_____                         ____
  /\___ \                      /|  _ \        /'\_/`\
  \/__/\ \    ___      __      |/\   |       /\      \     __       __
     _\ \ \  / __`\  /'__`\     \// __`\/\   \ \ \__\ \  /'__`\   /'___\
    /\ \_\ \/\ \_\ \/\  __/     /|  \_>  <_   \ \ \_/\ \/\ \_\.\_/\ \__/
    \ \____/\ \____/\ \____\    | \_____/\/    \ \_\\ \_\ \__/.\_\ \____\
     \/___/  \/___/  \/____/     \/____/\/      \/_/ \/_/\/__/\/_/\/____/

                                                - ASCII by Pyro Vesten

  Joe and Mac FAQ/Walkthrough
  System: Super Nintendo (SNES)
  Written by: Orochi K
  E-mail: kartelkertra <at> caramail <dot> com
  FAQ originally created on July 3, 2001
  Final Version - Last revised: May 3, 2002

  Copyright 2001-2002, Orochi K. All rights reserved.

  This FAQ may be viewed at www.gamefaqs.com.
  If you happen to see this on another website, please let me know!

  Joe & Mac: Caveman Ninja is Copyright 1991, Elite Systems Ltd.

  Please read the e-mail policy before e-mailing me!!


  =-=-=-=-=-=-=-=-=-=
   TABLE OF CONTENTS
  =-=-=-=-=-=-=-=-=-=

     I. About the game
    II. Starting the game
   III. Controls
    IV. Walktrough
        a) Overall map
        b) Stages map
        c) Stage 1
        d) Stage 2
        e) Stage 3
        f) Stage 4
        g) Stage 5
        h) Stage 6
        i) Stage 7
        j) Stage 8
        k) Stage 9
        l) Stage 10
        m) Bonus stage
        n) Final stage
     V. Locked bonus stages
        a) Map
        b) Locked bonus stage 1
        c) Locked bonus stage 2
        d) Locked bonus stage 3
        e) Locked bonus stage 4
        f) Locked bonus stage 5
    VI. Continue service
   VII. Key locations
  VIII. Weapons
    IX. Boss list
     X. Cheats
    XI. Game Genie codes
   XII. Cool stuff
  XIII. E-mail policy
   XIV. Disclaimer
    XV. Revision history
   XVI. Credits



  =-=-=-=-=-=-=-=-=
   ABOUT THE GAME
  =-=-=-=-=-=-=-=-=

   Joe and Mac is a fairly easy game and its principle is not that
   hard to grasp. The stages are linear with the usual weapons, bonuses
   and enemies and the presentation is pretty simple. The most interesting
   and innovative feature of the game concerns the keys. You get these 
   keys in certain stages and you use these to open up pathways which
   had been previously blocked to access certain bonus stages. These 
   bonus stages cannot be accessed without these keys and if you lose
   a life, you lose the key you previously had. I'll be listing those
   bonus stages separately to make things easier. Other than that, happy
   gaming! 



  =-=-=-=-=-=-=-=-=-=
   STARTING THE GAME
  =-=-=-=-=-=-=-=-=-=

   After choosing your language, you'll arrive at the game menu. Here's 
   briefly what each option does.
   First, this is how the screen looks like:
    --------> 1P GAME
    --------> 2P GAME
    --------> 2P SUPER GAME
    --------> OPTIONS

   - 1P GAME
     This is the usual mode where you play alone and complete the levels.

   - 2P GAME
     Here, 2 players play in turn. First player is Joe while second is Mac.

   - 2P SUPER GAME
     This mode is a cooperative one like in Contra. 2 players can play
     together at the same time. Note that the first player is always Joe
     and the second one Mac though. The only way to change this is to
     swap control pads.

   - OPTIONS
     Here you can set certain options.
     ----> MODE: You have the choice between EASY, NORMAL and HARD.
     ----> KEY: Only 2 buttons are needed in Joe and Mac. The first one
           is for SHOOT and the second one is the JUMP button. You can
           assign the functions to the buttons here.
     ----> MUSIC: Choose between STEREO or MONAURAL.

   After setting all the options, return to the main menu by pressing
   START and start your game (1P GAME).

 

  =-=-=-=-=-=
   CONTROLS
  =-=-=-=-=-=


                u                            A     B
                |       
           b -- n -- f                   
                |                            X     Y
                d      


           n - neutral                       A - Shoot
           d - down                          B - Shoot
           u - up                            X - Jump
           b - back                          Y - Jump
           f - forward                       SELECT - Toggle between weapons
                                             START - Pause game
                                             Note that these buttons may
                                             be changed in the menu. There
                                             is no use for L & R buttons.
      

   Only 2 buttons are required in Joe & Mac. One is the shoot button and
   the second is the jump button. There are however certain things which
   you need to keep in mind. Here they are!

   Press down: crouch
   Tap left, left: roll backwards (hold left to go further)
   Tap right right: roll forward (hold right to go further)
   Hold down and press jump: drop below (on ledges only)
   Hold up and press jump: high jump (press left or right to jump in that
                           direction)
   Hold up and press shoot: shoot upwards.

   Note that the roll move can be considered as an attack. It will kill
   baddies and hurt enemies in general, even some of the bosses.



  =-=-=-=-=-=-=
   WALKTHROUGH
  =-=-=-=-=-=-=

   First, let me briefly explain how the game works. After pressing the 
   START button or X at 1P GAME, you'll reach a screen, the level select
   screen, where there are paths and red or blue circles at the end of
   each path. There will be Joe (and both of them if you're two) at the
   bottom. To play the game, all you have to do is make Joe take a path
   until he reaches one of  these circles. When you are in one of those,
   you need to press any button and you'll then start that level.


 OVERALL MAP
_____________________________________________________________________________

    This is a map of the stages and bonus stages as well as the continue
    spots. I've included the statues at the continue spots to make things
    easier but it is really simple to understand once you've started
    playing the game.


                                   Y
                                   |            O
     (+)   O------(+)-----O        |  Y         |
      |    |    |         |       (+) |        (+)
      |    |    |         |----Y   |  |         |
      |    |    Y      O---        ---|      Y  |  
      O-----           | (+)          O--(+) |  Y  (+)
      |                |  |           |   |  |  |   |
      |                |  |           |   |  |  |---  
      |                O---------O-----   O--O--O
     (X)


                                KEY: () - Grey circle
                                      X - Joe begins here
                                      O - Red circle
                                      + - Statue (you start here at continue)
                                      Y - Bonus stage (requires one key)

   The red circles are the levels.
   The statue shows where you'll start when you die and choose to continue.
   After you pass on a new grey circle, the statue will move over to that
   new point and this is where you'll start if you were to lose.


 STAGE MAP
_____________________________________________________________________________

    This one is only for the stages and I've marked each stage instead of
    the usual symbol that I used in the overall map. I'm still marking
    the bonus stages and continue spots though.


