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Monstania FAQ/Walkthrough
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Optimized for viewing in a browser (specifically Netscape).

Directory
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1. Introduction
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2. Version History
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3. Controls
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4. Character Descriptions
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5. Skill List
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6. Item List
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7. Battle Tactics
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8. Bestiary
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9. FAQ
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10. Cheats
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11. Conclusion
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1. Introduction
_____________________________________________________________________________

For those of you who wandered here by accident and are wondering what
Monstania is, it is a recently translated very fun game for the SNES with a
unique battle system that you will have to see for yourself because it is hard
to explain.  Monstania may be easy in some places, but this FAQ/Walkthrough
will help you through the difficult times when you get stuck, as you may at
some point or another.  I hope everyone enjoys using this FAQ and send me
information about the game that you know and is not in here.  If you want to
know where you can get this game, email me and ask me, because it is
somewhat rare among the types of sites that offer it.  If you are looking for
the translation, you can find it at http://agtp.romhack.net.

Thanks to:

Nathan Deren (nder3318@postoffice.uri.edu) - For pointing out that you fight
different battles if you "support Tania" instead of "support Tia." And for
heading the team that translated the game, of course that is more
noteworthy.

Barrett Shands (barrett@budweiser.com) - For sending in strats.

Philip Mak (pmak@aaanime.net) - For sending in miscellaneous info and
strats.

Elliott (someone150@ignmail.com) - For sending in a strat.

2. Version History
_____________________________________________________________________________

Beta3 - Fourth release.  I improved the layout of the Skills, Items, and
Bestiary because they looked ugly after the conversion to a new computer
and I never did anything about them.  So anyway, basically those three
sections are no longer an eyesore for this update. - December 14, 2002

Beta2 - Third released version with an improved layout.  I had to change the
skill table because the shortened width screwed stuff up.  Made the usual
info additions.  If this still looks too wide, upgrade your 1995 computer and
use a larger resolution. - July 17, 2002

Beta - Second released version with various fixes and additions. - January
13, 2001

Alpha - First released version with a lot of info.  More will be added later. -
January 7, 2001

3. Controls
_____________________________________________________________________________

These are what the buttons do in the game.

Up: Move cursor up/Move character forward.
Right: Move cursor right/Turn character right.
Down: Move cursor down/Move character backwards.
Left: Move cursor left/Turn character left.
A: Attack/Select/Confirm/Continue conversation.
B: Cancel.
X: Pull up Skills List.
Y: Wait/Display info on list.
L: Nothing.
R: Switch control to other character.
Select: Nothing
Start: Pull up Sub-Screen Map/Confirm.

A few brief instructions for those who are having trouble (expanded later):

Waiting or not doing anything while your partner walks recovers you an AP.
Skills use up AP. You can scroll through the items in the "Equip Screen" by
pressing up and down after selecting a category with "a."

4. Character Descriptions
_____________________________________________________________________________

These are a short bio of each character along with my opinion on them.

Fron
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: 16-year-old who is searching for a mysterious fairy that he saw. 
Boyfriend of Tia and the usual adventurous type.

Lich85's Opinion: Fron is your basic RPG hero and all-around fighter.  Most of
his early skills that he learns are weak.  His only useful ones are Jump Slash,
Dash Attack, and Kamaitachi. Even then, most of those skills are not
powerful to kill enemies with one hit until a little past the halfway point,
which is the best part of the skills in the first place.  He can take more
damage than most anyone, even though he does not look like he can, so put
him in the front and if the enemy is targeting anyone, it should be him.


Tia
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: 16-year-old who travels with her boyfriend Fron searching for
the fairy.  A little more cautious then Fron but still the adventurous type.

Lich85's Opinion: I seriously underrated Tia at first.  I looked at how weak she
was and instantly wrote her off.  However, her strength comes from her Bow
and being able to hit enemies from far away.  Since enemies like to walk
around randomly, you can sit there and hit them all day, eventually killing
them.  Also, her ability to soften up monsters with her Bow before Fron
takes them out can be a clincher at times.  Her Song skill is also great for
softening up many monsters at a time, and Treat and Help will be very
valuable helpers to Fron during the course of the game.

Philip Mak's Opinion: I found Tia to be very powerful in several battles,
including the first two slime battles and the sea battle on Doctor
Pascal's island. In all of these cases, I can win the entire battle using only
Tia, without any help from Fron because of her ability to shoot the enemies down
from a distance before they can reach her.


Chitta
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: Little girl who you meet and later find out is the fairy that you
have been chasing. Thought to be very young and can be cryptic at times.

Lich85's Opinion: Chitta is weak and almost useless except for her Blaze
spell, which sometimes works very effectively, and sometimes not at all. 
Obviously Chitta is the prime candidate to receive the Ribbon because of her
spells, and she needs all the firepower she can get.  Near the end of the
game though, Chitta can cast Blaze three times before having to recover AP,
and by then it is a very effective spell.  So basically use Chitta to hit many
people at once, possibly killing them if you can do it twice, or let Fron finish
them off.

Philip Mak's Opinion:  Her "Shining Arrow" spell (translated as "Shine Arrow")
came in very useful, especially against the Bats. The great points about
ShineArrow are:
* only costs 7 AP to cast
* hits all enemies in a straight line (even if Partner is in the way)
* always kills Bats in one hit


Morin
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: 255-year-old elf who you meet in the Forest of Confusion.  He is
a harpist who offers to lead you out since you are lost.

Lich85's Opinion: Morin's regular harp attack packs little punch.  It is his
skills that are worth looking at.  His Attack Song is about as effective as
Tia's Sing (even though it costs about twice as much in AP) and his Relax Song
recovers more AP than any other skill. His Heal Song is like a dual Recover,
which is very handy.  Still, in my opinion those qualities do not redeem him
and Morin is a blot to all adventurers everywhere.


Mikey
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: The stereotypical 12-year-old kid with an attitude.  Lives in the
Ruins and offers to lead you out since you are lost.

Lich85's Opinion: Mikey has a high luck and a high agility, which basically
means that he will almost always connect and it will be a critical hit.  Add
that to an Attack rating almost as high as Fron's and a decent defense and
you have yourself a very solid fighter.  But wait!  He can also range attack
like Tia!  It may only be three spaces but you take what you can get.  If I
could, I would probably use this guy as my main character instead of Fron,
because he is the best of both worlds (or Fron and Tia's best qualities
combined).


Marina
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: An 18-year-old girl who supposedly is attractive but later turns
into a witch (figuratively speaking).  Works at a restaurant in Maberia.

Lich85's Opinion: She is a cleaning lady for a restaurant, what did you
expect?  She usually gets killed in one or maybe two hits if she is lucky.  She
does almost no damage and her skills are all useless except for Help and
Treat.  Just put her in the back, hope she stays alive, and be thankful
that you only have to use her once.


Marx
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: 30-year-old brother of Tania who is a traveler.  Very big blonde
guy.  Carries a hammer around and is not afraid to use it.

Lich85's Opinion: This guy is awesome.  He does much more damage than
Fron, and although he misses more often than not, when he connects the
Sandworm feels it!  His defense is only average, but his HP is very high, so
you do not have to use Recover much because it gains back so much HP.  And
speaking of skills, every time he does a normal attack he gains back one AP
just like if he was waiting!  Overall, if Marx just had better agility he could
be by far the best character in the entire game.  Unfortunately, he must remain
in the three-way tie with Fron and Mikey.


Tia's Grandfather
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: Senile but brilliant old man.  Invents many useful contraptions
thought to be harnessed by the spirits, but obviously are not.

Lich85's Opinion: A senile strange old man.  Hit him in the Laboratory when
you have the chance, you will not regret it, and watch as he takes damage as
not even Black Curtain could!


Tania
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: Twenty-something-year-old brother of Marx.  Girlfriend of
Barambat.  Fights for the cause that she believes in.

Lich85's Opinion: She is weak.  Even though she is a sidekick, her close range
attack is pathetic, and her Thunder spell takes a turn to charge up so you
can run circles around her forever.  If she could not summon Poison Ghosts
the second time around, someone would have to complain on how easy it is to
defeat her.  Anyway, just have fun beating her up.


Barambat
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Description: Boyfriend of Tania.  Age is unknown.  Fights for the cause that
he believes in which is not revealed until the end of the game.

Lich85's Opinion: For how cool this guy looks, his simple slash attack is a big
let down.  Since he is slow and has no special attacks, you can have a field
day with this guy. I would not even want to fight as this person because he is
so pathetic.  The only reason I would want to is because of how cool he looks,
but that would get old very quick.  Once again, just have fun beating this guy
up.


5. Skill List
_____________________________________________________________________________

A listing of every skill in the game by character.

