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    FAQ/Walkthrough by Damage_Dealer

    Version: 1.00 | Updated: 07/28/09 | Search Guide | Bookmark Guide

                                   MARCHEN ADVENTURE
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                  |___|___| |_|   |_| |___|_|__|   |_|___|___|   /_/|_|
                        for Super Nintendo Entertainment System
    FAQ made by Damage_dealer (Igor Sheludko)
    E-mail: damagedealer@ukr.net
    Version: 1.00
    This entire document is (C) 2009 Igor Sheludko.
    All trademarks and names are property of their respective owners. No section 
    of this guide can be used without my permission. This includes, but is not 
    limited to posting on your website, making links to my guide, including 
    parts of my guide in your own, or making reference to any material 
    contained within. Only GameFAQs has permission to post this guide.
    Table of Contents
    01. Introduction                                                   |  INT01  |
    02. Basics                                                         |  BAS02  |
    03. Controls                                                       |  CON03  |
    04. Walkthrough                                                    |  WAL04  |
    05. Credits/Contact Info                                           |  CRE05  |
    01. INTRODUCTION                                                         INT01
    Marchen Adventure Cotton 100% is a shmup. Shoot-'em-up, to be exact. This game
    is very popular in Japan, but somehow was never released outside of it. I did
    a little research and found out that this game is part of big series of Cotton
    games. The games were released for various gaming consoles such as Genesis,
    Sharp X6800, Saturn, PlayStation One and even Dreamcast. The game we are going
    to talk about this time is the SNES version of Cotton Adventures. It's story
    is simple - little witch magician Cotton embarks on an epic quest to save a
    person named Frill - the maker of her favorite sweet rice pasta. The plot is
    silly, of course, but hey, it's a shmup, as I said above (and not even some
    Gradius/Robotech-type shmup).
    02. BASICS                                                               BASO2
    The game contains seven stages, all of them have two bosses - the one in the
    midpoint and the one in the end of the stage. You can't save in this game, and
    you lose your score if you choose the "Continue" option. Before starting new
    game, you choose on of the four "special move" setups:
    1. Fire Dragon ~ Thunder ~ Twincle Star
    2. Fire Fairy ~ Bubble ~ Twincle Star
    3. Fire Fairy ~ Thunder ~ Barrior
    4. Fire Dragon ~ Bubble ~ Barrior
    I suggest picking the third or the fourth one, since they have proven to be 
    most useful to me.
    A few basic tips:
    1. Pick up yellow and pink gems to upgrade your special moves and charge the
    EXP gauge. The bigger the gem is, the more charge you'll get, and thus, the
    more times you'll be able to execute the Special Moves.
    2. After you beat each level, you get in a Tea Time mode where you collect 
    various bonuses that fall from the top of the screen. The Tea Time is not
    available after you beat Stage 7, though.
    3. When fighting bosses, keep an eye on their color. When they turn dark red,
    it means they're about to die.
    4. You have 3 Continues (with 3 lives in each one).
    5. Hold Y all the time to save yourself from the trouble of infinitely
    mashing the button.
    03. CONTROLS                                                             CON03
                                         | |                        
                   L  ___________________|_|_____________________  R
                  _,-'                                      ____ '-._
                ,'          S U P E R  N I N T E N D O  _,-'    `-._ `.
              ,'       ___     ENTERTAINMENT SYSTEM   ,'     __ X   `. `.
             /        |   |                          /      /  \      \  \
            /      ___|   |___                      /   __  \__/  __ A \  \
            |     |           |        ,.       ,.  |  /  \      /  \   | !
            !     |___     ___|      ,','     ,','  |  \__/  __  \__/   | |
            \         |   |         ','      '.'    \ Y     /  \       /  /
             \        |___|         SELECT   START   \      \__/      /  /
              `.                  ___________________ `._  B       _,' ,'
                `-._          _.'`                   `-._`'~-.,-~'`_.'`
                    `'~-.,-~'`                           `'~-.,-~'
    D-Pad - Move your character
    A button - use special moves
    X button - select special moves
    B button - throw bombs
    Y button - shoot magic
    START - pause the game
    The L and R shifts and the SELECT button do not have any distinct use in this
    04. WALKTHROUGH                                                          WAL04
    ~STAGE 1~
    Once you get a hold of controls, you'll immediately face your first enemies
    here - they'rre flying fairies. They do nothing except flying. Avoid jumping
    enemies and destroy the hordes of eyeballs.
