hide results

    FAQ/Walkthrough by _archayanami_

    Version: 4.0 | Updated: 03/21/08 | Printable Version | Search This Guide

                                         Fire Emblem Monshou No Nazo
                                              by archayanami
                                               Version 4.0
    
    
    
    
    Table Of Contents
    
    0. Legal Stuff
    1. Walkthrough
    2. Character Stat Growth Information
    3. Character Bio
    4. Weapons and Items
    5. Credits
    
    ---------------------------------------------------------------------------
    UPDATE! *Whew* Just got the Secret Shop information data in Chapter 13,
    as it seems that they do have one. Also provided the Shop data (In Book II)
    information to  the Final Chapter: Dragon Valley. As well as the site
    Serenes Forest providing me the information to that you will NOT go beyond
    Chapter 20 in Book II if you do not get the Sealed Shield.
    ---------------------------------------------------------------------------
    
    
    
    0. Legal Stuff
    
    
    
    
    
    This guide is under copyright protection. You cannot copy it. You cannot use it
    in your site. You cannot distribute it to anyone, certainly you cannot rip off
    and use this as your own guide or generate any profit from this.
    
    e-mail me if you have any questions
    
    
    archayanami3@aol.com
    
    
    General Tips to making you into a pro in no time
    
    
    -- Have a character stand on a fort/throne to heal him/her
    3-10 Hp.
    
    -- You can finally see yours and the enemy's movements. The
    original version you could'nt.
    
    -- If Marth dies the game is over automatically.
    
    -- When a character dies they cannot come back to life.
    If a character kicks the bucket you should probably
    restart the chapter.
    
    -- Only Marth can visit the villages.
    
    -- Dragonstones do not have infinite uses like in the original
    NES version.
    
    -- The Arenas have a withdraw button finally. Better jam the B
    button if you think that they may die in the heat of battle so
    that your unit doesn't die.
    
    -- You can finally see the chances that you have by getting
    criticaled from enemies as well as showing % chances rather
    than meters that the original version had.
    
    -- Armor Knights and Hunters can now finally promote. Which in
    the NES game you could'nt.
    
    -- If the thieves plunder the villages restart the chapter if it
    has anything important in it.
    
    -- When thieves plunder treasures the rule is that they don't get
    destroyed anymore now you can get them back by killing them.
    
    -- The stat up items have some changes.
    
    -- The Weapons/Items are more expensive now.
    
    -- This game has a preparations menu while the NES version didn't.
    
    
    1. Walkthrough (BOOK I)
    
    
    
    
    
    Chapter 1
    
    Starting Characters
    
    Marth (!)
    Jeigan
    Sheeda (!)
    Gordon (!)
    Doga (!)
    Abel (!)
    Kain (!)
    
    New Characters
    
    None.
    
    Treasure
    
    Villages
    
    East- 5000G
    West- Salve
    
    
    
    
    ------------------------------------------------
    WARNING: Do not use Jeigan he is an EXP eater.
    ------------------------------------------------
    
    
    
    
    
    It starts as Marth flees from Arteia to Talis with Sheeda. As you
    see Sheeda flying to Marth out of Talis Castle with her cute little
    sky horsie. *Cute* I love that. Sheeda,Jeigan,Gordon,Doga,Abel,Kain
    all comes to assist Marth on his adventure to reclaim his home from
    the evil army of Dolua that took it over.
    
    Okay now start this chapter by picking off the thief with Sheeda to
    get her some Easy EXP. Now start by picking off the pirates as they
    come to you. But be careful not to put Gordon in a dangerous situation
    where he will be attacked again. Okay divide the easy EXP with your
    troops so that they get leveled up evenly. Now pick off the boss with
    Doga then finish off the boss with whomever else that you want to get
    them some EXP. Buy an Iron Sword for Marth after he liberates the 1st
    village to get 5000G. 2nd village to get a Salve.
    
    No storage tent well Marth is your storage in this game. Awesome eh I
    know. Now begin by buying at least 2 Hand Spears handing one to Doga and
    one to Sheeda. And oh yeah take Jeigan's Silver Spear and hand it over to
    Sheeda if you haven't already. Buy Jeigan an Iron Spear then have Marth
    reclaim Talis to get out of here. The king of Talis talks about Oguma and
    his compatriets go to dragontier.akaneia.com/ for further details of the
    translation of this wonderful game.
    
    -------------------------------------------------------------------------
    Warning: Do not move Sheeda anywhere near the hunter. As a matter of fact
    Don't move any flyer near a bow user unless that they can finish the bow
    user off. Otherwise have them steer clear of the bow user!
    -------------------------------------------------------------------------
    
    
    Chapter 2 Garuda Pirates
    
    Starting Characters
    
    Oguma (!!!)
    Maji
    Saji
    Barts
    
    New Characters
    
    Kashim- Have Sheeda talk to him.
    
    Treasure
    
    Village
    
    Lone One- 3000G
    
    
    Boss- Steel Sword (Give this to Marth!!!)
    
    
    
    
    
    Select everyone and *sigh* yes even Jeigan. Use him to soften up opponents.
    That is just about the only use that he has. Try not to net him any kills
    though. Anyway after Oguma and his compatriets joins you start this chapter
    by blocking the bridge with your Social Knights. Nooot Jeigan. In fact don't
    ever bother to use him because he suks. He hardly ever grows any stats
    whatsoever.
    
    Just let him rot if you want. He suks anyways. Okay block the upper bridge
    with Doga. As soon as he softens these axemen up have Oguma get some of these
    kills, because he's just badass. No I don't recommend using Saji,Maji and
    Barts here, because they are at a good enough level already. Should level
    up your soldiers at Lv 1-2 to 3 which should hopefully happen by the end of
    this mission.
    
    When the blue haired portrait guy comes after you have sweet Sheeda talk to
    him. Kashim is siding with the pirates to try and earn some money for medicine
    for his mother. Aww how sweet! =) Anyhoo sweet Sheeda tells him that he can
    earn the money by fighting alongside Marth's' army Ariteia. After this pure
    hearted guy joins you have Marth (Rapier) pick off the 1st Social Knight and
    have whomever that you want to that is at LV1 or 2 pick the other one off.
    Now have Marth visit the village to receive 3000G.
    
    Pick off the 2 pirates by the fort then defeat the boss the same way as last
    chapter. Watch out and don't send your Archer or hunter to fight him because
    this time the boss has a Hand Axe that attacks 1 or 2 spaces away. Buy Steel
    Axes for your Axemen only if nessesary. Visit the towns if you want. Whenever
    you're ready have Marth reclaim the castle to get out of here.
    
    Weapon Shop
    
    Iron Sword 420
    Iron Spear 380
    Iron Bow 330
    Iron Axe 430
    Steel Axe 600
    Hand Axe 450
    
    
    
    
    
    Chapter 3 Devil Mountain
    
    Starting Characters
    
    Julian (!!!)
    Rena (!!!!)
    
    New Characters
    
    Navarre
    
    Have Sheeda talk to him.
    
    Treasure
    
    Brigand- Salve
    Boss- Relieve Staff
    
    Village
    
    Lone One- Devil Axe
    
    Castle(Clearing the Chapter)- 10000G
    
    
    
    
    
    Well well well...it seems that Julian has stolen something and Rena is
    going to escape with Julian her boyfriend. But watch out because
    Navarre isn't happy at all about this of his treasure getting stolen.
    Select all of your troops even Jeigan. But still don't have him kill
    any enemies. Or don't use him at all. Now start by moving Julian and
    Rena down as far as you can. Okay now End Turn. Navarre should be
    getting close to you right about now in 2 turns.
    
    Be sure to have Sheeda talk to him to convert him to your side. Sheeda
    says during the conversation that she won't allow him to harm her friends
    that she isn't afraid to die. Yep he'd have to go right through her in
    order to do that. ^_^ Well it seems that Navarre doesn't like to harm women
    or children. He lays down his arms and then he joins you. Pick off the hunter
    if you can. If you can't then otherwise block the roadway so that Sheeda
    doesn't get sniped. Would'nt want for that to happen.
    
    Now pick off the remaining brigands with whomever you want. Level anyone
    but Barts here because he is at a high enough level already. Everyone
    should hopefully be at Lv3 by the end of this chapter. Visit the villages
    if you want for some information that is in Japanese anyway. With a
    translated ROM this feature would be rather more useful. Go to the left
    area and pick off the remaining foes. Pick them off 1 or 2 at a time with
    Julian. 1 with Julian actually. You really want to put Julian to work as
    HE IS A REALLY good unit. One of the brigands will drop a Salve when killed.
    Boss time now. Slay him the same as you did last chapter. He will drop a
    Relieve Staff when killed. Give this to Rena pronto.
    
    Have Julian kill off the 2 thieves in the upper path to get him some easy EXP.
    Buy some Iron Axes then whenever your ready simply have Marth step on the
    castle and liberate it to get out of here. The nice king rewards you with
    10000G before heading out of here. NEXT.
    
    Weapon Shop
    
    Iron Sword 420
    Iron Spear 380
    Iron Bow 330
    Iron Axe 430
    Steel Axe 600
    Hand Axe 450
    
    
    
    
    
    Chapter 4 Orulean Palace
    
    Starting Characters
    
    Hardain (!)
    Roshe (!)
    Viliak
    Ulf
    Zagaro
    
    New Characters
    
    Maric (!!!!!)
    
    Secure the northern village.
    
    Machis
    
    Have Rena talk to this idiot.
    
    Treasure
    
    Thief- Silver Sword
    Armor Knight (Right One)- Armor Knight
    Thief- 1000G
    Boss- Knight Killer
    
    Villages
    
    Left One- Fire Dragon Stones
    Upper One- Maric (!!!!!)
    
    
    
    
    
    Ookay now begin by bringing Oguma,Navarre,Sheeda,Abel,Kain
    and whoever else that you want except Barts because he is
    already at a good enough level still, and as for Jeigan finally
    you do not have to bring him now. Now simply begin this nice
    battle by moving Hardain in front of the pack up enclosing in
    between the gap in the mountains or have Roshe do that. But be
    careful not to move into Machis' range unless you want to kill
    him which some folks actually do that. Oh well you can kill him
    if you want he's a rather worthless unit anyway. But if your a
    profectionist or something then keep out of his range. Otherwise
    kill him he's 2nd sukiest next to Jeigan anyways.
    
    Okay be sure that the thieves are being blocked by the bridges, so
    that they can't get to the villages and destroy them. However, if
    one of the 2 villages does get destroyed. RESTART! Okay have Marth
    liberate the bottom village to get some Red Dragon Stones from some
    villager who has found it in Perady. Even though the chapter of Perady
    has been taken out of this version in Marth's' first adventure. Okay
    liberate the 2nd village to recruit Maric. (YAY!) =) Have Marth store
    this until I tell you to take it out.
    
    Now go and recruit Machis with Rena, so she can talk some sense into
    this fool. Anyway after this annoyance of a conversation is over or
    if you've already killed him either way block the upper forts with a
    troop so that the reinforcements doesn't come out. Now start by having
    either Marth (with Rapier) or Maric (Freeze) kill off the Iron Clads.
    One of them drops an Armor Killer. But be sure to keep the boss alive,
    so that the reinforcements can come and trust me you will really want
    to fight them. Especially units like Zagaro,Machis, and Viliak. But if
    you don't want to waste the EXP on them then otherwise level up your
    more favorable units.
    
    -------------------------------------------------------------------------
    Tip: Okay surround the forts after your troops get healed by NOT using
    Rena's Relieve Staff. Trust me you WILL really need this next chapter.
    Surround the fort on all sides kill the foe with whomever that you want
    to level up then have the injured unit/units stand on the fort to allow
    themselves to get healed then rinse,wash,and repeat is what they call it.
    -------------------------------------------------------------------------
    
    The Priest will drop a Live Staff when you kill him. Give this to Rena
    and try not to use this until next chapter. The right reinforcements are
    Social Knights and the ones on the left are Pegasi's. Have your weaker
    units especially bow users fight off the Pegasus reinforcements and have
    your other units fight off the Social Knight reinforcements. Repeat this
    until they are gone. Hopefully some (your favorable ones) should be at
    LV 4-6 by now. Except Hardain, because he is already at a good enough
    level for right now. You could...but it's not recommended because your
    other units REALLY needs this EXP. The boss should'nt be any trouble.
    Maric will kill him rather easily as the boss should drop a Knight Killer
    upon killing him. About the Thieves they should've dropped a Silver
    Sword and 1000G.
    
    Anyway replace any weapons that are below 15 uses and buy the troops some
    Steel Swords. Be sure not to blow too much of your gold here hee hee. And
    be sure to give Hardain the Knight Killer and Oguma/Navarre the Armor Killer.
    Now whenever your ready have Marth liberate the castle to get out of here.
    
    
    
    
    
    Chapter 5 Fire Emblem
    
    Starting Characters
    
    None.
    
    New Characters
    
    Wendel
    
    Have Marth/Maric talk to him.
    
    Ricardo
    
    Have Julian talk to him.
    
    Treasure
    
    SW One- Angel Clothes (Recommended to give to Sheeda.)
    1st NW One- Reblow Rod
    2nd NW One- Armor Killer
    NE One- Kill Sword
    
    Theif (by the Kill Sword treasure)- 1000G
    Boss Marionesu- Steel Spear
    
    
    
    
    
    Ooh this chapter is mildly fustrating. Deploy Julian definitely
    and Rena too. And deploy anyone else that's below LV4. Now when
    your ready start this battle by having Julian open the door or
    use a Door Key. First come and will open it if you can't read
    Japanese. Next start off by warping Doga at the cranny by the
    north treasure. See this way the thieves cannot bolt off with
    the treasure because Doga is in the way of their only getaway.
    
    See this way they cannot bolt off with the treasure that they
    have taken. The exit is blocked by Doga hah hah. Now pick off the
    the archers with whomever you want and be sure that Doga has a
    Salve, because he will likely need it. Have Doga pick off the
    soldiers as they come to him. Next start by having Julian
    speak to Ricardo. (His Godbrother)
    
    Now have either Marth or Maric speak to Wendel to convert him.
    Now if the Armor Knights comes to you either have Maric (Freeze)
    or Wendel (Thunder) pick them off. Well anyhoo leave the Priests
    and Thief that Doga is blocking to your weaker troops. Next begin
    by having Ricardo collect the Kill Sword, or kill any thieves that
    took it if they are still alive.
    
    Note: If Doga is blocking the cranny by the Kill Sword treasure you
    don't really have to kill the thieves. Do not worry they are not
    going anywhere otherwise.
    
    Now go and have your weakest troops pick off the thief that Doga is
    blocking as he will drop 1000G when you defeat him. Next begin by
    killing the Armor Knights SW if you haven't took care of them yet.
    Pick off the remaining enemies by the boss Marionesu 1 by 1. They
    should'nt really pose much of a problem this way. However don't
    rush as they will just make sport of you otherwise. Watch for Doga
    if you sent him down there because the magician can be quite deadly
    to him.
    
    Now for the boss Marionesu either use Maric (Excalibur) or have him
    use Freeze and have Wendel use Thunder. Anyway after defeating him
    either way you receive a Steel Spear by killing him. Conquer the
    throne to get out of here. Nina thanks Marth for saving her kingdom
    as she hands Marth the Fire Emblem (that allows him to open the
    treasures). Chapter Cleared. Now that wasn't so hard right? Next
    Chapter.
    
    
    
    
    
    Chapter 6
    
    Starting Characters
    
    None
    
    New Characters
    
    Bantou
    
    Secure the village.
    
    
    
    
    
    Well this will be an on going experience for your bow users. Send them in.
    At least 3 is what I recommend or send in all 4 of your bow users if you
    want. Send in anyone else that is at LV4 or 5. Hardain if you want too.
    Now send in Barts if you'd like, as most of your squadren should already
    be at LV5 by now. Now it seems the tables have turned that Minerva is told
    that if she doesn't follow orders otherwise her sister will be killed.
    Her younger sister. I know that he's using her as a shield but that's why
    that your stopping him. Now start this semi tough battle starting on Turn
    2 Minerva orders her squad Paola,Kachua,and Est to retreat.
    
    Hah it serves him right. These pure hearted girls would never do such
    things as this. Play FE2 and see what I mean. Anyhoo start by blocking the
    door 4 forts after you have sniped off the fliers with your bow users.
    First start by going to the village. The lone thief will start heading for
    the village when you open the door. Be sure that you kill him with any unit
    that is in need of some extra EXP. When killed he will drop a Door Key upon
    defeating him. Have Marth save the village to recruit Bantou. He will tell
    Marth that he is in search of his granddaughter Chiki and that she is
    Princess of the Mamkute Kingdom and of the Narga Kingdom.
    
    Okay after he is recruited as you go down by the boss base don't go too far
    because there is an invisible trip wire. (Is what the arthor Vengence
    called it!) The trip wire is by the mountain by the bush after the second
    fort. So do not go beyond this area until you have blocked the 3 forts.
    Have Sheeda block the western fort and have any mounted unit block the
    other 2 forts. Now an enemy should come out of the fort by the boss and
    there is absolutely no way to prevent this either. Defeat that foe block
    that fort next turn. Now surround a fort on all four sides and do the fort
    trick to level up your units much easier.
    
    Rinse,wash,and repeat until they are all gone. Hopefully your units will
    now be at least at LV5-7 by now. Now kill the boss the same way as from
    last chapter. He will drop a Silver Spear upon killing him. Replace any
    weapons needed and simply have Marth conquer the castle to get out of
    here. Now you get to seee a story about the Mamkutes. If you don't know
    what is going on, otherwise go to http://members.tripod.com/prince_marus/
    to know what's going on in this game! Next!
    
    Note: Make sure to give Bantou the Red Dragon Stones that I've already
    told you to restore 2 chapters ago. You can have him take care of the
    reinforcements if not for the fort trick though I seriously do not
    recommend this, as your other characters REALLY needs this EXP. He is
    just going to gobble up your EXP.
    
    
    Weapon Shop
    
    Iron Sword 420
    Steel Sword 760
    Steel Spear 560
    Hand Spear 600
    Thin Spear 450
    Iron Bow 330
    
    
    
    
    
    Chapter 7 Port City Warren
    
    Starting Characters
    
    Shiza
    Raddy(!!!)
    
    New Characters
    
    None.
    
    Treasure
    
    Pirate- Silver Axe
    Boss Goddess Statue
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    Wow this will be a tough battle. Definitely send in Bantou definitely.
    Trust me you will really need him here. Definitely send in Sheeda and
    Doga. You'll need them too. And send in whoever else that is in need
    of some EXP. This is the first chapter to have an Arena in it. Be sure
    to jam the B button if they are about to die, because if that character
    falls in it that character will perish and be gone from you party
    FOREVER just like in actual combat!!
    
    This is going to be your toughest chapter yet. Your squad should at
    least be at LV5-7 by now anyway. Well anyway Shiza says that he and his
    compatriet Raddy will accompany Marth on his quest. Start this tough
    battle by moving Bantou and everyone else forward. Have you Magician
    Maric and your Priest Wendel go and buy some spells and healing rods.
    Yes, this is a chapter where you can finally start buying these things.
    Immediately equip your Clerics with the bought heal rods and your spell
    users Maric and Wendel the spells.
    
    Have Doga and Bantou defend the cranny and have everyone else one space
    behind him. Have Sheeda kill off the Silver Axe Pirate. She should have
    no difficulty in defeating him if she had been fed the Angel Clothes and
    that she is at least at LV5. Otherwise is very likely that she will be
    killed in a single blow. Have her use a Silver Spear to ensure that this
    Pirate dies instantly.
    
    Have Bantou use the Red Dragon Stone to transform him into a dragon. BOF
    (Breath Of Fire anyone.) Now have Doga pick them off. Heal him with
    Libro uses, because these enemies are rather quite brutal. Attack them
    with distant attacks with Magic. Because bows are rather weak against
    them. Have Sheeda 3 spaces away from the archers by the bridge, so that
    they will be distracted and go after her making this a much easier time.
    Distract them fly away at the ocean if they get too close by the boss.
    
    When they move away, repeat this until the remaining enemies down south
    are no more.
    
    There is actually 2 ways to do this battle and here they are...
    
    Method #1
    
    Do the following stategy and block those forts up north, because it won't
    be long until they come out. Rinse,Wash,and Repeat until all of the
    reinforcements are dead. But be sure to have Raddy get ALOT of this EXP,
    because he is rather a very good unit. Hopefully you can get him at least
    to LV7 this way.
    
    Method #2
    
    Keep by the towns area and let the reinforcements come and pick them off
    with your higher defensive units until that they are no more.
    
    I would highly highly recommend the Method #1, because not only will you
    have a MUCH easier time fighting them off but you can also get Raddy some
    well needed EXP. Raddy and Shiza needs ALOT of EXP right now. As well as
    you can level up some of your other troops some more. That's why that this
    method is most prefered. Anyway once the reinforcements have met their
    makers. *Sigh* Another boss to do the same stategy as the previous 2. He
    will drop a Goddess Statue upon killing him. Feed this to anyone that is
    in need of some extra Luck.
    
    Hopefully most of your units should be at least at LV7 by now. Train in
    the Arena if you want. Jam the B button if they are close to dying. Now
    remember now if they aren't retreated in time they may get cut down.
    
    Tip: I recommend not to use the Arena though, because not only will it
    take the joy out of the game, but it'll mess up your characters' growths
    anyways. The growths aren't as natural as they should be in actual combat.
    Hey it's true. Without the orbs the growths in these will generally suk in
    it. If you need some extra cash go ahead and battle in it a little, but be
    sure not to grow them a level or to just grow them 1 level in it. Use
    savestates if your playing this on an Emulator, because the battles in it
    are rather tough.
    
    Tip: At the Arena try not to do any bets above 750G because any other bet
    aside from the thieves will otherwise will just be a money eater. But be
    careful when you train them in it because many enemies in there will carry
    Silver Weapons. And that of course equals BAD! Use heal rods to heal them.
    NOT the Relieve Staff because it will be awhile before you can get more of
    these.
    
    I would recommend to buy at leat 3 Fire and Thunder spells and to replace
    any weapons that are close to breaking. Now whenever that you are ready
    have Marth step on the castle & liberate it to exit this chapter. Kachua
    comes by to ask Marth for a favor.
    
    Weapon Shop
    
    Steel Sword 760
    Kill Sword 1100
    Steel Spear 560
    Silver Spear 1600
    Thin Spear 450
    Steel Bow 560
    Steel Axe 600
    
    Item Shop
    
    Salve 300
    Door Key 500
    Live Staff 1000
    Fire 500
    Thunder 630
    
    
    
    
    
    Chapter 8 Princess Minerva
    
    Starting Characters
    
    None.
    
    New Characters
    
    Maria
    
    Have Marth talk to her.
    
    Minerva
    
    After Maria is recruited allow her to talk
    to Marth. She will not join if Maria isn't
    recruited first.
    
    Treasure
    
    Boss Harmain (Jeekofu)- Speed Ring (Tip: Give this
    to Doga or sell it if you haven't used the Arena. It
    should sell for 5000G. This is currently the only
    other way to make some gold in this game without the
    use of an Arena.)
    
    Archer- Steel Bow
    Hero- Hero Proof
    
    Treasures
    
    Top One- Dragon Killer
    Left One- Thunder Sword
    Right One- Libro Staff
    
    
    
    Wow this can be one of my favorite chapters in the game. Marth's' 2nd
    game. This is about that if Minerva betrays Macedonia then Maria will
    be killed. Anyway Minerva has no choice but to fight you. =( Using a
    child as a shield this is indeed as low as he ever sunk. And that's
    why your here to save her from the evil General Harmain. Anyway first
    off begin by warping Marth to the treasures then have him kill the
    thief inside the treasures room.
    
    Have Marth take care of the Armor Knight with the Rapier. Now have
    your other troops snipe off those pesky flyers that gets to you. Now
    watch out for one of the Dragon Knights as one of them is Minerva.
    Do not worry about Minerva she will not attack you. She's too
    softhearted for that. ^_^ But be sure that YOU do not attack her
    either. Have Bantou transform and have him take out the Sniper enemy
    unit. Have him take out the Archers too. If you don't want to feed him
    any EXP then otherwise have any highly defensive unit battle them.
    
    Surround the Sniper on all 4 sides and kill him. One of the Social
    Knights will drop a Steel Spear and an Archer will drop a Steel Bow.
    Open the door and have Marth talk to Maria. Careful not to attack and
    kill her by mistake. If this happens then Minerva will not join you
    and that would mean time for the reset button. And besides THIS IS NOT
    RECOMMENDED TO BEGIN WITH! Anyway once Maria joins you clear the cranny
    area so that Minerva can get through and allow her to talk to Marth.
    
    Anyway once this pure hearted warrior joins you have Minerva use a
    Silver Spear or just have her use the Hand Spear that she has on her.
    Anyway after the Hero's defeat he will drop a Hero Proof. My
    recommendations would be to promote either Oguma or Raddy with this.
    Navarre is also another good choice for this. But wait until one of
    them is around LV13+ before class changing them. Have Doga and Bantou
    go into the castle cranny way having everyone else get into the castle,
    because some extra enemies are going to come soon.
    
    Pick them off with Doga,Bantou and your ranged attackers until that they
    are no more. DO NOT send Minerva to battle them, because she will be shot
    by bowmen down there. Until there are a few enemies left have any of your
    other units that you want to level up get that particular EXP. Have a
    Magic or a Sword user with a Thunder Sword defeat Harmain. Harmain will
    drop a Speed Ring upon killing him. Give this to Doga right now or just
    sell it for 5000G right now otherwise. Replace any weapons/items needed
    and be sure to buy some Steel Bows while you are at it. Grab the treasures
    if you haven't already. After clearing the chapter, Nina tells Marth about
    Linda being captured in a slave market and that she is Miroa's Daughter.
    She indeed has inherited her father's Aura Magic skills.
    
    Weapon Shop
    
    Iron Sword 420
    Steel Sword 760
    Steel Lance 560
    Thin Spear 450
    Silver Spear 1600
    Steel Bow 560
    
    Item Shop
    
    Salve 300
    Door Key 500
    Live Staff 1000
    Fire 500
    Thunder 630
    
    
    
    
    
    Chapter 9 Norda Slave Market
    
    Starting Characters
    
    None.
    
    New Characters
    
    George
    
    Secure the upper village.
    
