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                            Megaman X Enemy FAQ
                                Version 3.0
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Created By: FatBuu100
Created On: 5-27-02
Last Update: 7-26-02
Email: fatbuu100@cox.net
AIM: FatBuu10
MSN Messenger: FaTBuU10@hotmail.com, search by email

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Contents
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1. Introduction
2. Legal Stuff
3. Enemy Descriptions
4. Locations
5. Enemy List by Level
6. Update History
7. Credits

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Section 1: Introduction
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While cruising around on www.gamefaqs.com I noticed that there was not 
an enemy FAQ for Megaman X. I know, from playing through the game 
several times, and writing an FAQ for it, that describing the enemies 
in the game can be kind of tough. You begin to have things like "one 
wheeled spiked psycho motorcycle thing" and "laughing purplish spiked 
flyer". I know this can be very confusing. So, I decided I would take 
the information the game gives you at the end of the game, and parlay 
it into a useable FAQ for people just wanting to use that information 
you get at the end of the game.

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Section 2: Legal Stuff
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All characters names might be copyrighted to Capcom. All of the 
descriptions and *MOST* of the level lists originate from me and from 
no one connected with Capcom. I am not connected with Capcom in any 
manner of speaking. Since this FAQ is of my own work, you may not use 
any part of it for your own work without the proper consent from me. 
You may not post this FAQ on your site without permission from me. If 
you wish to place any part of this FAQ on your site, or use any part of 
this FAQ in your own work, you may email me and we will talk about such 
an act occurring. Realize that you will be entailed to give me full 
credit if any such act is indeed undertaken. I hope you find this FAQ 
useful, and please enjoy.

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Section 3: Enemy Descriptions
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This section will be fairly lengthy, because there are a lot of enemies 
in Megaman X, and some of them will probably be tough to describe. 
However, bear with me, and if you find any of the descriptions 
confusing or too vague, drop me an email and I will try to fix it. A 
small note: At this point in time, this FAQ does not include any 
descriptions or lists of minibosses or bosses, because then it would 
technically be a boss FAQ, and such an FAQ already exists. The enemies 
will be listed in alphabetical order. The description will include a 
description of the enemy's appearance as well as what their attacks 
are. This FAQ currently does not include any strategies for destroying 
the enemies. One note: When I refer to "X", that is the main character 
that you are controlling, Megaman X.

AMENHOPPER - Green, with four legs. Each leg has a circular disc for a 
"foot" of sorts. The four legs join at a spherical hub, with one large 
red eye on top. To the sides of the sphere, there are "ears" composed 
of a blue circle with a golden ring. The Amenhopper has an orifice to 
deposit bombs on X. Its main attack is to drop bombs on X.

AXE MAX - Axe Max is humanoid, and is attached to the ground. It is 
mostly blue, with golden shoulders, and golden trimming. There are two 
small red eyes in the center of the head. Axe Max wields a large, one-
sided axe in its small grey hand, which it uses to propel spiked golden 
cylinders at X, its main attack.

ARMOR SOLDIER - The Armor Soldier rides in a riding armor like X's, and 
is mostly blue. It wears a helmet with a black visor, and has one large 
white tooth, and brownish-yellow cheeks. It also has one large green 
eye. The Armor Soldier uses its armor to attack X.

BALL DE VOUX - The Ball de Voux starts out as a small gray ball, and 
then unfolds two long gray legs. It has a gray head with a large red 
eye and blue sides. It tries to walk into X.

BATTON BONE - Batton Bone closely resembles a bat. It has two large red 
eyes, with large gray teeth below. There are two purple wings connected 
by golden bones that join to the head with a green ring. The wings have 
black veins, and a trail of smoke follows it when it flies. The Batton 
Bone's only attack is to fly into X.

BATTON M-501 - Batton M-501 is a larger version of Batton Bone, it has 
a yellow circle for a mouth, and red wings with black veins. It has two 
white eyes with black pupils. Its attack is to try to fly into X.

BOMB BEEN - Bomb Been Closely resembles a dragonfly. It has two bombs 
attached to the body by gray protrusions. The main body is purple, with 
yellow trim. It has two long white wings, two large red eyes on either 
side of the head, and a gray forehead. Bomb Been drops the two bombs on 
X for attack.

CRAG MAN - Crag Man drops out of the ceiling and forms from a large 
chunk of rock. Its head, arms, and legs are made from the green rock it 
drops from. Its chest is golden, and it has two small red eyes. It 
lifts up its arms, and gathers a rock to throw at X.

