Tokimeki Memorial Super Famicom version FAQ Version 1.0 by Gman-Xixis email address : firstname.lastname@example.org Table of contents 1. General FAQ info Theres a first time for everything 1.0 Reserved space 1.1 Introduction 1.2 Version history 1.3 Differences between the Super Famicom version and the other versions 1.4 Some things you need to know first ... 1.5 Whats in store for the future 1.6 Whats NOT in this FAQ 2. The commands What you can do to yourself. 2.0 Legend 2.1 Humanities command 2.2 Science command 2.3 Arts command 2.4 Athletics command 2.5 Socialize command 2.6 Fashion command 2.7 Rest command 2.8 Do some events affect stats ? 3. Special statistics What the various clubs can do to you. 3.1 Clubs ? 4. Menu Translation Translations of the initial screens 4.1 Title screen 4.2 File select screen 4.3 Player initialize screen ( name imput screen ) 4.4 Player's birthdate screen 4.5 Shiori's birthdate screen 4.6 Game start screen 5. Icon Bar Functions GUI-speak 5.1 Humanities command 5.2 Science command 5.3 Arts command 5.4 Athletics command 5.5 School club command 5.6 Socialize command 5.7 Fashion command 5.8 Rest command 5.9 Phone command 5.10 Date command 5.11 Examine command 5.12 System command 6. The game screen Looking ... 6.1 The table 6.2 The game screen 7. Phone command Your second best friend 7.1 The phone book 7.2 Translation of the phone book 7.3 When calling Yoshi ....... 7.4 When calling Rei ....... 7.5 When calling girls ....... 7.6 When you're called ....... 8. The Memorial Spot - the newspaper Better than the internet ( in this game at least ) 8.0 Whats the deal ? 8.1 General layout 8.2 Interpreting it 9. System menu An in depth look 9.0 Where can I find it ? 9.1 The OPTIONS menu 9.2 The SYSTEM menu 10. The concept of the BOMB Your roadblock to cassanovahood 10.0 Whats a BOMB ? 10.1 The warning signs ..... 10.2 Why do these occur anyway ? 10.3 When do they occur ? 10.4 How to fight off bombs 11. The characters Meet the people 11.1 Shiori Fujisaki 11.2 Mio Kisagari 11.3 Yuina Himoo 11.4 Ayako Katagiri 11.5 Saki Nijino 11.6 Yukari Koshiki 11.7 Nozomi Kiyokawa 11.8 Mira Kagami 11.9 Yuko Asahina 11.10 Megumi Mikihara 11.11 Yumi Saotome 11.12 Miharu Tatebayashi 11.13 Yoshi Saotome 11.14 Rei Injuin 12. The special events Make your three years count 12.0 Whats a special event ? 12.1 New Years Day 12.2 Valentines Day 12.3 March 14 12.4 Early or late March : Cherry Blossom Festival 12.5 Golden Week : First week of May 12.6 Mid July or Mid August : Double date 12.7 First Sunday of August : Summer Festival 12.8 School Fair 12.9 Field Trip 12.10 School Club Fair 12.11 Rei's annual Christmas Party 12.12 Exam Week 12.13 College entrance exams 12.14 Last day 12.15 Birthdays 12.16 Misc. special events 13. The date spots make memorable memories 13.0 What are those date spots ? 13.1 Neighborhood Park and Kirameki Park 13.2 Shopping Center 13.3 Sea World, Zoo, and Green Gurden 13.4 Planitarium 13.5 Art Museum and Library 13.6 Game Center 13.7 Star Bowling and Karaoke Box 13.8 Amusement Park 13.9 Melon-Pan Dome Stadium, Cinema Paradaise, and Concert Hall 13.10 Pool and the Beach 13.11 Summer Festival 13.12 Skating Rink and Ski Resort 14. The dating game ( general overview ) 14.0 Welcome 14.1 Dating for newbies 14.2 Decisions, decisions 14.3 Love at first sight. Or is it ? 14.4 Getting to know each other better 14.5 Bomb avoidance 14.6 Birthdays 14.7 In short ... 15. The dating game ( advanced thingies for various questions ) 15.0 Now what ? 15.1 How come the aforementioned date spots were not available ? 15.2 How come she didn't meet me in our date ? 15.3 She's asking me about somthing. What should I do ? 15.4 What about this " walking home " business ? 15.5 I made two dates on the same day ! What should I do ? 15.6 I'm being presented with choices on where to go on my date day ? What should I do ? 15.7 Its her birthday. Should I give her a gift ? 15.8 How will I know when a girl is in love with me ? 15.9 Is it really necessary to treat her with things that she likes ? 15.10 Do I get something for finishing the game ? 15.11 Is there some significance to whatever girl Yoshi ends up with ? 15.12 I'm a sadistic deranged friendly pychopathic maniac. I want to lose. How can I ? 15.13 I have read the other FAQs. And they mention something about setting Shiori's birthday to sometime on March. Why ? 15.14 How about Mio's movie experience ? 15.15 Is it possible to call Miharu ? 15.16 Do the other girls have answering machines ? 15.17 My alter-ego's mumbling about something while reading the Memorial Spot. What is he saying ? 15.18 Does Miharu call me ? 15.19 Is there a " nude code " or something hmmmmmmmm ? 16. The dating game ( and how to win it ) 16.0 I did it my way 16.1 What I did first 16.2 What I did next ( isolated part of this FAQ ) Legal Stuff Special Mentions ------------------------------------------------------------------------ 1. General FAQ info ------------------------------------------------------------------------ 1.1 Introduction Hello, and welcome to this FAQ. This is on the game called Tokimeki Memorial of which by reading this FAQ, you ought to know something about it right now. One important thing you should know is that, this FAQ is based on the Super Famicom version of the game. And will feature the usual stuff found in the other FAQ's but in much more detail. Think of this FAQ as a supplementary reference guide. And please understand that whats being presented in this FAQ may not apply to the other platforms. And if you simply want to win. A part of this FAQ ( section 16 ) details an almost step-by-step guide on building stats. ( high stats will mean easy going for the rest of the game ) And since were dealing with a fairly old game. And a couple of FAQ's have already been released on this game ( excellent ones at that ) And by reading this one, I'm assuming the reader already knows the basics. Or simply put : not a complete stranger to the game. So this FAQ will more or less start out with stuff that new players couldn't care less about. And if you're a complete beginner, check out section's 4 and below first. Yes, I can understand a bit of Japanese ( with help from a Kanji dictionary :) ) And no, I don't enjoy translating huge amounts of kanji. So don't ask for dialogue translations or something of that nature. Yes, this is an OLD game. And yes, I'm fully aware that in this day and age, nobody plays the Super Famicom and Super Nintendo unless they REALLY want to. And as such, I half-expect those reading this FAQ are playing the PS, Saturn , PC-Engine Super CD, or the Win95 version. So ? .... Read the other FAQ's first and read this LAST. And lastly, this FAQ was created entirely in Wordpad which, quite unfortunately, is due to the file size. This is already been tested with Microsoft Internet Explorer 3.2. With an environment of 800 x 600. The entire page gets displayed on Wordpad, but some of the text gets clipped at the right edge of the window when viewed with IE 3.2. Forcing you to use the bottom scrollbar to view the remaining text. A minor nuisance really. Sorry. Also, most of the right side of this FAQ gets clipped when viewed with MS-DOS EDIT. So don't even bother. 1.2 Version history Beta stage. ( non-public release ) 1 - creation of this FAQ. 1.1 - added section 1 plus the Legal section and the special mentions. 1.2 - added section 4, 5, 6. 1.5 - completed section 5. Added sections 7 to 9. 1.6 - completed section 4. 1.8 - completed section 6, 7 and 10 2.5 - major revision to the layout. Added corrections. Completed section 8 partially completed sections 3, 9, 11, 12, and 13. Plus further additions to section 1. Various corrections. 2.6 - Added sections 14,15,16 2.8 - Completed section 14 and 15. Partially completed section 16. Various corrections and various additions. Reached 100k file size. 2.9 - Completed section 11. Additions to section 1 and 15. 3.0 - Entire document edited for any errors and corrections. Submitted to like minded friends for " debugging " and additional input. Public release 1.0 - so far so good. 1.3 Differences between the Super Famicom version and the other versions ( or reasons why you should play the 32-bit versions in the first place ) Please note, these are based on my observations alone. I haven't thoroughly played the other versions. But I have personally seen the PS and Win95 version. = No voices = No movies = Graphics resolution is normal Super Famicom. Text resolution is at 512 = 2 save slots = Minimal animation = Color depth around 256 colors = Feeble ( by todays standards ... ) FM synth tunes = None of the cheats for the Saturn and Playstation work ( to the best of my knowledge ) = Field trip locations are changed = Theater and Concert events seems to be the same as the Saturn version ( I'm not sure ) = Game time starts at 1996 and ends at 1999 = Variety of mini-games not even close to the CD versions = A small CD ( around 1.2 inches from the core ) is supposedly included. Contents unknown, though its highly likely to contain the OP and EP songs or some bitmaps. The CD, if it exists at all, is also likely to be multi-platform compatible ( both Win95 and MacOS will be able to use the disc without difficulty, but I don't expect it run on a Unix or Linux-based system though :) ) 1.4 Some things you need to know first ... - Download, save, then view it with Wordpad in a full size window. It gets a bit crowded when viewed with internet browsers. - Lookup the topics you're interested in. Don't read it straight from the start till the end, unless you want to kill a good hour or so it may seem. And besides, thats what the other FAQ's are for .. This one's more like a reference guide more than anything else. - Expect mispellings, it happens ... - I would also like to address this subject. This game is NOT a realistic simulation of Japanese high school life. But it does give you a certain idea of how their school system works. One example is on the amount of holidays you have, the subjects they take, etc .. - I'm not sure whether whats being presented here applies to the Playstation, Saturn, or the PC Engine Super CD version. So if some things here does not work on what ever CD-based system you have, tough luck. And no, I'm not sure on the Win95 version also. - This FAQ is for Tokimeki Memorial : Forever with you. Its doesn't have anything to do with its Tokidrama side stories, puzzle games, quiz games, and its arcade variants. 1.5 Whats in store for the future. Okay ....., If everything goes on as planned, expect to see an HTML version of this FAQ soon. visit this location if you're curious : http://www.geocities.com/Tokyo/Ginza/7814/ At the moment this address holds only the title page. If an HTML version REALLY gets made, then it would be featured here. But don't expect it anytime soon ..... And no, it may not be as informative and complete as this FAQ. And yes, I'll do some FAQ's on other similar games. I'm not sure when it'll be released or even be made, so we'll just hope for it. The Debut 21 FAQ is already started and is around 5% complete. I'll possibly have a FAQ made on Dream Generation, and Noel La Niege Special. And maybe even Refrain Love 2 if it gets released on the PS. ( don't have a Saturn ) And again, don't get your hopes up too much. I'm not promising anything. 1.6 Whats NOT in this FAQ There will be NO Stadium, Concert, or Movie reference table here. Read the other FAQ's first. No gift guides for birthdays. Choose the first option. ( except for Shiori's first year birthday, choose the second option ) No dialogue translations. No date-related special events and occurances are mentioned here. Read the other FAQ's for such info. No ending translations. Again read the other FAQ's. ------------------------------------------------------------------------ 2. The commands ------------------------------------------------------------------------ 2.0 Legend Here is the legend : Almost always - Will occur almost always when in that particular activity. Occationally - Will occur but not as frequent as " almost always " Sometimes - Will occur only once or twice in a turn or not at all. Rarely - Will occur only once or twice every few turns. The points : The points given are the " average " gain or loss of that particular statistic. For example, a gain of +2 or +3,+5 means that it will increase the associated statistic at least 2 or 3 points with a peak gain of 5 points. These aren't exact figures though, but it does give a good impression of how " helpful " or " damaging " a particular command can be to a particular statistic. 