SoulBlazer

How do I defeat the metallic boss in the Painting?  (Area 1)
You must defeat him without having the Zantetsu (anti-metal) sword.  It
can be done -- it's just very time-consuming.  Lure him to the left, then
walk up the central ramp and hit him once as he approaches you (stay at the
top of the ramp, don't touch the platform he's confined to).  Then rush back
down the ramp and lure him over to the left again.  It's boring, but it
works.

Location of the Master's 8 Emblems
Emblem A:  Use the ZANTETSU sword to kill all the metal creatures in the
           Painting in Area 1.  You'll release some ivy that leads to an
           area containing the Emblem.  (walk around)
Emblem B:  Once the soul of the man who "knows everything about Castle
           Magridd" joins you, go back into the Torture Chamber section
           of Area 6, and look around for invisible chests.  One of them
           contains the Emblem.
Emblem C:  In Area 2, the right-hand squirrel in the right-hand tree
           (the tree with the 'hungry' squirrel) will give you the Emblem.
Emblem D:  In Area 3, you will free a sleeping dolphin who appears in the
           prison area (where Lue is being held captive).  Use the Dream
           Rod on him, then equip the Great Pearl and talk to him while
           you're in his dream.  Step on the monster lair he was standing
           on in the dream.  Back in the real world, you should find a path
           on the west side of the area just before the final boss.  The
           path leads to an area with 4 chests, one of which contains the
           Emblem.
Emblem E:  In Area 4, you will free a snail, into a room that doesn't
           seem to have any entrances.  It has a hidden passage (it looks
           like rock, but you can walk through it) leading into it.
           From your blue transport square in the 'town', try to walk into
           the wall to the southwest of you.  You'll find the path, if you
           have freed the snail.  He'll give you the Emblem.
Emblem F:  You'll find a sleeping mushroom in Area 4 (inside the punishment
           room).  Make note of where he's standing in his dream (use the
           Dream Rod).  Then go back to that spot in the real world, and
           you'll find the Emblem.  (It's in the action area just before
           the Boss).
Emblem G:  In Area 5, on the first floor of Leo's house, there is a room
           in the southwest corner containing a dresser, a plant, and a
           cat.  Push the dresser to the west, the Emblem is underneath.
           (I have no idea how you were supposed to realize this -- I called
           Nintendo and asked them.)
Emblem H:  In Area 6, when you free the guard that causes the castle to be
           rebuilt (along the northern edge of the town), the Emblem will
           appear along the outer wall of the castle.  From your blue
           transport square, just walk outside and go west.

Location of the three Red-Hot items for summoning the Phoenix
Red-Hot Ball  :  In Area 7 (the Evil World), it's inside a treasure chest.
                 You can only reach the treasure chest via the transport
                 squares -- when you've gone far enough to see the chest
                 in question, the transport square will appear, and you'll
                 be able to get to it from the temple screen.
Red-Hot Mirror:  When you go back to Area 2 with the SPIRIT Sword and kill
                 all the floating yellow balls in the Light Temple, you'll
                 free a bird, who will appear to the west of the restaurant.
                 (You'll free more than one bird.)  When you talk to him,
                 he'll give you the Mirror.
Red-Hot Stick :  When you go back to Area 3 with the ZANTETSU Sword and
                 kill the metal gorillas on Dorean (the volcanic island),
                 you'll free a Mermaid.  Go back and talk to her, and she'll
                 give you the Stick.

The Ending for the game continues after the end of the credits.  Wait for
about 20 seconds, and it should continue.

You can get a lot of XPs in the World of Evil by going to the transporter
field that connects the next-to-last and last parts of it, equipping the
Soul Armor, Soul Blade, and Phoenix magic, and going back and forth between
the two sections, killing the three rotating metal walls on the last part,
then entering the red transporter square to return to the previous section,
re-entering it to return to the final section, and killing the metal walls
over again.  Repeat as desired -- they're worth 4000 xps each.