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    Boss FAQ by Fantasy Gamer

    Version: FG | Updated: 07/27/04 | Printable Version | Search This Guide

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             F I N A L   F A N T A S Y   V   B O S S   G U I D E   V  1 . 3
    -------------------------------------------------------------------------------
                              Final Fantasy V Boss Guide
    
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                       by Anthony Morales (a.k.a. Fantasy Gamer)
                              fantasy_gamer_x@yahoo.com
    
    ===============================================================================
    
    -------------------
     TABLE OF CONTENTS
    -------------------
    
     1.0 - Introduction
    
     2.0 - Boss Guide
    
     3.0 - Miscellaneous
        3.1 - Boss Trivia
        3.2 - Blue Magic List
        3.3 - The Author
    
     4.0 - Legal stuff
    
     5.0 - Version History
    
     6.0 - Credits
    
     7.0 - Parting Words
    
    ====================
     1.0 - INTRODUCTION
    ====================
    
    This is my eigth game guide!
    
    This game is one of my most  favorite Final Fantasy.  It's pretty old,  but the
    experience with  it is very memorable.  There's the 'Job System',  which is one
    of my most  favorite way of  powering up;  unforgetable  characters  like Boco,
    Syldra (Hydra),  Cid,  Mid and many more;  a very nice story... whoa! ... first
    FF with multiple endings;  and towering above all is the bunch of huge,  nasty,
    tricky and cool bosses!
    
    If there's one  FF that deserves  a recognition when it comes to giving us fans
    "enjoyment  and  challenge in 1"  when fighting  bosses,  it's Final Fantasy V.
    You don't  have to do the same  thing over and over  just to beat a pretty hard
    boss. Many bosses have their weaknesses.  Try to exploit it with many different
    ways.  For example, a boss weak against fire can be beaten with a 'Fire' spell,
    'Ifrit' summon, 'Fire' magic sword, tossing 'FireSkill' or using a Fire-element
    weapon,  so  you'll  not get  bored  with the same  thing  when  fighting them.
    However, bosses have at least one nasty attack (and usually non-elemental) that
    can really  wear your  party down  in one or  two hits,  making it hard to just
    focus on offense, so the weakness exploitation strategy cannot be considered as
    "Cheap  Tactics"  by  those  who  think  that  the  "Fire beats Ice"  battle is
    something that makes FF games VERY easy.
    
    With almost 60 of them,  you'll encounter almost all  kinds of bosses you want,
    Brute force,  elementals,  status-changers,  cheaters (too powerful), friendly,
    tricky, summons and much more. This game, also, pioneered the inclusion of some
    optional  extra-hard  "special bosses",  which is now a  regular feature in the
    newer FF's.
    
    Well,  I have already finished  this game years ago  in its Playstation Version
    (Final Fantasy Anthology),  but for purposes of this guide...  and the love for
    this game's bosses,  I decided to  play the original,  Jap-only,  SNES Version.
    This guide can be used in both versions of the game so this is pretty useful...
    especially for those new in the game.
    
    Happy gaming!
    
                                                                           FG
                                                                    
    Baguio City, Philippines
    20 January 2004
    
    ==================
     2.0 - Boss Guide
    ==================
    
    Area     - designates the location of the boss
    Boss     - boss name; can either be a sub-boss, optional boss or true boss. 
    Level    - boss level
    HP       - number of Hit Points of the enemy.
    Info     - boss' attacks, abilities, moves, and characteristics.
    Weakness - scanned weakness of the boss
    My Level - average level of my party at the start of the battle.
    
    Note: Until I  replay the  Playstation  version,  get a 100%  translation,  or
          someone sends me the info, there could be some names (especially for the
          attacks) that are mistranslated or not listed... I can't understand Japs
          :(
    
          The levels I have could be very high for a particular boss fight because
          I'm dealing with  the boss after I have  done all I can  do at a certain
          place or just  wondering  around...  in the process  I fight enemies and
          accumulate experiences, thus, quite high levels :(
    
    -------------------------------------------------------------------------------
                                         WORLD 1
    -------------------------------------------------------------------------------
    No. 01
    
    Area    : Wind Shrine
    Boss    : WingRaptor/Wingrapter
    Level   : 1
    HP      : 250
    
    Info    : This boss alternately changes its form: "Wings are open" and "Wings 
              are closed".
    
              "Wings are open":
              - Regular patk   - 10    dmg, single
              - Breath Wing    - 15-25 dmg, all
    
              "Wings are closed":
              - Counterattack  - 25-30 dmg, single
    
    Weakness: n/a
    Win     : FenixDown
    My Level: 4
    
       -+- Normal way to beat him:
    
           Attack him when his wings are open. When his wings are closed, just cure
           or defend.  If you attack when his wings are closed, he'll do a counter.
           However,  if you're willing to spend a Potion or two, just strike him to
           your heart's content... anyway, this is just a practice boss.
    
       -+- Easy   Way to beat him:
    
           Equip everyone in with Broad Sword.  Butz has one and another one can be
           founnd in a treasure chest before you fight the boss. Buy 2 more in Tule
           Village. You'll be beating him in no time.
    
    -------------------------------------------------------------------------------
    No. 02
    
    Area    : Torna Canal
    Boss    : Karl Boss
    Level   : 5
    HP      : 650
    
    Info    :
              - Regular patk - 30-40   dmg, single
              - H-Bomb       - 25      dmg, paralyze, single
              - Tail Screw   - critical HP, single
    
    Weakness: Bolt
    Win     : 5 ABP
              FenixDown
    My Level: 6
    
       -+- Normal way to beat him:
    
           Make a party of Black Mages and toast him with 'Bolt'. If he uses his
           'Tail Screw', be sure to cure ASAP!
    
       -+- Easy   Way to beat him:
    
           Instead of exploiting his weakness,  make a party of  Blue Mages with
           'Goblin Punch' learned. He'll be eating 240 damage of hurt each turn!
    
    -------------------------------------------------------------------------------
    No. 03
    
    Location: Ship Graveyard
    Boss    : Siren
    Level   : 2
    HP      : 900
    
    Info    : This boss alternately changes its form: "Normal" and "Undead". When
              it is in normal status, it is immune from elemental attacks.
    
              - Regular attack - 80- 90 dmg, single
              - Poison  attack - 60-120 dmg, poison, single
              - Ice   - 30 dmg, single 
              - Libra - scan      , single
              - Haste - speed up  , self
              - Slow  - speed down, single
              - Quiet - silence   , single
              - Sleep - sleep     , silence
              - Cure  - +65 HP    , self 
              
    Weakness: Holy
    Win     : 5 ABP
              Bronze Shield
    My Level: 8
    
       -+- Normal way to beat her:
    
           Make a party of White Mages and ATTACK!  Nope, that's not the tip.  The
           strategy here is to wait for her to transform into 'Undead' and whittle
           her down with 'Cure'.
    
       -+- Easy   Way to beat her:
    
           I find it more effective to use 'Fire' vs her 'Undead' form. Attack her
           reularly and use 'Fire' when she changes into undead.
           
    -------------------------------------------------------------------------------
    No. 04
    
    Location: North Mountain
    Boss    : Magissa
    Level   : 8
    HP      : 650
    
    Info    : If you can't take her down ASAP, she'll call Faltzer (850 HP) to help
              her.  Once she calls her boyfriend,  even if you beat her,  you still
              have to beat Faltzer to win.
    
              Magissa
              - Regular attack -  70 dmg, single
              - Drain - 170-190 dmg , single
              - Bolt  -  60     dmg , single
              - Ice   -  60     dmg , single
              - Aero  -
              - Regen - constant +HP, self/ally
    
              Faltzer
              - Regular attack - 50-100 dmg, single
    
    Weakness: n/a
    Win     : 6 ABP
    My Level: 10
    
       -+- Normal way to beat her:
    
           A balanced party of physical attackers/offensive magicians and healers
           is enough to  finish her off.  If he calls Faltzer  for help,  you can
           always put the guy to 'Sleep'.  BTW, the battle  will start with Reina
           poisoned, OR
    
           Make a party of Monks and ATTACK! Their critical attacks is invaluable
           in finishing her off before she can call for reinforcement.
    
       -+- Easy   Way to beat her:
    
           Break the Ice Rod you found in Kerwin on her for a 1-hit victory!
    
    -------------------------------------------------------------------------------
    No. 05
    
    Location: Walz Castle
    Boss    : Garula
    Level   : 3
    HP      : 1200
    
    Info    : 
    
              - Regular attack - 120 dmg, can be used 2 or 3x in a turn, single
              - Charge - constant HP loss, single
    
    Weakness: n/a
    Win     : 5 ABP
              Hi-Potion
    My Level: 12
    
       -+- Normal way to beat him:
    
           Make a party of Knights or Monks  (I prefer Knights  for better defense)
           who can use 'Protect' magic  (to further increase their pdef) to attack.
           If you are having  a hard time  surviving his  charges,  put your  party
           in the back row.
    
       -+- Easy   Way to beat him:
    
           Silence the guy and cast the 'Frog Song' blue magic. I'll leave the rest
           for you :)
    
           If you got a  whip from Magissa,  you can use it  to paralyze Garula and
           beat him to shame.
    
    -------------------------------------------------------------------------------
    No. 06
    
     !!! SUMMON MONSTER BOSS !!!
    
    Location: Walz Castle
    Boss    : Shiva
    Level   : ?
    HP      : ?
    
    Info    : You'll fight her with 3 Ice Commanders (600 HP each). 
    
              Shiva
              - Ice 2 - 60-90 dmg, 2 targets
              - Absorbs 'Ice' attacks
    
              Ice Commander (x3)
              - Regular Attack - 50-120 dmg, single
    
    Weakness: Fire
    Win     : 5 ABP
              Ice Rod
    My Level: 12
    
       -+- Normal way to beat her:
    
           The Ice Commandrs  are nasty so  take them out  first using  any strong
           fighter like Monk or Berserker. The rest of the party should be made up
           of Black Mages to nuke Shiva with 'Fire'.
    
       -+- Easy   Way to beat her:
    
           Have a Blue Mage cast 'Frog Song'  to the IceCommandrs.  Now, hit Shiva
           hard with 'Fire'. Breaking a Fire Rod will, also, hurt her badly.
    
    -------------------------------------------------------------------------------
    No. 07
    
    Location: Fire Ship
    Boss    : Liqiud Flame
    Level   : 19
    HP      : 3000
    
    Info    : This boss alternately changes its form: "Human", "Tornado" and 
              "Hand".
    
              "Human"
              - Flame   - 90 dmg, all
    
              "Tornado"
              - Fire 2  - +270 HP, self
              - Magnet  - draws characters to the front row, all
    
              "Hand"
              - Regular attack - 70-80 dmg, single
              - Fire 2  - +300 HP, self
              - Immune to 'Ice' attacks
    
    Weakness: Ice
    Win     : 6 ABP
              Flame Bow
    My Level: 15
    
       -+- Normal way to beat it:
    
           It's obvious that it's weak against 'Ice' magic, so make use of your 
           newly acquired 'Shiva' summon to freeze this guy in shame. 
    
       -+- Easy   Way to beat it:
    
           A single Black Mage with 'Ice2' is enough to kill this guy... 1200 
           damage! OR
    
           Break an Ice rod, Break another to kill it, unless it changed into the 
           hand form, which is immune to ice. In that case hit the hand to make it
           transform into another form.
    
    -------------------------------------------------------------------------------
    No. 08
    
    Location: Karnak Castle
    Boss    : Iron Claw
    Level   : 20
    HP      : 3000
    
    Info    : When you're about to leave the castle's gate, this guy, disguising
              as a Sergeant, will attack you. Beat him and he'll reveal his true
              face...  and be sure to beat him fast because time is running out!
    
              Sergeant
              - Regular attack -
    
              Iron Claw
              - Regular attack -
              - Death Claw     -
    
    Weakness: N/A
    Win     : 
    My Level: 15
    
       -+- Normal way to beat him:
    
           Your main enemy in  this battle is time.  The best way to  take off this
           guy and his cohorts is to use Summoners and cast  'Shiva' a few times to
           remove them at the same time... you can't afford to hit them one by one!
    
       -+- Easy   Way to beat him:
    
           Break one Ice/Thunder/Fire rod to kill the Karnaks. Break another rod to
           end the battle.
    
           A lucky Berserker can kill him in one hit.
    
    -------------------------------------------------------------------------------
    No. 09
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: Ancient Library/Library of the Ancients
    Boss    : Ifrit
    Level   : 22
    HP      : 3000
    
    Info    : He absorbs 'Fire' attacks.
    
              - Regular attack - 70-100 dmg, paralyze, single
              - Flame  - 100-120 dmg, all
              - Fire 2 - 270-320 dmg, single
    
    Weakness: Ice
    Win     : 5 ABP
              FlameTech
    My Level: 15
    
       -+- Normal way to beat him:
    
           Be cautious about his 'Flame' because it is very damaging to the party.
           Have a party of Black Mages with 'Ice2' or Summoners with 'Shiva' to
           force this guy to surrender.
    
       -+- Easy   Way to beat him:
    
           Like the battle with LiquidFlame, 'Ice2' is more effective than 'Shiva'
           ... 1100 damage! OR
    
           Break 2 Ice Rods... more powerful than 'Ice2'.
    
    -------------------------------------------------------------------------------
    No. 10
    
    Location: Ancient Library/Library of the Ancients
    Boss    : Biblos
    Level   : 24
    HP      : 3600
    
    Info    :
    
              - Regular patk - 210 dmg, single
              - Gale Cut - 220-260 dmg, all
              - Magic Hammer - halves MP   , single
              - Sonic Wave   - halves level, single
              - Drain  - 250 dmg    , single
              - Charm  - helps enemy, single
              - Toad   - frog       , single 
              - Thread - speed down , single
              - Safe   - pdef up    , self
              
    
    Weakness: Fire
    Win     : 7 ABP
              Protect
    My Level: 15
    
       -+- Normal way to beat him:
    
           This book loves to mess  up with your status so keep a White Mage with
           'Esuna'.  A back attack is also possible  to happen  (he'll be the one
           to make  the back attack...  NOT YOU!).  If you've learned  any 'Aero'
           spell, never use it 'coz it will heal him. Burn his pages with 'Fire2'
           or 'Ifrit', OR
    
           Break 3 Fire Rods to char this book monster.
    
       -+- Easy   Way to beat him:
    
           Use the 'Death Claw' blue magic for a quick win.
    
