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    FAQ/Move List by MChinn

    Version: 0.99 | Updated: 09/22/94 | Printable Version | Search This Guide

                            Mortal Kombat ][ SNES FAQ
                            Moves and Secret Guide
                            September 22nd, 1994
                            by Marty Chinn           
                            drknight@garg.campbell.ca.us
                            vidsourc@netcom.com
                            Ver 0.99
    -------------------------------------------------------------------------
     
    *************************************************************************
                            WHAT WILL BE ADDED IN 1.00
    *************************************************************************
     
            - More combos once I confirm they work.
            - Kano Kode(?).
            - Kredits of the programmers(very funny).
            - Any other codes that are found.        
            - More bugs and glitches.
     
    *************************************************************************
                                  TABLE OF CONTENTS
    *************************************************************************
                    
    WHAT'S NEW?                     - What has been added since the last FAQ.
    WHAT I NEED                     - What needs to be added.
    INTRODUCTION                    - Summary of the FAQ.
    BACKGROUND STORY                - Story to the game.
    WHAT'S MISSING/DIFFERENT?       - Differences between the home and 
    arcade. 
    BUGS AND GLITCHES               - Confirmed glitches in the game.
    RUMORS                          - Rumors about the game.
    OPTION SCREEN                   - What's in the option screen.
    CONTROLS AND MOVES              - Character moves and combos.
    SECRETS                         - Confirmed secrets of the game.
    ENDINGS                         - Character endings.
    CREDITS                         - Those who helped make this FAQ.
     
    *************************************************************************
                                    WHAT'S NEW?
    *************************************************************************
            
            - Random select in four character tournament mode
            - Credits
            - New differences/missing items
            - New combos for all characters
            - Johnny Cage Shadow Uppercut fixed
            - Some Babalities and Friendship are fixed
            - 30 Kredit Kode
            - Increase strength kode
            - Play against various kharacter kode
            - Slightly changed format to the FAQ
     
    *************************************************************************
                                    WHAT I NEED
    *************************************************************************
     
            - The various text that appears for secret characters.
            - The specific sounds that are missing from the arcade.
            - Confirmed bugs and glitches in the game.
     
    *************************************************************************
                                    INTRODUCTION
    *************************************************************************
     
    Welcome to Super Nintendo Mortal Kombat ][ FAQ. I tried to 
    cover everything about the game possible, but of course I'm 
    only human and I might have missed something. Please E-Mail me 
    if there is a correction or something that might need to be 
    added. Mortal Kombat ][ has been developed by Sculptured 
    Software Inc. and distributed by Acclaim Entertainment Inc. 
    Mortal Kombat ][ was released on Mortal Friday, September 9th. 
    This game has been noted to be 95% of the arcade and also the best 
    arcade to home translation of any arcade game, including SNES 
    Street Fighter 2, on either the Genesis or Super Nintendo. All the 
    blood, fatalities, babalities, friendship, background fatalities, 
    and secret characters have remained intact, along with all the 
    moves being excuted the same way as the arcade. The SNES 
    version is equivalent to that of version 3.1 in the arcade.
    Everything contained in this FAQ has been tested. I stand by 
    whatever I have written in here, and until proven wrong, I 
    will stand by it. Everything has been tested before being 
    placed in this FAQ. Feel free to distribute this FAQ to 
    whomever you would like, but at the moment hold off posting it 
    due to people's request. This FAQ was developed to help you 
    and is in no way to be used for profit.
     
    *************************************************************************
                                 BACKGROUND STORY
    *************************************************************************
     
    500 years ago, Shang Tsung was banished to the Earth Realm.  With the
    aid of Goro he was to unbalance the furies and doom the planet to a
    chaotic existence.
     
    By seizing control of the Shaolin Tournament he tried to tip the scales
    of order towards chaos.  Only seven warriors survived the battles and
    Shang Tsung's scheme would come to a violent end at the hands of Liu
    Kang.
     
    Facing execution for his failure and the apparent death of Goro, Tsung
    convinces Shao Kahn to grant him a second chance.
     
    Shang Tsung's new plan is to lure his enemies to compete in the Outworld
    where they will meet certain death by Shao Kahn himself.
     
    Now the Kombat Kontinues...                
            
    *************************************************************************
                              WHAT'S MISSING/DIFFERENT?
    *************************************************************************
     
            - Music at the title screen, only lightning sound 
              effects.
            - Graphic introduction missing. 
            - Large portraits of the characters, now small.
            - The beginning of the pit fatality. You only see the 
              overhead view, not the side view.
            - Sub Zero's super freeze/uppercut fatality is censored.
            - The word "FRIENDSHIP" is smaller.
            - The word "Fatality" only drips blood, the word itself 
              is not animated with oozing blood.
            - Reptile's invisible tounge fatality.
            - Pillars in the Portal Stage.
            - Pong after 250 battles.
            - "Outstanding" speech. 
            - Character names are outside the energy bar.
            - "Fight" and "Finish Him/Her" scroll down.
            - Kitana/Mileena's death scream.
            - Time allowed for fatality, longer.
            - The bobbing priests in the Portal Stage.
            - Reptile's Force Ball is smaller.
     
    *************************************************************************
                                  BUGS AND GLITCHES
    *************************************************************************
            
            - Battle counter turns back to 10 when it hits 100
     
    *************************************************************************        
                                       RUMORS
    *************************************************************************
            
            - Fighting against or using Kano
            - Fighting against or using Sonya
            - Using Kintaro
            - Using Shao Kahn
     
    *************************************************************************
                                    OPTION SCREEN
    *************************************************************************
     
    Music           - On/Off
    Difficulty      - Very Easy/Easy/Medium/Hard/Very Hard
    Handicap        - Increase or Decrease damage taken.
    Button Config   - Yes all the buttons can be moved this time.
     
