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    FAQ/Walkthrough by R0CKv1LLAN

    Version: 2.0 | Updated: 09/09/01 | Search Guide | Bookmark Guide

    ******Brainlord FAQ v 2.0 by R0CKv1LLAN*******
    
    -Copyright 2001 R0CKv1LLAN
    
    *****
    
    -=Table of Contents=-
    
    I. Updates
    
    II. Walkthrough
    
    III. Boss Strategies
    
    IV. Characters
    
    V. Items
    
    VI. Status Abnormalities
    
    VII. Magic
    
    VIII. Jade
    
    IX. FAQ's
    
    X. What's Coming
    
    XI. Contact
    
    XII. Closing
    
    ***********************************************************************
    
    -=UPDATES=-      Brainlord FAQ v 2.0
    
    09/09/01
    I put up:  An item guide with every item (except keys), a jade guide, a 
    magic guide, status abnormalities and I fixed a few other little 
    things.
    
    09/03/01
    I put up the Boss Strategies and added a list of all the main 
    character's in the game.
    
    08/26/01
    Started FAQ.
    
    ***********************************************************************
    
    -=Walkthrough=-
    
    
    
    Arcs
    
    You start out in an inn.  You should save and then go to a big house in 
    the north east side of town.  By the stairs a woman will ask you to 
    clean her attic to get rid of the mice.  Say yes and then go upstairs 
    and clean all the mice.  Once you have cleaned out all the mice open 
    the two treasure chests to get the buckler and the scrap of paper.  The 
    buckler is a shield and should be equipped.  The scrap of paper gives 
    information on the tower of light.
    Next go to Marlon the black smith's house and talk to him.  He will say 
    to bring back dragon scales from the tower of light.  Next go to the 
    gate that leads to the tower of light.  Talk to the guard and he will 
    now let you in.  
    Once outside town walk north until you come to a ledge.  Jump up and 
    walk into the cabin.  In the cabin go downstairs and defeat all the red 
    demons.  Then open up the treasure chests to get money and the crimson 
    jade. Equip the crimson jade and he will attack enemies with fireballs.  
    Keep going until you reach the tower of light.
    
    
    -The little blue things that come from enemies are expierience that 
    only Jade can collect.
    -You can only have two jade out at a time.
    
    
    The Tower of Light
    
    1st floor-  
    
    When you come in there will be 2 paths left and right.  Take the left 
    to save and talk to Kashian.  Next go right.  Follow the path and you 
    will fight skulls and skull knights.  At the end of the path there will 
    be a staircase.  Take it to move on to the second floor.
    
    2nd floor-  
    
    Go left and talk to Ferris.  Then push the boulder left twice, down 3 
    times, left 11 times then finally up twice onto the switch to open the 
    door.  In the next room go left and into the door.  Ferris will get 
    afraid of the mice.  Destroy them all like you did in the attic.  Next 
    open the chest to get the magic shot.  Talk to Ferris to learn how to 
    use it.  Next follow the path down and over.  At the end of the path go 
    in the door.  Go down and to the puzzle.  These pictures will help you 
    solve the puzzle:
    
    Solving the puzzle will unlock the door to the right.  Go in to get a 
    heart and a reviving mirror.  The fountain restores your life.  Get 
    back into the hall and continue left.  Squares on the floor indicate 
    spikes.  Make your way through the hall without getting near the 
    squares.  At the end of the hall there is a door, go in it.  Then go 
    left to get an apple.  Next head right to the platform maze.  In the 
    platform maze head down there will be another one.  Head down from this 
    one and go left there will be a hall with 3 doors.  The 1st door 
    contains a hall that has a chest at the end.  The chest contains a warp 
    gate but watch out for the spikes!  The 2nd door has a hallway with the 
    orange balls.  Dodge these to get "The Key to the Seal".  The balls 
    move faster than you so you might want to get far away before trying to 
    pass by them.  The 3rd door contains sort of a spiral shaped hallway 
    that has a chest at the end. It's very easy, just kill the enemies and 
    get the long bow.  Once this is done go all the way back up to the 1st 
    platform maze and go left to the locked door.  Use the key to the seal 
    to open it. Go in the door right there.  On the platform maze, make 
    your way up and right to get the chain mail.  Then go back.  Continue 
    up the hall and go in the last door you come to.  Watch out for spike 
    panels!  Get the drop of protect and leave.  Continue down the hall go 
    in the door.  Don't attack the stone statue,
    just push it out of the way.  Get the third floor key, then push the 
    wall where it looks irregular to reveal a staircase.  Go down it.  Go 
    down the left hall to get the foundation jade.  Then go down the right 
    hall.
    To get the cheese and the power source.  Go back up to the last locked 
    door and use the third floor key on it.  Puzzle!  Push the bottom rock 
    to the right wall and then move it up next to the upper ball with 
    a space in between.  Push the upper ball right, then up.  Push the rock 
    down one so it is next to the upper of the 2 remaining balls with a 
    space in between.  Push that ball right and up.  Now push the other 
    rock left and up.
    Push the ball that is currently on the switch, left.  Now push the 
    first rock next to the last remaining ball with a space in between.  
    Now push the ball right and up.  Now push the other rock onto the last 
    switch and exit.
    Talk to Kashian to get the X-ray glasses.  Go up the stairs.
    