    Mid-Boss: Clownface
    He has six "eggs" floating around him and changing distance. He is slow, so it
    is easy to avoid him. Keep shooting the face and he'll be gone in a flash.
    Continue moving through the eyeballs and axe-throwing dwarves. The laserbeam
    frogs are pretty hard to avoid, so rush to the center of  the screen when you
    see them. Blue devils are throwing lances at you. The lances do not change
    their flying trajectory, thus can be easily avoided.
    Boss: Pumpkinhead
    Target the blue creature that's sitting in the mouth of the pumpkin. The boss
    itself is pretty hard for a beginner. It scatters little rotten pumpkins all
    over the screen, and then stomps the ground to make them jump in the air and
    hit you. So be careful here. When he's flying towards you, just stay as close
    to the left edge of the screen as possible, and he won't hurt you. Just look
    out for the rotten pumpkins.
    ~STAGE 2~
    Some more eyeballs here. The clouds should be no threat to you. Jumping 
    enemies eject some kind of yellow notes at you now. When passing the enemy
    "totems", hit the upper parts of them to get through.
    Mid-Boss: Flower
    It keeps throwing bugs at you. You should aim at the little creature sitting
    between the leaves of the flower, while evading the little bugs. Notice that
    the flour has four blue petals that send out bugs, once all of them are gone,
    the boss will be destroyed.
    You'll encounter new enemies - Flying Knives. Fairies, eyeball fly at you here
    along with dwarves who try to get you with their axes. When you'll reach the
    area covered with ice, take note that you're almost at the end.
    Boss: Snowman
    He forms a snowball in front of him and smashes it with his baseball bat. The
    snowball transforms into three little snowmen. Deal with this the same way you
    dealt with the previous boss. After taking enough damage, he'll start jumping
    at you. Fly under him to avoid being hit.
    ~STAGE 3~
    New enemies here - Reapers and Valkyries. You should get rid of the reapers
    ASAP, as they keep following you and are very annoying altogether. There's a 
    lot of screen-moving here, so it's a bit tricky.
    Mid-boss: Mushroom
    Pretty easy. It has two hands with green spiked balls. It throw these balls in
    the walls that have formed. Move up and down to avoid them and shoot the head.
    Jumping enemies will appear again, and a few groups of flying knives too. A
    new enemy will interfere - a Flying Golden Lion. Treat him as a reaper with 
    just a little more health. Get rid of him fast. He drops a Staff Sphere when
    defeated. It might give you an extra life. Some more lance throwers here, so
    when you'll start moving down, be very careful.
    Boss: Underground Snake
    The snake sticks its head out of the holes on the ground while throwing out
    some rocks as he does it. Once you deal enough damage, it starts moving its
    head. You'll have to rush to the right side of the screen sometimes.
    ~STAGE 4~
    Archers will start appearing from this level, but their arrows can be easily
    destroyed. Archers sit on the trees and on the ground. It's better to remain
    at the center and keep shooting the eyeballs.
    Mid-Boss: Oaktree
    Argh, I hate this boss. He's a meanie and has lots of health, too. Aim at his
    mouth. Watch out for the spikes the come out of the water. They change their
    position, so you should change yours too. Then the oak's large nose will grow
    and a squirrel will start running on it, scattering the acorns that grow on
    its nose. Move left and right to avoid them while holding Y to shoot the boss.
    The spikes stay in water during this part of the battle. The little fish that
    jump out of the water can also be dangerous. Repeat this process for five or
    more times to finally defeat the oaktree.
    Immeadiately after the boss battle ends, a swarm of eyeballs will appear so it
    is best to stick to close to the left side. You'll meet waves of archers,
    reapers and fairies again. The scarecrows keep throwing their heads high in 
    the air.
    Boss: Doll
    This doll is floating in the air all the time. She will eventually spit out a
    pair of lightballs that will follow you like Reapers. Get rid of them and
    target the head. Then the doll will separate her head from her body, and the
    body will start jumping all over the screen. Defeat it first, then go for the
    ~STAGE 5~
    Hmmm, this level is tricky. Keep avoiding the axes that are thrown by those
    dwarves, and look out for the fireballs that pop out in the most inappropriate
    moment. Keep killing the eyeballs until you reach the mid-point.
