hide results

    PAR Codes and Hacking by DC

    Version: 1.01 | Updated: 04/07/01 | Search Guide | Bookmark Guide

    Last updated : 7 April 2001 (Australian Time)
    ---------------------------------------------------------------------
    Seiken Densetsu 3 PAR Codes and Hacking
     Copyright DC, Paul Le and les1two 2001                      v1.01
    ---------------------------------------------------------------------
    
                              _____      _ _
                             / ____|    (_) |
                            | (___   ___ _| | _____ _ __
                             \___ \ / _ \ | |/ / _ \ '_ \
                             ____) |  __/ |   <  __/ | | |
                       _____|_____/ \___|_|_|\_\___|_| |_|
                      |  __ \                    | |
                      | |  | | ___ _ __  ___  ___| |_ ___ _   _
                      | |  | |/ _ \ '_ \/ __|/ _ \ __/ __| | | |
                      | |__| |  __/ | | \__ \  __/ |_\__ \ |_| |
                      |_____/ \___|_| |_|___/\___|\__|___/\__,_|
                                        |___ \
                                          __) |
                                         |__ <
                                         ___) |
                                        |____/
    
    
    Seiken Densetsu 3 is copyright 1995 Squaresoft. Please do not leech any
    of this to make your own FAQ out of it. Unless you have MY permission DO
    NOT take anything at all from this guide. Don't edit, don't do anything to
    it and submit it without e-mailing me with permission first. You can
    print it out, but only for personal use, no selling this! Summing it
    up, do anything for your own personal benefit (apart from reading it)
    without asking me, AND YOU'LL BURN IN HELL!!!!!
    
    The only sites can use this without asking are:
    
    http://www.gamefaqs.com
    http://vgstrategies.about.com
    http://www.rpgclassics.com
    http://kengc.alphalink.com.au
    http://jump.to/magus
    http://www.squareonline.pyar.com
    http://www.rpgwizard.homestead.com/lair.html
    http://www.cron0.freeuk.com
    http://www.toocoolzone.homestead.com/Nintendozonemain
    http://www.timsvault.com
    http://www.fortunecity.com/skyscraper/memphis/1501
    http://www.ludus.it
    http://www.gamingplanet.com
    http://faqdomain.cjb.net
    http://go.to/secretofmana2
    http://dlh.net
    http://www.neoseeker.com
    
    If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
    The latest version can always be found from
    
    http://www.gamefaqs.com or http://vgstrategies.about.com
    
    Note, that if you've asked me for permission but don't see your site on the
    list above, don't worry about it, as it's a real pain to update each time
    everyone asks me to use this guide on their site. So as long as you've
    asked me, yes, you can put it up on your site. The sites above are the
    ones that don't have to ask to use them.
    
                       ---====================---
    To get in touch, e-mail me at dc3131@yahoo.com.au
    My ICQ# is 34601221
    My webpage is http://www.dcmagus.com
    My MSN contact is dcmagus@hotmail.com, but any email sent to that
       address will most likely be ignored, as I don't check that
       account
    My AIM name is dcmagus
    
    Be warned that I'm only on the net twice a week, don't expect replies
    from me which are ten minutes after you've sent the mail. Here's some
    guidelines about sending me mail:
    
    1.Make sure you put the title of the game you're asking about in the
      subject. I've made a fair few FAQs, and it's a bit hard to work
      things out sometimes.
    
    2.If it's an FAQ, make sure that it's not already in the guide!!! If
      it is, I'll do my best to ignore it.
    
      If it's not in there, make sure that the details you provide
      are, well, DETAILED, and not sketchy. Examples are "Hi need to know
      how to get past this part, i'm in a room and stuck", I need to know
      where you are, etc.
    
    3.Ask nicely. So far, most people have, but if your mail goes along
      the lines of "Hi, need code for B2, reply within the next hour
      otherwise I'll bomb you" will not get you anywhere.
    
    That's it. Sorry for being a pain, but it had to be said.
                         ---====================---
    
    
    PAR CODES (thanks a heap to les1two@hotmail.com! Send all questions
    regarding PAR codes to him, I have no clue how these work =)
    
    -----------------------------------------------------------------------------------------------
                Seiken Densetsu 3 - Pro Action Replay Codes - Version 2.0
    -----------------------------------------------------------------------------------------------
    
    -----------------------------------------------------------------------------------------------
                                  Contents
    -----------------------------------------------------------------------------------------------
                                           |
    i.    Contents                         |  XIV.  Storage Inventory Codes
    I.    Introduction                     |        A. Storage Item Chart
    II.   Information                      |            1.  Weapons
    III.  Version History                  |                a. Swords - Duran
    IV.   Format/Keys                      |                b. Gloves - Kevin
           A. Base Codes and Charts        |                c. Daggers - Hawkeye/Hawk
           B. Keys                         |                d. Staffs - Angela
    V.    Player Attribute Codes           |                e. Flails - Carlie/Charlotte
    VI.   Health Codes                     |                f. Spears - Lise/Rieze
    VII.  Magic Codes                      |            2.  Helmets
    VIII. Money Codes                      |            3.  Rings
    IX.   Experience/Level up Codes        |            4.  Armors
    X.    Weapon Charging Codes            |            5.  Shields
    XI.   Weapon Meter Codes               |            6.  Class Changing Items
    XII.  Skill/Spell Codes                |            7.  Magic Pot Items
           A. Skill/Spell Chart            |            8.  Elemental Items
             1.  Elemental Spells          |            9.  Flying Items
             2.  Other Misc. Spells        |            10. Miscellaneous Items
             3.  Miscellaneous Spells 1    |  XV.  Class Changing Codes
             4.  Tech Spells               |        A. Class Changing Chart
             5.  Flying Items Spells       |  XVI. THE END
             6.  Enemy Spells              |
             7.  Trap Spells               |
             8.  Special Effect Spells     |
             9.  Miscellaneous Spells 2    |
             10. Other Tech Spells         |
             11. Miscellaneous Spells 3    |
             12. Other Spells              |
    XIII. Circle Inventory Codes           |
           A. Circle Inventory Items Chart |
             1. Class Changing Items       |
             2. Magic Pot Items            |
             3. Elemental Items            |
             4. Flying Items               |
             5. Miscellaneous Items        |
                                           |
    -----------------------------------------------------------------------------------------------
                                Introduction
    -----------------------------------------------------------------------------------------------
    
    To all you hardcore CHEATERS out there or to you weak ass gamers that are stuck somewhere, who
    ever the hell you are this file is everything and more than you need to enhance your gameplay
    of one of the best RPG game ever!
    Pro Action Replay Codes can only be used with a Super Nintendo and the Pro Action Replay
    hardware or by using Emulators. If your having problem reading this it's probably because of
    different Programs or Fonts. Look at the Information section to try and fix it. Do not edit
    this file in any way or you may not distribute or put it up on your website. And please don't
    try to sell this to anyone either.
    
        -les1two
    
    -----------------------------------------------------------------------------------------------
                                Information
    -----------------------------------------------------------------------------------------------
    
    Seiken Densetsu 3 is a Copyright 1995 Squaresoft
    
    Written by: les1two
    Any Questions or Comments? E-mail: les1two@hotmail.com
    Sources: Unknown
    File: Seiken Densetsu 3 - Pro Action Replay Codes v2.0.txt
    File Size: 33.9 KB
    Screen Area: 800x600 Pixels
    Program Used: Wordpad
    Font Type: Courier
    Word Wrap (Options): Wrap to Window
    Code Count: 1,445+ Pro Action Replay Codes
    Date Completed: October 19, 2000
    Copyright 2000 les1two
    
    -----------------------------------------------------------------------------------------------
                               Version History
    -----------------------------------------------------------------------------------------------
    
    Version 2.0 - October 19, 2000 - 33.9 KB
        - Added More Information.
        - Corrected a few minor errors.
        - Changed Format from Notepad to Wordpad for more space.
        - Added Contents, Introduction, Version History and Keys.
        - Added some extra Level up Codes
    
    Version 1.1 - October 5, 2000 - 30.8 KB
        - Added Information Section.
        - Corrected a few minor errors.
    
    Version 1.0 - October 2, 2000 - 30.7 KB
        - Original Version.
    