2.1 Humanities command Will increase - Humanities Points almost always ( +2 or +3, +5 points ) - Stress Points almost always ( +2 to +5 points ) - Science Points occationally ( +1 to +2 points ) - General Knowledge Points sometimes ( +1 to +2 points ) - Art Points rarely ( +1 to +2 points ) Will decrease - Stamina Points almost always ( -1 to -5 points ) - Athletics Points almost always ( -2 to -4 points ) - Appearance Points sometimes ( -1 to -3 points ) - Perseverance Points rarely ( -1 to -2 points ) 2.2 Science command Will increase - Science Points almost always ( +1 to +5 points ) - Stress Points almost slways ( +1 to +7 points ) - Perseverance Points occationally ( +1 to +2 points ) - Humanities Points sometimes ( +1 to +2 points ) - General Knowledge Points rarely ( +1 point ) - Art Points rarely ( +1 point ) Will decrease - Athletics Points almost always ( -1 to -5 points ) - Stamina Points almost always ( -1 to -5 points ) - Fashion Points almost always ( -1 to -3 points ) 2.3 Arts command Will increase - Art Points almost always ( +3,+4 to +5 points ) - Science Points occationally ( +1 to +2 points ) - Humanities Points occationally ( +1 to +3 points ) - Stress Points occationally ( +1 to +3 points ) - General Knowledge Points rarely ( +1 point ) Will decrease - Stamina Points almost always ( -1 to -4 points ) - Athetics Points almost always ( -1 to -3 points ) - Fashion Points occationally ( -1 to -2 points ) - Stress Points sometimes ( -1 to -3 points ) - Perseverance Points rarely ( -1 to -2 points ) 2.4 Exercise command Will increase - Athletics Points almost always ( +1,+7 to +8 points ) - Perseverance Points almost always ( +2 to +4 points ) - Stress Points occationally ( +1 to +3 points ) - General Knowledge Points rarely ( +1 point ) Will decrease - Stamina Points almost always ( -2 to -8 points ) - Fashion Points occationally ( -1 to -3 points ) - Humanities Points sometimes ( -1 point ) - Science Points sometimes ( -1 point ) - Art Points rarely ( -1 point ) 2.5 Socialize command Will increase - General Knowledge Points almost always ( +1 to +6,+7 points ) - Fashion Points almost always ( +1 to +5 points ) - Stress Points sometimes ( +1 to +2 points ) - Athletics Points sometimes ( +1 to +2 points ) Will decrease - Stamina Points almost always ( -1 to -4 points ) - Humanities Points occationally ( -1 to -3 points ) - Science Points occationally ( -1 to -3 points ) - Art Points rarely ( -1 points ) - Stress Points rarely ( -1 points ) 2.6 Fashion command Will increase - Appearance Points almost always ( +2 to +8,+12 points ) - General Knowledge Points occationally ( +2 to +3 points ) - Stress Point sometimes ( +1 to +2 points ) Will decrease - Perseverance points almost always ( -1 to -4 points ) - Stamina points almost always ( -1 to -3 points ) - Humanities Points sometimes ( -1 point ) - Science Points sometimes ( -1 point ) - Art Points rarely ( -1 point ) 2.7 Rest command Will increase - Stamina Points almost always ( +3,+5 to +12 ) Will decrease - General Knowledge Points almost always ( -1 to -3 points ) - Stress Points almost always ( -1 to -5 points ) - Fashion Points almost always ( -1 to -4 points ) - Perseverance Points rarely ( -1 point ) 2.8 Do some events affect stats ? Well, there is one I now of. Refused date offers can add around +10 on your stress. Seriously offending girls on after-school events can also affect Stress to a certain level (?) -------------------------------------------------------------------------- 3. Special statistics -------------------------------------------------------------------------- 3.1 Clubs ? Aside from doing the various normal activities such as those stated above, you also have the opportunity to join various school clubs as well. These clubs more or less, do the same effect as your normal activities. But they differ in 4 aspects : - Clubs tend to increase more points in more attributes - Clubs can also lead to some special events - Club activities decrease your Stamina like there's no tommorow. - The higher the points, the more successful you'll be The first difference, is that they can increase more points in more attributes. But they can only increase RELATED attributes. So joining the Literature Club will increase your academic attributes, physical attributes are seldom affected except for Stamina and sometimes Fashion. On the other hand, joining the Soccer Club will increase your physical attributes, your academic attributes ( Science, etc ... ) are only affected slightly. Joining the Band Club, which isn't directly related to any of your attributes, will increase almost everything little by little, the remaining attributes are decreased. The second difference, is they can also lead to special events as well. Joining the Soccer Club for instance, will let you play a match between another school in certain times. Joining the Band Club, will lead you to play in the concert on school fairs. And if a club is related to a girl, its sure as hell you'll get to meet her. And in the early stages of the game, you'll get meet her quicker than just waiting around for her to notice you. The third difference, is that joining ANY club can seriously drain your Stamina points. So frequent club activities are not advised. The fourth difference, is that you'll perform better when your points are high. As an example, you'll literally breeze through the science club when your Science points are on the above 130 mark. Making a hefty increase in your attributes without much take back. ( if you're still wanting to push your points even further ) The fifth difference, is that clubs are not essential to your success in this game. I played thru find without joining any club. And yes, since clubs are not that important, I will not do the same point tables like I did with section 2. Just keep in mind that the club and its relation to your stats are pretty obvious. ( i.e. Science club will increase Science points, sport clubs will increase Athletics points, etc.. ) -------------------------------------------------------------------------- 4. Menu Translation -------------------------------------------------------------------------- 4.1 Title Screen - Game Start - Option 4.2 File select Screen After choosing Game Start, this will appear. Presents you with file options. In order from the left : - Continue saved game - New game - Copy saved game ( copies into another slot ) - Delete saved game The two rectangles on the bottom represent your 2 save slots. 4.3 Player Initialize Screen After pressing " New game " This would appear. The buttons on the left are as follows : - Use Hiragana characters - Use Katakana characters - Use English and special symbols - Use Kanji characters This is the screen to input your name. The two symbols on the bottom right are for your cursor controls. The Kanji symbol beside these stand for : - Done You are presented here with 3 spaces for your surname, 3 spaces for your given name, and 6 spaces for your nickname. Three fields in all. Remember, after entering each name field, press " Done " to proceed to the next field. Also, if you press " Done " without inputting anything. The computer will fill in the field with a name, surname, or nickname of its own choosing. Its randomly choosen though. And yeah, you can mix and match your name to whatever writing system you like. 4.4 Player Birthdate Screen The first set of numbers corresponds to " Month " The second set of numbers corresponds to " Day " The last set is your " Blood Type " As before, the " Done " button is located on the lower right and should be pressed to move on to the next field. And also as before, pressing " Done " without inputting anything will let the computer randomly fill in for you. After which you'll be asked to verify if the info is correct. The 2 Hiragana symbols on the bottom stand for : - Yes ( the left option ) - No ( the right option ) Choosing Yes will proceed you to Shiori's birthdate screen. Choosing No will start the whole process over again. 4.5 Shiori's Birthdate Screen Same as before. Choosing Yes will start the game, choosing No will prompt you to input again. 4.6 Game Start Screen There will be two options : - View the prologue - Skip the prologue The prologue will fill you in on the basic story. Pointless if you don't know Japanese. After which the game proper will start. Skipping the prologue will start the game immedietely. -------------------------------------------------------------------------- 5. Icon Bar Functions -------------------------------------------------------------------------- 5.0 This section helps you locate the various buttons on the icon bar. Plus the descriptions. Look at section 2 to see what they do. 5.1 Humanities command [ The icon with a book ] - Read about literature. 5.2 Science command [ The icon with the beakers / test tube ] - Learn the science stuff. Chemistry, Biology, and all that rot. 5.3 Arts command [ The icon with a painting and a pencil ] - Sketch the tree over and over again. 5.4 Exercise command [ The icon with the weights ] - Jog around. 5.5 School Club command [ The icon with the school building ] - Participate in your choosen club. First use will let you choose which club to join. Successive use will later present you on whether to stay with the club or not. 5.6 Socialize command [ The icon with laughing two heads ] - Chit chat with your pal. 5.7 Fashion command [ The icon with a mirror and a reflection ] - Improve your looks. 5.8 Rest command [ The icon with the bed and you sleeping in it ] - Doze off to regain Stamina and relieve Stress. 5.9 Phone command [ The icon with the phone ] - Call and touch someone. Presents you with your available phone numbers. 5.10 Date command [ The icon with the heart ] - Go with the girl of your dreams. Or nightmare. Only functional on date days. Assuming you have arranged a date in the first place. 5.11 Examine command [ The icon with the magnifying glass ] - Read the newspaper. The Memorial Spot. Functional only on mornings. 5.12 System command [ The icon with the Super Famicom ] - Changes various system settings. -------------------------------------------------------------------------- 6. The game screen -------------------------------------------------------------------------- 6.1 The table. [Stamina ][Humanities ][Science ] [Art ][Athletics ][Gen. Knowledge ] [Appearance ][Perseverance ][Stress ] 6.2 The game screen Below the table, would be the main game screen. At your left is the Icon Bar. Refer to the previous section for detials. At your right is the Calendar. It lists from top to bottom : - The month - The day - The season (?) At the bottom is the Message Box. Here various messages or comments will be displayed. Whether you're talking or a sound effect has occured, it will be displayed here. At the center will be your Window screen. Which really doesn't serve any purpose except for telling whether its a night or a day. But some Icon Bar commads has shortcuts here. Clicking on the phone is the same as the Phone command at the Icon Bar. Clicling on the piece of paper is the same as the System command. In the other platforms, the Window screen holds a ton of various " Easter Eggs " or hidden secrets. Its still unknown whether the Super Famicom version has one. -------------------------------------------------------------------------- 7. Phone command - an in depth look -------------------------------------------------------------------------- 7.0 Here's an in depth look at the Phone command and what it does for you. 7.1 The Phone Book The Phone Book lists all phone numbers available to you at the moment. You must contact your pal Yoshi first, for the other phone numbers. This is the screen you'll see when the Phone command is clicked. In other to gain new telephone numbers, you must have at least been properly introduced to a girl. Properly introduced means that the girl ought to know your name. Mere bumping doesn't count. Once you do, you can contact Yoshi and ask for her statistics. After which her name will be listed in your phone book. Which you can now call. 7.2 Translation of the Phone Book In their correction positions : Yoshi Saotome | Saki Nijino | Megumi Mikihara Shiori Fujisaki | Yukari Koshiki | Yumi Saotome Mio Kisaragi | Nozomi Kiyokawa | Rei Injuin Yuina Himoo | Mira Kagami | Ayako Katagari | Yuko Asahina | Exit phone book 7.3 When calling Yoshi ..... ( for your survival ) After some palsy-walsy talks, you'll be presented with 2 choices : - Ask what the girls think about you. - Ask for date spot recommendation. Asking about the date spots are useless though, theres your newspaper for that. Plus you ought to know where your particular girl likes to go for a date. Look at her stats ! ( section 11 ) After choosing the first option, you'll now be presented by a series of iconic faces. Representing the respective girl's attitude towards you. The order is more or less the same as in the phone book, except with two columns instead of three. Anyway, the faces are more or less self explanatory. From the " raging red mad " to the " violet neutral " to the " blue blushingly enraptured head-over-heels in love ". You get the picture ? You may also see some blinking bombs in the face or faces. That is a sign that you will be bombed soon by that particular girl or girls ! After which you will be prompted again to : - Check with a certain girl's statistics - Never mind ( exits the conversation ) Checking with a girl's statistics will present you with a list at the bottom. These are the girl's names, in much the same order in your phone book. After clicking on the one you want you'll be presented with a screen with your girls face plus her statistics. 7.4 When calling Rei ...... Simply put, you'll just pester him/her. Excessive calling however can lead to unexpected things on the end !(?) ( And I mean TRULY EXCESSIVE ) Calling him/her will help you though in getting invited in Rei's annual Christmas Party. More details are on section 12.11 7.5 When calling girls ....... It will automatically mean that you want a date. Refer to section 13 for the dating details. 7.6 When you're called ....... Look at the color of the text. If its RED, then its a bomb. If its BLUE, then it probably means an invitation from Yoshi to join him in a double date at the amusement park. Otherwise, then its simply someone else that you couldn't care less about. -------------------------------------------------------------------------- 8. The Memorial Spot -------------------------------------------------------------------------- 8.0 Whats the deal ? Okay, the Memorial Spot is your source of information about : whats on Cinema Paradise, whats playing on the Concert Hall, whats playing in the Melon-Pan Dome, new date spots, events, and such. In other words : This is your window to the outside world. Without it, your love life will get pretty dull pretty quick. You can only read it only at mornings, and it changes every three months. Or every season. And using it will not affect game time. ( you can read it over and over again and it would still be morning ) 8.1 General layout ----------------------------------------------------------------------------------------- | | | Somewhere here would be the Magazine's Somewhere here would | | name : Memorial Spot (a) be the movie THAT will | | be shown at the magazine's | | date. (e) | | | | Somewhere here would Somewhere here would be | | be the magazine's the concert THAT will be | | date ( season )(d) performed at the magazine's | | date. (f) | | Somewhere here would be the place for | | new date spots ( if any ) (b) Somewhere here would be | | the schedules of games or | | Somewhere here would be the notices events in the Stadium that | | of special events ( if any ) (c) will take place on the | | specified month. (g) | | | ----------------------------------------------------------------------------------------- 8.2 Interpreting it (a.) The magazine's name self-explanatory, really .... (b.) New Date Spots If there's a new date spot coming up, it will show up here. Remember that it will happen on the magazine's date. Meaning if you've read the magazine on Februrary ( say 2/20/98 ) and the magazine's date is 3-4-5 ( March to May ) you won't see the new date spot til the next month. Make sure you read the date carefully. (c.) Events If there's gonna be an event at say,... Water World or at the Art Museum. It will be listed here with the month and possibly the day it will occur. If no day is specified, then it means that it will occur for the duration of the month or season. (d.) Magazine date Read this carefully. Most mistakes are from reading " Saayy ... There's a KNM concert, better call Shiori ..... " then finding out that the concert is for next month ( ooppps ) Better hope Shiori likes rock music .............. (e.) Movies Listed here will be the movie's name, and genre. The genre's written in Katakana. Better brush up on your reading