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    FAQ/Walkthrough by Mynock

    Version: 2.01 | Updated: 09/01/96 | Search Guide | Bookmark Guide

    
         The Mynock's Guide To
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         |      ------ |    \| |    | |_____                      **  **  **
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         ______                ______        ______               **  **  **
         |      /----\ |\    |   |    /----\ |        \    /      **  **  **
         |      |    | | \   |   |    |    | |         \  /       **  **  **
         |----  |----| |  \  |   |    |----| |----|     \/        **  **  **
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         Version 2.01                                                     9/96
    ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
    
        This document is basically a walkthrough of Final Fantasy III for the
        Super Nintendo Entertainment System.  Its purpose is not neccessarily for
        cheating, but instead to provide a guide to help the player through spots
        they might be having problems with.
    
       CONTENTS:
          Changes In The Versions
          The Characters
          Supporting Actors
          Walkthru
          Strategies for Fighting the Bosses
          On the Airship
          The Auction House
          Shadow's Dreams
          Hidden Chocobo Stables
          Bugs
          Near Death Attacks
          Items List
          Weapons List
          Armors List
          Relics List
          Rare Items List
          Magic Spell List
          Espers List
          Miscellaneous Tips
          Rumors
          Game Genie codes
          Other Stuff
    
       Note: When dealing with items if you see a column labeled Colosseum
             and under it you see <item>:<monster>, it means if you bet that
             item at the Colosseum you'll get <item> if you beat <monster>.
             A * in place of <item>:<monster> means you'll get an Elixir if you
             beat Chupon.
    ******************************************************************************
                   C H A N G E S   I N   T H E   V E R S I O N S
    ******************************************************************************
       1.10 - A few mistakes fixed
            - Some new treasures and items were found
            - One new weapon found
            - How to get Mog's Water Rondo dance was added
            - The point system at the Banquet
            - Some hps/mps/weaknesses added to the bosses that had ???? before
            - Info on Shadow's dreams
       1.20 - More mistakes fixed
            - Info on uncursing the Cursed Shld
            - Get a Genji Glove in the Returner's Hideout
            - New strategy for defeating Wrexsoul
            - New Game Genie code
            - Lists for weapons and armors more complete
       1.25 - A bunch more Game Genie codes
       1.30 - More monsters added to Gau's rage list
            - A couple new strategies
            - A bunch of new misc. tips
            - New info on Strago's Lores (MPS used and where learned)
            - General new stuff in the walkthru part
       1.40 - Amount of MPS needed to use an Esper in battle
            - Major mistakes fixed (mostly in Misc. tips section)
            - Some of the ???? in the bosses section filled
            - New RUMORS section
            - General new stuff in the walkthru part
            - Gau's Rage list should be more complete and spaced more correctly
            - THE AUCTION HOUSE section has been better written
            - New SUPPORTING ACTORS section added
            - New misc. tips
            - New SHADOW'S DREAMS section
            - New Game Genie codes
       1.50 - A bunch of stuff added to the walkthru
            - Some of the bosses stats have been added or fixed
            - Poison Rod added to the list of weapons (somehow I managed to miss it
    )
            - Magic Points needed to use Odin
            - An addition to the bosses list (which ones can be killed using the
              Vanish/Doom (or X-Zone) technique)
            - Additions to the Misc. Tips section
            - A new section: Hidden Chocobo Stables
            - More Game Genie codes
            - What gives Strago which Lores is more complete
            - Rare Items section is more complete
            - See other flashbacks in Cyan's Dreams
            - Location of all the Espers in the Esper list
            - Alternate ways to do Sabin's blitz attacks
            - More in the Supporting Actors section
            - Should be easier to find stuff in the walkthru
            - New Section: NEAR DEATH ATTACKS
            - A few new boss strategies
       1.60 - Additions and changes to walkthru
            - What gives Strago his Lores list is more complete
            - General fixes all over
            - Additions to Misc. Tips
            - Info about Paladin Ring *SEE RUMORS SECTION
            - New section: BUGS / with info on Relm's sketch bug
            - Game Genie codes to start Terra equipped with anything
            - Announcement of the MONSTERS COMPENDIUM
       2.00 - Additions to just about every section
            - Spelling and typos errors fixed (most of them anyway)
            - new and alternate Game Genie codes
            - additional rare item
            - new look for Game Genie section
            - new look for Weapons List section
            - new look for Armors List section
            - new look for Relics List section
       2.01 -Added info at end about my WWW sites and FTP site
            -Change in e-mail address at the end
    
    ******************************************************************************
                            T H E   C H A R A C T E R S
    ******************************************************************************
       Terra Branford - A mysterious young woman, controlled by the Empire, and
                        born with the gift of magic...
                  Special Skill: Morph
                  When Terra morphs she'll have twice as much strength.  She'll
                  stay in her morphed state for a limited time.
    
       Locke Cole - Treasure hunter and trail-worn traveler, searching the world
                    over for relics of the past...
                  Special Skill : Steal  ---> Capture
                  Locke can steal items from enemies.  Equipped with the Thief
                  Glove he also attacks when he steals.
    
       Edgar Roni Figaro - The young king of Figaro Castle, ally to the Empire,
                           and a master designer of machinery...
                  Special Skill: Tools
                  Edgar has the ability to use the following tools:
           Tool:             Effect:                     Cost:   Colosseum:
       AutoCrossbow      Strikes multiple enemies        250         *
       NoiseBlaster      Confuse multiple enemies        500         *
       BioBlaster        Gasses multiple enemies         750         *
       Chain Saw         Randomly kills target           ---         *
       Flash             Blinds multiple enemies         1000        *
       Debilitator       Casts weak point randomly       5000        *
       Drill             Penetrates enemies defenses     3000        *
       Air Anchor        Makes enemies self-destructive  ---   ZephyrCape:Brontaur
    
       Sabin Rene Figaro - Edgar's twin brother, who traded the throne for his
                           own freedom...
                  Special Skill: Blitz
                  By doing a certain combination of button presses Sabin can
                  unleash the following devastating attacks:
            UL=up & left   UR=up & right   DL=down & left   DR=down & right
            Pummel     - left, right, left
            AuraBolt   - down, DL, left
                      or down, down, left
            Suplex     - X, Y, down, up
            Fire Dance - left, DL, down, DR, right
                      or left, left, down, down, right
            Mantra     - R, L, R, L, X, Y
            Air Blade  - up, UR, right, DR, down, DL, left
                      or up, up, right, right, down, down, left
            Spiraler   - R, L, X, Y, right, left
            Bum Rush   - left, UL, up, UR, right, DR, down ,DL, left
                      or left, left, up, up, right, right, down, down, left
    
       Shadow - He owes allegiance to no one, and will do anything for money.
                He comes and goes like the wind...
                  Special Skill: Throw
                  Shadow can throw a variety of weapons to inflict damage.
    
       Celes Chere - Product of genetic engineering, battle-hardened MagiTek
                     Knight, with a spirit as pure as snow...
                  Special Skill: Runic
                  Celes absorbs magic spells (yours and the enemies) and turns
                  them into mps.
    
       Cyan Garamonde - Faithful retainer to his family's liege, with the courage
                        and strength of a hundred men...
                  Special Skill: SwdTech
                  Cyan can do the following 8 sword techniques:
                  1 Dispatch    - Quick attack on single enemy
                  2 Retort      - Automatically counterattack when hit
                  3 Slash       - Absorb hps for the enemy
                  4 QuadraSlam  - Four hit attack
                  5 Empowerer   - Takes hps and mps from enemy
                  6 Stunner     - Hits all enemies and stops them
                  7 QuadraSlice - Four hit attack that's twice as strong as #4
                  8 Cleave      - Cuts enemies to pieces
    
       Gau - Draped in monster hides, eyes shining with intelligence. A youth
             surviving against all odds...
                  Special Skill: Rage
                  In the Veldt Gau can leap into a group of enemies and learn
                  their attacks.  These are the monsters he can imitate:
    
                  Guard       Soldier      Templar      Ninja       Samurai
                  Orog        MagRoaderBB  Retainer     Hazer       Dahling
                  Rain Man    Brawler      Apokryphos   DarkForce   Whisper
                  Over-Mind   Osteosaur    Commander    Rhodox      Were-Rat
                  Ursus       Rhinotaur    Steroidite   Leafer      StrayCat
                  Lobo        Doberman     Vomammoth    Fidor       Baskervor
                  Suriander   Chimera      Behemoth     Mesosaur    Pterodon
                  FossilFang  White Drgn   Doom Drgn    Brachosaur  Tyranosaur
                  Dark Wind   Beakor       Vulture      Harpy       Hermit Crab
                  Trapper     Hornet       Crasshoppr   Delta Bug   Gilomantis
                  Trilium     NightShade   Tumbleweed   Bloompire   Trilobiter
                              Nautiloid    Exocite      Anguiform   Reach Frog
                  Lizard      ChickenLip   Hoover       Rider
                  Pipsqueak   M-TekArmor   Sky Armor    Telstar     Lethal Wpn
                  Vaporite    Flan         Ing          Humpty      Brainpan
                  Cruller     Cactrot      Repo Man     Harvester   Bomb
                  StillLife   Boxed Set    SlamDancer   HadesGigas  Pug
                  Magic Urn   Mover        Figaliz      Buffalax    Aspik
                  Ghost       Crawler      Sand Ray     Areneid     Actaneon
                  Sand Horse  Dark Side    Mad Oscar    Crawly      Bleary
                  Marshal     Trooper      General      Covert      Ogor
                  Warlock     Madam        Joker        Iron Fist   Goblin
                  Apparite    PowerDemon   Displayer    Vector Pup  Peepers
                  Sewer Rat   Slatter      Rhinox       Rhobite     Wild Cat
                  Red Fang    BountyMan    Tusker       Ralph       Chitonid
                  Wart Puck   Rhyos        SrBehemoth   Vectaur     Wyvern
                  Zombone     Dragon       Brontaur     Allosaurus  Cirpius
                  Sprinter    Gobbler      Harpiai      GloomShell  Drop
                  MindCandy   WeedFeeder   Luridan      ToeCutter   Over Grunk
                  Exoray      Crusher      Uroburos     Primordite  Sky Cap
                  Cephaler    Maliga       GiganToad    Geckorex    Cluck
                  Land Worm   Test Rider   PlutoArmor   Tomb Thumb  HeavyArmor
                  Chaser      Scullion     Poplium      Intangir    Misfit
                  Eland       Enuo         Deep Eye     GreaseMonk  NeckHunter
                  Grenade     Critic       Pan Dora     SoulDancer  Gigantos
                  MagRoaderSR Spek Tor     Parasite     EarthGuard  Coelecite
                  Anemone     Hipocampus   Spectre      Evil Oscar  Slurm
                  Latimeria   StillGoing                Phase       Outsider
                  Barb-e      ParaSoul     Pm Stalker   Hemophyte   Sp Forces
                  Nohrabbit   Wizard       Scrapper     Ceritops    Commando
                  Opinicus    Poppers      Lunaris      Garm        Vindr
                  Kiwok       Nastidon     Rinn         Insecare    Vermin
                  Mantodea    Bogy         Prussian     Black Drgn  Adamanchyt
                  Dante       Wirey Drgn   Dueller      Psychot     Muus
                  Karkass     Punisher     Balloon      Gabbldegak  GtBehemoth
                  Scorpion    ChaosDrgn    Spit Fire    Vectagoyle  Lich
                  Osprey      MagRoaderBY  Bug          Sea Flower  Fortis
                  Abolisher   Aquila       Junk         Mandrake    1st Class
                  Tap Dancer  Necromancr   Borras       MagRoaderSR Wild Rat
                  Gold Bear   Innoc        Trixter      Red Wolf    Didalos
                  Woolly      Veteran      Sky Base     IronHitman  Io
    
                    NOTE: I'm pretty sure the missing spaces are Allo Ver, Pugs,
                          and ProtoArmor even though you can't get the last two
                          can't be used (or don't even show up on the list).
    
       Setzer Gabbiani - A black jack-playing, world-traveling, casino-dwelling
                         free spirit...
                  Special Skill: Slot ---> GP Rain
                  Setzer's special skill involves a slot machine.  Certain
                  combinations will win you attacks.  Equipped with the Coin Toss
                  Setzer's Slot turns into GP Rain, which cost as many GPs as
                  damage done.  Winning slots are:
                  All 7s           - defeat to enemy party
                  Two 7s and a BAR - defeat to both the enemy party and your party
                  Any losing spin  - some hps and status recovery
                  All AIRSHIPs     - hydrogen bomb attack
                  All BARs         - random Esper attack
                  All CHOCOBOs     - flock of Chocobos attack
                  All GREY BIRDs   - similar to Flare spell
                  All DIAMONDs     - blast of light attack
    
       Mog - Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle...
                  Special Skill: Dance
                  Mog learns dances in different areas of the world.  Each dance
                  has a variety of effects.
       Dance:          Where learned:       Effects:
       Wind Song       Grass fields         Wind Slash, Sun Bath, Plasma, Cockatric
    e
       Forest Suite    Woods                Rage, Wild Bear, Elf Fire, Wombat
       Desert Aria     Desert regions       Sand Storm, Wind Slash, Antlion, Kitty
       Love Sonata     Towns                Elf Fire, Snare, Specter, Tapir
       Earth Blues     Mountains            Land Slide, Sun Bath, Sonic Boom, Whump
       Water Rondo     Underwater           El Nino, Specter, Plasma, Wild Bear
       Dusk Requiem    Caves                Cave In, Elf Fire, Snare, Pois. Frog
       Snowman Jazz    Snow fields          Snowball, Snare, Surge, Ice Rabbit
    
       Strago Magus - An elderly gentleman, pure of heart, and learned in the
                      ways of monsters...
                  Special Skill: Lore
                  Strago can use an attack of a monster when he has experienced
                  its effects.  The attacks he learns are:
    LORE:       MPS:  WHAT IT DOES:                 LEARNED FROM:
    Aqua Rake   22    water elemental attack        Chimera,Rhyos,Vectagoyle,
                                                       Anguiform,Darkforce,
                                                       Actaneon,Enuo,BlueDrgn,
                                                       Suriander
    Stone       22    Damages and confuses target   Brawler,Iron Fist,Poppers,
                                                      Guardian,1st Class,Darkforce
    Aero        41    wind attack                   DoomGaze,Sprinter,Tyranosaur,
                                                      Harpy,Darkforce,Storm Drgn,
                                                      Rhyos,Poltrgeist
    Dischord    68    drops targets level by 1/2    Pipsqueak,Figaliz,Iron Hitman,
                                                      Chaser,Scullion,Crawler,
                                                            Darkforce
    Quasar      50    pierces enemy defenses        Goddess,Dark Force
    Sour Mouth  32    inflist status changes        Mad Oscar,Evil Oscar,Darkforce
    Grand Train 64    damaging attack               Hidon
    Condemned   20    countdown to doom             Veteran,Critic,Still Life,
                                                       Dark Force,Nerapa
    Roulette    10    round 'n round it goes...     Dark Force,Veteran,Critic,
                                                                    Pipsqueak
    Exploder    1     big damage                    Bomb,Grenade,Balloon,Junk,
                                                     Scullion,Pipsqueak,DarkForce
    Clean Sweep 30    water elemental attack        Enuo,Blue Drgn,Dark Force,
                                                        Atma
    Rippler     66    trade status with enemy       Dark Force,Blue Drgn,
                                                        Reach Frogs
    Blow Fish   50    1000 points of damage         Brain Pan,Phase,Cactrot,
                                                       Presenter,Mover,Dark Force,
                                                       Phunbaba,KatanaSoul
    Force Field 24    barrier against offenses      Doom,Dark Force
    Step Mine   22    gradual damage                Pug,Mesosaur,Grease Monk,
                                                            Crawler,Master Pug,
                                                            Tomb Thumb,Brachosaur,
                                                            Dark Force
    Pearl Wind  45    recovery                      Peepers,Vectaur,Dark Force,
                                                       Ogor,Abolisher,Sprinter,
                                                       Storm Drgn,Curley
    Big Guard   80    casts Safe and Shell          Mover,Dark Force,Earth Guard,
                                                       Guardian
    Pep Up      1     cures one character at the    Flan,Muus,Junk,Intangir,
                        expense of Strago's life            Dark Force
    Reflect???  0     effects relate to status      Dark Force
    Revenge     31    equalizing blow               Dragon,Pan Dora,Dark Force,
                                                            Gigantos,Borras
    L.3 Muddle  28    confuses targets with levels  Apokryphos,Goblin,Dark Force,
                        at a multiple of 3                          Dante
    L.4 Flare   42    targets with levels at a      Apokryphos,Goblin,Dueller,
                        multiple of 4 get hit              Trapper,Dark Force
    L.5 Doom    22    targets with levels at a      Sky Base,Didalos,Dark Force,
                        multiple of 5 die              Goblin,Trapper,Dueller
    L? Pearl    50    multiple factor is last       Dullahan,Critic,Dark Force,
                        digit of GP total                           Innoc
    
       Relm Arrowny - In her pictures she captures everything: forests, water,
                      light... the very essence of life...
                  Special Skill: Sketch ---> Control
                  Relm can draw an enemy and then have her drawings attack.
                  Wearing the FakeMustache she can control enemies.
    
       Umaro - Admirer of bone-carvings, as strong as a gigas, a sasquatch pal
               with muscle!
                  Special Skill: Storm, Rage
                  Umaro does what every he wants.  But if you equip him with the
                  Blizzard Orb he can cause an ice storm. If equipped with the
                  Rage Ring he can pick up another character and throw them at
                  the enemy for a lot of damage.
    
       Gogo - Shrouded in odd clothing,... is this a man...?...a woman...?...or
              should we ask...?
                  Special Skill: Mimic
                  The only thing Gogo can do is mimic the last person to attack.
                  If they attacked, Gogo attacks.  If they cast a spell, Gogo
                  casts the same spell.  If they use an item, Gogo uses that
                  item too.  He'll even dance if Mog dances before him.
                  Gogo can also do ANY of the other character's attacks by going
                  to the status screen and filling the empty slots under "Mimic".
                  (Move the pointer down to an empty slot and press A).
    
    ******************************************************************************
                         S U P P O R T I N G   A C T O R S
    ******************************************************************************
       This section contains characters that you can control at certain points
       in the game but aren't actually main characters.
    
            Vicks and Wedge - MagiTek Armor wearing Imperial soldiers sent out
                              with Terra to find the frozen Esper.
                    Special skill: MagiTek
                The two soldiers can use the armor they are wearing to send out
                powerful beams to destroy their enemies.  These beams include a
                fire beam, an ice beam, and a bolt beam.  They also have the
                ability to heal using Heal Force.
            
            The Moogles - a bunch a little cute white puff balls :) that help
                         Locke protect Terra from the Imperial soldiers.
                    Special skill: none
                The Moogles even have names.  They are Kupek, Kupop, Kumama,
                Kuku, Kutan, Kupan, Kushu, Kurin, Kuru, and Kamog.  They
                all use different weapons to attack.
    
            Banon - Leader of the returners.
                    Special skill: Health
                Banon's skill allows him to heal everyone in the party.
    
            Ghost - a lost soul on its way to the other side.
                    Special skill: Possess
                The ghost has the ability to possess a monster.  If it's successful
                both the monster and the ghost will disappear.
    
            General Leo - an Imperial general who sees what the Empire has been
                          doing is wrong and decides to do something about it.
                    Special skill: Shock
                Leo's shock attack does massive damage on his opponent.
    
    ******************************************************************************
                                  W A L K T H R U
    ******************************************************************************
       This walkthru is exactly that, a walkthru.  It takes the player through
       every location in the game, in the best order to go through them.  The
       numbers before each location corresponds to the numbers on the maps that
       come with the game.
                              - The World of Balance -
    (1) Mines of Narshe
        Party: Vicks, Wedge, ????? (Terra)
        BOSS: Whelk
            After fighting Whelk you come to the frozen Esper.  You'll go into
            a fight sequence where Vicks and Wedge get blown away leaving Terra.
    
    (1) Arvis' House
        Items: Search the clock for an Elixir
            Terra wakes up back in Narshe where a man removes the slave crown.
            Terra can't remember anything.  The Imperial guards come and Terra
            is forced to escape thru the back door of the house and run back to
            the mines.
    
    (1) Mines
        Party: Terra, Locke
        Chests: Fenix Down, Sleeping Bag
                (if you wait until the World of Ruin to get these, they'll
                 have changed to a Pod Bracelet and an Elixir)
        BOSS: Marshal
        Additional items: You can take Mog's Mithril Shld and Mithril Pike
            After entering the mines, Terra walks a little ways and is spotted
            by the guards.  She is cornered and the floor gives out and she
            falls.  There is a flashback where Terra remembers some stuff.  The
            scene shifts back to Arvis' House where Locke is introduced.  Locke
            finds Terra and the guards find them both.  Moogles come and offer
            to help.  Three Moogles (Kupek, Kupop, Kumama) form a group with
    
            Locke plus there are two other groups with four Moogles each (Mog,
            Kuku, Kutan, Kupan and Kushu, Kurin, Kuru, Kamog).  You can control
            each of the groups, the object is to stop the guards from reaching
            Terra and defeating the commander.  Before defeating the commander
            switch to the party Mog is in and remove his shield and pike (Locke
            can use the shield and the pike can be used by Edgar who you'll get
            shortly), after all Mog won't be needing them for quite a while and
            by then you'll be able to equip him with other stuff.  After defeating
            the commander, Locke grabs Terra and takes off through the mines.  He
            comes to a switch and pulls it, opening a secret passage.  Remember
            where this passage is, you'll need it later.  You are now outside
            Narshe.  You can't enter the main part of town but you can enter the
            classroom.
    
    (1) Classroom
        Party: Terra, Locke
        Points of interest: A bucket of recovery water (recovers hps and mps)
                            A save spot
        Chests: Monster-in-a-box, Sleeping Bag, Tonic
        Items: Search a pot for Tincture
            Besides getting the stuff in the chests and the pot, the classroom
            is basically there to tell you stuff about the game: how to do this
            and where to do that, most of which is in the instruction book.
    
    (2) Figaro
        Party: Terra, Locke, Edgar
        Points of interest: Item shop, Tool Shop
        Chests: Fenix Down, Soft, Tonic, Antidote
        BOSS: M-TekArmor
            After heading south from Narshe, you come to the desert castle of
            Figaro.  Upon entering the castle go straight ahead to the throne
            room.  Here Edgar is introduced.  You are now free to explore the
            castle.  If you talk to the Matron (in the left tower) she will tell
            you about Sabin, who you'll meet later.  After talking the Matron
            return to the throne room and talk to Edgar again.  One of Edgar's
            guards comes in and informs him that Kefka is approaching the castle.
            As Edgar, talk to Kefka's guards and then Kefka himself.  After they're
    
            done talking walk up to where Locke is waiting.  Edgar decides to
            protect Terra.  Now, as Terra, follow Locke to 'your' room.  Kefka
            comes back and sets fire to Figaro.  Talk to the guards (Beavis and
            Butthead ?) and then talk to Kefka.  Go up and talk to the guard there.
            Your party escapes and Figaro enters submerge mode.  After fighting
            the M-TekArmor, go south to the Cave of Figaro.  If Terra uses
            magic during the fight with the M-TekArmor you'll see a little scene.
    
    (3) Cave of Figaro
        Party: Terra, Locke, Edgar
        Points of interest: the pond with the turtle is a recovery spring
        Chests: 2 tinctures, Fenix Down (Before you get Celes)
                Thunder Rod, Tincture, X-Potion (After you get Celes)
                Hero Ring, Ether, X-Potion (In the World of Ruin)
            Wait until after you get Celes, or until the World of Ruin to get the
            treasures for different stuff.
    
    (4) South Figaro
        Chests: 500 GP, 1000 GP, 1500 GP
        Items: search barrel to left of Chocobo stable for Tonic
               search barrel to right of Chocobo stable for Green Cherry
               search barrel to right of rich guy's house for Fenix Down
               search barrel above and behind Chocobo stable for Warp Stone
                            (or Fenix Down if you wait until World of Ruin)
               search box in lower left section of town for Eyedrop
                            (or Elixir if you wait until World of Ruin)
               search barrel in lower left section of town for Antidote
                            (or Tent if you wait until World of Ruin)
               search box in lower left section of town for Soft
                            (or Remedy if you wait until World of Ruin)
               search barrel between Armor & Weapon shops for Tonic
                            (or X-Potion if you wait until World of Ruin)
            At the Cafe, Shadow is introduced, you'll be seeing him later.  At
            the Relic Shop, buy a pair of Sprint Shoes (unless you like going
            slow), one pair is enough for the entire party.  At the house north
            of the Inn check behind the bookcase in the room with a draft to find
            a secret passage.  Nothing but money down there right now but later
            you'll need to know about it.  After getting equipped go to the
            Chocobo Stables and pay the 80 GP (unless you want to fight to your
            next location).  It's not very far but riding the Chocobo is fun :)
    
    (5) Sabin's Cabin
        Items: search the bucket next to the stove for a Tonic
        Points of interest: you can catch some Z's in any of the beds
    
    (6) Mt. Kolts
        Chests: Guardian,Atlas Armlet,2 Tents
        BOSS: Vargas
            The path is straight forward.  At the end you reach Vargas.  After
            a bit of fighting with Vargas, Sabin will come.  Vargas will blow the
            others away and Sabin will have to fight alone.  Sabin joins you after
            Vargas is finished.
    
    (7) Returner's Hideout
        Party: Terra, Locke, Edgar, Sabin
        Chests: Fenix Down (x2), Air Lancet, True Knight, Potion, White Cape
        Items: search a bucket for Antidote
               search a pot for Tincture
               search a pot for Green Cherry
               search the top of the table for a piece of paper (purpose ?)
        Additional items: You can either get a Genji Glove or a Gauntlet
            After entering, follow the guard to Banon's room.  After talking to
            Banon talk to everyone and get everything (including the White Cape
            that is in a secret passage on the right side of the 'storage room'),
            then go out of the hideout where Banon will be waiting. First, tell him
    
            "no" then go back inside and the man in the 'storage room' will give
            you a Genji Glove.  If you say "no" to Banon 3 times and you'll skip
            the part where everyone's at the table and one of the guards will give
            you a Genji Glove (if you didn't already get the one from the guy
            in the store room).  If you go to Banon and tell him you will become
            there last ray of hope he will give you Gauntlet (if you haven't alread
    y
            gotten the Genji Glove from the guy in the store room). Locke will spli
    t
            to scope out South Figaro after the Empire invades.  Banon joins you
            and you head for the raft on the Lete River.
    