    3rd Floor
    
    Save.  Go in the right door.  Wait for the floor to blink so you know 
    what's real and what's not.  At the end of the hall go in the door.  Go 
    up to get the detour key, then go in the upper door.  Use the detour 
    key on the door you just came out of.  Now go in the left door.  Go up 
    and down on the
    platforms on the platforms to get the round shield and the iron sword.  
    Then go back into the room with the salesman.  Go down and right, push 
    the rock to get into the door.  Now go in another door.  Go around the 
    pit and go in the left door.  Now push the middle ball up.  Push the 
    middle of the next 
    3 balls over, then push the other 2 down and exit.  Kill the mini-boss.  
    Hit the treasure chest with the magic shot twice and then cross the 
    floor to get the cross roads key.  Now go back to the pit room and go 
    into the right door this time.  Cross over the door and go in.  Go into 
    the door.  Go down and get the heart.  Now go up again.  Push the 2 
    steel balls up.  Then cover the right corner switch with a rock.  Go in 
    the door.  You got the magic missle!  Exit.  Cover the two lower 
    switches and the left corner switch
    to exit.  Now go back to the sales man room and push the rock onto the 
    other switch to go in the other door.  Drink.  Then go in the lower 
    door of the main hall.  Use the crossroads key on the right door and go 
    in the
    next door.  Lead the orange ball onto the switch and quickly enter the 
    door.  Talk to Barness. Now go back to Rein and talk to him, now go 
    back to Barness.  Go in the room.  Lead the orange balls down and push 
    the rock to get the 4th floor key.  Go back to the room where you used 
    the cross roads key.
    Talk to Ferris.  Use the 4th floor key on the locked door.  Go in the 
    door at the end of the hall.  Now go up the stairs.  
    
    4th floor
    
    Save then go out.  Go left and all the way down.  Jump on the platform 
    to get on the over to the right.  Then jump down.  Continue right and 
    jump on the next platform.  Get the heart and jump right.  Now go back 
    to the beginning and go right.  Talk to Kashian.  Then continue down.  
    Now go right and jump across to go up.  Now go all the way down to get 
    the sky room key.  Now go back to the center of the room and jump down 
    onto the moving platform.  You have to have really good timing to beat 
    this series of platforms.
    After you have crossed the pit use the sky room key on the locked door.  
    Go left and in the room drink before beating the boss.  Beat the boss!  
    After defeating him go up and get the dragon scale and the
    warp gate.  Now warp out!
    
    
    Arcs Again
    
    Give the scale to Marlon and he will reveal a tunnel.  Go down it and 
    break the rocks with an axe (you can buy one in the basement of the 
    store).  At the end of the tunnel there is a cave. It is very straight 
    forward, but watch out for the scorpions, they give you poison. Once 
    you are out you will be in the Ancient ruins. 
    
    
    
    Ancient Ruins
    
    First Floor
    
    Save. Go in the room to the left of the save point. At the end of the 
    hall you will get the light jade, then go out. Go to the next door on 
    the left by following the conveyor belt. Talk to Barness. Get the warp-
    gate. Then get a drink. Exit and head left. Turn the corner, head up 
    and go in the first of the two doors. Continue into the next door. 
    Remember if it is dark, use the light jade. Go right and jump over all 
    the electric panels. Get the heart and step on the switch. Exit out 
    into the hallway again. Now go in the second door and get the drop of 
    protect. Go out and head right. Go in the next door. Talk to Kashian 
    and Barness and exit. Keep going right past the 2 locked doors. Now go 
    in the next door you come to. Kill the robot and go in the door. Take 
    the platform across the electric panels and go in the next room. Go 
    down. Jump across and go out the bottom door. Go on the platforms into 
    the middle where there is a chest. It contains the cave room key. Go to 
    the southwest locked door in the hallway. Use the caveroom key to get 
    in. Hit the switch and then follow the hallway and enter the door at 
    the end. Continue up and get the dark room key. Go back into the 
    hallway. Go left from the save point in a circle until you come to a 
    locked door. Use the dark room key on that. Go down the hall, hit the 
    switch and go in the door. Kill the three guys. Push all the switches 
    from right to left. Use the magic shot to take out that pink retard. In 
    the chest you will get the underground key, use it on the last locked 
    door. Go in the door. Step on the switch. Talk to Rein, then go up the 
    stairs. 
    
