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Super Mario RPG: Legend Of The Seven Stars
Version FINAL
By: Mystery Moogle                      E-Mail Address: NONE
Created On: December 22, 1999
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Contents:
1)  Updates
2)  Characters
3)  Walkthrough List
4)  Tough Spots
5)  Mario's Specials
6)  Mallow's Specials
7)  Bowser's Specials
8)  Geno's Specials
9)  Princess Toadstool's Specials
10) Mario's Armor
11) Mallow's Armor
12) Bowser's Armor
13) Geno's Armor
14) Princess Toadstool's Armor
15) Mario's Weapons
16) Mallow's Weapons
17) Bowser's Weapons
18) Geno's Weapons
19) Princess Toadstool's Weapons
20) Acessories
21) Items
22) Monster Classes
23) Bosses
24) Monsters- Bosses Included
25) Monster Magic
26) Hidden Treasure Chests
27) Mallow's Psychopath Special- What The Monsters Are Thinking!
28) Yoshi's Cookie Transformations- What Monsters Can Be Turned In To!
29) Shops- Prices And The Items They Stock
30) Inn Prices
31) Star Pieces
32) Melody Bay Songs
33) The Q&A For the Puzzle Courses Of Bowser's Keep
34) Odds And Ends
35) Author's Notes
36) Credits

1)  Updates
Created On: December 22, 1999- No Updates ever again

This walkthrough and all others by me are officially CLOSED.  Do not e-mail me
or bother me about them in any way.
Frankly, I'm tired of hearing stuff about them: good, bad or otherwise.
You can blame punks like gotodaplace@hotmail.com for this.  Jackasses like him
are why I am no longer
updating and no longer assisting those that have legitimate questions with the
games I wrote strategy guides for.


2)  Characters
*Booster- A boss of Super Mario RPG.  You first meet him in his Tower.
When you meet him he says that he would love to take the time to play
with you, but he needs to entertain the Princess that fell from the sky.
*Boshi-  A creature much like Yoshi but he's pink.  He won't let all of
the Yoshi's race together- he likes to race one on one.  But if you are
able to beat him riding Yoshi you make it so that all Yoshi's can race
together!
*Bowser- We all know who this (I don't think there is anybody out ther
that hasn't played any of the 8 bit Mario games- and the introduction of
the SNES and now the N64 has made Mario games even more popular)- Bowser
is the King of the Koopas.  His favorite hobby.....kidnapping Princess
Toadstool!  He is always kidnapping her!  Well he does kidnap her in
this one too- but he looses her to Mario again (well, sorta, a Sword
crashes into Bowser's Keep before Mario can rescue her).  When you meet
up with Bowser at Booster's Tower he "lets" you join the Koopa Troop.
*Chancellor- This is the ruler of the Mushroom Kingdom and the Guardian
of Princess Toadstool.  He is just happy you return her later on in the
game (after Marrymore).  But little does he know that she ends up coming
with you!
*Cultex- This is a hidden boss (Found in Monstro Town) from the Final
Fantasy series.  He can be tough- even nearly impossible at low levels
(below Level 25).  He wants to challenge a great knight before returning
to his own world.
*Elder- This is the ruler (well for lack of a better term) of Seaside
Town.  Yardiovich, a boss in the game, is pretending to be the Elder
when you first reach Seaside Town.  After you come back with the Star
from the Sunken Ship he makes you turn it over to him.  Everytime you
refuse to give him the star, he has his minions go and tickle the real
Elder.  After you defeat Yardiovich, you get the Shed Key to release the
real Elder.
*Frogfucious- He is the wise guru that gives you aid through the game.
He can be found at Tadpole Pond.  Mallow thought that he and Frogfucious
were family- but he finds out that Frogfucious just found him one day.
*Gaz- The boy playing with the dolls in the Inn of Rose Town.  One of
his dolls get up in the middle of the night and walks away- turning into
one of your characters, Geno!
*Garro- The statue maker of Nimbus Land.  He disguises you as a staute
so that you can sneak into the Castle.
*Geno- This character is created from a doll.  He really is an entity
from the heavens that is here in Mario's world to repair Star Road.
Star Road is where whishes are granted.
*Goomba- This used to be a member of Bowser's Koopa Troop, but after the
sword crashed into Bowser's Keep- Goomba ended up in Monstro Town.  He
runs a shop and has a family!
*Grandmother-  This is the Princess' Grandmother.  She disguises herself
as the Princess so that the Princess can come and aid you in your quest.
*Grate Guy- He is a boss (at the top of Booster's Tower).  After you
beat him, he creates a Casino where you can play games- if you get the
pass from his brother Knife Guy.
*Johnathan "Johnny" Jones-  The Boss of the Sunken Ship.  After you beat
him, he gives you one of the Star Pieces that are needed to reapir Star
Road.
*King Nimbus- Mallow's father and the ruler of Nimbus Land.
*Mallow- The first new member of your party.  He cries a lot and when he
does, it rains!  Mallow thinks he is a tadpole when you first meet him.
But after talking to Frogfucious, he realizes he isn't.  He goes with
you in search of his parents.  He is really the Prince of Nimbus Land!
*Mario- The hero (as always!) of this game.  He is trying to save the
Princess from Bowser in the opening scenes of the game, but a Sword
crashes into Bowser's Keep, sending him on a mission to save Star Road!
*Monstermama- She can be found in Monstro Town.  She calls the Sky
Troopas to help you scale the wall at Land's End so you can get to
Nimbus Land.
*Princess Toadstool- The helpless victim of Bowser (as always).  In the
opening scenes of the game, Bowser kidnapps her AGAIN!  And Mario comes
to her rescue AGAIN!  She is just about to be rescued by Mario when a
Sword crashes into Bowser's Keep.  Later in the game, she sneaks out of
the Castle in the Mushroom Kingdom to join your party!
*Queen Nimbus- Mallow's mother and the Queen of Nimbus Land.
*Raini- The spouse of Raz- they were about to get married when Booster
crashes Marrymore.
*Raz- The spouse of Raz- they were about to get married when Booster
crashes Marrymore.
*Sergent Flutter- The leader of the Sky Troopas Monstermama calls to
help you scale the wall of Land's End.
*Smithy- The ultimate enemy of Super Mario RPG.  You have to fight him
in two stages to win the game, recover the last star, and repair Star
Road.  He caused the Sword to crash into Bowser's Keep.
*Toadofsky- The composer you meet in Melody Bay.  You help him a few
times in the course of the game compose his music.
*Valentina- The boss of Nimbus Land.  She wants to become Queen on
Nimbus Land.  She tries to convince the residents of Nimbus Land that
Dodo (her partner- a bird) is the lost Prince of Nimbus Land.
*Yoshi- We all know who this is too.  He is that Green dino with the big
appetite!  He'll eat anything!  You can race him on Yoster's Isle.

3)  Walkthrough List
1.   Opening Scenes- Bowser kidnaps Toadstool etc...
2.   Bowser's Keep
3.   Chandelier Battle With Bowser
4.   Defeat Bowser (Hit The Chains!)- Sword impacts with Bowser's Keep
5.   All of you get ejected out of Bowser's Keep
6.   Mario's Pad
7.   Talk to Toad- Learn the basics
8.   Bowser's Keep- chat with the Sword
9.   Vista Hill
10.  Mario's Pad- Pipe House
11.  Talk to Toad
12.  Try to leave Mario's Pad
13.  Toad runs back in and knocks you over- he teaches you more basics
14.  Mushroom Way
15.  Save Toad from the Goomba
16.  Fight The Hammer Bros
17.  Collect Hammer!
18.  Mushroom Kingdom
19.  Castle
20.  After speaking to the Chancellor- visit the Vault Guard for some
treasures
21.  Outside the Castle
22.  Meet Mallow who is chasing Croco
23.  Mallow Joins!
24.  Stock up on Armor and Items before you leave (MAKE SURE YOU DO THIS
IN EVERY NEW PLACE! AND BE SURE TO SAVE!)
25.  Bandit's Way
26.  Fight Croco
27.  Collect Mallow's Coin and pick up a Wallet
28.  Mushroom Kingdom
29.  Castle
30.  Fight Mack With Bodyguards
31.  Collect Star Piece #1 in the Throne Room
32.  Buy Cricket Pie (automatically) in the Item Shop
33.  Kero Sewers (See Tough Spots Section For More Details)
34.  Fight Belome
35.  Midas River
36.  At the course end- collect Noknok Shell!
37.  Tadpole Pond
38.  Meet Frogfucious
39.  Collect Froggie Stick!
40.  Melody Bay Song #1 (Frogfucious #18 Suite)
41.  Collect Alto Card (For completing the song correctly)
42.  Rose Way
43.  Rose Town
44.  Inn
45.  Gaz and the dolls
46.  During the night- the Geno doll comes to life!
47.  House in back, with no staris- jump up to it and go inside.  Hit
the Green ! Switch to get the stairs to appear outside.  The man will
give you a hint.
48.  Forest Maze (See Tough Spots Section For More Details)
49.  Fight Bowyer
50.  Geno Joins!
51.  Collect Star Piece #2
52.  Pipe Vault (See Tough Spots Section For More Details)
53.  Yo'sters Island- Race Yoshi!
54.  Moleville
55.  Mines (See Tough Spots Section For More Details)
56.  Fight Croco
57.  Fight Punchinello
58.  Collect Star Piece #3
59.  Mine Cart Ride!
60.  Booster Pass
61.  Booster's Tower (See Tough Spots Section For More Details)
62.  Meet Up With Bowser
63.  Bowser Joins!
64.  Collect Masher inside Booster's Tower!
65.  Arrange the Portraits! (See Odds And Ends Section For The Solution)
66.  Collect Elder Key (If You Get The Puzzle Right)
67.  Collect Chomp!
68.  Collect Room Key
69.  Collect Zoom Shoes!
70.  Collect Amulet!  (See Odds And Ends Section For More Details)
71.  Optional: (Depending If You Get The Amulet) Fight Booster And His
Snifits
72.  Booster Hill
73.  Marrymore
74.  Chapel- sneak in the back
75.  Fight Torte, Bundt, Assistant, and Raspberry
76.  Princess Toadstool Joins! (well, sort of)
77.  Mushroom Kingdom
78.  Retrun The Princess
79.  Princess Toadstool Re-Joins!
80.  Tadpole Pond- Talk to Frogfucious
81.  Star Hill
82.  Walk up to the flowers and press A to get the star key lock doors
open
83.  Collect Star Piece #4
84.  Seaside Town
85.  Speak to the "Elder"
86.  Sea
87.  Sunken Ship
88.  The rooms with the 3D maze and other puzzles (the Clue Rooms)
aren't really necessary to do if you already know the password.  It can
be found in my Odds And Ends Section
89.  Fight two seperate rows of three tentacles
90.  Fight King Calamari
91.  Fight Bandana Reds
92.  Fight Johnathat "Johnny" Jones with Bandana Blues
93.  Collect Star Piece # 5
94.  Seaside Town
95.  The "Elder" meets you at the entrance- he is really Yardiovich and
will continue to tickle torture the real Elder until you give him the
Star- you have no choice but to give it to him
96.  Fight Yardiovich
97.  Get Star Piece # 5 Back
98.  Get Shed Key
99.  Open the Shed and rescue the Townspeople
100. Talk to the Real Elder
101. Land's End (See Tough Spots Section For More Details)
102. Sky Bridge Game (Optional)
103. Belome's Temple (See Tough Spost Section For More Details)
104. Fight Belome, Again (He has almost as many lives as Ultros- well
almost... not really Ultros had 4 battles.. uh, nevermind.....)
105. Monstro Town
106. Visit the "Star" in the first home, upstairs
107. Talk to Monstermama
108. Meet the Sky Troopas and Sergent Flutter
109. Go next door and talk to the Twomp a few times
110. Go outside and the key on the ledge above should have fallen to the
ground where you can reach it- if it hasn't go back in and talk to the
Twomp a few more times.
111. Belome's Temple Revisited
112. Get the fortune that says "Sorry I'm not accepting visitors past my
bedtime" and take the elevator down- feed the key to the Golden Belome
Statue to get him to move- take the treasures
113. Melody Bay
114. Play the Monstro Town Star Song and collect the Soprano Card for
playing it correctly
115. Land's End (See Tough Spots Section For More Details)
116. Climb the wall using the Sky Troopa's backs
117. Bean Valley
118. Fight Similax
119. Fight MegaSimilax
120. Collect Seeds
121. Nimbus Land
122. Garro's Studio (the Statue Maker)
123. Castle (See Tough Spots Section For More Details)
124. Fight Dodo (Optional- he can be avoided by dodging his pecking
attempts)
125. Collect Feather! (See the Feather in the Accessories Section for
more Details)
126. Collect Castle Key #1
127. Fight Shelley
128. Fight Birdo
129. Collect Castle Key #2
130. Fight Dodo AGAIN! (Optional) He can be killed if you are quick
enough with the Super Star from the previous room
131. Fight Valentina and Dodo NOTE: Dodo will take away your middle
player at the onset of the battle- MAKE SURE THAT PLAYER IS BOWSER!
After Bowser takes out Dodo both of you will return to the battle with
Valentina.
132. Collect Key
133. Talk to the King and Queen
134. Find Croco in a hut to the right of the Castle- he will drop a
Signal Ring!
135. Go outside of the house Croco occupied- walk off the clouds to the
right.  There is an invisible path and a Shy Away out there.  The Shy
Away will give you the Fertalizer!
136. Rose Town
137. The Path in the Back
138. Give the man the Seeds and the Fertalizer and he will grow a
beanstalk that will lead you to two treasure chests- one is the Lazy
Shell Armor and the other is the Lazy Shell Weapon for Mario!
139. Nimbus Land
140. Barrel Volcano (See Tough Spots Section For More Details)
141. Fight Czar Dragon
142. Fight Zombone
143. Collect Star Piece # 6
144. Lose Star Piece # 6 Before you EVEN GET YOUR HANDS ON IT!!!!!!
145. Fight Axem Pink
146. Fight Axem Green
147. Fight Axem Black
148. Fight Axem Yellow
149. Fight Axem Red
150. Fight Axem Rangers
151. Collect Star Piece # 6 AGAIN!
152. Nimbus Land
153. Speak To King and Queen Nimbus again
154. Moleville
155. Buy the Metal Plate from the Miner's Store for 300 Coins- This it
Princess Toadstool's Best weapon!
156. Take the Royal Bus! The path is to the right of Garro's Place
157. Bowser's Keep
158. The Six Puzzle Rooms (See Odds And Ends Section For More Details-
and The Q&A For the Puzzle Courses Of Bowser's Keep for the answers to
the Quiz Master's Questions!)
159. Fight Boomer
160. Top of Bowser's Keep
161. Fight Exor, Left Eye, Right Eye, and Neosquid (The Sword!)
162. Defeat him and get sucked into his mouth (the Gate/Factory- See
Tough Spots Section For More Details)
163. Fight Countdown and Ding A Lings
164. Fight Machine Made Bowyer
165. Fight Domino and Cloaker- with Earth Link later on
166. Fight Clerk
167. Fight Manager
168. Fight Director
169. Fight Factory Chief With Gunyolk
170. Fight Smithy with Smelter
171. Fight Smithy Stage 2
172. Fight Smithy's Oval With Crown Head
173. Fight Smithy's Tank Head
174. Fight Smithy's Safe With Window Head
175. Fight Smithy's Zombie Head
176. Fight Smithy's Treasure Chest Head
177. Collect Star Piece # 7
178. VICTORY! Watch the Ending Scenes and get a snack!