                                   Y
                                   |           Final
     (+)   2------(+)-----3        |  Y          |
      |    |    |         |       (+) |          (+)
      |    |    |         |----Y   |  |          |
      |    |    Y      4---        ---|      Y   |  
      1-----           | (+)          7--(+) |   Y  (+)
      |                |  |           |   |  |   |   |
      |                |  |           |   |  |   |---  
      |                5---------6-----   8--9--10
     (X)
                                                      Key: 1 - Stage 1



 STAGE 1
_____________________________________________________________________________

    Go straight up to enter Stage 1.

    As you enter the stage, you'll see an egg drop onto the pillar just
    in front of you. Just ignore it, you can't access it for now. Go
    forward while taking care of any enemies you meet. Two screens 
    forward, you'll meet a man carrying an egg (just like the one you
    saw at the beginning) on his back. Make sure you kill the man or
    at least break this egg. If you manage to do so, you'll receive 
    a better weapon, the bone-launcher. Then, continue forward. You'll
    start to meet a lot of enemies as from now, both prehistoric men
    and animals. Continue moving right until you see a red egg. Break
    it with your weapon and a baby pterodactyl will come out of it. It
    will take you onto the next part of the level.

    There's a life bonus just above you from where you start after the
    baby velociraptor has dropped you. Be sure to take it as you'll get
    a lot of life back with it. Move forward and you'll come across 
    another one. Take that one too. You should also see an egg in front
    of you. Break it and take the bonus inside, a life-up. Continue to
    the right and you'll see the first key. Take it and your little
    flying friend will come to take you once again and carry you over to
    the next part.

    Move on to the right once it has dropped you down. Very soon, you'll
    see a bonus up. To access it, you need to jump onto the purple animal
    that comes flying towards you and jump again immediately to reach the
    bonus. If you manage to get it, you'll get the flame-shot. Be very
    careful though as it is quite difficult to get to it. Once you've 
    gotten it or not, continue jumping forward while taking care of the
    baddies. Continue moving until you come across the sleeping T-Rex, 
    just go on as it will do nothing for now. You'll start meeting little
    dinosaurs after this point. Continue moving to the right until you come
    to a dead-end. Now, the T-Rex will get up and you'll see (and hear!!)
    it coming your way. Prepare for your first boss encounter of the game.

    BOSS: Sleepy T-Rex
    -----------------                

    This first boss is very easy. The T-Rex has only 2 attacks. The first
    one consists of opening its mouth and those little baddies will pop 
    out and aim for you. Just jump or even better, just use your weapon
    against them. Its second attack consists of charging forward and 
    trying to hit you with either his body or smoke which comes out from
    its nose. To beat it easily, jump to the upper ledge (hold UP and 
    press the JUMP button). Now, stay there and continue shooting at it
    and avoid the baddies and its other attack by jumping down again or
    going to the far right of the screen. Having the flame-shot makes
    things very easy!
    
    Once you've beaten it, Blondie, the best girl in the bunch, will
    come to kiss you and congratulate you for your victory.  ^_^


 STAGE 2
_____________________________________________________________________________

    You'll appear at the level select screen again. Go the the right and 
    then up to reach level 2. Press a button to begin that level.

    Move across the bridge, while taking care of the baddies. Be on the
    look-out for any bonus that they may drop. There is a flame-shot on
    a ledge below the second bridge. To get it, hold DOWN and press the
    JUMP button. After getting it, jump back onto the bridge (hold UP
    and press JUMP). Continue moving forward. You'll now come across
    a pterodactyl carrying an egg. Wait for it to fly over the ledge
    so that the egg will fall on it and you can collect the bonus. Then,
    jump on the water-level and jump forward to move on. Note that the
    water-level will move up and down, so you need to time your jumps!
    Be careful of the fish which pop up when you jump over to move
    forward. Continue going to the right and you'll reach a series of
    water-levels. Jump across them. Break the red egg you'll see after
    those for a bonus. It's up to you whether you'll take it, you can
    just refer to my boss section below this walkthrough if you are
    unsure about which weapon to take. Keep going right but beware of 
    the next velociraptor that you see, it's carrying a boulder which
    it'll try to drop on you! You'll get the boomerang after that, keep
    moving forward to see it. Take it!! Then, continue moving forward
    and take care of the plants that will throw beans at you. At one
    point, you'll see a baddie up and the latter will push a HUGE boulder
    on you. To avoid it, simply jump quickly onto the ledge just below 
    him and the boulder won't be able to touch you. Continue right for 
    your second boss fight.

    BOSS: Man-Eater
    ---------------

    The Man-Eater is in fact a bigger (way bigger!) version of the plants
    you had met previously. Its main attack consists of lauching these
    smaller versions at you. It can also attack you with the green creeper
    next to it and it will shoot back certain boomerangs at you. It is 
    not that hard though. Just keep shooting at it while avoiding its
    attacks and you'll be fine.

    After you've beaten it, a cute red-haired gal will come and kiss you.

    
 STAGE 3
_____________________________________________________________________________
   
    Keep moving to the right to reach level 3.

    Jump up while taking care of the enemies. You'll lose a life if you
    jump down. Press JUMP while holding UP to jump even higher to make a 
    short work of this level. Beware of the bees that'll come in your
    direction as you move further up. Note that you may jump on the bee
    hives too! Continue jumping up until you cannot go any further. 
    Prepare for the next boss.

    BOSS: Green Pterodactyl

    This medium boss can launch a number of smaller pterodactyls which
    will then attack you. Just use your weapon to kill those. Otherwise,
    keep shooting up at it and watch out when it lunges at you. Use that
    instant to aim for it as it goes up again and you'll beat it quite
    easily. It can also cause you to go to the far side of the screen
    with a gust of wind (and you can't do anything against that!) but it 
    isn't really annoying and isn't even damaging.

    This time, a green-haired girl will come and congratulate you.  :P


 STAGE 4
_____________________________________________________________________________

    Go down and then left to reach Level 4.

    First of all, you need to keep moving on this level since the screen
    will be going forward all the time. Break the first egg you'll see 
    after a very short time for a better weapon, the ring-launcher. Jump
    on the water-level and continue to the right. Break the red egg when
    you see it to liberate your little friend once more. After flying 
    about on the screen, the latter will pick you and carry you over to
    the next section.

    Go the the right but do not jump on the ledges yet. There are 2 lives
    below after a little while but you need to be careful when you take 
    them. Take the 2 lives but be careful not to go too much forward. As
    soon as you've taken the second one, go back a few steps until you
    are able to jump on one of the upper ledges. After doing so, move
    on but keep jumping on the the next ledge and don't allow yourself
    to drop down again. You're probably wondering why I'm insisting so
    much that you should remain up...Keep going to the right and you'll
    see the answer yourself! Once you reach the last ledge, jump forward
    and grab the key at the same time!! ^_^ You need to get the key on
    the first try as li'l pterodactyl will come to take you quickly 
    after that, so make sure you get it!

    You need to keep moving again! Move forward and take the 3 life
    bonuses if you need them. There are 2 other bonuses further
    forward but beware of the guy that comes in the prehistoric car!
    Next, continue to the right for a boss encounter.

    BOSS: Sharks
    ------------

    You'll see sharks below you. Be careful of those as they will
    suddenly jump and attack you. The battle is a piece of cake if
    you have the ring-launcher. Keep moving around and jump if needed
    to avoid the sharks and just kill all of them to win the battle.
    Be careful though as they may sometimes jump in groups of 3 or
    even more.

