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    Dragon Development FAQ by didalos

    Version: 2.0 | Updated: 06/15/02 | Printable Version | Search This Guide

    Bahamut Lagoon Dragon Development FAQ
    Version 2.0 6/15/02
    by didalos@msn.com
    
    Version updates:
    -Updated to English translation by Dejap translations.
    -Some statistic effect corrections.
    -additional notes
    
    Table of Contents :
    I.   Introduction
    II.  Stat Development
    III. Dragon Types
    IV.  Items
    V.   Dragon Breeding
    VI.  Other
    VII. Closing
    
    I. Introduction
    Bahamut Lagoon is a great SRPG made by Square that never made it to the US.
    This faq is based off of the English translation of the game done by Tomato,
    Dejap Translations & Co.
    This game looks like and to an extent plays like a SNES Final Fantasy game.
    However, the battle system is a strategy based system where you control up to 6
    groups each consisting of four warriors and a dragon. I am writing this faq to
    help people better understand what is one of the more creative and fun aspects
    of the game, the development of your dragons. Raising your dragons' attributes
    is critical since not only does your dragon attack the enemies itself, but each
    of your parties rely on their dragon to provide them with magical power.
    
    II. Stat Development
    Your dragons have 17 different attributes that you can develop. By increasing
    the levels of these attributes, your dragon becomes more powerful and gains new
    attacks.
    
    a) Physical Attributes: Strength (Str), Vitality (Vit), Dexterity (Dex), and
    Mind
    The point range for these attributes is from 0 to 250, with levels increasing
    after every 25(level 10 max). Strength affects the dragon's attack power,
    Vitality affects its defense, Dexterity affects its speed, and Mind affects its
    magic. Strength and Vitality have an effect on the dragon's appearance,
    Dexterity and Mind do not. In order to affect the dragon's appearance, either
    Strength or Vitality has to reach level 1(25 points). Then, whichever stat is
    higher determines which of two forms the dragon can become at that time with no
    other stat changed. If they are they both are at the same number of points,
    Vitality is dominant.
    
    b) Elemental Attributes: Fire, Water, Lightning (Lit), Life, and Poison (Po)
    The point range for these attributes is from 0 to 100, with levels increasing
    after every 10(level 10 max). Fire, Water, and Lit all work in a similar way to
    affect the appearance of your dragon(with the exception of the Power Eagle
    form). Life and Poison are opposing similar to Strength and Vitality. In order
    to affect the dragon's appearance, either Life or Poison has to reach level
    1(10 points). Then, whichever stat is higher determines which of two forms the
    dragon can become at that time with no other stat changed. If they are they
    both are at the same number of points and Intimacy is 50 or above, Life is
    dominant. If Intimacy is less than 50, Poison is dominant and thus determines
    the dragon's appearance along with the affects of the other stats.
    
    c) Other Attributes
    
    Hit Points (Hp): These make up you life power. When this drops to 0, your
    dragon is out for the remainder of the battle.
    
    Magic Points (Mp): These make up your magic power. When this number drops below
    the number of magic points it costs to cast a certain spell, that spell can no
    longer be used.
    
    Loyalty and Fidelity: Loyalty (Loy) acts as a trigger for Fidelity (Fid). When
    Loy reaches 100, your dragon becomes a special form named UniUni which will be
    discussed later.
    
    Wisdom (Wis): Affects how the dragon attacks.  If wisdom is low, then it will
    scratch the enemy more often than doing a magical attack or a special melee
    attack.  This statistic also affects the dragon's landing choices on the map.
    
    Intimacy (Int): Affects dragon's willingness to heal and aid your characters. 
    It's rate of preemptive attack is determined by this stat.  Also, this
    statistic is key in determining the dragon's form(life vs. poison, explained
    above in b)).  If it is 0, your dragon will become a Lonely Dragon.
    
    Personality (Per) : Determines the way the dragon moves on the map.  If this is
    low, the dragon tends to stay closer to the group, but if it is high, it gets
    more aggresive and goes after the ememies.
    