    -----------------------------------------------------------------------------------------------
                                Format/Keys
    -----------------------------------------------------------------------------------------------
    
    Base Codes and Charts
    ----------------------------------------------------------------------------------------------
    Base Code - This Codes contains variable that are to be replaced with different codes from a
        chart below.
    Variable - Lower Case letter (x, y, or z.) Replaced with a code specified from a chart below.
        The variables in the chart are usually between Parentheses.
    
        For Example:
    
            7F zz yy xx <--Base Code        7FEDF6FF = Player 1's Strength is 255
            || || || ||
            || || || ||
            || || ||  \--These are replaced w/ the codes under (xx)
            || ||  \--These are replaced w/ the codes under (yy)
            ||  \--These are replaced w/ the codes under (zz)
             \--Leave these alone
    
    Code(zz) Player(1-3)     Code(yy) Attribute Type     Code(xx) Attribute Level
    ---------------------    ------------------------    -------------------------
    ED     Player 1          F6     Strength             00     0(Minimum)
    F0     Player 2          F7     Agility              20     32
    F3     Player 3          F8     Vitality             50     75
                             F9     Intelligence         75     125
                             FA     Spirit               AA     200
                             FB     Luck                 FF     255(Maximum)
    
    Keys
    ------------------------------------------------------------------------------------------
     * - Extra Notes that you should know when using these codes.
     *# - When a number is next to it's just to distinguish from the others because there are
        different notes from the ones with a different number. (Eg. *1, *4, etc.)
    
    -----------------------------------------------------------------------------------------------
                                Player Attribute Codes *
    -----------------------------------------------------------------------------------------------
    
    Edit Character's Attributes
    7Fzzyyxx  Base Code
    
    Code(zz) Player(1-3)     Code(yy) Attribute Type     Code(xx) Attribute Level
    ---------------------    ------------------------    -------------------------
    ED       Player 1        F6       Strength           00       0(Minimum)
    F0       Player 2        F7       Agility            20       32
    F3       Player 3        F8       Vitality           50       75
                             F9       Intelligence       75       125
                             FA       Spirit             AA       200
                             FB       Luck               FF       255(Maximum)
     * Using these codes will sometimes freeze or reset the game.
    
    -----------------------------------------------------------------------------------------------
                               Health Codes
    -----------------------------------------------------------------------------------------------
    
    Infinite Health Player 1    Infinite Health Player 2    Infinite Health Player 3
    7FEDF2E7                    7FF0F2E7                    7FF3F2E7
    7FEDF303                    7FF0F303                    7FF3F303
    
    -----------------------------------------------------------------------------------------------
                                 Magic Codes
    -----------------------------------------------------------------------------------------------
    
    Infinite Mana 1st Character    Infinite Mana 2nd Character    Infinite Mana 3rd Character
    7FEDF463                       7FF0F463                       7FF3F463
    
    -----------------------------------------------------------------------------------------------
                                 Money Codes
    -----------------------------------------------------------------------------------------------
    
    Adds Luc *
    
    Code        Luc Added        Code        Luc Added        Code         Luc Added
    ---------------------        ---------------------        ----------------------
    7E2C24FF    255              7E2C25FF    65,280           7E2C26FF    16,711,680
                                             (255x256)                  (255x256x256)
     * You can change the last two digits of these codes to edit the amount of luc you want but
       the code FF is the most possible to Add.
    
    -----------------------------------------------------------------------------------------------
                             Experience/Level up Codes
    -----------------------------------------------------------------------------------------------
    
    264,000,000 Experience *
    7FEDFEFF   Player 1    7FF0FEFF   Player 2    7FF3FEFF   Player 3
     * You will gain a Level when you kill an enemy until you reach 99.
    
        *NOT TESTED*
    
    Other Experience Codes *
    7FEDFFFF   255 Experience Player 1        7FED00FF   65280 Experience Player 1
    7FF0FFFF   255 Experience Player 2        7FF100FF   65280 Experience Player 2
    7FF3FFFF   255 Experience Player 3        7FF400FF   65280 Experience Player 3
     * You will gain the specified # of exp. per enemy that's killed.
    
    -----------------------------------------------------------------------------------------------
                             Weapon Charging Codes
    -----------------------------------------------------------------------------------------------
    
    Edit Level of Charged Weapon
    Player 1    Player 2    Player 3    Code(xx) Level
    7FEDFCxx    7FF0FCxx    7FF3FCxx    04       1
    7FEEEDxx    7FF1EDxx    7FF4EDxx    07       2
    7FEE0Cxx    7FF10Cxx    7FF40Cxx    09       3
    
    -----------------------------------------------------------------------------------------------
                              Weapon Meter Codes
    -----------------------------------------------------------------------------------------------
    
    Edit Tech Meter                    Code(yy) Level
    Player 1    Player 2    Player 3        04      1
    7FEE0Cyy    7FF10Cyy    7FF40Cyy        07      2
     (Meter won't be charged)               09      3
    
    -----------------------------------------------------------------------------------------------
                               Skill/Spell Codes
    -----------------------------------------------------------------------------------------------
    
    Edit Spells
    7Fzzyyxx    Base Code *
    
     * zz is the Player of the skill/spell you want in that slot.
     * yy is the Slot Number of the skill/spell you want in that slot.
     * xx is the Skill/Spell Code of the skill/spell you want in that slot.
    
    Player   Code(zz)        Player   Code        Player   Code
    -----------------        -------------        -------------
    1        EE              2        F1          3        F4
    
    Slot # Code(yy)       Slot # Code
    ----------------      ------------
    1.     A5              6.     AA
    2.     A6              7.     AB
    3.     A7              8.     AC
    4.     A8              9.     AD
    5.     A9             10.     AE
    
    Skill/Spell Chart
    ----------------------------------------------------------------------------------------
    Type of Spell
    Code(xx)    Name of Spell
    
    00 Disables all Spells
    
    Elemental Spells
    ---------------------------------------------------------------------------------------
    Earth (Gnome)       Air    (Jinn)      Water (Undine)  Fire (Salamando)  Dark (Shade)
    01 Diamond Missile  07 Airblast        0D Ice Smash    13 Fireball       19 Evil Gate
    02 Earth Quake      08 Thunderstorm    0E Mega Splash  14 Explode        1A Dark Force
    03 Stone Cloud      09 Stun Wind       0F Cold Blaze   15 Blaze Wall     1B Death Spell
    04 Protect up       0A Speed Up        10 Mind Up      16 Power Up       1C Anti-Magic
    05 Speed Down       0B Protect Down    11 Power Down   17 Mind Down      1D Black Curse
    06 Diamond Saber    0C Thunder Saber   12 Ice Saber    18 Flame Saber    1E Dark Saber
    
    Light (Wisp)     Moon (Luna)      Wood (Dryad)
    1F Holy Ball     25 Lunatic       2C Sleep Flower
    20 Saint Beam    26 Half Vanish   2D Poison Bubble
    21 Heal Light    27 Body Change   2E Trans-Shape
    22 Magic Shield  28 Life Booster  2F Aura Wave
    23 Tinkle Rain   29 Energy Ball   30 Counter Magic
    24 Saint Saber   2A Demon Breath  31 Leaf Saber
                     2B Moon Saber
    
    Other Misc. Spells   Miscellaneous Spells 1
    -------------------  ------------------------------------
    32 Turn Undead       3D Machine Golem     48 Rock Fall
    33 Demon Breath      3E Ghoul             49 Landmine
    34 Rainbow Dust      3F Ghost             4A Poison Breath
    35 Ancient           40 Gremlin           4B Flame Breath
    36 Ancient 2 *       41 Great Demon       4C Blow Needles
    37 Ancient 3 *       42 Earth Jutsu       4D Deadly Weapon
    38 Freya             43 Thunder Jutsu     4E Double Spell
    39 Marduke           44 Water Jutsu       4F Pressure Point
    3A Iormungand        45 Fire Jutsu
    3B Lamian Naga       46 Arrow
    3C Unicorn Head      47 Spike
     * Doesn't work
    
    Tech Spells *
    -----------------------------------------------------------------------------------------
    Duran                Kevin
    50 3-Step Cut        56 Whirlwind Kick    5C Genbu 100-Kick
    51 Whirlwind Sword   57 Tornado Throw     5D Blow Impact
    52 Flashing Sword    58 Water-Moon Slice  5E Suzaku Sky Dance
    53 Magic Circle      59 Bastard Slam      5F Veritubach
    54 Vacuum Sword      5A Byakko Shockwave  60 Seiryuu Death Fist
    55 Eruption Sword    5B Stardust Bomb     61 Dead Crush
    
    Hawkeye/Hawk              Angela           Charlotte/Carlie  Riesz/Lise
    62 Flying Shallow Toss    68 Pink Typhoon  6E Jump           74 Vacuum Surge Spear
    63 Silhouette Slice       69 Star Attack   6F Dash           75 Flying Heaven Spear
    64 Dance of Roses         6A Spiral Rod    70 ChopChop       76 Light Shot Spear
    65 Thousand Slice         6B Dancing Rod   71 BoomBoom       77 Falling Star
    66 Shadow Dive            6C 10t           72 Craaaazy       78 Dragon Tooth Spear
    67 Split-Image Slice      6D Hot Shot      73 HugeHuge       79 Hundred Flower Dance
    
     * The 1st Tech is the 2nd level for Light Class. The 2nd is 2nd Level Dark and the rest
       is for the Final Stages. Some Techs will glitch or freeze the game.
    
