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    FAQ/Move List by Naru2005

    Version: 1.03 | Updated: 10/15/07 | Search Guide | Bookmark Guide

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         **                      MORTAL KOMBAT III                     **
         **                       SUPER NINTENDO                       **
         **                    WRITTEN BY NARU2005                     **
         **              LAST MODIFIED: OCTOBER 15, 2007               **
         **                        VERSION 1.03                        **
    Version 1.03 - There were no Brutalities in MK3 LOL.. Sorry about that.
    Animalities were added in. Sheeva was added in. Fixed other information.
    All thanks to Megaman X. XD
    Section I. Introduction
      I-A. Contact Information
      I-B. What is MK3?
      I-C. Comparison Notes
      I-D. Controls
      I-E. Gameplay Information
    Section II. Character Information
      II-A. Story
      II-B. Biography/Move List
      II-C. Win Screen(Characters)
    Section III. Extras
      III-A. Codes/Secrets
      III-B. Glitches
    Section IV. Credits
                         SECTION I. INTRODUCTION
     I-A. Contact Information
    If you have any questions or comments, please e-mail me.
    My e-mail address is:
    This is also my MSN contact, so if you prefer real time chat,
    this is the way to go.
     I-B. What is MK3?
    MK3 = Mortal Kombat 3
    Mortal Kombat 3 was released in 1995 by Midway. It took a
    different direction compared to its predecessors. Included
    in this new installment is a RUN button and combos.
    See I-C for comparison information with Mortal Kombat II.
     I-C. Comparison Notes
    In this section, I will list what has been changed since Mortal
    Kombat II.
    - There is the introduction of the RUN button. Self-explanatory.
    - There is the introduction of combos, much like Killer Instinct,
    only not as serious. You press a certain sequence/combination of
    buttons, and text will fly out showing how many hits you've done
    including the amount of damage you inflicted. May not be accurate
    at times.
    - A plethora of new characters, with a few from previous games.
    Sonya, Kano, Liu Kang, and Sub-Zero(now unmasked, with a new outfit),
    are among the classics. Everyone else is new.
    - Animalities are added in. However, the conditions must be met by
    giving your opponent mercy at the third round after you knock him/her
    out. Who the heck wants to give mercy anyway? Isn't this Mortal Kombat?
    - No noticeable backgrounds from previous games. All of them are new.
    - Instead of going up one tower, you now have three towers to choose
    from. Difficulty is the same, and the only real difference between
    them is the amount of foes you fight. Also, there are no question
    marks to be seen, nor Endurance matches.
    - A new sub-boss(previous Goro/Kintaro) has arrived. Yes, this is
    one more "ro" Midway thought up of. Its name is Motaro. It's a
    centaur(half human, half horse) with horns. Beware, as this boss
    is no joke.
    - Shao Kahn has gained a bunch of new quotes. You'll see him
    speaking character names as well as some familiar classics, like
    "Flawless Victory" and "Finish Him!".
    - A new six-square combination passcode system has been implemented.
    (John Tobias, co-designer, thought this one up). This only shows up
    in two-player games. You'll see what I mean when you visualize the
    VS screen. Player 1 controls the first 3, and Player 2 controls the
    other 3. There are many possible different combinations, and if you
    manage to unlock something, it'll show up on the bottom once the fight
    - There are 10 Stages in this version of MK3. They are as follows:
    Shao Kahn's Tower
    The Subway(can be uppercutted to the Street)
    The Street
    The Bank(Can be uppercutted to The Rooftop)
    The Rooftop
    Soul Chamber(can be uppercutted to The Balcony)
    The Balcony
    The Bridge
    Kombat Temple
    Pit 3
    - Everyone has an introduction bio, except Smoke/Motaro/Shao Kahn.
    - Everyone has an ending bio, except Motaro/Shao Kahn.
     I-D. Controls
    Depending on which controller you use, it can be easy or difficult
    to pull off moves.
    Up - JUMP
    Down - CROUCH
    Left - MOVE LEFT
    Right - MOVE RIGHT
    High Punch - Y
    Low Punch - B
    High Kick - X
    Low Kick - A
    Block - L
    Run - R
     I-E. Gameplay Information
    MK3 has more characters than the previous games. What makes
    this different from Capcom's Street Fighter or SNK's King of
    Fighters is that EVERY CHARACTER has a projectile, which I find
    kind of whack. However, the good side is that this game is much
    more gruesome, and has always earned a Mature 17+ rating.
                               CHARACTER SELECT SCREEN
                                   SUPER NINTENDO
     PLAYER 1                                                       PLAYER 2
      START                                                          START
            |          |          |          |          |          |
            |  SHANG   |  SINDEL  |   JAX    |   KANO   | LIU KANG |
            |   TSUNG  |          |          |          |          |
            |          |          |          |          |          |
            |  SONYA   | STRYKER  | ???????? | SUB-ZERO |   CYRAX  |
            |          |          | (SMOKE)  |(UNMASKED)|          |
            |          |          |          |          |          |
            |  SEKTOR  |NIGHTWOLF |  SHEEVA  | KUNG LAO |   KABAL  |
            |          |          |          |          |          |
    o Mortal Kombat 3 introduces a RUN button and combos. For the
    RUN button, you hold forward and RUN to make your character
    run. You RUN meter will then go down, and once it depletes,
    your character stops. Your RUN meter also depletes when
    executing combos. Unlike Mortal Kombat II, the more hits
    you do in a combo, the less damaging per hit(although MKII
    never really had combos). So if you go insane at an opponent,
    and finally realizing someday when did the 7 hit equal 2% came
    from, that's what I meant.
