/----\  /-----\    /--\    /-\ /-\ /-\  /--\  /-\
                     | /--/  | /-\ |   / /\ \   | | | | | |  | \ \ | |
                     \ \--\  | \-/_/  / /--\ \  | | | | | |  | |\ \| |
                     /--- |  | |     / /----\ \ | \_/ \_/ |  | | \   |
                     \____/  \_/     \/      \/ \_________/  \_/  \__/


                                             Faq
                                        Super Nintendo
                                          Version 1.1
                                            Shiryu
                                             2000


                                             Index
                                             -----
                                    1 - Introduction
                                    2 - Controlling Spawn
                                    3 - Level & Boss Walkthrough (to be added)
                                    4 - Passwords
                                    5 - Credits/Disclaimer



                                             1 
                                        Introduction
                                        ------------

  In 1995 Acclaim distributed this gem for the Super Nintendo. Based on the 
popular Todd Mc Farlane comic series, Sony produced what is, in fact, the follow 
up to the already excellent Skyblazer. The graphics and animation are awesome by 
16bit standards and the music is also a masterpiece. Having not found any FAQ to 
help me, i decided to make my own. Sure, i guess no one will read it in this day 
and age were 3D, FMV & CD Audio, but when i like a game, i don't care the 
platform were i play. This is the case. Spawn is far, far more than your 
standard platformer.


                                             2
                                     Controlling Spawn
                                     -----------------


     Button Config :

 Here are the default Button Layout and the layout i use. They are both very 
well suited for the game, but it's up to you to decide witch one suits you 
better:

                                Default              Mine
     Light Punch                  - L                 - R
     Heavy Punch                  - X                 - A
     Light Kick                   - A                 - L
     Heavy Kick                   - Y                 - Y
     Block                        - R                 - X
     Jump                         - B                 - B


      Spawn moves :

   While standing :
                    Light Punch - Quick standing jab.
                    Heavy Punch - Strong chest punch.
                    Light Kick  - Quick middle kick.
                    Heavy Kick  - Strong side kick.

  While crouching :
                    Light Punch - Quick crouching jab.
                    Heavy Punch - Chain sweep. Hits front and back.
                    Light Kick  - Quick kick.
                    Heavy Kick  - Sliding leg tackle. Moves you forward.

 While Jumping up :
                    Light Punch - Jumping chop.
                    Heavy Punch - Double axle.
                    Light Kick  - Jumping kick.
                    Heavy Kick  - Revolving double kick.

 While Jumping left or right :
                    Light Punch - Jumping chop.
                    Heavy Punch - Jumping straight punch.
                    Light Kick  - Jumping kick.
                    Heavy Kick  - Screw kick.


  The abilities of Spawn :

 Spawn itself is a very resourceful character. Here are his abilities :

 Climbing - Actually he doesn't. He just grips to a wall and slowly slides 
downward. However, if you jump and grab the wall again, it is possible to leap 
and climb entire walls. A game skill
that you must master.

  Running - Tapping twice left or right will send Spawn running. You can then 
attack with any
Punch, performing a dash uppercut(can hit up to 3 times) or the more damaging 
red charge,pressing
any Kick. This is capable of killing some of the weaker enemies with a single 
hit. However, the
Heavy Kick red charge will leave you open for damage, because it will take a 
moment to recover.

  Gliding - After a Jump, pressing and holding the jump button again, will make 
you glide slowly
downward (nice animation, by the way). Handy to avoid lava pits and placing 
yourself for an 
attack.

  Blocking - Pressing the Block button (amazingly) makes Spawn block. You can 
move left and right
while blocking, but very slowly (again, nice animation). Blocking is also the 
way to unleash some
special moves. Read on.


  Spawn special moves (assuming you are facing right) :

  Revolving Uppercut - Simply tap Up+Punch to perform this move. Attacks in a 
straight line up.The Heavy Punch will hit up to 3 times and lets you attack 
higher.

  Turn Around Punch - Tap Heavy Punch then Left+Heavy Punch. This is handy when 
you have enemies on both sides.

  Turn Around Kick - Tap Heavy Kick then Left+Heavy Kick. Same as above, however 
the back kick
makes you duck, which is handy to dodge punches or bullets.