skills. Remember that it will happen on the magazine's date. (f.) Concert As with Movies, listed here will be the musical group thats going to perform and the type of music they play. Remember that it will happen on the magazine's date. (g.) Stadium Listed here would be three months worth of schedules ( which isn't saying much ) ranging from playoffs to wrestling matches. Unlike the other schedules, stadium events more or less change every month and will be closed on certain times. Hence, the actual month is specified along with the event. -------------------------------------------------------------------------- 9. System menu - an in depth look -------------------------------------------------------------------------- 9.0 Where can I find it ? Its one of the most asked question about this game. Its only rivalled by this next question : " How do I save the game ? ". Well, you can find parts of the System menu on the Title Screen in Options. The real system menu can be accessed via your icon bar : the System command. The less obvious way of accessing the system menu is by clicking on the small piece of paper on the center of your desk. 9.1 The OPTION menu. Here's the layout of the OPTION menu ( accessed on the title screen ) Mouse setting Left - Right Sound setting Stereo - Monural Cursor speed Slow - Normal - Fast Text output speed Slow - Normal - Fast End Omake ( bonus ) The mouse setting shifts the active button to either the left mouse button or the right mouse button vice-versa with the cancel button. Choose the Left setting if you're using the mouse with your right hand. Or choose the Right setting if you use the mouse with your left hand. Default is at " Left ". Controller users need not bother with this. Sound setting lets you change the type of sound output to either in Stereo or in Monural. Default is at " Stereo " Cursor speed lets you change the speed of movement of the cursor to either slow, normal, or fast. Default is at " Normal " Text output speed lets you change the rate of text to be displayed to either slow, normal, or fast. Default is at " Mormal ", but personally spekaing, it didn't seem to have that much of a difference. End. Exits the OPTION screen. Omake. View the endings of the girls that you've won. Will only appear when you've finished the game with at least one girl. 9.2 The SYSTEM menu. The SYSTEM menu is laid out like this : Mouse Pad setting Data Save Text Output setting Data Load Sound setting Exit The mouse pad setting is the same as in the OPTIONS menu. Clicking it would bring two submenus : Mouse button setting Cursor speed These two function like the ones on the OPTIONS menu. Text Ouput setting is the same as in the OPTIONS menu. The difference is that the choices are presented from top to bottom, rather than left to right. Sound setting's the same as in the OPTIONS menu. Data Save will let you save your game in one of the two available save game slots. It will be presented like this : Save slot 1 Save slot 2 Cancel Moving the cursor and clicking either Save slot 1 or Save slot 2 will save the game. Saving into an occupied spot, the game will prompt you to overwrite the existing save game or not. You can only save on evenings. Data Load will load a previously saved game. The layout is basically the same as above. And you'll choose the save game to load in much the same way that you save a game. You can only load on evenings. -------------------------------------------------------------------------- 10. The concept of THE BOMB -------------------------------------------------------------------------- 10.0 Whats a BOMB ? A BOMB is an abstract representation of bad gossip about you. Or maybe not .... Anyway, a BOMB occurance is really BAD. It degrades the attitudes of the girls towards you. Until in the end, you'll have ALL of them angry or sad. Repairing the damage is costly and not always effective. And it can also chain-react. Making bombs harder to deal with, the more they occur. In short, you simply don't want this to happen to you at any cost. 10.1 The warning signs ... The strongest sign a girl can give you before she bombs you is when you'll encounter her after school. And either : - She'll stare at you angrily. Says nothing. - She'll stare at you with a sad face. Says nothing. - She'll complain. - She'll tongue-whip you. Remember these, since they're different for every character. As a general observation, mild-mannered girls complain, normal and shy girls stare, and the holier-than-thou girls tongue-whip. This is the second warning the girls gives you before bombing you. The first warning sign is in your pal Yoshi's ratings. As stated before, a blinking bomb on the iconic face or faces means that a girl/girls will plan to bomb you. Yes, PLAN. If you continue to ignore them, they'll do one of the above aforementioned " strong signs ". This means that she'll surely bomb you, it will just take a matter of time. 10.2 Why do these occur anyway ? These occur when one or more of these conditions are met : - When the girl is unhappy - When you turn down the girl for a walk very often ( go back to reason #1 ) - When you ignore the girl in her happy state, this means you've treated her nicely before and suddenly you've set your sights on another ( go back to reason #1 ) - When you refuse their offers for dates, especially ones that you have been ignoring ( go back to reason #1, again ) - When you don't show up for a date ( back to reason #1 ) - When you stood her up for another girl on a date ( back to reason #1, yet again ) - When you treat her like scum on your dates with her ( ditto ) - Or otherwise, you simply piss her off ( like reason #1 ) 10.3 When do they occur ? On average, they occur 2 to 6 turns from the second warning. It varies from girl to girl, some girls bomb you at the earliest opportunity, some girls tend to wait out and see if you redeem yourself. As a general rule, the relatively happy ones tend to bomb you much later than those who are neutral or angry. When a bomb has occured, you'll be phoned by Yoshi. You'll know this since the text will be in RED. He'll say who bombed you, so take note. 10.4 How to fight off bombs Okay, one of the best things you can do is to PREVENT bombs from occuring in the first place. Try to maintain a good relationship with the various girls. Yes, a good relationship, NOT a romantic relationship. Once the first warning occurs ( Yoshi's stats ) it would probably best to date whatever girl that plans to bomb you. It would save you a lot of trouble in the long run. Now, if there are more than 3 girls wanting to bomb you. THIS COULD BE A BIT DIFFICULT. But its still in your best interest to date one of them. Chances are, one of them will do the second warning in which you should date whoever gives you the second warning first. If theres at least 5 warnings, either you stick around a little longer and apply some of the tips below, or LOAD a saved game. The situation at this point can still be fixed, if you're lucky ..... If the second warning has occured, date her immedietly. You won't regret it. If however you have been swamped with 3 second warnings in a row. Its time to do a little research, try to see if one of those girls have a birthday coming up. If there's actually one having a birthday in the next few weeks, give her a gift ! It will buy you time, so date her LAST and concentrate on the other 2. Now if the girl you happened to call refused your date offer, thats also good. It can also buy you some time, so date the next one. Yep, failed date offers COUNT !. Now if you have 5 second warnings in a row, keep your fingers crossed and hope one of them has a birthday coming up. If not, hope that your luck holds up, and at least some of them will refuse you. Otherwise LOAD a saved game. Its gonna take a lot of luck and effort to fight this one off ..... Another way to fend these warnings off, is by the " walking home " routine. If a girl that going to bomb you happens to be in a Very Happy state, chances are good that she'll ask you to walk with her before she bombs you, accept the invitation ! And possibly buy some time ( its not always reliable ). Otherwise, chances are also very good that the girl you're after will pop out and ask you to walk home, and much to your dissapointment, a girl thats going to bomb you happens to be directly affected by your girl. ( the interaction between girls .... ) So if you're after Saki, then Yumi decides to bomb you, then during the course of the week, Saki pops up and asks you walk home together. Accepting the ivitation, ..... you'll be bombed by Yumi the next day !. Even if there are 2 other girls wanting to bomb you, remember, Yumi is already .... just a tad pissed off by your behavior .... and then you decide to go with Saki .... who can affect Yumi's behavior the most ( after all, Yumi got jealous over that lunch Saki made did she ? ... ). So the other girls won't get affected by it much, in doing so, you have pushed Yumi " over the edge ", prompting her to bomb you at her convinience. So one way to fight this one off, is to sacrifice a few moments with your loved one. Not much effect isn't it ?, anyway the important thing is that you now know that such a thing happens, and you better be really careful in dealing with it. ( this can wreck havoc with your finely tuned " bomb-diffusing " dating schedule doesn't it ? ) Another way to prevent bombs from going off all over the place is to use the " advance date arrangements " technique. This works best when there are plenty of holidays. Basically, what you do is to call up the girl that plans to bomb you then set your date 2 to 3 weeks after the date you called ! When the next weekend comes, call another girl thats going to bomb you ( if any ... ) then set your date with her also after 2 to 3 weeks. Or alternately, call up the girl you're after and date her the next weekend !. This works for 3 girls at the most. And they should have given you the second warning around much the same time. ( better pray there's a holiday coming up ) You can use this technique for " mild occuring " bomb threats too ( thats when you don't get 3 bomb threats ON ONE WEEK ) but its best to deal with this the conventional way : DATE THEM AS SOON AS POSSIBLE Now during this time from the day you've called till the day of the propossed date, the girl(s) will not bomb you. After all, would you bomb someone thats going to go out with you, maybe in real life .., but not here. You may get a lot of encounters with the girl(s) thats going to bomb you during after school. Use your judgement whether to walk home with them or not. Don't push your luck though ... Of course, if you're REALLY lucky. Loading a previously saved game helps too. Since Tokimeki Memorial has a degree of randomness, its possible that the girl that bombed you on your previous game will bomb you much later in your current game. This has already helped me a couple of times now :) This is for " doomed " saved games, save games that already has considerable number of bomb threats. " Considerable " ?, anything more than 3 bomb threats can be said as " considerable ". Once a bomb has occurred. It will degrade most of the girls feelings about about you and will seriously affect the attitudes of at least 1 girl. The best you can do is to call the girl that bombed you. She will more or less ignore you once or twice if you happen to have a good relationship with her before ( Remember, she doesn't have to be in her unhappiest state to bomb you ) Or she will ignore you indefinitely if she's already angry at you in the first place. Anyway, if you have less than 2 bomb threats now, do your best to obtain a date with the girl that bombed you. She'll be back to normal in no time. But once you have more than 3 bomb threats, once one bomb goes off, another one will go off shortly, then another, then another, then another, then finally you'll be pretty much hated by almost everyone, with no more chance for a date. Consider it game over. -------------------------------------------------------------------------- 11. The characters -------------------------------------------------------------------------- 11.0 Notes - I will list their names in the conventinal manner. ( first name, last name ) - The date spot recommendations provided here should not be taken too seriously. After all, there no " wrong " date spot for any girl. As long as you know how to reply her questions, you'll do just fine. - The difficulty rating I give at the end of each of the girls is RELATIVE. Depending on how you play the game, it may end up harder than you thought. - The Constellation stat isn't included. As does the Notes stat. 11.1 Shiori Fujisaki Birthdate : Determined by player Bloodtype : Determined by player Height : 158 cm B-W-H : 1st. year 83-56-84 2nd. year 84-56-85 3rd. year 85-57-86 Club : Determined by her birthdate Background : The star of the game. The Idol of Kirameki High. Good at most everything, not to mention really beautiful. She was your best friend during your childhood for 10 years. Then one way or another, you had to leave her behind. Now, sometime has passed, and you finally saw her again in Kirameki High. This it it. Your last chance to get Shiori to fall madly in love with you and fulfill your destiny .. get her confession under the tree, of her love to you that has stayed with her all through these years ..... ( choke ) Dating strategy : Okay, she may have a special place in her heart for you. But you'll have to prove your worth to her first. Shiori demands a high to very high statistic points so by the end of the game you ought to have around 150 of most of the stats. Except for the Stress stat of course. She'll be attending the first-rate university. ( thats our Shiori ! ) You should do the same. Shiori likes quiet and romantic places. So the Neighborhood Park, Kirameki Park, and the Amusement Park are the places on which you ought to spend most of your time with her. Whenever there's a romantic movie in the theater or a KNM Orchestra concert, date her there too. Anyway, you should at take her out at one date spot at least once. Its also worth mentioning that she's the only person thats LEAST likely to bomb you. You should date her anytime you can, winning her heart will be a long and painful journey. But its worth it !! Trust me. Just keep in mind that Shiori will easily fall in love with you in no time, BUT, winning her in the end is an another matter entirely. ( remember, she demands high stats plus a full complement of frequent and steady dates :) ) 11.2 Mio Kisaragi Birthdate : February 3 Bloodtype : A Height : 156 cm B-W-H : 1st. year 80-59-82 2nd. year 80-59-83 3rd. year 81-59-83 Club : Either the literature or the drama club Background : A quiet person. Mio's a shy romantic at heart. She really loves to read novels and love stories. She's not close to altheletic though, but it suits her fine. She'd rather be doing plays or reading. She wants to experience romance like those on romantic novels. You'll meet her when you have a good or high Humanities point or when you join the Drama Club or the Literature Club. Dating Strategy : Statistic-wise. Obviously, you should have high academics points. Around the same as Shiori. She doesn't care as much as your athletic prowess though so its okay to leave them at " mediocre ". She does like her boyfriend to be good-looking though so make sure your Appearance points by the end of the game is around 120. She will attend a First-rate university. Natch. In dating her, you should date her in quiet but not necessarily romantic places. The Library, Kirameki Park, The Planitarium, The Zoo, and such makes ideal dating places for her. Places to avoid are those that involve atheletecism. You know, Stadiums, Ski resorts etc.. When there's a romantic movie going on, take her there. Go for stroll around Kirameki Park ... In the early stages, date her in educational places, gradually moving to the romantic ones. In a sense, her dating strategy seems to be similar to Shiori's. Except a hell lot easier. Winning her heart will be a bit hard though, so you better work on your academics points and your Appearance point. She won't respond to romance very well at first, but as time passes between you two, she'll be ready. 