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    FAQ/Walkthrough by Zero IX

    Updated: 09/06/02 | Search Guide | Bookmark Guide

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    V-GUNDAM================================================================
    FAQ/WALKTHROUGH=========================================================
    By Zero IX (busylife5@PeoplePC.com)=====================================
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    Last updated: 6th of Sept., 2002
    
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    CONTENTS================================================================
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    Disclaimer
    Introduction
    V-Gundam 101
    Weaponary
    Enemy Recon
    Mission Details
    Miscellaneous
    Disclaimer
    
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    DISCLAIMER==============================================================
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          This is an unofficial FAQ; I am in no way affiliated with Nintendo or
    Bandai; therefore this document is not to be sold or purchased for profits of
    any kind. You may freely distribute this complete document by any means;
    provided the entire document remains intact and unaltered with this notice
    included; however, you may omit this disclaimer if you are quoting a particular
    part of this FAQ. This includes, but is not limited to, brief quotations or
    excepts, or large portions or text.
          In other words, you may not sell, barter, or trade this FAQ or other
    goods. You can pass post it on your website, print it and give it away to all
    your friends, etc. etc. etc., so long you do not change the document in any
    way, and you include this disclaimer. However, you can quote this FAQ as long
    as you credit the quotation to me. That also means you can quote a portion-
    even if it is large-of this FAQ, without having to include this disclaimer, as
    long as the portion is only about a single topic (and I am credited). Thanks.
          This document is copyright (c) 2001-2003.
    
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    INTRODUCTION============================================================
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          After playing Gundam Wing: Endless Duel, I decided to go Gundam hunting
    and see what other Gundam games were out there . . . and I can't say I was too
    impressed. GWED was awesome, but I found the others somewhat lacking. G-Gundam
    was yet another Street Fighter imitation that lacked the action and the balance
    of GWED. Z-Gundam was good, but I found its mix of turn-based strategy and
    turn-based (!?) first-person shooter-style battles confusing and difficult.
    SD-Gundam is an excellent, I severly underestimated it before (heh). I have yet
    to figure out Gundam F91. While each of these are good games in their own
    right, none of them struck me as GWED had . . .
          Then I ran across V-Gundam. It turned out to be a pretty fun and pretty
    original (albeit short) game, and I was hooked. For a while, at least. :) Since
    there are not any FAQs or Walkthroughs for this game yet, I decided to write
    this.
          Please keep in mind that I have no clue as to what's going on here. I
    know nothing about V-Gundam's plot. At least I now know your Gundam is the
    Victory Gundam. But if anyone knows anything else about the plot, please email
    me, Ďcause Iím too lazy to look for myself. :p
    
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    V-GUNDAM 101============================================================
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          V-Gundam consists of 13 different missions. In each mission, you will
    battle various mobile suits and Gundams, all of which must be destroyed to
    complete the mission. Sounds simple, right? Well, it isn't so easy.
          You see, your enemies don't like being killed, and thus will try to kill
    you before you can kill them, and since I'm pretty sure you don't like getting
    killed either, you'll just have to kill them faster. To do this, you'll need
    weapons, which come pre-equipped, no extra charge.
          Missions take place either while flying or while grounded. Maneuvering
    while on the ground is a bit more challenging, but you can crouch under an
    enemy's shots, and if you smash into an enemy, they'll be knocked on their duff
    and will be stunned for a few moments (hit them now!). However, the majority of
    missions take place while flying. You have greater speed and manueverability
    while flying, though you can't crouch. If you die during a mission, you will
    return right away; you will not abort the mission. After dying, your energy and
    ammo will refill. However, when your lives run out, you will get a game over.
    And you only have four lives . . .
          Your usual weaponary consists of your beam saber, your beam rifle, your
    beam shield, and, of course, your vulcans. You can fire vulcans at any time by
    pressing B, and you can use your beam shield at any time by pressing L. To use
    your beam saber and beam rifle, however, you have to equip them. Press R to
    equip either one; press Y to use the weapon you equipped. If you're done with
    one, press R to un-equip it and choose the other. However, this changes during
    certain missions where you must use a certain attachment. With this attachment
    active, you can no longer use your beam shield, your saber has been replaced by
    the M.B. Rifle, and your vulcans have been replaced with a much, much stronger
    blast that would make you invincible if it could fire faster. Also, late in the
    game, your armor will be upgraded causing you to take half the usual amount of
    damage. You can also hold A to dash in any direction, or,
    if you're on solid ground, you can fly for a VERY *short* amount of time. Note
    that dashing into an enemy (after you've picked up some speed) will damage them
    and knock them back. Still, you will find yourself sluggish, at best. You may
    want to practice with the controls a bit, it can get confusing. If you don't
    like the default settings, you can change the them in the Config menu.
    