    Second Floor
    
    Save, then talk to Barness. Go in the door. Go left and into the first 
    door you see. Step on the switch. There are 2 doors. One with 4 
    switches and one with 2. Push 2 rocks down and go in the door. Get the 
    bottomless key and get out. Now push the 4 rightmost rocks onto the 
    other set of switches and go in the door. Get the banded mail and then 
    go out to the conyevor belt. Keep left and turn the corner. Pass a 
    closed door and then go in the next door. Get the morning star and talk 
    to Farris. Exit and go right. Go in the next door. Flip the square 
    switch, kill all the pigs and read the plaque. Push switches (from left 
    to right) 2nd, then 5th, then 3rd and go in the door. Kill the enemies 
    and read the plaque. Push (from left to right) the 3rd 6th then 5th 
    switches, signifying 365 day. Go in the door. Get the cheese and the 
    boomerang and go back to the main hall. Go right and in the next door 
    you come to, use the bottomless key to get in. Get on the platforms to 
    head upward. Jump over the electric panels to get in the door. Ugg. 
    More platfroming. Head left then up then right. Kill these guys to get 
    the distance key. There is an irregular part on the wall to the north. 
    Push it and go down the stairs to get the source of power. Go back to 
    the main hall. Go left and into the first door you come to. Go straight 
    and use the distance key on the locked door. In the next room push all 
    three so that they their switches all at the same time. Then go up to 
    the door and hold "up" to get in. Go left past a locked door and down. 
    Push the upper two rocks onto the two leftmost switches, next lead the 
    orange ball over to the far right wall. Head quickly for the door to 
    get in the moment the orange ball passes over the last switch. Get the 
    basement key and the...kill the fake chest! Go back one room and use 
    the basement key on the locked door. Buy armor if you need it and then 
    go up the stairs. 
    
    Third Floor
    
    Go upward to save. Follow the platforms down, left then up. When you 
    come to a closed door go right and onto a moving platform to get a 
    heart. Now go back and continue upward. Read the plaque when you get to 
    it. Push the pillar on the left to the right four times and go through 
    the door. Talk to Rein and get the Oblivian key. Go out the bottom door 
    and use the key on it (the door). Now go through the upper door. Go up 
    the platforms until you hit the northern wall. Go left until the corner 
    and go down using the platform. Your platforming skills have to be top 
    notch to beat this part. Go down and left and through the door. Flip 
    the switch and kill the pink guy. Now get the Flyer's key. Crap! Go all 
    the way back to Rein. Yikes! Go out the oblivian door. Save and use the 
    Flyer's key on the locked door. Enter. Go down left blah! Go in the 
    door. Go right and down and then up to get the Steel Sky key and the 
    invisible key. Make your way to the north-western corner, where there 
    is a plaque and a locked door. Read the plaque. Fall down the hole 
    behind you to get a warp gate and a heart. Now go back to the locked 
    door. Use the invisible key to get in. Go in the next door. Use the X-
    Ray glasses to see where the floor is. Cross over and go in the door. 
    Go up the stairs. That floor sucked didn't it? The next one isn't much 
    better. 
    
    Fourth Floor
    
    Save. Talk then go out. Take the platform down and left to the nearest 
    door. Enter. Go up to the first treasure chest to get the cape. Next 
    get all the chests by walking around without getting hit by the orange 
    balls. The power room key is the most important item. Now go back out 
    and take the cape off. Take the platform down and right to get into the 
    next door. Follow the hallway and enter the door. Puzzle. Upper rock 
    will be R1, lower will be R2. Upper ball will be B1, lower will be B2. 
    R1 R,R,D,D 
    B2 R,U 
    R1 U 
    B1 R,U 
    R1 U,L,L,L,U,U 
    B1 L 
    R1 D,L,U 
    R2 R,R,U,U,U,U,U 
    Go through to the next room. Get the kite shield and the control key. 
    Go back to the main hall. Take the platform all the way down and left 
    and you will come to a locked door. Use the power room key to get in. 
    Ok, this is a new one. Bouncing balls of light. Go to the next room and 
    kill the enemies and go in the door. Balls of light, part two! Go up 
    and get the laboratory key and the reviving mirror. Go back to the main 
    hall. Go up and around the corner to the plaque. Jump off the platform, 
    right in front of the plaque and fall to two treasure chests. Pick up 
    the goods and exit. Go right and use the steel sky key to go past the 
    locked door. Get the steel buster. Now warp back to the fourth floor. 
    Go all the way up past the two plaques to the northern wall. Go right 
    and into the locked door using the control key. From left to right 
    press these switches in this order: 4,1,2,6 and enter the door. Kill 
    the pink guy to get the drop of protect and the office key. The end is 
    near my friends. Head to the center of the floor and use the office 
    key. Get past these guys and use the laboratory key to get to the boss. 
    Once you kill the boss get in the door. Get the silver plaque, the 
    preparation key and the round shield. Read the plaque which is 
    directions to the equipment room. Go there and use the pereparation key 
    to get in. Kill the middle treasure chest then get the gold buillon, 
    the source of power, the iron sword and the ancient coin. Now warp back 
    to Arcs. 
    
    
    
    
    Arcs Final Time
    
    Show the silver plaque to the old man in the mouse house. Head for 
    Toronto, the field is very straight forward.
    
    
    
    Toronto
    
    Go to the library in the upper east part of town and talk to the old 
    man.  Trade him the silver plaque for the life jade. Go to Vanessa's 
    house and watch a scene with Rein.  Exit. Go to the weapon shop.  Go 
    behind the counter and talk to the man on the right.  Go up stairs and 
    get two duplicate keys.
    Now go in the building the arena is in and go in the back room.  
    Talk to the man and give him a duplicate key and now you can fight in 
    the arena! Go to the arena and talk to Ferris.  Go behind the counter 
    and talk
    to the man.  Now go in the back room.  Use the other duplicate key on 
    the
    locked door.  Kill the guy.  Now talk to the guy blocking the door.  
    You
    can fight now and get alot of money.  Now go into the hotel and go in 
    the room to the right.  Ferris makes a warp.  Go in it to get to the 
    barren land.  Now go find the other warp to get to the ice castle.
    