11.3 Yuina Himoo Birthdate : July 7 Bloodtype : A Height : 161 cm B-W-H : 1st. year 84-58-84 2nd. year 84-59-85 3rd. year 85-59-86 Club : Science club ( natch ) Background : A really smart megalomaniac. Dreams of conquering the world someday. Nah, she ain't athletic. She'll let her machines do the work for her. Yuina's your average over-ambitious, science junkie. Loves computers or anything else electronic. Goes crazy for new data or new algorithms. With a mind like hers, she can only think of inventing something. But deep down, she's a vulnerable person and she can fall deeply in love with someone. Assuming they can stay long enough with her .... experiments. You'll meet her in the Science Club or when you have a high science point at the early stages of the game. Dating Strategy : Yuina's stat requirement is simple. It has to be at a level where you can pass the First-rate university entrance exam. She doesn't really care about your other stats. But as usual, make sure your appearance is at 110. She plans to attend a First-rate university. Like any good gearhead megalomaniac would do. Date spot-wise. She likes anything that has computers, or any quiet place. So, in this respect, she likes : Kirameki Park, the Junk Shop, Library, and the Game Center. She's OK with the " fun " date spots too. Like Mio, avoid taking her too often to anything with a relation to sports. She also likes Classic music. And as usual, date her on special occasions. If there's one thing weird about making dates with her, is that she simply won't go out with you on dates when its a holiday. Winning her heart is a bit hard on my games. You simply have to please her anyway you can. As weird as she is. AND you have to fight her robot near the end of the game. I don't know if you can lose in this battle, but i'm at least certain that its possible. And she'll visit you on your birthday, but for the wrong reason. 11.4 Ayako Katagari Birthdate : September 30 Bloodtype : B Height : 159 cm B-W-H : 1st. year 86-60-86 2nd. year 86-59-86 3rd. year 86-60-87 Club : Either the art or the band club Background : A fun-lovin bilingual. Ayako is a person that likes things some people couldn't care less. And in her case : art. She isn't so keen on romance, ... yet. Ayako loves to draw. She really, really loves to draw. Not to mention her deep facination for things grotesque. She gets interested in boys that are good in arts. About the only thing that rivals her interest in art is in her interest in singing. She also loves to sing her heart out. She'll introduce herself if you have a high Art Point. Or you're an active member of the Art Club. And depending on some factors, you could also meet her in the Music Club. ( check Yoshi for her stats to be sure ) Its also worth noting that Ayako bust size is second to Mira's. ( which isn't saying much ) Dating Strategy : Your stat requirements for Ayako are simple. Around 110 on your academic points. Plus a very high Art point. Perseverance can be around 80, while your Athletic Point can be around 80-90. I think your Appearance Points ought to be at 110. She plans to study art abroad. Your college plans is irrelevant. Her favorite date spots are the Art Museum, Karaoke Box, and the Amusement Park. Or any " fun " date spot for that matter. Just don't go on romantic spots until she's in the blushing stage. And naturally, she likes horror movies. Remember that she likes " fun " places, these doesn't necessarily need be " trendy ". She'll fall in love with you in no time. As long as maintain the same interests as she has. Such as works from Gagi. ( based on Giger of the Aliens fame ) 11.5 Saki Nijino Birthdate : January 13 Bloodtype : A Height : 156 cm B-W-H : 1st. year 81-59-82 2nd. year 82-59-83 3rd. year 82-60-84 Clubs : Either the soccer or the baseball club Background : The idol of the sports club. Shes constantly on the lookout for potential winners. She's not that athletic though, but she enjoys sports events at the Stadium. She also loves to cook. In fact, you might say that cooking is what she does best. She likes boys that are strong of heart and mind and can accept her for what she is. You can meet her if you actively participate in either the Baseball Club or the Soccer Club. Or she will let herself known to you by having a high Athletics and/or Perseverance Points. Around 220 Athletics points and/or 90 Perseverance Dating Strategy : As for her stat requirements, she likes her boyfriend to be " average ". She doesn't demand high stats. So you ought to have your statistics at around 100 or slightly more. Having a high Athletics and/or Perseverance Points helps. She plans to attend a college for chefs of sorts. Your college plan is irrelevant. You can choose any place you want to without having to worry showing her a good time. She LOVES sports though, so when the Stadium is holding a baseball match, go there. She's got no particular preference for movies and concerts. As usual, go with her on special date spots when they're available. Winning her heart is relatively easy. If you have a, ahem ... high Atletics and Perseverance Points. Just keep in mind that Saki follows the saying : " It doesn't matter whether you win or lose, its how you play the game " This holds true in your sports activities and your dates with her. Should you miss more than two weekends without dating her, she'll refuse your date offers for quite a while. Should this happen, just keep on asking for dates with her. She won't mind too much about your responses to your questions. ( but that doesn't mean you have to be impolite to her ! ) ( In another note, she seems to like me the more I ignored her. On New Years day or in the field trip, I refused her offers, refused to go home together,( I was after Mira at the time ) and dated her only when she decides to bomb me. Yet, her face is still BLUSHING. In the end, when I took the first-rate university exams and passed. She's the girl I got in the end. I loaded a saved game and took the second-rate university this time and I've won Mira ) 11.6 Yukari Koshiki Birthdate : June 13 Bloodtype : B Height : 157 cm B-W-H : 1st. year 80-59-84 2nd. year 81-60-84 3rd. year 82-60-86 Clubs : Tennis club Background : The richest girl you'll meet, but she gives no hint at that. Yukari is a slow, soft-spoken, free-spirited, and a tad self-centered girl that just happens to like boys that excel in sports. But deep inside though, she wants a boyfriend that sincerely cares for her, and shows her what the world has to offer. In other words : She wants someone " exciting ". Could be you .. Oh yeah, she likes to knit too. You'll meet her when you exercise frequently or when you'll join the Tennis club. Or when you reach around 90 Athletics points. Dating Strategy : Yukari's stat requirements are straightforward. High Appearance and high Athletics points is what she wants. The other stats should be at a somewhat high level too. Your Stress should be below 30. You also should win any athletic contests in school fairs. She plans to attend a Second-rate college. As for date spots, the Amusement Park, the Sea World, or anything else thats quiet but not serene. Aside from that, she's not too particular about any date spot. Just date her in all the date spots at least once a year. As always, date her in the special date spots should they become available. One thing to think about is that she craves adventure, but one with a sense of security. Winning her heart is a tad hard. Remember, she's very easily pissed. So treat her like a ridiculously expensive, beautiful delicate, pink-colored, flower bud that talks back. 11.7 Nozomi Kiyokawa Birthdate : December 3 Bloodtype : A Height : 163 cm B-W-H : 1st. year 82-58-83 2nd. year 83-58-83 3rd. year 83-59-84 Clubs : Swimming Club Background : What we have here is olympic material. Does 50 kilometer jogs every day, while doing around a measly 180 points in the academic scoreboard. Nozomi's your typical cute athlete-type babe. And even though she maintains a sort of a " tomboyish " image, she does have a soft and sensitive side to her as well. After all, she actually LOVES plants. And she actually knows quite a bit about them too. And her ideal type ?, he has to be pretty much in the same level of athleticism as she is. AND, he also has to be kind and thoughtful too. She doesn't care if he's dumb as a paperweight. In short, she wants her male equivalent. You'll meet her when your Athletics around 100 or so or something below that in the early stages of the game. Dating Strategy : Her stat requirements are simple enough. High Athletics and Perseverance is where its at. As usual, make your Appearance points around 110 while keeping your stress around 10. She doesn't have any college plan since she's aspiring to trying out for the national team. ( swimming ? ). So your college plan is irrelevant. Her ideal date spots would be somewhere quiet with a touch of nature. So the Kirameki Park, the Green Gurden, the Neighborhood park, and the Zoo make good dating spots for her. And as with girls of this type, don't go on anyplace thats " educational ". She likes romantic movies and rock music so date her there when these becomes available. Oh yeah, she's also the girl thats MOST likely to bomb you at a moments notice. ( Mira ?, she tends to keep to herself most of the time ) Winning her is easy. As long as you keep up your Athletics and Perseverance. She doesn't require the same frequency of dating as the other girls. She's already very happy whenever she gets to spend her time with you. So winning her isn't quite like the torture you have to deal with from the other girls. 11.8 Mira Kagami Birthdate : November 15 Bloodtype : O Height : 167 cm B-W-H : 1st. year 90-60-88 2nd. year 92-61-89 3rd. year 93-61-89 Clubs : None. Shes in her very own fan club. Background : She is the most " well-endowed " girl you'll ever meet in this game. ( you know what that means ... ) She's mature in both her mannerisms and in her choice of dresses. Its not surprsing that she's even got her very own fan club in school!. And with a personality like that, its no surprise that she likes dresses and jewelry. But even though she's already very popular with the boys in school and she's seemingly happy the way she is, she hides a sad and lonely past that still haunts her to this day. You can meet her when you have a very high Appearance Points in the early stages of the game. Dating Strategy : Mira demands a very, very high Appearance Point. Around 300 points (?). Your other points can be around 110 or more. She plans to attend a Second-rate university while persuing a career in modeling. ( not model kits ) The date spots for her are the shopping strip, the beach, the pool, and the ski resort. When going shopping choose the clothing shop ( the Boutique ). When these aren't available, your safe bets are the Kirameki Park, Green Gurden, and the Art Museum. Or anything that has an object of beauty so you can always reply : " Yep, that flower's beautiful, but not as beautiful as you " :) heh.. heh.. She likes Classic music and romantic movies but not to the same extent as Shiori. You should avoid the " fun " date spots such as the Game Center, Karaoke Box, etc.... or anything rowdy or lacks class. Did I mention how much she loves the beach and the ski resort ? Winning her heart is neither too easy nor is it too hard. Just make sure you got to meet her early in the game, and consider going shopping at least once a month. And make sure you're handsome enough for her when the game ends. Dating her will have a slight negative effect(?) on all the girls so you should be very careful. 