© 1998 - 2000 Jonathan Bouldin     
              The JP guide to
              Secret of Evermore
 
             
          Questions? Get in touch at lunchboxs@hotmail.com

Contence:
FORWORD
\/
HOW IT HAPPEND
\/
WALKTHROUGH
- Prehistoria
- Antiqua
- Gothica
- Metroplex
\/
ITEMS/WEAPONS/FORMULAS
\/
CREDITS
 

_-_-_-_-_-_-_-FORWORD-_-_-_-_-_-_-_
The whole reason I wrote this is because I couldn't find
any good SoE FAQ/Walkthroughs. Yes, that’s the whole reason.
And even though I started this guide this more then three 
years 
after the game was released, I’m hoping it will still be of 
use to some people who play old RPGs.

_-_-_-_-_-_-_-HOW IT HAPPEND-_-_-_-_-_-_-_
Its 1965. Nothing is out of the ordinary, till Professor
Ruffleberg lets his friends be a part of an experiment...
the experiment takes place but something goes wrong.
Enough said...

35 years later a boy (you) comes out from a movie and starts
walking home. But his dog sees a cat, well'p, you know what
happens next. Dog chases cat. Cat runs. They run into the 
mansion of Professor Ruffleberg... and they get pulled into
the world of Evermore... and the game starts.

_-_-_-_-_-_-_-WALKTHROUGH-_-_-_-_-_-_-_
The first part of the game is easy, as too you get showed
what to do. You land in a space station where a tall man
named Carltron walks up to you and sees who you are. He's
not the most friendly guy you'll ever meet. You'll find out
after he hides you from Ruffleberg and throws you into a
small hallway. Walk up the hallway till you reach a door.
Yep, you guessed it, go in the door. Now you'll see a pod
looking thing on the floor. Open it to get a bazooka. Now
you'll be attacked by small flying robots. Normally, you
would die, but, you have a huge gun. So blow them away 
and walk up the stairs on to that little door in the floor
go in it. You'll then fly out of the Lab in a pretty cool 
looking escape pod.

_-_-_-_-_-_-_-PREHISTORIA-_-_-_-_-_-_-_
You'll land in a jungle type area, and you'll find that your
Beloved bazooka is jammed (they can make the game THAT 
easy!).
You'll see your dog, a gruff looking thing. The dog then
brings you a bone! YEEEE HAA!!! Anyway, it’s your new 
weapon.
Short range and the power of a mouse. Now head up and start
fighting things. Wimpy Flowers and such. There are also 
quite
A few treasures around. So be sure to take your time looking
Around the jungle. This jungle is TINY! You couldn't get 
lost 
If you tried so it would be a waist of time explaining this 
place.
At the top of the jungle you'll see an exit to the north.
In this next area you'll have to fight raptors. Four of 
them.
It doesn't matter if you win or loose. But if you win, 
you'll
Probably build more levels then you would with loosing. 
If you do want to beat them, first, build your level to AT 
THE
VERY LEAST level 3. Level 5 would be even better. The way 
you can
Do this is by going into the raptor lair, but NOT TOUCHING 
THE LEAVE
THAT FALLS!! If you touch the leave, the fight begins. Then 
go back
Out into the jungle.

===Beating the Raptors===
If you on a high enough level and have enough Petals, this 
should
Be pretty simple. When the raptors jump out at you, hit them 
in the
Head with your bone. That will stop their attack and they'll 
run back
Into the bushes. And then they'll jump out again. Remember, 
there are 
Four of them. Not just one. So when you kill one, dont let 
your guard 
Down. Each of them has 40 hit points, which is a lot at this 
point in
the game. 

-Fire Eyes Village-
Now, if you loose the fight, you'll wake up in a small hut, 
in a small
Village. Theirs a man in the hut who will save your game, so 
you should
Take the chance now. If you win the fight, you'll walk up 
into the 
Village. The only different from loosing and winning the 
fight is that
If you win, visit the village armor shop and the owner will 
give you a
Grass Vest. The best kind of armor at this point. You also 
will want to
Buy the other armor that he offers when you get enough cash. 
Go to the
Very top left of the village, as far as you can go. You 
should see a path
That leads down. Follow it all the way down and then turn 
left. You'll be in
A secret area filled with goodies. Now, when your ready (you 
dont have any 
Choice, acutely), go to the hut with the guard standing in 
front of it.
A bunch of people will crowd around the place and start 
chanting. You'll
Then be invited into Fire Eyes hut. You'll explain 
everything, and blah blah
Blah blah :-). She says that there might be a way back home, 
but before she 
Tells you, your going to have to do her a bit of a favor... 
rescue a lost
Villager called Strong Heart. She also gives you your first 
alchemy 
Formula, Flash. Now, whenever you’re ready, go to the exit 
on the bottom
Right side of the village. You’re on your way to Bugmuck.

-Bugmuck-
I strongly suggest you build your levels up to at least 8 
before heading
For the swamp. If you dont, you most likely will be sorry 
you didn't.
Those little jumping dudes that you'll see are great for 
level building.
And weapon power building. And getting money for armor, 
which you need.
And also, getting money for your Alchemy formula, which is 
also important.
When your levels are high enough, go past the area with the 
jumping dudes
(Skelesnails) and to the next area. When you first walk in, 
you'll see a 
Sand Pool, very annoying things. But jump in this first one. 
It will send 
You to a blocked off part on the desert. Go in the cave and 
you'll see an old
Man. Buy something from him. He'll give you the Jaguar Tooth 
Ring, probably
The most important item in the game coz it lets you run. Now 
leave his place 
And jump back in the Sand Pool back to the main area. Now 
use your new running 
Ability to run past all the Sand Pools. You'll come to a 
wide-open area of the desert. 
Go over to the left cliff and walk up the stairs. Get the 
treasure up there and then
Get off the cliff and keep heading down. As long as you get 
past the Sand Pools,
Everything’s cool. Exit through the opening at the bottom of 
the desert, you'll
Be in the swamp called Bugmuck. Which is where you want to 
be. Watch out for 
The big heads in the water, they'll get you, and it hurts, 
too! From the 
Start, go down and right at the fork in the road. You should 
see a cave, go
On inside. Theirs another old guy inside, it’s not Strong 
Heart, but this guy
Is nice. He gives you the Hard Ball formula. Take the 
treasures from his
Cave, save your game there. And buy Alchemy ingredients, 
they’re much cheaper
Here then in the village. From his cave, keep going right. 
You come to a big
Cave-looking type thing. Go inside. In the first part of 
this place, you have
To run across crumbling platforms. Very tricky. If you DO 
get stuck, use the
Slide on either side of the cave to get back to the start. 
Heres the way to go from the start: up, right, up, left, 
down, left, up, left,
Up, left, up, right, up. The rest of this place is easy to 
get through. Dont
Worry about it. You soon come to a big door. A huge bug is 
in there so heal up
Before you step in. 

===Beating Thraxx===
Thraxx is easy as pie if you build up enough. But you need 
to know the trick
To beating him. First of all, set the dog on full attack. 
Then, with your 
Mighty bone, go up and hit Thraxx on his huge ribs (you'll 
see them). He'll
Open his ribs up, walk in and you be facing his heart. Use 
Hard Ball. Then
He’ll throw you out. Keep doing that and you'll have no 
problem beating
Him. Ignore the claws. They won’t give you much trouble. 
Thraxx has 600 HP. 
Heal as needed.