Skill Name-Effect-Cost
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Fron

Check - Do something to object in front of him - 0
Critical - A critical hit on an enemy (double damage) - 8
Dash Attack - Hit enemy 2-5 spaces away with triple damage - 15
Defend - Defense up - 0
Jump	- Jump two spaces forward (over a small obstacle) - 0
Jump Slash - Triple damage to an enemy - 10
Kamaitachi - Hits enemies in front 1-5 spaces with small damage	 - 18
Pair Up - Join together two people - 0
Put - Place carried object in front of him - 0
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Sonic Boom - Hit enemy not far away with shockwave - 6
Strike Dead - More powerful hit than slash - 7
Use Item - Use an item - 0
Whirl Slash - Hit all adjacent enemies surrounding him - 12

Tia

Aim - Hit enemy not far away with arrow - 4
Check- Do something to object in front of him/her - 0
Confuse - Hit enemy and four adjacent to it - 10
Defend - Defense up - 0
Help - Partner recovers six AP - 3
Magic Sword - Partner's attack increases - 15
Pair Up - Join together two people - 0
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Sing - Hit all computer controlled people with minimal damage - 8
Slow - Slow down one enemy - 12
Stop Time - Stop time for computer controlled people - 18
Treat - Recover half of partner's max HP - 10
Use Item - Use an item - 0

Chitta

Blaze - Much damage to all enemies within 2 spaces - 20
Defend - Defense up - 0
Earthquake - Small damage to all enemies within 4 spaces - 15
Pair Up - Join together two people - 0
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Shine Arrow - Hit all enemies in the facing row - 7 
Thunder - Hit single enemy for above average damage - 10
Use Item - Use an item - 0

Mikey

Defend - Defense up - 0
Long Boomer - Throw boomerang 4 spaces - 3
Pair Up - Join together two people - 0
Rangblade - Attack with boomerang directly for triple damage - 10
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Superang - Hit enemy by throwing boomerang twice - 8
Use Item - Use an item - 0

Morin

Attack Song - Hit all enemies with small damage - 15
Defend - Defense up - 0
Heal Song - Him and partner regain half max HP - 10
Pair Up - Join together two people - 0
Recover - Recover half of max HP - 5
Relax Song - Partner regains a decent amount of AP - 8
Separate - Split up two people - 0
Use Item - Use an item - 0

Marina

Cleaning - Clean (useless) - 5
Cooking - Cook (useless) - 4
Defend - Defense up - 0
Help - Partner recovers six AP - 3
Pair Up - Join together two people - 0
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Treat - Recover half of partner's max HP - 10
Use Item - Use an item - 0
Washing - Wash (useless) - 6

Marx

Critical - A critical hit on an enemy (double damage) - 8
Defend - Defense up - 0
Pair Up - Join together two people - 0
Recover - Recover half of max HP - 5
Separate - Split up two people - 0
Spin Duster - Hit all enemies around him - 12
Use Item - Use an item - 0

6. Item List
_____________________________________________________________________________

A listing of every item in the game divided by category of type then power.

Item Name: name of item
Equipped By: who can equip it/is it used
Effect: what it does
Type: type of the item

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- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Consumables
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Item Name: Magic Berry
Equipped By: Used
Effect: Complete HP recovery
Type: Healing

Item Name: Cure Cactus
Equipped By: Used
Effect: Complete HP recovery
Type: Healing

Item Name: Wonder Leaf
Equipped By: Used
Effect: Complete AP recovery
Type: Healing

Item Name: Cure-All
Equipped By: Used
Effect: Complete HP and AP recovery
Type: Healing

Item Name: Rage Cactus
Equipped By: Used
Effect: Temporary Attack up
Type: Booster

Item Name: Defense Cactus
Equipped By: Used
Effect: Temporary Defense up
Type: Booster

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Weapons
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Item Name: Short
Equipped By: Fron
Effect: Attack +5
Type: Sword

Item Name: Long
Equipped By: Fron
Effect: Attack +15
Type: Sword

Item Name: Broad
Equipped By: Fron
Effect: Attack +20
Type: Sword

Item Name: Magic
Equipped By: Fron
Effect: Attack +30
Type: Sword

Item Name:
Equipped By: Short Bow
Effect: Range 4
Type: RH Weapon

Item Name: Long Bow
Equipped By: Tia
Effect: Attack +5, Range 5
Type: RH Weapon

Item Name: Wood Arrows
Equipped By: Tia
Effect: Attack +5
Type: LH Ammo

Item Name: Iron Arrows
Equipped By: Tia
Effect: Attack +10
Type: LH Ammo

Item Name: Silver Arrows
Equipped By: Tia
Effect: Attack +10, Strong against undead
Type: LH Ammo

Item Name: Magic Arrows
Equipped By: Tia
Effect: Attack +15, Passes through enemies
Type: LH Ammo

Item Name: Weird
Equipped By: Chitta
Effect: Attack +10
Type: Stick

Item Name: Very Weird
Equipped By: Chitta
Effect: Attack +20
Type: Stick

Item Name: Morin's Harp
Equipped By: Morin
Effect: Attack +12
Type: RH Weapon

Item Name: Boomerang
Equipped By: Mikey
Effect: Attack +15
Type: RH Weapon

Item Name: Frying Pan
Equipped By: Marina
Effect: Attack +1
Type: RH Weapon

Item Name: Big Hammer
Equipped By: Marx
Effect: Attack +40
Type: RH Weapon

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Shields And Armor
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Item Name: Wooden
Equipped By: Fron
Effect: Defense +2
Type: Shield

Item Name: Leather
Equipped By: Fron
Effect: Defense +4
Type: Shield

Item Name: Large
Equipped By: Fron
Effect: Defense +10
Type: Shield

Item Name: Marina's Dress
Equipped By: Marina
Effect: Defense +2
Type: Armor

Item Name: Cloth
Equipped By: All
Effect: Defense +3
Type: Armor

Item Name: Elf
Equipped By: Morin
Effect: Defense +4
Type: Armor

Item Name: LL Shirt
Equipped By: Marx
Effect: Defense +5
Type: Armor

Item Name: Mikey Wear
Equipped By: Mikey
Effect: Defense +6
Type: Armor

Item Name: Leather
Equipped By: All
Effect: Defense +7
Type: Armor

Item Name: Chain
Equipped By: All
Effect: Defense +20
Type: Armor

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 
Relics
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Item Name: Defend Ring
Equipped By: All
Effect: Defense +5
Type: Relic

Item Name: Power Ring
Equipped By: All
Effect: Attack +5
Type: Relic

Item Name: Condor Eye
Equipped By: All
Effect: Agility +20
Type: Relic

Item Name: Ribbon
Equipped By: All
Effect: Magic +20
Type: Relic

Item Name: Pendant
Equipped By: Females
Effect: Luck +20
Type: Relic

Item Name: Fairy Ring
Equipped By: All
Effect: HP max up by 20%
Type: Relic

Item Name: Life Ring
Equipped By: All
Effect: AP max up by 20%
Type: Relic

7. Battle Tactics
_____________________________________________________________________________

Here are specific instructions for each battle and puzzle.  These will
hopefully be good enough to get you through whatever battle or puzzle with a
great deal of ease.  If you have comments or battle strategies of your own,
pleaz send them to me.

If you are looking for a specific battle and do not know its number, then
consult this directory.

Forest: 1
Road: 2-3
Forest: 4
Sealed Cave: 5-7
Shinar: House: 8
Forest: 9-10
Cave: 9-10
Forest Of Confusion: 11-13
Ancient Ruins: 11-13
Maberia: Restaurant: 14-16
Maberia: Graveyard Mountain: 17-20
Maritime: Boat: 21
Maritime: Pirate Boat: 22
Maritime: Raft: 23
Pascal Island: Laboratory: 24
Pascal Island: Beach: 25
Desert: 26-27
Tower Of The Desert: 28-31
Forest: 32
Snowt: 33
Diamond Mountain: Entrance To Sealed Cave: 34
Sealed Cave: 35-37
Diamond Mountain: 38-39
Diamond Mountain: Temple: 40-44

This directory will be improved later.

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Forest
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Battle 1
Controlling: Fron
Enemies: 1 Kobold, 1 Kobold
Items: Cure-All Received Afterward

Stand in front of Tia and hit the Kobold when he comes to you.  Very simple. 
He will usually hit for about 10HP damage so be ready to use Recover when
needed.  If Fron does not have enough AP and needs to use Recover, run
away from the Kobold until he is far away enough for you to hit the "y"
button enough times to get enough AP back to use Recover and still not be
attacked. This is a basic strategy that you will be using multiple times
throughout this game.  Defeat the second Kobold in the same way as the
first.

--------------------------------------------------------------------------------
Road
--------------------------------------------------------------------------------

Battle 2
Controlling: Fron And Tia
Enemies: 10 Slimes
Items: No Items Received

Use Tia's "Sing" skill right away and then retreat backwards with Fron (with
Tia joined up of course) until Tia gets enough AP to use "Sing" twice more. 
After this just let the Slimes come to you and you can almost always kill
them all in one hit.  Add this to the fact that you can move twice for every
one of their movements and you have an even easier battle than the first
one, because you will probably never get hit.

