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    FAQ/Move List by MikeD2Cool

    Version: 1.0 | Updated: 09/12/95 | Search Guide | Bookmark Guide

                 KKKKK   KKKKK  
                 K   K  K   K
                 K   K K   K
                 K        K      II  LL     LL     EEEEE  RRRRRR
                 K    K    K     II  LL     LL     EE     RR  RR
                 K   K  K   K    II  LL     LL     EEEEE  RRRR
         IIIII   K   K   K   K   II  LL     LL     EE     RR  RR
         I   I   KKKKK    KKKKK  II  LLLLL  LLLLL  EEEEE  RR   RR
         I   I
         I   I  NNN    NN  SSSSSS  TTTTTTTT  II  NNN    NN  CCCCCC  TTTTTTTT
         I   I  NN N   NN  SS      T  TT  T  II  NN N   NN  CC      T  TT  T
         I  I   NN  N  NN  SSSSSS     TT     II  NN  N  NN  CC         TT
         I I    NN   N NN      SS     TT     II  NN   N NN  CC         TT
         II     NN    NNN  SSSSSS     TT     II  NN    NNN  CCCCCC     TT
    
                        
                                 SNES FAQ V.1.0          
                                    9/12/95
                               MikeD2Cool@aol.com
    
                               _/_/_/_/_/_/_/_/_/
                               _/ General Info _/
                               _/_/_/_/_/_/_/_/_/
    
    Regular Moves:
    Basic punches and kicks.  They are quick but don't cause much damage.
    
    Special Moves:
    Unique moves that can be performed at any time durin the fight.  They cause                                   
    more damage than regular moves, but require specific joystick and button
    combinations.
    
    Basic Combos:
    Combos are several moves strung together which are unblockable after the 
    first hit.  After you preform a combo, the announcer will yell out what type 
    of combo it was.  Here is a list of possible combos.
    
                    COMBOS:                 # HITS:
    
                    Triple                   3
                    Super                    4
                    Hyper                    5
                    Brutal                   6
                    Master                   7
                    Awesome                  8
                    Blaster                  9
                    Monster                  10
                    King                     11
                    Killer                  12-19
                    Ultra                    20+
    
    Ultra Combo:
    A special type of combo which can only be activated by a certain joystick
    and button combination after you have strung together at least 2 hits.
    It hits the opponent twenty plus times.  It can only be performed when the  
    opponent's energy bar is flashing red.
    
    Ultimate Combo:
    A special type of combo which can only be activated by a certain joystick and
    button combination after you have strung together at least 2 hits.  The combo
    ends with a No Mercy move.  Can only be performed when the opponent's energy
    bar is flashing red.
    
    Release/Shadow Moves:
    Release moves go faster than normal and are harder to break.  Shadow moves
    not only go faster than normal, but they take off more damage and they have
    a shadow.  To do a release move simply hold the button, do the ending motion,
    then release the button.  Do the same thing when you have a flashing line
    and you will do a shadowed version.  Spinal can't do a shadow ending unless  
    he does a Morph Combo against a character besides Spinal.  
    
    Combo Breaker:
    Special moves which are used to stop combos.  They must be preformed between
    hits in a combo.  After you do a combo breaker, the line on your energy bar
    will start flashing.  You do not need to charge Combo Breaker moves.  When 
    using combo breaker, specific buttons must be used to break other buttons.
    1/4 breaks 2/5, 2/5 breaks 3/6, and 3/6 breaks 1/4.
    
    Air Juggle:
    After you perform a combo that knocks the opponent high into the air, you can 
    hit them as they are falling with an air juggle move.  Only certain special 
    moves have the ability to juggle opponents, all other moves go through them.
    Air juggle moves don't take off much enery but they add one extra hit to the
    combo.
    
    Double & Triple Juggle:
    Some characters do multiple air juggle moves when their energy bar line is
    flashing.  These multiple juggle moves will hit two or three times depending
    on which character it is.
    
    No Mercy:
    After defeating your opponent for the second time in a fight, you have the
    chance to perform a No Mercy.  A No Mercy is a move which kills your 
    opponent.  A No Mercy may have a different outcome depending on what 
    character you performed it against.
    