    Mid-boss: Rock Giant
    When compared to the previous mid-boss, this one is laughably easy. All it can
    do is moving slowly while spraying out some rocks. Just stay at the left and
    destroy the rocks from afar. It also jumps occasionally, but it's nothing.
    Continue onward. The path will split in two tunnels here, and strongly advice
    you to take the lower one, cause it's a little easier. There are lots of fire
    balls in both tunnels, but the lower one has less of them. Watch out for the
    laserbeam frogs yet again. You may want to use your special moves here a few
    times. Fire Dragon/Fire Fairy should be enough. Once this long trip is over,
    the last boss of this stage comes to play.
    Boss: Firebird
    More of a Fire Cockatrice, I guess XD. It charges left and right and throws
    rocks in the air and shoots three feathers in front of itself. Shoot its head
    for a while, and it'll go down.
    ~STAGE 6~
    In this underwater level look out for the seahorses falling from the ceiling
    and jumping at you. Be sure to dodge the lances that are thrown at you.
    Mid-Boss: Giant Crab
    The first part of the battle is really easy. Just stay at one spot and hold
    the Y button. Once the crab starts to change his color, he'll be spitting some
    bubbles with little crabs at you. Defeat them in a similar way to the Stage 2
    The second part of the stage is pretty much the same, but the laserbeam frogs
    will appear in addition.
    Boss: The Eel
    Now this boss is rather complicated. In addition to having high HP, he's damn
    hard to shoot too. First he'll be swirling around the screen, so move up and
    down to avoid being hit. Then he'll start leaving green pieces behind him that
    you must destroy. The nest part is when the stream will carry you, and the 
    boss will be throwing out some blue bubbles at you and ram you. Do your best
    to dodge his attacks, and use special moves if you feel the need.
    ~STAGE 7~
    This stage is very hard, but it's no wonder - you're about to face the last
    stage of the game. You'll face dozens of eyeballs, lance throwers and a lot of
    other crap. I can't really help you out here, you must be very skilled and a 
    little lucky to survive.
    Pre-final boss: Doppelganger
    This evil twin keeps leaving pink flames behind herself at a high speed. Hold
    Y and move up and down to avoid them. Then she'll start creating three red
    beetles  to cover herself from your attacks. The beetles explode after a while
    and you must avoid them by moving to the top left corner of the screen. This
    battle is long and tiresome, but the next one is going to be even worse.
    Final Boss: Succubus Lady
    The boss uses four subsequent attacks: 1. she throws a lightning wave at you,
    which can be avoided by staying close to her and moving to the left (otherwise
    you are dead); 2. she rams at you - fly up or down depending on your position;
    3. she throws her shield at you - avoid it by moving up/down again; 4. she
    fires five lines of flames at you, which can be avoided (if you're lucky) by
    flying to the top left corner of the screen. She repeats this sequence all the
    time, and it's really hard to keep up with her. If you do beat her, you may
    congratulate yourself on beating this uneasy game and try playing it with 
    different special move setups!
                       __________   __________   __      __
                      |          | |          | |  |    |  |
                      |   _______| |___    ___| |  |    |  |
                      |  |             |  |     |  |    |  |
                      |  |____         |  |     |   \   |  |
                      |       |        |  |     |    \  |  |
                      |   ____|        |  |     |     \ |  |
                      |  |             |  |     |  |\  \|  |
                      |  |          ___|  |___  |  | \     |
                      |  |         |          | |  |  \    |
                      |__|         |__________| |__|   \___|
    05. CREDITS/CONTACT INFO                                                 CRE05
    Credits go to:
    Nintendo - for making SNES
    Success - for making this game (and Metal Max Series that I adore!)
    SBallen - for putting it on GameFAQs
    ritchie - for his little unfinished FAQ and helping to understand the story
    This guide is copyright (c) Damage_dealer 2009.
    It is only meant to be posted on www.gamefaqs.com
    Send any questions, corrections, suggestions or feedback to 
    If you've found a mistake, feel free to e-mail me at any time, though I don't
    plan on continuing the work on this guide in the future.

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