    The red-haired gal will make a short appearance to give you some
    courage for the next stage.  :D


 STAGE 5
_____________________________________________________________________________
    
    Stage 5 is directly below you! 

    This stage is tough!! You will be carried by a pterodactyl (another
    one, not our dear li'l friend from before) and you must avoid the
    boulders that will drop from above. Firstly, as the stage starts,
    press down until you are in the middle of the screen. It will be
    easier to avoid the boulders then. Be on the look-out for the
    ledges too since they will block your way and you need to avoid
    being stuck on those too. It is possible to destroy the boulders
    with your weapon and use this to crush those that you cannot avoid.
    Upon reaching the bottom of the stage, prepare for yet another boss
    fight!  :(

    BOSS: AquaMonster
    -----------------  
   
    It attacks from below you. It can also release a bunch of piranhas
    at you but thankfully, you can kill those. However, shooting at it
    during this time will have no effect. AquaMonster is invincible
    during this time. You need to keep another important thing in mind
    during the whole battle though. Only its head is vulnerable and
    you need to aim for it to defeat it. So you need to jump and
    use your weapon (any will do) on its head. When it pops up and
    travels below you, jump to avoid it. Once you defeat it, it will
    disappear back into the water...and girl-time!!


 STAGE 6
_____________________________________________________________________________
    
    Keep moving to the right along the path to enter Stage 6.

    The ice stage...Don't be too quick as the ground is quite slippery
    and you may end up bumping into an enemy and subsequently losing
    some life. D'oh! The first enemy will be carrying an egg, take the
    bonus inside. Next, keep moving forward. You'll see a life bonus
    above you. To get it, jump on the first ledge and then use your
    high jump to drop on the upper ledge where it is located. Go on
    to the right while killing any enemy you should encounter. There
    is an egg just after that on the ledge below. Jump down and break 
    the egg and move on to the right until you see another egg above
    you. High jump to the left to reach it and you'll get the boomerang.
    After getting it or not, continue to the right. When you see the
    3 ledges, walk on the second one so that you'll get the bonus when
    you have to jump. You'll miss it completely if you are on the lower
    or upper ledges. Continue forward for a quite tough part. You'll
    notice that there are boulders below you and spikes coming out 
    from the ground. The trick here is to jump onto the successive
    boulders until you see the next ledge. Time your jumps well so 
    that you avoid both the spikes and the gaps between them! >:(
    Then, move on to the right while avoiding the spikes that stick
    out of the wall this time. There is an egg which you can break 
    for a bonus. After doing so, move on forward and prepare for the
    level boss.

    BOSS: Crazy Mammoth
    -------------------

    This one is quite tough. Crazy Mammoth will keep moving forth and
    back and will release boulders at you. Luckily, these boulders can
    be broken with your weapon. It is better to destroy them than to 
    avoid them. Also, aim for its head as it's more vulnerable there.
    After taking enough damage, it'll lose his trunks but boulders will
    drop at you now, 2 at a time and you need to avoid those. This is
    really difficult to do due to the slippery ground so be careful!
    Crazy Mammoth won't move during this time so just avoid the boulders
    and keep shooting at it until it falls down in a crumple.

    The green-haired girl will make her second appearance.  :)


 STAGE 7
_____________________________________________________________________________

    Go on to the right and then up to reach Stage 7.

    Jump up the ledges while avoiding or destroying the boulders. You
    will also meet some bad guys, so just kill them along the way.
    Another one will push a huge boulder on you further up, avoid it.
    Once you reach up, take the bonus if you wish (the bone-launcher)
    and wait for the boss to show up.

    BOSS: Freak Pterodactyl
    ------------------------
    
    It flies around a lot and sometimes charges at you. And just like the
    AquaMonster, it will pop its head at the bottom of the screen and 
    travel. It is invincible during that period. High jump to avoid it 
    when it does so. It may also charge anywhere else on the screen and
    you need to be careful when it does so. Crouch or jump accordingly.
    All you need to do against Freak Pterodactyl is to avoid its charges
    and keep shooting at it to end the fight quickly.

    Make your way to Stage 8 after you've received your treat.   ^-^
    ...Which, by the way, really beats me since the ledge is supposed
    to finish at the edge of the screen...!


 STAGE 8
_____________________________________________________________________________

    Go right and then down to enter Stage 8.

    Go forward and break the first egg you see for a weapon and 
    kill the enemies you'll meet here. Jump over the fire to avoid it
    as it'll harm you if you come in contact with it (how weird...).   
    You'll now come across a very big gap with no ledges. Umm, how do
    I get through? Certainly not by jumping over the enemies...Actually,
    it's very simple although I had to do this a couple of times to
    figure this out. Jump continue jumping forward and Joe will keep 
    jumping over thin air until he reaches the next side. Yeah, so
    what? Newton hadn't discovered gravity yet, he wasn't even born!
    When you reach the next side, you may encounter some difficulties
    though. Just stick to the wall while pressing the jump button
    repeatedly. Then, kill the enemies (a whole bunch of them!) that
    you'll meet here. To avoid the incoming boulder (warning: these
    huge boulders cannot be destroyed, unlike the smaller ones), so
    you can do 2 things. Either get in the little gap and crouch until
    it has rolled by or jump over it. Crouching in the gap is best though
    since you'll have to avoid a second one immediately after. In any
    case, high jump to avoid the second one. To take the life bonus near
    the fire, let yourself drop down (don't press jump!) but keep your
    finger on right all the time. You'll get the bonus and won't be hurt
    by the fire then. Kill the little dinosaurs that you'll meet after
    going to the right. Don't let their size fool you, they have a tough
    skin!! Now, break the egg and the little pterodactyl should appear, in
    which case continue reading below. If you get a weapon, continue
    reading after the bonus part.

    *********************************************************************   

    If you took key:

    Jump up the ledges and go back a few steps to take the life-up. After
    taking it, go to the right and be careful to remain on the upmost 
    ledge. Once you reach the end, high jump forward and grab the key as
    you do so. The pterodactyl will return as soon as you land!

    *********************************************************************

    Make your way across the gap just like you did before and when you
    reach the other side, kill the rolling enemies (you can also jump
    over them if you're too lazy to kill them but they give life bonuses
    if you take care of them!). - You'll resume as from here if you got
    the key in the bonus section - After moving forward, you'll see an egg
    drop in the fire. Don't fret yet, you can still get it. Get as close
    to the fire as you can and break it, you'll be toucing the bonus once
    it's broken! Afterwards, move forward and jump over the gap. First,
    remain above so that you can grab the item. But as you go forward,
    you'll see a life-up below you. It is very simple to get it. Just
    move until you're just above it and don't do anything. Joe will
    gradually lower down by himself. Wait until you've grabbed the
    life-up and then, just jump forward to land safely on the ledge.
    Prepare for the level boss.