    o Mortal Kombat 3's fatalities weren't as gruesome as their
    predecessors. This includes stage fatalities as well(Dead Pool
    from MKII will win anyday over any other stage fatality in MK3).
    o Unlike MKII, where your CPU opponent is always on the move, in
    this game CPU characters will often stay at half screen standing
    there waiting for you to attack. If you don't, they'll take the
    chance and will most likely succeed. This is quite a change, as
    this time they will give you time to think what to do next.
    o If you've been playing Street Fighter or King of Fighters too
    much, you're probably thinking Mortal Kombat would have a
    similar system. Well, not quite.. and here's what I mean:
    - You do NOT hold back to block. Mortal Kombat has its own
    Block button, and that's how you block.
    - You WILL die if all your energy is depleted(not quite the
    case in Street Fighter/King of Fighters).
    - There are NO special intros, even if the two characters are
    connected(in terms of background) to one another. You won't see
    Sub-Zero react to Smoke, or Kitana reacting to Sindel.
    - Every character has a projectile.
    - There are NO rotations necessary for commands(none of that
    Down to Forward Punch stuff. It's simply.. Down, Forward,
    - You can NOT chain light punches/kicks one after another. It
    doesn't work that way. Mortal Kombat is less cheese than
    Street Fighter/King of Fighters.
    - You DON'T have DMs or SDMs. Mortal Kombat uses a finishing
    system, so if your opponent is knocked out and Shao Kahn says
    Finish Him/Her, you enter a finishing command properly and watch
    the gruesome ways your opponent can die.
    Shao Kahn's Towers
    When you start a one-player game, you'll be presented with
    three towers. NOVICE, WARRIOR, and MASTER.
    NOVICE - Six combatants, Two bosses
    WARRIOR - Eight combatants, Two bosses
    MASTER - Ten combatants, Two bosses
    The two bosses will always be Motaro first, then Shao Kahn.
     II-A. Story
    You have been chosen to represent the Earth in Mortal Kombat. Be
    warned, for although your souls are safe from Shao Kahn's evil,
    your lives are not. I can no longer interfere as your Earth is
    now rules by the Outworld Gods - RAIDEN
    For centuries Earth has used Mortal Kombat to defend itself
    against the Outworld's emperor, Shao Kahn. But Kahn grows
    frustrated by failed attempts at taking Earth through tournament
    battle. He enacts a plan which began 10,000 years ago.
    During this time, Shao Kahn had a queen. Her name was Sindel,
    and her young death was unexpected. Kahn's shadow priests, led
    by Shang Tsung, make it so Sindel's spirit would someday be
    reborn: not on the Outworld, but on the Earth realm itself.
    This unholy act gives Shao Kahn the power to step through the
    dimensional gates and reclaim his queen thus enabling him to
    finally seize the Earth realm.
    Upon branching the portal into Earth, Shao Kahn slowly transform
    the planet into a part of the Outworld itself. Kahn strips the
    Earth of all human life: claiming every soul as his own. But
    there are souls which Kahn cannot take. These souls belong to
    the warriors chosen to represent Earth in a new Mortal Kombat.
    The remaining humans are scattered throughout the planet. Shao
    Kahn sends an army of fierce Outworld warriors to find and
    eliminate them.
    After the first tournament, Sonya Blade turned up missing. Jax
    then embarked on a rescue mission into the Outworld. He found
    Sonya being held with her nemesis Kano. In freeing Sonya, Jax
    also frees Kano. Kano then uses the chance to escape arrest.
    The Ultimate Advancement in Lin Kuei technology comes with the
    creation of the firt cyber assassins. THey begin converting their
    human ninjas into souless machines. But Sub-Zero refuses to take
    part and is marked for death by his own clan.
    After winning the first Mortal Kombat and escaping from the
    Outworld, Liu Kang looks to the future. He begins training a
    new generation of Shaolin alongside Kung Lao. But nothing
    could prepare them for the unexpected Outworld invasion.
     II-B. Biography/Move List
    B - Back
    F - Forward
    U - Up
    D - Down
    HP = High Punch
    LP = Low Punch
    BL = Block
    RN = Run
    HK = High Kick
    LK = Low Kick
    Close Range = Stand close to opponent
    Sweep = Stand in sweeping range from opponent
    Half Screen = Stand in jumping distance from opponent
    Full Screen = Stay at far as possible from opponent
    All commands are assuming that player is on left side of screen. If
    you are on the right side, back and forward directions are reversed.
    If command requires U to execute, you may hold down BL to make things
    easier. For example, Smoke's whackest fatality(End of the World)
    requires player to U-U-F-D at Full Screen. If you hold BL first, and
    then execute the command, it'll still work.
    Combos/Stage Fatalities MUST be done up close.
    Babalities/Friendships can be done as long as you don't press Block
    during winning round(Round 2 or 3).
    Animalities can only be done on the third round after you give your
    opponent mercy.
    BIO: Cyrax is Unit LK-4D4, the second of three prototype cybernetic
    ninjas built by the Lin Kuei. Like his counterparts, his last
    program command is the find and terminate the rouge ninja, Sub-Zero.