4)  Tough Spots
*Kero Sewers-
1. Down the first pipe
2. Save game
3. Hop into the water and swim to the right
4. Go through the next few rooms, still in the water, until you come to
an area that looks like it has stairs to the left- this is shallow
water.  Hop out here
5. Down the next pipe you see
6. When you come up the pipe in the next room, hop down to the lower
ledge and go to the right and down that pipe
7.  When you come up in the next room drop down to the floor to the
right
8. Up the steps
9. Jump and hit the chest- it contains Pandorite, a monster
10. Go up to the top step and jump up onto the higher ledge
11. Go left as far as you can and collect the chest with the flower in
it
12. Up the steps all the way and down the pipe at the top to the right
13. When you come up in the next room jump up and hit the chest next to
the pipe- it contains a Super Star.  Jump down on to the floor below
(there are Rat Funks there) and take put the monsters
14. Up the steps- The Big Boo is there
15. Go left at the corner (you'll see it when you get there) and down
the pipe you come to
16. In the next room where you come up the pipe- go up/left (you'll see
it when you get there) along the path that the Rat Funks are walking on-
Fight then if you wish, experience is always a good thing
17. Go down the next pipe you come to
18. When you come up into the next room- jump up on to the ledge above
you to your left
19. Fight the Rat Funk that is blocking your path
20. Jump over to the ledge (the lone square platform that you couldn't
reach before) where the Rat Funk is standing next to a pipe
21. Defeat it and go down the pipe
22. In the next room go up the steps and step on the Green ! Switch
23. This will drain all of the water in the rest of the rooms
24. Go back to the pipe that brought you into this room and go back
through it
25. Jump down off the platform to the floor
25. Keep walking back through the rooms until you reach the pipe in the
floor you couldn't get to with all of the water
26. Go down that pipe
27. SAVE THE GAME! You won't want to do that all over again if Belome
kicks your butt
28. Go down the pipe to the right
29. Fight Belome!
*Forest Maze-
1. Go through the first room to the room where there is a lone Wiggler
wandering around a tree stump
2. Fight the Wiggler if you want and then go down the tree stump (they
work the same way pipes do--- FYI)
3. This will bring you underground- fight the enemies if you wish and
then make your way to the trampoline to get back topside
4. Now, go up and to the right to the path that takes you into the next
area
5. This area has seven tree stumps---yikes!  Go down the very back one
6. Now, there is no trampoline here to get you back up top- but there is
however a sleeping Wiggler to the left of the cave (He's making snoring
bubbles- icky!) Hop on it and he'll wake up and throw you back up to the
surface
7. Go to the path behind the stump
8. In this area go down the tree stump the Wiggler is coming and going
in and out of
9. Don't touch the Wiggler this time!  Go to the trampoline instead
10. Once outside go up/right
11. Save your game at the Save Block
12. Go up into the next area
13. This is where it gets annoying- the four paths that all look alike!
14. Remember to ALWAYS FOLLOW GENO! If he disappears from your sight
when you get into the next area- go right and then up and you should
catch up with him again.
15. Fight Bowyer
*Pipe Vault-
1. Go down the first pipe you see
2. Jump across the lava using the small square platforms
3. Once you make it to the next room go up the stairs
4. Jump over the first pipe, the one with the Pirhana Plant
5. Go down the 3rd pipe
6. You will be in an area with 6 pipes with Pirhana Plants in it- go
down the last pipe
7. Jump across using the platforms- skip the tan pipe and go down the
green pipe
8. Jump over the tan pipes and over the Coin Thiefs and go down the pipe
9. Jump across the platforms and get to the green pipe at the other end
of this room
10. This will take you to Yo'sters Island where you can race Yoshi!
*Moleville Mines-
1. Talk to the two moles- jump on their heads to enter the mines
2. Jump up on to the ledge above
3. Go right and into the next area
4. Jump on the trampoline- get knocked out
5. Croco and his gang rob you of all of your coins- GET THEM BACK!
6. Go up
7. Go right
8. You will find Croco and his gang at a dead end- Croco takes out a
bomb and blows up the wall
9. Follow Croco and do as before in Bandit's Way- catch up to him and
press A to enter battle with him- I would recomend going through the
other rooms first and catching his Gang
10. When you beat him you get your Coins back and a bomb!
11. Go back to the trampoline that knocked you out- from this room go
left
12. Go through this room and then into the next one
13. From here go up and then left
14. From here just walk through to the next room
15. From here go left into the next room
16. Just walk through into the next room
17. Here you should see Pa Mole
18. Give him the bomb Croco dropped
19. Go through the hole the bomb creates
20. Go to the bottom path and end up still on the bottom path in the
next room
21. Continue through on this path- a Shy Guy in a mine cart will stop
your progress on this path
22. Climb the crates to the upper path
23. In the next room there is a Super Star- Hit IT!
24. Keep going on this path right into the next room
25. In this room continue on to the right this time into the next room
26. In this room climb the crates and go into the next room and up the
tracks (Hopefully you will have enough time on the Super Star to hit the
wall of 4 Bob-ombs blocking your path)
27. Save your game
28. Keep going on this path and jump up on the crates you come to and go
into the next room
29. Fight Punchinello
*Booster's Tower-
1. Bowser breaks down the door and "lets" you join the Koopa Troop
2. Once you enter the Tower go up the stairs to the left
3. Go to the right into the door to next room
4. Climb the steps
5. Meet Booster on his train
6. Follow the train tracks to the door leading to the next room
7. Climb the stairs
8. If you want the Masher- and yes you DO want the Masher- take the path
to the right (the little path that seems to go nowhere)
9. This will take you to a ledge.  Drop down and hopefully you should
land on the empty side of the teeter totter below (it may take you a few
times to get it right).  The bomb on the other side will go up in the
air a little bit and then come back down agan, causing you to leap up
high and hit the treasure chest above, that contains the Masher!
10. Walk all the way back up to the point where you turned off to the
right to get the Masher- but don't go that way (to the ledge) instead
continue past that straight into the next room.
11. Step on the Green ! Switch- this will make something new appear in
Booster Pass
12. Go right and into the next room
13. Go up the steps
14. This is the curtain area in wich you can change into 8 Bit Mario for
a moment- go behind the curtain just for kicks.  Once you try to exit
the room, Mario changes back to normal (and looks a bit confused!)
15. Now really exit the room
16. Keep jumping to the higher ledges (The ones with the Spookums on
them and get to the high walkway- try to avoid the Bullets the Sniffit
is tossing at you on your way to the door
17. In the next room walk up the stairs and exit the area
18. Save your game
19. Arrange the portraits! This will get you the Elder Key that will
open a door to the left of the portraits leading to the Chomp- a weapon
for Bowser!
20. The portraits should be numbered (in your mind) 1-6 from left to
right.  Pressing A to do so, touch each portrait in this order: 4, 5, 3,
6, 1, 2
21. The Elder Key will pop out of one of the portraits and fall on the
floor.  Take it!
22. Open the door to the left of the portraits and go inside.  Jump up
onto the Chomp's ledge and wake it up.  Bowser will take it as his
weapon!
23. Go back out to the portraits and walk all the way right past them.
Exit the room.
24. Walk up the stairs
25. Jump on the empty side of the teeter totter (there is a Twomp on the
other end)
26. This will jump you up to the next section of Booster's Tower
27. jump to the ledge in the center of the room
28. Fight the Spookum
29. Jump up onto the yellow square block to the right
30. Fight the Spookum
31. Jump up onto the checkerboard platform
32. Jump up onto the left hand ledge
33. Up the stairs and into the next room
34. This is a room full of treasure: Frog Coins. Regular Coins, and a
Room Key!
35. The Room Key goes to the door in the back of this room- and inside
are Zoom Shoes!
36. Be Warned!  In this room there are invisible traps- step onto one
and you will have to fight a Fireball or 2.
37. After collecting the treasure, Room Key, and the Zoom Shoes exit the
room through the door down to the left side of the room.
38. Go up the stairs and go through the door into the next room
39. You get to see Booster again here- he tosses bombs at you- when he
does this go into the next room
40. Go up the steps and go through the door you find at the top
41. Save here
42. Enter the next room
43. Walk to the Locked Door- the Princess will be on the other side
44. Hide behind the curtains when you hear Booster coming
45. Booster comes in and wants to play "Wedding Rehersal" but realizes
he can't find his Mario doll!
46. Try to dodge the Snifits as they look behind the curtains for the
Mario doll- you can see your feet poking out from the bottom of the
curtains.  It gets hard to dodge them- especially when all three look
behind the curtains- but there is a reward!  If you can dodge them
sucessfully- and knock the Mario doll from the curtain rod (just jump up
and hit it from just below the doll) when Booster starts to cry, Booster
will give you the Amulet Accessory!  This is the only place in the
entire game to get it!
47. If you are not able to sucessfully dodge the Snifits when they look
behind the curtains you will have to fight Booster and his Snifits
48. Either way you come to the same outcome- Booster opens the door and
takes the Princess
49. Outside on the balcony you will have to do battle with Knife Guy and
Grate Guy
*Land's End-
1. Save your game
2. Jump into the short cannon looking thing
3. When it is pointing to the up/right jump out onto the ledge above
4. From this ledge go up and right into the next area
5. Walk up to the next cannon you will see- hop in and jump up to the
next ledge
6. You will land into a square ditch
7. Three Chows will hop out of the square ditch
8. Hop out of the ditch and fight the Chows- you really could use the
Experience Points
9. Walk up and right into the next area
10. Hop from square platform to square platform to the other side
11. Take the upper path (the lower path will eventually lead you back
into the Kero Sewers and to the Cricket Jam- see the Odds and Ends
Section for more details)
12. On the upper path you will end up in an area with those red flowers
that rotate and jump you up to higher terrain.  Use them to pass the
upper path.
13. In this next area- you will end up on the Sky Bridge (Which is a
mini game) this time don't play the game- just get yourself across
14. Once across the bridge, go on to the next area- this will take you
to a desert area- the mouse will be here again and will give you a hint:
follow the ant in the whirlpools
15. To start- Jump into the left hand whirlpool
16. Now start following the ant- go into the whirlpool you see the ant
in
17. Continue to follow the ant until you end up in a cave
18. Save your game
19. Hop down to the lower ledge
20. Get the Super Star in the chest and kill as many enemies as you can
before time runs out
21. In the next room- try to make it here and kill what you can with the
Super Star before it wears off- go into the next room
22. In this room- hop down into the hole and pay the Shaman there 400
Coins for another Super Star
23. Grab the Super Star out of the treasure chest and hop over the boxes
and defeat all of the enemies you can in the room
24. Take the path and go into Belome's Temple
*Belome's Temple-
1. Go down the stairs
2. Turn the corner
3. Go up the path
4. Enter the next area
5. The should be a room with three heads on the wall (they should have
their tongues sticking out)
6. Talk to the Shaman- for 50 coins he will let you hit the heads in any
order (Jump underneath them to hit their tongues)
7. See the Odds And Ends Section for details on what you could win
depending what order you hit the heads in
8. Touch the scroll on the block pedistal to recieve your reward
9. Jump up onto the ledge above
10. Go into the next room
11. In the back of this room- go down the pipe
12. In this room- you will do what your fortune tells you to do
13. Go through the door that opens
14. This will take you into the next room
15. Go down the stairs
16. Go right and then up into the next room
17. In this room you will see another head (a single one) on the wall-
you don't have to pay this time- just hit it from below
18. There are two possible fortunes you can get here- the only one of
use to you right now is the one that says: "Mmmmmm, I'm so hungry! I
wish I had something to eat!" the other one is: "Sorry, I am not
accepting visitors past my bedtime."- this one will be of use to you if
you come back here after getting the Temple Key in Monstro Town
19. Once you get the fortune: "Mmmmm, I'm so hungry! I wish I had
something to eat!" (it may take a few tries- if you don't get it- exit
the room and try again- keep doing this until you get the right fortune)
20. Go down the yellow square elevator
21. Go into the next room
22. Go down the pipe after chatting with the mouse
23. Fight Belome again! Just walk up to him
*Nimbus Land Castle-
1. Garro The Statue Maker's Hut
2. Garro disguises you as a statue
3. Get smuggled into the castle
4. You get brought into the statue room
5. Go into the next room and save your game
6. Walk up to the door to the left like you would to to go into the next
room- you will overhear a conversation between Valentina and Dodo- this
will make you run back to the statue room and get back on the pedistal
7. A few moments after you get back on the pedistal Dodo will come in to
"polish" the statues- he really just pecks them
8. You have two options here: a. let him peck you (after three times of
that a battle will start) or b. you can jump every time he goes to peck
you, if you are able to evade him three times he will run away.  On his
way out he will drop a Feather- an accessory you can't get anywhere
else!
9. Whicever you chose you end up with the same outcome
10. After this go into next room again and save
11. Go left and into the next room (It's safe this time!)
12. Go right and through the door into the next room
13. Follow the hallway to the next door
14. Go through the door
15. Here go all the way left and go in the last door
16. Go down the hallway and into the next room
17. Go down the stairs
18. Enter the next room (Through the door the Jawful is next to)
19. Talk to all of the people in this room- one of the people here used
to be a guard- he will offer you a key, tell him you want it- you get
Castle Key #1!
20. Save your game
21. Exit the room and go up the stairs
22. Go left and into the next room
23. Pass through this room
24. Go into the next room
25. In this room there are three doors- fight and defeat the Heavy
Troopa guarding the middle door.
26. Use the Castle Key #1 to open the door and go inside
27. There will be a giant egg in a nest in this room
28. This is the boss Shelly
29. Walk up to the egg and when it asks you to "Play" with it, tell it
yes
30. Shelly will eventually turn into Birdo
31. After defeating Shelly/Birdo a key will come out of the eggshell-
take it! This is Castle Key #2!
32. Use the key to open the door in the back of the room
33. Go into the next room- in this room, walk up to the Pinwheel to the
left side wall- if he is left alive he will just continuously blow you
off the upper path onto the lower path- so take him out as soon as you
get into this room
34. There is a Jawful to the left of the door into the next room- you
have two choices here: avoid his pitchfork as he sticks it out in front
of the door, or just fight him and get it over with.  Enter the next
room
35. Go up to the next door on the left (King Nimbus' Room) and watch the
scene that follows
36. Follow the Shy Away that comes in and looks at you
37. He will lead you into the room where Valentina and Dodo are hiding
out- watch the scene here
38. Valentina and Dodo will flee
39. Go through the door in the back that Valentina and Dodo fled through
40. Save your game
41. Go into the next room
42. There is a Super Star in this room.  Stand under the treasure chest
and jump up- this will reveal a yellow platform- jump on it and jump
again to get the chest
43. Kill what you can- go into the next room and try to hit Dodo while
the Super Star is still active
44. Go down the hallway and through the door into the next room
45. This will take you outside to a four square platform
46. You will fall off the platform and fall down
47. You will land in front of two guards blocking the entrance to the
Hot Springs
48. Before continuing any further- put Bowser as your middle party
member
49. Jump on the left hand trampoline (the one with the smiling face)-
this will take you back up to Nimbus Land
50. You will see Valentina walking in the direction of the Castle when
you get back up into Nimbus Land- a circle of people will surround her-
this gives you the chance to catch up to her- when you do- a battle
starts!
*Gate/Factory-
1. After the defeat of Exor, Left Eye, Right Eye, and Neosquid you will
get sucked into Exor's mouth- into the Gate!
2. From here watch the scene as Bowser refuses to go on- Geno convinces
him to stay. Go right into the next room
4. Go right and jump onto the nut/bolt type thing- jump on it many times
to make it move to the other ledge (If you fall, just hop on the
trampoline to get back up to here)
5. Jump off and go into the next room
6. Save your game
7. Take the path to the right of the save block
8. Go into the next room
9. In this room jump on the nut/bolt thing and get to the other side
10. Once on the other ledge- jump onto the next nut/bolt thing and get
to the other side
11. The best way to do this is to take the first nut/bolt thing to the
right of the entrance to this room to the right hand ledge and then take
the next one down.  You need to exit the room on the lower right
platform from the entrance to this room
12. Once you get into this room hop on the Green ! Switch- this will
create a path in the upper right hand corner of this room
13. take this newly formed path to exit the room
14. Save your game
15. go into the next room
16. There is a chest in this room that contains the Ultra Hammer- take
it ONLY IF YOU DIDN'T GET THE LAZY SHELL WEAPON FOR MARIO!
17. Jump on the trampoline
18. This will take you up- you will land on another nut/bolt thing.
Jump on it again to make it move.  Once you get in range of the next
nut/bolt thing jump off and onto the next one.  Keep on jumping until
you reach the ledge
19. Jump on the trampoline
20. in this room you will have to fight Countdown with Ding A Lings X2
21. After the battle, jump on the trampoline
22. Once you land in this next room walk up into the next room
23. In this room go right and hop up the decending conveyer belt (there
are many Machine Mad Axem Rangers here to avoid so beware)
24. There is treasure up here
25. Go back down the conveyer belt and walk underneath it to the square
platform
26. Stay on it and jump off when you get in range of the next square
platform
27. Jump off when you get to the next ledge
28. Go up and into the next room
29. walk quickly through this room and avoid the arrows- the same ones
that stunned the residents of Rose Town!
30. Go into the next room
31. Jump onto the square platform and ride it to the next ledge and get
off
32. Go into the next room
33. Go up the conveyer belt stairs.  Get to the top and then go up/left
34. Try to avoid the Axem Rangers on the zigzag path to the left
35. Go up another set of conveyer belt stairs to the top and exit the
room
36. Save your game
37. Go into the next room
38. Stand on the red brick block in the middle of the room- stay there
until a Machine Made Bowyer comes down and fight him
39. Defeat him and the red brick block dissapears- hop down the hole it
leaves
40. Fight Domino and Cloaker
41. See the bosses section to see who you will battle in the secondary
battle depending on who you kill in the first battle
42. This will take you into a new area
43. Take the left path to exit the room and enter the Factory!
44. Go straight into the next room
45. Fight Clerk
46. Go up and into the next room
47. When Toad stops you stock up on supplies
48. Continue up into the next room
49. Your next battle is with the Manager
50. Continue on into the next room
51. Your next battle is with the Director
52. Continue on
53. Your next battle will be with the Factory Chief with Gunyolk
54. Go back one room from where you defeated the Factory Chief and save
your game- go back and see Toad as well if you need supplies
55. Go forward into the room you battled the Factory Chief in and hop on
the Green ! Switch- this will activate a crane that will dump you into a
pipe- right into the battle with Smithy!
56. Battle Smithy Stage 1
57. After beating his first stage- you will have to do battle with him
again in his second stage- the FINAL BATTLE!

5)  Mario's Specials
*Jump- This is the Special Mario begins the game with.  This Special is
simple- he jumps on one monster!  It requires 3 Flower points to use.
*Fire Orb- Mario learns this Special at Level 3.  This Special is also
simple- Mario hits one monster with a small fireball attack.  It
requires 5 Flower Points to use.
*Super Jump- Mario learns this Special at Level 6.  This Special is a
stronger version of Jump, and if timed right, Mario can jump on the
monster several times (like a timed regular attack). This Special
requires 7 Flower Points to use.
*Super Flame- Mario learns this Special at Level 10.  This Special is a
stronger version of Fire Orb- it hits the enemy with larger fireballs.
This Special requires 9 Flower Points to use.
*Ultra Jump- Mario learns this Special at Level 14.  This Special is the
strongest Jump attack Mario can learn and the spaces between timed jumps
is longer giving you more time to get it right.  This Special requires
11 Flower Points to use.
*Ultra Flame- Mario learns this Special at Level 18.  This is the
stronges Fireball attack Mario can learn- it hits the enemy with very
large fireballs.  This Special requires 14 Flower Points to use.

6)  Mallow's Specials
*Thunderbolt- This is the Special Mallow joins you with.  This Special
attacks all enemies with a Thunderbolt.  This Special requires 2 Flower
Points to use.
*HP Rain- Mallow learns this Special at Level 3.  This Special allows
Mallow to recover some of an ally's Hit Points using a cloud that hangs
over the target's head.  This Special is handy and requires 2 Flower
Points to use.
*Psychopath- Mallow learns this Special at Level 6.  This Special allows
you to do two things- one see how many Hit Points an enemy has left and
two what that enemy is thinking.  This Special requires 1 Flower Point
to use.
*Shocker- Mallow learns this Special at Level 10.  This Special allows
Mallow to hit one enemy with a big bolt of lightning.  This Special
requires 8 Flower Points to use.
*Snowy- Mallow learns this Special at Level 14.  This Special causes it
to snow and then for a giant snowman to land on ALL enemies.  This
Special requires 12 Flower Points to use.
*Star Rain- Mallow learns this Special at Level 18.  This Special causes
a huse star (complete with eyes) to cone down and jump on all enemies-
this also can be a timed hit thing.  It requires 14 Flower Points to
use.

7)  Bowser's Specials
*Terrorize- Bowser joins you with this Special.  This Special causes
Bowser to call a HUGE Big Boo to scare all of the enemies.  This Special
requires 6 Flower Points to use.
*Poison Gas- Bowser learns this Special at Level 12.   This Special
makes a cloud of poisonous stuff appear to poison the enemy, it slowly
drains their Hit Points.  This Special requires 10 Flower Points to use.
*Crusher- Bowser learns this Special at Level 15.  This Special causes a
sharp rock to come from above and hit one selected enemy.  This Special
requires 12 Flower Points to use.
*Bowser Crush- Bowser learns this Special at Level 18.  This Special
causes a big green Koopa to stomp his way across the battle.  This
Special requires 16 Flower Points to use.
8)  Geno's Specials
*Geno Beam- Geno joins the group with this Special.  This Special causes
Geno to shoot a beam at the one selected target.  This Special requires
3 Flower Points to use.
*Geno Boost- Geno learns this Special at Level 8.  This Special is used
to raise one party member's attack.  This Special requires 4 Flower
Points to use.
*Geno Whirl- Geno learns this Special at Level 11.  This Special causes
Geno to throw a slicing blade at an enemy- this Special is capable of
causing 9,999 Points of damage if the timing is right (Hit the Y button
just as it leaves the screen) but, unfortunately it doesn't work on
bosses!  It requires 8 Flower Points to use.
*Geno Blast- Geno learns this Special at Level 14.  This Special is a
stronger version of Geno Beam and it hurts all of the enemies on the
screen at the time it is cast.  This Special requires 12 Flower Points
to use.
*Geno Flash- Geno learns this Special at Level 17.  This Special causes
Geno to turn into a cannon and fire at all of the enemies.  This Special
requires 16 Flower Points to use.

9)  Princess Toadstool's Specials
*Therapy- Princess Toadstool joins the party with this Special.  This
Special recovers a singel party member's Hit Points and cures them of
any status ailments.  This Special requires 2 Flower Points to use.
*Group Hug- Princess Toadstool also joins the party with this Special.
This Special is similar to Therapy but instead of recovering Hit Points
and Status for one party member, she does it for all party members!
This Special requires 4 Flower Points to use.
*Sleepy Time- Princess Toadstool learns this Special at Level 11.  This
Special isn't always effective- but if it is it will put the target
enemy to sleep.  This Special requires 4 Flower Points to use.
*Come Back- Princess Toadstool learns this Special at Level 13.  This
Special works like a Pick Me Up- it revives a fallen party member- handy
when you have run out of Pick Me Ups like I did in my first battle with
Cultex.  The drawback is that it doesn't recover all of your Hit Points
like a Pick Me Up does.  It isn't a replacement for a Pick Me Up- but
good if you are in a bind.  This Special requires 2 Flower Points to
use.
*Mute- Princess Toadstool learns this Special at Level 15.  This Special
isn't always effective (like Sleepy Time) but if it does work it will
cause the monster it works on not to be able to use their Specials.
This Special requires 3 Flower Points to use.
*Psych Bomb- Princess Toadstool learns this Special at Level 18.  This
Special causes the Princess to throw many little tiny bombs at the
enemy.  This Special requires 15 Flower Points to use.

10) Mario's Armor
*Shirt- This is the first piece of armor you get for Mario.  It can be
purchased in the Mushroom Kingdom or in Seaside Town AFTER the defeat of
Yardiovich for 7 Coins.  This raises Mario's defeanse by 6 and his Magic
Defense also by 6.
*Thick Shirt- This armor can be purchased in Rose Town or in Seaside
Town AFTER the defeat of Yardiovich for 14 Coins.  This increases
Mario's Defense by 12 and his Magic Defense by 8.
*Work Pants- This armor can be purchased in Moleville for 22 Coins.
This will raise Mario's Defense by 15 and his Magic Defense by 5.  All
Characters can wear this armor.
*Mega Shirt- This armor can be purchased in Moleville or in Seaside Town
AFTER the defeat of Yardiovich for 22 Coins.  This increases Mario's
defeanse by 8 and his Magic Defense by 10
*Happy Shirt- This armor can be purchased in Marrymore or in Seaside
Town AFTER the defeat of Yardiovich for 38 Coins.  This armor will raise
Mario's Defense by 24 and his Magic Defense by 12.
*Sailor Shirt- This armor can be purchased in the Sea Shaman's Shop or
in Seaside Town AFTER the defeat of Yardiovich for 50 Coins.  This will
increase Mario's Defense by 30 and his Magic Defense by 15.
*Fuzzy Shrit- This armor can be purchased in Nimbus Land for 70 Coins
and will increase Mario's Defense by 36 and his Magic Defense by 18.
*Fire Shirt- This armor can be purchased in the Barrel Volcano at the
Hino Mart or from Croco the first time you encounter him in Bowser's
Keep for 90 Coins.  This armor increases Mario's Defense by 42 and his
Magic Defense by 21.
*Hero Shirt- This armor can be purchased from Croco the second time you
encounter him in Bowser's Keep for 100 Coins.  This raises Mario's
Defense by 48 and his Magic Defense by 24.
*Super Suit- This armor can be won by jumping 30 consecutive times
(using Mario's Super Jump Special) and then returning to Monstro Town
and speaking to the monsters in the first door- one of them gives it to
you.  This will raise Mario's Defense by 50 and his Magic Defense by 50.
All Characters can wear this Armor.
*Lazy Shell- This is really the Best Armor in the game for all
Characters- but there is only one to go around.  You get it by giving
the Gardener in the back of Rose Town the Seeds and Fertalizer (see each
item in the Item Section for details).  This will increase  Mario's
Defense and Magic Defense by 127!

11) Mallow's Armor
*Pants- This is the first piece of armor you get for Mallow.  It can be
purchased in the Mushroom Kingdom or in Seaside Town AFTER the defeat of
Yardiovich for 7 Coins.  This raises Mallow's defense by 6 and his Magic
Defense also by 3.
*Thick Pants- This armor can be purchased in Rose Town or in Seaside
Town AFTER the defeat of Yardiovich for 14 Coins.  This increases
Mallow's Defense by 12 and his Magic Defense by 6.
*Work Pants-  This armor can be purchased in Moleville for 22 Coins.
This will raise Mallow's Defense by 15 and his Magic Defense by 5.  All
Characters can wear this armor.
*Mega Pants- This armor can be purchased in Moleville or in Seaside Town
AFTER the defeat of Yardiovich for 22 Coins.  This increases Mallow's
defense by 18 and his Magic Defense by 9.
*Happy Pants- This armor can be purchased in Marrymore or in Seaside
Town AFTER the defeat of Yardiovich for 38 Coins.  This armor will raise
Mallow's Defense by 24 and his Magic Defense by 12.
*Sailor Pants- This armor can be purchased in the Sea Shaman's Shop or
in Seaside Town AFTER the defeat of Yardiovich for 50 Coins.  This will
increase Mallow's Defense by 30 and his Magic Defense by 15.
*Fuzzy Pants- This armor can be purchased in Nimbus Land for 70 Coins
and will increase Mallow's Defense by 36 and his Magic Defense by 18.
*Fire Pants- This armor can be purchased in the Barrel Volcano at the
Hino Mart or from Croco the first time you encounter him in Bowser's
Keep for 90 Coins.  This armor increases Mallow's Defense by 42 and his
Magic Defense by 21.
*Prince Pants- This armor can be purchased from Croco the second time
you encounter him in Bowser's Keep for 100 Coins.  This raises Mallow's
Defense by 48 and his Magic Defense by 24.
*Super Suit- This armor can be won by jumping 30 consecutive times
(using Mario's Super Jump Special) and then returning to Monstro Town
and speaking to the monsters in the first door- one of them gives it to
you.  This will raise Mallow's Defense by 50 and his Magic Defense by
50.  All Characters can wear this Armor.
*Lazy Shell- This is really the Best Armor in the game for all
Characters- but there is only one to go around.  You get it by giving
the Gardener in the back of Rose Town the Seeds and Fertalizer (see each
item in the Item Section for details).  This will increase  Mallow's
Defense and Magic Defense by 127!

12) Bowser's Armor
*Happy Shell- This armor can be purchased in Marrymore or in Seaside
Town AFTER the defeat of Yardiovich for 38 Coins.  This armor will raise
Bowser's Defense by 6 and his Magic Defense by 3.
*Courage Shell- This armor can be purchased in Monstro Town for 60
Coins.  This armor will raise Bowser's Defense by 12 and his Magic
Defense by 6.
*Work Pants- This armor can be purchased in Moleville for 22 Coins.
This will raise Bowser's Defense by 15 and his Magic Defense by 5.  All
Characters can wear this armor.
*Fire Shell- This armor can be purchased in the Barrel Volcano at the
Hino Mart or from Croco the first time you encounter him in Bowser's
Keep for 90 Coins.  This armor increases Bowser's Defense by 18 and his
Magic Defense by 9.
*Heal Shell- This armor can be purchased from Croco the second time you
encounter him in Bowser's Keep for 100 Coins.  This raises Mallow's
Defense by 24 and his Magic Defense by 12.
*Super Suit- This armor can be won by jumping 30 consecutive times
(using Mario's Super Jump Special) and then returning to Monstro Town
and speaking to the monsters in the first door- one of them gives it to
you.  This will raise Bowser's Defense by 50 and his Magic Defense by
50.  All Characters can wear this Armor.
*Lazy Shell- This is really the Best Armor in the game for all
Characters- but there is only one to go around.  You get it by giving
the Gardener in the back of Rose Town the Seeds and Fertalizer (see each
item in the Item Section for details).  This will increase  Bowser's
Defense and Magic Defense by 127!