    Humiliation:
    If you defeat your opponent for the second time in a fight without loosing
    all the energy in your first energy bar, you will be able to perform a 
    Humiliation.  A Humiliation is a move which hummiliates the opponent by
    forcing them to dance to some very "weird" music.
    
    Last Breath:
    After being defeated for the second time in a fight, your character will
    be dizzy.  Rapidly shake the joystick left and right and press all the
    buttons to "Speed Up" the dizzy process.  If you do this long enough with-
    out your opponent hitting you or performing a finish move you, will get up
    and fight with your last breath.  You will be given just enough energy so 
    that if you block a special move, or get hit, you will die.
    
    
    
                                    _/_/_/_/_/_/
                                    _/ Cinder _/
                                    _/_/_/_/_/_/
    
    MOVES:
    
    Mini Torch:  Back, Back, QP
    Trail Blazer Charge:  Forward, Forward, Any Punch
    Semi Invisibility:  Half Circle Back, MP
    Invisibility:  Half Circle Back, FP
    Inferno Torch:  Forward, Forward, Any Kick
    Uppercut with Kick:  Forward, Down, Down-Forward, Any Kick
    Air Juggle:  Forward, Forward, FP
    
    SPECIAL MOVES:
    
    Combo Breaker:  Forward, Down, Down-Forward, MK
    Ultra Combo:  Forward, Forward, FP
    Ultimate:  Half Circle Back, MK  
    Humiliation:  Back, Back, Back, Back, FK
    
    NO MERCY:
    
    No Mercy 1: Back, Back, Back, MP     (Stand 2 Character distance away) 
    (Throws lava and melts you)  
    
    No Mercy 2: Half Circle Toward, QK   (Stand 2 Character distance away)
    (Uses his flame thower on you)
    
    KILLER COMBOS:
    
    Combo No 1:  Forward, Forward, QP, Back, MP, Back, Back, QP, Back, FP,
                 Forward, Down, Down-Forward, FK
    
    Combo No 2:  Forward, Forward, QP, Back, Back, QP, Back, FP, Forward,
                 Forward, FP
    
                                    _/_/_/_/_/_/_/_/
                                    _/ T.J. Combo _/
                                    _/_/_/_/_/_/_/_/
    
    MOVES:
    
    Backhand:  Charge Back, Forward, QP
    Roll Punch:  Charge Back, Forward, MP
    Charging Punch:  Charge Back, Forward, FP
    Flying Knee:  Charge Back, Forward, QK or FK
    Punching Bag:  Tap QP
    Uppercut:  Hold FP 3 Seconds, Release FP
    Air Juggle:  Charge Back, Forward, FP
    
    SPECIAL MOVES:
    
    Combo Breaker:  Charge Back, Forward, MK
    Shadow Move:  Hold FP, Charge Back, Forward, Release FP
    Ultra Combo:  Charge Forward, Back, FP
    Ultimate:  Half Circle Back, MK 
    Humiliation:  Down, Down, Down, QP
    
    NO MERCY:
    
    No Mercy 1: Half Circle Toward, FK   (Stand Close) 
    (Smacks you into the screen)
    
    No Mercy 2: Back, Back, Forward, Forward, MP (Stand 1 Character distance away)
    (Snaps your neck and makes a cool sound)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back 2 seconds, Forward, MP, Back, FK, Charge back 2 
                 seconds, Forward, MP
    
    Combo No 2:  Charge Back 2 seconds, Forward, QP, Forward, QK, Charge Forward
                 2 seconds, Back, QP, Back, QP, Back 2 seconds, Forward, MP
    
                                    _/_/_/_/_/
                                    _/ Jago _/
                                    _/_/_/_/_/
    
    MOVES:
    
    Fireball:  Down, Down-Forward, Forward, Any Punch
    Uppercut:  Forward, Down, Down-Forward, Any Punch
    Laser Sword:  Down-Forward, Down, Down-Back, Any Kick
    Flying Kick:  Down-Forward, Down, Down-Back, Any Kick
    
    SPECIAL MOVES:
    