    Flying Items Spells
    ----------------------------------------------------------------------------
    7A Hand Axe
    7B Suriken
    7C Dart
    7D Pumpkin Bomb
    7E Silver Dart          * This spell is different from the Grenade Bomb
    7F Cutter Missile         from the Miscellaneous Spells 2 section. This
    80 Cresent                one is just about as strong as the other one
    81 Rocket Launcher        below and also has a little splash damage to
    82 Axe Bomber             other nearby enemies but uses up 7 Mana points.
    83 Grenade Bomb (Mp:7) *
    
    Enemy Spells
    -------------------------------------------------------------------
    84 Dark Fear          8F Power Punch       9A Sandstream
    85 Surprise Box Bomb  90 Sky Attack        9B Hypercannon
    86 Death Roulette     91 Supersonic        9C Hell Cross
    87 Tunderbolt         92 Feather Blizzard  9D Darkness Beam
    88 Rust Hurricane     93 Black Rain
    89 Sweet String       94 Gas Cloud           * Useless, does nothing
    8A Eye Beam           95 Ghost Road
    8B Dive Attack        96 100 Tentacles
    8C Bubble Breath      97 Squid Ink
    8D Grand Slam *       98 Tidal Wave
    8E Grand Slam         99 Revenge Spike
    
    Trap Spells
    ----------------------------------------------------
    9E Arrow          A4 Orge Box       AA Trap Level 1
    9F Spike          A5 Kaiser Mimic   AB Trap Level 2
    A0 Stone          A6 Spined Kelp    AC Bloody Axe
    A1 Bomb (Weak)    A7 Prisoner       AD Icicle
    A2 Smoke          A8 Geyseblast     AE Ice Cradle
    A3 Mr. Death God  A9 Bomb (Strong)
    
    Special Effect Spells *               Miscellaneous Spells 2
    ------------------------------------  --------------------------------------------------------
    AF magicAF                            B6 Regeneration           *1 This spell exactly the
    B0 magicB0                            B7 Graviton Press            same as the Spiral Moon
    B1 magicB1                            B8 Howl                      from the section,
    B2 magicB2                            B9 Spiral Moon *1            Miscellaneous Spells 3.
    B3 magicB3                            BA Grenade Bomb (Mp:0) *2
    B4 magicB4                            BB Killstinger           *2 This spell is different
    B5 magicB5                            BC Lava Wave                from Flying Items section.
     * These spells don't do anything     BD Heat Beam                This spell is just about
       but show effects of some cinemas   BE Gigaburn                 as strong as the other
       during the game. Some of these     BF Death Ecstasy            one but does not use up
       spells will mess up the game.                                  any Mana points.
    
    Other Tech Spells *1
    ----------------------------------------------------------------------------------------------
    C0 Whirlwind Sword    *1 Most of these Techs are a little different from the ones above in
    C1 Magic Circle Cut      the Techs section but they almost always glitch and freeze the game,
    C2 Vacuum Sword           therefore is pretty much useless.
    C3 Eruption Sword
    C4 Silhouette Slice   *2 These Techs are the same as the ones above in the same section.
    C5 Shadow Dive
    C6 Split-Image Slice
    C7 Vacuum Surge Spear
    C8 Star Shot Spear
    C9 Whirlwind Sword *2
    CA Vacuum Sword *2
    CB Eruption Sword *2
    
    Miscellaneous Spells 3
    ----------------------------------------------------------------------------------------------
    CC Catastrophe   D5 Spiral Moon *2  *1 These spells are useless but each of them show
    CD Demon Scream  D6 Turn Wind          different effects.
    CE Air Slasher   D7 Flash *3
    CF Flare         D8 Psycho Wave     *2 This spell is the same as the one above in the
    D0 SBD *1        D9 Thunderball        Miscellaneous Spells 2 section.
    D1 SBD *1        DA Whirlwind *4
    D2 SBD *1                           *3 Useless
    D3 SBD *1
                                        *4 This spell is a little different from Whirlwind Sword,
                                           plus a lot weaker.
    Other Spells *1
    ----------------------------------------------------------------------------------------------
    DB SBD        E5 SBD                      EF SBD                   F9 SBD
    DC SBD        E6 SBD                      F0 SBD                   FA SBD
    DD SBD        E7 SBD (Magic Rope) *2      F1 SBD                   FB SBD
    DE SBD        E8 SBD (Wind Drum) *3       F2 SBD                   FC SBD
    DF SBD        E9 poooooon *4              F3 SBD                   FD SBD
    E0 SBD        EA SBD                      F4 SBD                   FE SBD
    E1 SBD        EB SBD                      F5 SBD                   FF SBD
    E2 SBD        EC SBD                      F6 SBD (Wind Drum) *5
    E3 SBD        ED SBD                      F7 SBD (Dreamsee Herb) *6
    E4 SBD        EE SBD                      F8 SBD
     *1 All of these spells don't have a name, therefore is called SBD. All of these either shows
        an effect from a cinema from the game or do nothing at all.
     *2 Magic Rope Effect (Teleports you to the last place you entered)
     *3 Calls Flammie
     *4 Freezes the game
     *5 You call Flammie and then you get stuck with the ground and backround all black except
        enemies.
     *6 Does the dreamsee herb effect then leaves the ground and backround all black until you
        reload the screen.
    
    -----------------------------------------------------------------------------------------------
                                Circle Inventory Codes
    -----------------------------------------------------------------------------------------------
    
    Type of Item *            Infinite Items
    ------------------        ------------------
    Slot#  Code                Slot#  Code
    1.     7E2EE9yy            1.     7E2EF309
    2.     7E2EEAyy            2.     7E2EF409
    3.     7E2EEByy            3.     7E2EF509
    4.     7E2EECyy            4.     7E2EF609
    5.     7E2EEDyy            5.     7E2EF709
    6.     7E2EEEyy            6.     7E2EF809
    7.     7E2EEFyy            7.     7E2EF909
    8.     7E2EF0yy            8.     7E2EFA09
    9.     7E2EF1yy            9.     7E2EFB09
    10.    7E2EF2yy          10.     7E2EFC09
     (Replace yy with one of the codes on the Circle Inventory Items Chart)
    
     * Using one these codes w/o the Inf. Item code will have
       a quantity of zero in the slot and you won't be able to use it.
    