CREEPER - The Creeper closely resembles a caterpillar. It is mostly 
green, and jointed. Each section has a gray spike on top. The front has 
one large red eye, ringed with a golden circle. The Creeper crawls 
along the ground trying to touch X.

CRUSHER - The Crusher has a rounded plate on its underbelly that is 
spiked. It has a propeller on top, with a purple face and grayish-white 
ears. It tries to drop the plate on X.

DIG LABOUR - Dig Labour closely resembles a miner. It is mostly green, 
with yellow trim. It has a large golden hat, and two small green eyes, 
with black arms with white gloves. There is a pickaxe strapped to its 
back, which it throws at X. Dig Labour laughs when it hits you.

DODGE BLASTER - The Dodge Blaster is small and red, and is triangular 
in shape. It slides along the wall, and has a cannon on its top. It 
shoots bluish-white energy balls at X, and will dodge most of your 
shots by moving up or down the wall it's on.

FLAMER - The Flamer is a small flamethrower that sits on floating 
platforms. It has a small gray barrel and has a golden ear on both 
sides. It also has a small red tank on its back the feeds into its 
barrel with a gray hose. It uses a flame throwing attack very similar 
to the Fire Wave.

FLAMMINGLE - Flammingle closely resembles a flamingo. It has two longs 
grew legs with purple feet. It has a yellow underbelly, and a long gray 
neck, with a purple head. The head has a golden beak and green eyes, 
and a gray crest on top.
The tail is purple, as well as the main body. The Flammingle spins at 
the legs, flinging out its crest, using it as a flying razorblade.

GULPFER - The Gulpfer has a front and a back end. The back end is all 
gray, with a propeller to move it through the water. The front end has 
a bottom and a top. The bottom is light blue with dark blue stripes. 
The top part consists of a large blue forehead, pink eyes and lips, and 
yellow cheeks. All of the Gulpfer's small fins are pink. Its main 
attack is to suck, or gulp, X into its body.

GUN VOLT - The Gun Volt is very large, and mostly blue with orange 
trim. It has 2 legs and a large main body. 2 panels flip up to reveal 
two small green eyes and 4 orange weapon orifices. The bottom two 
deploy balls of electricity, the top two deploy missiles.

HOGANMER - The Hoganmer is mostly green, with golden trimming. It has a 
large green shield in one hand it uses to protect itself. It has two 
small red eyes, and a gray mouth. The Hoganmer also has a large spiked 
ball and chain in its other hand, which it uses to attack X.

HOTARION - The Hotarion closely resembles a common mosquito. It has 2 
small blue wings on its back, and has a red face. It has a large half 
moon of light that follows it when it flies. The Hotarion tries to fly 
into X.

IWORM - Iworms are very small, and have 5 sections. The first is solid 
blue; the second is longer and is gray. The remaining three are also 
solid blue. It merely moves into X as an attack.

JAMMINGER - The Jamminger has a large propeller on top that it uses for 
flight. The main part of its head is purple, with two large green eyes, 
and a red chin. The Jamminger also has two red protrusions to the sides 
of the propeller connection. The Jamminger's attack is to use its 
spikes to pierce into X. The Jamminger laughs after it attacks.

LADDER YADDER - The Ladder Yadder is a small purple bug with four legs 
it uses to hold onto ladders. It has golden trim and two small blue 
eyes on its head. It tries to run into X while he climbs on ladders.

LIFT CANNON - This is a Turn Cannon that is placed on a pedestal that 
rises out of the ground. It uses the same attack pattern as a Turn 
Cannon.

MAD PECKER - The Mad Pecker closely resembles a woodpecker. It is 
mostly red, and has yellow claws. It has a blue tail, and a blue 
feather on its head.  It has blue eyes and a yellow beak. The Mad 
Pecker pecks out Creepers at X.

MEGA TORTOIS - The Mega Tortois has four legs and a head, all purple. 
The legs have a golden plate at the end that serves as feet. The head 
has two green eyes, split by a red triangle, with a large yellow 
triangle around the red triangle. The shell is red and yellow, and 
separates all four legs and the head. The shell also has two gray tubes 
on top that deploy parachute bombs, the Mega Tortois's attack.