11.9 Yuko Asahina Birthdate : October 17 Bloodtype : B Height : 159 cm B-W-H : 1st. year 83-59-85 2nd. year 83-60-86 3rd. year 85-60-86 Club : None. Background : The Wild Card. Hyper-sensitive to the latest fad and fashion trends. Yuko's the kind of girl that takes pleasure in keeping up with whats hot and whats not and not much anything else. She doesn't really care about what she does in school. She's not good at any athletics nor is she good in her academics. ( she's almost always at the bottom of the score grid ) SHE JUST WANNA HAVE FUN. Her ideal type would be someone just like her. Trendy, somewhat good-looking, and fairly dumb. You'll meet her when you'll bump her 3 or 4 times. And thats by being social. Dating Strategy : Fair enough. Her stat requirements are obvious. You simply have to be handsome enough for her. She couldn't care less about your other stats. But her winning formula isn't in the stats. Its in your actual dating habits with her. She plans to attend a Third-rate university. ( like she has a choice .... ) As for you, I think you'll fail to enter in a first-rate university no matter how high your stats is and you'll end up getting to the same university together. In other words : your college plan is irrelevant. Your dating strategy is simple. Know what places are the " in " spot for that season and date her there. Zoo's having a new shipment of koala's ? date her there. Amusemnt parks having a night parade ? date her there. Anyway, as long as you keep this in mind, you'll score big. And if you ran out of " hot " date spots. Feel free to date her in the " fun " date spots like the bowling alley. Just avoid the " educational " date spots ( unless they're having some sort of an event ). Getting her to fall in love with you will be a somewhat slow process though. Slow but easy. Careful study of the magazine is essential. Just keep it up and you'll win her in the end. 11.10 Megumi Mikihara Birthdate : September 5 Bloodtype : A Height : 150 cm B-W-H : 1st. year 78-57-79 2nd. year 78-58-79 3rd. year 79-58-80 Club : None Background : The girl that stutters the most. Megumi's your not-so-shy-after-all kind of girl. Not enough ?, Okay, so she's a cute, soft-spoken, kind to animals girl with an inferiority complex. Still not enough ? Then read this : she's ALSO Shiori's best friend. And like Shiori, she also likes boys that are almost perfect in every respect. Oh yeah, she's also got a " minor " crush on you. That is ... unless you do something about it of course. Her ideal type IS Shiori's ideal type too ( I wonder ... ) except he also HAS to like cute and fuzzy things. You'll meet her in 1 of 3 ways : You'll meet her in the gates of Rei's mansion during the Christmas party ( you didn't get in of course ), Shiori will introduce her during the Christmas party, or Shiori will introduce her during Valentines Day. The last two conditions assume that : you have a good relationship with Shiori and/or you have high stats and/or you've won every single contest on every single school fair to date. Dating Strategy : Stat requirements for Megumi is the same as Shiori's. Somewhat high stats is what she requires. She'll attend a second-rate university. ( tsk, tsk, too bad, too bad ) she just couldn't cut it. It very ironic though that you can take the first-rate university exam due to your stats. Since she's a die-hard animal lover, her ideal date spots would be the Zoo, Water World, and the Mascot shop on the shopping district. She also likes quiet places such as the Ferris wheel ride on the amusement park, Kirameki Park and the like. She's not too wild on noisy and educational places though. Just think of a place where's theres cute and fuzzy things. ( Koala's ? ) Okay, if it weren't for her ridiculously, unnecessarily hard requirements for meeting her. Winning her heart will be even easier than Nozomi. ( I managed to make her " enraptured " in three dates ) Which is appropriete too, since you'll only get around two years or less. ( if you're extremely lucky ) Go with her to the aforementioned date spots and you'll do just fine. And MOST importantly, dating her will have a considerable effect on your relationship with Shiori ( if you're interested, that is ) She'll be somewhat upset if you're chasing Megumi most of the time. 11.11 Yumi Saotome Birthdate : May 16 Bloodtype : O Height : 155 cm B-W-H : 2nd. year 79-80-82 3rd. year 81-60-84 Club : Basketball Club Background : So this is what the " cute " voiced girl looks like ! And even though she's one school year behind, she's setting her sights on you. Yumi's the sort of your average fun-lovin, somewhat immature girl with a taste for things other girls simply find revolting. ( you know the type. don't you folks ? ) Aside from being an avid video gamer ( she likes shooters. natch ), she also actually likes anime ( which most of the other girls consider " childish " ) AND she's very much into pro-wrestliing ( the only other girl that can tolerate pro-wrestling is Saki ). And even with her peculiar ( for a girl ) interests, she has a great desire to be treated like a " mature woman ". Which any boy that tries to date her will find out very quick. Ideal type ?, she already saw her ideal type on that morning on her first day of high school ( feel free to guess ). You'll automatically meet her ( whether you like it or not ) on the second year. Dating Strategy : Hmm.. stat requirements.. Methinks you'll do just find being average on everything except for Appearance. Which should be at a somewhat high level. ( around 120 ). Since you won't know what her college plans are. Its safe to assume that your college plan is irrelevant. You might even say that she'll follow your collge plan :), not that it matters much in your case. Okay, her favorite spots are the Arcade, the Amusement Park, Kirameki Park. Or any other place thats " fun ". And as mentioned before, she likes anime and pro-wrestling. So make sure to treat her when these becomes available. Anyway, the theme here is to have some fun with her. So simply avoid the educational stuff. She's also the SECOND MOST likely to bomb you senseless. Winning her will be quite easy, just remember what she likes. And don't treat her like a kid. Responding with something like " Ooh you look so cuuuuuuuuuute !!!! " is a definite no-no. Despite her real obvious lack of all things that make mature girls, you must do your best to make her, at least, feel mature. 11.12 Miharu Tateyabashi Background : She's your average high school girl thats got a serious crush on a boy. Namely YOU. Her only problem is that she doesn't have the courage to express her feelings to you. SHE'S A TAD SHY. The best she could do is to bump into you, so you'll take notice of her. Whether her strategy works or not, its up to you :) You'll bump into her at least once. I also tend to call her " Trouble Girl ", since she shows up when you're in a sticky situation. Dating Strategy : I'm not so sure what level of stats she demands, but its safe to assume that she wants your stats in the average to the very high. I think your college plan is irrelevant, methinks she'll go to the same college as you will do. ( kinda like what you ought to do when chasing the girl of your dreams ) And yeah, you can't go on dates with her. But she does pop up more frequently when you're being swamped with bomb threats. And very, very rarely, you'll actually meet her in some date spots " accidentally ". And she'll actually assume you're there for her. But she'll act up again, and she'll be gone in no time. She doesn't do bombs too. Winning her heart is easy. Just don't go on dates with anyone else. Yep, bombs don't affect her and neither does your standing with the other girls. ( i.e. when Shiori is already in the enraptured state and you still failed to win her in the end, you'll still likely to get Miharu ) 11.13 Yoshi Saotome " Pal " Background : Your best friend and your buddy. He's THE source for information about anyone you want to know. He sometimes invites you to go on a double date. And yes, he does his part by introducing you to Yuko if you're social enough. And by introducing his little sister Yumi by the second year. 11.14 Rei Injuin Background : The male (?) equivalent of Mira. Mature and very braggish, not to mention very rich. He/she will needle you any chance he/she gets. But you gotta owe it to him for having the annual Christmas Party. But all in all, he/she's still a friend of yours. With a name like Rei, you'd half-expect this guy/gal to be something else. Dating Strategy (?) : I'm not so sure about this one. They say that if you call Rei on every single holiday and weekend for the entire game, you'll meet him/her at the end game as he/she spills his/her secret to you. However, I don't have the stomach to try this one out myself ...... nor does most everyone else :) -------------------------------------------------------------------------- 12. The special events ( non-date related ) -------------------------------------------------------------------------- 12.0 Whats a special event ? A special event in this case are things that occur out of your normal schedules. Things such as holidays, parties, etc.. are considered special events. There are 5 types of special events : - Non-date related special events - Date related special events - Special occurances - Date invitations - Date spot special events The " Non-date related special events " are events that happen without much impact with your love life. Also known as " Calendar events " These types of events need no special conditions for it to occur. The " Date related special events " are events that occur on a particular place with a particular girl. Most events help you in your relationship, some events do not. And these things simply happen, you need not do something special for it to happen. Its effects is relevant. If a girl is in love with you, the event will make your relationship even stronger. If not, well. Nothing doing I suppose. Remember that it will only happen once. And some events of this kind really DO require the girl to be in love with you or close to be. The " Special occurances " are events that occur rarely. These things tend to pop out when you least expect it. And all of these ( to the best of my knowledge anyway .... ) will only occur when you have a very good or romantic relationship with a particular girl. For example : Get good with Saki Nijino, and you'll have a very good chance of being invited to share lunch with her. Or maybe if you have a romantic relationship with Shiori Fujisaki, you'll have a very good chance of sharing an umbrella with her during a rainy day. These events is a sign of a very good relationship. These types of events simply require that the girl be in love with you or close to be. The " Date invitations " are events where a girl will ask you out for a date. These things occur at random, and will occur more or less on the early stages of the game. Or when you still don't have steady dates. The " Date spot special events " are events that occur on a certain time on a certain place. For example, the Amusement Park has a night parade every August. You always have the option of avoiding it. Another example is the " Summer Festival ". These types of events need no special conditions for it to occur. But it does require you to be at the specified place at the specified time to experience the event. 12.1 New Years Day ( January 1st ) - get your fortune told ! - On every 1st of January, you'll go to the temple/shrine to have your fortune told. First you'll be presented with two choices : - Invite a girl to go with you - Go alone Of course, we're on a mission to make a girl fall in love with you. So you should choose the first option unless you have a good reason for going alone. ( such as your girl hasn't showed up yet ) At the bottom, you'll see the list of girls. Its also in the same order as in the Phone book. Remember, you should already know the girl's telephone number for you to call them. After choosing one, you'll be set to go. Just answer her question of whether her kimono looks good or not. ( you'll know what to answer, the first option is usually positive )( note 2 : only comes out when your girl is wearing a kimono and/or when she stops by in your house. ) In another note, if a girl has already fallen in love with you. She'll invite you to go with her to the temple/shrine instead ! After some talks you'll be presented with two choices : - Accept her invitation - Decline her invitation If you decline, you'll be presented with the same choices as before. Remember, this can also affect your relationship to some degree. Once on the temple and after some dialogues, you'll now be asked what fortune would you like to know : - Studies fortune - Health fortune - Romance fortune Picking either of the first two options will proceed you to the fortune telling screen. Picking the Romance option will present you with the same list of available girls. After which, you'll be presented with a bright, flashy screen ( Sorry folks, don't know what it is ) with bright red large hiragana characters. Proceeding will tell your fortune. Fortunes will range from " very good " to the " very bad ". If you can read a bit of katakana, you'll know if the fortune's good or bad. If its good, your character will say " Lucky ! " written in katakana. Its bad if your character says otherwise. Don't take it lightly though, since it actually affects you ! A bad fortune in say, .. a romantic relationship with Shiori. Will automatically make the rest of the year very hard for you to make Shiori fall in love with you ! A good fortune on the other hand, will make your chances better than usual. 12.2 Valentines Day ( Februrary 14 or 13 ) - its nice to know you're wanted - Ahh, Valentines Day. Its tradition in Japan for girls to give chocolates to their male colleagues, either obligatory or otherwise :) First you'll meet with Rei with his/her usual classy-bragging ways. Then you'll see a truck full of chocolates. During the day, the girls that want to maintain good relations with you or girls that are in love with you will give you chocolate ! Your character will even know if its obligatory or not. Generally speaking, off-the-shelf chocolates are for obligatory purposes. Chocolates made by the girl herself are very special and is for romantic intentions. 12.3 March 14 - payback valentine - Don't know what day it is. But rest assured, this day is YOUR TURN. Yep, your turn to give something to the girl that you like. You can only give to one girl. And you can only choose among the " happy " to the " enraptured " ones. So if Shiori's still in a neutral state, you can't give to her. And yeah, theres no way out for this one. You HAVE to do it. Whether its to the wrong girl or not. And it has a very strong effect on whomever girl you give it to. So either you'll score big or you'll score big with the wrong girl. ( heh .. heh .. ) 12.4 Late March to Mid April - cherry blossom festival - Dates that take place in Kirameki Park during late March to mid April will be treated with a nice stroll under the cherry tree blossoms. 12.5 Golden Week : First week of May - break time - Oh yes !!! 5 whole days vacation. Its up to you how to spend it though. Either you can use it for stat gaining, or you can use it fight off a couple of bomb threats ! ( very useful indeed ) You're given an opportunity to save on the third day. 12.6 Mid July or Mid August ( random, but it happens more on mid August ) - double date - This event occurs randomly. And if it does occur it usually happens on July or August. This is where your pal Yoshi will invite you to go on a double date to the amusement park. Depending on your game, the double date will consist of Shiori and another girl. I'm not so sure whether another girl will replace Shiori. Though I faintly recall having this event without Shiori .... You will visit each of the three attractions on the amusement park. Your first stop will the Ferris Wheel, the next stop will be at the Jet Coaster or the Magic Bell ( Bevel ? ) it depends on the year, the last stop will be at the Ghost House. At each stop you will be asked which girl you should take on that particular attraction. The first option will pick the first girl you've met on this event.