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    FAQ/Move List by hundley4ever

    Updated: 10/15/00 | Printable Version | Search Guide | Bookmark Guide

    =============
    b a t m a n   
    F O R E V E R 
    =============
     << a minifaq
    
    format: snes
    
    by: 
    hundley4ever@lycos.com
    
    what's new:
    10.15.00 << This FAQ!
    
    contents:
    i.   introduction
    ii.  emulation
    iii. movelist
    iv.  walkthrus
    v.   riddles
    vi.  references
    vii. alternate
     
    -- introduction --
    
    i. Welcome to my Batman Forever minifaq. I've always wanted to a FAQ on 
    this game, but haven't been able to get to it until now. If you don't
    know Batman Forever the game is based on the (crappy) movie of the same
    name. 
    
    "Forever" the game was released for the SNES, Genesis and PC. It
    was part of a slew of games from Acclaim, king of the misused license
    that made great use of the company's stunning graphic production but
    didn't make for very good games. Still, "Forever" is worth a few
    plays for action game fans. This minifaq focuses on the SNES version,
    though you Genesis and PC players might get something out of out of 
    it. :)
    
    -- emulation --
    
    ii. Worth noting... some graphics effects (ie scene transition) don't
    seem to be supported by ZSNES.
    
    -- movelist --
    
    iv. Batman and Robin have many moves and gadgets, all at your
    disposal. Gamplay is very Mortal Kombat-esh.
    
    Basic Moves:
    
    High Punch - Y
    Low Punch  - B
    High Kick  - X
    Low Kick   - A
    Sweep      - Down + A 
    Uppercut   - Down + Y 
    Roundhouse - Towards + X 
    
    Block - L
    
    Grab Enemy - Towards, Towards (away, away) + A.
    
    Two Head Smash(when surrounded) - Towards, Towards + B
    Throw Enemy(when enemy is close) - Towards, Towards + B
    Throw Grabbed Enemy Behind You - Forward (when enemy is grabbed behind you)
    
    ===============
        BATMAN
    ===============
    ---------------
    default gadgets
    ---------------
    
    BATARANG
    Down To Towards + A
    
    GRAPPLING HOOK
    Select + Control Pad
    
    SONIC PULSEGLOBE (bomb)
    Down, Towards + B
    
    ----------------
    optional gadgets
    ----------------
    
    SMOKE PELLET
    Towards To Down + A
    
    CAPE MORPH
    Tap A Repeatedly While Holding Left Trigger
    
    FLASH PELLET
    Towards To Down + X
    
    GAS
    Down, Towards + A
    
    SLIPPERY GOO
    Towards, Down + B
    
    BAT BOLA
    Down, Down + A
    
    ELECTRIC PELLET
    Towards, Down + A
    
    FORCE WALL
    Down, Down, Down + B
    
    STICKY GOO
    Down, Down + X
    
    ===============
        ROBIN
    ===============
    ---------------
    default gadgets
    ---------------
    BATARANG
    Down To Towards + A
    
    EXTENDING STAFF 
    (grappling hook+gun)
    Select + Towards
    
    STAFF CHARGES (bombs)
    Towards, Down + Y
    
    ----------------
    optional gadgets
    ----------------
    
    SMOKE PELLET
    Towards To Down + A
    
    FORCE SHIELD
    Tap Y Repeatedly While Holding Left Trigger
    
    TRANQUILIZER DARTS
    Towards, Down + A
    
    SONIC BLAST WEAPON
    Away, Towards, Towards + X
    
    SLIPPERY GOO
    Towards, Down + B
    
    BAT BOLA
    Down, Down + A
    
    ELECTRO STAFF PROD
    Down, Down, Towards, Y
    
    WRIST RIVETS
    Away, Towards, Y
    
    HEAT WEAPON
    Towards, Away, Towards, Away + A
    
    ------------------
    blueprints gadgets
    ------------------
    
    Batman and/or Robin must collect the blueprints of each of these gadgets 
    located in certain levels of the game before you can use them.
    
    Information in this section attained from Wallywest80's Batman 
    Forever FAQ.
    
    HOMING BATARANG
    Down To Towards + Y
    
    BAT CUFFS
    Towards, Down + X
    
    HOLOGRAPHIC DECOY
    Down, Tap A
    
    ROCKET BOOTS
    Towards, Towards + X
    
    -- walkthrus --
    
    Arkham
    After you clear the first section and its two baddies, you get a riddle
    from the Riddler in the next section. Defeat the enemy and go under the
    hole in the ceiling. Press Up+Select and grapple up.
    
    On the top level, beat the baddie from the door. Then break the locked box
    to the left. You won't fight social security in it, but you will find a
    bad guy. Beat him then exit to the right.
    
    Beat the baddies in bridge and exit to the right. 
    
    In the next room, you get another riddle. Beat the bad guys and go on top
    of the hole. Press R+Down to jump down. No beat the bad guys on this 
    level. After you do, bad guys will appear on the top level. Grapple up
    like you did last time and beat those baddies. Now drop down to the
    hole and go to the right to new exit that appears.
    
    The rest of the level is pretty straightforward.
    
    -- riddles --
    
    v. "Riddle me this, riddle me that." Being the nice guy he is, the Riddler 
    sometimes chimes in during the game to give you gameplay hints.
    
    "Unlucky for some, you need to be roofless to achieve this baker's dozen."
    During the Bank Level, blow the top off in the elevator to access the hidden
    13th floor.
    
    "Steel but no steel, rich but still poor, vault at great heights, but 
    I fall through the floor."
    In Two Face's hideout, use your grappling hook to bring down the safe.
    
    "A musical hit, that strikes the right chords, is a nice tune to play. It 
    will bring you rewards."
    On Claw Island, knock an opponent into the electric wires to reveal a 
    hidden area.
    
    "Looking for savings? Check all around, raise up your interest and tell what 
    you've found."
    In the bank, fire your grappling hook up to go the next floor and rescue the
    hostages. 
    
    (credit: Greg Fica)
    
    "Credit is given where credit is due..."
    In Arkham, after receiving this riddle, drop down the hole and throw a bomb to
    the left of the hole. You will find a secret area. Kick the safes to get some
    items. 
    
    (credit: Jesse Smith)
    
    -- alternate --
    
    vi. Of note: the PC version contains a boatload of extras not found in the Gen
    or SNES versions. Included are CD redbook audio, some useless voices 
    (including speech from Batman, Robin, Two-Face and Riddler) and better 
    graphics. Also, the digitized sprites for Batman and Robin are different. Their
    sprites have been re-shot so they wear their new battle armor. Robin doesn't
    wear his circus costume like he does in the SNES game and doesn't seem to have
    his staff.
    
    -- references --
    
    vii.
    
    =============================================
    The Forbidden Nintendo Information Repository
    =============================================
    Home to a boatload of SNES manuals and great
    Nintendo system info. 
    http://www.dragongames.com/repository/
    
    =================
    World of Nintendo
    =================
    Great source for SNES info+cheats.
    http://www.world-of-nintendo.com