13) Geno's Armor
*Mega Cape- This armor can be purchased in Moleville or in Seaside Town
AFTER the defeat of Yardiovich for 22 Coins.  This increases Geno's
defense by 6 and his Magic Defense by 3.
*Work Pants- This armor can be purchased in Moleville for 22 Coins.
This will raise Mallow's Defense by 15 and his Magic Defense by 5.  All
Characters can wear this armor.
*Happy Cape- This armor can be purchased in Marrymore or in Seaside Town
AFTER the defeat of Yardiovich for 38 Coins.  This armor will raise
Mallow's Defense by 12 and his Magic Defense by 6.
*Sailor Cape-  This armor can be purchased in the Sea Shaman's Shop or
in Seaside Town AFTER the defeat of Yardiovich for 50 Coins.  This will
increase Mallow's Defense by 18 and his Magic Defense by 9.
*Fuzzy Cape- This armor can be purchased in Nimbus Land for 70 Coins and
will increase Mallow's Defense by 24 and his Magic Defense by 12.
*Fire Cape- This armor can be purchased in the Barrel Volcano at the
Hino Mart or from Croco the first time you encounter him in Bowser's
Keep for 90 Coins.  This armor increases Mallow's Defense by 30 and his
Magic Defense by 15.
*Star Cape- This armor can be purchased from Croco the second time you
encounter him in Bowser's Keep for 100 Coins.  This raises Mallow's
Defense by 36 and his Magic Defense by 18.
*Super Suit- This armor can be won by jumping 30 consecutive times
(using Mario's Super Jump Special) and then returning to Monstro Town
and speaking to the monsters in the first door- one of them gives it to
you.  This will raise Geno's Defense by 50 and his Magic Defense by 50.
All Characters can wear this Armor.
*Lazy Shell- This is really the Best Armor in the game for all
Characters- but there is only one to go around.  You get it by giving
the Gardener in the back of Rose Town the Seeds and Fertalizer (see each
item in the Item Section for details).  This will increase Geno's
Defense and Magic Defense by 127!

14) Princess Toadstool's Armor
*Work Pants- This armor can be purchased in Moleville for 22 Coins.
This will raise Princess Toadstool's Defense by 15 and his Magic Defense
by 5.  All Characters can wear this armor.
*Polka Dress- The Princess joins your party with this armor on.  It
increases her Defense by 24 and her Magic Defense by 12.
*Nautica Dress-  This armor can be purchased in the Sea Shaman's Shop or
in Seaside Town AFTER the defeat of Yardiovich for 50 Coins.  This will
increase Princess Toadstool's Defense by 30 and his Magic Defense by 15.
*Fuzzy Dress- This armor can be purchased in Nimbus Land for 70 Coins
and will increase Princess Toadstool's Defense by 36 and his Magic
Defense by 18.
*Fire Dress- This armor can be purchased in the Barrel Volcano at the
Hino Mart or from Croco the first time you encounter him in Bowser's
Keep for 90 Coins.  This armor increases Princess Toadstool's Defense by
42 and his Magic Defense by 21.
*Royal Dress- This armor can be purchased from Croco the second time you
encounter him in Bowser's Keep for 100 Coins.  This raises Princess
Toadstool's Defense by 48 and his Magic Defense by 24.
*Super Suit- This armor can be won by jumping 30 consecutive times
(using Mario's Super Jump Special) and then returning to Monstro Town
and speaking to the monsters in the first door- one of them gives it to
you.  This will raise Princess Toadstool's Defense by 50 and her Magic
Defense by 50.  All Characters can wear this Armor.
*Lazy Shell- This is really the Best Armor in the game for all
Characters- but there is only one to go around.  You get it by giving
the Gardener in the back of Rose Town the Seeds and Fertalizer (see each
item in the Item Section for details).  This will increase Princess
Toadstool's Defense and Magic Defense by 127!

15) Mario's Weapons
*Hammer (Hammer Bros. Hammer)- This weapon is the first weapon Mario
gets.  You win it after defeating the Hammer Bros. on Mushroom Way.
This will raise your attack by 10.
*Noknok Shell- This weapon can be received one of two ways- You can
purchase it in Seaside Town AFTER defeating Yardiovich for 20 Coins (but
by then it is pretty useless) or you can get it for free at the Midas
River.  This raises your attack by 20
*Punch Glove- This weapon can be purchased in Moleville or in Seaside
Town AFTER defeating Yardiovich for 36 Coins.  This weapon will raise
your attack by 30.
*Super Hammer- This weapon can be purchased in Marrymore or in Seaside
Town AFTER defeating Yardiovich for 70 Coins.  This weapon will raise
your attack by 40.
*Troopa Shell- This weapon can be purchased in Seaside Town AFTER the
defeat of Yardiovich for 90 Coins.  This will raise your attack by 50.
*Masher- This weapon can be found in Booster's Tower.  This weapon will
raise your attack by 50.
*Mega Glove- This weapon can be purchased in Nimbus Land for 102 Coins.
It will raise your attack by 60
*Ultra Hammer- This weapon can be found in the Gate (the area just
before the Factory) and will raise your attack by 70.
*Lazy Shell - This weapon can be found in Rose Town by giving the
Gardener the Seeds and Fertalizer.  He will grow a beanstalk- climb it
and you will find two treasure chests, one of which holds this weapon.
This is Mario's Best Weapon and will raise his attack by 90!

16) Mallow's Weapons
*Froggie Stick- This is Mallow's first weapon, it is given to you by
Frogfucious in return for the Cricket Pie.  This raises his attack by
20.
*Cymbals- This weapon can be purchased in Moleville or in Seaside Town
AFTER defeating Yardiovich for 42 Coins.  This will raise his attack by
30.
*Whomp Glove- This weapon can be purchased in Marrymore or Seaside Town
AFTER the defeat of Yardiovich for 72 Coins.  This will raise Mallow's
attack by 40.
*Ribbit Stick- This weapon can be purchased in Seaside Town AFTER the
defeat of Yardiovich for 86 Coins.  This will raise his attack by 50.
*Sticky Glove- This weapon can be purchased in Nimbus Land for 98 Coins
and will raise Mallow's attack by 60.
*Sonic Cymbals- This weapon can be found in Bowser's Keep after the end
of one of the Action Courses (The Action Course With The Rotating
Platforms).  This weapon will increase Mallow's attack by 70.

17) Bowser's Weapons
*Chomp Shell- This weapon can be purchased in Marrymore and Seaside Town
AFTER the defeat of Yardiovich for 60 Coins.  This will raise your
attack by 9.
*Chomp- This weapon can be found in Booster's Tower once you get the
Elder Key (See Elder Key in the Items Section for more details).  It
raises Bowser's attack by 10.
*Hurly Gloves- This can be purchased in the Sea Shaman's Shop or in
Seaside Town AFTER the defeat of Yardiovich for 92 Coins.  This will
rasie his attack by 20
*Spiked Link- This weapon can be purchased in Monstro Town for 94 Coins.
It will raise his attack by 30.
*Drill Claw- This can be found at the end of one of the Puzzle Courses
in Bowser's Keep (The Battle Course Where The Last Monster You Battle Is
Chester With Bahamutt) This it Bowser's best weapon and will increase
his attack by 40.

18) Geno's Weapons
*Finger Shot- You can get this weapon one of two ways.  You can purchase
it in Moleville or in Seaside Town AFTER the defeat of Yardiovich for 50
Coins or you can get it for free in Rose Town after you get Geno and
return to the Inn there.  This will raise Geno's attack by 12.
*Hand Gun- This weapon can be purchased in a few places- in Marrymore,
the Sea Shaman's Shop or in Seaside Town AFTER the defeat of Yardiovich
for 75 Coins.  This raises Geno's attack by 24.
*Double Punch- This weapon can be purchased in Seaside Town AFTER the
defeat of Yardiovich for 88 Coins.  This will raise his attack by 35.
*Hand Cannon- You can purchase this weapon in Nimbus Land for 105 Coins.
This will raise Geno's attack by 45.
*Star Gun- This weapon can be found in Bowser's Keep after completing
one of the Puzzle Courses (The Battle Course Where The Last Monster You
Battle Is A Shaman).  This is Geno's best weapon and will raise his
attack by 57.

19) Princess Toadstool's Weapons
*Slap Glove- This is the weapon the Princess joins your party with, but
it can also be purchased in Seaside Town AFTER the defeat of Yardiovich
for 100 Coins (but purchasing it would be silly- now wouldn't it?).
This weapon raises her attack by 40.
*Parasol- This weapon can be purchased in Seaside Town AFTER the defeat
of Yardiovich for 84 Coins.  This will raise her attack by 50.
*War Fan- This weapon can be purchased in Nimbus Land for 100 Coins.
This will increase her attack by 60.
*Super Slap- This weapon can be found after the completion of one of the
Puzzle Courses in Bowser's Keep (The Action Course Where You Jump Over
Barrels- Chained Kong At The End Of It).  This raises her attack by 70.
*Frying Pan- This is the Princess' best weapon in the game and it can be
purchased in Moleville at the Miner's Store for 300 Coins (it is called
the Metal Plate there).  This will raise her attack by 90.

20) Acessories
*Amulet- You gain this in Booster's Tower if you are able to evade the
Snifits and jump and give the Mario Doll back to Booster- he will give
it to you.  This can not be purchased!  This raises your Defense,
Attack, Magic Attack, and Magic Defense by 7- but lowers your speed by
5.
*Antidote Pin- This can be purchased in Rose Town, the Mushroom Kingdom,
or Seaside Town AFTER Yardiovich for 28 Coins.  This does nothing for
your Attack, Speed, or Magic Attack- but it will raise your Defense and
Magic Defense by 2.  It's main purpose is to protect the wearer from
Poison.
*Attack Scarf- This is gained after you make 30 consecutive jumps using
Mario's Super Jump Special.  Go back and talk to the monsters in the
room with the Twomp that shakes the Temple key loose.  One of them will
give you this.  This will increase all stats (Attack, Defense, Magic
Attack, Magic Defense, Speed) by 30!
*B'Tub Ring- This can be purchased in Marrymore for 145 Coins- Princess
Toadstool is the only one that equip this.  This doesn't raise any
stats, but coupled with the Mystery Egg- the Mystery Egg can change into
the Lamb's Lure.
*Coin Trick- You can purchase this in Seaside Town, upstairs in the
Elder's home from the Frog there for 36 Frog Coins.  This will double
the amount of coins you win in a battle.
*Exp. Booster- You can purchase this item in Seaside Town, upstars in
the Elder's home from the frog there for 22 Frog Coins.  This will
double the amount of Experience Points the wearer of this takes away
from a battle.
*Fearless Pin- This can be purchased in Rose Town or Seaside Town AFTER
Yardiovich for 130 Coins.  This will not raise your Attack, Speed, or
Magic Attack- bit it will increase your Magic Defense and Defense by 5.
This is used to prevent Fear attacks from hitting the wearer.
*Feather- This is gained if you are sucessful in avoiding Dodo pecking
you while you are supposed to be a statue- he will drop it when he runs
away.  This will not raise your Magic Attack or your Attack, but will
raise your Speed by 20, and your Defense and Magic Defense by 5.  This
accessories main function is to raise your speed.
*Ghost Medal- This is gained by finding the Three Musty Fear's Flags
(See each one's flags in the Item Section for their locations).  This
raises the wearer's Magic Attack and Defense by 2 during a battle.
*Jinx Belt- This is gained by defeating Jinx three times in Monstro
Town.  This will raise your Speed by 12 and your Attack and Defense by
27.  It's main function is to protect from Mortal Magic Attacks (Instant
Death Attacks for those not familiar with Final Fantasy 3)
*Jump Shoes- This can be purchased in Rose Town, the Mushroom Kingdom or
Seaside Town AFTER Yardiovich for 30 Coins.  This will raise your
Defense and Magic Defense by 1, your Speed by 2, and your Magic Attack
by 5.  It's main function is to allow jump attacks to be used on any
enemy.
*Quartz Charm- This can be won after the LOOOONNG battle with Cultex in
Monstro Town.  This raises or lowers no stats- but does protect the
wearer from Mortal Magic Attacks (Instant Death Attacks for those not
familiar with Final Fantasy 3)
*Rare Scarf- This can not be bought- it is found in the vines below
Nimbus Land.  This will raise your Magic Defense, Defense and Attack by
15.
*Safety Badge- This is found in the Sunken Ship after fighting and
defeating Hidon.  This will raise your Defense and Magic Defense by 5.
This also prevents Poison, Mute, and Mortal Magic Attacks (Instant Death
Attacks for those not familiar with Final Fantasy 3)
*Safety Ring- This can also be found in the Sunken Ship- behind some
barrels (see Tough Spots section for details) This will raise your
Speed, Defense, and Magic Defense stats by 5.  The main purpose of this
is to protect you from ALL status ailments (Fear, Mute, Poison, etc...)
and also protects you from Mortal Magic Attacks (instant Death Attacks
for those not familiar with Final Fantasy 3).  It protects agains most
magic attacks.
*Scrooge Ring- This can be purchased in Seaside Town from the frog
upstairs in the Elder's house for 50 Frog Coins.  This will cut your
Flower Points consumption in half!
*Signal Ring- This is found in Nimbus Land- Croco drops it after you
talk to him in one of the huts to the right of the Castle.  This will
alert you if you occupy a room with a hidden treasure chest.
*Troopa Pin- This is given to you if you can scale the wall in Land's
End, using the Sky Troopa's help, in under 11 1/2 seconds. This will
increase your Speed by 20- and will increase the wearers Attack Power
and Magic Power by 1 1/2.
*Trueform Pin- This can be purchased in Rose Town for 30 Coins or in
Seaside Town AFTER Yardiovich for 60 Coins.  This will raise your
Defeanse and Magic Defense by 4, and will prevent status ailments like
Scarecrow and being turned into a mushroom.
*Wake Up Pin- This can be purchased in Rose Town or in Seaside Town
AFTER Yardiovich for 42 Coins.  This will raise the wearer's Defense and
Magic Defense by 3- and will prevent Sleep attacks.
*Zoom Shoes- This can be found in Booster's Tower- by gaining the Room
Key and opening the door or it can be purchased in Seaside Town AFETR
Yardiovich for 100 Coins.  The Zoom Shoes will increase the wearer's
Speed by 10, and your Defense and Magic Defense by 5.

21) Items
*Able Juice- Cures status ailments for one party member (poison,
scarecrow, etc...)
*Alto Card- (Special Item)- Play the correct melody in Melody Bay
(Toadofsky's #18 Suite) and Toadofsky gives this to you.  This gives you
access to the Juice Bar- a place to buy items!
*Bad Mushroom- Poisons and hurts a single enemy
*Bambino Bomb- (Special Item)- This is the bomb that Croco drops in the
Moleville Mines.
*Beetle Box- (Special Item)- Purchased in Seaside Town- use this to
capture Beetles on Booster Hill- they can be traded for coind and Frog
Coins!  Male Beetle is worth 50 Coins, A Female Beetle is worth 1 Coin,
and a Golden Beetle is worth 1 Frog Coin!
*Big Boo's Flag- (Special Item)- This is one of the Three Musty Fear's
Flags- it can be found (Once you get to Monstro Town and begin the game
by sleeping in the Musty Fear's Bed) on Yo'sters Island on the GOAL line
between the O and the A
*Bracer- One party member's defense up by 100%
*Bright Card- Gives you access to Grate Guy's Casino
*Carbo Cookie- Give this to the girl in the bucket in Moleville- she
gets out of your way, and you do the Midas Course again
*Castle Key #1- (Special Item)- Can be found in Numbus Land- one of the
cloud people in the Castle gives it to you.  This gives you access to
the room where you fight Birdo.
*Castle Key #2- (Special Item)- This is gained after the battle with
Birdo.  Use this key to open the door behind where you fight Birdo.
*Cricket Jam- (Special Item)- This is to be given to Frogfucious- it can
be found in the Kero Sewers.  (See Tough Spots Section to see how to get
it- it isn't as simple as going back there, there is a trick to it.)
*Cricket Pie- (Special Item)- Mallow purchases this after you get his
coin back from Croco early in the game.  Give this to Frogfucious and he
will give you Mallow's first weapon, a Froggie Stick, in return.
*Crystalline- All party member's defense up by 100%
*Dry Bones' Flag- (Special Item)- This is one of the Three Musty Fear's
Flags- it can be found (Once you get to Monstro Town and begin the game
by sleeping in the Musty Fear's Bed) in Mario's Pad in the Pipe House
under Mario's bed (the Green Bed...)
*Earlier Times- Begin a battle again
*Elder Key- (Special Item)- Found in Booster's Tower after puting the
pictures of Booster's Ancestors in the correct order (they are numbered
from 1-6 the 1 is the first one on the left: the order is 4, 5, 3, 6, 1,
2) the key gives you access to the door beside the portraits- inside is
a weapon for Bowser- the Chomp!
*Elixir- All party members recover 80 Hit Points
*Energizer- One party member's attack up by 100%
*Fertalizer- This can be found in Nimbus Land- to the right of the hut
that Croco occupies, walk off the clouds, there is an invisible walkway.
There is a Shy Away hovering there.  He says that you found him and he
gives you the Fertalizer so you leave him alone.  Take it to the
gardener in the back path in Rose Town.  This coupled with the Seeds
will allow the Gardener to grow a beanstalk leading you to the best
armor in the game- the Lazy Shell, and to Mario's best weapon- The Lazy
Shell!
*Fire Bomb- Fire attack on all enemies
*Fireworks- Can be used to get the Shiny Stone from the girl in the
purtend store in Moleville- trade the fireworks for the Shiny Stone.
*Flower Box- Increases base Flower Points by 5
*Flower Jar- Increases base Flower Points by 3
*Flower Tab- Increases base Flower Points by 1
*Freshen Up- Cures status ailments for all party members
*Fright Bomb- Fear attack on all enemies
*Frogfucius' Rare Coin- (Special Item)- This is given to you by
Frogfucious after you bring him back the Cricket Jam from the Kero
Sewers.
*Froggie Drink- All party members recover 30 Hit Points
*Greaper's Flag- (Special Item)- This is one of the Three Musty Fear's
Flags- it can be found (Once you get to Monstro Town and begin the game
by sleeping in the Musty Fear's Bed) behind the wooden flower at the
entrance of Rose Town
*Honey Syrup- Use to recover 10 Flower Points
*Ice Bomb- Ice attack on all enemies
*Kerokero Cola- Full Hit Points and Flower Points recover for all party
members
*Lamb's Lure- Coaxes an enemy away from battle (you gain no Experience
Points or Coins!)- it turns into a Sheep Attack after 48 uses.
*Lucky Jewel- A temporary item (can only be used 10 times) that will
give you a lucky! when used
*Maple Syrup- Use to recover 40 Flower Points
*Max Mushroom- One party member recovers all Hit Points
*Megalixir- All party members recover 150 Hit Points
*Mid Mushroom- One party member recovers 80 Hit Points
*Moldy Mush- One ally recovers 1 Hit Point- pretty useless
*Muku Cookie- All party members recover 70 Hit Points
*Mushroom- One party member recovers 30 Hit Points
*Mystery Egg- Use this 10 times to get it to turn into the Lamb's Lure
*Pick Me Up- Brings a party member back to life will full Hit Points
*Power Blast- All party member's attacks up by 100%
*Pure Water- (Can not be purchased!) Kills undead (Vomer, Dry Bones,
etc...) enemies instantly!
*Red Essence- Prevents target party member from being attacked for a few
rounds
*Rock Candy- This item will cause 200 Points of damage to all enemies
when used in battle
*Room Key- (Special Key)- This is found in Booster's Tower in the trap
room with the Frog Coins mixed in with the regular Coins.  Use it (once
you get it- it is a battle) to open the door in the back of the room to
get the Zoom Shoes!
*Rotten Mush- One party member recovers 5 Hit Points- pretty useless
*Royal Syrup- Use to recover all Flower Points!
*Seeds- These are gained after the battle with MegaSimilax.  The Shy
Away that continuously waters the Similax during the battle in Bean
Valley gives the to you so that you will leave him alone.  Take it to
the gardener in the back path in Rose Town.  This coupled with the
Fertalizer will allow the Gardener to grow a beanstalk leading you to
the best armor in the game- the Lazy Shell, and to Mario's best weapon-
The Lazy Shell!
*See Ya- Allows the party to escape from battle
*Shed Key- (Special Item)- This is gained in Seaside Town after
defeating Yardiovich- use it to release the Elder and the other
townspeople from the locked shed.
*Sheep Attack- This item can be used to turn an enemy into a sheep in
battle (You get no Experience Points or Coins!)
*Shiny Stone- This can be traded for in Moleville- just give the girl in
the Purtens Store some fireworks and she gives you the Shiny Stone!  Use
this in Monstro Town to access the Sealed Door that leads to the special
battle with a Final Fantasy Boss- Cultex!
*Sleepy Bomb- Sleep attack on all enemies
*Soprano Card- (Special Item)- Play the correct melody in Melody Bay-
(The Monstro Town Star Song) and Toadofsky gives this to you.  This
gives you access to the Juice Bar- a place to buy items!
*Star Egg- This item will cause 100 Points or more damage on all
enemies- and it is reusable!
*Temple Key- (Special Item)- This can be found in Monstro Town- talk to
the Twomp in the first door, talk to it a few times, he will pound the
ground and make the key fall off one of the ledges above.  Take it back
to Belome's Temple.  Get the right fortune ("Sorry, I am not accepting
visitors past my bedtime") and take the elevator down.  Feed the key to
the Golden Belome statue blocking the entrance to the treasure room.
Take the treasure!
*Tenor Card- (Special Item)- Play the correct melody in Melody Bay (The
Moleville Blues) and Toadofsky gives this to you.  This gives you access
to the Juice Bar- a place to buy items!
*Wallet- Found after the first battle with Croco on Bandit's Way- give
it back to the man in the Mushroom Kingdom.  He rewards you with a
Flower Tab!
*Wilt Shroom- One party member recovers 10 Hit Points- pretty useless
*Yoshi Ade- One party member's attack and defense up by 100%
*Yoshi Candy- One party member recovers 100 Hit Points
*Yoshi Cookie- This item will cause Yoshi to appear in battle and turn
an enemy into an item for you! (See list below for Transformations!)

