cast White. Seriously, just keep this up 
    and you'll easy win within minutes, if not less. Just watch out for his 
    Quake and Slow spells, as they can hurt you for some good damage and slow 
    you down as well. Just keep up the strategy above and you'll easy win this 
    with no trouble at all.
    
    ---------------------------------------------------------------------------
    - HH. Wyvern . . . . . . . . . . . . . . . . . . . . . . . . [ WYVER7.34 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 25,000.
    EXP: 64,300.
    Gold: 0.
    Special Attacks: MegaNuke, Nuke, Remedy, Wall.
    
    Strategy: Well, yet again, this Boss Battle is pretty simple, depending on 
    how you play it. First, again, if your Levels are around Level 64 or so 
    now, you'll be more than fine. If not, watch yourself. Wyvern has some 
    VERY good spells to use, such as MegaNuke, exactly what Bahamut had, 
    though, his isn't as strong, but can still do some really bad damage to 
    you. Also, he can use Nuke, Remedy and Wall, which makes him even harder 
    to hurt. But, here's a good strategy for him. First, have Cecil and Kain 
    attack, while Edge Darts Excalibur Swords, Rydia casts Meteo or Nuke and 
    Rosa uses Cure4 or White. Just keep this strategy up and you'll easily win 
    this. If you somehow lose, train a bit and then try again or just try 
    again. Either way, you shouldn't really have any major problems with this 
    Boss.
    
    ---------------------------------------------------------------------------
    - II. Plague . . . . . . . . . . . . . . . . . . . . . . . . [ PLAGU7.35 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 28,000.
    EXP: 31,200.
    Gold: 550.
    Special Attacks: Count.
    
    Strategy: Ok, now, get ready for a REAL Boss Battle here. First off, you 
    MUST be at a high Level or else you'll never win this Boss Battle in time. 
    Why? Because Plague starts off by casting Count on EVERYONE, so you 
    literally have 10 seconds to win this Boss Battle. Rough, huh? Well, the 
    only thing you can really do to counter this is to fight FAST. I mean, 
    FAST. First, have Cecil and Kain attack, while Edge Darts Excalibur 
    Swords, with Rydia casting Nuke or Meteo and Rosa casts White. Trust me, 
    you'll need to do this if you want to survive. If you follow this and 
    you're around Level 64+, you'll be more than mine. Anything less, 
    eh...start praying. Anyway, this is the only problem with Plague is time. 
    You have to act fast in order to win, so if you lose, retry again and 
    again until you win or train and then fight him again.
    
    Note: Thanks to Marek Grabowski for this nice strategy. He suggested 
    that to have an easier time with Plague, before you enter the battle, 
    have three or even four of your characters dead and then enter the Boss 
    Battle. When you do, Plague will cast Count on you. After this, revive a 
    party member. Plague will cast Count again, putting the timer back to 10. 
    Keep reviving party members and attack him while you can, that way, 
    you will have a ton more time to beat him. This is a pretty good 
    strategy, I'd say. Thanks!
    
    ---------------------------------------------------------------------------
    - JJ. D. Lunar (2) . . . . . . . . . . . . . . . . . . . . . [ DLUNA7.36 ]-
    ---------------------------------------------------------------------------
    
    Hit Points: 21,000 (2).
    EXP: 100,000 (2).
    Gold: 0 (2).
    Special Attacks: Fire, Rememdy, Virus, Wall.
    
    Strategy: This is a pretty easy Boss Battle. For starters, even though 
    this may look like it may get ugly, it really doesn't. The D. Lunar's 
    Spells are pretty petty and don't deal alot of damage, but they can deal a 
    decent amount. But, it's still pretty easy to destroy them. First, have 
    Cecil and Kain attack, while Edge Darts Excalibur Swords, as Rydia casts 
    Meteo and Rosa uses White. Just repeat and heal if necessary and this Boss 
    Battle will be over before you know it. Trust me, it's that easy.
    
    ---------------------------------------------------------------------------
    - KK. Ogopogo . . . . . . . . . . . . . . . . . . . . . . . [ OGOPO7.37 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 37,000.
    EXP: 61,100.
    Gold: 0.
    Special Attacks: Big Wave, Blaze.
    
    Strategy: Well, now you'll see why you did all that training now and how 
    it's going to pay off. First off, Ogopogo uses Big Wave, just like 
    Leviatan, except he can do it twice in a row and REALLY hurt your party. 
    Plus he uses Blaze, which after using Big Wave, your party will be on 
    their last legs in seconds, even if they're Level 75+. Now, for the 
    strategy here, have Cecil and Kain attack, white Edge Darts Excalibur 
    Swords, as Rydia casts Nuke or Meteo and have Rosa use Cure4 for the 
    entire Boss Battle, since you'll really need it this time around. Just 
    keep this strategy up and you should be fine. If you lose, don't worry, 
    try again and you'll probably win. Just depends on how fast you can heal 
    before he attacks you again to totally kill you. Though, if you keep 
    losing, I suggest you train more before trying again.
    
    ---------------------------------------------------------------------------
    - LL. Zeromus . . . . . . . . . . . . . . . . . . . . . . . [ ZEROM7.38 ] -
    ---------------------------------------------------------------------------
    
    Hit Points: 105,000. (Times 2. Refills once he gets low.)
    EXP: 0.
    Gold: 0.
    Special Attacks: Big Bang, Blk.Hole, Meteo, Nuke, Weak, White.
    
    Strategy: See The Walkthrough, Y. The Final Battle With The Ultimate Evil: 
    Zemus for more information on a strategy for Zeromus.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = VIII. Weapon List . . . . . . . . . . . . . . . . . . . . . . [ WEALI8 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - A. Knives . . . . . . . . . . . . . . . . . . . . . . . . . [ KNIV8.1 ] -
    ---------------------------------------------------------------------------
    
    Knife Name - Silver.
    Attack - 20.
    Attack % - 45%.
    Who Can Equip It - Cecil, (Both classes.) Edge, Edward, FuSoYa, Kain, 
    Palom and Rydia.
    Special Ability - Can defeat Undead monsters easily.
    Stats - None.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Knife Name - Dancing.
    Attack - 28.
    Attack % - 44%.
    Who Can Equip It - Cecil, (Both classes.) Edge, Edward, FuSoYa, Kain, 
    Palom and Rydia.
    Special Ability - None. Use it as a Item to deal some decent damage.
    Stats - None.
    Where's It Found - Can buy it for 5,000G in the Upper World.
    
    Knife Name - Mute.
    Attack - 35.
    Attack % - 25%.
    Who Can Equip It - Cecil, (Both classes.) Edge, Edward, FuSoYa, Kain, 
    Palom and Rydia.
    Special Ability - Possible chance Mute is casted on the enemy when 
    attacked.
    Stats - Wis +5.
    Where's It Found - In a Treasure Chest in the Sylvan Cave.
    
    ---------------------------------------------------------------------------
    - B. Katanas . . . . . . . . . . . . . . . . . . . . . . . . [ KATAN8.2 ] -
    ---------------------------------------------------------------------------
    
    Katana Name - Short.
    Attack - 25.
    Attack % - 40%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - Edge has it Equipped when he enters your party. Can buy 
    it for 4,000G in the Upper World.
    
    Katana Name - Middle.
    Attack - 32.
    Attack % - 40%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - Edge has it Equipped when he enters your party. Can buy 
    it for 7,000G in the Upper World.
    
    Katana Name - Long.
    Attack - 40.
    Attack % - 40%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - Can buy it for 11,000G in the Upper World.
    
    Katana Name - Ninja.
    Attack - 48.
    Attack % - 40%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - In a Treasure Chest in the Sealed Cave.
    
    Katana Name - Murasame.
    Attack - 55.
    Attack % - 50%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - Kill Pale Dim in the Moon's Core and you'll gain it.
    
    Katana Name - Masamune.
    Attack - 65.
    Attack % - 50%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Where's It Found - Kill Ogopogo in the Moon's Core and you'll gain it.
    
    ---------------------------------------------------------------------------
    - C. Swords . . . . . . . . . . . . . . . . . . . . . . . . . [ SWORD8.3 ]-
    ---------------------------------------------------------------------------
    
    Sword Name - Shadow.
    Attack - 10.
    Attack % - 30%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Possible chance Mute is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - Cecil has it Equipped at the start of the game.
    
    Sword Name - Darkness.
    Attack - 20.
    Attack % - 35%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Possible chance Mute is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Watery Pass.
    
    Sword Name - Black.
    Attack - 30.
    Attack % - 40%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Possible chance enemy is killed instantly when attacked.
    Stats - Str, Agi, Vit, Wis + 5, Will -5.
    Where's It Found - Given to Cecil by King Fabul before he leaves Fabul.
    
    Sword Name - Ancient.
    Attack - 35.
    Attack % - 27%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Possible chance that Curse is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Old Water-Way.
    
    Sword Name - Legend.
    Attack - 40.
    Attack % - 50%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - Cecil has it Equipped when he becomes a Paladin.
    
    Sword Name - Drain.
    Attack - 45.
    Attack % - 0%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Damage delt to enemy gives Cecil that much in healing. 
    (Do NOT use this on Undead monsters. It works in reverse here and hurts 
    you and heals them.)
    Stats - Everything -5.
    Where's It Found - In a Treasure Chest in the Tower Of Bab-il.
    
    Sword Name - Silver.
    Attack - 50.
    Attack % - 30%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Can defeat Undead monsters easily.
    Stats - None.
    Where's It Found - Can buy it for 6,000G in the Upper World.
    
    Sword Name - Slumber.
    Attack - 55.
    Attack % - 27%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Possible chance that Sleep is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - In a Treasure Chest in Eblan Castle.
    
    Sword Name - Fire.
    Attack - 65.
    Attack % - 30%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Deals massive damage to Ice monsters.
    Stats - None.
    Where's It Found - Can buy it for 14,000G in the Under World.
    
    Sword Name - IceBrand.
    Attack - 75.
    Attack % - 30%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Deals massive damage to Fire monsters.
    Stats - None.
    Where's It Found - Can buy it for 26,000G in the Under World.
    
    Sword Name - Medusa.
    Attack - 78.
    Attack % - 30%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Possibly chance that Stone is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - Win a Battle with a Black Liz/Medusa and you'll gain 
    it.
    
    Sword Name - Avenger.
    Attack - 80.
    Attack % - 50%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Cecil is Berserked and becomes uncontrolable... (Note: 
    This Sword requires two hands to use, so if a Shield is Equipped, you 
    can't Equip this.)
    Stats - Str, Agi, Vit +10, Wis, Will -10.
    Where's It Found - In a Treasure Chest in the Sylvan Cave.
    
    Sword Name - Light.
    Attack - 99.
    Attack % - 50%.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Can defeat Undead monsters easily.
    Stats - Str, Will +3.
    Where's It Found - In a Treasure Chest in the Sealed Cave.
    
    Sword Name - Defense.
    Attack - 105.
    Attack % - 40%.
    Defense - 2.
    Magic Defense - 1.
    Who Can Equip It - Cecil (Paladin only.) and Kain.
    Special Ability - Defense and Magic Defense are increased.
    Stats - Vit +15.
    Where's It Found - In a Treasure Chest in the Land Of Monsters.
    
    Sword Name - Excalbur.
    Attack - 160.
    Attack % - 50%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - Can defeat Undead monsters easily.
    Stats - Str +10.
    Where's It Found - Give the Adamant and Legend Sword to the Blacksmith in 
    the house in the Southeast most part of the Under World.
    
    Sword Name - Crystal.
    Attack - 200.
    Attack % - 50%.
    Who Can Equip It - Cecil (Paladin only.)
    Special Ability - The STRONGEST Sword in the game. Works well on ALL 
    enemies.
    Stats - Str, Vit, Will +15.
    Where's It Found - Kill Wyvern in the Moon's Core and you'll gain it.
    
    ---------------------------------------------------------------------------
    - D. Spears . . . . . . . . . . . . . . . . . . . . . . . . . [ SPEAR8.4 ]-
    ---------------------------------------------------------------------------
    
    Spear Name - Spear.
    Attack - 9.
    Attack % - 50%.
    Who Can Equip It - Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game. You can 
    buy it for 60G in the Upper World.
    
    Spear Name - Wind.
    Attack - 55.
    Attack % - 30%.
    Who Can Equip It - Kain.
    Special Ability - Deals massive damage to Flying monsters.
    Stats - None.
    Where's It Found - Kain has it Equipped when you get him back in the Tower 
    Of Zot.
    
    Spear Name - Flame.
    Attack - 66.
    Attack % - 30%.
    Who Can Equip It - Kain.
    Special Ability - Deals massive damage to Fire monsters. Use it as a Item 
    to cast Fire2.
    Stats - None.
    Where's It Found - Can buy it for 11,000G in the Under World.
    
    Spear Name - Blizzard.
    Attack - 77.
    Attack % - 30%.
    Who Can Equip It - Kain.
    Special Ability - Deals massive damage to Ice monsters. Use it as a Item 
    to cast Ice-2.
    Stats - None.
    Where's It Found - Can buy it for 21,000G in the Under World.
    
    Spear Name - Drain.
    Attack - 88.
    Attack % - -28%.
    Who Can Equip It - Kain.
    Special Ability - Damage delt to enemy gives Kain that much in healing. 
    (Do NOT use this on Undead monsters. It works in reverse here and hurts 
    you and heals them.)
    Stats - Everything -10.
    Where's It Found - In a Treasure Chest in Eblan Castle.
    
    Spear Name - Gungnir
    Attack - 92.
    Attack % - 30%.
    Defense - 7.
    Who Can Equip It - Kain.
    Special Ability - None.
    Stats - Vit +15.
    Where's It Found - Kain has it Equipped when you get him back after the 
    Giant Of Bab-il is 
    destroyed.
    
    Spear Name - Dragoon.
    Attack - 99.
    Attack % - 40%.
    Who Can Equip It - Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Win a Battle with a Red Dragon and you'll gain it.
    
    Spear Name - White.
    Attack - 109.
    Attack % - 40%.
    Who Can Equip It - Kain.
    Special Ability - Can defeat Undead monsters easily and possible chance 
    White is casted on the enemy when attacked. Use it as a Item to cast 
    White.
    Stats - None.
    Where's It Found - Kill Plague in the Moon's Core and you'll gain it.
    
    ---------------------------------------------------------------------------
    - E. Hammers . . . . . . . . . . . . . . . . . . . . . . . . [ HAMME8.5 ] -
    ---------------------------------------------------------------------------
    
    Note: These Weapons require two hands to use, so if a Shield is Equipped, 
    you can't Equip them.
    
    Hammer Name - Wooden.
    Attack - 45.
    Attack % - 25%.
    Who Can Equip It - Cid.
    Special Ability - None.
    Stats - None.
    Where's It Found - Cid has it Equipped when you get him.
    
    Hammer Name - Silver.
    Attack - 55.
    Attack % - 25%.
    Who Can Equip It - Cid.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 8,000G in the Upper World.
    
    Hammer Name - Earth.
    Attack - 65.
    Attack % - 25%.
    Who Can Equip It - Cid.
    Special Ability - Use it as a Item to cast Quake.
    Stats - Str +5.
    Where's It Found - In a Treasure Chest in the Tower Of Zot.
    
    ---------------------------------------------------------------------------
    - F. Axes . . . . . . . . . . . . . . . . . . . . . . . . . . [ AXES8.6 ] -
    ---------------------------------------------------------------------------
    
    Axe Name - Dwarf.
    Attack - 62.
    Attack % - 19%.
    Who Can Equip It - Cecil, (Both classes.) Cid and Kain.
    Special Ability - None.
    Stats - Str, Vit +5, Agi, Wis, Will -5.
    Where's It Found - Can buy it for 15,000G in the Under World.
    
    Axe Name - Ogre.
    Attack - 80.
    Attack % - 45%.
    Who Can Equip It - Cecil, (Both classes.) Cid and Kain.
    Special Ability - Deals massive damage to Giants.
    Stats - None.
    Where's It Found - Can buy it for 45,000G in the Under World.
    
    Axe Name - Poison.
    Attack - 95.
    Attack % - 10%.
    Who Can Equip It - Cecil, (Both classes.) Cid and Kain.
    Special Ability - Possible chance Poison is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Land Of Monsters. (Note: 
    This Axe requires two hands to use, so if a Shield is Equipped, you can't 
    Equip this.)
    
    Axe Name - Rune.
    Attack - 102.
    Attack % - 10%.
    Who Can Equip It - Cecil, (Both classes.) Cid and Kain.
    Special Ability - Possible chance enemy is killed instantly when attacked.
    Stats - None.
    Where's It Found - Win a Battle against a Red Giant and you'll gain it. 
    (Note: This Axe requires two hands to use, so if a Shield is Equipped, you 
    can't Equip this.)
    
    ---------------------------------------------------------------------------
    - G. Whips . . . . . . . . . . . . . . . . . . . . . . . . . [ WHIPS8.7 ] -
    ---------------------------------------------------------------------------
    
    Whip Name - Whip.
    Attack - 20.
    Attack % - 0%.
    Who Can Equip It - Rydia.
    Special Ability - Possible chance Hold is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - Rydia has it Equipped when you get her back.
    
