Description

Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask!
Surprise catastrophies also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution!
Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?

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550 total votes

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#36 highest rated SNES strategy game (#272 on SNES, #12816 overall)

Difficulty:

59.64% of 280 total votes

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#48 hardest SNES strategy game (#594 on SNES, #12175 overall)

Length:

100 total votes

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#21 longest SNES strategy game (#85 on SNES, #2960 overall)

Completed:

34% of 668 total votes

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