    *************************************************************************
                                  CONTROLS AND MOVES
    *************************************************************************
     
    -------------------------------------------------------------------------
                        SNES STANDARD CONTROLLER CONFIGURATION
    -------------------------------------------------------------------------
     
    Low Punch       - B
    High Punch      - Y
    Low Kick        - A
    High Kick       - X
    Block           - L, R
    Down            - D
    Up              - U 
    Back            - K
    Forward         - F
     
    ------------------------------------------------------------------------
                                     GENERAL MOVES
    ------------------------------------------------------------------------ 
     
    Crouch Punch    - D + B
    Uppercut        - D + Y
    Short Kick      - D + A
    Crouch Kick     - D + X
    Sweep           - K + A
    Roundhuse       - K + X
     
    Specialty       - Y (closest to opponent)
    Throw/Flip      - B (closest to opponent)
    Knee            - X or A (closest to opponent)
     
    Jump Kick       - Jump and X or A the opponent.
    Jump Punch      - Jump and Y or B the opponent.
    Hop Kick        - Jump and kick the opponent on your way up.
    Hop Punch       - Jump and punch the opponent on your way up.
     
    Turn Around Kick:  Jump over your opponent and kick them after you turn
                       around but before you hit the ground.
     
    To block against an attack:  BLOCK or D or D + BLOCK
    To block against the throw:  D + K or D + K + BLOCK
     
    -------------------------------------------------------------------------
                                    GENERAL COMBOS
    -------------------------------------------------------------------------
     
    Jump Kick - Sweep:  If you are fighting against the computer, you can 
                        usually follow a jump kick a foot sweep.  Sweep 
                        again until they jump away then start this again.
     
    Sweep - Throw:  After hitting a human opponent with a sweep, you can 
                    sometimes get in a throw, even if they are blocking 
                    down and away.  You can also get in a throw after 
                    hitting them with moves other than the sweep, such as 
                    a jump kick or roundhouse.  This only works with some 
                    of the characters, and could be the result of switching 
                    sides.
     
    Jump Kick - Hop Kick:  Jump kick your opponent low and immediately do a 
                           hop kick.  This works well for some of the 
                           characters, including the ninjas and Shang Tsung.
     
    Jump Kick - Missile Weapon:  Jump kick your opponent low and immediately 
                                 do the missile weapon.  It is important to 
                                 kick them low and deep so you can land on 
                                 the ground quickly and fire your missile 
                                 weapon. Be sure to buffer the move right 
                                 before you jump kick if you can.
     
    -------------------------------------------------------------------------        
                                 BACKGROUND FATALITIES
    -------------------------------------------------------------------------
     
    Pit/Spikes:  This is the fatality where you knock the victim into the
                 pit or onto the spikes, either on The Pit II or Kombat Tomb 
                 stages.
     
    Babality/Friendship:  Babalities are moves where instead of finishing
                          your opponent you can turn them into a baby.  
                          Friendships are similar, only you make friends with 
                          your opponent.  In order to do a babality or 
                          friendship, you can not use either punch button on 
                          the winning round.
     
    Dead Pool:  On the Dead Pool stage you may knock the victim into the 
    pool, 
                where they go under and come up a skeleton.  All the Dead Pool
                fatalities are performed by holding LOW PUNCH and LOW KICK 
                while doing the standard uppercut.
     
    -------------------------------------------------------------------------
                                       LIU KANG
    -------------------------------------------------------------------------
     
    After winning the Shaolin Tournament from Shang Tsung's clutches Kang
    returns to his temples.  He discovers his sacred home in ruins, his
    Shaolin brothers killed in a vicious battle with a horde of Outworld
    warriors.  Now he travels into the Dark Realm to seek revenge.
     
    Double Forearm    -  Y (closest to opponent)
    Standard Fireball -  F, F, Y (can be done in air)
    Crouching Fireball-  F, F, B
    Flying Kick       -  F, F, X
    Bicycle Kick      -  hold A (4 seconds) then release
     
    Pit/Spikes-  K, F, F, A
    Babality  -  D, D, F, K, A
    Friendship-  F, K, K, K, A
                 (A disco globe drops from the ceiling, and Kang gets down.)
     
    Fatality 1-  D, F, K, K, X
                 (Liu Kang will transform into a dragon and bite the victim
                  in half, leaving the legs standing.  Stand close.)
     
    Fatality 2-  rotate control pad 360 degrees away from opponent
                 (Liu Kang will do a cartwheel kick then a massive uppercut.
                  Stand anywhere within jump range.) 
     
    -------------------------------------------------------------------------
                                 STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Flying Kick:  Jump kick your opponent low and immediately do 
                              the flying kick.  Start the two forward motion 
                              right before you hit, then quickly press HIGH 
                              KICK.  Sometimes if you do the flying kick to 
                              fast you will go over your opponent, so make 
                              sure you are on the ground first.
     
    Hop Punch - Standard Fireball:  Hop punch your opponent in the air and 
                                    immediately do the standard fireball.  
                                    Start the two forward motion right before 
                                    you hit, then quickly press HIGH PUNCH.  
                                    Follow this with a low fireball, which 
                                    they must block.
     
    Jump Kick - Standard Fireball - Low Fireball:  
                            Jump kick your opponent and immediately do a high 
                            fireball.  Start the two forward motion right 
                            before you hit, then quickly press HIGH PUNCH.  
    If 
                            you are fighting the computer, you can follow the 
                            standard fireball with a ground fireball.  If you 
                            are fighting a human, use the bicycle kick after 
                            the standard fireball. 
     
    -------------------------------------------------------------------------
                                       KUNG LAO
    -------------------------------------------------------------------------
     
    A former Shaolin Monk and a member of the White Lotus society, he is the
    last descendant of the great Kung Lao who was defeated by Goro 500 years
    ago.  Realizing the danger of the Outworld menace he joins Liu Kang in
    entering Shao Kahn's contest.
     
