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    FAQ/Move List by Ryouga

    Version: 1.0 | Updated: 05/26/01 | Search Guide | Bookmark Guide

    
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                                        Shaq-Fu
                       Super Nintendo, by Delphine Software (1994)
    
                                       FAQ v1.0
                             Last Updated on May 26 2001
                          By Ryouga (ryouga@videogamers.com)
    
    _______________________________________________________________________________
    _______________________________________________________________________________
    
    [Legal Disclaimer]
    
     This document is Copyright 2001, Ryouga (ryouga@videogamers.com) and may not
     be reproduced in any form without permission. Furthermore, this document may
     not be altered, edited, or sold without approval. If these terms are violated,
     proper legal action will be taken.
    
     Webmasters: If you want to use this document on your site, e-mail me and ask.
     I'm always happy to let people use my work, so long as they've been given
     permission. Any site found to be using this document without consent will be
     asked to remove it or suffer legal consequences.
    
     This document is unofficial and is in no way affiliated with any company.
    _______________________________________________________________________________
    _______________________________________________________________________________
    
    [Index]
    
    (I)    [Introduction]
    
    (II)   [Controls]
    
    (III)  [Menus]
    
    (IV)   [Characters]
    
    (V)    [Secrets]
    
    (VI)   [FAQ]
    
    (VII)  [Acknowledgments]
    
    _______________________________________________________________________________
    _______________________________________________________________________________
    
    (I) [Introduction]
    
    - The Story of Shaq-Fu -
      Long ago and far away, in a place called The Second World, there ruled the
     heartless sorcerer Sett Ra. His hunger for power still gnawed at him even
     though his dominance over the Second World was unchallenged; he longed to
     extend his grasp to the fair First World, Earth.
    
      Sett Ra's plan was simple. He would destroy the Pharaoh of Egypt and usurp
     his throne. He created a perfect assassin from his own shadow who would serve
     him without question. This shadow became Beast, the mightiest and most loyal
     of all Sett Ra's minions. Beast destroyed the Pharaoh, and the disguised Sett
     Ra soon sat upon his throne.
    
      However, the Pharaoh's son Ahmet was not deceived. He brazenly confronted
     the powerful sorcerer, threatening to reveal him. Sett Ra called forth Beast
     from his shadowy other domain. Ahmet barely escaped from the palace to the
     Great Desert, where his grandfather, Leotsu the Wise, dwelt as a monk and
     hermit. Leotsu and Ahmet united with a coven of powerful wizards from the
     lands beyond Egypt, and their combined power was enough to send Sett Ra back
     to the Second World, comatose and imprisoned within a rune-encrusted
     pyramid. He slumbered for a millenium, bound by the wrappings of a mummy.
    
      Beast roamed the Second World, dedicated to finding and releasing his
     dread master. Successful at last, Beast and Sett Ra vow to wreak havoc on
     those who stopped them before. They have gathered a battalion of formidable
     fighters to further this end.
    
      To regain his full strength and to end his exile from the First World,
     Sett Ra must perform an ancient ritual upon a descendant of Ahmet. Beast
     has now returned from Earth with the child Nezu, a child in whose veins
     the royal blood runs pure. All is ready for the final cataclysmic battle -
     only the Chosen One can stop Sett Ra now. One who possesses strength,
     spirituality, courage, agility, intelligence and unsurpassed skill in the
     martial arts. Where will the world find such a one? Only Shaq knows.
    