    Transform (Trf): Hidden stat for the unknown dragon type(explained later).
    
    d) Attacks
    The game has 8 elements total. Five of them are the attributes themselves. The
    other three are Earth, Sacred and Dark. The Earth level is equal to the lowest
    level out of Fire, Water and Lit. Sacred and Dark are either absent or level
    10, dependent if your dragon has become a sacred (not to be confused with the
    Sacred Dragons in the main plotline) or dark dragon. Each dragon gains the same
    magic attacks except for Sacred and Dark, which are different for each dragon.
    The spells your dragon gains directly affects the attacks that you party
    members can us in battle. The primary magic spells are:
    
    Hellfire (10mp)
    Ice Breath (10mp)
    Electron (10mp)
    Poison Gas (12mp)
    Refresh (13mp)
    Terra Break (14mp)
    
    In addition to these magic attacks, there are also four physical attacks that
    each dragon can get. They are:
    
    Bite, level determined by Strength
    Body Blow, level determined by Vitality
    Claw, level determined by Dexterity
    Sonic Boom, level determined by Mind
    
    All other attacks will be discussed with the special types in the next section.
    
    III. Dragon Classes
    
    Key :
    F : Fire >= 10
    W : Water >= 10
    L : Lit >=10
    Lf: Life >=10 and Life dominant
    P : Poison >= 10 and Poison dominant
    S : Str >= 25 and Str dominant
    V : Vit >= 25 and Vit dominant
    E : F or W or L (number(2,3) prefix indicates multiple E)
    
    a) Primary Types :
    Red Dragon : F
    Blue Leprose : W
    White Dragon : Lf
    Gamera : P
    Mini-Hydra : F + W
    Dragon Cloud : F + L
    Bluemander : W + L
    White Leprose : E + Lf
    Poisonian : E + P
    White Warrior: 2E + Lf
    Poison Warrior : 2E + P
    Earth Dragon : 3E
    Earth Slayer : 3E + Lf
    Green Slayer : 3E + P
    Oozy : S
    Black Munimuni : V
    Muscle Leprose : S + (F or W)
    Power Eagle : S + L
    Iron Eagle : V + E
    Power Gator : S + Lf
    Iron Gator :V + Lf
    Pwazona Wing : S + P
    Tarantulay : V + P
    Deboahan : S + 2E
    Aspidoredon : V + 2E
    Earth Warrior : S + 3E
    Gargoyle : V + 3E
    White Molten : S + E + Lf
    Platinum Molten : V + E + Lf
    Green Debonea : S + E + P
    Iron Warrior : V + E + P
    Pontilac : S + 2E + Lf
    General : V + 2E + Lf
    Giygas : S +2E + P
    Iron Eagle : V + 2E + P
    Grand Dragon : S + 3E + Lf
    Gladiator : V + 3E + Lf
    Glorious : S + 3E + P
    Crusader : V + 3E +P
    
    b) Special Types
    
    Sacred/Dark Dragon :
    Sacred and Dark Forms are reached when Earth is Lv 10, either Str or Vit is
    250, and either Life or Poison is level 10 (Life/Poison dominance decides
    whether its sacred/dark). This vicious looking class can use all the basic
    spells and attacks. The forms and added attacks are :
    
    Salamando
    Sacred : Phoenix, Solar Flare(25mp)
    Dark : Effex, Raging Flames(24mp)
    Note : In this form and the master form, Salamando will have infinate Hp.
    
    Icedrake
    Sacred : Saint Weapon, Burst Gale(23mp)
    Dark : Black Buster, Dark Light(22mp)
    
    Molten
    Sacred : Raiden, Thunder Wave(24mp)
    Dark : Helmoot, Sky's Rage(26mp)
    
    Thunderh
    Sacred : D. Chimera, Big Carnival(26mp)
    Dark : Black Chimera, Melee 99(19mp) - treated as a dark physical attack
    
    Twinhead
    Sacred : Last Gigantes, Death's Undead(24mp)
    Dark : Belzebub, Fly Swarm(26mp)
    
    Munimuni
    Sacred : Odin, Fatal Blade(33mp)
    Dark : Black Dragoon, Dark Blade(29mp)
    
    Baby
    Sacred : Lexus, Nightmare 100(27mp)
    Dark : Hidon, Grand Train(29mp)
    Note : The dark form of the baby dragon should be familiar to anyone who has
    played though FF6.
    