    Combo Breaker:  Forward, Down, Down-Forward, MP
    Shadow Move 1:  Hold FK, Down-Forward, Down, Down-Back, Release FK
    Shadow Move 2:  Hold FP, Forward, Down, Down-Forward, Release FP
    Release Move 1:  Hold QP, Down, Down-Forward, Forward, Release QP
    Release Move 2:  Hold FP, Down, Down-Forward, Forward, Release FP
    Ultra Combo:  Down, Down-Back, Back, QK
    Ultimate:  Half Circle Toward, FP 
    Humiliation:  Half Circle Back, MK
    
    NO MERCY:
    
    No Mecy 1:  Back, Forward, Forward, QK  (Stand Close)
    (Slashes you twice, then stabs you)
    
    No Mercy 2:  Back, Back, Forward, Forward, MP 
    (Stand 3 Character distance away)
    (Drops a car on your head)
    
    KILLER COMBOS:
    
    Combo No 1:  Down-Forward, Down, Down-Back, FK, MK, Down-Forward, Down, 
                 Down-Back, FP, MK, Forward, Down, Down-Forward, FP
    
    Combo No 2:  Jump in FK, MP, Down-Forward, Down, Down-Back, FP, MK, Down-
                 Forward, Down, Down-Back, MK
    
                                    _/_/_/_/_/_/_/
                                    _/ Glacius  _/  
                                    _/_/_/_/_/_/_/
    
    MOVES:
    
    Blade Arm:  Down-Forward, Down, Down-Back, QP
    Long Arm:  Tap QP
    Fireball:  Down, Down-Forward, Forward, Any Punch
    Shoulder Charge:  Charge Back, Forward, Any Punch
    Teleport:  Down, Down-Forward, Forward, QP
    Teleport Uppercut:  Down, Down-Forward, Forward, MK or FK
    Air Juggle:  Down, Down-Forward, Forward, FK
    
    SPECIAL MOVES:
    
    Combo Breaker:  Charge Back, Forward, QP
    Release Move:  Hold QP, Down, Down-Forward, Forward, Release QP
    Ultra Combo:  Charge Back, Forward, FP
    Ultimate:  Down-Forward, Down, Down-Back, QP
    Humiliation:  Half Circle Forward, MK
    
    NO MERCY:
    
    No Mercy 1:  Back, Back, Back, FK  (Stand 1 Character distance away)
    (Melts under you, then melts you into him)
    
    No Mercy 2:  Half Circle Back, MK  (Stand 1 Character distance away)
    (Turns liquid, then wraps around you absorbing you)
    
    No Mercy 3:  Half Circle Forward, MP  (Stand 1 Character distance away)
    (His arm turns into a spike, stabs you with it and freezes you)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, MP, Forward, MP, Back, MP, MP, Forward,
                 Down-Forward, Down, Down-Back, Back, QP
    
    Combo No 2:  Charge Back, Forward, MP, Forward, MP, Back, Back-Down, Down,
                 Down-Forward, Forward, FK
    
                                    _/_/_/_/_/_/
                                    _/ Spinal _/
     _/_/_/_/_/_/
    
    MOVES:
    
    Bone Shaker Charge:  Forward, Forward, Any Punch
    Fireball:  Down, Down-Forward, Forward, Any Punch
    Soul Sword:  Charge Back, Forward, MP
    Teleport:  Down, Down, Down, Any Attack
    Projectile Charge:  Hold Back, QP
    Slide:  Down-Back, FK
    Air Juggle:  Down, Down-Forward, Forward, Any Punch
    
    SPECIAL MOVES:
    
    Combo Breaker:  Forward, Forward, MP
    Release Move:  Hold QP, Jump, Down, Down, Down, Release QP or QK
    Ultra Combo:  Half Circle Forward, FP
    Ultimate:  Down-Forward, Down, Down-Back, QP 
    Humiliation:  Half Circle Forward, FK
    
    NO MERCY:
    
    No Mercy 1:  Back, Back, Back, MK   (Stand 1 Character distance away)
    (Lightning shocks you from the sky)
    
    No Mercy 2:  Back, Back, Forward, QK  (Stand 1 Character distance away)
    (Stabs you with the spike in his sheild)
    