    Circle Inventory Items Chart
    ----------------------------------------------------------------------------------------------
    Code(yy) Item
    
    00 Disables Inventory
    
    Class Changing Items *
    -------------------------------------------------------------------------------------
    Duran                  Kevin             Hawkeye/Hawk         Angela
    01 Paladin's Proof  05 Gold Wolf Soul    09 Good Luck Dye  0D Arcane Book
    02 Lord's Proof     06 Silver Wolf Soul  0A Bad Luck Dye   0E Book of Secrets
    03 Master's Proof   07 Death Wolf Soul   0B Bullseye Dye   0F Book of Runes
    04 Duelist's Proof  08 Demon Wolf Soul   0C Nighteye Dye   10 Forbidden Book
    
    Carlie/Charlotte     Lise/Rieze
    11 Holy Waters Vial  15 Briesingamen       * These Items are necessary to change a
    12 Bottle of Salt    16 Morning Star Chain     final class and can be use as regular
    13 Bottle of Ashes   17 Knight Dragon Chain    items.
    14 Bottle of Blood   18 Gleipner
    
    Magic Pot Items
    ----------------------
    19 Item Seed
    1A Mysterious Seed
    1B Flying Item Seed
    1C Magic Seed
    1D ??? Seed
    1E Weapon/Armor Seed
    
    Elemental Items
    -------------------------------------------------------------------------------------
    Earth (Gnome)       Air (Jinn)       Water (Undine)        Fire (Salamando)
    1F Earth Coin       25 Storm Coin    2B Ice Coin           31 Flame Coin
    20 Gnome Statue     26 Jinn Statue   2C Undine Statue      32 Salamando Statue
    21 Basilisk's Fang  27 Harpy's Fang  2D White Dragon Fang  33 Fire Lizard Fang
    22 Bulette's Scale  28 Bird's Scale  2E Sahagin's Scale    34 Drake's Scale
    23 Needlion's Eye   29 Bird's Eye    2F Slime's Eye        35 Battum's Eye
    24 Molebear's Claw  2A Siren's Claw  30 Poseidon's Claw    36 Kerberos' Claw
    
    Dark (Shade)          Light (Wisp)            Moon (Luna)          Wood (Dryad)
    37 Darkness Coin      3D Light Coin           43 Moon Coin         49 Myconid's Eye
    38 Shade Statue       3E Wisp Statue          44 Luna Statue       4A Assassin Bug Eye
    39 Ghost's Eye        3F Poto Oil             45 Chibi Devil's Eye 4B Dryad Statue
    3A Specter's Eye      40 Pakkun Oil           46 Porobin Oil       4C Grell Oil
    3B Shadow Zero's Eye  41 Mama Poto Oil        47 Wolf Devil Oil    4D Matango Oil
    3C Demon's Claw       42 Papa Poto's Claw     48 Carmilla's Claw   4E Crawler's Claw
    
    Flying Items      Miscellaneous Items
    ----------------  --------------------------------------------------------------
    4F Hand Axe       53 Round Drop        5A Magical Rope     61 Half Key A *
    50 Shuriken       54 Pakkun Chocolate  5B Gunpowder        62 Half Key B *
    51 Dart           55 Magic Walnut      5C Chibikko Hammer  63 Mystery Key *
    52 Pumpkin Bomb   56 Honey Drink       5D Moogle Badge     64 Dragon's Eye *
                      57 Puipui Grass      5E Pihyra Flute     65 Illusion Mirror
                      58 Star Dust Herb    5F Wind Drum        66 Demon Statue *
                      59 Angel's Grail     60 Dreamsee Herb    * Useless
    
    -----------------------------------------------------------------------------------------------
                                 Storage Inventory Codes
    -----------------------------------------------------------------------------------------------
    
    Infinite Items in Storage Inventory
    7E2zzz63  Base Code
     (Replace zzz w/ one of the codes on the Storage Item Chart)
    
    Storage Item Chart *
    -----------------------------------------------------------------------------------------------
    Code(zzz) Item
    
    Weapons
    ----------------------------------------------------------------------------------------------
    Swords - Duran                          Gloves - Kevin
    --------------------------------------- -----------------------------------------
    C39 Bronze Sword   C49 Balmunk          C63 Leather Glove    C73 Kerberos Claw
    C3A Iron Sword     C4A Valar Sword      C64 Iron Knuckle     C74 Diamond Knuckle
    C3B Gladius        C4B Kusanagi Blade   C65 Needle Glove     C75 Ghost Hand
    C3C Broadsword     C4C Tyrving          C66 Molebear Claw    C76 Rock Claw
    C3D Sabre          C4D Defender         C67 Chain Glove      C77 Gleam Glove
    C3E Steel Sword    C4E Muramasa Blade   C68 Bagh Nakh        C78 Jug Puncher
    C3F Bastard Sword  C4F Krau-Soles       C69 Fiend's Claw     C79 Vampire Claw
    C40 Silver Blade   C50 Excalibur        C6A Silverhorn       C7A Aura Glove
    C41 Estoc          C51 Levatein         C6B Moogle Claw      C7B Rotton Knuckle
    C42 Falchion       C52 Dragonbane       C6C Keen Knuckle     C7C Dragon Claw
    C43 Flamberge                           C6D Power Glove
    C44 Colichemarde   Final Class Weapons  C6E Kaiser Knuckle   Final Class Weapons
    C45 Shamshir       C53 Brave Blade      C6F Acid Claw        C7D Spiral Glove
    C46 Palestorm      C54 Sigmund          C70 Cyclone Claw     C7E Holy Claw
    C47 Mythril Sword  C55 Ragnarok         C71 Mythril Knuckle  C7F Skull Disect
    C48 Katzbalger     C56 Deathbringer     C72 Bone Knuckle     C80 Gigas Glove
    
    Daggers - Hawkeye/Hawk                   Staffs - Angela
    ---------------------------------------- -----------------------------------------
    C8D Flint Knife      C9D Dancing Dagger   CB7 Wooden Cane    CC7 Memyl Rod
    C8E Dagger           C9E Field Dagger     CB8 Staff          CC8 Druid Cane
    C8F Baselard         C9F Bishamon         CB9 Witch Staff    CC9 Revelation Cane
    C90 Roundel Dagger   CA0 Merkiel Dagger   CBA Oak Cane       CCA Nebula Staff
    C91 Sharkteeth       CA1 Sylvan Knife     CBB Pewter Rod     CCB World Tree Branch
    C92 Steel Dagger     CA2 Taishaku         CBC Ruby Cane      CCC Ancient Rod
    C93 Misericorde      CA3 Sheol Dirk       CBD Crystal Rod    CCD Mizunra Cane
    C94 Katar            CA4 Crescent Knife   CBE Soul Rod       CCE Clenunnus Cane
    C95 Main Gauche      CA5 Acala            CBF Varshu Staff   CCF Eternal Rod
    C96 Garuda           CA6 Crimson Glare    CC0 Ash Cane       CD0 Ceryeceon
    C97 Crystal Dagger                        CC1 Cunning Staff
    C98 Elf Dagger       Final Class Weapons  CC2 Will Staff     Final Class Weapons
    C99 Ashura           CA7 Orihalcon        CC3 Tot's Staff    CD1 Ganvantein
    C9A Blue Gale        CA8 Manslaughter     CC4 Rajin's Staff  CD2 Spirit Cane
    C9B Mythril Knife    CA9 Kongo Rakan      CC5 Mythril Rod    CD3 Rune Staff
    C9C Yasha            CAA Deathstroke      CC6 Skull Rod      CD4 Dragon Rod
    
    Flails - Carlie/Charlotte                 Spears - Lise/Rieze *
    ----------------------------------------- ----------------------------------------
    CE1 Hollow Rod      CF1 Cuneal Maul       D0B Bronze Lance    D1B Griffen Lance
    CE2 Wood Flail      CF2 Holy Flail        D0C Spear           D1C Staghorn
    CE3 Ball and Chain  CF3 Thibula Flail     D0D Flamea          D1D Wolf's Fang
    CE4 Light Flail     CF4 Gravity Maul      D0E Corsesca        D1E Maidenleaf
    CE5 Warhammer       CF5 Ultima Maul       D0F Partisan        D1F Valkyrie Spear
    CE6 Steel Maul      CF6 Bloodsucker       D10 Steel Lance     D20 Mideel Spear
    CE7 Duck Ironball   CF7 Meteo Flail       D11 Glaive          D21 Burnak
    CE8 Silver Flail    CF8 Mijolnir          D12 Silver Lance    D22 Gungnir
    CE9 Heavy Flail     CF9 Satan Flail       D13 Wing Spear      D23 Pain Tooth
    CEA Hammer Flail    CFA Vertina Maul      D14 Mystic Spear    D24 Blaze Piercer
    CEB Morning Star                          D15 Plume Lance
    CEC Heiro Flail     Final Class Weapons   D16 Dark Piercer    Final Class Weapons
    CED Puppet Flail    CFB Judgmentes        D17 Torrento Spear  D25 True Spear
    CEE Blockbuster     CFC Gigas Flail       D18 Golden Spear    D26 Stargazer
    CEF Mythril Maul    CFD Maul of the Dead  D19 Mythril Spear   D27 Dragon Lance
    CF0 Troll Maul      CFE Juggernaut        D1A Brain Wrecker
     * There is a glitch in the game that won't allow any Giant's Spears in storage.
    