    Linda (!!!!!)
    
    Secure the bottom village.
    
    Treasure
    
    Social Knight- Hand Spear
    Sniper- Steel Bow
    Boss- Power Ring
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    Dialouge between Marus and Linda (my 2nd favorite!)
    Slave Seller: Need a slave? Right now I only have a small kid, but I can sell
    him cheaply.
    Marth: You even sell children?! Damn it! If you want your life, free them and
    get out of my sight!
    Slave Seller: Ahhhhh! The Aritians! Help!!! (Runs away)
    Marth: You must have suffered, but now you are able to go home.
    Boy: I have nowhere to go...
    Marth: Hey! Aren't...you a girl? Why are you wearing boy's clothes?
    Boy: I am Wizard Miroa's daughter, Linda. To escape from Garnef, I had to
    disguise myself as a boy, but....I ended up getting caught by those slave
    sellers.
    Marth: So you are Miroa's daughter! Am I glad to see you! Princess Nina is
    worried about you. From now on, you can stay with us and things like this will
    never happen again.
    Linda: Thanks, Prince Marth! I also need to battle. My father has given this
    Aura magic to me. I can use it if I have Princess Nina's permission. I really
    want to avenge my father.
    
    
    Ooh this is a really easy chapter. To tell you the truth there is not
    much strategy to discuss here, as there are barely a few enemies here.
    This is a perfect time to level up any of you units that are
    underleveled. The enemies are quite weak here except for the Red Dragon
    Boss (the dragon from Perady) and the Sniper. Bring in Bantou and everyone
    else that you want to level up. Bring Maria and Minerva also.
    
    Now start by moving back waiting for the flyers to get to you and then that
    is your cue to snipe them off. Now go and pick off the mercenaries with
    Minerva and pick off the Thief & Social Knights and bowmen when they come
    to you. And trust me you really will want to save both of those villages as
    they have characters in them both. The Thief should'nt be difficult to catch
    and slay here. If 1 village does get destroyed RESTART! One of the social
    knights will drop a Hand Spear. Have Marth visit the villages to recruit
    George and Linda. Make sure to give a good swordfighter the Dragon Killer
    and defeat the boss here with it. Watch out this is one boss that actually
    MOVES. He drops a Power Ring upon killing him.
    
    You can go ahead and sell this Power Ring if you don't feel like or don't
    want to train in the Arena here. Be sure to heal your swordfighter with
    Libro uses. You should have 2 of these staves now. Trap the Sniper after he
    attacks you making sure to kill him by the end of the turn. Have Linda kill
    the Sniper after you have trapped the Sniper in all 4 directions to get
    Linda some well needed EXP making sure to dispose of the shooters as you do
    this, because the shooters can be quite deadly on Linda, because of her
    rather low defense. Train in the Arena if you wish. Buy whatever you need
    and whenever you are ready have Marth liberate the Akaneia Castle to get
    out of here.
    
    Weapon Shop
    
    Steel Sword 760
    Armor Killer 1000
    Thin Spear 450
    Knight Killer 700
    Silver Spear 1600
    Steel Bow 560
    
    
    
    
    
    Chapter 10 Akaneia Palace
    
    Starting Characters
    
    Medeia (!)
    Thomas
    Thomth
    Michelean
    Boa
    
    New Characters
    
    None.
    
    Treasure
    
    1
    X2
     X3
      X4
       X5
        X
    
    
                                  6
                                  X
    
    1. Orion Arrow
    2. 10000G
    3. Manual
    4. Silver Sword
    5. Goddess Statue
    6. Boots
    
    Thief- Rapier
    Magician- Thunder
    Magician- Elfire
    Priest- Relieve Staff
    Soldier- Knight Medal
    
    
    
    
    
    Begin by bringing whoever you want to. Yes, they only allow you to bring
    only 10 units here and Marth happens to be one of them. Okay begin this
    chapter by moving everyone except Marth and your Warp Staff user. Warp
    Marth or anyone strong to the doorway by the treasures, so that the
    thieves don't get to them first. Kill off the thieves with whomever you
    want to gain some easy EXP. Now next thing to do before ending the turn
    is to move Medea,Thomth,Thomas in this diagram...
    
    Diagram tables
    
    M-Medeia
    TO-Thomas
    TH-Thomth
    MI-Michelean
    B-Boa
    
    
    
    
    
    Diagram
    
    XBXTHMI X
    X XMTO  X
    X       X
    XXX^XXXXX
    
    
    
    
    
    END TURN. Now have Marth or whomever you have warped to the area by the
    treasure area keep that character at the door, so that the thieves does
    not open the door and try to bolt off with your treasure. Now then keep
    Medeia and her squadren in this diagram to keep them alive. Now next
    begin by picking off the thieves, as one of them will drop a Rapier
    when killed. Give this to Marth pronto. Now next pick off the other
    thieves by the door with your weakest characters. The Mages with the
    Thunder and Elfire spells should have already reached your location by
    now.
    
    Have Linda pick off some if not most of the enemies here as she WILL need
    ALOT of EXP right now. And trust me you will want to seriously level her
    up as she is a really good unit. Kill the remaining enemies up north and
    unlock the door and let Medeia and the others out. Give them some of your
    extra equipment as they begin with no equipment whatsoever. Okay after the
    thieves are dead now kill the General in the treasure room. I would
    seriously recommend using a good defensive unit to open the door instead
    of one of your Thieves, because it has a Sniper down there that will kill
    them rather easily.
    
    Try to pin the Sniper if you can, so that he doesn't attack you again. I
    would recommend having a Magic Staff user raise your best sword user's'
    Mag Def, because the boss Boozen is quite deadly as he has a Bolganon Book
    in his possession. Use a Kill/Silver Sword and he should go down easily.
    If your character got hit by the spell and the boss hasn't died yet heal
    him/her with Libro uses, so that Boozen doesn't kill that character.
    Anyway, once Boozen has died, lure the Red Dragon with a good unit,
    because this dragon can deal 20 DMG per hit (DMG cannot be neglected).
    
    Kill this dragon with Bizzard/Dragon Killer. It drops a Salve upon killing
    it. In the treasure room SE the soldiers are quite deadly as they are armed
    with Silver Weapon. Better get a good defensive unit to defeat them. One of
    them drops a Knight's Medal upon killing that unit. Get the treasures now if
    you haven't done so already. Whenever your done simply have Marth conquer
    the throne to allow Princess Nina to present Marth with another nice gift
    which is the Partia (Best Bow in the game!!!).
    
    
    
    
    
    Chapter 11
    
    Starting Characters
    
    None
    
    New Characters
    
    Paola (!)
    
    Allow her to talk to Marth.
    
    Kachua (!!!)
    
    Allow her to talk to Marth.
    
    Treasure
    
    Thief-Salve
    Thief-Salve
    Boss Jioru-Silver Spear
    
    Left One-Silver Card (GET THIS!)
    Right One-5000G
    
    
    Wooh send out your bow users definitely, because this is a very good
    chapter to level them up. Send in Medeia and Sheeda and anyone else
    that you want that's below LV7. Start by moving everyone up, so that
    the Sniper and the Hero (Astoria) does not attack them. Do not attack
    the Pegasus troops up north. Yup, that's Paola and Kachua. ^_^
    
    Move Marth by them, so that they can talk to him quickly, so that
    they will become your squadren. Keep out of the Sniper and Astoria's
    range. Next turn have Medeia talk to him to make him one of your
    squadren. Immediately have Astoria hurt or kill the Sniper. If the
    Sniper hasn't died, otherwise trap him and kill him. Have Linda kill
    the Armor Knights. She should be able to take care of them easily with
    just about any spell. Use a Thief key or Bridge Key to open the bridge
    to allow your squadern to advance down south later. Warp someone down
    south, so that the thieves down south doesn't get your treasure. Kill
    them and the Dragon Knights that are heading north towards your other
    squadren. They should'nt be too tough to defeat with Magic or Bow Users.
    
    Wait by the start of the chapter, because some Pegasus squadren will be
    coming. Have Paola,Kachua and your bow users kill them until they are
    no more. Heal them if they get hurt too much. Have a high defensive unit
    use a door key to open the door with the Sniper in it. Kill him and get
    the treasure. Do not buy anything yet until you get the Silver Card, so
    that you don't go throwing away your extra gold. Anyway the other
    treasure has 5000G in it. Pick off the Archers and Priest with whomever
    needs some EXP.
    
    You will want to kill the enemies by the boss 1 at a time, as they are
    quite deadly. Kill the boss with Magic/Thunder sword users and he should
    go down in a flash. The boss drops a Silver Spear upon killing him. Have
    Marth visit the village to see a mysterious blonde guy who will give
    Marth a Torron Spell specially crafted by Nina. He leaves and now buy at
    least 3 Silver Spears,Steel Axes,and whatever else needs replacing. Use
    the Silver Card to do this. Have Marth conquer the throne to begin the
    next chapter.
    
    Weapon Shop
    
    Iron Sword 420
    Steel Sword 760
    Silver Sword 2000
    Thin Spear 450
    Silver Spear 1600
    Steel Bow 560
    Steel Axe 600
    
    Item Shop
    
    Salve 300
    Door Key 500
    Live Staff 1000
    Fire 500
    Thunder 630
    
    
    
    
    
    Chapter 12 Magic City Khadein
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Left One- Magic Armlet
    Right One- Secret Book
    
    Mage- Thunder
    Thief- Recover Staff
    Mini Boss- Bolganon
    
    
    
    
    Wooah this chapter is quite easy. Okay, surely you will want to
    bring your flyers Paola,Kachua,and Sheeda. And surely you will
    want to bring at least 2 bow users. Not Horsemen unless you
    dismount them. Bring at least 2 healers and whoever else that
    you want. Take out the enemies as they come to you. Now this
    isn't like the NES version when Garnef will wait by the treasure
    room for you to attack him. This time he will come after you along
    with some reinforcements that are under his evil control.
    
    And trust me YOU DO NOT WANT TO FIGHT THIS GUY. There is no way to
    defeat him right now. If your in his range whenever he starts
    coming by you he will just have fun picking off your characters.
    So, just back away until he leaves. Once the evil wizard leaves
    now you can start charging full force!
    
    Doesn't he look much like Ganondorf in this game? Oh well start by
    having Paola and Kachua going after the thief. And as for the
    reinforcements they are nothing to worry about with Pegasus Knights
    or with characters with raised Mag Def. Fight them off until they
    all dissappear.
    
    Kill the remainig enemies and snipe off the Recover Staff Priests
    with Gordon,Thomas,Ulf,or Zagaro snipe each priest, but don't kill
    them. Let them heal each other then repeat the process until one of
    them gets criticalled and killed. Kill the other one. Give the
    Magic Armlet to Marth (Most Recommended). Give the Secret Book to
    Maric or Linda or just sell it for 5000G. The mini boss requires
    the same strategy as the one 2 chapters ago with Boozen. He drops a
    Bolganon when you kill him.
    
    Buy at least 3 Silver Bows,7 Elfires,3 Relieve Staves,3-5 Pure
    Waters, 5 Treasure Keys, and 2 Bridge Keys. (This is all you need
    really!) But be sure to use your Silver Card to buy all this. As a
    matter of fact...ALWAYS use this card whenever you buy anything
    from now on. This isn't like FE1 (NES) where you earn more than
    enough gold throughout the game. And plus the stuff is ALOT more
    expensive in this game anyway.
    
    Anyway, once that you are ready, have Marth conquer the castle
    and Gato explains that he must have the Star and Light Orbs in
    order to make something to neglect Garnef's' evil magic Maph.
    (Mafuu) is what it says in the Japanese writings anyways.
    
    Weapon Shop
    
    Steel Sword 760
    Silver sword 2000
    Steel Spear 560
    Silver Spear 1600
    Steel Bow 560
    Silver Bow 2200
    
    Item Shop 1
    
    Fire 500
    Thunder 630
    Freeze  690
    Elfire 900
    Live Staff 1000
    Relieve Staff 1600
    
    Item Shop 2
    
    Salve 300
    Pure Water 1200
    Door Key 500
    Treasure Key 500
    Bridge Key 1000
    
    
    
    
    
    Chapter 13
    
    Starting Characters
    
    Alan
    
    Secure the left village.
    
    Samson
    
    Secure the right village.
    
    Chainey
    
    Have Marth talk to her.
    
    Treasure
    
    Hero- Thunder Sword
    Hero- Hero Proof
    Boss- Dragon Shield
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    Wow this will be kind of a tough chapter. Surely you will want to bring
    Astoria,Medeia, a Warp Staff user,1 healer,and surely you'll want to
    bring in anyone that your planning on training in the Arena here.
    If you don't feel like using the Arena here, then otherwise bring in
    anybody that is in need of some leveling.
    
    Okay once your ready to begin the battle, start by warping Marth to the
    village and choose whomever character that you want, because you cannot
    get both of them. Once you decide on whom you want the other villager
    will close it's gates. On next turn, move a bow user 1 space away from
    a Hand Spear Dragon Knight, so that when the Dragon Knight comes to you
    on the enemy phase he should commit suiside and snipe himself off
    automatically. Start by sniping off the other Hand Spear Dragon Knight.
    
    That's 2 flyers down. Snipe off the last Dragon Knight with Steel Spear.
    You can also defeat the Dragon Knights with Dragon Killers or Magic
    users. When the Social Knights and Paladin comes watch out as 1 of the
    Social Knights has a Knight Killer. The Paladin can easily be dealt
    with Marth (Rapier). Anyway, once that they have been dealt with be sure
    to get to the forts quickly and block them, because the reinforcements
    are quite powerful. Anyway, once that you have blocked the forts some
    other reinforcements will come out of the forts by the boss area but
    they aren't even worth discussing. Take them out as they get to you.
    
    They are not difficult to defeat. Anyway, after that you have killed
    them, do the fort trick and level up anyone who is in need of some EXP.
    After that's settled next kill the General and Priest by the boss area.
    Now about those Hero's in the doorway into Chainey's cell, I would
    highly highly not recommend opening the door, because these 2 Hero
    units will just about total any character instantly if the both team
    up to attack that same character at once.
    
    I would recommend not opening the cell door and just killing the Silver
    Sword Hero with just Bow/Magic attacks. But be sure to raise Mag Def
    before you open the door to kill the other Hero enemy. His Thunder
    Sword should not do any DMG to you. Next turn finish him off to claim
    his Sword. The other one will drop a Hero Proof. Now have Marth talk
    to Chainey to have her join you. She says that she won't give in
    easily to join the forces of evil just because of her transformation
    powers.
    
    Take out this boss with Magical attacks. Elfire would be a great
    choice for this. Thunder Swords should work well also. DO NOT attack
    this boss up close. IT IS STRONGLY NOT ADVISED as he has a Kill Lance.
    After defeating him he should drop a Dragon Shield upon killing him.
    Give this to Chainey or to anyone else who is in need of some extra
    Def. Battle in the Arena if you want. I know that this will mess up
    your characters growth. If you need some money then just have
    characters battle in it for those that you aren't really going to
    plan on using much.
    
    Prepromos would be good for this. (Characters that start out in the
    2nd class rather than the first.) Now then buy at least 7 Kill
    Lances, and 7 Kill Swords with your new gold. Be sure to buy more
    Pure Water if needed. Clear the chapter as Marth will give thanks
    to himself and his army for restoring peace to the land.
    
    Weapon Shop (South)
    
    Kill Sword 1100
    Silver Sword 2000
    Hand Spear 600
    Kill Lance 1200
    Silver Spear 1600
    Silver Bow 2200
    
    Weapon Shop (North)
    
    Iron Sword 420
    Steel Sword 760
    Iron Spear 380
    Steel Spear 560
    Iron Bow 330
    Steel Bow 560
    Steel Axe 600
    
    Item Shop (South)
    
    Salve 300
    Pure Water 1200
    Door Key 500
    Treasure Key 500
    Bridge Key 1000
    
    Item Shop (North)
    
    Fire 500
    Thunder 630
    Freeze 690
    Elfire 900
    Live Staff 1000
    Relieve Staff 1600
    
    
    
    
    
    Chapter 14 Starlord Marth
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
     1
    2X3
    X4X5  6
     X X  X
    7
    X
    
    1. Warp Staff
    2. 7500G
    3. Devil Sword
    4. Orion Arrow
    5. Knight Medal
    6. Secret Book
    7. Dragon Killer
    
    Thief- Door Key
    Left Priest- Reserve Staff (!!!)
    Right Priest- Member Card (!!!!)
    Moses- Speed Ring
    
    
    
    Well this is something you don't see everyday. Dragons. Yes, this
    chapter has one of them. Send in Maric and Linda definitely.
    Wendel if he's not at a good level yet. Send in anyone else you
    want. I would split the team into 2 groups. Have a Dragon Killer
    user go to the upper route to take out the Red Dragon up there.
    And be sure to send in a few more units up there, so that they can
    intercept the thieves that are trying to get away with the treasure.
    
    And be sure to have Linda and Maric go the west route, so that they
    can kill the Hero enemy with Aura/Excalibur as well as the Armored
    Knights. Send a healer in each group and be sure that they have some
    Libro uses as that will really help here. And and be sure to have
    some Iron Cutters here, because you will need them for the enemies
    later in this chapter. Thunder Swords will also do nicely here as
    well.
    
    Oh and about the Sniper, I'll tell you how to defeat this foe
    shortly. Sit any good Mag Def unit by the wall, so that a Magician
    will be after that unit keeping that Magician away from the others.
    Lure the Sniper with a high defensive unit and kill him. Careful not
    to get into the Dragons' range. Lure the Dragon with your upper
    group with any unit that has above 21 HP, because this dragon can
    deal 20 DMG per hit (DMG cannot be neglected).
    
    Kill the Dragon with your Dragon Killer user, or just bean it with
    some Blizzards. Back your other units away, so that the Sniper
    doesn't devastate your weaker units. Trap him and kill him. Kill
    the remaining enemies then either collect the remaining treasure or
    just leave them and collect them after you have cleared the chapter.
    Block the narrow passageway up north, so that the thieves doesn't get
    away with the treasure. Kill them and now don't get hasty when going
    to Moses's' chambers, because there is a Worm Priest that will deal
    11 DMG per hit without any Mag Def.
    
    Anyway, raise their Mag Def, then open the door. The Armor Knights
    are easy to deal with. Do not go to far up, because a Sniper with a
    Silver Bow will be coming after your units. Yes, Snipers can cross
    water. Kill him, then take out that Worm Priest. I would recommend it,
    because not only will you put a stop to him from picking off your
    characters, but some reinforcements are going to be coming anyway.
    When they do come have your Archers/Magic users, stand by the wall,
    so that the Archers can go after them allowing them to get some easy
    EXP. Moses will attack that character, but hopefully that character
    will survive the attack. Heal that character, then get out of his
    range on your phase.
    
    Now, as for the Armor Knights, wait for them to come to you block the
    cranny on the left side of the moat by the throne with your high
    defensive units (that have Armor Killers and Magic.) If they are hurt
    too much, heal them, then keep them in the back row as they are getting
    healed then put in another highly defensive unit to hold them off.
    Then put your healed characters back and repeat the process. This is
    pretty much all that it takes to hold them off. Once that the
    reinforcements are dead, kill the Priests to claim the Member Card
    and Reserve Staff. Do the LV up trick with your bow users if you want
    or just kill them off.
    
    Have Marth equiped with the Dragon Killer and let Moses attack him so
    that Marth retaliates and hits him. This is so that you can heal him
    as you move him away next turn. Repeat this until he dies. This is why
    I would recommend this strategy to kill him. But DO NOT CONQUER THE
    CASTLE YET. Open the door from behind the throne and have a character
    with the Member/Silver Cards get to the spots just beyond that door to
    locate a secret store. Yep the save goddess Anna runs these shops! YUP!
    Buy at least 9 Libro Staves. These are what you would want to buy most
    here than anything else. Be sure to buy what you can here, because this
    is the only shop in the game that will sell any of this stuff!!!!!
    
    Once that you are done buying what you need now collect the remaining
    treasure if you haven't already. Now afterwards have Marth reclaim his
    home. Congrats on him becoming the warrior "The Prince Of Light". Yup,
    our little Marthie is growing up!!!!! ^_^
    
    Secret Shop
    
    Location: Found behind the door behind the
    throne room. Must have Member Card in order
    to find it and enter it.
    
    Rapier 3000
    Thunder Sword 1400
    Shaver 1500
    Bolgannon 1940
    Libro Staff 2400 (BUY THIS!)
    Magic Staff 9600
    
    
    
    
    
    Chapter 15 Mamkute Princess
    
    Starting Characters
    
    None
    
    New Characters
    
    Chiki (!!!!!)
    
    Have Bantou speak to the cute princess.
    
    Treasure
          12
          XX
    
    
    3    4
    X    X         S
    
    
                5     6
     H          X     X
    
    
    
    7    8
    X    X         H
    
    
                9     10
      H         X     X
    
    1. Star Orb (GET THIS VERY IMPORTANT!)
    2. Light Orb (GET THIS VERY IMPORTANT!)
    3. Dragon Whip
    4. Power Ring
    5. Earth Orb!
    6. Angel Clothes
    7. 10000G
    8. Bolgannon
    9. Pure Water
    10. Priest's Ring
    
    
    Thief- 1000G
    Hunter- Steel Bow
    Thief- 1000G
    Thief- 1000G
    Hero- Silver Sword
    
    
    
    
    
    Select any of your units that is in need of some leveling, because
    starting next chapter will begin the real thing. And oh yeah
    defintely send in Bantou. You will need him to recruit Chiki here.
    Now it starts as Garnef is telling Chiki that there are intruders
    on the premises and that she must burn those invaders to ashes.
    And that Chiki wasn't born from the Narga Kingdom or isn't any way
    related to Bantou.
    
    What an evil sick fetish man taking advantage of an innocent child's
    mind this is indeed the lowest that he has ever sunk. Well it's time
    to show Chiki that Garnef is just a big fat liar. Ooh, this is an
    easy chapter. There will be some Mercenaries and Hero with some
    Steel Swords. They should'nt be much difficult to defeat. Be sure to
    kill them quickly, because some thieves are going to bolt off with the
    Light/Star Orbs and THIS IS VERY IMPORTANT that you catch them on
    guard.
    
    Kill these Thieves quickly also because you want to absolutely catch
    that Thief with the Light/Star Orbs. NO I AM DEAD SERIOUS. If this
    thief gets away with these orbs then it is SILLY TO CONTINUE FROM
    HERE. REALLY! Watch out as a Sniper up north will open a door to go
    after you when you get close enough to the upper right side of the
    door. Raise Mag Def and send your melee fighters to take out those
    damned Mages and Priests. Have good melee fighters and Magic users
    take out those damned Hero enemies. Now then, have Bantou talk to
    his granddaughter Chiki to recruit her. Nope, no boss battle, because
    Chiki was the boss here. And NO I AM NOT GOING TO PROVIDE A STRATEGY
    ON how to defeat her because doing this is not only a completely
    souless thing to do and bottom line is that THIS IS NOT RECOMMENDED
    TO BEGIN WITH. If for some crazy reason that you are doing this then
    your on your own. JUST don't do this OK.
    
    A hunter will drop a Steel Bow upon killing him. Kill the hidden
    enemies for some EXP and grab those treasures. For the Priest's
    Ring promote Linda/Maric or any Cleric immediately right now with
    this. Don't worry if they are not at LV20. The level that they are
    on should be good enough for this book anyway. Do the same for the
    Dragon Whip. If you want to promote Est with this then wait until
    next chapter to do this as you do not get her until then anyway.
    Sit on Chiki's throne with Marth to clear the chapter. Saying conquer
    is rather too mean for Chiki's throne. Well time to begin the next
    chapter already.
    
    
    
    
    
    Chapter 16 Black Knight Camus
    
    Starting Characters
    
    None
    
    New Characters
    
    Est(!!!!!)
    
    Secure the village. She comes with the Miracle Sword
    the best damned sword in the game!!!!
    
    Lawrence (!!!)
    
    Have Sheeda talk to him.
    
    Treasure
    
    Thief-2000G
    Paladin-Knight Medal
    Camus- Gladius (Best spear in the game!)
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    Wow this will be a fustrating chapter. Definitely deploy Sheeda as you
    need her anyway to recruit her dad Lawrence. LV20 STILL DEPLOY HER.
    You can promote her with the Dragon Whip right now if you want to
    continuing leveling her here. Actually, I would recommend this, because
    you need her to battle someone here anyway. Go ahed and promote her
    right now if she is at LV15. If not then level her here to that level
    then promote her. You will want her promoted by the end of this
    chapter. And deploy anyone else that you are going to plan on training
    in the Arena here.
    
    Start the battle with Chiki and have her kill 1 or 2 Paladins at a time,
    because you do not want all of them to gang up on her at once as this is
    just a good way to get you to start the mission all over again. Heal her
    with Libro uses and believe me you will want to kill them quickly,
    because not only will more be coming, but that Thief in the west will
    destroy that village quickly if you don't save it in time. Send fast
    units such as Paladins and flyers down south so that you can block the
    village in time so that the Thief doesn't destroy it. The thief WILL
    destroy it by Turn 5. So get to it quickly, so that you don't have to
    do the mission all over again.
    
    AND TRUST ME, you want to keep that village safe from harm as it has a
    REALLY good character in there. If the thief does somehow get ahead of
    you. RESTART! The horse is a horse of course of course it's famous
    Mister Dark! Anyway, lol xD have Chiki dispose of the other 3 Mister
    Darks. Be sure to block those upper forts and the SW ones quickly,
    because shortly some reinforcements will come out of there and just
    have fun picking off your characters. They are quite lethal.
    
    Have Chiki kill the top Balliste from having her being placed on the
    bottom one in the south direction, so that Lawrence doesn't attack her.
    A Hand Spear General WILL come after her, but she should be able to take
    care of him easily. Have Chiki destroy the other Balliste with the
    Elephant Gun by 2 spaces from south. She should be able to destroy them
    easily. You WILL want these gone, so that they don't have fun picking off
    your characters as you are trying to do the fort trick.
    
    Because these things are just headaches and they are just there to
    fustrate the hell out of you. They are quite deadly. that's why you will
    want them exterminated immediately. Have Chiki dispose of the remaining
    enemies including the Paladins by Camus. These Paladins do not move.
    Have her attack a space away to get her some very easy EXP. Do the fort
    trick and level up any of your favorite units evenly.  Once that they are
    gone Sheeda should hopefully be at least at LV15 by now. Arena or not.
    
