Description

Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask!
Surprise catastrophies also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution!
Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?

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508 total votes

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Not Rated

#35 highest rated SNES strategy game (#259 on SNES, #12643 overall)

Difficulty:

57.54% of 252 total votes

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#46 hardest SNES strategy game (#559 on SNES, #11419 overall)

Length:

91 total votes

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#18 longest SNES strategy game (#74 on SNES, #2577 overall)

Completed:

34% of 625 total votes

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