( usually Shiori ) The second option will pick the other girl. 12.7 First Sunday of August - let the festivities begin - Again, I don't know what day this is. But its referred to as " Summer Festival ". Any date thats arranged for the first sunday of August will be given an option to go to a festival. In 1997, you will be given an opportunity to grab some prizes at a mini-game. In 1998, you will be treated to a fireworks display. And unlike other events on this section. This one's actually a date. You're free to choose this or not. 12.8 School Fair ( June 8, 7, or 6 ) - join in - Every June, your school will hold a special fair ( more like an intramurals ). You'll participate in games during the fair. You can only play one game though. There are a total of 4 games, 2 of which requires rapid button mashing, the other two rely on rhythmic button pressing. The first menu is : - Do the 100 meter dash. - Do the 3-legged race. - Go to the group games. ( the second menu ) The 100 meter dash has you rapidly pushing 2 buttons to run. If you have a high Athletics point, you'll do good here. The 3-legged race has you with Shiori as your partner. You'll be pressing 2 buttons in a very smooth sequence. Mess up the rhythmic button presses and either one of you will end up with his or her face on the ground. The second menu is : - Do a shoot-the-basket like game - Pass a big ball from the left to the right side - Go back to the track-and-field games. ( the first menu ) The games on the second menu involve 3 or more people. The first game lets you throw small balls on a basket perched atop a pole. This is the second button mashing game. I'm not so sure how it works though basically two groups of people will try to fill the basket with as much colored balls as they can throw into the basket within the time limit. The group with the most balls on the basket wins. The second game has you passing a huge ball from one side to the other. This involves two groups, each trying to pass the huge ball from its starting basket to the basket on the other side. Like thr 3-legged race, this game requires very smooth rhythmic button pressing. The first group to get their ball to the end basket wins. 12.9 Field Trip ( September 15 ) - visit the places, meet the locals - On September 15, you'll get to go on a field trip. Happens only once per game. You'll be given two choices : - Go to Australia - Go to China Either way, its only cosmetically different. You'll still see the sights and you'll still fight a boss of sorts in the end. After the first menu screen, you'll trade lip with .... who else .... Rei. Then you'll see the plane sequence. Once on the hotel lobby, you'll be given two choices : - Go with a girl - Go with Yoshi This works on almost the same manner as the New Years Day event. In which if you already have a girl thats fallen in love with you, she'll ask you out instead. Its in your best interest to go out with the girl you like. ( Yumi doesn't apply though since she's not introduced in the game yet, and that exception also applies to girls you haven't met prior to the field trip too ) After which you'll see the different sights, going to Australia, you'll visit the famous Opera House, then you'll go the Myer's Rock. Going to China, you'll visit the famous Red Square, then you'll go to the Great Wall. After these, you'll be attacked by an animal. An alligator in Australia, and a panda in China. You'll be given two choices : - Run away - Stay and fight ( if you happen to be going with Yoshi, then there's a third choice, not sure what it does ) Running away doesn't seem to have much of an effect though, choosing the " fight " option will turn the game into " combat " mode. Those who play console RPGs will be very familiar with the layout. In " combat " mode, your enemy is on the left, that puny character on the right is you. Below right, you'll see your name plus your HP or health points. In the pop-up menu, there will be two choices : - Attack - Defensive position The " attack " command is self-explanatory. The second command will make your character defend, reducing damage plus gaining 5 to 30 HP. Your statistics will come into play here, here are some of the details : - Your Stamina Points serve as your HP - Your Perseverance Points will determind how fast you'll respond and your endurance - Your Athletics Points will determind how much damage you can inflict - Your Stress Points will determind your hit rate You'll come across another fight scene randomly and rarely on the main game, we'll save that for later ..... Back to the game !, your enemy will inflict around 100 - 300 points of normal damage. And it can do around 300 - 700 points of special damage. It depends on how strong your character is at that point. Winning the battle will make your girl proud !, otherwise, she'll thank you anyway for your bravery. ( YOU WON'T DIE, so don't sweat it if you're down to 3 HP ) 12.10 School Club Fair ( sometime October ) - the clubs strut their stuff - Unlike the previous fair, this one simply has you visiting the various clubs to see what they've got. ( assuming you've joined the atletics-related clubs or you haven't joined any club at all ) I think this is the closest it can be to a " Bunkasai ". First, you'll be given two choices : - Go with a girl - go alone ( or go with Yoshi ) Going with a girl will present you with the very same girl-picking menu as before. Also, as before, if a girl is already in love with you, she'll ask you out instead. After which, you'll be given 5 choices : - Go to the Literature Club - Go to the Drama Club - Go to the Science Club - Go to the Art Club - Go to the Band Club Going to the Literature Club, you'll get to browse thru different sorts of topics, epithets, etc .... If you're a member, then you'll present a speech or a poem. (?) If Shiori's in this club and you're not, then she'll present a speech. If neither applies, then someone will. Going to the Drama Club, you'll get to see a stage play. Its either a classic Japanese samurai show, a sentai show, or a parody of Snow White. Anyway, if you're a member of the Drama Club, you'll play the role of the leading male character. ( if not, well, the lead male sure looks like your video game alter ego though ) Going to the Science Club, you'll get to see a laser show, the second time around, it will be a robot. If you're a member, and the girl that you've already met is ALSO a member of the science club, then she'll do the demo. ( likely Shiori or Yuina )If you're a member, but you don't know anyone thats a member of the science club OR if you're NOT a member in the first place, then you'll do the demo. If Yuina is doing the demo, her face will appear on the light show. Otherwise, it will be Shiori's face. Going to the Art Club, you'll get to see them painting still life. ( nudes no doubt, but since this is the Super Famicom .... make that semi-nude ) If you're a member, then you'll paint. ( just a couple of dialogs ) Going to the Band Club, you'll get to see the band perform. The KEIONBU LIVE. You'll be performing an " idol " type song. If you're a member, you'll be one of the guitarists. ( anyway he DOES look similar to your alter ego ) Its a shame that you'll only get to hear some FM synth tunes though. 12.11 Rei's annual Christmas party ( December 24 ) - party on - This happens every time. The difference is whether you'll get to attend or not. Basically, you attend a party. Get a gift. And save yourself from a very embarassing situation. Since your character is stupid enough to attempt to attend this party. First things first, how to get in. Here's what you do. If you're stats on Appearance or/and Athletics are on a mediocre level around the Autumn season ( months 9-10-11 ), then immedietly start calling Rei and/or start some heavy use of the Socialize command. If all goes well, you'll be permitted inside when the time comes. If you have a very high Athletics points, I think the bouncer will get intimidated, and will let you in. Regardless of whether you have a high Appearance points or not. You may have to call Rei a few times for this to work. If you have a high Appearance point ( around 90+ ) You will be permitted in. Even if you haven't called Rei EVEN ONCE. But I think you ought to have a decent score on your Athletics points though .... Of course, if your Appearance is at around 150 points, then you'll have no problems whatsoever. If you fail to get in, you'll be treated to a pretty pathetic sequence of you enjoying Christmas all by yourself wearing a pathetic Santa Claus outfit, with a mini-Christmas tree with a single slice of cake and drinks ....... ( lets leave this scene behind ... . " MERI KURISUMASU !!!!!!! " ..... sick ..........) Once you do get inside, you'll have a " friendly " chit-chat with Rei. Afterwards you'll get to meet at least 2 girls inside. These girls are usually on the " happy " to the " enraptured " status. Except for Shiori anyway. After which you'll get to pick your gift from a selection of four. Picking the gift will take a lot of guess work. But keep in mind : - Girls on the " very happy " or " enraptured " status will most likely wrap their gifts with the " Heart " gift wrapping. - Girls on the " happy " status will most likely place their gifts second or in the third spot. - Girls on the " neutral " status will place their gifts on the remaining ( if any ) spots. Highly unlikely though ..... - If either of the conditions above fail, chances are the gift will come from Rei ! ( an autographed pic, no doubt ) - Girls that want to get to know you better will also most likely wrap their gifts with the " Heart " gift wrapping. Remember, that the preceeding guide doesn't always work. And remember that only the girls that you've met on the Christmas Party will give gifts. 12.12 Exam Week ( March 3 or 2, July 8 or 7, and December 9 or 8 ) - cram hell - In these dates, you do the major exams for five subjects. These are : Humanities, Science, Art, Gen. Knowledge, and Athletics. This event is automatic. But you'll see how your character is doing. The subjects with the most clout would have to be Humanities and Science. Low scores on these, and its sure to have a pretty miserable overall scoring. After this, you'll get to see how you fare against your classmates !! :) I think the lowest score you can get is somewhere 180 points. The highest score I got is 500. I'm not sure whether its possible to have a higher score. 12.13 College entrance exams ( Februrary 20 on the last year ) - cram hell, again - Your future ( in this game at least ) will be partly decided on what university you plan to attend to. First, you'll be given two options : - Apply for the entrance exams - Don't apply yet The last option is your alternative if you happen to be pretty dumb, otherwise you should take the entrance exams. ( and if you happen to be smart and if you choosed NOT to apply, your character will argue that you should take the entrance exams and, ... wait a minute ... your character REALLY is smart isn't he ? ) After which you'll be given three options : - Apply for the first-rank university - Apply for the second-rank university - Apply for the third-rank university Then its exam time !!, just take the univeristy that reflects your significant other's choice. But to pass, you'll have to be at a certain level of knowledge. For example, if you place somewhere 200 below points on your overall score in the school exam week. Then you'll do good at the third-rank university. If somewhere 400 below, then take the second or first. 12.14 Last Day ( March 1 of the last year ) - was your " destiny " fufilled ? - This is it. This is the reason why you've played the game in the first place. In the Last Day, the girl thats in love with you will confess her feelings beneath the tree. Otherwise .... well .... First you'll go to school and generally walk around till you'll get to your classroom. In the classroom, if you did everything right, you'll receive a letter from a girl ( you won't know who yet ... ) telling you to meet her by the tree. Of course, your pal Yoshi is in the game too, he can also get a girlfriend. If he has one, you'll meet Yoshi with the girl that confessed her love to him in the tree sometime late February. Should you receive a letter from a girl, you'll be presented with a sequence ..... nahh, you ought to play the game to find this one out. Should you meet with Yoshi in the classroom instead, it means: - you won't get a letter If you didn't get the girl in the end, you'll be presented with your video game alter ego biting the dating game dust. Better stick to playing Magical Date instead :) 12.15 Birthdays - and what they could do to you - On any girls birthday ( check section 11 ) You'll be prompted to either : - give her a gift - don't give her anything Should you decide to give her a gift, you'll be presented with a choice between 3 potential gifts. The first gift is usually the best choice. Giving her the best gift will increase your standing towards her. Giving her a so-so gift will do nothing except maintaining a good relationship. Giving her a bad gift will make her angry. Despite what she says. One point to consider is that giving her a bad gift is more damaging that not giving her a gift at all. If it happens to be your birthday. You'll be given a gift from any of the girls that you've met. You'll have a maximum of three gifts. But its also possible that no one will give you a gift at all. Girls that are happy with you will give gifts. And its usually in order of preference. The first name to pop up will be the girl thats in a relatively happier state than in the other two. 12.16 Misc. special events - whats that again? - The following events are considered unclassifiable ( at the moment ). And for sake of convinience, they'll all be found here. - Find the marble under 3 cups game. Happens when shopping. So far happened only with Yukari and Saki in my games. - Roulette-like game. Happens when shopping. So far happened only with Saki in my games. - A digital compatibility meter of sorts. Happens when shopping. Happened with Mio. They call it " Bio-rhythms " - Fight 3 crooks and a boss, RPG style. Happens when shopping. So far happened only with Yuina in my games. - Eavesdropping on bathers. Get to see an almost naked bathing female ( lucky !! ), or get to see muscle-bound guys ( if you're extremely not-so-lucky ). But you'll more or less likely to see an empty bathroom. Happens on weekend academic club sessions ( Science club, Literature .... ) -------------------------------------------------------------------------- 13. The date spots -------------------------------------------------------------------------- 13.0 What are those date spots ? Having a bit of trouble deciphering those Kanji ? Here's a helpful table : 1st. page Neighborhood Park Green Gurden Kirameki Park Planetarium Shopping Center Art Museum Sea World Library Zoo Game Center 2nd. page Star Bowling Concert Hall Karaoke Box Pool Amusement Park Beach Melon-Pan Dome Stadium Summer Festival Cinema Paradaise Skating Rink 3rd. page Ski Resort Remember, not all of these are available in a given time. Some date spots will appear only in a certain month. While some date spots are unavailable at the early stages of the game. And most importantly, they will only become available when you read the magazine every season. The topmost right kanji is the " Next Page " button. 