        Lete River
        BOSS: Ultros
            If Banon dies the game is over, so protect him.  There are several
            save spots along the way, these spots are also the only places you
            can access the subscreen.  Do whatever you need to before jumping
            back on the raft.  Toward the end of the raft ride you reach Ultros
            the octopus.  After the fight, Sabin jumps in after Ultros and is
            swept down river.
    
        The game now gives you a choice of three scenarios.  One with Terra, Edgar
        and Banon, one with Locke, and the last one with Sabin.  You can do these
        in any order you want, it doesn't matter what order you pick.  However,
        if you do Terra, Edgar, and Banon's before Sabin's then Shadow will stay
        longer.
                            --TERRA, EDGAR, and BANON scenario--
        Lete River continued
        Party: Terra, Edgar, Banon
            The trio continue the raft ride on the Lete River.  Again, make sure
            Banon doesn't kick the bucket or your game is over. At the end of the
            ride you find yourself a little east of Narshe, which is where you
            want to go.
    
    (1) Narshe/Mines
        Chest: Rune Edge [in mines] (if you don't get this chest until the World
                            of Ruin it'll become a Ribbon)
            The guards won't let you in thru the main entrance so you'll have to
            find another way in.  Remember the secret entrance Locke showed you?
            That's the way in.  You're now in the mines.  Go a little ways and
            you come to a follow-the-light-maze.  If you make a mistake all you
            need to do is press the A button when the yellow light is in front
            of you.  If you miss it you'll have to fight some enemies and
            then you'll have to start at the beginning of the maze again.
            The correct way thru is:
                                   E---|                  * = rocks
                                   *   |   *              S = Start
                                 |---| |------|           E = Exit
                               * | * |     *  |       | & - = Correct path
                             |---|   |        |
                             | *   * |     *  |
                             |-----S |--------|
            Once you get past this maze you can reach a cave of Moogles (and a
            chest containing a Rune Edge or Ribbon if you wait) by going slightly
            out of your way. Remember where this cave is because later in the game
            Mog will join you here).  Once you get out of the mines you will be bac
    k
            in Arvis' House where you started.  You will talk a bit with
            Arvis and then the scenario will end.
                            --LOCKE's scenario--
    (4) South Figaro
        Party: Locke
        Chest: Hyperwrist, RunningShoes
        Items: Check the clock you see when you first come out of the secret
                            passage for an Elixir
               Check a pail in the old man-who-wants-cider's house for Tonic
        Additional items: Cider is located here (Rare item)
                          Old Clock-Key is located here (Rare item)
            First of all, DO NOT talk the guards in MagiTek armor (unless of
            course you have a death wish :)  Oh, and don't forget to equip your
            stuff.  Go to the Item shop and talk to the merchant next to the clock.
            This will start a fight.  Use Locke's Steal command and you'll steal
            the clothes right off him.  Dressed as a merchant, enter the house
            to the south of the Item Shop and go down stairs.  The kid will only
            allow you to pass if your dresses as a merchant.  Now go up onto the
            perimeter wall and talk to the green suited guard.  Steal his clothes.
            Go towards the center of town where you'll find three guards (one
            guarding the door to the rich guy's house, one in MagiTek armor, and
            one guarding the path to the rest of the town).  Talk to the bottom
            guards.  Enter the Cafe and go downstairs.  Steal the merchant's
            clothes. You'll also get Cider.  Go back to the house with the kid
            and go upstairs.  Talk to the old man at the desk.  Go back down
            stairs and give the password ("Courage") to the kid.  He'll open up
            a secret passage for you.  Go to the upstairs of the house and into
            the first room.  Walk behind the bookcase to find a stairway.  Go all
            the way down and follow the hall.  After you are asked about changing
            clothes (doesn't matter if you do), go straight down into the
            wall (there is a stairway there):
                    ----------------|                    | & - = wall
                    --------------| |                        / = door
                    |-------------| |--/--/--/-|             ^ = walk into the
                    |                          |                 wall here to
                    |--------------------------|                 find a room
                                   ^                             with a Hyper-
                                                                 wrist and Running
                                                                 Shoes
            If you are wearing the merchant's clothes or your normal clothes you'll
            hide in the rafters.  If you're wearing the soldier's uniform you
            stand next to the door and salute, and then when you rescue Celes she
            says something close to what Princess Liea said in Star Wars when
            Luke rescued her on the Death Star (replace soldier with Stormtrooper).
            After dropping from the rafters, enter the open door.  Remove Celes'
            chains.  Talk to the sleeping guard and take the clock key.  The
            second door is a save spot and the third is where you want to go.
            Go to the clock in the far back and check it.  Wind the clock to
            open a secret passage.
    
    (4) Secret Passage
        Party: Locke, Celes
        Chests: Iron Armor, Heavy Shld, RegalCutlass, X-Potion, Ribbon,
                    Ether, Earrings
        BOSS: TunnlArmr
            In the secret passage there is a spot that you can push on the left
            wall to reach a stairway leading down to a X-Potion, a Ribbon, and
            and Ether.  Once you make it out of the secret passage you'll be in a
            spot where all you need to do is leave the town.  Go west to the Cave
            of Figaro.  You've been here before, just go back out the way you came
            in.  Don't forget the pond with the turtle is a recovery spring.  As
            you are about to exit the cave, TunnelArmr attacks.Defeating TunnelArmr
            will end this scenario.
    
                            --SABIN's scenario--
        Hut (Gau's father's house)
        Party: Sabin, Shadow
            Enter the hut just east of where you start.  Quickly talk to the guy
            on the Chocobo.  He sells lots of stuff.  Next talk to Shadow and
            he'll join you.  Go east a bit then south until you come to a bridge.
            This is the Imperial camp.
    
    (9) Imperial Camp
        Party: Sabin, Shadow
            Your group hides and overhears the plans to storm Doma Castle.
    
    (10)Doma Castle
        Party: Cyan
        BOSS: Leader
            You can kill the soldiers on either side of the leader pretty easily
            but just kill the leader and get it over with.
    
    (9) Imperial Camp
        Party: Sabin, Shadow
        Chest: Star Pendant, Monster-in-a-box(Telstar), MithrilGlove,BarrierRing
            In the left tent there is a chest.  Kicking it brings the dogs, which
            you have to fight, and hitting it brings a sentry which you fool by
            meowing.  Inside is a Star Pendant.  There's a little bit of story
            about Kefka poisoning Doma and you decide to try and stop him.  After
            the first time you chase him, instead of talking to him, explore the
            camp for more treasures.  You fight and chase him around for a bit but
            are stopped by some soldiers.  While fighting them, Kefka poisons Doma.
            After showing a bunch of soldiers die of poison in Doma Castle you
            control Cyan.  Go to the throne room.  After the King dies go to the
            room east of the throne room.  Cyan's family dies.  Scene cuts back to
            the Imperial Camp where Cyan joins Sabin and Shadow.  Escape the camp.
            After leaving the camp go south to the forest.
    
    (11) Phantom Forest
         Party: Sabin, Shadow, Cyan
         Points of interest: after the first stretch of forest you go up, the pond
                                    right in front of you is a recovery spring.
            At the end of the forest you'll come to the Phantom Train.  If you
            haven't done Terra, Edgar, and Banon's scenerio yet, then Shadow
            will leave you somewhere in the Forest.
    
    (11) Phantom Train
         Chests: Earrings, Monster-in-a-box(Specter), 2 Fenix Downs, Sniper Sight
         BOSS: Ghost Train
            Caboose: Upon enter the train go right to find the caboose.  Talk to
                     the ghost and you can have him join you (if you use its
                     POSSESS command, and it works, you'll lose it).  Also in the
                     caboose is a guy who'll tell you about the train, and a save
                     spot.
            Car 1 & 2: In the first two cars there are a bunch of ghosts. These
                       ghosts will either try to join you, attack you, or sell
                       you stuff (Item Shop).  The rest of the ghosts in the
                       train will do the same things.
            Car 3: Upon entering a ghost comes and blocks the door behind you.
                   You have to kill the ghost to leave.  Once back out, climb
                   to the top of the car and you'll jump across to the next car
                   and then again to car 5.
            Car 5: Enter the car and pull the switch to detach the rear cars.
                   Pull it again to open the wall up so you can continue.
            Car 6: Sit at the center table and the ghost will serve you (this
                   replenishes your stats).  After sitting down the first time
                   sit down again with different members at the head of your
                   party to see different sequences (For instance, Shadow will
                   get up and feed Interceptor).
            Car 7: 1st room: Siegfried attacks as you approach the chest.  After
                             defeating him, he grabs the contents of the chest
                             and runs.
            Car 8: 2nd room: four chests.
            After car 8 your ghost companion leaves.
            Car 9: save spot
            Engine: Pull the 1st and 3rd switches on the inside then go out and
                    pull the switch on the smoke stack.  The Ghost Train now
                    attacks.  After showing the people of Doma enter the train
                    you are on the other side of the Phantom Forest.  Go to the
                    mountain pass to the east.
    
    (12)Barren Falls
            Here Shadow leaves the party (if he hasn't already).  Jump off the
            edge of the cliff.  You have to fight Piranha and a Rizopas as you
            fall.
    
    (13)The Veldt
        Party: Sabin, Cyan
            After landing you awake to find Gau standing next to you. He runs when
            you speak to him.  Until you have Dried Meat just attack Gau if you
            meet him.  Go east to the town of Mobliz.
    
    (14)Mobliz
        Items: search the clock in the messenger's house for Elixir
        Additional items: You can get a Tintinabar here
            Buy at least one Dried Meat at the item shop.  Talk to the injured
            lad from Maranda.  After talking to him you can send a message to his
            girlfriend at the messenger's house.  It costs 500 GP.  You can sleep
            in the bed at the back of the Relic Shop so no need to spend money
            at the Inn.  After talking to the Relic Shop keeper go back to the
            injured lad, another letter has arrived.  For another 500 GP you can
            send a record for the injured lad.  Talk to the Relic Shop keeper
            again, return to the lad for another letter, send a Tonic for another
            500 GP, talk to the Relic Shop keeper, etc.  Keep doing this and
            eventually the injured lad will reward you with a Tintinabar for all
            your help.  Now leave town and go find Gau.
    
    (13)The Veldt
            When you see Gau use Dried Meat on him and he'll join you.  Once you
            have Gau and have advance his Rage skills as much as you want, go to
            the cave in Crescent Mountain.
    
    (15)Crescent Mountain
        Party: Sabin, Cyan, Gau
        Additional items: Exploring the cave Gau will find a Tonic for you
            By taking Gau around inside the cave he'll find stuff.  On the little
            platform to the left of the entrance he'll find Tonic.  On the
            platform at the top left part of the cave Gau will pretend to have
            found something. Sabin will walk over and Gau will scare him, causing
            him to lose his pouch with 500 GP in it.  Finally at the end of the
            cave he'll find his treasure, a diving suit helmet.  After you jump
            in you'll be in the "Serpent's Trench."
    
        Serpent's Trench
        Chests: X-Potion, Green Beret
            There are spots in the trench where you can pick a direction.  The
            following table shows what directions do what:
                               START
                            /          \
                    LEFT                   RIGHT
                   /    \                    |
                LEFT   RIGHT               CAVE 1
                 |       |                /      \
                OUT    CAVE 2          LEFT     RIGHT
                         |              |         |
                        OUT            OUT      CAVE 2
                                                  |
                                                 OUT
            As you can see taking two lefts is the fastest way out but taking two
            rights will get you all the treasure.  Anyway you go you come out
            of the trench at Nikeah.
    
    (16)Nikeah
        Items: check the clock in the Inn for Elixir
            Besides the Elixir in the Inn, there really isn't much here.  Go back
            to the guy on the boat and hop aboard.  End of Scenerio.
    
    (1) Hills of Narshe
        Party: Terra, Locke, Edgar, Sabin, Gau, Celes, Cyan
        BOSS: Kefka
            You'll fight in 3 groups.  You have to defeat Kefka before his troops
            reach Banon.  Your best bet is probably to take out all the soldiers
            then you can keep trying Kefka until you beat him.  Or you can make
            a party of four characters (with 2 and 1 in the other ones) and go
            straight for Kefka.  If done right you can dodge all the soldiers and
            get to Kefka before they are even halfway to Banon.  After the fight
            Terra will morph because of the Esper and fly away.
                            --IN SEARCH OF TERRA--
    (1) Narshe
        Party: Pick four (3 if you want Shadow to join you a bit later) out of
                    Locke, Cyan, Edgar, Sabin, Celes, or Gau
        Items: Check the clock in the Elder's house for Elixir
        Chests: Wall Ring, Sneak Ring, Hyperwrist, ThiefKnife, Earrings, 5000 GP
            You can sleep in the bed in the back room of the Weapon Shop.  If
            you go north to the mines and look at the little black hole to the
            upper right of the entrance you'll see Umaro the sasquatch (he'll
            join you later). Upon exiting go to Figaro (its in the same spot it
            was before).
    
    (2) Figaro
            Enter the castle and go down the stairs to you left.  Talk to the guy
            and he'll take you (and the rest of Figaro Castle) past the mountains
            to a point near Kohlingen (your next destination). Just exit Figaro
            and go north.  If you have both Edgar and Sabin in your party you'll
            learn more about their past if you go to the spot where you can sleep.
            If you enter the main part of Figaro and shop put Edgar at the head of
            your party and the shopkeepers will give you a 50% discount.
    
    (17)Kohlingen
        Chests: Green Beret
        Items: Check the clock in Rachel's house for Elixir
               Check a pot in the hut northwest of Kohlingen for Hero Ring
            Shadow is in the Cafe.  If you have less than 4 in you party he'll
            join you for 3000 GP.  If you have 4 and you want him to join you
            go back to Figaro and have the guy in the basement return Figaro back
            to where it was.  Then go back to Narshe and talk to one of your
            companions.  Change your party so it only has three members.  Now
            come back to Kohlingen the way you did before.  If you have Locke and
            go to the house in the top left corner you'll see a flashback telling
            why Locke is so keen on keeping his word about protecting Terra and
            Celes.  The house on the top right will also show a flashback if you
            have Locke and if you go behind the house and push down you'll find
            a back entrance to this house which leads to a chest.  From
            Kohlingen go south to Jidoor or you can go northwest to a hut where
            you'll find a Hero Ring in a pot then go south to Jidoor.
    
    (18)Jidoor
        Items: in the very top house check a pot for Tincture
            From here head north (on the right side of the mountains) to Zozo.
            Take a Chocobo for a faster trip.  Just follow the light green strip
            of grass.
    
    (19)Zozo
        Chests: Tincture, Chain Saw, Tonic, ThiefGlove, FireKnuckle, RunningShoes,
                    X-Potion
        Items: check a pot in the far left building for Tincture and another pot
                    for Potion
        BOSS: Dadaluma
        Espers: Ramuh, Stray, Siren, Kirin
            In the building marked Inn there is a clock you are supposed to reset.
            The correct time is 6:10:50.  Setting the clock open a secret passage
            where a chest containing a Chain Saw is.  The building marked as
            Armor Shop has a chest with a Tonic.  Go to the building marked as the
            Relic Shop.  Go up as far as you can and you'll find a chest with the
            ThiefGlove.  From there go back down to the floor with the doorless
            doorway (just below the guy jumping from window to window).  Push
            over against the window and you'll jump across.  Keep going up, jumping
            from building to building where need be, and eventually you'll reach
            Terra.  Before you reach Terra you'll have to near Dadaluma.  After
            reaching Terra you'll get 4 Espers: Ramuh, Stray, Siren, and Kirin.
            There are also two chests on each side of this room.  Once your done
            go down and talk to one of your other three companions that just
            arrived.  Everyone goes back down the building and you find yourself
            back at the entrance of Zozo where your party will break up into two
            groups: one consists of Celes, Locke, and two others of your choice.
            Shadow splits again so you can't choose him.  This group is the one
            you'll control to get to your next destination.  The other two
            companions will return to Narshe.  Next stop: Jidoor again.
    
    (18)Jidoor
            Go to the big house at the far north of town.  Here you'll find the
            director of the Opera.  As he leaves he drops a letter.  Read it and
            you find out about Setzer, the wandering gambler who owns an airship
            (which you need).  From Jidoor go south to the Opera House (taking a
            Chocobo makes the trip much faster).
    
    (20)Opera House
        BOSS: Ultros
            Celes looks like the opera singer Maria, so she takes her place in
            order to get to Setzer.  As Celes you have to sing the right parts
            of the song (the full song is printed in the book in Celes' dressing
            room).  The correct parts are:
                            Oh, my hero...
                            I'm the darkness...
                            Must I...
            If you sing the wrong part you'll get kicked out of the opera house.
            Re-enter and the director will let you try again.  You only get four
            tries to get it right before it's game over.  Once you get it right,
            keep talking to the guy who comes out.  Then when he disappears grab
            the flowers then go up to the platform on the top floor.  If you take
            too much time doing any of this you'll get kicked out again and will
            have to start over from the beginning of the singing part again.
            Take Locke and read the letter in the dressing room.  Now return to
            the balcony and talk to Impressario.  Once Ultros shows himself on
            the girders with a 4 ton weight poised over Celes' head, you'll have
            5 minutes to get to him. First you have to go northeast where you'll
            find a guy who tells you to pull the far right switch, do this then
            return to Impressario and go to the northwest side of the balcony
            where you'll find your way onto the girders.  Navigate the girders
            and make it to Ultros.  When you're done Setzer will come and grab
            Celes.  After some convincing (with a nice double-headed coin)
            Setzer will take you to your next destination in his airship.
            (For more about the airship, see ON THE AIRSHIP).
    
    (21)Albrook
        Items: Search the clock in the Cafe for Elixir
               Pot in weapon shop has Tincture
               Search barrel next to the Inn for Potion
            From Albrook head north past Vector and on up to the town of Tzen.
            (Going to Tzen and Maranda is not mandatory, you can go directly to
            Vector).
    
    (22)Tzen
            Nothing here but some info and some decent weapons and armor.  From
            here go southwest to Maranda.
    
    (23)Maranda
        Items: Search box to left of entrance of town for Revivify
               Search box on right side of town for Remedy
            The house in the top right corner is the house of the girl you were
            sending stuff to for that injured lad.  Next stop Vector.
    
    (24)Vector
            The Inn says it free but sometimes when you're sleeping the keeper
            will steal 1000 GP.  In the skinny house there is an old woman asking
            if you pledge allegance to the Empire.  Answer "no" and two guards
            attack you. When you beat them and talk to the woman again she'll
            heal you.  Don't talk to any of the guards or you'll be attacked and
            sent back to the entrance.  If you go north to the Imperial Castle
            you'll get attacked by Guardian.  Run from it.  To the right of
            the Inn there is a guy hiding behind a box.  Talk to him.  Notice
            where he moves to.  When he distracts the guards go to that spot and
            push on the box.  Now go north and you'll be at the MagiTek Factory.
    
    (24)MagiTek Factory
        Chests: Flame Sabre, Tincture, X-Potion, ThunderBlade, Remedy, Zephyr Cape,
                  Blizzard, DragoonBoots, Tent, Gold Helmet,Gold Shld,Gold Armor,
                  Break Blade
        BOSS: Ifrit, Shiva, Number 024, Number 128, Cranes
        Espers: Ifrit, Shiva, Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark
            Go down the stairs and go to where the little hook is moving back and
            forth.  Push A to jump onto it.  Get the chest and the jump back
            across.  Now go right and enter the second little pipe that is to the
            right of the stairs.  Grab the chest then climb back thru the pipe
            and enter the first pipe.  Grab the treasure and go across the conveyer
            belt for another two treasures.  Now get on the conveyer belt to go
            down a level.  Down here you'll find 5 chests: one on the left side,
            one on the right side, one through a door just to the left of
            where you entered, one at the bottom (you can see it when you go
            down on from where you entered but you have to go around and underneath
            to get it), and one in a small room to the east of the room with the
            gold helmet in it.  On the right wall there is a spot where you can
            go between two walls to enter a pipe which leads to 2 more chests.
            When you're ready step onto the conveyer belt to the right of where the
    
            last belt dropped you off.  You'll see Kefka push a couple of Espers
            onto a conveyer belt.  When you can move, follow the Espers.  Go over
            and talk to the Esper on the left.  You'll now have to fight Ifrit and
            Shiva.  They'll give you their powers as magicite when you defeat them.
            Now, entering the left door you'll find a save spot.  The right
            door is the way out.  After you go up a bunch of stairs you'll come to
            a hall with the Esper holding tanks in them.  There is a hidden chest
            in this room.  Go to the far left end of the hall.  Now go down nect
            to the holding tank and search around.  You'll find the Break Blade.
            After the hall you'll reach the exit with Number 024 blocking it.
            After you beat Number 024 you'll enter a room with Espers floating
            in tanks.  Go to the far north wall and press the switch.  You'll
            get the Espers: Unicorn, Maduin, Shoat, Phantom, Carbunkl, and
            Bismark.  Kefka comes out and Celes zaps herself, Kefka, and his
            guards away.  Follow Cid. Talk to Cid. Ride the rails.  At the end
            of the mine cart ride you'll have to fight Number 128.  You'll now
            be back in town.  Follow the rails and you'll be back in the main
            part of town where Setzer will come and get you.  As you attempt
            to get away in the airship you'll be attacked by 2 Cranes.  Once
            you defeat the cranes, you'll go back to Zozo automatically.
    
    (19)Zozo
            You'll automatically be in Terra's room.  A magicite will glow and
            Terra will remember.  You now control Maduin, the Esper and Terra's
            father, in the Esper's world.  This part is fairly straightforward.
            After the flashback you'll be in control of the airship.  You can go
            where ever you want now.  Narshe is your next destination.
    
    (1) Narshe
        Items: Gold Hairpin (if you don't get Mog)
        Points of interest: New stuff in the weapon  and armor shops
            As you enter a guard will appear and take you to Banon.  From here
            go to the house with the locked treasure chest.  You'll find Lone Wolf
            the pickpocket.  He escapes and the chest is empty.  Follow him north
            to the mines.  If you keep following you'll eventually reach him up
            where the Esper in ice is.  He's holding a Moogle hostage.  Just hold
            still for a bit and the Moogle will escape.  Now you have a choice:
            go over and talk to the Moogle and he joins your party and Lone Wolf
            drops over the cliff, OR talk to Lone Wolf and you'll get Gold Hairpin
            and then both Lone Wolf and Mog drops over the cliff.  Now return to
            town, do whatever shopping you want and go to the airship.
            
         Getting Mog's Water Rondo Dance
         Espers: Golem, Zoneseek
            There are 3 different ways to get Mog's water rondo.  For all of them
            you need Mog in your party (DUH! :). So, add Mog to your party and...
            METHOD 1: return to Crescent Mountain.  Enter and jump into
                      the "Serpent Trench".  When you get out of the trench you'll
                      be in Nikeah.  Exit Nikeah (DO NOT GET ON THE SHIP!!) and go
                      north (to make the long trip back to the airship a lot faster
                      grab a Chocobo inside Nikeah).  Keep going and you'll
                      eventually reach the hut where Sabin's scenerio started.
                      From here go back thru where the Imperial Base was, thru the
                      Phantom Forest, jump off at Barren Falls, and finally you're
                      back on the Veldt.  Go get your airship and continue the game
    .
            METHOD 2: This way is the longest but you can get almost all of Mog's
                      dances doing it this way.  Land your airship at the entrance
                      to the Returner's hideout and jump on the raft on the Lete
                      River.  This time the raft will go the way Sabin went the
                      first time and you'll end up near Gau's father's house.
                      From here you have to go thru Sabin's scenerio and hop on
                      the boat To South Figaro in Nikeah.  Once in South Figaro
                      it's kinda cool:  the captain of the ship smuggles you into
                      town in a treasure chest :)  Now you have to go all the way
                      thru Mt. Kolts again and you'll finally be to the point
                      where you can retrieve the airship.
            METHOD 3: This was is short and fast.  Land the airship at Nikeah.
                      Take a Chocobo from here and go to Baren Falls.  Jump in
                      and then go to the Serpent's Trench which will take you
                      back to Nikeah where the airship is waiting.
            Once you have Mog's water rondo go to the Imperial Base next to the
            bridge to the east of Vector.  The Auction House in Jidoor is now open
            making it possible to get Golem and Zoneseek now [see THE AUCTION HOUSE
            for more info].
    
        Imperial Base
            If you enter without Terra you'll be kicked out.  So if you don't have
            Terra return to the airship and change party members.  In the building
            is a treasure room with a locked door.  Make your way thru to the
            other side of the base and exit.  Head east and you'll enter the Cave
            to the Sealed Gate.
    
    (25)Cave to the Sealed Gate
        Chests: Assassin, Tempest, Coin Toss, X-Potion, 3 Ethers, Genji Glove,
                Tent, Inviz Edge, Water Skean, Remedy, 2000 GP, Elixir,
                3 Magicites, Atma Weapon
            In the room after the one with the moving bridges, pull the switch
            on the bridge.  Now follow the left path to reach a chest with Genji
            Glove.  Now go back and take the right path.  Go up and pull the left
            switch.  Enter the doorway that appears, get the chest, and save your
            game.  Pulling the right switch makes you fight Ninja.  Pull the switch
            on the next bridge and go down to the stairway it makes.  Search the
            ground in the area that is below the stairway, there are 4 hidden
            treasures: 1 to the left of the stairs, 1 a couple steps above the
            hole going right, 1 a couple steps to the left of the slope that
            leads up to the chest, and 1 a few steps above the chests.  This is
            the treasure that the Ninja refers to when you defeat him. Go thru the
            hole after you get the chest and hidden stuff.  Step on both switches
            you can see. Go down and then left.  Step on that switch and enter the
            door that appears.  After getting the treasure leave the room and go
            right to the far bridge and then up.  Pull the switch, cross the
            bridge, and pull another switch.  Go up and left across the brides.
            Flick the switch inside the chest and return back to your right.  Grab
            the chest up the stairs then go down and exit the room.  Go up the
            stairs in the next room and your at the Sealed Gate.  Now you have to
            fight Kefka again (kinda).  To get back to the airship all you need
            to do is go down and out, and then go back thru the Imperial Base.
            On the airship the Espers attack and you lose control of the ship,
            crashing just south of Maranda.  From here go northeast to Vector.
    