22) Monster Classes
I have put this here for one simple reason- most monsters that look
alike are more often than not weak against the same things.  That is not
always the case- some monsters are elemental monsters, and therefore
weak against the opposite of the element they represent (example: a fire
elemental is more than likeley weak against ice!)  I hope this helps!
Class #1: Big Scarecrows-
Hobgoblin
Straw Head
Class #2: Punching Trutles-
Terrapin
Jagger
Terra Cotta
Apprentice
Torte
Class #3: Round Ghosts-
The Big Boo
Lil Boo
Class #4: Machine Made-
Axem Black
Axem Green
Axem Pink
Axem Red
Axem Yellow
Bodyguard
Bowyer
Mack
Yardiovich
Class #5: Volcanic Rocks-
Magmite
Magmus
Class #6: Ninjas-
Ninja
Factory Chief
Class #7: Hammers-
Mad Mallet
Pounder
Poundette
Class #8: Marionettes-
Puppox
Remo Con
Class #9: Apparitions-
Shadow
Droppel
Class #10: Shy Guys
Shy Away
Chandelli Ho
Shy Guy
Sling Guy
Class #11: Bouncy Ghosts-
Shyster
Springer
Class #12: Crabs
Crusty
Star Cruster
Class #13: Stars-
Starslap
Zeostar
Class #14: Factory Workers-
Clerk
Director
Manager
Class #15: Jellyfish-
Leuko
Muckle
Class #16: Spiked Shells
Spikey
Spikster
Oerlikon
Class #17: Snifits-
Snifit
Spookum
Class #18: Crystals-
Earth Crystal
Fire Crystal
Water Crystal
Wind Crystal
Class #19: Samurai-
Armored Ant
Shogun
Class #20: Arrows-
Jabit
Flunky
Class #21: Bubble Gum Machines-
Orb User
Orbison
Class #22: Nose Things With Shells On Sticks-
Octolot
Octovader
Class #23: Rats-
Alley Rat
Rat Funk
Class #24: Spiders-
Arachne
Spinthra
Class #25: Artichokes-
Artichoker
Kriffid
Class #26: Sharks-
Bandana Blue
Bandana Red
Class #27: Cannons-
Big Bertha
Blaster
Class #28: Birds-
Birdy
Blue Bird
Class #29: Bombs-
Bob-Omb
King Bomb
Mezzo Bomb
Micro Bomb
Rob-Omb
Class #30: Clones-
Bowser Clone
Geno Clone
Mallow Clone
Mario Clone
Princess Toadstool Clone
Class #31: Bees-
Buzzer
Stinger
Class #32: Gorillas-
Chained Kong
Guerilla
Class #33: Treasure Chests-
Chester
Hidon
Pandorite
Class #34: Plants-
Chewy
MegaSimilax
Pirhana Plant
Similax
Class #35: Chomps-
Chomp
Chomp Chomp
Class #36: Dogs-
Chow
K-9
Class #37: Thieves-
Crook
Sackit
Class #38: Skeletons-
Dry Bones
Reacher
Vomer
Class #39: Bulls-
Enigma
Gorgon
Class #40: Big Flowers-
Fink Flower
Snapdragon
Class #41: Floating Flowers-
Cluster
Pusar
Class #42: Fireballs-
Fireball
Pyrosphere
Sparky
Class #43: Round Pitchfork Carriers (For lack of a better description)-
Forkies
Jawful
Class #44: Lizards-
Geckit
Gecko
Class #45: Ghosts-
Glum Reaper
Greaper
Class #46: Fish-
Goby
Mr. Kipper
Class #47: Goombas-
Goomba
Goombette
Gu Goomba
Class #48: Big Fat Sky Troopas (Again for lack of a better description)-
Heavy Troopa
Tub O Troopa
Class #49: Sky Troopas-
Sky Troopa
Malakoopa

23) Bosses
*Axem Black      Location: Barrel Volcano              Hit Points:   550
Party Recomendation: Mario, Mallow and Princess Toadstool
In the first part of the battle with the Axem Rangers you will have to
fight them all seperately.  Axem Black should be tackled after you
defeat Axem Pink and Axem Green.  The way to defeat Axem Black is to
have Mario do timed attacks, Mallow should attack with his Special
Snowy, and the Princess should heal the party.
*Axem Green      Location: Barrel Volcano              Hit Points:   450
Party Recomendation: Mario, Mallow and Princess Toadstool
In the first part of the battle with the Axem Rangers you will have to
fight them all seperately.  Axem Green should be tackled after you
defeat Axem Pink.  The way to defeat Axem Green is to have Mario and
Mallow do a times attack, and the Princess should heal the party.
*Axem Pink         Location: Barrel Volcano              Hit Points:
400
Party Recomendation: Mario, Mallow and Princess Toadstool
In the first part of the battle with the Axem Rangers you will have to
fight them all seperately.  Axem Pink should be the first one you attack
since she has the least Hit Points.  The way to defeat Axem Pink is to
have Mario and Mallow do a timed attack and the Princess should heal the
party.
*Axem Rangers    Location: Barrel Volcano              Hit Points:   999
 Party Recomendation: Mario, Mallow and Princess Toadstool
This second part of the battle starts after you defeat each Axem Ranger
seperately.  Axem Red will hop up into mechanical head behind the group
of Rangers.  He is really dangerous here- he is capable of casting
something called Breaker Beam that does extensive damage to the group.
The way to defeat this stage is to have Mario do timed attacks, Mallow
should use his Special Shocker, and the Princess as always should heal
the party.
*Axem Red          Location: Barrel Volcano              Hit Points:
800
Party Recomendation: Mario, Mallow and Princess Toadstool
In the first part of the battle with the Axem Rangers you will have to
fight them all seperately.  Axem Red should be saved for last- he is the
strongest member of the Axem Rangers and is their leader.  They way to
defeat Axem Red is to have Mario do times attacks, mallow should use his
Special Snowy (Axem Red is weak against Ice based attacks- Axem Green is
as well!) and the Princess should heal the party.
*Axem Yellow      Location: Barrel Volcano              Hit Points:
600
Party Recomendation: Mario, Mallow and Princess Toadstool
In the first part of the battle with the Axem Rangers you will have to
fight them all seperately.  Axem Yellow should be attacked after you
defeat Axem Pink, Axem Green,  and Axem Black.  The way to defeat Axem
Yellow is to have Mario and Mallow should do timed attacks and the
Princess should heal the party.
*Belome Battle #1  Location: Kero Sewers               Hit Points:   500
Party Recomendation: The only party possible is Mario and Mallow
Your fisrt encounter with Belome is fairly easy.  Just have Mario use
Super Jump and have Mallow use Thunderbolt.  Remember to equip Mario
with a Trueform Pin to avoid a Scarecrow attack!
*Belome Battle #2  Location: Belome's Temple         Hit Points: 1200
Party Recomendation: Mario, Mallow, and the Princess
Belome is a bit tougher this time around- he's learned a few tricks
since your last encounter: he now can clone a member or two of your
party simply by tasting them- and the clone attacks you!  The best
strategy here is to have Mario use timed attacks, mallow should use his
Special Shocker, and as always the Princess should heal the party.
*Birdo                    Location: Nimbus Land Castle   Hit Points: 777
Party Recomendation: Mario, Bowser, and the Princess
This is a two part battle- first you have to fight Shelley (the Egg)
once you do that you will fight the inhabitant of the egg- Birdo!  The
easiest way to defeat Birdo is this- since you take off such a small
amount of damage by hitting Birdo herself, just hit her a few times and
stop hitting her when she shoots a single egg out at you- have all of
your party members defend each round- and when she shoots that single
egg at you it will bounce off you and land on the nest next to her.  Now
the next time the option to fight comes up again for one of your party
members have that one attack the egg you reflected back to Birdo and
keep the other two party members defending.  Once you hit the egg it
does a guaranteed 80 points of damage to Birdo!  Continue this pattern
until Birdo is no more!
*Boomer                Location: Bowser's Keep           Hit Points:
2000
Recomended Party: Mario, Bowser, and the Princess
The best way to defeat Boomer is to have Mario and Bowser do timed
attacks while the Princess heals the party.  The best time to attack
Boomer is when he casts "Vigor Up"- this will lower his defense while
raising another of his stats.
*Booster                Location: Booster's Tower          Hit Points:
800
Recomended Party: Mario, Bowser, and Mallow
This battle with Booster (with his Snifits) is something that can be
avoided.  If you are able to dodge the Snifits when they look behind the
curtains and you give the Mario doll back to Booster you won't have to
do battle with him.  The best strategy here is to take out the Snifits
firts- just have everyone use timed attacks.  Once the Snifits are gone
concentrate on Booster.  Mario and Bowser should use timed attacks and
Mallow should use his Special HP Rain if necessary- otherwise he should
use timed attacks as well.
*Bowyer                 Location: Forest Maze               Hit Points:
720
Recomended Party: Mario, Mallow, and Geno (the only possible party)
This is an interesting battle- Bowyer will make three tiles appear in
front of him labeled A, Y, and X- these represent your buttons: A-
attack, Y- Specials, and X- items.  When he launches an arrow and one
comes down and hits one of the tiles it turns that letter off- that
means you can't use the button the letter represents.  That can get to
be annoying after awhile.  The best strategy (when possible) is to have
Mario use timed attacks, Mallow should heal when necessary or just do
timed attacks, and Geno should use Geno Beam or use timed attacks when
he can't use his Special.
*Bundt                    Location: Marrymore Chapel     Hit Points:
800
Recomended Party: Mario, Bowser, and Mallow
First of all, you should be at Level 8 before you fight Bundt/Raspberry-
it makes the battle much easier.  The best strategy here is to attack
Bundt and ignore Torte and his Assistant (They barely hurt you anyways,
they are just pests- but they do attack you every time you attack the
cake so- eventhough they do minimal damage watch your Hit Points!)  Have
Mario and Bowser do timed attacks and have Mallow heal the party with HP
Rain when necessary- otherwise he should use timed attacks.  Once you
hit Bundt for a few rounds- he starts to move- this scares Torte and his
assistant away eventually (it really doesn't take that long).  Once
Torte and his Assistant flee Bundt's five candles on the top will light.
Every time you do amage to Bundt a candle will go out- but every time
Bundt does damage to you one of his candles will re-light!  So beware!
just have Mario and Bowser do timed attacks and have Mallow heal or
attack until all of the candles go out.  Once this happens the top part
of the cake will disappear and you will have to fight the lower part of
the cake- Raspberry!
*Clerk                       Location: Factory                       Hit
Points:      500
Recomended Party: Mario, Bowser, and the Princess
This battle is very easy- I just put it here because this is an odd
encounter, you will only fight this guy once!  Just have Mario and
Bowser use timed attacks and have the Princess heal if necessary (which
it shouldn't be) or use timed attacks.
*Cloaker Battle #1    Location: Gate                           Hit
Points:    1200
Recomended Party: Mario, Bowser, and the Princess (the Princess is
always a good choice for any party- with Group Hug she can heal all of
the party members and cure all status aliments in one shot!)
This is another one of those pesky two part battles!  The second part of
the battle depends on who you decide to kill in this battle- In this
first battle you fight Cloaker and Domino together.  If you focus on
Cloaker and kill him, in the second battle you will face Domino  with
Mad Adder.  If you focus on Domino and kill him, you will fight Cloaker
in the second battle and he will be with Earth Link.  The key to this
battle is to chose either Cloaker or Domino to focus on- and attack!
For Cloaker just do what you always do with this group- have Mario and
Bowser use timed attacks and have the Princess use Group Hug as needed!
Domino should be handled the same way- have Mario and Boswer use times
attacks and have the Princess heal the party.
*Cloaker Battle # 2    Loaction: Gate                       Hit Points:
Varies
Recomended Party: Mario, Bowser, and the Princess (Between battles you
won't have a chance to change your party- this is the best one anyhow)
This is the second part of the Cloaker/Domino battle- If you decided to
take out Domino, you will fight Cloaker with Mad Adder.  The bast
strategy here is to just ignore Cloaker- he will attack you from his
perch atop Mad Adder, but just focus on Mad Adder.  Use the same
strategy here you used in the battle before- have Mario and Bowser
attack Mad Adder with timed attacks and Princess Toadstool should heal
the party as needed.
*Countdown            Location: Gate                          Hit
Points:     2400
Recomended Party: Mario, Mallow, and the Princess (Mallow's Specials are
useful here)
This battle is simple if you use Mallow's Specials here- his Shocker and
Snowy Specials are very useful here.  The first part of this crazy clock
you should attack is the face of the clock (Countdown).  The best
strategy here is to have Mario use times attacks, Mallow use his Special
Shocker, and to have the Princess heal as necessary.  After you have
taken out the face of the clock, it is time to turn your attention to
the two bells on top of it (ding A Ling 1&2).  Make sure you only attack
one bell at a time (Except when you use Mallow's Snowy Special, it hits
both bells at once- but Mario should focus his attack on only one of
them).  Just have Mallow use his Snowy Special and have Mario use a
timed attack, and the Princess should heal the party with Group Hug when
it is needed.
*Croco Battle #1     Location: Bandit's Way             Hit Points:
320
Recomended Party: The only possible party is Mario and Mallow
The best way to take Croco out is to have Mario use his Special Fire
Orb.  Mallow should heal the party as needed or give Mario Honey Syrups
as needed.
*Croco Battle #2     Location: Moleville Mines         Hit Points:
750
Recomended Party: Mario, Mallow, and Geno (The only possible party)
Croco is much nastier this time around- about halfway through the battle
he will steal your items to make your task that much more difficult!
Well the best strategy here is to have Mario and Geno use timed attacks
while Mallow heals when necessary, if it isn't necessary to heal Mallow
should just do timed attacks.
*Culex                     Location: Monstro Town         Hit Points:
4096
Recomended Party: Mario, Mallow, and the Princess
This is an extremely difficult and time consuming battle!  I recomend
not attempting to battle Cultex and the Crystals until you have-
a. reached at least Level 26
b. defeated Jinx and gotten the Jinx Belt
c. gotten the Lazy Shell Armor and equip it on the Princess
d. gotten the Lazy Shell weapon for Mario.
This is another one of those pesky multi part battles- you have to fight
Cultex and 4 Crystals! And to make it really bad they all attack at once
and all have very strong magic!  You should first work on the Crystals
in front of Cultex.  Take them out in this order: Earth Crystal
(Yellow), Fire Crystal (Red), Water Crystal (Blue), and the Wind Crystal
(Green).  First the Earth Crystal, you should approach this by having
Mario use timed attacks, Mallow use his Special Shocker, and have the
Princess heal EVERY ROUND!  That is important!  The Crystals and Cultex
use heavy magic that takes off major Hit Points and cause status
ailments!  Once you take out the Earth Crystal (it is always good to get
rid of one of them!) focus on the Fire Crystal.  The Fire Crystal should
be handled like this: Have Mario use timed attacks, mallow should use
his Special Snowy, and the Princess should ALWAYS heal!  After the Fire
Crystal is no more focus on the Water Crystal.  Mario and Mallow should
both use timed attacks here and the Princess should heal EVERY ROUND!
After the Water Crystal is gone attack the Wind Crystal.  This Crystal
should be handled the same way you tackled the Fire Crystal- Mario and
Mallow should use timed attacks and the Princess should heal EVERY
ROUND!  After the Crystals are no more go after Cultex finally!  Just
keep having Mario and Mallow use timed attacks and the Princess should
heal as necessary (Cultex really doesn't attack that much) and when she
isn't healing she should also use timed attacks.
*Czar Dragon          Location: Barrel Volcano         Hit Points:
1400
Recomended Party: Mario, Mallow, and the Princess
This is yet another one of those pesky two part battles.  Czar Dragon is
the first part and Zombone is the second part.  To defeat Czar Dragon
have Mario use timed attacks, Mallow should use his Specila Snowy and
the Princess should heal if necessary, if healing isn't necessary then
she should use timed attacks.  To defeat Zombone, Mario should use timed
attacks, Mallow should use his Special Shocker, and the Princess should
heal the party, if healing isn't necessary then the Princess should use
timed attacks.
*Ding-A-Ling          Location: Gate                         Hit Points:
1200
Recomended Party: Mario, Mallow, and the Princess (Mallow's Specials are
useful here)
This battle is simple if you use Mallow's Specials here- his Shocker and
Snowy Specials are very useful here.  The first part of this crazy clock
you should attack is the face of the clock (Countdown).  The best
strategy here is to have Mario use times attacks, Mallow use his Special
Shocker, and to have the Princess heal as necessary.  After you have
taken out the face of the clock, it is time to turn your attention to
the two bells on top of it (ding A Ling 1&2).  Make sure you only attack
one bell at a time (Except when you use Mallow's Snowy Special, it hits
both bells at once- but Mario should focus his attack on only one of
them).  Just have Mallow use his Snowy Special and have Mario use a
timed attack, and the Princess should heal the party with Group Hug when
it is needed.
*Director                 Location: Factory                    Hit
Points:      1000
Recomended Party: Mario, Bowser, and the Princess
This battle is very easy- I just put it here because this is an odd
encounter, you will only fight this guy once!  Just have Mario and
Bowser use timed attacks and have the Princess heal if necessary (which
it shouldn't be) or use timed attacks.
*Dodo Battle #1      Location: Nimbus Land Castle Hit Points:        800
Recomended Party: Mario, Bowser, and the Princess
This battle is easy- just have Mario and Bowser use timed attacks and
have the Princess heal if really necessary, otherwise she should just
use timed attacks.
*Dodo  Battle #2     Location: Nimbus Land Castle Hit Points:      1000
Recomended Party: Mario, Bowser, and the Princess
This battle won't even have to happen if you are quick with the Super
Star from the previous room.  If you have to fight him use the same
strategy as you used for the first encounter with Dodo.  Have Mario and
Bowser use timed attacks and the Princess should heal when necessary or
she should just use timed attacks.
*Dodo Battle #3- With Valentina    Location: Numbus Land        Hit
Points: Varies
Recomended Party: Mario, Bowser, and the Princess
It is very important that before you engage in battle with Valentina and
Dodo that Bowser is your middle party member- because when you start the
battle Dodo will take your middle party member away from the battle with
Valentina so that member can fight Dodo alone.  Just have Bowser use
timed attacks on Dodo.  After Bowser finishes off Dodo (a few rounds
after he finishes off Dodo) the two will return to the battle with
Valentina.  While Bowser and Dodo are away Mario should use timed
attacks on Valentina and the Princess should heal EVERY ROUND because
Valentina has some pretty heavy magic!  Once Bowser and Dodo return
Mario and Bowser should use timed attacks on Valentina- IGNORE DODO!
And the Princess should continue to heal EVERY ROUND!  Once Valentina is
defeated She and Dodo will flee.
*Domino                  Location: Gate                         Hit
Points:       900
Recomended Party: Mario, Bowser, and the Princess (the Princess is
always a good choice for any party- with Group Hug she can heal all of
the party members and cure all status aliments in one shot!)
This is another one of those pesky two part battles!  The second part of
the battle depends on who you decide to kill in this battle- In this
first battle you fight Cloaker and Domino together.  If you focus on
Cloaker and kill him, in the second battle you will face Domino  with
Mad Adder.  If you focus on Domino and kill him, you will fight Cloaker
in the second battle and he will be with Earth Link.  The key to this
battle is to chose either Cloaker or Domino to focus on- and attack!
For Cloaker just do what you always do with this group- have Mario and
Bowser use timed attacks and have the Princess use Group Hug as needed!
Domino should be handled the same way- have Mario and Boswer use times
attacks and have the Princess heal the party.
*Domino Battle #2   Location: Gate                         Hit Points:
Varies
Recomended Party: Mario, Bowser, and the Princess (Between battles you
won't have a chance to change your party- this is the best one anyhow)
This is the second part of the Cloaker/Domino battle- If you decided to
take out Cloaker, you will fight Domino with Earth Link.  The bast
strategy here is to just ignore Domino- he will attack you from his
perch atop Earth Link but just focus on Earth Link.  Use the same
strategy here you used in the battle before- have Mario and Bowser
attack Earth Link with timed attacks and Princess Toadstool should heal
the party as needed.
*Earth Crystal          Location: Monstro Town         Hit Points:
3200
Recomended Party: Mario, Mallow, and the Princess
This is an extremely difficult and time consuming battle!  I recomend
not attempting to battle Cultex and the Crystals until you have-
a. reached at least Level 26
b. defeated Jinx and gotten the Jinx Belt
c. gotten the Lazy Shell Armor and equip it on the Princess
d. gotten the Lazy Shell weapon for Mario.
This is another one of those pesky multi part battles- you have to fight
Cultex and 4 Crystals! And to make it really bad they all attack at once
and all have very strong magic!  You should first work on the Crystals
in front of Cultex.  Take them out in this order: Earth Crystal
(Yellow), Fire Crystal (Red), Water Crystal (Blue), and the Wind Crystal
(Green).  First the Earth Crystal, you should approach this by having
Mario use timed attacks, Mallow use his Special Shocker, and have the
Princess heal EVERY ROUND!  That is important!  The Crystals and Cultex
use heavy magic that takes off major Hit Points and cause status
ailments!  Once you take out the Earth Crystal (it is always good to get
rid of one of them!) focus on the Fire Crystal.  The Fire Crystal should
be handled like this: Have Mario use timed attacks, mallow should use
his Special Snowy, and the Princess should ALWAYS heal!  After the Fire
Crystal is no more focus on the Water Crystal.  Mario and Mallow should
both use timed attacks here and the Princess should heal EVERY ROUND!
After the Water Crystal is gone attack the Wind Crystal.  This Crystal
should be handled the same way you tackled the Fire Crystal- Mario and
Mallow should use timed attacks and the Princess should heal EVERY
ROUND!  After the Crystals are no more go after Cultex finally!  Just
keep having Mario and Mallow use timed attacks and the Princess should
heal as necessary (Cultex really doesn't attack that much) and when she
isn't healing she should also use timed attacks.
*Earth Link              Location: Gate                         Hit
Points:     2500
Recomended Party: Mario, Bowser, and the Princess (Between battles you
won't have a chance to change your party- this is the best one anyhow)
This is the second part of the Cloaker/Domino battle- If you decided to
take out Cloaker, you will fight Domino with Earth Link.  The bast
strategy here is to just ignore Domino- he will attack you from his
perch atop Earth Link but just focus on Earth Link.  Use the same
strategy here you used in the battle before- have Mario and Bowser
attack Earth Link with timed attacks and Princess Toadstool should heal
the party as needed.
*Exor                      Location: Bowser's Keep Roof     Hit Poits:
1800
Recomended Party: Mario, Bowser, and the Princess
This is yet ANOTHER multi part battle (Exor, Neosquid, Left Eye, and
Right Eye)!  I hate these!  The way to victory is this- take out the
Left Eye!  This will drop Exor's defense so you can attack it!  Exor is
the main target and what you really need to defeat.  The way to take out
the Left Eye is to have Mario and Bowser use timed attacks until it
drops Exor's defense and the eye changes from a black circle to a
squiggle.  Once this happens attack Exor!  Mario and Bowser should use
timed attacks on Exor while the Princess heals (as always).  Once the
Left Eye comes back around attack it again until it gets squiggly again-
then attack Exor again.  Continue this pattern until Exor is defeated
and you get sucked into it's mouth.
*Factory Chief         Location: Factory                    Hit Points:
1000
Recomended Party: Mario, Bowser, and the Princess
This is another of those annoying multi part BATTLES!  This is fairly
easy though.  First, turn all of your attantion to Gunyolk.  He can be
very dangerous and should be taken out as quickly as possible (Remember
the Breaker Beam the Axem Rangers used- he knows it too!)  Have Mario
and Bowser use timed attacks and the Princess should heal the party.
Once Gunyolk is no more turn your attention to the Factory Chief.  Have
Mario and Bowser both use timed attacks and the Princess should continue
to heal or attack if healing isn't necessary.
*Fire Crystal           Location: Monstro Town          Hit Points:
2500
Recomended Party: Mario, Mallow, and the Princess
This is an extremely difficult and time consuming battle!  I recomend
not attempting to battle Cultex and the Crystals until you have-
a. reached at least Level 26
b. defeated Jinx and gotten the Jinx Belt
c. gotten the Lazy Shell Armor and equip it on the Princess
d. gotten the Lazy Shell weapon for Mario.
This is another one of those pesky multi part battles- you have to fight
Cultex and 4 Crystals! And to make it really bad they all attack at once
and all have very strong magic!  You should first work on the Crystals
in front of Cultex.  Take them out in this order: Earth Crystal
(Yellow), Fire Crystal (Red), Water Crystal (Blue), and the Wind Crystal
(Green).  First the Earth Crystal, you should approach this by having
Mario use timed attacks, Mallow use his Special Shocker, and have the
Princess heal EVERY ROUND!  That is important!  The Crystals and Cultex
use heavy magic that takes off major Hit Points and cause status
ailments!  Once you take out the Earth Crystal (it is always good to get
rid of one of them!) focus on the Fire Crystal.  The Fire Crystal should
be handled like this: Have Mario use timed attacks, mallow should use
his Special Snowy, and the Princess should ALWAYS heal!  After the Fire
Crystal is no more focus on the Water Crystal.  Mario and Mallow should
both use timed attacks here and the Princess should heal EVERY ROUND!
After the Water Crystal is gone attack the Wind Crystal.  This Crystal
should be handled the same way you tackled the Fire Crystal- Mario and
Mallow should use timed attacks and the Princess should heal EVERY
ROUND!  After the Crystals are no more go after Cultex finally!  Just
keep having Mario and Mallow use timed attacks and the Princess should
heal as necessary (Cultex really doesn't attack that much) and when she
isn't healing she should also use timed attacks.
*Grate Guy            Location: Booster's Tower        Hit Points:
900
Recomended Party: Mario, Bowser, and Mallow (The only possible party)
The best strategy here is to attack Knife Guy first.  Mario and Bowser
should both use timed attacks and Mallow should heal as necessary or use
his Special Thunderbolt.  After a few rounds Knife Guy will hop up on
Grate Guy's shoulders and continue to attack you from up there (Like
Domino and Cloaker do from atop Earth Link or Mad Adder).  Continue to
attack Knife Guy- once he is defeated he will hop down off Grate Guy's
shoulders and dissappear into the usual coin display.  Now focus on
Grate Guy- just have Mario and Bowser use timed attacks and Mallow
should use timed attacks when he isn't healing.
*Gunyolk               Location: Factory                     Hit Points:
1500
Recomended Party: Mario, Bowser, and the Princess
This is another of those annoying multi part BATTLES!  This is fairly
easy though.  First, turn all of your attantion to Gunyolk.  He can be
very dangerous and should be taken out as quickly as possible (Remember
the Breaker Beam the Axem Rangers used- he knows it too!)  Have Mario
and Bowser use timed attacks and the Princess should heal the party.
Once Gunyolk is no more turn your attention to the Factory Chief.  Have
Mario and Bowser both use timed attacks and the Princess should continue
to heal or attack if healing isn't necessary.
*Hammer Bros      Location: Mushroom Way         Hit Points: 50
Recomended Party: Mario (The only party member you have- this IS the
first boss afterall!)
There is really no easy way to do this.  Make sure you are up a few
levels before you go looking for trouble- maybe Level 4 or 5.  Then the
best way to do this is to do this is to attacks them one at a time- use
Flame Orb here or use timed attacks (If you listen to me and get to
level 5 you will have Flame Orb and it makes life just a bit easier)
Just keep attacking one of them until it's gone and then go after the
other one until it dies too!
*Helio                    Location: Barrel Volcano          Hit Points:
10
Recomended Party: Mario, Mallow, and the Princess
Thsi isn't really a boss- these pesky things appear with Czar Dragon and
explode.  I just thought I'd mention them : )
*Jagger                  Location: Monstro Town          Hit Points:
600
Recomended Party: Mario, Bowser, and the Princess
Handle this battle the way you do the first battle with Jinx.  Have
Mario and Bowser use timed attacks and the Princess should heal as
necessary- otherwise she can use timed attacks.
*Jinx  Battle #1      Location: Monstro Town           Hit Points:
600
Recomended Party: Mario, Bowser, and the Princess
The best strategy here is to just have Mario and Bowser use timed
attacks (Mario really should have the Lazy Shell Weapon and the princess
should have the Lazy Shell Armor by now- I always wait to tackle the
bosses of Monstro Town after I have been to Nimbus Land and have the
Fertalizer and Seeds and have been to Rose Town to the the Lazy Shell
stuff)  and the Princess should heal if necessary.  Jinx isn't really
that strong in the first battle.
*Jinx  Battle #2      Location: Monstro Town           Hit Points:
800
Recomended Party: Mario, Bowser, and the Princess
Now this battle is harder that the first- Jinx has learned some new
tricks: Quicksilver and Silver Bullet (Instant Death, remember?)  This
battle should be handled the same way you handled the first battle with
Jinx- have Mario and Bowser use regular attacks and the Princess should
heal as necessary and revive any downed party members (that fall victim
to Jinx's Silver Bullet attack) with a Pick Me Up or her Come Back
Special
*Jinx  Battle #3      Location: Monstro Town           Hit Points:
1000
Recomended Party: Mario, Bowser, and the Princess
Now this battle is MUCH harder that the first two- Jinx has learned one
more new trick: Bombs Away which drains LOTS of Hit Points from the
target. This battle should be handled the same way you handled the first
two battles with Jinx- have Mario and Bowser use regular attacks and the
Princess should heal as necessary and revive any downed party members
(that fall victim to Jinx's Silver Bullet attack) with a Pick Me Up or
her Come Back Special.
*Johnathan Jones   Location: Sunken Ship               Hit Points:
820
Recomended Party: Mario, Bowser, and the Princess
This battle is easy- especially if you are above Level 12!  My only
advise is to ignore the Bandana Blues in front of Johnny.  The Bandana's
do very little damage to you anyways.  Just focus on attacking Johnny-
have Mario and Bowser use timed attacks and the Princess should use
timed attacks or heal if necessary.
*King Calamari      Location: Sunken Ship              Hit Points:
800
Recomended Party: Mario, Bowser, and the Princess
The Princess comes in very handy here- This is a multi section boss but
all part of the same thing- when you first enter the room you have to
fight 2 rows of three tentacles each.  The tentacles will take a party
member off the screen and that will cause a fear attack- just have the
Princess use her Group Hug Special to cure this for all party members
ane recover some Hit Points.  While the Princess worries about keeping
the party healthy, Mario and Bowser should just concentrate on using
timed attacks.  Now when you finally get to King Calamari, have the
princess continue to heal, Mario should use his Super Flame Special on
King Calamari, and Bowser should use timed attacks on the Tentacles.
*Knife Guy            Location: Booster's Tower        Hit Points:
700
Recomended Party: Mario, Bowser, and Mallow (The only possible party)
The best strategy here is to attack Knife Guy first.  Mario and Bowser
should both use timed attacks and Mallow should heal as necessary or use
his Special Thunderbolt.  After a few rounds Knife Guy will hop up on
Grate Guy's shoulders and continue to attack you from up there (Like
Domino and Cloaker do from atop Earth Link or Mad Adder).  Continue to
attack Knife Guy- once he is defeated he will hop down off Grate Guy's
shoulders and dissappear into the usual coin display.  Now focus on
Grate Guy- just have Mario and Bowser use timed attacks and Mallow
should use timed attacks when he isn't healing.
*Left Eye               Location: Bowser's Keep Roof Hit Points:
300
Recomended Party: Mario, Bowser, and the Princess
This is yet ANOTHER multi part battle(Exor, Neosquid, Left Eye, and
Right Eye)!  I hate these!  The way to victory is this- take out the
Left Eye!  This will drop Exor's defense so you can attack it!  Exor is
the main target and what you really need to defeat.  The way to take out
the Left Eye is to have Mario and Bowser use timed attacks until it
drops Exor's defense and the eye changes from a black circle to a
squiggle.  Once this happens attack Exor!  Mario and Bowser should use
timed attacks on Exor while the Princess heals (as always).  Once the
Left Eye comes back around attack it again until it gets squiggly again-
then attack Exor again.  Continue this pattern until Exor is defeated
and you get sucked into it's mouth.
*Mack                   Location: Mushroom Kingdom    Hit Points:
480
Recomended Party: Mario and Mallow
This battle can be a pain- Mack keeps jumping off the screen and
continues to bring more Bodyguards for you to deal with.  My only
recomendation is to have both Mario and Mallow use timed attacks on Mack
when he is on the screen- ignore the bodyguards.  But to get Mack to
come back to the screen after he has jumped away, you will have to take
out the Bodyguards.  Just continue to attack Mack while he is on the
screen and attack the Bodyguards to get him back on the screen when he
jumps away.  Also, make sure Mallow and Mario keep their Hit Points up!
*Mad Adder          Location: Gate                            Hit
Points:     1500
Recomended Party: Mario, Bowser, and the Princess (Between battles you
won't have a chance to change your party- this is the best one anyhow)
This is the second part of the Cloaker/Domino battle- If you decided to
take out Domino, you will fight Cloaker with Mad Adder.  The bast
strategy here is to just ignore Cloaker- he will attack you from his
perch atop Mad Adder, but just focus on Mad Adder.  Use the same
strategy here you used in the battle before- have Mario and Bowser
attack Mad Adder with timed attacks and Princess Toadstool should heal
the party as needed.
*Magikoopa          Location: Bowser's Keep            Hit Points:
1600
Recomended Party: Mario, Bowser, and the Princess
The best strategy is to attack Magikoopa as much as you can.  When he
summons a monster it blocks you from attacking Magikoopa.  Attack what
he summons and then go back to attacking Magikoopa when you can.  The
best attack on the summoned monsters and Magikoopa is to have all three
party members attack- only the Princess should break from attacking when
healing is necessary.
*Manager              Location: Factory                       Hit
Points:         800
Recomended Party: Mario, Bowser, and the Princess
This battle is very easy- I just put it here because this is an odd
encounter, you will only fight this guy once!  Just have Mario and
Bowser use timed attacks and have the Princess heal if necessary (which
it shouldn't be) or use timed attacks.
*Megasmilax         Location: Bean Valley                 Hit Points:
1000
Recomended Party: Mario, Mallow and the Princess
This is another multi part battle- you fight a series of Simalaxes (1
Similax, then after you defeat the one you have to defeat 2, and after
defeating those you have to fight 3 Similaxes together, and then after
that you finally get to the main battle- 1 MegaSimilax and 2 Similaxes!)
Make it easy on yourself when you go to defeat the regular Similaxes
(even when they are in bunches) use Mallow's Snowy Special!  Have Mario
and the Princess use timed attacks if it is necessary.  Now onto
MegaSimilax!  Concentrate on MegaSimilax to start.  Have Mario use timed
attacks, Mallow should use his Special Snowy, and the Princess should
use timed attacks when she isn't healing.  After you take out
MegaSimilax kill the two small Similaxes with Mallow's Special Snowy and
have Mario and the Princess use timed attacks if necessary.
*Neosquid            Location: Bowser's Keep Roof   Hit Points:
800
Recomended Party: Mario, Bowser, and the Princess
This is yet ANOTHER multi part battle (Exor, Neosquid, Left Eye, and
Right Eye)!  I hate these!  The way to victory is this- take out the
Left Eye!  This will drop Exor's defense so you can attack it!  Exor is
the main target and what you really need to defeat.  The way to take out
the Left Eye is to have Mario and Bowser use timed attacks until it
drops Exor's defense and the eye changes from a black circle to a
squiggle.  Once this happens attack Exor!  Mario and Bowser should use
timed attacks on Exor while the Princess heals (as always).  Once the
Left Eye comes back around attack it again until it gets squiggly again-
then attack Exor again.  Continue this pattern until Exor is defeated
and you get sucked into it's mouth.
*Punchinello         Location: Moleville Mines            Hit Points:
1200
Recomended Party: Mario, Geno, and Mallow (The only possible party)
First of all- you should be at Level 7 or above before engaging in
battle with Punchinello- his bombs can do some serious damage when they
connect!  Just keep on hittting Punchinello with all you have!  Have
Mario and Geno use timed attacks and Mallow should use his Special
Thunderbolt.  He will send out a series of bombs durning the battle
(MicroBombs, Bob-Ombs, Mezzo Bombs, and a King Bomb!)- just deal with
them acordingly- attack them if you don;t think you can survive a hit by
them.
*Raspberry          Location: Marrymore Chapel        Hit Points:
500
Recomended Party: Mario, Bowser, and Mallow
See Bundt in the Bosses list for the instructions on how to beat the
first part of this Boss.  Now once Bundt dissappears he leaves the
second part of this battle- the bottom part of the cake- Raspberry!
Just do what you did for Bundt- have Mario and Bowser use timed attacks
and have Mallow heal as needed or use timed attacks when healing isn't
necessary.  Eventually, Booster and his Snifits will come in- they do a
funny scene here that really can't be missed (not that you have a
choice- but it is funny).  The scene ends with the Snifits tossing
Raspberry into Booster's mouth- end of Battle!
*Right Eye            Location: Bowser's Keep Roof    Hit Points:
500
Recomended Party: Mario, Bowser, and the Princess
This is yet ANOTHER multi part battle (Exor, Neosquid, Left Eye, and
Right Eye)!  I hate these!  The way to victory is this- take out the
Left Eye!  This will drop Exor's defense so you can attack it!  Exor is
the main target and what you really need to defeat.  The way to take out
the Left Eye is to have Mario and Bowser use timed attacks until it
drops Exor's defense and the eye changes from a black circle to a
squiggle.  Once this happens attack Exor!  Mario and Bowser should use
timed attacks on Exor while the Princess heals (as always).  Once the
Left Eye comes back around attack it again until it gets squiggly again-
then attack Exor again.  Continue this pattern until Exor is defeated
and you get sucked into it's mouth.
*Shelly                  Location: Nimbus Land Castle    Hit Points:
500
Recomended Party: Mario, Bowser, and the Princess
As I said up above in the Birdo section, this is a two part boss- Shelly
and Birdo.  The first part is Shelly.  To defeat Shelly is simple just
have your entire party do timed attacks.  The egg will crack and
eventually reveal Birdo!
*Smelter                 Location: Factory                     Hit
Points:          1500
Recomended Party: Mario, Bowser, and the Princess
Now this is one of the last multi section bosses you have to face.
Smithy and the Smelter!  Smithy will also create Shypers to try to
distract you- don't let them!  Concentrate all of your energy on Smithy
himself!  Have Mario and Bowser attack Smithy with timed attacks and the
Princess needs to HEAL EVERY ROUND! Smithy has some heavy duty magic to
dich out!  If you just focus on Smithy the battle will be over before
you know it.  And if you make sure the Princess is wearing the Lazy
Shell Armor then she will be protected enough (Smithy usually only does
1 point of damage to the Princess when she is wearing this) to revive
any downed party members should Smithy kill one.
*Smithy  Battle #1  Location: Factory                     Hit Points
2000
Recomended Party: Mario, Bowser, and the Princess
Now this is one of the last multi section bosses you have to face.
Smithy and the Smelter!  Smithy will also create Shypers to try to
distract you- don't let them!  Concentrate all of your energy on Smithy
himself!  Have Mario and Bowser attack Smithy with timed attacks and the
Princess needs to HEAL EVERY ROUND! Smithy has some heavy duty magic to
dich out!  If you just focus on Smithy the battle will be over before
you know it.  And if you make sure the Princess is wearing the Lazy
Shell Armor then she will be protected enough (Smithy usually only does
1 point of damage to the Princess when she is wearing this) to revive
any downed party members should Smithy kill one.
*Smithy Battle #2 With The Different Heads   Location: Factory  Hit
Points (Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Smithy Head Number 1: Oval With Crown  Location: Factory Hit Points
(Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Smithy  Head Number 2: The Tank     Location: Factory             Hit
Points (Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Smithy Head Humber 3: Safe With Window  Location: Factory  Hit Points
(Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Smithy  Head Number 4: Treasure Chest  Location: Factory       Hit
Points (Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Smithy Head Number 5: The Zombie  Location: Factory            Hit
Points (Body): 1000