    Without a soul, Cyrax goes undetected by Shao Kahn and becomes a
    possible threat to his occupation of Earth.
    Energy Net: B-B-LK
    Long Range Bomb: Hold LK(F-F-HK), Release LK
    Close Range Bomb: Hold LK(B-B-HK), Release LK
    Teleport: F-D-BL
    Air Throw: D-F-BL to fly, LP to Throw
    Finish Him/Her
    Fatality 1(Self-Destruct): D-D-F-U-RN(Close Range)
    Fatality 2(Helicopter): D-D-U-D-HP(Anywhere)
    Animality(Shark): U-U-D-D(Close Range)
    Babality: F-F-B-HP
    Friendship(Charleston): RN-RN-RN-U
    Stage Fatality: RN-BL-RN
    3-hit(18%): HP, HP, LP
    3-hit(19%): HK, HK, B+HK
    6-hit(30%): HP, HP, HK, HP, HK, B+HK
    BIO: After failing to convince his superiors of the coming
    Outworld invasion, Jax begins to covertly prepare for future
    battle with Kahn's minions. He fits both arms with indestructible
    bronic implants. This is a war Jax is prepared to win.
    Single Missile: B-F-HP
    Double Missile: F-F-B-B-HP
    Backbreaker: BL(in air)
    Gotcha Grab: F-F-LP(tap LP repeatedly for additional hits)
    Quad Slam: Throw(tap HP repeatedly for additional hits)
    Ground Pound: Hold LK for a few seconds, then release
    Dashing Punch: F-F-HK
    Finish Him/Her
    Fatality 1(Arm Slice): Hold BL(U-D-F-U)(Close Range)
    Fatality 2(Foot Stomp): RN-BL-RN-RN-LK(Half Screen)
    Animality(Lion): Hold LP(F-F-D-F)(Close Range)
    Babality: D-D-D-LK
    Friendship(Jump Rope): LK-RN-RN-LK
    Stage Fatality: D-F-D-LP
    3-hit(19%): HK, HK, B+HK
    4-hit(22%): HP, HP, BL, LP
    5-hit(24%): HP, HP, BL, LP, B+HP
    6-hit(31%): HK, HK, Hold D(HP-HP-BL-LP)
    7-hit(33%): HK, HK, Hold D(HP-HP-BL-LP), B+HP
    BIO: As a chosen warrior, his identity is a mystery to all. It is
    believed he is a survivor of an attack by Shao Kahn's extermination
    squads. As a result, he's viciously scarred and kept alive only by
    artificial resirators and a rage for ending Shao Kahn's conquest.
    Eye Spark: B-B-HP
    Ground Rush: B-F-LK
    Ground Saw: B-B-B-RN
    Finish Him/Her
    Fatality 1(Air Pump): D-D-B-F-BL(Outside Sweep)
    Fatality 2(Soul Scare): RN-BL-BL-BL-HK(Close Range)
    Animality(Rhino): Hold HP(F-F-D-F)
    Babality: RN-RN-LK
    Friendship(Marshmallow Roast): RN-LK-RN-RN-U
    Stage Fatality: BL-BL-HK
    3-hit(18%): HP, HP, D+HP -or- LK, LK, B+HK
    4-hit(17%): HP, HP, D+LP, D+HP
    4-hit(19%): HP, HP, HK, B+HK
    4-hit(24%): LK, LK, HK, B+HK
    5-hit(??%): LK, LK, HP, HP, D+HP
    6-hit(17%): LK, LK, HP, HP, D+LP, D+HP
    6-hit(18%): LK, LK, HP, HP, HK, B+HK
    BIO: Kano is thought to have been killed in the first tournament.
    Instead, he is found alive in the Outworld where he again escapes
    capture by Sonya. Before the actual Outworld invasion, Kano
    convinces Shao Kahn to spare his soul. Kahn needs someone to
    teach his warriors how to use Earth's weapons. Kano is the man
    to do it.
    Knife Throw: D-B-HP
    Knife Uppercut: D-F-HP
    Strangle Hold: D-F-LP
    Air Throw: BL in air
    Cannonball: Hold LK for 3 seconds, release
    Diagonal Cannonball: F-D-F-HK
    Finish Him/Her
    Fatality 1(Skeleton Rip): Hold LP(F-D-D-F)(Close Range)
    Fatality 2(Eye Laser): LP-BL-BL-HK(Sweep)
    Animality(Spider): Hold HP(BL-BL-BL)(Close Range)
    Babality: F-F-D-D-LK
    Friendship(Bubble Gum): LK-RN-RN-HK
    Stage Fatality: U-U-B-LK
    2-hit(15%): LK, LP
    3-hit(18%): LK, D+LP, D+HP -or- HP, HP, D+HP
    4-hit(22%): HP, HP, D+LP, D+HP
    4-hit(23%): HK, HK, LK, B+HK
    5-hit(26%): HP, HP, HK, LK, B+HK
    Kung Lao
    BIO: Kung Lao's plan to reform the White Lotus Society comes to
    a halt when Shao Kahn's invasion takes the Earth by storm. As a
    chosen warrior, Kung Lao myst use his greatest fighting skills
    to bring down Shao Kahn's reign of terror.