    (24)Vector revisited - The Imperial Palace
        Chests: Back Guard, X-Potion, Tincture, Gale Hairpin, Revivify
        Points of interest: if you examine a toilet, you'll jump on it, squat,
                            and flush :)
        Additional items: It's possible to get a Tintinabar and Charm Bangle
            Go north to the Imperial Castle (the Guardian isn't here now).  Follow
            the guy who comes out to greet you on the stairs.  Talk to Gestahl.
            He'll invite you to a banquet, but before dinner you have four minutes
            to talk to as many of the 24 soldiers in the castle as you can. The
            more you talk to the better your reward.  Don't waste time getting
            treasures (you can get them later) and don't talk to Kefka (he rambles
            on forever).
            At the banquet:  During the banquet you'll be given choices.  Each
            choice is worth a certain amount of points.  The point system is as
            follows:
                    Each guard talked to         : 1 pt each (24 pts total)
                    Each guard fought            : 4 pts each (20 pts total)
                    Who to toast?
                        To the Empire            : 2 pts
                        To the Returners         : 1 pt
                        To our hometowns         : 5 pts
                    About Kefka?
                        Leave him in jail        : 5 pts
                        Let him go               : 1 pt
                        Execute him              : 3 pts
                    About Doma?
                        What's done is done      : 1 pt
                        That was inexcusable     : 5 pts
                        Apologize again!!        : 3 pts
                    About Celes?
                        Was she a spy?           : 1 pt
                        Celes is one of us       : 5 pts
                        We trust Celes           : 3 pts
                    Any questions?               : 2 pts each
                                    (-10 pts if a question is asked twice)
                    About the Espers?
                        They've gone to far      : 5 pts
                        You unleashed their power: 2 pts
                    Which question asked first?  : 5 pts
                    Take a break                 : 5 pts
                    Anything you'd like me to say?
                        All I want is peace      : 3 pts
                        The war is over          : 5 pts
                        I'm sorry                : 1 pt
                    Do me a favor?
                        Say yes the first time   : 3pts
            Towards the middle of the banquet Cid will ask if you want to take a
            break.  If you answer yes you can walk around the room.  The four
            sentries at Gestahl's sides will 'test your strength' if you talk
            to them.  Return to the center seat when you're ready to continue
            the meal.  Terra and Locke decide to head to Albrook.  Before you go
            remember to go back for all the treasure you saw while talking to
            the soldiers.  As you leave the banquet hall a sentry will approach
            you and reward you for talking the soldiers.  You will now be rewarded
            based on the above point system as follows:
              0-49 pts: Imperial troops withdraw from South Figaro
             50-66 pts: Imperial troops withdraw from Doma
             67-76 pts: The locked door in the house in the Imperial Base will
                                                                     be unlocked.
             77-89 pts: You get Tintinabar.
             90-93 pts: You get Charm Bangle.
            When you're done in Vector, return to the Imperial Base if you got
            the reward that unlocks the treasure room.  If not go to Tzen.
    
        Imperial Base Again
        Chests: Cherub Down, X-Potion, 8000 GP, Ether, Cure Ring, Back Guard,
                2 Elixirs, RunningShoes, 20000 GP, Wall Ring, 13000 GP
        Items: Check the stove for Flame Sabre
            Go the house and down the stairs.  The door is now unlocked if you
            got that reward in Vector.  Grab all the treasure (there is a hidden
            chest in the bottom righthand corner of the room).  Now leave the base
            and go west to Tzen.
    
    (22)Tzen
        Espers: Sraphim
            Talk to the guy hiding in the trees behind the Relic Shop.  He'll sell
            you the Esper Sraphim for 3000 GP.  If you get Sraphim now you'll be
            out 3000 GP but you'll have more time to have it equipped.  If, however
    ,
            you wait until the World of Ruin you can buy it from the same guy for
            a measly 10 GP.
    
    (21)Albrook
        Items: search box on right side of docks for Warp Stone
        Party: Locke, Terra
            Go the dock and get on the boat.  Talk to General Leo.  After you're
            thru there, go to the Inn and take a nap.  When you wake up return
            to the ship and talk to Leo and your on your way.
    
    (27)Thamasa
        Party: Locke, Terra, Shadow
        Items: Check the middle barrel by the item shop for Eyedrop
               Check a barrel by the Relic shop for Soft
               Check a barrel by the Elder's house for Echo Screen
               Check a barrel by Strago's house for Green Cherry
               Check left wall in the upstairs of Strago's house for Memento Ring
            Once your ship lands, follow the light green path and then go out onto
            the peninsula to get to Thamasa.  Notice the Inn costs a lot
            (1500 GP !!), after you talk to Strago, it'll only cost 1 GP (cool
            beans :).  After talking to Strago, go to the Inn and take a nap.
            In the middle of the night Strago will come in and wake you up. His
            grand-daughter Relm is in a house that's on fire.  Talk to Strago
            outside the burning house.  He'll join you and you'll have to go
            in to save Relm.
    
    (27)Inside the Burning House
        Party: Locke, Terra, Strago
        Chests: Fire Rod, Ice Rod
        BOSS: FlameEater
            If you touch any of the roaming flames you'll be attacked by Balloons.
            I suggest you equip someone with Shiva.  When you come to a choice
            of two doors pick the right one.  You'll get attacked if you enter
            the left one.  You'll now have a choice of two more doors.  The right
            one has a chest in it.  The left one leads you to two more doors.
            The right one has an Ice Rod, and the left leads upstairs.  Once
            upstairs you'll meet the source of the flames - FlameEater.  After
            you defeat FlameEater you'll find Relm.  After saving you, Shadow
            will split (yet again).  Now, with Strago, go west along the mountains
            and you'll find your next destination - a cave.
    
    (28)Gathering Place of the Espers
        Party: Locke, Terra, Strago
        Chests: Heal Rod, X-Potion, Tabby Suit, Chocobo Suit
        BOSS: Ultros
            In the first room there are 3 exits.  The left one and the top one
            lead to one another so the right one is the correct way to go.  After
            a bit you'll reach three statues, the source of all magic.  As you
            walk away from the statues your pal Ultros attacks.  If you kill Ultros
            with the Vanish/Doom technique Relm will still take credit for helping
            defeat him even though she had nothing to do with it :)  When you get t
    o
            the room with the save spot step onto one of the squares on the floor.
            You'll fall down a level.  The rightmost hole leads to a chest, the
            top left hole leads to another two chests, and the bottom left hole
            leads to the Espers.
    
    (27)Back in Thamasa
        BOSS: Kefka (you fight against him with General Leo)
            This is almost like a fake ending: the Espers and the humans have
            reached an agreement and everyone is happy.... then Kefka shows up.
            You now have control of General Leo.  If you try to leave town you'll
            be attacked by the invincible Guardian.  Go talk to Kefka, you'll have
            to fight him. It doesn't matter how you fight him, you're going to
            win (or so you think).  You now have control of the airship again.
            If you re-enter Thamasa you'll find Strago's friend Gungho and you'll
            learn more about Hidon (who you can defeat later).  When you're ready
            enter the airship.  The island with the Sealed Gate on it will break
            off and float up into the sky.  When you're ready go and find the
            floating continent. Pick a party of 3 and you're on your way.
    
        On the way to the Floating Island
        BOSS: Ultros, Chupon, Air Force
            Before reaching the Floating Island you'll have to fight a whole
            bunch of Sky Armors and Spit Fires, and then when you're almost there
            you get to fight you good buddy Ultros, but this time he's brought
            his friend Chupon.  After Chupon sneezes you away (if you kill Ultros
            before Chupon appears using the Vanish/Doom trick Chupon won't show
            up and instead of being sneezed off you'll just kinda jump off :),
            you'll fall off the airship and have to fight Air Force.  After
            defeating it you'll land on the Floating Island.
    
        Floating Island
        Chests (Blue orbs): Murasame, Monster-in-a-box(Gigantos), Beret, Elixir
        Additional items: Gigantos gives you Hardened
        BOSS: AtmaWeapon, Nerapa
            You'll land near a save spot.  And just a little below that you'll
            see Shadow.  He'll join you when you talk to him.  Go right and you'll
            come to a stairway leading to a seemingly solid wall. Just press up
            against the wall and it'll open up.  When you come to a blue orb,
            examine it and you'll get Murasame.  Go as far as you can to the right
            and push down along the wall until you find a path leading to another
            blue orb.  This one has a monster-in-a-box, namely Gigantos.  When
            you beat it you get the Hardened.  Now go back to your left a little
            until you see a indentation on the upper wall.  Press you here and a
            passage will open up.  Go up and step into the center of the square.
            When you reappear go down as far as you can and then press up into the
            indentation on your right.  Now go right and down and right again.
            Follow this path and enter the transporter.  Now enter the bottom
            left transporter.  Go down and step on the switch and then go up and
            step on another switch.  Now go down and left until you come to stairs
            going down.  Go down as far as you can and then go right.  Follow this
            path until you have a choice of going left or right.  Go right and
            step on the switch.  Before entering the path that opens, go to your
            far right and get a Beret from the blue orb.  Now go back to the
            transporter and go down to another transporter which leads to a save
            spot.  Save your game and then go back up and enter the other
            transporter.  When you go down the stairs you have a choice of
            returning to the airship (if you do return to the airship, Shadow
            will leave the party, but he'll be waiting for you in the same
            spot he was before, so when you come back to the Floating Island
            you can get him again).  Go left and up where you'll meet AtmaWeapon.
            After defeating it, Shadow splits again.  Go up and you'll
            find Kefka and Gestahl.  Celes comes and join you.  Kefka moves the
            Goddesses out of alignment.  When Shadow comes back run like crazy.
            You have 6 minutes to get away.  To get the blue orb containing an
            Elixir go around to the right side and then go up to it (approaching
            it from the left side will cause the floor to fall away).  Once
            you reach something that looks like a save spot, examine it and you'll
            fight Nerapa.  After you beat Nerapa run to the edge and choose 'wait'
            twice then just sit there. When there is 5 seconds left Shadow will
            come and jump with you.  This is the end of the World of Balance.
                            --World of Ruin - One Year Later--
    (1) Solitary Island
            You wake up as Celes on a small island.  It seems you and Cid are the
            only ones there.  Leave the house and go south to the beach.  Catch
            the fish and return to Cid.  You can save Cid from dying by feeding
            him the fast-moving fish or kill him by feeding him the slow-moving
            fish (or just not feeding him). If Cid dies then Celes will go throw
            herself off a cliff, else Cid will just show her the raft and the
            following about the seagull won't happen.  The seagull will nurse
            her back to health.  Return to the house and read the letter
            next to the bed.  Follow its instructions by going down the stairway
            hidden in the lefthand wall.  There you'll find a raft.  Examine it
            and you're on your way to Albrook. Note: Don't forget to equip yourself
    .
    
    (2) Albrook
        Party: Celes
            A man was here looking for his friends.  He said he was going north,
            to Tzen.  Ok, so go to Tzen.
    
    (3) Tzen
        Party: Celes
        Chests (in house): 2 Monster-in-a-box(Pm Stalker), Magicite, Drainer,
                           HyperWrist, Tincture, Pearl Rod, Heal Rod
        Espers: Sraphim (if you didn't buy it in the World of Balance)
            As you walk up the stairs to enter the town, the "Light of Judgment"
            hits the town.  Go to the back of town to where Sabin is holding up
            a house.  If you don't have a Jewel Ring go to the Relic Shop and
            buy one.  Equip it and enter the house.  You have 6 minutes to save
            the kid and get out.  So save the kid and the get as many treasures
            as you can leaving yourself enough time to get out.  Avoid two chests:
            the one next to the stairs going down and the one to the left of the
            kid.  When you get out safely, Sabin will join you.  If you didn't
            buy the Sraphim Esper in the World of Balance, you can now for 10 GP.
            Leave town and go to the far east to Mobliz.
    
    (4) Mobliz
        Party: Celes, Sabin
        Items: Check barrel next to far left house for Fenix Down
        BOSS: Phunbaba
        Espers: Fenrir
            Go into the house the kid enters and then down stairs.  Here you find
            Terra.  After the flashback, leave the cave and Phunbaba attacks the
            village.  Terra tries fighting it but is defeated easily.  It's up
            to Celes and Sabin. After scaring it away Terra won't go with you but
            a kid will give you the Esper Fenrir.  Now leave town and head
            northwest to Nikeah.
    
    (5) Nikeah
            Enter the Cafe and talk to everyone.  Go out and follow the thieves
            onto the ship.  Now go back into town and talk to Gerad (across from
            the Armor Shop).  Follow him.  You're now on your way to South Figaro.
    
    (6) South Figaro
        Items: if you didn't get the items in the barrels and boxes in the
               World of Balance, then search them now to get:
                  Fenix Down, Elixir, Tent, Remedy, X-Potion
            Go to the Cafe. Go into the door marked Inn and straight through to
            Gerad's room.  After talking to Gerad (AKA Edgar) the thieves  will
            leave town.  When you're done shopping head west to the Cave of Figaro.
    
    (7) Cave of Figaro
        Chests: Hero Ring, Ether, X-Potion (if you haven't gotten them yet)
            As you enter you'll find Sigfried.  He says to wait there but don't
            listen to him. There is nothing new in this part of the cave since the
            lst time you were here so just keep going until you reach the thieves.
            Follow their example and jump onto the turtle.  This part of the cave
            is new to you but all the chests have been looted already, however
            in the second section you can go up to where you'll find Siegfried
            messing around with a chest and when you approach he runs off.  If you
            continue going you'll reach the basement of Figaro Castle.
    
    (8) Basement of Figaro Castle
        Chests: Gravity Rod, Crystal Helm, Ether, X-Potion, Regal Crown
        Item: Search statue in treasure room for Soul Sabre
        BOSS: Tentacles
            Go up the stairs and then continue straight down the other stairs.
            Keep going down.  Eventually you'll reach a room with 3 doors and 4
            chests.  The right door is where you enter this room.  The left door
            leads upstairs to a chest and the middles door leads to Edgar (er...
            Gerad).  Talk to Gerad and he'll finally admit he's Edgar.  He then
            joins your party, just in time to fight 4 Tentacles.  When you've
            beat it, go into the back room and search the statue in the center
            of the room for Soul Sabre.  Now turn around and back track your way
            out of the castle.  As you're going up the stairs the old guy near
            the exit will bring the castle to the surface.  You can go upstairs
            and do some shopping.  When you're ready to go return to the old man
            and have him take you to Kohlingen.
    
    (9) Kohlingen
        Party: Celes, Sabin, Edgar
            Enter the Inn/Cafe.  Here you'll find Setzer, who'll join your party.
            When you're ready, head west to Darill's Tomb.
    
    (10)Darill's Tomb
        Party: Celes, Sabin, Edgar, Setzer
        Chests: Crystal Mail, Czarina Gown, Exp.Egg, Genji Helmet, Man Eater,
                    Monster-in-a-box(Presenter)
        Additional items: Presenter gives you Dragon Claw
        BOSS: Dullahan
            Go down to Basement 2.  First go left and down.  Grab the chest and
            go north thru the doorway.  Press the switch in the turtle pond.  Then
            go back to the room with the stairs going up and the chest in the
            middle.  Walk down until all you can see is your head, then walk right,
            through the wall.  Go up to the treasure chest when you can't go any
            further and you can get Exp.Egg.  Return the way you came, go up the
            stairs, and then go north through the door and then east as far as
            you can.  Go up thru the door and examine the gravestone.  Go up and
            press the switch and then go south and grab the treasure.  Return
            north and then go west and south thru the indentation.  Jump on the
            turtle and it'll take you across the water.  When you get off press
            the switch then go south.  Examine the four gravestones:
                    ERAU    QSSI
                    DLRO    WHET
            Now go north past the room with the turtle on your right and into the
            big room where you started Basement 2.  Go west and north thru the
            door.  Examine the gravestone and carve in the following order:
                    WEHT DLRO QSSI ERAU
            "The World Is Square" backwards.  This tells you where the Exp.Egg
            is (just in case you didn't read above ;)  Now return to the room
            with the turtle on your right and hop on it.  You're now in a room
            with a save spot and 2 chests.  The left one is a monster-in-a-box.
            Defeat the Presenter and you get Dragon Claw.  Once you get the
            treasures go up and examine the big statue.  This will cause
            Dullahan to attack.  After you defeat it a passage will open up in
            the back, enter it and you've got yourself a new airship.  Now you
            can go get Sabin his most powerful Blitz at Duncan's House (it's where
            5 trees make a plus (+) sign just below some mountains.  His house
            is the center tree).
    
    (22)Duncan's House
        Party: Include Sabin
            Make sure you have Sabin in your party.  As you enter the house
            Duncan will come out and teach Sabin the Bum Rush blitz.
    
    (11)Maranda
        Items: Lola's Letter (Rare item)
            Go to Lola's house and talk to her.  Read the letter she places on
            the desk.  Now go out and talk to the carrier pigeon.  Go outside
            and go where the pigeon went (which is Zozo).
    
    (12)Zozo
        Items: Rust-Rid is here (Rare item)
            Go over and talk to the guy in front of the building marked Inn.  Buy
            the Rust-Rid from him for 1000 GP.  Now enter the building marked Cafe
            and climb until you reach the door that is rusted shut.  You can now
            enter it and go to Mt. Zozo.
    
    (12)Mt. Zozo
        Chests: Red Cap, Ice Shld, Thunder Shld, Aegis Shld, Gold Hairpin,
                Machinery Manual, Book of Secrets
        Additional items: Storm Drgn gives you Force Armor
        BOSS: Storm Drgn (**DRAGON #1**)
            The 1st section is straight forward, just walk around getting treasure.
            At the end of the 1st section you'll find two exits.  The left one
            gets you more treasure and the right one continues onward.  Eventually
            you'll find Cyan.  After you have control again return to where you
            found Cyan and get the key to the locked chest.  Now return to the
            save spot and then go over and step on the switch.  This will release
            the Storm Drgn.  After you beat it you'll get Force Armor.  Only 7
            more dragons to go.  Now back track your way out of the cave (or use
            the warp stone/spell).  Once you're out return to the airship and head
            towards the cave in the Veldt.
    
    (13)Cave in the Veldt
        Chests: Rage Ring, Monster-in-a-box(Allo Ver), Striker
        Additional items: Allo Ver gives you Tiger Fangs
        BOSS: SrBehemoth (Gray and Pink)
            When you defeat Allo Ver you get Tiger Fangs.  In that wall you
            walked thru to get to the monster-in-a-box, you can also go down
            in a spot to reach another section of the cave.  Follow the path
            and eventually you'll reach a door with a switch to the right of it.
            Pull the switch and go through the path it opens.  Continue
            following this path and eventually you'll find Shadow (or Relm if you
            abandoned Shadow back on the Floating Island).  As you're examining
            his wounds you're attacked by a SrBehemoth.  After defeating the
            SrBehemoths you'll take Shadow (or Relm) to Thamasa.
    
    (14)Thamasa
            Go to the Inn and rest.  When you wake up return to Shadow and check
            up on him.  How return to the airship, reduce your party to 3 members,
            and go back to the Veldt.  You'll see more of Shadow (or Relm) later.
    
        Veldt
        Party: 3 members
            Wander around until Gau joins you.  Now return to the small island
            you started at.  If you return to Thamasa you'll find out that
            Shadow has gone to the Colosseum (that is if Shadow is still alive).
            If you take Sabin and Gau to the shack located on the big island
            north of the Veldt, you'll learn more about Gau's past.
    
    (1) Solitary Island
        Espers: Palidor
            Go to the beach where you caught the fish for Cid.  Here you'll find
            the Esper Palidor.  Return to the airship and go to the Colosseum.
    
    (15)Colosseum
            Here you'll find some information.  You can also fight monsters
            one-on-one for prizes.  Bet the Striker (found in the cave in the
            Veldt) and you'll fight Shadow.  He'll join you after the fight.
            When you're done playing around in the Colosseum return to the
            airship and go to Jidoor.
    
    (16)Jidoor
        Chests [in the house]: Moogle Suit, Relic Ring, 2000 GP, Potion, Ether,
                                Remedy
        Additional items: search Gestahl's portrait twice = Royal Letter (Rare item
    )
        BOSS: Chadarnook
        Esper: Starlet
            You can bid in the auction house if you didn't before going to the
            Floating Island (see section called The Auction House for more).  Enter
    
            the big house at the north part of town.  Try going up the stairs.
            You'll be pushed back and a book will appear on the desk.  Read it.  Go
    
            to the light next to the stairs and push A to turn it on.  Examine the
            picture of Emperor Gestahl twice and you'll receive information.
            Examine the picture of the flowers and you'll be attacked by some
            Nightshade.  Now examine the picture of a lovely lady. This time you'll
    
            be attacked by Dahlings.  Kill them and enter the door that appears.
            Examine the picture of a chair and you'll be attacked by Souldancer and
    
            some Wild Cats.  The left door leads to a chest.  After getting the
            chest go through the right door.  You'll come to some "revolving
            doors".  In the little pathway behind the doors there is a hidden
            chest.  The middle and right doors take you back to the room with a
            picture of a chair.  Obviously the left door is the right way to go :)
    
            Keep going and you'll come to a room with some floating chests.  Walk
            underneath them and they'll fall (and you'll get attacked).  Examine
            the picture of armor and you'll have to fight Still Life.
            Enter the door that appears when you defeat it.  You're
            now in a room with a save spot and 2 doors.  The left one takes you
            back a few rooms.  The right one leads to a big room where you find
            Owzer and Relm.  Talk to Owzer and you'll find out what happened and
            will be asked to defeat Chadarnook, the monster in the painting.
            After you defeat it you can get the Esper Starlet by examining the
            book case and Relm will join you.
            Now exit the town and add Cyan to your party (if he's not already in
            it).  Go back to Maranda and talk to Lola.  Examine the letter on the
            desk and Cyan will switch it with another one.  Now return to
            Mobliz.
    
    (4) Mobliz
        Items: Examine the pot in the cave where Terra & Katarin are for Ether
        BOSS: Phunbaba
            Go down to the cave where you first found Terra.  All the kids say
            Katarin is missing.  Exit the house and go to the house to the left
            of it.  Here you'll find Duane.  Notice where the dog went.  There's
            a secret passage behind the bookshelf.  Here you'll find Terra and
            Katarin.  While you're down there, Phunbaba will return.  You'll
            have to defeat him again.  Return to the surface and you'll face it.
            After defeating it, Terra is back in your party.  The characters that
            Phunbaba blew away are on the airship.  Return to the airship and go
            either fight Doom Gaze or go to the Fanatics' Tower.
    
        Fight Doom Gaze
        BOSS: Doom Gaze
        Esper: Bahamut
            At this point it may be a good idea to fight Doom Gaze.  Fly around
            the map and eventually he'll attack you.  He escapes after a while
            but the next time you meet with it, its hps will not have regenerated.
            So if you continue to run into it, eventually you'll kill it.  And
            when you do the Esper Bahamut is yours.  You may want to fly around
            until you defeat it.  It's worth it to get Bahamut.
    
    (20)Fanatics' Tower
            Before you enter put Relm in your party.  Now enter the tower.  Relm
            will get Strago's attention and he'll join you.  Don't actually try
            going up the tower yet, you`ll have your chance later.  For now
            return to the airship and go to the center of where the mountains
            form a star (north of Tzen).  Push B to descend.
    
    (17) Phoenix Cave
         Party: 2 groups with 4 members each
         Chests: Wing Edge, Warp Stone, Ribbon, Dragon Horn
         BOSS: Red Dragon (**DRAGON #2**)
            Have your first group (G1) enter the cave and step on the switch.
            Now switch to your other group (G2) and have them enter the path that
            opened.  At the top of the stairs go left and try to get the chest.
            You'll fall down a level.  Go south and up the stairs.  Step on the
            switch and get the chest.  Go east past the stairs and down to a switch
    .
            Change to G1 and enter the passage that opens when G2 stepped on the
            switch.  Step on the switch that you come to as you go north.  Switch
            back to G2 and go north past where the spikes were, and then right unti
    l
            you come to another switch.  Step on it and switch back to G1 again.
            The chest is empty but go down and you should find a hidden room thru
            the wall containing a chest with a warp stone in it.  After you get it
            return to where you were and go down the stairs. Go left and
            step on the switch (the chest is empty).  Now turn around and go the
            opposite way.  Keep going past the chest (this one's empty too).
            When you come to a dead end switch to G2.  Go left, past the spikes,
            and down the stairs.  Go right onto the bridge and jump across on the
            little stones.  Turn around and go back on the top set of stones.
            Don't worry about the chest (it's empty).  Press the switch and change
            to G1.  Have G1 go up thru the spot that just opened and then around
            and back down to a switch.  Step on the switch and then change to G2.
            Go up and step on the switch you find.  Switch back to G1 again and
            go up, across the spot where the spikes were, and the down.  Jump
            from stone to stone.  Keep doing this and eventually you'll reach a
            stairway leading up.  Go up it and pull the switch you find.  Now go
            down as far as you can a switch back to G2.  Go left and step on the
            switch.  Switch back to G1 and go down where you'll find the Red
            Dragon. You can fight it now or wait until later.  Take G2 and go down
            and left.  Follow this path and you'll come to where the lava was
            cooled off.  Walk out and get the chest in the center (this one isn't
            empty :) then go over to the left side and go up.  Follow this path
            until you can't go any farther and switch to G1.  Go and step on the
            top switch.  Now have G2 jump across the stones that appeared and then
            have them go down and step on one of the switches then switch groups
            and have them step on the other switch.  Take you strongest group and
            go fight the Red Dragon (if you haven't already) and then after you
            kill it have the other group go down and you'll find Locke.  You'll
            now automatically return to Kohlingen.
            NOTE: If for some reason you return to the Phoenix Cave you can
                  instantly return to the airship by going to where you found Locke
    .
                  Here you can press to the right and you'll hop over some rocks
                  to a platform where you'll find the transporter (it looks like
                  a red save spot).
    (9) Kohlingen
        Items: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, ValiantKnife
        Espers: Phoenix
            Here you'll receive the Esper Phoenix plus all the stuff that was in
            the chests that you found empty: X-Potion, Fenix Down, X-Ether, Elixir,
            Flame Shld, and ValiantKnife.  Now it's on to Narshe.
    