    
    
    Ice Castle
    
    1st Floor
    
    When you get in, save then continue onto the water.  Avoid the moving 
    spike balls until the end.  Now you will be in a room with Rein but 
    watch out there are spike panels.  Get the western sky key from the 
    chest and use it on the door to the left of the exit.  Now walk on the 
    ice all the way left while killing fat pigs.  When you get a fork take 
    the upper path and exit through the door at the end.  The next room is 
    straight forward, get to the end there's a door, go in it.  Jump over 
    the top switch to get a heart.  Next go right by pushing the steel ball 
    and exit out the south door.  This room sucks, stay between the two 
    moving spike rows while dodging the orange balls.  Exit out the door. 
    The next room has a door and three chests they are not important, but 
    get them if you like, exit out the door.  Ahh!  Dodge the spikes, exit 
    out the door.  In the next room go left, then lure the orange
    balls off the staircase.  Then go up it and exit out the door.  In the 
    next room kill those enemies but watch out for spike panels.  In the 
    next room push the one ice blocking the door upward.  Now wait and the 
    ice will reposition themselves, thus letting you pass through and exit 
    out the door.
    Now in the next room, get the Ocean Key and back-track to the room 
    where you met Rein.  Now use the ocean key on the door to the right.  
    Don't drink the water in this next room.  Go down the stairs and talk 
    to Rein.  This is where the hostages are.  Now go back up and go out 
    the other door.  Go right then down to get the black gold helm.  Now 
    jump over the holes on the left and go up the stsirs.  Jump left then 
    go down and jump right and in one of the treasure chests there is the 
    UNDER ICE KEY.  Now fall in a hole and it will take you back to the 
    beginning of the room.  Now go right and use the under ice key on the 
    locked door.  Talk to Ferris.  Now head right but be sure to stay 
    against the north wall.  When you hit the next wall, go down and then 
    right, push the block of ice right and go down into the door, DOWN!  
    Push the second ball right, down and then push the first ball left, 
    down, right, down.  Be sure to get the heart in the chest first though, 
    if you mess up fall into the hole to start over.  Now go back and into 
    the North door in the previous room. In the next room talk to Kashian 
    then go down the stairs.
    
    ***********B1*************
    
    Save.  Then go out the door.  Walk down then up and out the door while 
    avoiding flying balls.  Now there are 3 doors, the upper-right one has 
    spike panels with a reviving mirror.  Now go to the upper-left one and 
    talk to Barness.  He can heal you and sell things.  Now go to the lower 
    door.
    Go downstairs.  More hostages!  Go up again!  Now go in the door and 
    head left.  Be careful!  Talk to Rein and go out the other door.  Go 
    left across ice and go out the bottom door.  This part's tricky. When 
    you enter the room walk down to the 6th tile and jump over the 7th.  
    Now get the kite shield and the water fall key.  Now exit.  Go down to 
    the platforms and after that head right, and into a door.  Kill the 
    robot and get the reviving mirror but don't read the plaque.  Back-
    track 2 rooms and use the waterfall key on the above door.  Go left 
    past a locked door and enter the other door.  Step 
    on the bottom switch.  Push the rock left.  Push the middle ball up.  
    Push the ice block right.  Push the middle ball up, push the left ball 
    right, up.  Now push the top ball right, now push the bottom ball up.  
    Now push the rock up, up and then exit out the door. At the end of the 
    hallway exit.  Now go down, right and exit through the open door. Go 
    down push the ball exit out the door.  Go down the stairs.
    
    ****************B2*********************
    
    Save, talk to Ferris. Push all the buttons from right to left and exit 
    the door.  Don't push any switches.  Read the left hand plaque, push 
    the switch close to you on the right. Then go right without hitting any 
    switches.  Read the plaque, do what it says.  Without pushing any 
    switches readthe left plaque again.  Push the middle switch, then read 
    the right plaque.
    Push the bottom switch, now go to the right plaque, switch the bottom 
    switch, face the door then push the last switch and exit, phew!  Talk 
    to Rein, go in the next door.  Go left and down, get the water-air key 
    and go back to the save point.  Save.  Use the water-air key on the 
    door at the
    left, enter.  Two doors..... go in eitheir one and go in the only open 
    door.  Go up and get the second gate key.  Now go back down through the 
    RIGHT hand door.  Now go in the other left  door.  Fall in the water to 
    get the warrior's helmet!  Now get out and go back in the right door.
    Go down and up to the ice guard room.  3 keys oh my!  Now go back and 
    use the red wing key on the upper door.  Fire sword yeeeessss!  Go out 
    and back to the main hall and go left and use the first gate key on the 
    locked door.  Go back to the save point and save.  Now use the ice key 
    on that
    locked door.  Destroy all the ice blocks with the fire sword.  Talk to 
    Kashian, get the heavy mall. Go back down and save.  Now go up way back 
    to the place where Rein tells you about the about the spike shoes and 
    go to the lower right door.  Now keep going straight forward two rooms.  
    Go way 
    back to the 1st floor where there was an ice block you couldn't break.  
    Use the fire sword and break it and go down the stairs.  Yeah!  You got 
    the stop medallion!  Continue left and break ice.  You get flood key 
    gate and a power capsule.  Go all the way back to the room where Rein 
    told you about spike shoes and go up from there.  Now use the flood 
    gate key on the locked door.
    Now walk past the 3 switches and up to the door and press "X".  Now go 
    in.  Follow the water go down the hole continue up by jumping on a 
    platform.  Go in the door.  Dodge the scorpions and get the 3rd gate 
    key and meat.  Now go to floor B2 where you used the 1st and 2nd gate 
    keys and use the 3rd gate key on the last locked door.  Continue right 
    and go down the stairs.
    