    Whip Name - Chain.
    Attack - 30.
    Attack % - 5%.
    Who Can Equip It - Rydia.
    Special Ability - Possible chance Hold is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - Can buy it for 6,000G in the Under World.
    
    Whip Name - Blitz.
    Attack - 40.
    Attack % - 10%.
    Who Can Equip It - Rydia.
    Special Ability - Possible chance Hold is casted on the enemy when 
    attacked and deals massive damage to Flying and Water monsters.
    Stats - None.
    Where's It Found - Can buy it for 10,000G in the Under World.
    
    Whip Name - Flame.
    Attack - 50.
    Attack % - 15%.
    Who Can Equip It - Rydia.
    Special Ability - Possible chance Hold is casted on the enemy when 
    attacked and deals massive damage to Ice monsters.
    Stats - Str, Agi, Vit +5, Wis, Will -5.
    Where's It Found - In a Treasure Chest on the Moon.
    
    Whip Name - Dragon.
    Attack - 80.
    Attack % - 20%.
    Who Can Equip It - Rydia.
    Special Ability - Possible chance Hold is casted on the enemy when 
    attacked and deals massive damage to Dragons.
    Stats - None.
    Where's It Found - Win a Battle with two Blue Dragons and you'll gain it.
    
    ---------------------------------------------------------------------------
    - H. Claws . . . . . . . . . . . . . . . . . . . . . . . . . [ CLAWS8.8 ] -
    ---------------------------------------------------------------------------
    
    Claw Name - Fire Claw.
    Attack - 0.
    Attack % - 30%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Deals massive damage to Ice monsters.
    Stats - None.
    Where's It Found - Can buy it for 350G in the Upper World.
    
    Claw Name - Ice Claw.
    Attack - 0.
    Attack % - 30%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Deals massive damage to Fire monsters.
    Stats - None.
    Where's It Found - Can buy it for 450G in the Upper World.
    
    Claw Name - Thunder Claw.
    Attack - 0.
    Attack % - 30%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Deals massive damage to Flying and Water monsters.
    Stats - None.
    Where's It Found - Can buy it for 550G in the Upper World.
    
    Claw Name - Charm.
    Attack - 0.
    Attack % - 0%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Possible chance Charm is casted on the enemy when 
    attacked.
    Stats - Agi +3.
    Where's It Found - In a Treasure Chest in the Dark Elf's Cave.
    
    Claw Name - Poison.
    Attack - 0.
    Attack % - 40%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Possible chance Poison is casted on the enemy when 
    attacked.
    Stats - Str +3.
    Where's It Found - In a Treasure Chest in the Tower Of Zot.
    
    Claw Name - CatClaw.
    Attack - 0.
    Attack % - 55%.
    Who Can Equip It - Edge and Yang.
    Special Ability - Possible chance Sleep is casted on the enemy when 
    attacked.
    Stats - Str, Agi +5.
    Where's It Found - In a Treasure Chest in the Tower Of Bab-il.
    
    ---------------------------------------------------------------------------
    - I. Bows . . . . . . . . . . . . . . . . . . . . . . . . . . [ BOWS8.9 ] -
    ---------------------------------------------------------------------------
    
    Bow Name - ShortBow.
    Attack - 5.
    Attack % - -20%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 220G in the Upper World.
    
    Bow Name - CrossBow.
    Attack - 10.
    Attack % - -10%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 700G in the Upper World.
    
    Bow Name - GreatBow.
    Attack - 15.
    Attack % - -10%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - Str +3.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Bow Name - Archer.
    Attack - 20.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - Str +5.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Bow Name - ElvenBow.
    Attack - 25.
    Attack % - 25%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - Wis +5.
    Where's It Found - In a Treasure Chest in the Sylvan Cave.
    
    Bow Name - Samurai.
    Attack - 30.
    Attack % - 10%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - Str +10.
    Where's It Found - In a Treasure Chest in the Sealed Cave.
    
    Bow Name - Artemis.
    Attack - 35.
    Attack % - 30%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Deals massive damage to Dragons.
    Stats - None.
    Where's It Found - Steal from Kary or Warlock.
    
    ---------------------------------------------------------------------------
    - J. Arrows . . . . . . . . . . . . . . . . . . . . . . . . [ ARROW8.10 ] -
    ---------------------------------------------------------------------------
    
    Arrow Name - Medusa.
    Attack - 1.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Where's It Found - Win a Battle against Black Liz/Medusa/StoneMan and 
    you'll gain it.
    
    Arrow Name - Iron.
    Attack - 5.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Where's It Found - Can buy it for 10G per arrow in the Upper World.
    
    Arrow Name - White.
    Attack - 10.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Can defeat Undead monsters easily.
    Where's It Found - Can buy it for 20G per arrow in the Upper World.
    
    Arrow Name - Fire.
    Attack - 15.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Deals massive damage to Ice monsters.
    Where's It Found - Can buy it for 30G per arrow in the Upper World.
    
    Arrow Name - Ice.
    Attack - 15.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Deals massive damage to Fire monsters.
    Where's It Found - Can buy it for 30G per arrow in the Upper World.
    
    Arrow Name - Lit.
    Attack - 15.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Deals massive damage to Flying and Water monsters.
    Where's It Found - Can buy it for 30G per arrow in the Upper World.
    
    Arrow Name - Darkness.
    Attack - 20.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Possible chance Curse is casted on the enemy when 
    attacked.
    Where's It Found - Can buy it for 40G per arrow in the Under World.
    
    Arrow Name - Poison.
    Attack - 30.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Possible chance Poison is casted on the enemy when 
    attacked.
    Where's It Found - Can buy it for 70G per arrow in the Under World.
    
    Arrow Name - Mute.
    Attack - 35.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Possible chance Mute is casted on the enemy when 
    attacked.
    Where's It Found - Can buy it for 100G per arrow in the Under World.
    
    Arrow Name - Charm.
    Attack - 40.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Possible chance Charm is casted on the enemy when 
    attacked.
    Where's It Found - Can buy it for 110G per arrow in the Under World.
    
    Arrow Name - Samurai.
    Attack - 50.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - None.
    Where's It Found - Can buy it for 140G per arrow in the Under World.
    
    Arrow Name - Artemis.
    Attack - 75.
    Attack % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edward, FuSoYa, Palom, 
    Porom, Rosa and Rydia.
    Special Ability - Deals massive damage to Dragons.
    Where's It Found - Steal/Dropped from Kary.
    
    ---------------------------------------------------------------------------
    - K. Boomerangs . . . . . . . . . . . . . . . . . . . . . . [ BOOME8.11 ] -
    ---------------------------------------------------------------------------
    
    Boomerang Name - Boomerang.
    Attack - 20.
    Attack % - 30%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Boomerang Name - FullMoon.
    Attack - 40.
    Attack % - 45%.
    Who Can Equip It - Edge.
    Special Ability - None.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Sylvan Cave.
    
    ---------------------------------------------------------------------------
    - L. Darts . . . . . . . . . . . . . . . . . . . . . . . . . [ DARTS8.12 ]-
    ---------------------------------------------------------------------------
    
    Dart Name - Shuriken.
    Attack - 40.
    Attack % - 99%.
    Who Can Equip It - None. (Edge throws this.)
    Special Ability - None.
    Where's It Found - Can buy it for 20,000G per Shuriken in the Under World.
    
    Dart Name - Ninja.
    Attack - 88.
    Attack % - 99%.
    Who Can Equip It - None. (Edge throws this.)
    Special Ability - None.
    Where's It Found - Can buy it for 50,000G per Ninja in the Under World.
    
    Dart Name - Spoon.
    Attack - 255.
    Attack % - 100%.
    Who Can Equip It - None. (Edge throws this.)
    Special Ability - None.
    Where's It Found - Talk to Yang's Wife after awakening Yang in the Sylvan 
    Cave and give her the Pan back.
    
    ---------------------------------------------------------------------------
    - M. Harps . . . . . . . . . . . . . . . . . . . . . . . . . [ HARPS8.13 ]-
    ---------------------------------------------------------------------------
    
    Harp Name - Dreamer.
    Attack - 8.
    Attack % - 35%.
    Who Can Equip It - Edward.
    Special Ability - Possible chance Sleep is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - Edward has it Equipped when you get him.
    
    Harp Name - Charm.
    Attack - 18.
    Attack % - 40%.
    Who Can Equip It - Edward.
    Special Ability - Possible chance Charm is casted on the enemy when 
    attacked.
    Stats - None.
    Where's It Found - In a Treasure Chest in Antlion's Nest.
    
    ---------------------------------------------------------------------------
    - N. Staffs . . . . . . . . . . . . . . . . . . . . . . . . [ STAFF8.14 ] -
    ---------------------------------------------------------------------------
    
    Note: Ryida can't use Staves as an adult.
    
    Staff Name - Staff.
    Attack - 4.
    Attack % - -5%.
    Who Can Equip It - Cecil, (Paladin.) FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Use it as a Item to remove Poison from one party member.
    Stats - None.
    Where's It Found - Some characters come Equipped with it and you can buy 
    it for 160G in the Upper World.
    
    Staff Name - Cure.
    Attack - 8.
    Attack % - 0%.
    Who Can Equip It - Cecil, (Paladin.) FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Can defeat Undead monsters easily. Use it as a Item to 
    cast Cure1 on all party members.
    Where's It Found - Can buy it for 480G in the Upper World.
    
    Staff Name - Silver.
    Attack - 12.
    Attack % - 5%.
    Who Can Equip It - Cecil, (Paladin.) FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Can defeat Undead monsters easily.
    Stats - Will +3.
    Where's It Found - Can buy it for 4,000G in the Upper World.
    
    Staff Name - Power.
    Attack - 30.
    Attack % - 50%.
    Who Can Equip It - FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Possible chance Berserk is casted on the enemy when 
    attacked. When used as a Item, it casts Berserk.
    Stats - Str +10.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Staff Name - Lunar.
    Attack - 36.
    Attack % - 10%.
    Who Can Equip It - FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - None.
    Stats - Will +10.
    Where's It Found - FuSoYa has it Equipped when you get him and you can buy 
    it for 7,000G in the Under World.
    
    Staff Name - Life.
    Attack - 48.
    Attack % - 15%.
    Who Can Equip It - FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Can defeat Undead monsters easily and possible chance 
    Life1 is casted on the enemy when attacked. Use it as a Item to cast 
    Life1.
    Stats - Will +15.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Staff Name - Silence.
    Attack - 52.
    Attack % - 10%.
    Who Can Equip It - FuSoYa, Porom, Rosa, Rydia and Tellah.
    Special Ability - Possible chance Mute is casted on the enemy when 
    attacked. Use it as a Item to cast Mute.
    Stats - Will +10.
    Where's It Found - Win a Battle against a Conjurer/Marion/Sorcerer and 
    you'll gain it.
    
    ---------------------------------------------------------------------------
    - O. Rods . . . . . . . . . . . . . . . . . . . . . . . . . . [ RODS8.15 ]-
    ---------------------------------------------------------------------------
    
    Rod Name - Rod.
    Attack - 3.
    Attack % - -10%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Use it as a Item to deal some decent damage.
    Stats - None.
    Where's It Found - Some characters come with it Equipped and you can buy 
    it for 100G in the Upper World.
    
    Rod Name - IceRod.
    Attack - 5.
    Attack % - 0%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Deals massive damage to Fire monsters. Use it as a Item 
    to cast Ice-1.
    Stats - None.
    Where's It Found - Can buy it for 220G in the Upper World.
    
    Rod Name - FlameRod.
    Attack - 7.
    Attack % - -5%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Deals massive damage to Ice monsters. Use it as a Item 
    to cast Fire1.
    Stats - Wis +3.
    Where's It Found - Can buy it for 380G in the Upper World.
    
    Rod Name - Lilith.
    Attack - 13.
    Attack % - -40%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Damage delt to enemy gives FuSoYa/Palom/Rydia/Tellah 
    that much in healing. (Do NOT use this on Undead monsters. It works in 
    reverse here and hurts you and heals them.) Use it as a Item to cast 
    Psych.
    Stats - Wis +5.
    Where's It Found - Win a Battle against a Lilith and you'll gain it.
    
    Rod Name - Change.
    Attack - 15.
    Attack % - 45%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Use it as a Item to cast Piggy.
    Stats - Wis +5.
    Where's It Found - In a Treasure Chest in Rydia's House.
    
    Rod Name - Thunder.
    Attack - 20.
    Attack % - 0%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Deals massive damage to Flying and Water monsters. Use 
    it as a Item to cast Lit-1.
    Stats - Wis +3.
    Where's It Found - Can buy it for 700G in the Upper World.
    
    Rod Name - Charm.
    Attack - 30.
    Attack % - 50%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Possible chance Charm is casted on the enemy when 
    attacked. Use it as a Item to cast Charm.
    Stats - Wis +10.
    Where's It Found - In a Treasure Chest in the Sylvan Cave.
    
    Rod Name - Stardust.
    Attack - 45.
    Attack % - 10%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Possible chance Comet is casted on the enemy when 
    attacked. Use it as a Item to cast Comet.
    Stats - Wis +15.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = IX. Armor List . . . . . . . . . . . . . . . . . . . . . . . [ ARMLI9 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - A. Shields . . . . . . . . . . . . . . . . . . . . . . . . [ SHIELD9.1 ]-
    ---------------------------------------------------------------------------
    
    Shield Name - Iron.
    Defense - 1.
    Defense % - 20%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game and you 
    can buy it for 100G in the Upper World.
    
    Shield Name - Shadow.
    Defense - 1.
    Defense % - 22%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Guards well against Undead monsters' attacks.
    Stats - None.
    Where's It Found - Cecil has it Equipped at the start of the game and you 
    can buy it for 200G in the Upper World.
    
    Shield Name - Black.
    Defense - 2.
    Defense % - 24%.
    Magic Defense - 0.
    Magic Defense % - 1%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Guards well against Undead monsters' attacks.
    Stats - None.
    Where's It Found - Can buy it for 400G in the Upper World.
    
    Shield Name - Paladin.
    Defense - 2.
    Defense % - 24%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - Can buy it for 700G in the Upper World.
    
    Shield Name - Silver.
    Defense - 3.
    Defense % - 26%.
    Magic Defense - 2.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 1,000G in the Upper World.
    
    Shield Name - Fire.
    Defense - 3.
    Defense % - 28%.
    Magic Defense - 2.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against Ice attacks, but Defense down against 
    Fire attacks.
    Stats - None.
    Where's It Found - Can buy it for 3,000G in the Under World.
    
    Shield Name - Ice.
    Defense - 3.
    Defense % - 30%.
    Magic Defense - 2.
    Magic Defense % - 2.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against Fire attacks, but Defense down 
    against Ice attacks.
    Stats - None.
    Where's It Found - Can buy it for 10,000G in the Under World.
    
    Shield Name - Diamond.
    Defense - 4.
    Defense % - 32%.
    Magic Defense - 2.
    Magic Defense % - 3%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against Lightning and Mechanical attacks.
    Stats - None.
    Where's It Found - Can buy it for 13,000G in the Under World.
    
    Shield Name - Aegis.
    Defense - 4.
    Defense % - 34%.
    Magic Defense - 5.
    Magic Defense % - 4%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against Stone attacks.
    Stats - Wis +3.
    Where's It Found - Can buy it for 20,000G in the Under World.
    
    Shield Name - Samurai.
    Defense - 5.
    Defense % - 36%.
    Magic Defense - 3.
    Magic Defense % - 4%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped when you get him back after the 
    Giant Of Bab-il is destroyed and you can find it in a Treasure Chest in 
    the Cave Of Bahamut.
    
    Shield Name - Dragoon.
    Defense - 6.
    Defense % - 38%.
    Magic Defense - 3.
    Magic Defense % - 5%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against all Elemental attacks.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Shield Name - Crystal.
    Defense - 7.
    Defense % - 40%.
    Magic Defense - 4.
    Magic Defense % - 6%.
    Who Can Equip It - Cecil.
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    ---------------------------------------------------------------------------
    - B. Helmets . . . . . . . . . . . . . . . . . . . . . . . . [ HELMET9.2 ]-
    ---------------------------------------------------------------------------
    
    Helmet Name - Cap.
    Defense - 1.
    Defense % - -5%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 100G in the Upper World.
    
    Helmet Name - Leather.
    Defense - 2.
    Defense % - -4%.
    Magic Defense - 3.
    Magic Defense % - 3%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 300G in the Upper World.
    
    Helmet Name - Iron.
    Defense - 3.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game and you 
    can buy it for 150G in the Upper World.
    
    Helmet Name - Shadow.
    Defense - 4.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Cecil has it Equipped at the start of the game and you 
    can buy it for 360G in the Upper World.
    