    Master Dragon:
    This is the best form of your dragon. Its appearance is the same as the dragon
    when you got it. Your dragon reaches this form when all of its elemental and
    physical attributes (see II. a) + b)) reach level 10. You'll want most of your
    dragons to be in this form by the end of the game.  Your main dragon,
    Salamando, will have infinite Hp in this form.
    
    Lonely Dragon :
    Your dragon will become this class when its Intimacy attribute reaches 0. This
    dragon has the attacks of your normal form, but seems to have very poor
    decision making skills. It won't help you out.  This dragon type has priority
    over all classes except Uni Uni and Unknown Form.
    
    Uni Uni :
    This is a special type of dragon who has very powerful attacks but also has a
    high rate of failure. It can only do a normal attack, use its special physical
    attack, use its spell, or miss. None of its attacks nor its associated party's
    attacks are elemental. Your dragon becomes an Uni Uni when its Loy field
    reaches 100 and its Fid field reaches 10. It has ten forms that increase with
    each Fid level, the last of which is the Black Dragon. It then gains the
    powerful Dark Power(28mp) attack in addition to the normal Uni Breath(12mp)
    spell. Its attacks are very powerful, and so it may be a good idea to make one
    of your dragons this class for the added power if needed. Your summoners'
    Sacred Dragon summon spells will have changed into silly looking attacks and
    all your parties' attacks will fail frequently. Since your little demons
    already have a high failure rate and their Uni Uni attacks are very powerful,
    they seem to pair pretty well. This dragon type has priority over all classes
    other than the Unknown Form.
    
    Unknown Form :
    This class can only be reached with the Princess ??? items. This class is
    similar to the Uni Uni class in that it limits the attacks your party can have
    to one powerful attack for each class. The warrior attacks are less powerful
    than the Uni Uni class, but they don't randomly fail either. The dragon itself
    cannot do any melee attacks, but can engage the enemy and turn into any
    Sacred/Dark dragon form and do its sacred/dark attack. It also can turn into a
    Black Dragon and do its Dark Power attack or fail. The dragon's attacks do
    randomly fail, but not too often. It has 10 levels, but only 2, 4, 6, 8 and 10
    can be reached since the Princess ??? item increases the Trf stat (not visible
    anywhere) by 20. Its final form is the Behemoth class, which is quite powerful
    since it only uses the most powerful level 10 attacks. Another advantage to
    this class is that its attacks use no magic power. This dragon type has
    priority over all other classes.
    
    IV. Items
    
    This is a table of all the games items and the effects they have on your
    dragons when fed to them. If I have left any items out, please email me.
    
    Potions         Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Drug             2                                                1
    HiDrug           5                    1                               1
    Royal Drug      20                   10                   2          -2
    Magic Gin           10                1                           1
    HiMagic Gin         30                1   20              1           1
    Elixer          10  10   3   5  20   20                  10  10 -10  -1
    Litancible       2
    LitancibleSp    10              10   10                   2
    Heal             2                                              -10  -5
    Heal Sp          6               1    5                         -10 -10
    
    Items	          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Flame Grass                                1
    Ice Grass                                        1
    Thunder Grass                         1              1
    Poison Grass                                                1
    Life Grass                            1                   1
    Earth Grass                      1    1    1     1   1
    Holy Grass                       5    5    1     1   1    1          -1
    Dark Grass                       2    3    1     1   1        1       2
    Ship's Log                                                            5
    Prodigy                                                               8
    Difficult                             1                                  10
    Genius                           1    1                                  14
    Strategy                         3    3                                 100
    Porno                   14       1    1                           1  10 -10
    XXX Porno               36       3    5                           5  20 -20
    Poem Diary                           15                                     -15
    Sweet Wine      10                    1           (Int + 5)
    Cookie          15               1    1           (Int + 8)       1
    Drawer Thing                    10   10           (Int + 12)      1
    Sweet Honey     24               1    5           (Int + 22)          1
    Sweet Memory                         16           (Int + 38)          2
    Super Vodka     10                                (Int + 40)      1         100
    Bitter Memory                6   1    1           (Int - 10)      3   5
    Botched Cookie   8                                (Int - 15)      1   8
    Dragon Dung    100 100   1   1 100  100    1     1   1    1 100  10 100 (Int -
    20)
    Bitter Wine     14                    1           (Int - 22)      1  15
    Poison Mushroom 18               1                   1            2  10
    Gross Mushroom  20                    1                       1   5   4
    Rotten Mushroom 24               1                        1       1  10
    Uniunji         30               1   10                       5  20  20
    Princess ???                                      (Trf Stat +20)
    Gunso's ?                                         (Trf Stat -100)     4
    Letter                           1    1           (Int + 10)          1
    