    Promote her right now!!! Now then have Sheeda talk to Lawrence to convert
    him. It seems that Lawrence was being used by Dolua and yes he is
    Sheeda's father. Now comes the hardest part of any boss fight in the game.
    Surely you will want Sheeda to do this with the Miracle Sword since she is
    just about the ONLY unit in the game that will max out in Speed and Luck.
    Yes this WILL greatly help out in this battle. Put Marth 3 spaces from the
    boss to inisiate a conversation. Go to http://members.tripod.com/prince_
    marus/ for more information.
    
    Now then put Marth right next to her to give her a 10% support bonus. Now
    have her battle him and hopefully she WILL be able to defeat him. Once he
    is down he says his last words about Nina then he dissappears from the
    map. Poor Camus. =( Do not worry he will be back in Book II. *Sigh* I
    honestly think that you should train in the Arena here until you at least
    get 75,000G. NO I AM DEAD SERIOUS this task cannot be ignored at all
    whatsoever, I mean you want to promote most if not everyone don't ya. Plus
    you have the orbs anyway to neglect the bad growths in the Arena. Use the
    Star and Light Orbs and train them as much as you want. The Light Orb
    will prevent criticals in the Arena and the Star Orb will increase their
    growths by an extra 30%.
    
    There is absolutely no excuse not to train in it now, so go ahead and get
    leveling. Once that you have earned enough EXP and Gold to your liking
    buy at least 5 Recover Staves with your new gold. If you are going to
    use your Axe users after this chapter then be sure to buy some Iron Axes
    because THIS IS THE LAST CHAPTER THAT YOU WILL GET TO BUY THEM AT ALL.
    (Use your Silver Card to buy everything. Remember that!) Anyway, once that
    you are ready to move, simply have Marth conquer Camus's' castle.
    
    Nina says that she knew that this would happen, because the same thing
    happened to Anri's lover because of him owning the Fire Emblem. Just
    like Marth having it in his cool possession. *Nina loved Camus* I feel
    sorry for her that her lover had to go =( Well Camus isn't really gone.
    Play Book II and see what I mean.
    
    Weapon Shop (Left)
    
    Kill Sword 1100
    Silver Sword 2000
    Kill Lance 1200
    Silver Lance 1600
    Kill Bow 1000
    Silver Bow 2200
    
    Weapon Shop (Right)
    
    Iron Sword 420
    Iron Lance 380
    Iron Bow 330
    Iron Axe 420
    Steel Axe 600
    Hand Axe 440
    
    Item Shop
    
    Fire 500
    Thunder 630
    Freeze 680
    Elfire 900
    Live Staff 1000
    Recover Staff 2400
    
    
    
    
    
    Chapter 17 The Knights Galloping in the Sky
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Michael- Aiote Shield
    Dragon Knight (by castle exit)- Dragon Whip
    Pegasus Knight- Knight Killer
    Bowman- Steel Bow
    Social Knight- Steel Spear
    
    
    
    
    
    Wow now this is more of a relaxing chpater. YAY! If none of your troops
    have died against Camus then pat yourself on the back as you have just
    beaten the hardest boss in Book I. (Marth's' 2nd game.) Now ahem begin
    this battle by bringing Chiki definitely and bring in your Clerics
    (Sisters) Maria and Rena. And bring in Linda/Maric or both and bring in
    Minerva/Medeia and any other unpromoted unit and yes this is the chapter
    when you will finally get to own enough promotional items to promote
    everyone with them!!!!!
    
    Now then begin this amazing chapter by first off have everyone stay
    where they are except Maria/Rena. Have them Warp someone strong like
    Minerva to the Devil Sword Thief and kill him. It is very vital that
    you kill him now, because he is going to try and destroy the utmost
    important village in the game. Make sure that this thief dies right
    now, so that he does not create any problems for you.
    
    Retreat Minerva or any very high movement unit and heal him/her with
    Libro Staves. Now move that unit towards the rest of your group. As
    Michael and his squadren moves towards your group keep out of
    Michael's range, because he has a Silver Spear with Aiote's Shield.
    Bow attacks WILL NOT work on this guy, so don't even try it. I would
    recommend using Maric with Excalibur as this spell has an added bonus
    to flyers. With a critical blow, Maric should be able to defeat Michael
    instantly. If not then finish him off with another Magic user or
    something. Don't try any Dragon Killers on him, because the bonus DMG
    due to the fact that he has an Aiote's Shield may neglect this bonus.
    But this is yet to be confirmed.
    
    Anyway, after his humiliating defeat he will drop the Aiote's Shield.
    YESSS!!!!! Because on the Original NES version of this adventure
    obviously he didn't. Defeat the remaining enemies and have a good or
    fairly defensive unit defeat those Social Knights. Those Social
    Knights are not to difficult to defeat. Have Chiki kill the Bowmen.
    
    Anyway, once this wave has been taken care of prepare for a more
    powerful wave of enemies coming out of those six forts by the castle.
    DO NOT battle them without rasing Mag Def, because many Priests with
    Elfires will be coming after you. Be careful with those Pegasus Knights
    as they have Knight Killers. Have Chiki kill those Bowmen and some other
    enemies, so that too many powerful enemies doesn't gang up on you all at
    once.
    
    Anyway once the reinforcements have been dealt with kill the Priests by
    the exit then just use a Bow User,Dragon Killer,or Magic
    (Excallibur/Shaver) especially and this mini boss is nothing more but a
    complete piece of trash. Now before you exit this chapter you are about
    to do 2 extremely important things and they are getting the Starlight.
    And getting the Promotional Items here. In fact this is so
    
    
    ----------  |\    /| |----  ------  ------  -------  -------    |\       | ----|
        |       | \  / | |    | |     | |     |    |     |      |   | \      |   | |
        |       |  \/  | |    | |     | |     |    |     |      |   |  \     |   | |
        |       |      | |----  |     | |-----|    |     |      |   |   \    |   | |
        |       |      | |      |     | |     |    |     |------|   |    \   |   | |
        |       |      | |      |     | |     |    |     |      |   |     \  |   | |
        |       |      | |      |     | |     |    |     |      |   |      \ |   | |
    ----------  |      | |      |------ |     |    |     |      |   |       \|   | |
    
                                                                                   o
    
    
    
    
    NO I AM DEAD SERIOUS neither of these tasks CANNOT be ignored at all
    whatsoever. First start off by having Marth visit the village with the
    Light/Star Orbs to get the Starlight spell. If not then he won't.
    
    Note: If he doesn't give you the Starlight then battling the next boss
    WILL be impossible and battling the last boss WILL be about 10X harder
    and Marth will not be able to battle him which will suck of course.
    This is HIS game, so therefore he deserves the last battle because of
    this.
    
    Okay getting the Starlight or not next begin by taking the Member/Silver
    Cards and go to the rocky mountain terrain (green) by the SW corner to
    find a Secret Store. Now to promote everyone you will need.........
    
    6 Knight Medal
    2 Hero Proof
    1 Orion Arrow
    2 Dragon Whip
    3 Priest's Ring
    
    Grand Total with Silver Card 70,000G without Silver Card 140,000G
    
    Ack! I hope that you have trained in the Arena last chapter, because this
    is a Chapter where you will need this kind of gold. Because it WILL
    really suck if you don't. With the free Dragon Whip promote any other
    Pegasus Knight with this. Now hopefully the Arena/Arena's should've
    hopefully made all this more or just financial enough. Buy these promote
    your remaining characters right now!
    
    Go ahead and buy at least 7 Dragon Killers and 5 Pure Waters and anything
    that you need replacing before finally getting done with the most important
    tasks in the game. Now it's time to begin the next chapter as Gato Warps
    Marth and his friends to the Tower Of Thebes!!!!!
    
    Secret Store
    
    Location: Go to the rocky mountain terrain (green) by the SW corner.
    Must have Member Card in order to find it and enter it.
    
    Knight Medal 10000 (BUY THIS!)
    Hero Proof 10000 (BUY THIS!)
    Orion Arrow 10000 (BUY THIS!)
    Dragon Whip 10000 (BUY THIS!)
    Priest's Ring 10000 (BUY THIS!)
    
    
    
    
    Chapter 18 Evil Priest Garnef
    
    Starting Characters
    
    None
    
    New Characters
    
    Ellis
    
    Clear the chapter.
    
    Treasure
    
    Left One- 10000G
    Right One- Dragon Shield
    
    Fake Garnef (by throne)- Priest's Ring
    Real Garnef- Falchion (!!!!!) (Have Marth equip this immediately!!!!!)
    
    
    
    
    
    Now comes my 2nd most favorite chapter in the game. Now bring in all of
    your new Priests/Priestesses (Maria/Rena/Maric/Linda). BRING LINDA
    defintely because the murderer of her father is here. Yes, Garnef killed
    her father. Yep, it's time for her to make her comeback. Now surely
    you'll want to bring anybody that is under LV10 and for those that haven't
    class changed yet. Let me simply tell you this right now, but this is the
    absolute last chapter that you have of leveling up any of your weak
    units.
    
    Your only allowed to bring only 12 troops and Marth has to be one of them.
    I don't really know what Garnef says. The only thing that I know what he
    says is that he claims to be invincible and that not even Medeius himself
    can stop him now. Now that he has the Maph and Falchion in his possession.
    Go to http://members.tripod.com/prince_marus/ for more information. Start
    raising your characters Mag Def for those that you are going to plan on
    leveling up.
    
    Lure the Snipers with a high defensive unit. Trap them if you can and take
    them out. Lure 1 Hero enemy at a time, because 2 out of the 3 of them carry
    Kill Weapons. Oh great, just hope and prey they don't total your unit by
    criticalling you. I would use Maric (Excalibur) as that is probably your
    best bet to killing them. The last Hero enemy holds a Dragon Killer. Kill
    him then reinforcements will be coming but they are nothing to worry about.
    This is now the chance to start leveling up your weakest units that you
    have brought here.
    
    Raise their Mag Def to keep their magic from harming you much. Anyway, once
    that you have taken them all out start promoting your remaining troops right
    now. You can possibly lure the Snipers by the throne by going to the side of
    the wall by the reinforcement areas. Have Maric kill them with Excalibur to
    make the throne area more easier. BUT the Meteo Garnef (the throne one) may
    attack Maric with the spell, so be sure to have his Mag Def raised before you
    lure these Snipers to take them out.
    
    Lure the Fake Garnef on each side. But be careful as they have Torron spells.
    Marth should be able to easily take them out with raised Mag Def KEEPING OUT
    of range of the Real Garnef until that you are absolutely ready to battle him.
    Have Linda equip the Starlight and raise her Mag Def. As she starts battling
    him you get to see cosmos space as the battle engages with Dark Souls that
    Garnef summons out of his Maph spell. This is enough to mesmerize you into
    dreamland right here. After she defeats him Garnef says at the end of his
    speech that he'll see Marth in hell. That's about it.
    
    Anyway after his humiliating defeat he drops the Falchion and give this to
    Marth pronto. Let the Prince Of Light awaken shining upon his now Shining
    Blade. I almost said Shining Force. YAY! Marth will now battle SSBM style.
    Now this part of the mission will be alot easier if you took out the Snipers
    that I told you earlier in the mission. Otherwise this will be alot harder.
    Surely you will want a highly defensive unit with raised Mag Def to take out
    those Silver Spear Generals and Snipers. (If you haven't killed them that is.)
    
    Vanquish the throne Garnef to put a stop to him pelting your troops with
    Meteo's.
    Grab the tresure as they have 10000G and a Dragon Shield. There isn't really
    anything to do after this except if you want to admire the castle and lava view.
    =P Clear the chapter to save Ellis (Marth's' sister) YAY! ^_^ She explains that
    she has got kidnapped by him because of her revival powers. Could Garnef forced
    her to revive Medeius or did Garnef do that with his own revival magic. They say
    that Garnef has done that though however. Even if Ellis did do it by force it
    isn't her fault. ^_^
    
    
    
    
    
    Chapter 19 Mamkute Kingdom
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Priest- Reserve Staff (!!!)
    Thief- Devil Sword & 500G
    
    Lone Treasure- Red Dragon Stones (Give this to Chiki!)
    
    
    
    
    
    Send in anybody else who still hasn't class changed yet and your newly
    promoted units with the Miracle,Gladius,Partia,and the Falchion of course
    IF YOU have it. Use the Partia,Miracle,and Gladius to give them 2x the EXP
    than usual.
    
    Note: Have Rena repair them when they or if they nearly break down during
    your fight.
    
    Surely you'll want to bring in Chiki. Bantou if your planning on feeding
    him some stat up items otherwise let him rot. Definitely bring in Maria
    and Rena as well as Maric and Linda. I would recommend waiting for the
    enemies to get to you and pick them off rather than trying to cross the
    mountain way down south. Warp Marth to the thief when he gets close by
    the treausre area and have him kill that thief. Be careful, as this Thief
    has a Devil Sword. He drops his Devil Sword upon killing him.
    
    A wave of reinforcements will be coming out on Turn 8. Too bad that this
    isn't thrilling as it was in the NES version of this adventure. They
    shouldn't be too difficult to defeat. Heal with Libro/Reserve Staves if
    they are harming you too much. Level up your promoted troops evenly and
    promote everyone else if you  haven't done so already. As for Zemzel,
    defeating him is the same as defeating Moses. Anyway give this final set
    of enemy EXP to a troop that really is in need of it.
    
    Use Recover Staves as the staff users will gain 30 EXP each use. You can
    level up your Magic/Staff users up as much as you want this way. Level
    Ellis 20/20 this way. Promote her after she reaches LV20 then repeat this
    staff trick until she reaches LV 20/20 (LV40). This should be enough to
    get her to par with the rest of your Magic users. Start by heading to the
    Secret Shop which is located in the SW mountainous area. Buy stat up items
    a enhance whoevers abilities that you want to. I would recommend your
    Priests/Priestesses, because they seem to have the lowest HP and DEF than
    anyone else. Anyway, once that you are done enhancing their stats to your
    liking, be sure to save a little money for 5 Recover Staves, which I
    recommend buying. It is also advised to buy 3 Door Keys for the next
    chapter. You will need them. Seriously!
    
    Note: To revive a unit if you lost one have Ellis stand by the altar and
    have her use her Oum Wand to revive your lost ally.
    
    Buy whatever else needed being sure to blow all of your remaining gold
    because you will not need any gold after this chapter. Once you clear
    the chapter it shows as Medeius welcomes you to his domain. Well you'll
    soon show him. ^_^
    
    Item Shop
    
    Door Key 500
    Fire 500
    Thunder 630
    Freeze 680
    Elfire 900
    Live Staff 1000
    Recover Staff 2400
    
    Weapon Shop
    
    Kill Sword 1100
    Dragon Killer 1600
    Silver Sword 2000
    Knight Killer 700
    Silver Spear 1600
    Silver Bow 2200
    
    Secret Store
    
    Location: At the Sw Mountainous area. Must have Member Card
    in order to find it and enter it.
    
    Power Ring 10000
    Manual 10000
    Speed Ring 10000
    Goddess Statue 10000
    Angel Clothes 10000
    Secret Book 10000
    Dragon Shield 10000
    
    
    
    
    
    Chapter 20 The Choices Of Many
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Hero- Dragon Killer
    Hero- Silver Sword
    
    
    
    WARNING: If all of your troops are alive after beating the first half
    of the game either don't decide to continue to go to Book II or do not
    save on accident after the ending, because IT will erase you Book I data
    completely clean. It is best to copy an extra save file using the 3rd
    option at the title menu before begining this Chapter.
    
    
    Dialogue (My Most favorite!)
    Gato: Marth, you have to fight at your best! You are the only hope we have.
    In the past I used to hate humans, for they seemed so weak and stupid. But
    after seeing you battle so fiercely, I no longer hate them. They have
    come at the right time. You are the Chosen One by the gods to subdue
    the spirit of the Dark Dragon and bring it back to the darkness from which
    it came.
    
    
    Now hopefully, MOST if not EVERYONE should be promoted by now. Yes even Ellis.
    Now bring in your most favorite and durable units here. FINALLY a different
    music track for a change. Once that your preparations are finished have fun
    with this battle you have certainly incredibly earned it. ^_^ Now starts the
    battle as Medeius turns into an Earth Dragon coming out of the ground. This
    scene is mesmerizing I know. =) This is the most mesmerizing scene in all of
    Book I.
    
    Now you will want to hurry and defeat these enemies, because soon the door is
    going to close in on you. *Sigh* I just hope that you have some Door Keys,
    because this is a chapter where you will really need them. For the west group
    have go NW to rejoin the others. And for the other groups use your highest
    defensive units to take out the melee fighter with Mag Def raised. A Hero
    will drop a Dragon Killer and a Silver Sword. They do have a Priest with a
    Torron Spell just like one of Garnerf's clones or a Priest (Torron) from an
    Arena. Do the same raise Mag Def and defeat him.
    
    This battle will be alot harder without the stat up items just so you know.
    Come on now you should'nt really have much weak units anymore. Heal with
    Reserve/Libro Staves if it gets too hellish out there. After taking care of
    the enemies, some Time Dragon reinforcements will be coming out. Have Dragon
    Killers and Devil Swords (Only if their luck is at 15 at the very least) ready
    to take them out when they get to you and hopefully everyone should've already
    gotton out of the dooways. If not then your going to have to let them out.
    
    Kill the Time Dragon in the left corner with either Gordon/George with the
    Partia with Mag Def raised, because a Meteo Priest will be attacking your
    troops constantly. The Partia should take out that Time Dragon easily. Anyway,
    once you have dealt with the Time Dragons lure out the Snipers and kill them.
    Kill the Meteo Priest to put a stop to the Meteo's for good. Kill those Libro
    Priests if you can, because this boss battle will be a real pain with them
    around. Hopefully you should have Door Keys for this. Otherwise you will need
    a Thief to do this.
    
    Attacking Medeus
    Medeus: All you rebels have disturbed my sleep! I will let you taste the flames
    of Hell and watch them burn you all!
    
    
    After killing Medeus
    Medeus: Damn it! Although my body has been destroyed, my spirit is still here.
    You so-called Prince of Light, listen up! At any time, when man has evil
    thoughts, I gain more and more strength. And at the right time, I will be able
    to come back again! Remember, as long as there is Light, the Darkness will
    never die............
    
    -------------------------------------------------
    Warning: This Boss can saw all attacks by half.
    -------------------------------------------------
    
    Hopefully Marth should at least be at LV12 by now. This is all that is needed
    to defeat Medeius. Now have Marth start whacking him SSBM style with his
    mighty Falchion Blade. Medeius Sprews Dark Breath at Marth dealing 22 DMG per
    hit. (DMG cannot be neglected) Heal with Libro Staves whenever he gets hurt
    by his Dark Cold Flames Of Death. Now continue to whack the evil lizard until
    he dies. After this mesmerizing battle ends, have Marth sit on the throne to
    wrap up this Book. Now the credits will roll. If you have kept everyone alive
    you will go to Book II if you choose to. Otherwise if everyone hasn't been
    alive or if you choose not to you will otherwise will have to create a new
    file and Start Book II. Either method doesn't matter the outcome is still the
    same either way.
    
    After clearing the final scenario
    Sheeda: Marth! At last, we can return to Talis.
    Marth: Yes, Sheeda. But I must tell your father goodbye. After sending you
    to Talis, I must go back to Aritia.
    Sheeda: Alright...
    Marth: Sheeda, I still can't relax yet. I must help rebuild everything that
    was ruined in this land durring the war.
    Nina: Haha...Marth, you have left out something that is very important,
    haven't you? Go on....you are a warrior. Avoiding it is pointless.
    Marth: (blushing) Nina! I-I have nothing......! Uh......Sheeda......
    Sheeda: Yes.....?
    Marth: Go with me.....I really want you to return to Aritia with me.
    Sheeda: Alright!
    
    
                          TO BE CONTINUED.....
    
    
                          THE END or is it?
    
    
    
    
    
    Book II Walkthrough
    
    
    
    
    
    Story
    
    It begins 5 years later after the evil Dark Dragon was slayed by Marth's'
    hand. YAY, as everyone cheers until one day darkness and terror starts to
    spread across the land of Akaneia as the Emperor Hardain marries Princess
    Nina and all of a sudden he starts to turn mad. Men are getting killed.
    Women and Children are being slaved. And girls above the age of 10 are
    being kidnapped. Marth gets furious at Hardain's actions and he would like
    to know what exactly is going on with his friend. So he assembles a new
    squadren and goes to seek answers as the Dark War history yet again is
    repeating iteslf.
    
    
    
    
    Chapter 1
    
    Starting Characters
    
    Marth (!)
    Rodie (!)
    Cecil
    Ryan (!!!)
    Luke
    Doga (!!!)
    Alan
    
    New Characters
    
    Marissa (!!!)
    
    Treasure
    
    Brigand-Salve
    Brigand-Salve
    
    -----------------------------------------------
    Warning: DO NOT give Alan any EXP here, because
    he will just be wasting it.
    -----------------------------------------------
    
    
    AWW YEAH! New music baby. You'd be driven off the wall if they actually
    kept the old music. Now start by giving Alan his Steel Sword to Marth,
    so that he doesn't have to waste his valuable Rapier uses here. I would
    recommend backing up your troops taking out 1 or 2 at a time because
    the enemies here can be quite a handful if they gang up on one character.
    Do not worry about the Thieves they will not get to that village before
    you.
    
    I would recommend giving all this EXP to Rodie,Cecil,Ryan,and Luke,
    because they are very good units and they right now need ALOT of EXP. No
    one else really needs it anyway because Doga and Gordon are already at a
    high enough level already. And Alan will just be wasting it. Now have
    Marth go to the village to recruit a 10 year old gifted child named
    Marissa having the ablity to heal sick and injured people. Anyway after
    the little girl greets Marth and now when she joins you and yes she comes
    with a Live Staff. =D
    
    Now have her heal your troops that got hurt. Anyway, once the thieves comes
    out of cave, have Rodie,Cecil,Ryan,and Luke kill them for some easy EXP.
    Now when the thieves are gone after a few turns later next have Ryan take
    out those Brigands around the fort. Anyway, after the cute little boy takes
    care of them next have go and have Luke or Rodie take out the 1st Hunter
    on the fort. Now Lawrence says something and now the upper remaining
    troops will now start to attack you. Now be sure to keep Cecil away from
    them, so that they have a lesser chance of criticaling you.
    
    You do not want criticals when several troops are there awaiting to get a
    piece of your squadren. Now retreat whoever got hurt and put in the other.
    Now pick pick them off 1 by 1 or just have Marth fight them all off on the
    fort to get him some EXP. He should be able to take care of them pretty
    easily. After they have been taken care of next buy Luke an Iron Spear,Doga
    a Hand Spear,Cecil an Iron Spear,get Ryan an Iron Bow,Get Alan an Iron Spear
    or just hand him Doga's Steel Spear and buying Doga an Iron Spear otherwise.
    Take Alan's' Silver Spear and save it. You will need this, so save it for
    now.
    
    Go visit the villages. If you cannot read Japanese, I'll fill you in on what
    happens. This information WILL not be found on http://members.tripod.com/
    prince_marus/. Luckily I'm quite competent in Japanese. Okay here it goes.
    The upper house says that Princess Yumina and Prince Yubello are the 13th
    century dynasty kids from the Gra of royality. Ahem when your ready have
    Marth speak to Lawrence. For those of you who haven't played Marth's' NES
    game or Book I Lawrence was a General of Grunia that betrayed the country
    after his daughter Sheeda's consent. And yes he is also Sheeda's father. And
    he absolutely kicked ass in those games. Especially the NES one. Have Marth
    speak to him to see quite a sad scene. *Sniff* This part may make you cry.
    
    Lawrence sacrifices himself in the process saving Yubello and Yumina. Poor
    Lawrence. =( Afetr that sad scene is finished. Oh Lawrence =(. Oh well
    whenever that you are ready have Marth conquer the castle to get out of
    here. You could fight him with Marth's' Rapier, but why do that when your
    Rapier will be just about be all used up and most likely if you've played
    one or both of Marth's' other games you really would'nt bring yourself to
    do that anyway.
    
    Weapon Shop
    
    Iron Sword 420
    Iron Spear 380
    Hand Spear 600
    Iron Bow 330
    
    
    
    
    
    Chapter 2 The Macedonian Rebellion
    
    Starting Characters
    
    Kachua (!!!)
    
    New Characters
    
    Warren
    
    Have Kachua talk to him.
    
    Linda
    
    Clear the chapter.
    
    Treasure
    
    Thief- Lady Sword and 500G
    Boss-Knight Killer
    
    
    
    
    
    Select all 9 of your troops provided that you've kept them alive. When
    Kachua comes, yes she is a character from Marth's' first 2 games that's
    a Pegasus sister from Macedonia. Begin this chapter by giving Doga's
    Steel Spear to Alan if you haven't done that already. Begin by Alan
    move up north as far as he can. Ugh! This is actually a time to actually
    Lady Sword.
    
    Now comes the cool part of the battle, as the Social Knights charges at
    you with full force. Alan should be able to easily take care of the
    Social Knights. Now about the Silver Spear hand that to Kachua right
    now. She is much more suited to use this than Alan is. Move Kachua and
    Alan west being careful of the ranges of the Dragon Knights. Have Kachua
    fly at the corner on the of the beautiful river. I know that this chapter
    is beautiful. Now as Warren gets to you surely you will want to trap him,
    so that he doesn't attack you on every turn. As THIS IS HIGHLY RECOMMENDED.
    
    Finish off the remaining enemies and having Kachua and Alan go after that
    Thief. Use the Silver Spear on the Thief to kill him instantly critical or
    not. The thief drops a Lady Sword and 500G upon killing him. Kachua and
    Alan will get attacked by the Dragon Knight, but they should be able to
    handle him easily. Heal Kachua and Alan with Salves whenever that they are
    seriously hurt. Have Kachua talk to Warren untrap him once that you can get
    her in range to talk to him.
    