METAL WING - The Metal Wing closely resembles a bird. It has a golden 
beak, crest, neck, and underside of the wings. It has a blue head, back 
and wings. It has a red tail and jets, and is propelled by a rear jet 
and 4 small jets underneath the wings. The Metal Wing tries to fly into 
X.

METTOOL C-15 - The Mettool C-15 is mostly golden. It has a golden hard 
hat, with a central green dot and a black line going around, and two 
golden feet. Underneath the hard hat are two white eyes with black 
pupils. The Mettool C-15 shoots red fireballs at X.

SPIKY - Spiky is a wheel with spikes along the edge. The wheel consists 
of an outer blue circle, with an inner golden circle and central face. 
The face has two small golden eyes, with a red forehead and a gray 
mouth. Spiky's attack is to roll along the ground into X.

PLANTY - The Planty is in effect a Mettool C-15 with a bush on its head 
as opposed to a hard hat. It flings Iworms at X.

RAYBIT - The Raybit closely resembles a rabbit. It has a mostly purple 
body, with a head, two ears, a tail, and two legs. The head is purple, 
and contains a red forehead and two golden spheres that attach the 
ears. The ears are purple, with a yellow and green attachment at the 
top. The tail is red and very short, and has a green tip. The legs are 
purple, with a gold circle attaching it to the body. The Raybit's 
attack is to fold its ears forward and shoot a small green energy blast 
at X.

ROAD ATTACKER - The Road Attacker is pretty easy to make out. It drives 
a red car with three spikes on the front, and a large gray gun. The 
Attacker itself is mostly blue with a large red visor. It will either 
shoot energy balls at X or drive into X.

ROLLING GABYOOL - The Rolling Gabyool is mostly green. It has three 
short spikes on top, and is found attached to pipes. It spins around 
these pipes, and tries to hit X.

SCRAP ROBO - The Scrap Robo is actually a piece of robot debris. It is 
mostly blue, with golden and gray trim. It has one arm, which it uses 
to propel itself. It has a large green circle on its body, which 
blinks. It also has one large red eye in the center of its head, which 
it uses to shoot laser beams at X.

SEA ATTACKER - The Sea Attacker closely resembles a sea horse. It is 
very small, and has blue fins with red decoration. The chest is yellow, 
and it has a gray tail that is jointed, with a red tip. It has small 
green eyes, and a gray snout. The main attack of the Sea Attacker is to 
roll up into a ball and spin into X.

SINE FALLER - The Sine Faller is a smaller version of the Jamminger. It 
has a propeller on top, and two small green eyes. It has a golden 
forehead, and a gray underside. It tries to fly into X.

SKY CLAW - The Sky Claw is mostly golden, with a blue propeller head 
and two gray clamp plates. It tries to grab X, lift him up, and self-
destructs, possibly dropping X over a pit.

SLIDE CANNON - Basically a Turn Cannon with one barrel that slides on a 
red platform out from the wall. It does not turn at all, but it tries 
to shoot energy balls at X.

SNOW SHOOTER - The Snow Shooter is mostly green, with golden trim. It 
has one long leg with a foot, and is stationary. It has one large red 
eye in the center of its head, and has one arm, which it uses to throw 
snowballs at X.

TOMBOT - The Tombot closely resembles a hornet. It has three sections, 
the head, the body, and the tail. All of these sections are golden in 
color. The head has one blue eye in the center. The body contains two 
long white wings attached to the back. The tail is jointed, and has a 
small opening at the end, which is used to deploy bombs on X.

TURN CANNON - The Turn Cannon is the basis for all the other cannon 
enemies in the game. It is green with golden trimming. It has 4 gray 
orifices on its top. Two of the orifices are at 45-degree angles, the 
other two are on a straight line. The Turn Cannon will spin its top, 
changing from the angled to the non-angled orifices, to shoot energy 
balls at X.

Oops! We Forgot!
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There are actually two enemies that the programmers left out of the 
enemy list at the end of the game! I decided I would give them my own 
names and describe them for you anyway so you wouldn't be lost and 
wondering what they were when you didn't find them above.

LASER FLOATERS - This is a two-part enemy; the first part is a 
detection device, with two nodules that connect with a red laser. The 
second part is a floating enemy, with one large red eye and a 2 
grayish-white handles to the side. It has a small protrusion on its 
underside, which it uses to shoot a laser beam at X if he trips one of 
the detection lasers.