Philip Mak's Strategy:
Pair up. Run around with Tia shooting arrows at the slimes. They move slow
enough that she can kill all of them before they can reach her (if she moves
back as necessary).

--------------------------------------------------------------------------------

Battle 3
Controlling: Fron And Tia
Enemies: Giant Slime
Items: Cure-All Received Afterward

This battle is even simpler and easier than the first two (if that is even
possible).  Just select Tia and then shoot the Giant Slime with your Bow while
he runs around randomly and you stay a safe enough distance away not to
get hit.  Once again you get two movements for his every one and so you
should have no excuse if you actually get hit at least once in this battle.

Philip Mak's Strategy:

There is a safe spot in the leftmost corner of the screen; the Giant Slime
can't reach it because it's too big to pass through the trees. I put Fron in
there, then separate Tia and have her run around shooting.

--------------------------------------------------------------------------------
Forest
--------------------------------------------------------------------------------

Battle 4
Controlling: Fron And Tia
Enemies: 4 Tiles Puzzle, 3 Kobolds Then Infinity
Items: 2 Cure-Alls In The Area, 3 Wonder Leaves Received Afterward

The first thing you should do is get the two Cure-Alls in the right and upper
left corners, then put Fron on the upper right tile and Tia on the lower left
tile.  After a short dialogue, put Tia in front of the doorway, then three
Kobolds will appear.  More Kobolds will start vomiting from the trees as the
battle ensues.  Situate yourself on the square between Tia and the Kobolds,
and if everything goes well they will only attack from that direction and you
will get to fight one at a time.  Use basic battle tactics here, kill the Kobold
and Recover when necessary.  The Kobolds are weaker this time around
because of your higher level.

--------------------------------------------------------------------------------
Sealed Cave
--------------------------------------------------------------------------------

Battle 5
Controlling: Fron And Tia
Enemies: 2 Bats, 2 Bats And 1 Goblin, 2 Bats And 1 Goblin
Items: Wooden Shield And Cure-All Received Afterward

This is a set of three battles against basically the same opponents.  In the
first one allow each Bat to come to you and then kill each easily. 
Afterwards, use Recover until you are at Max HP and then use the "y" button
until you are at Max AP.  Use this again after the second part.  In the second
and third parts, for each step you take, notice what moves, and if only one
or two of the enemies move, then let them come to you and kill them before
you take on the second and third or only third enemies.  By using that divide
and conquer strategy, this battle should be a walk in the park.  The only
things that are unusual is that a Bat can move two spaces for each of your
one, and the Goblin can only move one for each of your two, but can knock
you back a space when he hits you unless something is behind you.

--------------------------------------------------------------------------------

Battle 6
Controlling: Fron And Tia
Enemies: 2 Mummies, 3 Mummies
Items: No Items Received

Yet another battle that should not be too difficult.  After tripping the first
switch, move down one space to the Mummy and then try to kill it with Fron
before the Mummy behind you gets within two spaces of Tia where it can hit
her.  After killing the first Mummy, move away from the second and kill it
with Tia's Arrows, laughing as it pathetically tries to catch you.  Mummies
are slow and move only one space for your every two.  The next part is a
little more complicated because you might actually get hit but should still be
a breeze.  Wait for the Mummy below Fron to pop out, kill it, then run up and
kill the other one below Fron.  After that either use Tia to shoot at the
Mummy above and then walk to the exit.

--------------------------------------------------------------------------------

Battle 7
Controlling: Fron And Tia
Enemies: 4 Tiles Puzzle, 3 Mummies, 1 Mummy
Items: Iron Arrows, Defend Ring, And Cure-All Received Afterward

And now for the grand finale of this dungeon, which features a puzzle of the
simplest nature if you know what "Check" does.  Have Fron go up to each
stone lying around, use "Check" to pick it up, and then walk up to a tile and
use "Put" to place it onto a tile.  Three Mummies will pop out after two
stones are placed.  Kill them by sniping or walk up to them and slash them
with Fron if you are getting bored with the covert tactics, either way it is
easy. After the third stone is placed the last enemy and final horrific
creature of the dungeon is revealed: a single stupid Mummy.  Kill him if you
feel like it, place the last stone on the last tile, and watch the dialogue. 
On another note, you can actually pick up all the stones and place them on
the tiles without you or the Mummies ever hitting each other, so that is a
quickie way to win this battle.

--------------------------------------------------------------------------------
Shinar: House
--------------------------------------------------------------------------------

Battle 8
Controlling: Fron And Tia (And Chitta)
Enemies: 2 Earth Spirits (And Tania)
Items: None

Now if you have just been slacking your way with strategies so far, get ready
to die, and quickly. If you have been working on strategies, good for you, but
this will still be one of the most difficult fights and the hardest so far.  The
first thing to do is Tia should snipe as much as she can at the Earth Spirits
before they corner you and force Fron to confront them both.  Try to use
Chitta as a decoy, because he/she/it does not have to be conscious to win
this battle, and if you can kill an Earth Spirit by going 1on1 while another is
knocking the little kid senseless, ignore your conscience and go for it.  Try to
stay away from Tania because she will knock you for around 12HP damage if
you get on a space next to her.  If you are forced into a 2on1 situation, you
can still win, just keep targeting one, using Recover and Help/Treat when
necessary, and running away to build up more AP if needed.  After killing both
of the Earth Spirits the battle ends.  And before I forget, both the Earth
Spirits move at one space for your every two, the only advantage you have.

--------------------------------------------------------------------------------

Here the path splits into two parts.  If you decided to "Support Tia," then
your next two battles will be in the Forest and you should keep reading. 
However, if you decided to "Support Tania," then your next two battles will be
in the Cave and you should skip down there to the next set of Battles 9-10.  I
personally prefer the Cave, but that is only because the Battle 9 for the
Cave is much less difficult than the Battle 9 for the Forest.  Both the
Condor's Eye and Pendant are pretty useless so do not make a decision
based on those two items.

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Forest
--------------------------------------------------------------------------------

Battle 9
Controlling: Fron And Chitta
Enemies: 6 Big Rats
Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward

This can also be a difficult battle.  But there is a surefire way not to lose
(unless you mess up very badly).  At the start of the battle, take control of
Chitta and move her into the corner by the tree, or two spaces right and one
space back.  Fron will be in front of her and Chitta is now invincible because
there is no way to attack her.  From here, attack with Fron and use the
Blaze or Shine Arrow skills with Chitta when needed.  If Fron dies just blast
the remaining Big Rats with Thunder and then bring him back with a Magic
Berry.  Either way, there will be a single Big Rat hiding in the upper left that
you should be sure to kill.  Big Rats can also move two spaces for your every
one.

--------------------------------------------------------------------------------

Battle 10
Controlling: Fron And Chitta
Enemies: 1 Giant Spider And 2 Spiders
Items: Condor Eye, Long Sword, And Cure-All Received Afterward

Another pathetic boss.  You can do this battle two ways: the first way is with
Chitta and Blaze, and the second way is completely with Fron.  In the first
way, walk right up to the Giant Spider until you are two spaces away from it,
then use Blaze.  This should knock it for 35HP damage three times, or 105HP
damage.  Very nice.  Next, get Chitta out of there and then kill the two small
spiders with Fron while they walk around randomly, making sure to keep
Chitta a safe distance away.  After that, get Chitta's AP back up to 20, do
the Blaze one space away from the Giant Spider again, and he goes boom. 
The other way is started the same way: walk up to the Giant Spider and hit it
with Blaze, but then let Chitta die.  Now, with Fron, walk around and kill
the spiders with your newfound speed because Chitta died.  They should not
be able to catch you and you can build up your AP easily because of your
speed and their randomness.  After you kill the two Spiders use skills on the
Giant Spider.

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Cave
--------------------------------------------------------------------------------

Battle 9
Controlling: Fron And Chitta
Enemies: 3 Bats, 2 Bats And 1 Spider, 1 Bat And 1 Spider
Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward

This battle is much easier than the one you would have been forced to do in
the Forest.  Just walk up to the Bats with Fron and kill them with one hit. 
Chitta's Blaze will only make the battle even quicker.  The Spiders may take
three or so hits, but they come with only one or two bats so it is really a
joke.  Just dispatch them in any way that you see fit and keep Chitta out of
harm's way.  Use the narrow passages to help Fron take the enemies 1on1. 
If you use basic strategies, this battle will be over quickly.