-After Thraxx-
You'll get the Spiders Claw for beating Thraxx, as well as 
500 EXP and 
750 Talons. Take your new weapon and hit the big thingy 
(you'll know 
What I’m talking about when your there). Strong heart will 
step out and
Thank you. After the talk, head out through the top of the 
room. You'll
Be outside in the swamp again. Go all the way left till 
theirs a path
Leading down, now head down. Get the treasure, then go down 
more to another
Treasure. It’s the Mammoth Guard! Equip it and go back up. 
Go into the next
Area. Now your back in the desert, exempt you’re on a cliff. 
No Sand Pools up 
Here! Walk all the way up till you see a treasure. Walk up 
to it, get it.
Then walk to the right, through the wall. You'll be in 
another place with
Treasures around you. Get them and then head over a little 
more. Theirs
Another man there. Talk to him to get the Acid Rain formula. 
Now go back
To where you were and go all the way left. Just follow this 
path back to
Village.

-Back in the Village- 
Yippy tippy! You've saved Strong Heart, killed Thraxx, and 
got back
Safe and sound. Before you go talk to Fire Eyes again, go 
back to the
Part of the jungle where the game started. When you get 
there, go left
To some weeds. Cut them down and pass through. Get the 
treasure and keep
Going, cutting weeds as you go. Theirs another treasure on 
this path, the
Shell Hat. Pick it up, also. You'll come to a hut. Go 
inside. This is 
Where Strong Heart lives. Since he's so thankful, he'll give 
you a nice
Formula. Cure heals your and/or the dog. Change to the dog 
and talk to 
him two times. Strong Heart will hand over a Leather Collar. 
Now that 
You’ve gotten that stuff, head back to the village and save 
your game. 
Then go talk to Fire Eyes again. She'll tell you about a new 
problem.
And give you some Call Beads. DO NOT WAIST THESE!!! They let 
you use
A few of her powers in times of need. Now the game takes a 
turn. Its
Going to start to get harder. You should probably build your 
levels 
Up a bit. Now, still in the village, head up. Leave the 
village through
The top exit. You'll be in a new area. Cut through the weeds 
and get all
The treasures in this area. They’re not hard to find there 
are two of them.
Also go to the top left corner and cut your way through the 
weeds. There
Will be a man inside who sells some armor. Buy whatever you 
need and sell
You’re old armor. Then go up to the top right corner of it 
and kill the flower. 
Go into the next area and you in a graveyard type area with 
annoying 
Spiders jumping around. Go all the way up to the big Mammoth 
skull. You'll 
Be attacked by a whole bunch of big and very mean vipers.

===Beating the Vipers===
Even though they hit hard, theirs a trick to beating these 
guys. And the trick
Is to simply go over to the left side of the area. You’re 
now in a good place
Since they will normally come over only one or two at a 
time. Each of them has 125
HP. And the silver viper, which comes out last, has 250 HP. 
This battle is easy, 
So don’t use any call beads. You'll get a new weapon after 
the fight. The 
Horn Spear. Its better then your other two and when you get 
it to level two or
Higher, it can be thrown at baddies!

-After the Vipers-
A man steps out and gives you a new formula, Heal. And he 
opens the skull gate
For you. Save you game and go through the gate. You'll be in 
the jungle again.
This time, there are raptors everywhere. Very strong 
raptors! Not 40 HP this 
Time! Make that 300!!! Or maybe 50... probably 50… I can’t 
remember. Anyway, there mean, 
Also. Keep away from them. Now that I’ve told you how hard 
they are, keep heading 
Up till you come to a bridge looking thing. From here go 
left to a cave. It’s an inn! 
Rest up and save. Throwing your spear is pretty important 
when it come to fighting 
Raptors, so you should probably build it up a level so it 
can be thrown. When ever your
Ready, cross the bridge and go up. Killing flowers and 
raptors along the way.
You'll come to a cave. Go inside and you'll be attacked by 
three green raptors.
They each have 50 HP and can hit pretty hard. You cant leave 
the cave when you
Go in, as too a large rock falls and blocks you in. Kill the 
raptors and you'll
Get the Dino Skin armor. Which is some pretty nice armor. 
Leave the cave.
If you want, go back to the inn and rest/save. Then keep 
going past the cave
And you'll see a big strange looking cliff. Don’t step on 
any of the gray things
In the ground. You'll see a hole in the wall, and next too 
the wall, there should
Be a lone weed. Cut it and you are sent up into the air and 
you'll land on the cliff.
Get the treasure and go in the cave. You slide down out o a 
hole, then step on
The gray thing in the ground. You'll be sent alllllll the 
way up to the top of the
Volcano. You'll see an old guy up there who will give you 
the Levitate formula.
Which you need to get into the volcano. You have the 
formula. But, to use it
You need Mud Peppers...

-Blimps Bog-
When you’re done talking, save you game with him and slide 
back down the volcano.
Go back to the inn in the cave and rest and save again. From 
the inn, go all the
Way right. Cut through the weeds and you'll see another 
cave. It’s an item shop
So stock up if you need to. Leave the item shop and you'll 
see a bunch of weeds
To your right. Cut through them all and go into the next 
area, Blimps Bog. 
Now, this place is confusing and it would probably take you 
a while to get through
It without some help. You'll see small hippo/frog hopping 
around. The way to get
Through this area is too kill certain ones. Be sure to get 
all the treasures around.
There are some handy things to find here. Such as two Call 
Beads. Go across the 
Bridge of lilypads and go strait. Kill the Frippo (the 
hippo/frog thing) to make
Another lilypad appear. Go across the new lily pads to get a 
Biscuit. Keep going
To find some Wax. Now back track to where you were and go up 
the wood ramp.
You come off of the ramp and are on the ground again. From 
here go strait up to
Another ramp. Walk on it till you’re on the ground again. 
Walk up and right from
There. You'll come to a fork in the road. Go left first to 
get the Clay and Roots.
And go back down and go right. Follow this path till you 
reach another Frippo.
Kill it and a lily pad will rise in another area. Go back to 
the fork in the road
And then down to the ramp you came off of. Instead of 
getting on it, keep going down
And kill the two Frippos. Which will allow you to get the 
Nectar on the small island.
You'll should also see another ramp. Go up and walk across 
it to the other side.
Now go right and up and across the Lilypad Bridge that you 
made when you killed
The Frippo on the little island. And follow the path up to 
Blimps Hut. But before 
You go in, I warn you, if you dont have you spear up to a 
throwing level, you might
Die in the battle that you’re about to fight. Go up into the 
next area when you’re ready.
You'll have to fight a huge snake!

===Beating Salabog===
When fighting this... thing, you should try to make every 
attack count. A good way to
Hit it is to stand in front of it till it lunges at you. The 
move very fast and throw 
Your spear at its head. Its attacks hurt pretty bad and to 
make matters worse, you 
Have to deal with its little friends, the Will o' Wisps with 
40 HP a peace. And
Salabog has 2000 HP. When it raises its eyebrows, that means 
it’s going to lunge at
You. GET OUT OF THE WAY THEN!! If you careful, Salabog 
should be pretty easy. But it
Will probably take a while to beat it since it has so much 
HP.

-Blimps Hut-
Blimp invites you in and thanks you. He wants to give you 
something... hmmm... 
What does he have that you could ever want?!?! I mean, he 
lives in a swam!
The almighty MUD PEPPER!!!!! Your key to getting into the 
volcano! With that,
Save your game and backtrack outta there. Go to that cave 
where you saw the huge
Rock in front of. It’s in the area before the Mammoth 
graveyard. Use Levitate on
The rock. With that problem out of the way, head on in. 