    _______________________________________________________________________________
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    (II) [Controls]
    
    - Basics -
    
     MB: Move Boost  (L Button)           T: Taunt        (R Button)
     FK: Fast Kick   (B Button)          FP: Fast Punch   (Y Button)
     PK: Power Kick  (A Button)          PP: Power Punch  (X Button)
     
     D: Down                  DF: Down-Forward
     U: Up                    DB: Down-Back
     F: Forward               UF: Up-Forward
     B: Back                  UB: Up-Back
    
     QCF: Quarter-Circle Forward control pad motion. 
            (Down, Down-Forward, Forward)
     HCF: Half-Circle Forward control pad motion. 
            (Back, Down-Back, Down, Down-Forward, Forward)
    
     QCB: Quarter-Circle Forward control pad motion. 
            (Down, Down-Back, Back)
     HCB: Half-Circle Forward control pad motion. 
            (Forward, Down-Forward, Down, Down-Back, Back)
    
    
    - Basic Special Moves -
    
    (Blocking)
       -Hold Back to block high and mid-range attacks, or hold Down-Back to block
        low attacks.
       -Blocking Special Attacks will cause a minimal amount of damage to the
        blocker.
    
    (Shield: D+MB)
      Characters can create a shield around them by holding Down and pressing MB.
     The shield will block projectile attacks, but other attacks will go
     through.
    
    (Throw)
      Characters can throw when up close by pressing F+MB.
    
    (Taunt)
      Taunting will leave a character open to attack. It doesn't do anything.
    
    (Fury Bar)
      As a character takes damage, their Fury Bar will charge up. When it is full,
     the word "FURY" will appear on it and the character will deal slightly more
     damage for a while.
    
    (Dizzy)
      If a character is hit multiple times in a row without dealing any damage
     themselves, they risk being dizzied. When dizzy, a character will be stunned
     on the ground while stars rotate above them. Recover from a dizzy by pressing
     buttons rapidly.
    
    _______________________________________________________________________________
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    (III) [Menus]
    
    - Duel -
     A one-on-one battle against two players.
    
    - Story -
     Lets you know how Shaq got into the Second World, and takes you, as Shaq,
     on a dangerous quest through Sett Ra's domain.
    
     Once you've beaten all opponents in a level, a bridge will appear to the next
     level. If a bridge hasn't appeared, other opponents are still active.
    
    
    - Tournament -
     This is a two-to-eight player contest.
    
    - Options -
     Makes changes to customize the game:
            LEVEL: There are three levels of difficulty. (Easy,Normal,Hard)
       MUSIC TEST: Hear different background music from the game.
       SOUND TEST: Hear different sound effects from the game.
            AUDIO: Turn the music and sound effects On or Off.
             TIME: Adjust the round times. Ranges from 30 to 300 seconds. If turned
                    OFF, the first player to lost all their Health loses.
       GAME SPEED: Set the speed of gameplay. (Normal,Fast)
    
    CONTROL SETUP: Changes the configuration of the controller.
    
    _______________________________________________________________________________
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    (IV) [Characters]
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Beast -
    
    Height: 6'10           Created by Sett from his own shadow, Beast is the
    Weight: 410           mightiest of Sett's servants.
    Age: Eternal
    Origin: Unknown
    
    
    [Special Moves]
    Thermal Blast: QCB+Punch
     -Beast spits out a large, close-ranged puff of flame.
    
    Spitfire: QCF+Punch
     -Beast spits out a fireball projectile that travels across the screen.
    
    Sonic Roar: HCB,F+Kick
     -Beast roars and the screen flashes, which will hit the opponent from any
      place on the screen.
    
    Roar: D+T
     -Beast roars. No damage, but an alternate taunt
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Kaori -
    
    Height: 5'3            Forced to obey Sett's will by the power of an enchanted
    Weight: 123           ring, Kaori is the martial arts champion of an alien
    Age: 23               feline race.
    Origin: Cimotha
    
    
    [Special Moves]
    Cat's Claw: QCB+FK
     -Kaori slashes with her arms and sends a spiralling wave projectile across
      the screen.
    
    Cyclone: QCB+PK
     -Kaori spins into a cyclone and moves forward. Holding PK will cause her to
      move forward until the move runs out. She will turn back to normal when she
      hits her opponent.
    