    (18)Narshe
        Chests: Gauntlet, X-Ether, Monster-in-a-box(Pugs)
        Additional items: Cursed Shld, Moogle Charm,
                          Pugs may leave Minerva, possibly the
                          Ragnarok sword (depends on your choice), and possibly
                          a Ribbon, a Pod Bracelet, and an Elixir (depends on if
                          you already got the chests or not previously)
        BOSS: Ice Dragon (**DRAGON #3**), Tritoch, Umaro
        Espers: Ragnarok, Tritoch, Terrato
            As you enter Lone Wolf come out and tell you some stuff.  Almost all
            the buildings are locked.  If you have Locke he can open them.  Go
            to the house with no markings and have Locke get you in.  Inside
            you'll find a man in bed who'll give you Cursed Shld.  Equip this
            shield to someone.  It may be a pain for a while, but in 255 battles
            it'll all be worth it.  (Being equipped for 255 fights removes the
            curse and changes the shield into the Paladin Shld which teaches the
            Ultima spell [a Ribbon must be equipped to the person using the shield
            in order to uncurse it. It would make sense to have it equipped any
            way because it counteracts all the bad effects of the Cursed Shld --
            except Condemned, but, hey, you can't have everything :) ].
            Go to the Weapon Shop and have Locke get you in.  In the
            back room you'll find and old man.  Talk to him.  He'll give you a
            choice of either getting the Esper Ragnarok or making it into a sword.
    
            Tough choice: the sword is VERY powerful (and can be bet in the
            Colosseum for an even more powerful sword) but the Esper teaches you th
    e
            most powerful spell in the game - Ultima.  Once you've decided (I'd go
            for the Esper) enter the mines thru the secret passage Locke showed you
    
            or thru the entrance behind Arvis' house, and then go to the Moogle Cav
    e
            where you'll find Mog waiting to join you.  Once he's out of the way,
            search the wall behind him for the Moogle Charm [also in this cave
            is a chest that may contain a Ribbon if you didn't get the Rune Sword
            that was in it in the World of Balance].  If you explore the cave
            some more you'll find two other chests (the 1st two chests that Terra
            found in the beginning of the game).  If you haven't gotten them
            yet, they'll contain a Pod Bracelet and an Elixir.Return to the airship
            and add Mog to your party.  Now go back into Narshe and go north to the
            mines where you first saw Umaro (straight back from the entrance of
            town).  Once inside the mines take a right, and continue following
            that path until you reach the Ice Dragon.  You may want to go past
            the dragon to the save spot before fighting it.  After defeating it
            continue north to the frozen Esper Tritoch.  You'll have to fight it
            before you can have it.  Now go to the edge of the cliff and jump off.
            You'll land in a new area of the mines.  Wander around and you'll
            be able to find 3 chests.  The monster-in-a-box sometimes leaves
            Minerva armor. When you come to a switch, pass it up, cross the bridge
            and pull that switch.  When you fall down search the skull carving and
            you'll get the Esper Terrato.  Then Umaro will come down and attack
            you.  When you defeat him and if Mog is in your party, he'll join you.
    
            If you follow him out you'll end up just below the spot where you
            first saw Umaro.  Enter the mines to your left.  Follow that path and
            you're on your way out.  Once you're out of Narshe go to Triangle
            Island.
    
    (19)Triangle Island
            Wander around until you get attacked.  The only monster on the island
            is the ZoneEater.  If you kill it it's worth 1000 xp, but in order
            to continue you must have all four of your characters get engulfed,
            so just sit there.  Once you get engulfed you'll be in a cave.
    
    (19)Cave in Triangle Island
        Chests: Ether, Red Jacket, Genji Armor, Magical Brsh, FakeMustache,
                    Zephyr Cape, Hero Ring, Tack Star, Thunder Shld
            To get out go north and step into the light.  To get Gogo go down and
            left.  Push A to jump from bridge to bridge but try not to touch
            the little green guys because they'll knock you down (get knocked
            down at least once for some treasure).  Once past the save spot you'll
            come to a room with a moving wall.  If you get caught by the wall
            you die.  To get past it, stop behind the first chest and go as soon
            as you can move.  Do the same for the second chest.  For the third
            chest go down from it and then when you can move go up and get
            the chest then quickly come back down again.  After that spot you come
            to a room with open chests.  Press A to jump onto a chest and then
            across.  When you can, jump across to the switch, now you can reach
            a treasure on the left side of the room.  When you're ready go thru
            the door.  Here you'll find Gogo the copycat.  He'll join you.  To
            get out you can either backtrack or use a warp stone/spell.  Next
            stop...Fanatics' Tower.
    
    (20)Fanatic's Tower
        Party: I suggest taking Umaro, Gogo and your two best magic users.
        Chests: Safety Bit, Air Anchor, Genji Shld, Stunner, Force Armor, Gem Box
        Additional items: Pearl Lance
        BOSS: White Dragon (**DRAGON #4**), MagiMaster
            If you use Gogo make sure to add the Fight (yes Fight, not Magic)
            command to his list.  If you use Mog you can equip him with the
            Moogle Charm and put him in the lead for an easy time getting up
            the tower.  If you cast Bserk on your party they'll attack with weapons
            and you can save your mps for healing and stuff.  If you don't have
            Life3 then equip the Esper that teaches it and keep fighting until you
            learn it (you can beat the boss of the tower without Life3 but it takes
            a LONG time or a shit load of hps).  Each level has a doorway (there
            are four levels plus the roof).  In the first level door go to the
            right of the chest and press A.  When you leave you'll see another
            door below you.  Inside is an Air Anchor.  The third level door leads
            to the White Dragon.  You get Pearl Lance when you defeat it.  Once on
            the roof get the Gem Box and equip it to someone (the one with the best
    
            spells).  Now, if you have Life3 (or Rasp, Bserk, and the Fenrir Epser
            equipped to do it the long way) then exit the room,if not wander around
    
            the room and battle monsters until you get it (make sure the Esper
            equipped teaches it).  When you've got Life3 exit the room and try to
            leave.  You'll be stopped by the MagiMaster. After you defeat him you
            have to climb back down the tower (this is the time you'll want Mog in
            the lead with the Moogle Charm). Now go to Doma Castle.
    
    (21)Doma Castle
        Party: Cyan and 3 others
        Chest: X-Potion, Fenix Down, Beads, Ether
        Items: Search a pot near the sleeping room for Remedy
               Search the clock in the room next to the sleeping room for Elixir
            Make sure you have Cyan in your party.  Go to the room to the right
            of the throne room for treasure.  Enter the door south of this room
            and follow the path until you reach a door which leads to a couple
            more chests.  Now return to the hall leading to the throne room.  Go
            south from the throne room door and then into the right door.  Search
            the pot then go left  and enter the second door you come to.  Get the
            chest and then go back and enter the door you passed up.  Take a nap.
            You will now enter Cyan's Soul.
    
    (21)Cyan's Soul
        Party: the party you took to Doma Castle minus Cyan
        Chests: Genji Glove, Lump of metal, Flame Shld, X-Potion, Ice Shld
        BOSS: The 3 Dream Stooges, Wrexsoul
        Espers: Alexandr
            You start out with one of the 3 characters in a weird dreamworld.
            Head left and enter the right door and then the next right door.  Now
            you can go down and get another of your characters back.  Now enter
    
            the door, go right and enter that door.  Now go left again and this
            time enter the left door.  Go down and get your remaining character.
            Enter the door.  Now enter the top door, then the door on the right,
            and then the only door there.  Now go right and enter the door.  Go
            down and try entering the door.  Larry, Curly, and Moe will attack.
            Enter the door and you'll find yourself on a train.  Go left into the
            train car.  In the second car pull the switch twice as you enter and
            get the treasure.  Now go to the far left of the car and get the Lump
            of Metal from the chest.  Return right, to the open chest that moves.
            Push A and you'll put the Metal into the chest allowing you to get by
            it and get the chest in the back. Now go left and pull the switch,
            notice which chests close.  Continue left into the next car.  Notice
            there is a chest just to the left of the entrance on the other side of
            the couch.  There are 4 switches. To continue use them in the following
    
            order (they are numbered 1 to 4, from right to left): 1, 2, 1, 3.  Now
            you can reach switch #4. Before pulling it, close the chests so they
            match the set-up in the previous car:
                    open    open    closed
                    closed  closed  open
            Once you have the chests set up like above, pull the switch and the
            wall will open allowing you to go on to the next car.  Enter the
            engine room and then attempt to exit.  You'll find yourself in some
            mines.  Go down and follow the path until you re-enter the cave.  As
            soon as you enter the cave turn around and exit.  You'll end up in
            a new spot.  Trying to cross the bridge you'll fall and end up in the
            sleeping chambers of Doma Castle. Before going to the throne room
            where Wrexsoul awaits take some time to explore.  There are 3 little
            scenes that deal with Cyan's life that you can see: one in the
            room to the right of the throne room ('I loveth thee'), one on left
            side of the castle (fencing lesson), and one on the right side of
            the castle (fishing).  Go to the throne room where you'll find
            Wrexsoul.  After defeating Wrexsoul Cyan will rejoin your party capable
    
            of using all 8 SwdTechs and you'll wake up back in the sleeping
            chambers.  Go to the throne room and you'll find the Esper Alexandr.
    
    (7) Figaro Castle
        Party: who ever you want
            Enter the castle and go down the stairs to you left.  Talk to the guy
            and have him take you back to Figaro.  On the way you'll get stuck.
            Stop and explore.  Go up the stairs and then down the other ones.
            In the back of the far right jail cell is a doorway.  Enter it and
            you'll be on your way to the Ancient Castle.
    
    (23)Cave to Ancient Castle
        Chests: Ether, Wing Edge, Doom Darts, monster-in-a-box(Master Pug),
                Magicite, X-Potion
        Additional items: Gradeus
            When you defeat the Master Pug (monster-in-a-box) you'll receive
            Gradeus.  Once you reach a room with a stairway going down into a
            hole, get the two chests in that room then go down the stairs, past
            the save spot and up some stairs.  You're now at the Ancient Castle.
    
    (23)Ancient Castle
        Chests: Blizzard Orb, Gold Hairpin, Punisher, Monster-in-a-box(KatanaSoul)
    
        Items: search a bucket for X-Ether
        Additional items: Offering,Scimitar
        BOSS: Blue Dragon (**DRAGON #5**)
        Espers: Odin, Raiden
            Go straight into the castle until you reach the statue of Odin.
            Examine it and you'll get the Esper Odin.  Stand on the right throne
            and walk five steps down.  Press A and a secret passage will open.
            In the secret room you'll find a statue of a girl and the Blue Dragon.
            Defeat the dragon then examine the statue.  This will change the
            Esper Odin into the Esper Raiden.  Once you've visited all four rooms
            that go off from the throne room (one on the left, one on the right,
            one to the north, plus the secret one) then return outside.  A couple
            steps to the right of the stairs is a door.  Enter and get the chest.
            Now enter one of the doors to the left of the stairs.  When you
            defeat the monster-in-a-box(KatanaSoul) you get Offering.  Now
            return to Figaro castle by going back the way you came and have the
            guy continue your journey to Figaro.  Once you get there talk to him
            again and have him take you back to Kohlingen so you can get your
            airship.  Now go to Thamasa.
    
    (14)Thamasa
        Party: include Strago and Relm
            As you enter you'll find out that Gungho is hurt.  You find out that
            Hidon did it and that Gungho wants you to avenge him.  Now go to
            Ebot's Rock (called Eboshi Rock on the map).
    
    (24)Ebot's Rock
        Chests: all the chests contain Coral
        BOSS: Hidon
            As you enter step on the switch to be transported.  North of where
            you appear is a Coral eating treasure chest.  Wander around the cave,
            stepping on switches to get around, and pick up coral from the chests.
            If you end up back at the coral eating chest, feed it.  If you've
            fed it enough he'll let you thru.  If not go get more coral.  Once
            it lets you thru go straight north and you'll find Hidon.  Kill
            the Hidonites and Hidon will cast Grand Train (Strago's most powerful
            Lore). After you beat Hidon you'll return to Thamasa to brag to Gungho.
            Now go to the Opera House.
            NOTE: To make Hidon reset all you have to do is talk to Gungho a few
                  times.
    
    (25)Opera House
        BOSS: Dirt Drgn (**DRAGON #6**)
        Additional Items:  Dirt Drgn may leave a Magus Rod
            Equip as many characters in your party as you can with Gaia stuff.
            If you have some on each character it'll make life much easier for
            you.  Go to the balcony and talk to Impressario.  You'll learn
            there is a dragon on the stage.  Go northeast to where the stage
            master and 4 switches are.  The rightmost switch won't do anything.
            The leftmost switch barks and the one right next to that turns the
            lights off.  Pulling the only one left will cause you to fall to
            the stage where you'll have to fight the Dirt Drgn.  To see your
            character jump on the heads of the audience go back to the switches
            after you defeat the dragon and pull the one that drops you to the
            stage.  Next and final stop -- Kefka's Tower.
    
    (26)Kefka's Tower
        Party: 3 groups of 4
        Chests: Coronet, Fixed Dice, Minerva, 2 Tack Stars, Force Shld, Force Armor
                    Ribbon (x2), Red Cap, Nutkin Suit, Gauntlet, Hero Ring,
                    Aegis Shld, Megalixir, Rainbow Brsh
        Additional items: Crystal Orb, Muscle Belt, Sky Render, Excalibur, AuraLanc
    e
        BOSS: Atma, Gold Dragon (**DRAGON #7**), Inferno,Skull Drgn (**DRAGON #8**)
    ,
              Doom, Goddess, Guardian, Poltrgiest, Kefka
        Espers: If you killed all 8 dragons you get Crusader
        Note: When you find the chest with the Hero Ring in it search the south
              wall to find a secret passage to a room where a chest is that
              contains an Aegis Shld.
            Your 3 groups will land in 3 different areas of the tower.  Each
            group will be designated as follows:  G1 will be the group that landed
            on the left side of the tower, G2 will be the group in the middle,
            and G3 will be the group on the right.  You start as G1.
            G1: Go around to your right and get the chest then enter the little
                hatchway to your left.  Continue on this path until you come to
                a dead end.  You should see a switch and a chest on the other
                side of the room.
            G2: When you have to choose between going up and down, go up first
                and get the treasure then go down.  Going down will lead to a
                prison.  In the far left cell you'll find Atma.  Defeat it and
                it'll change into a save spot.  Now go down out of the prison
                and continue on that path until you have to choose between two
                pipes.  Don't go in the rightmost pipe, it'll just take you back
                before the prison.  Enter the left pipe.  Before you enter the
                hatchway that you find, go to your far left to get a chest.
                Enter the hatchway, step on the switch and get the chest, then
                go back up and enter the door to you right.  Keep going staight
                and you'll reach the Gold Dragon.  After defeating it you get
                the Crystal Orb.  Now continue you journey.  When you reach a room
                with a switch, stand on it and switch groups.
            G3: First enter the hatchway that is next to the chest to get two more
                chests then come back and enter the other hatchway.  Continue on
                that path and you'll eventually reach a save spot.  A few more
                steps and you'll get attacked by Inferno, Striker, and Rough
                (a big ol' monster and it claws).  Once you've defeated them
                continue on your journey.  When you get to a chest with a glowing
                thing on it, examine it to open up a passage that your other group
                will need to get past.  Then keep going and you'll reach the
                Skull Drgn.  When you defeat it you'll get the Muscle Belt.  If
                you've killed the other 7 dragons, you'll also receive the Esper
                Crusader.  Keep going and you'll end up on the other side of the
                room you left G2 in.  Stand on the switch.
            G1: You are no longer at a dead end.  Follow the path and you'll
                eventually reach the room your other two groups are in.
                Continue straight and then, after you reach the switch, pick a
                side to go on (it doesn't matter which).  For illustrative
                purposes I'm gonna say go left.  Now go down.  Move G2 off the
                switch and then push the weight off the edge.  Now go back inside
                and stand on the switch.
            G2: Enter the main doorway and do what G1 did, except on the right
                side.
            G3: Go in through the main door and step on the switch.  This will
                open up a pathway.  Go south and step on the platform to open up
                a couple other pathways.
            G1: Go down and out to where you pushed the weight off.  To your left
                there is a door.  Enter the door and go straight where you'll find
                Doom.  When you beat it you'll get Sky Render and there will be
                a save spot there.  Now enter the pipe to the north and stand
                on the switch.
            G2: Go down and out to where you pushed the weight off.  To your right
                is a door.  Enter the door and go straight where you'll find
                Goddess.  When you beat it you'll get Excalibur and there will
                be a save spot there.  Enter the door and step on the switch.
            G3: Go north and you'll be attacked by Guardian (remember it? this
                time you can beat it thought :)  When you defeat it a save spot
                will be there. Go north through the door, then to the left and
                down through another door.  Search the wall below and to the
                right of you to find a Ribbon.  Now go up and battle
                Poltrgeist. Defeating it will get you the AuraLance.  Go
                north and drop down the hole.  Step on the switch and it's time
                for the final multi-battle showdown.
            Put your characters in the order you want them to fight.  The first
            4 in your list will fight 1st.  If anyone of those 4 are dead at the
            end of any of the stages of the last fight the next characters in
            line will replace them.  This goes on until all 4 fighting members
            die or you beat the game.
            
    ******************************************************************************
          S T R A T E G I E S   F O R   F I G H T I N G   T H E   B O S S E S
    ******************************************************************************
            For each boss there is a section marked VANISH/DOOM.  If it is marked
            yes then you can cast Vanish on it and then Doom on it to kill it.
            In place of Doom you could also cast X-Zone.  On some monsters only
            X-Zone will work (those are marked X-Zone only).
    
       Whelk               HP: 1600     MP: 1000     Weakness: fire
                    VANISH/DOOM: no
              Have Terra use TekMissile and the other two use whatever.
              Don't shoot the shell and you won't get attacked.
       Marshal             HP: 420      MP: 150      Weakness: poison,fire
                    VANISH/DOOM: no
              Kill the Lobos then just whack away at him.  Make sure you use a
              group that's not beat up badly.
       M-TekArmor          HP: 210      MP: 250      Weakness: lightning
                    VANISH/DOOM: no
              Have Edgar use the AutoCrossbow.  Two rounds and they should be
              dead.
       Vargas              HP: 11600    MP: 220      Weakness: Poison
                    VANISH/DOOM: no
              First kill the Ipoohs (you have no choice).  Have Terra cure, Locke
              fight, and Edgar use AutoCrossbow.  When Sabin fights have him use
              Pummel, that will finish him.
       Ultros (Lete R.)    HP: 3000     MP: 640      Weakness: fire, lightning
                    VANISH/DOOM: no
              Have Edgar use the AutoCrossbow, Sabin use the AuraBolt Blitz, Terra
              use the Fire spell, and Banon use Health.
       TunnelArmr          HP: 1300     MP: 900      Weakness: lightning, water
                    VANISH/DOOM: no
              Have Locke attack and have Celes use her RUNIC command.
       Leader              HP: 456      MP: 20       Weakness: none
                    VANISH/DOOM: no
              Have Cyan use Swdtech 1 a couple times.
       Telstar             HP: 1800     MP: 250      Weakness: lightning,water
                    VANISH/DOOM: no
              Have Shadow throw shuriken and Sabin use AuraBolt.
       Ghost Train         HP: 1900     MP: 350      Weakness: fire,lightning,pearl
                    VANISH/DOOM: no
              Have Sabin use AuraBolt, Shadow throw Shuriken, and Cyan use
              SwdTech 3.  You can also kill it by using a Revivify.
       Kefka in Narshe     HP: 3000     MP: 3000     Weakness: none
                    VANISH/DOOM: no
              Depending on who's in the group you fight him with will determine
              how hard he is.  Those that can't do much damage will take longer
              to defeat him.  Here is my strategies for each person:
                   Terra - cure or attack           Locke - attack
                   Edgar - AutoCrossbow             Sabin - AuraBolt
                   Celes - Runic                    Cyan  - SwdTech 1
                   Gau   - Templar
       Dadaluma            HP: 3270     MP: 1005     Weakness: poison
                    VANISH/DOOM: no
              Locke - attack         Edgar - Chainsaw or Drill
              Sabin - AuraBolt       Celes - attack
              Cyan - SwdTech 1       Gau   - ????
       Ultros(Opera House) HP: 2550     MP: 500      Weakness: fire,lightning
                    VANISH/DOOM: no
              Have someone equipped with the Ramuh Esper and have them use it.
              Then have Locke attack, Edgar use Chainsaw or Drill, Sabin AuraBolt,
              Cyan use SwdTech 1, and Gau ????.  One attack from Ramuh and one
              Chainsaw attack from Edgar should be enough to finish him.
       Guardian            HP: N/A      MP: N/A      Weakness: N/A
                    VANISH/DOOM: no
              RUN!!!  At this time nothing there is nothing you can do to hurt it.
       Ifrit and Shiva     Ifrit HP: 3300     MP: 600      Weakness: Ice
                           Shiva HP: 3000     MP: 500      Weakness: Fire
                    VANISH/DOOM: no
              If you have them, use Ice spells on Ifrit and Fire spells on Shiva.
              Also have Locke attack, Edgar use Chainsaw, Sabin Pummel on
              Ifrit and Fire Dance on Shiva, Celes attack, Cyan use SwdTech 1,
              and Gau ????.  Cure as needed.
       Number 024          HP: 4777     MP: 777      Weakness: varies
                    VANISH/DOOM: no
              Have Edgar use Chainsaw or Drill, Sabin Suplex, Cyan use SwdTech 1,
              Gau use Hazer, and the others attack.
       Number 128          HP: 3276     MP: 810      Weakness: None
                    VANISH/DOOM: no
              Concentrate on the body, if the body dies the whole thing dies.
              Have Locke attack, Edgar use Drill, Sabin AuraBolt, Cyan use
              SwdTech 1, and Gau ????.
       Cranes              Right HP: 2300     MP: 447    Weakness: lightning,water
                           Left  HP: 1800     MP: 447    Weakness: water
                    VANISH/DOOM: no
              Use lightning spells on the right crane if you have them but don't
              use them on the left crane (they heal it).  Have Setzer either
              attack or use Slot, Locke attack, Edgar use Drill, Sabin AuraBolt,
              Cyan use SwdTech 1, and Gau ????.
       Ninja               HP: 1650     MP: 130      Weakness: lightning, pearl
                    VANISH/DOOM: no
              If you have any Espers equipped that attack, use them. Otherwise
              have Cyan do SwdTech 1, Edgar use Drill, Setzer use slot or attack,
              Sabin AuraBolt, Mog do the Dusk Requiem dance, Gau ????, and
              the others attack.
       FlameEater          HP: 8400     MP: 480      Weakness: Ice
                    VANISH/DOOM: no
              Use Shiva or Maduin if you have them equipped.  Also use Ice Rods
              and/or Ice spells if you have them.  Have Locke and Terra attack,
              and Strago us his Aqua Rake lore.
       Ultros part 3       HP: 22000    MP: 750      Weakness: fire,lightning
                    VANISH/DOOM: yes
              Use your attacking Espers and any attack spells you might have
              (except water-based attacks like Bismark; Ice spells are ok though),
              otherwise just attack.  When he gets weak Relm will join your party.
              Have he Sketch and you'll win.
       Ultros and Chupon   Ultros HP: 17000  MP: 6000  Weakness: fire,lightning
                           Chupon HP: 10000  MP: 4000  Weakness: ice,water
                    VANISH/DOOM: yes (for both)
              Use your most powerful Fire and Bolt spells (fire 2 gets a lot
              of damage) on Ultros.  Take out Ultros first and then go for Chupon.
              Fire spell heal Chupon so don't use them anymore, use Ice spells
              instead.  If you don't have any or have run out of mps do the
              following:  Have Mog dance Wind Song, Cyan use SwdTech 1 or 4,
              Strago use Aqua Rake, Edgar use Chainsaw, Gau ????, Relm attack or
              Sketch, Sabin Pummel, Setzer use slot, and the rest attack.  When
              you win Chupon will Sneeze your party away.
       Air Force           HP: 8000     MP: 750     Weakness: lightning, water
                    VANISH/DOOM: no
              Concentrate on the main thing.  If it launches a Speck, attack it
              (don't use spells). Just use your most powerful attack spells (Ice,
              Fire, and Bolt), your attack Espers (Maduin, Shiva, Ramuh, etc.),
              or if neither of those options are possible use your best attacks
              (Sabin's AuraBolt,  Edgar's Drill, etc.).
       Gigantos            HP: 6000     MP: 1120     Weakness: poison
                    VANISH/DOOM: yes
              This dude hits hard so have one person use Cure 2 all the time.
              Have Shadow throw shuriken and have Edgar use Drill, Sabin
              AuraBolt, Cyan use SwdTech 1 or 4, Gau ????, Setzer use Slot/GP
              Rain, Mog do the Earth Blues Dance, Relm Sketch, and the rest attack.
              Also use your most powerful attack spells and Espers.  Also it may
              be a good idea to use the Phantom Esper the first thing (this will
              make you harder to hit for a little while).
       AtmaWeapon          HP: 24000    MP: 5000     Weakness: none
                    VANISH/DOOM: yes
              Use your most powerful attacks: Fire, Ice, and Bolt spells;
              attack Espers; regular attacks; and special attacks (Sabin's
              AuraBolt, Edgar's Drill, Mog's Earth Blues dance, Shadow's
              Shuriken throwing, etc.).  It shoud be dead in no time.  Cure as
              needed of course.  Another method to use would be to drain it's
              mps using Rasp (it'll die when it's mps are gone).
       Nerapa              HP: 2800     MP: 280      Weakness: ice,lightning,pearl
                    VANISH/DOOM: no
              He has a wall spell on him so attack spells will just bounce back.
              If you have a wall spell on one of your characters, cast the
              attack spells on them.  Use your most powerful Espers and attacks.
       Phunbaba            HP: 28000    MP: 10000    Weakness: poison
                    VANISH/DOOM: yes
              Don't use lightning attacks (Bolt spells, Ramuh, etc.), it heals
              him.  Use Phantom Esper to make you invisible and Sraphim to cure
              if needed.  Have Celes use spells and have Sabin use the Suplex
              blitz.  He'll run away when his hps get low.
       Tentacle           Top Left  HP: 4000    MP: 500    Weakness: none
                          Bot Left  HP: 6000    MP: 700    Weakness: fire
                          Top Right HP: 5000    MP: 600    Weakness: none
                          Bot Right HP: 7000    MP: 800    Weakness: ice, water
                    VANISH/DOOM: no
              Don't use Ice spells on the bottom left tentacle or fire spells
              on the bottom right one or bolt spells on the top left one. Have
              Edgar use Drill, Celes attack, and Sabin attack the bottom right one
              and then use Fire Dance when it's dead.  If you have attack Espers
              use them.  Also use spells that correspond to the weakness of a
              tentacle (example: use fire on the bottom left one).
       Presenter           HP: 9845     MP: 1600     Weakness: fire
                    VANISH/DOOM: yes (on the shell only)
              Have Celes attack, Sabin AuraBolt, Setzer attack or Slot/GP Rain,
              and Edgar use Chainsaw or Drill.  Also use Fire spells if
              you have them.  Just cast Doom on the head to make it a quick fight.
       Dullahan            HP: 23450    MP: 1721     Weakness: fire
                    VANISH/DOOM: yes
              Use fire spells and the Esper Ifrit if you have it equipped.
              Have Celes Runic, Sabin Suplex, Setzer attack or Slot/GP Rain, and
              Edgar use Chainsaw or Drill.
       Storm Drgn          HP: 42000    MP: 1250     Weakness: lightning
                    VANISH/DOOM: yes
              Use Ramuh and Bolt spells.  If a person doesn't have bolt spells
              have them use there best attacks.  If you went back and added
              Cyan to your party, have him do either SwdTech 1 or 4.  Also cure
              whenever needed.
       Allo Ver            HP: 8000     MP: 8000     Weakness: fire, pearl
                    VANISH/DOOM: yes (X-Zone only)
              The only hard part about this creature is that he can use Doom,
              which instantly kills its target.  Just keep attacking or casting
              fire spells until it dies.
       SrBehemoth          1st one HP: 19000   MP: 1600    Weakness: fire, poison
                           2nd one HP: 19000   MP: 9999    Weakness: fire, pearl
                    VANISH/DOOM: yes (for the 1st one, X-Zone only for 2nd one)
              Use fire spells plus have Edgar use Chainsaw, Setzer use Slot/GP
              Rain, Celes attack, Sabin attack, and Cyan use SwdTech 1 or 4.
              After defeating the 1st one, a second one will attack from behind.
              Defeat this one the same way, or you can use revivify to kill it
              instantly.
       Chadarnook       Woman HP: 56000    MP: 9400     Weakness: fire
                        Demon HP: 30000    MP: 7600     Weakness: fire,pearl
                    VANISH/DOOM: yes (X-Zone only)
              Have Edgar use Drill and everyone else use either fire spells
              or their best attacks.
       Phunbaba:The Return HP: 26000    MP: 10000    Weakness: poison
                    VANISH/DOOM: yes
              You can defeat it basically the same way as before.  Have Edgar
              use Drill, Sabin Suplex, Celes Runic, Cyan use SwdTech 1 or 4,
              Gau ????, Shadow throw Shuriken, and Setzer attack or Slot/GP Rain.
              After a while, it'll use BabaBreath to blow a couple of your
              characters away.  Terra will join you to finish it off.  (After
              Terra joins, Phunbaba's hps and mps reset). Have Terra attack.
       Doom Gaze           HP: 55555    MP: 38000    Weakness: fire, pearl
                    VANISH/DOOM: yes (DON'T use X-Zone or you won't get Bahamut)
              Whenever you happen to run into it, just beat the hell out of it
              with your best attacks.  Use life spells and Fenix Down to bring
              back dead companions if you feel like it.  It'll run from you
              rather quickly but it can't regenerate itself between fights, so
              next time you fight it it'll have the same amount of hps as it
              did when it ran.  Eventually you'll kill it.  Killing it will
              get you the Esper Bahamut.
       Red Dragon          HP: 30000    MP: 1780     Weakness: ice, water
                    VANISH/DOOM: yes
              Use Ice spells if you have them.  Have Terra attack, Edgar use
              Drill or Chainsaw, Sabin attack, Celes attack or Runic, Cyan
              use SwdTech 1 or 4, Gau ????, Setzer attack or Slot/GP Rain,
              Strago use the Aqua Rake lore, and Relm attack.
       Ice Dragon          HP: 24400    MP: 9000     Weakness: fire
                    VANISH/DOOM: yes
              Use fire spells or if you don't have them use your best attacks.
       Tritoch             HP: 30000    MP: 50000    Weakness: fire
                    VANISH/DOOM: yes
              Use fire spells or best attacks to thaw it out.
       Umaro               HP: 17200    MP: 6990     Weakness: fire, poison
                    VANISH/DOOM: no
              Use fire spells or best attacks.  Don't use Tritoch, Shiva, or
              Ice spells because it'll heal him.
       White Dragon        HP: 18500    MP: 1200     Weakness: none
                    VANISH/DOOM: yes
              Use Ultima and Flare if you have them.  Have Gogo Mimic or cast
              spells, and everyone else use their most powerful spells and Espers.
       MagiMaster          HP: 50000    MP: 50000    Weakness: varies
                    VANISH/DOOM: no
              METHOD 1: Don't bother using elemental spells (fire,ice,bolt,etc)
    
