M M EEEEE GGGG A L OO M M A N N III A
MM MM E G A A L OO OO MM MM A A NN N I A A
M M M M EEEEE G G AAAAA L OO OO M M M M AAAAA N N N I AAAAA
M M M E G G A A L OO OO M M M A A N NN I A A
M M EEEEE GGGG A A LLLLL OO M MA AN N III A A
G
Name: Megalomania: Jikuu Daisenryaku
Genre: Strategy
Company: Imagineer
Console: Super Nintendo
Copyright 1991 Sensible Software
Copyright 1992-1993 Sensible Software and IMAGINEER Co., Ltd.
___________________________________________
Update
1.0 - Added the last battle, Ending, and Credits for the game
0.91- (Decided to play again. Found out that you need to put people in
shelters for the final battle so i updated it a bit.)
Minor update in the Hints/tips/strategies sections and added a little
bit to the walkthrough intro.
0.9- I spent 2 hours trying to beat the next stage but kept getting nuked 30
seconds into the game so I thought I would submit this first.
___________________________________________
Table of Contents
I. Legal Disclaimer
II. How to play
III. Options
IV. Basics
V. Story
VI. Characters
VII. Walkthrough
VIII. Hints/tips/strategies
IX. Ending
X. Credits
XI. Passwords
XII. Thanks and Copyright
___________________________________________
I. Legal Disclaimer
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.
___________________________________________
II. How to play
This game is compatible with the mouse
Mouse controls
Left click: Add a person to the job/select
Right click: Remove a person from the job/return to base/cancel/brings up help
screen that tells you what each menu does and how it is used
Left and Right click: Brings up a menu that allows you to turn on/off speech,
resume game, or quit
Regular controls
D-pad: Move the hand around
L: Hides menu
R: Shows menu
X: Brings up help screen that tells you what each menu does and how it is used
Y: Goes to one of 3 points, the menu, the map, the screen
A: Add a person to the job/select
B: Remove a person from the job/return to base/cancel
Start: Brings up a menu that allows you to turn on/off speech, resume game, or
quit
Select: Nothing
___________________________________________
III. Options
The options menu has 4 options
Auto Slow – This option makes it so that your speed will become normal when your
opponent brings their men into your base. Turn off to disable.
Speech – This option makes it so that you hear the opponents talk to you. Turn
off to disable.
Music – This option makes it so that the music will be on. Turn off to disable.
SFX – This option is Special Effects. Turn off to disable.
___________________________________________
IV. Basics
The more workers unused, the faster you get more workers
The more workers on a job, the faster it completes
Taking over another square will allow more resources and weapons to be made
___________________________________________
V. Story
*Taken directly from the intro, misspelled words are in the intro*
All heavenly bodies are
created in a glass vacuum
at the far reaches of space,
and there they are raised.
However, with the passage
of time an unpredictable
even may occur –-
The birth of intelligent
life.
Along with the birth
of intelligent life comes
the necessity for a ruler
for these new beings.
Hopeful rulers over these
beings gather from distant
stars in the glass vaccuum.
And here, the struggle
to become the ruler over
this new star begins.
This is the story of the
battle of these hopeful
rulers.
___________________________________________
VI. Characters
Scarlet
Has a violent and aggresive temperament. A half-human, half-god from the
Pleiades System. She bears a red banner.
Caesar
Especially good at attacks which stab his enemies in the back. The godfather of
the TraPetsian Mafia. He bears a green banner.
Oberon
Cold and emotionless, he is the self-appointed king of the star Algos. He bears
a yellow banner.
Madcap
Very grudgeful, he uses nefarious strategies. The strongest trooper in the
Andromeda System. He bears a blue banner.
Personally, I do not see any difference with the 4 characters except for the
color and face.
___________________________________________
VII. Walkthrough
There is no set strategy or way to win in this game; you must come up with a
strategy on the spot to be able to win since the computer always does different
things. I listed the islands in the order that you should play them. See my
Hints/Tips/Strategies section for help making your own strategies. Just
remember to put people in shelters so they will be available to use in the
last epoch.