    BOSS: Long Neck
    ---------------

    Aarggh! Long Neck is tough, really tough. And it has a lot of life
    to make matter worse. Morever, you can only hurt it by aiming at
    its big head! To get on with it, it will launch small boulders at
    you and you can thankfully break those. You may feel tempted to
    just stay below it and shoot up when it lauches the boulders...
    Don't even think about it. It has the ability to lower its head
    very very quickly and you won't be able to avoid it and thus get
    hurt! Long Neck will change colour after taking some damage and it
    will become even more crazy than ever so be prepared for some quick
    jumping and crouching.  :(  After a while, baddies will come out too
    and you'll have to either kill them or you may just avoid them since
    they disappear very quickly.

    Blondie-time!! Wouhou!!


 STAGE 9
_____________________________________________________________________________

    Go to the right a little and you'll be on Stage 9.

    Move forward and jump on the upper ledge to break the egg and get 
    the bonus. Be careful after that as fire pillars will appear from
    the lava so you need to time your jumps. Beware of the dinosaurs
    too, they're quite tough! Next, move forward and take the flame-shot
    along the way if you want (avoid the pillar between them). As you
    move forward, you'll see two eggs on the lege below. The two eggs
    will hatch enemies so it's your choice whether you'll break them
    or not. Continue moving forward while taking care of all the enemies
    you should meet. Break the egg and take the weapon if you want. When
    you come to the screen with the ledge in the middle, walk forward
    until you reach the far side and retreat immediately to the other 
    side. Reason...You'll be hit by the level boss if you remain where
    you are!

    BOSS: Spikey
    ------------------
  
    Don't let the four lifebars fool you, Spikey is the hardest boss so far.
    It rolls into a ball and will travel across the screen. Be careful not
    to get touched by the spikes, those hurt! Spike can also move up the 
    walls when he's rolled into the ball (how the hell does it do that!?).
    It'll disappear from the screen (still in a ball though...) but it'll
    suddenly drop down and big damage if he drops on you. To make matters
    worse, it's invincible while it's rolled up so you need to wait for
    it to stand up. And that's not even all...Even when it stands up to
    glare at you *evil glare of death*, it will resume into the ball quite
    quickly so you need to be fast and use your weapon against it during
    that small time. Your best bet against Spikey is high jump and your
    rolls(actually, they're your only solution :D ) and be quick when it
    stands up at last. Good luck! :P

    Blue is beautiful! Hehehe!


 STAGE 10
_____________________________________________________________________________

    A baddie will come rolling your way as soon as you start the stage.
    Jump over him and move forward. You also need to be careful at the
    lightning that strikes down in some places, so be on the look-out
    for those. You'll soon encounter a medium green dinosaur (from
    Dino Crisis!?). Retreat a few stops and keep using your weapon at
    it from where you are. Be careful, it is very tough and needs a 
    lot to be killed!! It will leave an item behind. Continue moving
    forward and break the egg under the bone for a weapon. Next, go 
    on until you see a life-up under the bone. The life-up is over
    a _huge_ gap and so far, I haven't been able to get it myself.

    *Contributed by Belch: To get the life-up, wait for
    the pterodactyl to appear and ride on him. High jump at the life-up
    as he is about to go down the gap and you should get the life-up. 
    Then, land on the ground and you'll have made it very easily.*

    The only thing I've managed to do is to sacrifice a life and then 
    get it as Joe rises up...Please mail me if you know how to get
    that damn bonus. Anyway, see the red egg on the other side? There's
    a very neat trick with it. Here's the trick. If you break it from
    the other side (i.e. the left ledge, you l'il friend from before
    will come out and will carry you to another part.Refer to the
    part just below in this case. But if you jump to where it is and
    break it there, you'll get an item inside in which case refer to
    the next part (skip part in asterix!).
    
    ********************************************************************   

    If you took key:

    Break the egg and you'll be taken to another section where you'll
    get cool bonuses and most importantly, a key. Once you've taken
    the key, you'll be taken to another section.

    Move forward, jumping over the gaps and avoiding or killing the
    enemies. Avoid the boulders and move forward. You'll meet a tough
    dino here (even tougher than the green one!) and kill it first.
    Next, keep moving forward and prepare for the level boss.

    ********************************************************************   
 
    Keep moving to the right. Avoid the huge boulder by dropping down.
    There are 3 bonuses down and if you still wish to get the upper one,
    retreat a few steps and high jump to the ledge. Then, keep moving 
    forward. Kill the dino that you'll encounter - beware, it's very
    tough and takes a lot to kill - and move forward for the boss!

    BOSS: Skullo
    -------------

    Only Skullo's head is vulnerable and just too bad, it keeps moving
    all the time. When Skullo loses a lifebar, the head will drop down 
    and will attack you. Jump to avoid it and it will resume its original
    place. Lather, rinse, repeat...Use flame-shot if you have it for
    more damage.

    Oooh, Blondie is back!!

 
 BONUS STAGE
_____________________________________________________________________________

    Move up for the free bonus stage. 

    You'll be on a ledge and all you need to do is to take the bonuses that
    drop down.


 FINAL STAGE 
_____________________________________________________________________________

    Go up and enter the final stage.

    Walk forward and high jump to avoid the fire. When you take the 4 bonuses
    which you'll see after the fire, be careful of the lightning that will
    strike here. Just don't stay on this ledge too much and you'll be fine.
    Continue to the right and kill the red dino. Next, continue forward
    and kill the bunch of enemies that you'll require. There's a bonus
    between the couple of fires on the below ledge and I suppose you'll
    need it by now, so drop onto the ledge and take it. Jump over the gaps
    to move on. Be careful of the velociraptor which are carrying boulders.
    Wait for them to pass on or kill them while avoiding the boulders.
    When you finally reach the other side, a bad guy will launch one of
    those huge boulders at you. Avoid it and take care of the bad guy if
    you wish. You may jump on the upper ledge to avoid the boulder. You'll
    now come to a very difficult part. Well, what were you expecting!? This
    is the last stage!! You'll see the lava but no ledges. There are actually
    a couple of legdes but they far apart and you can't jump onto them from
    where you are. So, might as well stop here and rate this game as one
    which you haven't completed!!...Hey, come back! Just kidding! All you 
    need to do is to jump over the pterodactyl and make your way to the
    next side. You may let yourself drop on the ledges to give yourself a
    break but it's kinda hard to hop back on one animal when you do so.
    Anyway, time your jumps well and move on. When you reach a dead end,
    prepare for a tough boss.

    BOSS: T-Rex
    -----------

    T-Rex is hard. It has the ability to release bad guys at you through
    its mouth...You see, it ate them but they lived on in its stomach!
    How's life there, is the big question. It can also launch small
    small boulders at you (huh?) and you can thankfully break those...
    These are attacks are a real pain, particularly the boulder one,
    but most of all it has a huge lifebar so be prepared for some tough
    strategy. Avoid its attacks - jumps and rolls are very useful in
    this battle - and keep shooting at it all the time. Be on the 
    look-out for when he dodges his head like a punching ball o_O as
    this will hurt you too. The neck is not vulnerable, concentrate on 
    its head and throw in everything you've got! Flame-shot and ring-launcher
    works best if you have them (which you should by now!).

    Great! You have done it!