    Have your Bow users kill off the other 2 Dragon Knights taking out 1 at a
    time of course. Carful not to get in range of the middle Dragon Knight as
    this one (the boss) has a Knight Killer. He drops it upon killing him. Go
    ahead and clear this chapter as this is 1 chapter to have no shop in it. As
    for Linda she will hand Marth the Fire Emblem and will join you again. YAY!
    ^_^
    
    
    
    
    
    Chapter 3
    
    Starting Characters
    
    Paola (!!)
    
    Automatically joins. She is HOT.
    
    Julian (!!)
    
    Secure the NE village.
    
    New Characters
    
    Machis
    
    Have Julian talk to him. Kill him if you
    get too annoyed.
    
    Treasure
    
    Thief-1000G
    Dragon Knight-Knight Medal
    Dragon Knight-Silver Spear
    Boss-Orb 1
    
    NE Vilage- Julian (!!)
    SE Village- Silver Axe (Sell this for 5000G)
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    
    
    Start selecting everyone then it begins as Paola starts talking to
    Julian. Paola was another Pegasus Knight from the first 3 of the FE
    games. Julian is a thief from Marth's' first 2 games that is a pure
    spirit/drop of light and a super heroic Thief and that he also has a
    crush on Rena. Rena was a great staff user from Marth's' first 2 games.
    
    Start by moving Paola on the fort, so that she gets healed on every turn.
    Do not worry about her dying as she can pretty much handle herself here
    just watch her kick butt. But make sure that she has a Salve or 2 just
    in case she gets hurt too much. Now begin by having Doga or Alan lure
    each and every Dragon Knight one at a time the have 1 of your bow users
    snipe them off until that there are none of them left.
    
    Have Linda fight them some too as dragon knights are also effected by
    magic. Have her use the Thunder, not the Aura. Because you will be wasting
    it right now. Well for everyone else have them head west. But watch out
    for the shooters though.
    
    ------------------------------------------------------------------
    Warning: I'm going to simply tell you newbies right now, but keep
    flyers away from them, because of having the extra DMG bonuses that
    can be inflicted upon them. And it's very likely that they can be
    killed in a single hit making you have to do the mission over
    because of it. Keep flyers away from them at all costs, keep that in
    mind.
    ------------------------------------------------------------------
    
    If you need Kachua to go nearby otherwise dismount her, so that she doesn't
    get sniped off by those arches. Continue to head west, so that your other
    troops can have some of the EXP as you certainly do not want Paola to hog
    all of it unless that you want her to be promoted earlier. Hopefully she
    will at least be at LV12-15 by the end of this chapter. Have Kachua take
    out those dragon knights up on the mountains along with Paola with the
    Silver Spears. Take out the Silver Spear dropper first, so that you can get
    another Silver Spear as your first one will most likely run out of uses
    by now.
    
    Anyway, have them kill the dragon knights keeping them by each other to give
    10% support bonus as 1 of them will drop a Knight Medal. Heal them with
    Salves if they get hurt too much. For some reason these dragon knights
    won't attack you. Have Marth go to the village to get a worthless Silver
    Axe. Seriously, you will want to sell this as this will not have any other
    use. Head NE with your squadren and recruit Julian in the NE village. Marth
    will be delighted to see him again as he says "Julian!" in the Japanese text.
    Now head SW to battle some Macedonians by the bridge. Watch one of them
    have a portrait that is Machis.
    
    For Machis fans out there, yes, he does get a return in Book II. Have Julian
    talk to him to recruit him. But, if you get too annoyed with recruting him,
    otherwise kill him for some EXP. He's about the only plaging part to this
    wonderful game. Go ahead and kill him if you want as he is a worthless
    Social Knight and that Rodie,Luke and Cecil are alot better anyway. Anyway,
    doing either option next destroy the lone shooter by the boss. Have Linda
    attacck the boss here with Aura as the boss will go in a couple of turns or
    1 if the critical activated. Anyway, once the boss says his last words he
    will drop an orb upon killing him.
    
    Train in the arena if you would like as you can use the lone orb to increase
    the growths a bit. Use the castle to heal them, or you can just skip it as
    it will have another one after the next chapter anyway. Buy a Steel Sword for
    Julian. Buy Steel Spears for Paola and Kachua. And also if your going to plan
    on using Machis then buy him an Iron Spear before you go, otherwise let him
    rot in the bleachers next chapter.
    
    Note: Have Julian search the castle to find an Aiote's Shield as Michael has
    already hid it here anyhow. =P
    
    
    Weapon Shop
    
    Iron Sword 420
    Steel Sword 760
    Iron Spear 380
    Steel Spear 560
    Hand Spear 600
    Iron Bow 330
    
    
    
    
    
    Chapter 4
    
    Starting Characters
    
    Oguma (!!!!)
    Yubello (!!!)
    Yumina (!!!)
    
    New Characters
    
    Kashim (!!)
    
    Secure the NE village.
    
    Sirius (!)
    
    Allow him to talk to Oguma.
    
    Sheeda (!!!)
    
    Clear the chapter.
    
    Treasure
    
    Thief-Armor Killer
    Thief-1000G
    Thief-Devil Sword
    Boss Gairu-Silver Axe (Sell this for 5000G)
    
    
    
    
    
    Now this is an easy chapter. Bring everyone into battle, then it starts as
    Oguma has been hired for another duty to protect the Gra of royality. You
    should have 15 characters right now unless you let one of them go. Which is
    mostly not recommended. Otherwise you should have 15 squadern right now.
    About Oguma, he was a Mercenary captain of Talis. He also had 3 compatirets
    Barts,Saji,and Maji which they are not in this game. Nope, no axe users are
    availible in this Book. Yup! He's back and ready to kick some ass again. And
    mainly he is just cool lookin.
    
    Now this guy is the total opposite of Machis in terms of coolness. Now about
    Kashim he was a pure hearted Hunter who was looking for a way to get some
    money for his sick mother until Sheeda convinced him on the right path.
    Give the Relieve Staff to Marissa and move everyone else to take out a few
    Brigands. As for Oguma, have him sit by the bridge beach strip area being
    careful not to have him go into range of too many Pirates. Because he cannot
    get healed right now and it won't be long before he gets killed.
    
    Move Yumina and Yubello behind the village and DO NOT have Yumina use the
    Rescue Staff, because in this game you WILL really need it. I'll tell you
    the five points of the game when to use this, because you will NOT be getting
    another one of these. Have Yubello use the Fire spell to kill the Devil
    Sword Thief. This Thief will try to destroy the village if you don't. Defeat
    the Thief down SW to receive a Steel Sword upon killing him. This is so that
    the village down there doesn't get demolished.
    
    Starting next turn Sirius will come by to speak to Oguma as Oguma gets a
    familiar face that he has seen this guy quite some time ago and wonders that
    he is that guy. This is what the Japanese writings says pretty much here.
    Try to destroy the Hunters first before the Pirates. Leave Yumina & Yubello
    where they are. Continue to pick off the Brigands down south using ranged
    attackers as you quickly want to get to those forts, so you can cover them up
    as some reinforcements will be coming out of there shortly. Have Oguma and
    Sirius continue to take out the Pirates as they get to you. Having Paola and
    Kachua going down by the upper fort to block it.
    
    Surround a fort on 4 sides and kill that enemy. Heal on fort if needed and
    Rinse,
    Wash,and Repeat until they are no more. Divide this EXP evenly, I am dead
    serious, because they will need to come prepared for the next chapter as it
    will be very difficult. Hopefully most of your squadren will be at LV6-8 by
    now. Heal oguma, as he probably is close to dying right about now. Lure the
    Pirates with Oguma,Doga,and Sirius and have them kill them. Have Linda use
    Aura on this boss, as she should be able to defeat him easily. The Boss Gairu
    will drop a Silver Axe upon killing him. Sell this next chapter. When you
    clear the chapter an ol comrade gets a new face sprite this time just like
    Linda did. Yup, that's Sheeda, she comes to greet Marth yet again.
    
    Note: About Sheeda, she is Marth's' fiancee and that she is another troop
    from Marth's' first 2 games.
    
    
    
    
    
    Chapter 5 The Liberation Of Grunia
    
    Starting Characters
    
    None
    
    New Characters
    
    Ricardo
    
    Have Julian talk to him.
    
    Treasure
    
    Thief-1000G
    Thief-Knight Medal
    Priest-Libro Staff
    Boss Toraasu- Orb 2
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    
    
    Wowsers! This will be a difficult chapter. Surely you'll want to send out
    everyone except Paola, because she is already at a very high level. And
    Machis because he suks. Bring in Alan and Sirius. Have Sirius give him either
    Sheeda's Killer Lance or a Silver Lance. Select Julian,Yumina and Marissa
    definitely. And bring in whoever else that you want. Oh and bring in Doga
    and give him the Knight Killer that you have got 3 chapters ago. Now you
    should be just about all set.
    
    Start this very hard battle by moving troops such as Sirius,Alan,and
    Sheeda up NW mountainous area. And have Rodie,Luke and Cecil block the
    bridge down south. But being careful not to move too close to George and
    his Sniper trio. Do not worry they will only attack you if you get close
    enough. Have Sheeda kill the thieves being careful as one of them is
    Ricardo. And yes he has the Member Card. Have Doga block the bridge next
    turn and having the gifted little girls Marissa and Yumina stay out of
    harms way.
    
    Continue to move Sheeda NW to try to block the upper bridge area, so that
    Ricardo doesn't get away. And surely you will want the Member Card as you
    CANNOT enter secret stores without it. The remaining enemies should'nt
    pose much of a problem to Doga. Have Marissa heal him if he gets too beat
    up. Get her out of the way next turn, because some Social Knights carry
    some Hand Spears. If Marissa gets hurt have Yumina heal her. Have Julian
    talk to Ricardo to have him rejoin Marth's' army. I love that heart in the
    conversation.
    
    This soundtrack is also heard from SSBM too. =D Next have Marth (Rapier)
    take out the Armor Knight that is guarding the bridge. Or have any other
    sword user use the Armor Killer otherwise to take him out. Have Sirius
    take out each of the Dragon Knights 1 at a time preying that he doesn't
    receive a critical from 1 of them. Have Linda finish them off with Thunder
    to get her some EXP. Eventually they will all die.
    
    Note: Do not have Linda waste her Aura or Rizaia spells here.
    
    As for the boss Toraasu, he's so pathetically easy that there is no need for
    discussing any startegy here. He drops another Orb upon killing him. A few
    thieves will come from the bushes SW. Have Sheeda kill them to get her
    leveling started. Have Marth visit the upper village to receive a Harmain
    Staff. Give this to Marissa as she is the only one that can use it. The
    villager says that Marissa has inherited some of Rena's stavery skills.
    YAY! ^_^
    
    Rena must've taught the skills to Marissa I suppose. This handy staff
    repairs any Weapon or Spell book. SAVE IT. This cannot repair staves
    however as this is rather disappointing. Train in the Arena with the 2
    Small Orbs to increase the growth a little bit as this shop has LIVE STAVES
    that you can use to heal your units in this Arena. Train in this Arena some
    I AM DEAD SERIOUS because it will be a VERY long time before you can use
    this service again. As some of this money will be needed for this
    adventuring anyway.
    
    Don't leave just yet give the Member Card to a flyer then go to north by the
    Harmain Staff village to find a Secert Store that sells PROMTIONAL ITEMS. =o
    Buy the Priest's Rings especially. But you will be spending ALOT of time
    here in the Arena in order to get enough promotion items to promote most or
    everyone.
    
    Everything needing now
    
    Knight Medal 7
    Hero Proof 3
    Orion Arrow 4
    Dragon Whip 4
    Priest's Ring 6
    
    Total 240,000G
    
    or
    
    Needing just enough
    
    Knight Medal 4
    Hero Proof 1
    Orion Arrow 2
    Dragon Whip 1
    Priest's Ring 4
    
    Total 120,000G
    
    And yes this is ALOT of scratch to cover all of this, so go ahead and get
    leveling. ^_^ But be careful that they don't die in it either. You can have
    built up oguma get the Libro Staff as he should be able to kill him in 1
    turn. Otherwise forget it, because unless you have been building him up like
    heck with promotion build up he will easily get shot to death by these
    Snipers and THEY ARE VERY DEADLY. But be sure to buy at least 5 Fire books
    and 5 Live Staves. Then try to get the Libro Staff. Conquer the castle to
    get out of here. As for the Libro Staff if you have gotton this, SAVE IT!
    NEXT!
    
    Weapon Shop
    
    Iron Spear 380
    Steel Spear 560
    Hand Spear 600
    Thin Spear 450
    Iron Bow 330
    Steel Bow 560
    
    Item Shop
    
    Salve 300
    Door Key 500
    Live Staff 1000
    Fire 500
    
    Secret Store
    
    Location: Must have the Member Card, then you find it
    north by the bush straight up from the Harmain Staff
    village.
    
    Knight Medal 10000
    Hero Proof 10000
    Priest's Ring 10000
    Dragon Whip 10000
    Orion Arrow 10000
    
    
    
    
    
    Chapter 6
    
    Starting Characters
    
    None
    
    New Characters
    
    Ricardo
    
    If he wasn't recruited last chapter. (NOT A RECOMMENDED
    WAY TO RECRUIT HIM)
    
    Samuto
    
    Have Oguma or Sheeda talk to him. (Also has Orb 4)
    
    Wendel
    
    Clear the chapter.
    
    Treasure
    
    Left One-Magic Staff
    Right One-Orb 3
    
    
    Armor Knight-Door Key
    Priest-Secret Book
    Priest-Live Staff
    Priest-Live Staff
    Magician-Elfire
    Boss General Lang-Orb 5
    
    
    
    
    
    Wow you should deploy both Julian/Ricardo. Yes, deploy them both
    and deploy anyone else that's below LV8. Bring the Armor Killer
    as the Rapier will also be a big help. If you haven't recruited
    Ricardo which is recommended to do so, becuase you would otherwise
    miss out on a chance to buy some promotional items. Well anyway
    start the battle by putting Marth (Rapier) by Sheeda for 10%
    support bonus. Oh if Ricardo wasn't recruited last chapter you
    would otherwise would have to spring him out of the slammer.
    
    Hopefully the Armor Knights will be defeated taking out a few at
    a time or you can have someone with the Armor Killer take them
    out. I would advise to block the forts down south as they will
    come really quickly and they are quite enough to deal with. Let
    one out and kill that foe. Repeat this until they stop coming
    completely. Hopefully your units should at least be at LV8 or 9
    right now. Have Julian go get the tresures by the Priests making
    sure to have a Magic Staff user use the Magic Staff round to
    raise Julian's' Mag Def, so that the Worm Spell doesn't deal much
    DMG to him and have him grab the 3rd Orb from the treasure.
    
    You don't want to use the Magic Staff no more than one use as this
    is the only free one in the game. And no you cannot buy them like you
    can in Marth's' other 2 games at least I don't think so. These can
    possibly be sold in a Secret Store, but this is yet to be confirmed.
    Kill these Priests with ranged attacks as there is no other way to
    hit them. A Libro Priest will drop a Secret Book upon killing him.
    Give this to Linda right now or just save it for another Magic user
    that you will get later in the game.
    
    Now be ready when you open the left door after having Oguma or Sheeda
    nearby, because they will have a recrutible character in there with
    the orb fragment. Have Oguma or Sheeda talk to Navarre. SURPRIZE!
    He's really Samuto in disguise. The real Navarre has already really
    have gone to the Grunia capitol. Anyway, once Samuto joins your army
    he will come with the 4th Orb. It's important that you DO NOT kill
    him, as he comes with an Orb piece. I'm just telling you this so that
    you don't get a messed up game. Getting these orbs is INCREDIBLY
    IMPORTANT.
    
    Kill the Elfire mage on the other side of the door to receive an
    Elfire. The Armor Knight by the throne can be easily taken out a few
    at a time with (Rapier/Armor Killer/Magical Attacks). This boss General
    Lang to defeat him use Magical attacks. Linda would work best with this
    fight using her Aura spell. After General Lang bites the dust and says
    his last words he should drop Orb 5. You should have 5 of these by now.
    After conquering the throne Wendel says that Maric is on a trial of
    being excuted by the Thor Hammer judge as Wendel talks about some
    legend of the orbs and the Fire Emblem that Marth has been collecting.
    
    ----------------------------------------------------------------------
    Warning: If you have recruited Ricardo in Chapter 5 (which is most
    recommended) and if you have him talk to Julian again the game will be
    over. Extremely weird indeed.
    ----------------------------------------------------------------------
    
    
    Chapter 7
    
    Starting Characters
    
    Navarre (!!)
    Fina (!)
    
    New Characters
    
    None
    
    Treasure
    
    Thief-5000G
    Thief-Dragon Shield
    Thief-Angel Clothes
    Thief-Orion Arrow
    Thief-Hero Proof
    Thief-Orb 6 (IMPORTANT!)
    Thief-Steel Sword
    Thief500G
    Thief-500G
    Red Dragon- Red Dragon Stone
    Thief- Thunder Sword
    
    
    
    
    
    Oh great, prepare for another onslaught against powerful Hero's including
    Astoria (Miracle Sword). You would want fast and durable units. Flyers
    will work great here. Bring in Paola so you can promote her. Definitely
    bring in Yumina (Rescue Staff). Yes, bring in Doga and anyone else that
    you would want. Kachua and Sheeda would be great for this chapter.
    Do not use your Libro Staff if you have gotton it from Chapter 5. Now it
    starts as Navarre is trying to save a common Dancer named Fina. As
    Navarre gets a bit annoyed by Fina's charms on him. Maybe she likes you
    Navarre. ^_^
    
    At the end of the conversation Fina says "Thank You" to Navarre. For
    Navarre you will want him to get another turn from Fina, so that he can
    kill the thief with the Angel Clothes. Surely have Yumina use the Rescue
    Staff on Fina, so that she doesn't get killed. She will be killed in 2 hits
    from them. Kill the thieves that are trying to run away as they have some
    REALLY good stuff. Seriously, you will want to catch the one with the
    Orb 6. The ones that have nothing will try and get a piece of your troops.
    They should'nt pose a problem. Have your flyers catch the ones that have
    the valuable goodies staying out of the Hero's' ranges. Especially
    Astoria.
    
    Go by the cave to lure out a Red Dragon. Have Linda with Aura do this as
    she should be able to take care of it easily. The Red Dragon should die in
    3 hits or 1 critical. The Dragon will drop some Red Dragon Stones. YES!
    Ut oh some reinforcements should come by now. But they are quite weak. As
    they are vanquished this is rather perfect for leveling up your lower
    leveled troops. Have your Pegasus squadren take them Elfire Mages out.
    Have Sheeda take out the boss. She should be able to do this easier with
    Marth by her. Daaru (Daryl) should drop a Thunder Sword after his defeat.
    Store this with your other weapons.
    
    Buy any weapons needed replacing and as Marth liberates Daryl's' castle
    as Jeigan will tell the story about the Khadains, I think. Well after a
    brief conversation with Marth and Jeigan now it is time to begin the next
    chapter.
    
    Weapon Shop
    
    Iron Sword 420
    Steel Sword 760
    Iron Spear 380
    Steel Spear 560
    Iron Bow 330
    Steel Bow 560
    
    
    
    
    
    Chapter 8
    
    Starting Characters
    
    Kain (!!)
    
    New Characters
    
    George
    
    Have Gordon talk to him.
    
    Treasure
    
    General-Manual
    Thief-Orb 7 (IMPORTANT!)
    Sniper-Silver Bow
    
    
    
    
    Okay, now you got yourself a really tough bittersweet battle here. Hardain
    and his boys George and Astoria are out to get you. Oh great, a battle with
    3 characters carrying each of the best weapons in the game. Not only that,
    but the enemies are quite powerful here that you may have to redo this
    chapter a few times. I would highly suggest to bring some of your most
    durable units here. Sirius would be great to bring here as well. Select
    Gordon definitely as he is needed to recruit someone here. Whenever that
    you are ready it starts as Kain is greeted again by Marth. Marth says
    "Kain!" in the first part of the Japanese writings.
    
    Start by moving Marth by the village in the east having Fina giving Marth
    another turn. This is a must if your going to expect to get all this done
    in time as these reinforcements will be coming quickly. Marth should be
    very close to the village by now. You do not want to bring any weak units
    here any that can be downed in a hit or 2, because this is just a great way
    to cause fustration. Next begin by having Kain kill the thief with the orb.
    Kain should be able to kill this thief instantly. Once you have received
    the orb have Sirius defeat the other thief making sure that someone buys
    from the Weapon Shop now as you will NOT get another chance to do this.
    
    Buy at least 3 Armor Killers and 3 Silver Lances. Now all of this should be
    done before your first turn ends. NEXT TURN have Marth go to the village to
    recruit Bantou. He is Chiki's' grandfather and that he is looking for her.
    Yes, he is another characeter from Marth's' first 2 games. Move Bantou and
    have Fina dance to give him another turn then move him again and transform
    him. Have Paola pick off the Silver Spear Generals. She should be able to
    pull this off. Having Linda from behind Sirius & Paola picking them off
    with Elfire.
    
    Bring in Bantou to have a crack at them. He can get critted though so be
    careful. Once the General have met their match reinforcements will now
    likely will start coming by now and they NEVER stop coming. I am dead
    serious. Having Sheeda and Paola fight off the Elfire Mage reinforcements.
    But only for 2 turns. Astoria and his gang will be coming after you to
    along with Hardain on the 3rd turn after the reinforcements have started
    coming. O_o
    
    When they start coming after you surely get what you can done because it
    won't be long before they start totaling your army. If you want the Manual
    you will want to try to kill the General either before the reinforcements
    comes or after Hardain is out of range. Neither of these tasks will be easy
    either. Quickly have Gordon talk to George to have him join Marth's' army
    yet again. He should have an Orb along with him making this No.8. Kill the
    Sniper next to George and get his Silver Bow as his spoil if Marth is by
    the castle exit have the other troops get a shot at some enemies to get them
    some EXP. Have Marth conquer this throne to call it a day. Phew!
    
    Weapon Shop
    
    Armor Killer 1000
    Steel Sword 760
    Iron Spear 380
    Silver Spear 1600
    Iron Bow 330
    Steel Bow 560
    
    
    
    
    
    Chapter 9
    
    Starting Characters
    
    None
    
    New Characters
    
    Minerva
    
    Secure the village.
    
    Treasure
    
    Thief-Dragon Whip
    Thief-Thief Staff(!!!) =D
    Thief-1000G
    Worm Priest(Left)-Relieve Staff
    Worm Priest(Right)-Speed Ring
    Boss Yodel-Priest Ring
    
    Left One-Secret Book
    Right One-Orb 9
    
    
    
    
    
    New soundtrack way to go Nintendo & Intelligent systems. Now begin this
    chapter by selecting any magic/staff users as they can wade through this
    terrain more easily. Your Pegasi are also great to have here. The chapter
    begins as Michael tells Minerva that he has kidnapped her sister and is
    telling her why. But that is pretty much it. Don't really know if Minerva
    forgivs him or not but by saying Michael in the end of the speech guessing
    that she does. Send your Sky Horse troops after the thieves sending the
    other troops North and East into 2 groups.
    
    Send Julian/Ricardo or both to open the tresures that contains a Secret
    Book and the other one contains another Orb piece making this number 9.
    Do not waste your Thunder Sword now as you will not be getting another one
    of these like you could in a Secret Shop in Book I. Now begin by by taking
    out the Fireball Mages with any characters that is in need of some EXP.
    Preferably the one that you are going to seriously planning on using. Kill
    the remaining thieves making sure to tread Sheeda some of this EXP, because
    she is a REALLLY good unit and she starts out quite weak. Have Marth save
    the village to meet Minerva again for the 2nd time as she should come with
    the 9th Orb.
    
    Minerva is the princess of Macedonia and she loves her sister Maria very
    much. She was from the first 2 of Marth's' games and now she is thrown into
    exile from her own country, because she could'nt run it as well as Michael
    could of. Anyway, once this lass joins your army, NOW then for the western
    enemies lure them one at a time and take them out. Have Minerva do some of
    this. Or you can just have George use Kashim's Kill Bow and watch him clean
    up the mess.
    
    But be careful when doing this as they have several Worm Priests that will
    love to start picking off your most vurnable troops. Keep Fina away, because
    she can be killed quite easily due to her low level. Buy Pure Waters and
    have units like George use a Pure Water then snipe off those Worm Priests.
    Oh one more thing, this won't be an easy picnic as Astoria and some Hero
    and Sniper squadren will be after you and they are 100% DANGER. Hurry as
    they have Silver Weapon. So you will want to do this chapter quickly as
    this dedly trio will be catching up to you quickly.
    
    Yodel is cake just raise Magic Def and have one of you Pegasi take him out.
    This is one surefire way to defeat him without taking serious amounts of DMG
    from his Bolgannon Spells. He drops a Priest Ring upon defeating him. I would
    advise to buy at least 3 Pure Waters,1 Relieve Staff,and 5 Kill Swords. Don't
    buy any Silver Swords now, because you can get them half cheaper after the
    next chapter. Buy at least another 2 Silver Spears,3 Thunders,3 Freezes,and 5
    Elfires. If Marth has reached in range of the exit you can go ahead and kill
    off some of Astoria's men for EXP if you want. But as for Astoria DO NOT KILL
    him, because he is recruitible. BUT NOT NOW. Whenever that you are ready have
    Marth conquer the castle to begin the next chapter.
    
    Item Shop (Left)
    
    Fire 500
    Thunder 630
    Freeze 690
    Elfire 900
    Live Staff 1000
    Relieve Staff 1600
    
    Item Shop (Right)
    
    Salve 300
    Pure Water 1200
    Door Key 500
    Treasure Key 500
    Bridge Key 1000
    
    Weapon Shop
    
    Iron Sword 420
    Kill Sword 1100
    Silver Sword 2000
    Thin Spear 450
    Silver Spear 1600
    Steel Bow 560
    
    
    
    
    
    Chapter 10
    
    Starting Characters
    
    Maric (!!!!!)
    
    New Characters
    
    Elren (!!!!)
    
    Have Wendel speak to him.
    
