===============================================================
Super Mario RPG: Legend of the Seven Stars
Secrets FAQ
Author: Cameron White (PanzerJumper[at]gmail.com)
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TABLE OF CONTENTS
1. Introduction/Copywright/Dedication
2. Version History
3. Secrets
3a. Super Jumps
3b. Secret Mini-Game
3c. Hidden Treasure Chests
3d. Hidden Boss
3e. Lazy Shells?
3f. Vine Climbing
3g. Way Outta Reach
3h. Kung-Fu Mario
3i. Treasure Room
3j. 10 Frog Coins!
3l. Get Rich Quick!
3m. Gambling In A Family Game??
3n. The Ultimate Weapons
3o. Small Treasure Room...
3p. Aaah! Real Ghosts!
3q. I Have A Job...
3r. Cameo Appearences... Smile!!
3s. Weird Stuff...
3t. Flowers and the Once Again Theory
3u. Reader Additions/Questions
4. Credits
5. Conclusion
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INTRODUCTION/COPYWRIGHT/DEDICATION
Hello! Welcome to my FAQ on the secrets of Super Mario RPG: Legend of the
Seven Stars for SNES! In this FAQ, I'll show you some unusual secrets of SMRPG
that you probably didn't know about! It'll take a little bit of will power and
patience to get them, but you'll be rewarded proudly when you find 'em all!
This file is Copyright (c)2006-2012 by Cameron White. All rights
reserved.
This file may be not be reproduced under any circumstances except for personal
and private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission, except for all websites
affiliated with GameFAQs. Use of this guide on any other web site or as a part
of any public display for profit is strictly prohibited; use of this guide on
any other web site or as a part of any public display for no profit MUST
gain written consent by the author before use.
I would like to take this time to recognise and dedicate this FAQ to Kao
Megura, AKA Chris MacDonald. He truly was one of the greatest and most
high-calibur writers of the site, and a fantastic person as well. May we honor
him in the wake of his death on May 17, 2004.
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VERSION HISTORY
v 0.10: Started this FAQ. Thought up the main layout and finished note taking
for the first few secrets.
v 0.30: Added the text for "Way Outta Reach" so people don't lose it trying
to see what I was talking about. Still can't call it complete, need to
find the rest of the secret treasure chests.
Spelling rechecked as well.
v 0.50: Just a small update. I added a comment by NT220 on beating Jinx in
the "Kung-Fu Mario" section. Trying to decide on whether or not to put
a credits section in so I don't have to put COMMENT BY: <name here>.
Next major update will include some of the hidden treasure chests.
v 0.80: Do I lie? I've added the Hidden Treasure Chests part, haven't gotten
all of them, just put down a few for now. I've also got another secret
to share, so I added it in its own little section. I should finish
this within days.
v 0.82: I've added in the section I said I'd put in, it's the final one before
the conclusion. I think that's all I need to update for now, so I just have
to finish up the Hidden Treasure Chests and I'm done!
v 0.92: OK, so I lied. There's another section added to this FAQ. I'm thinking
now that I'll add another section about the ultimate weapons for each
character and how to earn them. I'll sleep on it. Hidden Treasure
Chests will be finished in upcoming update.
v 0.99: Second-to-last update for now. I've finished up the Hidden Treasure
Chests section to the best of my skill. I'll find the rest and get
back to you. The update that makes this complete will be the addition
of the ultimate weapons.
v 1.00: At last! I finally have the first version complete! If other
contributions come in for this FAQ, they'll be added in small updates,
bundled in with my finding Hidden Treasure Chests.
v 1.50: Grr... just added another section to this FAQ, the small treasure
room. Also put down some more Hidden Treasure Chests. I decided to
start a new game and get them all slowly; that way I won't miss any.
When I did this, I found some errors in that section as well,
so they're fixed up and correct.
v 1.70: Added a comment I received via e-mail about Grate Guy's Casino.
v 1.91: Decided to put all comments into a "Credits" section. Added more
Hidden Treasure Chests. Final version coming up!
v 1.93: Errr... hehehe, this isn't final version. I added credit for someone
somewhere who told me about the Ghost Medal sell price. Also added in
my new layout! Hang in there folks; the summer's not over yet!
v 1.98: It's been a while, hasn't it? Well, I'm back, and I've decided to add
in the "job you can do during Marrymore. If I need to update again,
I will, but I'm thinking this is the final verison.
v 2.00: Final version. Only contributions accepted. Remember, I take
contributions on the treasure chests.
v 2.20: Added the High Scores table to Beetlemania section. Be sure to send in
your scores! Also, I've noticed some people don't like my
"technological" style of format, so I'm taking that down, stripping it
bare, and trying to find a new format to use.
v 2.30: Added in the Cameo section! Plus, high scores are slowly making their
way in! Recent: new Culex strategy.
v 2.40: My Flowers and the Once Again Theory and Weird Stuff sections are now
added. Another top score in Beetlemania added as well!
v 2.70: My head spins with the information that Andy Huang has e-mailed me!
Thank you so much! New section, credits updated, and other stuff.
v 2.81: The world ended, and then I decided to update my FAQ. Go figure, eh?