    Helmets
    ------------------------------------------------------------------
    Duran                 Kevin                Hawkeye/Hawk
    D39 Leather Visor     D45 Bandanna         D51 Leather Hat
    D3A Headgear          D46 Warrior Band     D52 Garravilla
    D3B Studded Helm      D47 Headband         D53 Feather Hat
    D3C Visored Helm      D48 Chakra Band      D54 Faerie Hat
    D3D Horned Helm       D49 Werewolf's Mane  D55 Grizzly Gerea
    D3E Silver Sallet     D4A Majuu Mask       D56 Black Hood
    D3F Beryl Armet       D4B Genjuu Mask      D57 Noctogoggles
    D40 Dragon Helm       D4C Dragon's Mane    D58 Fool's Crown
    
    Final Class Helmets   Final Class Helmets  Final Class Helmets
    D41 Hero's Crown      D4D Ivory Band       D59 Wind Spirit Hat
    D42 Protection Helm   D4E Darkshine Band   D5A Silver Wolf Gerea
    D43 Rising Monn Helm  D4F Sapphire Band    D5B Stealth Hood
    D44 Skull Head        D50 Ruby Band        D5C Bloody Mask
    
    Angela               Carlie/Charlotte     Lise/Rieze
    D5D Circlet          D69 Cat-ear Hood     D75 Winged Ribbon
    D5E Witch Hood       D6A Rabite Cap       D76 Leather Helmet
    D5F Emerald Tiara    D6B Mog Cap          D77 Barbute
    D60 Panther Hood     D6C Silk Ribbon      D78 Viking Helm
    D61 Silver Circlet   D6D Porobin Hood     D79 Horncrest
    D62 Snow White Veil  D6E Holy Spirit Hood D7A Uniform Helm
    D63 Mist Vail        D6F Sunstone Hat     D7B Aurora Helmet
    D64 Moonstone Tiara  D70 Spiritus Ribbon  D7C Pegasus Helmet
    
    Final Class Helmets  Final Class Helmets   Final Class Helmets
    D65 Myein Crown      D71 Bishop's Ribbon   D7D Vanir Helmet
    D66 Eremos Crown     D72 Sage's Ribbon     D7E Stardust Helmet
    D67 Rune Veil        D73 Undead Ribbon     D7F Rising Dragon
    D68 Ancient Tiara    D74 Bitium Ribbon     D80 Wolf Helmet
    
    Rings *
    -------------------------------------------------------------------
    Duran                 Kevin                  Hawkeye/Hawk
    D81 Leather Gauntlet  D8A Leather Neckband   D93 Utsusemi Earrings
    D82 Steel Gauntlet    D8B Beastman Collar    D94 Thief's Armband
    D83 Gauntlet          D8C Power Wrist        D95 Cobra Earrings
    D84 Strength Armband  D8D Red Moon Horn      D96 Ancient Talisman
    D85 Knight's Crest    D8E Cardinal Eye       D97 Tree Spirit Ring
    D86 Fencer's Armband  D8F Mad Beast's Fang   D98 Mistscreen Charm
    D87 Dragon Ring       D90 Dragon's Bone      D99 Wishbone
    
    Final Class Rings     Final Class Rings      Final Class Rings
    D88 War King's Crest  D91 Tohsei Armband     D9A Lucky Card
    D89 Master's Armband  D92 Demon Neckband     D9B Stealth Guard
    
    Angela                Carlie/Charlotte       Lise/Rieze
    D9C Jewel Ring        DA5 Marble Ring        DAE Vambrace
    D9D Crystal Ring      DA6 Bunny Egg          DAF Steel Bracelet
    D9E Mist Pendant      DA7 Moon Ring          DB0 Wind God Bracelet
    D9F Protect Ring      DA8 Protect Earrings   DB1 Earth Bracelet
    DA0 Snow Crystal      DA9 Whitelight Ring    DB2 Gyralhorne
    DA1 Fireblaze         DAA Blackshade Ring    DB3 Rune Earrings
    DA2 Sage Stone        DAB Magatama           DB4 Yadorigi Armlet
    
    Final Class Rings     Final Class Rings      Final Class Rings
    DA3 Blizzard Hairpin  DAC Moon Flower        DB5 Draupnir
    DA4 Magma Hairpin     DAD Black Onyx         DB6 Giant's Ring
     * The first item in the final class ring are for light the other
       for dark.
    
    Armors *
    ------------------------------------------------------------------------------------
    Duran                                      Kevin
    DB7 Quilted Leather  DC2 Knight Armor      DCB Cotton Uniform   DD6 Red Uniform
    DB8 Hard Leather     DC3 Swordsman Armor   DCC Leather Belt     DD7 Blue Uniform
    DB9 Bezant Mail      DC4 Gold Armor        DCD Fur Vest         DD8 Ganjuu Belt
    DBA Lamellar Armor   DC5 Platinum Armor    DCE Warrior Uniform  DD9 Majuu Belt
    DBB Hauberk          DC6 Dragon's Mail     DCF Chain Vest       DDA Scale Uniform
    DBC Half Plate                             DD0 Wolf Belt
    DBD Plate Mail       Final Class Armors    DD1 Protector        Final Class Armors
    DBE Lunula Mail      DC7 Hero's Armor      DD2 Beast Uniform    DDB Byakko Uniform
    DBF Reflex           DC8 Protect Armor     DD3 Lyshee Vest      DDC Genbu Uniform
    DC0 Pegasus Armor    DC9 Master's Armor    DD4 Battlesuit       DDD Seiryuu Uniform
    DC1 Leonis Plate     DCA Skeleton Mail     DD5 Amber Uniform    DDE Suzaku Uniform
    
    Hawkeye/Hawk                               Angela
    DDF Cotton Kilt       DEA Utsushimi Cape   DF3 Cotton Robe      DFE Sunshine Dress
    DE0 Black Fatigue     DEB Dark Suit        DF4 Silk Robe        DFF Dusk Dress
    DE1 Camouflage Cloak  DEC Yafuku Cuirass   DF5 Witch's Robe     E00 Pure White Robe
    DE2 Thief's Cape      DED Ninja Garb       DF6 Queen Bee Dress  E01 Darkness Robe
    DE3 Soft Leather      DEE Shijima Mail     DF7 Bat Coat         E02 Dreamdevil Coat
    DE4 Idaten Cloak                           DF8 Tiger Bikini
    DE5 Chain Guard       Final Class Armors   DF9 Rose Leotard     Final Class Armors
    DE6 Moonbeam Cape     DEF Phantom Cuirass  DFA Bunnydress       E03 Myein Dress
    DE7 Elf Breastplate   DF0 Silverwolf Pelt  DFB Owl Coat         E04 Eremos Coat
    DE8 Fleetwood Cape    DF1 Wind Demon Mail  DFC Zephyr Dress     E05 Rune Coat
    DE9 Flourite Plate    DF2 Black Garb       DFD Mananan Dress    E06 Ancient Coat
    
    Carlie/Charlotte                           Lise/Rieze
    E07 Chibikko Robe   E12 Golden Robe        E1B Padded Leather   E26 Valkyrie Mail
    E08 Lamb Suit       E13 Silver Robe        E1C Cuir Boulli      E27 Rune Armor
    E09 Priest's Robe   E14 Minister's Robe    E1D Feather Vest     E28 Wing Armor
    E0A Popoi's Rags    E15 Shrine Girl Robe   E1E Spiked Leather   E29 Fang Armor
    E0B Sailor Dress    E16 Kurikara Robe      E1F Chainmail        E2A Phantasm Armor
    E0C Poto Suit                              E20 Banded Mail
    E0D Velvet Cape     Final Class Armors     E21 Scale Mail        Final Class Armors
    E0E Moogle Smock    E17 Bishop's Robe      E22 Mani Plate        E2B Goddess Armor
    E0F Pakkun Suit     E18 Sage's Robe        E23 Steda Plate       E2C Polaris Armor
    E10 Glint Robe      E19 Undead Suit        E24 White Eagle Plate E2D Dragon Knight Armor
    E11 Utsufushi Robe  E1A Bitium Dress       E25 Jotzdammoran      E2E Wulfhezein
    
    Shields *
    -----------------------------
    E2F Water Dragon Shield
    E30 Red-heat Shield
    E31 Thunder God Shield
    E32 Earth Shield
    E33 Gold Shield
    E34 Dragon Shield
    E35 Scared Shield
    E36 Oath Shield
     * Only Duran's Light Class
       can use these Shields.
    