SPIKED ROADER - The Spiked Roader has one wheel, with a spike 
protruding forward on each side. It has two small green eyes, a golden 
head, and two jets on its back. It tries to slide into X.

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Section 4: Locations
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In this section, I will index where every enemy can be located by 
stage. There is a small key I will use, to make it a little quicker to 
use.

=============================================================
= CP - Chill Penguin Stage     LO - Launch Octopus Stage    =		
= SE - Storm Eagle Stage       SC - Sting Chameleon Stage   =
= FM - Flame Mammoth Stage     SG1 - Sigma Fortress Stage 1 =
= SM - Spark Mandrill Stage    SG2 - Sigma Fortress Stage 2 =
= AA - Armored Armadillo Stage SG3 - Sigma Fortress Stage 3 =
= BK - Boomer Kuwanger Stage   SG4 - Sigma Fortress Stage 4 =
=                     HW - Highway Stage                    =
=============================================================

AMENHOPPER - LO, SC
ARMOR SOLDIER - CP, SG2
AXE MAX - CP, SC
BALL DE VOUX - HW, SE, SM, SG1
BATTON BONE - CP, AA, SG2, SG3
BATTON M-501 - AA
BOMB BEEN - CP
CRAG MAN - SC
CREEPER - SC, SG4
CRUSHER - HW
DODGE BLASTER - BK, SG1, SG2
DIG LABOUR - FM, AA, SG2, SG3
FLAMER - SE
FLAMMINGLE - CP, SM, AA, SG2
GULPFER - LO, SG3
GUN VOLT - HW, SE, SM, SG1
HOGANMER - SE, FM, BK, SC, SG1
HOTARION - SM
IWORM - SC
JAMMINGER - HW, CP, BK, SC, SG1
LADDER YADDER - BK
LASER FLOATER - BK, SG1, SG3
LIFT CANNON - SE
MAD PECKER - SC
MEGA TORTOIS - SM, BK, LO, SG1, SG3
METAL WING - AA
METTOOL C-15 - SE, FM, AA, SG1
PLANTY - SC
RAYBIT - CP
ROAD ATTACKERS - HW 
ROLLING GABYOOL - FM
SCRAP ROBO - FM
SEA ATTACKER - LO
SINE FALLER - BK, SG1, SG2, SG3
SKY CLAW - SE, FM, LO 
SLIDE CANNON - BK
SPIKED ROADER - SM, SG3
SPIKY - HW, CP, AA, SG1, SG2
TOMBOT - HW, CP
TURN CANNON - SM, BK, SG1, SG2, SG3

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Section 5: Level Lists
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In this section, I will list the enemies in each stage by order of 
appearance. You may have noticed that I said *MOST* of the level lists 
originated from me. This is referring to the fact that when you beat 
Megaman X, an enemy by level list comes up at the end. However, those 
lists do not include all of the enemies from the level, only the 
noteworthy ones, generally ones found only on that level, and possibly 
on another. The game's lists are especially lacking on the Sigma Stage 
levels. So, no I did not copy off of the game's lists, I did, however, 
use them as the basis for mine, and gave them full credit in the 
Credits section below. Anyway, an * denotes a miniboss, and an ** 
denotes a level boss. If a boss is repeated twice in one level, it will 
be stuck back in with a 2 next to it. I will use the key listed in 
Section 4 for the lists.