    Swords          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Long                     3                                            1       1
    Ice Brand                5            1          5                            1
    Spark Blade              8            1              5                        1
    Flame Tongue            10            1    5                                  1
    Bastard                 12       1                                    1       1
    Apocalypse              16            3                      10               1
    Excalibur               24   6  12   25    1     1   1   14     -60  -1       1
    Scharnhorst             30       1    6                                       2
    Gneisenau               30       2    6                                       2
    Dreadnaught             40      10   30                               1       2
    
    Axes            Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Battle Axe               4                                            1       1
    Burning Axe              6                 5                                  1
    Crescent                10                                                    1
    Grand Slam              12                 5     5   5                1       1
    Nulnim                  18                 3     5   6   10                   1
    Mega Buster             22       1                                            1
    Destroyer               28            1                      18       1       2
    Iron Duke               38                10    10  10   10     -10  -1       2
    Matelite                 2   1   1    1                         -10 -40       3
    
    Rapiers         Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Rapier                   2       2    1                               1       1
    Siren                    4       3    2                  12                   1
    Cassandra                5       4    2                      12       1       1
    Guardian                 8   4   6                                1           1
    Sigrun                  10       8    3                       5               1
    Etendahl                14      10    3                                       1
    Vampinella              18      12    6                      10               1
    Prinzeugen              37      16                        1                   1
    
    Spears          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Halberd                  3                           7                1       2
    Coquetos                 5            1          7                            1
    Executer                 7            1                      10       1       1
    Harpoon                 13                                                    1
    Auschwitz               18            2    5                                  1
    Brunhag                 22            2             10                        1
    Longinus                26            4    2     5   9   10                   2
    Invincible              34       1                                    1       2
    
    Rods	          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Rod                                   2                   1       1          -1
    Fire                                  4    8                                 -1
    Freeze                                6          8                           -1
    Thunder                               7             10                       -1
    Drug                                  8                  10       1   5      -1
    Master                               10                                      -1
    Assault                              14                   2                  -1
    Crusader             2       2   6   18   10     4   7   16   5 -10   1      -1
    Empress Kahna      100         119  110   20    20  20               -1      -2
    
    Katana          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Cutlass                 10       4                                            1
    Calamitias              12       6    1                      10       1       1
    Delta Dagger            16      10                            1               1
    Kuegel Blitz            22      14    2             14                        2
    Dellinger               34      22    4                      28       1       2
    
    Heavy Armor     Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Plate Mail                   3                                        1      -1
    Ice                          5        1         12                           -1
    Diamand                      7        1             12                       -1
    Flame Mail                   9        1    6                                 -1
    Maximilian                  12                                               -1
    Black Burn                  14   2    2                       2              -1
    Stealth                     18  18    2                  10   6              -1
    Vegas                       24   1    1                   1           1      -1
    Armada Mail                 40                                               -1
    Chobham                     22             5     5   5    6   4       1      -1
    Reconquista                 27       34                                      -1
    Pax Kahna                   30             1        10                       -1
    Matelite                     5   1                            1 -10 -50      -1
    Black Prince                38   1        10                                 -1
    Imperator                   38   1         1         5                       -1
    
    Light Armor     Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Leather                      2   1                                    1      -1
    Ice Jacket                   4   1    1          4                           -1
    Flame Vest                   6   1    1    3                                 -1
    Diamond Jacket               7   1    1              8                1      -1
    Brigandine                  11   1                                           -1
    Sleipner                    22  28    2                                      -1
    Battle Dress             8  24   2                                1          -1
    Mach Vest                   19  34    2                                      -1
    Marshal Nay              5  25   3                                1          -1
    Powered Suit            22  18   5                                           -1
    Energy Suit                 20  20         2     2   2   10   3       1      -1
    