    -------------------------------------------------------------------------------
    No. 11
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: Easterly Village Forest
    Boss    : Ramuh
    Level   : 21
    HP      : 4000
    
    Info    : Find him in the forest beside Easterly Village.
    
              - Regular patk   - 90-110 dmg, single
              - Electric Shock - 90-120 dmg, single
              - Bot2  - 420  dmg, single
              - Aspil - 5-65 dmg, absorb HP, single
              - Flash - blinds  , all
              - Absorbs 'Bolt' attacks.
    
    Weakness:
    Win     : 3 ABP
              Ramuh
    My Level: 18
    
       -+- Normal way to beat him:
    
           Use the White Mage's  'Silence' or Time Mage's  'Mute' to stop him from
           casting his devastating 'Bolt' attacks. Once he's silenced, he's almost
           helpless. Ifrit can deal the best damage to finish him.
    
       -+- Easy   Way to beat him:
    
           Blue Mage's 'Death Claw' will definitely force him to serve you.
    
    -------------------------------------------------------------------------------
    No. 12
    
    Location: Sand Tides Desert
    Boss    : Sandworm
    Level   : 18
    HP      : 3000
    
    Info    : This boss will randomly pop out in one of the three holes. If you hit
              at the vacant hole,  you'll waste  your turn  so caution  yourself in
              using single target attack.
    
             - Regular patk - 40-120 dmg, single
             - Quicksand    - 60 dmg    , constant HP loss,  all
             - Demi         - halves HP , can use 3x a turn, single
             - 'Whack-a-mole'... I mean, 'whack-a-worm' - poping in and out of the
               holes will spend most of the turns of this worm.
    
    Weakness: Water
    Win     : 5 ABP
    My Level: 18
    
       -+- Normal way to beat him:
    
           'Ice2' and 'Shiva' works pretty well against this giant worm.  Just make
           sure you're  hitting the  right target  when using  'Ice2' or  you'll be
           wasting both turn and MP.
    
       -+- Easy   Way to beat him:
    
           Using the Blue Mage's 'Aqua Breath' will surely overkill this boss.
    
    -------------------------------------------------------------------------------
    No. 13
    
    Location: Airship
    Boss    : Clay Claw
    Level   : 43
    HP      : 2000
    
    Info    :
    
             - Regular patk - 100-150 dmg, single
             - Tail Screw   - crtical HP , single
             - Mucus        - speed down , constant HP loss, single
    
    Weakness: Bolt
    Win     : 5 ABP
              Frost Bow
    My Level: 20
    
       -+- Normal way to beat him:
    
           'Bolt2' and 'Ramuh' are your best attacks against this boss. Station a
           White Mage to  heal your party, ASAP,  when he used 'Tail Screw'.  His
           'Mucus'  depletes your characters'  HP so be cautious.  A 'Tail Screw'
           followed by 'Mucus' is very dangerous!
    
       -+- Easy   Way to beat him:
    
           Make a party of Summoners and let all of them cast 'Ramuh', OR
    
           Break 3 Lightning Rods.
    
    -------------------------------------------------------------------------------
    No. 14
    
    Location:
    Boss    : Adamantaim
    Level   : 20
    HP      : 2000
    
    Info    :
    
             - Regular patk - 110     dmg, single
             - Charge       - 100-400 dmg, 2x hit, 2 targets 
    
    Weakness: Ice
    Win     : 5 ABP
              TurtleShell
    My Level: 20
    
       -+- Normal way to beat him:
    
           Casting 'Protect' on your party is a good start to fight this  boss. He
           attacks physically just like Garula.  Standby a White Mage to heal your
           party when he makes charges because it can kill you. 'Ice2' is the best
           attack against this tortoise.
    
       -+- Easy   Way to beat him:
    
           A LUCKY person who learned 'L5 Doom' blue magic should cast it for quick
           win.
    
    -------------------------------------------------------------------------------
    No. 15
    
    Location: Floating Ruin of Ronka
    Boss    : Soul Gun
    Level   : 36
    HP      : 22500
    
    Info    : It has 3 parts: Soul Gun & Launcher (2x).
    
              Soul Gun
              - Surge Beam - 270-370 dmg, constant HP loss, all
    
              Launcher (2x)
              - Missile    - halves HP  , causes old      , single
    
    Weakness: Bolt
    Win     : 7 ABP
              DarkMatter
              Hi-Potion (2x)
    My Level: 20
    
       -+- Normal way to beat it:
    
           The best attack against this boss is to use Ninjas and throw  'BoltTech'
           (LightningSkill).  A White Mage should be ready to use 'Esuna' to anyone
           targeted by the 'Missile' from the Launchers. Having a hasted party will
           be a big  advantage.  It will  give you  a chance  to destroy  the whole
           cannon even before it uses 'Surge Beam'.
    
       -+- Easy   Way to beat it:
    
           You can immediately destroy the annoying Launchers by casting 'L5 Doom'.
           Cast 'Fast' (Haste) and keep the sparks alive!       
    
    -------------------------------------------------------------------------------
    No. 16
    
    Location: Floating Ruin of Ronka
    Boss    : Archeoavis
    Level   : 19  /  20
    HP      : 6400/2500
    
    Info    : It has two forms: 'Normal' - changes weakness often; 'Regenerated' -
              strong against magic.
    
             'Normal'
             - Regular patk - 100-120 dmg, single
             - Fang Attack  - 160     dmg, constant HP loss, single
             - Poison Fang  -  50-100 dmg, poisons, single
             - Breath Wing  - 180-220 dmg, all
             - Blaze        - 240-250 dmg, constant HP loss, all
    
             'Regenerated'
             - Regular patk - 100-120 dmg, single
             - Entangle     - paralyzes  , single
             - Charm Attack - 120    dmg , single  
             - Flame        - 160-180 dmg, all
             - Maelstrom    - critical HP, all
    
    Weakness: n/a
    Win     : 10 ABP
              Hero
    My Level: 22
    
       -+- Normal way to beat him:
    
           Use 'Peep' or 'Libra' to see this boss' quickly changing weakness and
           abuse it. The second form is quite strong against magic, but it's not
           really a problem. Use Monks to beat him until you win.
    
       -+- Easy   Way to beat him:
    
           Have Geomancers in your party and keep using its  'Terrain' to wear him
           off. In the second form, just cast 'L5 Doom' blue magic and the boss is
           dead.
    
           For an even easier battle, use the blue magic 'Flash' to blind him.
    
    -------------------------------------------------------------------------------
    No. 17
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: Karnak Meteor
    Boss    : Titan
    Level   : 1
    HP      : 2500
    
    Info    :
    
             - Regular patk - 110-240 dmg, single
             - Earth Shaker - 450-480 dmg, all
    
    Weakness: n/a
    Win     : 5 ABP
              Hi-Potion
    My Level: 24
    
       -+- Normal way to beat him:
    
           It will be very helpful to have the 'Float' status to save you from the
           devastating 'Earth Shaker' of Titan. You can control a Geira Cat in the
           North Mountain to cast it on you.  For some reason, this guy is weak vs
           fire attacks... and 'Fire2' is the best so far. 
    
           If you don't have 'Float' status,  use 'Dark Shock' blue magic to halve
           his level. Casting 'Slow' will also help a-lot.
    
       -+- Easy   Way to beat him:
    
           The Berzerker's 'Death Sickle' weapon can kill Titan in one hit!
    
    -------------------------------------------------------------------------------
    No. 18
    
    Location: Walz Meteor
    Boss    : Byurobolos (x6)
    Level   : 22
    HP      : 1500 (x6)
    
    Info    :
    
             - Regular patk -  180 dmg, single
             - Exploder     - 1100 dmg, single
             - Arise - revives ally, single
             - Cure2 - 180-200 +HP , self
    
    Weakness: n/a
    Win     : 5 ABP
    My Level: 24
    
       -+- Normal way to beat them:
    
           Cast 'Silence' to prevent them from casting 'Cure2' and 'Arise'. Attack
           them normally after that.
    
       -+- Easy   Way to beat them:
    
           Kill them all at the same time by making a party of Summoners and cast
           'Ifrit'. A party of Blue Mages casting 'Aqua Breath' will do the same.
    
    -------------------------------------------------------------------------------
    No 19
    
    Location: Gorn Meteor
    Boss    : KimaBrain
    Level   : 19
    HP      : 3300
    
    Info    : 
    
             - Blaze       - 240-250 dmg, constant HP loss, all
             - Aqua Breath - 280-350 dmg, all
             - Immune to Fire and Ice attacks 
    
    Weakness: n/a
    Win     : 6 ABP
              Fenix Down
    My Level: 24
    
       -+- Normal way to beat him:
    
           Have a Time Mage in your party and cast 'Demi' to weaken him. Once you
           have dealt considerable damage, you can use your regular attacks. Just
           be prepared to cure your party every turn 'coz  this boss loves to use
           all-target attacks.
    
       -+- Easy   Way to beat him:
    
           'Death Claw' and attack once to kill him.
    
    -------------------------------------------------------------------------------
                                         WORLD 2
    -------------------------------------------------------------------------------
    No. 20
    
    Location: Solitary Island
    Boss    : Abductor
    Level   : 22
    HP      : 1500
    
    Info    : You don't have to win this battle.
    
             - Regular patk - 100-230 dmg, single
             - Hurricane    - critical HP, single
    
    Weakness: n/a
    Win     : 1 ABP
              Ether
    My Level: 24
    
       -+- Normal way to beat it:
    
           Have the Ninja's 'Image' ability and use it once the battle starts. If
           you have the blue magic, 'Missile',  use it to immediately deplete his
           HP fast. If you don't have it, a Monk with the 'Image' ability will be
           all right for the job.
    
       -+- Easy   Way to beat it:
    
           'Death Claw' and attack him once, OR
    
           Bring up  a Ninja and throw  a Shuriken to kill  him in 1 hit!  If for
           some reason he doesn't die, then just attack him until he does.
    
    -------------------------------------------------------------------------------
    No. 21
    
    Location: X-Death's Prison
    Boss    : Gilgamesh
    Level   : ?
    HP      : ?
    
    Info    :
    
             - Regular patk - 110 dmg, single
    
    Weakness: n/a
    Win     : Elixir
    My Level: 24
    
       -+- Normal way to beat him:
    
           Make Galuf a Monk. It's critical hits and counterattack will finish him
           with little effort.
    
       -+- Easy   Way to beat him:
    
           The mighty 'Death Claw' + attack strategy works well against Gilgamesh.
    
           **** Someone told me that using the 'Missile' blue spell can beat Gilgy
                in one hit.  I might have forgotten to take a note when I tried it
                so, I am not sure if it really works.
    
    -------------------------------------------------------------------------------
    No. 22
    
    Location: Big Bridge
    Boss    : Gilgamesh
    Level   : ?
    HP      : ?
    
    Info    :
    
              - Regular patk   - 100-120 dmg, single
              - Goblin Punch   - 170-270 dmg, single
              - Aero 2         - 180-200 dmg, single
              - Jump           - 350-420 dmg, single
              - Electric Shock -  50-100 dmg, single
              - Gale Cut       - 180-220 dmg, all
              - Fast           - speed up   , self
              - Safe           - pdef  up   , self
              - Shell          - mdef  up   , self
              - Escape         - flee from battle, self
    
    
    Weakness: n/a
    Win     : ---
    My Level: 24
    
       -+- Normal way to beat him:
    
           This guy is quite fast,  so cast  'Slow' on him  to save  you some time.
           Blue Mage's 'Dark Shock' will cut his level by half.  Hit him hard! Once
           you reduced his  HP by half,  he'll start  to cast protective  spells on
           himself. What is more annoying is he will start to 'Jump', which is very
           nasty.  Be sure you're ready to cure and revive your injured party.  You
           can also blind him with the Chemist's 'Mix'  (Eyedrop + Dragon Fang/Dark
           Matter).
    
       -+- Easy   Way to beat him:
    
           Cast 'Silence' (White Mage's 'Quiet'/Time Mage's 'Mute') on him to block
           him to use his  protective spells.  A party of Summoners casting 'Titan'
           or a party of Blue Mages casting 'Blow Fish' will beat this guy with the
           least problem.
    
    -------------------------------------------------------------------------------
    No. 23
    
    Location: Underground River
    Boss    : Tyrasaurus
    Level   : 29
    HP      : 5000
    
    Info    :
    
             - Regular patk - 150-250 dmg, single
             - Bone         - transforms into zombie, single
    
    Weakness: Fire/Cure
    Win     : 9 ABP
    My Level: 25
    
       -+- Normal way to beat him:
    
           Any fire or cure attack is effective against this boss, but 'Fire2' is
           the most effective.  If someone is hit by  'Bone' heal him fast before
           you becomes a zombie.       
    
       -+- Easy   Way to beat him:
    
           Phoenix Down. If you don't want to waste a Phoenix Down, the usual
           'Death Claw' + attack combo will still work.
    
    -------------------------------------------------------------------------------
    No. 24
    
    Location: Val Castle (Gate)
    Boss    : Abductor
    Level   : 29
    HP      : 2500
    
    Info    : Will only show up if you lose to him at the start of WORLD 2.
    
             - Regular patk - 80-120  dmg, single 
             - Bloodsuck    - absorbs  HP, single
             - Hurricane    - critical HP, single
    
    Weakness: n/a
    Win     : 2 ABP
              Potion
    My Level: 25
    
       -+- Normal way to beat him:
    
           Anything will work against this guy. If you're still having trouble, you
           are a LOSER!  Well, you can charm him using the 'Lamia's Harp' or 'Charm
           Song' of the Barb. He'll beat himself for you!
    
       -+- Easy   Way to beat him:
    
           You know the drill, 'Death Claw' + attack combo!
    
    -------------------------------------------------------------------------------
    No. 25
    
    Location: Valley of Dragons
    Boss    : Dragon Grass
    Level   : 29
    HP      : 12000
    
    Info    : This plant summons some sprouts as its only offensive mechanism. If
              you the kill the  sprouts, it has the ability to respawn the weeds.
              To my surprise, 'Ifrit' and 'Fire2' cause, almost, no damage.
    