    Treasures
    
    Elren-Orb 10
    Hidden Thief(will appear after Turn 10)-Silver Card (!!!)
    Mercenary-Kill Sword
    
    Left-Silence Staff
    Right-Airlock staff
    
    By throne
    
    Left-Watch Staff
    Right-10000G
    
    
    
    
    
    This chapter is smooth sailing for once. This is probably the easiest chapter
    in the game. Seriously! Select Yumina and Marissa definitely and Wendel
    definitely. As for everyone else pick your lowest leveled troops here as this
    is now the perfect time to catch them up with everyone else. Maric is going
    to get executed. Ut oh! -_-
    
    start by having Yumina use the Rescue Staff once again to get Maric out of
    the way. Move everyone down the stairs and have someone in range of the Worm
    Priest, so that Elren can come down to go after you. As soon as he gets by you
    be sure to wait until Turn 10 so that the thief with the Silver Card will
    appear. The thief will not show up if you do this glitch trick too early.
    If Elren stops coming preferabley have gotton out of the Worm Priest' ranges
    of the Worm spells then this glitch trick will not work and you will have to
    begin the chapter all over again to try this again.
    
    Anyway once eventually Elren gets to Wendel keeping out of his range next
    Turn have Wendel speak to him to have him realize the errors of his ways.
    Once that he joins your cause the troops mysteriously will come after you
    without attacking you, because of Elren being recruited. They may be good guys
    now but go ahead and begin picking off these enemies with your weakest units
    as this will be some of the easiest EXP that you will ever get. Kill the Thief
    with the Silver Card with Maric/Elren. This thief needs to die. Seriously,
    because you really will want that item that he is holding as YOU REALLY WILL
    WANT TO GET THIS.
    
    Anyway, once that the card is yours kill the remaining squadren then collect
    the treasure and have Marissa use the Thief Staff to collect the treasures
    that are not attainable without it otherwise. Having Marissa using the Thief
    Staff makes some really cool music the same that it does when you use these
    other staves that you get here! This is in fact one of the juicest tunes in
    this wondeful game. GO NINTENDO & INTELLIGENT SYSTEMS GO. Anyway back to the
    victory music now. Once that you are finished collecting the treasure have
    Marth conquer the Khadain throne to hear a story Gato tells then the next
    chapter shall begin now.
    
    
    
    
    
    Chapter 11 Anri
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Berserker- Master Sword
    Mini Boss Rapps Dragon-Manual
    
    Desert Items
    
    Power Ring- By upper rock exit.
    Manual- By side of rock to the right by the castle.
    Silver Axe- By NW rock corner.
    Silver Axe- By skeleton south of castle tower.
    Goddess Statue-By skeleton south of castle.
    Dragon Shield- By NE corner by cobblestone.
    Silver Axe- By small cobblestone south near the
    western cobblestone by the starting area.
    Secret Book- By the Power Ring
    Angel Clothes- South of the Power Ring below rocky way.
    Speed Ring- SW corner of the map.
    
    
    
    
    
    Now, it seems that Marth is on a mission to follow the path that his ancestor
    Anri took. Now seeing this civilization will probably have you imagine none
    of Nintendo's' games that you've played has this feature. Desert with blood
    thirsty Axemen & Flying Dragons as well as a sword user posing yeah I'm cool
    with that helmet of his on. Now select any character but your archers and
    Doga. Unless you want to have a really slow battle. I would recommend bringing
    in your magic users and your flyers.
    
    Well now this chapter shouldn't require much strategy to finish. Just lure in
    one at a time and take them out. This is all that it is needed to finish this
    chapter. Now for the Berserker taking him out surely you will want either
    Maric (Excalibur) or Linda (Aura) to take him out. But watch out for the Rapps
    Dragons' ranges as they move alot farther than the Savages do. Elren with
    Torron may work as well. The Rapps Dragon Mini Boss will drop a Manual upon
    killing it. Give this to Julian, Warren, or Ricardo, since no one else really
    needs this.
    
    Search for the hidden items that I have listed. Once that you have found them
    her is whom I would recommend giving these too and they are...
    
    Power Ring= Chainey or Sheeda
    Manual=Julian,Ricardo,or Warren
    Goddess Statue= Sirius
    Secret Book= Linda,Maric,Elren,Chiki,or Bantou
    Dragon Shield= Linda,Maric,Elren,Marissa
    Angel Clothes= Yumina
    Speed Ring= Doga or Sheema
    
    Now, wait don't LEAVE the chapter just yet. Yes, there is a Secret Shop here.
    Pull out your Member and Silver Cards and see the cobblestone just on top of
    the chapters' desert map. Way North as possible. Go there with the Member and
    Silver Cards to find it. Buy at least 3 Rapiers (this is all that you really
    need.) Buy another 2 or 3 Armor Killers ESPECIALLY buy the Dragon Killers as
    this certainly will make the next few chapters ALOT easier. Buy 3 or 4 Silver
    Bows and buy 7 Knight Killers. Silver Swords here can now be bought at half
    price. Buy as much as needed for these. After that you are done buying from
    Anna's' secret shop ohh she's so cute. ^_^ Now you can clear the chapter.
    
    Two familiar faces will show as this is Chiki and Chainey. YAY! ^_^ About
    Chiki, she is Bantou's' granddaughter and yes she was controlled by Garnef's'
    mind control and that she is also princess of the Narga kingdom. About
    Chainey, she is a wandering female ninja that has the ability to transform
    into anyone doing their techniques. Marissa and Yumina hopefully should be
    promoted by now Arena or not. Seriously you will want them out of that Sister
    class right about now.
    
    Secret Store
    
    Location: Must have Member Card and that it is found
    at the Cobblestone far up north at the top of the map.
    
    Rapier 3000
    Armor Killer 1000
    Dragon Killer 1600 (BUY THIS!)
    Silver Sword 2000
    Knight Killer 700
    Silver Bow 2200
    
    
    
    
    
    Chapter 12
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasures
    
    Lone One- Orb 10
    
    Red Dragon (by fort)-Orion Arrow
    
    
    
    
    
    Wooah, your inside a volcano as you can see Nomadic Axemen living there with
    Dragons. Creepy. And yes they have Devil Axes. Oh great, you surely do not
    want to use anyone that has really low defense as these Savages will just
    about total any of them in a single hit. Surprizing that this doesn't
    backfire on them due to them having pretty low luck. Bring in at least 2
    Bow Users,your Magic users,Julian, because he just rocks. Pick anyone else of
    your choice. Now it starts as Chainey as she talks about some legendary Orb
    being found in this cavern.
    
    Marth doesn't really want to do this, but this as Chainey says that he can
    either find it or allow it to get lost and to him getting killed. Of course
    the goodhearted Marth really has no choice but to find this orb. You'll want
    to move back as these Rapps Dragons are plenty to deal with due to the fact
    that dragon attacks cannot be neglected. The Dragons should be taken out with
    Dragon Killers that you have got from last chapter. Watch out for those
    Savages as they can deal 30DMG per hit. THEY are deadly. Just kill them with
    Magical attacks as they have almost no Mag Def whatsoever.
    
    Just don't have more than one attack you, because 2 of these guys hitting you
    will kill any troop outright. I would advise to block those forts down SE,
    because the enemies will come out of there shortly and they are deadly. Do
    the fort trick leveling up your troops evenly until that they are all gone.
    Grab the Orb. Kill the remaining enemies by the fort by luring them one at a
    time then kill the Red Dragon by the fort to receive an Orion Arrow upon
    killing it. Conquer the fort to get the heck out of here. Chainey explains
    about the connection with the Dragons and of Dolua.
    
    --------------------------------------------------------------
    Tip: Use the Thunder spell/Thunder Sword(Not Recommended) here
    as in here you get to see a cool scenery in this red clouds of
    hell.
    --------------------------------------------------------------
    
    
    
    
    
    Chapter 13
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Ice Dragon(by fort)-Hero Proof
    
    Middle One-Dragon Killer
    NE One-Boots
    SE One-10000G
    
    
    
    
    
    Honestly, this is easier than the last chapter. Because they have Savages that
    only carry Silver Axes this time. *Sigh* You may want to send in Bantou as he
    is somewhat useful here. But be sure to give him some Orbs to get him to grow
    some stats during his level gains here. Definitely send in anyone else that
    is under LV10 here. Because you want to get their levels going, so that they
    don't end up useless later in the game. Chainey talks about Gato and Chiki
    as well as the dragon legends as well as Dolua that is involved with them.
    
    Start by fortifying your troops in positions having highly defensive movable
    units taking out those Silver Axe Savages. Dragon Knights will be perfect for
    this chapter. Have your Magic users take care of them as well. You will want
    to defeat them quickly as they will have a Thief that will try to take the
    10000G treasure. The Ice Dragons will get to you in no time at all. Watch out
    as they can cross rivers. Hit the Savage by the riverbank to try to get him
    to run to the fort. This will get him to block the fort preventing Ice
    Dragons from spawning out. The Silver Axe Savages can deal 26 DMG per hit
    just keep note of this. They may be less deadlier than the last chapter ones,
    but do not take them lightly though however.
    
    Lure the remaining enemies and kill them. Defeat the Ice Dragon at the fort
    to receive a Hero Proof. Grab the treasures then go to a Secret Shop which is
    located at the spot where the Savage was that ran to the fort to heal. I
    don't know what they sell here but e-mail me and let me know what they sell
    if you know. Once your done buying from this Secret Shop if you've found it
    conquer the fort after Chainey talks about Gato and Chiki now begins the next
    chapter.
    
    Secret Shop
    
    Location: The secret shop is located in the southwest of the stage, on a
    grassy area where a bandit is standing.
    
    Killer Lance 1000
    Killer Bow 1200
    Shaver 1500
    Bologonone 1950
    Reblow 2400
    MShield 9600
    
    Chapter 14
    
    Starting Characters
    
    Chainey
    
    New Characters
    
    Chiki (!!!!!)
    
    Enter the building on the right as soon
    as Gato opens it.
    
    Treasure
    
    Thief-Warp Staff
    Thief-Priest Ring
    Thief-1000G
    
    Left One-Again Staff
    Middle One-Sword Killer
    Right One-Magic Armlet
    
    
    
    
    
    Now, this is another relaxing chapter. Send in anyone that is at least at LV10
    here. Bring at least 1 staff user. Bring at least 1 flyer. Pick anyone else
    that you would like. Start this chapter by having a flyer kill the Thief with
    the Warp Staff. YOU will really want this. Keep everyone else below the castle,
    because they have thieves in their that will love to have a piece of you. They
    can deal 23 DMG per hit. Kill each of these thieves as they get to you keeping
    out of range of the Ice Dragons. Lure the Ice Dragons and kill them. Step in
    the middle of the doorway to finally see Gato for the first time in this Book.
    
    After a long conversation with him have your troop go to the right door to
    reveal Chiki's' apperance. She calls Marth "Big Brother" many many times. This
    is rather cute. ^_^ Tape this if you own the actual cart, because this is just
    too cute to see only just once. After this cute conversation ends now go to the
    left chambers and grab it's treasure and DON'T LEAVE JUST YET. Okay here is the
    location of ANOTHER SECRET SHOP. Okay warp your flyer at the cracked ice left
    of Gato's' chambers making sure to have the Member and Silver Cards to find
    this Secret Shop. And yes it SELLS DRAGONSTONES HERE. BOF mania baby.
    
    Buy at least 1 of each stone then listen up fellas I am about to tell you
    something VERY
    
    ----------  |\    /| |----  ------  ------  -------  -------    |\       | ----|
        |       | \  / | |    | |     | |     |    |     |      |   | \      |   | |
        |       |  \/  | |    | |     | |     |    |     |      |   |  \     |   | |
        |       |      | |----  |     | |-----|    |     |      |   |   \    |   | |
        |       |      | |      |     | |     |    |     |------|   |    \   |   | |
        |       |      | |      |     | |     |    |     |      |   |     \  |   | |
        |       |      | |      |     | |     |    |     |      |   |      \ |   | |
    ----------  |      | |      |------ |     |    |     |      |   |       \|   | |
    
                                                                                   o
    
    No I really do mean it. But I hope that you have got the yellow colored Orb
    called the Light Orb if you haven't got this then I am afraid that you will have
    to start the entire game all over. =/ I know, but I REALLY do mean it, because
    you will NOT BE ABLE TO FINISH THIS GAME WITHOUT IT. *Sigh* You are supposed to
    have all 12 orbs by now. If you don't and don't have the Light Orb you will
    have to end your adventure right here. If you have gotton all 12 Small Orbs
    then you will get both the Light and Star Orbs. WHICH IS MOST RECOMMENDED!
    
    Anyway, once that you have got the Light and Star Orbs or just the Light Orb,
    now that this WARNING has been cleared up now conquer the castle throne to get
    out of here.
    
    Secret Shop
    
    Location: At the cracked ice in the left side of Gato's' chambers.
    Must need Warp Staff and the Member Card in order to find it.
    
    Red Dragon Stone 18000 (BUY THIS!)
    Flying Dragon Stone 18000 (BUY THIS!)
    Ice Dragon Stone 18000 (BUY THIS!)
    Time Dragon Stone 18000 (BUY THIS!)
    
    
    
    
    
    Chapter 15
    
    Starting Characters
    
    Est (!!!!)
    
    Better use the Rescue Staff if you are to
    have any hope of saving her.
    
    New Characters
    
    Abel (!)
    
    Have Marth or Est talk to him.
    
    Villages
    
    Left One-Dragon Shield
    Right One-Power Ring
    
    Horseman-Silver Bow
    Paladin-Knight Killer
    Paladin-Steel Spear
    Paladin-Silver Spear
    Thief-Rapier
    Thief-Silver Sword
    Thief-Silver Sword
    Magician-Freeze
    Magician-Elfire
    Magician-Elfire
    General(Inside Cell)-Silver Spear
    Thief-1500G
    Reinforcement Thieves-200G
    Priest-Libro Staff
    Boss Beru General-Silver Spear
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    
    
    
    This is going to be your toughest battle yet. Many enemies here are going to
    be armed to the teeth with powerful weapons. And three cheers for new music.
    *Applauses* And wait there's more this chapter has an Arena in it too. Really
    it has been a LOOOONNNG time that you have battled in one of these things.
    Bring the Light and Star Orbs or just the Light Orb. If you have none of
    these items in your inventory IT IS SILLY TO CONTINUE THIS GAME FROM HERE ON.
    I MEAN IT if you do not have the Light Orb end your quest RIGHT NOW and start
    all over. -_-
    
    Bring several healers here as these enemies here are quite brutal. Also bring
    in your Silver Card too. Bring in your leftover promotional items to
    continue to promote anybody by the end of this chapter. For now give these
    orbs to Marth to grow him some extra stats. Pass the Star Orb whenever your
    troop is close to leveling up, so that they can gain some extra stats
    including a chance to grow them some permenent Mag Def. Move everyone west
    except Chiki, because she can rather handle herself with the Time Dragon
    Transformation. Transform her into a Time Dragon and have her take out those
    eastern enemies. Laugh out loud as no one can stop her.
    
    The eastern enemies will drop Horsemen Silver Bow X2,Paladin Knight Killer,
    Paladin Silver Spear. Pick off the Armor Knights (Hand Spear) and Sniper
    with Marth (with the Light and Star Orbs). Make sure to take care of that
    Sniper especially. As well as a Freeze Magician that will drop a Freeze
    upon killing him. Once that you have saved Est have her destroy the Balistas
    mounted. Do not worry she won't get effected by the Thunder Cannon Ballistas.
    Have her destroy the Balliste on the right. watch out for that Sniper though.
    
    Now would be a good choice to choose whatever village that you want. I would
    recommend the Dragon Shield as that is a better prize anyway. Well what's
    important is what you decide. Whatever you choose is completely up to you.
    After that give this stat up item to
    
    Here are my recommendations
    
    Dragon Shield-Linda,Marissa,Yumina
    Power Ring-Chainey or Sheeda
    
    Kill the thieves and block those forts because starting on Turn 19-24. Anyway
    have Marth/Est move south and out of Abel's range because most likely he will
    be close to you right now. Have Chiki finish off the remaining enemies east
    to receive 2 Elfire from the Elfire mages at the east. Do the fort trick and
    level up any units with the Star Orb to grow them some extra stats. Start
    using these Orbs now that you have them. As well as taking out those thieves
    as they should drop a Rapier,Silver Sword X2,and 1500G. Pick off the Sniper
    and the right Thunder Balliste with whomever that you want that has rather
    good defense.
    
    Some thieves will come out of those forts by the boss. They should be killed
    with your weakest units as this is another great time to level them. Kill the
    Priests as one of them should drop a Libro Staff upon defeat. Open the door
    and have Est kill the Silver Spear General with an Armor Killer. She should
    be able to do this if you have leveled her up a few times. Heal her each turn
    and repeat this until the General dies. This should get her ALOT of EXP by
    killing him as the General should also be dropping a Silver Spear upon
    defeat. Kill the boss with magical attacks and he shall kick the dirt in
    agony upon defeat. As he should be dropping a Silver Spear upon defeat. Wow
    these foes are surely loaded with all of these spoils of goodies.
    
    Use the Arena with the Light and Star Orbs to give them a MUCH easier time in
    it. The Light Orb prevents criticals in it as the Star Orb should be able to
    increase them some extra stats. Level them to promotion or as much as you
    wish as this will grow them some extra stats and some Permenent Mag Def.
    Buy some Kill Swords,Kill Lances,Pure Waters,and some Live and Relieve
    Staves with your new gold. Conquer Marth's' courtyard and as a brief
    conversation with Marth and Jeigan begins the next chapter will begin to
    start. NEXT!
    
    Weapon Shop (Up)
    
    Iron Sword 420
    Steel Sword 760
    Iron Spear 380
    Steel Spear 560
    Iron Bow 330
    Steel Bow 560
    
    Weapon Shop (Down)
    
    Kill Sword 1100
    Silver Sword 2000
    Hand Spear 600
    Kill Lance 1200
    Silver Spear 1600
    Silver Bow 2200
    
    Item Shop (Up)
    
    Fire 500
    Thunder 630
    Freeze 680
    Elfire 900
    Live Staff 1000
    Relieve Staff 1600
    
    Item Shop (Down)
    
    Salve 300
    Pure Water 1200
    Door Key 500
    Treasure Key 500
    Bridge Key 1000
    
    
    
    
    
    Chapter 16
    
    Starting Characters
    
    None
    
    New Characters
    
    Astoria
    
    Treasure
      1
     2X3
     X4X 5 6
      X  X X
    7
    X
    
    1.Speed Ring
    2.Dragon Whip
    3.10000G
    4.Jeibaa
    5.Goddess Statue
    6.Knight Medal
    7.Secret Book
    
    
    
    
    
    Send in anybody that are Sword/Magic users and definitely George. Send in
    Chainey if you would like. Certainly you would want to send in Chiki.
    Transform Chiki into God/Time Dragon and have her move to the left side
    of the screen. Now remember to pass the Star Orb to anybody who is close
    to leveling up, so that the character will gain some extra stats. Warp a
    troop to the Thief with the Earth Orb and it is VERY important that you
    get this orb. Est would be a good example of getting this Orb.
    
    After that is settled have the others go north. NEXT TURN, move the person
    that you've Warped by the Thief to get the Earth Orb west along the
    courtyard. Form a position in between the cranny with Chiki having your
    Magic users Linda,Maric,Elren, or Yubello pick them off from behind Chiki.
    Have George by as well. Now have Chainey,Julian,Ricardo and your western
    troop continue going in their directions, so that they can intercept the
    oncoming thieves that have got some of your goodies.
    
    The treasures that they took will be dropped upon killing them either by
    looking at their inventories or by what is explained on the chart here.
    But be sure not to attack the blonde guy as he can now be recruited by
    having George talk to him. Only do this once that you have just a couple
    of Hero enemies left. Once that he has switched sides with you one of
    these Hero enemies should drop an Armor Killer upon defeat. If the
    enemies on the right side of the map have came out the door you'll have
    to take them out quickly, because they are quite deadly or otherwise
    you would have to open the door. Either way you'll have to raise their
    Mag Def or if they have gained enough permenent Mag Def, because there
    are going to have enemies that will be having Worm spells.
    
    You will want to take out those Kill Bow Snipers quickly, because they
    are alot deadlier than those Wrom Priests are. Kill the Worm Priests
    and Priests as the Priests should drop a Libro Staff and a Reserve
    Staff. The boss Wiroo should drop a Recover Staff upon defeat. But
    wait that's not all, collect the remaining treasure if you haven't
    already. Otherwise just clear this chapter right now and call it a day.
    
    
    
    
    
    Chapter 17
    
    Starting Characters
    
    None
    
    New Characters
    
    Sheema (!!!!)
    
    Must keep all of Gra's' soldiers alive then have Marth
    speak to her.
    
    Samson (!!)
    
    Have Sheema speak to him.
    
    Treasure
    
    Opened- Nothing!
    Not Opened- Dragon Whip
    
    Thief- Rizaia Book (!!)
    
    
    
    
    
    Select your lowest leveled troops here as anyone else that you want to
    level up. Move your troops by the Dragon Knights then take them out. Do not
    warp anybody by the Rizaia Book Thief until Turn 3, because you want to
    wait for the Dragon Kinghts to move away from the southern coastline area.
    If your unsure on whom to keep alive and or whom to save then do not harm
    any units that have Iron (Brown) colored weapons and that are at a rather
    very low level and they will not attack you either. Yup, those are Gra
    soldiers.
    
    The ones with the Silver Weapons and are at LV20 are your enemies (Green)
    colored weapons yeah those are the Akanians. When the Dragon Knights
    comes to you Jeibaa/Excalibur are the most effective ways of taking them
    out. Surround the Silver Bow archers and kill them. Now you can Warp
    someone like Linda/Chainey to take out the Thief with the Rizaia Book.
    Be sure to Warp them in a place whre the Thief cannot get away and be
    careful when entering the doorways as they do have some Akanian troops in
    them areas. The bad guys are the ones that are attacking you, because any
    Gra soldiers will not attack you.
    
    When you get by Sheema and Samson keeping out of Samson's' range be sure
    to have Fina by, so that she can dance to give Marth another turn, so that
    he can talk to Sheema. Now, have her talk to Samson to recruit him as well.
    Now you can kill the Gra soldiers. I would recommend this EXP to your
    lowest leveled troops now. This is some of the easiest EXP that you will
    ever get, so go for it. Grab the treasure then move out.
    
    Item Shop
    
    Salve 300
    Door Key 500
    Relieve 1600
    Thunder 630
    Freeze 690
    Elfire 900
    
    Weapon Shop
    
    Silver Sword 2000
    Hand Spear 600
    Thin Spear 450
    Silver Spear 1600
    Kill Bow 1000
    Silver Bow 2200
    
    
    
    
    
    Chapter 18 The Battle Of The Pass
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Village-Life Orb (IMPORTANT!)
    
    
    
    
    
    Oh my, =O Now you see that this will be a tough battle. Definitely send in
    Chiki,Sirius,your Magicians/Priest/Priestess Maric,Elren,Yubello,and Linda.
    And send in Paola,Kachua,Est,Sheeda,Minerva (if you want,and anyone else
    that you would want.) Surely you will want to bring in a Warp Staff user,
    Member Card,and Silver Card and yes, there is a Secret Shop here. Now you
    should be just about all set.
    
    Now it begins as you see four familiar faces named Ulf,Roshe,Zagaro,and
    Viliak. Yes, they were from Marth's' first 2 games. If you haven't played
    them I'll tell you who they are. They're Akanian soldiers loyal to
    Hardain and it seemed that they only fought alongside of Marth's' army for
    the good of Akaneia. But still why has Hardain gone mad. Hmm...Well
    anyway, Roshe is questioning Akaneia as he says that he does not want to
    fight Marth.
    
    But Ulf,Zagaro,and Viliak would have to disagree with Roshe on this one.
    NO they cannot be recruited, so do not e-mail me about it. Because if they
    could they would have a Luck stats like a real recruitible character would.
    They disagree with Roshe as for the sake of Akaneia's word that Ariteia
    has been labeled traitor to all of Akaneia.
    
    Start by warping Marth by the village and have him visit it to meet the
    former king of Oruleans. After this conversation ends as he tells Ulf's'
    squadren to retreat. You can possibly do this battle without having to
    do this. But I will not provide a strategy for this one. Mainly most
    likely you will not bring yourself to do that anyway. But by retreating
    them will cause a fleet of Dragon Knights to come after you and they are
    DEADLY. Also Marth should receive the Life Orb.
    
    I would recommend having Chiki taking out those Dragon Knights. Have her
    transform into either a Time/Flying Dragon. The Generals should be taken
    out with any troops highly defensive because you are having Chiki taking
    out those Dragon Knights. It can take some luck to this part of the
    battle. Wind Magic will be effective on them Dragon Knights as well. Lure
    one General at a time and take them out with Chiki. Do not fight the
    Generals by the castle until the Dragon Knights stops swarming the screen.
    
    Kill the Reserve Priests and some Thief reinforcements will be coming out
    of the cavern in the west but they are nothing to worry about. Kill them
    with any troops that is in need of promotion. Because you will want to
    start promoting by the end of this chapter. Yubello,Elren,and Maric
    should be at least at LV15 right now. Go ahead and promote them now. If
    you don't have the Prist Rings from waaay back in Chapeter 5 not to
    worry, because a Secret Shop here will sell some of these anyway.
    
    You find it at the edge top of the waterfall. Buy any promotional items
    now using the Silver Card this time. You should be able to afford these,
    so go ahead and buy the amount needed to promote anyone else if you
    didn't feel like buying them in chapter 5. Now, time to begin the next
    chapter.
    
    Secret Shop
    
    Location: At the edge of the top of the waterfall. Must
    have Member Card in order to find it.
    
    Knight Medal 10000
    Hero Proof 10000
    Orion Arrow 10000
    Dragon Whip 10000
    Priest Ring 10000
    
    
    
    
    
    Chapter 19
    
    Starting Characters
    
    None
    
    New Characters
    
    Roshe
    
    Secure the village and he must be alive
    from last chapter in order to be recruited.
    
    Treasure
    
    Thief-1000G
    Paladin(Silver Spear)-Dragon Shield
    Chapter Clear-Torron (!!!!)
    Chapter Clear-Libro Staff (!!!)
    
    Arena
    
    Battle in it for Money and Experience. Jam the B button if it looks
    like that they are going to die in the heat of battle or else you
    will have yourself a dead unit!!!
    
    
    Wowsers, this has to possibly be the 2nd hardest battle in the game.
    PERIOD! Ack! I hope that your troops are promoted. You will want to
    send in anyone else that is in need of class changing. Make sure to
    send in Sheema,Samson,Astoria,and Warren. Send in your newly promoted
    Priests. This is vital that you start promoting your troops now if your
    going to expect to survive here. It seems that Hardain will stop at
    nothing to take down Ariteia.
    