    ****************B3**********************
    
    Go down with the current.  Save.  Then go in the left door.  Go left, 
    puzzle!  Now how we are going to do this is, the upper rock will be R1 
    and the upper ball will be B1.  The lower ball will be B2 and the lower 
    rock will be R2.  Now L=Left R=Right U=Up and D=Down. Now push the 
    objects in this order:
    R1 DDR/ B1 DL/ R1 UUULLL/ R2 UR/ B2 U/ R2 RUL/ B1 U/ B2 R/ R2 RDDDL/ B1 
    D/ R2 RRRRRLLLL Good you are done, enter the door.  In the next room 
    get the wave key and the warp gate.  Now go back two rooms.  Save then 
    go right and use the wave key on the locked door.  Follow the current, 
    then go out the door and downstairs.  Continue out the next door after 
    going against the current.  Go right to get a drink, then head left.  
    Go out the door.  Keep going and
    head down the stairs.  Now go in the room, it's the boss!  Once you 
    beat the boss.  Go in the back room.
    
    
    
    Toronto Again
    
    Now that you are back, Ferris reveals her secret to everyone else.  You
    got the ice medallion!  Now, the search for the sapphire! Now go to the 
    basement of the library.  He tells you to talk to Roun.
    
    
    
    Arcs Revisited
    
    The search for Roun.  Go to the hotel and talk to the man in the 
    blue suit sitting down.  Now go to the school.  Go behind the large
    statue and go up the stairs.  Go up another flight of stairs.  Now talk
    to Roun.  You get the sapphire.
    
    
    
    Arcs-Droog Cave
    
    Exit Arcs.  When you get to a fork in the road, go right.  Go up to the 
    statue and press "A".  Now you are in a different place.  Go down a bit 
    and around a corner.  Now climb as high as you can and staying to the 
    right jump down until you see an opening.  Go in it.
    
    
    Droog Caverns
    1st Floor
     
    Go across the bridge to save. Walk around the lava to the left until 
    you hit a door. Go in it. This part is weird. You have to make it to a 
    door at the northern wall. Just keep walking around and the blocks 
    rearrange themselves. Keep doing this until you can get through. I know 
    it's stupid but it's the only way to do it. Once you get in the door 
    (the western most one) go up the stairs. 
    
    2nd Floor 
    
    Save, then go out the door. Do the same thing but get in the door to 
    the west of the one you came out of. Get the Land Dragon's key and go 
    back out. Now make your way to the north eastern corner to go down a 
    stair case. 
    
    F1 
    
    Go down, way down, and go up a different staircase. 
    
    F2 
    
    Go down and around to a locked door. Use the land dragon's key to get 
    inside. Get the sky dragon's key and get out. Go back to floor one. And 
    then to floor two, where you came down. Head down, right and into a 
    door. Get the rock breaker! Now get our. Make your way down and down a 
    staircase. 
    
    F1 
    
    If you can't get to the treasure chest, go out and come back in until 
    you can. Get the lightning bow. Now go back to the first floor where 
    you came into the cave. Go where the silent rocks are, and make your 
    way to the eastern most door. Use the sky dragon key to get in. Go down 
    the stairs.
     
    B1 
    
    Save. Go out the door. Go left and down the stairs. 
    
    B2 
    
    Get the cheese then leave. 
    
    B1 
    
    Go right and down and into the door. Make your way on the platforms, 
    down, right and eventually through the door. Go up and get the dead 
    dragon key. Go back to the main hall. Now go in the lower left door. Go 
    down on the moving floor and in the door. Now go up. Get the sea dragon 
    key. Now go back to the main hall. Go in the locked door using the sea 
    dragon key. Make your way around the winding hallway, and go in the 
    door. Go down and around and down the stairs. 
    
    B2 
    
    Save and go in the door. Go forward and use the dead dragon key on the 
    locked door. Cross the bridge and go in the door. Here you meet the 
    last dragon, Fire Drake. He raises your stats a lot. Now go back to 
    Toronto. 
    
    
    Toronto Final Time
    Go to the room in the hotel. Follow the bugs back to a portal in the 
    south east corner of town. Go in it. 
    