    Hat Throw: B-F-LP
    Teleport: D-U
    Dive Kick: D+HK in air
    Spin: F-D-F-RN
    Finish Him/Her
    Fatality 1(Hat Chop): F-F-B-D-HP(Inside Sweep)
    Fatality 2(Super Spin): RN-BL-RN-BL-D(Half Screen)
    Animality(Leopard): RN-RN-RN-RN-BL
    Babality: D-F-F-HP
    Friendship(Dog Fetch): RN-LP-RN-LK
    Stage Fatality: D-D-F-F-LK
    3-hit(19%): LK, LK, B+HK
    4-hit(22%): HP, LP, HP, LP
    7-hit(34%): HP, LP, HP, LP, LK, LK, B+HK
    Liu Kang
    BIO: After the Outworld invasion, Liu Kang find himself the
    prime target of Kahn's extermination squads. He is the Shaolin
    champion and has thwarted Kahn's schemes in the past. Of all
    the humans, Kang poses the greatest threat to Shao Kahn's rule.
    High Fireball: F-F-HP
    Low Fireball: F-F-LP
    Air Fireball: U, F-F-HP
    Flying Kick: F-F-HK
    Bicycle Kick: Hold LK for five seconds, release
    Finish Him/Her
    Fatality 1(Invisible Burn): F-F-D-D-LK(Anywhere)
    Fatality 2(Arcade Drop): U-D-U-U-BL+RN
    Animality(Dragon): D-D-U(Sweep)
    Babality: D-D-D-HK
    Friendship(Dragon Film): RN-RN-RN-D+RN
    Stage Fatality: RN-BL-BL-LK
    3-hit(13%): HP, HP, B+LP
    4-hit(22%): LK, LK, HK, LK
    5-hit(25%): HP, LK, LK, HK, LK
    7-hit(29%): HP, HP, BL, LK, HK, LK, HK
    Fireball: D-B-HP
    Teleport: D-U
    Grab and Punch: F-F-LP
    Punch: HP or LP
    Donkey Kick: HK or LK
    BIO: Works as a historian and preserver of his people's
    culture. When Kahn's portal opens over North America, Nightwolf
    uses the magic of his shamen to protect his tribe's sacred
    land. This area becomes a vital threat to Kahn's invasion of
    the Earth.
    Arrow: D-B-LP
    Shield: B-B-B-HK
    Green Dash: F-F-LK
    Red Dash: B-B-F-HK
    Hatchet Uppercut: D-F-HP
    Finish Him/Her
    Fatality 1(Moon Beam): U-U-B-F-BL(Close Range)
    Fatality 2(Lightning): B-B-D-HP(Half Screen)
    Animality(Wolf): F-F-D-D(Close Range) 
    Babality: F-B-F-B-LP
    Friendship(Rayden Transform): RN-RN-RN-D
    Stage Fatality: RN-RN-BL
    3-hit(19%): HK, HK, B+HK
    4-hit(21%): HP, HP, LP, LP
    4-hit(22%): HP, HP, LP, B+HK(alternatively use Hatchet Uppercut)
    5-hit(27%): LK, HP, HP, LP, B+HK(alternatively use Hatchet Uppercut)
    BIO: Sektor is actually the code name for Unit LK-9T9. He was the
    first of three prototype cybernetic ninjas built by the Lin Kuei.
    Sektor was once a human assassin trained by the Lin Kuei. He
    volunteered for automation because of his loyalty to the clan.
    Sektor survives the Outworld invasion - He has no soul to take.
    Teleport Uppercut: F-F-LK
    Missile: F-F-LP
    Homing Missle: D-B-HP
    Finish Him/Her
    Fatality 1(Compactor): LP-RN-RN-BL(Sweep)
    Fatality 2(Flamer): F-F-F-B-BL(Half Screen)
    Animality(Bat): F-F-D-U(Close Range)
    Babality: B-D-D-D-HK
    Friendship(Winner): RN-RN-RN-RN-D(Half Screen)
    Stage Fatality: RN-RN-RN-D
    2-hit(15%): HK, HK
    3-hit(18%): HP, HP, D+LP
    4-hit(22%): HP, HP, HK, B+HK
    5-hit(26%): HP, HP, HK, HK, B+HK
    Shang Tsung
    BIO: Tsung is Shao Kahn's lead sorcerer. He once fell out of favor
    with his emperor after tailing to win the Earth realm in tournament
    battle. But the ever scheming Shang Tsung is instrumental in Kahn's
    conquest of Earth. He has now been granted more power than ever.
    Single Fireball: B-B-HP
    Double Fireball: B-B-F-HP
    Triple Fireball: B-B-F-F-HP
    Hell Fireballs: F-B-B-LK
    Cyrax: BL-BL-BL
    Jax: F-F-D-LP
    Kabal: LP-BL-HK
    Kano: B-F-BL
    Kung Lao: RN-RN-BL-RN
    Liu Kang: 360 degrees clockwise
    Nightwolf: U-U-U
    Sektor: D-F-B-RN
    Sindel: B-D-B-LK
    Smoke: F-F-LP
    Sonya: D+LP+BL+RN
    Stryker: F-F-F-HK
    Sub-Zero: F-D-F-HP
    Finish Him/Her
    Fatality 1(Spike Bed): Hold LP(D-F-F-D)(Close Range)
    Fatality 2(Soul Steal): Hold LP(RN-BL-RN-BL)(Close Range)
    Animality(Cobra): Hold HP(RN-RN-RN)(Outside Sweep)
    Babality: RN-RN-RN-LK
    Friendship(Joust): LK-RN-RN-D
    Stage Fatality: U-U-B-LP
    3-hit(19%): HK, HK, B+HK
    4-hit(22%): HP, HP, LP, B+HK
    5-hit(27%): LK, HP, HP, LP, B+HK
    Shao Kahn
    Green Spark: B-B-F-LP
    Shadow Ram: F-F-LP
    Shadow Knee: F-F-HP
    Sledgehammer: B-F-HP
    Laugh: D-D-HK
    "Dont make me laugh": D-D-LK
    BIO: She was hand picked by Shao Kahn to serve as Sindel's
    personal protector. She became suspicious of Shao Kahn's loyalty
    towards her race of Shokan when he places Motaro as the leader
    of his extermination squads. On the Outworld Motaro's race of
    Centaurians are the natural enemy of Shokan.