    Helmet Name - Darkness.
    Defense - 5.
    Defense % - -10%.
    Magic Defense - 1.
    Magic Defense - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Can buy it for 640G in the Upper World.
    
    Helmet Name - Black.
    Defense - 6.
    Defense % - -10%.
    Magic Defense - 1.
    Magic Defense - 1%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead and Death attacks.
    Stats - None.
    Where's It Found - Can buy it for 980G in the Upper World.
    
    Helmet Name - Gaea.
    Defense - 3.
    Defense % - -3%.
    Magic Defense - 5.
    Magic Defense - 5%.
    Who Can Equip It - FuSoYa, Palom, Porom, Rosa, Rydia and Tellah.
    Special Ability - Defense up against Quake attacks.
    Stats - Wis, Will +3.
    Where's It Found - Can buy it for 700G in the Upper World.
    
    Helmet Name - Paladin.
    Defense - 7.
    Defense % - -10%.
    Magic Defense - 2.
    Magic Defense % - 2%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - Can buy it for 4,000G in the Upper World.
    
    Helmet Name - Headband.
    Defense - 1.
    Defense % - 0%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against Charm attacks.
    Stats - Str +5.
    Where's It Found - Can buy it for 450G in the Upper World.
    
    Helmet Name - Silver.
    Defense - 8.
    Defense % - -10%.
    Magic Defense - 2.
    Magic Defense - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Helmet Name - Bandana.
    Defense - 3.
    Defense % - 2%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - Str, Vit +5.
    Where's It Found - Can buy it for 1,100G in the Upper World.
    
    Helmet Name - Wizard.
    Defense - 5.
    Defense % - -2%.
    Magic Defense - 7.
    Magic Defense % - 7%.
    Who Can Equip It - Cecil, (Paladin only.) FuSoYa, Palom, Porom, Rosa, 
    Rydia and Tellah.
    Special Ability - None.
    Stats - Will +5.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Helmet Name - Diamond.
    Defense - 9.
    Defense % - 10%.
    Magic Defense - 2.
    Magic Defense - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - Defense up against Lightning attacks.
    Stats - None.
    Where's It Found - Can buy it for 10,000G in the Under World.
    
    Helmet Name - Samurai.
    Defense - 10.
    Defense % - -10%.
    Magic Defense - 6.
    Magic Defense % - 3%.
    Who Can Equip It - Cecil, (Both classes.) Edge and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped when you get him back after the 
    Giant Of Bab-il is destroyed and you can find it in a Treasure Chest in 
    the Cave Of Bahamut.
    
    Helmet Name - Tiara.
    Defense - 7.
    Defense % - 0%.
    Magic Defense - 10.
    Magic Defense % - 9%.
    Who Can Equip It - Porom, Rosa and Rydia.
    Special Ability - Defense up against Lightning attacks.
    Stats - Wis +10.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Helmet Name - Ninja.
    Defense - 5.
    Defense % - 4%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against Sleep attacks.
    Stats - Str, Agi, Vit +3.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Helmet Name - Ribbon.
    Defense - 9.
    Defense % - 2%.
    Magic Defense - 12.
    Magic Defense % - 12%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against all Elemental attacks and guards 
    against ALL status effects except Death.
    Stats - None.
    Where's It Found - Win a Battle with two Dark Lunars and you'll gain it.
    
    Helmet Name - Dragoon.
    Defense - 11.
    Defense % - -10%.
    Magic Defense - 7.
    Magic Defense % - 4%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against all Elemental attacks.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Helmet Name - Crystal.
    Defense - 12.
    Defense % - -10%.
    Magic Defense - 8.
    Magic Defense % - 5%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - Defense up against all attacks.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Helmet Name - Glass.
    Defense - 15.
    Defense % - 20%.
    Magic Defense - 10.
    Magic Defense % - 10%.
    Who Can Equip It - Edge, Cecil, (Paladin only.) FuSoYa and Kain.
    Special Ability - Defense up against all Elemental attacks.
    Stats - None.
    Where's It Found - Win a Battle with a Behemoth and a EvilMask and you'll 
    gain it.
    
    ---------------------------------------------------------------------------
    - C. Robes . . . . . . . . . . . . . . . . . . . . . . . . . [ ROBES9.3 ] -
    ---------------------------------------------------------------------------
    
    Robe Name - Cloth.
    Defense - 1.
    Defense % - 0%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - None.
    Where's It Found - Some characters come with it Equipped and you can buy 
    it for 50G in the Upper World.
    
    Robe Name - Prisoner.
    Defense - 1.
    Defense % - 0%.
    Magic Defense - 1.
    Magic Defense % - 0%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - None.
    Where's It Found - Some characters come with it Equipped and you can buy 
    it for 70G in the Upper World.
    
    Robe Name - Bard.
    Defense - 2.
    Defense % - 0%.
    Magic Defense - 1.
    Magic Defense % - 0%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Increases chance of Edward's Status Effects hitting the 
    opponent.
    Stats - None.
    Where's It Found - Can buy it for 70G in the Upper World.
    
    Robe Name - Leather.
    Defense - 2.
    Defense % - 0%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 100G in the Upper World.
    
    Robe Name - Gaea.
    Defense - 3.
    Defense % - 0%.
    Magic Defense - 3.
    Magic Defense % - 3%.
    Who Can Equip It - Cecil, (Paladin only.) FuSoYa, Palom, Porom, Rosa, 
    Rydia and Tellah.
    Special Ability - Defense up against Quake attacks.
    Stats - None.
    Where's It Found - Can buy it for 500G in the Upper World.
    
    Robe Name - Karate.
    Defense - 5.
    Defense % - 20%.
    Magic Defense - 2.
    Magic Defense % - 1%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - Str +3.
    Where's It Found - Yang has it Equipped when you get him and you can buy 
    it for 4,000G in the Upper World.
    
    Robe Name - Wizard.
    Defense - 5.
    Defense % - 0%.
    Magic Defense - 5.
    Magic Defense % - 5%.
    Who Can Equip It - Cecil, (Paladin only.) FuSoYa, Palom, Porom, Rosa, 
    Rydia and Tellah.
    Special Ability - None.
    Stats - Will +5.
    Where's It Found - Can buy it for 1,200G in the Upper World.
    
    Robe Name - Bl. Belt.
    Defense - 10.
    Defense % - 20%.
    Magic Defense - 3.
    Magic Defense % - 2%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - None.
    Stats - Str, Vit +5.
    Where's It Found - Can buy it for 14,000G in the Under World.
    
    Robe Name - Black.
    Defense - 8.
    Defense % - 0%.
    Magic Defense - 7.
    Magic Defense % - 7%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Defense up against Undead attacks.
    Stats - Will +5.
    Where's It Found - Can buy it for 10,000G in the Under World.
    
    Robe Name - Power.
    Defense - 5.
    Defense % - 0%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - FuSoYa, Palom, Rydia and Tellah.
    Special Ability - Attack is increased.
    Stats - Str +15.
    Where's It Found - Win a Battle against a Behemoth and you'll gain it.
    
    Robe Name - Sorcerer.
    Defense - 12.
    Defense % - 0%.
    Magic Defense - 9.
    Magic Defense % - 9%.
    Who Can Equip It - Cecil, (Paladin only.) FuSoYa, Palom, Porom, Rosa, 
    Rydia and Tellah.
    Special Ability - None.
    Stats - Wis, Will +5.
    Where's It Found - Can buy it for 30,000G in the Under World.
    
    Robe Name - Ninja.
    Defense - 24.
    Defense % - 16%.
    Magic Defense - 50.
    Magic Defense % - 8%.
    Who Can Equip It - Edge.
    Special Ability - Defense % is increased.
    Stats - Agi +3.
    Where's It Found - Can buy it for 64,000G in the Under World.
    
    Robe Name - White.
    Defense - 18.
    Defense % - 0%.
    Magic Defense - 10.
    Magic Defense % - 4%.
    Who Can Equip It - Cecil, (Paladin only.) FuSoYa, Porom, Rosa and Tellah.
    Special Ability - None.
    Stats - Will +15.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Robe Name - Heroine.
    Attack - 4.
    Defense - 20.
    Defense % - 30%.
    Magic Defense - 5.
    Magic Defense % - 5%.
    Who Can Equip It - Porom, Rosa and Rydia.
    Special Ability - None.
    Stats - Str, Agi, Vit +15, Wis, Will -15.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    ---------------------------------------------------------------------------
    - D. Armor . . . . . . . . . . . . . . . . . . . . . . . . . [ ARMOR9.4 ] -
    ---------------------------------------------------------------------------
    
    Armor Name - Iron.
    Defense - 4.
    Defense % - -10%.
    Magic Defense - 1.
    Magic Defense % - 0%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game and you 
    can buy it for 600G in the Upper World.
    
    Armor Name - Shadow.
    Defense - 5.
    Defense % - -10%.
    Magic Defense - 1.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game and you 
    can buy it for 600G in the Upper World.
    
    Armor Name - Darkness.
    Defense - 7.
    Defense % - -10%.
    Magic Defense - 2.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Watery Pass.
    
    Armor Name - Black.
    Defense - 9.
    Defense % - -10%.
    Magic Defense - 3.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Armor Name - Paladin.
    Defense - 11.
    Defense % - -10%.
    Magic Defense - 3.
    Magic Defense % - 1%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - Can buy it for 8,000G in the Upper World.
    
    Armor Name - Silver.
    Defense - 13.
    Defense % - -10%.
    Magic Defense - 4.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Can buy it for 17,000G in the Upper World.
    
    Armor Name - Fire.
    Defense - 15.
    Defense % - -10%.
    Magic Defense - 4.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - Defense up against Ice attacks, but Defense down against 
    Fire attacks.
    Stats - None.
    Where's It Found - Can buy it for 30,000G in the Under World.
    
    Armor Name - Ice.
    Defense - 17.
    Defense % - -10%.
    Magic Defense - 4.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - Defense up against Fire attacks, but Defense down 
    against Ice attacks.
    Stats - None.
    Where's It Found - Can buy it for 35,000G in the Under World.
    
    Armor Name - Diamond.
    Defense - 19.
    Defense % - -10%.
    Magic Defense - 4.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against Lightning attacks.
    Stats - None.
    Where's It Found - Can buy it for 40,000G in the Under World.
    
    Armor Name - Samurai.
    Defense - 21.
    Defense % - -10%.
    Magic Defense - 4.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil (Both classes.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped when you get him back after the 
    Giant Of Bab-il is destroyed and you can find it in a Treasure Chest in 
    Cave Of Bahamut.
    
    Armor Name - Dragoon.
    Defense - 23.
    Defense % - -10%.
    Magic Defense - 8.
    Magic Defense % - 5%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Armor Name - Crystal.
    Defense - 23.
    Defense % - -10%.
    Magic Defense - 10.
    Magic Defense % - 6%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - Defense up against all attacks and guards against ALL 
    status effects except Death.
    Stats - Will +3.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Armor Name - Adamant.
    Defense - 100.
    Defense % - 99%.
    Magic Defense - 20.
    Magic Defense % - 8%.
    Who Can Equip It - Everyone, except Cecil. (Dark Knight only.)
    Special Ability - Defense up against all attacks and guards against ALL 
    status effects except Death.
    Stats - Everything +15.
    Where's It Found - Give the Tail Collector a Pink Tail and he'll give 
    you the Adamant Armor.
    
    ---------------------------------------------------------------------------
    - E. Rings . . . . . . . . . . . . . . . . . . . . . . . . . [ RINGS9.5 ] -
    ---------------------------------------------------------------------------
    
    Ring Name - IronRing.
    Defense - 2.
    Defense % - 0%.
    Magic Defense - 2.
    Magic Defense % - 1%.
    Who Can Equip It - Edward, FuSoYa, Palom, Porom, Rosa, Rydia, Tellah and 
    Yang.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 100G in the Upper World.
    
    Ring Name - RubyRing.
    Defense - 0.
    Defense % - 0%.
    Magic Defense - 3.
    Magic Defense % - 2%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against Pig attacks.
    Stats - None.
    Where's It Found - Can buy it for 1,000G in the Upper World.
    
    Ring Name - Silver.
    Defense - 4.
    Defense % - 0%.
    Magic Defense - 4.
    Magic Defense % - 4%.
    Who Can Equip It - Edge, Edward, Palom, Porom, Rosa, Rydia, Tellah and 
    Yang.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 650G in the Upper World.
    
    Ring Name - Rune.
    Defense - 5.
    Defense % - 0%.
    Magic Defense - 8.
    Magic Defense % - 8%.
    Who Can Equip It - Edge, Edward, Palom, Porom, Rosa, Rydia, Tellah and 
    Yang.
    Special Ability - Defense up against Mute attacks.
    Stats - Wis, Will +3.
    Where's It Found - Can buy it for 2,000G in the Under World.
    
    Ring Name - Strength.
    Attack - 1.
    Defense - 2.
    Defense % - 0%.
    Magic Defense - 2.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil, (Both classes.) Edge, Kain and Rydia.
    Special Ability - Attack is increased.
    Stats - Str +5.
    Where's It Found - Can buy it for 760G in the Upper World.
    
    Ring Name - Diamond.
    Defense - 6.
    Defense % - 0%.
    Magic Defense - 8
    Magic Defense % - 6%.
    Who Can Equip It - Edge, Edward, Palom, Porom, Rosa, Rydia, Tellah and 
    Yang.
    Special Ability - Defense up against Lightning attacks.
    Stats - None.
    Where's It Found - Can buy it for 4,000G in the Under World.
    
    Ring Name - Cursed.
    Attack - -8.
    Defense - -8. 
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - -4%. 
    Who Can Equip It - Everyone.
    Special Ability - None.
    Stats - Everything -15.
    Where's It Found - Win a Battle against D. Bone/D.Fossil/Ghost/Soul/Spirit 
    and you'll gain it.
    
    Ring Name - Protect.
    Defense - 10.
    Defense % - 5%.
    Magic Defense - 12.
    Magic Defense % - 10%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against all Elemental attacks.
    Stats - Vit +15.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Ring Name - Crystal.
    Defense - 20.
    Defense % - 5%.
    Magic Defense - 12.
    Magic Defense % - 10%.
    Who Can Equip It - Everyone. (Dark Knight excluded.)
    Special Ability - Defense up against all Elemental attacks.
    Stats - None.
    Where's It Found - Win a Battle against two Fatal Eyes and you'll gain it.
    
    ---------------------------------------------------------------------------
    - F. Gauntlets . . . . . . . . . . . . . . . . . . . . . . . [ GAUNT9.6 ] -
    ---------------------------------------------------------------------------
    
    Gauntlet Name - Iron.
    Defense - 2.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cid, Cecil, (Both classes.) FuSoYa and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped at the start of the game and you 
    can buy it for 130G in the Upper World.
    
    Gauntlet Name - Shadow.
    Defense - 2.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Cecil has it Equipped at the start of the game and you 
    can buy it for 130G in the Upper World.
    
    Gauntlet Name - Darkness.
    Defense - 3.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead attacks.
    Stats - None.
    Where's It Found - Can buy it for 320G in the Upper World.
    
    Gauntlet Name - Black.
    Defense - 4.
    Defense % - -10%.
    Magic Defense - 0.
    Magic Defense % - 0%.
    Who Can Equip It - Cecil. (Dark Knight only.)
    Special Ability - Defense up against Undead and Death attacks.
    Stats - None.
    Where's It Found - Can buy it for 800G in the Upper World.
    
    Gauntlet Name - Paladin.
    Defense - 5.
    Defense % - -10%.
    Magic Defense - 1.
    Magic Defense % - 1%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - Can buy it for 3,000G in the Upper World.
    
    Gauntlet Name - Silver.
    Defense - 6.
    Defense % - -10%.
    Magic Defense - 2.
    Magic Defense % - 2%.
    Who Can Equip It - Cid, Cecil, (Paladin only.) FuSoYa and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Can buy it for 2,000G in the Upper World.
    
    Gauntlet Name - Diamond.
    Defense - 7.
    Defense % - -10%.
    Magic Defense - 3.
    Magic Defense % - 3%.
    Who Can Equip It - Cid, Cecil, (Paladin only.) FuSoYa and Kain.
    Special Ability - Defense up against Lightning attacks.
    Stats - None.
    Where's It Found - Can buy it for 5,000G in the Under World.
    
    Gauntlet Name - Samurai.
    Defense - 8.
    Defense % - -10%.
    Magic Defense - 5.
    Magic Defense % - 3%.
    Who Can Equip It - Cid, Cecil, (Paladin only.) FuSoYa and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Kain has it Equipped when you get him back after the 
    Giant Of Bab-il is destroyed and you can find it in a Treasure Chest in 
    the Cave Of Bahamut.
    
    Gauntlet Name - Dragoon.
    Defense - 9.
    Defense % - -10%.
    Magic Defense - 6.
    Magic Defense % -3%.
    Who Can Equip It - Cid, Cecil (Paladin only.) and Kain.
    Special Ability - Defense up against all Elemental attacks.
    Stats - None.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Gauntlet Name - Crystal.
    Defense - 10.
    Defense % - 10%.
    Magic Defense - 7.
    Magic Defense % - 4%.
    Who Can Equip It - Cecil. (Paladin only.)
    Special Ability - None.
    Stats - Will +3.
    Where's It Found - In a Treasure Chest in the Moon's Core.
    