    But no, hehehe, it isn't over. Your troubles aren't over yet!! What's
    this stage? The worst is yet to come...  o_O 
    
    You'll find yourself inside tha T-Rex!!
    Move forward while killing those damn enemies. Just use the ring-laucher,
    the rings will even move up and down the wall. Continue moving forward,
    taking care to avoid the spikes along the way. Bad guys will drop from
    above and attack you in this section, so be prepared to take them out.
    They come in groups of 3. Continue to the right and you'll see the
    ring-launcher on a ledge above you. If you want to get it, you have to
    go forward until you can jump on the ledge. After having done this, just
    high jump to the upper ledge (be careful not to drop onto the fire!!),
    jump over the fire and retreat a few steps to get it. After getting the
    best weapon or not (you don't need to do all this if you already have
    it since you don't even get points!), continue to the right. You'll be
    meeting another bunch of those rolling baddies now...Isn't ring-launcher
    useful? These guys will leave life bonuses behind, so make a point to
    kill them as long as you don't have a full lifebar. Be careful of the 
    huge boulder that will drop down after this section. Now, go forward 
    until you see something weird sticking from the ceiling (makes me think
    of the final boss in contra!). After a while, a devil will appear...
    Boss time!!

    BOSS: Sick Devil
    ----------------

    Sick Devil is annoying, very annoying!  :(  First of all, he'll appear,
    laugh like a child and then suddenly disappear. And you'll have to deal
    with very tough enemies as soon as he vanishes into thin air. Take them
    out with the ring-launcher, it's your best weapon against these. The
    fact that they will be on either side of the screen will pose a problem.
    Try to hit the left one first and then the right one. Luckily, with the
    ring-launcher, they take only 3 shots or so to die. Shoot at them as 
    they jump towards you and you'll see this part over quickly enough.
    They will keep dropping down for some time and they always appear in 2
    (thankfully...3 would be way too much!!). Deal with those until Sick
    Devil returns, more sick than ever...He is very tough. He will thrust
    his stick forward and travel across the screen and it's difficult to
    predict from where he appears. Avoid him when he does this and try to
    hit him just after that. He'll also make boulders drop after a while 
    and these will disappear as soon as they hit the ground. The boulders
    drop down in groups of 3. Also, don't bother using the flame-shot or
    the ring-launcher. It's not that he's strong against them (in fact,
    he has no weakness and strengths) but it is more difficult to hit him
    with those. Use the bommerang. It no only is better but even if you 
    missed him the first time, the returning bommerang still has a chance
    of hitting him. Here comes his worst attack. He'll make a clone of
    himself and the latter will transform into Mac (or Joe if you're playing
    with Mac..) and will roll at you. Take care of him first! Shoot up when 
    you can. Also, watch out when he seems to concentrate and then appears
    at the bottom of the screen and charges with his spear forward. Simply
    high jump to avoid being hit or you may roll to hit him instead (but 
    don't do that if you're not confident enough with this feature!).
    
    After you've hit him enough, he'll disappear and then green-haired cutie
    will come to kiss you...But wait, what's that!? It's him again and he's
    just given you the kiss of death!! Anyway, he'll be even more sick now
    (if ever that was possible...). He'll have a new cheap attack which
    consists of him being actually 4 and these 4 devils (as if one wasn't
    enough...) will rotate at the middle of the screen and you can't even
    hurt those! Just avoid being hit when he does that. Then, he'll turn
    blue...I think he caught a cold or maybe he's tired of his colour, who
    knows...This time, when he concentrates like before (he wants to be a
    Super Saiyajin but he hasn't enough 'chi', poor Devil), he'll appear
    somewhere on the screen and thrust his spear forward. Just make sure
    you aren't anywhere near him when he appears. And take this opportunity
    to hit him since you won't be having much of those now!
    He'll also fire flame-shots and even flame-rings at you. The flame-shots
    are very easy to avoid but you'll need to be careful with those damn
    flame-rings, I had a hard time avoiding those...Or you can roll and
    you'll pass straight through them! He can also fire flames-shots in
    rows of five and these will form pillars once they touch the ground, be
    on the look-out for those! Sick Devil's colour will change as you hit
    him, so be happy when you see him turn dark blue after a lot of time.
    Avoid all his attacks and hit him whenever you can.

    Continue like this and Sick Devil won't be sick anymore, he'll just be
    dead (and definitely this time...)!! 



  =-=-=-=-=-=-=-=-=-=-=
   LOCKED BONUS STAGES
  =-=-=-=-=-=-=-=-=-=-=

   The bonus stages available in the game.
 
 MAP
_____________________________________________________________________________

    There's not much to say about the bonus stages in the game except that
    you'll be getting bonuses...Most of them are blocked except for one 
    which I've included in the walkthrough along with all the stages
    and you need to use keys to open up the paths. You'll get weapons,
    life items and even life-ups in these stages. Some will require you
    to choose between some eggs and the other eggs disappear as soon as
    you break one. In others, you will have to fight against an enemy but
    you will get a full lifebar (and the treat of a girl coming to kiss
    you!!) upon defeating it. Here's the map of these bonus stages as with
    the stages map.


                                   4
                                   |            O
     (+)   O------(+)-----O        |  3         |
      |    |    |         |       (+) |        (+)
      |    |    |         |----2   |  |         |
      |    |    1      O---        ---|      5  |  
      O-----           | (+)          O--(+) |  Y  (+)
      |                |  |           |   |  |  |   |
      |                |  |           |   |  |  |---  
      |                O---------O-----   O--O--O
     (X)

                                                    KEY: 1 - Bonus stage 1
    You'll see that I let one bonus stage go with the Y symbol. This is
    because this one isn't blocked and it's already listed in the
    walkthrough-stages section.


 BONUS STAGE 1
_____________________________________________________________________________
 
   Just walk around and take the bonuses. It's that simple. Also, refer to
   CHEATS section.


 BONUS STAGE 2
_____________________________________________________________________________

   You'll find yourself on a ledge and there'll be 5 eggs around you. You
   can take only one of those. As soon as you break one, the 5 others will
   disappear. The bonuses change each time, so it's up to you.

 
 BONUS STAGE 3
_____________________________________________________________________________

   You need to fight 4 enemies, it's always the carnivores. The fight is
   very easy and the only bonus you'll get is that a girl will come to
   kiss you afterwards and you lifebar will be fully replenished.


 BONUS STAGE 4
_____________________________________________________________________________

   You'll be facing 4 eggs on seperate ledges in the middles of the screen.
   You can take only one. Once again, the items change each time so I can't 
   say more.


 BONUS STAGE 5
_____________________________________________________________________________

   You'll have to fight against the red dino. He's as tough as before and
   your only reward will be a full lifebar and a kiss!


   That's all for the bonus stages. With this, you can hopefully choose which
   one you'll open. The ones where you face enemies aren't worth it and you
   should always go for the one with the items.



  =-=-=-=-=-=-=-=-=-=
   CONTINUE SERVICE
  =-=-=-=-=-=-=-=-=-=
  
   When you lose all your lives, you will be given the option to continue.
   Here's what happens when you choose yes:
   - You'll resume at the last grey circle over which you passed.
   - You'll have only one weapon.
   - You'll lose any keys you had.