    Class Changing Items *
    ---------------------------------------------------------------------------------------
    Duran                Kevin                 Hawkeye/Hawk       Angela
    E39 Paladin's Proof  E3D Gold Wolf Soul    E41 Good Luck Dye  E45 Arcane Book
    E3A Lord's Proof     E3E Silver Wolf Soul  E42 Bad Luck Dye   E46 Book of Secrets
    E3B Master's Proof   E3F Death Wolf Soul   E43 Bullseye Dye   E47 Book of Runes
    E3C Duelist's Proof  E40 Demon Wolf Soul   E44 Nighteye Dye   E48 Forbidden Book
    
    Carlie/Charlotte      Lise/Rieze
    E49 Holy Waters Vial  E4D Briesingamen         * These Items are necessary to change a
    E4A Bottle of Salt    E4E Morning Star Chain     final class and can be use as regular
    E4B Bottle of Ashes   E4F Knight Dragon Chain    items.
    E4C Bottle of Blood   E50 Gleipner
    
    Magic Pot Items
    ----------------------
    E51 Item Seed
    E52 Mysterious Seed
    E53 Flying Item Seed
    E54 Magic Seed
    E55 ??? Seed
    E56 Weapon/Armor Seed
    
    Elemental Items
    ------------------------------------------------------------------------------------------
    Earth (Gnome)        Air (Jinn)        Water (Undine)         Fire (Salamando)
    E57 Earth Coin       E5D Storm Coin    E63 Ice Coin           E69 Flame Coin
    E58 Gnome Statue     E5E Jinn Statue   E64 Undine Statue      E6A Salamando Statue
    E59 Basilisk's Fang  E5F Harpy's Fang  E65 White Dragon Fang  E6B Fire Lizard Fang
    E5A Bulette's Scale  E60 Bird's Scale  E66 Sahagin's Scale    E6C Drake's Scale
    E5B Needlion's Eye   E61 Bird's Eye    E67 Slime's Eye        E6D Battum's Eye
    E5C Molebear's Claw  E62 Siren's Claw  E68 Poseidon's Claw    E6E Kerberos' Claw
    
    Dark (Shade)           Light (Wisp)         Moon (Luna)            Wood (Dryad)
    E6F Darkness Coin      E75 Light Coin       E7B Moon Coin          E81 Myconid's Eye
    E70 Shade Statue       E76 Wisp Statue      E7C Luna Statue        E82 Assassin Bug Eye
    E71 Ghost's Eye        E77 Poto Oil         E7D Chibi Devil's Eye  E83 Dryad Statue
    E72 Specter's Eye      E78 Pakkun Oil       E7E Porobin Oil        E84 Grell Oil
    E73 Shadow Zero's Eye  E79 Mama Poto Oil    E7F Wolf Devil Oil     E85 Matango Oil
    E74 Demon's Claw       E7A Papa Poto's Claw E80 Carmilla's Claw    E86 Crawler's Claw
    
    Flying Items       Miscellaneous Items
    -----------------  ---------------------------------------------------------------
    E87 Hand Axe       E8B Round Drop        E92 Magical Rope     E99 Half Key A *
    E88 Shuriken       E8C Pakkun Chocolate  E93 Gunpowder        E9A Half Key B *
    E89 Dart           E8D Magic Walnut      E94 Chibikko Hammer  E9B Mystery Key *
    E8A Pumpkin Bomb   E8E Honey Drink       E95 Moogle Badge     E9C Dragon's Eye *
                       E8F Puipui Grass      E96 Pihyra Flute     E9D Illusion Mirror
                       E90 Star Dust Herb    E97 Wind Drum        E9E Demon Statue *
                       E91 Angel's Grail     E98 Dreamsee Herb       * Useless
    
    -----------------------------------------------------------------------------------------------
                                  Class Changing Codes *
    -----------------------------------------------------------------------------------------------
    
    Edit the Classes of Your Characters
    7FEE14xx  7FEE15yy    Player 1                                Class Changing Chart
    7FF114xx  7FF115yy    Player 2                     -------------------------------------------
    7FF414xx  7FF415yy    Player 3                     |Neutral  1st Stage Final Stage  (xx)--(yy)
                                                       -------------------------------------------
     (Replace xx and yy w/ a the coresponding          |            /------Light-Light--|02|--|00|
      codes on the Class Changing Chart )              |            |                   |  |  |  |
                                                       |  /-------Light-----------------|01|--|00|
     * Each Character Change will not automatically    |  |         |                   |  |  |  |
       change their appearance. To fix this just use   |  |         \-------Light-Dark--|02|--|01|
       any transportation, (Flammie, a Cannon, a Ship, |  |                             |  |  |  |
       Booskaboo, etc.), where it shows the world map. |Neutral-------------------------|00|--|00|
                                                       |  |                             |  |  |  |
                                                       |  |         /-------Dark-Light--|02|--|02|
                                                       |  |         |                   |  |  |  |
                                                       |  \--------Dark-----------------|01|--|01|
                                                       |            |                   |  |  |  |
                                                       |            \--------Dark-Dark--|02|--|03|
                                                       -------------------------------------------
    
    -----------------------------------------------------------------------------------------------
                                The End
    -----------------------------------------------------------------------------------------------
    
    -------------------------------------------------------------------------------------------------
    
    Seiken Densetsu 3                                                   v0.8
    ZST Hacking Guide                  By Paul Le <kenshou@square-haven.net>
    ------------------------------------------------------------------------
    First off, if you want to hack your ZSNES ZSTs, you must have a hex
    editor.  If you don't have one, download "Hex Workshop":
    
    http://www.bpsoft.com/
    
    Install it, open one of your ZSTs, and you're ready to go.
    
    By the way, "C9A0" and "1FFFFF", for instance, are offsets (in
    hexadecimal, base-16).  To put it simply, locations of data you can
    modify.  Use the "Goto..." function to quickly skip about the file.
    
    Also, one more note: I will not be held responsible if you screw up
    your ZSTs somehow.  Use this guide at your own risk.
    ------------------------------------------------------------------------
    Recent Updates...
    
     August 26, 1999 - General corrections.
    
     August 18, 1999 - I was bored again, so I decided to create yet
     another guide.  The only thing missing is the equipment information
     and some miscellaneous stuff, like "Attack Gauge" and "Critical Hit
     Rate" under Character Parameters.
    ------------------------------------------------------------------------
    
    Table of Contents
    
    I.   MISCELLANEOUS
          1. Lucs
    
    II.  ITEMS
          1. Item Storage Quantities
          2. Item Ring
          3. Item Ring Quantities
          4. Class Change
          5. Seeds
          6. Gnome
          7. Jin
          8. Undine
          9. Salamander
         10. Shade
         11. Wisp
         12. Luna
         13. Dryad
         14. Projectile
         15. Recovery
         16. Special
    
    III. EQUIPMENT
    
    IV.  MAGIC
          1. Gnome
          2. Jin
          3. Undine
          4. Salamander
          5. Shade
          6. Wisp
          7. Luna
          8. Dryad
          9. Special
         10. Summon
         11. Ninja
         12. Other
         13. Power Attack
         14. Traps
         15. Enemy/Dummy
    
    V.  CHARACTER PARAMETERS
          1. Party Identification
          2. Current Hit Points
          3. Current Magic Points
          4. Strength
          5. Dexterity
          6. Constitution
          7. Intelligence
          8. Piety
          9. Luck
         10. Experience
         11. Maximum Hit Points
         12. Maximum Magic Points
         13. Experience to Next Level
         14. Level
         15. Character Data
         16. Class
         17. Equipped Items
         18. Equipment Storage
         19. Magic
         20. Magic Targeting
    
    VI. THANKS
    
    ------------------------------------------------------------------------
    I. MISCELLANEOUS
    ------------------------------------------------------------------------
    
    1. Lucs
    ------------------------------------
    3839, 3838, 3837
    
    ------------------------------------------------------------------------
    II. ITEMS
    ------------------------------------------------------------------------
    
    1. Item Storage Quantities
    ------------------------------------
    3A4C-3AB1 (102)
    
    Note: These values correspond directly to the order of items as shown
    below.  For example, enter "63" at 3A4C to get 99 of Paladin's Proof.
    