    Gauntlet Name - Zeus.
    Defense - 11.
    Defense % - -10%.
    Magic Defense - 8.
    Magic Defense - 5%.
    Who Can Equip It - Cid, Cecil, (Both classes.) FuSoYa and Kain.
    Special Ability - None.
    Stats - None.
    Where's It Found - Win a Battle against Mad Ogre/Ogre/StaleMan and you'll 
    gain it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = X. Magic List . . . . . . . . . . . . . . . . . . . . . . . [ MAGILI10 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - A. White Magic . . . . . . . . . . . . . . . . . . . . . . [ WHIMA10.1 ]-
    ---------------------------------------------------------------------------
    
    Spell - Berserk.
    Magic Points Cost - 18.
    Field Targeted - Single.
    What's It Do - When used on a character, they'll go into a rage type of 
    state and start hitting the enemy only with physical attacks. The good 
    thing about this is that they'll do more damage and even manage to pull 
    off some critical attacks, but they can't be controlled unless Heal is 
    used or the Battle ends.
    
    Spell - Blink.
    Magic Points Cost - 8.
    Field Targeted - Single.
    What's It Do - When used on a character, that character's Defense % 
    increases for a while and they're able to dodge attacks more successfully.
    
    Spell - Charm.
    Magic Points Cost - 10.
    Field Targeted - Single.
    What's It Do - When casted on a enemy, if successful, that enemy will now 
    fight on your side. They'll attack either themselves, their friends or 
    cast spells. The only way to get out of it is if Heal is used or they are 
    hit with a physical attack. If a party member on your side is effected by 
    this, just use Heal or hit them with a physical attack and they'll return 
    to normal.
    
    Spell - Cure1.
    Magic Point Cost - 3.
    Field Targeted - Single/All.
    What's It Do - Heals a small amount of Hit Points to a single character or 
    the whole party. This spell can also damage Undead monsters if you target 
    them with it.
    
    Spell - Cure2.
    Magic Points Cost - 9.
    Field Targeted - Single/All.
    What's It Do - Heals a medium amount of Hit Points to a single character 
    or the whole party. This spell can also damage Undead monsters if you 
    target them with it.
    
    Spell - Cure3.
    Magic Points Cost - 18.
    Field Targeted - Single/All.
    What's It Do - Heals a large amount of Hit Points to a single character or 
    the whole party. This spell can also damage Undead monsters if you target 
    them with it.
    
    Spell - Cure4.
    Magic Points Cost - 40.
    Field Targeted - Single/All.
    What's It Do - Heals a VERY large amount of Hit Points to a single 
    character or the whole party. This spell can also damage Undead monsters 
    if you target them with it.
    
    Spell - Exit.
    Magic Points Cost - 10.
    Field Targeted - None.
    What's It Do - Allows your party to Run from a Battle instantly (This does 
    NOT work in Boss Battles or Treasure Chest Battles.) and to exit Dungeons. 
    (Except for a few for various reasons because of what's going on.)
    
    Spell - Fast.
    Magic Points Cost - 25.
    Field Targeted - Single.
    What's It Do - When used on a character, they become much faster and get 
    more attacks more often, due to the inhance in their speed. VERY useful in 
    certain fights.
    
    Spell - Float.
    Magic Points Cost - 8.
    Field Targeted - Single/All.
    What's It Do - Allows for a character or characters to float in the air. 
    This spell is VERY important in some Dungeons that have places on the 
    floor that sap your Hit Points, but by using Float, you can go over them 
    without getting hurt. In Battle, this helps protect the party from Quake 
    spells.
    
    Spell - Heal.
    Magic Points Cost - 20.
    Field Targeted - Single.
    What's It Do - Cures ANY status ailments. (Except Death.) If a character 
    has more than one, it doesn't matter, as the spell cures them ALL and not 
    just one.
    
    Spell - Hold.
    Magic Points Cost - 5.
    Field Targeted - Single.
    What's It Do - When casted on a enemy, if successful, the enemy won't be 
    able to move or do anything for a short period of time. If this is casted 
    on your party, it's only counterable by using Heal, waiting until it wears 
    off or winning the Battle. 
    
    Spell - Life1.
    Magic Points Cost - 8.
    Field Targeted - Single.
    What's It Do - Revives one dead character and gives them a small amount of 
    Hit Points.
    
    Spell - Life2.
    Magic Points Cost - 52.
    Field Targeted - Single.
    What's It Do - Revives one dead character and they regain all their Hit 
    Points.
    
    Spell - Mute.
    Magic Points Cost - 6.
    Field Targeted - Single/All.
    What's It Do - When casted on a enemy, if successful, they won't be able 
    to perform ANY Magic what so ever. Very useful if it's successful, but if 
    it's casted on you, you'd better use Heal fast to counter it.
    
    Spell - Peep.
    Magic Points Cost - 1.
    Field Targeted - Single.
    What's It Do - The user is able to see the Hit Points and information of a 
    monster that is targeted. You can also reveal a monster's weakness this 
    way, but this spell does not work very well on certain monsters.
    
    Spell - Sight.
    Magic Points Cost - 2.
    Field Targeted - None.
    What's It Do - On the World Map, when this spell is casted, you are able 
    to see the area around you much better. The camera zooms out and you're 
    able to get a better view of everything. Useless once you get the Airship, 
    though.
    
    Spell - Size.
    Magic Points Cost - 6.
    Field Targeted - Single/All.
    What's It Do - When casted on the enemy, if successful, they become VERY 
    tiny and lose ALL of their special abilities and Magic, except the spell 
    Size if they have it. Their Attack and Defense also become VERY low and it 
    makes it very easy to defeat them. Watch out, though, if this spell is 
    casted on you, because it could destroy you fast if you don't use Heal or 
    Size to counter it.
    
    Spell - Slow.
    Magic Points Cost - 14.
    Field Targeted - Single/All.
    What's It Do - The enemy this is casted on becomes more slow and can't 
    attack as fast, giving your party more time to attack and fight.
    
    Spell - Wall.
    Magic Points Cost - 30.
    Field Targeted - Single.
    What's It Do - Once a wall is put up on a character, ALL Magic will 
    reflect off them. This is useful for many Boss Battles, but be warned: If 
    a character is low on Hit Points and has Wall on them, you'd better use 
    Items, because the spell would just bounce off them and heal the enemy. 
    Also, if the enemy has Wall on themselves and you launch say, Fire2 at it 
    and it bounces off, but you have Wall on yourself, you'll get hit. Why? 
    Because the spell can only bounce off one Wall. This is VERY important to 
    remember, so that if the enemy has Wall on them, throw the spell of 
    yourself and it'll hit the enemy no problem.
    
    Spell - White.
    Magic Points Cost - 46.
    Field Targeted - Single.
    What's It Do - The only White Magic spell that can deal damage, (Except 
    Cure1-4 on the Undead.)this spell can cause MASSIVE damage to a enemy. 
    Probably one of the best White Magic spells in the game if not one of the 
    best Magic spells over all.
    
    ---------------------------------------------------------------------------
    - B. Black Magic . . . . . . . . . . . . . . . . . . . . . . [ BLAMA10.2 ]-
    ---------------------------------------------------------------------------
    
    Spell - Drain.
    Magic Points Cost - 18.
    Field Targeted - Single.
    What's It Do - A great spell that when casted, Hit Points are drained from 
    the enemy and given to the caster of the spell. A good way to heal a 
    character if they are low on Hit Points and you have no more healing Items 
    or Magic Points with the White Wizards to use or you just can't get to a 
    Inn or Save Point. (Note: Do NOT cast this on any Undead monsters. The 
    spell works in reverse here, healing them and hurting you.)
    
    Spell - Fatal.
    Magic Points Cost - 35.
    Field Targeted - Single.
    What's It Do - The instant death spell. If this spell is successful, which 
    it's rare, the enemy will instantly be killed. Though, this spell is 
    totally useless on the Undead, so don't even try it.
    
    Spell - Fire1.
    Magic Points Cost - 5.
    Field Targeted - Single/All.
    What's It Do - A simple Fire attack that does medium damage to Ice and 
    Undead monsters the most and can do small damage to other monsters.
    
    Spell - Fire2.
    Magic Points Cost - 15.
    Field Targeted - Single/All.
    What's It Do - A simple Fire attack that does large damage to Ice and 
    Undead monsters the most and can do medium damage to other monsters.
    
    Spell - Fire3.
    Magic Points Cost - 30.
    Field Targeted - Single/All.
    What's It Do - A simple Fire attack that does VERY large damage to Ice and 
    Undead monsters the most and can do large damage to other monsters.
    
    Spell - Ice-1.
    Magic Points Cost - 5.
    Field Targeted - Single/All.
    What's It Do - A simple Ice attack that does medium damage to Fire 
    monsters the most and can do small damage to other monsters.
    
    Spell - Ice-2.
    Magic Points Cost - 15.
    Field Targeted - Single/All.
    What's It Do - A simple Ice attack that does large damage to Fire monsters 
    the most and can do medium damage to other monsters.
    
    Spell - Ice-3.
    Magic Points Cost - 30.
    Field Targeted - Single/All.
    What's It Do - A simple Ice attack that does VERY large damage to Fire 
    monsters the most and can do large damage to other monsters.
    
    Spell - Lit-1.
    Magic Points Cost - 5.
    Field Targeted - Single/All.
    What's It Do - A simple Lightning attack that does medium damage to Flying 
    and Water monsters the most and can do small damage to other monsters.
    
    Spell - Lit-2.
    Magic Points Cost - 15.
    Field Targeted - Single/All.
    What's It Do - A simple Lightning attack that does large damage to Flying 
    and Water monsters the most and can do medium damage to other monsters.
    
    Spell - Lit-3.
    Magic Points Cost - 30.
    Field Targeted - Single/All.
    What's It Do - A simple Lightning attack that does VERY large damage to 
    Flying and Water monsters the most and can do large damage to other 
    monsters.
    
    Spell - Meteo.
    Magic Points Cost - 99.
    Field Targeted - All.
    What's It Do - THE most POWERFULEST spell in the game. This spell pretty 
    much causes 9999 damage almost everytime it's casted. Only downside to 
    this spell is it takes a really long time to cast and even though it's 
    VERY strong, you won't really want to be using it a whole lot, since your 
    characters, once you get this spell, should be able to deal more than 9999 
    total in a few rounds than what that can deal in just one.
    
    Spell - Nuke.
    Magic Points Cost - 50.
    Field Targeted - Single.
    What's It Do - A very powerful Fire type attack that literally "nukes" the 
    enemy, dealing ALOT of damage to them.
    
    Spell - Piggy.
    Magic Points Cost - 1.
    Field Targeted - Single/All.
    What's It Do - When casted on the enemy, if successful, they become a Pig 
    and lose ALL of their special abilities and Magic, except the spell Piggy 
    if they have it. Their Attack and Defense also become VERY low and it 
    makes it very easy to defeat them. Watch out, though, if this spell is 
    casted on you, because it could destroy you fast if you don't use Heal or 
    Piggy to counter it.
    
    Spell - Psych.
    Magic Points Cost - 0.
    Field Targeted - Single.
    What's It Do - A useful spell that once used on a enemy, drains them of 
    some of their Magic Points and gives them to the caster of the spell. Very 
    useful if you're in need of Magic Points in a Battle or you can't get to a 
    Save Point or Inn.
    
    Spell - Quake.
    Magic Points Cost - 30.
    Field Targeted - All. (That means EVERYONE.)
    What's It Do - A earth attack that causes the ground to split open and for 
    every character on the ground to take massive damage. (If someone is 
    flying, this doesn't effect them at all. Also, this spell ignores Walls, 
    so having on casted on someone doesn't help.)
    
    Spell - Sleep.
    Magic Points Cost - 12.
    Field Targeted - Single/All.
    What's It Do - When casted on a enemy and if successful, they will fall 
    asleep. When this happens, they won't be able to do anything until they 
    wake up by waiting for a few rounds to pass by or they have Heal casted on 
    them. 
    
    Spell - Stone.
    Magic Points Cost - 15.
    Field Targeted - Single.
    What's It Do - When casted on a enemy and if successful, they will 
    instantly be killed. A good spell, but only if it works and it's not 
    always effective.
    
    Spell - Stop.
    Magic Points Cost - 9.
    Field Targeted - Single.
    What's It Do - When casted on the enemy, if successful, they will be 
    unable to move at all and unable to perform any action unless Heal is used 
    on them or a certain amount of time passes.
    
    Spell - Toad.
    Magic Points Cost - 7.
    Field Targeted - Single/All.
    What's It Do - When casted on the enemy, if successful, they become a Toad 
    and lose ALL of their special abilities and Magic, except the spell Toad 
    if they have it. Their Attack and Defense also become VERY low and it 
    makes it very easy to defeat them. Watch out, though, if this spell is 
    casted on you, because it could destroy you fast if you don't use Heal or 
    Toad to counter it.
    
    Spell - Venom.
    Magic Points Cost - 2.
    Field Targeted - Single/All.
    What's It Do - A pathetic spell. When casted on the enemy, it deals 1 
    damage all the time with the chance of causing Poison.
    
    Spell - Virus.
    Magic Points Cost - 20.
    Field Targeted - Single/All.
    What's It Do - A strong, non-Elemental attack that does ALOT of damage to 
    the enemies. A good thing about it is that it will also drain their life 
    constantly little by little.
    
    Spell - Warp.
    Magic Points Cost - 4.
    Field Targeted - None.
    What's It Do - Similar to the spell Exit, in the sense you can Run from a 
    Battle instantly, but the unique thing about it is if it's used in a 
    Dungeon, you'll be teleported to the last door you came through. Usefull 
    if you're in a VERY large room and need to get back to the previous floor 
    or something.
    
    Spell - Weak.
    Magic Points Cost - 25.
    Field Targeted - Single.
    What's It Do - When casted on a enemy and if successful, which is RARE, 
    this will lower the enemies Hit Points so low, they'll be in the single 
    digits, leaving them to be killed in a mere blow. Very useful if it ever 
    works, but don't expect it to work on any of the stronger Bosses in the 
    game.
    
    ---------------------------------------------------------------------------
    - C. Call Magic . . . . . . . . . . . . . . . . . . . . . . [ CALMA10.3 ] -
    ---------------------------------------------------------------------------
    
    Spell - Asura.
    Magic Points Cost - 50.
    Field Targeted - All.
    What's It Do - Rydia summons the Healing Element Asura, who can do one of 
    three things: Cast Cure3 on everyone, cast Cure4 on everyone or cast Life1 
    on everyone. She doesn't do all three, she only does one of them and it's 
    random. Use this summon ONLY if you REALLY need some desperate healing and 
    you're about to die and alot of your party is dead/in need of healing and 
    you can't heal them fast enough.
    Where's It Found - Talk to and beat Asura in the Land Of Monsters.
    
    Spell - Baham.
    Magic Points Cost - 60.
    Field Targeted - All.
    What's It Do - When Rydia summons the King Of Dragons, Bahamut gets down 
    to business and fires off a deadly attack that causes MASSIVE damage to 
    all enemies.
    Where's It Found - Talk to and beat Bahamut on the Moon.
    
    Spell - Bomb.
    Magic Points Cost - 10.
    Field Targeted - Single.
    What's It Do - Another really crappy Call spell Rydia can get. When Bomb 
    is summoned, he'll do an explode attack, damaging a single enemy, causing 
    some damage, but not a whole lot.
    Where's It Found - Dropped by Balloon and Grenade.
    
    Spell - Chocb.
    Magic Points Cost - 7.
    Field Targeted - Single.
    What's It Do - Rydia will summon a Chocobo, which charges at one enemy and 
    causes non-Elemental damage to it. Very weak, but it's useful during the 
    early stages of the game, since this is the only Call spell she knows.
    
    Spell - Imp.
    Magic Points Cost - 1.
    Field Targeted - Single.
    What's It Do - This is probably the worst Call spell Rydia can have. When 
    he's summoned, Imp will just dash forward and attack the enemy with his 
    dagger, causing small damage.
    Where's It Found - Dropped by Imp.
    
    Spell - Indra.
    Magic Points Cost - 30.
    Field Targeted - All.
    What's It Do - Rydia summons the Lightning Element Indra, that causes some 
    SERIOUS Lightning damage to all enemies. This works incredibly well on 
    Flying and Water monsters and on any monsters in general.
    
    Spell - Jinn.
    Magic Points Cost - 30.
    Field Targeted - All.
    What's It Do - Rydia summons a Fire Element called Jinn, who fires out a 
    decent Fire attack to all enemies.
    