    Headbutt       -  Y (closest to opponent)
    Ground Teleport-  D, U (flick control pad down)
    Aerial Kick    -  D + X (must be done in air)
    Hat Throw      -  K, F, B
    Whirlwind Spin -  U, U, A (hold BLOCK)
     
    Pit/Spikes-  F, F, F, Y
    Babality  -  K, K, F, F, X
    Friendship-  K, K, K, D, X
                 (Kung Lao pulls a rabbit out of his hat.)
     
    Fatality 1-  F, F, F, A
                 (Kung Lao removes his razor hat and slices the victim down
                  the middle.  Stand just within sweep range.)
     
    Fatality 2-  hold B (K, F) then release
                 (Kung Lao throws his hat which decapitates the victim.
                  Make sure to guide the hat U so it hits the head.
                  Stand all the way across the screen.)
     
    -------------------------------------------------------------------------
                                 STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Hat Throw:  Jump kick your opponent low and immediately do 
                            the hat throw.  Be sure to guide the hat down 
                            so it hits the falling opponent.
     
    Hop Kick - Aerial Kick:  If your opponent jumps at you, do a hop kick 
                             quickly followed by the aerial kick.  This is 
                             a very fast combo that takes off good damage.
     
    Jump Kick - Whirlwind Spin:  Jump kick your opponent in the corner and 
                                 execute the spin.  Be sure to kick them 
                                 low, and start the spin immediately by 
                                 pressing up and LOW KICK repeatedly.
     
    Whirlwind Spin - Jump Kick:  If the opponent is hit with the spin as it 
                                 is slowing down, Kung Lao recovers fast 
                                 enough for him to do a jump kick, aerial 
                                 kick, or hat throw.
     
    -------------------------------------------------------------------------
                                      JOHNNY CAGE
    -------------------------------------------------------------------------
     
    After Shang Tsung's tournament the martial arts superstar disappears.
    He follows Liu Kang into the Outworld.  There he will compete in a
    twisted tournament which holds the balance of earth's existence - as
    well as a script for another blockbuster movie.
     
    Stomach Jab    -  Y (closest to opponent)
    Axe-Kick       -  X or A (closest to opponent)
    Low Green Bolt -  half-circle towards, B
    High Green Bolt-  half-circle away, Y
    Shadow Uppercut-  K, D, K, Y
    Shadow Kick    -  K, F, A
    Ball Breaker   -  B + BLOCK
     
    Pit/Spikes-  D, D, D, X
    Babality  -  K, K, K, X
    Friendship-  D, D, D, D, X
                 (Cage autographs his photo for his best fan.)
     
    Fatality 1-  D, D, F, F, B
                 (Cage grabs the victim and rips their torso off, throwing
                  it to the ground.  Stand close.)
     
    Fatality 2-  F, F, D, U
                 (Cage crouches and punches off the head of the victim with
                  a powerful uppercut.  To knock off three heads, hold down
                  and the bottom three buttons until the first head is
                  knocked off.  Stand close.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Shadow Kick:  Jump kick your opponent low and immediately 
                              do the shadow kick.  If your opponent is 
                              jumping towards you, do a hop kick followed by 
                              the shadow kick.
     
    Jump Kick - Shadow Uppercut:  Jump kick you opponent low and immediately 
                                  do the shadow uppercut.  You must kick low 
                                  and deep and do the shadow uppercut as fast 
                                  as possible, otherwise it will be to late 
                                  to connect.  This is easier when close to 
                                  the corner.
     
    Jump Kick - Low Bolt:  Jump kick your opponent low and immediately do 
                           the low green bolt.  After starting the jump 
                           kick, keep the control pad in the away position, 
                           so you can quickly do the half-circle motion right 
                           after you hit.
     
    Ball Breaker - Turn Around Kick - Shadow Kick:  
                            Do the ball breaker against your opponent.  
                            Immediately jump over the groaning victim and 
                            kick them low as you turn to face the other 
                            direction. Follow this with the shadow kick or 
                            shadow uppercut.  
     
    -------------------------------------------------------------------------
                                       REPTILE
    -------------------------------------------------------------------------
     
    As Shang Tsung's personal protector the elusive Reptile lurks in the
    shadows stopping all those who would do his master harm.  His human form
    is believed to disguise a horrid reptilian creature whose race was
    thought extinct millions of years ago.
     
    Backhand    -  Y (closest to opponent)
    Acid Spit   -  F, F, Y
    Slide       -  K + B + BLOCK + A
    Forceball   -  K, K, Y + B
    Invisibility-  U, U, D, Y (hold BLOCK)
     
    Pit/Spikes-  D, F, F, BLOCK
    Babality  -  D, K, K, A
    Friendship-  K, K, D, A
                 (Reptile attempts to sell you a Reptile doll.)
     
    Fatality 1-  K, K, D, B
                 (Reptile shoots his tongue towards the victims head,
                  bringing it back where he goes about eating it.  Stand
                  about a jumps length away.)
     
    Fatality 2-  F, F, D, X
                 (While invisible Reptile cuts the torso off the victim.
                  You must be invisible.  Stand close.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Acid Spit:  Jump kick your opponent low and immediately do 
                            the acid spit.  Start the two forward motion 
                            right before you hit, then quickly press HIGH 
                            PUNCH.
     
    Forceball - Two Punches - Hop Kick - Slide:  
                            Do the forceball move on your opponent.  If 
                            they get hit by it, do two high punches as they 
                            are coming towards you.  After the punches do a 
                            hop kick.  You need to be in the right place for 
                            the high punches to connect.  After the kick 
                            complete the combo with the slide.
     