-Vipers Volcano-
This can be confusing. With that said, walk up and left, 
then through the hole
In the wall. Get the treasures and go back on the main path 
and keep going up
And left. Get the treasure and keep following the path till 
you come to a Gourd.
Theirs a Mud Pepper inside. Back track back to the fist fork 
in the rode and 
Levitate the rock. Go through the door. You'll see a ramp-
type-thing. Dont go
Up it yet. Go all the way left till you can go anymore, then 
up to get some 
Roots. On your way to the Roots you should see another ramp. 
Go up that one 
And hit the rock with your weapon. It'll form a bridge in 
the lava. Now go
Back to the first ramp and go up that one. Head up to 
another rock. Push it 
In then go back down and cross the bridge you just made to 
get another Mud 
Pepper. Now use Levitate on the other rock thats blocking 
that other door. 
In the next area, go up and right to another ramp. Then up 
the ramp and push
The rock in. Go across the bridge and up the other ramp and 
through the door. You’re in a new area. This place isn't as 
wide open. It’s more like a cave type
Place. Go all the way left, the all the way down. You'll be 
in a small room with
A pot in it. Get the Roots from the pot, and then push 
against the wall on the right 
Side of the room. You should pass through it and there will 
be a man who gives
You the Speed formula. Nice. Now go back into that small 
room. This is a 
Strait walk so dont worry about getting lost. You'll be out 
in the main area
Of the volcano again. Follow the path and you'll be attacked 
by the Viper 
Commander. Kill it to get the final Mud Pepper. Back track 
alllllllllllll 
The way back to the last door that you saw was blocked by a 
rock. Use the
Levitate formula again and pass through. You’re done with 
the volcano maze!
Tired yet? I hope not coz you still have a ways to go till 
this is over...
Go through the door. You’re now in a water pipe maze type 
place. This is simple.
Just get in the water and float with it till you fall down a 
hole with a flashing
Light on the side. A useful trick is to know that you can 
RUN against the water.
Just walking dont cut it. When you fall in a room with a 
switch on the floor,
Hit it and save you gave with the friendly Viper in the 
corner. Then hop back
In the water and go around till you fall into a room with an 
open gate. Well'p,
Its time to stop the deep freeze! Go into the gate and 
you'll be in a room with
A big machine. Thats how you'll warm up this place, just up 
the heat a little.
But... before you can do anything, Fire Eyes (!) jumps out 
and stops you (?)...
Wait a sec... thats not Fire Eyes! Unless she got contacts 
which is kinda 
Impossible since she lives in Prehistoria! It’s acutely her 
evil twin! 
*scary music plays* Ok, enough of that, after you have a 
little talk with
'Fire Eyes', she'll sick Magmar on you.

===Beating Magmar===
Let me just say, this will be your hardest fight yet. He 
doesn't have 
Anywhere near as much HP as Salabog, bu he can hit you no 
matter where
You are on the screen. He also jumps into the lava all the 
time which
Heals him about 600 HP. More then half his HP. So you'll 
have to keep
Hitting him, over and over. He has 1000 HP incase your 
wondering. 
Theirs no trick to beating him, really. Just keep on 
attacking him
With your hopefully-powered-up-to-level-two-or-higher horn 
spear. And
Always heal whenever the need may arise. This guy has some 
powerful
Attacks, so watch out. Over all, you should be done with him 
in...
oh.. say.... 8-12 minutes... :-) 

-After Magmar-
'Fire Eyes' will then turn up the heat so much, it blows you 
out 
Of the volcano, out of Prehistoria, and on to a boat looking
Thing. You'll then wake up on a beach. But... hey! Where 
your 
Dog?!?!?
    
_-_-_-_-_-_-_-ANTIQUA-_-_-_-_-_-_-_
Well, you’re here in front of a big wrecked ship. Might as 
well look around.
Go in the first big door your see. It’s a bar. You'll get 
some info on
Here you are and the people around here. Keep exploring the 
ship. You'll find
A shop, which has new must-have armor! Buy what you can 
offord, then go
To the area right of the ship, there will be baddies there 
that can be killed
For cash (sounds mean, doesn't it?). And theirs an inn. The 
first thing to do
Here is to get your money exchanged. Talons are no good 
here. Look for a big
Mean looking guy in a cave by the wrecked ship. He'll 
exchange your money.
Now you'll be able to buy armor and stuff with the money you 
already had! Also
In the bar you'll learn of a treasure being on the west 
bank. But thats not 
Important right now. First you must find your dog. Go back 
to where you killed
The baddies and go into the cave. You'll be sent up higher. 
Go into the cave on 
This upper floor. BLIMP!!!!!! He lived!!! Talk to him to get 
some more info. 
Then the game switches to the dog. He's in a city across the 
desert called 
Nobilia. You get to control him, and since theirs no where 
to go, just walk into
The palace. When you’re the boy again, leave the cave and go 
up. Now you in the
Desert. But hey! This desert isn't like the desert in 
Prehistoria! Ohhhhhh no!
It’s a bit on the long and hard side. And since it’s so hot, 
your HP will be 
draining steady while Tumble Weeds and spiders that can 
poison you (which 
make's your HP drain faster) are attacking you. After 
running for a second, 
You’ll see The Ghost Pirate. Ignore him (unless you got an 
Amulet of 
Annihilation. If you did, talk to him) and keep walking. 
After a short while
You’ll come to an oasis. These heal your HP when you step 
inside one. After
You leave the oasis, keep going up, RUNNING the whole time. 
You MIGHT meet a
Man in one of the oasisisisiss... :-) You will give you a 
new formula, Sting.
It’s random. But dont worry about not getting it since it 
doesn't hurt baddies
Much anyway. After a while of running in the desert, 
everything starts to 
Repeat. At this point, you start wondering if your getting 
anywhere -- you are.
After four oasisisisissssis, you ATLAST be at the city of 
Nobilia!!!! Go around
To the left of the wall to go inside the city.

-Nobilia-
Nobilia is nothing much more then a HUGE market place. 
Theirs some very good armor
to get here. So be sure to look around, dont buy anything 
yet though. Just explore
for now. One thing you should do is go up from the market, 
you'll see a big rock
just like the ones from the volcano. Levitate it. Then a guy 
named Tiny will walk up
and will show you "the real way to lift rock". Bring him a 
tapestry he'll toss the 
rock up in the air... but it wont be coming down any time 
soon, so with that done, 
go back to the market. Now go to the exit on the left side 
of the town. In the next area 
go down and into the small building. You'll see a stack of 
crates. Walk behind them to find 
the powerful Atlas formula. After walking around for a while 
in the market area, everyone will 
just disappear! It’s pretty creepy, acutely. But put your 
fears aside and go out the exit on 
the left side of town. This area is where all the people 
are. Walk up a have a look.
Your dog looks a lot like that dog statue, huh? The people 
of the town think your dog
is the Sacred Dog!! The dog remembers you, and when the dog 
is asked to find someone to
fight Vigor, he walks right up to you! Vigor is the arena 
champ. Your gonna have to fight
him. And for no real reason either! You'll be taken to a 
dungeon, a very nice dungeon.
Get the treasures in the main area, then search the right 
wall. You'll walk through it and
be in another room full of goods. Get all of them, equipping 
your new armor. And go out to 
main area again, you'll be taken to fight Vigor.

===Beating Vigor===
Not much of a HP gain here. Vigor has 1050 HP, and no way of 
healing. Furthermore, theirs a 
safe spot on the left side of the arena. While your fighting 
him the people watching will 
through stuff at you. No big deal, it doesn't hurt much. 
Your biggest threat is Vigor’s 
long range boomerang. You can dodge that easy, and he 
charges you, that WOULD hurt if it
was harder to dodge. But it’s very easy. His weak spot is 
his back, so stay on the left
side of the arena and wait for him to charge, he'll throw 
the boomerang right before he 
charges so that will be your que to move. After he starts 
going back the other way, throw 
your spear at his back. Repeat this till he goes down. If 
you take your time, you can beat him 
without taking a single hit. Put it all together and you 
have a very easy fight! :-)

-After Vigor-
You'll get a sword!!!! Your first real weapon since the 
start of the game!!!! And... well.. thats
about it. Go back to the market and look around. You dont 
have a time limit this time.