  =-=-=-=-=-=-=-=
   KEY LOCATIONS
  =-=-=-=-=-=-=-=

   These are the keys that I've found so far!

   - In stage 1, there's a red egg on a ledge. You have to be careful with
     this one. Here's exactly what you need to do to get the key. When
     you are on the upper ledge (just before the egg), you MUST kill
     the purple pterodactyl that comes your way. After doing so, break the
     eggs and a friendly pterodactyl will take you to a section. Keep
     moving forward in this new section until you find the key. Note that
     if you don't kill the enemy as I told you before, you will get only
     a bonus and will miss the key.

   - Break the first red egg that you see in stage 4. The friendly 
     pterodactyl will take you to a new section. Here walk forward
     but in order to get the key, you need to remain on the upper
     ledges. When you are on the last ledge, high jump forward and
     grab the key.

   - In stage 8, you'll see a red egg and there will be a lot of little 
     dinosaurs around it. You MUST kill all of them first and then break
     the egg. Breaking the egg while there's still an enemy around will
     make you just get a weapon. Once you've broken the egg, the pterodactyl
     will come out and will take you to a new section. Here, just remain on
     the upmost ledges and once you reach the edge, jump forward to where
     the key is.

   - In stage 10, you'll come across a gap with a red egg on the other side.
     You NEED to break the egg from the left side in order to get the
     pterodactyl to come out. If you jump to where the egg is to break it,
     you'll only get an item. Just remain where you are and use weapons like
     the boomerang or ring-launcher to break it. The pterodactyl will then
     take you to a new section. In this new section, just walk forward until
     you see the key which is found on the lower ledge.


  =-=-=-=-=
   WEAPONS
  =-=-=-=-=

   This section is a list of all the weapons and what each does! I'll be
   giving the pros and cons for them too. If you've collected them all,
   you'll be having all the weapons even if you were to lose a life! You
   can toggle between the different weapons by pressing SELECT. Note,
   however, that  you'll lose all of them and have only the stick when you
   lose all your lives and choose to continue the game.

_____________________________________________________________________________


   Weapon 1: Stick.
   Where you get it: You start with it. You have only this weapon at
                     continue.
   How it works: It's just the regular stick and it can only be used when 
                 the enemy is close. The worst of the bunch.
   Pros: None.
   Cons: Very limited range; weak weapon.

_____________________________________________________________________________


   Weapon 2: Bone-Launcher.
   Where you get it: As a bonus in every stage.
   How it works: The bone-launcher is just like its name (how weird!). It
                 will release a bunch of bones at your enemies.
   Pros: Can release up to 4 bones; appreciable range.
   Cons: Not very damaging even against regular enemies.

_____________________________________________________________________________


   Weapon 3: Flame-shot.
   Where you get it: As a bonus in every stage.
   How it works: The flame-shot will release a fireball which will form into
                 a pillar when it touches the ground or a wall. The pillar
                 will remain on-screen for about 2 seconds.
   Pros: Quite strong against any enemy.
   Cons: Impossibility to fire 2 shots one after the other. You need to wait
         for the pillar to disappear to fire the next shot.

_____________________________________________________________________________


   Weapon 4: Boomerang.
   Where you get it: As a bonus as from the second stage.
   How it works: You can fire up to 3 boomerangs at a time. These will travel
                 approximately half the screen and, wonders of wonders, will
                 come back to you!  :)  Multi-directional!
   Pros: Can hit enemies off-screen. Just fire and walk forward. An enemy 
         which was on the point of appearing will be hit by the returning
         boomerang. Another good point is that after having fired your first
         shot, you can fire the remaining ones in any other direction you
         wish.
   Cons: You need to wait for all 3 to return to use it (or any other weapon
         for that matter) again.

_____________________________________________________________________________


   Weapon 5: Ring-launcher.
   Where you get it: As a bonus as from the third stage.
   How it works: This is the best weapon in the game. When you use it, you'll
                 shoot a maximum of 2 big rings which will move on the screen
                 in the direction in which you were facing when you shot.
                 The rings may even go up and down walls, and they'll remain
                 on-screen and hurt any baddies in their way as long as you
                 keep following them.
   Pros: Very damaging - smaller enemies will be killed in one shot. Great
         range.
   Cons: Only 2 can be fired at a time. You need to wait for both of them to
         disappear before you can fire again.

_____________________________________________________________________________




  =-=-=-=-=-=
   BOSS LIST
  =-=-=-=-=-=

   This section is the list of the bosses you'll meet in the game. I've also
   included which weapons you should use and strategies.
_____________________________________________________________________________


   BOSS NAME: Sleepy T-Rex 
   STAGE: 1
   WEAK AGAINST: Flame-shot
   STRONG AGAINST: Bone-launcher
   STRATEGY: It has 2 attacks. For the first one, it'll launch a series of
             bad guys at you and these are fairly easy to avoid. For the
             second one, it'll charge at you and try to hit you for some
             damage. It is very easy to beat though. Use the flame-shot if
             you have it, it doesn't take big damage from the bone-launcher
             (maybe because it feeds so much on those!). Jump to the ledge
             in the middle of the screen and keep shooting at it from where
             you are and you'll easily defeat it.

_____________________________________________________________________________


   BOSS NAME: Man-Eater
   STAGE: 2
   WEAK AGAINST: Flame-shot, boomerang
   STRONG AGAINST: Bone-launcher
   STRATEGY: It will release a number of smaller crop at you. Take care of
             those first as they can be a nuisance. Watch out for the green
             creeper too, you may jump or crouch to avoid it but you cannot
             do anything against it. Use the flame-shot or boomerang -
             actually, the boomerang is a tad better if you have it - and
             you'll beat it in no time.

_____________________________________________________________________________


   BOSS NAME: Green Pterodactyl
   STAGE: 3
   WEAK AGAINST: -
   STRONG AGAINST: Bone-launcher
   STRATEGY: It will release a number of smaller velociraptors (the regular
             enemies) at you but you can just kill those. It also has a very
             annoying attack that consists of making a gust rise and this 
             will take you to the other side of the screen but thankfully,
             it doesn't hurt your character. Just watch out for velociraptors
             and keep shooting up at it.

_____________________________________________________________________________


   BOSS NAME: Sharks
   STAGE: 4
   WEAK AGAINST: Flame-shot, ring-launcher
   STRONG AGAINST: Bone-launcher
   STRATEGY: A bit tough! First of all, if you are using the flame-shot,
             wait for them to pop up and then, you can use your weapon.
             If you have the ring-launcher, there's a neat trick you can 
             use. Just fire the 2 rings and they're bound to be hit when
             they pop up. Keep moving so as you're not above them when 
             they jump up and you'll be fine! Another strategy is to keep
             rolling about since it's a dmaging attack but use this only 
             as a last resort.

_____________________________________________________________________________


   BOSS NAME: AquaMonster
   STAGE: 5
   WEAK AGAINST: -
   STRONG AGAINST: -
   STRATEGY: Only the head is vulnerable. It can release a bunch of annoying
             piranhas at you but you can fortunately kill those with any
             weapon. Watch out when it dashes across the screen as its head
             will hurt you. Jump to avoid but don't roll, the attack has no
             effect on it (it has priority!). Otherwise, keep tapping the
             shoot button and AquaMonster will go back into the water to 
             heal its wounds.