    2. Item Ring
    ------------------------------------
    3AFC-3B05 (8)
    
    3. Item Ring Quantities
    ------------------------------------
    3B06-3B0F (8)
    
    4. Class Change
    ------------------------------------
    01 Seikishi no Akashi
    02 Kunshu no Akashi
    03 Kenshou no Akashi
    04 Toushi no Akashi
    05 Kinrou no Tamashii
    06 Ginrou no Tamashii
    07 Shirou no Tamashii
    08 Marou no Tamashii
    09 Kouun no Saikoro
    0A Akuun no Saikoro
    0B Hicchuu no Saikoro
    0C Yome no Saikoro
    0D Ougi no Sho
    0E Hiden no Sho
    0F Rune no Sho
    10 Kindan no Sho
    11 Seisui no Kobin
    12 Shio no Kobin
    13 Hai no Kobin
    14 Chi no Kobin
    15 Briesingamen
    16 Myoujou no Kusari
    17 Kiryuu no Kusari
    18 Gleipnir
    
    5. Seeds
    ------------------------------------
    19 Item no Tane
    1A Fushigina Tane
    1B Tobidougu no Tane
    1C Mahou no Tane
    1D ??? no Tane
    1E Bukibougu no Tane
    
    6. Gnome
    ------------------------------------
    1F Daichi no Coin
    20 Gnome no Zou
    21 Basilisk no Kiba
    22 Barette no Uroko
    23 Needlelion no Mitomi
    24 Molebear no Tsume
    
    7. Jin
    ------------------------------------
    25 Arashi no Coin
    26 Jin no Zou
    27 Harpy no Kiba
    28 Bird no Uroko
    29 Bee no Mitomi
    2A Siren no Tsume
    
    8. Undine
    ------------------------------------
    2B Hi no Coin
    2C Undine no Zou
    2D Shiroryuu no Kiba
    2E Sahagin no Uroko
    2F Slime no Mitomi
    30 Poseidon no Tsume
    
    9. Salamander
    ------------------------------------
    31 Honoo no Coin
    32 Salamander no Zou
    33 Katokage no Kiba
    34 Drake no Uroko
    35 Battum no Mitomi
    36 Cerberus no Mitomi
    
    10. Shade
    ------------------------------------
    37 Kurayami no Cion
    38 Shade no Zou
    39 Ghost no Mitomi
    3A Specter no Mitomi
    3B Shadow Zero no Mitomi
    3C Demon no Tsume
    
    11. Wisp
    ------------------------------------
    3D Hikari no Coin
    3E Wisp no Zou
    3F Poto no Abura
    40 Pakkun no Abura
    41 Mama Poto no Abura
    42 Papa Poto no Tsume
    
    12. Luna
    ------------------------------------
    43 Tsuki no Coin
    44 Luna no Zou
    45 Chibidevil no Mitomi
    46 Porobin no Abura
    47 Wolf Devil no Abura
    48 Carmilla no Tsume
    
    13. Dryad
    ------------------------------------
    49 Myconido no Mitomi
    4A Assassin Bug no Mitomi
    4B Dryad no Zou
    4C Gurel no Abura
    4D Matango no Abura
    4E Crawler no Tsume
    
    14. Projectile
    ------------------------------------
    4F Hand Axe
    50 Shuriken
    51 Dart
    52 Pumpkin Bomb
    
    15. Recovery
    ------------------------------------
    53 Manmaru Drop
    54 Pakkun Chocolate
    55 Mahou no Kurumi
    56 Hachimitsu Drink
    57 Puipuisou
    58 Hoshikuzu no Herb
    59 Tenshi no Seipai
    5A Mahou no Rope
    
    16. Special
    ------------------------------------
    5B Nitro no Kayaku
    5C Chibikko Hammer
    5D Moogle Badge
    5E Piihyara Fue
    5F Kaze no Tairo
    60 Yumeimisou
    61 Hanbun no Kagi A (dummy)
    62 Hanbun no Kagi B (dummy)
    63 Shinpi no Kagi (dummy)
    64 Dragon's Eye (dummy)
    65 Gensou no Kagami
    66 Akuma no Zou (dummy)
    
    ------------------------------------------------------------------------
    III. EQUIPMENT
    ------------------------------------------------------------------------
    I'll get to it when I feel like it.
    
    ------------------------------------------------------------------------
    IV. MAGIC
    ------------------------------------------------------------------------
    Note: Enter these in your character's magic slots (see "Magic" under
    Character Parameters for offsets).
    
    1. Gnome
    ------------------------------------
    01 Diamond Missile
    02 Earthquake
    03 Stone Cloud
    04 Protect Up
    05 Speed Down
    06 Diamond Saber
    
    2. Jin
    ------------------------------------
    07 Air Blast
    08 Thunderstorm
    09 Stun Wind
    0A Speed Up
    0B Protect Down
    0C Thunder Saber
    
    3. Undine
    ------------------------------------
    0D Ice Smash
    0E Mega Splash
    0F Cold Breeze
    10 Mind Up
    11 Power Down
    12 Ice Saber
    
    4. Salamander
    ------------------------------------
    13 Fireball
    14 Explode
    15 Blaze Wall
    16 Power Up
    17 Mind Down
    18 Flame Saber
    
    5. Shade
    ------------------------------------
    19 Evil Gate
    1A Dark Force
    1B Death Spell
    1C Anti-Magic
    1D Black Curse
    1E Dark Saber
    
    6. Wisp
    ------------------------------------
    1F Holy Ball
    20 Saint Beam
    21 Heal Light
    22 Magic Shield
    23 Tinkle Rain
    24 Saint Saber
    
    7. Luna
    ------------------------------------
    25 Lunatic
    26 Half Vanish
    27 Body Change
    28 Life Booster
    29 Energy Ball
    2A Moon Saber
    
    8. Dryad
    ------------------------------------
    2B Sleep Flower
    2C Poison Bubble
    2D TransShape
    2E Aura Wave
    2F Counter Magic
    30 Leaf Saber
    
    9. Special
    ------------------------------------
    31 Detect
    32 Turn Undead
    33 Demon Breath
    34 Rainbow Dust
    35 Ancient
    36 Ancient 2 (dummy)
    37 Ancient 3 (dummy)
    
    10. Summon
    ------------------------------------
    38 Freya
    39 Marduk
    3A Jormundgandr
    3B Lamia Naga
    3C Unicorn Head
    3D Machine Golem
    3E Ghoul
    3F Ghost
    40 Gremlin
    41 Great Demon
    
    11. Ninja
    ------------------------------------
    42 Doton no Jutsu
    43 Raijin no Jutsu
    44 Suiton no Jutsu
    45 Katon no Jutsu
    46 Yumiya
    47 Spike
    48 Ganseki Rakuka
    49 Chirai
    4A Dokukumo Breath
    4B Kaen Breath
    4C Fukumiri
    4D Kyouki Kougeki
    
    12. Other
    ------------------------------------
    4E Double Spell
    4F Hiran
    
    13. Power Attack
    ------------------------------------
    50 3 Dan Giri
    51 Senkaze Ken
    52 Senhikari Ken
    53 Mahou Jin Zan
    54 Shinkuu Ken
    55 Daichi Funde Ken
    
    56 Toshou Senkaze Kyaku
    57 Tornado Throw
    58 Shinkuu Mizu Tsuki Zan
    59 Bastard Slam
    5A Shiroko Shougeki Ha
    5B Stardust Bomb
    5C Genbu Hyaku Retsu Kyaku
    5D Blow Impact
    5E Ake Suzume Toten no Mai
    5F Belly to Back
    60 Aoryuu Satsujin Ken
    61 Dead Crush
    