-Buying From the Market-
You can take your time looking around now. Keep in mind that 
some deals you get here are steals.
While others are rip off’s. In order to buy/trade from the 
market, you need to buy rice, beads, 
spice, and pots. Then you can trade those items for other 
goods. There is better armor for seal 
here then you in the dungeon. Be sure to buy it all before 
leaving town. When you get a peace
of armor from a tent, talk to the owner again and he'll have 
better armor for sale. Keep buying
till you have the best of what they sell. Another nice trick 
is to go to the man who sells an Amulet
of Annihilation for 30 bags of rice and keep refusing his 
offers. If you keep this up he'll give
you three Amulets for one bag of rice!!! Not too shabby!* 
Keep two for trades later on and use 
one to pay the Ghost Pirate.

*Keep in mind that this trick takes a VERY VERY VERY long 
time to work. I did it once, but then
I played the game a second time and just got one full price. 
You could spend as much as a 
30-45 minutes of real-time trying to get his price down! I 
kinda think its not really worth it.
But it’s all up to you.

-The West Bank-
Lets see here... you've heard a lot about a treasure on the 
west bank, huh? Well, you’re a smart
kid, why dont you try to get it? Ok then! Head back across 
the desert, walking or riding, till 
you get to Blimps cave again. Remember the rock Tiny threw? 
It lands and clears a path to a place
you couldn't get to before. Get the treasures there and go 
into Blimps cave. Talk to him to get 
a new formula, Revive. Now go back out side and back to the 
wrecked ship. Buy a new collar for
the dog (if you didn't already) and take a nap at the inn 
and save. Now leave the ship and
go left into the next area. There doesn't seem to be 
anything here, just a few baddies, a washed
out bridge, a river and a small transporter. The thing you 
want to do is get to the other side
but you cant coz the transporter is on the west bank. Switch 
control to the dog and have him.
Run to the bridge. He'll jump across on auto. Now that your 
dog is on the other side, have him 
walk up to the transporter and ride it across. Switch back 
to the boy, get on the transporter,
and go across. BOOM!! You’re on the west bank! Go into the 
next area and you'll be in a jungle type
place. Cut through the weeds and keep going along the path, 
if you come to a place with a pit 
infront of it, back track, theirs only one place you can go 
and its not hard to find -- Horace 
Highwaters archaeology camp.    

-Horace Highwaters Camp-
Horace is the one in the yellow clothes so talking to him 
would be good. He'll tell you about
the area, and where you are, which has been a question since 
you got there. It turns out that
there are two treasures, but they are both the same thing. 
The Diamond Eyes. And they’re in two 
different places. After the talk, talk to the guy in the 
tent to Horace, he'll give you the
Revealer formula so you can get across those big ditches 
(actually, you dont need the formula 
to get across them, the paths are there, the formula just 
lets you see them).  

Note: You can do these two places in any order, but its 
easier this way.

-The Great Pyramid-
Ok, leave the village and head down. You’ll come to one of 
those big pits. Use the Revealer formula on it.
Cross over your new little path and walk up to the Pyramids 
entrance. Even getting in to this place is hard. Well, 
tricky. Maybe not hard. Have the boy step on the switch and 
then switch to the dog and have him walk in. Once both of 
you are inside, theirs no way of getting out. So BE SURE 
that your ready. With the dog inside, it seems you can’t get 
the boy in coz theirs no one to stand on the switch for him. 
So go all the way up the stairs and go into the first door 
you come to. Switch back to the dog and step on the bottom 
left switch (the dog is in a room with four big switches). 
Switch back to the boy. Now that your both inside, it gets 
harder. Walk down the path and go through the door the dog 
opened for you. Just keep walking on this path till you exit 
on the top floor of the Pyramid. Once on top, walk down the 
steps and enter the door. It’s the only one that you can go 
in so you can’t miss it. Switch back to the dog and step on 
the switch north of where you were standing. This opens 
another door somewhere. Switch back to the boy and keep 
walking along this path, taking the treasures and you go. 
Sooner or later, you’ll be blocked by another gate. Dog 
time! Have the dog get back on the bottom left switch to 
open it. Back to the boy, enter the room and you’ll have to 
fight two Sons of Anhur. No problem. When there gone you’ll 
get a new Axe!! This is very nice coz it can bash down weak 
walls (weak walls are cracked)! Equip it and keep going. 
Bash through the next weak wall you find. Theirs a man in 
this room!!! Save your game if you want (you’ll probably 
want to) and grab the goodies from the pots. Leave the room 
when your ready and go down. You’ll see a weak wall, bash it 
to get reunited with your pet. Now back track to the very 
top of the Pyramid. You’ll see a blocked off gate with 
switches on either side. Stand on the switches and go in the 
door. Here you’ll have to fight Rimsala.

===Beating Rimsala===
In a word, you could say Rimsala was easy. And you would 
also be right. It only has 1200 HP! Magmar was harder then 
this!!! Just keep attacking with strong formulas and you’ll 
have thin won in no time. After the fight you’ll get some 
cash and more importantly, the first Diamond Eye!  

-After Rimsala-
Head back to camp to stock up and rest, save, and whatever 
you need to do. Next to the transporter on the east bank is 
a blocked off cave that you can get to with your axe. You’ll 
get the drain formula. But you could also do that after the 
HoC too. Since its not a very strong formula till it reaches 
level 6 or so, you might as well just skip this unless you 
really want it. Ready yet? Then leave camp and head up. 
Another pit will be there. Reveal it and cross to the Hall 
of Colossia.

-The Hall of Colossia-
 Even on the out side you kinda get the feeling this will be 
harder then the Pyramid… you use switches more in this place 
then in the Pyramid! Go inside. At the top on the main room 
is a big pit, you can reveal the left and right side to make 
paths appear. The right side is a save point which should be 
used and the left side is a switch to the next area. Press 
the switch on the left side. This opens a door on the left 
side of the main room. Go through the door and in the next 
room head for the top right corner. Theirs a little red 
thing here. Press it and walk across the TEMPORARY bridge. 
On the other side you’ll see another switch. Press this 
also. Head south now and you’ll find another switch. This 
reactivates the bridge that got you over to this side. Hit 
this switch and RUN AS FAST AS YOU CAN back over the bridge. 
It doesn’t stay long and you might be here a while. Once 
you’re back over, go back to the main room and save if you 
feel the need. The go into the bottom right door. In here 
you fight Mini-Tour… a little bull thing, he has 500 HP and 
strong formula defense so hand-to-hand fighting is your best 
bet. After that annoyance, step on the switch that appears 
then leave the room. Back in the main area, you might as 
well save. Then go into the bottom left door. Go right till 
you see three switches on the floor. Press the switches from 
left to right. This opens the door in front of you. Go 
through and RUN ACROSS THE WOODEN BRIDGE AS FAST AS YOU 
CAN!!!!!!!! It falls under your weight, so running very fast 
is a must… with that done, go south till you come to a room 
with six switches, press them all in any order. Now keep 
going north till you find another switch that activates an 
elevator type thing. Get on the elevator type thing. Your 
back in the main room. Go in the top right door. The first 
thing you see is another switch. So press it and cross the 
temporary bridge that forms. Go north till you come to 
another switch, press it and the head right to another 
switch. Press it too. Then head to the top right corner on 
the room. You’ll come to a dead end. Use Revealer to see a 
path and cross it. Now that you’re across, go south till you 
come to a wide-open area. Kill the super Monk there to get 
the Bronze Spear (I love spears!!). In the same room, walk 
up and down the wall on the right. You’ll find a secret 
passage to a secret room! Here you’ll meet an old guy who 
can save your game. But that’s not all! He’ll also give you 
a new formula, Fire Ball. This is pretty handy. Now walk all 
the way back to the main room. Your going to want to save 
again when you get here. Now stand in the middle on the two 
paths that can be revealed. Equip you Bronze Spear and the 
boy will throw it across and hit the switch on the other 
side. Then a bridge will form. Walk across and into the door 
and be ready for a fight.