    KILLER COMBOS:
    
    Combo No 1:  Forward, Forward, FP, Forward, MP, Down, Down, Down, Any Attack
    
    Combo No 2:  Charge Back, Forward, MP, Forward, FP, Forward, MP, Charge 
                 Forward, Back, MP, Forward, Forward, QP
    
                                    _/_/_/_/_/_/
                                    _/ Orchid _/
                                    _/_/_/_/_/_/
    
    MOVES:
    
    Fireball:  Down, Down-Forward, Forward, Any Punch
    Tiger Charge:  Charge Back, Forward, Any Punch 
    Charge:  Down-Forward, Down, Down-Back, QP, MP
    Spinning Sword:  Down, Forward, Down, Down-Back, FP
    Back Flip Kick:  Hold Back, FK
    Spinning Kick:  Charge Back, Forward, Any Kick
    Front Flip:  After being knocked down, Hold Back, FK
    Air Juggle:  Down, Down-Forward, Forward, QP
    
    SPECIAL MOVES:
    
    Combo Breaker:  Charge Back, Forward, FK
    Shadow Move 1:  Hold FP, Charge Back, Forward, Release FP
    Shadow Move 2:  Hold MP, Down-Forward, Down, Down-Back, Release MP
    Ultra Combo:  Charge Back, Forward, MP
    Ultimate:  Down-Forward, Down, Down-Back, FP 
    Humiliation:  Half Circle Back, FP 
    
    NO MERCY:
    
    No Mercy 1:  Down, Forward, Back, QK, Then tap FK   (Stand Close)
    (Turns you into a frog then stomps on you squishing you)
    
    No Mercy 2:  Back, Back, Forward, Forward, QP 
    (Stand 1 Character distance away)
    (Opens her shirt and flashes other character) 
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, FK, Back, QP, Forward, FK, Back QP, For-
                 ward, FK, Back, QP, Forward, FK, Back, QP, Down-Forward, Down,
                 Down-Back, FP
    
    Combo No 2:  Charge Back, Forward, MP, Back, QK, Down-Forward, Down, Down-
                 Back, FP
    
                                _/_/_/_/_/_/_/_/_/_/
                                _/ Chief Thunder  _/
                                _/_/_/_/_/_/_/_/_/_/
    
    MOVES:
    
    Spinning Axe:  Charge Back, Forward, Any Punch
    Uppercut:  Quarter Circle Back, Any Punch
    Tomahawk:  Down, Down-Back, Back, FP
    Phoenix Fireball:  Down, Down-Forward, Forward, Any Kick
    Knee:  Charge Back, Forward, FK
    Air Juggle:  Down, Down-Forward, Forward, QK
    
    SPECIAL MOVES:
    
    Combo Breaker:  Quarter Circle Back, QP
    Shadow Move:  Hold FP, Down, Down-Back, Back, Release FP
    Ultra Combo:  Charge Back, Forward, QP
    Ultimate:  Down-Forward, Down, Down-Back, MP 
    Humiliation:  Half Circle Back, FP
    
    NO MERCY:
    
    No Mercy 1:  Half Circle Toward, FP  (Stand 2 Character distance away)
    (Lightning comes down from the sky)
    
    No Mercy2:  Half Circle Back, FK   (Stand Close)
    (Hits you hard with his Tomahawk, certain characters turn into something)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, FP, Forward, FK, Forward, Down-Forward,
                 Down, Down-Back, Back, FP
    
    Combo No 2:  Charge Back, Forward, FP, Back, FK, Charge Back, Forward, FP
    
    
                                   _/_/_/_/_/_/_/
                                   _/ Fulgore  _/
                                   _/_/_/_/_/_/_/
    
    MOVES:
    
    1 Fireball:  Down, Down-Forward, Forward, Any Punch
    2 Fireballs:  Back, Down, Down-Forward, Forward, QP
    3 Fireballs:  Forward, Back, Back, Down, Down-Forward, Forward, QP 
    Uppercut:  Forward, Down, Dow-Forward, Any Punch
    Teleport:  Back, Down, Down-Back, Any Attack
    Fireball Reflector:  Quarter Circle Back, Any Punch
    Claw Charge:  Charge Back, Forward, Any Kick
    Eye Laser Shot:  Down-Forward, Down, Down-Back, FK
    Air Juggle:  Down, Down-Forward, Forward, QP
    