    Spell - Levia.
    Magic Points Cost - 50.
    Field Targeted - All.
    What's It Do - Rydia summons the beast that was the reason that she was 
    sent to the Land Of Monsters, Yang was lost at sea, Edward got seriously 
    injured, Cecil became a Paladin and everything else happened. When 
    Leviatan is summoned, he unleashes a huge tidal wave of water that hits 
    all the enemies, dealing a massive amount of damage to them all. 
    Where's It Found - Talk to Leviatan and beat him in the Land Of Monsters.
    
    Spell - Mage.
    Magic Points Cost - 18.
    Field Targeted - Single.
    What's It Do - A pretty decent Call spell, that uses the Blast spell to 
    cause some VERY good damage for a secret Summon. It can also Paralyze the 
    enemy.
    Where's It Found - Dropped by Mage.
    
    Spell - Mist.
    Magic Points Cost - 20.
    Field Targeted - All.
    What's It Do - Rydia summons the Mist Dragon that was her mothers (Isn't 
    that thing dead?) and it hits all targets with a mist spray, dealing a 
    fair amount of non-Elemental damage.
    
    Spell - Odin.
    Magic Points Cost - 45.
    Field Targeted - All.
    What's It Do - When Rydia summons him, he'll be riding on his horse and 
    hoisting one badass Sword. He'll then chage the enemy and cut them in 
    half, instantly ending the Battle. This is a instant death spell and it 
    rarely works, so don't try to use it in Boss Battles, because it won't 
    work.
    Where's It Found - Talk to and beat Odin in the basement of Baron Castle.
    
    Spell - Shiva.
    Magic Points Cost - 30.
    Field Targeted - All.
    What's It Do - Rydia summons the Ice Element Shiva, with Shiva dealing out 
    a very powerful Ice attack to all enemies.
    
    Spell - Slyph.
    Magic Points Cost - 25
    Field Targeted - Single/All.
    What's It Do - Rydia summons the Slyphs and they Drain the Hit Points of 
    an enemy or enemies and then use the Hit Points that were drained to 
    spread out equally among all the party members. (This, for some reason, 
    works on the Undead...odd...)
    Where's It Found - Complete the Sylvan Cave Sidequest.
    
    Spell - Titan.
    Magic Points Cost - 40
    Field Targeted - All.
    What's It Do - Remember that spell Rydia casted on Cecil and Kain at the 
    beginning of the game? Well, when you get her back, she now knows it for 
    good. When Rydia summons Titan, Titan lets loose a Quake spell, dealing 
    alot of damage to all enemies.
    
    ---------------------------------------------------------------------------
    - D. Ninja Magic . . . . . . . . . . . . . . . . . . . . . . [ NINMA10.4 ]-
    ---------------------------------------------------------------------------
    
    Spell - Blitz.
    Magic Points Cost - 25.
    Field Targeted - All.
    What's It Do - A massive Lightning spell that assaults all enemies and is 
    very powerful. It's extra effective on Flying and Water monsters.
    
    Spell - Flame.
    Magic Points Cost - 15.
    Field Targeted - All.
    What's It Do - A very powerful Fire attack that Edge can perform. It does 
    alot of damage to Ice and Undead monsters.
    
    Spell - Flood.
    Magic Points Cost - 20.
    Field Targeted - All.
    What's It Do - Similar to Leviatan's Attack, Edge calls a tidal wave that 
    slams all enemies with a wave of water that does some very decent damage. 
    It's very effective against Fire monsters.
    
    Spell - Image.
    Magic Points Cost - 6.
    Field Targeted - Single.
    What's It Do - This is exactly like the spell Blink. When casted, Edge's 
    Defense % increases and he's able to dodge physical attacks more 
    successfully.
    
    Spell - Pin.
    Magic Points Cost - 5.
    Field Targeted - Single.
    What's It Do - It's the exact thing as a Stop spell. When used and if 
    successful, the enemy can't move and is unable to perform any actions 
    unless Heal is used or a certain amount of time passes.
    
    Spell - Smoke.
    Magic Points Cost - 10.
    Field Targeted - None.
    What's It Do - Similar to Exit and Warp, Smoke lets your party run from a 
    Battle instantly, but this doesn't work on Boss Battles and Treasure Chest 
    Battles. All it can do is this. It can't let you escape from a Dungeon or 
    Warp to the last door you came through.
    
    ---------------------------------------------------------------------------
    - E. Twin Magic . . . . . . . . . . . . . . . . . . . . . . [ TWIMA10.5 ] -
    ---------------------------------------------------------------------------
    
    Note: The chances of Comet being casted are 25%, with Flare at 75%.
    
    Spell - Comet.
    Magic Points Cost - 20.
    Field Targeted - All.
    What's It Do - A very powerful attack that Palom and Porom cast that rains 
    down stars to attack all the enemies. It looks kiddy, but don't let that 
    fool you, as it causes ALOT of damage when casted.
    
    Spell - Flare.
    Magic Points Cost - 10.
    Field Targeted - All.
    What's It Do - Similar to the spell Nuke, Palom and Porom attack all the 
    enemies with a very powerful attack that fries them for alot of damage.
    
    ---------------------------------------------------------------------------
    - F. Monster Magic . . . . . . . . . . . . . . . . . . . . . [ MONMA10.6 ]-
    ---------------------------------------------------------------------------
    
    Spell - Absorb
    Field Targeted - Single.
    What's It Do - A spell similar to Drain, the enemy saps away some HP from 
    a member of your party and heals itself.
    
    Spell - Alert.
    Field Targeted - None.
    What's It Do - The enemy summons a random monster to it's aid. It's only 
    casted if they are alone, though and under attack.
    
    Spell - Armor.
    Field Targeted - Single.
    What's It Do - Defense power increases so much, that physical attacks do 
    practically nothing to the enemy.
    
    Spell - Attack.
    Field Targeted - None.
    What's It Do - Causes all enemies on the screen to attack the members of 
    your party all at once.
    
    Spell - Beak.
    Field Targeted - Single.
    What's It Do - Stones one target. (If casted on another enemy, instant 
    death.)
    
    Spell - Beam.
    Field Targeted - Single.
    What's It Do - A small laser beam that causes some decent damage.
    
    Spell - Big Bang.
    Field Targeted - All.
    What's It Do - A massive attack, causing HUGE damage and draining Hit 
    Points from your party members constantly.
    
    Spell - Big Wave.
    Field Targeted - All.
    What's It Do - A gigantic wave that causes damage to your entire party.
    
    Spell - Blast.
    Field Targeted - Single.
    What's It Do - Paralyzes one member of your party.
    
    Spell - Blk.Hole.
    Field Targeted - All.
    What's It Do - Removes the Wall spell off all your party members.
    
    Spell - Blaze.
    Field Targeted - All.
    What's It Do - A Fire spell that deals decent damage to all members of 
    your party.
    
    Spell - Blitz.
    Field Targeted - Single.
    What's It Do - A Lightning spell that deals decent damage to one member of 
    your party. 
    
    Spell - Blizzard.
    Field Targeted - All.
    What's It Do - A Ice spell that deals decent damage to one member of your 
    party.
    
    Spell - Bluster.
    Field Targeted - Single.
    What's It Do - Paralyzes or kills one member of your party.
    
    Spell - Breath.
    Field Targeted - Single.
    What's It Do - Casts the following on one member of your party: Charm, 
    Darkness, Mute, Piggy, Small and Toad.
    
    Spell - Call.
    Field Targeted - None.
    What's It Do - The enemy summons a random monster to it's aid. It's only 
    casted if they are alone, though and under attack. (Golbez just summons 
    his Shadow Dragon.)
    
    Spell - Charge.
    Field Targeted - None.
    What's It Do - Causes all enemies on the screen to attack the members of 
    your party all at once.
    
    Spell - Charm.
    Field Targeted - All.
    What's It Do - Possible chance that every member of your party becomes 
    Charmed. (Some may or may not be Charmed, none are Charmed or all are 
    Charmed.)
    
    Spell - ColdMist.
    Field Targeted - All.
    What's It Do - A Ice spell that causes little damage to every member of 
    your party.
    
    Spell - Combine.
    Field Targeted - None.
    What's It Do - Cal and Brena morph together to form the Boss Calbrena.
    
    Spell - Count.
    Field Targeted - Single/All.
    What's It Do - Begins a count down from 10 on one or all members of your 
    party. Once the countdown is at 0, the party member dies.
    
    Spell - Counter.
    Field Targeted - Single.
    What's It Do - Counters with a physical attack if hit with a physical 
    attack.
    
    Spell - Counter.
    Field Targeted - Single.
    What's It Do - Magic % is increased.
    
    Spell - Croak.
    Field Targeted - Single.
    What's It Do - If any TinyToads are around, they cast Toad on one member 
    of your party.
    
    Spell - Crush.
    Field Targeted - Single.
    What's It Do - Instant death to one member of your party.
    
    Spell - Curse.
    Field Targeted - Single.
    What's It Do - Curses one member of your party, lowering their attack  
    for the Battle.
    
    Spell - D. Breath.
    Field Targeted - All.
    What's It Do - A Ice spell that causes some decent damage to all members 
    of your party.
    
    Spell - D. Wave.
    Field Targeted - All.
    What's It Do - A powerful wave fired from the D. Knight's Sword that 
    causes some decent damage.
    
    Spell - Dance.
    Field Targeted - All. (Including enemies.)
    What's It Do - All enemies and members of your party become Berserked. (It 
    may miss some people, though.)
    
    Spell - Delta Attack.
    Field Targeted - Single.
    What's It Do - Random spell casted. Either it being Fire2, Ice-2, Lit-2 or 
    Virus.
    
    Spell - Demolish.
    Field Targeted - Single.
    What's It Do - Instant death to one member of your party.
    
    Spell - Digest.
    Field Targeted - Single.
    What's It Do - Deals some decent damage to one member of your party.
    
    Spell - Disrupt.
    Field Targeted - Single.
    What's It Do - Instant death to one member of your party.
    
    Spell - Emission.
    Field Targeted - All.
    What's It Do - A Fire spell that does some decent damage to all members of 
    your party.
    
    Spell - Entangle.
    Field Targeted - Single.
    What's It Do - Paralyzes one member of your party.
    
    Spell - Explode.
    Field Targeted - Single.
    What's It Do - The remaining Hit Points of the enemy casting this spell is 
    the amount of damage that will be delt to the party member that is hit by 
    this.
    
    Spell - Fight X2.
    Field Targeted - Single/Two.
    What's It Do - Exactly like the Fight command, only the enemy launches two 
    attacks instead of 
    one.
    
    Spell - Fission.
    Field Targeted - Single.
    What's It Do - Deals some decent damage to one member of your party.
    
    Spell - Flame.
    Field Targeted - All.
    What's It Do - A Fire spell that deals some decent damage to all members 
    of your party.
    
    Spell - Gas.
    Field Targeted - All.
    What's It Do - Causes Darkness or Paralyze to all members of your party.
    
    Spell - Glance.
    Field Targeted - Single.
    What's It Do - Stones one target. (If casted on another enemy, instant 
    death.)
    
    Spell - Glare.
    Field Targeted - Single.
    What's It Do - When casted, this will lower the Hit Points of your party 
    so low, they'll be in the single digits, leaving them to be killed in a 
    mere blow. 
    
    Spell - Globe199.
    Field Targeted - Single.
    What's It Do - Deals 9,999 damage to one member of your party.
    
    Spell - Hatch.
    Field Targeted - None.
    What's It Do - The monster that's in the Egg will come out.
    
    Spell - HeatRay.
    Field Targeted - All.
    What's It Do - Laser beams hit all members of your party for some decent 
    damage.
    
    Spell - Hold Gas.
    Field Targeted - All.
    What's It Do - Paralyzes all members of your party.
    
    Spell - Hug.
    Field Targeted - Single.
    What's It Do - Completely heals one member of your party, but Stones them.
    
    Spell - Jump.
    Field Targeted - Single.
    What's It Do - Kain's Jump ability. He jumps off the screen, which at this 
    time he's immune to all attacks. After a while, he comes back down and 
    hits Cecil, doing some really good damage.
    
    Spell - Kick.
    Field Targeted - All.
    What's It Do - Yang's Kick ability. He just does a flying Kick to all 
    members of your party for some decent damage.
    
    Spell - Laser.
    Field Targeted - Single.
    What's It Do - Beam that causes some decent damage to one member of your 
    party.
    
    Spell - Magnet.
    Field Targeted - Single.
    What's It Do - Stops one member of your party.
    
    Spell - Maser.
    Field Targeted - All.
    What's It Do - Deals some decent damage to all members of your party.
    
    Spell - MegaNuke.
    Field Targeted - All.
    What's It Do - Deals ALOT of damage to all members of your party.
    
    Spell - Morph.
    Field Targeted - None.
    What's It Do - The monster disappears from the Battle and a new one takes 
    its place to fight.
    
    Spell - Needle.
    Field Targeted - Single.
    What's It Do - A sort of counter attack that deals a decent amount of 
    damage to one member of your party.
    
    Spell - Petrify.
    Field Targeted - Single.
    What's It Do - When casted on a party member, they will start to turn 
    fully into Stone. The more this spell is casted, the faster the process of 
    them turning fully into Stone increases. If the monster leaves it and only 
    casts it once, as the Battle goes on, the party member will start to turn 
    to Stone more and more, but slowly. To counter this, just use Heal or win 
    the Battle.
    
    Spell - Poison.
    Field Targeted - Single/All.
    What's It Do - A regular physical attack that does damage and also poisons 
    either one or all members of your party.
    
    Spell - Pollen.
    Field Targeted - Single.
    What's It Do - The Hit Points of one party member is drained constantly, 
    while it heals all enemies.
    
    Spell - Powder.
    Field Targeted - Single.
    What's It Do - Casts Darkness on one party member.
    
    Spell - Ray.
    Field Targeted - Single.
    What's It Do - When casted on a party member, they will start to turn 
    fully into Stone. The more this spell is casted, the faster the process of 
    them turning fully into Stone increases. If the monster leaves it and only 
    casts it once, as the Battle goes on, the party member will start to turn 
    to Stone more and more, but slowly. To counter this, just use Heal or win 
    the Battle.
    
    Spell - Recover.
    Field Targeted - All.
    What's It Do - Life2 is casted on all the monster's allies.
    
    Spell - Remedy.
    Field Targeted - Single.
    What's It Do - Heals 400 or 2,000 Hit Points to the caster.
    
    Spell - Report.
    Field Targeted - Single.
    What's It Do - The monster is able to see the Hit Points and information 
    of a party member that is targeted.
    
    Spell - Retreat.
    Field Targeted - Single.
    What's It Do - The monster runs away from the Battle.
    
    Spell - Search.
    Field Targeted - Single.
    What's It Do - The monster is able to see the Hit Points and information 
    of a party member that is targeted.
    
    Spell - Slap.
    Field Targeted - Single.
    What's It Do - Random effect of either Charm, Curse, Darkness or Mute to 
    one member of your party.
    
    Spell - Spin.
    Field Targeted - Single.
    What's It Do - Defense up against all attacks/spells.
    
    Spell - Storm.
    Field Targeted - All.
    What's It Do - A spell that lowers the members of your party's Hit Points 
    so low, they'll be in the single digits, leaving them to be killed in a 
    mere blow.
    
    Spell - Sword Attack.
    Field Targeted - All.
    What's It Do - Deals 4,000 damage to every member of your party.
    
    Spell - Thunder.
    Field Targeted - All.
    What's It Do - A Lightning spell that deals some decent damage to all 
    members of your party.
    
    Spell - Tornado.
    Field Targeted - All.
    What's It Do - A spell that deals very low damage to all members of your 
    party.
    
    Spell - Vampire.
    Field Targeted - Single.
    What's It Do - A spell similar to Drain, the enemy saps away some HP from 
    a member of your party and heals itself. The party member's Hit Points 
    then continue to drain away, as it heals 
    the enemy that casted Vampire.
    
    Spell - Wave.
    Field Targeted - All.
    What's It Do - A Ice spell that deals some decent damage to all members of 
    your party.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = XI. Item List . . . . . . . . . . . . . . . . . . . . . . . [ ITELI11 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Item Name - Adamant.
    What's It Do - Used in conjunction with the Legend Sword to create the 
    Excalbur Sword.
    Where's It Found - Given by the Tail Collector in exchange for the Rat 
    Tail.
    
    Item Name - Baron.
    What's It Do - Opens the locked door to the Old Water-Way.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Bomb.
    What's It Do - Use it on Rydia and she learns the Bomb Summon.
    Where's It Found - Dropped by Bomb.
    
    Item Name - Cabin.
    What's It Do - Recovers a large amount of Hit Points and Magic Points for 
    all characters. (Can only be used on the World Map or on a Save Point. It 
    also can revive dead characters.)
    Where's It Found - All over the game.
    
    Item Name - Carrot.
    What's It Do - When you find a spot that's blocked off by some invisible 
    force and you talk to it and it "Smells like Chocobos!", use this Item to 
    bring out the Fat Chocobo, which lets you store Items with it.
    Where's It Found - All over the game.
    