13.1 Neighborhood Park and the Kirameki Park - take a stroll - The neighborhood park and Kirameki parks is just that. Parks. Kirameki Park is a lot larger though and the places in the park you go for dates changes depending on the time of year. Worth a million visits. Though not necessarily with the same girl in the same month. 13.2 Shopping Center - take an expensive stroll - You'll get to choose from three stores : - Clothing Store ( Boutique ) - Mascot Store ( Plush toys ) - Junk Store ( Electronics ) The clothing store is self-explanatory. The mascot store is a store that sells all sorts of cute and fuzzy things. The junk store sells resistors, step-down transformers, IC's, well, you know. Its a kind of place girls love to hate. All in all, worth a visit. But avoid the Junk store whenever possible unless you're dating Yuina. You can't go wrong as much in this date spot, all girls love shopping one way or another. 13.3 Sea World, Zoo, and Green Gurden - an educational stroll - Either of these three exibit living creatures. Educational stuff. Worth a few visits with any girl. Especially those who like piece and quiet. 13.4 Planitarium - education with a bit of romance - Unlike the previous three, this one's educational, yet, its setting in a pitch black sky with stars is inherently romantic. Worth a visit when you've ran out of romantic date spots. 13.5 Art Museum and Library - REAL education - Unlike the Planetarium, these ones don't even come close to romantic. Should be frequently be visited by only those girls who like either art or reading. It shouldn't take you long to know who ... 13.6 Game Center - fun for kids of all ages - You get to choose where to go : - Video arcade games - Parlor games The arcade lets you display your video game talent. Want pachinko ? Then go to the parlor games. You don't actually win anything though. Worth a visit with fun-lovin or techno-saavy girls. 13.7 Star Bowling and Karaoke Box - yet more fun - These are the politically correct " fun " date spots. Worth a few visits. 13.8 Amusement Park - even more fun - What makes this different from the other " fun " places is that no girl you know will dislike it. Yep, the Amusement Park is a good " filler " date spot. This is the date spot to go to when you want to add some variety to your dating schedule. In the park you'll have three places to go : - The ferris wheel - The Jet Coaster or the Magic Bell - The Ghost House The ferris wheel is the romantic ride on the Amusement Park, the next ride is for those who want excitement. The Ghost House is not recommended for frequent visits. But it depends on the girl you're dating with. The Jet Coaster and the Magic Bell more or less has the same effect. It will be the Jet Coaster in the early stages of the game, then it will be replaced with the Magic Bell. And in August. They'll hold a special sentai show ( y'know, Japanese super hero shows kinds like Shaider, Kamen Rider Black, the Mighty Morphin Powe .... lets stop there ) Then they'll hold a night parade at night. 13.9 Melon-Pan Dome Stadium, Cinema Paradise, and Concert Hall - get social - These three places have three things in common. First, they all hold performances. Second, girl's don't expect romance when dated at these places ( with one exception ) Third, they change performances over time. What makes these date spots special is that if your girl happens to like a particular sport, movie, or music bands. You'll score big here. Worth a visit when it warrants your girl's attention. 13.10 Pool and the Beach - fun in the sun - Both of these date spots only appear in late July to the end of August and both of them also involve water. And both of them gives you an excuse to see your girl in a swimsuit :) You should visit these whenever they become available. 13.11 Summer Festival - night fun - Refer to section 12.7 for the details. In my method on playing the game, I choose this spot as the first date of whatever girl I plan to win. Call me romantic. 13.12 Skating Rink and Ski Resort - winter fun - These date spots only appear in late December till the end of the first week of January The skating rink is just that, a skating rink. Most players prefer to go to the Ski resort. Classy ... not to mention seeing your girl bundled up on winter clothing. ( makes a refreshing change don't you think ?, Mira looks soooooo happy ) You should visit these whenever they become available. -------------------------------------------------------------------------- 14. The dating game ( general overview ) -------------------------------------------------------------------------- 14.0 Welcome Welcome to the most tiresome 3 years of high school life. The goal of Tokimeki Memorial should you choose to accept it, is to win the heart of any one of the 10 girls that you're gonna meet during the course of the game. Winning the girl ain't easy, losing is just one bomb away. So what are you going to do ? Play the game again and again. Thats the second-best tip ever ! Nothing can teach you better than experience. Just apply all you have learned on the previous sections. But if you have played the game a thousand times and still you haven't even got Miharu, best read the section 16. It'll detail what I did to win. It works. 14.1 Dating for newbies Heres a step-by-step simple explanation on how to make dates : 1. Meeting her. You have to know the girl and the girl ought to know you. 2. Call up Yoshi. Ask for her stats so you'll also be given her phone number. 3. Call up the girl. Call the girl you want to date. 4. Choose the date. A calendar will appear, choose the day. You can only date girls on weekends or holidays. 5. Choose the place. After selecting the date, you'll be presented with the available date spots. Choose the venue. 6. Waiting for her approval. After this, you'll have to wait and see if she accepts your offer. 7. Interpreting. You'll know you've got a date when at the last screen of this process, your character will say " Yatta " in katakana and the month and day of the date in numbers. Otherwise you failed to get a date. 8. The day. In the day of your date, you'll be notified in the message box of the date. It will display the name of the girl you've dated and the place. 9. Date. Click on the date icon and you're set. 14.2 Decisons, decisions First and foremost, decide you're going to win. Changing your mind in mid-game can have disatrous effects. Once you've decided, now do your best to meet that particular girl. As an example, in this game, you've planned to court Mio. Reading section 11, you'll note that Mio demands a high academics and appearance points but doesn't care on how strong you are. So in a nutshell, she wants at least an intelligent, handsome, and wimpy boyfriend. So you better work on those. 14.3 Love at first sight, or is it ? Second is the meeting part. After all whats good for wanting to date a person if she doesn't even know you exist. Following the example above, to meet Mio, you ought to have a high academic points, while being handsome. So what you're going to do to get her attention ? Study of course. Work on your Humanities. Or alternately, join the Drama club. Then you'll meet her, after which you should call Yoshi immedietly for her stats and phone number. If you want to meet another girl, then look in section 11. And find out how to meet her. 14.4 Getting to know each other better Third is the dating part. Now since you've got Mio's phone number. Call her when you get the chance get dates from her. Persevere, shrug off bombs, keep your stats up, date her some more. Easy ? it sounds easy doesn't it ? Actually its as simple and complicated as that. You'll know what it means when you've played the game. 14.5 Bomb avoidance During the course of the game, you'll be getting bomb threats from other girls that think you're not treating them right. Its in your best interest to fight these off. Refer to section 10 for the details. 14.6 Birthdays Lets face it, everyone has a birthday, including you. So when Mio's birthday comes, give her the best gift !. When its the " other " girl's birthday, give her the so-so gift. 14.7 In short ... So, - in how to fall in love - Tokimeki style. Heres the lowdown : 1. Meet the girl 2. Know the girl's phone number 3. Know what the girl likes 4. Date her 5. Date her some more 6. Date the others 7. Date her some more 8. Give her the best gifts 9. Show her what she likes 10. Give her the best answers to all her questions 11. Date her in special occasions 12. Date her some more 13. Never refuse her offer to go home with her 14. Never refuse her date offers 15. Occationally turn down the other girls offers 16. Experience every single special event with her if possible 17. Date her some more 18. All the while when doing the above, build your stats 19. Choose the same college as her 20. Never let a bomb go off 21. Build your stats some more 22. Date her some more 23. Give her something on March 14 24. Never do anything that would offend her 25. Pray nothing goes wrong 26. Date her some more There, that pretty sums up whatever you have to do. Doesn't it ? At least you now know how to make a date. And I heartily recommend that you play the game by yourself at this point and discover all the ups and downs of the game. Do not rely on the FAQ at this point. Should you be in need of help after a couple of hours playing the game. Then consider reading the remaining chapters. -------------------------------------------------------------------------- 15. The dating game ( advanced thingies for various questions ) -------------------------------------------------------------------------- 15.0 Now what ? Ans : If you did fine with just the above information. Then you don't need to read this part of the FAQ. 15.1 How come the aforementioned date spots were not available ? Ans : Because : - Some date spots will only be available on certain times. - Some date spots will only be available when the time comes. - New date spots will only appear WHEN YOU READ THE NEWSPAPER. Check the newspaper every season. And check section 13 of this FAQ for the details. 15.2 How come she didn't meet me in our date ? Ans : She stood you up. It happens when a girl is angry at you. 15.3 She's asking me about something, what should I do ? Ans : On every date, the girl will ask you a certain questions. As an example,when going on dates in the theater, she'll want your opinion about the movie. The first option usually means " I love it ". The second option usually means " I absolutely hate it ". The last usually means " Just okay ". Now in dates in Kirameki Park in the Spring and Winter season. She'll comment about the scenery. You'll have to say something. The first option usually is a romantic gesture. The second option usually is an insult like " its sickening ". The third option usually has you agreeing to whatever the girl is saying. Now you should reply the " romantic " or the " good " respondses for girls that you want to make happy. Reply with insults if you want to make her unhappy or down-right pissed. The effect of your answer will be reflected on the girls face. As a general rule, almost always choose the first option. Its very likely to be a good response. And yes, even though the questions and answers change during the course of the game, the first option is still very likely to be a good response. 15.4 What about this " walking home " business ? Ans : At certain times you'll either encounter a girl after school or the girl will meet up with you. You'll either choose to walk home with them or refuse. The more you walk home with a particular girl, the more she'll expect from you. ( i.e. she'll think that you really like her ... ) Keep that in mind. There are some times when you walk home with someone, she'll talk with you something private. This event to the best of my knowledge occurs more during summer or winter and before exam weeks. Either they'll say " what do you think of the coming exams ? " or they'll mention the date spots they want you to take them. In either case, if it happens when you refuse to walk with them. Your character will curse on how stupid he was ( " baka baka baka " ) and you'll receive a bomb threat soon after. Such effieciency .... One thing that you could use to your advantage is that girls don't bomb you when you and that certain girl have a date planned in the coming weeks. When she pops up after school, feel free to turn down her offer. As a rule, go home with your girl EVERY time she pops up. And go with the other girls most of the time. There are some special exceptions. Shiori will refuse to walk home with you until she's in a " very happy " to " enraptured " status. And so does Mira. Nozomi will make her presence known to you, without walking with her home when she's in a " very happy " to " enraptured " status. Especially when you're ignoring her. 15.5 I made two dates on the same day ! What should I do ? Ans : Pray ? Seriously though. You have to be really stupid to have let this happen. ( happened to me only once :) ) My best advice is to load a saved game. You won't regret it as much as to decide who to date on that day. And suffer the wrath of the other. I have yet to find out whether its possible to have two dates on the same day on the same place. ( I can imagine the chaos ...... ) Otherwise, read the next question. 