    62 Tosubame Tou
    63 Zan Kage Zan
    64 Bara no Mai
    65 Senmai Giri
    66 Kagemoguri
    67 Bunshin Giri
    
    68 Pink Typhoon
    69 Star Attack
    6A Spiral Rod
    6B Dancing Rod
    6C 10t
    6D Hot Shot
    
    6E Jump
    6F Dash
    70 Harisen Chop
    71 Dokaan
    72 Mechakucha
    73 Dekadeka
    
    74 Shinkuu Hadou Yari
    75 Toten Yari
    76 Hikaridan Yari
    77 Ryuu Hoshi Shou
    78 Ryuu Kiba Yari
    79 Hyaku Hana Ran Mai
    
    14. Traps
    ------------------------------------
    7A Hand Axe
    7B Shuriken
    7C Dart
    7D Pumpkin Bomb
    7E Silver Dart
    7F Cutter Missile
    80 Engetsurin
    81 Rocket Launcher
    82 Axe Bomber
    83 Grenade Bomb
    
    15. Enemy/Dummy
    ------------------------------------
    84 Dark Fear
    85 Bikkuri Bomb *
    86 Roulette Death
    87 Thunder Bolt
    88 Rust Hurricane
    89 Amai *
    8A Eye Beam
    8B Dive Attack
    8C Bubble Breath
    8D Grand Slam
    8E Grand Slam (?)
    8F Buchi Kamashi *
    90 Sky Attack
    91 Suupaan Nick *
    92 ???
    93 Black Rain
    94 Gas Cloud
    95 Ghost Lode
    96 ???
    97 Ikasumi *
    98 Tidal Wave
    99 Revenge Spike
    9A Sand Stream
    9B Hyper Cannon
    9C Hell Southern Cross
    9D Darkness Beam
    9E Arrow
    9F Spike
    A0 Stone
    A1 Bomb
    A2 Smoke
    A3 Shishin-kun
    A4 Ogre Box
    A5 Kaiser Mimic
    A6 Spined Kelp
    A7 Prisoner
    A8 Geyser Blast
    A9 Bomb
    AA Trap Level 1
    AB Trap Level 2
    AC Bloody Axe
    AD Icicle
    AE Ice Cradle
    AF-B5 [boss explosions]
    B6 ???
    B7 Graviton Press
    B8 Houkou
    B9 Spiral Moon
    BA Grenade Bomb
    BB Kill Stinger
    BC Lava Whip
    BD Heat Beam
    BE Gigaburn
    BF Death Ecstasy
    C0-CB [power attacks]
    CC Catastrophe
    CD Demon Scream
    CE Earth Lasher
    CF Flare
    D0-D3 Suka
    D4 Meltwave
    D5 Spiral Moon
    D6 Turn Wind
    D7 Flash
    D8 Psychowave
    D9 Thunder Ball
    DA [power attack]
    DB-FF Suka
    
    ------------------------------------------------------------------------
    V. CHARACTER PARAMETERS
    ------------------------------------------------------------------------
    Note: The offsets for your second and third characters are listed in
    parentheses.  Character offsets may be at 1FDxx, 200xx, 203xx, etc.;
    it depends.
    
    1. Party Identification
    ------------------------------------
    3C03 Lead
    3C04 Second
    3C05 Third
    
    00 Duran
    01 Kevin
    02 Hawkeye
    03 Angela
    04 Charlotte
    05 Riesz
    
    Note: You can refresh your character sprites by getting on Flammie
    and landing somewhere or saving/loading to SRM.
    
    2. Current Hit Points
    ----------------------------------
    1FA06, 1FA05 (1FD06, 1FD05; 20006, 20005)
    
    3. Current Magic Points
    ----------------------------------
    1FA08, 1FA07 (1FD08, 1FD07; 20008, 20007)
    
    4. Strength
    ----------------------------------
    1FA09 (1FD09; 20009)
    
    5. Dexterity
    ----------------------------------
    1FA0A (1FD0A; 2000A)
    
    6. Constitution
    ----------------------------------
    1FA0B (1FD0B; 2000B)
    
    7. Intelligence
    ----------------------------------
    1FA0C (1FD0C; 2000C)
    
    8. Piety
    ----------------------------------
    1FA0D (1FD0D; 2000D)
    
    9. Luck
    ----------------------------------
    1FA0E (1FD0E; 2000E)
    
    10. Experience
    ----------------------------------
    1FA12 (1FD12; 20012)
    01 = 1, FF = 255
    
    1FA13 (1FD13; 20013)
    01 = 256, FF = 65,280
    
    1FA10 (1FD10; 20010)
    01 = 50,000, FF = 12,750,000
    
    1FA11 (1FD11; 20011)
    01 = 12,800,000, FF = 3,264,000,000
    
    Example: For 999,999,999 EXP, enter
    
    1FA10 1F (1,550,000)
    1FA11 4E (998,400,000)
    1FA12 4F (79)
    1FA13 C3 (49,920)
    
    Enter "FFFFFFFF" at 1FA10 for the maximum 3,276,815,535.
    It will cycle back to 1, however.
    
    11. Maximum Hit Points
    ------------------------------------
    1FA16, 1FA15 (1FD16, 1FD15; 20016; 20015)
    
    12. Maximum Magic Points
    ------------------------------------
    1FA18, 1FA17 (1FD18, 1FD17; 20018, 20017)
    
    13. Experience to Next Level
    ------------------------------------
    1FA22 (1FD22; 20022)
    01 = 1, FF = 255
    
    1FA23 (1FD23; 20023)
    01 = 256, FF = 65,280
    
    1FA20 (1FD20; 20020)
    01 = 50,000, FF = 12,750,000
    
    1FA21 (1FD21; 20021)
    01 = 12,800,000, FF = 3,264,000,000
    
    Note: Relative to total experience.
    
    14. Level
    ------------------------------------
    1FA24 (1FD24; 20024)
    
    15. Character Data
    ------------------------------------
    1FA26 (1FD26; 20026)
    
    00 Duran
    01 Kevin
    02 Hawkeye
    03 Angela
    04 Charlotte
    05 Riesz
    
    16. Class
    ------------------------------------
    1FA27, 1FA28 (1FD27, 1FD28; 20027, 20028)
    
    0000 Neutral
    0100 Light
    0101 Dark
    01FD Light/Light
    0201 Light/Dark
    0202 Dark/Light
    0200 Dark/Dark
    
    17. Equipped Items
    ------------------------------------
    1FA2F (1FD2F; 2002F) Weapon
    1FA30 (1FD30; 20030) Headgear
    1FA31 (1FD31; 20031) Armor
    1FA32 (1FD32; 20032) Accessory
    1FA33 (1FD33; 20033) Shield
    
    18. Equipment Storage
    ------------------------------------
    1FA74-1FA7B (1FD74-1FD7B; 20074-2007B) Weapon (8)
    1FA7C-1FA83 (1FD7C-1FD83; 2007C-20083)
    1FA84-1FA8B (1FD84-1FD8B; 20084-2008B) Headgear (8)
    1FA8C-1FA93 (1FD8C-1FD93; 2008C-20093) Armor (8)
    1FA94-1FA9B (1FD94-1FD9B; 20094-2009B) Accessory (8)
    1FA9C-1FAA3 (1FD9C-1FDA3; 2009C-200A3) Shield (8)
    
    Note: I'm assuming that 1FA7C-1FA83 would have been the range for a
    second equippable weapon (for Hawkeye and Kevin).
    
    19. Magic
    ------------------------------------
    1FAB8-1FAC3 (1FDB8-1FDC3; 200B8-200C3) (12)
    
    20. Magic Targeting
    ------------------------------------
    1FAC4-1FACF (1FDC4-1FDCF; 200C4-200CF) (12)
    
    01 Single
    02 All
    03 Single/all
    04 Caster
    
    ------------------------------------------------------------------------
    VI. THANKS
    ------------------------------------------------------------------------
     - Matt Mitchell, for his "Seiken Densetsu 3 Game Information" document,
       which contains the translation for the Power Attacks I could not
       translate completely.
    
    ------------------------------------------------------------------------
    Fin                                     Seiken Densetsu 3  1995 Square.
    
    ------------------------------------------------------------------------
    Acknowledgements
    ------------------------------------------------------------------------
    
    les1two and Paul Le - For these lists!
    

    FAQ Display Options: Printable Version