             - Curse Pollen    - 20-100 dmg, Paralyze, single
             - Graying Pollen  - 20-100 dmg, Old     , single
             - Darkness Pollen - 20-100 dmg, Blind   , single
             - Poison Pollen   - 20-100 dmg, Poison  , single
             - Charm Pollen    - 20-100 dmg, Charm   , single
             - Confuse Pollen  - 20-100 dmg, Confuse , single
             - Zombie Pollen   - 20-100 dmg, Zombie  , single
    
    Weakness: n/a
    Win     : 10 ABP
              Elixir
    My Level: 27
    
       -+- Normal way to beat it:
    
           Time Mage's 'Demi'  works well  in weakening  the main form.  'Titan' is
           very  effective  in killing  the  sprouts,  at  the  same  time  dealing
           considerable damage to the boss. Geomancer's 'Terrain' (Cave-in) is also
           very effective in dealing multiple thousands of damage. Just be sure you
           have a  White Mage  ready to  use 'Esuna'  whenever  you're hit with its
           annoying 'Pollen' attacks.
    
       -+- Easy   Way to beat it:
    
           Just cast  your newly  acquired 'Golem'  summon.  This plant will not be
           able harm your party. Cast 'Death Claw' and attack him normally until it
           dies.
    
    -------------------------------------------------------------------------------
    No. 26
    
    Location: Zeza's Ship
    Boss    : Gilgamesh & Enkidoh
    Level   : ?/29
    HP      : ?/4000
    
    Info    : If you will not beat Gilgy in a few turns, Enkidoh will aid him.
    
             Gilgamesh
             - Regular patk - 80-100
             - Critical     - 90-100
             - Missile      - halves HP  , single
             - Death Claw   - critical HP, Paralyze, single
    
             Enkidoh
             - White Wind   - heal HP     , all
             - Aero2        - 300 dmg     , single
             - Missile      - halves HP   , single
             - Bloodsuck    - absorbs HP  , single
             - Windslash    - 350-400 dmg , all
             - Critical     -  90-100 dmg , single
             - Sonic Wave   - halves level, single
             - Thread       - Slow        , single
    
    Weakness: n/a
    Win     : Gold Shield
    STEAL!!!: Genji Glove
    My Level: 27
    
       -+- Normal way to beat it:
    
           Have someone in your party who can use Blue Magic  and/or Summon.  Start
           the battle  with  'Golem'  and use  'Blow  Fish'  and  'Titan'  whenever
           possible. When Enkidoh appears, use Blue mage's 'Missile' or Time Mage's
           'Demi' to rip off  his HP fast.  Concentrate  on him using  'Blow  Fish'
           because he's the  REAL damage dealer of the two.  Continue the drill and
           you'll soon have the victory in this pretty easy fight.
    
       -+- Easy   Way to beat it:
    
           Berserker's 'Death Sickle' weapon can finish Gilgamesh in one hit.
    
    -------------------------------------------------------------------------------
    No. 27
    
    Location: Barrier Tower
    Boss    : Atomos
    Level   : 47
    HP      : 19997
    
    Info    : He'll be casting 'Comet' on one of your partymates and try to suck it
              in his 'Wormhole'. If you revive your dead ally,  he'll just nuke it,
              again, with 'Comet',  so you're going  to fight him  with one of your
              guys dead... as if fighting FF7's Ruby Weapon.
    
              - Comet   - 1000+ dmg, single
              - Demi    - halves HP, single
              - Quarter - damage equal to 3/4 of your HP, single
              - Slow2   - Slow, all
    
    Weakness: n/a
    Win     : 12 ABP
              Dark Matter
    My Level: 27
    
       -+- Normal way to beat him:
    
           This is the first true boss in the game if you want to beat him with all
           your partymates alive  and you're not prepared.  Make a party of Knights
           with the 'Double Grip' ability or  a party of Black Mages with 'Bio'. At
           the start of  the battle  he will  kill one of your mates with  'Comet'.
           Have someone cast 'Haste' and start  hacking or throwing 'Bio' spells on
           him. This is the best strategy, I've tried,  for those who are not ready
           for this battle; OR
    
           Make a party of Ninjas and have at least 11 Shurikens.  Start the battle
           by throwing Shurikens until you have thrown all 11 of it. Now,  wait for
           the time that you have two characters with ATB ready. Revive your fallen
           ally and immediately throw  anything from  your inventory  to finish him
           off... TADAH! You've just beaten him with all your partymates ALIVE!
    
       -+- Easy   Way to beat him:
    
           If you've got  some Gil (at least 8700),  have a  party of Samurais  and
           keep using its 'Gil Toss' ability. When you've thrown your 4th, wait for
           the time that you have two characters with ATB ready. Revive your fallen
           ally and immediately throw the 5th one. Just like the one above,  you'll
           beat  him  with  all your  partymates  alive...  but this  is less  time
           consuming and less expensive than throwing all those Shurikens :) OR
    
           'Dark Shock' + 'Lvl 5 Doom' blue spells will dispatch him in no time, OR
    
           Put him to 'Sleep' and  attack him with anything  that will not wake him
           up (i.e. Terrain, Goblin Punch, DrgSword, Dance etc...)
    
    -------------------------------------------------------------------------------
    No. 28
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: Chocobo Forest (Northwestern Forest in the World Map)
    Boss    : Shoat
    Level   : 38
    HP      : 5000
    
    Info    : Just walk around the forest and you'll encounter him soon.
    
             - Regular patk - 170-270 dmg, single
             - Devil's eye  - Petrify, can use 2x per turn, single
             - Drain        - 400-480 dmg, absorbs HP, single
    
    Weakness: n/a
    Win     : 3 ABP
    My Level: 29
    
       -+- Normal way to beat him:
    
           Cast 'Golem at the start  of the battle to protect you from  his regular
           attack. Now, a party of Summoners casting 'Titan' or party of Blue Mages
           casting 'Blow Fish' will kill this guy fast.
    
       -+- Easy   Way to beat him:
    
           Capture an Iron Dress  in the Shoat Island  cave and release  it to kill
           Shoat in one hit.
    
           It was told that the  Dancer's 'Sword Dance'  can kill  this guy  in one
           turn,  but I haven't  tried to make  it work in  both the  PS  and  SNES
           Version of the game...  except, maybe, if you hunt him later in the game
           when you have more powerful weapons already.
    
    -------------------------------------------------------------------------------
    No. 29
    
    Location: Moore Forest
    Boss    : Tree Segments
    Level   : 77
    HP      : 7777 (4x)
    
    Info    : Everyone is immune to 'Ice', 'Bolt' and 'Bio' attacks. They will use
              their special attacks unless they've halved their HP.
    
             Top Segment
             - Regular patk -  50-200 dmg, single
             - Fire3        - 400-600 dmg, all
             - Absorbs 'Fire' attacks.
    
             Bottom Segment
             - Regular patk -  50-200 dmg, single
             - Earth Shaker - 400-600 dmg, all
             - Absorbs 'Earth' attacks
    
             Left Segment
             - Regular patk -  50-200 dmg, single
             - Aero 3       - 400-600 dmg, all
             - Absorbs 'Wind' attacks.
    
             Right Segment
             - Regular patk -  50-200 dmg, single
             - Aqua Rake    - 400-600 dmg, all
    
    Weakness: n/a
    Win     : 15 ABP
    My Level: 35
    
       -+- Normal way to beat it:
    
           Cast 'Golem' to  protect you  from their  regular  attacks.  Summoners
           casting 'Titan' should be enough to destroy three of the four segments
           after few turns.  The remaining  segment can  be destroyed easily by a
           physical attack from a Knight with 'Double  Grip' ability (1500 dmg!).
    
       -+- Easy   Way to beat it:
    
           The ever useful 'Death Claw' + attack combo is back! Use it for a life
           at ease :)
    
    -------------------------------------------------------------------------------
    No. 30
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: X-Death's Castle
    Boss    : Carbuncle
    Level   : 44
    HP      : 15000
    
    Info    : This guy, as you know, is always in 'Reflect' state.
    
             - Bolt2 - 480-550 dmg, single
             - Ice2  - 480-550 dmg, single
             - Fire2 - 480-550 dmg, single
             - Bio   -    1200 dmg, single
             - Cure2 - +180-200 HP, self
             - Charm - charms     , single
             - Stop  - stops ATB  , single
    
    Weakness: Stone
    Win     : 11 ABP
    My Level: 36
    
       -+- Normal way to beat him:
    
           Cast 'Shell' on your party to reduce the  dame dealt by his spells. Once
           you're fortified, start hacking him with physical attacks.  Using spells
           can deal  incredible  damage to him,  but before  you can  do that,  use
           'Wall' for your party.  Now, instead  of casting the  spells directly on
           'Carbuncle', cast it on your pary...  the spell will  bounce  to him and
           will hit him BIG TIME!
    
       -+- Easy   Way to beat him:
    
           The best way to beat him is to abuse his weakness--- Stone! Black Mage's
           'Break' or the Summoner's 'Shoat'  spells are your best bet.  The chance
           of these spells to connect  is not 100%  (but pretty high),  but once it
           hits Carbuncle, that's the end of the battle, OR
    
           Releasing 3x Iron Dresses (from Shoat's Island cave) also does the job.
    
    -------------------------------------------------------------------------------
    No. 31
    
    Location: X-Death's Castle
    Boss    : Gilgamesh
    Level   : ?
    HP      : ?
    
    Info    : Has two forms. The second and very cool second form barely deals any
              damage.
    
             - Regular patk  - 
             - Sonic Wave    - halves level, single
             - Flash         - blinds      , all
             - Time Slip     - sleep, old  , single
             - Frog Song     - frog        , single
             - Tiny Song     - mini        , single
             - Hurricane     - critical HP , single
             - Rocket Punch  - halves HP   , confuses, single
             - Strange Dance - random sleep, single
    
    Weakness: n/a
    Win     : Excalipur
    STEAL!!!: Genji Helmet
    My Level: 36
    
       -+- Normal way to beat him:
    
           Cast 'Golem' and  attack him normally.  Casting 'Slow'  on him will also
           prove beneficial.  Be sure you have  someone ready to  heal you whenever
           you're afflicted with negative status.  When he changes into  his second
           form, be sure to steal the Genji Helmet.
    
       -+- Easy   Way to beat him:
    
           If you can afford, make a party of Blue Mages who knows how to use White
           magic.  'Aero 3' is  surprisingly  effective  against  Gilgy,  so use it
           whenever possible,  otherwise,  concentrate on  healing negative status.
           The battle won't last long using this strat.
    
    -------------------------------------------------------------------------------
    No. 32
    
    Location: X-Death's Castle
    Boss    : X-Death
    Level   : 66
    HP      : 32768
    
    Info    : Can attack twice in a turn. 'Bio' spell won't work against him.
    
             - Regular patk  - 800- 900 dmg          , single
             - Vacuum Wave   - 700-1200 dmg          , single
             - Dispel        - removes positive stat , all
             - Dynamo        - changes characters row, all
             - Gravity 100   - removes float status  , all
             - Condemn       - death after 30 seconds, single
             - Demi          - 1/4 HP dmg            , single
             - Hurricane     - critical HP           , single
             - Bio           - 400-450 dmg           , single
             - Fire 3        - 450-750 dmg           , single
             - Bolt 3        - 450-750 dmg           , single
             - Ice 3         - 450-750 dmg           , single
             - Earth Shaker  - 400-500 dmg           , all
             - Flame         - 300-500 dmg           , all
             - Zombie Breath - 500 dmg, zombie status, all
             - Lv3 Flare     - instant death to levels
                              divisible by 3        , single
    
    Weakness: Holy
    Win     : ---
    My Level: 36
    
       -+- Normal way to beat him:
    
           Bring up a  Summoner to cast 'Golem' and 'Carbuncle' to protect you from
           most  of  X-Death's attacks.  Blue  Mages  casting  'Aero  3'  is  still
           effective. Knights and Archers (with the Gale Bow) are also useful. Keep
           a  steady  balance  between  offense  and  defense....  keeping  special
           attention to the effects of 'Golem' and 'Carbuncle', OR
    
           Mages who  can use  any of the level 3  elemental black  magic are great
           against this boss. Using such will deal 2000+ damage per casting! Still,
           don't forget to keep 'Golem' and 'Carbuncle' on.
    
       -+- Easy   Way to beat him:
    
           Release 4 Yellow Dragons  (Random enemies in  Exdeath's Castle)  to beat
           him... i can't think of anything faster than this strategy.
    
    -------------------------------------------------------------------------------
                                          WORLD 3
    -------------------------------------------------------------------------------
    No. 33
    
    Location: Death Valley
    Boss    : Antolyon
    Level   : ?
    HP      : ?
    
    Info    :
    
             - Normal patk  - 180 dmg     , single
             - Sonic Wave   - halves level, single
             - Stomach Acid - 120 dmg    , continues HP loss, single
             - Escape       - flee from battle
    
    Weakness: n/a
    Win     : 5 ABP
    My Level: 36
    
       -+- Normal way to beat him:
    
           Even if your party members are reduced to two, this is the least of your
           boss worries. 'Haste2' will prove great in this battle. Cast 'Golem' and
           'Slow' to make things worse for him...  and start hacking him.  A Knight
           with the  'Double Grip'  ability will do  fine with  the help  of a good
           healer,  but for a more  efficient fighter,  a Sorcerer with the 'Double
           Grip' ability and  using 'Drain'  will make a self-reliant powerhouse...
           dealing good damage against the boss and good healing for you :)
    
       -+- Easy   Way to beat him:
    
           Surprisingly, the blue magic, 'Aero3', is very effective against him. If
           you've learned it, you'll be dealing a whooping 1000+ damage against the
           boss. The same thing is true with the blue magic, 'Exploder', OR
    
            Put him to sleep and  attack him with  anything that will  not wake him
            up.
    
    -------------------------------------------------------------------------------
    No. 34
    
    Location: Sand Tides Desert, Pyramid
    Boss    : Gargoyle (x2)
    Level   : 33
    HP      : 5000 (each)
    
    Info    :
    
             - Normal patk - 160-200 dmg, single
             - Fusion      - sacrifice self to restore HP of ally
             - Can come back to life when killed
    
    Weakness: n/a
    Win     : 10 ABP
              Hi-Potion
    My Level: 36
    
       -+- Normal Way to beat them:
    
           Another easy boss. Actually, it's just a sub-boss. Just about anything
           will do good against them.  If you don't  kill them at  the same time,
           they'll  just come back.  So you want to kill  them both at once.  Use
           'Titan' or 'Aero3' or 'Bio' or any of the level 3 elemental spells you
           got.
    
       -+- Easy   Way to beat them:
    
           These guys use physical  attacks only so a party protected by  'Golem'
           will keep you from harm.  Use a single target  level 3 elemental spell
           for a quick 2000+ damage, OR
    
            Put them to sleep  and attack them  with anything  that will not wake
            them up.
    
