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    Infinite Items Glitch by Wyrenth

    Version: 2.3 | Updated: 04/17/03 | Printable Version | Search This Guide

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                                  Final Fantasy 5j
                              Infinite Items/Gil Trick
                                    Version 2.3
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    Greets, folks!  Well, it seems that, judging from the e-mails I get from
    people asking me to explain how the trick works, my FAQ hasn't been clear
    enough. :)  My bad.  So this is version 2.0 of the trick, and hopefully it
    will be much clearer than my previous copy.
    
    The origin of this trick came from a compilation of tricks and tips that I
    had found on www.gamefaqs.com. The author of the newsgroup compilation was
    tomo1657@aol.com but I can't say whether or not he is the original author of
    the trick itself, as no author tag was provided with this trick. Either way,
    original credit should be placed there. I'm just re-writing it so it's
    easier to understand. :) I hope.
    ============================================================================
    What's New:
    
    v2.3 - Removed e-mail contact information. To contact me about this FAQ,
      please visit my website and click on "Feedback" to see what my current
      e-mail address is. Hopefully, using this method, I no longer have to
      update this FAQ every time a mail server stops offering services or I
      switch ISPs.
    
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    How to Use This Guide:
    
    This guide is formatted for 76-character lines. A maximised Notepad in
    640 x 480 resolution should display it properly. 
    ============================================================================
    Availability on the Web:
    
    You can find the most recent versions of this on the following website:
    
    www.gamefaqs.com
    
    You can also find a recent copy on my homepage at http://welcome.to/wyrenth/
    I do not intend to seek out and update copies from any other locations, so
    if you're not getting this from the above places, chances are likely it got
    ripped. I do not and will not grant permission for this file to be placed
    on any other site (simply because I don't want to have to update 100 copies
    of my FAQs).
    ============================================================================
    Using this trick, you can gain an infinite amount of certain items, and if
    you sell them, you can gain an infinite amount of Gil. There are certain
    things you can and cannot do with this trick:
    
    - You can gain an infinite amount of any expendable item that you can Steal.
        These include healing potions and the like. In other words, any item
        you can Use.
    - You can gain an infinite amount of any throwable weapon that you can
        Steal. The Ninja class can Throw weapons, likely the best way to get
        huge amounts of cash is by selling an infinite stock of a high-priced
        weapon stolen fresh off a monster.
    - You can gain 99 of any other item that you can Steal. With this trick, and
        a lot of luck and diligence, you can steal 99 of every Genji item from
        Gilgamesh! Outfit your entire party with a full compliment of Genji
        gear!  You cannot gain infinite amounts of these items, however.
    - You cannot use this trick if you're trying to steal an item you already
        posess. Get rid of the ones you have, first.
    
    This trick has been tested by me using the SNES version of Final Fantasy 5.
    I have recieved reports that it also works on the Playstation "Anthologies"
    version of Final Fantasy 5, but I haven't done it myself.
    ============================================================================
    And now, on with the show!
    
    PART 1: PREPARATION
    -------------------
    
    First, figure out what item you're going to be trying for. Scout around and
    steal from monsters to see what they cough up. Certain extra steps you take
    in battle will depend on the kind of item you want.
    
    Next, prepare your party.
    
    You will need one character who can "Throw", and one who can "Steal".  For
    simplicity, we'll just use the "Ninja" and "Thief" classes instead of
    assigning those skills in the Job menu. You will only need one Ninja, and
    the rest of your party can be Thieves.
    
    If you have it, equip as many Thieves as possible with the "Thief Glove".
    This will enhance their Steal skill.
    
    Now you will need two (and ONLY two) of a weapon that your Ninja can equip
    (any weapon, it doesn't matter what) in your Inventory. For example, two
    Guardian knives, or a Guardian Knife and a Mithril Knife.
    
    Have your Ninja equip ONE of the knives, and leave the other hand empty.
    
    You may wish to SORT your inventory and place the second knife at the top of
    the screen for easy access in battle. This way, you're not scrolling down
    half a screen looking for it.
    
    For example, if you were using two Guardian knives, your Inventory would
    read:
      Guardian : 1
    
    and your Equip menu would read:
      R.Hand  Guardian
      L.Hand  
    
    Now make certain that you do not have ANY of the item you wish to steal.
    If you do, this trick will fail.
    
    PART 2: BATTLE
    --------------
    
    Have your Thief characters defend until it is your Ninja's turn.
    