All Heads Total Hit Points: 8000
Recomended Party: Mario, Bowser, and the Princess
Now this is the FINAL BATTLE!  Yippie!  Smithy is still a pain here so
keep your guard up, no Final Battle is EVER easy!  Smithy will change
heads here and you have to defeat them.  All of the heads TOTAL have
8000 Hit Points.  There are a few aproaches you can take to defeat
Smithy- Take out his body (which has 1000 Hit Points) so that Smithy
will be unable to change heads, OR do what I do- just continue to attack
the head that he has.  Have Mario and Bowser use timed attacks and the
Princess should still heal.  Eventually he will switch to a head that
resembles a Treasure Chest, he should be getting near death when you see
this one.  Just continue to have Mario and Bowser use timed attacks on
the head and have the Princess heal when necessary or use timed attacks
when she is able to break from healing.  Take out Smithy and you win the
game!
*Tentacles              Location: Sunken Ship               Hit Points:
200
Recomended Party: Mario, Bowser, and the Princess
The Princess comes in very handy here- This is a multi section boss but
all part of the same thing- when you first enter the room you have to
fight 2 rows of three tentacles each.  The tentacles will take a party
member off the screen and that will cause a fear attack- just have the
Princess use her Group Hug Special to cure this for all party members
ane recover some Hit Points.  While the Princess worries about keeping
the party healthy, Mario and Bowser should just concentrate on using
timed attacks.  Now when you finally get to King Calamari, have the
princess continue to heal, Mario should use his Super Flame Special on
King Calamari, and Bowser should use timed attacks on the Tentacles.
*Torte                    Location: Marrymore Chapel     Hit Points:
100
Recomended Party: Mario, Bowser, and Mallow
First of all, you should be at Level 8 before you fight Bundt/Raspberry-
it makes the battle much easier.  The best strategy here is to attack
Bundt and ignore Torte and his Assistant (They barely hurt you anyways,
they are just pests- but they do attack you every time you attack the
cake so- eventhough they do minimal damage watch your Hit Points!)  Have
Mario and Bowser do timed attacks and have Mallow heal the party with HP
Rain when necessary- otherwise he should use timed attacks.  Once you
hit Bundt for a few rounds- he starts to move- this scares Torte and his
assistant away eventually (it really doesn't take that long).  Once
Torte and his Assistant flee Bundt's five candles on the top will light.
Every time you do amage to Bundt a candle will go out- but every time
Bundt does damage to you one of his candles will re-light!  So beware!
just have Mario and Bowser do timed attacks and have Mallow heal or
attack until all of the candles go out.  Once this happens the top part
of the cake will disappear and you will have to fight the lower part of
the cake- Raspberry!
*Valentina              Location: Nimbus Land              Hit Points:
2000
Recomended Party: Mario, Bowser, and the Princess
It is very important that before you engage in battle with Valentina and
Dodo that Bowser is your middle party member- because when you start the
battle Dodo will take your middle party member away from the battle with
Valentina so that member can fight Dodo alone.  Just have Bowser use
timed attacks on Dodo.  After Bowser finishes off Dodo (a few rounds
after he finishes off Dodo) the two will return to the battle with
Valentina.  While Bowser and Dodo are away Mario should use timed
attacks on Valentina and the Princess should heal EVERY ROUND because
Valentina has some pretty heavy magic!  Once Bowser and Dodo return
Mario and Bowser should use timed attacks on Valentina- IGNORE DODO!
And the Princess should continue to heal EVERY ROUND!  Once Valentina is
defeated She and Dodo will flee.
*Water Crystal       Location: Monstro Town            Hit Points:
1800
Recomended Party: Mario, Mallow, and the Princess
This is an extremely difficult and time consuming battle!  I recomend
not attempting to battle Cultex and the Crystals until you have-
a. reached at least Level 26
b. defeated Jinx and gotten the Jinx Belt
c. gotten the Lazy Shell Armor and equip it on the Princess
d. gotten the Lazy Shell weapon for Mario.
This is another one of those pesky multi part battles- you have to fight
Cultex and 4 Crystals! And to make it really bad they all attack at once
and all have very strong magic!  You should first work on the Crystals
in front of Cultex.  Take them out in this order: Earth Crystal
(Yellow), Fire Crystal (Red), Water Crystal (Blue), and the Wind Crystal
(Green).  First the Earth Crystal, you should approach this by having
Mario use timed attacks, Mallow use his Special Shocker, and have the
Princess heal EVERY ROUND!  That is important!  The Crystals and Cultex
use heavy magic that takes off major Hit Points and cause status
ailments!  Once you take out the Earth Crystal (it is always good to get
rid of one of them!) focus on the Fire Crystal.  The Fire Crystal should
be handled like this: Have Mario use timed attacks, mallow should use
his Special Snowy, and the Princess should ALWAYS heal!  After the Fire
Crystal is no more focus on the Water Crystal.  Mario and Mallow should
both use timed attacks here and the Princess should heal EVERY ROUND!
After the Water Crystal is gone attack the Wind Crystal.  This Crystal
should be handled the same way you tackled the Fire Crystal- Mario and
Mallow should use timed attacks and the Princess should heal EVERY
ROUND!  After the Crystals are no more go after Cultex finally!  Just
keep having Mario and Mallow use timed attacks and the Princess should
heal as necessary (Cultex really doesn't attack that much) and when she
isn't healing she should also use timed attacks.
*Wind Crystal         Location: Monstro Town           Hit Points:
800
Recomended Party: Mario, Mallow, and the Princess
This is an extremely difficult and time consuming battle!  I recomend
not attempting to battle Cultex and the Crystals until you have-
a. reached at least Level 26
b. defeated Jinx and gotten the Jinx Belt
c. gotten the Lazy Shell Armor and equip it on the Princess
d. gotten the Lazy Shell weapon for Mario.
This is another one of those pesky multi part battles- you have to fight
Cultex and 4 Crystals! And to make it really bad they all attack at once
and all have very strong magic!  You should first work on the Crystals
in front of Cultex.  Take them out in this order: Earth Crystal
(Yellow), Fire Crystal (Red), Water Crystal (Blue), and the Wind Crystal
(Green).  First the Earth Crystal, you should approach this by having
Mario use timed attacks, Mallow use his Special Shocker, and have the
Princess heal EVERY ROUND!  That is important!  The Crystals and Cultex
use heavy magic that takes off major Hit Points and cause status
ailments!  Once you take out the Earth Crystal (it is always good to get
rid of one of them!) focus on the Fire Crystal.  The Fire Crystal should
be handled like this: Have Mario use timed attacks, mallow should use
his Special Snowy, and the Princess should ALWAYS heal!  After the Fire
Crystal is no more focus on the Water Crystal.  Mario and Mallow should
both use timed attacks here and the Princess should heal EVERY ROUND!
After the Water Crystal is gone attack the Wind Crystal.  This Crystal
should be handled the same way you tackled the Fire Crystal- Mario and
Mallow should use timed attacks and the Princess should heal EVERY
ROUND!  After the Crystals are no more go after Cultex finally!  Just
keep having Mario and Mallow use timed attacks and the Princess should
heal as necessary (Cultex really doesn't attack that much) and when she
isn't healing she should also use timed attacks.
*Yardiovich             Location: Seaside Town            Hit Points:
1500
Recomended Party: Mario, Princess Toadstool, and Mallow
This battle can be a pain because Yardiovich can create a clone of
himself (Yardiovich Mirage) but there is an easy way to tell which one
is the real one- just use Mallow's Psychopath Special to determine this-
the Mirage only has 500 Hit Points, the REAL Yardiovich has 1500!
Attack the real Yardiovich with Mallow's Shocker Special, have Mario use
timed attacks and the Princess should heal as necessary or just use
timed attacks.
*Yardiovich Mirage  Location: Seaside Town           Hit Points:
500
Recomended Party: Mario, Princess Toadstool, and Mallow
This battle can be a pain because Yardiovich can create a clone of
himself (Yardiovich Mirage) but there is an easy way to tell which one
is the real one- just use Mallow's Psychopath Special to determine this-
the Mirage only has 500 Hit Points, the REAL Yardiovich has 1500!
Attack the real Yardiovich with Mallow's Shocker Special, have Mario use
timed attacks and the Princess should heal as necessary or just use
timed attacks.
*Zombone               Location: Barrel Volcano           Hit Points:
1800
Recomended Party: Mario, Mallow, and the Princess
This is yet another one of those pesky two part battles.  Czar Dragon is
the first part and Zombone is the second part.  To defeat Czar Dragon
have Mario use timed attacks, Mallow should use his Specila Snowy and
the Princess should heal if necessary, if healing isn't necessary then
she should use timed attacks.  To defeat Zombone, Mario should use timed
attacks, Mallow should use his Special Shocker, and the Princess should
heal the party, if healing isn't necessary then the Princess should use
timed attacks.