15.6 I'm being presented with choices on where to go on my date day ! What should I do ? And : This happens when you made 2 or more dates that are close together. Like having a date today and tommorow or a having another date on the next week. This also happens on having two dates on the same day. Unless you have the particularily sticky situation as in the previous question. This is normal, and was added to give some sort of " a challenge ", " a temptation ", or " a sure fire way to piss off someone ". First you'll be given at least 2 choices. These choices are the date spots that you've planned to go to for the next 2 dates. Normally, they're arranged in chronological order. The date spot that you'll go first will be listed first. But occationally, it'll jumble up the available choices. So in effect, the first choice is usually safe. But to be absolutely sure, ask someone that can read and understand advanced japanese. Or consider using a Kanji dictionary. Otherwise, you'd better know what date spot been listed. Picking any of the listed date spots for that day. You'll now be given 2 choices : - Wait - Go to the other date spot Assuming you've picked the correct date spot for that day, you should wait. She'll appear soon after. Should you picked the wrong date spot, then immedietly go to the other date spot. You'll find the girl you've dated for that day patiently ( or otherwise )waiting for you. More often, she'll be really, really angry. Now, in the unlikely event that you have 2 dates on the same day. Choosing any date spot will have the same consequence. You'll offend the other girl that you've planned to have a date with. 15.7 Its her birthday, should I give her a gift ? Ans : Depends. If thats the girl you're after, or if she's gonna bomb you, or you want to improve your relationship with her, then give her a gift. You always have the option not to give anything. Or better yet, the option to give her the not-so-great gift. Just remember that giving her a bad gift is more harmful than not giving her anything. To be safe, just give her a good gift. 15.8 How will I know when a girl is in love with me ? Ans : The most reliable way is in Yoshi's stats. A blushing iconic face is a sure sign. A more realistic way is to look at her face. At a " very happy " state, her face would already be blushing. And will continue to be until she's in an " enraptured " state. At this point she ought to call you by your nickname. But some girls would still refer to you by your first name. With a -chan suffix. 15.9 Is it really necessary to treat her with things that she likes ? Ans : Not really, just keep in mind the more she likes her time spent with you, the quicker she'll fall in love. 15.10 Do I get something for finishing the game ? Ans : How's about self-fulfillment and peace of mind ? Other than that, you'll have a new option in the Option menu. The " Omake " or bonus option. With this, you can view the endings of the girl or girls that you've finished with. I have yet to find out what will happen when you've finished the game with everyone. Including with Rei Injuin. 15.11 Is there some sort of significance to whatever girl Yoshi ends up with ? Ans : Not really. Nor should you care. 15.12 I'm a sadistic deranged friendly psychopathic maniac. I want to lose. How can I ? Ans : Hmmm. For you to lose, you should have your stats pretty low. And you should try to date someone. The best girl to date when you want to lose is Shiori. When shes enraptured for you but you don't meer her stat requirements, you'll lose ..... and you won't even get Miharu. That is if your stats are really low. If its high, then its likely you'll end up with Miharu. 15.13 I have read the other FAQs. And they mention something about setting Shiori's birthday to sometime on March. Why ? Ans : Although its not required for you to win Shiori, they say you'll be treated to a " romantic " birthday party with you and Shiori in her house should you set Shiori's date correctly. Though I should say that I haven't encountered that one on the Super Famicom version. 15.14 How about Mio's movie experience ? Ans : They also mention that when watching a romantic movie sometime winter, she'll ask you whether she looks good with glasses or not. The answer should determind what she looks like at the end. Either wearing glasses or should you choose otherwise, contact lenses. Although this event DOES occur in the Super Famicom version, I don't think it made a difference at the end. 15.15 Is it possible to call Miharu ? Ans : Its verified for the other platforms. You simply do the " speed dial " trick. for Miharu's phone number. But they say you'll only reach her answering machine. 15.16 Do the other girls have answering machines ? Ans : Maybe ? 15.17 My alter-ego's mumbling about something while viewing the Memorial Spot, what is he saying ? Ans : Personally, I don't know. Something about save games ...... I think. 15.18 Does Miharu call me ? Ans : Yes. She'll try to invite you to a date, but she'll act up yet again. Otherwise, she'll talk ( a bit ) on different topics concerning special events or so. 15.19 Is there a " nude code " or something hmmmmmm ? Ans : No, none, never, not in a million years. But if you're feeling etchi, I did have a doujinshi called " Virgin Night " that have characters that are very, very, very similar to the girls of Tokimeki Memorial ( I gave it to a friend a long time ago ) Sure, there's a Shiori look-a-like, someone who looks just like Mio, Nozomi, Yumi, well y'know .... The doujinshi has 12 chapters, each chapter features one girl. Oh yeah ... the Shiori look-a-like ( with a hairband )is featured in chapter 1. And yes it is very, very, very, very, very, very, very, very etchi. XXX material folks. Nuff said. 15.20 End of Section. End of Section ? End of Section ! -------------------------------------------------------------------------- 16. The dating game ( and how to win it ) -------------------------------------------------------------------------- 16.0 I did it my way The following is the technique I used to win all the girls in Tokimeki Memorial. You should use this only when you're desperate. Otherwise I heartily recommend playing and experiencing the game first. You'll have more fun. Of course, if you're frustrated that you haven't got the girl for the umpteenth time, then by all means use whats being presented here. REMEMBER. USE THIS ONLY WHEN YOU'RE DESPERATE. YOU'LL MISS OUT ON A LOT OF FUN WHEN YOU THE STUFF LISTED HERE. 16.1 What I did first What I do first is stat-building. At this stage, you should never go on dates yet. Go alone on festivals and such. Whats important here is that you'll have free reign on what to do with your time. No one's going to bomb you at this point should you not go on dates. Just accept date invitations though. And if a new girl pops up, call up Yoshi for her phone number. Now, remember to follow the following instructions EXACTLY. Also, read the newspaper every season. You'll need it. This whole process should be done at the start of the game. And should last until August of next year. And remember : ALWAYS KEEP YOUR STRESS BELOW 30, AND YOUR STAMINA ABOVE 100. Step one : Build up your Appearance Points to 200. Yes, around 200. We will sacrifice a lot of it for your other stats. Never mind your other stats, or how you will do in exams or in school activities. You'll also meet Mira at this point, saving you a lot of trouble should you decide to go after her. Step two : Once your Appearance Points have reached 200. Start working on your Stamina. Keep on resting until your Stamina has reached around 200 points or more. Miharu will make an appearance sometime this stage. Step three : After which, you should now work on your Perseverance Points via the Exercise command. Exercise until your Perseverance has reached around 60 points. At this point your academic attributes ought to be pretty much very low. And chances are, you'll already met either Yukari or Nozomi. Step four : After that, work on your Humanities until they reach around 60 points. Do the same for your Science and Art stats. Remember to increase it by one stat at a time. ( don't do this : Humanities - Science - Art - repeat. do it this way : Humanities - repeat until reached 60 - move on - Science - repeat until reached 60 - move on - etc ... ) Your Stamina ought to reach at the 100 level by now. Rest until it goes back to 150. Step five : Remember to maintain your Appearance too. Once it dips below 120, immedietly push it back up to 150. Do this anytime it occurs. Also as mentioned above, once your Stamina hits the 100 mark, immedietly rest until it goes back around 150. Do this anytime once it occurs. And most importantly : MAINTAIN YOUR STRESS POINT TO LESS THAN 30. Step six : Go back to working your academic attributes. Reach around 90 points for your Humanities, Science, and Art. At this point, chances are good that you have already met either Mio, Yuina, or Ayako. Step seven : Your Perseverance ought to be in the 60 or 70 point range. ( via the Science command ) Go back to exercising and push it to around 110. Remember to maintain your Stamina and Appearance and Stress. And at this point your Athletics stat will be at around 180 to 200 or so points. At this point its very likely you'll meet Saki. Step eight : Go back to work on your academics. Reach around 120 points. Its also safe to assume at this point that you've met Yumi. At this point you can now go on to increase your General Knowledge points via the Socialize command. Remember that should you decide to go after Yuko, socializing is necessary. Step nine : Repeat the cycle, and make it around 150 points. Remember to maintain your Stamina and Appearance and Stress. Step ten : You may date whomever you want now. If you decide to push your stats even further, repeat the entire cycle. Just remember that it'll be harder this time around since you'll be actively dating girls, leaving no weekends free. There you have it. By August you may have already met or exceeded Shiori's stat requirements. Maybe except for General Knowledge, but thats nothing with a few more turns with your academics. Also, should you decide to go after Mira, feel free to increase your Appearance points to a ridiculous level. During the process, once I've reached July of the next year. I'll immedietly phone whoever girl I decide to win and arrange a date with her on the Summer Festival. This would be the start of the second part. Dating. This is most important. If you're going after Shiori, date her immedietly !!! You only have a year and a half left to win her heart. Delaying for even 2 weeks will almost always spell out FAILURE in the end. ( or for Miharu fans : sheer JOY ) 16.2 What I do next Winning the heart of most of the girls will be easy at this point. Thats because of your high stats. I'll spend most of my initial weekends dating the girl I want to win. I also occationally call up Yoshi to know if there's any bomb threats. If one exists, then I'll date that particular girl immedietly. Returning to having steady dates with my girl. There will be a field trip soon, best go with your girl on this one. And remember, do not miss more that 3 turns without dating the girl you want to win. This isn't rocket science though. The moral of this paragraph is : the rewards go to the persitent. Hmm, autumn season. There will be plenty of date spots at this point of the game. ( thats assuming you read Memorial Spot every season ) You know what to do. Then its winter !!! After spelunking in Rei's mansion on his Christmas party. Date your girl ( if possible ) on the Ski resort or the Skating rink ( girls prefer the Ski resort ). And yes, you should prepare for this during the first few weeks of December. ( thats BEFORE the Christmas party ) By next year, arrange a date on New Years Day. Your girl ought to be in an " enraptured " status at this point. And will in most circumstances, ask you out instead. If not, well call her then !!! Maintain your stats. And bomb threats. By Valentines Day, you ought to be swamped with chocolates. Except for Shiori. ( unless Shiori's in a " very happy " to the " enraptured " state ) By this year, you should go out with your girl to experience special events. Look at the Character section for info. You should also go out with her on special date spots should they become available. When summer comes, go first to the festival. And if you're still free, date your girl again on the beach or at the pool. You won't regret it. By the last year, you should take the college entrance exams. Deciding which college will be determined by your girl. If she decides to go to the First-rate university. You should too. Maintain your stats yet again. By March 1. You'll win her. ( if you wanted to in the first place ) Anyway. Whats important was the stat-building. With more or less one year devoted to make sure your stats are in tip top shape 16.3 What you'll do next After the ending sequence, you'll be asked to whether you should save the game or not. You should. A file called the prologue will be present the next time you start the game. Choose to load the prologue, and you'll start the game with having a stat of winning one girl. ( a score of sorts ) The next time you won another girl, you'll still be asked whether you should save the game at that point. And the result is the same. A new save game file called the prologue will be created in one of the save game slots. Except it will now say that you've already won 2 girls. ( thats assuming you started the game with the prologue file ) This is a convinient way of having you play the game 12 times just to collect all the endings. ( sheer replay value what ? ) After finishing the game and winnning the girl of your dreams. A new option will appear on the OPTION menu at the title screen. Its the OMAKE option. It lets you view the endings the whatever girl(s) you won HAVE FUN !!!! End of File. For those interested ..... -------------------------------------------------------------------------- Legal Stuff / Legal Disclaimer -------------------------------------------------------------------------- Tokimeki Memorial and all related merchandise, objects, or properties are trademarks of Konami of Japan. Magical Date is a trademark of Taito of Japan. Super Famicom and all related thingies are trademarks of Nintendo of Japan. Sony Playstation is a trademark of Sony of Japan and/or Sony Computer Entertainment Inc. Sega Saturn is a trademark of Sega Enterprises of Japan. Superman and all related references are trademarks of DC comics. All other trademarks on this FAQ that we fail to mention here are owned by their respective owners. This FAQ is provided free of charge and it should remain that way. Its bad enough to pay your ISP ..... ------------------------------------------------------------------------- Special Mentions ------------------------------------------------------------------------- - its the kind of scum they are - in no particular order : Edison " rabid " Yau, Dennis " confused " Ong, Frederick " preoccupied " Calderon, John " choke " Cusido, Jewen " TCP/IP " Presbitero, Ulysees the Thinking Giant, Jonard " slippery " Tan, Paul " vital " Cos. All my friends in speech class, my teacher Watanabe-sensei for all your help. Nelson, for the *($#%^ unit :) And all those people who made FAQs of this game in an effort to familiarize non-Japanese players on how refreshingly enjoyable a game can be without violence AND still has a real story to go along with it. Thank you. End of File. Honest.