    Item Name - Crystal.
    What's It Do - Have Cecil use it in the final Battle of the game.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Cure1.
    What's It Do - Heals a small amount of one character's Hit Points.
    Where's It Found - All over the game.
    
    Item Name - Cure2.
    What's It Do - Heals a medium amount of one character's Hit Points.
    Where's It Found - All over the game.
    
    Item Name - Cure3.
    What's It Do - Heals a large amount of one character's Hit Points.
    Where's It Found - All over the game.
    
    Item Name - Darkness.
    What's It Do - Nothing. One of the Under World's Crystals.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Earth.
    What's It Do - Used in exchange for Rosa.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Elixir.
    What's It Do - Completely heals one characters's Hit Points and Magic 
    Points.
    Where's It Found - All over the game.
    
    Item Name - Ether1.
    What's It Do - Heals a small amount of one character's Magic Points.
    Where's It Found - All over the game.
    
    Item Name - Ether2.
    What's It Do - Heals a large amount of one character's Magic Points.
    Where's It Found - All over the game.
    
    Item Name - FireBomb.
    What's It Do - Causes Fire Elemental damage to all enemies.
    Where's It Found - Dropped by Red D.
    
    Item Name - Garbage Can.
    What's It Do - Lets you throw away any Items you don't want.
    Where's It Found - VERY bottom of the Items Menu. You always have this.
    
    Item Name - Heal.
    What's It Do - Recovers any status condition for one character.
    Where's It Found - All over the game.
    
    Item Name - Imp.
    What's It Do - Use it on Rydia and she learns the Imp Summon.
    Where's It Found - Dropped by Imp.
    
    Item Name - Life.
    What's It Do - Revives one character from death.
    Where's It Found - All over the game.
    
    Item Name - Lit-Bolt.
    What's It Do - Causes Lightning Elemental damage to all enemies.
    Where's It Found - Nowhere. Cecil uses it only once ever in the game 
    during the intro scene.
    
    Item Name - Luca.
    What's It Do - Opens the door to the Crystal Room in the Castle Of 
    Dwarves.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Mage.
    What's It do - Use it on Rydia and she learns the Mage Summon.
    Where's It Found - Dropped by Mage.
    
    Item Name - Magma.
    What's It Do - Drop it in the well in Agart to open up the path to the 
    Under World.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Package.
    What's It Do - Used automatically when the time is right to let lose a 
    monster assault.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Pan.
    What's It Do - Hit Yang with it to wake him up.
    Where's It Found - Talk to Yang's Wife after you find him in the Sylvan 
    Cave and she'll give you it.
    
    Item Name - Pass.
    What's It Do - Allows you to see a "show" in Toroia. (A VERY funny scene. 
    ^_^)
    Where's It Found - In Toroia.
    
    Item Name - Pink Tail.
    What's It Do - Give it to the Tail Collector to obtain the Adamant.
    Where's It Found - Dropped by Pink Puff.
    
    Item Name - Rat Tail.
    What's It Do - Give it to the Tail Collector to obtain the Ore.
    Where's It Found - In the Land Of Monsters.
    
    Item Name - SandRuby.
    What's It Do - Used to cure Rosa of her illness.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Sort.
    What's It Do - Lets you Sort your Items.
    Where's It Found - VERY bottom of the Items Menu. You always have this.
    
    Item Name - Tent.
    What's It Do - Recovers a medium amount of Hit Points and Magic Points for 
    all characters. (Can only be used on the World Map or on a Save Point. 
    Does NOT revive dead characters.)
    Where's It Found - All over the game.
    
    Item Name - Tower.
    What's It Do - Opens the door to the Cannon Room in the Tower Of Bab-il.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - TwinHarp.
    What's It Do - Used to defeat the metallic barrier of the Dark Elf. Used 
    in conjunction with Edward's Harp.
    Where's It Found - Plot item. You'll get it without searching.
    
    Item Name - Whistle.
    What's It Do - Allows you to summon a Fat Chocobo at ANY time.
    Where's It Found - Can buy it for 20,000G on the Moon.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    XII. Shop Guide . . . . . . . . . . . . . . . . . . . . . . . [ SHOGU12 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Note: The amount of cash you get for selling ANY Item in the game is 
    always half the price of what it would cost if you bought it. So if you 
    buy something for 100G, you can sell it for 50G.
    
    ---------------------------------------------------------------------------
    - A. Town Of Baron . . . . . . . . . . . . . . . . . . . . . [ TOOBA12.1 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Headband Helmet - 450G.
    Karate Robe - 4,000G.
    Silver Ring - 650G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 50G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Life - 150G.
    Tent - 200G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Thunder Rod - 700G.
    Cure Staff - 480G.
    Fire Claw - 350G.
    Ice Claw - 450G.
    Thunder Claw - 550G.
    
    ---------------------------------------------------------------------------
    - B. Village Mist . . . . . . . . . . . . . . . . . . . . . [ VILMI12.2 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Bard Robe - 70G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 50G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    There is no Item Shop. Sorry.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Whip - 3,000G.
    Dancing Knife - 5,000G.
    
    ---------------------------------------------------------------------------
    - C. Kaipo . . . . . . . . . . . . . . . . . . . . . . . . . [ KAIPO12.3 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Cap Helmet - 100G.
    Cloth Robe - 50G.
    Leather Robe - 200G.
    Iron Ring - 100G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 50G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Life - 150G.
    Tent - 200G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Rod - 100G.
    Staff - 160G.
    ShortBow - 220G.
    Iron Arrows - 10G per Arrow.
    
    ---------------------------------------------------------------------------
    - D. Fabul . . . . . . . . . . . . . . . . . . . . . . . . . [ FABUL12.4 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor/Weapon Shop                                                       -
    ---------------------------------------------------------------------------
    
    Fire Claw - 350G.
    Ice Claw - 450G.
    Thunder Claw - 550G.
    Black Helmet - 980G.
    Black Armor - 3,000G.
    Black Gauntlet - 800G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 100G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Life - 150G.
    Tent - 200G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - E. Mysidia . . . . . . . . . . . . . . . . . . . . . . . . [ MYSID12.5 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Gaea Helmet - 700G.
    Gaea Robe - 500G.
    Silver Ring - 650G.
    Paladin Shield - 700G.
    Paladin Helmet - 4,000G.
    Paladin Armor - 8,000G.
    Paladin Gauntlet - 3,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 200G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Cure2 - 150G.
    Life - 150G.
    Tent - 200G.
    Cabin - 1,000G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Ice Rod - 220G.
    FlameRod - 380G.
    Cure Staff - 480G.
    CrossBow - 700G.
    White Arrows - 20G per Arrow.
    
    ---------------------------------------------------------------------------
    - F. Town Of Toroia . . . . . . . . . . . . . . . . . . . . [ TOOTO12.6 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Cap Helmet - 100G.
    Leather Helmet - 330G.
    Cloth Robe - 50G.
    Leather Robe - 200G.
    RubyRing - 1,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 400G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Life - 150G.
    Tent - 200G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Wooden Hammer - 80G.
    GreatBow - 2,000G.
    Fire Arrows - 30G per Arrow.
    Ice Arrows - 30G per Arrow.
    Lit Arrows - 30G per Arrow.
    
    ---------------------------------------------------------------------------
    - G. Agart . . . . . . . . . . . . . . . . . . . . . . . . . [ AGAR12.7 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Iron Shield - 100G.
    Iron Helmet - 150G.
    Iron Armor - 600G.
    Iron Gauntlet - 130G.
    Iron Ring - 100G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 50G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure1 - 30G.
    Life - 150G.
    Tent - 200G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Rod - 100G.
    Staff - 160G.
    Spear - 60G.
    Boomerang - 3,000G.
    ShortBow - 220G.
    CrossBow - 700G.
    Iron Arrows - 10G per Arrow.
    White Arrows - 20G per Arrow.
    
    ---------------------------------------------------------------------------
    - H. Silvera . . . . . . . . . . . . . . . . . . . . . . . . [ SILVE12.8 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Silver Shield - 1,000G.
    Silver Helmet - 3,000G.
    Silver Armor - 17,000G.
    Silver Gauntlet - 2,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 500G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Heal - 100G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Silver Staff - 4,000G.
    Silver Knife - 3,000G.
    Silver Hammer - 8,000G.
    Silver Sword - 6,000G.
    
    ---------------------------------------------------------------------------
    - I. Castle Of Dwarves . . . . . . . . . . . . . . . . . . . [ CAODW12.9 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Fire Shield - 1,250G.
    Fire Armor - 30,000G.
    Wizard Helmet - 2,000G.
    Wizard Robe - 1,200G.
    Rune Ring - 2,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 600G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Life - 150G.
    Cure1 - 30G.
    Cure2 - 150G.
    Tent - 200G.
    Cabin - 1,000G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Dwarf Axe - 15,000G.
    GreatBow - 2,000G.
    Darkness Arrows - 40G per Arrow.
    Fire Sword - 14,000G.
    Flame Spear - 11,000G.
    
    ---------------------------------------------------------------------------
    - J. Cave Eblana . . . . . . . . . . . . . . . . . . . . . [ CAEBL12.10 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Ice Shield - 10,000G.
    Ice Armor - 35,000G.
    Black Robe - 10,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 700G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Life - 150G.
    Cure1 - 30G.
    Cure2 - 150G.
    Tent - 200G.
    Cabin - 1,000G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Power Staff - 2,000G.
    IceBrand Sword - 26,000G.
    Blizzard Spear - 21,000G.
    Short Katana - 4,000G.
    Boomerang - 3,000G.
    Archer Bow - 3,000G.
    Poison Arrows - 70G per Arrow.
    
    ---------------------------------------------------------------------------
    - K. Tomra . . . . . . . . . . . . . . . . . . . . . . . . [ TOMRA12.11 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Diamond Shield - 15,000G.
    Diamond Helmet - 10,000G.
    Diamond Armor - 40,000G.
    Diamond Gauntlet - 5,000G.
    Tiara Helmet - 20,000G.
    Diamond Ring - 4,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 300G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Life - 150G.
    Cure1 - 30G.
    Cure2 - 150G.
    Tent - 200G.
    Cabin - 1,000G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Middle Katana - 7,000G.
    Chain Whip - 6,000G.
    Ogre Axe - 45,000G.
    Archer Bow - 3,000G.
    Mute Arrows - 100G per Arrow.
    
    ---------------------------------------------------------------------------
    - L. Land Of Monsters . . . . . . . . . . . . . . . . . . . [ LAOMO12.12 ]-
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Armor Shop                                                              -
    ---------------------------------------------------------------------------
    
    Aegis Shield - 20,000G.
    Sorcerer Robe - 30,000G.
    
    ---------------------------------------------------------------------------
    - Inn                                                                     -
    ---------------------------------------------------------------------------
    
    Per Night - 1,200G.
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Life - 150G.
    Cure1 - 30G.
    Cure2 - 150G.
    Tent - 200G.
    Cabin - 1,000G.
    Carrot - 50G.
    Heal - 100G.
    Ether1 - 10,000G.
    
    ---------------------------------------------------------------------------
    - Weapon Shop                                                             -
    ---------------------------------------------------------------------------
    
    Whip - 3,000G.
    Chain Whip - 6,000G.
    Blitz Whip - 10,000G.
    Charm Rod - 5,000G.
    Lunar Staff - 7,000G.
    Charm Arrows - 110G per Arrow.
    
    ---------------------------------------------------------------------------
    - M. Kokkol, The Smith's . . . . . . . . . . . . . . . . . [ KOTSM12.13 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Shuriken Dart - 20,000G.
    Ninja Dart - 50,000G.
    Samurai Arrows - 140G.
    
    ---------------------------------------------------------------------------
    - N. Cave Of Humingway . . . . . . . . . . . . . . . . . . [ CAOHU12.14 ] -
    ---------------------------------------------------------------------------
    
    ---------------------------------------------------------------------------
    - Item Shop                                                               -
    ---------------------------------------------------------------------------
    