XX    HIGHWAY (HW)   XX SNOW MOUNTAIN (CP)XX       SKY (SE)      XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX SPIKY             XX RAYBIT            XX SKY CLAW            XX
XX GUN VOLT          XX AXE MAX           XX HOGANMER            XX
XX CRUSHER           XX BATTON BONE       XX LIFT CANNON         XX
XX BEE BLADER*       XX SPIKY             XX GUN VOLT            XX
XX BALL DE VOUX      XX JAMMINGER         XX FLAMER              XX
XX BEE BLADER 2*     XX FLAMMINGLE        XX METTOOL C-15        XX
XX TOMBOT            XX BOMB BEEN         XX BALL DE VOUX        XX
XX JAMMINGER         XX ARMOR SOLDIER     XX DEATH ROGUMER*      XX
XX ROAD ATTACKER     XX SNOW SHOOTER      XX STORM EAGLE**       XX
XX VILE**            XX CHILL PENGUIN**   XX                     XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX    FACTORY (FM)   XX  POWER PLANT (SM) XX     GALLERY (AA)    XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX SCRAP ROBO        XX GUN VOLT          XX BATTON BONE         XX
XX SKY CLAW          XX HOTARION          XX FLAMMINGLE          XX
XX DIG LABOUR        XX FLAMMINGLE        XX BATTON M-501        XX
XX METTOOL C-15      XX THUNDER SLIMER*   XX MOLE BORER*         XX
XX ROLLING GABYOOL   XX SPIKED ROADER     XX METTOL C-15         XX
XX HOGANMER          XX TURN CANNON       XX SPIKY               XX
XX FLAME MAMMOTH**   XX MEGA TORTOIS      XX DIG LABOUR          XX
XX                   XX BALL DE VOUX      XX MOLE BORER 2*       XX
XX                   XX SPARK MANDRILL**  XX METAL WING          XX
XX                   XX                   XX ARMORED ARMADILLO** XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX     TOWER (BK)    XX     OCEAN (LO)    XX     FOREST (SC)     XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX HOGANMER          XX AMENHOPPER        XX PLANTY              XX
XX DODGE BLASTER     XX MEGA TORTOIS      XX IWORM               XX
XX SINE FALLER       XX SEA ATTACKER      XX AMENHOPPER          XX
XX LASER FLOATER     XX ANGLERGE*         XX AXE MAX             XX
XX MEGA TORTOIS      XX GULPFER           XX RT-55J*             XX
XX JAMMINGER         XX ANGLERGE 2*       XX CRAG MAN            XX
XX SLIDE CANNON      XX CRUIZILER*        XX MAD PECKER          XX
XX LADDER YADDER     XX SKY CLAW          XX CREEPER             XX
XX TURN CANNON       XX UTUBOROS*         XX HOGANMER            XX
XX BOOMER KUWANGER** XX UTUBOROS 2*       XX JAMMINGER           XX
XX KUWANGER**        XX LAUNCH OCTOPUS*   XX STING CHAMELEON**   XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX   SIGMA 1 (SG1)   XX   SIGMA 2 (SG2)   XX    SIGMA 3 (SG3)    XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XX MEGA TORTOIS      XX BATTON BONE       XX MEGA TORTOIS        XX
XX JAMMINGER         XX FLAMMINGLE        XX TURN CANNON         XX
XX TURN CANNON       XX CHILL PENGUIN*    XX ARMORED ARMADILLO*  XX
XX GUN VOLT          XX ARMOR SOLDIER     XX BATTON BONE         XX
XX BALL DE VOUX      XX SINE FELLER       XX DIG LABOUR          XX
XX VILE*             XX DIG LABOUR        XX STING CHAMELEON*    XX
XX LASER FLOATER     XX DODGE BLASTER     XX SPIKED ROADER       XX
XX HOGANMER          XX TURN CANNON       XX SPARK MANDRILL*     XX
XX SINE FALLER       XX STORM EAGLE*      XX GULPFER             XX
XX DODGE BLASTER     XX SPIKY             XX LAUNCH OCTOPUS*     XX
XX BOOMER KUWANGER*  XX RANGDA BANGDA**   XX LASER FLOATER       XX
XX METTOOL C-15      XX                   XX FLAME MAMMOTH*      XX
XX SPIKY             XX                   XX D-REX**             XX
XX BOSPIDER**        XX                   XX                     XX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
                     XX   SIGMA 4 (SG4)   XX                    
                     XXXXXXXXXXXXXXXXXXXXXXX
                     XX CREEPER           XX
                     XX VELGUADER*        XX
                     XX SIGMA*            XX
                     XX FINAL SIGMA**     XX
                     XXXXXXXXXXXXXXXXXXXXXXX

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Section 6: version History
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- Version 3.0: Fixed more formatting errors, I am working on a Weaknesses 
section, which will include all of the enemies and potentially mini-bosses 
and bosses as well. Expect that sometime in early August.

- Version 2.0: I fixed a few formatting errors, and an amazing 
homophone-type deal in the Section 5 introduction, I managed to confuse 
"win" with "when" during the stupor I was in while typing this due to 
lack of sleep...

- Version 1.0: Umm, well, it's the first version... everything's new...

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Section 7: Credits
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- Capcom, for making the game and giving me the basis for the lists.

- www.gamefaqs.com, for posting this FAQ.

Hopefully this section will grow over time. Again, if you see a mistake 
of some sort, please drop me an email so that I can take care of it. I 
will make sure you get proper credit. Thanks for reading!

-FatBuu100