    Fireball: D-F-HP
    Ground Stomp: D-D-B-HK
    Teleport Stomp: D-U
    Finish Him/Her
    Fatality 1(Human Nail): F-D-D-F-LP(Close Range)
    Fatality 2(Skin Rip): Hold HK(F-B-F-F)(Close Range)
    Animality(Scorpion): RN-BL-BL-BL-BL(Close Range)
    Babality: D-D-D-B-HK
    Friendship(Balance): F-F-D-F-HP
    Stage Fatality: D-F-D-F-LP
    BIO: She once ruled the Outworld at Shao Kahn's side. Now, 10,000
    years after her untimely death, she is reborn on Earth. Her evil
    intent is every match for Shao Kahn's tyranny. She is the key to
    his occupation of Earth.
    Fireball: F-F-LP
    Air Fireball: D-F-LK in air
    Float: B-B-F-HK
    Scream: F-F-F-HP
    Finish Him/Her
    Fatality 1(Scream): RN-BL-BL-RN+BL(Close Range)
    Fatality 2(Hair Spin): RN-RN-BL-RN-BL(Sweep)
    Animality(Wasp): F-F-U-HP(Anywhere)
    Babality: RN-RN-RN-U
    Friendship(Field Goal): RN-RN-RN-RN-RN-U
    Stage Fatality: D-D-D-LP
    3-hit(18%): HP, HP, D+HP
    3-hit(19%): HK, HK, B+HK
    4-hit(25%): HP, HP, LP, B+HK
    5-hit(33%): LK, HP, HP, LP, B+HK
    Hook: B-B-LP
    Teleport Uppercut: F-F-LK
    Invisibility: U-U-RN
    Air Throw: BL in air
    Finish Him/Her
    Fatality 1(End of the World): U-U-F-D(Full Screen)
    Fatality 2(Throat Bomb): Hold BL+RN(D-D-F-U)(Sweep)
    Animality(Bull): D-F-F-BL(Outside Half)
    Babality: D-D-B-B-HK
    Friendship(Horn): RN-RN-RN-HK
    Stage Fatality: F-F-D-LK
    3-hit(18%): HP, HP, LP -or- HP, HP, HK
    3-hit(19%): HK, HK, LP
    5-hit(26%): HP, HP, LK, HK, LP
    BIO: Sonya disappears in the first tournament, but is later
    rescued from the Outworld by Jax. After returning to Earth,
    she and Jax try to warn the U.S. Government of the looming
    Outworld Menace. Lacking proof, they watch helplessly as
    Shao Kahn begins his invasion.
    Energy Rings: D-F-LP
    Leg Grab: D+LP+BL
    Flying Punch: F-B-HP
    Bicycle Kick: B-B-D-HK
    Finish Him/Her
    Fatality 1(Kiss of Death): B-F-D-D-RN(Anywhere)
    Fatality 2(Purple Haze): Hold BL+RN(U-U-B-D)(Full Screen)
    Animality(Bird): Hold LP(B-F-D-F)(Close Range)
    Babality: D-D-F-LK
    Friendship(Hand Demo): B-F-B-D-RN
    Stage Fatality: F-F-D-HP
    3-hit(18%): HP, HP, U+LP
    3-hit(19%): HK, HK, B+HK
    4-hit(22%): HP, HP, LK, B+HP
    5-hit(??%): HK, HK, HP, HP, U+LP
    6-hit(31%): HK, HK, HP, HP, LP, B+HP
    BIO: When the Outworld portal opens up over a large city in North
    America, panic and chaos rage out of control. Kurtis Stryker was
    the leader of the riot control brigade when Shao Kahn began taking
    souls. He find himself the lone survivor of a city once populated
    by millions.
    High Grenade: D-B-HP
    Low Grenade: D-B-LP
    Baton Throw: F-F-HK
    Baton Trip: F-B-LP
    Machine Gun: B-F-HP
    Finish Him/Her
    Fatality 1(Dynamite): D-F-D-F-BL(Close Range)
    Fatality 2(Tazer): F-F-F-LK(Outside Half)
    Animality(T-Rex): RN-RN-RN-BL(Inside Sweep)
    Babality: D-F-F-B-HP
    Friendship(Cross Guard): LP-RN-RN-LP
    Stage Fatality: F-U-U-HK
    3-hit(18%): HP, HP, F+LP
    3-hit(19%): LK, LK, B+HK
    4-hit(21%): LK, LK, B+LP, B+HK
    4-hit(23%): LK, HP, HP, F+LP
    BIO: The ninja returns unmasked. He was betrayed by his own clan,
    the Lin Kuei. He broke sacred codes of honor by leaving his clan
    and is marked for death. But, unlike the ninja, his persurors
    come as machines. He must not only defend from the Outworld, but
    he must elude his soulless assassins.