===Beating Megatour===

Remember how Rimsala was so easy? This is another story… 
Megatour has 2500 HP and a few alchemy formulas that he 
likes to use. He’s also fast and strong. A good way to beat 
him is to use the Crush formula over and over and over 
again. He won’t have a chance to move if you do it fast 
enough. Doing this teamed up with the dogs strong level 
three biting attack, you should get away with minor damage. 
I hope you have a lot of ingredients and a high level 
Crush!! 

-After Megatour-
Start going back to camp. You’ll run into Horace, except now 
he’s wearing tacky green clothes. Strange, well, give you 
give the Eye to Horace, then, he reveals his true self!!! 
He’s actually he’s Horaces evil twin! He then sicks a couple 
of rouges on you. After you deal with them, run to Nobilia. 
Once your back in Nobilia go to the Dog Statue. You’ll se 
the evil Horace put the two Eyes in the Dog Statue! He then 
runs off as the statue explodes and becomes Aegis, another 
boss for you to get rid of.

===Beating Aegis===
Aegis is pretty tough. He has good defense against alchemy 
formulas, 3800 HP, and you can only attack him hen his head 
is flashing. To make matters worse, he throws “Bad Dawgs” at 
you. Power up your weapon and throw it at his head whenever 
it flashes and heal as needed. You’ll probably have to heal 
yourself quite a bit.      

-After Aegis-
After the fight, you’ll see a power core. It’s going to 
explode! You need someone who can throw it outta there! 
Hmmm… TINY!! Tiny comes and throws the thing wayyyyyy far 
away. You have nothing to worry about now. Now you’ll get 
news about a cave being discovered on the west bank! After 
shopping and stocking up, head back, yes, all the way back 
to Horace’s camp. Back at camp you’ll see that the river has 
dried up. Save, then walk down into the riverbed then up. 
You’ll come to a cliff, the cave is down there. You’ll have 
to jump. 

-The Oglin Cave- 
When you land, set the action grid on the dog so he follows 
you very closely, its impossible to see more then a few 
steps ahead. This cave is linked with teleport tiles. 
1. when you resume control, go down and stand on the tile 
there. You’ll be warped.
2. When you appear again, go right till you see another 
tile. Skip it as it leads to a dead end. Instead, go down 
and exit the room. Follow the path east then north.   
3. Keeping moving north till you reach a area with water on 
three sides of you. Use the warp tile there.
4. After the warp, walk left till you see another tile, skip 
it and keep going to your right. Then north into then 
next room. Go east, east again, then northeast till you 
reach a small riverbank. You should be able to see a pot 
on the other side.
5. When you reach this spot, head south. Keep walking south 
till you come to another tile. Hop on.
6.  You’ll be next to the pot that you saw a second earlier. 
Get it and walk to the left till you enter a room with 
exits on the north and west. 
7. Go north and you’ll fight Aquagoth.

===Beating Aquagoth===
This is tough. 2500 HP, and a lot of powerful formulas. And 
he has a bunch of tentacles sticking out of the floor 
hitting you wherever you are. If you have a level three 
spear, use it. If not just use a level two Bronze Spear. Its 
great coz you can throw it. The dog should take care of the 
tentacles while you go for the head. This would also be a 
good time to use a few of those saved up Call Beads if you 
want.

-After Aquagoth-
You’ll be trapped in the cave. Then, you’ll here a voice… 
from above… nah. Its not god. Its really a normal human. Hop 
in the bucket he sends down and ride up to a new area in the 
world – Gothica.

_-_-_-_-_-_-_-GOTHICA-_-_-_-_-_-_-_
The first thing to do after you see your dog (he looks like 
a poodle now) is turn the well crank to free the Oglin. Who 
will run off, but help you later. Before you go to Ivor 
Tower, have a look around out side. Push against the pink 
trees to find secret passages. Theirs even a free Amulet of 
Annihilation hidden. I recommend finding it, just coz it’s 
free. Just left of the entrance to Ivor Tower theirs a 
secret passage with the Aura formula, a very important 
formula to have for a certain up coming battle. After you 
have all the treasures, go into the town. Jewels are crap 
here. So exchange them for Gold Coins. Don’t go off buying 
things yet. You’ve got to talk to the queen. Don’t buy 
anything from the armor or weapon shops! You can get better 
armor for a better price later! For now, find the inn, stay 
and save. At the bottom of the tower theirs a girl who tells 
you about a pig race and says the winner has dinner with the 
queen. So then, all you have to do is win the pig race! But 
how will you get a pig…? Anyway, go to the bottom of the 
tower and all the way left. You’ll be in the ally. The 
prices for things here are MUCH better then the outside. 
Cheaper to. So buy new armor here. When you have all the 
best armor, go to the top of the ally. Talk to the man next 
to the wooden stairs. He’ll let you have a ticket to him 
freak show for an Amulet of Annihilation. If you have one, 
hand it over. If not, you can get one from the market place 
in the main area at the bottom of the tower. While your 
inside, a guy comes out and sees the dog and decides to put 
him in the show. Of course, when the boy sees him he knows 
that it’s his dog, but with a pig mask on. The pigpoodle 
runs out of the tent, on to the pig-racing track, and wins 
the race! You’re having dinner with the queen! Later on 
while your eating, the cook seems to be getting ready to 
make some ham. PIGPOODLE HAM!!! The dog, in a panic, jumps 
up and runs off and falls into the sewers. This place is a 
huge maze! And it’s a lot harder then any other maze you’ve 
done so far. 

-The Sewers-
NOTE: The directions below don’t include finding an old 
woman that gives you a key. With this key you can open many 
locked doors in Ivor Tower and find many items. A new 
alchemy formula, also. 

From the start, go: 
west 
north 
west 
north
west 
south
west
stand on the vent to be taken back into the castle
exit onto the balcony and through the top door back inside
drop down the hole, back into the sewers
now go east
north
east 
south
east
then stand on the vent
walk behind the bookcase, you’ll fall into a hidden hole
head south 
east
south
east 
north
east
and up the vent
exit onto the balcony and take the bottom door back inside
drop back down into another hole 
go north
west
and south
Now you’re out of the sewers at last.

-Back in the Castle-
Now that the dog is free again, he runs into the dining 
room, onto the table knocking everything off. The queen, in 
a rage sends you too the dungeon to rot in hell. The dog 
gets out of the cell easily. Don’t let the boy out yet! 
There are a few baddies down here that should be… taken care 
of. They should be too hard. And if the dog beats them all 
by himself he gets a free Defender Collar, which is a super 
nice Collar! If your running low on power, let the boy out 
of the cell and have him heal you. You can always buy a 
Defender Collar anyway. But it never hurts to get something 
free. Now head for the northeast cell and go in. You’re back 
in the sewers. This part of them isn’t as hard though. East, 
south, east, north, east. You’ll be on a small ledge with a 
cave north of you. Go through there. Now head north and 
you’ll be back in the castle again. However, you’ll then be 
forced to see the queen again. She, however, is very nice 
this time. And says she’ll help you get home if you do her a 
favor. Her old castle was called Ebon Keep, some people 
stayed behind when everyone moved to the new castle and she 
wants them to come over to the new Ivor Tower. So, she wants 
you to simply go to Ebon Keep and lower the draw bridge so 
that her people can get the people who stayed. Ok then, now 
would be a good time to build your level up to about 28 or 
30. In fact, I highly recommend you do. When you ready; and 
you better be coz this is a long walk, go back into the 
castle. Leave the castle through the exit on the far right 
of the castle. You may have some trouble finding it, but 
just keep exploring. You’ll find it eventually. You’ll be 
outside again. Walk strait ahead and you’ll see you’re in a 
maze of bushes! From where your standing, go up, right, 
down, right, down, right, down, left, down, left, up, left, 
up, right. You’ll now be standing on a huge chessboard, 
where you’ll be attacked by the Foot Knight.