    Robes	          Hp  Mp Str Vit Dex Mind Fire Water Lit Life  Po Fid Loy Wis Per
    Silk                         2        1                   1                  -2
    Gaia                         3        2    2     2   2                       -2
    Burning                      4        2   10                                 -2
    Nimbus                       5        3                                      -2
    Aurora                       7        4         14                           -2
    Thundara                     9        6             14                       -2
    Dark Force                  12        8                      12   2   2      -2
    Kaiser Rin                  15       10    4     4   4    8   4              -2
    Royal Gown                  20      100                  10   8              -2
    
    V. Dragon Breeding
    
    In Chapter 19, DragonKeeper asks you to pick two of your dragons for mating. 
    The baby dragon's appearence and statistics are determined by the parents. 
    Each of the baby's stats are 1 point below the greater of the two parent's
    stats(except Hp, Mp and Trf).
    The baby only has four normal forms and the Uni Uni and Unknown forms(no Lonely
    Dragon).  It has its baby form, its sacred and dark forms, and its master
    form(which is the same as the baby form).  Its appearence in its baby/master
    form is determined by the two parents.  If either of the parents is an Unknown
    form, it will look similar to an Unknown.  If either of its parents is an Uni
    Uni and the other isn't an Unknown form, it will look like an Uni Uni. 
    Otherwise the baby will have some of the characteristics of each of its
    parents.
    
    Parent dragon - possible baby/master form characteristics, primary one first
    Uni Uni - looks like an Uni Uni, see above
    Unknown - looks like and Unknown, see above
    Salamando - round face, red color
    Icedrake - smile, slender body, blue color, pointy nose
    Molten - beady eyes, brown color, random chars
    Thunderh - furry, brown color
    Twinhead - two heads, purple hair
    Munimuni - one-eye, brown color
    
    VI. Other
    
    This section will give some tips on the game, some not having to do with dragon
    breeding.
    
    a) Rare Items
    To get the game's most powerful items, you must kill the very powerful enemies
    located in the difficult bonus board.  There are a few other enemies that will
    give you these items, but the ones on the difficult board are the only ones
    that you can access easily.  Here is a list of the items they drop along with
    the element used to kill them.
    
    Fire : Crusader, Armada Mail, Prinzeugen, Auschwitz Spear
    Ice : Invincible Spear, Etendahl Rapier, Auschwitz Spear, Mach Vest
    Lit : Kuegel Blitz, Iron Duke, Thundara Robe, Burning Spear
    Earth : Pax Kahna armor, Royal Gown, Empress Kahna, Mega Buster
    Heal : Imperator, Scharnhorst, Kaiser Rin, Marshal Nay
    Poison : Black Prince Armor, Dellinger, Dark Force, Destroyer
    Sacred : Excalibur Sword, Dreadnaught, Reconquista, Longinus
    Dark : Energy Armor, Gneisenau, Powered Suit, Chobham Armor
    None : Bastard Sword, Master Rod, Harpoon, Maximilian Armor
    (note: so use elemental attacks!)
    
    b) Princess??? items
    There are five Princess??? items that will increase your dragon's Beh stat.
    Ch. 6  : Yoyo's bed
    Ch. 12 : Must choose Matelight for the spy mission
    Ch. 18 : Yoyo's bed
    Ch. 19 : Shopkeepers will give it to you after you choose which dragons are
    going to mate.
    Ch. 22 : Must chase Rush to the men's quarters and chose the second option,
    "Yeah, it hurts."
    
    c) Mist
    There is a third light knight in the game that you had in the first battle, but
    lost after the attack on Kahna.  You can get her back in your party in Ch.14. 
    First you must follow Melodia to Yoyo, talk to her twice, then explore the
    town.  Talk to everyone you see.  Go up to the house on the northeast side of
    town to encounter Donfan talking to another woman.  After that go to the tree
    in the center of town and talk to the woman in front of it(where you stand is
    important) and Donfan will appear.  You will then be able to go into the
    building in the northwestern part of town and find Mist.
    
    VII. Closing
    
    Please email any questions, comments, corrections, suggestions you may have to
    me at didalos@msn.com.
    Thanks to Tomato for some clarifications and reminding me how to aquire Mist
    correctly.
    The translation patch used was created Tomato and Dejap Translations & Co.
    Bahamut Lagoon is copyright of Squaresoft.
    This document is Copyright 2002 Luke Pollock.  All rights reserved.  This
    document may be freely distributed, but please ask me for permission before you
    post it on your site.  Not for sale.