    SPECIAL MOVES:
    
    Combo Breaker:  Forward, Down, Down-Forward, MP
    Shadow Move:  Hold FK, Charge Back, Forward, Release FK
    Ultra Combo:  Forward, Down, Down-Forward, QP
    Ultimate:  Down-Forward, Down, Down-Back, MP 
    Humiliation:  Half Circle Toward, MK
    
    NO MERCY:
    
    No Mercy 1:  Half Circle Toward, FK  (Stand 2 Character distance away)
    (Takes off head and a machine gun comes out shooting you)
    
    No Mercy 2:  Down, Down-Back, Back, FP  (Stand 2 Character distance away)
    (Laser shoots out his eyes and beams you to death)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, FK, Forward, FK, Down-Forward, Down, 
                 Down-Back, FK, Forward, QP, Forward, Down, Down-Forward, FP
    
    Combo No 2:  Charge Back, Forward, FK, Forward, MK, Forward, Down, Down-
                 Forward, FP
    
                                 _/_/_/_/_/_/_/_/
                                 _/ Saberwulf  _/
                                 _/_/_/_/_/_/_/_/
    
    MOVES:
    
    Flaming Bat:  Down, Down-Back, Back, Any Punch
    Spinning Claw:  Charge Back, Forward, Any Punch
    Claw Roll:  Charge Back, Forward, QK
    Uppercut:  Charge Back, Forward, MK
    Sabre Pounce:  Charge Back, Forward, FK
    Howl:  Down-Forward, Down, Down-Back, FK
    Reverse Sabre Spin:  Charge Forward, Back, MP
    Air Juggle:  Charge Back, Forward, FK
    
    SPECIAL MOVES:
    
    Combo Breaker:  Charge Back, Forward, MK
    Ultra Combo:  Charge Forward, Back, QK
    Ultimate:  Half Circle Toward, FP 
    Humiliation:  Forward, Forward, QP
    
    NO MERCY:
    
    No Mercy 1:  Back, Back, Back, MK  (Stand 1 Character distance away)
    (Not to sure what it does, it to fast to tell)
    
    No Mercy 2:  Back, Back, Forward, MP  (Stand 2 Character distance away)
    (Smacks you into the screen)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, QP, Back, FP, Charge Back, Forward, MP,
                 Charge Back, Forward, FP
    
    Combo No 2:  Charege Back, Forward, MP, Back, MP, Charge Back, Forward, MP
    
    
                                    _/_/_/_/_/_/
                                    _/ Riptor _/
                                    _/_/_/_/_/_/
    
    MOVES:
    
    Fireball:  Down, Down-Back, Back, Any Punch
    Head Butt:  Charge Back, Forward, Any Punch
    Flying Claw:  Charge Back, Forward, Any Kick
    Dragon Breath:  Down-Forward, Down, Down-Back, FP
    Tail Flip Attack:  Down-Foward, Down, Down-Back, Any Kick
    Claw Uppercut:  Down-Forward, Down, Down-Back, QP
    Reverse Jump Claw:  Charge Forward, Back, MK or QK
    Air Juggle:  Down, Down-Back, Back, QP
    
    SPECIAL MOVES:
    
    Combo Breaker:  Charge Back, Forward, FK
    Ultra Combo:  Charge Back, Forward, QK
    Ultimate:  Half Circle Toward, QP 
    Humiliation:  Back, Back, Back, Back, FK
    
    NO MERCY:
    
    No Mercy 1: Back, Back, Back, MK   (Stand 2 Character distance away)
    (Spits acid and melts you)
    
    No Mercy 2: Half Circle Forward, MP  (Stand 2 Character distance away)
    (The screen turn black then Riptor swallows you whole)
    
    KILLER COMBOS:
    
    Combo No 1:  Charge Back, Forward, QK, Forward, QP, Charge Forward, Back, QK,
                 Back, QP, Charge Back, Forward, FP
    