                        because the MagiMaster constantly changes what spells heal
                        and hurt him. Using Beserk on him stops him from doing this
    .
                        Instead use spells like Ultima and Flare, plus Espers like
                        Bahamut and Maduin. Also make ABSOLUTELY SURE AT LEAST ONE
                        CHARACTER HAS LIFE 3 ON THEM because when MagiMaster dies
                        he casts Ultima on your party and unless you have a helluva
                        lot of hps, your toast.
              METHOD 2: Cast Beserk on him and use the Phantom Esper on your party.
                        Now continually cast Rasp on him (or Osmose if your MPS
                        get really low).  When his 50000 mps are gone he'll try
                        to cast Ultima but since he has no mps he'll fail and die.
                        NOTE: It takes a long time to beat him this way but once
                            you cast Bserk on him and used Phantom on you, he
                            can't hurt you at all.
              METHOD 3: Equip everyone with Wall Rings and let MagiMaster
                        kill himself.  You still need Life3 or a lot of HPS
                        with this method.
              METHOD 4: Cast Bserk on him, then use the Phantom Esper on
                        your party as in METHOD 2.  Now keep scanning him
                        as you attack.  When his HPS reach a few thousand
                        use the Palidor Esper.  Hopefully, the first character
                        down will kil him.  He'll cast Ultima which'll kill
                        the one character, but the ones in the air will live.
       The 3 Stooges  Left/ Larry  HP: 10000   MP: 2000    Weakness: fire
                       Top/ Curley HP: 15000   MP: 2000    Weakness: ice, water
                     Right/ Moe    HP: 12000   MP: 2000    Weakness: none
                    VANISH/DOOM: yes (all three of them)
               Use Ultima and Bahamut if you have them.  If not just use your
               best attacks and spells, taking note what spells heal which
               stooge.
       WrexSoul            HP: 23066    MP: 5066     Weakness: Ice
                    VANISH/DOOM: no
               For a quick battle use X-Zone (it'll suck in the SoulSavers and
               you'll win the fight).  If you don't have X-Zone then don't worry
               about the SoulSavers.  You first have to attack one of your
               characters until they die. This will cause WrexSoul to appear in a
               form you can kill.  Once he has appeared bring your dead character
               back to life and then use Ultima, Bahamut, and Ice spells, or your
               best attacks.  If he disappears, repeat the process only kill a
               different character this time.
       Master Pug          HP: 22000    MP: 1200     Weakness: varies
                    VANISH/DOOM: yes
               Use Ultima, Flare, and Bahamut.  Have Edgar use Drill or Chainsaw,
               Sabin use Bum Rush, Celes use Runic, Cyan use SwdTech 7, Gau
               ????, Setzer attack or Slot/GP Rain, and everyone else attack.
       Blue Dragon         HP: 26900    MP: 3800     Weakness: lightning
                    VANISH/DOOM: yes
               Use your best spells (Ultima, Meteor, Flare, etc), your best
               Espers (Bahamut, etc.), and attacks (Sabin's Bum Rush, Edgar's
               Drill, etc.).  Don't cast Doom (without Vanish first, break,
               or Haste/Slow spells because it'll use Rippler to make
               the spells affect you instead.
       KatanaSoul          HP: 37620    MP: 7400     Weakness: poison
                    VANISH/DOOM: yes
               Use Ultima for major damage.  Otherwise use your best attacks
               (Espers, spells, regular, and special).
       Hidon               HP: 25000    MP: 12500    Weakness: fire,pearl,earth
                    VANISH/DOOM: yes (X-Zone only)
               The easiest way to kill Hidon is to bring it to life (i.e. use
               a life spell, revivify, etc.).  If you don't want to do that
               then use Pearl on Hidon if you have it.  Don't worry about the
               Hidonites.  Also use Ultima, Meteor, Flare, Bahamut, Terrato, etc.
               plus special attacks.
       Dirt Drgn           HP: 28500    MP: 16500    Weakness: wind, water
                    VANISH/DOOM: yes
               If you have some sort of Gaia equipment on a lot of the dragon's
               spells will heal you.  Ultima works quite will.  Use it if you
               have it, if not use your other more powerful attacks.  Casting
               Float on your party will also be a big help.
       Atma                HP: 55000    MP: 19000    Weakness: none
                    VANISH/DOOM: yes
               Ultima works quite well.  Use it along with the best attacks
               of the members of your party.  Another way to do it is to try
               depleting its MPS by using spells like rasp (it'll die when its
               MPS are drained completely).
       Gold Dragon         HP: 32400    MP: 4000     Weakness: water
                    VANISH/DOOM: yes
               Don't use lightning based spells (Bolt, Ramuh, etc.).  DO use
               Ultima, Bahamut, Flare, Meteor, etc.  Using your best attacks
               should be safe as long as they don't involve lightning.
       Inferno & Company   Rough   HP: 8000    MP: 770    Weakness: ice
                           Inferno HP: 30800   MP: 9700   Weakness: lightning
                           Striker HP: 11000   MP: 2600   Weakness: fire
                    VANISH/DOOM: no
               Striker is the claw on the right and Rough is the left one.
               Don't worry about the claws, concentrate on Inferno.  If you
               use Ultima, Meteor, Bahamut, or some other spell/Esper that
               attacks all enemies then you don't have to worry about anything.
               Use your best attacks.
       Skull Drgn          HP: 32800    MP: 1999    Weakness: fire, pearl
                    VANISH/DOOM: yes
               Use fire spells and pearl as the basis of your attack.  Ultima,
               Flare, Bahamut, etc. work good too.  Cure 3 also works good.
       Doom                HP: 63000    MP: 4800    Weakness: pearl
                    VANISH/DOOM: yes
               Use Ultima for major damage.  Also use your other major attacks.
               Once he uses his force field don't use spells that'll bounce
               off a wall (elementals, flare, etc.).
       Goddess             HP: 44000     MP: 19000    Weakness: none
                    VANISH/DOOM: yes
               Use your more powerful spells (Ultima, Meteor, etc.) and attacks
               (Sabin's Bum Rush, etc.)
       Guardian again      HP: 60000    MP: 5200    Weakness: lightning, water
                    VANISH/DOOM: no
               Use lightning spells along with your best attacks (spells or
               otherwise).  If you have Sabin have him do the Bum Rush blitz
               for some good damage.
       Poltrgeist          HP: 58000    MP: 18900   Weakness: poison
                    VANISH/DOOM: no
               Again, use your best attacks (Ultima, Flare, Bum Rush, etc).
               Ice 3 seems to work pretty good, too.
       Final Fight Lvl 1   (approximate values for hps)
                    Head   HP: 30000    MP: ????    Weakness: ????
                 Left Hand HP: 27000    MP: ????    Weakness: ????
                Right Hand HP: 32000    MP: ????    Weakness: ????
                    VANISH/DOOM: no
               Here you have to destroy the creatures head and both hands.  Use
               your best attacks and it'll go down in no time.  The best way to
               do it is have 3 characters attack (Ultima works good) and the 4th
               one heal.
       Final Fight Lvl 2   (approximate values for hps)
                    Left   HP: 40000    MP: ????    Weakness: ????
                    Middle HP: 24000    MP: ????    Weakness: ????
                  TopRight HP: 27000    MP: ????    Weakness: ????
                  BotRight HP: 30000    MP: ????    Weakness: ????
                    VANISH/DOOM: no
               There are 4 things to attack here.  The same strategy as above
               should work.
       Final Fight Lvl 3   (approximate values for hps)
                    Left   HP: 10000    MP: ????    Weakness: ????
                    Right  HP: 40000    MP: ????    Weakness: ????
                    VANISH/DOOM: no
               Only two things to attack here.  If you're using attacks that
               only hit a single target, concentrate them on the angel head
               (the one on the left) because it'll heal both targets.  When you
               get the right target down low it'll get mad and start using major
               damage attacks like Merton.  Have your Cure spells ready.
       Kefka: The End      HP: 62000 (approx.)  MP: ????    Weakness: ????
                    VANISH/DOOM: no
               Be ready to cure when he uses Fallen One (which reduces all your
               characters to 1 hp).  Even regular/special attacks work pretty
               good on him (that's all I used and the fight went pretty quick).
               Make this fight go even quicker by using the Quick spell.
               Another tactic that makes the fight go quicker is to equip everyone
               with Flame Shlds and use Merton.
    
    ******************************************************************************
                           O N   T H E   A I R S H I P
    ******************************************************************************
       Once you have the airship you can go anywhere on the map.  You can land
       anywhere except for mountains, forests, and deserts.  Inside the airship
       you can change you party members by talking to any of the characters on the
       ship.  Also on the ship you will find three non-playable characters: one
       will restore your hps and mps, one will sell you stuff (Item shop), and the
       third one will allow you to unequip some or all of your characters.  The
       restorer and the Item shop aren't on the second airship that you get in the
       World of Ruin.
    
    ******************************************************************************
                        T H E   A U C T I O N   H O U S E
    ******************************************************************************
       In the auction house in Jidoor you have the ability to bid on items.
    
       If you go to the Auction House in the World of Balance you can bid on the
       following items:
            Cherub Down which costs 10000 GP
            Talking Chocobo which you can't win
            Golem which'll cost 20000 GP
            Cure Ring costs 20000 GP
            ZoneSeek for 10000 GP.
       In the World of Ruin the items you can bid on are:
            1/1200 of an airship (which you can't win)
            the Hero Ring which will cost 50000 GP
            Golem for 20000 GP
            a Zephyr Cape for 10000 GP
            an Imp Robot (which you can't win)
            ZoneSeek which will cost you 10000 GP.
    
       The order the items appear seems to be random.  If you stay at the Inn
       I think the Auction House will auction off things you can actually buy.
    
    ******************************************************************************
                         S H A D O W ' S   D R E A M S
    ******************************************************************************
       Any time you have Shadow in your party (in either the World of Balance or
       the World of Ruin) you can visit an Inn and possibly
       learn more about Shadow's past.  To do so all you have to do is sleep at
       an Inn (in any town) or any other place you can sleep (like the beds in
       Doma Castle) and the hope you get a dream sequence.  The odds of getting
       a dream sequence are like 1:4 for the first four sequences.  The fifth
       dream will be seen when you find Shadow in the World of Ruin.
    
    ******************************************************************************
                    H I D D E N   C H O C O B O   S T A B L E S
    ******************************************************************************
            Hidden in forests around the world you may find a Chocobo Stable.
                    In the World of Balance these hidden stables are located:
                            -Forest east of Tzen
                            -Forest southeast of Maranda
                            -Forest west of original location of Figaro Castle
                            -Forest north of Kohlingen
                    In the World of Ruin these hidden stables are located:
                            -Forest south of Mobliz
                            -Forest south of Colosseum
                            -Forest south of Phoenix Cave
    
    ******************************************************************************
                                    B U G S
    ******************************************************************************
       Relm's Sketch bug - this bug is now pretty famous (infamous?).  It involves
            Relm (or Gogo) sketching a monster and then the bug occurs.  It
            seems to happen most when sketching large enemies, unusual enemies,
            or invisible enemies (Gau, Intangir, etc.), but can occur when
            sketching normal monsters.
            The bug may do a number of different things, it may:
                    1. Reset EVERYTHING (i.e. three empty save slots)
                    2. Permanently mess up saved games
                    3. Give your party tons (as many as 255 [it'll say 0]) of
                       different items.  Anything from Dirks to Economizers and
                       Gem Boxes.
                    4. Just freeze up (meaning you'll have to reset)
                    5. Erase items from your inventory.
            It may have been fixed in later versions of the game.
            About the only way to make sure you don't encounter this bug is
            to simply not sketch.
    
       Duncan bug - If you go to Duncan's house in the World of Ruin before
            getting Bum Rush and without Sabin, you'll find Duncan practicing
            in the house.  Press 'X' to go to the subscreen then 'B' to return.
            Each time you do this Duncan will restart his jump.  By doing this
            over and over you can make Duncan jump through the wall and into
            the black space around the room.
    
    ******************************************************************************
                         N E A R   D E A T H   A T T A C K S
    ******************************************************************************
            When a character gets low on hps (they kneel down in battle) there
            is a possibility (1 in 20 chance) that they will do a special attack
            that does massive damage.  The attacks are done by using the FIGHT
            command while hps are low (and then only at random).  The attacks are:
    CHARACTER:      NAME OF ATTACK:         DESCRIPTION OF ATTACK:
    Terra           Riot Blade              Throws rings at enemies
    Locke           Mirager                 Quickly dashes in for the kill
    Edgar           Royal Shook             Flash of light
    Sabin           Tiger Break             Drop kick
    Celes           Spin Edge               Chainsaw-like attack with sword
    Shadow          Shadow Fang             Hops on and slashes the enemy
    Cyan            Back Blade              Screen goes black while he attacks
    Setzer          Red Card                Throws 3 sets of cards in a row
    Mog             Moogle Rush             Looks like Pummel
    Strago          Sabre Soul              Flash of light as he jumps at enemy
    Relm            Star Prism              Stars surround enemy
    Gogo            X-Meteor                A giant meteor strikes enemy
    
    NOTE: Gau and Umaro don't have a near death attack because they don't have
            a FIGHT command.
    
    ******************************************************************************
                               I T E M S   L I S T
    ******************************************************************************
       ITEM:          EFFECT:                       COST:       COLOSSEUM:
       Antidote       Cure poison                   50 GP           *
       Bolt Edge      Causes bolt attack (thrown)   500             *
       Dried Meat     Recovers 150 hps              150             *
       Echo Screen    Counters Mute                 120             *
       Elixir         Recover full hps & mps        ----     RenameCard:Cactrot
       Ether          Recover 150 mps               ----            *
       Eyedrop        Cure blindness                50              *
       Fenix Down     Bring one char. back to life  500      Magicite:Cactrot
       Fire Skean     Causes fire attack (thrown)   500             *
       Green Cherry   Reverse effects of Imp        150             *
       Inviz Edge     Causes invisibility (thrown)  200             *
       Magicite       Randomly calls an Esper       ----            *
       Megalixir      Recovers full hps & mps (all) ----     Tintinabar:Sigfried
       Potion         Recovers 250 hps              300             *
       Remedy         Cure all but 'Zombie'         1000            *
       Rename Card    Rename a character            ----     MarvelShoes:Doom Drgn
       Revivify       Counters Zombie               300             *
       Shadow Edge    Causes illusion (thrown)      400             *
       Sleeping Bag   Full recovery for one         500             *
       Smoke Bomb     Use to escape battle          300             *
       Soft           Counters Petrify              200             *
       Super Ball     Damages all monsters          10000           *
       Tent           Full recovery for all         1200            *
       Tincture       Recover 50 mps                1500            *
       Tonic          Recover 50 hps                50              *
       X-Ether        Recover full mps              ----            *
       X-Potion       Recover full hps              ----            *
       Warp Stone     Escape battle or dungeons     700             *
       Water Edge     Causes water attack (thrown)  500             *
    
    ******************************************************************************
                             W E A P O N S   L I S T
    ******************************************************************************
            Type is the weapon type.  Elemental is the type of attack it
            uses.  Value is how much you'll get if you sell it. Runic is if
            Celes can use it with the Runic command.  2-hand is if it can be
            equipped with 2 hands (with the Gauntlet). SwdTech is if Cyan can
            use it with the SwdTech command.  Who is who can equip it.
            Collosseum is what you'll get if you bet that weapon and what you
            have to fight in order to get it.  Extra is any additional info.
    