    Move your troops east. There is an Arena, yes, but do not battle in it
    right now, because these enemies here are likely going to defeat your
    troops outright. This part of the battle is won by luck basically.
    They are going to get blasted by a few Worms and Elephants. You can
    lose a character just from this alone if your not careful. Try to
    keep out of their ranges with the weaker troops by having them go east
    through the bushes mountain path. Kill the Iron Sword Thieves as they
    will try to destroy the town here.
    
    Now position Chiki,Sirius,and Marth or another highly defensive unit.
    Now, whenever your ready move someone far north by the enemy base
    territory, but NOT to far west. This will lure the Paladins and a few
    Bolgannon Mages after you. Now just hope and prey that your 3 troops
    will survive. Do not move anyone else to kill them until that there is
    only just a few of them left. They will have a chance, but very little.
    Pelt them with distant attackers behind your 3 most powerful troops so
    with Maric (Excalibur),Linda (Aura),Elren (Torron). If one of your
    defenders didn't make it, RESTART and try again!
    
    Well once that this wave has eventually been eradicated now then have
    Chiki by the castle area. One of the Paladins should've already dropped
    a Dragon Shield. Have Chiki in Time Dragon form take out those Elephant
    shooters as they are the deadliest among the rest keeping away from the
    castle. KEEP AWAY FROM THE CASTLE! I really do mean it, because you
    certainly do not want to be swarmed with Paladins with Silver/Kill
    Weapons. Kill the remaining enemies staying out of the castle range. Now
    then when they are all gone NO enemies should be coming out of those
    forts, because if they have it is very likely that you will suffer some
    casualities.
    
    Train in the Arena now with the Orbs. You do not have to heal them
    unless your Sisters (Clerics) needs EXP for promotion. Otherwise let the
    Life Orb heal them. Buy whatever is needed then cover the forts up then as
    for the Boss just kill him with any Magic User or just have Chiki kill him.
    Anyway, after Neiyring dies have Marth conquer the throne and it seems that
    Hardain has already awaited for Ariteia's' arrival. As for Boa he will
    reward Marth with a Torron and a Libro Staff.
    
    -------------------------------------------------------------------------
    WARNING: I would highly recommend to cover those forts up before battling
    the boss, because these enemies will likely have fun tearing your squadren
    to pieces.
    -------------------------------------------------------------------------
    
    Item Shop
    
    Salve 300
    Door Key 500
    Relieve Staff 1600
    Thunder 630
    Freeze 690
    Elfire 900
    
    Weapon Shop
    
    Silver Sword 2000
    Armor Killer 1000
    Dragon Killer 1600
    Knight Killer 700
    Silver Spear 1600
    Silver Bow 2200
    
    
    
    
    
    Chapter 20 The Emperor Of Darkness
    
    Starting Characters
    
    Medeia (!)
    
    Use the Rescue Staff to save this
    hottie.
    
    New Characters
    
    None
    
    Treasure
    
    Hardain- Gladius and Dark Orb (!!!)
    
    NW One-Lady Sword
    NE One- Devil Sword
    
    1
    X2
     X3
      X4
       X   5
           X
    
    1.10,000G
    2.Orion Bolt
    3.Knight Proof
    4.Dragon Whip
    5.Priest's Ring
    
    The Rest-Has Promotion Items
    
    Here is who I would recommend giving these weapons to and they are.....
    
    Characters
    
    Marth-Rapier/Light Orb
    Est-Miracle Sword
    Any Hero-Sword Killer
    Sheema/Doga-Silver/Killer Lance
    Ryan/Gordon/Kashim-Partia
    Marissa-Thief Staff
    Yumina-Rescue Staff
    Linda-Aura
    Maric-Excalibur
    Fina-Rapier
    Paola-Lady Sword/Silver Sword
    Kachua-Lady Sword/Silver Sword
    Chiki-Time/God Dragon Stone
    Any-Star/Earth/Life Orb
    
    
    
    
    
    Wow it's now finally time to show Hardain what he is made of. *Sigh* If
    you don't have the Light Orb then this is where your wonderful adventure
    will end. If you don't have the Light Orb as Jeigan already warns you
    about then you will have to start all over. No I am dead serious, but
    without the Light Orb you will not be able to proceed beyond this
    chapter. Now it starts as the evil emperor Hardain talking with Medeia
    to commit her execution. This will be the toughest chapter in the game.
    Time to make a full explanation of this chapter.
    
    Ack! I hope that you have saved your Libro/Reserve Staves, because this
    is a chapter when these will start becoming useful. You will surely
    need a Warp Staff as well. Bring your Again Staff, because this is one
    of these times to start using it. Beware here as every enemy here is at
    an elite calibur where they have been training for years and years
    waiting to get a piece of any army. This is Hardain's' most elite co
    of Akaneia. Yes, they are each at LV20 ready to get a piece of Ariteia.
    But you'll soon show them.
    
    Warp someone to the LV20 Thief and kill him as he is the only Thief
    here. Have Yumina use the Rescue Staff to rescue Medeia. Have a good
    melee fighter such as a Hero take him out. This is so that you can get
    the treasure here. Next kill the Silver Sword Hero with a Hero with the
    Sword Killer as he should go down in a flash. No need for rushing here
    as the enemies here can total any unit here if you are not careful. NO.1
    rule, never rush in RPG's as you don't really want to miss anything.
    
    Raise Mag Def or have some Permenent Mag Def units proceed to the west
    watching out as they have Priests that will blow you away with Meteo
    and Worms if you get within ten spaces of their ranges. Have Chiki in
    God/Time Dragon form take out the Meteo Priest that is hanging against
    the wall. As for the Sword Killer Hero defeat him with your own Sword
    Killer Hero user. Don't send Fina west, because of her lone HP she will
    get killed rather easily. As for Medeia (if you rescued her) do not
    have her go west as she will just get easily get picked off by the
    long distant Magic attackers.
    
    ----------------------------------------------------------------------
    Warning: If Medeia hasn't been rescued then you will have to save
    her the hard way as Hardain will not order the soldiers to kill her
    just yet. But, when you engage the combat scene with Hardain that's
    when he will begin to order his bodyguards to kill her.
    ----------------------------------------------------------------------
    
    The Meteo Priests do 21DMG per hit (DMG can be neglected with Mag Def).
    If Chiki has transformed into a Time Dragon then the Meteos will only
    deal 1HP of DMG to her. Bring Sheema/Doga up by the Bolgannon Mage with
    Mag Def raised then they should'nt take much damage from them. Have
    Sheema/Doga kill the Silver Bow Sniper (with Silver Spear). Finish the
    Hand Spear General with someone like Est. Have her kill him with the
    Miracle Sword or an Armor Killer.
    
    Now send in your Partia Bow user to kill those damned Priests in the
    locked room up northwest. Now have Chiki kill the Meteo Priest that's
    hugging the wall. That's already 2 pests swatted outta the way. But
    next turn a Hand Spear General and a Sniper will attack Chiki, but she
    should be able to handle them easily without any instructions. Now,
    after they are finished off next begin by collecting the treasure. The
    NW one contains a Lady Sword give this to Paola/Kachua whomever didn't
    get one at the start of the battle.
    
    You can do this part of the battle in two ways either take the treasure
    room route or the Earth Dragon route. Either route isn't going to be
    easy just keep note of that. I would recommend the route in the
    treasure room, because not only will you have an easier trip but it is
    certainly better than having to battle that nasty Earth Dragon down
    there. No that is not Medeius. Yep, surprize now that they are regular
    enemies this time!!
    
    If you take the Earth Dragon route then you would want to kill those
    Meteo and Worm Priests first before battling the Earth Dragon. But
    oh no this time you don't have the Falchion either. Don't try Dragon
    Killers on it, because they won't be affected by it. Yep, have a Sword
    and Bow user with 20 Strength with the Miracle/Partia nail this dragon
    with it. Use the Star Orb on one of these weapons, so that it doesn't
    run out any uses on that particular weapon, because they have Priests
    down there that may heal the Earth Dragon and yes, this can be a
    problem.
    
    Anyway, repeat this until the Earth Dragon dies. Congradulations, now
    you've just defeated an Earth Dragon that's a regular enemy. This
    Dragon can saw attacks by half don't forget that. This is awesome
    indeed if you did defeat it, because this used to be the last boss in
    Marth's' first 2 games except then you had the Falchion. But this time
    you don't. Now if you took the other route instead, oh great, they have a
    Drain Book Priest down there that will Drain any character' HP down to
    1 HP if hit by it.
    
    The best way to killing this enemy would be to have Chiki kill this
    foe. This foe if he hit her with his sinister magic spell heal her with
    Libro Staves, so that the Silver Bow Sniper doesn't kill her. Afterwards
    grab the remaining treasure as they each have promotion items of evey
    kind except the Hero Proof. Quickly give the Light Orb to Linda,Maric,or
    Marth then open the door and or walk through the narrow passageway to
    the throne room if your at the south route in the end instead of the
    treasure room route. Either way Hardain has been expecting your arrival.
    
    After the conversation, enemies now starts the REAL thing. LOTS OF
    SILVER WEAPON HEROS AND SNIPERS will be coming from SE and they are
    VERY DEADLY, so be sure to defeat Hardain quickly. Have Marth (Miracle
    Sword) with (Light Orb) or have Linda (With Aura) Maric (with Excalibur)
    and both with the (Light Orb) quickly take him out. If you don't have the
    Light Orb then this is the end of your adventure right here, because you
    cannot defeat him without this. Now then after Hardain eventually gets
    defeated after he says his last words quickly have Marissa use the Thief
    Staff to grab the treasure SE as it contains a Devil Sword.
    
    This will be more useful as by now your troops should be having some good
    luck stats by now anyway, so go ahead and get this. After Hardain's'
    defeat he says that he isn't all that bad as he says that he was and that
    Medeius has been inside of him. And that he also gives Marth the Dark orb
    and that he drops the Gladius upon defeat and that Nina's' marrage with
    him was forced. He shows Marth to Nina and the others Ellis,Rena,and
    Maria but as they are safe and sound suddely out of the blue a Priest out
    of the blue comes and takes them away. Oh no :/
    
    Yep it's Garnef ut oh. :/ And he calls out to Marth and says that if he
    ever wants to see them again he tells Marth to meet him at Dragon Tier.
    Yeah he is the evil wizard who has the ability to control anyone' minds
    that has such negative thoughts such as hatred,greed,and jealousy. The
    pure hearted Marth cannot stand to see this as his friends and his sister
    gets kidnapped AGAIN. Medeius has possed Hardain, figures. There is no way
    that Hardain can come up with a plan as evil as this. (Provided if you
    have already played Marth's' first 2 games.) Anyway, after a brief chat
    with Gato, now it's time to wrap up this wonderful game.
    
    -------------------------------------------------------------------------
    Note: If you need another turn when fighting Hardain use the Again Staff
    to get another turn.
    -------------------------------------------------------------------------
    
    -------------------------------------------------------------------------
    Note: I've just found out from the site Serenes Forest that if you do not
    have all of the orbs, you will not go beyond this chapter.
    -------------------------------------------------------------------------
    
    
    Dragon Valley (Part I)
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Village(Michael)-Starlight(!!!) (IMPORTANT!)
    
    
    
    
    
    Wowsers, new music, I know. *Applauses* Now then select Marissa,Yumina,
    Linda,Maric,and Sirius(If you can),Minerva,Julian,Fina(If you can)
    Medeia (Definitely) and select anyone else that hasn't class changed
    yet. Because the last chapter wasn't really a chapter to do that. This
    is now the chance to level up anyone to promotion once again. Because
    there won't be any point in gaining any EXP past this chapter. Oh and
    don't forget to bring your Member and Silver Cards as there is another
    shop here that sells stat up items. Relax, I'll tell you where it is
    after you have cleared up this chapter. Seeing the Savages with wild
    hair with this music can really give you a bit of a scare. This music
    goes perfectly with this. Nice job Nintendo/Intelligent Systems.
    
    Start the chapter by going to the villages if you want. Watch out for
    those Flying Rapps Dragons. Lure one of them at a time and take them
    out as having your flyers go to the left mountain side being careful
    not to get in several of the Savages' ranges, because some thieves
    will come out of the cavern up north as they are armed with Devil
    Swords. Because they will try to destroy the village on the right
    because in that villaage which is very
    
    ----------  |\    /| |----  ------  ------  -------  -------    |\       | ----|
        |       | \  / | |    | |     | |     |    |     |      |   | \      |   | |
        |       |  \/  | |    | |     | |     |    |     |      |   |  \     |   | |
        |       |      | |----  |     | |-----|    |     |      |   |   \    |   | |
        |       |      | |      |     | |     |    |     |------|   |    \   |   | |
        |       |      | |      |     | |     |    |     |      |   |     \  |   | |
        |       |      | |      |     | |     |    |     |      |   |      \ |   | |
    ----------  |      | |      |------ |     |    |     |      |   |       \|   | |
    
                                                                                   o
    
    as it has Michael with the Starlight which is needed to defeat a boss
    next chapter. Michael is hiding from Macedonia for the regrets of his
    awful past as he beholds the Starlight spell and it is absolutely vital
    that you get this. Don't worry it will take time for them to get to
    that village. By then you will have them there. But deal with the Devil
    Axe Savages one at a time as they can deal 33DMG per hit. (Lessned by
    Def of course) as they are at LV10 and they are there to plan to chop up
    your units with those Devil Axes the keywords are "Don't let them." Plummel
    those Flying Rapps Dragons with Steel,Silver,Killer,and the Dragon Killers
    as well as the Gladius,Miracle Sword,and the Partia.
    
    When the reinforcement Rapps Dragons comes and without killing the
    Drain Book Priest they will NEVER stop coming. But you can use this
    to your advantage to get them unlimited EXP. Watch out for those Devil
    Sword thieves as they can deal 23 DMG per hit (Lessened by Def of
    course). Send Chiki/Bantou east to kill those eastern Savages past the
    fort east. But be careful not to move them too far as they have Meteo
    Priests down east. One should've been by the fort, but you should've
    already have killed him by now.
    
    Some flyers will be coming down south mountainway, but they should be
    great EXP using Libro/Reserve Staves to heal them as you fend off the
    reinforcements. Save some uses, because you will need them for the
    upcoming chapters to achive until you are ready go ahead and kill the
    Drain Book Mage. Okay after the remaining enemies are defeated down
    east okay now for the Secret Shop location. It is located one space up
    from the left side Item Shop as the Member Card is needed in order to
    find it and enter it. Enhance your characters' stats with this and be
    sure to have everyone get at least 45HP by the end of this chapter.
    
    Buy new equipment with this and be sure to blow all of your remaining
    cash, because you won't need it after this chapter. Anyway, once that you
    are done buying everything that you need as you clear the chapter Gato
    explains on how to defeat Medeius again as now comes the best part of
    all THE FINAL CHAPTER!!!!!
    
    Secret Shop
    
    Location: One space up from the left side Item Shop.
    Must have the Member Card in order to enter it.
    
    Power Ring 10000
    Manual 10000
    Speed Ring 10000
    Goddess Statue 10000
    Angel Clothes 10000
    Secret Book 10000
    Dragon Shield 10000
    
    Vendor (Left one)
    
    Fire 500
    Thunder 630
    Freeze 690
    Elfire 900
    Live 1000
    Relive 1600
    
    Vendor (Right One)
    
    Salve 300
    Pure Water 1200
    Door Key 500
    Treasure Key 500
    Bridge Key 1000
    
    Armory (Left)
    
    Kill Sword 1100
    Dragon Killer 1600
    Silver Sword 2000
    Knight Killer 700
    Silver Spear 1600
    Silver Bow 2200
    
    Armory (Right)
    
    Silver Sword 2000
    Hand Spear 600
    Slim Lance 450
    Silver Lance 1600
    Kill Bow 1000
    Silver Bow 2200
    
    
    FINAL CHAPTER (Part I)
    
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Left-Pure Water
    Right-Door Key
    
    
    
    
    
    This is it, now it is time to put an end to Garnef and Medeius' madness.
    Start by selecting Julian,Sirius,Minerva,and Maric,Marissa,Yumina you will
    need them. Select anyone else of your most favorite characters. After Gato
    and Jeigan the advisors finishes speaking now begin by moving Julian and
    someone with the treasure Key to obtain those treasures. Have those
    characters defeat those Drain Book Mages. Heal them if they got hit by
    them. There should be 3 of them in this area. They do have some Meteo
    mages by but kill them quickly, so that you don't get blasted by their
    moon comet of deaths.
    
    You will want to take out the Drain Book Mages first before anyone else.
    Watch out for those Savages as they can now deal 38 DMG per hit. O_o
    Oh my. =o These enemies are at LV20 except the Time Dragons. Kill them
    Time Dragons with Dragon Killers/Devil Swords that are by the treasures.
    Open the door or use the Watch Staff to see the enemies inside the room.
    Be careful as they have a Drain Book Mage in there awaiting to try to
    kill a character instantly. Kill those Meteo Mages that are lurking on
    the walls with distant attackers. This is by far the best way to take out
    the Drain Book Mage that is in there.
    
    Kill the remaining enemies in the throne room with your most durable
    units. Conquer the throne to begin Phase II of this sinister battle.
    
    --------------------------------------------------------------------
    Note: Use Thunder Sword/Thunder Spell as it is REALLY cool to see it
    here in this purple clouds of darkness.
    --------------------------------------------------------------------
    
    
    
    
    
    Final Chapter (Part II)
    
    Starting Characters
    
    None
    
    New Characters
    
    None
    
    Treasure
    
    Garnef-Falchion!!!!!
    
    Left-Oum Wand
    Right-Harmain Staff
    
    
    
    
    
    Now then Garnef coldly welcomes you to your doom. Now it's time to
    show him who's boss again. Have your highest Mag Def users go kill
    the side enemies as they are armed to the teeth with powerful Moon
    Magic and the quinstince spell of death. Kill the Drain Book Mages
    on the sides of the room first before killing the other mages. Some
    have Bolgannon spells as well. Have Marissa use the Thief Staff to
    grab the treasure as that is about the only way to get them.
    
    Have a staff user use the Silence Staff as this will silence those
    deadly sinister mages with Drain spells especially. Kill them while
    they are silenced. Have Marth give Linda the Starlight.
    
    ------------------------------------
    Note: This will not silence Garnef.
    ------------------------------------
    
    Garnef will be coming after you. Have Linda beat the daylights out
    of him with it as you see cosmos space as this spell is generally
    being used. Quite a scary scene with Garnef using his Dark Souls of
    Invincibility spell in this purple darkness. Once that Garnef kicks
    the bucket after he says his humiliating last words now Linda should
    receive the Falchion upon killing him. Quickly have her hand this to
    Marth and say hello to Marth SSBM style again!!!!! Quickly conquer
    this throne as some enemies will be coming if you take too long here.
    Some Savages with Devil Axes and Time Dragons will be coming. So hop
    to it. Conquer the throne to begin the final phase.
    
    
    
    
    
    Final Chapter (Part III)
    
    Starting Characters
    
    None
    
    New Characters
    
    Rena
    
    Have Julian talk to her. ^_^
    
    Nina
    
    Have Sirius talk to her. ^_^
    
    Maria
    
    Have Minerva talk to her. ^_^
    
    Ellis
    
    Have Maric talk to her. ^_^
    
    Treasure
    
    None
    
    
    
    Okay, now you see 4 Priestesses aside Medeius now in his finest form.
    Now your going to have a really tough fight here as you will very
    likely suffer some casualities. Okay just hope and prey that you
    have the Again Staff. Pass the Oum Wand to Yumina now as she is the
    only one who can use this. Repair anything needed with the new Harmain
    Staff as only Marissa can use this. DO NOT move too far up as some
    Earth Dragons will be sprouting out of the ground. Hopefully Marth will
    at least be at LV15 right now which this is the recommended level to
    defeating Medeius.
    
    In FE1 (NES)/This Game Book I you only battle only one of these dragons
    which was the last boss Medeius himself when in this you battle an army
    of them this time. No doubt that this kicks ass. Now then time to stop
    Medeius once and for all. Be careful that Marth doesn't get killed by
    these Earth Dragons because you will have to begin the entire chapter
    all over again if this happens. =(
    
    As the Earth Dragons sprouts out of the ground Luck of the attack generator
    is all that is really going to save you here. Have Julian,Minerva,Sirius,
    and Maric convert the girls then get them out of the way. Sirius does admit
    to Nina that he is actually Camus.
    
    Nina knew it all along though =P Because she loves him. Julian says Rena san
    and he is delighted to see her safe. As for the other 2 conversations that is
    unknown, because of the amount of Kanji writings. These will be known sooner or
    later. Because they will be killed in a single hit from these dragons. Have
    Marth battle Medeius with the Falchion as it shows his void breath of darkness
    and that in his Ark form he looks just like Bahamut from FF. I AM DEAD SERIOUS.
    This dragon can saw all attacks in half just keep note of that.
    
    -------------------------------------------------------------------------
    Note: If you've lost one/many of these characters needed to recruit the
    girl/girls here Medeius will otherwise after losing all of his health
    he will leech their healths and eat them up. -_- This is the true dragon
    of darkness indeed. *Sigh* Seeing this will make even Garnef seem gentle.
    -------------------------------------------------------------------------
    
    Medeius' Dark Breath looks like dark purple mist with a purple misty
    screen in the skies of darkness. This attack deals 32 DMG per hit and the
    Earth Dragons Dark Breath attacks deals 22 DMG per hit and no DMG cannot
    be neglected at all from these attacks. Keep hacking at him using the
    Falchion then using the Again Staff to get another turn to make this
    battle much easier. If you want a more challenging fight then don't use
    the Again Staff otherwise. Either way, have Marth keep whacking the evil
    beast into oblivion. Once that Medeius dies, now have Yumina use the Oum
    wand to anyone that has died here, so that they can get good endings. That's
    just about all this staff' purpose serves anyway. Thankfully, it has 5 uses
    this time when in FE1 (NES)/This Game Book I it had only 1 use.
    
    Have Marth sit on the throne to call it a day. If any of the Priestesses
    died from Medeius, because of losing a character/characters don't be sad
    that's what you've been through for to stop him and his evil ambitions.
    Never imagined Nintendo would ever make games like this but they have
    and seeing this alone will most likely change your oulook on them
    forever as it has for me. ^_^
    
    Have Marth sit on the throne to end this cool game. Gato and Sheeda
    rejoices as well as Marissa. Well, enjoy the ending if you've kept all
    45 troops alive or whoever is alive. Well, you see Chainey as she is
    standing in the misty outer castle while seeing Ellis marrying Maric
    as it shows pure hearted Marth standing on a cliffside then it says
    
               -----------  --------  |\            |    |
               |               |      | \           |    |
               |               |      |  \          |    |
               |               |      |   \         |    |
               |               |      |    \        |    |
               |               |      |     \       |    |
               |------         |      |      \      |    |
               |               |      |       \     |    |
               |               |      |        \    |    |
               |               |      |         \   |    |
               |               |      |          \  |    |
               |               |      |           \ |    |
               |           ---------  |            \|
                                                         O
    I hope that you've enjoyed this wondeful game. Because I have. And
    thanks for playing one of the top 10 of the greatest games ever made
    PERIOD! Thanks for playing and I'll see ya later then. =D
    
    *I Love you Nintendo for creating such a wonderful series such as
    this YAY!*
    
    *Cries with tears of joy.*
    
    
    
    
    
    
    
    
    
    
    2. Character Growth Information
    
    
    
    
    
    Book I Characters
    
    
    
    
    
            HP Str Skill Speed Luck WPN Skill Defense Mag Def
    ---------------------------------------------------------
    Marth   90%50%  40%   50%   70%   40%      20%      3%
    ---------------------------------------------------------
    Jeigan  10%10%  10%   10%   0%    0%       0%       3%
    ---------------------------------------------------------
    Kain    60%30%  60%   60%   50%   90%      20%      3%
    ---------------------------------------------------------
    Abel    70%40%  50%   50%   40%   70%      20%      3%
    ---------------------------------------------------------
    Doga    60%20%  40%   40%   20%   20%      10%      3%
    ---------------------------------------------------------
    Gordon  40%30%  30%   30%   40%   50%      10%      3%
    ---------------------------------------------------------
    Sheeda  50%20%  70%   90%   70%   80%      20%      3%
    ---------------------------------------------------------
    Oguma   80%40%  20%   30%   40%   70%      30%      3%
    ---------------------------------------------------------
    Barts   60%50%  50%   50%   70%   30%      50%      3%
    ---------------------------------------------------------
    Saji    90%50%  50%   10%   30%   20%      50%      3%
    ---------------------------------------------------------
    Maji   100%30%  20%   40%   40%   50%      40%      3%
    ---------------------------------------------------------
    Kashim  70%60%  40%   20%   40%   20%      20%      3%
    ---------------------------------------------------------
    Julian  80%70%  50%   50%   80%   40%      30%      3%
    ---------------------------------------------------------
    Rena    10%20%  40%   20%   70%   40%      10%      3%
    ---------------------------------------------------------
    Navarre 90%50%  40%   50%   60%   30%      20%      3%
    ---------------------------------------------------------
    Hardain 50%30%  50%   60%   30%   70%      20%      3%
    ---------------------------------------------------------
    Zagaro  90%30%  20%   10%   10%   30%      20%      3%
    ---------------------------------------------------------
    Ulf     70%40%  10%   20%   50%   60%      20%      3%
    ---------------------------------------------------------
    Roshe   80%40%  50%   40%   50%   30%      30%      3%
    ---------------------------------------------------------
    Viliak  50%30%  10%   20%   20%   10%      10%      3%
    ---------------------------------------------------------
    Machis  50%40%  30%   20%   20%   70%      20%      3%
    ---------------------------------------------------------
    Maric   80%20%  30%   50%   50%   80%      20%      3%
    ---------------------------------------------------------
    Wendel  60%10%  30%   20%   40%   70%      10%      3%
    ---------------------------------------------------------
    Ricardo 50%50%  20%   60%   40%   30%      20%      3%
    ---------------------------------------------------------
    Bantou  10%0%   0%    0%    10%   0%       0%       3%
    ---------------------------------------------------------
    Shiza   80%30%  30%   20%   10%   30%      10%      3%
    ---------------------------------------------------------
    Raddy   90%50%  40%   70%   40%   50%      20%      3%
    ---------------------------------------------------------
    Maria   10%10%  10%   30%   30%   70%      0%       3%
    ---------------------------------------------------------
    Minerva 40%30%  50%   40%   40%   70%      20%      3%
    ---------------------------------------------------------
    Linda   40%20%  70%   60%   80%   70%      10%      3%
    ---------------------------------------------------------
    George  60%20%  10%   20%   10%   50%      10%      3%
    ---------------------------------------------------------
    Medeia  80%30%  50%   50%   10%   50%      20%      3%
    ---------------------------------------------------------
    Tomth   70%30%  40%   50%   10%   70%      20%      3%
    ---------------------------------------------------------
    Michelean50%30% 10%   20%   10%   40%      10%      3%
    ---------------------------------------------------------
    Thomas   50%20% 20%   30%   10%   50%      10%      3%
    ---------------------------------------------------------
    Boa      10%10% 10%   10%   10%   10%      10%      3%
    ---------------------------------------------------------
    Paola    70%50% 80%   20%   10%   30%      30%      3%
    ---------------------------------------------------------
    Kachua   70%40% 80%   80%   40%   70%      30%      3%
    ---------------------------------------------------------
    Astoria  90%50% 40%   20%   50%   40%      10%      3%
    ---------------------------------------------------------
    Alan     50%50% 30%   40%   40%   50%      10%      3%
    ---------------------------------------------------------
    Samson   70%30% 10%   20%   50%   70%      20%      3%
    ---------------------------------------------------------
    Chainey  50%30% 10%   40%   30%   30%      20%      3%
    ---------------------------------------------------------
    Chiki    80%50% 90%   90%   90%    0%       0%      3%
    ---------------------------------------------------------
    Est      50%70% 70%   70%   60%   70%      20%      3%
    ---------------------------------------------------------
    Lawrence 70%50% 70%   20%   50%   50%      20%      3%
    ---------------------------------------------------------
    Ellis    50%10% 50%   60%   80%   90%      10%      3%
    ---------------------------------------------------------
    