24) Monsters- Bosses Included
This list is of all of the monsters in Super Mario RPG.  The * marks
indicate a boss- I know it seems like there are lost of them, but I
consider a boss anything that is an unusual fight- not the run of the
mill encounter (There is only one of them in a game).
Alley Rat           Location: Sunken Ship                     Hit
Points:   105
Amantia             Location: Forest Maze                     Hit
Points:     52
Ameboid            Location: Gate                                 Hit
Points:   220
Arachne             Location:
Hit Points:    82
Armored Ant      Location: Barrel Volcano                Hit Points:
230
Artichoker          Location:
Hit Points:   200
*Axem Black      Location: Barrel Volcano                Hit Points:
550
*Axem Green      Location: Barrel Volcano               Hit Points:
450
*Axem Pink         Location: Barrel Volcano               Hit Points:
400
*Axem Rangers    Location: Barrel Volcano              Hit Points:   999
*Axem Red          Location: Barrel Volcano              Hit Points:
800
*Axem Yellow      Location: Barrel Volcano             Hit Points:   600
Bahamutt               Location: Bowser's Keep              Hit Points:
500
Bandana Blue         Location: Sunken Ship                 Hit Points:
150
Bandana Red         Location: Sunken Ship                  Hit Points:
120
*Belome Battle #1  Location: Kero Sewers               Hit Points:   500
*Belome Battle #2  Location: Belome's Temple         Hit Points: 1200
Big Bertha              Location: Bowser's Keep            Hit Points:
350
*Birdo                      Location: Nimbus Land Castle    Hit Points:
777
Birdy                      Location: Bean Valley                 Hit
Points:   150
Blaster                    Location: Booster's Tower          Hit
Points:   120
Bluebird                  Location: Nimbus Land Castle    Hit Points:
200
Bloober                  Location: Sea                              Hit
Points:   130
Bob-Omb               Location: Moleville Mines           Hit Points:
90
Body                      Location: Barrel Volcano            Hit
Points:    300
Bodyguard             Location: Mushroom Kingdom Castle     Hit Points:
30
*Boomer                Location: Bowser's Keep            Hit Points:
2000
*Booster                Location: Booster's Tower          Hit Points:
800
Bowser Clone         Location: Belome's Temple       Hit Points:     300
*Bowyer                 Location: Forest Maze               Hit Points:
720
Box Boy                  Location:                                   Hit
Points:     900
*Bundt                    Location: Marrymore Chapel     Hit Points:
800
Buzzer                     Location:
Hit Points:       43
Carroboscis             Location:                                 Hit
Points:       90
Chained Kong          Location: Barrel Volcano        Hit Points:
355
Chester                    Location: Bowser's Keep         Hit Points:
1200
Chewy                     Location:                                  Hit
Points:        90
Chomp                    Location: Booster's Tower       Hit Points:
100
Chomp Chomp        Location:                                  Hit
Points:      150
Chow                      Location:                                  Hit
Points:        80
*Clerk                    Location: Factory                      Hit
Points:      500
*Cloaker                Location: Gate                           Hit
Points:    1200
Cluster                    Location: Moleville Mines       Hit Points:
60
Corkpedite              Location: Barrel Volcano         Hit Points:
200
*Countdown            Location: Gate                          Hit
Points:     2400
*Croco Battle #1     Location: Bandit's Way            Hit Points:
320
*Croco Battle #2     Location: Moleville Mines      Hit Points:
750
Crook                      Location: Moleville Mines      Hit Points:
30
Crusty                      Location: Sunken Ship             Hit
Points:         80
*Culex                     Location: Monstro Town         Hit Points:
4096
*Czar Dragon          Location: Barrel Volcano         Hit Points:
1400
*Ding-A-Ling          Location: Gate                         Hit Points:
1200
*Director                 Location: Factory                    Hit
Points:      1000
*Dodo Battle #1      Location: Nimbus Land Castle Hit Points:        800
*Dodo  Battle #2     Location: Nimbus Land Castle Hit Points:      1000
*Dodo Battle #3- With Valentina    Location: Numbus Land        Hit
Points: Varies
*Domino                  Location: Gate                         Hit
Points:       900
*Domino Battle #2   Location: Gate                        Hit Points:
Varies
Doppel                     Location: Gate                        Hit
Points:       333
Dry Bones                Location: Sunken Ship            Hit Points:
0
*Earth Crystal          Location: Monstro Town        Hit Points:
3200
*Earth Link              Location: Gate                         Hit
Points:     2500
*Exor                      Location: Bowser's Keep Roof     Hit Poits:
1800
*Factory Chief         Location: Factory                    Hit Points:
1000
Fautso                     Location:
Hit Points:       420
Fink Flower             Location:                                 Hit
Points:       200
Fireball                    Location: Booster's Tower     Hit Points:
10
*Fire Crystal           Location: Monstro Town         Hit Points:
2500
Forkies                   Location: Bowser's Keep         Hit Points:
350
Formless                 Location:                                 Hit
Points:         10
Frogog                    Location:                                 Hit
Points:         80
Geckit                     Location:                                 Hit
Points:       100
Gecko                     Location: Star Hill                  Hit
Points:          92
Geno Clone             Location: Belome's Temple    Hit Points:
250
Glum Reaper           Location: Bowser's Keep       Hit Points:
180
Goby                      Location: Kero Sewers            Hit Points:
40
Goomba                 Location: Mushroom Way        Hit Points:
16
Goombette             Location: Sunken Ship              Hit Points:
100
Gorgon                  Location: Sunken Ship              Hit Points:
140
*Grate Guy            Location: Booster's Tower       Hit Points:
900
Greaper                 Location: Sunken Ship              Hit Points:
148
Guerilla                  Location:                                 Hit
Points:        135
Gu Goomba           Location: Bowser's Keep         Hit Points:
132
*Gunyolk               Location: Factory                     Hit Points:
1500
*Hammer Bros      Location: Mushroom Way         Hit Points:          50
Heavy Troopa        Location: Nimbus Land Castle  Hit Points:        250
*Helio                    Location: Barrel Volcano         Hit Points:
10
Hidon                    Location: Sunken Ship               Hit Points:
600
Hippopo                Location: Gate                           Hit
Points:        400
Hobgoblin              Location: Kero Sewers             Hit Points:
50
Jabit                       Location: Gate                          Hit
Points:         150
*Jagger                  Location: Monstro Town           Hit Points:
600
Jawful                    Location: Bowser's Keep         Hit Points:
278
Jester                     Location: Booster's Tower       Hit Points:
151
*Jinx  Battle #1      Location: Monstro Town          Hit Points:
600
*Jinx  Battle #2      Location: Monstro Town          Hit Points:
800
*Jinx  Battle #3      Location: Monstro Town          Hit Points:
1000
*Johnathan Jones   Location: Sunken Ship               Hit Points:
820
K-9                       Location:
Hit Points:           30
King Bomb            Location: Bowser's Keep          Hit Points:
500
*King Calamari      Location: Sunken Ship              Hit Points:
800
*Knife Guy            Location: Booster's Tower        Hit Points:
700
Kriffid                    Location:
Hit Points:          320
Lakitu                    Location: Bowser's Keep          Hit Points:
124
*Left Eye               Location: Bowser's Keep Roof Hit Points:
300
Leuko                    Location: Sunken Ship               Hit Points:
220
Li'l Boo                  Location: Gate                          Hit
Points:           66
Machine Made Axem Black      Location: Gate      Hit Points:         120
Machine Made Axem Green      Location: Gate      Hit Points:          80
Machine Made Axem Pink        Location: Gate      Hit Points:        100
Machine Made Axem Red         Location: Gate      Hit Points:       180
Machine Made Axem Yellow   Location: Gate      Hit Points:       200
Machine Made Bodyguard        Location: Gate       Hit Points:       100
Machine Made Bowyer             Location: Gate       Hit Points:
1000
Machine Made Mack                 Location: Gate        Hit Points:
300
Machine Made Multiplier          Location: Gate      Hit Points:
180
Machine Made Yaridovich        Location: Gate      Hit Points:       800
*Mack                   Location: Mushroom Kingdom    Hit Points:
480
*Mad Adder          Location: Gate                            Hit
Points:     1500
Mad Mallet            Location: Factory                       Hit
Points:       200
*Magikoopa          Location: Bowser's Keep            Hit Points:
1600
Magmite                Location: Moleville Mines         Hit Points:
26
Magmus                Location: Barrel Volcano            Hit Points:
50
Malakoopa            Location: Bowser's Keep            Hit Points:
95
Mallow Clone        Location: Belome's Temple        Hit Points:
150
*Manager              Location: Factory                         Hit
Points:         800
Mario Clone          Location: Belome's Temple         Hit Points:
200
Mastadoom           Location: Star Hill                       Hit
Points:         180
*Megasmilax         Location: Bean Valley                 Hit Points:
1000
Mezzo Bomb         Location: Moleville Mines          Hit Points:
150
Microbomb           Location: Moleville Mines          Hit Points:
30
Mokura                 Location:
Hit Points:         620
Mr. Kipper            Location: Sunken Ship                 Hit Points:
133
Muckle                  Location: Nimbus Land               Hit Points:
320
Mukumuku            Location: Star Hill                       Hit
Points:          108
*Neosquid            Location: Bowser's Keep Roof    Hit Points:
800
Ninja                    Location: Gate                              Hit
Points:          235
Octovader            Location:                                      Hit
Points:          250
Oerlikon               Location: Barrel Volcano             Hit Points:
85
Orbison                Location: Nimbus Land Castle     Hit Points:
30
Orb User              Location: Booster's Tower           Hit Points:
8
Pandorite              Location: Kero Sewers                Hit Points:
300
Pinwheel               Location: Nimbus Land Castle    Hit Points:
99
Pounder                Location: Factory                         Hit
Points:          180
Poundette             Location: Factory                          Hit
Points:          150
Pulsar                   Location: Star Hill                        Hit
Points:           69
*Punchinello         Location: Moleville Mines           Hit Points:
1200
Puppox                Location: Gate                                Hit
Points:          300
Pyrosphere           Location: Barrel Volcano              Hit Points:
167
*Raspberry          Location: Marrymore Chapel         Hit Points:
500
Rat Funk              Location: Kero Sewers                  Hit Points:
32
Reacher                Location: Sunken Ship                   Hit
Points:          184
Remo Con            Location: Booster's Tower            Hit Points:
88
*Right Eye            Location: Bowser's Keep Roof     Hit Points:
500
Rob-omb              Location: Booster's Tower            Hit Points:
42
Sackit                   Location: Star Hill                         Hit
Points:           152
Shadow                Location: Kero Sewers                  Hit Points:
85
Shaman                 Location: Nimbus Land Castle      Hit Points:
150
*Shelly                  Location: Nimbus Land Castle     Hit Points:
500
Shogun                  Location:
Hit Points:           150
Shy Away             Location: Bean Valley                  Hit Points:
140
Shy Guy                Location:
Hit Points:             78
Shyster                  Location: Mushroom Kingdom    Hit Points:
30
Shyper                   Location: Factory                        Hit
Points:           400
Sky Troopa            Location: Mushroom Way          Hit Points:
10
Sling Shy                Location: Nimbus Land Castle   Hit Points:
120
*Smelter                 Location: Factory                       Hit
Points:          1500
Smilax                    Location: Bean Valley               Hit
Points:            200
*Smithy  Battle #1  Location: Factory                      Hit Points
2000
*Smithy Battle #2 With The Different Heads   Location: Factory    Hit
Points: 1000
*Smithy Head Number 1: The Oval With Crown  Location: Factory   Hit
Points: 8000
*Smithy  Head Number 2: The Tank     Location: Factory   Hit Points:
8000
*Smithy Head Humber 3: The Safe With Window   Location: Factory   Hit
Points: 8000
*Smithy  Head Number 4: The Treasure Chest   Location: Factory   Hit
Points: 8000
*Smithy Head Number 5: The Zombie  Location: Factory   Hit Points:  8000
Snapdragon            Location:                                     Hit
Points:             90
Snifit                       Location: Booster's Tower         Hit
Points:           200
Sparky                   Location: Moleville Mines          Hit Points:
120
Spikester                Location:
Hit Points:             50
Spikey                    Location: Mushroom Way           Hit Points:
20
Spinthra                  Location:
Hit Points:           230
Spookum                Location: Booster's Tower          Hit Points:
98
Springer                  Location: Gate                            Hit
Points:           122
Star Cruster            Location: Bowser's Keep            Hit Points:
72
Starslap                  Location:
Hit Points:             62
Stinger                    Location:
Hit Points:             65
Straw Head            Location: Sunken Ship                 Hit Points:
131
Stumpet                  Location: Barrel Volcano            Hit Points:
500
*Tentacles              Location: Sunken Ship                 Hit
Points:            200
Terra Cotta            Location: Bowser's Keep             Hit Points:
180
Toadstool Clone     Location: Belome's Temple        Hit Points:
120
*Torte                    Location: Marrymore Chapel       Hit Points:
100
The Big Boo           Location:  Kero Sewers              Hit Points:
43
*Valentina              Location: Nimbus Land               Hit Points:
2000
Vomer                    Location: Barrel Volcano            Hit Points:
0
*Water Crystal       Location: Monstro Town             Hit Points:
1800
Wiggler                   Location: Forest Maze                Hit
Points:            120
*Wind Crystal         Location: Monstro Town            Hit Points:
800
*Yaridovich             Location: Seaside Town            Hit Points:
1500
*Yaridovich Mirage  Location: Seaside Town           Hit Points:
1500
Zeostar                    Location: Sea
Hit Points:             90
*Zombone               Location: Barrel Volcano            Hit Points:
1800

25) Monster Magic
*Arrow Rain
*Aurora Flash
*Backfire
*Blast
*Blazer- (Instant Death)
*Blizzard
*Body Slam
*Bolt
*Bombs Away
*Boulder
*Breaker Beam
*Carni-kiss
*Corona
*Crystal
*Dark Star
*Deathsickle
*Diamond Saw
*Doom Reverb
*Drain
*Drain Beam
*Echo Finder- (Mute)
*Electroshock
*Elegy- (Mute)
*Endoububble
*Fear Roulette- (Instant Death)
*Flame Wall
*Flutter Hush
*Fun And Run
*Funguspike
*Grinder
*Gunk Ball- (Mute)
*Ice Rock
*Ink Blast
*Jinxed
*Last Shot!
*Light Beam
*Lightning Orb
*Loco Express
*Magnum- (Instant Death)
*Meteor Blast
*Migrane- (Instant Death)
*Multi Strike
*Pollen Nap
*Quicksilver
*Sand Storm- (Fear Attack)
*Scream
*S'crow Dust
*S'crow Fangs
*Scythe- (Instant Death)
*Shaker- (Instant Death)
*Shreadder
*Silver Bullet- (Instant Death)
*Skewer
*Sledge
*Sleep Sauce
*Solidify
*Spore Chimes
*Spritz Bomb
*Static E!
*Storm
*Sword Rain
*Terra Punch
*Triple Kick
*Valor Up
*Venomn Drool
*Vigor Up
*Viro Plasm- (Poison)
*Water Blast
*Willy Wisp

26) Hidden Treasure Chests
This is a list of all hidden treasure chests in Super Mario RPG: Legend
Of The Seven Stars in alphabetical order by location.  I figured they
would be easier to reference this way.  This also includes the treasure
inside!
*Bandit's Way-  Treasure- Kerokero Cola
1. Go to the second area- the place you have to jump on the red flowers
that spin so you can get to the higher areas
2. Make your way to the exit- by another red flower
3. Jump onto the flower- stay there until you face wait to the right
4. Jump to the right- get the chest!
*Bean Valley- Treasure- Frog Coin
1. Beginning of Bean Valley
2. Go into the pipe to the right
3. From where you come up go left toward the path going up the hills- to
the left side of the left hand pipe
4. Walk to the end of the above mentioned path and jump- voila! Chest!
*Bean Valley- Treasure- Kerokero Cola -
1. Go to the area with five pipes
2. Wait for the Shy Away to water the lower right hand pipe
3. When the Piranha comes to life, kill it!
4. Head down the pipe
5. Take that path around until you see a chest (It is visible)
6. The easiest way to do this is to count the tiles on the floor- from
directly underneath the chest you can see go forward 6 tiles (or 5- I
really can't remember- but I'll get the definate answer and post it in
an update)
7. Jump up and Viola! Chest!
*Bean Valley-  Treasure- Red Essence
1. Go to the area with five pipes
2. Wait for the Shy Away to water the right hand pipe
3. When the Piranha comes to life, kill it!
4. Head down the pipe
5. Try to stay against the wall if you can- it just makes it easier
6. Go up and sort of diagonally to the right- you are trying to get to
the yellow stairs
7. Get to the corner just before you reach the stairs
8. Jump up and Presto! Chest!
*Belome's Temple-  Treasure- Frog Coin
1. Now this one might seem a bit strange- the invisible chest is just
above a visible one!
2. Make your way to the place where you have your fortune told (the
three heads on the walls)
3. Jump up and onto the ledge just above the stairway going down- make
sure you get to the highest ledge there is
4. Make your way to the chest at the beginning of this room
5. Jump from here so you land on top of the chest
6. Jump once more and this will reveal the chest
*Belome's Temple Treasure- Frog Coin
1. Go down the staircase I mentioned above
2. You should reach a place where there is a corner to the left of you-
if you reach the next chest that is visible you have gone too far
3. Stand in the corner (Do we have a dunce cap?) and jump up
4. The chest will appear!
*Booster Pass  Treasure- Flower
1. Booster Pass beginning- go straight and turn left with the path
2. Jump to the lower ledge- there should be plants here- green ones
3. Now jump up to the higher ledge
4. Hop on top of the plant up here and jump up
5. ~Ta da!~ a chest!
*Booster's Pass  Treasure- Rock Candy
1. Go through the first area and stop when you get to the path leading
to the next area
2. Jump onto the plant to the left
3. When you get on it, jump again
4. Gee--- another chest!
*Booster's Tower  Treasure- Frog Coin
1. Go up to the stairs where you see a line of Sniffits coming out of
the next room into this one and going down the stairs
2. Get up to the top of the stairs
3. Jump up at the first dark green tile you come to next to the back
wall
4. WOW! Another chest!
*Booster's Tower  Treasure- Frog Coin
1. Make your way to the room where the Spookums are parachuting in from
above- the room above where you use the Twomp on the teeter totter to
jump up to the next area
2.  Get to the area where there is a path going into the wall- to the
side of the stairs
3. Go in as far as possible and jump up- there is another chest
*Booster's Tower  Treasure- Goodie Bag
1. Make your way to the area with a Save Block and some ledges that seem
to be suspended in the air
2. Jump up to the highest ledge from the lowest one
3. DO NOT JUMP ON THE LEDGE WITH THE CHEST ON IT
4. Jump on top of the visible chest
5. Jump again to make the invisible chest visible!
*Booster's Tower  Treasure- Mushroom
1. Stay in the room I just mentioned above
2. Stand by the lowest ledge and the path to the next room
3. Stand in the corner (on the white tile)
4. Jump to make the chest appear!
*Factory  Treasure- Mushroom
1. Make your way through the Factory until you reach the room with the
second Save Block
2. Stand down and to the left of the Save Block in the corner
3. Jump up and here is the chest!
*Forest Maze  Treasure- Kerokero Cola
1. In the first section of the Maze go to the left of the path to the
next area
2. Go to the left hand corner of this area
3. Jump up to reveal the chest
*Forest Maze  Treasure- Frog Coin
1. Jump on the trampoline to exit the first underground area
2. Go to the left of the tree stump you exited the underground area from
3. Go up a bit and jump up
4. This should make this chest appear!
*Forest Maze  Treasure- Kerokero Cola
1. Go to the area with the seven tree stumps
2. Go down the one all alone in the back of the area
3. Jump behind the Sleeping Wiggler to the left
4. Jump up to reveal the chest
*Forest Maze  Treasure- Flower
1. Go to the area with the seven tree stumps
2. In the right side row, go down the first stump
3. Once inside do down and to the left
4. This should put you into a light area
5. Jump in the middle of this area and the chest should appear
*Forest Maze  Treasure- Oddly Enough This Chest Is Empty!
1. Go to the area with the seven tree stumps
2. In the left side row, go down the second one
3. Go up and to the left to the small lighted area
4. Stand to the right of it
5. Jump up to reveal the chest
*Forest Maze  Treasure- Red Essence
1. There isn't an exact science on getting this one- I can just give you
an approx. location
2. Go to the area (in the latter part of the Maze) with the Save Block
3. Don't go to the next area yet
4. Go to the right of the exit to the next area
5. Just hop around in this general area- the chest is here, really!
*Land's End  Treasure- Flower
1. This one is in the first area
2. Get into the cannon
3. Aim for the moving yellow platform
4. Once you land on it, stand in the upper corner
5. Once it has reached it's highest point jump straight off the platform
6. This should make the chest appear
7. The only stinky part about this is that you have to do this all over
agin to get the contents of the chest
*Land's End  Treasure- Flower
1. Go through the first section into the second section
2. Jump into the cannon and shoot yourself up to the upper ledge
3. Hopefully you will land in the square ditch, if you don't just hop
down into it
4. Fight the Chows
5. Jump out of the hole
6. Jump up right in front of the ditch (the side of the ditch closest to
the cannon that shot you up here
7. This will reveal a platform
8. Jump down off the ledge and go back to the cannon that shot you up to
the ledge
9. Try to aim for the platform you just made appear
10. Try to land on the platform- try until you do
11. Once you land on the platform it will begin to move
12. Jump from here to the top of the high ledge
13. Once on the ledge, go to the left side of it
14. Jump up and here is the chest!
*Land's End  Treasure- Frog Coin
1. Go to the area that looks a bit like Mushroom Way (Where you used the
spinning flowers to get to the higher grass ledges)
2. Follow the path to the right (You really have no need to use the
spinning flowers, they are not necessary here)
3. Make your way to the second blue flower here (it will NOT be
spinning)
4. Hold down the "Y" button and jump to the third blue flower
5. While you are jumping from one flower to the next, the chest will
appear
*Land's End  Treasure- Frog Coin
1. Go to the area where the cave is to enter the Kero Sewers again
2. Go in the cave
3. Make your way to the big steps
4. There is a small niche where a Chow was- go into it and hop around in
it
5. There is a chest here
*Marrymore  Treasure- Frog Coin
1. Go into the Inn
2. Stay in the Regular Room (10 Coins)
3. Once in the room jump on the dresser and then up onto the bookshelf
4. Jump again to reveal the chest
*Monstro Town  Treasure- Flower
1. Go to the door exit to Monstro Town (The last door to the right)
2. There is a small room just inside the door to exit
3. While in here, jump on the bush to the left
4. Jump up once more to get the chest to appear
*Mushroom Kingdom Castle  Treasure- Frog Coin
1. You MUST do this one the FIRST TIME you go into the Castle!
2. Talk to Toad when you first meet him here
3. After he is done talking to you, jump on top of his head
4. Stay on his head until he stops in front of the door you come to
5. Jump up here while he is stopped- this is where the chest is!
*Mushroom Kingdom  Treasure- Flower
1. This must be the easiest chest in the game!
2. Go to the Item Shop
3. Go downstairs
4. Talk to the mushroom man
5. He will tell you to jump up
6. Here's the chest!
*Mushroom Kingdom  Treasure- Flower
1. This one is just time consuming
2. Go to the Item Shop and go downstairs
3. Now to get this chest you will need help- the help of the mushroom
man downstairs!
4. Wait until the man walks to the corner of the room closest to the
base of the stairs
5. When he gets there, jump on his head
6. This will make the chest visible!
*Nimbus Land  Treasure- Frog Coin
1. This one is a bit complicated
2. Enter the Item Shop
3. Jump on the boxes in the back of the Shop and make your way to the
top
4. While holding down the "Y" button, jump off the top box (In the
direction of the salesman)
5. On the way down you should hit the chest and make it appear
*Nimbus Land Castle  Treasure- Frog Coin
1. Go to the area before you fight Birdo (The hallway with the three
doors, one of which the Heavy Troopa is guarding)
2. Go near the birdcage near the left hand door
3. Stand behind the birdcage
4. Jump up to reveal the chest!
*Nimbus Land Castle  Treasure- Frog Coin
1. Go to the area before you fight Birdo (The hallway with the three
doors, one of which the Heavy Troopa is guarding)
2. Go through the left hand door
3. Walk through this first room and into the next
4. Go down the stairs in this room and defeat the Jawful you come to
5. Now stand in the exact place the Jawful had been standing in before
you defeated him
6. Jump up and here's another chest!
*Nimbus Land Castle  Treasure- Frog Coin
1. Stand in the same spot you just were to get the chest above
2. Turn around and walk into the black area
3. Continue on until you can't go any further
4. Jump up and here is your next chest!
*Nimbus Land Castle  Treasure- Frog Coin
1. Defeat Birdo (in the Middle Door the Heavy Troopa was guarding)
2. Take the Castle Key # 2 after the battle and go through the door in
the back
3. Once through the door jump on top of the visible chest to the right
of Mario
4. Jump again and reveal the chest!
*Pipe Vault  Treasure- Frog Coin
1. Go to the area where there is a row of pipes (six in all) with
Piranha Plants in them
2. Make your way to the 2nd pipe- wait for the coast to be clear and go
down the pipe
3. Once you emerge, walk on until you reach the higher ledge
4. Now the easiest way to explain this is to have you count the tiles
(squares) on the ledge above
5. From the starting point of the beginning of the high ledge- count
four tiles forward
6. Jump up and there is the chest!
*Pipe Vault  Treasure- Frog Coin
1. The instructions for this chest are just the same as above but
instead of counting 4 tiles ahead count EIGHT tiles ahead (from the
beginning of the high ledge)
2. Jump up at the EIGHTH TILE and there is another chest!
*Rose Town  Treasure- Frog Coin
1. Enter the Item Shop
2. Jump on the bookshelf in the back of the store
3. Go to the corner (while still on the bookshelf)
4. Jump up and there is the chest!
*Rose Town  Treasure- Frog Coin
1. Make your way to the house in the back (The one on the ledge with no
stairs)
2. Jump up to the ledge and go inside the house
3. Press the Green ! Switch inside to make the stairs outside appear
4. Go upstairs and jump on the bed (My Mom would hate to hear that!
Eventhough I am Married!)
5. This will reveal the hidden chest above the bed!
*Sunken Ship  Treasure- Flower
1. Make your way to the room where there is the Mario clone that mimics
your movements
2. Jump around diagonally to make your way to the right of the spotlight
in the middle
3. Jump up here
4. This will make two things appear: a block above you and a treasure
chest to the left
5. Now use any means (like walking and jumping) to get the clone
underneath the treasure chest
6. Once he is under the chest, hop on his head and collect the chest!
*Yo'ster Isle  Treasure- Frog Coin
1. Go to the entrance to Yo'ster Isle (Where you emerged from the Pipe
Vault- there is a Save Block here)
2. Get behind the Save Block by jumping over it
3. Jump up and there is the chest!