    Combo No 2:  Charge Back, Forward, FP, Down-Forward, Down, Down-Back, FP, 
                 Forward, FP
    
                                    
                                    _/_/_/_/_/_/
                                    _/ Eyedol _/
                                    _/_/_/_/_/_/
    
    MOVES:
    
    Club Uppercut:  Charge Back, Forward, FP
    Fireball:  Down, Down-Forward, Forward, Any Punch
    3 Fireball:  Back, Back, Quarter Circle Forward, FP
    Stomp:  Back, MP
    Air Juggle:  Back, Forward, QP 
    
    SPECIAL MOVES:
    
    Combo Breaker:  Back, Forward, Any Punch
    
    KILLER COMBOS:
    
    Combo No 1:  Back, Forward, QK, Back, QP, Forward, FP Back, Forward, QP
    
    Combo No 2:  Back, Forward, QP, Back, MK, Forward, QK, Back, Forward, FP,
                 Back, Forward, QP
    
    
                                  _/_/_/_/_/_/
                                  _/ CODES  _/
                                  _/_/_/_/_/_/
    
    STAGE CODES:
    
            Riptor's Stage: Down, MP       Thunder's stage: Down, QP
            Eydol's Stage: Down, FP        Fulgore's Stage: Down, FK
            Chicago Alleyway: Down, QK     Sabrewulf's Stage: Down, MK    
            Ice Temple: Up, QP             Cave: Up, MP
            Orchid's Stage: Up, MK         Ice Shrine: Up, FP
            Cinder's Stage: Up, FK         Castle Roof: Up, QK
    
    Sky Platform Stage:  Down, MK at the same time on both controllers 
    Note:  Use this for a good challenge, makes for some really good battles!
    
    Play as Eyedol:  Select Cinder, and on the Versus Screen, 
    Hold Right, QP, OK, FP, MK, MP, FK. 
    
    Change Color:
    At the Character selection screen, Hold Up or Down will change the color of 
    your character.  You cannot choose the same color your opponent chooses.
    
    Random Select:
    At the Character selection screen, Hold Up and Press Start.  A random 
    character will be chosen for you.
    
    Combo Breaker:
    During the VS screen before the fight, Hold Down + Start on Controllers.
    You will hear the announcer say "Combo Breaker" at the end of the VS screen.
    This trick will allow you to perform Combo Breakers with Any High Attack or
    Low Attack, depending on the Combo Breaker.
    
    Hyper Mode:
    During the VS screen before the fight, Hold Right and all Punch Buttons at
    once, until you hear a "Swoosh" sound at the end of the VS Screen. This will
    cause the fight to go faster than normal.
    
    NOTE:
    To do the Combo Breaker and Hyper Fighting, during a two player match, both
    players must do the same code on their controllers! Also note that the music
    selection is also selectable but using the same codes for the different 
    backgrounds.  In a two player match, the fist person the select his character 
    controls the Background while the second player can choose the Music.
                                  
                                  
                                  
                                  _/_/_/_/_/_/_/
                                  _/ Credits  _/
                                  _/_/_/_/_/_/_/
    
    
    
    I take all credit in this FAQ.  My knowledge for this FAQ was gained through 
    alot of hard playing at the arcade's and hours of playing at home on the SNES
    Version!  I wish I know how much money I saved by buying this game compared
    to all the quarters I spent in the arcade!  But enough with the boring stuff,  
    be on the look out for future FAQ's especially for the Home Version of MK3.
    
    My E-Mail address is:  MikeD2Cool@aol.com
    
    Please feel free to leave comments and suggestions about this FAQ at my 
    E-Mail address.  Also be sure to include any new hints or the possibility of
    any Hidden Characters in the game.  I will accept donations for future 
    distribution on many other FAQ's that I am working on!  My address for that
    is:
                          Michael E. Dionis
                          10336 C Malcolm Circle
                          Cockeysville, MD  21030
    
    Remember to leave comments to me at my E-Mail address!  Good Luck to all!
    
    
                        Now Go Out and Kick Some KI Butt!!!!        
    

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