    
    The Worm Hole
    Go down. Head right then up around up then right then down, around then 
    up and in the other hole to get to another tunnel. Go down all the way, 
    then left then up. Then go left, down, left, down and follow the path 
    into the hole to get to another damn tunnel. Follow the path up to the 
    last hole to get to the Platinum Shrine. 
    
    
    Platinum Shrine
    1st Floor 
    
    Walk forward. Some of the statues will come to life. Kill them and 
    continue on. Save then go in the door. Go up the stairs. 
    
    2nd Floor 
    
    Go around to the right and down. Walk fast so the tiles can't crumble 
    underneath you. Go down the stairs. 
    
    F1 
    
    Go in the lower door and then out another one. Push the switches like 
    this: West, North, East, South. Go in the door. Get the platinum helmet 
    then go back to where you came down the stairs. Go upward and in the 
    door. Go down a winding hallway, avoiding the enemies, and into the 
    room. This is the dark zone and the only way to get around here is just 
    guessing. There are three rooms on the other side. Go in the right one 
    and get the reviving mirror. Go in the middle one. Another dark zone. 
    Make your way to the middle. Go in the door. Get the silence key. Now 
    go back to the first dark zone and then head for the door on the left. 
    Use the silence key to get in. Get the castle key. Get out of the dark 
    zone. Go back up the hallway and out. Go up the stairs. 
    
    F2 
    
    Go up left and past a staircase and use the castle key on the locked 
    door you come to. Go in it. Go up and to the right. Kill silver sucking 
    machines and get the endless key. Go out and to the left and use the 
    endless key on the locked door to get in. Go up and around to get the 
    spirit key. Exit. Go right, past the staircase to a locked door. Use 
    the spirit key to get in. Go around a very long hallway and in the 
    door. Talk to Barness. Go up the stairs. 
    
    3rd floor 
    
    Save. Go out the door. Go down the hall and to the right. Go in the 
    door. Go in the middle of the three warps, now go in the right one, now 
    exit through the door. Go all the way around the room to get the royal 
    armor. Now exit. Go back another door and to the hallway. Now go left 
    and go in the other door. Go right and around the wall to get to a 
    platform that doesn't crumble. Kill the silver sucking machines. Head 
    up then right and around to the middle. Push the rock onto it's switch. 
    Then head down and left and to the other side of the other rock. Push 
    it onto it's switch. Now jump diagonally to the door and go in. You got 
    the night key! Now go back to the main hall. Use the key on the door to 
    the right. Go in. Go around the hallway and into the door. Talk to 
    Rein. Go up the stairs. 
    
    4th floor 
    
    Save. Go out the door. Go left. Talk to Barness. He gives you the 
    phaser! This thing rocks! Use it to make platforms. Head upward then 
    left, then down and into a door. Get the source of power. Now go all 
    the way back. But, go down this time. Go in the door. Go in the second 
    to last door on the left. Use the phaser to go up and left and into a 
    door and get the great axe. Now go out to that hallway again, but this 
    time go in the door third to the left. Go all the way up to get the 
    platinum key. Go all the way back to the third floor. 
    
    F3 
    
    Use the platinum key on the locked door to the very left of the main 
    hallway. Go in. Get the platinum sword. Now go back to the second 
    floor. 
    
    F2 
    
    Go down using the phaser, to get the reviving mirror. Keep going down. 
    Go to the floating platform and go down the stairs. 
    
    F1 
    
    Darkzone. Crap. The second door has the destruction key. Get it. Now go 
    to the first door and use the destruction key to unlock it. Go in and 
    get the fountain key. Now warp to the fourth floor. 
    
    F4 
    
    Go down, using the phaser, and into the door. Go all the way left and 
    use the fountain key on the locked door and go in. Go all around this 
    twisted halway to find a heart and then go down the stairs. 
    
    F3 
    
    Dark zone. Darn! And this one's big too. Head down to a flight of 
    stairs to get the drop of protect. Now go right and to a door. This may 
    take a while. Go down the stairs. 
    
    F2 
    
    Head upward and up a flight of stairs to get the drink and the entropy 
    key. Now go back. Go down and into a different room. Push the grey 
    ball: L,U,L,D,L. Now lead the orange ball onto the last switch. You 
    have to come in, via the door to the right, so the orange ball won't 
    get stuck. Go in the door. Dodge orange balls, then push the blue balls 
    left. Hide in the openings so you won't get hit. Go in the door. Push 
    the top grey ball left then up. Now push the blue ball up or down. It 
    will start bouncing. Push the other grey ball left, at just the right 
    time so that the blue ball will stop it from getting any furthur. Then 
    push the grey ball onto the last switch and exit. Get the after world 
    key. Warp to the fourth floor. 
    
    F4 
    
    This is it boys. Go down and into the long corridor with all the doors. 
    Go in the 2nd to last door on the left. Make a bridge with the phaser. 
    Use the afterworld key to get in. go forward. Use the entropy key on 
    the last door. Before you go in, equip all your best stuff and a 
    reviving mirror. This is the final boss. If you have trouble, look at 
    my strategy.  Good luck!
    