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    WEAPONARY===============================================================
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          SABER:
          Your saber is a close-ranged, slow weapon that deals adequate damage. It
    has a pretty wide hit range, though, which should be used to your advantage.
    However, it can be awkward to use because of the nasty lag preceeding each
    slash. Add the fact that you can't slash with it rapidly, and you have a pretty
    bad weapon. However, it has one saving grace, and it's very noteworthy. Tap
    twice before pressing Y and you'll dash forward while stabbing with your saber!
    This WILL come in handy, believe me. However, your saber is, nonetheless, a
    reliable weapon since everybody else's sabers are as bad or worse than yours!
    If your's and an enemy's sabers connect, you will push against each other for a
    little bit before you both pull back. This is one way to counter your
    opponents, if you have the reflexes necessary. While crouching, you can slash
    faster, but your range is decreased.
    
          RIFLE:
          Your beam rifle is very different. It fires long-ranged bolts at a
    fairly fast rate that about as much damage as a single slash from your saber.
    It can be aimed straight forward or at an angle up or down by pressing X.
    Capatalize on this for maximum effectiveness. It would be too good to be true,
    but it has limited ammunition. You only get 35 shots from it! Too bad . . . be
    sure to make each shot count. On another note, it canít fire in water, so donít
    bother.
    
          From Thompson Ferguson:
    
    hi i have a trick on v gundam to report. it might just be a glitch in my
    game, but i find that when my rifle runs out of ammo, if i switch to my
    sabre and back the rifle is reloaded this works 3 times
    
          Whoops, apparently I missed that! Thank you very much!
    
          SHIELD:
          Unlike the other weapons, the beam shield is purely defensive. It does no
    damage if an enemy touches it, but can block ANYTHING. You can still be hit
    from behind, though, so watch your back. Attacks that slip underneath or above
    the shield will also still hit. Crouch and use the shield to minimize the
    chances of an attack getting to you, if possible. DO NOT underestimate this
    weapon, it is intergral to staying alive, especially on the later missions.
    Though you cannot move or attack with your saber or rifle while using the
    shield, you *can* attack with vulcans! Yes, that's right, you can just put up
    your shield and fire away at enemies without taking a scratch. This is a cheap
    but sometimes necessary trick that you should exploit. The only problem with
    it is the fact that vulcans are very limited . . .
    
          VULCANS:
          These are mid-range, rapid-fire, weak little shots that hardly faze most
    enemies. While they are the fastest-firing weapons in the game, you've got to
    hit an enemy with a lot of them to cause any real damage. Their limited range
    is another big detriment. On the ground, since you are slightly taller than
    your enemies, vulcans fired while standing go over their heads. Overall,
    vulcans would be nothing more than a desperate shot in the dark. However, when
    coupled with the beam shield, vulcans suddenly become very important.
    
          GUN ATTACHMENT:
          This is a very powerful tool. While you cannot use your shield, your
    saber, or your vulcans with it attached, and you can only use it during some
    missions, you can easily kill any enemy in the game. It replaces your vulcans.
    Firing it fires a large blast straight forward that does heavy damage to
    enemies. It only takes a few shots to kill them! It's long-ranged! And it's
    unlimited! The only downside is that it cannot fire rapidly at all. The lag
    between each shot is more than long enough. Without it, this would undoubtedly
    be the best weapon in the game.
    
          M.B. RIFLE:
          The only other weapon with limited ammo (you only get *5* shots). Itís
    also the most damaging, but also the hardest to use. Like the rifle, it can be
    aimed by pressing X. Before you can fire it, you must charge it. Hold Y (when
    it is equipped, of course) to charge it up. To release its charge, move. You
    must very close to your enemy to damage them. The longer you charge, the more
    damage you do. You can actually destroy enemies in one (!) hit with this!!
    However, the amount of time you have to sit there and charge makes it
    unreliable. If you are hit while charging, you wonít lose your charge.
    
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    ENEMY RECON=============================================================
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          ZOLO:
          You only fight it once, during your first mission. It is no trouble at
    all to destroy. It walks around randomly, and will frequently fly above you
    while firing downwards with its rifle. If it gets close to you it will attacks
    with its saber repeatedly. It has a shield, but rarely uses it. Will make good
    use of its rifle. However, it pauses when hit, so it can easily be cornered and
    killed by your rifle or vulcans (your saber is too slow). It wonít even try to
    counterattack.
    
          TOMLIAT:
          Very annoying. These like to fly around while firing its rifle at you.
    When you get close to it, it uses its shield to fend off your attacks. It
    attacks randomly with its beam ax, which it often attacks with repeatedly. It
    sometimes transforms into a helicopter-like vehicle and flies about launching
    small missiles (usually two or three at a time). None of their attacks are
    really dangerous, but they can be difficult to hit because of their erratic
    movements.
    