--------------------------------------------------------------------------------

Battle 10
Controlling: Fron And Chitta
Enemies: 1 Giant Spider And 2 Spiders
Items: Pendant, Long Sword, And Cure-All Received Afterward

Another pathetic boss.  You can do this battle two ways: the first way is with
Chitta and Blaze, and the second way is completely with Fron.  In the first
way, walk right up to the Giant Spider until you are two spaces away from it,
then use Blaze.  This should knock it for 35HP damage three times, or 105HP
damage.  Very nice.  Next, get Chitta out of there and then kill the two small
spiders with Fron while they walk around randomly, making sure to keep
Chitta a safe distance away.  After that, get Chitta's AP back up to 20, do
the Blaze one space away from the Giant Spider again, and he goes boom. 
The other way is started the same way: walk up to the Giant Spider and hit it
with Blaze, but then let Chitta die.  Now, with Fron, walk around and kill the
spiders with your newfound speed because Chitta died.  They should not be
able to catch you and you can build up your AP easily because of your speed
and their randomness.  After you kill the two Spiders use skills on the Giant
Spider.

--------------------------------------------------------------------------------

Now both paths converge with you making another decision as to which path
to take.

--------------------------------------------------------------------------------

Here the path splits into two parts.  If you chose to go into the Forest Of
Confusion, continue reading, but if you decided to bypass it and head towards
the Ancient Ruins, then go to the next set of Battles 11-13.  I personally
would go to the Ancient Ruins for three reasons.  1.  Mikey is much better
than Morin.  2. The boss of the Ancient Ruins is much easier than the boss of
the Forest Of Confusion.  3. You can get more items than in the Forest Of
Confusion, and the Ribbon is only available in the Ancient Ruins, you cannot
get it in the Forest Of Confusion. However, you can only get the Life Ring in
the Forest of Confusion, and that item is much more helpful to Fron than the
Ribbon is to Chitta, so think over both decisions carefully.

--------------------------------------------------------------------------------
Forest Of Confusion
--------------------------------------------------------------------------------

Battle 11
Controlling: Fron And Morin
Enemies: 14 Big Rats With 8 Starting
Items: Magic Berry, Life Ring, Leather Armor, And Very Weird Stick Received
Afterward

They tried to make the enemy intelligence smarter for this one, but ended up
messing up badly. The Big Rats will now wait for you to come to them and get
the first hit instead of coming to you and letting you get the first hit.  So
they will just sit there and wait for you to come to them, two spaces away. 
You have probably figured out how to kill them by now.  Either use Fron's
Sonic Boom to lay waste to them as they are immobile, or use Morin's Attack
Song a few times so that one Sonic Boom will dispatch each.  Either way,
range attacks are the trump for this battle.

--------------------------------------------------------------------------------

Battle 12
Controlling: Tia And Chitta
Enemies: ? Slimes
Items: ? Wonder Leaves

Just walk around to the various grass clumps and "Check" them with Tia.  I
think the items may be placed randomly but I am not sure.  Some clumps
contain Slimes, some contain Wonder Leaves, and one contains Chitta's
treasure.  A slime starts out from the right in this battle.

Philip Mak's Strategy:

The Slimes here do 1 HP of damage to Tia, and she can kill them in one hit.

--------------------------------------------------------------------------------

Battle 13
Controlling: Fron And Morin
Enemies: 1 Green Eater And Almost Always 3 Tentacles
Items: Silver Arrows, Cure-All, Long Bow, And Fairy Ring Received Afterward

Another weak bo. . . wait a second.  This one is actually tough!  It is mainly
tough because the three tentacles are more than a match for you
individually, and they just love to gang up on you.  Add that to the fact that
the Green Eater has a four space range attack and you have got yourself
a tough battle indeed.  Now this is the way I beat him, but I would not
necessarily recommend it.  First use Morin's Attack Song until you are bored,
recovering AP as much as you want because they are blocked off from him,
and make sure he is in the upper left area where the grass clumps form a
sort of triangle with a space in between.  Next, take Fron all the way over to
the right and jump over a grass clump.  Now get five spaces below the Green
Eater.  Use Dash Attack here, then Morin's Relax Song until Fron recovers
enough AP to Dash Attack again. If you need to wait, do so, and hope the
tentacles do not come over to Fron and are distracted by Morin. Repeat until
the Green Eater dies.  If Fron dies, use Morin's Attack Song to bring the
tentacles back over, recover his AP all the way, use a Magic Berry on Fron,
and continue Dash Attacking.

Philip Mak's Strategy:

The area that you start inside is surrounded by grass. The enemies cannot
enter it unless you cut the grass with Fron. I kept Morin inside the safe area,
and had Fron "jump" out. I had him run directly to the right side of the Green
Eater, stand adjacent to it and slash at it. In this position, only the Green
Eater and a tentacle behind him can hit Fron. Have Fron use "recover" as
necessary. If he dies, Morin can use Heal Song to revive him, and Morin has
unlimited time to recharge AP, while the Green Eater cannot heal.

--------------------------------------------------------------------------------
Ancient Ruins
--------------------------------------------------------------------------------

Battle 11
Controlling: Fron And Mikey
Enemies: 3 Goblins, 2 Goblins, 2 Goblins, 2 Goblins
Items: Magic Berry Received Beforehand; Ribbon, Leather Armor, Very Weird,
And Cure-All
Received Afterward

Yes, those are the same Goblins from the Sealed Cave.  Since Fron is now
more powerful and you have Mikey throwing a Boomerang at almost the same
Attack rating as Fron with a high critical hit rate, you can just delegate Mikey
to one opening and Fron to the other.  As a Goblin comes out, kill it, then
switch to the other person to kill theirs.  You should be able to win this
battle very easily because the Goblins are much weaker than Fron or Mikey.

--------------------------------------------------------------------------------

Battle 12
Controlling: Tia And Chitta
Enemies: 1 Giant Bear
Items: Cure-All And 2 Magic Berries Received Afterward

This is a very annoying battle and shows just how poor the enemy intelligence
is.  You have to lure the Giant Bear into falling into a hole.  This is done by
getting him to walk onto the two spaces directly below where Fron fell in. 
First, send either Tia or Chitta to the bottom to walk around and try to get
the Giant Bear to go right.  Next lure him up, then left and down a little, then
left some more and hopefully onto where he should fall in.  However, since
the Giant Bear instead seems to prefer walking around in circles than chasing
you, this is easier said than done.  So just walk around in front of it until it
starts heading in the right direction, then back off a little and continue
trying to trick it into falling into the hole.

Philip Mak's Strategy:

If you have Tia and Chitta both stand on the space that the bear is supposed
to fall in, they will fall and it's Game Over.

--------------------------------------------------------------------------------

Battle 13
Controlling: Fron And Mikey
Enemies: 1 Giant Bear And 3 Goblins With 0 Starting
Items: 2 Wonder Leaves, Silver Arrows, Long Bow, And Fairy Ring Received
Afterward

The first thing you should know is that if you went into the Forest Of
Confusion, you would have fought a boss ten times as hard as this one, so
pat yourself on the back for your discernment/luck.  The first thing you
should is Pair Up, and be sure to control Mikey.  Now get just to the left of
the two blocks that have one space between them and are lined up vertically
along the central upper side (maybe a little to the left).  Now wait for the
three Goblins to appear, and destroy them easily with Mikey's Boomerang. 
Now turn to the right and hopefully the bear will be walking around in circles. 
I have gotten this to work every time I have played this game.  Just stand
one space to the left of the space between the two blocks and throw the
Boomerang at the Giant Bear on the other side walking around in circles. 
Fron can stand one space to the left of Mikey or wherever you feel like
putting him.  If the Giant Bear suddenly has a burst of inspiration and tries to
attack you, just go to the other side and repeat.

--------------------------------------------------------------------------------

Now both paths converge at Maberia with Battle 14.

--------------------------------------------------------------------------------
Maberia: Restaurant
--------------------------------------------------------------------------------

Battle 14
Controlling: Fron
Enemies: Tiles Puzzle
Items: No Items Received

Of the three puzzles where you sweep the tiles, this one is in the middle of
difficulty.  There will probably be more than one way to solve these puzzles,
but here is the one I used for this puzzle: left, left, left, down, down, down,
right, up, right, up, right, down, right, up, up, right, right, right, down,
left, down, right, down, down, down, down, down, left, up, up, up, left, up,
left, left, down, left, left, left, down, down, down, right, right, up, left,
up, right, right, down, right, down, right, up, up, left, and up.

Philip Mak's Note:

Someone should input the puzzle into a computer algorithm to find the
shortest path crosses every space exactly once. :) I'm joking, sort of.

--------------------------------------------------------------------------------

Battle 15
Controlling: Fron
Enemies: Tiles Puzzle
Items: No Items Received

This one is by far the easiest to solve out of the three.  Once again here is
the solution that I used: left, left, left, down, down, down, right, down, left,
down, right, down, down, right, right, up, up, left, up, right, right, right,
down, down, right, down, right, up, up,, left, up, right, up, left, up, right,
up, up, left, left, down, down, down, left, left, left, up, right, up, left, and
left.