    Air Lancet   Type   : Dirk      Elemental: Wind         Value: 475
                 Bat.Pwr: 76        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Locke, Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Wind-elemental
    Ashura       Type: Knife        Elemental: ---          Value: 250
                 Bat.Pwr: 57        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Chupon for Elixir
    Assassin     Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 106       Vigor  : 0      Speed  : +3
                 Stamina: 0         Mag.Pwr: +2     Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow, Locke
                 Collosseum: fight TestRider for SwordBreaker
                 Extra: Randomly dispatches an enemy
    Atma Weapon  Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: ???       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight GtBehemoth for Gradeus
                 Extra: Transforms at Level Up, Grows stronger as HP increases
    Aura         Type   : Knife     Elemental: ---          Value: 1
                 Bat.Pwr: 162       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Rhyos for Strato
    Aura Lance   Type   : Lance     Elemental: ---          Value: ???
                 Bat.Pwr: 227       Vigor  : +3     Speed  : +2
                 Stamina: +1        Mag.Pwr: +3     Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Land Worm for Sky Render
    Blizzard     Type   : Sword     Elemental: Ice          Value: 3500
                 Bat.Pwr: 108       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Scullion for Ogre Nix
                 Extra: Randomly casts "Ice"
    Blossom      Type   : Dirk      Elemental: Wind         Value: 1600
                 Bat.Pwr: 112       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Chupon for Elixir
    Bone Club    Type   : Special   Elemental: ---          Value: 10000
                 Bat.Pwr: 151       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Umaro
                 Collosseum: fight TestRider for Red Jacket
                 Extra: Intricately carved
    Boomerang    Type   : Special   Elemental: ---          Value: 2250
                 Bat.Pwr: 102       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Chupon for Elixir
                 Extra: Same damage from back row
    Break Blade  Type   : Sword     Elemental: ---          Value: 6000
                 Bat.Pwr: 117       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Lethal Wpn for Break Blade
                 Extra: Randomly casts "Break"
    Cards        Type   : Gambler   Elemental: ---          Value: 500
                 Bat.Pwr: 104       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : 0      SwdTech: 0
                 Who: Setzer
                 Collosseum: fight Chupon for Elixir
    ChocoboBrsh  Type   : Brush     Elemental: ---          Value: 300
                 Bat.Pwr: 60        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +1     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Relm
                 Collosseum: fight Chupon for Elixir
    Crystal      Type   : Sword     Elemental: ---          Value: 7500
                 Bat.Pwr: 167       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Borras for Enhancer
    Darts        Type   : Gambler   Elemental: ---          Value: 5000
                 Bat.Pwr: 115       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Setzer
                 Collosseum: fight Chupon for Elixir
    DaVinciBrsh  Type   : Brush     Elemental: ---          Value: 3500
                 Bat.Pwr: 100       Vigor  : 0      Speed  : +1
                 Stamina: 0         Mag.Pwr: +1     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Relm
                 Collosseum: fight Chupon for Elixir
    Dice         Type   : Gambler   Elemental: ---          Value: 2500
                 Bat.Pwr: ???       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Setzer
                 Collosseum: fight Chupon for Elixir
    Dirk         Type   : Dirk      Elemental: ---          Value: 75
                 Bat.Pwr: 26        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: all but Sabin, Gau, Cyan, and Umaro
                 Collosseum: fight Chupon for Elixir
    Doom Darts   Type   : Gambler   Elemental: ---          Value: 1
                 Bat.Pwr: 187       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Setzer
                 Collosseum: fight Opinicus for Bone Club
                 Extra: Randomly casts "Doom"
    Dragon Claw  Type   : Claw      Elemental: Pearl        Value: 1
                 Bat.Pwr: 188       Vigor  : +2     Speed  : 0
                 Stamina: 0         Mag.Pwr: +1     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Test Rider for Sniper
                 Extra: Pearl-elemental
    Drainer      Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: 121       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Enuo for Drainer
                 Extra: Absorbs damage as HP
    Enhancer     Type   : Sword     Elemental: ---          Value: 5000
                 Bat.Pwr: 135       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +7     Evade% : 0    MBlock%: +20
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
                 Extra: Mag pwr up
    Epee         Type   : Sword     Elemental: ---          Value: 1500
                 Bat.Pwr: 98        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
    Excalibur    Type   : Sword     Elemental: Pearl        Value: 1
                 Bat.Pwr: 217       Vigor  : +2     Speed  : +2
                 Stamina: +1        Mag.Pwr: +1     Evade% : +20  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
                 Extra: Pearl-elemental sword
    Falchion     Type   : Sword     Elemental: ---          Value: 8500
                 Bat.Pwr: 176       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Outsider for Flame Shld
    FireKnuckle  Type   : Claw      Elemental: Fire         Value: 5000
                 Bat.Pwr: 122       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight TumbleWeed for FireKnuckle
                 Extra: Randomly casts "Fire"
    Fire Rod     Type   : Rod       Elemental: Fire         Value: 1500
                 Bat.Pwr: 79        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Fire 2" when used as an item, and breaks
    Fixed Dice   Type   : Gambler   Elemental: ---          Value: 1
                 Bat.Pwr: ???       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Setzer
                 Collosseum: fight Trixter for FireKnuckle
                 Extra: The damage done is equal to:
                            ([Lvl of Setzer] * 2)*[1st dice*2nd*3rd]
                        If all 3 dice are the same, multiply all 3 together
                        then multiply that by the # on the dice.
    Flail        Type   : Special   Elemental: ---          Value: 1000
                 Bat.Pwr: 86        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Terra, Celes, Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Same damage from back row
    Flame Sabre  Type   : Sword     Elemental: Fire         Value: 3500
                 Bat.Pwr: 108       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Evil Oscar for Ogre Nix
                 Extra: Randomly casts "Fire"
    Forged       Type   : Knife     Elemental: ---          Value: 600
                 Bat.Pwr: 81        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Chupon for Elixir
    Full Moon    Type   : Special   Elemental: ---          Value: 1300
                 Bat.Pwr: 95        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Chupon for Elixir
                 Extra: Same damage from back row
    Gold Lance   Type   : Lance     Elemental: ---          Value: 6000
                 Bat.Pwr: 139       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Chupon for Elixir
    Graedus      Type   : Dirk      Elemental: Pearl        Value: 1
                 Bat.Pwr: 204       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: all but Sabin, Gau, Cyan, and Umaro
                 Collosseum: fight Karkass for Dirk
                 Extra: Pearl-elemental
    Gravity Rod  Type   : Rod       Elemental: Earth        Value: 6500
                 Bat.Pwr: 120       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Quartr" when used as an item, and breaks
    Guardian     Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 59        Vigor  : 0      Speed  : +4
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Locke
                 Collosseum: fight Chupon for Elixir
                 Extra: Randomly evades an enemy's attack
    Hardened     Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 121       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Phase for Murasame
    Hawk Eye     Type   : Special   Elemental: ---          Value: 3000
                 Bat.Pwr: 111       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Chupon for Elixir
                 Extra: Same damage from back row
    Heal Rod     Type   : Rod       Elemental: ---          Value: 1
                 Bat.Pwr: 200       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Pug for Magus Rod
                 Extra: Recovers target's HP
    Ice Rod      Type   : Rod       Elemental: Ice          Value: 1500
                 Bat.Pwr: 79        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Ice 2" when used as an item, and breaks
    Illumina     Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: 255       Vigor  : +7     Speed  : +7
                 Stamina: +7        Mag.Pwr: +7     Evade% : +50  MBlock%: +50
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Scullion for Scimitar
                 Extra: A legendary sword
    Imperial     Type   : Dirk      Elemental: ---          Value: 300
                 Bat.Pwr: 82        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Chupon for Elixir
    Imp Halberd  Type   : Lance     Elemental: ---          Value: 1
                 Bat.Pwr: 253       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: all but Umaro
                 Collosseum: fight Allosaurus for Cat Hood
                 Extra: ??? if equipped while an Imp
    Kaiser       Type   : Claw      Elemental: Pearl        Value: 500
                 Bat.Pwr: 83        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Chupon for Elixir
    Kodachi      Type   : Dirk      Elemental: ---          Value: 600
                 Bat.Pwr: 93        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Chupon for Elixir
    Kotetsu      Type   : Knife     Elemental: ---          Value: 400
                 Bat.Pwr: 66        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Chupon for Elixir
    MagicalBrsh  Type   : Brush     Elemental: ---          Value: 5000
                 Bat.Pwr: 130       Vigor  : 0      Speed  : +1
                 Stamina: +1        Mag.Pwr: +1     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Relm
                 Collosseum: fight Chupon for Elixir
    Magus Rod    Type   : Rod       Elemental: ---          Value: 1
                 Bat.Pwr: 168       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +7     Evade% : 0    MBlock%: +30
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Allosaurus for Strato
                 Extra: Mag pwr up
    Man Eater    Type   : Dirk      Elemental: ---          Value: 5500
                 Bat.Pwr: 121       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: all but Sabin, Cyan, Gau, Mog, and Umaro
                 Collosseum: fight Chupon for Elixir
                 Extra: Doubles damage to a human target
    MetalKnuckle Type   : Claw      Elemental: ---          Value: 200
                 Bat.Pwr: 55        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Chupon for Elixir
    MithrilBlade Type   : Sword     Elemental: ---          Value: 225
                 Bat.Pwr: 38        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
    Mithril Claw Type   : Claw      Elemental: ---          Value: 400
                 Bat.Pwr: 65        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Chupon for Elixir
    MithrilKnife Type   : Dirk      Elemental: ---          Value: 150
                 Bat.Pwr: 30        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: all but Sabin, Gau, Cyan, and Umaro
                 Collosseum: fight Chupon for Elixir
    Mithril Pike Type   : Lance     Elemental: ---          Value: 400
                 Bat.Pwr: 70        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Chupon for Elixir
    Mithril Rod  Type   : Rod       Elemental: ---          Value: 250
                 Bat.Pwr: 60        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
    Morning Star Type   : Special   Elemental: ---          Value: 2500
                 Bat.Pwr: 109       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Terra, Celes, Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Same damage from back row
    Murasame     Type   : Knife     Elemental: ---          Value: 4500
                 Bat.Pwr: 110       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Borras for Aura
    Ninja Star   Type   : Stars     Elemental: ---          Value: 250
                 Bat.Pwr: 132       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Shadow and Gogo can throw them
                 Collosseum: fight Chaos Drgn for Tack Star
                 Extra: Use with "Throw" command
    Ogre Nix     Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: 182       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight SrBehemoth for Soul Sabre
                 Extra: Uses MP to inflict mortal blow;May break if luck is bad
    Partisan     Type   : Lance     Elemental: ---          Value: 6500
                 Bat.Pwr: 150       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Chupon for Elixir
    Pearl Lance  Type   : Lance     Elemental: Pearl        Value: 1
                 Bat.Pwr: 194       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +3     Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Sky Base for Strato
                 Extra: Randomly casts "Pearl"
    Pearl Rod    Type   : Rod       Elemental: Pearl        Value: 6000
                 Bat.Pwr: 124       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Pearl" when used as an item, and breaks
    Poison Claw  Type   : Claw      Elemental: Poison       Value: 1300
                 Bat.Pwr: 95        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Chupon for Elixir
                 Extra: Randomly poisons an enemy
    Poison Rod   Type   : Rod       Elemental: Poison       Value: 750
                 Bat.Pwr: 86        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Poison" when used as an item, and breaks
    Punisher     Type   : Rod       Elemental: ---          Value: 1
                 Bat.Pwr: 111       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Opinicus for Gravity Rod
                 Extra: Uses MP to inflict mortal blow
    Ragnarok     Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: 255       Vigor  : +7     Speed  : +3
                 Stamina: +7        Mag.Pwr: +7     Evade% : +30  MBlock%: +30
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Didalos for Illumina
                 Extra: Randomly casts "Flare"
    Rainbow Brsh Type   : Brush     Elemental: ---          Value: 1
                 Bat.Pwr: 146       Vigor  : +1     Speed  : +2
                 Stamina: +1        Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Relm
                 Collosseum: fight Test Rider for Gravity Rod
    RegalCutlass Type   : Sword     Elemental: ---          Value: 400
                 Bat.Pwr: 54        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
    Rising Sun   Type   : Special   Elemental: ---          Value: 1
                 Bat.Pwr: 117       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Allosaurus for Bone Club
                 Extra: Same damage from back row
    Rune Edge    Type   : Sword     Elemental: ---          Value: 3750
                 Bat.Pwr: 55        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Edgar, Celes
                 Collosseum: fight Chupon for Elixir
                 Extra: Consumes MP to inflict mortal blow
    Scimitar     Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: 208       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Cyan, Edgar, Celes
                 Collosseum: fight Covert for Ogre Nix
                 Extra: Randomly dices up an enemy
    Shuriken     Type   : Stars     Elemental: ---          Value: 15
                 Bat.Pwr: 86        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Shadow and Gogo can throw them
                 Collosseum: fight Chupon for Elixir
                 Extra: Use with "Throw" command
    Sky Render   Type   : Knife     Elemental: ---          Value: 1
                 Bat.Pwr: 215       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +20  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Scullion for AuraLance
    Sniper       Type   : Special   Elemental: ---          Value: 7500
                 Bat.Pwr: 172       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Borras for Bone Club
                 Extra: Same damage from back row
    Soul Sabre   Type   : Sword     Elemental: ---          Value: 1
                 Bat.Pwr: ???       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Opinicus for Falchion
                 Extra: Absorbs damage as MP; Randomlt casts "Doom"
    Stout Spear  Type   : Lance     Elemental: ---          Value: 5000
                 Bat.Pwr: 112       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Chupon for Elixir
    Strato       Type   : Knife     Elemental: ---          Value: 1
                 Bat.Pwr: 199       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Aquila for Pearl Lance
    Striker      Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 190       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Chupon (or Shadow) for Striker
                 Extra: Randomly dispatches and enemy
    Stunner      Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 220       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Shadow
                 Collosseum: fight Test Rider for Strato
                 Extra: Randomly casts "Stop"
    SwordBreaker Type   : Dirk      Elemental: ---          Value: 8000
                 Bat.Pwr: 164       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +30  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Locke, Shadow, Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Randomly evades an enemy's attack
    Tack Star    Type   : Stars     Elemental: ---          Value: 1
                 Bat.Pwr: 190       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Shadow and Gogo can throw them
                 Collosseum: fight Opinicus for Rising Sun
                 Extra: Use with "Throw" command
    Tempest      Type   : Knife     Elemental: Wind         Value: 4000
                 Bat.Pwr: 101       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Cyan
                 Collosseum: fight Chupon for Elixir
                 Extra: Randomly casts "Wind Slash"
    Thief Knife  Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 88        Vigor  : 0      Speed  : +3
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: +10
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Locke, Shadow
                 Collosseum: fight Wart Puck for ThiefGlove
                 Extra: Randomly steals an enemy's item
    ThunderBlade Type   : Sword     Elemental: Lightning    Value: 3500
                 Bat.Pwr: 108       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: Yes
                 Who: Terra, Locke, Edgar, Celes
                 Collosseum: fight Steroidite for Ogre Nix
                 Extra: Randomly casts "Bolt"
    Thunder Rod  Type   : Rod       Elemental: Lightning    Value: 1500
                 Bat.Pwr: 79        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : Yes    SwdTech: No
                 Who: Strago, Relm, Gogo
                 Collosseum: fight Chupon for Elixir
                 Extra: Casts "Bolt 2" when used as an item, and breaks
    Tiger Fangs  Type   : Claw      Elemental: ---          Value: 1
                 Bat.Pwr: 215       Vigor  : +3     Speed  : +2
                 Stamina: +2        Mag.Pwr: +3     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Sabin
                 Collosseum: fight Mantodea for Tiger Fangs
    Trident      Type   : Lance     Elemental: Water        Value: 850
                 Bat.Pwr: 93        Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Edgar, Mog
                 Collosseum: fight Chupon for Elixir
    Trump        Type   : Gambler   Elemental: ---          Value: 6500
                 Bat.Pwr: 133       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Setzer
                 Collosseum: fight Allosaurus for Trump
                 Extra: Randomly dispatches an enemy
    ValiantKnife Type   : Dirk      Elemental: ---          Value: 1
                 Bat.Pwr: 145       Vigor  : 0      Speed  : 0
                 Stamina: 0         Mag.Pwr: 0      Evade% : +10  MBlock%: 0
                 Runic  : Yes       2-hand : Yes    SwdTech: No
                 Who: Locke
                 Collosseum: fight Woolly for Assassin
                 Extra: Gains power as HP decreases
    Wing Edge    Type   : Special   Elemental: ---          Value: 1
                 Bat.Pwr: 198       Vigor  : +7     Speed  : +7
                 Stamina: +1        Mag.Pwr: +2     Evade% : 0    MBlock%: 0
                 Runic  : No        2-hand : No     SwdTech: No
                 Who: Locke
                 Collosseum: fight Rhyos for Sniper
                 Extra: Same damage from back row;Randomly strikes mortal blow
    
    ******************************************************************************
                               A R M O R   L I S T
    ******************************************************************************
            Type is the armor type. Value is how much you'll get if you sell it.
            50% DMG is what attacks will only do 50% damage.  Absorb HP is
            what attacks will be absorbed as HPS.  No Effect is what attacks
            will do nothing.  Weak Pt is what attacks the armor is weak
            against.  Who is who can equip it.  Magic is what spell the armor
            will teach the equipped person.  Colosseum is what you get when
            you bet that armor and what you have to fight to get it.  Extra
            is any additional info.
    
            Abbreviations:  Ea = Earth              Pe = Pearl
                            Wi = Wind               Li = Lightning
                            Ic = Ice                Fi = Fire
                            Po = Poison             Wa = Water
    
    Aegis Shld   Type   : Shield    Value: 1
                 Defense: 46        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +20    Mag.Def: 52     MBlock%: +40
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Borras for TortoiseShld
                 Extra: Randomly evades magic attack
    Bandana      Type   : Helmet    Value: 400
                 Defense: 16        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 10     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Sabin, Celes, Relm, Gau
                 Colosseum: fight Chupon for Elixir
    Bard's Hat   Type   : Helmet    Value: 1500
                 Defense: 19        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 21     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
                 Extra: Raises MP a little
    Beret        Type   : Helmet    Value: 1750
                 Defense: 21        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +3        Evade% : 0      Mag.Def: 21     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Relm
                 Colosseum: fight Chupon for Elixir
                 Extra: Raises success rate of "Sketch"
    BehemothSuit Type   : Armor     Value: 1
                 Defense: 94        Vigor  : +6     Speed  : +6     Stamina: +6
                 Mag.Pwr: +6        Evade% : 0      Mag.Def: 73     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Strago, Relm
                 Colosseum: fight Outsider Snow Muffler
                 Extra: Made of Behemoth hide
    Buckler      Type   : Shield    Value: 100
                 Defense: 16        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 10     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Cat Hood     Type   : Helmet    Value: 1
                 Defense: 33        Vigor  : 0      Speed  : +2     Stamina: 0
                 Mag.Pwr: +4        Evade% : +10    Mag.Def: 33     MBlock%: +10
    
                 50% DMG  : Ea,Pe,Wi,Li,    Absorb HP: --
                            Ic,Fi
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Sabin, Celes, Relm, Gau
                 Colosseum: fight Hoover for Merit Award
                 Extra: Picks up all possible GP
    ChocoboSuit  Type   : Armor     Value: 1
                 Defense: 56        Vigor  : +3     Speed  : +6     Stamina: +2
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 38     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: Po              Weak Pt  : --
                 Who: Strago, Relm
                 Colosseum: fight Veteran for Moogle Suit
                 Extra: Feel like a chocobo
    Circlet      Type   : Helmet    Value: 3500
                 Defense: 25        Vigor  : +2     Speed  : +1     Stamina: +3
                 Mag.Pwr: +4        Evade% : 0      Mag.Def: 19     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Coronet      Type   : Helmet    Value: 1
                 Defense: 23        Vigor  : 0      Speed  : +2     Stamina: 0
                 Mag.Pwr: +4        Evade% : 0      Mag.Def: 23     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Relm
                 Colosseum: fight Evil Oscar for Regal Crown
                 Extra: Raises succes rate of "Control"
    Cotten Robe  Type   : Armor     Value: 100
                 Defense: 32        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 21     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Strago, Relm, Gogo
                 Colosseum: fight Chupon for Elixir
    Crystal Helm Type   : Helmet    Value: 5000
                 Defense: 29        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 19     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Edgar, Celes, Setzer
                 Colosseum: fight Dueller for Diamond Helm
    Crystal Mail Type   : Armor     Value: 8500
                 Defense: 72        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 49     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Covert for Ice Shld
    Crystal Shld Type   : Shield    Value: 3500
                 Defense: 50        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 34     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Cursed Shld  Type   : Shield    Value: 1
                 Defense: 0         Vigor  : -7     Speed  : -7     Stamina: -7
                 Mag.Pwr: -7        Evade% : 0      Mag.Def: 0      MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : Wa,Ea,Po,Li,Ic,Fi
                 Who: All but Umaro
                 Colosseum: fight Didalos for Cursed Ring
                 Extra: Is cursed; equip and fight for 255 battles to uncurse
    Czarina Gown Type   : Armor     Value: 1
                 Defense: 70        Vigor  : +1     Speed  : +2     Stamina: +2
                 Mag.Pwr: +3        Evade% : 0      Mag.Def: 64     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Relm
                 Colosseum: fight Sky Base for Minerva
    Dark Hood    Type   : Helmet    Value: 3750
                 Defense: 168       Vigor  : 0      Speed  : +6     Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 46     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Shadow, Sabin, Mog, Gau, Gogo
    Dark Gear    Type   : Armor     Value: 6500
                 Defense: 68        Vigor  : 0      Speed  : +6     Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 46     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo
                 Colosseum: fight Chupon for Elixir
    DiamondArmor Type   : Armor     Value: 7500
                 Defense: 70        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 47     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Diamond Helm Type   : Helmet    Value: 4000
                 Defense: 27        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 18     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Diamond Shld Type   : Shield    Value: 1750
                 Defense: 40        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 27     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Diamond Vest Type   : Armor     Value: 6000
                 Defense: 65        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 44     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Strago, Relm, Umaro
                 Colosseum: fight Chupon for Elixir
    Flame Shld   Type   : Shield    Value: 1
                 Defense: 41        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +20    Mag.Def: 28     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: Fi
                 No Effect: Ic              Weak Pt  : Wa
                 Who: All but Umaro
                 Colosseum: fight IronHitman for Ice Shld
                 Magic: Fire2 * 5
                 Extra: Absorbs Fire-elemental attack;
                        casts "Fire 3" when used as item, then disappears
    Force Armor  Type   : Armor     Value: 1
                 Defense: 69        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 68     MBlock%: +30
    
                 50% DMG  : Ea,Wi,Li,Ic,Fi  Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight SrBehemoth for Force Armor
                 Extra: Mag Def up
    Force Shld   Type   : Shield    Value: 1
                 Defense: 0         Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 70     MBlock%: +50
    
                 50% DMG  : Wa,Ea,Wi,       Absorb HP: --
                            Li,Ic,Fi
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Dark Force for Thornlet
                 Magic: Shell * 5
                 Extra: Protects against magic attacks;
                        casts "Shell" when equipped
    Gaia Gear    Type   : Armor     Value: 3000
                 Defense: 53        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 43     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: Ea
                 No Effect: --              Weak Pt  : --
                 Who: All but Cyan, Edgar, Umaro
                 Colosseum: fight Chupon for Elixir
                 Extra: Absorbs Earth-elemental attack
    Genji Armor  Type   : Armor     Value: 1
                 Defense: 90        Vigor  : +5     Speed  : +3     Stamina: +2
                 Mag.Pwr: +3        Evade% : 0      Mag.Def: 80     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Shadow, Edgar, Celes, Setzer
                 Colosseum: fight Borras for Air Anchor
    Genji Helmet Type   : Helmet    Value: 1
                 Defense: 36        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 38     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Fortis for Crystal Helm
    Genji Shld   Type   : Shield    Value: 1
                 Defense: 54        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +20    Mag.Def: 50     MBlock%: +20
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Retainer for Thunder Shld
    Gold Armor   Type   : Armor     Value: 5000
                 Defense: 55        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 37     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer, Mog
                 Colosseum: fight Chupon for Elixir
    Gold Helmet  Type   : Helmet    Value: 2000
                 Defense: 22        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 15     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Mog
                 Colosseum: fight Chupon for Elixir
    Gold Shld    Type   : Shield    Value: 1300
                 Defense: 34        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 23     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Cyan, Edgar, Celes, Setzer, Mog
                 Colosseum: fight Chupon for Elixir
    Green Beret  Type   : Helmet    Value: 1500
                 Defense: 19        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 13     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
                 Extra: Raises HP a little
    Hair Band    Type   : Helmet    Value: 75
                 Defense: 12        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 8      MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Relm
                 Colosseum: fight Chupon for Elixir
    Head Band    Type   : Helmet    Value: 800
                 Defense: 16        Vigor  : +3     Speed  : +1     Stamina: +2
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 10     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Cyan, Shadow, Sabin, Mog, Gau
                 Colosseum: fight Chupon for Elixir
    Heavy Shld   Type   : Shield    Value: 200
                 Defense: 22        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 14     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Ice Shld     Type   : Shield    Value: 1
                 Defense: 42        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +20    Mag.Def: 28     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: Ic
                 No Effect: Fi              Weak Pt  : Wi
                 Who: All but Umaro
                 Colosseum: fight Innoc for Flame Shld
                 Magic: Ice * 5
                 Extra: Absorbs Ice-elemental attack;
                        casts "Ice 3" when used as item, then disappears
    Imp's Armor  Type   : Armor     Value: 1
                 Defense: 100       Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 100    MBlock%: 0
    
                 50% DMG  : --              Absorb HP: Wa
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Rhyos for TortoiseShld
                 Magic: Imp * 1
                 Extra: ??? if equipped while an Imp
    Iron Armor   Type   : Armor     Value: 350
                 Defense: 40        Vigor  : 0      Speed  : -2     Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 27     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Iron Helmet  Type   : Helmet    Value: 500
                 Defense: 18        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 12     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer, Gau
                 Colosseum: fight Chupon for Elixir
    Kung Fu Suit Type   : Armor     Value: 125
                 Defense: 34        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 23     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Shadow, Sabin, Gau
                 Colosseum: fight Chupon for Elixir
    LeatherArmor Type   : Armor     Value: 75
                 Defense: 28        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 19     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Sabin, Umaro
                 Colosseum: fight Chupon for Elixir
    Leather Hat  Type   : Helmet    Value: 25
                 Defense: 11        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 7      MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Light Robe   Type   : Armor     Value: 5500
                 Defense: 60        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +2        Evade% : 0      Mag.Def: 43     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Strago, Relm, Gogo
                 Colosseum: fight Chupon for Elixir
    Magus Hat    Type   : Helmet    Value: 300
                 Defense: 15        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +5        Evade% : 0      Mag.Def: 16     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Stago, Relm, Mog, Gogo
                 Colosseum: fight Chupon for Elixir
    Minerva      Type   : Armor     Value: 1
                 Defense: 88        Vigor  : +1     Speed  : +2     Stamina: +1
                 Mag.Pwr: +4        Evade% : 0      Mag.Def: 70     MBlock%: +10
    
                 50% DMG  : Wa,Ea,Pe,Po     Absorb HP: Wi,Li,Ic,Fi
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes
                 Colosseum: fight Pug for Czarina Gown
                 Extra: Raises MP by 1/4
    Mirage Vest  Type   : Armor     Value: 1
                 Defense: 48        Vigor  : 0      Speed  : +6     Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 36     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Vectagoyle for Red Jacket
                 Extra: Creates illusion of wearer
    Mithril Helm Type   : Helmet    Value: 1000
                 Defense: 20        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 13     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra,Locke,Cyan,Shadow,Edgar,Celes,Setzer,Gau,Gogo
                 Colosseum: fight Chupon for Elixir
    Mithril Mail Type   : Armor     Value: 1750
                 Defense: 51        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 34     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Locke, Cyan, Edgar, Celes, Setzer
                 Colosseum: fight Chupon for Elixir
    Mithril Shld Type   : Shield    Value: 600
                 Defense: 27        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 18     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Mithril Vest Type   : Armor     Value: 600
                 Defense: 45        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 30     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Moogle Suit  Type   : Armor     Value: 1
                 Defense: 58        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +5        Evade% : 0      Mag.Def: 52     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: Po              Weak Pt  : --
                 Who: Strago, Relm
                 Colosseum: fight Madam for Nutkin Suit
                 Extra: Be a moogle! Kupo!!
    Mystery Veil Type   : Helmet    Value: 2750
                 Defense: 24        Vigor  : 0      Speed  : +1     Stamina: 0
                 Mag.Pwr: +3        Evade% : 0      Mag.Def: 25     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Relm
                 Colosseum: fight Chupon for Elixir
    Ninja Gear   Type   : Armor     Value: 550
                 Defense: 47        Vigor  : 0      Speed  :+2      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 32     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo
                 Colosseum: fight Chupon for Elixir
    Nutkin Suit  Type   : Armor     Value: 1
                 Defense: 86        Vigor  : 0      Speed  : +7     Stamina: 0
                 Mag.Pwr: +3        Evade% : 0      Mag.Def: 67     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Strago, Relm
                 Colosseum: fight Opinicus for Genji Armor
                 Extra: A squirrel costume
    Oath Veil    Type   : Helmet    Value: 4500
                 Defense: 32        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 31     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Relm
                 Colosseum: fight Chupon for Elixir
    Paladin Shld Type   : Shield    Value: 1
                 Defense: 59        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +40    Mag.Def: 59     MBlock%: +40
    
                 50% DMG  : --              Absorb HP: Pe,Li,Ic,Fi
                 No Effect: Wa,Ea,Wi,Po     Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Hemophyte for Force Shld
                 Magic: Ultima * 1
                 Extra: Houses a hero's soul
    Plumed Hat   Type   : Helmet    Value: 250
                 Defense: 14        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 9      MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Chupon for Elixir
    Power Sash   Type   : Armor     Value: 2500
                 Defense: 52        Vigor  : +5     Speed  : +1     Stamina: +5
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 35     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Locke, Cyan, Shadow, Sabin, Gau
                 Colosseum: fight Chupon for Elixir
    Red Cap      Type   : Helmet    Value: 1
                 Defense: 24        Vigor  : +4     Speed  : +3     Stamina: +2
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 17     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Rhyos for Coronet
                 Extra: Raises HP by 1/4
    Red Jacket   Type   : Armor     Value: 1
                 Defense: 78        Vigor  : +5     Speed  : +2     Stamina: +4
                 Mag.Pwr: +1        Evade% : 0      Mag.Def: 55     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: Fi              Weak Pt  : --
                 Who: Edgar, Sabin
                 Colosseum: fight Vectagoyle for Red Jacket
                 Extra: Houses legendary grappler's spirit
    Regal Crown  Type   : Helmet    Value: 1
                 Defense: 28        Vigor  : +1     Speed  : +1     Stamina: +1
                 Mag.Pwr: +1        Evade% : 0      Mag.Def: 23     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Edgar, Sabin
                 Colosseum: fight Opinicus for Genji Helmet
    Silk Robe    Type   : Armor     Value: 300
                 Defense: 39        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +1        Evade% : 0      Mag.Def: 29     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Strago, Relm, Mog, Gogo
                 Colosseum: fight Chupon for Elixir
    Snow Muffler Type   : Armor     Value: 1
                 Defense: 128       Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +10    Mag.Def: 90     MBlock%: +10
    
                 50% DMG  : Fi              Absorb HP: Ic
                 No Effect: --              Weak Pt  : --
                 Who: Mog, Gau, Umaro
                 Colosseum: fight Retainer for Charm Bangle
                 Extra: How cozy!
    Tabby Suit   Type   : Armor     Value: 1
                 Defense: 54        Vigor  : +2     Speed  : +2     Stamina: +2
                 Mag.Pwr: +2        Evade% : 0      Mag.Def: 36     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: Po              Weak Pt  : --
                 Who: Strago, Relm
                 Colosseum: fight Vecatur for Chocobo Suit
                 Extra: Resembles a tabby cat
    Tao Robe     Type   : Armor     Value: 6500
                 Defense: 68        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +5        Evade% : 0      Mag.Def: 50     MBlock%: +10
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Strago, Relm, Gogo
                 Colosseum: fight Test Rider for Tao Robe
    Thornlet     Type   : Helmet    Value: 1
                 Defense: 38        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 0      MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Opinicus for Mirage Vest
                 Extra: Thorns inflict pain
    Thunder Shld Type   : Shield    Value: 1
                 Defense: 43        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +20    Mag.Def: 28     MBlock%: +10
    