          MEMEDORZA:
          This oneís difficult to destroy, but thankfully you only have to fight it
    once, in the third mission. It will charge and fire a small blast from its
    shoulder cannon, especially while flying. Its most dangerous weapons are its
    beam blades, which it fires off two at a time, both doing a good deal of
    damage. Use your shield. Fires alternately with its rifle and jabs with its
    souped-up saber, which does more damage than usual. It also likes to fly a lot.
    When it gets close to you, it goes nuts with its saber, so be careful and keep
    it away.
    
          ZOLOAT:
          These will be your main enemies for much of the game. It likes to use its
    rifle, but will try to slash you with its saber if you get close; at midrange,
    it will release conductors, to which damaging electric currents flow. If you
    get in the way of the conductors and the currents, you will be hurt. However,
    they do not move while using their conductors, so itís a perfect time to nail
    them with your rifle or saber. They will recall their conductors if hit while
    using them. It randomly uses its shield to block attacks.
    
          CONTIO:
          This boss is not too hard, but it doesnít know how to stay dead. You will
    fight it four times, once at the end of missions 6 and 9, then again at the
    beginning and end of mission 13. It gets tougher with each battle. It likes to
    attack with its rifle, which it always fires twice (or more, in later battles)
    in succession. It will use its saber (which has a very wide-range) when you are
    near to it. It will also randomly charge for a few seconds then fire a very
    strong blast, that WILL hurt if it hits you. It also will attempt to ram you at
    mid-range. Keep your distance and blast him. It will use its shield a lot. It
    can transform into a plane-like vehicle, which will fire at you and is much
    harder to hit with your projectiles. During the second, third, and fourth
    matches, it will create a single Clow, which is a small, claw-like machine, at
    a time. The Clow will follow it around while charging and firing blasts which
    will do good damage if they hit you. It can be destroyed, but Contio will
    simply create another one. The Clows released during the fourth match will try
    stab you repeatedly if they near you, and will do loads of damage if they
    connect, so keep away, or youíll soon find yourself dead. Contio may seem hard,
    but it can be easily defeated if shield yourself while constantly firing
    vulcans. Itís cheap but it works.
    
          SHY-TARN:
          You only meet these things during mission 7. They will attack with their
    rifles, and will always fire twice. It likes to fly close then dash back. It
    will also try to block randomly with its shield, and will make use of its saber
    randomly too. Its only special attack is a burst of shots in all three
    directions simultaneously. Get above it and shoot it to death. Not hard.
    
    Clow: See Contio.
    
    Gedlav: These pests are trigger-happy maniacs that can fire up a literal
    stream of shots at you from their pistols. They will try to block with your
    shots with their shields, and rarely use their sabers. Approach them carefully
    and they won't pose a problem.
    
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    MISSION DETAILS=========================================================
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          Here's the obligatory walkthrough for each mission. Your current
    mission must be beaten to progress to the next. Along with the area in which
    the mission takes place, I have included the various enemies you will face
    there, as well as a few suggested tactics. Note that you cannot save in between
    missions, you have to beat them all in one sitting . . .
    
    MISSION #0, KASARERIA: Zolo
    Easy easy easy. Your first mission takes place on land. Corner the Zolo, then
    blast it repeatedly with your rifle. If it runs out, use your vulcans. No
    challenge at all.
    
    MISSION #1, RAVE RIVER: Tomliat x4
    Whoa, this mission is light years ahead of the last one in terms of
    difficulty. It takes place on land, or more precisely, in a river, making it
    the only mission where you actually find yourself in water. Use the small hills
    on either side of the area to your best advantage. You will face the Tomliats
    two at a time. Use your rifle to take as much energy off the first two then use
    your saber on the rest (the stabbing technique works wonders). If you become
    very weak, shield yourself while constantly firing with your vulcans. It will
    take a while, but it is better than the alternative (dying).
    
    MISSION #2, D. D.: None
    There are no enemies, just watch the short cutscene and proceed to . . .
    
    MISSION #3, GIBRALTAR: Tomliat x3, Memedorza
    These missions got hard fast. Again, they will attack you two at a time. Deal
    with the first two Tomliats (if you are desperate, use your rifle, but it's
    best to save it), then face Memedorza and the remaining Tomliat. A good trick
    is to fly to the top of the hill on the right and take them out with your
    rifle. After you take care of the Tomliat, fly down close to Memedorza, but
    just out of range of its saber (which it will futiley stab with repeatedly),
    nail it with whatever's left of your rifle, then hit it with vulcans until it
    dies. It will be held at bay by your shots, and won't be able to stab you with
    its saber.
    