    Forceball - Punch - High Kick:  Throw the forceball at your opponent and 
                                    follow it in if you're far away.  If it 
                                    hits and you're standing close enough, 
                                    juggle with a standing high punch as they 
                                    fly in. Then immediately nail them with a 
                                    standing high kick.
                                    
    Forceball - Two Punches - Acid Spit:  Throw the forceball move at your 
                                          opponent. If it hits and you're 
                                          standing close enough, juggle with 
                                          two standing high punches as they 
    fly 
                                          in toward your head. Then 
    immediately 
                                          throw the acid spit. 
     
     
    -------------------------------------------------------------------------
                                       SUB-ZERO
    -------------------------------------------------------------------------
     
    Thought to have been killed in the Shaolin Tournament, Sub-Zero
    mysteriously returns.  It is believed he traveled into the Outworld to
    again attempt to assassinate Shang Tsung.  To do so he must fight his
    way through Shao Kahn's tournament.
     
    Backhand     -  Y (closest to opponent)
    Iceball      -  quarter-circle towards, B
    Ground Freeze-  quarter-circle away, A
    Slide        -  K + B + BLOCK + A
     
    Pit/Spikes-  D, F, F, BLOCK
    Babality  -  D, K, K, X
    Friendship-  K, K, D, X
                 (Sub-Zero attempts to sell you a Sub-Zero doll.)
     
    Fatality 1-  F, F, D, X
                 (Sub-Zero will ice the victim over, putting them in a deep
                  freeze.  Stand just out of sweep range.)
     
                 F, D, F, F, Y
                 (After deep freezing the victim, Sub-Zero will shatter the
                  top part of the body.  Stand close.)
     
    Fatality 2-  hold B (K, K, D, F) then release
                 (Sub-Zero will throw an ice grenade into the stomach of the
                  victim, exploding their top half.  Stand all the way
                  across the screen.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Slide:  Jump kick your opponent low and immediately do the 
                        slide.  If you do not kick low and deep enough, 
                        the slide may not connect on human opponents.  It 
                        almost always works against the computer though.
     
    Jump Kick - Hop Kick - Slide:  Jump kick your opponent low and 
                                   immediately do a hop kick, followed by 
                                   the slide.  Easiest when your opponent 
                                   is frozen.
     
    Jump Kick - Ground Freeze - Uppercut - Slide:  
                            Jump kick your opponent low and immediately do 
                            the ground freeze.  Kick them deep otherwise 
                            they will land beyond the range of the ground 
                            freeze.  If they slip, hit them with the uppercut 
                            then slide. 
     
    -------------------------------------------------------------------------
                                     SHANG TSUNG
    -------------------------------------------------------------------------
     
    After losing control of the Shaolin Tournament, Shang Tsung promises his
    ruler Shao Kahn to shape events that will lure the earth warriors to
    compete in his own contest.  Convinced of this plan, Shao Kahn restores
    Tsung's youth and allows him to live.
     
    Flaming Skulls-  K, K, Y  (one flaming skull)
                     K, K, F, Y  (two skulls)
                     K, K, F, F, Y (three skulls)
     
    Morph to Liu Kang-  K, F, F, BLOCK
             Kung Lao-  K, D, K, X
          Johnny Cage-  K, K, D, B
              Reptile-  U, D, Y (hold BLOCK)
             Sub-Zero-  F, D, F, Y
               Kitana-  tap BLOCK three times
                  Jax-  D, F, K, X
              Mileena-  hold Y (2 seconds) then release
               Baraka-  D, D, A
             Scorpion-  U, U (hold BLOCK)
               Rayden-  D, K, F, A
     
    Pit/Spikes-  D, D, U, D (hold BLOCK, but release before last D)
    Babality  -  K, F, D, X
    Friendship-  K, K, D, F, X
                 (Tsung creates a rainbow above his head.)
     
    Fatality 1-  hold X (2 seconds) then release
                 (Shang Tsung turns into a mist and enters the victims body,
                  which explodes.  Stand just within sweep range.)
     
    Fatality 2-  U, D, U, A (hold BLOCK)
                 (Tsung picks up the victim with one hand, and drains their
                  life force into his other hand.  Stand close.)
     
    Fatality 3-  hold B (30 seconds) then release
                 (Shang Tsung turns into Kintaro, who punches the torso of
                  the victim across the screen.  If you hold B from
                  before the round begins, you do not need to wait the full
                  30 seconds to do the fatality.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Flaming Skulls:  If you can catch your opponent in the air with the 
                     first one, there is a good chance that the other two 
                     will hit. Do the three skulls before your opponent jumps 
                     towards or away from you.
     
    Jump Kick - Flaming Skull:  Jump kick your opponent low and immediately 
                                do one flaming skull.  Start the two back 
                                motion right before you kick, then press 
                                HIGH PUNCH.  This one is hard as Shang 
    Tsung's 
                                fireball travels slow.  More than one flaming 
                                skull after the jump kick is possible, 
                                although extremely difficult. 
     
    -------------------------------------------------------------------------
                                       KITANA
    -------------------------------------------------------------------------
     
    Her beauty hides her true role as personal assassin for Shao Kahn.  Seen
    talking to an earth realm warrior.  Her motives have come under
    suspicion by her twin sister Mileena.  But only Kitana knows her own
    true intentions.
     
    Elbow       -  Y (closest to opponent)
    Fan Swipe   -  K + Y
    Fan Throw   -  F, F, Y + B (can be done in air)
    Fan Lift    -  K, K, K, Y
    Aerial Punch-  half-circle away - Y
     
    Pit/Spikes-  F, D, F, X
    Babality  -  D, D, D, A
    Friendship-  D, D, D, U, A (hold BLOCK)
                 (Kitana turns around and produces a cake with candles.)
     
    Fatality 1-  hold A (F, F, D, F) then release
                 (Kitana leans and kisses the victim, which then expands to
                  unnatural proportions and explodes.  Stand close.)
     