--------------------------------------------------------------------------------

Battle 16
Controlling: Fron
Enemies: Tiles Puzzle
Items: No Items Received

This one is the toughest out of three because the solution requires you to
use different strategies than the first two.  However, I was still able to solve
it on my first try for some strange reason.  Here is the solution that I used:
right, down, right, up, right, right, down, down, down, down, down, down, down,
left, left, left, up, right, up, right, up, up, left, down, left, down, left,
down, left, down, left, left, up, up, up, up, up, up, up,, right, right, down,
down, left, down, down, right, up, right, up, and right.

--------------------------------------------------------------------------------
Maberia: Graveyard Mountain
--------------------------------------------------------------------------------

Battle 17
Controlling: Fron And Marina
Enemies: 6 Poison Bats With 2 Staring And 4 Super Goblins With 2 Starting
Items: Cure-All And 2 Wonder Leaves Received Afterward

This is a rather nasty fight, if you do not use Marina much.  Start out with
Fron in the lower right corner with Marina behind him.  All throughout the
fight try to use Marina's Help as much as possible, because then you can get
Fron's AP into the constant 30-40s range where he can use Recover and
Jump Slashes as much as he wants.  Use Help and Recover during any break
in the fighting.  Then let the Poison Bats (which go two spaces for your every
one) come to you and kill them with Jump Slash or normal slashes followed by
Recover.  Either way, after the first short skirmish have Marina keep using
Help on Fron until the next arrival of Poison Bats come.  Kill those, then
prepare for the Super Goblins (which go one space for your every two) to
arrive by using Help on Fron more.  After the first Super Goblin arrives and
you go 1on1 with it, two Poison Bats will appear and be very annoying.  So try
to take out the Super Goblins quickly (the second set will stay in the middle
of the Highlands) and then smack up the Poison Bats.  After this there is
just the trivial matter of destroying the last two Super Goblins at leisure,
then move Fron and Marina up to the end of the route.  For this battle and
the next one I think you only have to get both characters to the end of the
route and not actually have to defeat all the enemies.

--------------------------------------------------------------------------------

Battle 18
Controlling: Fron And Chitta
Enemies: 4 Poison Bats With 2 Staring And 4 Super Goblins
Items: 2 Magic Berries Received Afterward

They take away Marina and give you an improved Chitta and to compensate
for this on the enemy side they make you fight. . . less?  I guess I should not
complain but sometimes I wonder about the people who designed the battles. 
This is a joke battle.  Take Chitta and use Shine Arrow to kill the two Poison
Bats when they are in a row.  Next use Blaze on the Super Goblins, and if
Chitta starts hurting, pull Fron up from below to help out, since he should be
fresh and pulling him up allows Chitta to recover AP, but make sure that
Chitta does not get hit while Fron travels up.  After dispatching these, walk
over to the end to face the last resistance: two Poison Bats.  Blaze them,
laugh at them and slash them, whatever, just kill them and finish the battle.

--------------------------------------------------------------------------------

Battle 19
Controlling: Fron And Tia
Enemies: Barambat And Tania
Items: No Items Received

For those who fought Green Eater this is a welcome break.  For those who
fought the Bear, well you have another extremely weak boss battle to fight. 
Just move Fron to the right and up towards Tania and get next to her.  Start
slashing her.  You will do around ten times the damage she does to you, and
Barambat (who moves at one space for your every two) will walk around
randomly seemingly heedless of your presence.  This is one of those battles
you can fight with your eyes closed and still pull off a considerable margin of
victory.  I do not know if you can beat Barambat, because the battle will stop
after you defeat Tania.

--------------------------------------------------------------------------------

Battle 20
Controlling: Fron And Tia
Enemies: 3 Ghosts And 5 Zombies
No Items Received

First off, make sure Tia has the Silver Arrows and Long Bow.  Now she should
be able to kill the Ghosts (who attack randomly) with one hit and the Zombies
(who move one space for your every two) with two hits.  This makes the
battle much easier.  Now just walk around shooting and killing stuff while
using Recover when needed.  Unless you get surrounded, you should do just
fine.

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Maritime: Boat
--------------------------------------------------------------------------------

Battle 21
Controlling: Fron And Tia (And 2 Sailors And 1 Captain)
Enemies: 6 Pirates Then Infinity
Items: No Items Received

Just to let you know, those two Sailors are going to die very quickly.  As far
as I know though, the Captain cannot die and will keep pounding away for
much damage at the Pirates.  Not that you need him anyway, just sit there
and kill the Pirates, shoot them with Tia if they are too far away or slash
them with a skill maybe here and there with Fron until the Captain announces
that you are surrendering.  It would be impossible to win anyway the way they
pour out of their cabin, so just play the survival game.  It is, however,
possible to fight your way onto their deck, which raises the question of why
not going over there, dropping the plank, and sailing away.

Philip Mak's Strategy:

The programmers did not design this battle very logically. After a certain
number of turns pass, you will lose, no matter how well you're doing! Take a
look at the attached pirates.gif image. I wiped the pirates off my deck, then
went over to take over THEIR ship... and our incompetent captain surrenders!
I started out by having Fron do a Kamaitachi, then Tia do a Time Stop. Fron
can then kill the remaining pirates with one hit each (two in a few cases).
Then he can stand on the gang plank, forcing the pirates to come at him one
at a time (they cannot damage Fron faster than Tia can "Help" him to
"Recover"); at this point it would be possible to hold them off forever. For
fun, I tried to see how far I could get onto the enemy ship. By using "restore
AP" items liberally, as well as Fron's Kamaitachi (generally, two Kamaitachi
will kill a whole group of pirates) and Tia's Time Stop, I managed to fight as
far as you see in pirates.gif (deck cleared of pirates, my own sailors
storming their deck, only two pirates alive). It's not worth wasting all the
restore AP items since you're just going to lose anyway, though.

--------------------------------------------------------------------------------
Maritime: Pirates' Boat
--------------------------------------------------------------------------------

Battle 22
Controlling: Fron And Tia
Enemies: 4 Pirates
Items: Leather Armor, Power Ring, Magic Arrows, Broad Sword, And Leather
Shield Found  In
A Pile Of Equipment Afterwards

If play a lot of games, or even the average amount, you will be familiar with
this scenario: get by the guards without being seen.  Here is how to do it:
first select Fron and go up, up, right, up, up, up, left, left, left, up, up,
up, left, left, left, left, left, left, up, wait, up, right, right, up, up, up,
and left.  You should now be finished with Fron so switch over to Tia.  With her
go up, up, up, right, up, up, up, left, left, left, up, up, wait until the guard
on the right gets to the space up and to the left of you (wait 6 or 7 times),
up, left, left, left, left, left, wait, up, wait, up, right, right, up, up, up,
and left to finish the level.

--------------------------------------------------------------------------------
Maritime: Raft
--------------------------------------------------------------------------------

Battle 23
Controlling: Fron And Tia
Enemies: 8 Kraken Tentacles (And Kraken)
Items: No Items Received

There is seriously something wrong with the boss battles in this game.  This
is, once again, a sadistically easy boss battle.  The Kraken Tentacles will
wander around, eventually coming up to you if you are on the edge, and then
get hit by you, and for some stupid reason instead of attacking they duck
under the water, only to come back and get smacked again.  Repeat.  The
only thing that makes this from being an outright joke is that Tia's arrows
get stopped by the driftwood and 2 Kraken Tentacles will appear from under
the raft, one in the upper left and another in the right.  However, if you shoot
the Tentacles until one pops up from under the raft and quickly Jump Slash it
with Fron who is waiting there hopefully, that should be no problem at all. 
Shoot with Tia from the middle of the raft, slash with Fron, it makes no
difference, either way the cowardly Tentacles have no chance.  You do not have
to kill the Kraken, just his Tentacles.

Philip Mak's Strategy:

More specifically, you can't kill the Kraken.

--------------------------------------------------------------------------------
Pascal Island: Laboratory
--------------------------------------------------------------------------------

Battle 24
Controlling: Fron And Tia
Enemies: 8 Bucket Robots
Items: No Items Received

Finally, a decent battle.  The main strategy to use here is shoot a robot with
Tia so that it starts moving and comes to you, then kill it with Fron's Jump
Slashes or keep sniping with Tia.  Either way, as long as you take it slowly and
make them come to you in groups of ones and twos, you should have no
problem at all.  Just make sure you are not caught off guard by their ability
to knock you back a space.  On an interesting note, you can attack Tia's
Grandfather with Fron's slashes or shooting with Tia, but the battle ends
once you get Tia on a space next to her Grandfather.  And no, you cannot kill
the Grandfather (or he has a miraculous amount of HP).