    ***********************************************************************
    
    -=Boss Strategies=-
    
    The Big Bug- This guy is found in the tower of light. Stay in the 
    middle of the room and attack him with your sword. Do not leave the rug 
    or he will get in your way. He will also send out little bugs. Take 
    some time to kill those too. He will turn red when he is close to being 
    beaten.
    Gravity Machine- This guy is found in the ancient ruins. You should 
    use a long ranged weapon on him. You can only hit him when his eye 
    opens. He has one attack. This is to try to suck you up. You have to 
    be far away from him all the time so that you won't get sucked up. 
    Then keep jumping back and dodge the metal balls. Take time after he 
    tries sucking you up to hit him. 
    Ramus- These guys are green and blue ghosts.  Use the stop spell.  
    They will then turn brown allowing you to hit them.  Dodge them by 
    only getting behind and attacking one of them.  Walk carefully 
    because you are on ice and there are holes.
    Demon King- First off use your morning star to attack from far away 
    at his tail.  But watch out his tail will try to hit you.  Now when 
    his face breaks off attack that and watch out he gets faster.  Next 
    attack his body with your most powerful weapon.  Watch out though. 
    ********************************************************************
    -=Characters=-
    Remeer- You are him in this game.  His name is only Remeer if you 
    don't name yourself.  He is a descendant of the Dragon Warriors and 
    his father got lost looking for a Dragon at the tower of light.
    Barness- An old wise man who is one of your companions through your 
    journey.  His ancestors built the angel statue at which you save.
    Rein- A warrior who accompanies you through your journey.  He is 
    engaged to Vanessa.
    Ferris- A women who accompanies you through your journey.  Later in 
    the game she reveals her secret....
    Kashian- Another women who accompanies you through your journey.  
    Nothing special about her.
    Marlon the blacksmith- The blacksmith in Arcs.  He wants you to 
    bring him dragon scales from the tower of light.
    Fire Drake- The last living dragon in the world.  He is about to 
    die.  He meets Remeer and raises his stats.
    
    ***********************************************************************
    
    -=Items=-
    
    Accessories
    -----------
    
    Reviving Mirror: Equip to yourself and when you lose all your life it 
    will revive you once.
    
    Spike Shoes: Lets you walk on ice without slipping.  Found in the Ice 
    Castle.
    
    Wind Shoes: Lets you not get into traps.
    
    Armor
    -----
    
    Name                  Defense
    
    Leather Armor            1
        
      
    Chain Mail               3
    
    
    Banded Mail              5
    
    
    Bone Mail                8
        
    
    Plate Armor              10
        
    
    Royal Armor              15
        
      
    Cape                     0 (enhances speed)
    
    
    NO NAME                  20
        
    
    NO NAME                  10 (enhances speed)
    
    Helmets
    -------
    
    Leather Helmet           1
    
    
    Iron Helmet              3
    
    
    Cross Helmet             6
    
    
    Black Gold Helm          8
    
    
    Warrior's Helm           10
    
    
    Platinum Helm            12
    
    
    NO NAME                  14
    
    
    NO NAME                  16
    
    
    NO NAME                  17
    
    Weapons
    -------
    
    -This table contains all of the weapons used in Brainlord.  Weapon name 
    is easy enough.  Attack power is how much damage that weapon inflicts 
    on your foe.  The weapon type consists of Sword, Axe, Boomerang, Flail, 
    and bow.  A sword whips out quickly in front of you and keeps a good 
    distance between you and your enemy.  The axe is the same but with a 
    much lower rang.  A boomerang can be thrown and can hit an enemy twice 
    and then come back to you.  Only one boomerang can be out at a time.  
    The flail is a  ball and chain that swings in front of you with a 
    larger range than than the sword.  If you tap over when the flail is 
    all the way out then it will spin around for a double attack.  The bow 
    shoots out and has a range that reaches until the end of your vision.  
    Again, only one arrow can be shot at a time from the bow.  The special 
    functions is anything that the weapon can do besides attack.  (ex: the 
    Rock Breaker can break rocks blocking your way.)
    
    
    Name            Type         Attack      Special Functions
    
    Copper Sword    Sword          1            NONE
    
    Iron Sword      Sword          2            NONE
    
    Steel Buster    Sword          5            Can break Steel?
    
    Golden Sword    Sword          7            NONE
    
    Platinum Sword  Sword          10           NONE
    
    Fire Sword      Sword          5            Can break blocks of ice
    
    Battle Axe      Axe            5            NONE
    
    Tomahawk        Axe            10           NONE
    
    Rock Breaker    Axe            15           Can break rocks
    
    Great Axe       Axe            20           NONE
    
    Boomerang       Boomerang      5            NONE
    
    Chuckler        Boomerang      9            NONE
    
    Morning Star    Flail          7            NONE
    
    Heavy Mall      Flail          15           NONE
    
    Long Bow        Bow            2            NONE
    
    Silver Bow      Bow            6            NONE
    
    Lightning Bow   Bow            10           NONE
    
    Shields
    -------
    
    Name           Endurance
    
    Buckler           30
    
    Round             50
    
    Kite              60
    
    Bone              70
    
    Warrior           80
    
    Battle            99
    
    Shield           (use in arena)
    