    Cure2 - 150G.
    Life - 150G.
    Ether1 - 10,000G.
    Ether2 - 50,000G.
    Elixir - 100,000G.
    Cabin - 1,000G.
    Whistle - 20,000G.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = XIII. Monster List . . . . . . . . . . . . . . . . . . . . . [ MOLI13 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Enemy Name      |HP     |EXP    |Gold  |Special Attacks   |Items Dropped
    ---------------------------------------------------------------------------
    Alert           |1,425  |2,100  |380   |Alert, Beam       |Cure1
    ---------------------------------------------------------------------------
    Aligator        |150    |840    |95    |Fight X2          |Cap Helmet, 
                    |       |       |      |                  |Cure2, Leather 
                    |       |       |      |                  |Robe
    ---------------------------------------------------------------------------
    Antlion         |1,000  |1,500  |800   |Counter           |None
    ---------------------------------------------------------------------------
    AquaWorm        |638    |1,200  |350   |Wave              |Cure1, Cure2, 
                    |       |       |      |                  |Heal
    ---------------------------------------------------------------------------
    Arachne         |3,500  |4,400  |585   |Quake             |Cure1, Cure2
    ---------------------------------------------------------------------------
    Armadilo        |300    |1,600  |195   |None              |Cure2, Cure3, 
                    |       |       |      |                  |Silver Hammer, 
                    |       |       |      |                  |Silver Shield
    ---------------------------------------------------------------------------
    Asura           |23,000 |20,000 |0     |Cure3, Cure4,     |None
                    |       |       |      |Life1             |
    ---------------------------------------------------------------------------
    Attacker        |2,000  |50,000 |3,444 |Maser             |None
    ---------------------------------------------------------------------------
    Bahamut         |37,000 |35,000 |0     |MegaNuke          |None
    ---------------------------------------------------------------------------
    Baigan          |3,500  |4,820  |3,000 |Recover, Wall     |None
    ---------------------------------------------------------------------------
    Balloon         |600    |2,480  |315   |Explode           |Bomb Summon, 
                    |       |       |      |                  |Cure1
    ---------------------------------------------------------------------------
    Balnab          |3,927  |0      |0     |None              |None
    ---------------------------------------------------------------------------
    Balnab-Z        |4,000  |0      |0     |Explode           |None
    ---------------------------------------------------------------------------
    Basilisk        |90     |120    |30    |None              |Cure1
    ---------------------------------------------------------------------------
    Beamer          |1,800  |3,250  |890   |Beam              |Tent
    ---------------------------------------------------------------------------
    Behemoth        |16,000 |58,700 |65,000|Storm             |Avenger Sword, 
                    |       |       |      |                  |HeadBand 
                    |       |       |      |                  |Helmet, 
                    |       |       |      |                  |Power Robe, 
                    |       |       |      |                  |Strength Ring
    ---------------------------------------------------------------------------
    BlackCat        |593    |2,800  |345   |Bluster           |CatClaw, Cure2
    ---------------------------------------------------------------------------
    BlackLiz        |700    |1,300  |45    |Petrify           |Medusa Arrows, 
                    |       |       |      |                  |Medusa Sword
    ---------------------------------------------------------------------------
    BladeMan        |1,050  |2,600  |210   |Virus             |Cabin, Tent
    ---------------------------------------------------------------------------
    Blue D.         |13,200 |3,600  |40,200|Blizzard          |Cure2, Dragon 
                    |       |       |      |                  |Whip, Dragoon 
                    |       |       |      |                  |Spear, Shuriken
                    |       |       |      |                  |Dart
    ---------------------------------------------------------------------------
    Bomb            |50     |370    |80    |Explode           |Cure1
    ---------------------------------------------------------------------------
    Breath          |31,300 |60,000 |50,000|Blast, Report     |None
    ---------------------------------------------------------------------------
    Brena           |300    |1,000  |500   |Combine           |None
    ---------------------------------------------------------------------------
    Cal             |1,000  |1,000  |500   |Combine           |None
    ---------------------------------------------------------------------------
    Calbrena        |4,600  |19,000 |7,000 |Glance            |None
    ---------------------------------------------------------------------------
    Cannibal        |370    |960    |220   |Pollen            |Heal
    ---------------------------------------------------------------------------
    Carapace        |700    |1,350  |230   |None              |Cure2, Cure3, 
                    |       |       |      |                  |Silver Hammer, 
                    |       |       |      |                  |Silver Shield
    ---------------------------------------------------------------------------
    Cave Bat        |150    |630    |155   |Vampire           |Cure1, Cure2
    ---------------------------------------------------------------------------
    CaveNaga        |255    |750    |205   |None              |Poison Arrows
    ---------------------------------------------------------------------------
    CaveToad        |44     |90     |25    |Toad              |Heal
    ---------------------------------------------------------------------------
    Centaur         |380    |1,000  |175   |None              |Cabin, Tent
    ---------------------------------------------------------------------------
    Centpede        |600    |2,800  |345   |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Chimera         |700    |2,875  |230   |Blaze             |Fire Arrows
    ---------------------------------------------------------------------------
    Cindy           |4,300  |5,000  |3,000 |Recover           |None
    ---------------------------------------------------------------------------
    Clapper         |7,000  |8,000  |900   |Blitz             |Cure1
    ---------------------------------------------------------------------------
    Cocktric        |100    |280    |120   |Beak              |Life
    ---------------------------------------------------------------------------
    Conjurer        |3,000  |3,700  |475   |Call              |Cure Staff,
                    |       |       |      |                  |Rune Ring, 
                    |       |       |      |                  |Silence Staff
    ---------------------------------------------------------------------------
    CPU             |20,000 |50,000 |3,444 |Globe199, Recover,|None
                    |       |       |      |Wall              |
    ---------------------------------------------------------------------------
    Crawler         |1,555  |???    |700   |Counter, Psych    |Cure1, Cure2
    ---------------------------------------------------------------------------
    Cream           |55     |150    |35    |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Crocdile        |292    |870    |300   |Fight X2          |Cap Helmet, 
                    |       |       |      |                  |Cure2, Leather 
                    |       |       |      |                  |Robe
    ---------------------------------------------------------------------------
    D. Bone         |9,000  |14,100 |6,750 |Poison            |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    D.Fossil        |10,000 |15,100 |8,100 |Curse             |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    D.Knight        |1,000  |0      |0     |D. Wave           |None
    ---------------------------------------------------------------------------
    D. Lunar        |21,000 |100,000|0     |Fire, Rememdy,    |None
                    |       |       |      |Virus, Wall       |
    ---------------------------------------------------------------------------
    D.Machin        |15,000 |41,500 |2,550 |Fire              |Cure1
    ---------------------------------------------------------------------------
    D. Mist         |465    |700    |200   |ColdMist          |None
    ---------------------------------------------------------------------------
    Dark Dragon     |3,000  |6,000  |5,000 |D. Breath, Fire2, |None
                    |       |       |      |Ice-2, Lit-2, Weak|
    ---------------------------------------------------------------------------
    Dark Elf        |22,000 |0      |0     |Fire2, Ice-2,     |None
                    |       |       |      |Lit-2, Weak       |
    ---------------------------------------------------------------------------
    Dark Imp        |199    |1,940  |45    |None              |Cure1, Cure2, 
                    |       |       |      |                  |Imp Summon, 
                    |       |       |      |                  |Tent
    ---------------------------------------------------------------------------
    DarkTree        |1,800  |5,500  |525   |Bersk             |Heal
    ---------------------------------------------------------------------------
    Defender        |2,000  |50,000 |3,444 |Remedy            |None
    ---------------------------------------------------------------------------
    Dr. Lugae       |4,416  |0      |0     |None              |None
    ---------------------------------------------------------------------------
    Dr. Lugae       |6,600  |15,000 |4,000 |Beam, Emission,   |None
                    |       |       |      |Gas, Laser, Poison|
    ---------------------------------------------------------------------------
    Dragoon         |65,535 |0      |0     |Jump              |None
    ---------------------------------------------------------------------------
    Eagle           |18     |30     |10    |None              |Life
    ---------------------------------------------------------------------------
    Egg             |700    |???    |???   |Hatch             |None
    ---------------------------------------------------------------------------
    ElecFish        |200    |650    |230   |None              |Heal
    ---------------------------------------------------------------------------
    EpeeGirl        |390    |1,260  |200   |None              |Cabin, Tent
    ---------------------------------------------------------------------------
    EvilDoll        |300    |1,420  |270   |None              |Cure1
    ---------------------------------------------------------------------------
    EvilMask        |25,500 |50,000 |50,000|Nuke, Virus, Wall,|Cure2, Cure3, 
                    |       |       |      |White             |Elixir, Glass
                    |       |       |      |                  |Helmet
    ---------------------------------------------------------------------------
    EvilShel        |58     |110    |30    |None              |Heal
    ---------------------------------------------------------------------------
    EvilWall        |19,000 |23,000 |8,000 |Crush, Petrify    |None
    ---------------------------------------------------------------------------
    FangShel        |300    |850    |550   |None              |Heal
    ---------------------------------------------------------------------------
    FatalEye        |25,000 |40,000 |65,200|Count             |Elixir, Ether1, 
                    |       |       |      |                  |Ether2, Protect 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    Fiend           |2,980  |6,400  |625   |Charm             |Cure2, Ether1
    ---------------------------------------------------------------------------
    Fighter         |65     |410    |100   |None              |None
    ---------------------------------------------------------------------------
    FlameDog        |1,221  |1,720  |245   |Flame             |Fire Arrows
    ---------------------------------------------------------------------------
    FlameMan        |579    |1,720  |300   |Flame             |Fire Arrows
    ---------------------------------------------------------------------------
    FloatEye        |20     |40     |10    |None              |Heal
    ---------------------------------------------------------------------------
    Gargoyle        |160    |318    |100   |Weak              |Cure1
    ---------------------------------------------------------------------------
    General         |320    |608    |155   |Charge, Retreat   |None
    ---------------------------------------------------------------------------
    Ghast           |170    |200    |75    |Drain             |None
    ---------------------------------------------------------------------------
    Ghost           |1,100  |3,700  |365   |Fire2             |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    Ghoul           |120    |930    |180   |None              |Cure1
    ---------------------------------------------------------------------------
    GiantBat        |399    |1,280  |365   |Vampire           |Cure1, Cure2
    ---------------------------------------------------------------------------
    Ging-Ryu        |7,500  |25,000 |19,000|Blaze, Tornado    |Cure1
    ---------------------------------------------------------------------------
    GlomWing        |1,380  |???    |1,400 |None              |Artemis Arrows, 
                    |       |       |      |                  |Heal
    ---------------------------------------------------------------------------
    Golbez          |22,000 |20,000 |11,000|Call, Hold Gas    |None
    ---------------------------------------------------------------------------
    Gorgon          |2,000  |4,750  |250   |Glance, Ray       |Medusa Arrows, 
                    |       |       |      |                  |Medusa Sword
    ---------------------------------------------------------------------------
    GrayBomb        |100    |450    |105   |Explode           |Cure1
    ---------------------------------------------------------------------------
    Green D.        |2,200  |4,800  |370   |Thunder           |Heal
    ---------------------------------------------------------------------------
    Gremlin         |385    |1,500  |275   |Charm             |Cure2, Ether1
    ---------------------------------------------------------------------------
    Grenade         |820    |2,650  |630   |Explode           |Bomb Summon, 
                    |       |       |      |                  |Cure1
    ---------------------------------------------------------------------------
    Grudger         |1,400  |2,460  |190   |None              |Lit Arrows
    ---------------------------------------------------------------------------
    Guard           |200    |720    |500   |Piggy, Size       |Cure1
    ---------------------------------------------------------------------------
    Hooligan        |1,900  |4,090  |485   |Weak              |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    HorseMan        |3,000  |9,990  |1,220 |None              |Cabin, Tent
    ---------------------------------------------------------------------------
    HugeCell        |555    |1,510  |255   |Remedy, Retreat   |Cure1, Cure2
    ---------------------------------------------------------------------------
    HugeNaga        |1,200  |3,600  |240   |None              |Poison Arrows
    ---------------------------------------------------------------------------
    Hydra           |285    |680    |255   |Entangle          |Poison Arrows
    ---------------------------------------------------------------------------
    IceBeast        |445    |1,570  |280   |Blizzard          |Ice Arrows
    ---------------------------------------------------------------------------
    Ice Liz         |400    |1,500  |290   |None              |Ice Arrows
    ---------------------------------------------------------------------------
    Imp             |6      |20     |10    |None              |Cure1, Cure2, 
                    |       |       |      |                  |Imp Summon, 
                    |       |       |      |                  |Tent
    ---------------------------------------------------------------------------
    Imp Cap.        |37     |189    |50    |None              |Cure1, Cure2, 
                    |       |       |      |                  |Imp Summon, 
                    |       |       |      |                  |Tent
    ---------------------------------------------------------------------------
    Ironback        |100    |1,100  |235   |None              |Cure2, Cure3, 
                    |       |       |      |                  |Silver Hammer, 
                    |       |       |      |                  |Silver Shield
    ---------------------------------------------------------------------------
    IronMan         |2,500  |3,700  |385   |None              |Silver Armor, 
                    |       |       |      |                  |Silver Knife, 
                    |       |       |      |                  |Silver Shield, 
                    |       |       |      |                  |Silver Sword
    ---------------------------------------------------------------------------
    Jelly           |35     |140    |35    |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Juclyote        |1,700  |7,200  |1,560 |None              |Cure2
    ---------------------------------------------------------------------------
    K. Eblan        |60,000 |0      |0     |None              |None
    ---------------------------------------------------------------------------
    Kainazzo        |4,000  |5,500  |4,000 |Wave              |None
    ---------------------------------------------------------------------------
    Kainazzo        |21,000 |15,625 |2,500 |Fast, Remedy, Wave|None
    ---------------------------------------------------------------------------
    Karate          |4,000  |0      |0     |Kick              |None
    ---------------------------------------------------------------------------
    Kary            |2,700  |13,100 |3,500 |Hug, Retreat      |Artemis Arrows, 
                    |       |       |      |                  |Heroine Robe
    ---------------------------------------------------------------------------
    King-Ryu        |8,200  |30,000 |23,000|Blitz, Entangle   |Cure1
    ---------------------------------------------------------------------------
    Lamia           |1,200  |2,060  |1,210 |Charm             |Charm Arrows, 
                    |       |       |      |                  |Charm Harp, 
                    |       |       |      |                  |Ruby Ring
    ---------------------------------------------------------------------------
    Larva           |28     |50     |10    |Counter, Psych    |Cure1, Cure2
    ---------------------------------------------------------------------------
    Last Arm        |9,500  |8,800  |320   |Fission, Magnet,  |Cure1
                    |       |       |      |Search            |
    ---------------------------------------------------------------------------
    Left Arm        |350    |10     |0     |Entangle, Vampire |None
    ---------------------------------------------------------------------------
    Leviatan        |35,000 |28,000 |0     |Big Wave, Ice-2   |None
    ---------------------------------------------------------------------------
    Lilith          |320    |2,750  |365   |Slap              |Ether1, Lilith 
                    |       |       |      |                  |Rod
    ---------------------------------------------------------------------------
    MacGiant        |8,500  |31,000 |7,000 |None              |Cabin, Ogre 
                    |       |       |      |                  |Axe, Poison 
                    |       |       |      |                  |Axe, Rune Axe
    ---------------------------------------------------------------------------
    Machine         |3,600  |8,200  |985   |None              |Lit Arrows
    ---------------------------------------------------------------------------
    Mad Ogre        |1,700  |2,370  |270   |None              |Cure2, HeadBand 
                    |       |       |      |                  |Helmet, 
                    |       |       |      |                  |Strength Ring 
                    |       |       |      |                  |Zues Gauntlet
    ---------------------------------------------------------------------------
    Mad Toad        |59     |130    |35    |Toad              |Heal
    ---------------------------------------------------------------------------
    Mage            |500    |1,100  |235   |Blast             |Cure2, Mage 
                    |       |       |      |                  |Summon
    ---------------------------------------------------------------------------
    Mantcore        |2,000  |35,000 |1,200 |Blaze             |Fire Arrows
    ---------------------------------------------------------------------------
    Marion          |473    |1,290  |195   |Call              |Cure Staff, 
                    |       |       |      |                  |Rune Ring, 
                    |       |       |      |                  |Silence Staff
    ---------------------------------------------------------------------------
    Medusa          |430    |1,250  |225   |Glance, Ray       |Medusa Arrows, 
                    |       |       |      |                  |Medusa Sword
    ---------------------------------------------------------------------------
    Milon           |3,100  |3,000  |3,000 |Lit-1             |None
    ---------------------------------------------------------------------------
    Milon Z.        |3,000  |4,000  |3,000 |Poison            |None
    ---------------------------------------------------------------------------
    Milon Z.        |17,000 |15,625 |2,500 |Curse             |None
    ---------------------------------------------------------------------------
    Mind            |12,300 |65,000 |50,000|Armor, Charm      |None
    ---------------------------------------------------------------------------
    Mindy           |2,200  |5,000  |3,000 |Delta Attack,     |None
                    |       |       |      |Fire1, Ice-1,     |
                    |       |       |      |Lit-1, Venom      |
    ---------------------------------------------------------------------------
    Molbol          |1,999  |11,000 |460   |Breath, Digest    |Heal, Samurai 
                    |       |       |      |                  |Arrows
    ---------------------------------------------------------------------------
    MomBomb         |1,080  |0      |0     |Explode           |None
    ---------------------------------------------------------------------------
    MoonCell        |980    |3,300  |1,100 |Remedy, Retreat   |Ether1
    ---------------------------------------------------------------------------
    Naga            |900    |1,220  |150   |Mute              |Poison Arrows
    ---------------------------------------------------------------------------
    Needler         |110    |370    |55    |Needle            |Cure1
    ---------------------------------------------------------------------------
    Octomamm        |2,350  |1,200  |500   |None              |None
    ---------------------------------------------------------------------------
    Odin            |20,500 |18,000 |0     |Sword Attack      |None
    ---------------------------------------------------------------------------
    Officer         |221    |400    |80    |Attack, Retreat   |None
    ---------------------------------------------------------------------------
    Ogopogo         |37,000 |61,100 |0     |Big Wave, Blaze   |None
    ---------------------------------------------------------------------------
    Ogre            |865    |1,100  |240   |None              |Cure2, HeadBand 
                    |       |       |      |                  |Helmet, 
                    |       |       |      |                  |Strength Ring 
                    |       |       |      |                  |Zues Gauntlet
    ---------------------------------------------------------------------------
    Pale Dim        |27,300 |59,000 |0     |Quake, Slow       |None
    ---------------------------------------------------------------------------
    Panther         |285    |830    |255   |Bluster           |CatClaw, Cure2
    ---------------------------------------------------------------------------
    Pike            |65     |120    |35    |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    PinkPuff        |10,000 |2,000  |55,555|Dance             |Elixir, Ether2, 
                    |       |       |      |                  |Ninja Dart, 
                    |       |       |      |                  |Pink Tail
    ---------------------------------------------------------------------------
    Piranha         |105    |460    |145   |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Plague          |28,000 |31,200 |550   |Count             |None
    ---------------------------------------------------------------------------
    Procyote        |2,200  |8,100  |1,850 |Poison            |Cure2
    ---------------------------------------------------------------------------
    Pudding         |1,050  |3,060  |1,300 |None              |Ether1
    ---------------------------------------------------------------------------
    Puppet          |256    |860    |180   |None              |Cure1
    ---------------------------------------------------------------------------
    Python          |593    |760    |345   |None              |Poison Arrows
    ---------------------------------------------------------------------------
    Q. Eblan        |60,000 |0      |0     |None              |None
    ---------------------------------------------------------------------------
    Q. Lamia        |11,000 |2,900  |250   |Charm             |Charm Arrows, 
                    |       |       |      |                  |Charm Harp, 
                    |       |       |      |                  |Ruby Ring
    ---------------------------------------------------------------------------
    Ravin           |941    |740    |700   |Fight X2          |Cabin, Cure2, 
                    |       |       |      |                  |Leather Helmet
    ---------------------------------------------------------------------------
    Red Bone        |170    |640    |295   |None              |Cure1
    ---------------------------------------------------------------------------
    Red D.          |15,000 |51,800 |60,500|Fight X2, HeatRay |Crystal Ring, 
                    |       |       |      |                  |Dragoon 
                    |       |       |      |                  |Gauntlet, 
                    |       |       |      |                  |Dragoon Spear, 
                    |       |       |      |                  |FireBomb Item
    ---------------------------------------------------------------------------
    Red Eye         |2,000  |3,500  |465   |Gaze              |Heal
    ---------------------------------------------------------------------------
    RedGiant        |11,800 |18,900 |1,500 |Emission, Explode |Cabin, Ogre 
                    |       |       |      |                  |Axe, Poison 
                    |       |       |      |                  |Axe, Rune Axe
    ---------------------------------------------------------------------------
    Red Worm        |7,000  |7,350  |310   |Retreat, Vampire  |Ether1
    ---------------------------------------------------------------------------
    Revenant        |160    |680    |190   |None              |Cure1
    ---------------------------------------------------------------------------
    RightArm        |350    |10     |0     |Entangle, Vampire |None
    ---------------------------------------------------------------------------
    Roc             |999    |1,410  |150   |Fight X2          |Cabin, Cure2, 
                    |       |       |      |                  |Leather Helmet
    ---------------------------------------------------------------------------
    Roc Baby        |50     |1,010  |85    |Beak              |Life
    ---------------------------------------------------------------------------
    RocLarva        |800    |2,830  |40    |Psych             |Cure1, Cure2
    ---------------------------------------------------------------------------
    RockMoth        |850    |3,200  |315   |Powder            |Heal
    ---------------------------------------------------------------------------
    Rubicant        |25,200 |25,000 |7,000 |Fire2, Glare      |None
    ---------------------------------------------------------------------------
    Rubicant        |39,000 |15,625 |2,500 |Fire2, Fire3,     |None
                    |       |       |      |Glare             |
    ---------------------------------------------------------------------------
    SandMan         |20     |80     |20    |None              |Heal, Tent
    ---------------------------------------------------------------------------
    SandMoth        |40     |80     |20    |None              |Heal
    ---------------------------------------------------------------------------
    Sandpede        |60     |80     |20    |None              |Cure1, Cure 2
    ---------------------------------------------------------------------------
    SandWorm        |75     |88     |20    |Tornado           |Cure1, Cure 2, 
                    |       |       |      |                  |Heal
    ---------------------------------------------------------------------------
    Sandy           |2,500  |5,000  |3,000 |Bersk, Charm,     |None
                    |       |       |      |Lit-1, Wall       |
    ---------------------------------------------------------------------------
    Searcher        |5,500  |18,200 |900   |Alert, Beam       |Cure1
    ---------------------------------------------------------------------------
    Screamer        |1,000  |3,100  |205   |None              |Lit Arrows
    ---------------------------------------------------------------------------
    Shadow          |???    |0      |0     |Demolish          |None
    ---------------------------------------------------------------------------
    Skeleton        |50     |240    |125   |Lit-1             |Cure1
    ---------------------------------------------------------------------------
    Skull           |740    |1,055  |120   |None              |Cure1
    ---------------------------------------------------------------------------
    Slime           |50     |760    |50    |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Soldier         |27     |160    |55    |None              |None
    ---------------------------------------------------------------------------
    Sorcerer        |1,000  |2,370  |275   |Call              |Cure Staff, 
                    |       |       |      |                  |Rune Ring, 
                    |       |       |      |                  |Silence Staff
    ---------------------------------------------------------------------------
    Soul            |150    |160    |165   |Fire1             |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    Spirit          |50     |290    |125   |Fire1             |Cure1, Cursed 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    StaleMan        |2,100  |2,100  |435   |Sleep             |Earth Hammer, 
                    |       |       |      |                  |Zues Gauntlet
    ---------------------------------------------------------------------------
    StingRat        |300    |1,210  |220   |Needle            |Cure1
    ---------------------------------------------------------------------------
    Stoneman        |2,000  |2,590  |240   |None              |Cure2, Cure3, 
                    |       |       |      |                  |Medusa Arrows
    ---------------------------------------------------------------------------
    SwordMan        |320    |1,100  |175   |Absorb            |Cabin, Tent
    ---------------------------------------------------------------------------
    SwordRat        |30     |68     |20    |Needle            |Cure1
    ---------------------------------------------------------------------------
    Talanta         |2,315  |2,800  |600   |Quake             |Cure1, Cure2
    ---------------------------------------------------------------------------
    TinyMage        |69     |260    |100   |Fire1, Hold,      |Ether1, Ether2, 
                    |       |       |      |Ice-1, Lit-1,     |Rod, Silver
                    |       |       |      |Psych             |Ring
                    |       |       |      |                  |
    ---------------------------------------------------------------------------
    TinyToad        |400    |1,850  |335   |Toad              |Heal
    ---------------------------------------------------------------------------
    ToadLady        |2,960  |3,500  |600   |Croak             |Ether2, Heal, 
                    |       |       |      |                  |Life, Ribbon 
                    |       |       |      |                  |Helmet
    ---------------------------------------------------------------------------
    Tofu            |102    |1,060  |385   |None              |Cure1, Cure2
    ---------------------------------------------------------------------------
    Tortoise        |400    |1,700  |235   |None              |Cure2, Cure3, 
                    |       |       |      |                  |Silver Hammer, 
                    |       |       |      |                  |Silver Shield
    ---------------------------------------------------------------------------
    TrapDoor        |5,000  |31,100 |4,500 |Disrupt, Morph,   |None
                    |       |       |      |Search            |
    ---------------------------------------------------------------------------
    TrapRose        |300    |1,210  |35    |Pollen            |Heal
    ---------------------------------------------------------------------------
    Treant          |260    |1,000  |150   |None              |Heal
    ---------------------------------------------------------------------------
    Tricker         |12,000 |21,000 |10,700|Lit-3, Peep       |Cure1, Cure2, 
                    |       |       |      |                  |Imp Summon, 
                    |       |       |      |                  |Tent
    ---------------------------------------------------------------------------
    Turtle          |150    |240    |80    |None              |Heal, Tent
    ---------------------------------------------------------------------------
    Valvalis        |6,000  |9,500  |5,500 |Ray, Spin, Weak   |None
    ---------------------------------------------------------------------------
    Valvalis        |27,000 |15,625 |2,500 |Spin, Storm       |None
    ---------------------------------------------------------------------------
    VampGirl        |250    |819    |195   |Vampire           |Cure2
    ---------------------------------------------------------------------------
    VampLady        |2,375  |4,600  |190   |Lit-2, Vampire    |Cure2
    ---------------------------------------------------------------------------
    Warlock         |4,250  |17,300 |2,400 |Drain, Fire2,     |Ether2, Heal,
                    |       |       |      |Ice-2, Lit-2,     |Life, Ribbon 
                    |       |       |      |Psych             |Helmet
    ---------------------------------------------------------------------------
    Warrior         |2,400  |4,300  |575   |None              |Tent
    ---------------------------------------------------------------------------
    WaterBug        |110    |230    |80    |Remedy, Retreat   |Heal, Tent
    ---------------------------------------------------------------------------
    WaterHag        |48     |180    |40    |None              |Cure1
    ---------------------------------------------------------------------------
    WaterHag        |45,672 |800    |100   |None              |None
    ---------------------------------------------------------------------------
    Weeper          |100    |120    |40    |None              |Cure1
    ---------------------------------------------------------------------------
    WereBat         |800    |2,050  |355   |Vampire           |Cure1, Cure2
    ---------------------------------------------------------------------------
    Witch           |300    |1,670  |330   |Slow              |Ether1, Ether2, 
                    |       |       |      |                  |Rod, Silver 
                    |       |       |      |                  |Ring
    ---------------------------------------------------------------------------
    Wyvern          |25,000 |64,300 |0     |MegaNuke, Nuke,   |None
                    |       |       |      |Remedy, Wall      |
    ---------------------------------------------------------------------------
    Yellow D        |1,800  |34,000 |1,500 |Thunder           |Heal
    ---------------------------------------------------------------------------
    Zemus           |11,000 |0      |0     |None              |None
    ---------------------------------------------------------------------------
    Zeromus         |105,000|0      |0     |Big Bang,         |None
                    |       |       |      |Blk.Hole, Meteo,  |
                    |       |       |      |Nuke, Weak, White |
    ---------------------------------------------------------------------------
    Zombie          |40     |120    |35    |None              |Cure1
    ---------------------------------------------------------------------------
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = XIV. Secrets . . . . . . . . . . . . . . . . . . . . . . . . [ SECRE14 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    ---------------------------------------------------------------------------
    - Item Duplication                                                        -
    ---------------------------------------------------------------------------
    