    Fatality 2-  tap BLOCK three times - X
                 (Kitana draws her fan and decapitates the victim with one
                  swipe.  Stand close.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Fan Throw:  Jump kick your opponent low and immediately do 
                            the fan throw.  Start the two forward motion 
                            right before you kick, then press both punch 
                            buttons.  If you are fighting the computer and 
                            they block your jump kick, the fan throw will 
                            usually hit.
     
    Jump Kick - Fan Throw - Hop Kick:  Jump kick your opponent low and 
                                       immediately do the fan throw.  Start 
                                       the two forward motion right before 
                                       you kick, then press both punch 
    buttons.  
                                       If you connect on the first jump kick 
                                       and get the fan out fast, you can also 
                                       hop kick your opponent as the are 
                                       falling down.
     
    Jump Kick - Fan Lift:  Jump kick your opponent low and immediately do 
                           the fan lift.  Start the three back motion right 
                           before you hit, then quickly press HIGH PUNCH.  
                           You must do the fan lift immediately, or it will 
                           not catch the falling opponent, and you will be 
                           left vulnerable.  Follow this with the next 
    combo.  
     
    Fan Lift - Jump Kick - Fan Throw - Hop Kick/Air Attack:
                            Catch the opponent with the fan lift and wait 
                            until they are near the top.  Walk forward as far 
                            as you can then do a jump kick, catching the
                            opponent as they are falling down.  Immediately 
                            do the fan throw, quickly followed by a hop kick 
                            or air attack.  If your opponent is fairly close 
                            to you or near the corner, you could do a regular 
                            jump kick instead of a hop kick for the last 
    move.  
                            This works very well against Kintaro and Shao Kahn.
     
    Fan Lift - Jump Kick - Fan Throw - Uppercut:  
                            Opponent must be near the corner.  Catch the 
                            opponent with the fan lift and wait until they 
                            are near the top.  Walk forward as far as you can 
                            then do a jump kick, catching the opponent as 
                            they are just released from the wave.  
    Immediately 
                            do the fan throw.  As the are falling down do an 
                            uppercut. 
     
    -------------------------------------------------------------------------
                                        JAX
    -------------------------------------------------------------------------
     
    His real name is Maj. Jackson Briggs, leader of a top US special forces
    unit.  After receiving a distress signal from Lt. Sonya Blade, Jax
    embarks on a rescue mission.  One that leads him into a ghastly world
    where he believes that Sonya is still alive.
     
    Overhead Hammer-  Y (closest to opponent)
    Ground Smash   -  hold A (3 seconds) then release
    Gotcha Grab    -  F, F, B
    Quadruple Slam -  throw the opponent then tap Y
    Energy Wave    -  half-circle away - X
    Back Breaker   -  BLOCK (must be done in air)
     
    Pit/Spikes-  U, U, D, A
    Babality  -  D, U, D, U, A
    Friendship-  D, D, U, U, A (hold BLOCK)
                 (Jax creates a string of paper dolls.)
     
    Fatality 1-  hold B (F, F, F) then release
                 (Jax claps the victims head with a loud pop, and the skull
                  crumbles in pieces to the ground.  Stand close.)
     
    Fatality 2-  tap BLOCK four times - B
                 (Jax grabs the victim by the arms and rips them off the
                  body.  Stand a step away from victim.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Overhead Hammer - Uppercut:  The overhead hammer will stun the opponent 
                                 momentarily.   You can follow this with any 
                                 move, such as an uppercut or gotcha grab.  
                                 Consecutive hammers are not possible.
     
    Jump Kick - Energy Throw:  Jump kick your opponent low and immediately do 
                               the energy throw.  After starting the jump 
                               kick, keep the control pad in the forward/down 
                               position, so you can quickly do the 
    half-circle 
                               motion right after you hit.
     
    Jump Kick - Gotcha Grab:  Jump kick your opponent low and immediately do 
                              the gotcha grab.  Start the two forward motion 
                              right before you hit, then quickly press LOW 
                              PUNCH.  Jax will grab nothing but air if not 
                              done quickly enough.
     
    Jump Kick - Back Breaker:  Jump kick your opponent low and immediately 
                               do the back breaker.  Be sure to kick low and 
                               deep.  As soon as you press the kick button 
                               press BLOCK to execute the back breaker.  
     
    -------------------------------------------------------------------------
                                       MILEENA
    -------------------------------------------------------------------------
     
    Serving as an assassin along with her twin sister Kitana, Mileena's
    dazzling appearances conceal her hideous intentions.  At Shao Kahn's
    request she is asked to watch for her twin's suspected dissension.  She
    must put a stop to it at any cost. 
     
    Elbow        -  Y (closest to opponent)
    Teleport Kick-  F, F, A
    Ground Roll  -  K, K, D, X
    Sai Throw    -  hold Y (2 seconds) then release
                    (can be done in air)
     
    Pit/Spikes-  F, D, F, A
    Babality  -  D, D, D, X
    Friendship-  D, D, D, U, X (hold BLOCK)
                 (Mileena grows a flower beneath her outstretched hand.)
     
    Fatality 1-  F, K, F, B
                 (Mileena repeatedly stabs the victim, lifting them up as
                  blood sprays everywhere.  Stand close.)
     
    Fatality 2-  hold X (2 seconds) then release
                 (Mileena removes her mask revealing Baraka-like teeth and
                  inhales the victim, spitting out the bones.  You can also
                  just hold BLOCK and tap X.  Stand close.)                
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Throwing Sais:  Jump kick your opponent low and immediately 
                                do the throwing sais.  You will need to 
                                charge the move before you jump.  Immediately 
                                after hitting with the jump kick, release 
    HIGH 
                                PUNCH.
     