--------------------------------------------------------------------------------
Pascal Island: Beach
--------------------------------------------------------------------------------

Battle 25
Controlling: Fron And Tia
Enemies: 8 Sea Bugs
Items: No Items Received

This right here is the toughest battle in the entire game and a dead end for
many people.  I had to try several times before someone told me what Sing
did which made this battle easier, but still a challenge nonetheless.  What
many people forget to do is equip the great stuff you get after escaping
from the Pirate Ship, so be absolutely sure to do that.  If you have
not already, I would recommend equipping Fron with the Life Ring and Tia with
the Fairy Ring.  You cannot kill the Sea Bugs, hitting them only makes them
flip over.  So here is a detailed way of stopping the Sea Bugs.  First use Tia's
Sing and move Fron three spaces from the left border and down the beach
until Tia's AP goes back to its max.  Next use Tia's Sing again and switch to
Fron to see when the Sea Bugs flip back over.  When they do, use Tia's Sing
for the last time you are allowed.  Now begins the real battle, and be thankful
for your great headstart.  The keys to victory here will be Fron's Kamaitachi
and Tia's Confuse and Aim.  Fron should be in front of about four Sea
Bugs.  Use Kamaitachi to keep them on their backs.  Use Tia's Confuse when
the three Sea Bugs in front of her are lined up in a row, targeting the middle
one.  A Sea Bug will sneak up on the far right, but after using Confuse, Tia's
Aim will stop it in its tracks.  Repeat this until it says you are finished.  If
you want to move back, you should instead let a Sea Bug bump you back,
saving you time.  You may need to use a Cure-All or Wonder Leaf on Fron
because Kamaitachi is expensive.  Overall, if you know what you are doing,
this might be a small challenge, but if you expect to just roll over this battle
without some strategy, you are in for a surprise.

Philip Mak's Strategy:

Would you believe that I can win this battle with Tia alone, without even using
*any* special abilities? The trick is to equip Tia with the Magic Arrows that
pass through enemies to also hit the ones behind them. Simply get the sea
bugs lined up in a row, and keep shooting them so that they can't get back
up. (See attached seabugs.gif for a demonstration.)

--------------------------------------------------------------------------------
Desert
--------------------------------------------------------------------------------

Battle 26
Controlling: Fron
Enemies: 6 Quicksand Bugs
Items: Power Ring And 2 Cure Cactus Received Afterward

This is another fight where you fight an enemy one at a time and can wait as
long as you want between fights to get your AP back up to max.  You walk
down the narrow passageway, encountering sometimes Quicksand Bugs along
the way.  There is one in the middle at the beginning, then left, and then
right, and there is one at the right at the end, but besides that I cannot
remember exactly where the other two were.  I believe one may be at the
mid-left area near the central-lower area.  Kill them if you meet one with a
slash and a Jump Slash.  Then Recover between clashes.

Philip Mak's Strategy:

I don't think I needed to fight 6. I used Fron's "Jump" to move around instead
of walking, so that he didn't trigger as many Quicksand Bugs. I haven't
verified this for sure, so I may be wrong.

--------------------------------------------------------------------------------

Battle 27
Controlling: Fron And Marx
Enemies: 6 Sandworm Parts (And A Sandworm Head)
Items: 2 Rage Cacti And 2 Defense Cacti Received Afterward

Marx flat out rocks.  It is such a shame you can only use him for this battle. 
First off, his Attack is over 100, so just walk right up to the Sandworm and
hit it with Fron behind you so you do not get pushed back.  His Defense may
be a little lacking, but since he recovers an AP for every time he attacks and
not just waits (I am not lying)(Actually the "AP recover with an attack"
seems to be a trick that works only under circumstances I am not sure of),
you will have more than enough to use Recover as much as you want, and he
recovers quite a lot of HP because of his high max.  Overall it is yet another
easy boss fight, and even easier if you are situated so as not to be knocked
back.

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Tower Of The Desert
--------------------------------------------------------------------------------

Battle 28
Controlling: Fron And Tia
Enemies: Infinity Water Gels (And Undina)
Items: No Items Received

The first thing I should say is that you cannot damage Undina as far as I
know so do not even try.  After killing quite a lot of Water Gels (and maybe
walking over to the impeding statue) Marx will come and remove the statue,
allowing you to continue on.  But before you do that, you will have to survive
the attacks of the Water Gels (who move at one space for your every two). 
Tia's Magic Arrows' ability to go through enemies and hit everyone in a row
will be extremely useful here.  I have hit the maximum five in a row during
this battle.  Just do not get surrounded and you will be fine.  If you do, use
Fron to Jump Slash and kill one, then escape quickly.

--------------------------------------------------------------------------------

Battle 29
Controlling: Fron And Tia
Enemies: Switches Puzzle
Items: No Items Received

The switch you are looking for is the one that is different colored and in the
lower left.  Now head over to the stairs in the upper left without touching the
most upper left switch, which reverts the stairs back to its inaccessible
form.  Very simple huh?

--------------------------------------------------------------------------------

Battle 30
Controlling: Fron And Tia
Enemies: 8 Snakes
Items: No Items Received

The Snakes move one space for your every two.  They can be killed in two
hits by Fron.  You should be able to just let them come to you, hit them
twice, then kill the next one as they keep coming.  They seem to lack the
intelligence to surround you, but if they do, it should not be that much of a
problem because of stuff like Whirl Slash and Tia's Treat and Help. There is
no real strategy to this battle, just kill them and move on.

Philip Mak's Strategy:

You don't even have to kill them; just reach the stairway on the other side of
the room.

--------------------------------------------------------------------------------

Battle 31
Controlling: Fron And Tia
Enemies: Tania And Almost Always 5 Poison Ghosts
Items: Cure-All And Chain Armor Received Afterward

The first time I did this I let Fron die and beat Tania with Tia.  The second
and easier time I let Tia die and killed Tania with Fron.  Either way one person
makes this fight much easier.  Start off by having Tia use Magic Sword on
Fron, then have Fron move down one, wait, then move to the right of Tania. 
Slash her, get knocked backwards, and then use Dash Attack (or Jump Slash
if she missed).  She will get knocked over, come back up, and then have a
Thunder skill at her disposal.  The first time it will hit automatically, but
from then on it will require a turn to charge up and will hit wherever you were
when she was charging up.  Now use Dash Attack again and then Recover.  Now
walk up to her, slash her once or twice, and it will all be over.  Note that the
Poison Ghosts sap away your AP, so be prepared for that, it is really nasty. 
Another way to do this is to walk up to her, Jump Slash, and if she fails to
knock you back slash her, then repeat when she revives.

--------------------------------------------------------------------------------
Forest
--------------------------------------------------------------------------------

Battle 32
Controlling: Fron And Chitta
Enemies: 1 Power Bear
Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward

This bear is packed.  But like all Bears, he cannot move through an area only
one space wide.  Use some spells or whatever you want on him, then retreat
to an area surrounded by a few trees and two stones in the lower central
area.  The Power Bear cannot come into this area and will simply roam
around outside.  After charging up and healing up inside the sanctuary, come
back out, hit him with skills, and then retreat again.  A somewhat difficult
fight if you do not know about the safe area, another easy boss fight (I
sound like a broken record) if you know about the safe area.  Speaking of the
safe area, the tree on the right there can be walked right through.  Just a
small bug that was failed to be found by the testers.

Philip Mak's Strategy:

Those "cats" that keep running around will always walk straight ahead unless
you're blocking them. They cannot attack, and die in one hit.

Elliott's Strategy:

I stumbled onto a very quick way to win Battle 32.  Just use Chitta's Shine
Arrow.  It hits the bear 4 times for about 45 damage, meaning it will only
take 4-5 hits to beat.

--------------------------------------------------------------------------------
Snowt
--------------------------------------------------------------------------------

Battle 33
Controlling: Fron
Enemies: 17 Snow Spirits with 8 Starting
Items: No Items Received

This could be a real nasty battle if you forget to equip Fron with the Chain
Armor or waste it on Tia.  Otherwise, just follow some basic strategies and
you will be fine.  First, move Fron to the far right side where two Snow
Spirits already are while staying out of their rows thereby dodging their
Freeze and Punch attacks.  Once over there, get in a corner and be ready to
face one or two Snow Spirits at a time.  Fron may need to Recover often
since they may seem to swarm, but actually only a maximum of four will stay
and the others will hop back to the upper part of the battle.  You will be able
to recover AP once you defeat the Snow Spirits and more are on their way. 
After a while, if no Snow Spirits appear to be coming, check your Sub-Screen
Map.  If the only two Snow Spirits left are in the upper right corner, then
start making a mad dash for the pathway to the house in the central area of
the battle.  Stand next to the main road so that now only one Snow Spirit can
attack Fron at a time.  If Fron stood on the far right as was advised, then as
soon as you are two steps away two Snow Spirits will appear which were
blocked by Fron earlier and others will start appearing as well, but they
should be no problem if Fron made it to the walkway to the house.  If Fron
does not make it, use whatever tactics you have developed up to this point.

