Start with a fledgling town (you name it yourself) and build it into a metropolis. Or, take on the challenge of rescuing a city overwhelmed with problems. Either way, taxes, zoning, crime, transportation, education, fire control, and other critical issues are in your hands. Time is passing, and every decision you make has a future consequence. Your assistant, Dr. Wright, can help you make the right decisions. Just ask!
Surprise catastrophies also threaten your growing city--fire, earthquakes, airplane crashes, even a giant Koopa who has a nose for industrial pollution!
Will you build the ideal city? Or will disgruntled citizens leave you with a ghost town?

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#35 highest rated SNES strategy game (#278 on SNES, #15315 overall)


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#56 hardest SNES strategy game (#646 on SNES, #14548 overall)


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#22 longest SNES strategy game (#91 on SNES, #3658 overall)


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