The X are representing squares of the map
1st Epoch
Aloha- X
X
Bazooka- XX
XX
Cilla- XX
XXX
X
2nd Epoch
Dracula- XXX
XX
Etcetra- XXX
X
XX
X
Formica- XX
X
3rd Epoch
Gazza- XX
XX
X
XX
Hernia- XXX
XXX
XXX
Ibiza- XX
XX
4th Epoch
Junta- X
XXXX
XXXX
X
Karma- XXXX
X X
X X
XXXX
Lada- X
X
X
X
5th Epoch
Mascara- XXX
XXXX
XXXX
XXX
Nausea- XXX
XX
XX
XXX
Ocarina- XX
6th Epoch
Pyjama- XX X
XX X
XX X
X X
Quota- X
XXXX
X
X
Rumbaba- XX
X
XX
7th Epoch
Sinatra- XXX
XXXX
XXXX
XXXX
Tapioca- XX
X
X X
XXX
Utopia- XXX
X
X
8th Epoch
Vespa- X
X
X
X
Wonca- XX X
X
X X
X X
Xtra- XX X
XX X
XX
XXXX
9th Epoch
Yoga- XX
XX
Zappa- X X
X
X
X X
Ohm- X
X
X
Final Battle
Megalomania the mother battle- XXXX
XXXX
XXXX
XXXX
You can only play this stage if you have people in shelters from previous
stages.
There is no building or inventing or mining other than taking over land in here.
___________________________________________
VIII. Hints/Tips/Strategies
Every square has a different amount of resources and what kind of weapons can be
invented. Use this to your advantage.
You can use super speed. Push the button on the little man symbol at the top to
make it running.
If there is more then 1 opponent, try to select a square where you will be
separated from them so that they will kill each other while you build up. After
you build up and one of them is left, go in for the kill.
Some inventions need to be produced by putting men into the job. These are
usually the most needed invention to win for that island.
Try to start off using only 20 men for the first 2 maps. The third one is
usually the hardest and 60 men for it can really help.
If the square you started on doesn't have much, just give up and choose another
square.
If you cannot win one map using 20 men, go to another map and try and if you win
those maps with only 20 men each, you can come back with 60 men and try again.
On maps where the squares have blanks between them, you must use planes to get
to attack other places.
Heavy artillery takes more then 1 man to operate.
Nukes are really useful. Try to isolate yourself by nuking the squares adjacent
to you so that the enemies cant get to you easily and you can just get more
nukes and take them out.
In the earlier stages, use as little people as possible. However many people
you didnt use will carry over to the next epoch. This will help you out alot
in the later levels.
You have to put people in shelters to use in the last battle.
___________________________________________
IX. Ending
The long battle has ended.
The fate of this planet now lies with you.
From watching you, it loocks to become a rather violent planet, though...
This planet is in your hands.
___________________________________________
X. Credits
Snes version staff
Executive Producer
Takayuki Kamikura
Producer
Shoichi Iida
Directors
Joseph Shim
Masataka Nemoto
Programmer
Minopon Nakajima
Mogtan Ooizumi
Pirorin Nakamura
Minopi Takahashi
Sound Composer
Koji Hayashi
Translation
Tony Mizukami
Assistant
Atushi Oosuga
Special Thanks to
Takaaki Ageishi
Colin Palmer
Baijia Gong
Joseph Manel
Naoko Sida
Yoko Mitomo
Amiga version Staff
Designed and Directed by
Jon Har and Chris Yates
Programmed by
Chris Chapman
Graphics
Jon Hare
Music and Sound
Richard Joseph
Title Graphics
Jo Walker
Title Music
Michael Burdett
Richard Joseph
Featuring the voices of
John Green
Anna Bentink
Jams O' Donnell
Additional Programming
Chris Yates
___________________________________________
XI. Passwords
Scarlet
2nd Epoch: QBMBVD4BL2QB4
Caesar
2nd Epoch: XCMBC4HBL2QB5
3rd Epoch: 4QLBH4HB33XBP
4th Epoch: 2WLB35PB33XBK
5th Epoch: DFLBR4HB43XBR
6th Epoch: BLLBHBQB43XBM
7th Epoch: JYKBMBQBMYBB1
8th Epoch: HHMCRLLBWBKBR
9th Epoch: GNNBR1PBGYJBH
Oberon
2nd Epoch: B4LBD4HBL2QB2
Madcap
2nd Epoch: J5LBW5PBL2QB3
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XII. Thanks and Copyright
Me for writing this guide for whoever requested it on Gamefaqs
Gamefaqs for the disclaimer and posting this
Got some info I missed or found an error or request any strategies added? Email
me. I will put your name in this
section.
Email: viperace1989@yahoo.com
Guide is
Copyright 2003 Aceviper