    -------------------------------------------------------------------------------
    No. 35
    
    Location: Elderly Tree
    Boss    : Mellusion
    Level   : 29-33
    HP      : 20000
    
    Info    :
    
             - Regular patk  - 100-150 dmg, single
             - Bolt 3        - 680-750 dmg, single
             - Ice  3        - 680-750 dmg, single
             - Fire 3        - 680-750 dmg, single
             - Wall change   - changes her weakness.
             - PAtk Immunity - I was able never able to deal physical damage
                               gainst her.
    
    Weakness: Varies
    Win     : 20 ABP
    My Level: 37
    
       -+- Normal way to beat her:
    
           Since she  frequently changes  her barrier  (weakness),  you should have
           someone who can use 'Peep' or 'Libra'. Once you knew her weakness, abuse
           it to  deal up  to 1800 damage!  If you throw  the wrong spell,  it will
           just be nullified or even heal her! Casting 'Haste' and 'Slow' will make
           a big difference as well as using 'Shell'.
    
       -+- Easy   Way to beat her:
    
           There's no real easy way to beat this gal.  The above  strat is the best
           and  fastest way but  I'll give  some useful  strats if you're  tired of
           using 'Peep' or 'Libra' whenever she changes her barrier:
    
           I don't know but,  I found out that the blue magic "AquaRake' is dealing
           a considerable amount of damage against her every weakness... it doesn't
           matter if  she's weak on 'Fire',  'Ice' or 'Bolt'.  It will deal 800+ of
           damage, OR
    
           The least  MP-consuming  way to beat  her is for you to  have Time Mages
           who can use the Geomancer ability, 'Terrain'. Weaken her with 'Comet' at
           the start up to the later  part of her HP with 1500+ damage until it can
           deal no  damage any more (Remeber that 'Comet' costs only 7 MP to cast).
           Now, use 'Terrain'.  The 'Arrow Branch' effect,  if it hits,  can deal a
           damage between 350-1400. It's is enough to kill her.
    
    -------------------------------------------------------------------------------
    No. 36
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location:
    Boss    : Odin
    Level   : 2
    HP      : 17000
    
    Info    : There's a 1 minute time limit to beat him!
    
             - Regular patk - 100- 200 dmg, single
             - True Edge    - 800-1000 dmg, all
    
    Weakness: n/a
    Win     : 'Odin' Summon
    My Level: 37
    
       -+- Normal way to beat him:
    
           Make a party of  Black Mages.  Be sure you have  any of the  3 level 3
           elemental  spells.  I prefer 'Bolt3'  to use against him.  If you took
           the 'Yoichi Bow' at the Sealed Castle of Kuza,  you may want to use an
           Archer because it will deal 3200+ damage with its usual critical hits.
           He will use  'True Edge' as  his first attack and will most likely use
           it again when he's near death, but with this strat,  you'll be beating
           him before he can use 'True Edge' the second time. Be offensive-minded
           and forget about healing... it's a waste of time.
    
           If you want to steal the  'Protect Ring', you have to be patient. It's
           not the  boss nor  the time  which makes stealing it hard...  it's the
           success rate of the 'Steal' ability. I successfully stole it by making
           Butz an  Archer with  'Yoichi Bow', Reina and Krile - mages with black
           magic ability  and Faris as Thief with 'Thief Gloves'.  With the above
           strat, you'll have  3 chances to steal it before you beat Odin. Sorry,
           but you have to restart the game if  you beat him without  getting the
           much-prized 'Protect Ring'.
    
       -+- Easy   Way to beat him:
    
           This is not really an easier way.  Actually, it's just saves you a sec
           or two and it's much  more expensive vis-a-vis the above strat.  Here,
           you have to make  a party of Ninjas.  Toss 'Shurikens' against him and
           kill him a few seconds earlier than the above strat.
    
           This can be a good strat when trying to steal the 'Protect Ring'. Have
           your Thief in 'Haste'.  Since you can save a little more time and your
           Thief is in 'Haste' you can have between 4-5 chances to steal it, OR
    
           This is the easy way!  Make a party  of Black Mages  and/or Summoners.
           Now, try your luck to stone him. Have all four of your characters cast
           'Break' and/or 'Shoat' and  see if you are lucky enough to finish Odin
           with the least effort.
    
           If you still want to  steal the 'Protect Ring',  have three Thieves in
           your party and a Black Mage or Summoner who knows Time magic. Put your
           Thieves under 'Haste' and  try your luck.  If you are lucky to get it,
           now, try your luck to 'Stone' him.
    
    -------------------------------------------------------------------------------
    No. 37
    
    Location: Solitary Island Temple
    Boss    : Gargoyle (x2)
    Level   : 33
    HP      : 5000 (each)
    
    Info    :
    
             - Normal patk - 180-280 dmg, single
             - Fusion      - sacrifice self to restore HP of ally
             - Can come back to life when killed
    
    Weakness: n/a
    Win     : 10 ABP
    My Level: 38
    
       -+- Normal Way to beat them:
    
           Just like the  one in the  Desert  Pyramid.  Just about anything will do
           good against them. If you don't kill them at the same time, they'll just
           come back. So you want to kill them both at once. Use 'Titan' or 'Aero3'
           or 'Bio' or any of the level 3 elemental spells you got.
    
       -+- Easy   Way to beat them:
    
           These guys  use physical  attacks only  so a party  protected by 'Golem'
           will keep you from harm. Use a single target level 3 elemental spell for
           a quick 2200+ damage, OR
    
            Put them to sleep  and attack  them  with anything  that will  not wake
            them up.
    
    -------------------------------------------------------------------------------
    No. 38
    
    Location: Solitary Island Temple
    Boss    : Stoker
    Level   : 7
    HP      : 20000
    
    Info    : 39
    
             - Regular patk - 240-380 dmg, single
             - Blaze        - 240     dmg, counter when attacked by all target
                                           spell   , all
             - Mind Blast   - temporary paralysis  , gradual HP loss, single
             - Hurricane    - makes HP critical    , single
             - Charm        - makes ally attack you, single
    
    Weakness: n/a
    Win     : 20 ABP
    My Level: 39
    
       -+- Normal way to beat him:
    
           There are four targets,  but only  one of them  is the real Stoker.  You
           have to hit  the real one in  order to beat them all.  Hitting the wrong
           Stoker will waste your turn because it will do no damage. I know it will
           be easy to know  who's the real  if you hit  them all at  the same time.
           Unfortunately,  using a spell that hits them all will prompt all (except
           the real one) of them to counter with 'Blaze'...  and you don't want it.
           What you should do is to use any of the level 3 elemental spells of your
           Black Mage  or toss  'Shurikens' at  Stoker once  you knew  where he is.
           Don't worry, he's not hard as long as you refrain from all-target spells
           ... so, no summons for this battle.
    
       -+- Easy   Way to beat him:
    
           Cast 'Golem' at the start of the battle.  This guy rarely uses any other
           attacks besides his pathetic physical hits.  Once 'Golem' is up,  you're
           free to guess where the real Stoker is without  thinking about wasted MP
           and/or 'Shurikens'. Use a hasted  Knight with 'Double Grip' ability and/
           or a Ninja with the weapon 'Double Lance' to deal heavy  damage when you
           hit the right target.
    
    -------------------------------------------------------------------------------
    No. 39
    
    Location:
    Boss    : Minitaurus
    Level   : 37
    HP      : 19850
    
    Info    :
    
             - Regular patk - 500-800 dmg, single
             - Holy         - 800-900 dmg, single
             - All magic unabled
    
    Weakness: n/a
    Win     : 20 ABP
              'Holy' spell
    My Level: 39
    
       -+- Normal way to beat him:
    
           In this  battle,  your spell  commands  (White, Black, Summon, Time) are
           inaccessible so,  you have to depend on your brute force.  As a physical
           fighter Minitaurus can deal quite a damage. Using someone to concentrate
           on  offense  and  another  one for  healing is  not a  bad  idea,  but I
           recommend  you  to  be  offensive-minded.  Use a  Knight  equipped  with
           'Brave Blade' and  'Shot' (X-Attack)  ability of  the Archer  or a Ninja
           equipped with 'Ninja Blade' and 'Double Lance' plus the  Knight's 'Equip
           Armor' ability... you know,  you really need a good defense against this
           guy. Just use a Hi-Potion if your shield was not able to protect you, OR
    
           If you're a  little doubtful  about your  characters'  defense,  use any
           physical attacker you  want and give them the 'Twin' (Image)  ability of
           the Ninja. Minitaurus has a  poor eyesight so as  long as yor "twin" is
           on, you'll be safe from his deadly attacks.
    
       -+- Easy   Way to beat him:
    
           For a really  easy win,  toss 'Shurikens'  (Magic Shurikens  if you  can
           afford). He won't be able to  sustain such attacks for  a long time.  To
           ensure safe use of this strat,  give the Ninja's  'Throw' ability to the
           Knight... still, for its good defense.
    
    -------------------------------------------------------------------------------
    No. 40
    
    Location:
    Boss    : Omniscient
    Level   : 53
    HP      : 16999
    
    Info    :
    
             - Fire  -   0 dmg     , single
             - Fire2 - 200-240 dmg , single
             - Fire3 - (I'm walled), single
             - Ice   -   0 dmg     , single
             - Ice2  - 200-240 dmg , single
             - Ice3  - (I'm walled), single
             - Flare - (I'm walled), single
             - Bio   - 640-800 dmg , single
             - Demi  - halves HP   , single
             - Qrter - 3/4 HP dmg, single
             - Drain - absorbs HP  , single
             - Slow  - slows ATB   , single
             - Stop  - stops ATB   , single
             - Mute  - unable magic, single
             - Size  - casts mini  , single
             - Venom - poisons     , single
             - Toad  - turn to frog, single
             - Charm - helps enemy , single
             - Scan  - scans HP    , single
             - Cure  - +120 HP     , self
             - Cure2 - +400 HP     , self
             - Regen - constant HP increase, self
             - Wall  - reflects spells     , self
             - Haste - fills ATB faster    , self
             - Float - avoids earth spells , self
             - Reset - resets battle if you use physical attacks vs him
    
    Weakness: Wind
    Win     : 20 ABP
              'Meteor' spell
    My Level: 39
    
       -+- Normal way to beat him:
    
           Granpa is not  really hard.  He seldom  uses HP-damaging attacks.  What
           makes him  annoying is his  nasty status spells.  Don't let one of your
           characters die  because he has  some tendency  to cast  'Charm' on your
           standing hero and start to use attacks like Quarter and some high level
           spells.  To beat him, cast 'Reflect' or 'Carbuncle' on yourself and all
           his spells will bounce back to him.  Use your high level spells to beat
           him fast!  If you're being bullied,  you can tap him with your staff to
           reset the battle.
    
       -+- Easy   Way to beat him:
    
           Before  engaging  in the  fight,  equip  your  mages  with  'Wall Ring'
           accessory to ensure he won't be able to touch you with his spells.  Use
           the blue magic 'Aero3' to deal heavy damage.
    
    -------------------------------------------------------------------------------
    No. 41
    
    Location: Sunken Tower of Walz
    Boss    : Gogo
    Level   : ?
    HP      : ?
    
    Info    : All he can do is to mimic anything you do.
    
    Weakness: n/a
    Win     : 50 ABP
    My Level: 39
    
       -+- Normal way to beat him:
    
           If you attack, he attacks. If you cast spell, he casts spell. Whatever
           you do, he will do it, too.  In short, he mimes you.  In order to beat
           him, mime him! How to do that?  He's not doing anything (if you're not
           doing anything), so do nothing!
    
       -+- Easy   Way to beat him:
    
           No easy way to beat him. Just wait until he gives up the battle.
    
    -------------------------------------------------------------------------------
    No. 42
    
    Location: Great Sea Trench
    Boss    : Gargoyle (x2)
    Level   : 33
    HP      : 5000 (each)
    
    Info    :
    
             - Normal patk - 180-280 dmg, single
             - Fusion      - sacrifice self to restore HP of ally
             - Can come back to life when killed
    
    Weakness: n/a
    Win     : 10 ABP
    My Level: 39
    
       -+- Normal Way to beat them:
    
           Just like the one in the first two encounters,  they never changed a
           bit. Cast 'Golem' and use any high level, all-target spells you have
           to defeat them fast.
    
       -+- Easy   Way to beat them:
           Cast the blue magic 'L3 Flare' twice for a quick win.
    
    -------------------------------------------------------------------------------
    No. 43
    
    Location: Great Sea Trench
    Boss    : Triton, Nergade & Phobos
    Level   : 37, 20, 39
    HP      : 13333 (each)
    
    Info    :
    
             TRITON
             - Regular patk -  20-260 dmg, single
             - Fire 3       -     540 dmg, all
                            -    1100 dmg, single 
             - Emission     -     320 dmg, single
    
             NERGADE
             - Regular patk -  20-260 dmg, single
             - Bio          -     370 dmg, all
                            -     740 dmg, single
             - Rainbow Wind - blinds/silences foe , constant HP loss, single
    
    
             PHOBOS
             - Regular patk -  20-260 dmg, single
             - Snow Strom   - 600-700 dmg, all
             - Blaze        - 300-350 dmg, all
             - Ice 3        -     420 dmg, all
                            -     940 dmg, single
    
             ALL
             - Delta Attack - 220-370 dmg, stones/silences, single
             - Whenever you kill one of them, it will return no matter what and
               will counter with 'Delta Attack'!
    
    Weakness: Ice, Earth, Fire respectively
    Win     : 20 ABP
              'Meteo' spell
    My Level: 39
    
       -+- Normal way to beat them:
    
           I looked at some guides and I found some who says,  "Since two of the
           three are considered undead...", when in fact ALL OF THEM ARE UNDEAD!
           Well, anyway, since all of them are undead,  make a party who can use
           'Sing' and sing 'Requiem'. You'll kill them all at the same time with
           2700+ damage each song! OR
    
           For something cool,  have 3 Blue Mages.  Wait until all their ATB are
           ready. Now, cast 'Condemn' (Death Sentence) on each of them fast! ...
           and just wait for their death.
    
           By the way, don't forget to equip some elemental armors / accessories
           ... just in case you're not prepared for this battle. 
    