    Hop Kick - Throwing Sais - Teleport Kick:            
     
                                    Hop kick your opponent as they jump 
                                    towards you and immediately throw the 
    sais.  
                                    As soon as you hit on the hop kick 
    release 
                                    HIGH PUNCH.  After the sais hit do the 
                                    teleport kick.
     
    Jump Kick - Ground Roll:  Jump kick your opponent low and immediately do 
                              the ground roll.  Start the two back motion 
    just 
                              before you hit in order to get the move off 
                              quickly. 
     
    -------------------------------------------------------------------------
                                       BARAKA
    -------------------------------------------------------------------------
     
    He led the attack against Liu Kang's Shaolin temples.  Baraka belongs to
    a nomadic race of mutants living in the wastelands of the Outworld.  His
    fighting skills gained the attention of Shao Kahn who recruited him into
    his army.
     
    Backhand   -  Y (closest to opponent)
    Double Kick-  tap X twice (closest to opponent)
    Blade Swipe-  K + Y
    Blade Fury -  K, K, K, B
    Blue Bolt  -  quarter-circle away - Y
     
    Pit/Spikes-  F, F, D, X
    Babality  -  F, F, F, X
    Friendship-  U, F, F, X (hold BLOCK)
                 (Baraka offers the victim a present.)
     
    Fatality 1-  K, K, K, K, Y (hold BLOCK, but release before Y)
                 (Baraka extends his blades from his arms, then decapitates
                  the victim with one swipe.  Stand close.)
     
    Fatality 2-  K, F, D, F, B
                 (Baraka stabs the victim and lifts them up, then they
                  slowly slide D the blade.  Stand close.) 
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Blue Bolt:  Jump kick your opponent low and immediately do 
                            the blue bolt.  After starting the jump kick, 
    keep 
                            the controller in the down position, so you can 
                            quickly do the quarter-circle motion right after 
                            you hit.
     
    Jump Kick - Blade Fury:  Jump kick your opponent low and immediately do 
                             the blade fury.  Start the three back motion 
    right 
                             before you hit, then quickly press LOW PUNCH.  
    If 
                             you do not connect with the blade fury, you are 
                             left vulnerable for an attack.
     
    -------------------------------------------------------------------------
                                      SCORPION
    -------------------------------------------------------------------------
     
    The hell-spawned specter rises from the pits.  After learning of Sub-
    Zero's return, he again stalks the ninja assassin - following him into
    the dark realm of the Outworld where he continues his own unholy
    mission.
     
    Backhand      -  Y (closest to opponent)
    Spear         -  K, K, B
    Teleport Punch-  quarter-circle away - Y (can be done in air)
    Leg Grab      -  half-circle away - A
    Air Throw     -  BLOCK (must be done in air)
     
    Pit/Spikes-  D, F, F, BLOCK
    Babality  -  D, K, K, X
    Friendship-  K, K, D, X
                 (Scorpion attempts to sell you a Scorpion doll.)
     
    Fatality 1-  U, U, Y (hold BLOCK)
                 (Scorpion removes his mask and breathes fire at the feet of
                  the victim, which then twitches and explodes.  Stand a
                  step or two out of sweep range.)
     
                 D, D, U, U, Y (hold BLOCK)
                 (With the addition of the two downs at the beginning,
                  Scorpion may do the fatality at any distance, and always
                  get the "Toasty!".)
     
    Fatality 2-  hold Y (D, F, F, F) then release
                 (Scorpion slices the victim across the neck then cuts them
                  in two.  Stand close.)
     
    -------------------------------------------------------------------------
                                STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Spear:  Jump kick your opponent low and immediately do the 
                        spear.  Start the two back motion right before you
                        hit, then quickly press LOW PUNCH.
     
    Jump Kick - Leg Grab:  Jump kick your opponent low and immediately do the 
                           leg grab.  After starting the jump kick, keep the
                           control pad in the forward position, so you can 
                           quickly do the half-circle motion right after you 
                           hit.
     
    Jump Kick - Air Throw:  Jump kick your opponent low and deep, then 
                            immediately do the air throw by repeatedly 
                            pressing BLOCK.
     
    Teleport Punch - Spear:  Teleport punch your opponent and immediately 
                             spear.  This will work best if you catch the 
                             opponent in the air with the teleport punch, 
                             making it easier to spear them before they hit 
                             the ground.
     
    Teleport Punch - Leg Grab:  Teleport punch your opponent and immediately 
                                do the leg grab.  This will work best if you 
                                catch the opponent in the air with the 
    teleport 
                                punch, making it easier to leg grab them just 
                                as they hit the ground.
     
    Turn Around Kick - Teleport Punch - Spear:  
                                    Do a turn around kick on your opponent 
    and 
                                    immediately do the teleport punch.  If 
    you 
                                    connect on the teleport punch throw the 
                                    spear, and finish with an uppercut.    
     
    -------------------------------------------------------------------------
                                       RAYDEN
    -------------------------------------------------------------------------
     
    Watching events unfold from high above, the thunder god realizes the
    grim intentions of Shao Kahn.  After warning the remaining members of
    the Shaolin Tournament, Rayden soon disappears.  He is believed to have
    ventured into the Outworld alone.
     
    Mini Uppercut-  Y (closest to opponent)
    Body Launch  -  K, K, F (can be done in air)
    Lightning    -  quarter-circle towards - B
    Teleport     -  D, U (flick control pad down)
    Electrocution-  hold Y (4 seconds) and release
                    (close to opponent)
     
    Pit/Spikes-  U, U, U, Y (hold BLOCK)
    Babality  -  D, D, U, X
    Friendship-  D, K, F, X
                 (Rayden creates Kidd Thunder, a miniature likeness.)
     