_____________________________________________________________________________


   BOSS NAME: Crazy Mammoth
   STAGE: 6
   WEAK AGAINST: Ring-launcher
   STRONG AGAINST: Flame-shot
   STRATEGY: It seems to be resistant to the flame-shot. First, take care of
             the boulders that it will release at you as soon as the battle
             starts and aim for its head whenever you can. After some time,
             it will lose its trunks but boulders will now drop from above
             you. It's a bit hard to avoid those completely because of the
             slippery ground. Well, do your best and throw in all that
             you've got.

_____________________________________________________________________________


   BOSS NAME: Freak Pterodactyl
   STAGE: 7
   WEAK AGAINST: - 
   STRONG AGAINST: -
   STRATEGY: It will constantly fly around and thus, it can be tough to aim
             for it at all times. However, its attacks are not that strong
             and its charges can easily be avoided. The fact that it's not
             weak against any weapon may pose a problem so use the boomerang
             as it has a higher chance of hitting it.

_____________________________________________________________________________


   BOSS NAME: Long Neck
   STAGE: 8
   WEAK AGAINST: Ring-launcher
   STRONG AGAINST: Boomerang
   STRATEGY: If you don't have the ring-launcher, you may use the flame-shot
             but the way in which the flame-shot fires its projectile may
             pose a problem against this tough boss. Only the head is 
             vunerable. And don't remain below it and shoot at it from where
             you are, it may lower its head quickly and you'll be hit. Avoid
             the boulders and keep shooting at it whenever you can. After
             taking enough damage, it will change colour and baddies will
             start popping out of its mouth. Instead of killing these guys
             first, just avoid them as they will just roll about and 
             disappear as soon as they have appeared.

_____________________________________________________________________________


   BOSS NAME: Spikey
   STAGE: 9
   WEAK AGAINST: - 
   STRONG AGAINST: -
   STRATEGY: One of the toughest bosses in the game. Any weapon will do but
             the boomerang should be your last choice. Avoid Spikey when it
             rolls into the ball and travels all over the screen. Ain't high
             jump helpful!!? Be prepared for when it will stand up because
             it will quickly roll back and this is your _only_ chance to hit
             him. Just wiat for it to stand and shoot at it. Note that you
             may only shoot it once even at this time since it will resume
             into the ball as soon as it gets hurt. This battle will be long,
             make sure you are prepared!

_____________________________________________________________________________


   BOSS NAME: Skullo (...mania?)
   STAGE: 10
   WEAK AGAINST: Flame-shot
   STRONG AGAINST: -
   STRATEGY: Quite difficult but it is weak against the flame-shot and if
             you have it and adopt a good strategy, you'll make it through
             easily. Aim for its head _only_ . When the head drops down, be
             ready for some frantic rolling or jumping since it will charge
             at you but thankfully, the trajectory is easy to guess!

_____________________________________________________________________________


   BOSS NAME: T-Rex
   STAGE: Final
   WEAK AGAINST: Flame-shot, ring-launcher
   STRONG AGAINST: Ring-launcher, boomerang
   STRATEGY: Very tough! Very annoying! The T-Rex has way too much life!
             Only the head can be hurt. It can release boulders and bad 
             guys at you and when it dodges its head, this is also an 
             attack, so be careful. Take care of the baddies and the
             boulders first since these may harm you. Just shoot at the
             head whenever you can, taking care to avoid its attacks.
             The fight will be a long one, hope you have already eaten
             and drunk!  :D

_____________________________________________________________________________


   BOSS NAME: Sick Devil
   STAGE: Final (inside T-Rex)
   WEAK AGAINST: -
   STRONG AGAINST: -
   STRATEGY: Sick Devil is tough!! Normal, he's the final boss. As soon as
             the battle starts, he'll summon Bahamut, err no,...I mean,
             some baddies to do the dirty work for him! They drop from above
             and come in groups of 2. The first 2 ones will drop on either
             side of you and you need to be fairly quick in shooting at those
             2. The next ones fall on the same side and are fairly easy to
             deal with. Use the ring-launcher to make a quick work of those.
             Once you've taken care of those, Sick Devil will thrust his
             spear forward and will come charging at you. You may high jump
             to avoid him but even better, use roll to hit him as he comes
             at you. He'll also make boulders drop down and these come in 
             3. Just avoid those and try to hit him meantime. You can
             destroy the boulders but it's only a waste of time. After taking
             enough hits, he'll drop down and a girl will come as usual but
             it's not over yet. The girl will transform into Sick Devil (the
             freak!!) and you'll have to fight him again.
             He'll sue new attacks to make things even more difficult for
             you. The first one consists of him becoming 4 and they'll 
             move about near the middle of the screen. They can't be hit
             and you can just make sure that they do not hit you when he
             uses this attack! He'll become blue after a while. When he
             looks as if he's concentrating, that means he'll suddenly
             disappear and he'll thrust his spear in the hope that you're
             near him. Just make sure that you aren't near him when he
             reappears. Unluckily, it is impossible to predict where he'll
             come up so it's just a matter of luck. He can also use flame
             attacks. He has the regular shots and rings which come out in
             3. They can be difficult to avoid at times so be careful. He
             has another attack which consists of creating 2 rings (a bit
             like Krilin) which will travel around the screen. It's very
             hard to avoid those and it's way better to use roll as these
             come in your direction as your character will just pass through
             these without being hit. Keep another important thing in mind
             here. When VSD (Very Sick Devil  ^_^) launches the first ring,
             he cannot be hit. He also cannot be hit when he creates the
             second one, seconds after launching the first one. But he can 
             be hit once this first one returns to him such that there's
             only one ring on the screen. Try to hit him during this time
             as he's pretty vulnerable then and won't try to do nay other
             attack.
             Just avoid his projectiles and shoot at him whenever you can
             until he dies! Good luck, you'll need it!  :)

_____________________________________________________________________________



  =-=-=-=-=
   CHEATS
  =-=-=-=-=

   Here are the cheats that I've found for the game. Unfortunately, these
   were posted on simple pages and it isn't possible to know who posted
   those and who found out about these cheats. I'd like to thank these
   people for posting these cheats on the net and for, in a sense, helping
   me with the FAQ. Big thanks to you all!  :D
   All the cheats have been verified by myself.

   - REPLAY LEVEL: Press START, then SELECT to play a level that has already
     been completed.

   - BONUS LEVELS: Kill all the small dinosaurs before cracking the red egg
     in the middle of Stage 8 (don't worry, you can't miss them!). You will
     then access a bonus stage where your weapon can be powered up. There
     is also a key in this bonus stage. Woohoo!! The red egg at the 
     beginning of Stage 9 also leads to a bonus level (refer to bonus stages
     foe more details).

   - MAXIMUM LIVES: If there is a level that contains a life-up, return to
     it after completing it once. Take this extra life and press START, then
     SELECT to end the level. Go on as long as required!