    
    
    
    
    Book II Characters
    
    
    
    
    
            HP Str Skill Speed Luck Wpn Skill Defense Mag Def
    ---------------------------------------------------------
    Marth   90%50%  40%   50%  70%     40%      20%     3%
    ---------------------------------------------------------
    Alan    10%10%  10%   10%  10%     0%       10%     3%
    ---------------------------------------------------------
    Cecil   50%30%  60%   60%  30%     70%      10%     3%
    ---------------------------------------------------------
    Luke    90%30%  30%   40%  10%     40%      20%     3%
    ---------------------------------------------------------
    Rodie   70%40%  50%   50%  40%     60%      20%     3%
    ---------------------------------------------------------
    Gordon  40%30%  30%   30%  40%     60%      10%     3%
    ---------------------------------------------------------
    Ryan    60%40%  70%   40%  30%     40%      20%     3%
    ---------------------------------------------------------
    Doga    60%20%  40%   40%  20%     40%      10%     3%
    ---------------------------------------------------------
    Marissa 40%30%  20%   50%  30%     70%      10%     3%
    ---------------------------------------------------------
    Kachua  70%40%  80%   80%  40%     70%      20%     3%
    ---------------------------------------------------------
    Warren  70%50%  50%   10%  20%     20%      20%     3%
    ---------------------------------------------------------
    Linda   40%20%  70%   60%  80%     70%      10%     3%
    ---------------------------------------------------------
    Paola   70%50%  80%   20%  10%     30%      20%     3%
    ---------------------------------------------------------
    Julian  80%70%  50%   50%  80%     40%      30%     3%
    ---------------------------------------------------------
    Machis  50%40%  30%   20%  20%     70%      20%     3%
    ---------------------------------------------------------
    Oguma   80%40%  30%   30%  40%     70%      30%     3%
    ---------------------------------------------------------
    Yumina  30%20%  30%   40%  40%     60%      10%     3%
    ---------------------------------------------------------
    Yubello 50%50%  30%   40%  50%     60%      20%     3%
    ---------------------------------------------------------
    Sirius  80%50%  50%   40%  30%     40%      30%     3%
    ---------------------------------------------------------
    Kashim  70%60%  40%   40%  20%     20%      20%     3%
    ---------------------------------------------------------
    Sheeda  50%20%  70%   90%  70%     80%      20%     3%
    ---------------------------------------------------------
    Ricardo 50%50%  20%   60%  40%     30%      20%     3%
    ---------------------------------------------------------
    Samuto  70%20%  20%   60%  10%     40%      10%     3%
    ---------------------------------------------------------
    Wendel  60%10%  30%   20%  40%     70%      10%     3%
    ---------------------------------------------------------
    Navarre 90%50%  40%   50%  60%     30%      20%     3%
    ---------------------------------------------------------
    Fina    40%60%  70%   80%  70%     80%      20%     3%
    ---------------------------------------------------------
    Kain    90%30%  60%   60%  50%     60%      20%     3%
    ---------------------------------------------------------
    Bantou  10% 0%   0%    0%  10%      0%       0%     3%
    ---------------------------------------------------------
    George  60%20%  10%   20%  10%     50%      10%     3%
    ---------------------------------------------------------
    Minerva 40%30%  50%   40%  40%     70%      20%     3%
    ---------------------------------------------------------
    Maric   80%20%  50%   50%  50%     80%      20%     3%
    ---------------------------------------------------------
    Elren   90%10%  30%   40%  10%     70%      30%     3%
    ---------------------------------------------------------
    Chainey 50%30%  10%   40%  10%     70%      30%     3%
    ---------------------------------------------------------
    Chiki   80%40%  30%   60%  60%      0%       0%     3%
    ---------------------------------------------------------
    Est     50%70%  70%   70%  60%     70%      20%     3%
    ---------------------------------------------------------
    Abel    70%40%  50%   50%  40%     70%      20%     3%
    ---------------------------------------------------------
    Astoria 90%50%  40%   20%  50%     40%      10%     3%
    ---------------------------------------------------------
    Sheema  60%60%  70%   50%  60%     60%      20%     3%
    ---------------------------------------------------------
    Samson  70%30%  10%   20%  50%     70%      20%     3%
    ---------------------------------------------------------
    Roshe   80%40%  50%   40%  50%     30%      30%     3%
    ---------------------------------------------------------
    Medeia  80%30%  50%   50%  10%     50%      20%     3%
    ---------------------------------------------------------
    Maria   10%10%  10%   20%  30%     70%      10%     3%
    ---------------------------------------------------------
    Ellis   10%10%  50%   60%  80%     90%      10%     3%
    ---------------------------------------------------------
    Nina    10%10%  10%   10%  10%     30%      10%     3%
    ---------------------------------------------------------
    Rena    10%10%  10%   20%  40%     30%      10%     3%
    ---------------------------------------------------------
    
    
    ---------------------------------------------------------
    Note: The Star Orb will add 30% to every stat gains to
    their totals.
    ---------------------------------------------------------
    
    
    
    
    
    3. Characters Bio Book I
    
    
    
    
    
    Marth
    Class Lord
    Rating 7/10
    
    An allstar Nintendo character from SSBM. He was forced into exile and has
    started his adventure as soon as Sheeda's kingdom has been attacked by Pirates.
    He seem to hold a league of his own for awhile. But you may have to watch out
    for him at times, because if he dies. GAME OVER! Until he's at LV20 that's where
    he pretty much unravels his usefulness.
    
    Jeigan
    Class Paladin
    Rating 1/10
    
    Marth's' mentor and bodyguard and Abel and Kain were also his pupils. Bah! this
    guy isn't even worth mentioning.
    
    Kain
    Class Social Knight
    Promoted to Paladin
    Rating 8/10
    
    Kain a knight of Ariteia. Now this is a character that you would want to use
    in every playthrough. It's rather complicated to know who will end up better.
    The question is either Abel or Kain. Use them both and you have yourself 2
    high movement fighting machines.
    
    Abel
    Class Social Knight
    Promoted to Paladin
    Rating 8/10
    
    Abel a knight of Ariteia. Alriiight! I know that this guy will end up awesome.
    Go ahead and use this guy seriously! What more can I possibly say.
    
    Doga
    Class Armor Knight
    Promoted to General
    Rating 9/10
    
    YESSS!!!!! This guy is absolutely awesome. NO I REALLY DO MEAN IT. This time he
    shines. Train this guy and you won't be disappointed. But other than suffering
    at low Luck he will hold a league of his own at the endgame. Definitely the best
    Iron Clad in Book I.
    
    Gordon
    Class Archer
    Promoted to Sniper
    Rating 9/10
    
    A Bow soldier of Ariteia. Obviously, he is going to suk until he promotes. Go
    ahead and use him. Once he becomes a Sniper that's when he will start shining.
    It's quite difficult to level him as an Archer though. Keep him out of heavy
    combat though. He is more awesome in this SNES version of this adventure. No I
    really do mean it. Train him till the endgame and just watch. Partia baby buh
    hwa ha ha ha ha haaaaa.
    
    Sheeda
    
    Class Pegasus Knight
    Promoted Class Dragon Knight
    Rating 9/10
    
    A pure hearted Pegasus Knight and princess of Talis. Her home was overrun by
    pirates. She joins as in thanks for Marth in helping her out. Also Marth's'
    childhood friend and sweetheart. One of the utmost important characters
    in the game. You will need her to recruit several characters and that she is
    quite easy to level especially in the early going. Expect her to max out in
    Speed and Luck. Her other stats are pretty well balanced. She gets well balanced
    stats in everything else except Strength. I would highly recommend using her in
    every playthrough as not only will she become rather awesome in the end, but she
    is after all the daughter of Lawrence. She always ends up being an awesome
    character for me.
    
    Oguma
    Class Mercenary
    Promoted to Hero
    Rating 10/10
    
    A Mercenary for hire from Talis. Also Sheeda's bodyguard as well as being
    captain of his compatriets Barts,Saji, and Maji. SERIOUSLY, always use this
    guy, not only will he end up very badass in the end, but he will be able to use
    any sword very fast. He grows better defense than Raddy does. Upon promotion
    he will become a great asset for the endgame. Always use this guy or else your
    insane. That's all I have to say on this one.
    
    Barts
    Class Axeman
    Rating 6/10
    
    A compatriet of Oguma's. Honestly, he's the only Axeman that is rather
    worth using for the endgame. He does start at a rather good LV for the
    beginning. He won't take long to end up at a good LV. Doh, if only he could
    promote that is. =(
    
    Saji
    Class Axeman
    Rating 4/10
    
    A compatriet of Oguma's. I really don't recommend using him hardly as he is
    a rather useless fighter. This character isn't really worth discussing. Really.
    
    Maji
    Class Axeman
    Rating 4/10
    
    A compatriet of Oguma's. Worthless character. Not even woth discussing.
    
    Kashim
    Class Hunter
    Promoted to Bowman
    Rating 9/10
    
    A wandering traveler that has joined the pirates to be able to get gold for
    medicine. But leave it to softhearted Sheeda to correct his wrongdoings. This
    guy will most likely max out in Strength. Although he suffers at growing Wpn LV,
    but once he's past LV10 he will start to become a good enough asset for a bow
    user. Use this guy if you want a good Bow user. He is even more awesome in this
    version too, because he can PROMOTE, YES! Another great user for the Partia
    indeed.
    
    Julian
    Class Thief
    Rating 7/10
    
    The Thief super hero of justice. A pure spirit and a drop of light. Boyfriend
    to Rena. He recued her from Navarre's' nasty gang. Use this guy always. He is
    rather an important character as he is the only Thief that is worth using at
    all. Better give him a Manual to make him more useful. Level him past 10 and
    that's when he'll be assertive enough to help you out in needs of opening doors
    and treasures. He's a character that you always would want to use in each and
    every playthrough.
    
    Rena
    Class Cleric
    Promote to Priestess
    Rating 7/10
    
    A Cleric from Macedonia. She got kidnapped by Navarre, because she refused to
    marry Michael. Julian saves her from this horrible fate. Girlfriend to Julian
    and sister to Machis. Always use her, because she is the only character in the
    game that can use the Harmain Staff. She is certainly going to be incredibly
    useful for the endgame once you can get her the Defense set especially.
    
    Navarre
    Class Mercenary
    Promoted to Hero
    Rating 8/10
    
    A Mercenary known as the title as "The Crimson Fencer Of Death". Kidnapped Rena
    to follow Micheal's' orders. The pure hearted young woman Sheeda convinces him
    to join. Navarre absolutely hates to harm women. Nothing else is said about him
    after that. Well, I can say this, but he is rather a useful character. Using
    this guy will only turn out good enough if you level him some without the use
    of an arena. But overall worthy enough to use on the battlefield.
    
    Maric
    Class Magician
    Promoted to Priest
    Rating 10/10
    
    A Magician studying the arts of Khadain and a student of Wendel's.
    And old childhood friend of Marth's'. This is one character that you always
    want to use in every playthrough no matter what. He certainly will be a great
    asset throughout the game and will have the ability to use staves upon
    promotion. What more can I possibly say.
    
    Machis
    Class Social Knight
    Promoted to Paladin
    Rating 1/10
    
    A Knight from Macedonia. Tricked by Michael and now he will guard the Macedonian
    gateway to the bitter end. He is also Rena's dumbass brother. A plague to all
    3 of Marth's' games. I seriously don't really recommend using him, because he
    hardly never has much Speed and Luck which means that he will be open to
    criticals easily and getting attacked twice often.
    
    Hardain
    Class Social Knight
    Promoted to Paladin
    Rating 7/10
    
    Leader of the Orulean squad and an employee of the king of Oruleans. This
    guy can already hold his own as he joins you and will also end up a pretty
    well balanced great character. He's someone that you really should'nt
    mind using in every playthrough.
    
    Zagaro
    Class Bowman
    Rating 4/10
    
    A soldier from Orleans. Loyal to Hardain to the bitter end. Gah, this guy
    starts at LV1 when he joins you and in the end he really won't turn out all
    that great. I seriously do not recommend using him much unless some
    of your other bow users died.
    
    Ulf
    Class Bowman
    Rating 4/10
    
    Commander of the Orleans squad. A loyal soldier to Hardain to the bitter end.
    Ack, this guy gets worse in this version. I really do not recommend using this
    guy unless that you are a profectionist.
    
    Roshe
    Class Social Knight
    Promoted to Paladin
    Rating 7/10
    
    A soldier from Oruleans. Commanded by Hardain and Ulf. Well, I can't exactly
    say much for this guy, but he has problems in growing Speed. Better give him
    a Speed Ring in order to make him rather useful. But at least he WILL end up
    better than Machis and Viliak. He does perform a bit better in this version
    of this adventure too.
    
    Viliak
    Class Social Knight
    Promoted to Paladin
    Rating 1/10
    
    A soldier from Oruleans. He will follow Hardain's' orders to the bitter end.
    *Sigh* Another plague to the field. He is actually worse than Machis. Although
    he is liked more than Machis because of FE3 Book 2. Let this weakling
    rot if you'd like. He's an embarrasment to the entire field.
    
    Wendel
    Class Priest
    Rating 5/10
    
    A master of the arts of Khadain. Teacher to Maric. Although he will be surpassed
    by his student though. =P He is actually a rather useful character. He will
    actually prove rather useful for the endgame if you level him up enough times.
    
    Ricardo
    Class Thief
    Rating 2/10
    
    A Thief that got locked up for stealing in Macedonia. Rescued by Julian, his
    godbrother. He's not only one of the characters to get low stats. But, he
    doesn't turn out any good at all either unless you enhance him with some stat up
    items. But, he's your only other Thief in the game. Use him to unlock doors and
    treasures. Useful for that.
    
    Bantou
    Class Mamkute
    Rating 1/10
    
    A Mamkute that is looking for his granddaughter Chiki. Granddaughter to Chiki.
    Well he can be rather useful for the first 1/3 of the game. But, unless you
    enhance him with some Stat up items he won't get useful for the endgame. Bench
    him after Chapter 15 if you'd like. He's another Jeigan.
    
    Shiza
    Class Mercenary
    Promoted to Hero
    Rating 5/10
    
    A guardian for the Port City of Warren. Friend to Raddy. He does start at a
    rather good level. NOOO! He gets worser in this adventure. WHY? I don't
    really recommend leveling him up much, because he almost grown no WPN LV
    whatever.
    
    Raddy
    Class Mercenary
    Promoted to Hero
    Rating 9/10
    
    A guardian for the Port City of Warren. Friend to Shiza. Another character
    that will totally ROCK for the endgame. He has simularities to Oguma. But
    even though Oguma WILL grow more Strength and Defense than Raddy will. But
    this guy should NOT be ignored for training though however. Feeding him a
    Power Ring and Dragon Shield and he always ends up an awesome character for me.
    But he does grow more Luck than Oguma does though slightly. Go ahead
    and use him. He's probably the 2nd best sword user in the game.
    
    George
    Class Sniper
    Rating 7/10
    
    A soldier from Macedonia. Joined Marth's' army to get back at Dolua for
    corrupting the minds of Macedonia. Brother to Astoria. Quite good for a
    prepromo. If you don't feel like using Gordon or Thomas then this guy
    will be you great back up Sniper. But he's 1 of the 3 Sniper trio though.
    But still, I would recommend using both Gordon and Thomas for this reason.
    George may need some Power Rings to have him become a much better unit.
    
    Maria
    Class Cleric
    Promoted to Priestess
    Rating 7/10
    
    A Cleric from Macedonia. Kidnapped in order for her sisters not to betray
    Macedonia. Minerva,Paola,Kachua,and Est's' youngest sister. She is rather
    useful for healing your units. She is a very important character because
    of this. She will need an Angel Clothes most likely. She isn't too bad at
    promotion either. Expect her to grow the most Speed and Luck in the game
    for any Staff user.
    
    Minerva
    
    Class Dragon Knight
    Rating 7/10
    
    The princess of Macedonia. A very softhearted young woman who loves her
    sister very much. Has a crush on Marth. Although she doesn't know that he
    has Sheeda. =P Well, she will grow alot of Defense and every other stat, but
    she will rather suffer at having lower HP than any other Dragon Knight.
    Better give her some Angel Clothes to make her more useful for the endgame.
    too.
    
    Linda
    Class Magician
    Promoted to Priestess
    Rating 10/10
    
    Daughter to Miroa. And Princess Nina's student. Gotton kidnapped by slave
    sellers. She hid her idendity to hide herself from the evil wizard Garnef.
    One of the 3 great magic users with only Garnef and Gato being the other 2.
    Got rescued by Marth. YAY! ^_^ Wow now this is another character that you
    will always will want to use. Not only does she behold the best spell in
    the game Aura, but she does get rather good growths in everything. This is
    another character that will fit nicely in your squadren throughout the game.
    Having the ability to use staves upon promotion. Training her in every
    playthrough is a DEFINITE MUST. Bring her to Chapter 18 to have her get
    revenge on her father. Always have her fight Garnef this IS her fight anyway.
    Use her or weep.
    
    Medeia
    Class Paladin
    Rating 9/10
    
    A bodyguard of Boa and captain of the others and that she is Astoria's'
    girlfriend. Got captured in the Orulean fortress. Got rescued by Marth.
    She still has it all. Just as good as the Original NES version. And that
    she's still HOT. ^_^
    
    Thomth
    Class Armor Knight
    Promoted to General
    Rating 7/10
    
    A bodyguard of Medeia's'. He does get good weapon growth to start out with
    though. He gets a better rating because he can promote. But, he may almost
    get on par with Doga. Oops not quite. =P
    
    
    Michelean
    Class Armor Knight
    Promoted to General
    Rating 5/10
    
    A bodyguard of Medeia's'. Starts out with a suky Wpn LV. Honestly, I really
    do not recommend using him much either, because not only does he have worst
    stat growths than Thomth does, but he just suks commonly. Even though he
    can promote he still won't turn out good at all. I would'nt put much work
    into him because of this.
    
    Thomas
    Class Archer
    Promoted to Sniper
    Rating 5/10
    
    A bodyguard of Medeia's'. Well, I'd have to stay that he does start at a much
    hugher LV than Gordon does though. Although that I think that Gordon and George
    are ALOT better. He doesn't really grow much Luck. Without the use of Goddess
    Statues otherwise I don't really recommend putting all that much work into him.
    
    Boa
    Class Priest
    Rating 1/10
    
    Medeia's advisor. He's another pure Jeigan. He's definitely the worst magic
    user in the game. Although he slightly gets better growths than Jeigan does,
    but using this guy he is only going to eat up your EXP. You don't have to bother
    with this guy at all if you don't want to because he is another disaster.
    
    Astoria
    Class Hero
    Rating 8/10
    
    A Hero that has been tricked by Dolua and has worked for Macedonia. USE this
    guy. His growths are not only astounding like Medeia's, but he can hold a
    league of his own at the endgame if you level him enough times just like Medeia.
    But he will never be as good as Oguma or Raddy though *Sigh*.
    
    Paola
    Class Pegasus Knight
    Promoted to Dragon Knight
    Rating 9/10
    
    A purehearted Pegasi from Macedonia. Even though many folks say that she's the
    hottest of the pegasus sisters. Favored by many fans she is a character that
    will attract a large sum of folks. She does rather suffer at growing Luck. But
    give her some Goddess Statues and she will be more rather useful. She can also
    do the Triangle Attack along with her sisters. FE2 is where she most shines
    though however. She does perform a little worse though. Too bad though, because
    she is HOT.
    
    Kachua
    Class Pegasus Knight
    Promoted to Dragon Knight
    Rating 9/10
    
    A purehearted Pegasi from Macedonia. Another character to be favored by many
    folks indeed. She will pretty much max out in nearly every stat by the endgame.
    Use her and you won't regret it is all I have to say on this one. Another
    character that can do the Triangle Attack. FE2 is where she most shines however.
    She performs a tad worse in this version of this adventure, but she is great
    enough anyway for this Book anyhow.
    
    Alan
    Class Paladin
    Rating 8/10
    
    A soldier from Ariteia. Hid in his house from Dolua and Macedonia. Another
    character to get rather amazing growths. But not as good as Medeia, becuase she
    WILL likely grow more Defense than he will. But, he will grow more Strength
    and Luck than she will though. Use him along with Medeia and they make a perfect
    trio.
    
    Samson
    Class Hero
    Rating 8/10
    
    Another soldier from Ariteia that hid in his house from Dolua and Macedonia.
    Looks ALOT like Marth's' father. Another character to get rather well astounding
    stats. He will grow more Wpn LV and Defense than Astoria will. But he's overally
    another nice character to shine in your ranks.
    
    Chainey
    Class Commando
    Rating 5/10
    
    A wandering ninja that can transform into almost anyone and doing their
    techniques. Kidnapped and chained by the prison chief from Dolua, because she
    refused to work for Dolua. Her growth suks pretty much, but have her transform
    during the endgame to make her rather useful. And plus she is the only character
    in the entire series that will get the Commando class and the ability to
    transform into others.
    
    Est
    Class Pegasus Knight
    Rating 9/10
    
    A purehearted Pegasi from Macedonia. Another character to be favored by many
    folks. I think that she is the absolute hottest of the pegasus sisters. Also she
    is the youngest of the Pegasi triplets. She's a tad worse in this game because
    she grows less HP. But other than that she still has her lust from the Original
    NES game of this adventure.
    
    She will max out in most stats most likely by LV 20/5 (LV25). Seriously!!!! Use
    her in the arena in Chapter 16 to earn some fearless cash. She will kill any
    opponent in there with a blow or a couple of blows. She not only KICKS ASS and
    that she can whip absolute ass in the arena than anyone else. She's the easiest
    to level in the arena than anyone else. Use her or weep. She is another
    character that can do the Triangle Attack. In FE2 she is a GODDESS!!!!!
    Seriously!!!! Play it and see for yourself. In this game SHE IS HOT!! *Swoon*
    
    Chiki
    Class Mamkute
    Rating 9/10
    
    Granddaughter to Bantou. Princess of the Narga kingdom. Many folks consider
    her to be the cutest character in any videogame. Indeed, she sure is at that
    pretty much! She does perform ALOT better in this adventure too. YAY! ^_^ Watch
    them as she burns them to cinders starting at Chapter 17 Muh hwa ha ha haaaaaa.
    
    Lawrence
    Class General
    Rating 9/10
    
    A soldier that is loyal to Grunia. But betrays the country after his
    daughter Sheeda's' consent. He does perfrom a tad worse in this adventure buy
    he can hold a league of his own enough anyway.
    
    Ellis
    Class Cleric
    Promoted to Priestess
    Rating 9/10
    
    Princess of Ariteia and sister to Marth. Kidnapped by the evil wizard
    Garnef. Marth rescues her. She does possess the greatest growths for a
    Cleric/Priestess. But you get her so late though however. Level her 20/20 with
    the staff trick and she will get good enough stats on par with your other
    Magic users She always ends up an awesome character for me. Too bad that you
    get her at the endgame though. She can also revive a fallen troop too. YAY! ^_^
    
    
    
    
    
    Character Bio Book II
    
    
    
    
    Marth
    Class Lord
    Rating 9/10
    
    The hero of this game that is back to claim what Hardain is up to. One of the
    Nintendo characters of SSBM. He is back to seek pursue upon Hardain. You are
    forced to use him in every map, so be sure to keep this guy alive at all costs
    to avoid having a Game Over. Level him up with the Star Orb to make him rather
    more useful.
    
    Alan
    Class Paladin
    Rating 1/10
    
    Now he is officially a knight of Ariteia itchin to be Marth's' new bodyguard
    after Jeigan retired and became an advisor for Marth. Seriously, throw this guy
    to the wasteside of the bleachers. He is rather useful for the beginning of the
    game, but ditch him in the bleachers after chapter 5.
    
    Cecil
    Starting Class Social Knight
    Promoted Class Paladin
    Rating 7/10
    
    A Knight of Ariteia after Abel's' disapperance. Willing to follow Marth's'
    orders
    to the end. She does excel at growing excellent speed in everything. Use this
    lass as she will gain great stats in everything except HP. Better give her some
    Angel Clothes to make her invincible.
    