27) Mallow's Psychopath Special- What The Monsters Are Thinking!
Alley Rat           Thinking-  "Don't pity me, Mario!"
Amanita             Thinking-  "Gotta work on my tan!"
Ameboid            Thinking-  "Get outta my face"
Apprentice          Thinking:  "I've had ENOUGH."
Arachne              Thinking- "~Music~ Day-o....."
Armored Ant       Thinking- "Do one good turn a day"
Artichoker           Thinking-  "Relax a little, OK?"
*Axem Black       Thinking- "You're timing stinks!"
*Axem Green       Thinking- "Are we done here?"
*Axem Pink         Thinking- "Red, WRONG POSITION!"
*Axem Red          Thinking- "I'm all thumbs today!"
*Axem Yellow    Thinking- "We're looking GOOD!"
Bahamutt             Thinking-  "Give me a chance, here"
Bandana Blue      Thinking-  "Color me Blue, mates!"
Bandana Red       Thinking-  "I love the color RED!"
*Belome Battle #1   Thinking- "I just.....wanna sleep"
*Belome Battle #2   Thinking- "Gotta yummy in my tummy!"
Big Bertha           Thinking-  "Adabang, ADABANG!"
*Birdo                 Thinking- "I just love life!"
Birdy                   Thninking-  "I HATE Valentina!"
Blaster                 Thinking-  "Wanna join me?"
Bloober               Thinking-  "I love floating around"
Bluebird               Thinking-  "You are.....magnificent"
Bob-Omb            Thinking-  "Ouch.  Hey, watch it!"
*Boomer              Thinking- "It's all over now....."
*Booster              Thinking- "This is like realizing you're outside
with your clothes on!"
*Bowyer              Thinking- "What's with these folks?"
Box Boy              Thinking-  "Been waiting 100 years!"
*Bundt                 Thinking- Congratulations!"
Buzzer                 Thinking-  "Buzzzzz....."
Carroboscis         Thinking-  "I ALWAYS eat my vegetables!"
Chained Kong      Thinking-  "A tad warm, isn't it?"
Chester                Thinking-  "I love my job!"
Chewy                 Thinking-  "I'm just a fresh flower"
Chomp                 Thinking-  "Workin' on a chain gang"
Chomp Chomp     Thinking-  "Hey, let's PLAY!"
Chow                   Thinking-  "Hey, I fought you already!"
*Clerk-                 Thinking- "Ten years I've been here!"
*Cloaker               Thinking- "I love cold hard steel!"
Cluster                  Thinking-  "I'll psyche you out!"
Corkpedite Body  Thinking- "......"
Corkpedite Head  Thinking- "Off!  FORGET IT!"
*Countdown          Thinking- "We're into overtime!"
*Croco Battle #1   Thinking- "Gosh, I'm good!"
*Croco Battle #2   Thinking- "OOH! I'm good!"
Crook                    Thinking- "You can't run away!  Ha!"
Crusty                   Thinking- "Look at THIS!"
*Cultex                 Thinking- "A little off, eh?"
*Czar Dragon        Thinking- "Flaming hot, right at ya!"
*Director               Thinking- "I just lost EVERYTHING!"
*Dodo Battle #1   Thinking- "I'm STARVED!"
*Dodo Battle #2   Thinking- "I'm STARVED!"
*Dodo Battle #3   Thinking- "I'm STARVED.....later!"
*Domino               Thinking- "MAGIC! DEAL with it!"
*Ding A Ling x2    Thinking- "Wake up sleepy heads!"
Doppel                  Thinking- "This's been a bad year!"
Dry Bones             Thinking- "I'm getting sick of gettin' hit!"
*Earth Crystal       Thinking- "I hate being awakened!"
*Earth Link            Thinking- What a royal pain!"
Enigma                  Thinking- "Gather around!  Watch it!"
*Exor                    Thinking- "Gotta mow the lawn soon"
*Factory Chief      Thinking- "Who DARES to fight ME?"
Fautso                   Thinking- "Thanks to you I'm free!"
Fink Flower          Thinking- "Gimme your best shot!"
Fireball                 Thinking- "Blurb blurb blurb....."
*Fire Crystal         Thinking- "I gotta vacuum tonight!"
Forkies                  Thinking- "Shikashikashika-----!"
Frogog                   Thinking- "This bright sunlight better not fry
me!"
Geckit                    Thinking- "Geck... Geck... GOCK?"
Gecko                    Thinking- "Red?  What about green?"
Glum Reaper          Thinking- "Comin' through....."
Goby                      Thinking- "Blub blub blub....."
Goomba                 Thinking- "Goomba gumba.....phew!"
Goombette             Thinking- "Me speak soft, BIGSTICK!"
*Grate Guy             Thinking- Peace is just a dream"
Greaper                  Thinking- "Any reaping to be done?"
Gu Goomba            Thinking- "Hey, maybe I CAN win!"
Guerilla                  Thinking- "Don't confuse me with someone
else!"
*Gunyolk                Thinking- "If we're beaten the boss it alone!"
*Hammer Bros       Thinking- None- you don't have Mallow Yet!
Heavy Troopa        Thinking- "I'll make ya beautiful!"
Hidon                     Thinking- "You wanna run, huh?!"
Hippopo                 Thinking- "This is a drag....."
Hobgoblin               Thinking- "Havin' a blast today!"
Jabit                        Thinking- "This is the pits!"
*Jagger                    Thinking- OHHH! I'm so excited!"
Jawful                      Thinking- "Huh?"
Jester                       Thinking- "I've failed my King....."
*Jinx Battle #1         Thinking- "You're just a beginner!"
*Jinx Battle #2         Thinking- "Sympathy! Not from me!"
*Jinx Battle #3         Thinking- OOH! I'm gonna hurt you!"
*Johnathan "Johnny" Jones    Thinking- "Woah! It's all over!"
K-9                          Thinking- "May I take a bite?"
*King Calamari       Thinking- "This Ship's MINE! SCRAM!"
*Knife Guy              Thinking- "Happiness is hip!"
Kriffid                     Thinking- "Aloe~ there!"
Lakitu                      Thinking- "Why do people hate me?"
*Left Eye                 Thinking- "I can't see a thing!"
Leuko                      Thinking- "Floating's a bad habit"
Li'l Boo                   Thinking- "Beep pa doodle-dee! ~music~"
Machine Made Axem Black          Thinking- "Will I make the team?"
Machine Made Axem Green          Thinking- "WHEW!  Vertigo!"
Machine Made Axem Pink             Thinking- "Oh!  My makeup!"
Machine Made Axem Red              Thinking- "Gotta fight for evil!"
Machine Made Axem Yellow          Thinking- "I'm STARVED!"
Machine Made Bowyer                   Thinking- "Nya!  I'll SNUFF ya!
NYA!"
Machine Made Mack                       Thinking- "Mario!  I'm
BAAAAAAAACK!"
Machine Made Shyster                    Thinking- "Boing, Boing, Boing"
Machine Made Yaridovich               Thinking- "My promotion's at
stake!"
*Mack                       Thinking- "Boing, Boing, Boing!"
*Mad Adder              Thinking- "I'm alive and kicking!"
Mad Mallet               Thinking- "Work, Work, Work....."
*Magakoopa              Thinking- "That's.....my child?"
Magmite                    Thinking- "Got a thorn in my foot"
Magmus                    Thinking- "Clobber me for good life!"
Malakoopa                Thinking- "Just call me General!"
*Manager                  Thinking- "25 years of working, sigh"
Mastadoom               Thinking- "Phew, I'm FREEZING....."
*MegaSimilax           Thinking- I was a water baby!"
Mokura                     Thinking- "Mwa ha ha....."
Mr. Kipper                Thinking- "I'm a fresh little fish"
Muckle                      Thinking- "Gotta know your limits"
Mukumuku                Thinking- "Ya trying to bug me?!"
*Neosquid                 Thinking- "I'm so utterly alone....."
Ninja                         Thinking- "Wooo HOOO!  I'm a FOO!"
Octolot                      Thinking- "Check out my legs!"
Octovader                 Thinking- "I'm a part-time typist!"
Oerlikon                    Thinking- "I live to eat"
Orb User                   Thinking- "I hate Kinklinks!"
Orbinson                    Thinking- "Don't jump on me!"
Pandorite                    Thinking- "I'm trying to sleep, OK?"
Pinwheel                     Thinking- "What a day it's been....."
Piranha Plant               Thinking- "Pretty boring nowadays"
Pounder                      Thinking- "Wham bam SLAM!"
Poundette                    Thinking- "Love conquers ALL."
Pulsar                          Thinking- "I'm a mini-pulsar"
*Punchinello               Thinking- "Yeeeha! I see we're already
famous!"
Puppox                       Thinking- "What does it all MEAN?"
Pyrosphere                  Thinking- "Vroom, VROOM!"
*Raspberry                  Thinking- "Congratulations!"
Rat Funk                     Thinking- "Squeek, squeek....."
Reacher                       Thinking- "Hope you'll stay close"
Remo Con                   Thinking- "The world is history"
Ribbite                        Thinking- "My dad says, Hello"
*Right Eye                   Thinking- "I've got astigmatism!"
Rob-Omb                    Thinking- "Disappear?  Maybe later!"
Sackit                          Thinking- "This is just how I am"
Shadow                       Thinking- "You're a model, right?"
Shaman                        Thinking- "I'm losing this fight!"
*Shelly                         Thinking- "Slow down!"
Shogun                         Thinking- "Do as you like"
Shy Away                     Thinking- "La Dee Dah~ Ha Ha"
Shy Guy                        Thinking- "Hold still, okay?!"
*Shyper                         Thinking- "OOOH! This'll be fun!"
Shyster                          Thinking- "Boing, Boing, Boing"
*Similax                        Thinking- "Turn your eyes!"
Sky Troopa                   Thinking- "What a gorgeous day!"
Sling Shy                       Thinking- "Hear my song"
*Smelter                        Thinking- "I brush after every meal!"
*Smithy  Battle #1         Thinking- "Eh! Not Bad!"
*Smithy Battle #2: Body    Thinking- "What a heavy head!"
*Smithy Head Number 1: Oval With Crown  Thinking- "This isn't good at
all!"
*Smithy  Head Number 2: Tank    Thinking- "Don't shock me! DON'T!"
*Smithy Head Humber 3: Safe With Window      Thinking- "Nothing can hurt
me!"
*Smithy  Head Number 4: Treasure Chest    Thinking- "What's hidden
inside?"
*Smithy Head Number 5: Zombie  Thinking- "Good magic, bad defense"
Snapdragon                   Thinking- "I did a lot in my youth!"
Snifit                              Thinking- "Minimum wage for THIS?!"
Sparky                           Thinking- "Fire EVERYWHERE!"
Spikester                        Thinking- "Why, you're AFRAID of me!
Spikey                            Thinking- "Just try and jump on me!"
Spinthra                          Thinking- "Oh!  I'm gonna poison ya!"
Spookum                        Thinking- "Que pasa?"
Springer                          Thinking- "What's going on here?"
Star Cruster                     Thinking- "I'M NOT A CRAB!"
Starslap                           Thinking- "They think I'm goofy....."
Stinger                             Thinking- "Strike the pose!"
Strawhead                       Thinking- "Gotta press this shirt!"
Stumpet                           Thinking- "Express yourself!"
Terra Cotta                      Thinking- "Oh, Mr. Bowser~~"
Terrapin                           Thinking- He Says Nothing, You Don't
Have Mallow Yet
The Big Boo                     Thinking- "Stop staring at me!"
Tub-O-Troopa                 Thinking- "My shell's shot!"
*Valentina                        Thinking- "I tell ya, he's NOTHING!"
Vomer                              Thinking- "Nobody, NOBODY likes me!"
*Water Crystal                 Thinking- "Get me back underground!"
*Wind Crystal                  Thinking- "Whhhhhhhooooooo!"
Wiggler                            Thinking- "I'm just a helpless
wiggler....."
*Yardiovich                     Thinking- "My promotion is at stake!"
*Yardiovich Mirage         Thinking- "I'm not the real McCoy!"
Zeostar                             Thinking- "Oh, I just can't stand
him!"
*Zombone                        Thinking- "Hey! We're not done yet!"

28) Yoshi's Cookie Transformations- What Monsters Can Be Turned In To!
This list is a work in progress- if you have information I have omitted
or (Perish the thought) I have made a mistake- please E-Mail me!
Thanks!
Alley Rat- Able Juice
Amanita- Bad Mushroom
Ameboid- Max Mushroom
Apprentice- None
Arachne- Energizer
Armored Ant- None
Artichoker- None
*Axem Black- YOU CAN'T TRANSFORM BOSSES
*Axem Green- YOU CAN'T TRANSFORM BOSSES
*Axem Pink- YOU CAN'T TRANSFORM BOSSES
*Axem Red- YOU CAN'T TRANSFORM BOSSES
*Axem Yellow- YOU CAN'T TRANSFORM BOSSES
Bahamutt- None
Bandana Blue- None
Bandana Red- None
*Belome Battle #1- YOU CAN'T TRANSFORM BOSSES
*Belome Battle #2- YOU CAN'T TRANSFORM BOSSES
Big Bertha- Pick Me Up
*Birdo- YOU CAN'T TRANSFORM BOSSES
Birdy- None
Blaster- None
Bloober- Elixir
Bluebird- None
Bob-Omb- None
Bodyguard- None
*Boomer- YOU CAN'T TRANSFORM BOSSES
*Booster- YOU CAN'T TRANSFORM BOSSES
*Bowyer- YOU CAN'T TRANSFORM BOSSES
*Bundt- YOU CAN'T TRANSFORM BOSSES
Buzzer- Mushroom
Carroboscis- Honey Syrup
Chained Kong- Pick Me Up
Chester- None
Chewy- Bad Mushroom
Chomp- Bracer
Chomp Chomp- Mushroom
Chow- Fright Bomb
*Clerk- YOU CAN'T TRANSFORM BOSSES
*Cloaker- YOU CAN'T TRANSFORM BOSSES
Cluster- None
Corkpedite Body- Mushroom
Corkpedite Head- None
*Countdown- YOU CAN'T TRANSFORM BOSSES
*Croco Battle #1- YOU CAN'T TRANSFORM BOSSES
*Croco Battle #2- YOU CAN'T TRANSFORM BOSSES
Crook- Mid Mushroom
Crusty- Bracer
*Cultex- YOU CAN'T TRANSFORM BOSSES
*Czar Dragon- YOU CAN'T TRANSFORM BOSSES
*Director- YOU CAN'T TRANSFORM BOSSES
*Dodo Battle #1- YOU CAN'T TRANSFORM BOSSES
*Dodo Battle #2- YOU CAN'T TRANSFORM BOSSES
*Dodo Battle #3- YOU CAN'T TRANSFORM BOSSES
*Domino- YOU CAN'T TRANSFORM BOSSES
Doppel- None
*Ding A Ling x2- YOU CAN'T TRANSFORM BOSSES
Dry Bones- Mushroom
*Earth Crystal- YOU CAN'T TRANSFORM BOSSES
*Earth Link- YOU CAN'T TRANSFORM BOSSES
Enigma- None
*Exor- YOU CAN'T TRANSFORM BOSSES
*Factory Chief- YOU CAN'T TRANSFORM BOSSES
Fautso- None
Fink Flower- Max Mushroom
Fireball- None
*Fire Crystal- YOU CAN'T TRANSFORM BOSSES
Forkies- Royal Syrup
Formless- None
Frogog- Able Juice
Geckit- Energizer
Gecko- Froggie Drink
Glum Reaper- Pure Water
Goby- Mushroom
Goomba- Mushroom
Goombette- None
Gorgon- Maple Syrup
*Grate Guy- YOU CAN'T TRANSFORM BOSSES
Greaper- Honey Syrup
Guerrilla- Able Juice
Gu Goomba- Froggie Drink
*Gunyolk- YOU CAN'T TRANSFORM BOSSES
*Hammer Bros- YOU CAN'T TRANSFORM BOSSES
Heavy Troopa- None
Heilo- None
Hidon- None
Hippopo- None
Hobgoblin- Pure Water
Jabit- Bracer
*Jagger- YOU CAN'T TRANSFORM BOSSES
Jawful- None
Jester- Honey Syrup
*Jinx Battle #1- YOU CAN'T TRANSFORM BOSSES
*Jinx Battle #2- YOU CAN'T TRANSFORM BOSSES
*Jinx Battle #3- YOU CAN'T TRANSFORM BOSSES
*Johnathan "Johnny" Jones- YOU CAN'T TRANSFORM BOSSES
K-9- None
King Bomb- None
*King Calamari- YOU CAN'T TRANSFORM BOSSES
*Knife Guy- YOU CAN'T TRANSFORM BOSSES
Kriffid- None
Lakitu- Maple Syrup
*Left Eye- YOU CAN'T TRANSFORM BOSSES
Leuko- None
Lil Boo- Freshen Up
Machine Made Axem Black- None
Machine Made Axem Green- None
Machine Made Axem Pink- None
Machine Made Axem Red- None
Machine Made Axem Yellow- None
Machine Made Bowyer- None
Machine Made Mack- None
Machine Made Shyper- Mushroom
Machine Made Yaridovich- None
*Mack- YOU CAN'T TRANSFORM BOSSES
*Mad Adder- YOU CAN'T TRANSFORM BOSSES
Mad Mallet- Energizer
*Magakoopa- YOU CAN'T TRANSFORM BOSSES
Magmite- None
Magmus- Bracer
Malakoopa- Maple Syrup
*Manager- YOU CAN'T TRANSFORM BOSSES
Mastadoom- None
*MegaSimilax- YOU CAN'T TRANSFORM BOSSES
Mezzo Bomb- None
Micro Bomb- None
Mr. Kipper- Mushroom
Mokura- None
Muckle- None
Mukumuku- Muku Cookie
*Neosquid- YOU CAN'T TRANSFORM BOSSES
Ninja- Power Blast
Octolot- Honey Syrup
Octovader- Froggie Drink
Oerlikon- Energizer
Orbison- Royal Syrup
Orb User- Maple Syrup
Pandora- None
Pinwheel- None
Piranha Plant- None
Pounder- Energizer
Poundette- Energizer
Pulsar- Pick Me Up
*Punchinello- YOU CAN'T TRANSFORM BOSSES
Puppox- None
Pyrosphere- None
*Raspberry- YOU CAN'T TRANSFORM BOSSES
Rat Funk- Mushroom
Reacher- Pick Me Up
Remo Con- Pick Me Up
Ribbite- None
*Right Eye- YOU CAN'T TRANSFORM BOSSES
Rob-omb- Pick Me Up
Sackit- Max Mushroom
Shadow- Honey Syrup
Shaman- Royal Syrup
*Shelly- YOU CAN'T TRANSFORM BOSSES
Shogun- Royal Syrup
Shy Away- Maple Syrup
Shy Guy- Honey Syrup
*Similax- YOU CAN'T TRANSFORM BOSSES
Sky Troopa- None
Sling Shy- Maple Syrup
*Smelter- YOU CAN'T TRANSFORM BOSSES
*Smithy  Battle #1- YOU CAN'T TRANSFORM BOSSES
*Smithy Battle #2: Body- YOU CAN'T TRANSFORM BOSSES
*Smithy Head Number 1: Oval With Crown  - YOU CAN'T TRANSFORM BOSSES
*Smithy  Head Number 2: Tank- YOU CAN'T TRANSFORM BOSSES
*Smithy Head Humber 3: Safe With Window- YOU CAN'T TRANSFORM BOSSES
*Smithy  Head Number 4: Treasure Chest- YOU CAN'T TRANSFORM BOSSES
*Smithy Head Number 5: Zombie- YOU CAN'T TRANSFORM BOSSES
Snapdragon- Sleepy Bomb
Sparky- None
Spikester- None
Spikey- None
Spinthra- None
Spookum- None
Springer- Elixir
Star Cruster- None
Starslap- Mushroom
Stinger- Able Juice
Stumpet- Royal Syrup
Terra Cotta- Mid Mushroom
Terrapin- None
The Big Boo- None
Tub-O-Troopa- Elixir
*Valentina- YOU CAN'T TRANSFORM BOSSES
Vomer- Pure Water
*Water Crystal- YOU CAN'T TRANSFORM BOSSES
*Wind Crystal- YOU CAN'T TRANSFORM BOSSES
Wiggler- Able Juice
*Yardiovich- YOU CAN'T TRANSFORM BOSSES
*Yardiovich Mirage- YOU CAN'T TRANSFORM BOSSES
Zeostar- None
*Zombone- YOU CAN'T TRANSFORM BOSSES