Philip Mak's Strategy:

That long range blizzard attack of the Snowmen is annoying, because it
usually knocks Fron back (and he needs to use AP in order to hit from a
distance). If I'm 3 spaces away from a Snowman, I can "Jump" right next to
it, at which point it will attack me physically (instead of using blizzard to
knock me back so that I can't hit it).

--------------------------------------------------------------------------------
Diamond Mountain: Entrance to Sealed Cave
--------------------------------------------------------------------------------

Battle 34
Controlling: Fron And Tia
Enemies: 8 Knights
Items: No Items Received

First move Fron and Tia into the lower left area.  Now wait for the Knights to
come.  You can kill half of them right away by using Jump Slashes, then deal
with the other four by slashing with Fron and Tia using Treat.  If one starts
to attack Tia, try to save her, because at that point you can roam around
the battle to recover AP since at this period in the game the enemies are
still walking somewhat randomly.  After killing them or escaping and roaming
if Tia gets attacked (where you can easily deal with the one or two remaining
Knights), you win the battle.

Philip Mak's Strategy:

A "Kamaitachi" done at the beginning does wonders, especially if you can do
two in rapid succession (you have enough AP to, or you have enough AP to
after Tia "Help"s you, or you use a restore AP item).

--------------------------------------------------------------------------------
Sealed Cave
--------------------------------------------------------------------------------

Battle 35
Controlling: Fron And Tia
Enemies: 8 Snake Varieties (And 1 Big Rock)
Items: No Items Received

The first thing you should do is use Separate and put Tia into the back space
of the hole in the eastern wall.  Now walk down to the end with Fron until a
Big Rock and the Snakes appear.  These Snakes are composed of Super
Snakes that can kill you in a few hits and the ones from the Tower of the
Desert which will do very little damage to you.  Just start running back down
to Tia.  If they start to attack Tia, just switch over to her and use Recover,
then switch back and keep running.  Or, if they try to block Fron, use
Kamaitachi, as that will usually take out five or six of them.  In the last
instance, if they just walk around randomly, ignore them and let the Big Rock
kill them with one hit.  Afterwards, just walk to the end of the route and win
the battle.

Philip Mak's Strategy:

If one of your characters gets squashed by the rock at the end of the room,
it's Game Over, even if your other character is still alive.

--------------------------------------------------------------------------------

Battle 36
Controlling: Fron And Tia
Enemies: 8 Fire Spirits
Items: No Items Received

This is a somewhat difficult battle depending on how you deal with it.  First
off, use Tia's Sing three times to weaken all of the Fire Spirits.  Now either
go to them or let them come to you, because there are about five that are
not on an island in the lava.  Try to kill them up close, because otherwise
they will hit both of you with their Fire Breath, and that can hurt Tia a lot. 
Use Treat with Tia on Fron and have Fron use whatever works best for him,
skills or whatever.  The three Snakes on the islands can be killed with Fron's
Sonic Boom or Tia's Bow and skills.  I would recommend that you just ignore
the Fire Spirits on the islands and simply walk past them, because as soon as
Fron and Tia make it to the upper right you win.

--------------------------------------------------------------------------------

Battle 37
Controlling: Fron And Tia
Enemies: 3 Pyramids Puzzle
Items: No Items Received

The last puzzle in the game and one that will actually require thinking skills. 
Here is how to solve it: first use Separate.  Next, with Fron, go up and pick
up the Blue and Green Pyramids one at a time and place them behind you. 
Pick up the Red Pyramid, walk over to the left, and place it onto the
corresponding switch.  Place the Green Pyramid on the corresponding switch,
then pick up the Blue Pyramid and stand one space left of the Blue switch. 
Now, switch over to Tia and move her one space to the right of the Blue
switch.  Now switch back over to Fron and place the Blue Pyramid three
spaces below the Blue switch.  Then pick up the Green Pyramid and place it
two spaces below the Blue switch.  Now switch over to Tia and have her walk
over to the far left non-colored switch by the door.  Pick up the Green
Pyramid and place it onto the corresponding switch.  Now pick up the Blue
Pyramid and place it onto the Blue switch when standing one space to the
left of the Blue switch.  Finally, walk over to the Green Pyramid, pick it up,
walk over to the non-colored switch next to Tia, and place the Green Pyramid
on the Green switch for the last time to open the door and decipher the
puzzle.

--------------------------------------------------------------------------------
Diamond Mountain
--------------------------------------------------------------------------------

Battle 38
Controlling: Fron And Tia
Enemies: Barambat
Items: 2 Magic Berries And 2 Wonder Leaves Received Afterward

First off, Barambat moves one space for your every two.  That slowness
alone makes this battle much easier.  I would not call this boss battle easy,
but I would not say it is very difficult either.  Start off by using Tia's Magic
Sword on Fron.  Then let Barambat come to you and use 3 Dash Attacks on
him up the middle row.  After that, switch control to Tia and have her lead
Fron to an escape route through the western part through the trees.  You
should come out on the upper part and hopefully Barambat will be in the lower
part walking back and forth between the same two spaces for the rest of
the battle.  If that happens, just use Dash Attack on him until he dies.  If he
actually comes to you, use Tia's Help and Fron's Dash Attack to try and kill
him before he makes it to you.  If for some reason worse comes to worse
twice and he makes it to you, just slash him and use basic strategies
because by now he should be so weak a few more regular hits or a skill or two
will finish him off.  No matter what though, effective use of Fron's skills and
Tia's Help and MagicSword will put you on top.

Philip Mak's Strategy:

Tia can barely scratch Barambat. Her arrow attack does 1 HP of damage.

--------------------------------------------------------------------------------

Battle 39
Controlling: Fron And Tia
Enemies: 8 Ultra Bats
Items: No Items Received

These Ultra Bats (which move two spaces for your every one) will be a bigger
pain for Tia than they will be for Fron.  Speaking of Tia, this is her last
battle, so take all the stuff you want to use with Chitta off of her, such as a
Chain Armor.  Anyway, back to the tactics.  Just try to make the Ultra Bats
come to Fron and target Fron so he can take them out one by one with a
Jump Slash.  You can wait around and use Help over and over so that Fron
has pseudo infinite AP.  Wait around and then move on to the next set or use
Tia's Help to recover AP.  Since you can attack them in pairs instead of all at
once, this battle should be no problem at all.

--------------------------------------------------------------------------------
Diamond Mountain: Temple
--------------------------------------------------------------------------------

Battle 40
Controlling: Fron
Enemies: 4 Gargoyles And 4 Ultra Bats
Items: No Items Received

The first thing you should do is wait around so that the four Ultra Bats come
to you and you can pick them off easily with Jump Slashes.  Now either Dash
Attack the Gargoyles since you can wait around as much as you want and
recover AP, or use the Jump skill to go two spaces and get right next to the
Gargoyles where they cannot use their Flying Punch and knock you back. 
Either way, once again, divide and conquer, and this should be a walk in the
park.

--------------------------------------------------------------------------------

Battle 41
Controlling: Fron And Chitta
Enemies: 7 Ultra Bats And 9 Gargoyles With 3 Ultra Bats And 5 Gargoyles
Starting
Items: No Items Received

Three Ultra Bats will be barring your way at the front.  To defeat them have
Chitta Blaze all of them or use Fron's Jump Slash three times, whichever
works for you.  This is where the Ribbon comes in handy, as Chitta can kill
Gargoyles completely with her Blaze skill because of the added Magic bonus. 
Now keep going and you will encounter some Gargoyles.  Take them out with
Jump Slashes since having Chitta behind Fron keeps them from knocking you
back.  Two Ultra Bats will eventually be generated, and you must defeat all of
the other enemies that will be generated as well.  The Ultra Bats will stay
there and prevent more enemies from being generated until you come close, so try
to take advantage of that by recovering AP.  If you kill the enemies early wait
around for more to be generated.  Then go to the upper part when you are
finished.

--------------------------------------------------------------------------------

Battle 42
Controlling: Fron And Chitta
Enemies: 4 Gargoyles And 4 Ultra Bats, Then Infinity Of Both
Items: No Items Received

In this one I am almost certain that they just keep coming.  They come from
the far upper and a little to the left area.  Make your way up the stairway
and use Chitta's Blaze and Fron's Jump Slashes when necessary.  It should be
noted that the Gargoyles can and will use their Flying Punch when they are
hovering in the air outside of the walkway.  Make your way up to the end of
the stairway killing anything that gets in your way.  However, I would not
recommend taking the time to stop and defeat everything, just whatever is
impeding your progress.