  Fireball - Press and hold Block, then press Down, Down-Right, Right + Punch. 
The Light Punch will perform a quick Fireball that will kill one of the normal 
enemies. It uses 0:0:4:8 of your Psi Energy. The Heavy Punch variant comes out 
slower, but will not disappear until it reaches the edge of the screen. Uses 
0:0:6:4 of your Psi Energy.

  Psi Punch - Press and hold Block, then press Left, Right + Punch. The Light 
Punch makes a strong direct punch using Psi Energy. Consumes 0:0:9:6 Psi. The 
Strong Punch produces the same but it delivers almost one and a half more 
damage. Uses 0:0:9:8 Psi. The most powerful attack of Spawn.
 
  Homing Star - Press and hold Down, then press and hold Block and any Kick. The 
Light Kick will
loose a small green homing star that damages and paralyses opponents. Consumes 
0:0:1:6 Psi. The
Strong Kick will unleash a more powerful version. Uses the same amount of Psi, 
0:0:1:6. Use any attack button to detonate the Star. This is handy to get to 
some troublesome positioned enemies.

  The 4 Mystic Fireballs - Press and Hold Block, then press Down, Down-Left, 
Left + Punch. This
is quite useful. Spawn summons 4 homing fireballs. The Light Punch version uses 
0:0:9:6 while the
faster Heavy Punch version uses 0:1:2:8 Psi.

  Hell Raising Uppercut - Press and Hold Block, then Left, Down-Left, Down, 
Down-Right, Right +
Kick. This is lethal to any foe above you. Spawn does a Revolving Uppercut while 
engulfing
himself in fire. The Strong Punch variant goes about two screens high ! Consumes 
0:0:9:6 and
0:1:2:8 Psi for the Light and Heavy Punch respectively.

  Necroplasm Bomb - Press and Hold Block, then Right, Right-Up, Up, Left-Up, 
Left + Punch. This
is the ultimate power. Clears the entire screen of enemies and causes heavy 
damage on bosses. The
Light Punch version consumes 0:1:2:8 while the Heavy Punch variant causes almost 
twice the damage
while consuming 0:1:9:2 Psi.

  Hovering - Simply fall into a hole. Instead of loosing a life like other 
games, Spawn will morph into a ball shaped has his symbol. You can control this 
ball for a few seconds enabling you to get to safe ground. Consumes 0:1:2:8, but 
sure is useful.

  If there are any more moves, please E-Mail me about it. Thank you.


                                             3
                                   Level & Boss Walkthrough
                                   ------------------------

  To be added on a future version of the FAQ or if requested.


                                             4
                                         Passwords
                                         ---------

  All passwords start you with at least 9:0:0:0 Psi energy.

                                    Stage 2  - D9963D1D
                                    Stage 3  - 452634GG
                                    Stage 4  - 05C234CF
                                    Stage 5  - 0F0B7F0D
                                    Stage 6  - 0F9B7F1D
                                    Stage 7  - 0F2G7F2D
                                    Stage 8  - 0F06CB8H
                                    Stage 9  - 4F9GCG1D
                                    Stage 10 - 0F2BCBBH


                                             5
                                     Credits/Disclaimer
                                     ------------------

  This FAQ is copyrighted by Shiryu (aka G. Lopes) and can be freely distributed 
has long has
it remains unchanged. Ask permission if you wish to publish any of this on any 
magazine or
website.

  You can find the latest version of this Faq at the following sites:

                           GameFaqs: http://www.GameFaqs.com
                      Shiryu Galaxy: 
http://members.xoom.com/_XMCM/ShiryuGL/ShiryuGLX.htm

  This is my E-MAIL account. Feel free to send 
corrections/contributions/feedback:

                                mop52710@Mail.Telepac.PT

  Special thanks to Carlos A. Medina <www.shenglong@juno.com> for the moves i 
missed. :) 

  Got Wip3out for the PSX ? Need some help ? Go check my Wip3out Faq. :)

  All trademarks are registered by their respective owners.
  Formatted and best viewed with Notepad maximized in 800x600.

                                        Shiryu 2000