    Fatality 1-  hold A (6 seconds) then release
                 (Rayden grabs the victim and lifts them up, then proceeds
                  to shock them.  Stand close.)
     
                 tap BLOCK + A repeatedly
                 (After a dose of the shock treatment, the victim will
                  explode into bits.)
     
    Fatality 2-  hold Y (8 seconds) then release
                 (Rayden explodes the top half of the victim with a powerful
                  uppercut.  A few moments later the head falls to the
                  ground.  Stand close.)
     
    -------------------------------------------------------------------------
                                 STRATEGIES AND COMBOS
    ------------------------------------------------------------------------- 
     
    Jump Kick - Body Launch:  Jump kick your opponent low and immediately do 
                              the body launch.
     
    Hop Kick/Punch - Body Launch:  Hop kick/punch your opponent in the air 
    and 
                                   immediately do the body launch.
     
    Jump Kick - Lightning:  Jump kick your opponent low and immediately do 
    the 
                            lightning.  After starting the jump kick, keep the
                            control pad in the down position, so you can 
    quickly 
                            do the quarter-circle motion right after you hit.
     
    Electric Grab - Two Punches - Body Launch:  
                                    As Rayden lets go of the opponent after 
    the 
                                    electric grab, punch twice.  This will pop
                                    them into the air, which can be followed 
    by 
                                    the body launch. 
     
    *************************************************************************
                                       SECRETS
    *************************************************************************
     
    -------------------------------------------------------------------------
                                  Secret Characters
    -------------------------------------------------------------------------
     
    Jade            - Win at least one round on the stage before 
                      question mark, using only Low Kick. Block 
                      cannot be used either.
     
    Go Straight to  - At the character select screen, press 
    Jade              up, down, down, left, right, select.
                      You will hear a noise signifying the 
                      code was accepted.  
     
    Noob Saibot     - Win 50 matches in a row. 
     
    Go Straight to  - At the character select screen, press
    Noob Saibot       back, up, down, down, right, select.
                      You will hear a noise signifying the 
                      code was accepted.
     
    Smoke           - Do uppercuts on the Portal Stage, until Dan 
                      "Toasty" Forden's face appears in the lower 
                      right corner. Hold down and keep pressing 
                      start.
     
    Go Straight to  - At the character select screen, press
    Smoke             up, left, up, up, right, select. You 
                      will hear a noise signifying the code 
                      was accepted.
     
    Go Striaght to  - At the character select screen, press
    Kintaro           up, down, down, right, right, select.
                      You will hear a noise signifying the 
                      code was accepted.
     
    Go Straight to  - At the character select screen, press
    Shoa Kahn         right, up, up, right, left, select. 
                      You will hear a noise signifying the 
                      code was accepted.
     
    -------------------------------------------------------------------------
                                    Other Secrets
    -------------------------------------------------------------------------
     
    Random Character Select - Hold up and start when the "Choose 
                              Your Fighter" screen appears. 
     
    Random Character Select - Hold up and select when you are allowed 
    For Four Character        to select your four characters.
    Tourny
     
    Disable Throws          - After choosing your fighters in two 
                              player mode, immediately hold down and
                              High Punch when the portrait screen 
                              appears. At the beginning of the 
                              round, it should say "Throwing 
                              Disabled"
     
    Fall off the Spikes     - Immediately after you uppercut your 
                              opponent into the spikes, hold down on
                              both controllers.
     
    Four Character Tourny   - At the start screen, hold down L and 
                              R and press Start. You will be at a   
                              screen that will let you and your 
                              opponent select four characters for
                              a long endurance round,
     
    Shao Kahn and Kintaro   - As soon as you turn on the game, hold
                              down L and R and when the Acclaim logo
                              appears, the background should be red
                              instead of black and the two bosses 
                              will come out.
     
    30 Kredits              - At the character select screen, press 
                              left, up, right, down, left, select. 
                              You will hear a noise signifying the 
                              code was accepted. With a joystick, 
                              its simply a clockwise circle starting 
                              at left and ending at left and pressing 
                              select.
     
    Increase Your Strength  - At the character select screen, press
                              down, up, right, up, left, select. You 
                              will hear a noise signifying the code 
                              was accepted. 
            
    *************************************************************************
                                      ENDINGS
    *************************************************************************
     
    -------------------------------------------------------------------------
                              LIU KANG (HO SUNG PAK)
    -------------------------------------------------------------------------
     
    With his Shaolin temple in ruins, Liu Kang journeys into the Outworld,
    enters Shao Kahn's tournament and unleashes a fury that does not end
    until the defeat of Shao Kahn.  Liu Kang then returns to the seclusion
    of his Shaolin temple.  He pays his respects to his lost brothers and
    finally realizes that the events which have taken place were all
    fulfillment of his destiny.
     
    -------------------------------------------------------------------------
                             KUNG LAO (ANTONY MARQUEZ)
    -------------------------------------------------------------------------
     
    A former Shaolin Monk alongside Liu Kang, Kung Lao also grieves the loss
    of their Shaolin brothers.  He realizes that his ultimate fate lies
    within the dark realm of the Outworld.  He defeats his Outworld
    opponents until he emerges the supreme champion.  With his strength and
    spirit in complete alignment he finally avenges the death of his great
    ancestor.  Although his greatest challenges lie ahead...
     
    -------------------------------------------------------------------------
                             JOHNNY CAGE (DANIEL PESINA)
    -------------------------------------------------------------------------
     
    After disappearing from the set of his latest movie, Cage finally
    resurfaces.  He used all his knowledge and experiences as a fighter to
    end the Outworld menace.  Now heralded as a true hero, Cage receives the
    respect he rightfully deserves.  He also gets his inspiration for the
    sequel to his blockbuster movie Mortal Kombat.  MK II is released and
    quickly becomes the greatest motion picture event of all time.  Cage
    realizes that MK III is inevitable.
     