--------------------------------------------------------------------------------

Battle 43
Controlling: Fron And Chitta
Enemies: Black Curtain And Almost Always 4 Power Earth Spirits
Items: No Items Received

This is it.  This is the final bad guy, and for those of you who wanted to fight
a difficult boss, your wishes have been granted.  There may be several
different ways to defeat this guy, but this is the way I used: first walk up to
Black Curtain with Chitta and use Blaze three times trying to hit Black
Curtain and the Power Earth Spirits.  After using all of her AP, switch over
to Fron and use the distraction to get a Jump Slash in on Black Curtain. 
From here on out, just dodge the Power Earth Spirits (who thankfully move
one space for your every two) and either Jump Slash Black Curtain or Dash
Attack if you are feeling cautious.  Since unless you were wasteful you
should have 10+ Cure-Alls, Magic Berries, and most importantly, Wonder
Leaves, Fron should never have to wait or run out of AP or HP.  Use up all the
rest of your items, because after this you cannot use them anymore.  Black
Curtain uses the same Thunder Attack as Tania and an annoying Shoot
attack which will cause a decent amount of damage eventually because if it is
being used continuously, you will start to hurt.  Other than that, just use
your skills, use your items, use your tactics and strategies, and if you have
very little healing items, then you have my sympathy, good luck.

Barrett Shands's Strategy:

I entered the fight with zero healing items.Took me five tries to get this guy
down.  What you do is, don't move Fron or Chitta, but instead have Fron use
Sonic Boom or Chitta use Thunder, and keep doing so until he is out of range
of either. Then, use Fron to jump ahead two spaces, and keep doing so until
he's close enough to use Sonic Boom again. But always move Chitta one
space after Fron moves, because Black Curtain always, ALWAYS, powers up
his Thunder, and it's ALWAYS on the opposite person (IE the one you're not
controlling.) Make sure to keep Chitta away from the golems though, they
hurt!! Keep doing this until he goes down! (Took half an hour, but I got hit
only four times during the entire thing, Chitta and Fron combined.)

Philip Mak's Strategy:

It's not hard to do this battle without healing items, although it *is* time
consuming.

--------------------------------------------------------------------------------

Battle 44
Controlling: Fron (And Tia)
Enemies: The Stone
Items: No Items Received

You may not consider this a battle, but it might be confusing so here is some
info on it.  First, Fron will be fully restored and Chitta will be gone.  Now,
walk over to the stone and try to slash it.  Now the game will get really shaky
(for me anyway) so keep hitting "x" until it pulls up the Skills List.  Choose
Jump Slash then Tia will come and use Magic Sword on you.  Hit "x" until it
pulls up the skills list again, use Jump Slash once more, and you have won the
game!  Just a side note, this game was very quick wasn't it?  The first time I
played, I managed to beat it in a mere 3:30.  The second time when I wrote a
great deal of this walkthrough it took me about 6:00 because of all the time it
took to stop and write down some stuff in my notebook.  Either way though, it is
a short game, it is a fun game, and you would probably enjoy playing it again,
possibly trying some different stuff including to go into the Forest Of
Confusion or not depending on which you chose last time.

Barrett Shands Says:

Oh and the reason the game's shaky afterwards is because the orb emits
some sort of force that slows you, or some such, and keeps you from
turning certain directions on certain tiles.

8. Bestiary
_____________________________________________________________________________

A complete listing of every enemy in the game listed in the order of
appearance.

Layout-

Monster: name of monster (asterisk denotes boss)
HP: hitpoints of monster
Attacks: attacks of the monster (number is squares away the attack will
target/affect; if no number, than squares is one)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Monster: Kobold
HP: 19-26
Attacks: Slash

Monster: Slime
HP: 11-16
Attacks: Smash

Monster: Giant Slime *
HP: 146-150
Attacks: Smash

Monster: Bat
HP: 15
Attacks: Bite

Monster: Goblin
HP: 47-50
Attacks: Bash

Monster: Mummy
HP: 27-31
Attacks: Whip (2)

Monster: Earth Spirit
HP: 95-104
Attacks: Punch

Monster: Big Rat
HP: 35
Attacks: Bite

Monster: Spider
HP: 35-41
Attacks: Bite

Monster: Giant Spider *
HP: 175-181
Attacks: Bite

Monster: Green Eater *
HP: ?
Attacks: Shoot (2-4), ?

Monster: Green Eater Tentacle
HP: 68-78
Attacks: Smash

Monster: Poison Bat
HP: 27-30
Attacks: Parasitical Bite

Monster: Super Goblin
HP: 77-81
Attacks: Bash

Monster: Barambat #1 *
HP: ?
Attacks: Slash (2?)

Monster: Tania #1 *
HP: 196-202
Attacks: Bash

Monster: Ghost
HP: 38-68
Attacks: Shoot (2-4), Bite

Monster: Zombie
HP: 85-104
Attacks: Ram

Monster: Pirate
HP: 29-50
Attacks: Slash

Monster: Kraken Tentacle *
HP: 117-?
Attacks: Smash

Monster: Bucket Robot
HP: 80-89
Attacks: Punch

Monster: Sea Bug
HP: Infinite
Attacks: Smash

Monster: Quicksand Bug
HP: 118-125
Attacks: Pinch

Monster: Sandworm Part *
HP: 75-104
Attacks: None

Monster: Water Gels
HP: 58-63
Attacks: Smash

Monster: Snake
HP: 75
Attacks: Bite

Monster: Poison Ghosts
HP: ?
Attacks: Parasitical Bite

Monster: Tania #2 *
HP: 180-217 (x2)
Attacks: Bash, Summon, Thunder

Monster: Power Bear *
HP: 355-408
Attacks: Punch

Monster: Snow Spirit
HP: 99-101
Attacks: Freeze (2-4), Punch

Monster: Knight
HP: 78-99
Attacks: Slash

Monster: Super Snake
HP: 74-104
Attacks: Bite

Monster: Fire Spirit
HP: 149-154
Attacks: Fire Breath (2-3), Bite

Monster: Barambat #2 *
HP: 342-396
Attacks: Slash (2)

Monster: Ultra Bat
HP: 56-60
Attacks: Parasitical Bite

Monster: Gargoyle
HP: 120
Attacks: Flying Punch (2-3), Claw

Monster: Power Earth Spirit
HP: 195-241
Attacks: Punch

Monster: Black Curtain *
HP: 1256-1310
Attacks: Shoot (1-4), Thunder, Summon

9. FAQ
_____________________________________________________________________________

Here are questions that people have asked about Monstania.

Where can I find Monstania?

You can find it by emailing me and I will give you the link to where you can get
it, assuming you are using emulation, if you want to buy it then read below. 
Or you can try and find it on your own, you may be able to.

Where can I find the translation patch?

You can find the patch at http://agtp.romhack.net.  More info on what is
there later.

Where can I buy Monstania?

I think you would be best off looking for one of those import dealerships,
because it was released only in Japan.  However, if you are not willing to shell
out a great deal of money, wait a long time, and spend a while searching for
it, then read above.

10. Cheats
_____________________________________________________________________________

Somebody asked me if there were any of these and there were not, so I went
ahead and made some.  Although, for a game like this, why you would need
some...

yzC7C3xx - Fron's AP.
yzC7D3xx - Fron's Attack.
yzC7D5xx - Fron's Defense.

Now for an explanation for those who do not understand what those mean.  Y
and Z are generic numbers, usually "7E," but having both as 0 will work fine
here. For "XX," insert the number you want in hex code. Common numbers
are 63 (99) and FF (255) which is the maximum data value for a single line
number code.

So for those who want to use those as PAR or GG codes, use these:

00C7C363 - Fron's AP.
00C7D3FF - Fron's Attack.
00C7D5FF - Fron's Defense.

And now for some notes:

Fron's AP in a battle will be 99 subtracted by the cost in AP of your most
recent skill.
For the Fron Attack and Defense codes, it will increase by that amount (255)
every time you switch equipment. So to do 9999 damage for every attack,
switch your weapon many, many times to increase it by the amount each
time. The Defense is only physical defense I should add.

Another note is that as of December 2002 Solomon Warrior 7 or something
like that released a Pro Action Replay Code list for Monstania.  Honestly, the
game is easy enough not to warrant codes, but they looked legit, so if you
want some added fun, check them out.  You can find them at
www.gamefaqs.com of course.

11. Conclusion
_____________________________________________________________________________

I hope that everyone found this FAQ useful, and now for the legal stuff.

This FAQ can be used by any site as long as none of its content is 
changed and credit is given to me.  This FAQ is copyright by me.

However, the latest updates can be found only at www.gamefaqs.com.  If 
you are viewing this FAQ from a different host site, then I cannot 
guarantee that this is the latest version.

Contact me at lich85faqmusic@hotmail.com.

I have received 019 emails about this FAQ so far. Thank you to everyone 
who emailed me.

GameFAQs Contributor Name: Lich85
Check out my other FAQs if you want.