       -+- Easy   Way to beat them:
    
           The ever useful 'Death  Claw' is back!  The strategy  here is to cast
           'Death Claw' to everyone and then follow up by an all-target spell to
           end the battle, OR
    
           The sweetest thing... 'Odin' and say bye, bye!
    
    -------------------------------------------------------------------------------
    No. 44
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location:
    Boss    : Bahamut
    Level   : 99
    HP      : 40000
    
    Info    : 
    
             - Regular patk  - 300- 600 dmg , single
             - Flame         - 400-1200 dmg , all
             - Blaze         - 600- 700 dmg , all
             - Aqua Rake     - 600- 800 dmg , all
             - Atomic Ray    - 500- 600 dmg , all
             - Maelstrom     - critical HP  , random, all
             - Poison Breath - poisons, HP damage   , all
             - Zombie Breath - zombies      , all
             - Mega Flare    - 2400-2800 dmg, all
    
    Weakness: n/a
    Win     : 25 AB
              'Bahamut' summon
    My Level: 40
    
       -+- Normal way to beat him:
    
           This boss is not as  hard as some claim to be.  Have a balanced party of
           mages and physical attackers. I tried many combinations, but this is the
           safest I've tried:
    
           I Knight with the  Archer ability 'Shot' (X-Fight)  equipped with 'Brave
           Blade' for Butz, Time Mage with 'Blue Magic' for Reina, Bard with 'White
           Magic' for  Krile and  Ninja with  the  Knight's  'Equip  Armor' ability
           equipped with 'Ninja Blade' and 'Double Lance'. Equipping Fire Rings and
           Coral Rings will help a lot to survive most of his powerful attacks.
    
           Now, Your Time  Mage should  use 'Haste2'  for you to  get the momentum.
           Bahamut is quite slow, you know.  Have your Knight constantly use 'Shot'
           and Ninja,  'Attack'.  Each of  them will  deal 5000+  and 3000+  damage
           respectively.  Have your  healer fortify  your party  first with 'Shell'
           as Bahamut becomes critical,  he'll start  using the  all-powerful 'Mega
           Flare'...  'Shell'  will reduce  its damage  significantly  allowing you
           to live. Heal often and the "King of Dragons" will be your loyal servant
           'till the end.
    
       -+- Easy   Way to beat him:
    
           Make a party of Lancers (Dragoons)  and give 3 of them 'White Magic' and
           one the  'Time Magic'.  Start the battle  with 'Haste2'  and 'Shell' for
           everyone.  Once your whole party is fully fortified,  start flying using
           the 'Jump' command. This will save you from Bahamut's attack. If you got
           the timing,  you can  even finish  the battle  without being  touched...
           well, that's up to you OR
    
           Make a party of Time Mages.  It would be  extremely easy if you got your
           Thief *Mastered*.  Anyway, it's not important.  Give all  of them 'White
           Magic just in case.  Now, 'Haste2' at the start of the battle.  When all
           are ready, use  'Quick' on all your mages and follow that with 2 'Meteo'
           (Each 'Meteo' can deal between 800-1900 damage.  Don't worry.  The usual
           damage is between 1200-1800 each).  With at least 1000 damage per meteor
           (there are 4 hits) times 4,  and the immediate  turn you have because of
           'Quick' (of course you use another 'Meteo'),  you'll be dealing AT LEAST
           8000 damage per Time Mage. You got 4 Time Mages times 8000, you can deal
           AT LEAST 32000 damage in one turn, which is far from reality becasue I'm
           pretty sure you'll not be dealing 1000 damage only per meteor.  With his
           PATHETIC 40000 HP, you'll be whoopin' his *** big time!
    
           Summon 'Carbuncle' for  his 'Reflect' status.  It'll keep  you safe from
           Bahamut's 'Mega Flare' by making it bounce back to him :)
    
    -------------------------------------------------------------------------------
    No. 45
    
    Location: Easterly Village Falls
    Boss    : Gargoyle (x2)
    Level   : 33
    HP      : 5000 (each)
    
    Info    :
    
             - Normal patk - 180-280 dmg, single
             - Fusion      - sacrifice self to restore HP of ally
             - Can come back to life when killed
    
    Weakness: n/a
    Win     : 10 ABP
    My Level: 41
    
       -+- Normal Way to beat them:
    
           Just like the one in the  first three encounters,  they never changed a
           bit. Luckily, this is the last of their batch. Cast 'Golem' and use any
           high level, all-target spells you have to defeat them fast.
    
       -+- Easy   Way to beat them:
           Same as the last one, cast the blue magic 'L3 Flare' twice for a quick 
           win.
    
    -------------------------------------------------------------------------------
    No. 46
    
     !!! SUMMON MAGIC BOSS !!!
    
    Location: Easterly Village Falls
    Boss    : Leviathan
    Level   : 39
    HP      : 40000
    
    Info    :
    
             - Regular patk - 500-1200 dmg, single
             - Aqua Rake    - 200- 300 dmg, all
             - Tail         - 500-1200 dmg, continuous HP loss , single
             - Tidal Wave   - 680- 850 dmg, can use 2x per turn, all
             - Entangle     - paralysis   , single
             - Immnue to fire attacks.
    
    Weakness: Bolt
    Win     : 20 ABP
              Wall Ring
    My Level: 42
    
       -+- Normal way to beat him:
    
           Leviathan is a very  offensive-minded  boss all  (well, almost)  of his
           attacks  can deal  serious damage to  an unfortified party.  He can use
           'Tidal Wave' twice  in a turn! Have your entire party have  'Shell' and
           'Protect' (or 'Golem').  Rain  death to  this proud  serpent using your
           'Bolt' spells, 'Ramuh' and 'Hydra'  summons and 'Lightning Skills'.  It
           doesn't matter which you use because all are effective.  Even the basic
           'Bolt' is capable of  dealing up to 500 damage  considering this is one
           of the mid-later bosses you'll gonna face.  Everything  will be fine...
           just don't  forget to  constantly  heal your party,  especially when he
           uses 'Tidal Wave'.
    
       -+- Easy   Way to beat him:
    
           Equip everyone with 'Coral Rings' and cast 'Golem'.  Now, Leviathan can
           no longer  touch you  except with his  pathetic 'Aqua Rake'.  With this
           protection you have,  take the sea  serpent down with  a party of black
           magic users. 'Bolt3' can  deal a  consistent +/- 5500  damage with each
           casting. Sorcerers with the '2-Sword' Ninja ability and casting 'Bolt3'
           is capable  of dealing  the same  damage as well.  He'll give up pretty
           fast with this strat.
    
    -------------------------------------------------------------------------------
    No. 47
    
    Location:
    Boss    : WoodSprite
    Level   : 68
    HP      : 18000
    
    Info    :
    
             - Bio     - 800-1000 dmg   , single
             - Drain   - 250- 350 dmg   , single
             - Stop    - stops ATB      , single
             - Venom   - poisons        , single
             - Old     - weakens character through time, single
             - Protect - increases pdef , self
             - Shell   - increases mdef , self
             - Wall    - reflects spells, self
             - Cure2   - + 420 HP       , self
             - Regen   - constant HP up , self
             - Esuna   - heals negative status, self
    
    Weakness: n/a
    Win     : 20 ABP
              Diamond Plate
    My Level: 42
    
       -+- Normal way to beat her:
    
           WoodSprite  loves to  play with your status so a White Mage will be very
           useful with  this battle.  She also  loves to  fortify herself  with all
           sorts of  protective  and  supportive  spells.  Having a  White Mage  to
           'Dispel' such support is essential also. Besides that,  she's not really
           a problem. She hardly uses offensive spells so it's not really a problem
           to stay long with  this battle.  If you're being beaten,  there's always
           the time magic, 'Reset'.  If you're lucky, you can keep her from casting
           spells using 'Mute' or 'Silence'.  Summoning 'Hydra'  and 'Bahamut' will
           let you deal great damage even if WoodSprite is under reflect. A warrior
           with the 'Shot' (X-Fight) ability will also do wonders. Anyway, with her
           low HP, just about anything will be effective.
    
       -+- Easy   Way to beat her:
    
           Make a party of Dancers.  By now, you should have 3 Ribbons,  which will
           protect you  from WoodSprite's negative  status attacks.  Have the 'Time
           Magic'  ability  equipped.  Now,  use the 'Quick' - 'Meteor' combo.  Use
           'Quick' the first turn and cast  'Meteor' twice in a row.  As I've said,
           "just about anything will be effective", but I find this strategy really
           cool! Using this strategy, she will barely be given a chance to move.
    
    -------------------------------------------------------------------------------
    No. 48
    
     !!! OPTIONAL BOSS !!!
    
    Location:
    Boss    : Omega
    Level   : 119
    HP      : 55530
    
    Info    :
    
             - Surge Beam   -  900-1200 dmg, all
             - Atomic Ray   - 1900-2100 dmg, all (fire-element)
             - Emission     - 2200-2500 dmg, single (fire-element)
             - Quake        -      5700 dmg, all
             - Maelstrom    - critical HP  , all, random
             - Blast        - instant death or critical HP      , single
             - Mustard Bomb - 1600-3200 dmg, continuous HP loss , single
             - Rocket Punch - halves HP, can use 3x per turn, 
                              confuses , single, random
             - Delta Attack - 300-400 dmg, stones, single
             - Rainbow Beam - unable to use magic abilities
             - Circle       - memory erased, remove from battle, single
             - Auto-Reflect - always in state of 'Reflect'.
    
    Weakness: n/a
    Win     : 100 ABP
              50000 Gil
              Omega Medal
    My Level: 43
    
       -+- Normal way to beat it:
    
           I defeated this boss  FIRST TIME @ LEVEL 43!  I must admit he is really
           tough, but with some luck, you'll be beating him with a little problem.
    
           What I have was the following:
    
           Butz  (Mastered: Knight, Monk, Thief, Archer, and Bard)
           Reina (Mastered: Black Mage, Time Mage, Summoner and Bard)
           Krile (Mastered: White Mage, Time Mage, Chemist and Bard)
           Faris (Mastered: Knight, Ninja, Geomancer and Bard)
    
           As you can see, I don't have that much of mastered jobs. That's not the
           point. In my experience, what you really need is LUCK!
    
           This is my set-up:
    
           Butz : Sorcerer with 'Shot' (X-Fight) ability.
           Reina: White Mage with 'Time Mage'.
           Krile: Blue  Mage with 'Time Magic'.
           Faris: Time  Mage with 'White Magic'.
    
           NOTE: Be sure everyone is equipped with either 'Flame Shield' or 'Fire
                 Ring'.
    
           In battle,  Butz should cast 'Bolt3'  on his swords.  He is my offensive
           character.  Reina should cast 'Haste2' as soon as possible.  Krile's job
           is to use 'Guardian' (for 'Float')  if you did  not put your  party into
           'Float' status before engaging into battle.  That's all you need for the
           preparation.  Now, LUCK, LUCK, LUCK!  You should know that Omega is very
           fast and  has the  tendency  use the  devastating  'Mustard Bomb' as his
           regular attack.  I decided to give 3 of the 4 characters  'Time' ability
           so you  can use  'Reset'  immediately (instead  of waiting for your Time
           Mage's turn) when the odds are at your side. Hope that Omega won't be so
           brutal to use 'Surge Beam' and/or  'Mustard' most of the time.  Let Butz
           do the killing... 4x 'Sshot' (X-Attack) will do  the work.
    
       -+- Easy   Way to beat it:
    
           Master the Thief (for speed), Archer (for 'Shot') and Sorcerer  (for the
           magic sword)  for  3 of your  characters.  The fourth should master Time
           Mage and can use 'Blue Magic'. Equip all the above abilities to the Bare
           Job.  At the  start of  the battle,  your magic  sword users  should use
           'Bolt3' on their swords and your support  should use  'Quick' to  enable
           him/her to use 'Haste2' and 'Guardian' (for 'Float') consecutively. Hope
           that Omega  will use  'Atomic Ray' instead  of its  'Surge Beam'  as its
           usual first attack or,  even if he uses  'Surge Beam' as first attack as
           long as you got initiative  (pre-emptive attack),  you'll be fine.  Once
           you've done that,  use 'Shot' (X-Fight) for the 3 magic sword users. You
           will  kill  him  after  4 'Shots'.  Hope  he'll  be using  'Atomic Ray',
           'Emission' and 'Earthquake' more than his other attacks.  If you did not
           get  good  treatment  from  him,  you  can  always  use  the Time Mage's
           'Reset'.
    
           NOTE: Although this is an easier way to beat him,  you'll be missing the
                 100 ABP he'll be giving you becuase of the Bare class.
    
    -------------------------------------------------------------------------------
    No. 49
    
    Location:
    Boss    : Apprehendr
    Level   : 59
    HP      : 22200
    
    Info    :
    
             - Regular patk - 500-600 dmg   , single
             - Windslash    - 400-600 dmg   , all
             - Drain        - 420-510 dmg   , single
             - Thread       - slows ATB     , single
             - Magic Hammer - halves MP     , single
             - Sonic Wave   - halves level  , single
             - Toad         - change to frog, single
             - Armor        - increases pdef, self
             - Medicine     - cures fear vs Ifrit
    
    Weakness: Fire
    Win     :
    My Level: 43
    
       -+- Normal way to beat him:
    
           This guy barely uses HP-damaging attacks, but he loves to play with your
           status.  Have someone who is ready to use 'Esuna' to counter it.  As for
           your offense, use any 'Fire' elemental attacks.  Contrary to belief, the
           'Ifrit'  summon will not  heal him,  but is also  effective against this
           book.  You'll even find out that this proud boss is so afraid to 'Ifrit'
           that he needs to use 'Medicine' to bring his morale back!
    
       -+- Easy   Way to beat him:
    
           Cast 'Berserk' to him  and he won't attack with anything except his more
           powerful  physical attacks.  Use 'Golem' to  counter that,  but it won't
           last long. If you got 'Guardian' Blue spell, I think, it's better.  With
           your Time Mage  able  to use  'Flare',  have  them use 'Quick'  and cast
           'Flare' for 2 consecutive turns, otherwise, a Sorcerer with the Archer's
           'Shot' ability  should cast  'Flare' or 'Fire3'  to his sword and use it
           for an easy victory.
    
    -------------------------------------------------------------------------------
    No. 50
    
     !!! OPTIONAL BOSS !!!
    
    Location: Castle Prison, N-Zone
    Boss    : Azulmagia
    Level   : 57
    HP      : 27900
    
    Info    : He's a Blue Mage! He has 17 of the 30 'Blue' spells!
    