   - MORE LIVES: Collect a key to go to the first locked bonus stage. Collect
     all the meat until the extra life drops down but _do not_ take it yet.
     4 more lives will drop down after a while. You can take take all 5 of
     them.

   - CONTINUE AT DINOSAUR IN LAST STAGE: When you lose in the dinosaur,
     choose to continue by breaking the egg marked "Yes". The map with
     the last continue location will then appear. Begin your game at that
     location and once there, press START, then SELECT. You will resume
     your game inside the dinosaur.

   - From time to time, there is a caveman carrying a rock who comes towards
     you. This baddy will drop fruits provided you give him enough time.
     Don't kill him straight away. Hit him and then jump on the boulder 3
     times and each time, you'll get a fruit.

   - See the caveman that isn't doing anything!? You will encounter him 
     twice or thrice. When he wakes up and starts chewing (it's just like
     bubble gum!), hit him for extra points and a quite cool effect.

   - The vertically scrolling stages (like Stage 4) have a special bonus,
     a Spaceman (this game is weird! ^_^). Stay to the right side on the 
     screen and you'll be able to get it.



  =-=-=-=-=-=-=-=-=-=
   GAME GENIE CODES
  =-=-=-=-=-=-=-=-=-=

   Here are the Game Genie codes available for this game. All codes are
   courtesy of VGS.

   Unlimited energy: 6263-07D4
                     BD63-0704
                     DD63-0764
                     Alternate code: 2BBA-64D7 

   Start with 2 lives: CBC8-6404
                       DFC8-6464 

   Start with 3 lives: CBC8-6404
                       D4C8-6464

   Start with 6 lives: CBC8-6404
                       D9C8-6464 

   Start with 10 lives: CBC8-6404
                        DBC8-464D 

   Unlimited lives: DD36-D40D 

   All food fully restores energy: DDE0-0F6F 



  =-=-=-=-=-=-=
   COOL STUFF
  =-=-=-=-=-=-=

   Here are the cool and funny stuff that you can do in the game!

   - When you take a key, the pterodactyl should come to fetch you seconds
     later. Keep jumping up until it appears. If Joe was in the air when
     it appeared, Joe (or Mac if you're playing with him) will remain
     stuck in the air.

   - Watch the monsters' looks when they're hit and when they die, and
     pay special attention to their expression and their eyes!  Really
     funny!  =D

   - When Joe and Mac die and you lose one life, they come up dressed up
     as angels and can be seen praying!! Without doubt the most hilarious
     moment in the game!  ^_^



  =-=-=-=-=-=-=-=
   E-MAIL POLICY
  =-=-=-=-=-=-=-=

   You are most welcome to write to me for feedback-postive or negative
   /corrections/contributions but please remember to put the game name in 
   the subject line or your mail will simply be ignored (well, it depends 
   on how many mails I have to reply to...^_^). Moreover, here are the
   mails which I will accept and those which I will not. I will also list
   your name (or any nick which you use) in the credits section along with
   your e-mail for your contributions but your e-mail will be withheld on
   request.

   E-mails I will accept:
   ----------------------
   - Contributions.
   - Corrections.
   - Positive/neagative feedback.
   - Your mail must be in text form only.

   E-mails I will not accept:
   --------------------------
   - Chainletters.
   - Spams.
   - E-mails that are all in caps.
   - People asking me send them this FAQ.
   - Info already stated in the FAQ.

   Failure to do so will have your mail adress blocked. And please note that
   contributions come on a first come, first serve basis. But I will readily
   reply to your mail even if someone has just contributed the same things
   before you.
   


  =-=-=-=-=-=-=
   DISCLAIMER
  =-=-=-=-=-=-=

   This document is Copyright 2001, Ashvin "Orochi K" Sawmynaden and is 
   protected by US Copyright Law, and the Berne Copyright Convention of
   1976. Don't claim this to be yours and don't use it for profitable
   purposes _whatsoever_. Use of this FAQ for profitable purposes without
   the author's consent is illegal and will be dealt with accordingly.

   Webmasters who wish to post my work on their site must e-mail me first
   and give me their URL. They will be allowed to do so only if their site
   meets the following conditions:
   - Your site must be a non-profitable and non-commercial one.
   - The FAQ must remain unaltered, not a single character is to be removed
     or added.
   - Full credit is given to me.

   Joe & Mac: Cavemen Ninja is Copyright 1991, Elite Systems Ltd.

   If you want to know what other FAQs I have written, just go to my 
   GameFAQs contributor page (shameless plug ^_^):
          http://www.gamefaqs.com/features/recognition/8556.html


  =-=-=-=-=-=-=-=-=-=
   REVISION HISTORY
  =-=-=-=-=-=-=-=-=-=

   Version 1.0 on July 3, 2001
   - First release. FAQ 90% complete!

   Version 2.0 on July 16, 2001
   - FAQ complete except for things that I may have missed!
   - Corrected the level 3 and 7 boss names.
   - Corrected typos.
   - All sections updated.
   - Key locations complete.
   - Boss strategies complete.
   - Added cool stuff section.

   Version 2.0a on July 30, 2001
   - Added information on how to get life-up in Stage 10.

   Version 2.0b on July 31, 2001
   - Minor corrections.

   Version 2.1 on September 30, 2001
   - Fixed some loose stuff! The next version will probably be the last
     update. Mail me soon if you wish to do so! :)

   Final Version on October 3, 2001
   - Yup, the last update!

   Final Version on May 3, 2002
   - Edited some stuff and corrected same typos. Also changed e-mail addy!



  =-=-=-=-=
   CREDITS
  =-=-=-=-=

  - CJayC <www.gamefaqs.com>    
    For running the best gaming site and for posting my guides, reviews,
    codes...You wouldn't be reading this FAQ without him. He deserves all
    the credits! Keep up the great work!!      ^_^

  - Pyro Vesten
    For the ASCII art at the top of this FAQ. I suck at ASCII and thanks
    to him for taking the time to make one for me.

  - Jeremy 
    For the corrections about the true name for the level 3 and 7 bosses.
    I completely goofed up here, I should probably go watch Jurassic Park
    again.  ^_^

  - Belch
    For telling me how to get the life-up in Stage 10 (something on which
    I would have remained stuck without his help :)).

  - Elite
    For this fun game. It's a good game and I'm still wondering why it's
    so much underrated.

  - Nintendo <www.nintendo.com>
    For licensing this game and all the others (need I say which!?)  :D

  - Video Game Strategies <http://vgstrategies.about.com/>
    For the Game Genie codes for this game. Al Amaloo is yet another
    webmaster that deserves all the credits.

  - All those people who posted cheats for this game on the web. Big thanks
    to you all even if I don't know who you really are!

  - You
    For reading this FAQ. Playing a 10-year-old game can be fun sometimes!
    

=============================================================================
    " Est-ce que je sens un peu de respect...? Est-ce que je sens un peu 
      d'amitié...? ...Parce qu'un homme qui ne se consacre pas à sa
      famille ne sera jamais un homme...Viens ici!"
                                                     - Vito Corleone
=============================================================================
                                               Copyright 2001-2002, Orochi K.