    Luke
    Starting Class Social Knight
    Promoted Class Paladin
    Rating 6/10
    
    A Knight Of Ariteia after Abel's' disapperance. Willing to follow Marth's'
    orders
    to the end. He does grow some good stats except that he suffers greatly at
    growing Luck. Only use this guy only if you want him to have support with Rodie
    and Cecil. Level him with the Light/Star Orbs in the Arena to make him more
    useful.
    
    
    Rodie
    Starting Class Social Knight
    Promoted Class Paladin
    Rating 9/10
    
    A Knight of Ariteia willing to follow Marth's' orders to the end. (Looks juust
    like Leif, I AM DEAD SERIOUS.) Just look at his hair and face exactly the sam
    as Leif's'. YESSS! Not only will this guy end up very awesome in the very end,
    but he is a great replacement fo Abel's' disappearance.
    
    Ryan
    Starting Class Archer
    Promoted Class Sniper
    Rating 10/10
    
    A bow user of Ariteia and he is also Gordon's' little cute brother. YEE HAW!
    This guy is no doubt the best bow user in Book II. No I am not kidding
    his abilities will exceed in everything as he is also the only bow user to have
    no negative stat gains. This is the reason why I give him the perfect 10/10
    rating as he is just about the only good bow user in Book II. Once he becomes a
    Sniper he becomes practically invincible. And as an added bonus he so cute ^_^.
    
    Gordon
    Starting Class Archer
    Promoted Class Sniper
    Rating 7/10
    
    A bow soldier of Ariteia and he is also Ryan's' big brother and Marth's' best
    friend. Ugh! This guy gets worse over the years of relaxing when the Dark War
    ended after 5 years. Seriously, to make this guy like before better level him
    up with the Light/Star Orbs.
    
    Doga
    Starting Class Armor Knight
    Promoted Class General
    Rating 8/10
    
    A Knight of Ariteia. Hmm...this guy does seem to get worser stat gains slightly
    than before. Honestly, unless you level him up enough times, Sheema is going to
    pwn him in every way.
    
    Marissa
    Starting Class Sister
    Promoted Class Priestess
    Rating 10/10
    
    A healer that heals sick and injured people of Ariteia. Ever since Rena's'
    disapperence she has took over her duties. She is also only 10 years old by
    the way. She is one of the most important characters in the game. She is the
    only one who can use the Thief/Harmain Staves. Use her for these purposes as
    she can hold a league of her own during promotion. She also has good HP growth.
    She's so cute!^_^
    
    Kachua
    Starting Class Pegasus Knight
    Promoted Class Dragon Knight
    Rating 10/10
    
    She was patrolling Macedonia until it was under Hardain's' control. My my this
    lass can really become awesome after a few level gains. She has flawless growths
    in everything. There is absolutely no reason to bench her. Aww, but her
    invinciblilty has dissappeared after FE2. In FE2 she is one of the most powerful
    characters in FE history.
    
    Warren
    Starting Class Hunter
    Promoted Class Bowman
    Rating 3/10
    
    A soldier patrolling Macedonia. Tricked by Macedonia after Macedonia has gone
    evil again. Ugh, I hate to say this, but he is just about the worst bow user
    ever devised. Seriously, he will get attacked twice alot of times and he will
    get critted alot. But honestly, until he gets the Stat up items or the Star Orb'
    growth he is just going to suck so bad that you may just want to kill him. Kill
    this guy if you'd like as he is just a nuisence to this army anyway.
    
    Linda
    Starting Characters Magician
    Promoted Class Priestess
    Rating 10/10
    
    A Magician seeking to hand Marth the Fire Emblem ever since the war repeated
    itself again. YAY! She is the greatest magic user in this Book. She also has
    a new face sprite and that she is ready to kick ass again. Just as great as
    before you bet.
    
    Paola
    Starting Class Pegasus Knight
    Promoted Class Dragon Knight
    Rating 8/10
    
    A Pegasus Knight seeking for her sisters' dissappearance. Wow! She stats at
    LV10 and not only that, but she is so awesome that you can possibly promote her
    by the end of Chapter 5 from LV20. In FE2, she was alot more powerful, but why
    is it that she became worser now? Hmm?
    
    Julian
    Class Thief
    Rating 9/10
    
    A Thief that is looking for his godbrother Ricardo also traveling with Paola
    to find him. The pure hearted super hero is back and he is ready to show his
    crime fighting tactics. Now then use this guy actually this is a must if you
    want the perfect ending.
    
    Machis
    Starting Class Social Knight
    Promoted Class Paladin
    Rating 1/10
    
    For you Machis fans out there he does get a return in this game and that he
    has been tricked by Macedonia again after his sister Rena's' disappearance.
    AAARRRGHH! Why WHY WWHHHYY is he back. WHY? Really he is so annoying to
    recruit again. Okay, I know many of you folks would kill him rather than
    recruiting him, so go ahead. He just ruins the genere of this wonderful game
    anyway. Slaughter him with extreme pleasure if you don't want to look at his
    ugly face. Feh! Worthless unit!
    
    Oguma
    Starting Class Mercenary
    Promoted Class Hero
    Rating 10/10
    
    OOH YEEEAAAHHH! The badass sword fighter is back and he is in for hire for
    pieces of gold to protect Yubello and Yumina after Lawrence disappeared.
    Okay he will end up badass in the end. YES, he is BACK and ready to set
    right from worng again!!!!!
    
    Sirius
    Class Paladin
    Rating 8/10
    
    A mysterious masked man forced into exile after Grunia was invaded. Can
    you guess who this guy really is? Well he suffers at rather low luck.
    Better give him Goddess Statues to make him perfectly useful.
    
    Yumina
    Starting Class Sister
    Promoted Class Priestess
    Rating 10/10
    
    She is a dynasty kid from the Lin chinese clan. Not only is she incredibly
    important because Of her only being able to use the Rescue Staff and the
    Oum Wand. Upon promotion she'll do great enough for a Priestess. Better
    give her some Angel Clothes to make her alot more useful. She's so cute.
    ^_^
    
    Yubello
    Starting Class Magician
    Promoted Class Priest
    Rating 10/10
    
    A chinese kid of the Lin family. He is destined to protect his sister
    Yumina from the war. OOHHH YEEAH! This is a Mage that I don't mind using
    in every playthrough. No seriously he pwns every enemy having the ability
    to have the highest critical of any mage in the game second to none next
    to Maric. Having the ability to use staves upon promotion. And he is just
    so cute. ^_^
    
    
    Kashim
    Starting Class Hunter
    Promoted Class Bowman
    Rating 8/10
    
    A bow soldier hiding in his home because of the war happening again. Well
    to tell you the truth he won't ever grow much luck but he will grow the
    most strength than any other bow user. Well he just may be the 2nd best
    bow user in the game.
    
    Ricardo
    Class Thief
    Rating 3/10
    
    He was in solitary confinement before for stealing Macedonia's' treasure.
    Broken out of prison and stole the Member Card and now he is just itchin
    to escape with his life now until Julian convinces him. Even though his
    story is cool, but he just suks at fighting though. You can bench this guy
    if you don't want to be bothered with him. His only usefulness would be
    having the Member Card. That's about pretty much it. =P
    
    Samuto
    Starting Class Mercenary
    Promoted Class Hero
    Rating 7/10
    
    Okay this guy has hid his real identity to allow Navarre to escape to the
    east of Gra. Well this guy won't turn out that great unless you level him
    up with the Light/Star Orb. But overall, a moderate character to use on
    the battlefield.
    
    Wendel
    Class Priest
    Rating 6/10
    
    Well he is on a mission to give Marth the news of Maric's' execution. He
    joins to set things straight with Maric's' exection sentence. He will
    overall get moderate stats of a magic user. Nothing much is said about
    him after this.
    
    Navarre
    Starting Class Mercenary
    Promoted Class Hero
    Rating 8/10
    
    The Crimson Fencer Of Death returns. He is saving a lady in distress this
    time. Now then, this guy may be Raddy's replacement. Seriously, this guy
    just may turn out as good as Raddy in this book. It's too bad that Raddy
    doesn't get a return though. Should've replaced Machis with him. Bah!
    
    Fina
    Class Dancer
    Rating 9/10
    
    A dancer traveling in the east of Gra. Also has a crush on Navarre. Okay,
    she is the first dancer to set foot in the series and not only that, but
    she has the ability to give any unit another turn. She is very useful to
    use in most if not all maps.
    
    Kain
    Starting Class Social Knight
    Promoted Class Paladin
    Rating 8/10
    
    A Knight Of Ariteia looking for his brother Abel. This guy just maybe the
    2nd best horse rider in the game. Okay, upon promotion he shall get more
    than assertive enough for the endgame. Glad that he has a return. YES!
    
    Bantou
    Class Mamkute
    Rating 2/10
    
    Anyway, he is out to look for his granddaughter Chiki again after her
    disapperence. Okay, he is useful for a couple of chapters the ones with
    the Ice Dragons in it, but other than that unless he gets his stats
    enhanced with Stat up items he is just going to suk.
    
    
    George
    Class Sniper
    Rating 4/10
    
    An elite sharpshooter looking to question Astoria's' change. Brother to
    Astoria. Okay, you really do not have to bother with this guy, because
    unless you level him with the Star Orb he is just going to suk.
    
    Minerva
    Class Dragon Knight
    Rating 7/10
    
    She ran Macedonia after Michael's' death. But, she was forced into exile
    after her country protested, because she could not run the country as
    well as her brother Michael could of. Now she is hiding from her country.
    Ahh yes, she does make a comeback. It is crucial to use her if you want
    the perfect ending. She is just as good as before.
    
    Maric
    Starting Class Magician
    Promoted Class Priest
    Rating 10/10
    
    He was set on trial for execution. Until Wendel convinced Maric of his
    innocense. Okay, the Air fighter of death is back and he is just as
    awesome as before. With his signature spell Excalibur he shall dust
    even the toughest enemies with ease. Having the ability to use staves
    upon promotion. There is no reason not to use him as he is the only one
    who can use Excalibur and you need him for the perfect ending anyway.
    
    Elren
    Starting Class Magician
    Promotion Priest Priest
    Rating 9/10
    
    Well now he is the judge of Khadain and he is ordering Maric's'
    execution. But, until Wendel comes to change his mind he will
    stop at nothing to carry out Maric's' death sentence. Having the
    ability to use Torron (Thor Hammer) well he may just be as powerful
    as Maric because of this. Another standout asset to the army indeed.
    
    Chainey
    Class Commando
    Rating 5/10
    
    Yes, she is back and now she is questioning what the evil Dolua army is
    up to. Well she helps out Marth in many ways to find the Orb pieces as
    well as protecting Chiki from this war. Well she starts at a better
    level and her performance is just like in Book I. Nothing more.
    
    Chiki
    Class Mamkute
    Rating 10/10
    
    The cute Mamkute princess is back and now having new changes in her
    transformation of Shinryuu (God Dragon). Now having the ability to
    transform into different dragons. Because of the Time Dragon
    transformation she just may be the best character in the game.
    
    Est
    Starting Class Pegasus Knight
    Promoted Class Dragon Knight
    Rating 9/10
    
    She was kidnapped when she was in question of the Miracle Sword. This
    is actually how Astoria gets this. Okay this hot lass will strike again
    with some uber stats upon promotion. Max her out in the Arena with the
    orbs to get her insane stats. Not as good as FE2's' though. In FE2 she
    just may be the most powerful character in the series. No doubt about it.
    Humph! >_>
    
    Abel
    Class Paladin
    Rating 8/10
    
    Abel goes awol after Est gets captured. He goes against Ariteia and he
    will stop at nothing to kill even his own close friend Marth. After Marth
    talks some sense into him. *Sigh* He loses his lust than the previous
    games of Marth's'. But if you level him in the Arena with the Orbs he
    just may get as powerful as Kain. Even so, Abel gets all the girls Paola
    and Est and not Kain. =P
    
    Astoria
    Class Hero
    Rating 7/10
    
    For reasons we don't know why Astoria is your enemy now due to the game
    being in Japanese, but he has been hired by Akaneia to take down
    Ariteia. Joins after his brother George convinces the turth of his
    brother' ambitions. Ok, he will get overall great enough stats once
    leveling him in the Arena with the Light/Star Orbs.
    
    Sheema
    Class General
    Ratings 10/10
    
    Commander of the Gra army. Her kingdom was taken over by the evil
    Akanian empire. Princess of Gra. She may be Samson' sweetheart.
    Wow, this lass will prove to be the best by leveling her up enough
    times in the Arena with the orbs. No, there is no doubt not to use
    her, as she is one of the best characters in the game. PERIOD!
    
    Samson
    Class Hero
    Ratings 7/10
    
    Okay, he is Sheema's' personal bodyguard. Also has a crush on Sheema.
    He just maybe on par with Astoria. I wonder who would win when these
    2 tough guys fight each other. They both kick ass by leveling them
    enough times in the Arena. What more can I possibly say.
    
    Roshe
    Class Paladin
    Ratings 7/10
    
    A soldier from Orulean ordered to follow Hardain's' orders. He's the
    only one to sense something wrong with Akaneia because Hardain used
    to be a kind commander, but wondering why he has gone insane now. He
    is the only one who sees the truth and the light obviously. *Sigh*
    No amount of leveling will save this guy from becoming a good enough
    asset to the team. But, go ahead and power him up in the Arena with
    Light/Star Orbs to make him more useful.
    
    Medeia
    Class Paladin
    Ratings 6/10
    
    Eek, a beautiful woman getting captured by Akaneia. I'm sad. =( Better
    use the Rescue Staff to save her. Put her by Astoria to give them both
    a 10% Support bonus. Enhance her stats with Stat up items to make her
    more helpful. =P Girlfriend to Astoria.
    
    Maria
    Class Priestess
    Rating 1/10
    
    A servent of Medeius. Controlled by the evil dragon. Convert her and
    get her out of the way, so that she doesn't get killed. *Sigh* You get
    her just before the game is ready to end that you really cannot use her
    any other way.
    
    Ellis
    Class Priestess
    Ratings 1/10
    
    A servent of Medeius. Controlled by the evil dragon. Convert her and
    get her out of the way, so that she doesn't get killed. *Sigh* You get
    her just before the game is ready to end that you really cannot use her
    any other way. Also has a crush on Maric. Sister to Marth.
    
    Nina
    Class Priestess
    Ratings 1/10
    
    A servent of Medeius. Controlled by the evil dragon. Convert her and
    get her out of the way, so that she doesn't get killed. *Sigh* You get
    her just before the game is ready to end that you really cannot use her
    any other way. She also was a Paladin from FE2 and she kicked ass in
    that game. Becoming a Priestess now is questioning beyond understanding.
    
    Rena
    Class Priestess
    Ratings 1/10
    
    A servent of Medeius. Controlled by the evil dragon. Convert her and
    get her out of the way, so that she doesn't get killed. *Sigh* You get
    her just before the game is ready to end that you really cannot use her
    any other way. Girlfriend to Julian.
    
    
    
    
    
    
    Weapons and Items Information
    
    
    
    
    
    I. Swords
    
    Iron Sword
    Accuracy 90%
    MT 5
    Weight 2
    WPN LV 1 or higher
    
    Steel Sword
    Accuracy 80%
    MT 8
    Weight 4
    WPN LV 2 or higher
    
    Silver Sword
    Accuracy 90%
    MT 12
    Weight 3
    WPN LV 9 or higher
    
    Kill Sword
    Accuracy 100%
    MT 8
    Weight 2
    WPN LV 7 or higher
    Bonus: Adds 20% to critical
    
    Armor Killer
    Accuracy 100%
    MT 6
    Weight 4
    WPN LV 3 or higher
    
    Dragon Killer
    Accuracy 80%
    MT 10
    Weight 4
    WPN LV 7 or higher
    
    Devil Sword
    Accuracy 80%
    MT 18
    Weight 10
    WPN LV 1 or higher
    CAUTION: This can backfire depending upon the users
    Luck.
    
    Thunder Sword
    Accuracy 90%
    MT Varies
    Weight 5
    WPN LV 8 or higher
    
    Lady Sword
    Accuracy 100%
    MT 12
    Weight 5
    WPN LV 1 or higher
    Bonus: Only Female Sword users can use this.
    Chainey cannot use this though in normal state
    however because she seems to be a tomboy. =P
    
    Sword Killer
    Accuracy 80%
    MT 8
    Weight 4
    WPN LV 8 or higher
    Bonus: Use this on any melee fighter with a
    Sword to increase the Damage.
    
    Master Sword
    Accuracy 100%
    MT 12
    Weight 5 or higher
    WPN LV 12 or higher
    
    Miracle Sword
    Accuracy 100%
    MT 20
    Weight 4
    WPN LV 12 or higher
    Bonus: Best Sword in the game!
    
    Rapier
    Accuracy 90%
    MT 5
    Weight 1 or higher
    WPN LV * (Only Marth and Feena can use this)
    
    Falchion
    MT 10
    Weight 10
    WPN LV * (Only Marth can use this)
    
    Kowareta Tsurugi (I don't know what this means
    my booklet.)
    Accuracy 20%
    MT 0
    Weight 20
    WPN LV 1 or higher
    
    
    
    
    
    II. Spears
    
    Hosumi No Yari (I don't know what
    this means from my booklet.)
    
    Accuracy 100%
    MT 5
    Weight 2
    WPN LV 1 or higher
    
    Iron Spear
    Accuracy 100%
    MT 7
    Weight 6
    WPN LV 1 or higher
    
    Silver Spear
    Accuracy 90%
    MT 14
    Weight 7
    WPN LV 7 or higher
    
    Knight Killer
    Accuracy 90%
    MT 5
    Weight 4
    WPN LV 4 or higher
    
    Hand Spear
    Accuracy 70%
    MT 8
    Weight 20
    WPN LV 3 or higher
    Bonus: Can be thrown also
    
    Kill Spear
    Accuracy 100%
    MT 9
    Weight 4
    WPN LV 6 or higher
    Bonus: Adds 20% to critical
    
    Gladius
    Accuracy 100%
    MT 20
    Weight 8
    WPN LV 12 or higher
    Bonus: Best spear in the game! Can be
    thrown also.
    
    Kowareta Yari (I don't know what this
    says from my booklet.)
    Accuracy 20%
    MT 0
    Weight 20
    WPN LV 1 or higher
    
    III. Bows
    
    Iron Bow
    Accuracy 100%
    MT 6
    Weight 4
    WPN LV 1 or higher
    
    Steel Bow
    Accuracy 90%
    MT 9
    Weight 7
    WPN LV 3 or higher
    
    Silver Bow
    Accuracy 100%
    MT 13
    Weight 6
    WPN LV 7 or higher
    
    Kill Bow
    Accuracy 100%
    MT 8
    Weight 3
    WPN LV 6 or higher
    Bonus: Adds 20% to critical
    
    Partia
    Accuracy 100%
    MT 20
    Weight 7
    WPN LV 12 or higher
    
    Kowareta Yumi (I don't know
    what this means from my booklet.)
    Accuracy 20%
    MT 0
    Weight 20
    WPN LV 1 or higher
    
    IV. Axes
    
    Iron Axe
    Accuracy 80%
    MT 8
    Weight 7
    WPN LV 1 or higher
    
    Steel Axe
    Accuracy 70%
    MT 11
    Weight 9
    WPN LV 2 or higher
    
    Hand Axe
    Accuracy 60%
    MT 5
    Weight 9
    WPN LV 3 or higher
    
    Silver Axe
    Accuracy 90%
    MT 15
    Weight 7
    WPN LV 10 or higher
    Bonus: In Book II this can be sold for 5000G.
    
    Devil Axe
    Accuracy 70%
    MT 20
    Weight 20
    WPN LV 1 or higher
    CAUTION: This can backfire depending on the users
    Luck.
    
    Kowareta Ono (I don't know
    what this means from my booklet)
    Accuracy 20%
    MT 0
    Weight 20
    WPN LV 1 or higher
    
    V. Spells
    
    Fire
    Accuracy 100%
    MT 5
    Weight 0
    WPN LV 1 or higher
    
    Thunder
    Accuracy 90%
    MT 6
    Weight 2
    WPN LV 3 or higher
    Bonus: Adds extra critical!
    
    Freeze
    Accuracy 90%
    MT 6
    Weight 2
    WPN LV 5 or higher
    
    Jeibaa
    Accuracy 100%
    MT 5
    Weight 0
    WPN LV 4 or higher
    Bonus: Adds high Critical rate!
    
    Elfire
    Accuracy 80%
    MT 9
    Weight 5
    WPN LV 8 or higher
    
    Bolgannon
    Accuracy 70%
    MT 16
    Weight 15
    WPN LV 14 or higher
    
    Torron
    Accuracy 100%
    MT 12
    Weight 3
    WPN LV 12 or higher
    Bonus: Adds high critical rate!
    
    Rizaia
    Accuracy 90%
    MT 12
    Weight 10
    WPN LV 1 or higher
    
    Excalibur
    Accuracy 100%
    MT 12
    Weight 3
    WPN LV * (Maric Only)
    Bonus: Adds high critical rate!
    
    Aura
    Accuracy 90%
    MT 20
    Weight 6
    WPN LV * (Linda Only)
    Bonus: Best speall in the game!
    
    Starlight
    Accuracy 100%
    MT 12
    Weight 5
    WPN LV 9 or higher
    Bonus: Nuliffies Immunity. Have
    Linda use this!
    
    Drain
    
    Drains down to 1 HP. Enemy Only.
    
    Meteo
    
    Can attack from 3-10 spaces away.
    Enemy Only.
    
    Worm
    
    Can attack 3-10 spaces away. Enemy Only.
    
    Maph
    
    Immunity. (Garnef Only)
    
    VI. Staves
    
    Live
    WPN LV 1 or higher
    Heals 10+ HP.
    
    Relieve
    WPN LV 2 or higher
    Heals 20+ HP
    
    Recover
    WPN LV 3 or higher
    Heals ALL HP.
    
    Libro
    WPN LV 7 or higher
    Heals 10+ HP at any distance
    
    Reserve
    WPN LV 8 or higher
    Heals 10+ HP at any distance
    ALL characters.
    
    Warp
    WPN LV 5 or higher
    Warps a character to any given
    location.
    
    Magic
    WPN LV 8 or higher
    Raises a characters Mag Def by 7.
    Effect goes down by each turn.
    
    Asorokku (I don't know what this
    means)
    WPN LV 8 or higher
    
    Silence
    WPN LV 10 or higher
    Silences a unit.
    
    Watch
    WPN LV 11 or higher
    Can see enemies into an unlocked
    roofed up room.
    
    Again
    WPN LV 20 MAX
    Can give every unit another turn
    
    Rescue
    WPN LV * (Yumina Only)
    Can transport a unit to Yumina at
    any distance.
    
    Thief
    WPN LV * (Marissa Only)
    Can take a treasure at any distance.
    
    Harmain
    WPN LV * (Rena and Marissa Only)
    
    Oum Wand
    WPN LV * (Ellis and Yumina only)
    Can revive a unit Book I. In Book 2
    can revive 5 units.
    
    VII. Items
    
    Salve
    Heals a character 10 HP.
    
    Door Key
    Opens a door.
    
    Bridge Key
    Repairs a broken a bridge.
    
    Treasure Key
    Opens a treasure.
    
    Pure Water
    Raises a characters Mag Def by 7. Effect
    goes down by each turn.
    
    Power Ring
    Raises a characters Power permenently by 4.
    
    Dragon Shield
    Raises a characters Defense permenently by 3.
    
    Secret Book
    Raises a characters Skill permenently by 5.
    
    Speed Ring
    Raises a characters Speed permenently by 5.
    
    Magic Armlet
    Raises a characters Mag Def permenently by 3.
    
    Angel Clothes
    Raises a characters HP permenently by 7.
    
    Goddess Statue
    Raises a characters Luck permenently by 5.
    
    Manual
    Raises a characters WPN LV permenently by 5.
    
    Boots
    Raises a characters Movement permenently by 4.
    
    Knight Medal
    Promotes a Social/Armor Knight LV10 or higher.
    
    Hero Proof
    Promotes a Mercenary LV10 or higher.
    
    Priest's Ring
    Promotes a Priest/Priestess LV10 or higher.
    
    Dragon Whip
    Promotes a Pegasus Knight LV10 or higher.
    
    Orion Arrow
    Promotes an Archer/Hunter LV10 or higher.
    
    Aiote Shield
    Neglects extra DMG from Bows to a flyer.
    
    Silver Card
    Reduces Prices in any shop by 50%
    
    Member Card
    Allows a character to enter a Secret Store.
    
    Light Orb
    Prevents critical hits to the wearer. Pierces
    the Dark Orb' power.
    
    Star Orb
    Gives unlimited uses to a weapon and adds 30%
    growth to every stat to the wearer.
    
    Earth Orb
    Deals 3~10 damage to all targets on the map.
    
    Life Orb
    Fully restores health every turn to the wearer.
    
    Dark Orb
    Grants invincibility to the wearer. Same effect
    as Maph spell. Weakness of this is the wearer
    of the Light Orb.
    
    Fire Emblem
    
    Allows Marth to open treasures and becomes the
    Sealed Shield.
    
    Sealed Shield
    
    Drives Earth Dragons away.
    
    
    5. Credits
    
    
    
    
    
    CJayC Of course for creating and running one of the best gaming sites
    on the net. And of course for posting this guide!!!!! Definitely
    deserves major thanks!!!!! ^_^
    
    Nintendo/Intelligent Systems
    
    For creating one of the top 10 greatest videogames in the world.
    Special thanks to SSBM (Super Smash bros Melee) game that got us
    including me introduced into Fire Emblem series. The SSBM staff
    definitely deserves major thanks!!!!!
    
    Paola
    
    For scripts in Chapter 11 and 25. And of course for her running one of
    the greatest Monshou No Nazo sites on the net.
    
    Eaichu/Superbus
    
    For their site providing me with the characters stat growths
    information. And of course for running two of the greatest
    Fire Emblem sites on the net.
    
    VincentASM
    
    For the information to What happens if you do not get the Sealed
    Shield in Book II!
    
    Oliver Surpless
    
    For the Secret Shop location in Chapter 13.
    
    My Booklet
    
    For providing me with all Weapons and all items information.
    
    Myself
    
    For creating this guide of course!!!!!
    
    You
    
    For reading this. I have worked very hard on this masterpiece. Hope
    this guide helps you.
    
    
    Copyright 2006.