    Ground Freeze: D-F-LP
    Front Ice Shower: D-F-HP
    Back Ice Shower: D-B-F-HP
    Ice Clone: D-B-LP
    Ground Slide: B+LP+LK+BL
    Finish Him/Her
    Fatality 1(Ice Breath): B-B-D-B-RN(Sweep)
    Fatality 2(Ice Breaker): BL-BL-RN-BL-RN(Close Range)
    Animality(Polar Bear): F-U-U(Close Range)
    Babality: D-B-B-HK
    Friendship(Snowman): LK-RN-RN-U
    Stage Fatality: B-D-F-F-HK
    3-hit(18%): HP, HP, HK
    3-hit(19%): HK, HK, B+HK
    4-hit(22%): HP, HP, LP, B+HK
    5-hit(26%): HP, HP, LK, HK, B+HK
    6-hit(23%): HP, HP, LP, LK, HK, B+HK
    II-C. Character Win Screens
    Cyrax is captured by Sub-Zero and reprogrammed with new orders:
    to destroy Shao Kahn. With Kahn unable to detect his assassin's
    soulless presence, Cyrax delivers a successful sneak attack.
    However, after eliminating Kahn and saving Earth, Cyrax awaits
    new orders from his Lin Kuei headquarters. The orders never
    come and Cyrax malfunctions. He ends up stranded in the middle
    of a vast desert, blindly heading towards his base.
    The second time Jax battles the forces for Shao Kahn he comes
    prepared. Thought to be the strongest man on Earth, he has no
    problem proving it: First by beating Kahn's armies and then by
    defeating the Emperor himself. When the world reverts back to
    normal, Jax & Sonya start the Outworld Investigation Agency.
    Jax runs the exploratory division which learns to open portals
    through science rather than magic. He leads the first expedition
    into a mysterious new realm.
    After returning from near death, Kabal swears revenge against
    his attackers. He fights alongside the other Earth warriors. When
    he defeats Motaro and the mighty Shao Kahn he proves that he truly
    is the chosen one. Before the invasion, Kabal lived a life of
    crime. He was once a member of the Black Dragon alongside Kano.
    Now Kabal devotes his life to fighting injustice. He will give
    crime's inner circles a new reason to fear.
    When Shao Kahn lets Kano live he fails to realize the
    resourcefulness of the scheming human. Kano lures Kahn's armies
    away on a false mission: then nukes them using a stolen weapon.
    He fights the remaining warriors and finally defeats Kahn
    himself. Kano's true intention is to take over the souls which
    Kahn once possessed. But Kano is unable to control the spirits
    as they escape and attack him. Rumored to have suffered a
    violent death, Kano was ignorant of the fact that he saved the
    world he tried to conquer.
    Kung Lao
    When Shao Kahn invades Earth, Kung Lao must scrap his plans of
    reuniting the White Lotus Society. He instead must focus on the
    new tournament. He seeks Liu Kang and together they battle Kahn's
    minions fearlessly. Using the knowledge he obtained as a Shaolin
    Monk he fights in the name of his great ancestor-the original
    Kung Lao. He emerges victorious but suffers from injuries during
    battle with Kahn. Believed to have passed away, Kung Lao joins
    his ancestors in a new life.
    Liu Kang
    After thwarting Shao Kahn in the past, Liu Kang finds himself
    the prime target of Shao Kahn's extermination squads. But Kang
    is the reigning MK champion and proves it by easily defeating
    Kahn's minions. But it's the apparent death of his friend Kung
    Lao that enrages Kang and enables him to find the strength to
    defeat Shao Kahn. Then, before the portal closes, Liu Kang is
    greeted by Princess Kitana and thanks for saving the Earth and
    the Outworld.
    Nightwolf helps the other Earth warriors escape to his sacred
    land. Once there, they regroup and plan a form of attack against
    Shao Kahn's invasion. Nightwolf has trained hard for this battle.
    Finally, he faces Shao Kahn and emerges victorious. When the
    Earth returns to its normal state, Nightwolf peacefully regains
    his land and his Native American people lost over many years.
    They establish their own proud nation and soon become the great
    leaders of Earth.
    After eventually terminating Sub-Zero, Sektor is attacked by
    Shao Kahn's army. Unfamiliar with the Outworld warriors, Sektor
    fights back. He targets Kahn and all Outworld beings as threats
    to the Lin Kuei. Kahn's minions are no match for Sektor, who
    fights his way into the fortress. Once inside, Sektor initiates
    his self-destruct sequence. The resulting explosion is so
    massive that it closes the portal and returns Earth back to
    Shang Tsung
    When Shao Kahn overtakes the Earth, he needs Shang Tsung to
    help locate the surviving humans. Granted new powers, Tsung
    soon dicovers his dark Emperor's true plan: as soon as the
    remaining warriors are disposed of, Kahn will take Tsung's own
    soul. After learning this, Tsung turns on his master. He
    catches Mataro off guard and then defeats Shao Kahn. But
    before the Earth can return to normal, Tsung takes all the
    souls as his own. He will forever rules Earth with his own
    brand of evil.