===Beating Foot Knight===
Well, he has 2400 HP, and alchemy formulas are pretty much 
useless. He also moves so fast you that probably wont get a 
good look at him through the whole fight. Whenever I fight 
this guy, the same thing always happens, I sit back and let 
the dog do all the work. That’s the best way to beat him 
since you just cant hit him. This battle is easy. His attack 
power is super low, so you wont even have to heal much. 
After the fight, a stairway appears that leads down into the 
chessboard.

-The Mystic Woods-
Go all the way down the stairs. Now your at the edge of the 
Mystic Woods. The longest, hardest maze in the game… if you 
don’t know the trick. The way to find your way around is too 
look in the trees as you go. If you see a scary little gnome 
watching you from the tree, then you took the right path. To 
make it even easier for you, I’ll give you directions.  
Save your game with the man, then enter the woods
Go south
west 
north
west
south
west
south
east 
north
east
south
east
south
west
south
east
south
east
north
east
south
east
and exit
You made it! Just kidding!! You still have a long way to go. 
You’ll see a bridge. Try and cross and you’ll be attacked by 
the Shape Shifters.

==Beating Bad Boy===
The Shape Shifters turn into you! And they’re hard too! In 
fact, you have to kill yourself three times! The Bad Boys 
only have 700 HP a peace, which isn’t a lot. But they have a 
very powerful sword and use formulas like Storm and Nitro. 
These are super powerful and could kill you in one hit if 
you keep your HP up. Keep your dog alive too. He’s very 
important in this fight. Use strong formulas of your own and 
high level weapons.   

-After The Shape Shifters-
Go across the bridge and talk to the guy there. Save you 
game and go back into the forest. 
Go east
south 
east
north
east 
north
west 
north
east
south
east
north
east
north
west
north
and exit.

Now that you’re finally out of the Mystic Woods, you’ll have 
to fight another boss. Timber Drake.

===Beating Timber Drake===
Timber Drake is easy. Use the same method as you used on 
Megatour. Use Crush over and over and over again till you 
take him down. He has 2000 HP. No problem here. 

-After Timber Drake-
Leave the area and you’ll come to Ebon Keep. The base of 
Ebon Keep, to get to the top you’ll have to… *sigh*… go 
through the sewers.

-Ebon Keep-
To get through the small sewer maze, go east, south, west, 
south, east, south, west, south, west, north and east. 
You’ll now be in the Ebon Keep dungeon. Kill all the guys in 
the cells like you did in Ivor Tower. Whichever cell you 
clear last is the exit. You’ll be in the town of Ebon Keep. 
Go into the weapon shop. You’ll meet a man named Cecil. 
He’ll give you a bazooka. However, you only have one shell. 
So don’t waist it. Leave his shop and go up into the castle. 
Keep going up and you’ll run into Verminator.   

===Beating Verminator===
Well my friend, I sure do hope you leveled up! This huge rat 
has 3425 HP and uses some of the most hard-hitting formulas 
in the game. Such as Plague or Explosion which kill 
instantly! Use Call Beads and call Horace. Use Aura Call, 
and when it wears off, use it again right away. And the use 
of throwing your spear is a must. If you didn’t take the 
time to build up in Ivor Tower, beating Verminator will be 
nearly impossible. 

-After Verminator-
Go up and into the next room. Go up the steps and you’ll 
see… who? The queen? Why is she here…? Talk to her and 
she’ll tell you why! Her evil twin came out of nowhere and 
took over her position as queen and moved all her people 
over to Ivor Tower! Are you sensing a pattern yet? Anyway, 
after the talk, go left into the next room. You’ll be 
attacked by some baddies that are hiding in the windows. 
Take them out and keep going through the hall. You’ll now be 
in Tinkers Tower. He tells you about a space station that 
he’s seen through his telescope. Save your game with him, 
buy whatever you may need. Before you leave his place take 
the treasure in the bottom left corner of his place. This is 
the Knight Basher Axe. Equip it. And read the book on the 
table next to the chest to learn a new formula. And look in 
the bookshelf next to the stairs that lead to the telescope 
to get another new formula. If you explore the castle a bit 
more you’ll meat a kid named Naris. He plays a game with 
you, if you win you get the best formula in the game; Super 
Heal. Which heals ALL your HP for BOTH the boy and the dog 
and the SAME time!!! If you lose, it’ll be a while till he 
lets you play again. So just leave the area. You don’t want 
to walk all the way back to Ivor Tower, so back track all 
the way back into the sewers of Ebon Keep. With your new axe 
you can bash through those barriers in the sewer so the trip 
will be easier. When you’re out of the sewers again, you’ll 
be next to the Mystic Forest. Don’t go in! Instead use your 
axe to bash through the wall and go up. You’ll be in a swamp 
like area. Like Blimps Bog. Go up the stairs, right, up, 
alllll the way left till you fall through the floor. Then go 
down the steps. Back on the ground, go right and up the 
steps and in the door. You’ll be taken up a few levels. Go 
up the stairs, left, up the stairs, right and up the last 
set of stairs. When you’re at the top you get attacked by a 
dragon that looks just like Timber Drake. Sterling…

===Beating Sterling===
Now, even though Sterling looks like Timber Drake, he’s a 
whole other story. Sterling is HARD!!!! He has 3200 HP and 
hits very hard!!! His fireball attack does huge damage. He 
can also pick you up and drop you off the top of the tower, 
and you’ll have to run up the last two sets of stairs again. 
If he does drop you off the tower, when you landing it will 
hurt. And he’ll normally drop you into a dang of Gargons who 
start beating you into the ground. He has average formula 
defense, so no formula will work to well, but also no 
formula will be useless. Your best bet will probably be to 
let the dog attack and heal him when he needs it. Sterling 
only throws you off. So while you, the boy, is getting 
pounded, the dog can be attacking. 

-After Sterling-
After words a guy comes into the scene, Tinkers brother. He 
says he’ll give you a lift to Ivor Tower. Except his offer 
and ride get a ride. When you’re back in the castle, pass 
through the sewers back into the main room to find the evil 
twin queen. She’ll make you fight Mephista and Old Nick. A 
couple of puppets… They have 500 HP each. They’re very easy. 
After that fight Mungola will appear. 

===Beating Mungola===
Only kill Mephista coz it will keep healing Mungola. Leave 
Old Nick alone. If you kill both of them the Mung man will 
bring them both back to life. Mungola has 5000 HP. Quite a 
jump from your last fight, but this battle shouldn’t be as 
hard as the last fight. The Crush trick will work (the same 
trick you used with Megatour and Timber Drake) if your Crush 
formula is strong enough. If not, just keep attacking and 
this should be over pretty quick.

-After Mungola-
Then the evil twin queen tries to kill the boy herself. But 
ends up killing herself. After that you look down… WHAT!?!?! 
She’s a robot! That means the other evil twins are too! With 
this useless info, head to town and rest and save. Then go 
back to the chessboard maze. When you get their, go up, 
right, down, right, down, right, and down to the exit. Just 
walk across the lowered drawbridge to get in. Go back to 
Tinkers Tower. He’ll tell you about his rocket, and how it 
can be use to get you into that strange space station. And 
how the space station will most likely be your way of 
getting home. But he needs a few parts first.