    (Note: This ONLY works with Weapons and Shields.) 
    
    To do this trick, enter a Battle. Once you do, go to Item and select an 
    open space, then go to the VERY top of the screen, where you can view your 
    R-Hand and L-Hand. Now, select the item you want (It can be both, if you 
    wish.) and place the Item there. Next, either win the Battle or Run. 
    Afterwards, go into the Menu and Equip the Weapon and/or Shield again and 
    you'll see the number 2 next to it. Unequip it and then Equip it again the 
    2 will be gone and in your inventory, you'll have an extra Weapon/Shield! 
    This is VERY useful if you want to sell a Weapon/Shield that sells for a 
    high price or you can make duplicates of the Excalibur Sword for Edge, 
    which is an INSANELY good Dart Item.
    
    ---------------------------------------------------------------------------
    - Sneak Trick                                                             -
    ---------------------------------------------------------------------------
    
    Once you get Edge in your party, you can do this neat trick. If you ever 
    wanted to Equip any of your party members with a Sword, Shield, Rod, 
    whatever, but they could never normally Equip it, now's your chance. 
    First, enter a Battle with a monster that has a perferable Item you want 
    to Sneak. Now, have Edge Sneak it and if he does it successfully, follow 
    the next step, otherwise, keep trying. After he Sneaks the Item you want, 
    the NEXT person who's turn comes up MUST be the one to Equip the Item, 
    otherwise, the trick won't work. So, if you wanted Rydia to Equip a Medusa 
    Sword for instance, you'd have to make sure her turn came RIGHT after 
    Edge's, otherwise, it wouldn't work. (Just configure your party and do 
    some things to make sure whoever you want to Equip the Item goes after 
    Edge. Like, kill everyone but Edge and the one party member.) Now, during 
    their turn, go to Item and then simply Equip the Weapon/Shield into their 
    arms and it's theres. 
    
    Note: For this trick to work, you can NOT already have ANY of the 
    Weapons/Shields in your inventory when Edge Sneaks the Item. (Such as, you 
    can't have a Medusa Sword in your inventory already when he Sneaks it, so 
    make sure you don't have the Weapon/Shield already.) Also, if you ever 
    remove the Weapon/Shield, it can't be Equipped again unless the trick is 
    redone. Also, you'll notice you gain no increase in any of your stats, but 
    this is easily fixed. Just go to Equip, look at the character, cancel out 
    and go to Status and look at the character and it'll somehow be fixed. 
    Nice trick, eh?
    
    ---------------------------------------------------------------------------
    - 3 Extra Summons                                                         -
    ---------------------------------------------------------------------------
    
    If you ever fought Imps, Bombs and/or Mages and you got some weird Item 
    named after them, then you just a secret Summon that Rydia can learn. 
    These Items are gained from beating Imps/Bombs/Mages and hoping that you 
    win the Item from them from the Battle. They're pretty rare to come by, 
    but if you get the Item, use it and she'll learn a new Summon, which is 
    pretty cool, but the Summons themselves are pretty weak, but hey, extra 
    Summons, where can you go wrong?
    
    ---------------------------------------------------------------------------
    - Skip The Sealed Cave                                                    -
    ---------------------------------------------------------------------------
    
    This is a nice glitch and if you don't want to go through the Sealed Cave, 
    do the following: After you defeat Golbez in the Castle Of Dwarves and 
    you're teleported back outside the room, talking to King Giott, after the 
    conversation, cast Warp and you'll appear back in the Crystal Room, only 
    there's a Crystal there. You're actually in the Crystal Room of the Sealed 
    Cave. Take the Crystal and then just exit the room. Once you're back 
    inside the Sealed Cave, before going to the locked door, the scene where 
    Golbez recontrols Kain will take place and you'll then skip the Sealed 
    Cave completely and be able to continue the next objective in the game.
    
    ---------------------------------------------------------------------------
    - "Hidden" Items                                                          -
    ---------------------------------------------------------------------------
    
    I never really knew about this until a while ago, but there appears to be 
    invisible Items you can pick up throughout the game. Like, you hit the A 
    Button at a certain place and you find these Items. None of them are that 
    great, but still, it's quite a weird glitch. Anyway, here's the seven 
    pictures of what Items have been found. If anyone finds anymore Items like 
    this and if you can, send in a picture and I'll throw it up. If not, just 
    give me the EXACT location and I'll give you credit. For now, here's the 
    seven images, borrowed from Zach Keene's Site:
    
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/babil.gif
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/sealed.gif
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/sealed2.jpg
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/crystal1.gif
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/crystal2.gif
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/subterrane.jpg
    http://www.geocities.com/arcanelore2001/articles/ff4wrong/subterrane2.jpg
    
    ---------------------------------------------------------------------------
    - Reviving Enemies                                                        -
    ---------------------------------------------------------------------------
    
    From Deign: 
    
    It involves casting Life or using a Life1 Item on a soon to die enemy. 
    This works on all Enemies that you would normally be able to cast weak on. 
    (The vulnerability is the same in the code.) What happens when this is 
    done, is the enemy dies and when the next person casts Life on the Enemy, 
    it comes back to life.  However, it comes back to life with Vit * 5. All 
    Enemies in FF2 are defaulted to 0 Vit. Of course as you know, 0 * 5 = 0. 
    So the Enemy comes back to life and dies immediately, but you never see 
    the Enemy come back to life; only the animation of Life is seen. This 
    results in gaining the Experience and Gold of the fallen Enemy a second 
    time. It is possible with quick hands to cast Life twice on the same Enemy 
    and effectively triple the Experience gained from that Enemy.
    
    ---------------------------------------------------------------------------
    - Avoiding Second Forms Of Some Bosses                                    -
    ---------------------------------------------------------------------------
    
    From Deign:
    
    This only works on 4 Bosses: Mombomb, Dark Elf, The Four Elements and 
    Zeromus. What happens with all of these Bosses is that their 
    transformations, (In the case of Zeromus, his heal.) is actually the 
    result of a Counter. However, a reflected spell will not trigger a 
    Counter. In essence, you can defeat all the above Bosses without them 
    transforming. In the case of The Four Elements, this means just killing 
    Milon, who has only 57,000 HP. Zeromus with only 61,000 HP.
     
    If you're interested in seeing my Speedrun and seeing these glitches first 
    hand and also perhaps seeing some Strategies you may not be aware of for 
    any of the other Bosses, you can download each Segment of the run here -> 
    http://www.obellemare.com/~deign/ It is under "Final Fantasy 2 Console 
    Run". I also have Segments 2 through 19 on Youtube and they can be seen 
    here -> http://www.youtube.com/view_play_list?p=AEFE62DEEF49122A 
    However, neither of the afformentioned glitches are displayed in these 
    Segments. If you wish to skip straight to the glitches, you would want to 
    download Segments 27 & 28 for the Life Glitch and Segments 29 and 32 for 
    the Boss Glitches.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = XV. Credits . . . . . . . . . . . . . . . . . . . . . . . . [ CREDI15 ] =
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Well, here's where I give credit to the ones that helped make this guide 
    possible. Here's the following people:
    
    Squaresoft - For making is AMAZING game, even though the US Vesion got 
    butchered to all hell, I forgive you for introducing me to it and for 
    allowing this walkthrough to be here. Thanks. 
    
    Myself - For writing this walkthrough. Thanks for reading it and I hope it 
    helped you in playing the game.
    
    Mike - My friend who introduced me to this game so long ago. We beat it 
    God knows how many times and it's still one of our favorite games of all 
    time. Thanks, dude.
    
    Zach Keene - I borrowed his pictures he had taken of the secret hidden 
    Items throughout the game. Thanks alot, dude, sorry if I never asked you 
    for permission, but if you ever contact me and tell me to take them off, 
    I'll do so.
    
    James P. Wyatt - For the information on the three hidden Treasure Chests 
    in Baron that I missed behind Cid's House and the two Treasure Chests in 
    the Weapon/Armor Shop also in Baron that I missed. Thanks alot! I can't 
    believe I never knew about them. Ah well, this game is over 12 years old, 
    yet I'm still learning all it's secrets.
    
    Nicholas Nino - Pointed out a few Monster Attacks that I missed by mistake 
    and a Item I missed at Kokkol, The Smith's place, which was an Elixir in 
    the bookcase. Thanks!
    
    Marek Grabowski - For a better strategy on how to defeat Plague. It 
    certainly outdid mine.
    
    XeF4 - For telling me about the Treasure Chest with 1,000G in it at 
    Kokkol, The Smith's place that I missed. Thanks for pointing it out!
    
    Another Sylph - For pointing out the Tent and Ether1 in Town Of Baron 
    that I missed. Man, again, can't believe I never knew about these. Thanks!
    
    Thamasta16 - For telling me about the Item Duplication Trick being wrong 
    and correcting me on it. I knew about it, but boy, I must've been drunk 
    when I wrote it the wrong way...
    
    Meteo - For numerous corrections involving the Magic Spells, Weapons/Armor 
    and some other small things. Thank you very much!
    
    Deign - For corrections on the prices of the Bl. Belt Robe and Black Robe, 
    as well as Silver Armor having a wrong description. Also, for the nice 
    Secrets that were added to the Secret section. Thanks!
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    = XVI. My Words . . . . . . . . . . . . . . . . . . . . . . . . [ MYWO16 ]=
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
    
    Thanks for reading my walkthrough first of all. I sure hope it helped you. 
    If you wish to submit something to this walkthrough, send it to 
    ssj4kain@aol.com and label the subject as "Submit-Final Fantasy II" and as 
    nothing else please. It isn't too hard and I'm not asking for alot. If you 
    have any questions regarding this game, also send them to me and label the 
    subject as "Question-Final Fantasy II" please. Again, not asking much here 
    and it isn't hard to understand. Now for the legal stuff. 
    
    This guide was created by Kain Stryder. It is not meant to be used on any 
    other site besides GameFAQs and any other site I've deemed to have it 
    hosted on. It's not to be edited in ANY way for other use. (Unless I give 
    permission to do so.) I did not create, nor take in participation of 
    creating Final Fantasy II. I am not affiliated with Squaresoft, nor the 
    team who made it. I also don't have the rights to it. I am a writer simply 
    giving out information to other gamers of Final Fantasy II.
    
    Copyright  2003 by Kain Stryder. All rights reserved.