    Regular Items
    ------- -----
    
    - Apple: Recovers 3 HP 
    - Cheese: Recovers 6 HP 
    - Warp Gate: Warps you to any place you've been 
    - Cape Herb: Cures Numbness 
    - Antidote Herb: Cures Poison 
    - Dragon Scale: Sell to Marlon the blacksmith 
    - Barrier Capsule: Doubles your defense for a while 
    - Speed Capsule: Doubles your speed for a while
    - Heart: Raises your max HP by 1  
    - Source of Power: Raises your power permanently from 1 to 3 
    - Drop of Protect: Raises your guard permanently from 1 to 3 
    - Magic Wallet: Fills up with money after time passes
    - Silver Bullion: Sell for money 
    - Gold Bullion: Sell for money 
    - X-Ray Scope: Lets you see the dungeon map 
    - Drink: Increases your speed for a set time 
    - Sapphire: Put in the Droog statue to open up a path to the Droog           
    Caverns   
    - Scrap of Paper: Gives you a clue about the Tower Of Light 
    - Silver Plaque: Give to the librarian in Toronto
    - Ancient Coin: Sell for money 
    - Crystal Piece: Sell for money 
    - Mushroom: Recovers 10 HP 
    - Meat: Recovers all HP
          
    ***********************************************************************
    
    -=Status Abnormalities=-
    
    Poison-  Bubbles appear above your head and your HP gradually falls.  
    To remove poison use Antidote Herb.  Scorpions give poison.
    
    Numbness-  Blue stuff flashes above your head and it stunts your 
    movement.  To remove numbness use Cape Herb.  Big flying brains give 
    numbness.
    
    ***********************************************************************
    
    -=Magic=-
    
    -Note:  If you hold your weapon until the blue bar fills up and then 
    let it go, then the magic will be used.  Use L and R buttons to change 
    magic.
    
    Magic Shot- The Magic Shot is found in the tower of light.  It sends a 
    powerfull shot across the screen.
    
    Magic Missle- The Magic Missle is found in the Ancient Ruins.  It takes 
    a little longer to build up power but it sends to balls of light.  
    Instead of the normal Magic Shot.
    
    Stop Magic- The Stop Medallion is found in the Ice Castle.  It lets out 
    a shot that can paralyze enemies.  It is the only way to kill Ramus.
    
    Ice Magic- The Ice Medallion is found in the Droog Caverns.  It lets 
    out a shot that can freeze yuor enemies.
    
    Phaser- The Phaser is found in the Platinum Shrine.  Use it to shoot 
    enemies or make platforms across holes in the Platinum Shrine.
    
    ***********************************************************************
    
    -=Jade=-
    
    Crimson Jade- This jade spits fireballs at it's enemies.  Only one 
    fireball can be on a screen at a time when you start with this jade.
    
    Deceased Jade- Gives up a level to revive you.
    
    Foundation Jade- Raises your defense.
    
    Power Jade- Raises your power.
    
    Anger Jade- The most powerful jade.  He flies around and whenever his 
    body touches an enemie that enemie gets hit.
    
    Light Jade- Illuminates dark places.
    
    Lightning Jade- When an enemies gets near this jade it sends out a 
    shield that hits the enemie.
    
    Water Jade- The same as crimson jade except more powerful and shoots 
    balls of water that are bigger than the balls of fire.
    
    Life Jade- If you stand still she heals you slowly.
    
    ***********************************************************************
    
    
    -=FAQ's=-
    
    Nobody has asked me anything so far.  Email me if you have a question 
    about Brainlord.  My email is:
    
    religi0usaustria@netscape.net  (note that the 0 ia a ZERO)
    
    ***********************************************************************
    
    
    -=What's Coming=-
    
    -Story (Maybe)
    -How to play (getting started)
    
    All this information has come from my site.  
    
    http://www.angelfire.com/md2/brainlord  
    
    Visit it if you need any furthur help for the moment.
    
    ***********************************************************************
    
    -=Contact=-
    
    Here's how to get ahold of me.  Me being R0CKv1LLAN.
    
    AIM-  R0CKv1LLAN (0 is ZERO)
    Email- religi0usaustria@netscape.net (0 is zero)
    Mirc-  R0CKv1LLAN (0 ia ZERO)  I am sometimes on the channel 
    #cochabamba
    
    ***********************************************************************
    
    
    -=Closing=-
    
    First off I would like to thank FWBonnes for all the little things I 
    didn't know.  Next I would like to thank the hacking guide on 
    www.gamefaqs.com because that is where I got the offsets to hack my save 
    states.  Thanks!
    
    Second here are some other sites I have made:
    
    The Brainlord Shrine  http://www.angelfire.com/md2/brainlord
    
    A site all about this game, run under the site www.rpgclassics.com which is 
    also a great site.
    
    The Castlevania Dome http://www.angelfire.com/md2/r0ckv1llan 
    A great site all about Castlevania, which is under going heavy changes 
    at the moment.
    
    The only place you can find this FAQ is at www.gamefaqs.com or at 
    www.rpgclassics.com please email me if you find it someplace else.
    
    
    All material is Copyrighted by me R0Ckv1LLAN 2001
    All games and characters etc. are copyrighted by Enix 1994
    

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