-Components- 
He gives you his windwalker. Something that will make it 
easy to get the parts. But you can only land where you see a 
fire pit. First land next to the volcano. Remember the 
volcano machine? It comes into play here again. Step on the 
same gray spot in the ground as you did to get up to the 
crater last time. It’ll throw you over and you’ll land next 
to a Gourd. Get it to get the Gauge and hop back in the 
windwalker. Head to the fire pit next to Fire Eyes village. 
Talk to her, and she’ll say that when the volcano blew a 
bunch of stuff flew over into Bugmuck. Go allllllll the way 
back to the big bug maze (see “Prehistoria” section for 
directions). After getting through and into Thraxx place 
you’ll be attacked… but, by no means at all is it Thraxx 
this time!

===Beating Coleoptera===
Now, don’t be getting any funny ideas about this huge 
insect. Coleoptera is a VERY though baddie. In fact, she’s 
HARD! Really HARD!! You have a bit more HP to take out this 
time, 6000 approx. And she does heavy damage with her acid 
rain formula. Use the same tactic you used of Thraxx and 
that will work just fine… if you don’t die first of course 
:-).

-After Coleoptera-
You’ll get the Wheel. Stop at Strong Hearts place to get the 
Miracle Cure. 

-One More Component-  
Go back to the windwalker and fly to the wrecked ship. From 
here cross to the west bank. You can pick up the Double 
Drain formula the same place you got Drain if you want. When 
you ready go to the Great Pyramid. You’ll see that the 
riverbed is dried. You should see a cave in the riverbed. Go 
inside the cave. Now step on the warp tile. You’ll be warped 
into the Pyramid, but nowhere in the Pyramid you’ve ever 
been before. You’ll see a rock, Levitate it onto the switch. 
Now take the boy and have him stand on the other switch. 
Then take the dog and have him stand on the other switch. 
Now go through the middle door. He’s in the center of a 
wall. The way you get to him is to warp on the first tile, 
then on whatever tile you reappear on, use that tile again. 
He’s also throwing Oglins at you this whole time. This is a 
very good place to build up a bit. You may want to do so 
before getting to Tiny. He’ll give you the Diamond Eyes, 
that last component. DO NOT LEAVE THE PYRAMID WITH OUT 
GEATTING THE DIAMOND EYES!!!!! IF YOU DO YOU WILL NOT BE 
ABLE TO GET BACK INTO THE PYRAMID AND WILL HAVE TO START THE 
WHOLE GAME OVER!! Of course, if you saved before you went 
in, if you leave you’ll be able to start before you went in. 
After getting the Eyes fly back to Tinkers Tower. Give the 
Gauge, Eyes, and the Wheel to him. 

-Metroplex-
From the start go to the top right corner and talk to the 
droid there. He’ll ask you to release his relief. Now go to 
the top left corner and step in that cool pillar of light. 
In the next room, run down then right, up and right again. 
You’ll be in an area with yellow beams blocking your way 
around. Go into the door that has no beams on it. You’ll see 
four switches. Hit the first two on the left. Then talk to 
the droid in the cell that opened. If you flick either of 
the other two switches, this will let really hard biddies so 
you probably shouldn’t.  Go up into the next beam of light. 
This will take you to the main room of the space station. Go 
down the hall till you can’t go anymore. Now switch to the 
dog and have him go back to the room where you came up. Have 
him step in the door just left of the one in the floor. This 
will make him fly. Kill the little round droid and have the 
dog go back through the door that made him fly. Now you’ll 
be able to pass through. In the next room, go in the door in 
the floor. This will bring you to a place where you can buy 
ingredients and even some new armor. Exchange you Gold Coins 
for Credits and buy the Spots Collar for the dog but nothing 
for the boy. Then go down to the bottom of the room. You’ll 
find a hallway. This is where you can rest and save. Go for 
it. Now go back outside into the main room of the station. 
From where you are, make the dog fly again and kill the 
round droid over the door. Then go down a little more to 
another droid. Kill that one too. Now land back with the boy 
and go down till you reach a dead end. Go in the door in the 
floor. You’ll be in a room with a big machine with a switch. 
Flick the switch and leave the room back to the main area. 
Do the dog-flying trick again on the door to the left. Then 
go down into the door. In this room walk between the bars 
that ARE NOT lit up. Once you’re through their keep going 
till you see another beam. Before you go, however, take the 
treasure in the pod. It’s a helmet. Equip it and step into 
the beam. Have the dog fly when you come up again. Kill the 
round droid here. The go even farther left and kill the 
other one. Now land in the room you came up in and walk to 
the next room, then the next and go down into the door. 
You’ll see another big machine. This is the control center 
for the station. The first switch is the alarm system. 
Ignore it and push the next switch. It will turn the lights 
in the green house area off. LEAVE THE LIGHTS OFF!! Now 
leave this room and go across the hall into the next little 
room. This place has a lot of goods, but since its dark 
you’ll have some trouble seeing. But keep looking for 
treasures till you have 30 Particle Bombs, 30 Thunder Balls, 
Protector Ring, and 5 Meteorites. Now leave this room and go 
back to the main area of the station. Now go up the hall 
into the next little room. Go down into the floor and walk 
till you get attacked bye some evil droids. Take care of 
them and keep going north. Go through the door and take the 
treasure there and equip it. Go up the light beam and into 
the main area. Open the door with the dog and go left. Go 
down into the room. This is the greenhouse area. If you 
turned the lights off all the super-all-powerful-impossible-
to-kill-flowers-who-take-999-out-of-you-if-the-hit-you will 
be asleep. And wont attack you. Pass through the greenhouse 
and up the light beam at the end. Now use the dog to open 
the door and go left and down into the room there. This is 
where you’ll find Professor Ruffleberg. After you talk to 
him for a while, he’ll tell you about his butler. A robot 
named Carltron, who rebelled and is now making the world of 
Evermore a deadly place to live (as you’ve found out by 
playing the game to this point). He says to fix this problem 
and to get home you’ll have to get into his chamber and 
destroy him. But you’ll need to power up the teleport tile 
to his place. You’ll need a power core. Ruffleberg will open 
another passage on the big chessboard. Go into the same hall 
you did at the start of the game. Get the pod next to the 
passage in the floor again to get the best spear in the 
game. The Laser Lance. Now step in the passage in the floor. 
You’ll be able to control the escape pod this time. So fly 
it to Tinker Tower where from there go down to the 
chessboard. The pod can land in the same places as the 
windwalker. Go down the new stairway. The power core isn’t 
very far down. But keep going to find a guy who will give 
you the Force Field formula for an Oracle Bone. If you don’t 
have a Oracle Bone just leave and fly back to Metroplex. 
Ruffleberg gives you the Nitro formula. Take it and leave 
his lab into the main area. Instead of going all the way 
around, just go strait across to your right using the dog 
for opening the doors. Go back to where you first freed the 
droid and go back into the junkyard where you started in the 
junkyard. You’ll be at a computer. Put the core in the 
computer, and save. Then step on the teleport tile. You’ll 
be taken to the center of the main area, when your ready go 
down into the hole in the floor to fight Carltron. The last 
boss…