    With your Ninja, equip the second weapon that you left in the inventory
    (in our examples, the Guardian knife) by going into the Item menu, selecting
    the weapon, pressing Up until you see the Left and Right Hands (and their
    contents, one will be blank), and placing the weapon in the free hand.
    Your Ninja should now be equipped with two knives.
    
    Now have your Ninja use the Throw command (it's still their turn, so they
    can do that).  Select the BLANK SPOT where the weapon you just equipped
    used to be.  Then select an enemy to throw it at (it doesn't matter who, it
    will do no damage).
    
    - If the item you want to Steal is something that cannot be USED or THROWN,
    then you must repeat the above step one more time.  For example: Shields,
    Armor, and Accessories need to repeat the "Throw the Blank Spot" step.
    Potions and most Weapons don't repeat that step.
    
    Now have your Thief characters use the Steal command on the monster with the
    item you want. Keep stealing until you get the item. Once you've
    successfully stolen it...
    
    - If the item is a Potion, use one immediately. You should now see "M5"
      of the item in your Inventory.
    
    - If the item is a throwable Weapon, then have your Ninja throw one. You
      should now see "M5" of the item in your Inventory.
    
    - If the item is non-usable and non-throwable, and you've already performed
      the "Throw Blank Spot" step twice, you don't need to do anything else now.
      You should see 99 of the item in your Inventory.
    
    You're done. Win the battle or run away.
    
    ============================================================================
    Infinite Gil
    ------------
    M5 stands for an infinite amount of the item, but there's a minor quirk when
    you try to sell it in a store. They will only let you sell either one of it,
    or all of it. You can get infinite Gil by selling them one at a time, or a
    large chunk by selling them all at once, which is actually selling 255 of
    them.
    
    CAUTION!
    If you use the "Sort" command in your Inventory menu, any M5 will turn into
    99.
    
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    Explaination
    ------------
    You don't need to read this unless you want to be confused. :)
    
    This trick takes advantage of a bug where, when an item is equipped in
    battle, it does not completely remove the item from the slot, as well as a
    loophole in how the game adds and subtracts in hexadecimal.
    
    A single byte represents the item quantity, and another item type, in each
    item slot in your inventory. The range of a hex byte is 00 to FF, or from
    0 to 255. There are no negative numbers, so if there is no trap to prevent
    a number from going less than 0, it will loop around to FF, or 255. Certain
    commands, such as Item, do have this trap, and will correctly blank out the
    item spot when you use the last of that item, but the Equip command in
    battle doesn't.
    
    When you throw the empty spot, the game reduces it's quantity by 1. Since
    the quantity is 0, and that byte isn't designed to use negative numbers,
    it loops around to 255. (Or M5 on the screen...M is probably the text
    character for the hex value of 25.)
    
    When you steal an item, it takes place of the first open item slot, even if
    a quantity already exists there. It also adds 1 to the quantity, looping
    255 back around to 0. This is why you have to either use/throw one right
    away (to bring it back around to 255) or throw two Blanks (to keep it from
    reaching 0 in the first place after you've stolen it.)
    
    The game handles the value 255 strangely. Anything less, and the game will
    change it into 99 (thus why you get 99 shields instead of 254 of them).
    That's just yet another bug to the game.
    
    Certain actions, such as using Sort in the Inventory screen, performs
    another kind of trapping. "If Quantity is greater than 99, then change it
    to equal 99."  This is why you end up with 99 shields or armors instead of
    254, but like mentioned above, it handles the value 255 strangely. It only
    seems to apply to that value when using Sort.
    
    If this seems a bit long and confusing, that's because it is, and I'm still
    not 100% certain on every single detail. :)  The short of it is: "It works
    if you do it this way, you have your items, what else do you want?" :)
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    Finishing Notes
    ---------------
    
    Well, that's about it.  Sometimes I wonder if there *is* an easy way to
    explain this trick. At any rate, hopefully I've made this clearer and will
    get fewer e-mails requesting, "How do I do it?"  A lot of the time, I'm
    tempted just to ask, "Did you even read the FAQ?" :P  So before e-mailing
    me and begging for help, please try really really hard first. :)
    
    Remember, in order to contact me, you'll need to visit my website and click
    on "Feedback" to see what my current e-mail address is.
    
    Wyrenth
    http://welcome.to/wyrenth/
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    Version History
    
    04/17/2003 v2.3  10.3 KB - Removed e-mail contact information - use website.
    08/01/2002 v2.2  9.99 KB - Updated contact information.
    04/04/2002 v2.1  9.95 KB - Updated contact information.
    06/07/2001 v2.0  9.72 KB - Complete re-write.
    12/02/1998 v1.0  7.54 KB - Initial release.
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