    -------------------------------------------------------------------------
                              REPTILE (DANIEL PESINA)
    -------------------------------------------------------------------------
     
    Reptile has always loyally served as Shang Tsung's protector.  While
    maintaining a very low profile in the first tournament he discovered
    Tsung's plot to force the remaining members of his near extinct race
    into slavery under Shao Kahn's rule.  Reptile then devises a plan of his
    own.  He enters the Outworld tournament, defeats Shao Kahn and turns
    against Shang Tsung, ending his master's scheme.  Now his race can live
    on in their own peaceful existence.
     
    -------------------------------------------------------------------------
                              SUB-ZERO (DANIEL PESINA)
    -------------------------------------------------------------------------
     
    When Sub-Zero failed to return from the Shaolin tournament and rumor of
    Shang Tsung's survival reached the Lin Kuei clan, they immediately sent
    another assassin to complete the task.  This new warrior is actually the
    younger brother of the original Sub-Zero.  He enters the outworld
    contest and accomplishes his task.  He learns of Scorpion's foul
    vendetta against his brother but will never know why his life was
    spared.  Perhaps a third tournament is in his future?
     
    -------------------------------------------------------------------------
                            SHANG TSUNG (PHILLIP AHN M.D.)
    -------------------------------------------------------------------------
     
    Shang Tsung not only turns against and defeats both Kintaro and Shao
    Kahn, he also takes over their rule of the Outworld.  With Shao Kahn's
    armies at his command, he finally unbalances the Furies, and weakens the
    dimensional gates between the Outworld and the Earth Realm.  Along with
    his elite group of sorcerers he uses this weakness to march a never
    ending horde of demons into the earth and doom its inhabitants to
    eternal darkness.  Have a nice day.
     
    -------------------------------------------------------------------------
                               KITANA (KATALIN ZAMIAR)
    -------------------------------------------------------------------------
     
    Through her years of working as an assassin, Kitana has learned many
    secrets, especially about her own past.  She finds that Mileena is not
    her twin but a grotesque clone created by Shang Tsung.  She learns that
    her parents were former rulers of the Outworld overthrown by Shao Kahn.
    Determined to take back what is rightfully hers she must defeat Kahn
    himself.  She does so by entering the tournament.  She retakes her
    parents' castle and restores the Outworld back into a realm of nobility.
     
    -------------------------------------------------------------------------
                                  JAX (JOHN PARRISH)
    -------------------------------------------------------------------------
     
    Jax finds Sonya held captive alongside their arch enemy Kano.  Her only
    chance of escape is by Jax entering Shao Kahn's contest.  With fierce
    determination he catches the Outworld warriors off guard and wins the
    tournament bringing Shao Kahn's rule to a crashing halt.  During the
    chaos that follows, Jax and Sonya escape through the dimensional gate
    from which they entered.  Kano once again eludes capture but Jax and
    Sonya know they will cross paths with him in the future.
     
    -------------------------------------------------------------------------
                               MILEENA (KATALIN ZAMIAR)
    -------------------------------------------------------------------------
     
    Once thought to be Kitana's twin sister, Mileena is actually a grotesque
    clone created by Shang Tsung.  With Shao Kahn suspicious of Kitana's
    motives, Mileena seizes the opportunity to attack Kahn and his minions.
    Caught off guard they are no match for Mileena's speed.  She wins the
    tournament and together with her secret companion, Baraka, they rule the
    world as King and Queen.
     
    -------------------------------------------------------------------------
                              BARAKA (RICHARD DIVIZIO)
    -------------------------------------------------------------------------
     
    Known for his unpredictable actions and wild fits of anger, Baraka goes
    on a rampage.  After defeating the earth warriors he attacks Shang
    Tsung, Kintaro and finally Shao Kahn himself.  After defeating Shao
    Kahn, Baraka's race of mutants arise from the wastelands and rebel
    against what is left of Kahn's army.  They eventually win and the
    Outworld comes under the rule of King Baraka.
     
    -------------------------------------------------------------------------
                              SCORPION (DANIEL PESINA)
    -------------------------------------------------------------------------
     
    Upon learning of Sub-Zero's reappearance, Scorpion enters Shao Kahn's
    tournament.  He witnesses Sub-Zero spare the life of an opponent and
    realizes that this is not the same Sub-Zero who murdered him so long
    ago.  He lets the ninja live and goes on to defeat the Outworlders in
    their unholy contest.  With the defeat of Shao Kahn, Scorpion discovers
    a new purpose for his existence.  He becomes the guardian of the new
    Sub-Zero to atone for murdering his older brother and in preparation for
    a third tournament.
     
    -------------------------------------------------------------------------
                              Rayden (CARLOS PESINA)
    -------------------------------------------------------------------------
     
    Familiar with Shang Tsung's lies and Shao Kahn's brutality, Rayden
    accepts their challenge to compete in an Outworld tournament.  He is
    well aware of their scheme to unbalance the Furies and invade the Earth
    Realm.  Rayden vows to use all his might to end their treachery.
    Winning the tournament Rayden destroys Shao Kahn and all his minions.
    He also destroys the dimensional gates which would have been their
    passageway to the Earth Realm.
     
    *************************************************************************
                                     Credits
    *************************************************************************
     
    Marty Chinn
    Brett Chinn
    Stephen Lee
    Orlando C. Fernando
    Daniel Cummings
    Bret Wiersbe
     
    >From Mortal Kombat 2 Arcade FAQ
     
    Jon Kim
    Bruce Yan
     
    Magazines
     
    Game Pro Magazine
    Game Players Nintendo/Sega
    Die Hard Game Fan
     
    *************************************************************************
    ************************************************************************* 
     
                                                                                 
    
    ------------------------------------------------------------------------------
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    Sunnyvale, CA 94086	Neo Geo, Jaguar, 3DO, Game Boy, and Game Gear.
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