             - Regular patk  -    0-9999  dmg , single
             - Circle        - memory erased  , remove from battle  , single
             - Condemn       - death after 30 seconds , single
             - Roulette      - instant death  , single, random
             - L5 Doom       - intant death  to levels divisible by 5, all
             - L4 Quarter    - 3/4 of HP dmg to levels divisible by 4, all
             - L2 Old        - old to levels divisible by 2, all
             - Tiny Song     - mini  , single
             - Flash         - blinds, all
             - Time Slip     - temporary sleep, rapid aging, single
             - Death Claw    - critcal HP     , paralyze   , single
             - Aero2         -  400- 700  dmg , single
             - Emission      -  350- 850  dmg , single
             - Dark Shock    - halves level   , single
             - Guard Off     - lowers defense , single
             - Mind Blast    - 1200-1400 dmg  , constant HP loss, single
             - Guardian      - casts Protect, Shell and Float   , self
             - White Wind    - heals HP , self
             - Missile       - halves HP, single
             - Can learn the following Blue Magic:
                             * Aqua Rake
                             * L3 Flare
                             * Aero3
                             * Bloodsuck
                             * Exploder
               Once he learns these spells, he almost always use it immediately.
             - Does'nt have/use/learn:
                             * Frog Song
                             * Moon Flute
                             * Aero
                             * Goblin Punch
                             * Fusion
                             * Magic Hammer
                             * ????
                             * Blow Fish
    
    Weakness: Poison
    Win     : 22 ABP
              Save Point
    My Level: 43
    
       -+- Normal way to beat him:
    
           This boss owns a bunch of 'Blue' spells so expect to encounter annoying
           attacks like 'Condemn',  'Roulette', 'Time Slip' and 'Death Claw'.  Add
           to that the fact that he can use 'White Wind' and 'Guardian' to protect
           himself... not to mention the insanely annoying 'Circle'. Having a good
           party of  White Mages  (for 'Cure',  'Life', 'Esuna'  and 'Dispel') and
           Black Mages for 'Bio'. He's not really hard.  Just be  sure to 'Dispel'
           him when he uses 'Guardian'  or the battle  will take longer to finish.
    
       -+- Easy   Way to beat him:
    
           The 'Bio' and  'Shot' (X-Fight)  combo of the  Sorcerer  will  make the
           battle easier.  Have them hasted  and you'll be beating him faster.  If
           you are lucky, you can beat him witohut being damaged, OR
    
           For a much more satisfying win, sap his MP with 'Asper' (Psyche). Black
           Mages and multi-hit Sorcerer will do great in this job.  After you took
           down all his MP, just laugh at him trying to cast spells at you and the
           note "Not enough MP"  always appears.  Now, punish him  for playing you
           with his Blue spells.
    
    -------------------------------------------------------------------------------
    No. 51
    
     !!! OPTIONAL BOSS !!!
    
    Location: Castle Prison, N-Zone
    Boss    : Alte Roit (x6, fight separately)
              Jura Avis
    Level   : 58
              61
    HP      :  6000
              15000 
    Info    : Jura Avis is the true form of Alte Roit.
    
             ALTE ROIT
             - Regular patk - 100-250 dmg  , single
             - Circle       - erases memory, removes from battle, single
    
             JURA AVIS
             - Regular patk - 200-250 dmg, single
             - Breath Wing  - 400-500 dmg, all
             - Maelstrom    - critical HP, all   , random
             - Entangle     - temporary paralysis, single
    
    Weakness: n/a
    Win     : 11 ABP
              Dragon Fang
    My Level: 43
    
       -+- Normal way to beat them:
    
           They are not  really bosses,  but can be considered as sub-bosses,  like
           the Gargoyles  you fought at the  middle of the game,  because they have
           the background  music of  a boss.  Anyway,  you can easily  dispatch the
           first form by casting any of your high level spells (I recommend 'Meteo'
           spell).  If you  got  removed  by his  'Circle' attack,  you can  always
           counter that with 'Reset' Time spell. For the second form, 'Haste2' your
           party so you can hit  him more times than what  he can do to you. He got
           got quite  a-lot of HP,  considering it's just a sub-boss.  Rely on your
           spells to beat him.
    
       -+- Easy   Way to beat them:
    
           Beat the first  form with  'Shot' or '2-Sword'  ability.  The moment the
           second form comes out, summon 'Odin' for a quick victory!
    
    -------------------------------------------------------------------------------
    No. 52
    
    Location:
    Boss    : Catastroph
    Level   : 71
    HP      : 19997
    
    Info    : 'Gravity100' 
    
             - Regular patk - 350- 550 dmg   , single
             - Earth Shaker - 950-1200 dmg   , all
             - Gravity100   - removes 'Float', all
             - Demon's Eye  - petrify        , single
    
    Weakness: n/a
    Win     : 21 ABP
              Soft
    My Level: 43
    
       -+- Normal way to beat him:
    
           This guy  is quite  nasty with it's 'Earth Shaker'.  He's also very fast
           so he can  use it  twice or thrice  before you can have your move...  by
           then you're  already dead  (if you're in a lower level).  Use Lancers so
           you can 'Jump' out of the harms way. You may want to 'Haste2' your party
           and 'Slow' him down.  Be sure  that you  have some Softs or the  'Esuna'
           spell to heal petrified characters when he uses 'Demon's Eye'.  A little
           speed is all you need to beat him.
    
       -+- Easy   Way to beat him:
    
           This guy loves to  use his killer  'Earth Shaker'  move that he will not
           allow  anyone not to be  hit by it... of course  only those  that are at
           'Float' (and at 'Jump') can evade that,  so he uses 'Gravity100' to pull
           your floating characters down.  As long as there is a floating member of
           your party, he will keep on using  'Gravity100'.  So, how are  you going
           to keep your 'Float' status if he will pull you down, anyway? Here's the
           trick:  Put one of your character in 'Float' status before engaging into
           the battle and equip him/her with  'Wall Ring'.  When the battle starts,
           he'll try to pull  you down with 'Gravity100', but because  of the 'Wall
           Ring', it will bounce  back to him.  He will keep  on using it until the
           end... this is your time to attack.  Using this trick  will ensure you a
           no damage battle for your party!
    
    -------------------------------------------------------------------------------
    No. 53
    
    Location:
    Boss    : Halycanos
    Level   : 97
    HP      : 33333
    
    Info    :
    
             - Regular patk -  300- 450 dmg  , single
             - Holy         - 4000-9999 dmg  , single
             - Kirururu     - turns into frog, all
             - Dynamo       - changes rows   , all
             - Dispel       - removes positive status, single
             - Haste        - speeds up ATB  , self
             - Shell        - mag def up     , self
             - Protect      - phy def up     , self
    
    Weakness: n/a
    Win     : 20 ABP
    My Level: 43
    
       -+- Normal way to beat him:
    
           He'll start the battle by turning you into a party of frogs! This is bad
           because it  will prevent  you from using  your spells and dealing damage
           when using  physical attacks.  Not only that,  your physical  defense is
           greatly  decreased also.  Be sure you got  some 'Maiden's Kisses' or the
           Black Mage's  'Toad' spell to  bring  you  back  to normal.  Aside  from
           playing with your status,  he also loves the ultimate White spell, Holy,
           which usually deals +/- 9000 damage.... an instant kill.  To punish him,
           use a multi-hit  Sorcerer with  any of your  high level spells.  When he
           turns you back to frog, just use 'Maiden's Kiss' and 'Toad' spell, OR
    
           If you are lucky, you can use 'Silence' and/or  'Berserk' to prevent him
           from  using  his spells  ('Berserk'  status will  even prevent  him from
           turning your party into frog). Once the spell connects, you can beat him
           the way you wanted things to happen.
    
       -+- Easy   Way to beat him:
    
           The frog prince is pretty annoying,  but instead of looking for his weak
           spot,  might as well abuse  his strenth in your favor.  Equip your party
           with 'Wall Rings'.  Yes, I know it will  not save you  from turning into
           frogs, but through this you can reflect back his 'Holy' and deal a great
           to him.  If you can afford, change your Summoner back to normal (when in
           frog status) and cast 'Golem'.  If you've done all of that successfully,
           you can just sit back and relax...  watching him  beat himself  with his
           own offense... bye, bye frog prince!
    
    -------------------------------------------------------------------------------
    No. 54
    
    Location: Bridge, N-Zone
    Boss    : Twin Tania
    Level   : 39
    HP      : 50000
    
    Info    :
    
             - Regular patk - 400-600 dmg,single
             - Snow Storm   - 500-800 dmg, all
             - Atom Ray     - 200-300 dmg, all
             - Mind Blast   - 200-300 dmg, constant HP loss, paralysis, single
             - Wind Slash   - 120-300 dmg, all
             - Tidal Wave   -   1000+ dmg, all 
             - Mega Flare   -   2000+ dmg, all
             - Giga Flare   -   3000+ dmg, used after charging up, all
    
    Weakness: Holy/Water
    Win     : 24 ABP
    My Level: 43
    
       -+- Normal way to beat it:
    
           Twin Tania is quite fast for his size. Most of his moves are deals heavy
           damage to your party.  Of all his commonly used attacks, 'Tidal Wave' is
           the most frightening. Considering his speed, Twin Tania can use it twice
           before you can  even do a thing!  I recommend  you equip your party with
           'Coral Rings'.  Since he is weak to both 'Holy' and 'Water' attacks, you
           may want to make a party of Lancer (equip with 'Holy Lance' and 'Jump'),
           a Knight (equip with 'Excalibur' and 'Shot' ability),  a White Mage (for
           all around healing and 'Holy' spell) as well as a Summoner ('Leviathan')
           will make things  easy for you.  'Slowing'  him down and  'Hasting' your
           party will give  you a better chance of success.  Casting 'Guardian' for
           protection will not hurt as well.
    
       -+- Easy   Way to beat it:
    
           Equip your party with 'Coral Rings'  so whenver he uses 'Tidal Wave' you
           will be healed. When the battle starts, let your Summoner summon 'Golem'
           and 'Carbuncle' (to 'Reflect' back 'Mind Blast' and 'Atom Ray'... and to
           deal additional  damage.  Now all  you've  got to worry  about is  'Wind
           Slash, which is not even worthy as a boss move with its pathetic damage,
           and  'Snow Storm'.  'Guardian'  blue  magic  can  easily make  those two
           completely  useless.  Don't worry  about  healing  (because you're under
           'Reflect'), you will be healed by 'Tidal Wave', which is very often used
           by this boss.  Start doing damage  by using the  above offensives  (Holy
           Lance, Excalibur, Holy and Leviathan).  Now, here's the trick.  When hes
           starts charging up his 'Giga Flare',  be sure your  Summoner is ready to
           summon 'Odin' to finish him off.  If your Summoner is not ready,  you're
           toast dude... 3000+ is yours to swallow!
    
    --------------------------------------------------------------------------------
    No. 55
    
    Location: Final Area, N-Zone
    Boss    : Gilgamesh
    Level   : 97
    HP      : ????
    
    Info    :
    
             - Regular patk - 500-1200 dmg, single
    
    Weakness: n/a
    Win     : "friendship"
    STEAL!!!: Genji Shield
    My Level: 43
    
       -+- Normal way to beat it:
    
           Since all he will do  is his regular  physical  attack,  casting 'Golem'
           will save you from his quite strong critical hits.  Attack him normally.
    
       -+- Easy   Way to beat it:
    
           If you took the 'Brave Blade', combine it with 'Shot' (X-Fight) to force
           him to surrender after a turn.
    
    --------------------------------------------------------------------------------
    No. 56
    
     !!! SPECIAL OPTIONAL BOSS !!!
    
    Location: Final Area Chest, N-Zone
    Boss    : Shinryu
    Level   : 97
    HP      : 55500
    
    Info    :
    
             - Regular patk - 3000-5000  dmg, can use 2x per turn, single
             - Tidal Wave   - 8300+ dmg     , all
             - Lightning    -  800-1000+ dmg, all
             - Snowstorm    - 2500-5000+ dmg, all
             - Poison Breath-  500- 600  dmg, poisons, all
             - Maelstrom    - critical HP   , all
             - Atomic Ray   -               , all
             - Demon's Eye  - petrifies     , single
             - Roulette     - instant death , all, random
             - L2 Old       - Old to L2's   , all
             - L3 Flare     - Flare to L3's , all
             - Guardian     - protect, shell and float, self
    
    Weakness: n/a
    Win     : Dragon Seal
              Ragnarok
    My Level: 43
    
       -+- Normal way to beat it:
    
           This guy will always have  the initiative and use  'Tidal Wave' so don't
           forget to equip your party with 'Coral Rings'.  I think he's possible to
           beat without  'Flying Dragon Lances',  but you gotta  need a high level.
           Since I doubt you  have a high level,  we have to resort  into using the
           RARE  'Flying Dragon Lance'  that you  can steal  from the  RARE Crystal
           Dragon. Master your Thief, Lancer and Ninja for your two warriors.  Now,
           use the Bare class.  Assign 'Equip Lance' and 'Jump' as  their abilities
           and equip 2 'Flying Dragon Lance's to each of them. The other two should
           master Thief, Summoner and Red Mage.  Use the Bare  class and assign the
           'Summon' and  'X-Magic' abilities.  Equip any relics  that will increase
           their Magic rating.  If you think about using any other jobs because you
           want ABP, don't worry.... he doesn't give any ABP.  If you have the same
           level as my party, you'll be very fine. Your battle should go like this:
    
           Shinryu - Tidal Wave
           (Party absorbs it because of Coral Rings)
           Reina   - X-Magic--> Summon--> Bahamut 2x (3300 damage each)
           Krile   - X-Magic--> Summon--> Bahamut 2x (3300 damage each)
           Butz    - Jump
           Faris   - Jump
           Shinryu - random attack (Hope he'll use patk, any of his level spells
                     or 'Maelstorm'. If not, you're toast).
           Reina/Krile - X-Magic--> Summon--> Bahamut 2x (3300 damage each)
           Butz    - 9800+ damage x2
           Faris   - 9800+ damage x2 (Shinryu's dead!)
    
           NOTE: If both of your Summoners failed to  'X-Magic Bahamut' for the 2nd
                 time, Shinryu will not die after your second Dragoon. Hope he will
                 not use any of his  killer moves  and try  your luck to  'Jump' or
                 'X-Magic' again to finish him.
    