    While Sheeva serves her master on Earth, her race of Shokan are
    being punished on the Outworld. Kahn now favors Motaro's race of
    centaurs and aids them in defeating the Shokan. After learning of
    these events, Sheeva turns on her master. She defeats Motaro and
    in a rage brings down Kahn. In freeing the Earth, she also frees
    the Outworld. She then returns home and works to restore the pride
    and respect of her race.
    Sindel recieves visions of her true past and turns against
    Shao Kahn. She discovers thats her true king was named Jerrod.
    They once had a daughter named Kitana and ruled a realm called
    Edenia, before Kahn took it away in their own Mortal Kombat. He
    uses Sindel as a pawn in his quest for Earth and took Kitana
    as his own daughter. But in defeating Shao Kahn, Sindel frees
    the Earth. In doing so, she also liberates Edenia and assures
    a reunion with her 10,000 year old daughter - Kitana.
    Smoke was once a friend and ally of Sub-Zero when they both
    tried to escape from being turned into machines by their ninja
    clan. But Smoke is captured and transformed into a cyborg with
    a mission to find and kill his old partner. But Smoke soon finds
    himself being pursued by Shao Kahn's minions. He learns that he
    still as a soul and his true mission is the destruction of the
    Outworld invaders. He defeats Kahn and saves the world, but is
    forever trapped in his artificial body.
    Sonya defeats her arch-enemy Kano high atop a skyscraper near
    Shao Kahn's fortress. She then comes face to face with the Emperor
    himself. In an incredible display of courage, Sonya wins. When
    the world returns to its normal state, Sonya has no trouble
    convincing her superiors to form the Outworld Investigation
    Agency, devoted to protecting the Earth against possible future
    invaions from other realms.
    Ignorant of why his soul was spared from the Outworld invasion,
    Stryker recieves a vision from Raiden. He is instructed to
    travel west. He eventually meets the rest of Earth's warriors
    and learns the true meaning of his survival. He travels back to
    the city he swore to protect. Kahn is unfamiliar with this new
    kombatant and is caught off guard. Stryker defeats the warlord
    and saves the entire planet. The chaos that consumed the city
    in the hours before the invasion are gone.
    In vicious battle, Sub-Zero faces Cyrax & Sektor: but not
    alone. He finds his third Lin Kuei assassin-the elusive Smoke.
    Before automation, Smoke and Sub-Zero were allies. Sub-Zero
    helped Smoke recall his past and regains him as an ally once
    again. Sub-Zero defeats his cyborg assassins with the help of
    Smoke and finds it takes all of his own inner strengths to
    defeat Kahn and his Outworld minions. The former ninja once
    again disappears into the shadows, his legacy known only by
    a select few.
                          SECTION III: EXTRAS
     III-A. Codes/Secrets
    Cheat Menus
    To activate the Cheat Menus, you must enter one of the following
    codes at the Main Menu:
    Kool Stuff - Up, Up, Down, Down, Left, Right, A, B, A
    Kooler Stuff - Select, A, B, Left, Right, Down, Down, Up, Up
    Scott's Stuff - X, B, A, Y, Up, Left, Down, Right, Down
    Sound Test - A, Y, B, X
    You'll have to enter all of the codes to access all the cheat menus.
    If you mess up, go to the Options menu and exit back out. This will
    reset the screen so you can try again.
    Tournament Mode
    Hold L+R(START) at the Main Menu.
    Play As Smoke
    There will be a sequence of screens before the main menu. Follow
    the commands:
    1. Copyright Screen: Hold Left+A... then release when the:
    2. Williams Screen: Hold Right+B... then release when the:
    3. "There Is No Knowledge that is Not Power": Hold X+Y.. Release when:
    4. MK3 Logo Appears: Smoke will walk on screen with Kahn's "Outstanding".
    Timer: On/Off
    (Allows the time to be turned on or off)
    Max Fatality Time: Off/On
    (Extends fatality time to 30 seconds)
    Play Mini Game: Off/On
    (Play a good secret game)
    Kombat Zone: Off/On
    (Allows you to select your background preference before
      every round.)
    Enable Pause: Off/On
    (You can pause)
    View Game Credits: Off/On
    2x Health: Off/On
    (Twice the Health)
    2x Damage: Off/On
    (Twice the Damage)
    Quick Finish: Off/On
    (Finishers are much easier to pull off. May only be
      executed after every round.)
    Enable Motaro: Off/On
    (Allows you to play as Motaro)
    Enable Power Kode: Off/On
    (Low Damage.)
    Health Recovery: Off/On
    30 Credits: Off/On
    Throws: On/Off
    (No Throws. The CPU's favorite move)
    Block: On/Off
    (No Blocking)
    Sweep: On/Off
    (No Sweeps)
    Combo: On/Off
    (No Combos)
    Dark Fighting: Off/On
    (Fight with a black screen)
    Switcheroo: Off/On
    (Random Kombat?)
    Unlimited Run: Off/On
    (Run meter never goes down)
    Quick Uppercut Recovery: Off/On
    (Kills delay after uppercutting)
    Hyper Fighting: Off/On
    (Fight like crazy monkeys)
    Enable Shao Kahn: Off/On
    (Allows you to play as Shao Kahn)
    This means you'll be allowed to perform finishing moves
    on your opponents easier. Normally when you have to execute
    a certain chain command, the amount of buttons pressed have
    been reduced if this feature is enabled via Kooler Stuff menu.