    Energy Bomb: HCF+FK
     -Kaori tosses a ball of energy at the ground a short ways in front of her,
      which creates an explosion.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Mephis -
    
    Height: 5'7            A mighty undead sorcerer who was once Sett's apprentice
    Weight: 165           thousands of years ago.
    Age: Unknown
    Origin: Unknown
    
    
    [Special Moves]
    Lightning Arc: HCB+PK
     -Mephis raises his hands into the air, and a pair of lightning bolts shoot
      forward about halfway across the screen and make a small explosion.
    
    Lightning Jaws: QCF+Punch
     -Mephis tosses a snapping dragon head made of electricity across the screen.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Rajah -
    
    Height: 5'11           A young mystic and skilled swordsman, Rajah submitted
    Weight: 210           to Sett's sorcery while exploring the netherplans with
    Age: 38               his spirit.
    Origin: 2nd World
    
    
    [Special Moves]
    Thunder Clap: F,QCF+PP
     -Rajah pulls out both his scimitars and smacks them together in front of him
      causing the screen to flash.
    
    Sword Shockwave: B,QCB+Punch
     -Rajah spins his scimitars and plants them into the ground, sending a
      wave projectile along the ground.
    
    Scimitar Spiral: HCB+Punch
     -Rajah pulls out both his scimitars and attaches them handle-to-handle, then
      tosses them across the screen.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Sett -
    
    Height: 6'10           An entity of ancient evil, Sett was defeated and
    Weight: 212           entombed in another dimension ages ago.
    Age: 3000
    Origin: Unknown
    
    
    [Special Moves]
    Mummy Wrap: HCB+PP
     -Sett strikes forward with his arms, and extends a bunch of mummy wrapping
      for longer range.
    
    Wedge Charge: F,QCF+Kick
     -Sett quickly dashes straight across the screen to ram his opponent.
    
    Cosmic Missile: QCB+Kick
     -Sett blasts an energy bolt projectile across the screen.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Shaq -
    
    Height: 7'1           A dominating force on and off the hoops court, rookie of
    Weight: 301          the year, perennial all star and founder of Shaqido.. an
    Age: 22              extremely lethal martial art form.
    Origin: USA
    
    [Special Moves]
    Inferno Kick: QCF+Kick
     -Shaq performs a high flaming roundhouse kick.
    
    Shaq-urikin: F,B,F+Punch
     -Shaq tosses a spinning blade projectile across the screen.
    
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    - Voodoo -
    
    Height: 5'8           Many have fallen prey to Voodoo's ancient magic. She
    Weight: 143          uses her power to hunt Sett's enemies.
    Age: 27
    Origin: Haiti
    
    
    [Special Moves]
    Eagle Claw: HCF+Punch
     -Voodoo raises her hand and conjures an eagle onto it, which she tosses
      across the screen.
    
    Voodoo Doll: QCB+PK
     -Voodoo pulls out a doll of her opponent and a knife as well. Pressing any
      attack button will make her stab the opponent and damage them from anywhere
      on the screen.
    
    Earthquake: F,QCF+FP
     -Voodoo slams the ground with both hands and damages any opponent standing
      on it.
    
    _______________________________________________________________________________
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    (V) [Secrets]
    
    - Blood Code -
     At the Options screen, quickly press Y, X, B, A, L, R. If done correctly the
     screen will flash.
    
    _______________________________________________________________________________
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    (VI) [FAQ]
    
    -Are there any hidden characters?
     No
    
    -Where is Colonel/Diesel/Nezu/Leotsu/Auroch?
     Gone. These characters made it into the Genesis version, but not the Super
     Nintendo one, oddly.
    
    _______________________________________________________________________________
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    (VII) [Acknowledgments]
    
      -Electronic Arts and Delphine Software, for making this game. I guess.
      -CJayC, for his devotion to GameFAQs.
    
      -Whoever it was that enclosed the hand-written moves list with my used copy
        of the Genesis game.
      -Strider Turbulence, who somehow inspired me to write this guide.
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