       -+- Easy   Way to beat it:
    
           Have a Lancer with the '2-Hand' ability of the Ninja and equip them with
           'Flying Dragon Lances'.  That's 8 Dragon Lances  all in all!  It's quite
           hard to to steal all those lances, but you need it if you want this boss
           to be a push over. I think, easy way don't come easy all the time :(
    
           Once  he  uses 'Tidal Wave',  immediately  let  everyone  in your  party
           'Jump'. After that, he'll be dead :)
    
    --------------------------------------------------------------------------------
    No. 57
    
       !!! OPTIONAL BOSS !!!
    
    Location: Final Area, N-Zone
    Boss    : Necrophobe
              Barrier (x4)
    Level   : 66
    HP      : 44044
    
    Info    :
    
             Necrophobe (Barrier on)
             - Auto-Reflect
    
             Necrophbe (Barrier off)
             - Regular patk - 600-700 dmg  , can use 2x per turn,
                              random 'Doom', single
             - Vacuum Wave  - 300-1000+ dmg, constant HP loss   , single
             - Flash        - blinds       , single
             - Hurricane    - critical HP  , all, random
    
             Barrier (x4)
             - Flare - 1000+ dmg, single
             - Holy  - 1000+ dmg, single
             - Fire3 -    1200+ dmg, single
                     -  300-900 dmg, all
             - Ice3  -    1200+ dmg, single
                     -  300-900 dmg, all
             - Bolt3 -    1200+ dmg, single
                     -  300-900 dmg, all
             - Auto-Reflect
    
    Weakness: n/a
    Win     : Save Point
    STEAL!!!: Genji Armor (Gilgy)
    My Level: 43
    
       -+- Normal way to beat him:
    
           This guy can be  quite nasty  with your  party.  He has 4  Barriers that
           will prevent you from doing any damage to him. At the start of the fight
           the Barriers will cast Flare and/or Holy to all party members so 'Cure3'
           immediately. Summon 'Bahamut' 3 times to destroy the Barriers.  With the
           Barriers gone,  you can deal damage to  Necrophobe now,  however,  he is
           capable of  trashing you  with his quick  attacks if  'Golem' is not on.
           Summons are still effective, especially 'Leviathan', which is capable of
           dealing up to 6300+ damage!  If you want to get the 'Genji Armor', don't
           kill Necrophobe or else, Gilgamesh will not appear and you won't see his
           heroic deed!
    
       -+- Easy   Way to beat him:
    
           Have a Sorcerer  with the  'Shot' (X-Fight) ability and cast  'Break' on
           your blade.  All Barriers are susceptible to 'Break' so if your Sorcerer
           will hit them,  they're dead  for good!  You have 4 chances  to hit them
           with 'Shot'.  Now that the  annoying  Barriers are  off, cast  'Holy' on
           your Sorcerer  (I find it far more effective than 'Flare' sword) to deal
           some good damage...  and don't forget about Leviathan!  Beating him will
           net you the "Final Save Point" in the game.
    
    --------------------------------------------------------------------------------
    No. 58
    
       !!! FINAL BOSS !!!
    
    Location:
    Boss    : X-Death / Neo X-Death (4 targets)
    Level   :   77    /   81  /   67  /   83  /   86
    HP      : 49001   / 50000 / 55000 / 55000 / 60000
    Info    : The 4  parts of  Neo X-Death  share  almost  all the  attacks  at his
              disposal. Listed below are the most common attacks used by each part.
              If it's not listed, it means that I never experienced that particular
              part using the other attacks available for the other parts.  (Ugh! It
              took me quite  some time  to test from  which part does a  particular
              attack comes from.)
    
             (X-DEATH)
             - Regular patk -  600-800   dmg, single
             - Holy         - 2500-3000+ dmg, single
             - Flare        - 2500-3000+ dmg, single
             - Meteo        - random damage , 4 hits, all, random
             - White Hole   - instant death , stones, single
             - Condemn      - death after 30 seconds, single
    
             (NEO X-DEATH)
             Target 1: Front
             - Regular patk -  300- 500  dmg, single
             - Vacuum Wave  -  500- 600  dmg, constant HP loss, single
             - Comet        -  600- 700  dmg, single
             - Holy         - 1000+ dmg     , single
             - Flare        - 1000+ dmg     , single
             - Meteo        - random damage , 4 hits, all, random
    
             Target 2: Mid-Down
             - Vacuum Wave - 500- 600  dmg, constant HP loss, single
             - Dispel      - removes positive status, single 
             - Meteo       - random damage , 4 hits, all, random
    
             Target 3: Mid-Top
             - Vacuum Wave - 500- 600  dmg, constant HP loss, single
             - Bolt3       - 700- 800  dmg, single
             - Ice3        - 700- 800  dmg, single
             - Fire3       - 700- 800  dmg, single
             - Aero3       - 500- 600  dmg, single
             - Comet       - 600- 700  dmg, single
             - Meteo       - random damage, 4 hits, all, random
             - Maelstrom   - critical HP  , all, random
             - Almagest    - 600-1000+ dmg, constant HP loss all
             - Grand Cross - different negative status ,all
    
             Target 4: Back
             - Vacuum Wave - 500- 600  dmg, constant HP loss, single
             - Meteo       - random damage, 4 hits, all, random
             - Maelstrom   - critical HP  , all, random
             - Almagest    - 600-1000+ dmg, constant HP loss all
    
             Targets 2-4:
             - Delta Attack* - 500-600 dmg, stones, single
                            
               *Available only if all 3 parts are still alive. 
    
    Weakness: n/a
    Win     : Final Fantasy V Finished!!!
    My Level: 43
    
       -+- Normal way to beat it:
    
           Have a Blue Mage  who knows the spells 'Guardian', 'White Wind', 'Goblin
           Punch' and 'Condemn' with the 'Time' ability; a White Mage with 'Summon'
           ability; and 2 physical attackers,  preferably those who can use 'Double
           Grip'  (Knight)  and/or  'Magic  Sword'  (Sorcerer).  Of  course, 'Shot'
           (X-Fight)  ability is indispensable,  but if you don't have it,  'Double
           Grip' will do.
    
           The first form  should be  pretty easy.  Use this  chance to   give your
           party  all the  fortifications  it will need.  You Blue Mage  should use
           'Guardian', your Summoner summon  'Golem' and  Time Mage cast  'Haste2'.
           Attack X-Death  with 'Shot'  (X-Fight).  If your Blue Mage is available,
           let him/her  use the  surprisingly useful 'Goblin Punch' (4000+ damage)!
           After 4-5 'Shots' from your attackers, you'll be facing Neo X-Death.
    
           He got 4 targets for a total of 220000 HP! Don't worry. He's not much of
           a problem. The fortifications you made in the first form will be carried
           over to the  second form.  Unless  you die  or it is  'Dispeled',  it'll
           forever be present.  The most important  one is 'Guardian'.  Spells like
           'Flare', 'Holy' and 'Meteo' will most likely kill you if your 'Shell' or
           'Guardian' is off.  As long as you're  completely fortified,  and with a
           constant  healing  support,  you'll  be fine.  He has this  nasty 'Grand
           Cross' spell,  which is capable  of inflicting  multiple negative status
           ailments to your party.  Be sure you got some curative items  (Revivify/
           Holy Water is the most important).
    
           Concentrate on  the Target 1 (front).  It has the  lowest HP  so you can
           destroy it quickly.  Summoning Bahamut  and Leviathan is good in dealing
           damage to all  targets at  the same time,  but it's not  that useful and
           they consume too much MP. Keep a steady flow of offense, one target at a
           time, and victory will be yours, OR
    
           If you failed  to learn  those abilities  mentioned in  the above strat,
           bring up a party  of Samurais.  Give the first  one 'Blue' ability;  the
           second, 'Time' ability; the third, 'White' ability; the fourth, 'Summon'
           ability.
    
           Start the battle by casting  'Guardian',  'Haste2' and 'Golem'.  The one
           with 'White' ability should prioritize healing.
    
           Our focus here is to use '$Toss'. This strategy will take long because a
           single '$Toss' can deal 2800+ damage only,  so you would  want to use it
           in every opening available. Good luck!
    
       -+- Easy   Way to beat it:
    
           For those who are not rushing through the game, I'm pretty sure you took
           the time to master your jobs.  To make the battle easier, it's good that
           you have mastered,  AT LEAST, your Knight, Thief, and  Sorcerer for your
           physical attackers.  For your magic casters,  you should have gotten all
           the highest level spells for each mage (it's not necessary to master all
           of them).  'White6', 'Black6', 'Time6', 'Summon6' and 'Blue'.  Mastering
           the Red Mage will let you learn 'X-Magic', which will enable you to cast
           2 spells in  one turn.  Mastering  the  Dancer is  indispensable  for an
           easier  battle  because it  will  allow  you to  uequip the  ever useful
           'Ribbon'.
    
           For your physical attackers,  you may  want to use  these set-up for the
           Bare job:
    
           * Double Grip + Shot (X-Fight)
           * Magic Sword + Shot (X-Fight)/ 2-Sword
    
           For one of your magic casters,  you may want to use these set-up for the
           Mime job:
    
           * X-Magic + Time + Summon
    
           Note: Unfortunately, Mime can't use 'Ribbon'.
    
           For the other magic caster,  you may  want to  use these  set-up for the
           Bare job:
    
           * White + Blue ('White' spell  user should  be protected  with 'Ribbon')
    
           You can immediately cast 'Condemn' on Target 4 (Back)  to finish  it off
           after the countdown. It's quite useful considering that Target 4 has the
           highest amount of HP of all the 4 parts. That's one less target to worry
           about. Your X-Magic user should cast 'Haste2' and 'Golem'.  'Blue' magic
           user should use 'Guardian'.
    
           Like  the first  strategy,  'X-Fight'  for physical  attackers,  'Goblin
           Punch' for 'Blue' spell  user and  'Bahamut' for Summoner.  It should be
           enough to finish X-Death, once and for all, OR
    
           Make a party of mages. The first two should use the Bare class:
    
           * White + Time
           * White + Blue
    
           The other two should use the Mime job:
    
           * X-Magic + Summoner + Time
           * X-Magic + Summoner + Time
    
           Note: Equip 'Gold Hairpin' to lessen you MP consumption.
    
           The 'White' magic user is in Bare class so your healer is safe from most
           status ailments.  The battle should, as usual, start by casting 'Haste2'
           and 'Guardian'.
    
           Your offense revolves around  taking advantage  of the 'Quick'  spell of
           the 'Time' ability. Once you've done it, you have two consecutive turns.
           With the 'X-Magic' ability,  you have a total of  5 CONSECUTIVE ATTACKS!
           To make good use of this, summon 'Bahamut'.  With his 3000-3300+ for the
           first form and  3500-3800+  damage for the  second form.  So, you should
           have an attack pattern like these for your 'X-Magic' users:
    
           Turn 1: X-Magic --> 'Quick'  , 'Bahamut'
           Turn 2: X-Magic --> 'Bahamut', 'Bahamut'
           Turn 3: X-Magic --> 'Bahamut', 'Bahamut'
    
           Using this strategy,  a single 'X-Magic' user can deal at least 15000 HP
           of damage for  the first form  and at least  17500 HP of  damage for the
           second form.
    
           The two Bare job users  should focus  in keeping your  fortifications on
           and HP up.  They should also act as 'Elixir' users for our two 'X-Magic'
           users. Just keep on using these and victory will soon be yours!
    
    --------------------------------------------------------------------------------
    
    =====================
     3.0 - MISCELLANEOUS
    =====================
    
    =-=-=-=-=-=-=-=-=-=-
     3.1 - Boss Trivia
    =-=-=-=-=-=-=-=-=-=-
    
    This portion merely lists the different Final Fantasy games where the bosses in
    this game have already appeared, either in the same capacity (like the Summons)
    or in another body.  This is not yet complete. I still need some more research,
    but if you can contribute something, I'll be glad to add that up:
    
    Karl Boss - Final Fantasy VII - Boss - Guard Scorpion
    
    Siren - Final Fantasy VIII - Guardian Force 
    
    Shiva - Final Fantasy  III - Summon
            Final Fantasy   IV - Summon
            Final Fantasy    V - Summon
            Final Fantasy   VI - Boss/Esper
            Final Fantasy  VII - Summon
            Final Fantasy VIII - Guardian Force
            Final Fantasy   IX - Eidolon
            Final Fantasy    X - Summon
            Final Fantasy Tactics - Summon
    
    Iron Claw - Final Fantasy VII - Death Claw
    
    Ifrit - Final Fantasy  III - Summon
            Final Fantasy   IV - Summon
            Final Fantasy    V - Summon
            Final Fantasy   VI - Boss/Esper
            Final Fantasy  VII - Summon
            Final Fantasy VIII - Guardian Force
            Final Fantasy   IX - Eidolon
            Final Fantasy    X - Summon
            Final Fantasy Tactics - Summon
    
    Biblos - Final Fantasy Tactics - Special Character - Byblos
    
    Ramuh  - Final Fantasy  III - Summon
             Final Fantasy   IV - Summon
             Final Fantasy    V - Summon
             Final Fantasy   VI - Esper
             Final Fantasy  VII - Summon
             Final Fantasy   IX - Eidolon
             Final Fantasy Tactics - Summon
    
    Sandworm - Final Fantasy VII - Sea Worm
               Final Fantasy   X - Earth Worm
    
    Clay Claw - Final Fantasy VII - Boss - Guard Scorpion
    
    Adamantaim - Final Fantasy Series - regular enemy - Adamantaim/Adamantoise
    
    Titan - Final Fantasy  III - Summon
            Final Fantasy   IV - Summon
            Final Fantasy    V - Summon
            Final Fantasy  VII - Summon
            Final Fantasy Tactics - Summon
    
    Byurobolos - FinalFantasy Series - Regular enemy - Bomb/Grenade/
    
    KimaBrain - Final Fantasy Series - Regular enemy - Chimera
    
    Gilgamesh - Final Fantasy VIII - Guardian Force
    
    Atomos - Final Fantasy IX - Eidolon
    
    Shoat - Final Fantasy VI - Esper
    
    Carbuncle - Final Fantasy VI -Esper
              - Final Fantasy VIII - Guardian Force
              - Final Fantasy IX - Eidolon
              - Final Fantasy X, X-2 - non-playable - monkey
    