29) Shops- Prices And The Items They Stock
*Mushroom Kingdom
Mushroom- 4 Coins
Pick Me Up- 5 Coins
Honey Syrup- 10 Coins
Able Juice- 4 Coins
Jump Shoes- 30 Coins
Antidote Pin- 28 Coins
Shirt- 7 Coins
Pants- 7 Coins
*Tadpole Pond- The Left Hand Tadpole
Sleepy Bomb- 1 Frog Coin
Bracer- 2 Frog Coins
Energizer- 2 Frog Coins
Crystalline- 5 Frog Coins
Power Blast- 5 Frog Coins
*Tadpole Pond- Juice Bar (Without A Card)
Froggie Drink- 16 Coins
*Tadpole Pond- Juice Bar (With Alto Card)
Froggie Drink- 14 Coins
Elixir- 42 Coins
*Tadpole Pond- Juice Bar (With Tenor Card)
Froggie Drink- 12 Coins
Exliir- 36 Coins
Megalixir- 90 Coins
*Tadpole Pond- Juice Bar (With Soprano Card)
Froggie Drink- 8 Coins
Elixir- 24 Coins
Megalixir- 60
Kerokero Cola- 200 Coins
*Rose Town (Left Hand Counter In The Item Shop)
Mushroom- 4 Coins
Honey Syrup- 10 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
*Rose Town (Right Hand Counter In The Item Shop)
Thick Shirt- 14 Coins
Thick Pants- 14 Coins
Jump Shoes- 310 Coins
Antidote Pin- 28 Coins
Wake Up Pin- 42 Coins
Trueform Pin- 60 Coins
Fearless Pin- 130 Coins
*Moleville Item Shop
Punch Glove- 36 Coins
Finger Shot- 50 Coins
Cymbals- 42 Coins
Mega Shirt- 22 Coins
Mega Pants- 22 Coins
Mega Cape- 22 Coins
Work Pants- 22 Coins
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
*Moleville Miner's Shop
Lucky Jewel- 100 Coins (Available When You First Enter Moleville)
Mystery Egg- 200 Coins
Metal Plate- 300 Coins (Available After Nimbus Land)
*Moleville Fireworks Maker
Fireworks- 500 Coins
*Marrymore Item Shop (In the Inn)
Super Hammer- 70 Coins
Hand Gun- 75 Coins
Whomp Glove- 72 Coins
Chomp Shell- 60 Coins
Happy Shirt- 38 Coins
Happy Pants- 38 Coins
Happy Cape- 38 Coins
Happy Shell- 38 Coins
B'Tub Ring- 145 Coins
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
*Seaside Town (Left Row Of Buildings First Door On The Left BEFORE
Yardiovich)
Bad Mushroom- 30 Coins
Muku Cookie- 69 Coins
Fright Bomb- 100 Coins
Fire Bomb- 200 Coins
Ice Bomb- 250 Coins
*Sea (Shaman's Shop)
Hurly Gloves- 92 Coins
Super Hammer- 70 Coins
Hand Gun- 75 Coins
Whomp Glove- 72 Coins
Sailor Shirt- 50 Coins
Sailor Pants- 50 Coins
Sailor Cape- 50 Coins
Nautica Dress- 50 Coins
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
Freshen Up- 50 Coins
*Seaside Town Weapon Shop (Left Hand Buildings Middle Door AFTER
Yardiovich)
Parasol- 84 Coins
Troopa Shell- 90 Coins
Hurly Gloves- 92 Coins
Double Punch- 88 Coins
Ribbit Stick- 86 Coins
Noknok Shell- 20 Coins
Punch Glove- 36 Coins
Finger Shot- 50 Coins
Cymbals- 42 Coins
Chomp Shell- 60 Coins
Super Hammer- 70 Coins
Hand Gun- 75 Coins
Whomp Glove- 72 Coins
Slap Glove- 100 Coins
*Seaside Town Armor Shop (Left Hand Buildings Right Hand Door AFTER
Yardiovich)
Sailor Shirt- 50 Coins
Sailor Pants- 50 Coins
Sailor Cape- 50 Coins
Nautica Dress- 50 Coins
Shirt- 7 Coins
Pants- 7 Coins
Thick Shirt- 14 Coins
Thick Pants- 14 Coins
Mega Shirt- 22 Coins
Mega Pants- 22 Coins
Mega Cape- 22 Coins
Happy Shirt- 38 Coins
Happy Pants- 38 Coins
Happy Cape- 38 Coins
Happy Shell- 38 Coins
*Seaside Town Health Food Store (Right Hand Building Left Hand Door
AFTER Yardiovich)
Mushroom- 4 Coins
Mid Mushroom- 20 Coins
Honey Syrup- 10 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
Freshen Up- 50 Coins
*Seaside Town Accessories Shop (Right Hand Building Right Hand Door
AFTER Yardiovich)
Jump Shoes- 30 Coins
Antidote Pin- 28 Coins
Wake Up Pin- 42 Coins
Fearless Pin- 130 Coins
Trueform Pin- 60 Coins
Zoom Shoes- 100 Coins
*Seaside Town Beetles R' Us (Left Hand Building Left Hand Door AFTER
Yardiovich)

*Seaside Town Frog Shop (Elder's Home Upstairs BEFORE and AFTER
Yardiovich)
See Ya- 10 Frog Coins
Earlier Times- 15 Frog Coins
Exp Booster- 22 Frog Coins
Coin Trick- 36 Frog Coins
Scrooge Ring- 50 Frog Coins
*Monstro Town Goomba's Shop
Spiked Link- 94 Coins
Courage Shell- 60 Coins
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
Freshen Up- 50 Coins
*Nimbus Land Item Shop
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
Freshen Up- 50 Coins
Mega Glove- 102 Coins
War Fan- 100 Coins
Hand Cannon- 105 Coins
Sticky Glove- 98 Coins
Fuzzy Shirt- 70 Coins
Fuzzy Pants- 70 Coins
Fuzzy Cape- 70 Coins
Fuzzy Shell- 70 Coins
*Barrel Volcano (Hino Mart Item Shop)
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Able Juice- 4 Coins
Freshen Up- 50 Coins
*Barrel Volcano (Hino's Mart Armor Shop)
Fire Shirt- 90 Coins
Fire Pants- 90 Coins
Fire Cape- 90 Coins
Fire Shell- 90 Coins
Fire Dress- 90 Coins
*Croco In Bowser's Keep First Encounter
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Freshen Up- 50 Coins
Fire Shirt- 90 Coins
Fire Pants- 90 Coins
Fire Cape- 90 Coins
Fire Shell- 90 Coins
Fire Dress- 90 Coins
*Croco In Bowser's Keep Second Encounter (After The Battle With
Magikoopa)
Mid Mushroom- 20 Coins
Maple Syrup- 30 Coins
Pick Me Up- 5 Coins
Freshen Up- 50 Coins
Hero Shirt- 100 Coins
Prince Pants- 100 Coins
Star Cape- 100 Coins
Heal Shell- 100 Coins
Royal Dress- 100 Coins
*Toad In The Factory
Mid Mushroom- 10 Coins
Max Mushroom- 39 Coins
Maple Syrup- 15 Coins
Pick Me Up- 3 Coins
Able Juice- 2 Coins
Freshen Up- 25 Coins
Froggie Drink- 8 Coins

30) Inn Prices
These are the prices you will pay to stay in each Inn-
*Mushroom Kingdom Inn- 10 Coins
*Rose Way Inn- Free The First Time
*Moleville Inn- 10 Coins
*Marrymore Inn (Regular Room)- 10 Coins
*Marrymore Inn (Suite)- 200 Coins
*Seaside Town Inn (Before Yardiovich)- Free
*Seaside Town Inn (After Yardiovich)- 15 Coins
*Nimbus Land Inn- 30 Coins
*Nimbus Land Inn (With Dream Pillow)- 60 Coins
*Barrel Volcano (Hino's Mart)- 30 Coins

31) Star Pieces
This is a list of all of the Star Pieces and their locations-
*Star Piece #1- The Mushroom Kingdom, after defeating Mack
*Star Piece #2- In the Forest Maze, after defeating Bowyer
*Star Piece #3- Moleville Mines, after defeating Punchinello
*Star Piece #4- Star Hill, no battle required
*Star Piece #5- Sunken Ship, after the defeat of Johnathan "Johnny"
Jones
*Star Piece #6- Barrel Volcano, after the defeat of Czar Dragon and
Zombone.  But you lose it before you get your hands on it.  Fight the
Axem Rangers to get it back
Star Piece #7- Factory, after the defeat of Smithy in the Final Battle

32) Melody Bay Songs
The first song can be played after talking to Frogfucious- the song is
"Frogfucious Suite #18" and looks like this:
_________________________________________
                          O
_________________O_________O__________O_

_______O______________O_________O_______

__O______________________________________

__________________________________________

The second song can be played after Moleville- the song is the
"Moleville Blues" and  looks like this:
__________________________________________
   O
__________________O_______________________
          O           O
O
_______________________________O__________

O
_________O________________________________

___________________________________________

The thrid song can be played after visiting the "Star" in Monstro Town-
The Song is the "Monstro Town Star" and looks like this:
___________________________________________

O
________________O_________________O_______
                        O                               O
________O_________________________________
    O
_____________________O____________________

___________________________________________


33) The Q&A For The Puzzle Courses Of Bowser's Keep
Q- What did Carroboscis turn into?
A-  A carrot

Q- What technique does Bowser learn at Level 15?
A- Crusher

Q- What is Hinopio in charge of at the middle counter?
A- The inn

Q- The boy at the inn in Mushroom Kingdom was playing with ..... What?
A- Game Boy

Q- Who helped you up the cliff at Land's End?
A- Sky Troopas

Q- What does the Red Essence do?
A- Gives you strength

Q- What is the 4th selection on the Menu screen?
A- Equip

Q- The boy getting his picture taken at Marrymore can't wait 'til which
season?
A- Skiing

Q- Who is the leader of the Axem Rangers?
A- Red

Q- Johnny loves WHICH beverage?...
A- Currant juice

Q- Which monster does not appear in Booster Tower?
A- Terrapin

Q- What's the first monster you see in the Pipe Vault?
A- Sparky
Q- What color are the curtains in Mario's house?
A- Blue

Q- What does Birdo come out of?
A- An eggshell

Q- What's the password in the Sunken Ship?
A- PEARLS

Q- What was Toadstool doing when she was kidnapped by Bowser?
A- She was looking at flowers

Q- How many legs does Wiggler have?
A- 6

Q- The man getting his picture taken at Marrymore hates what?
A- Getting his picture taken

Q- In the Moleville blues, it's said that moles are covered in what?
A- Soil

Q- Who is the ultimate enemy in this adventure?
A- Smithy

Q- Who is the famous sculptor in Nimbus Land?
A- Garro

Q- Booster is what generation?
A- 7th

Q- What's the full name of the boss at the Sunken Ship?
A- Jonathan Jones

Q- Where was the 3rd Star Piece found?
A- Moleville

Q- What do Culex, Goomba, and Jinx all have in common?
A- They live in Monstro Town

Q- How long have the couple inside the chapel been waiting for their
wedding?
A- 30 minutes

Q- 27. What words does Shy Away use when he sings?
A- ~La dee dah~

Q- What color is the end of Dodo's beak?
A- Red

Q-Who is the famous composer at Tadpole Pond?
A- Toadofsky

Q- What is the name of the boss at the Sunken Ship?
A- Johnny

Q- What's the chef's name at Marrymore?
A- Torte

Q- How much does a female beetle cost?
A- 1 coin

Q- How many underlings does Croco have?
A- 3

Q- What's the name of Jagger's "sensei"?
A- Jinx

Q- Where was the 1st Star Piece found?
A- Mushroom Kingdom

Q- What was Mallow asked to get for Frogfucious?
A- Cricket Pie

Q- Mite is Dyna's.....WHAT?
A- Little brother

Q- Yaridovich is what?
A- A boss

Q- What does Belome really like to turn people into?
A- Scarecrows

34) Odds And Ends
*You can easily build levels by collecting a Super Star, using it up,
and thekilling yourself in the next battle you get into.  Before you get
into your next battle unequip all of your armor.  And then just let the
monsters kill you.  you will start back at your last save point (which
usually isn't all that far away) will all of your Experience Points!
But don't do this too much- it really is cheating!
*There is treasure to be found in the Forest Maze!  Just remember what
the Man in Rose Town says (you jump up to his house and hit the Green !
Switch to create the stairs and let him back into his house- he gives
you a hint!) He tells you to go Left, Left, Straight, and Right and you
will find something, nice!  The treasure is 1 Flower Tab, 1 Mushroom,
and 1 Frog Coin!
*After you defeat Valentina, she can be found in Booster's Tower on the
Balcont where the Princess was.
*If you jump on a Wiggler ten times in the Forest Maze (that is ten
times in a row) you will get a Frog Coin!
*The Dream Pillow- Sleep in the Inn with the Dream Pillow (600 Coins) in
Nimbus Land a few times, you will have a dream about Toad.  You will
wake up and see Toad and be frightened.  He will give you three Red
Essences.
*8 Bit Mario- See the Tough Spots (Booster's Tower part) for the exact
location of the curtain you walk behind.  Just walk behind the curtain
and change into 8 Bit Mario.  It only works once and lasts until you try
to leave the room.
*Prizes- There is a jumping contest and to find out about it talk to the
monsters in the first door when you first enter Monstro Town.  There are
prizes for jumping a certain number of times (Using Mario's Super Jump
Special)
30 Jumps- Attack Scarf Accessory
100 Jumps- Super Suit
*The Look The Other Way Game- This is played in Grate Guys Casino.  Play
the game 100 times (You don't have to win it 100 times) and Grate Guy
will give you the Star Egg!
*Fight and beat Jinx in Monstro Town three times and get the Jinx Belt!
*Fight Cultex, the hidden boss of Monstro Town, and get the Quartz Charm
accessory!
*The Temple Key can be found in Monstro Town on a ledge.  Talk to the
Twomp inside the first house- talk to him a few times more!  He will
keep pounding the ground every time you speak to him.  This will cause
the Key to fall off the ledge above.  Go outside and collect the Temple
Key!  Take the Key back to Belome's Temple.  Get the fortune before the
elevator that says "Sorry, I am not accepting visitors past me bedtime".
Take the elevator back down and you will reach a treasure room- feed the
Temple Key to the golden Belome Statue blocking the entrance to the
room- after eating the key he will move giving you access to the
treasure!
*The password in the Sunken Ship to gain access to the battle with King
Calamari is "PEARLS"!
*In one of the Quiz Courses in Bowser's Keep there is one with four
monsters to the left side of the room near the end of the course.  They
all participated in a Triathalon- the puzzle is to touch them in the
order in which they finished in.  The correct order (by what they tell
you) is:
First Place is the one that tells you- "I outrode_______ on my bike, and
_______ was never able to pass me!"
Second Place is the one that tells you- "I fell into fourth place during
the bike race, but finally ended up in the same place as I did in the
Swimming Event."
Thrid Place is the one that tells you- "I placed the same in the
Swimming and Cycling Events, but two others beat me in the Marathon."
Fourth Place is the one that tells you- "I came in third for Swimming."
The participant that says each thing changes each time you play the
game.  The participants are always The Big Boo, Kip, Goomba, and Bones
though.
*You can buy the Mushroom Boy's Game Boy in Rose Town for 500 Coins.
You can get things like Rock Candy, Red Essence, and Flower Jars-Boxes-
Tabs just by beating his High Score!
*The Pass to Grate Guy's Casino can be sold to the man at the Marrymore
Inn.  He will first offer you 100 Coins- refuse his offer.  He then will
offer you 5 Frog Coins! Refuse his offer again!  He then will offer you
10 Frog Coins!  This time take him up on his offer.  But Be Warned!
There is only one pass to the Grate Guys Casino- you can't play the
Knife Guy's game in Booster's Tower again to get another one!  You can
however buy it back from the man in Marrymore but it will cost you 15
FROG COINS!  The card can also be sold elsewhere for 777 Coins.
*If you have Bowser as an active member of your party in Bowser's Keep-
he will frighten certain monsters away (like Goombas) so you don't have
to fight them!
*The locations of the Three Musty Fear's Flags:
The Big Boo's Flag- Between the "O" and the "A" on the GOAL line of
Yoster's Island
Greaper's Flag- Behind the Wooden Flower at the entrance of Rose Town
Dry Bones' Flag- Under the bed at Mario's pad in the Pipe House
*Link from The Legend Of Zelda?  Just take a snooze in Rose Town!  When
you wake up he'll be in the bed next to your bed!
*The Terrapins in the Opening Part of the game give you NO EXPERIENCE
POINTS OR COINS- just IGNORE them!
*Go to the Marrymore Suite (the 200 Coins one) and spend the night.  And
when you are asked if you want to sepnd more time there say yes (but
make sure you can't afford the extra time)- go downstairs and the man
behind the counter will make you work off your debt by showing guests to
their rooms.  They will sometimes tip you with things like Mushrooms,
coins, and even (after awhile) a Flower Jar!
*You will see Croco again in Nimbus Land- he is in a house on the right
side of town.  He will leave in such a hurry after you speak with him
that he will drop a Signal Ring!  This accessory alerts you every time
you are in a place with a hidden treasure chest (when it is equipped on
an active party member).
*There is a place in the Pipe Vault where you can stomp Goombas for
coins (Talk to the Mole there)- the coins are both regular ones and Frog
Coins!  It costs 10 coins to play.  A regular Goomba gives you +1 point,
a Spikey gives you -1 point, and a Gold Goomba gives you +3 points!  If
you are able to get 20 points the first time you play the game you are
rewarded with a Flower Tab!  If you are able to beat the high score you
get 1 Frog Coin!  And each time after that you are able to beat the high
score you get 1 Frog Coin!
*The Cricket Jam!  This can be found in the Kero Sewers- but you have to
reach it from Land's End!  Go to the Sky Bridge.  Look for a hole with
smoke coming out of it.  Hop in it!  Once you get down the hole, take
the path until it ends.  Once you get to the box, hold down the left and
down buttons and then jump up to the box! Voila, Cricket Jam!
*There are lost of "Mini-Games throughout Mario RPG.  Here is a list of
them: The Midas River, The Mushroom Derby, The Moleville Mining Cart
Ride, Booster Hill, The Sky Bridge, Land's End Cliff Scaling, The Three
Musty Fears' Hide The Flag Game, Grate Guy's Casino, and Knife Guy's
"Find The Yellow Ball" Game.
*The reward for scaling the Sky Troopa's Wall in Land's End (When you
lump on their shells to reach the top) in under 11:50 seconds is a
Troopa Pin- do it in 11 Seconds or less (after getting the Troopa Pin)
is 5 Frog Coins!
*This is a listing of the treasures you can get in Belome's Temple,
depending in what order you hit the statues in:
Left, Center, Right- 50% Chance of getting a Mushroom or a 50% chance of
getting a
Yoshi Cookie.
Left, Right, Center- 100% chance or getting a Yoshi Cookie
Center, Right, Left- 50% chance of fighting three Chows or a 50% of
fighting a Shy Away.
Right, Left, Center- 70% of getting 100 Coins and a 30% chance of
getting a Frog Coin
Right, Center, Left- 100% chance of getting 100 Coins!
*Getting into Grate Guy's Casino- I first recommend getting the Pass To
Grate Guy's casino from playing Kinfe Guy's game of "Find The Yellow
Ball" in Booster's Tower.  After you have the pass, go to Bean Valley.
Make your way to the place where the Shy Away is floating around,
watering an area filled with pipes (Well about five or six pipes).  Wait
for the Shy Away to water the top plant in the pipe (the one closest to
the save block)- fight the plant when it appears.  After you defeat the
monsters, go down the pipe.  There will be some Geckits here and a
Golden Chomp- fight the Golden Chomp and then jump three times to the
right of where the Chomp was (You'll hear a sound when you do it so you
know you are in the right place).  Jump on the block that appears and
you're there!
*The deal about the Lamb's Lure, Sheep Attack, etc...-  Now, I know some
of you reading this wonder how to get the so called elusive Lamb's
Lure/Sheep Attack.  That is simple.  Have Princess Toadstool equip the
B'Tub Ring Accessory and use the Mystery Egg ten times in battle- the
Mystery Egg will convert to the Lamb's Lure.  Now keep the B'Tub Ring
equipped and have Princess Toadstool use the Lamb's Lure 48 times in
battle.  The Lamb's Lure will change into the Sheep Attack!

35) Author's Notes

Well, now with that said- I hope you do read and enjoy my walkthrough.
I worked hard on it and I hope it helps anyone who needs it.  If you
require further help- feel free to E-Mail me at:
mysterymoogle@yahoo.com.  This E-Mail is strictly for my FAQ's and I
check it about once a week- every Monday.  So if I don't get back to you
right away- I haven't forgotten about you- but I do have to go to work
now and then!

36) Credits
I'd  like to thank a few people- not for helping me write this
walkthrough- but for putting up with me writing this walkthrough:
These people are:
My Mother, Bonnie and My Father Kenneth
and My Grandmother, Leonora
The above people are speical to me and helped me by putting up with me
and allowing me to read my walkthrough to them to check for errors in my
spelling and grammar- there may still be a few in here, but I think most
were caught.  Thank you all!


This walkthrough is copyright MysteryMoogle 2000