===Beating Carltron===
Ok, so I lied. You won’t fight Carltron right off the bat. 
You’ll have to take out some of his other friends first. 
First you’ll have to take out a row of speakers and fans. 
Fans have 2500 HP, while speakers only have 1004. Watch out 
for the bombs being thrown at you from the sides! Killing 
all the fans and speakers will reveal switches along the 
wall. Push all of them and get ready for it to get tougher. 
Two super hard raptors will appear. 4000 HP each. Be sure to 
cast Energize on the dog so that he can attack at full power 
at all times.  After you kill them a small cleaning droid 
will come to clean up a bit. DO NOT KILL THE CLEANING 
DROID!!! If you do you’ll have to fight a Death Spider, 6000 
HP. So just leave the cleaning droids alone! After the first 
set of raptors, another two will appear. Kill them the same 
way and leave the cleaning droid alone after the fight. 
ALWAYS have the Energize formula on the dog. It’s very 
important that you do. After the second set, another set 
will attack. After them, you’ll have to take on three Eyes 
of Rimsala all at the same time. 6000 HP each, they can also 
hit pretty hard. After them, you’ll have to fight a clone of 
the boy, who can easily be killed in one hit coz he only has 
about 999 HP. Then they clone the dog. The dog has 10’000 
HP. So don’t go as easy on him as you did the boy. He’s also 
fast and shoots a very powerful long-range weapon. Remember, 
use Energize again whenever it wears off. After the beating 
the dog, the wall of screens blows up and Metal Magmar jumps 
out. The Crush trick works GREAT with this guy. Stand on one 
side of him and use crush, then when you can move again, run 
to the other side of him and use it again. It’s hard for him 
to hit a moving target. He has a lot of HP though. 25’000. 
But he shouldn’t be much of a problem. Not as much as that 
dog anyway. After you kill Metal Magmar, you FINALLY get to 
fight Carltons Robot, that very last boss. Caltrons Robot is 
acutely rather easy if your patent and keep Energize on the 
dog. What’s most likely to happen is the dog will die pretty 
fast coz of standing in front of the Robot and getting shot 
by its rocket launcher. If he dies, ignore it since he would 
just die again. Use the bazooka with the strongest shells 
you have. He has 30’000 HP and super high formula defense. 
So just keep blasting him since alchemy doesn’t hurt him. 
It’ll take a while and a few healing formulas, but if you’re 
built up enough and have good healing items and formulas, 
you should be able to wrap this battle up on your first try. 
I hope you win. Cause once that’s done, so is the game… and 
what a cool ending…

_-_-_-_-_-_-_-ITEMS/WEAPONS/FORMULAS-_-_-_-_-_-_-_
This just tells you about items in the game.

-Weapons-
These are important, things to have, I mean, it would be 
tough to beat the game with only formulas! 




-Swords-
The ~Bone Crusher~ is the first weapon you get automatically 
at the start of the game. Its attack power is 10.

The ~Gladiator Sword~ is the weapon you get after beating 
Vigor in Nobilia. It’s a nifty sword with an attack power of 
20.

The ~Crusader Sword~ is found in Gothica, and has an attack 
of 30. A very nice weapon indeed.

The last of the swords, the ~Neutron Blade~, is given to you 
right after you arrive in Metroplex. It has a huge attack of 
50.  

-Axes-
The ~Spiders Claw~ is more powerful then the bone crusher, 
with an attack power of 15. You receive it right after you 
beat Thraxx. Nice gift.

The ~Bronze Axe~ is found in the second world, Antiqua, and 
has the power of a whopping 25. 

The next axe, the ~Knight Basher~ is found in Tinker’s Tower 
in the treasure chest toward the bottom left of the room. It 
comes in useful with 35 for attack power.

The ~Atom Smasher~ is also in Tinker’s Tower, in the same 
treasure box as the Knight Basher. It appears there later in 
the game.

-Spears-
The ~Horn Spear~ is found while you’re in the first world, 
right after you beat those Vipers for the first time and has 
an attack power of 20. 

The next spear is the ~Bronze Spear~  is found in the Hall 
of Colossia and has an attack power of 30.

The Lance is obtained after you beat Timber Drake, and it 
has an attack of, you guessed it, 40.  

The coolest weapon in the game, next to the bazooka, is the 
Laser Lance. With an attack of 50 and being able to throw 
it, its outstandingly useful for many situations. 

-The Bazooka-
I’ve forgotten exactly the attack power of the three 
different bazooka shells. But they’re all very, very 
powerful.

The ~Tunderball~ shell is the weakest, and has an attack of 
300 I think, something around there.
The Particle Bombs~  are the second on the list and I 
believe have an attack of 600+.

The ~Cyroblast~ shells are the most powerful thing in the 
game, with an attack of 800, nothing is a problem. 

-Formulas-
Name                                     Effect

Atlas-----------------------------Raises strength for a 
short time 
Acid Rain-----------------------Rains the enemy with acid 
causing minor damage
Barrier---------------------------Recovers a bit of HP and 
raises defense for a short time  
Cure-----------------------------Recover a bit of HP
Crush----------------------------A huge stone hand lands on 
the enemy
Corrosion-----------------------Rains on all enemies causing 
good damage
Call Up--------------------------Increases the Call Beads in 
your inventory by 1
Confound-----------------------Confuses the target for a 
short time 
Defend--------------------------Raises defense for a short 
time
Drain----------------------------Drains some life out of the 
baddie and gives it to you
Double Drain-------------------Double the strength of Drain
Escape---------------------------A nifty way to get of 
indoor mazes
Explosion-----------------------A powerful attack the blows 
up walls and enemies
Energize-------------------------An awesome formula that 
powers your weapon up over and                                    
                                              over again
Flash-----------------------------Your first formula
Fireball--------------------------Sort of an update of 
Flash, and it’s very handy
Fire Power----------------------Damages an enemy equal to 
the hero’s currant HP
Force Field----------------------Will completely deaden the 
next blow the hero/dog takes
Heal------------------------------Restores HP
Levitate--------------------------Lifts very large objects
Lightning Storm----------------A very nice attack that is 
even nicer when powered up
Lance----------------------------Rains lances on the enemy
Miracle Cure--------------------Heals any status problem you 
may have, and restores some            
                                              HP     
Nitro-----------------------------An extremely powerful 
attack
One up---------------------------Regenerates hero with all 
HP
Reflect---------------------------Reflects enemy formulas 
briefly
Regrowth-----------------------Currant HP keeps going up 
till you’re hit again
Revive---------------------------Brings the dog back to life 
and gives him some HP
Reveal---------------------------Reveals hidden paths
Speed---------------------------Raises speed and agility
Sting----------------------------A hard formula to get, but 
it isn’t very good at all 
Soap-----------------------------Completely deadens all 
attacks for a limited time
Slow Burn----------------------Slowly kills the enemy. Wears 
off eventually though  
Super Heal----------------------The best ever! Totally 
recovers you HP and the dog’s at the    
                                              same time 
-Armor-
Name                     Defense Power

Bronze Armor--------------------12
Centurion Cape-------------------28
Dino Skin-------------------------7
Grass Vest------------------------2
Gold-Plated Vest----------------55
Magna Mail----------------------94
Silver Mail-----------------------40
Stone Vest----------------------19
Shining Armor------------------74
Titanium Vest-------------------124
Virtual Vest---------------------169

-Ingredients-
A rough list of alchemy ingredients!

Ash
Acorn
Brimstone
Bone
Clay
Crystal
Dry Ice
Ethanol
Feather
Gunpowder
Grease
Iron
Limestone
Mud Pepper
Mushrooms
Meteorite 
Oil
Roots
Water

-Call Beads-
A simple list of the call bead formulas.

-Fire Eyes-
Flare
Heat Wave
Storm
Life Sparks

-Horace Highwater-
Time Warp
First Aid
Confound 

-Camellia Bluegarden-
Magic Drain
Shield
Plague
Hypnotize
Shock Wave

-Professor Ruffleberg-
Bullseye
Restore
Disrupt
Electra Bolt

_-_-_-_-_-_-_-CREDITS-_-_-_-_-_-_-_
I’d really like to thank Simon Hill for his info, GameFAQs, 
Square Soft, Nintendo, my parents, and all who write in with 
a question or make use of this FAQ in some way. All content 
of Secret of Evermore is © 1995 Square Soft. This guide is 
in no way associated with Square Soft in any way. Do not put 
this walkthrough, or any of its content on your website, or 
magazine, or whatever the case may be, without my consent.  
This FAQ is for personal uses only, do not alter any content 
on this guide, please. Thanks for reading!

© 1998 – 2000 Jonathan Bouldin