    MISSION #4, SPACE DUST: Zoloat
    Your first flying mission. Painfully easy. Kill the Zoloat with your rifle and
    call it a day.
    
    MISSION #5, HILAND AREA: Zoloat x3
    Another flying mission. Slightly annoying. Kill the first couple of Zoloats
    with your rifle, then use your saber to destroy the last one. Vulcans are
    useful, don't forget about them.
    
    MISSION #6, KEILAS-GUILIE: Zoloat x12, Contio
    That's correct, you have to destroy *12* Zoloats, but it's not as difficult as
    you might think. You fight them one at a time, which makes it much easier, and
    you have the gun attachment! Use the gun attachment to destroy the Zoloats
    easily, as it only takes a few shots to kill each one. After they are all dead,
    you drop the gun attachment and face Contio (your energy and ammo will refill
    when you drop the attachment). Contio isn't hard, just watch out for his
    charged blasts and peg him with your rifle.
    
    MISSION #7, ZANSCARE AREA: Zoloat x10, Shy-Tarn x2
    Once again, you begin with the gun attachment. Destroy the Zoloats one by one,
    same as in the previous missions, then face the Shy-Tarns one by one. Attack
    them with your rifle, and use the attachment if you have an open shot. Not
    hard, just watch out for their sudden burst of shots, which they use liberally.
    
    MISSION #8, ZANSCARE COLONY: None
    Again, just watch the cutscene to continue.
    
    MISSION #9, BIG CANNON: Zoloat x3, Contio (with Clow)
    Take out the Zoloats with your saber (you'll have a much easier time if you
    stab at them a lot) and vulcans, then battle Contio once again. Don't bother
    with his Clow, attack him with your rifle. His clow will shield him if you are
    too frontal, so attack from an angle. When your gun runs out, use your saber.
    Don't underestimate your shield. Contio is somewhat difficult.
    
    MISSION #10, MACEDNIA COLONY: Gedlav
    Ah! You are now upgraded, and will remain so for the remainder of the game.
    Anyway, this mission is nothing but a breather. Turn the single Gedlav into
    space dust with your rifle.
    
    MISSION #11, NEO CARTEGENA: Zoloat x5, Tomliat x3, Gedlav x3
    Thr previous mission was the calm before the storm. This one's HARD. Whip out
    the rifle immediately, and use it to take the first few out. Make EVERY shot
    count. When it's spent, use your saber and shield. If worse comes to worse and
    you are on the brink of death, shield yourself while constantly firing your
    vulcans. You'll have a hard time surviving this without dying . . .
    
    MISSION #12, DEATH VALLEY: Tomliat x2, Gedlav x2
    You're back on the ground. Use your rifle on the Tomliats, then shield
    yourself while firing your vulcans to take out the Gedlavs.
    
    MISSION #13, ANGEL HALO: Contio x2 (both with Clows), Gedlav
    You're back in space for the final mission . . . First, face off against
    Contio. Destroy him the same way you did last time. Get at an angle and nail
    him with your rifle. When he is destroyed, blast the Gedlav out of the sky with
    your remaining rifle shots and your saber. Contio will return upgraded, and
    begin the game's final battle. To atomize Contio once and for all with ease,
    fire vulcans while shielding. It will take forever, but it's the surest path to
    victory. If you are one of those adventurous types, you can try to tackle him
    with your saber, but it will *NOT* be easy. Congrats, you just beat V-Gundam!
    
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    MISCELLANEOUS===========================================================
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    Just some tips . . .
    -You can destroy Contio (1st and 3rd fights) easily ny cornering him and
    slashing continously.
    -On Hard, Zoloats can rapid fire.
    -You can double slash by dashing, then slashing rapidly.
    -Beating the game on hard lets you see the credits.
    
    CREDITS: Thompson Ferguson- For telling me how to refill the rifleís ammo.
    Thanks a bunch!
    
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    DISCLAIMER==============================================================
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          This is an unofficial FAQ; I am in no way affiliated with Nintendo or
    Bandai; therefore this document is not to be sold or purchased for profits of
    any kind. You may freely distribute this complete document by any means;
    provided the entire document remains intact and unaltered with this notice
    included; however, you may omit this disclaimer if you are quoting a particular
    part of this FAQ. This includes, but is not limited to, brief quotations or
    excepts, or large portions or text.
          In other words, you may not sell, barter, or trade this FAQ or other
    goods. You can pass post it on your website, print it and give it away to all
    your friends, etc. etc. etc., so long you do not change the document in any
    way, and you include this disclaimer. However, you can quote this FAQ as long
    as you credit the quotation to me. That also means you can quote a portion-
    even if it is large-of this FAQ, without having to include this disclaimer, as
    long as the portion is only about a single topic (and I am credited). Thanks.
          This document is copyright (c) 2001-2003.
    

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