                 50% DMG  : Ic,Fi           Absorb HP: Li
                 No Effect: Wi              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Outsider for Genji Shld
                 Magic: Bolt2 * 5
                 Extra: Absorbs Thunder-elemental attack;
                        casts "Bolt 3" when used as item, then disappears
    Tiara        Type   : Helmet    Value: 1500
                 Defense: 22        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +2        Evade% : 0      Mag.Def: 20     MBlock%: 0
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Relm
                 Colosseum: fight Chupon for Elixir
    Tiger Mask   Type   : Helmet    Value: 1300
                 Defense: 21        Vigor  : +3     Speed  : +2     Stamina: +10
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 13     MBlock%: 0
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Sabin, Gau
                 Colosseum: fight Chupon for Elixir
    Titanium     Type   : Helmet    Value: 1
                 Defense: 42        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : 0      Mag.Def: 42     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: Wa
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Brachosaur for Cat Hood
                 Magic: Imp * 1
                 Extra: ??? if equipped while an Imp
    TortoiseShld Type   : Shield    Value: 1
                 Defense: 66        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: 0         Evade% : +30    Mag.Def: 66     MBlock%: +30
    
                 50% DMG  : --              Absorb HP: Wa
                 No Effect: --              Weak Pt  : --
                 Who: All but Umaro
                 Colosseum: fight Steroidite for Titanium
                 Magic: Imp * 1
                 Extra: ??? if equipped while an Imp
    White Dress  Type   : Armor     Value: 1100
                 Defense: 47        Vigor  : 0      Speed  : 0      Stamina: 0
                 Mag.Pwr: +5        Evade% : 0      Mag.Def: 35     MBlock%: 0
    
                 50% DMG  : --              Absorb HP: --
                 No Effect: --              Weak Pt  : --
                 Who: Terra, Celes, Relm
                 Colosseum: fight Chupon for Elixir
    
    ******************************************************************************
                              R E L I C S   L I S T
    ******************************************************************************
            Effect is what the relic will do to the equipped.  Cost is how
            much the relic costs in a shop (--- if it can't be bought).
            Bonus is any additional benifits caused by the relic.  Who is who
            can equip the relic.  Colosseum is what you'll have to fight and what
            you'll get when you bet that relic.
    Amulet          Effect: Protection vs. Poison, Dark, and Zombie
                    Cost  : 5000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Atlas Armlet    Effect: Increase fight damage
                    Cost  : 5000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Back Guard      Effect: Protection vs. back & pincer attacks
                    Cost  : 7000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Barrier Ring    Effect: Casts "Shell" when hps low
                    Cost  : 500     Bonus: Magic Power +2
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Beads           Effect: Avoid attack better
                    Cost  : 4000    Bonus: Evade% +20
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Black Belt      Effect: Counterattack when hit
                    Cost  : 5000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Blizzard Orb    Effect: Allows Umaro to use Storm
                    Cost  : ---     Bonus: Magic Power +5, Absorbs "Ice",
                                           "Fire" has no effect
                    Who   : Umaro
                    Colosseum: fight Allosaurus for Rage Ring
    Charm Bangle    Effect: Fewer random encounters
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Retainer for Dragon Horn
    Cherub Down     Effect: Casts "Float" on user
                    Cost  : 6300    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Coin Toss       Effect: Changes Setzer's Slot to GP Rain
                    Cost  : ---     Bonus: ---
                    Who   : Setzer, Gogo
                    Colosseum: fight Chupon for Elixir
    Crystal Orb     Effect: Increase mps by 1/2
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Borras for Gold Hairpin
    Cure Ring       Effect: Casts "Regen" on user
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Cursed Ring     Effect: It's cursed (all bad effects on wearer)
                    Cost  : ---     Bonus: X-Zone * 5
                    Who   : all
                    Colosseum: fight Steroidite for Air Anchor
    Czarina Ring    Effect: Casts "Safe" & "Shell" when hps low
                    Cost  : ---     Bonus: ---
                    Who   : Terra, Celes, Relm
                    Colosseum: fight Chupon for Elixir
    Dragon Horn     Effect: Jump at every chance
                    Cost  : ---     Bonus: ---
                    Who   : all but Umaro
                    Colosseum: fight Rhyos for Gold Hairpin
    Dragoon Boots   Effect: Changes wearer's Fight to Jump
                    Cost  : 9000    Bonus: ---
                    Who   : all but Umaro
                    Colosseum: fight Chupon for Elixir
    Earrings        Effect: Offensive spells better
                    Cost  : 5000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Economizer      Effect: Spells cost 1 mp each
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Vectagoyle for Dragon Horn
    Exp.Egg         Effect: Doubles experience gotten by wearer
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Steroidite for Tintinabar
    Fairy Ring      Effect: Protection vs. Poison & Dark
                    Cost  : 7000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    FakeMustache    Effect: Changes Relm's Sketch to Control
                    Cost  : ---     Bonus: ---
                    Who   : Relm, Gogo
                    Colosseum: fight Chupon for Elixir
    Gale Hairpin    Effect: Chance of preemptive strike up
                    Cost  : 8000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Gauntlet        Effect: Wield weapon with 2 hands
                    Cost  : ---     Bonus: Defense +5
                    Who   : all
                    Colosseum: fight Vectagoyle for ThunderShld
    Gem Box         Effect: Cast two spells per turn
                    Cost  : ---     Bonus: ---
                    Who   : all but Umaro
                    Colosseum: fight SrBehemoth for Economizer
    Genji Glove     Effect: Use a weapon per hand
                    Cost  : ---     Bonus: Defense +5
                    Who   : all but Umaro
                    Colosseum: fight Hemophyte for ThunderShld
    Goggles         Effect: Protection vs. Dark
                    Cost  : 500     Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Gold Hairpin    Effect: Spells cost 1/2 the usual mps to cast
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Evil Oscar for DragonHorn
    Guard Ring      Effect: Casts "Safe"
                    Cost  : 5000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    HyperWrist      Effect: Raises Vigor
                    Cost  : 8000    Bonus: Vigor +18
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Hero Ring       Effect: Fight & Magic power up
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Rhyos for Pod Bracelet
    Jewel Ring      Effect: Protection vs. Dark & Petrify
                    Cost  : 1000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Marvel Shoes    Effect: Creates various effects (like "Shell","Haste",etc)
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Tyranosaur for Tintinabar
    Memento Ring    Effect: Protection vs Fatal Magics
                    Cost  : ---     Bonus: ---
                    Who   : Relm, Shadow, Gogo
                    Colosseum: fight Chupon for Memento Ring
    Merit Award     Effect: Wearer can use better armor & weapons
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Covert for Rename Card
    MithrilGloves   Effect: Casts "Safe" when hps low
                    Cost  : 700     Bonus: Defense +6
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Moogle Charm    Effect: No random encounters
                    Cost  : ---     Bonus: ---
                    Who   : Mog
                    Colosseum: fight Outsider for Charm Bangle
    Muscle Belt     Effect: Increase max hps by 50%
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Allosaurus for Crystal Orb
    Offering        Effect: Wearer can attack 4 times per round
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Peace Ring      Effect: Protection vs. Berserk & Muddle
                    Cost  : 3000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Pod Bracelet    Effect: Casts "Safe" & "Shell"
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Hemophyte for Hero Ring
    Rage Ring       Effect: Adds power to Umaro's attack
                    Cost  : ---     Bonus: Absorbs "Fire", "Bolt" has no effect
                                           Vigor +5
                    Who   : Umaro
                    Colosseum: fight Allosaurus for BlizzardOrb
    Relic Ring      Effect: Makes wearer undead
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Sky Base for Charm Bangle
    Ribbon          Effect: Protection vs. all status ailments
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Dark Force for Gold Hairpin
    RunningShoes    Effect: Casts "Haste"
                    Cost  : 7000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Safety Bit      Effect: Protection vs. Fatal magics
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Pug for Dragon Horn
    Sneak Ring      Effect: Locke's chance of stealing up
                    Cost  : 3000    Bonus: Speed +5
                    Who   : Locke, Gogo
                    Colosseum: fight TapDancer for ThiefGlove
    Sniper Sight    Effect: 100% hit rate
                    Cost  : 3000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Sprint Shoes    Effect: Walk twice as fast
                    Cost  : 1500    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Star Pendant    Effect: Protection vs. Poison
                    Cost  : 500     Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    ThiefGlove      Effect: Changes Locke's Steal to Capture
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Harpy for Dirk
    Tintinabar      Effect: Recover hps with each step
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Dark Force for Exp.Egg
    True Knight     Effect: Wearer will protect those with low hp
                    Cost  : 1000    Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Wall Ring       Effect: Casts "Rflect"
                    Cost  : ---     Bonus: ---
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    White Cape      Effect: Protection vs. Imp & Mute
                    Cost  : 5000    Bonus: Defense +5, Mag.Def +5, MBlock% +10
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    Zephyr Cape     Effect: Dodge attacks easier
                    Cost  : 7000    Bonus: Evade% +10, MBlock% +10
                    Who   : all
                    Colosseum: fight Chupon for Elixir
    
    ******************************************************************************
                           R A R E   I T E M S   L I S T
    ******************************************************************************
            ITEM:           NOTES:
            Books           Simple book of machinery...And "Book of Secrets"...
            Cider           Cider, taken from a merchant
            Coral           Piece of coral, found in the cave near Ebot's Rock.
            Fish            Just a fish
            Fish            Fish
            Fish            A yummy fish
            Fish            A rotten fish
            Lola's Letter   Thanks for all those flowers! I'm worried about you...
            Lump of Metal   A heavy weight, Put it into a chest, and...
            Old Clock-Key   An old clock-key, found on a soldier.
            Pendant         A pendant worn by the girl who pilots the MagiTek Armor
            Royal Letter    At a star-shaped mountain range...
            Rust-Rid        Rust solvent
            
    ******************************************************************************
                          M A G I C   S P E L L   L I S T
    ******************************************************************************
       SPELL:          EFFECT:                                MPS:
       Cure            Recover up to 270 hps                  5
       Cure 2          3 times more powerful than Cure        25
       Cure 3          7 times more powerful than Cure        40
       Life            Brings dead fighter back to life       30
       Life 2          Brings dead back with full hps         60
       Life 3          Casts Life when the effected dies      50
       Antidot         Cure poison                            3
       Remedy          Cures all but Zombie                   15
       Regen           Revives hps at regular intervals       10
       Fire            Fire attack                            4
       Fire 2          3 times more powerful than fire        20
       Fire 3          6 times more powerful than fire        57
       Bolt            Lightning attack                       6
       Bolt 2          3 times more powerful than bolt        22
       Bolt 3          6 times more powerful than bolt        53
       Ice             Ice attack                             5
       Ice 2           3 times more powerful than ice         21
       Ice 3           6 times more powerful than ice         52
       Poison          Poisons                                3
       Drain           Moves hps from target to caster        15
       Bio             More powerful version poison           26
       Break           Turn target to stone                   25
       Doom            Instant death                          35
       Pearl           Pearl elemental attack                 40
       Flare           Hits several enemies at once           45
       Demi            Cuts targets hps in half               33
       Quartr          More powerful version of Demi          48
       X-Zone          Sends targets to another dimension     53
       Meteor          Meteors hit targets                    62
       Ultima          Hits all attacking creatures           80
       Quake           Hits all ground-bound creatures        50
       W Wind          Takes 90% of hps from anything it hits 75
       Merton          Piercing fire attack                   85
       Scan            Shows targets hps, mps, and weakness   3
       Slow            Slows target                           5
       Rasp            Take mps away from target              12
       Mute            Target can't use magic                 8
       Safe            Raises defense power of target         12
       Sleep           Puts target to sleep                   5
       Muddle          Confuses target                        8
       Haste           Make target move faster                10
       Stop            Temporarily freeze target              10
       Bserk           Target attacks when ready              16
       Float           Levitation                             17
       Imp             Changes target into an Imp             10
       Rflect          Reflect spells (including your own)    22
       Shell           Protects from enemy spells             15
       Vanish          Makes target invisible                 18
       Haste2          Makes party move faster                38
       Slow2           Slows all attacking enemies            26
       Osmose          Transfers mps from target to caster    1
       Warp            Escape fights and dungeons             20
       Quick           Allows double commands                 99
       Dispel          Dissolves spells cast on target        25
    
    ******************************************************************************
                               E S P E R   L I S T
    ******************************************************************************
            The numbers next to the spells are the learning rates.  These numbers
            are multiplied by earned Magic Points.  When the results reach 100,
            the spell is learned.  LOC means location of where the Esper is.
            WOB = world of balance          WOR = world of ruin
       ESPER:     SPELLS:        WHEN USED IN BATTLE,              AT LEVEL UP:
                                 MPS NEEDED, and LOCATION:
       Starlet    Cure  *  25    Recovers HPS   (74 MPS)           Stamina +2
                  Cure2 *  16    LOC: Owzer's mansion in
                  Cure3 *  1          Jidoor (WOR)
                  Regen *  20
                  Remedy*  20
       Kirin      Cure  *  5     Casts Regen on party              -----
                  Cure2 *  1                    (18 MPS)
                  Regen *  3     LOC: Zozo (WOB)
                  Antdot*  4
                  Scan  *  5
       Phoenix    Life  *  10    Recovers battle status            -----
                  Life2 *  2                    (110 MPS)
                  Life3 *  1     LOC: Phoenix Cave (WOR)
                  Cure3 *  2
                  Fire3 *  3
       Unicorn    Cure2 *  4     Casts Remedy on Party             -----
                  Remedy*  3                    (30 MPS)
                  Dispel*  2     LOC: MagiTek Factory (WOB)
                  Safe  *  1
                  Shell *  1
       Palidor    Haste *  20    Party members use a jump attack   -----
                  Slow  *  20                   (61 MPS)
                  Haste2*  2     LOC: Solitary Island (WOR)
                  Slow2 *  2
                  Float *  5
       Sraphim    Life  *  5     Recovers HPS   (40 MPS)           -----
                  Cure2 *  8     LOC: Buy from man in Tzen
                  Cure  *  20            3000 gp (WOB)
                  Regen *  10              10 gp (WOR)
                  Remedy*  4
       Ifrit      Fire  *  10    Fire attack    (26 MPS)           Strength +1
                  Fire2 *  5     LOC: MagiTek Factory (WOB)
                  Drain *  1
       Shiva      Ice   *  10    Ice attack     (27 MPS)           -----
                  Ice2  *  5     LOC: MagiTek Factory (WOB)
                  Rasp  *  4
                  Osmose*  4
                  Cure  *  3
       Odin       Meteor*  1     Cuts enemies to pieces (70 MPS)   Speed +1
                                 LOC: Ancient Castle (WOR)
       Maduin     Fire2 *  3     Non-elemental attack              MagPwr +1
                  Ice2  *  3                    (44 MPS)
                  Bolt2 *  3     LOC: MagiTek Factory (WOB)
       Raiden     Quick *  1     Slices through enemies (80 MPS)   Strength +2
                                 LOC: Ancient Castle basement (WOR)
       Bismark    Fire  *  20    Water attack   (50 MPS)           Strength +2
                  Ice   *  20    LOC: MagiTek Factory (WOB)
                  Bolt  *  20
                  Life  *  2
       Crusader   Merton*  1     Attack harms you and the enemy    MP +50%
                  Meteor*  10                   (96 MPS)
                                 LOC: Defeat all 8 dragons (WOR)
       Ramuh      Bolt  *  10    Lightning attack  (25 MPS)        Stamina +1
                  Bolt2 *  2     LOC: Zozo (WOB)
                  Poison*  5
       Bahamut    Flare *  2     Cuts thru magic defenses (86 MPS) HP +50%
                                 LOC: Defeat Doom Gaze (WOR)
       Shoat      Bio   *  8     Petrifies enemies  (45 MPS)       HP +10%
                  Break *  5     LOC: MagiTek Factory (WOB)
                  Doom  *  2
       Tritoch    Fire3 *  1     Ice/Fire/Lightning 3-way attack   MagPwr +2
                  Ice3  *  1                        (68 MPS)
                  Bolt3 *  1     LOC: Hills of Narshe (WOR)
       Alexandr   Pearl *  2     Mystic purity attack              -----
                  Shell *  10                       (90 MPS)
                  Safe  *  10    LOC: Throne room in Doma Castle
                  Dispel*  10         after Cyan's soul (WOR)
                  Remedy*  15
       ZoneSeek   Rasp  *  20    Casts Shell on party              MagPwr +2
                  Osmose*  15                       (30 MPS)
                  Shell *  5     LOC: Buy at Auction for 10000GP
                                            (Either world)
       Ragnarok   Ultima*  1     Turns enemy into item (6 MPS)     -----
                                 LOC: Weapon shop in Narshe (WOR)
       Golem      Safe  *  5     Protects the party                Stamina +2
                  Stop  *  5                        (33 MPS)
                  Cure2 *  5     LOC: Buy at Auction for 20000GP
                                            (Either world)
       Terrato    Quake *  3     Earth-elemental attack            HP +30%
                  Quartr*  1                        (40 MPS)
                  W Wind*  1     LOC: Umaro's cave in Narshe (WOR)
       Stray      Muddle*  7     Confuses enemies                  MagPwr +1
                  Imp   *  5                        (28 MPS)
                  Float *  2     LOC: Zozo (WOB)
       Carbunkl   Rflect*  5     Casts Reflect on party            -----
                  Haste *  3                        (36 MPS)
                  Shell *  2     LOC: MagiTek Factory (WOB)
                  Safe  *  2
                  Warp  *  2
       Fenrir     Warp  *  10    Makes multi images of party       MP +30%
                  X-Zone*  5                        (70 MPS)
                  Stop  *  3     LOC: Defeat Phunbaba (WOR)
       Phantom    Bserk *  3     Makes party invisible             MP +10%
                  Vanish*  3                        (38 MPS)
                  Demi  *  5     LOC: MagiTek Factory (WOB)
       Siren      Sleep *  10    Silences enemies   (16 MPS)       HP +10%
                  Mute  *  8     LOC: Zozo (WOB)
                  Slow  *  7
                  Fire  *  6
    
    ******************************************************************************
                         M I S C E L L A N E O U S   T I P S
    ******************************************************************************
            -Equip both the Offering and the Genji Glove and your character will
             attack 8 times, 4 with each hand.  Each hit is weaker than a
             normal attack.
            
            -Similar to the above, you can equip the Offering and the ThiefGlove
             to Locke and then when he uses the CAPTURE command he'll attempt to
             steal 4 times.
    
            -You can have Locke steal from the creatures on the Solitary Island.
             Of course you have to do it before they self destruct.  The Peepers
             have Elixirs and the EarthGuards have Megalixirs
    
            -You can have Locke still from the Aquilas in the Phoenix cave
             and you may get an Economizer.
    
            -In the forest shaped like a dragon's head to the north of the Veldt
             you may run into Brachosaur.  They leave Economizers once
             in a while when you beat them. This forest is also a good spot to
             raise levels (especially with the experience egg).
    
            -Intangirs and Flans have Magicite that Locke can steal.
    
            -Equip Umaro with the Gauntlet relic to raise both his Bat.Pwr and
             his Defense.
            
            -Once Locke has the Thief Glove have him attempt to Capture from
             everything.  Lots of times he'll just steal stuff like Tonics and
             Potions, but other times he'll steal stuff like Elixirs, Magicites,
             and Relics.
            
            -Any undead monster can be killed instantly with a Revivify, a Fenix
             Down or a Life spell.
            
            -Cast DOOM on a party member wearing the Relic Ring to heal that
             member's HPS to their MAX.
    
            -You can defrost a frozen party member with a FIRE spell.
    
            -Having a different lead character when using a tent will change the
             tent's color and the banner or symbol on the center pole.
                    Umaro & Mog           - White tent with star on top
                    Setzer,Shadow, & Cyan - light blue tent with a cross (or
                                                             something) on top
                    Celes,Sabin, & Edgar  - green tent with crown on top
                    Terra                 - purple tent with bow on top
                    Locke                 - orange tent with boomerang (or moon)
                                                            on top
                    Gau,Gogo,Strago, & Relm - orange tent with star-like
                                                            thing on top
    
            -Cast Vanish on an enemy and then cast either X-Zone or Doom on that
             enemy for an instant defeat (this even works on some of the bosses).
    
            -Equip both the Ragnarok Esper and the Paladin Shld to learn Ultima
             twice as fast as normal (Ultima * 2).
    
            -Use relics that normally prevent a status ailment to cure them.
             (i.e. equip an Amulet which prevent poison to cure a poisoned
             party member).
    
            -Equip the Cure Ring to counteract the effects of the Thornlet.
    
            -Equip the Ribbon to counteract the effects of the Cursed Shld.
                    (This is a must to uncurse it anyways.)
            
            -Equip Gau with the Merit Award to make the attacks of his rages
             stronger.
    
            -Back Row Attackers:
             The special attacks of Sabin, Cyan, Shadow, Celes, Mog, Banon,
             Strago, Edgar, Leo, Setzer, and MagiTek Armor all do the same
             damage from the back row as they do from the front.  Gau and
             Relm can sometimes get the same damage from the back, depending
             on what command they are trying to copy.
    
            -Multi Mimic:
             With Gogo in your party, have someone use and Esper, cast a spell,
             or use an item.  Now skip everyone and have Gogo Mimic over and
             over.  This will allow him (or her) to use the Esper over and
             over, use the spell without any MP cost, or use the item without
             losing any from your inventory.  This is especially useful with
             Ragnarok (by Mimicing over and over you can Ragnarok the entire
             enemy party).
    
            -Super Warrior Setzer 1:
             Equip Setzer with the Offering, a Black Belt, the Paladin Shld,
             and the Fixed Dice, plus the best helmet and body armor he can
             wear.  Now put him in the back row.
    
            -Super Warrior Setzer 2:
             Equip Setzer with the Offering, a Genji Glove, the Fixed Dice,
             and Doom Darts, plus a helmet and body armor.  Put in the back
             row.
    
            -Kappa the Imp:
             Equip the Imp Halberd, the TortoiseShld, Imp's Armor, and
             Titanium to a character.  Rename him/her Kappa.  Kappa the
             Imp is now a member of your party and it'll be a powerful
             addition.
    
            -8 Magic Attacks Per Round:
             Equip every one with Wall Rings and one person with the Gem Box.
             Now have the person with the Gem Box cast two spells at your
             party.  The spells will bounce off your party and hit the enemies.
             Two spells * Four characters = 8 magic attacks.
    
            -99 Levels in Only Days:
             Before getting on the raft at Lete River (in the Returner's
             Hideout) go to CONFIG and make sure your cursor is set up for
             MEMORY.  Once on the river go to the 1st save spot.  Save your
             game and then go on until you're offered a choice of either
             UP or LEFT.  Choose UP and follow the loop around, fighting as
             usual.  When fighting use the following attack sequence:
                    Terra = fight     Edgar = AutoCrossbow
                    Banon = health    Sabin = fight
             If you have a controller with autofire or rapid-fire, set it
             so the 'A' button is pressed over and over (you may need to use
             a rubberband or something to hold down the button.  Now leave
             the game alone for a long time (come back once in a while to
             make sure you didn't die or something).  After a couple days
             you'll be at level 99.
             NOTE:  I don't recommend leaving your SNES on for a couple
                    days straight.  It probably isn't good for the machine
                    or the game pak.
    
            -To gain MPS and Gold quickly, go to the desert near Maranda in
             the World of Ruin and fight the Cactrots and Hoovers.
    
            -To go through battles without much damage, equip your party
             members with Dragon Horns and/or Dragoo Boots.  You'll be in the
             air so much the monsters won't have a chance to hit you.
    
    ******************************************************************************
                                    R U M O R S
    ******************************************************************************
            These are things that I've heard about.  Can anyone confirm any
            of these.
    
            - Apparently the Paladin Ring DOES exist, but there is no confirmed
              way to find it and it was also taken out of versions released after
              November 31, 1994.  Square says that it does not exist.
    
            - It is rumored that there are more than the 5 dreams listed
              in the SHADOW'S DREAMS section.  I've heard there are as many
              as 7.  Square says there are only the 5 mentioned in this guide
              though.
    
    ******************************************************************************
                         G A M E   G E N I E   C O D E S
    ******************************************************************************
      There are at least 2 versions of FF3.  Some of these codes won't work
      on some versions of the game.  There are a few alternates here that you
      may want to try if you can't get the 1st code listed to work.
      I have not tested all of these codes so some may not do what they
      say they'll do.
    
    --- GET STUFF AFTER A BATTLE CODES
    AA23-54D8      Experience (lot's of experience per battle, enough to jump you
                    immediately to lvl 99)
                    Submitted by: kmai <locust@xmission.com>
            alternate: AA93-54D8    Submitted by: zach <zachary@azstarnet.com>
    AA24-E7D8      Get items after every battle.  Each monster gives a particular
                    item. (this one is really cool, you can get stuff like Excalibu
    r
                    and Scimitar for weapons, and Genji armors)
                    Submitted by: kmai <locust@xmission.com>
            alternate: AA94-E7D8  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    DC2C-E4D8      Get the maximum amount of gold (something like 99999999 GP)
                    after a battle (it won't show that you've won that much, you
                    just have it after the battle).
                    Submitted by: kmai <locust@xmission.com>
            alternate: DC9C-E4D8 Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    AA9D-E768 +    Get either some Illuminas or Ragnaroks after a battle. (Turn
      AA95-EFA8     off the Genie to continue after the fight).
    AA24-EF08      Get weapons from enemies
                    Submitted by: Stan <ZB8BB@CUNYVM.CUNY.EDU>
            alternate: AA94-EF08  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    AA94-E7D8+     Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other
      AA94-EF08+                    stuff in battles
      AA94-E4D8+
      D794-E708
    D493-54D8      Over 16000 exp. per battle
            alternate: 0493-54D8  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    D793-54D8      Almost 1000000 exp per battle
            alternate: 0793-54D8  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    AA9E-E4D8      All equipped items become Paladin Shlds after a battle.
    EE2C-5DD8      Receive no MPS after a battle.
                    Submitted by: zach <zachary@azstarnet.com>
    DF22-54D8      Receive no GP after a battle.
                    Submitted by: zach <zachary@azstarnet.com>
    DF26-EF08      Receive 100 GP after a battle.
                    Submitted by: zach <zachary@azstarnet.com>
    3B24-0703+     Multiply GP and Exp. by 1000 after a battle.
      EE39-076E+    Submitted by: zach <zachary@azstarnet.com>
      3C39-DEA7
    AA95-EFA8      Randomly selects number of items gained after a battle.
                    Submitted by: zach <zachary@azstarnet.com>
    EE98-EF08+     Get tons of Gem Boxes and Dragon Horns thru a cycle.
      6724-E708     Submitted by: zach <zachary@azstarnet.com>
    AA94-E7D8      Random item code 1.
                    Submitted by: zach <zachary@azstarnet.com>
    AA94-EF08      Random item code 2.
                    Submitted by: zach <zachary@azstarnet.com>
    D794-E708      Random item code 3.
                    Submitted by: zach <zachary@azstarnet.com>
    AA94-E7E8      Random item code 4.
                    Submitted by: zach <zachary@azstarnet.com>
    AA94-E768      Random item code 5.
                    Submitted by: zach <zachary@azstarnet.com>
    AA94-E4D8      Random item code 6.
                    Submitted by: zach <zachary@azstarnet.com>
    A827-EF08+     Controlled Exp giver.  After a battle, you receive
      6724-E708     Exp, and GP, but no items.  It just repeats itself
                    over and over.  Turn off Game Genie when you've had
                    enough.  Also works with MPS given at end of battle.
                    (UNTESTED)
    
    --- ITEM MANIPULATION CODES
    3CB8-5DAE      Most items can be used infinitely--NOT IN BATTLE MODE--SWITCH
                    OFF TO EXIT MENU SCREEN
                    Submitted by: TheSpook1@aol.com
                   This code can also be used to double the number of weapons,armor
                    and relics you are carrying.  This is done by: once you have
                    2 of the item you want doubled, just keep equipping it over
                    and over in the same spot, and it will double.
                    Submitted by: Wade Heisen <heisen@4j.lane.edu>
            alternate: 3CBC-5DAE    Submitted by: zach <zachary@azstarnet.com>
    EDBC-5F0E      Share possessions (relics,armor,etc.) - I haven't tried
                    this one so I'm not sure if/how it works.
                    Submitted by: zach <zachary@azstarnet.com>
    3DBC-5DAE      Deplete all of the selected item when used.
                    Submitted by: zach <zachary@azstarnet.com>
    EEB8-5D0E      Creates multiples of items when used.
                    Submitted by: zach <zachary@azstarnet.com>
    EEB8-570E      Creates multiples of items when used up.
                    Submitted by: zach <zachary@azstarnet.com>
    108C-EF03 +    All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP
      108C-E4A3     Submitted by: TheSpook1@aol.com
    ED30-E944      Tonics gives 240 HP
                    Submitted by: TheSpook1@aol.com
    ED3B-E5C4      Tincture give 240 mps
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
    AA9B-E768      All relics equipped.  May freeze up.  DO NOT SAVE.
    