    Antolyon - Final Fantasy IX - Boss
    
    Minitaurus - Final Fantasy VIII - Guardian Force - Brothers
    
    Gogo - Final Fantasy VI - special character
    
    Odin - Final Fantasy  III  - Summon
           Final Fantasy   IV  - Summon
           Final Fantasy    V  - Summon
           Final Fantasy   VI  - Esper
           Final Fantasy  VII  - Summon
           Final Fantasy VIII  - Guardian Force
           Final Fantasy   IX  - Eidolon
           Final Fantasy Tactics - Summon
    
    Bahamut - Final Fantasy      - NPC
              Final Fantasy  III - Summon
              Final Fantasy   IV - Summon
              Final Fantasy    V - Summon
              Final Fantasy   VI - Esper
              Final Fantasy  VII - Summon
              Final Fantasy VIII - Guardian Force
              Final Fantasy   IX - Eidolon
              Final Fantasy    X - Summon
              Final Fantasy Tactics - Summon
    
    Leviathan - Final Fantasy  III - Summon
                Final Fantasy   IV - Summon
                Final Fantasy    V - Summon
                Final Fantasy  VII - Summon
                Final Fantasy VIII - Guardian Force
                Final Fantasy   IX - Eidolon
                Final Fantasy Tactics - Summon
    
    Omega - Final Fantasy VIII - Omega Weapon
    
    Apprehendr - Final Fantasy Tactics - Apanda
    
    Shinryu - Final Fantasy X - special boss
    
    =-=-=-=-=-=-=-=-=-=-=-=
     3.2 - Blue Magic List
    =-=-=-=-=-=-=-=-=-=-=-=
    
    Note: Listed are the possible sources of a particular enemy-skill. This
          is not a complete list:
    
    Condemn      - X-Death             - X-Death's Castle Boss (World 2)
                 - Unknown 4           - Great Sea Trench (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Roulette     - Bella Donna         - Phoenix Tower (World 3)
                 - Doom Dealer         - Chain Tower, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone (World 3)
                 - Shinryu             - Final Area Chest, N-Zone
    Aqua Rake    - Chimera             - Desert Southeast of Karnak
                 - Tree Segment (Right)- Moore Forest Boss (World 2)
                 - Dark Chimera        - Sunken Tower of Walz (World 3) 
                 - Bahamut             - North Mountain Boss (World 3)
                 - Leviathan           - Easterly Village Falls (World 3)
    L5 Doom      - Page 64             - Library of the Ancients
                 - Tricker             - Barrier Tower (World 2)
                                       - Sunken Tower of Walz (World 3)
                 - Ixecrator           - Solitary Island Temple (World 3)
                 - Level Check         - Chain Tower, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    L4 Quarter   - Tricker             - Barrier Tower (World 2)
                 - Ixecrator           - Solitary Island Temple (World 3)
                 - Level Check         - Chain Tower, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    L2 Old       - Ixecrator           - Solitary Island Temple (World 3)
                 - Level Check         - Chain Tower, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
                 - Shinryu             - Final Area Chest, N-Zone
    L3 Flare     - X-Death             - X-Death's Castle Boss (World 2)
                 - Lunenta             - summoned by ZephyrZone in Sand Tides
                                         Desert, Pyramid (World 3)
                 - Ixecrator           - Solitary Island Temple (World 3)
                 - Level Check         - Chain Tower, N-Zone (World 3)
                 - Shinryu             - Final Area Chest, N-Zone
    Frog Song    - Elf Toad            - Walz Tower
                 - Kornago             - Outside Kelb Village
                 - Gilgamesh           - X-Death's Castle Boss (World 2)
                 - Chamcubia           - Phoenix Tower (World 3)
                 - Jestrex             - Forest, N-Zone (World 3)
    Tiny Song    - Mini Mage           - Moore Forest (World 2)
                                       - Magic Tower (World 3)
                 - Sherry              - Phoenix Tower (World 3)
                 - Gilgamesh           - X-Death's Castle Boss (World 2)
                 - Mukare              - Forest outside Crescent Town (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Flash        - Crew Dust           - Airship Base
                 - Gilgamesh           - X-Death's Castle Boss (World 2)
                 - Bella Dona          - Phoenix Tower (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Time Slip    - Gilgamesh           - X-Death's Castle Boss (World 2)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Moon Flute   - Page 32             - Library of the Ancients
                 - Mukare              - Forest outside Crescent Town (World 3)
    Death Claw   - Iron Claw           - Karnak Castle Boss
                 - Torrent             - Forest outside X-Death's Castle (World 2)
                 - Death Claw          - Castle, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Aero         - Mold Wind           - Wind Shrine
                 - Magissa             - North Mountain 
                 - Gigas               - Chest, Karnak Castle
                 - Mukare              - Forest outside Crescent Town (World 3)
    Aero2        - Gigas               - Chest, Karnak Castle
                 - Whirl Demon         - Floating Ruin of Ronka
                 - Galactic Jelly      - Moore Forest (World 2)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Aero3        - Tree Segment (Left) - Moore Forest Boss (World 2)
                 - Magic Dragon        - X-Death's Castle (World 2)
                 - Elm Gigas           - Outsdide Surgate Castle (World 3)
                 - Cycloskull          - Chain Tower, N-Zone (World 3)
    Emission     - Fire Cannon         - Floating Ruin of Ronka (outside)
                 - MachineHead         - Sand Tides Desert, Pyramid (World 3)
                                       - Solitary Island Temple (World 3)
                 - Triton              - Great Sea Trench Boss (World 3)
                 - Omega               - Falls, N-Zone Boss (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Goblin Punch - Goblin              - Tycoon Castle Area
                 - Gilgamesh           - Big Bridge Boss
    Dark Shock   - Black Flame         - Crescent Island
                 - Nile                - Sand Tides Desert, Pyramid (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Guard Off    -
                 - Azulmagia           - Castle Prison, N-Zone Boss(World 3)
    Fusion       - Mithril Dragon      - Forest outside Library of the Ancients
    Mind Blast   - Stoker              - Solitary Island Temple Boss (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
                 - Mind Mage           - Final Area, N-Zone
    Bloodsuck    - Steel Bat           - Pirate's Hideout Cave
                 - Blood Slime         - Underground River
                 - Mercury Bat         - Easterly Village Falls (World 3)
    Magic Hammer - Biblos              - Library of the ancients Boss
                 - Drippy              - Valley of Dragons (World 2)
    Guardian     - Stingray            - Waters above Sunken Tower of Walz 
                                         (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Exploder     - Bomb                - Jachol Village Area
    ????         - Wild Nack           - Forests in Karnak Area
    Blow Fish    - Lamia               - Floating Ruin of Ronka
                 - Bland Lamia         - Sand Tides Desert, Pyramid (World 3)
    White Wind   - Whirl Demon         - Floating Ruin of Ronka
                 - White Flame         - Forest, N-Zone (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    Missile      - Soul Gun's Launcher - Floating Ruin of Ronka Boss
                 - Gilgamesh           - Zeza's Ship Boss (World 2)
                 - MachineHead         - Sand Tides Desert, Pyramid (World 3)
                 - Soul Cannon         - Phoenix Tower (World 3)
                 - Azulmagia           - Castle Prison, N-Zone Boss (World 3)
    
    =-=-=-=-=-=-=-=-=-
     3.3 - The Author
    =-=-=-=-=-=-=-=-=-
    
    Real Name: Anthony Lawrence M. Morales
    User Name: Fantasy Gamer
    Gender   : Male
    B-day    : February 24
    Country  : Philippines
    
    First Visited GameFAQs.com   : ?? June   2000
    Joined GameFaqs Message Board: 27 August 2002, 1:48:35 AM (GFAQs time)
    
    Regular @ Board : Final Fantasy VII - General
                      RPG's - Everything Else
                      RPG's - Squaresoft
                      FAQ Contributors - General
                      GameFAQs World Asia (GameFAQs World Asia: Philippines
                                           topic)
    
    E-mail         : fantasy_gamer_x@yahoo.com
    Message Board  : http://boards.gamefaqs.com/gfaqs/gentopic.php?board=37842
    
    ------------------------------
     Contributor Recognition Page
    ------------------------------
    
    -+- www.GameFAQs.com : 
        http://www.gamefaqs.com/features/recognition/37584.html
    
        PLAYSTATION
        Final Fantasy VII - Solo Character Initial Equipment No Materia Challenge
                            Wall Market - Don Corneo Attraction Mechanics
        PLAYSTATION 2
        Final Fantasy X-2 - Angra Mainyu Killing
                            Cactuar Searching
                            Review
    
        SNES
        Final Fantasy V   - Boss
    
        NES
        Final fantasy III - Job Evaluation
    
    -+- www.Neoseeker.com: 
        http://www.neoseeker.com/members/submissions/Fantasy+Gamer/
    
        PLAYSTATION
        Final Fantasy VII - Solo Character Initial Equipment No materia Challenge
                            Wall Market - Don Corneo Attraction Mechanics
                            Best Places for EXP, AP & GIL
                            Sources
        PLAYSTATION 2
        Final Fantasy X-2 - Angra Mainyu Killing
                            Cactuar Searching
                            Review
    
        SNES
        Final Fantasy V   - Boss
    
        NES
        Final fantasy III - Job Evaluation
    
    -+- www.IGN.com
        http://www.users.ign.com/about/fantasy_gamer_x
    
    ===================
     4.0 - LEGAL STUFF                  
    ===================
    
    This guide is  solely intended for  the public use in the world wide web.  All
    information and work  in this document is copyright  2004 by Anthony Lawrence
    M. Morales. Without my permission,  no other site may host this guide,  nor is
    anyone allowed to reproduce this guide,  in any way,  for commercial purposes.
    
    -------------------------------------------------------------------------------
    
    For  those  who are  interested  to use  this  guide  in their  websites or as
    reference for their own guide, E-MAIL ME:
    
     - INTRODUCE YOURSELF/WEBSITE... THAT'S BASIC COURTESY
     - GIVE THE LINK TO YOUR WEBSITE
     - GIVE ME THE PROPER ACKNOWLEDGEMENT
     - YOU AGREE NOT TO ALTER THE GUIDE IN ANY MANNER
     - YOU AGREE TO THE COPYRIGHT
     - YOU ARE RESPONSIBLE TO GET THE LATEST VERSION AT GameFAQs.com/NeoSeeker.com
    
    -------------------------------------------------------------------------------
    
    Please do not take  the credit for  someone's work.  We authors  spent lots of
    sleepless nights just to be able to present  guides for you gaming enthusiasts
    ... we deserve the credit for all our hard work. 
    
    =======================
     5.0 - VERSION HISTORY
    =======================
    
    I was never an old-school  gamer before my experience  with Final Fantasy V in
    its Playstation Version  (part of Final Fantasy Anthology).  I don't know why,
    but it  is such an  unforgetable experience.  The most note-worthy of it is my
    experience with the great bosses.  Well, I really  appreciated the boss fights
    more than any other games...  including those in my  personal  favorite, Final
    Fantasy VII  and  Metal Gear Solid.  With the  introduction  of emulation by a
    friend,  I came into an  idea of playing  this game in its original,  Jap-only
    SNES version to re-live the experience.  Now, when  I looked at the  guides at
    GameFAQs, I never saw a boss guide for this game so I decided to make one, and
    here it is.
    
    -------------------------------------------------------------------------------
    
    (Version 1.0)
    06 December 2003 - started  the Job Evaluation Guide.
    08 May      2004 - finished.
       09 May     2004 - submitted to GameFAQs.
       xx May     2004 - posted at GameFAQs.
    
    (Version 1.1)
    23 May      2004 - started first update.
                      - changed my title/heading design.
    23 May      2004 - finished.
    
    (Version 1.2)
    07 June     2004 - started second update.
                     - improved my strat vs Shinryu.
                     - space adjustments where made to make the pararaphs look
                       better.
    08 June     2004 - finished.
    
    (Version 1.3)
    23 July     2004 - started third update.
                     - added more strategies
    23 July     2004 - finished.
       28 July    2004 - submitted to GameFAQs.
    
    -------------------------------------------------------------------------------
    
    As of 20 June 2004, the following sites are the only ones allowed to use this
    guide:
    
    www.GameFAQs.com
    www.NeoSeeker.com
    www.IGN.com
    www.GameSpot.com
    
    ================
     6.0 -  CREDITS                     
    ================
    
    I would like to express my sincere gratitude to the following who helped me 
    make this guide in any way:
    
    -+- Squaresoft (now Squaresoft)
        For making this forgotten masterpiece.
    
    -+- www.GameFAQS.com/ Jeff "CJayC" Veasey
        For hosting this guide... (my 8th FAQ), in this great site.
    
    -+- www.NeoSeeker.com
        For hosting, too, this guide.
    
    -+- GameFAQs Final Fantasy V Message Board Users:
        Merlock, Fox Fire and samurai goroh
        For your helpful contributions.
    
    -+- http://sosostris.com/ffv/beast.phtml?Letter=boss
    
    -+- THE ONE READING THIS
        This guide is made for you!
    
        --> My avid readers
            Thanks for the continuous support!
    
        --> My e-mailers
            Thanks for the time!
    
    Special Thanks to:
    
    -+- Fantasy Gamer
        For encoding, editing and testing this guide. 
    
    =====================
     7.0 - Parting Words                     
    =====================
    
    I WILL BE GLAD TO HEAR FROM YOU!
    
    Tell me what you think about this guide... comments,  suggestions,  added info,
    corrections, and constructive criticisms are all welcome.
    
    I WILL APPRECIATE IF YOU WILL FIRST TELL ME YOUR GFAQs USER NAME (if you have).
    
    If you think you should be given credit but was not included in the list, mail/
    contact me and I'll make the appropriate actions.
    
    Don't hesitate to e-mail me if you have anything in your mind regarding gaming.
    I am one of the most hospitable FAQ Contributors here. You're guaranteed to get
    a reply as soon as I read your mail  :)  If after one week you did  not receive
    any reply, it's either: (1)I did not receive your mail for some reasons, (2)I'm
    sick, (3)I'm VERY busy, (4)I'm on a vacation or (5)I'm already dead :(
    
    I will be more than willing to help in any way I can. God bless!
    
    Fantasy Gamer
    ---
    "Let's mosey!"
    
    ===============================================================================
                       THANK YOU FOR READING! HOPE YOU LIKED IT!
    ===============================================================================
                             Final Fantasy V - Boss Guide
                           Date Started  : 06 December 2003
                           Date Finished : 08 May      2004
                           Latest Version: 25 July     2004
    
                                   by Fantasy Gamer                
                              fantasy_gamer_x@yahoo.com