    So how do you perform the Quick Finish?
    B: Fatality-1
    Y: Fatality-2
    A: Friendship
    R: Babality
    L: Stage Fatality
    X: Animality(?)
    NOTE: You may enable both Motaro and Shao Kahn. However,
    they are not available in the single player game. You'll
    need to enter a two player game to use them. They'll be
    available at the middle of the screen. The silver dragon will
    toggle between them.
    Random Select
    At the character select screen, hold U and press START.
    Kombat Kodes
    Only works during 2-player session. Codes must be entered
    at a certain amount of time.
    You'll see six MK Dragon symbols at the bottom of the
    VS Screen. To change them, you press Y, B, or A. Player
    1 controls the left three, while Player 2 controls the
    right three. If you hold Up while pressing Y, B, or A,
    the symbols will count down.
    EXAMPLE: 123-456
    (Player 1 presses Y once, B twice, and A thrice. Player
    2 presses Y four times, B five times, and A six times.)
    EXAMPLE: 987-978
    (Player 1 Hold Up, and then press Y once, B twice, A
    thrice. Player 2 Hold Up, and then press Y once, B
    thrice, and A twice.)
    To ensure you have the correct symbols displayed, here's
    what each number stands for:
    0 - MK Dragon
    1 - MK Logo
    2 - Yin-Yang
    3 - Number 3
    4 - Question Mark
    5 - Lightning Bolt
    6 - Mini-Goro
    7 - Raiden
    8 - Shao Kahn
    9 - Skull
    Some codes affect the fight, others are messages.
    122-333 - Game Kredits
    688-688 - Fast Uppercut Recovery
    303-606 - Pong
    494-494 - No Patience
    011-971 - Health Recovery
    091-293 - Sweeps Disabled
    955-955 - Max Fatality Time
    999-995 - Combos Disabled
    082-771 - No Cheese
    911-911 - No Abuse
    010-010 - Throwing Encouraged
    642-468 - Play Hidden Game
    020-020 - Blocking Disabled
    100-100 - Throwing Disabled
    033-000 - Player 1 50% Health
    000-033 - Player 2 50% Health
    707-000 - Player 1 25% Health
    000-707 - Player 2 25% Health
    987-123 - No Power Bars
    688-422 - Dark Kombat
    985-125 - Psycho Kombat
    444-444 - Random Kombat
    466-466 - Unlimited Run
    044-440 - Sans Power
    282-282 - No Fear
    123-926 - No Knowledge
    550-550 - Go See MK Live Tour
    122-221 - Skunky
    004-400 - Whatcha Gun Do
    448-844 - Don't Jump At Me
    969-141 - Winner Fights Motaro
    033-564 - Winner Fights Shao Kahn
    205-205 - Winner Fights Smoke
    955-955 - Extended Fatality Time
    091-293 - Sweeping Disabled
    445     - Disables Timer (Enter kode on either or both sides)
    449-449 - Players Invisible
    688-688 - Quick Uppercut Recovery
    987-655 - Play Scott's Slots
    999-995 - Kombos Disabled
    012-012 - Timer Disabled, Health Recovery
    432-234 - Timer Disabled, Limited Damage
    120-120 - Credits screen before fight
    989-898 - Tournament Mode
    221-557 - Always uppercut through ceilings, even if there isn't one!
    944-944 - One Round, One Button Fatalities
    191-191 - Turbo Mode
     III-B. Glitches
    Infinite Kombo with Smoke
    Uh-oh, that has been floating around for ages. It works. Just
    keep tapping Back and LP constantly after you catch your opponent
    with the Hook. May not be effective against Liu Kang, Motaro, and
    Shao Kahn.
    Other Glitches
    Glitch: With Quick Uppercut Recovery ON, it's possible to juggle
    the opponent until they're dead. This works in both MK3 and UMK3,
    however, it's much more difficult to do in MK3 and actually requires
    timing...if you screw it up, you WILL have the normal lag time after
    an uppercut.
    Glitch: With Quick Uppercut Recovery **AND** Quick Finish ON, kill
    the opponent with an uppercut so they're popped into the air. Press
    R the INSTANT the game says "Finish Him/Her". You'll DO the Babality...
    but the opponent will be in midair!!! This also works in UMK3.
                          SECTION IV: CREDITS
    - GameFAQs for posting it.
    - Me for writing it.
    - Megaman X/David Blacic for contributing..
    - Midway's Ed Boon/John Tobias and team for making the game!
    Cyrax: Sal Divita
    Jax: John Parrish
    Kabal: Richard Divizio
    Kano: Richard Divizio
    Kung Lao: Tony Marquez
    Liu Kang: Eddie Wong
    Nightwolf: Sal Divita
    Sektor: Sal Divita
    Shang Tsung: John Turk
    Shao Kahn: Brian Glynn(Voice: Steve Ritchie)
    Sheeva: A Clay Model
    Sindel: Lia Montelongo
    Smoke: Sal Divita
    Sonya: Kerri Hoskins
    Stryker: Michael O' Brien
    Sub-Zero: John Turk
    Mortal Kombat 3, Super Nintendo FAQ/Move List
    Created by Patrick Ling 2006, 2007
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.

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