    --- SPECIAL EFFECTS ON PARTY MEMBERS
    DDA4-8767      Party always has sprint shoes
                    Submitted by: TheSpook1@aol.com
    AA6C-EF08      Instant sprint shoes and moggle charm.
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: AADC-EF08  Submitted by: zach <zachary@azstarnet.com>
    AAD8-EF08      All members Float, are Stopped, and are Reflective in battles
            alternate: DED8-EF68    Submitted by: zach <zachary@azstarnet.com>
    DFD8-EF68      All members Float
    D0D8-EF68      All members have Slow on them
    D6D8-EF68      All memeber have Haste on them
    D8D8-EF68      All members have Haste, Float, and Regen on them
    AA68-EF08      All members are frozen and float.
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
    D4D8-EF68      All members are Reflective.
                    Submitted by: zach <zachary@azstarnet.com>
    D7D8-EF68      All members have Regen on them.
                    Submitted by: zach <zachary@azstarnet.com>
    D9D8-EF68      All members have Slow and Float on them.
                    Submitted by: zach <zachary@azstarnet.com>
    D1D8-EF68      All members have Slow and Regen on them.
                    Submitted by: zach <zachary@azstarnet.com>
    DBD8-EF68      All members have Haste and Float on them.
                    Submitted by: zach <zachary@azstarnet.com>
    DCD8-EF68      All members have Haste and Regen on them.
                    Submitted by: zach <zachary@azstarnet.com>
    3DD8-EF68      All members have Float and Safe on them.
                    Submitted by: zach <zachary@azstarnet.com>
    BDD8-EFD8      All members have Reflect and Stop on them.
                    Submitted by: zach <zachary@azstarnet.com>
    DD27-E7DB      Everyone has hidden Gold Hairpin in BATTLE MODE ONLY
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: DD97-E7DB  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    DD20-EFDB      Everyone has hidden Econimizer in BATTLE MODE ONLY
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: DD90-EFDB  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    DD27-5FDA      Everyone has hidden Econimizer (NOT IN BATTLE)
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: DD97-5FDA  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    DD20-5DDA      Everyone has hidden Golden Hairpin (NOT IN BATTLE)
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: DD90-5DDA  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    AADB-EDA8      All members have increased number of HPS and MPS.  Effects
                    can be saved.
    AADC-EDA8      All chars have hidden Moogle Charm.
    D762-EF68      Vigor/Speed/Stamina/MagPwr becomes 255.
                    Submitted by: zach <zachary@azstarnet.com>
    F462-EF68      Vigor/Speed/Stamina/MagPwr becomes 0.
                    Submitted by: zach <zachary@azstarnet.com>
    EEDB-EDA8      HPS/MPS becomes 9999/999.
                    Submitted by: zach <zachary@azstarnet.com>
    D0A7-8DD7      Super sprint shoes.  Only works with sprint shoes equipped or
                    with 'always have sprint shoes' code
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: D007-8DD7  Submitted by: "Christopher J. Stevenson"
                                                    <starfox@ugcs.caltech.edu>
    
    --- MISC. EFFECTS CODES
    0F9F-E708      Erases saved games (not sure why you'd want to but...)
    AA90-74DD      Walk thru some walls
    A29D-54D8      Party leader randomly attacks out of turn and uses magic
                    when they shouldn't.  Save often.
    DFC7-E4D8      Clone Terra x4 during battle (turn effects switch off
                    sometimes).
                    Submitted by: zach <zachary@azstarnet.com>
    AA2A-5708      Text is displayed on a clear background in battle.
                    Submitted by: zach <zachary@azstarnet.com>
    4DBE-8C88+     Faster left/right movement on world map
      3DB0-EC78     Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: 4DFE-8C88+    Submitted by: "Christopher J. Stevenson"
                         3DF0-EC78                   <starfox@ugcs.caltech.edu>
    4DBB-EB88+     Faster up/down movement on world map
      3DB3-E6E8     Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
            alternate: 4DFB-EB88+    Submitted by: "Christopher J. Stevenson"
                         3DF3-E6E8                   <starfox@ugcs.caltech.edu>
    AA9B-E768+     Switch characters after a battle.  With this code
      AA9B-E708+    it is possible to get General Leo, Kefka, and others
      AA9B-E7D8+    in your party. It's possible that some characters will
      AA9B-E7A8     cause your game to freeze so save often.
                    Submitted by: zach <zachary@azstarnet.com>
    
    --- SPELL LEARNING CODES
    CE37-77D6      Spells are learned at a rate of 10% -- may cause graphical
                    errors.
                    Submitted by: jason.hood@unbbs.cioe.com (Jason Hood)
    EE37-7DD6      All spells are learned after 1 battle with any Esper
                    equipped (may appear to freeze, but it will come
                    back after a few seconds).
                    Submitted by: zach <zachary@azstarnet.com>
    EE39-7DD6      Learn the spells of equipped Esper after 1 battle.
                    Submitted by: zach <zachary@azstarnet.com>
    
    --- START CHARACTERS WITH NEW AND IMPROVED STATS
            For these codes use the chart given in the Game Genie
            instruction manual to set the stats how you want them.
            For those who don't have the manual or just don't want
            to go get it here is the chart:
                      D F 4 7 0 9 1 5 6 B C 8 A 2 3 E
                  lowest                          highest
                  effect                          effect
            For example: to set the stat you want to the highest
              possible number use EE as the first two digits.
              And use DD for the lowest possible number.
    xx5C-7676      Start Terra with ? HPS.
    xx5C-7655      Start Terra with ? MPS.
    xx5C-7B85      Start Terra with ? Vigor.
    xx5C-7BE5      Start Terra with ? Speed.
    xx5C-7C75      Start Terra with ? Stamina.
    xx5C-7C55      Start Terra with ? Magic Power.
    xx5C-7C85      Start Terra with ? Battle Power.
    xx5C-7CE5      Start Terra with ? Defense.
    xx5C-7855      Start Terra with ? Evade.
    xx5C-7875      Start Terra with ? Magic Defense.
    xx5C-7885      Start Terra with ? Magic Block.
    xx58-7B55      Start Terra with ? exp.
    
    xx58-7B85      Start Locke with ? HPS.
    xx58-7BE5      Start Locke with ? MPS.
    xx58-78E5      Start Locke with ? Magic Power.
    xx5A-7675      Start Locke with ? Battle Power.
    xx5A-7655      Start Locke with ? Defense.
    xx5A-76E5      Start Locke with ? Evade.
    xx5A-7685      Start Locke with ? Magic Defense.
    xx5A-7B75      Start Locke with ? Magic Block.
    xx5A-7CE5      Start Locke with ? exp.
    
    xx52-7685      Start Cyan with ? Vigor.
    xx52-76E5      Start Cyan with ? Speed.
    xx52-7B75      Start Cyan with ? Stamina.
    xx52-7B55      Start Cyan with ? Magic Power.
    xx52-7B85      Start Cyan with ? Battle Power.
    xx52-7BE5      Start Cyan with ? Defense.
    xx52-7C55      Start Cyan with ? Evade.
    xx52-7C75      Start Cyan with ? Magic Defense.
    xx52-7C85      Start Cyan with ? Magic Block.
    xx53-7655      Start Cyan with ? exp.
    
        All the stat changing codes Submitted by: zach <zachary@azstarnet.com>
    
    --- START CHARACTERS WITH CERTAIN THINGS EQUIPPED CODES
    xxEC-78E5      Start Terra with ? equipped in Right Hand.
            alternate: xx5C-78E5
    xxE8-7675      Start Terra with ? equipped in Left Hand.
            alternate: xx58-7675
    xxE8-7655      Start Terra with ? equipped as Helmet.
            alternate: xx58-7655
    xxE8-7685      Start Terra with ? equipped as Armor.
            alternate: xx58-7685
    xxE8-76E5      Start Terra with ? equipped as Relic 1.
            alternate: xx58-76E5
    xxE8-7B75      Start Terra with ? equipped as Relic 2.
            alternate: xx58-7B75
    
    xx5A-7B55      Start Locke with ? equipped in Right Hand.
    xx5A-7B85      Start Locke with ? equipped in Left Hand.
    xx5A-7BE5      Start Locke with ? equipped as Helmet.
    xx5A-7C75      Start Locke with ? equipped as Armor.
    xx5A-7C55      Start Locke with ? equipped as Relic 1.
    xx5A-7C85      Start Locke with ? equipped as Relic 2.
    
    xx5D-5BE5      Start Edgar with ? equipped in Right Hand.
    xx5D-5C75      Start Edgar with ? equipped in Left Hand.
    xx5D-5C55      Start Edgar with ? equipped as Helmet.
    xx5D-5C85      Start Edgar with ? equipped as Armor.
    xx5D-5CE5      Start Edgar with ? equipped as Relic 1.
    xx5D-5875      Start Edgar with ? equipped as Relic 2.
    
    xx5F-5855      Start Sabin with ? equipped in Right Hand.
    xx5F-5885      Start Sabin with ? equipped in Left Hand.
    xx5F-58E5      Start Sabin with ? equipped as Helmet.
    xx54-5675      Start Sabin with ? equipped as Armor.
    xx54-5655      Start Sabin with ? equipped as Relic 1.
    xx54-5685      Start Sabin with ? equipped as Relic 2.
    
    xx57-56E5      Start Celes with ? equipped in Right Hand.
    xx57-5B75      Start Celes with ? equipped in Left Hand.
    xx57-5B55      Start Celes with ? equipped as Helmet.
    xx57-5B85      Start Celes with ? equipped as Armor.
    xx57-5BE5      Start Celes with ? equipped as Relic 1.
    xx57-5C75      Start Celes with ? equipped as Relic 2.
    
    xx5E-7655      Start Shadow with ? equipped in Right Hand.
    xx5E-7685      Start Shadow with ? equipped in Left Hand.
    xx5E-76E5      Start Shadow with ? equipped as Helmet.
    xx5E-7B75      Start Shadow with ? equipped as Armor.
    xx5E-7B55      Start Shadow with ? equipped as Relic 1.
    xx5E-7B85      Start Shadow with ? equipped as Relic 2.
    
    xx52-7CE5      Start Cyan with ? equipped in Right Hand.
    xx52-7875      Start Cyan with ? equipped in Left Hand.
    xx52-7855      Start Cyan with ? equipped as Helmet.
    xx52-7885      Start Cyan with ? equipped as Armor.
    xx52-78E5      Start Cyan with ? equipped as Relic 1.
    xx53-7675      Start Cyan with ? equipped as Relic 2.
    
            DD: Dirk        FD: Epee        4D: Partisan    7D: Aura
            DF: MthrlKnife  FF: BreakBlade  4F: Pearl Lance 7F: Strato
            D4: Guardian    F4: Drainer     44: Gold Lance  74: Sky Render
            D7: Air Lancet  F7: Enhancer    47: Aura Lance  77: Heal Rod
            D0: ThiefKnife  F0: Crystal     40: Imp Halberd 70: Mithril Rod
            D9: Assassin    F9: Falchion    49: Imperial    79: Fire Rod
            D1: ManEater    F1: Soul Sabre  41: Kodachi     71: Ice Rod
            D5: SwdBreaker  F5: Ogre Nix    45: Blossom     75: Thunder Rod
            D6: Gradeus     F6: Excalibur   46: Hardened    76: Posion Rod
            DB: ValiantKnif FB: Scimitar    4B: Striker     7B: Pearl Rod
            DC: MithrilBlad FC: Illumina    4C: Stunner     7C: Gravity Rod
            D8: ReglCutlass F8: Ragnarok    48: Ashura      78: Punisher
            DA: Rune Edge   FA: Atma Weapon 4A: Kotetsu     7A: Magus Rod
            D2: Flame Sabre F2: MithrilPike 42: Forged      72: ChocoboBrush
            D3: Blizzard    F3: Trident     43: Tempest     73: DaVinci Brush
            DE: ThundrBlade FE: Stout Spear 4E: Murasame    7E: Magical Brush
    
            0D: RainbowBrsh 9D: Trump       1D: Fire Shield 5D: Coronet
            0F: Shuriken    9F: Dice        1F: Ice Shield  5F: Bard's Hat
            04: Ninja Star  94: Fixed Dice  14: ThunderShld 54: Green Beret
            07: Tack Star   97: MetalKnuckl 17: CrystalShld 57: Head Band
            00: Flail       90: MithrilClaw 10: Genji Shld  50: Mithril Helm
            09: Full Moon   99: Kaiser      19: TortoiseShd 59: Tiara
            01: MorningStar 91: Poison Claw 11: Cursed Shld 51: Gold Helm
            05: Boomerang   95: FireKnuckle 15: PaladinShld 55: Tiger Mask
            06: Rising Sun  96: Dragon Claw 16: Force Shld  56: Red Cap
            0B: Hawk Eye    9B: Tiger Fangs 1B: LeatherHat  5B: Mystery Veil
            0C: Bone Club   9C: Buckler     1C: Hair Band   5C: Circlet
            08: Sniper      98: Heavy Shld  18: Plumed Hat  58: Regal Crown
            0A: Wing Edge   9A: MithrilShld 1A: Beret       5A: Diamond Helm
            02: Cards       92: Gold Shld   12: Magus Hat   52: Dark Hood
            03: Darts       93: Aegis Shld  13: Bandana     53: Crystal Helm
            0E: Doom Darts  9E: DiamondShld 1E: Iron Helmet 5E: Oath Veil
    
            6D: Cat Hood    BD: Power Sash  CD: Nutkin Suit 8D: Goggles
            6F: Genji Helm  BF: Light Robe  CF: BehemthSuit 8F: Star Pendant
            64: Thornlet    B4: DiamondVest C4: SnowMuffler 84: Peace Ring
            67: Titanium    B7: Red Jacket  C7: NoiseBlastr 87: Amulet
            60: LeatherArmr B0: Force Armor C0: Bio Blaster 80: White Cape
            69: Cotton Robe B9: DiamondArmr C9: Flash       89: Jewel Ring
            61: KungFu Suit B1: Dark Gear   C1: Chain Saw   81: Fairy Ring
            65: Iron Armor  B5: Tao Robe    C5: Debilitator 85: Barrier Ring
            66: Silk Robe   B6: CrystalMail C6: Drill       86: Mithril Glove
            6B: MithrilVest BB: CzarinaGown CB: Air Anchor  8B: Guard Ring
            6C: Ninja Gear  BC: Genji Armor CC: AutoCrossbw 8C: Running Shoes
            68: White Dress B8: Imp's Armor C8: Fire Skean  88: Wall Ring
            6A: MithrilMail BA: Minerva     CA: Water Edge  8A: Cherub Down
            62: Gaia Gear   B2: Tabby Suit  C2: Bolt Edge   82: Cure Ring
            63: Mirage Vest B3: ChocoboSuit C3: Inviz Edge  83: True Knight
            6E: Gold Armor  BE: Moogle Suit CE: Shadow Edge 8E: DragoonBoots
            
            AD: Zephr Cape  2D: Gauntlet    3D: MarvelShoes ED: Fenix Down
            AF: CzarinaRing 2F: Genji Glove 3F: Back Guard  EF: Revivify
            A4: Cursed Ring 24: Hyper Wrist 34: GaleHairpin E4: Antidote
            A7: Earring     27: Offering    37: SniperSight E7: Eyedrop
            A0: AtlasArmlet 20: Beads       30: Exp. Egg    E0: Soft
            A9: BlizzardOrb 29: Black Belt  39: Tintinabar  E9: Remedy
            A1: Rage Ring   21: Coin Toss   31: SprintShoes E1: Sleeping Bag
            A5: Sneak Ring  25: FakMustache 35: Rename Card E5: Tent
            A6: PodBracelet 26: Gem Box     36: Tonic       E6: Green Cherry
            AB: Hero Ring   2B: Dragon Horn 3B: Potion      EB: Magicite
            AC: Ribbon      2C: Merit Award 3C: X-Potion    EC: Super Ball
            A8: Muscle Belt 28: MementoRing 38: Tincture    E8: Echo Screen
            AA: Crystal Orb 2A: Safety Bit  3A: Ether       EA: Smoke Bomb
            A2: GoldHairpin 22: Relic Ring  32: X-Ether     E2: Warp Stone
            A3: Economizer  23: MoogleCharm 33: Elixir      E3: Dried Meat
            AE: Thief Glove 2E: CharmBangle 3E: Megalixir   EE: *UNEQUIPPED*
    
    Original codes for Terra Submitted by: Bryon Stanoszek <gandalf@musenet.org>
    Alternate codes for Terrra and codes for Locke,Edgar,Sabin,Celes,Shadow,
            and Cyan Submitted by: zach <zachary@azstarnet.com>
    ---
    xx5C-7685      Change Terra's 1st command slot to xx.
    xx5C-76E5      Change Terra's 2nd command slot to xx.
    xxEC-7B75      Change Terra's 3rd command slot to xx.
            alternate: xx5C-7B75
    xxEC-7B55      Change Terra's 4th command slot to xx.
            alternate: xx5C-7B55
    
    xx58-7C75      Change Locke's 1st command slot to xx.
    xx58-7C55      Change Locke's 2nd command slot to xx.
    
    xx5A-7885      Change Cyan's 1st command slot to xx.
    xx5A-78E5      Change Cyan's 2nd command slot to xx.
    xx52-7675      Change Cyan's 3rd command slot to xx.
    xx52-7655      Change Cyan's 4th command slot to xx.
    
    xx53-7B75      Change Shadow's 1st command slot to xx.
    xx53-7B55      Change Shadow's 2nd command slot to xx.
    
            Fight    DD     Item    DF      Morph    D7     Revert    D0
            Steal    D9     Capture D1      SwdTech  D5     Throw     D6
            Tools    DB     Blitz   DC      Runic    D8     Lore      DA
            Sketch   D2     Control D3      Slot     DE     Rage      FD
            Leap     FF     Mimic   F4      Dance    F7     Row       F0
            Def      F9     Jump    F1      X Magic  F5     GP Rain   F6
            Summon   FB     Health  FC      Shock    F8     Possess   FA
            MagiTek  F2     Magic   D4
    
    Original codes for changing Terra's 3rd and 4th commands Submitted by:
                            jason.hood@unbbs.cioe.com (Jason Hood)
    The others Submitted by: zach <zachary@azstarnet.com>
    
    ---
    NOTE: With the experience code you can put it in and get Terra up to 99 at
          the beginning of the game and then save it.  After that you don't need to
          use that code any more because everyone will be lvl 99 when you get them
          (except Banon, I think he was only 96).  Also if you use this code both
          Terra and Celes will have all sorts of spells (Ultima, Pearl, Flare,
          Meteor, etc). You're practically invincible :)
    NOTE: The codes that give Terra new commands do not work on saved games.  You
          have to use them on new games, but once you have them they CAN be saved.
          The SHOCK command is just what General Leo uses in Thamasa when he fights
          Kefka.  The SUMMON command is used to call on the equipped Esper and
          can be used as many times as you have mps for in one battle.  The POSSESS
          command is what the Ghosts in the Phantom Train have.  The HEALTH command
          is like what Banon has.  MAGITEK is like what you have when you're wearin
    g
          MagiTek armor.  And the rest of the commands are like what your normal
          characters have.
    
    
    ******************************************************************************
                              O T H E R    S T U F F
    ******************************************************************************
    
    Thank yous and Contributors:
    Square                                     -for making this great game.
    Andy Eddy                                  -for making this guide FTPable
    William Hebert    wmh7101@usl.edu          -WrexSoul X-Zone strategy
    Louis Y Wang      ywangsrn@netcom.com      -Atma strategy and undead monster ti
    p
    Cris Jagar        cjagar@drew.edu          -bunch of rages for Gau
    Bert              bvil4723@uriacc.uri.edu  -info on Shadow's dreams
    Tatsushi Nakao    nakao@ucsub.colorado.edu -alternate Blitz moves
    Quantum           ahamil01@solix.fiu.edu   -Flame Shld/Merton strategy for Kefk
    a
    Kuurn Silverfang  kuurn@cafe.net           -Illumina casts Pearl
    Patrick Oshaughnessy   latkey@student.umass.edu
                                               -Paladin Ring info
                                               -WoB Chocobo stables locations
    Andrew Leonard    aleonard@access.digex.net-Sketch bug info
    Ryan Norton       ryann@on-ramp.ior.comx   -Dark Force having all lores but 1
                                               -Blue Drgn add-ons
    ????              Tjidon@aol.com           -Misc. fixes/add-ons
    "Drew"            donsc@gowrie.k12.ia.us   -Misc. corrections/add-ons
    Mr. Mario Meo     GXRN15B@prodigy.com      -MagiMaster Method 4, Duncan bug
    James Chen        James_Chen@delphic.com   -Multi Mimic misc. tip
                                               -Super Warrior Setzer 2 misc. tip
    Patrick Stewart   raatdohg@nwrain.com      -Back row attacks misc. tip
                                               -Relm bug addition
    Mark Tuck         marktuck@nlnet.nf.ca     -Changes to Cave of Figaro chests
    Erich Reichley    err106@psu.edu           -MagiMaster Methos 3
                                               -Super Warrior Setzer 1 misc. tip
                                               -Fixed Dice damge formula
    ???               miguelm@mnl.sequel.net   -Narshe mines chest change
                                               -Kappa the Imp misc. tip
    George Sullivan   gsulliva@soback.kornet.nm.kr
                                               -8x magic attack misc. tip
    Bryan John Reid   reidb@db.erau.edu        -2nd ribbon in Kefka's Tower
                                               -Weaker attacks w/ Offering
                                               -Hidon strategy add-on
    ???               monkland@vir.com         -99 lvls in days misc. tip
    KyT Figaro        crys@cedar.netten.net    -Skull Drgn strategy add-on
    Jeremy Dean Martin martinjd@malun1.Mala.BC.CA
                                               -Dirt Drgn strategy add-on
    Tirolan           pcmarks@hkstandard.com   -Maranda desert misc. tip
    David Gostin      dgostin@voicenet.com     -Jumping in battle misc. tip
    game-genie-serv@nvc.cc.ca.us               -Game Genie codes (see game genie
                                                    section for individual
                                                    recognition).
    
    Anything I'm missing?:
    If you see anything I'm missing please send email telling me what it is
    I'm missing and where this missing thing is.
    I'd like to make this guide the best it possibly could be.  My email address
    will be at the end.
    
    ANNOUNCING:
    The Monsters Compendium
            A list of all (hopefully) the monsters in Final Fantasy 3 with
            info about each monster.  It contains:
                    HPS     MPS     WEAKNESS(ES)    What you get if you steal
                    EXP     GP                      What you get if you defeat it
                    What Gau's rage does for it
                    What you may get if you use Ragnarok on it
                    What Relm's Sketch and Control command do
                    LOCATION
            More will be added to a later version.
    
    Final notes:
    This guide has been brought to you by The Mynock.
    If you have any suggestions, comments, or questions, please
    email me at the following address:
                    csmith@cc.cst.cmich.edu
    
    This guide and the Monsters Compendium are also available by FTP,courtesy
    of GamePro magazine's Andy Eddy.  Just FTP to ftp.netcom.com and
    cd /pub/vi/vidgames/faqs and get the file ff3guide.txt for the guide
    or ff3monst.txt for the Monsters Compendium.
    They are also available at several other WWW and FTP sites, including my
    own.
    For the latest version of this guide or any of the others, go to one
    of my WWW pages or my FTP site:
       http://www.cps.cmich.edu/~csmith            for non-graphical interface
       http://www.dragonfire.net/~TheMynock        for graphical interface
       ftp://ftp.dragonfire.net/users/TheMynock    for FTP
    
    
    NOTE TO WWW AND FTP SITE OWNERS:
    Feel free to include this guide as part of a WWW site or and FTP site.
    If you do include them, please let me know so that I can add your site
    to my list of places where this guide can be found.
    
    
    Other sources of help:
    Nintendo Power's Final Fantasy III Player's Guide
    
    Infotainment World Books' Final Fantasy III Player's Guide
    
    Nintendo Game Counselors 1-900-288-0707 (U.S)           95 cents per minute
                             1-900-451-4400 (Canada)        $1.25 per minute
                                     MON - SAT  4am to Midnight PST
                                           SUN  6am to 7pm PST
    
    Nintendo's Voice Response Unit   1-206-885-7529         24 hours a day
    
                            
    SquareSoft
    Westpark G-1 8351 - 154th Ave. N.E.
    Redmond, WA 98052
    Game Counselors 1-206-861-0303   8am to 5pm PST
    
    
    

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