I've been receiving lots of scores for the Hi-Score table, so I'll add
in as many as I can. Also, another cameo to add, after much
deliberation! And finally, Andy Huang reveals more hidden treasure!
v 2.88: Added Kao Megura dedication. Must check to make sure I did not miss
any high scores. Apparently, people are very interested in playing my
little high scores game...
v 2.90: Clean-up time. After almost two years without an update, it's time to
get back into it. I'm cleaning up grammar and spelling errors and
contact information, and adding a little bit to the "Flowers and the
Once Again Theory" section. Deleted the High Scores section on the
basis that it was purely filler.
v 2.95: Serious clean-up going on. List of things on the to-do list include
reformatting so that the guide actually looks READABLE, fixing contact
information and making everybody's e-mail address "spam-proof"
(though it's probably already too late for that), and possibly
adding/removing new/now proved wrong information (though I doubt it).
I also love search functions, but not when it's late at night. Maybe
in another update.
v 3.00: Reformatting, removing the identity masquerade (I am not Hispanic!),
and checking my e-mail again for more updated stuff. Contact info
will likely be updated as well. Fun fact: I can identify 79 characters
on sight. I've been removing pubescent jokes as I find them, but I
haven't formatted the tables of junk yet. I promise, I will completely
overhaul my guides this summer, when I have more time. I'm just amazed
people still read this guide. Thank you to everybody who reads!
v 3.01: Updating the copyright dates to ensure maximum protection.
A complete overhaul of this guide is in the works.
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SECRETS
Ah! Now we get to the juicy stuff! This FAQ is devoted, after all, to the
secrets of SMRPG. So, let's get cracking!
Note: This FAQ assumes that you've already gotten to Monstro Town or Nimbus
Land. That is the only way to get some of these secrets.
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SUPER JUMPS
In Monstro Town, enter the second building and talk to the Chow. He'll tell
you about your Super Jump technique. He then tells you your record of Super
Jumps you've done so far. Super Jump an enemy more than 30 times and come back.
The Chow gives you an Attack Scarf. Super Jump 100 times and he'll give you
the Super Suit! They're both really good items for equipping, but you're
probably thinking "Whoa! 30 and 100 Super Jumps?! Impossible!" Ah, ah, my
friend, don't say impossible. There is a way to do this, and it requires strong
eyes and lots of patience!
The Super Jump is learned when you reach Level 6 (thanks Mike S!) for Mario.
It allows you to jump mulitple times on an enemy when you push Y at the right
time. If you push Y when Mario lands RIGHT ON the enemy, you'll be able to
continue indefinitley after 18 jumps (because 18 jumps is when they start to
get difficult). With concentration and perseverence, you can beat it! If you
need additional help, check out the Super Jumps FAQ, also featured on GameFAQs.
===============================================================
SECRET MINI-GAME
This is a rather unusual thing you can find. If you remember in Mushroom
Kingdom's inn, there was a boy in the corner playing a Game Boy. If you
interrupted him enough, he says you made him lose. When you get past Seaside
Town (after you get the 5th star), come back to him and bother him until he
wins. He then offers you the game for 500 coins. By then, money should be easy
to come by, so buy it off him. Then, press X and Toad tells you how to play.
The game is BeetleMania, in which you play a beetle trying to get a high score
by shooting red turtle shells with stars. Press any action button to shoot
stars, and when you die, continuly press the firing button to get back up.
It's good fun! Try it!
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HIDDEN TREASURE CHESTS
Around the world Super Mario travels in, he may sometimes come across hidden
treasure chests. If you find all of them, you may get a nice surprise. I'm
still missing a few, but here are the ones that I know (and remember, I found
these for you so you wouldn't have to jump like a maniac to find them):
Chest #1: When you first enter the Palace, Toad runs up the hall to tell the
Chancellor that you're here. This requires PRECISE TIMING AND FAST MOVEMENT!
When Toad starts moving, jump onto his head and stay there until he's about
to run you into the wall above the door. When you're right there, jump into
the wall. It may seem like you'll fall, but you'll stay up there. Jump to
find the chest. It contains 1 Frog Coin.
Chest #2: This one is also in Mushroom Kingdom. Go to the item shop and head
down to the basement. Talk to the guy and follow his directions to find the
2nd chest. It contains 1 flower.
Chest #3: In the basement in the item shop of Mushroom Kingdom, where you
found chest #2, there's another one. Jump on the guy's head and wait for him
to move to the lower right corner (diagonal from the boxes). Jump when he's
there to find the chest. It's got another flower.
Chest #4: For this one, I didn't even have to search; I found it by luck.
In Bandit's Way, when you're chasing Croco, there's a spinning flower before
the entrance to the next area. Get on and jump when it's facing to the right
to find the chest. A special KerokeroCola awaits you.
Chest #5: This one is in Rose Town. When you get there, go to the item shop.
Jump onto the shelf behind the counter and go to the upper left corner. Jump
to reveal a Frog Coin.
Chest #6: In Rose Town, in the house on the cliff, go upstairs to where the
button is, then jump on the bed until you find it. Another Frog Coin is there.
Chest #7: In the Forest Maze, very first section, go to the upper left area
(you should hit the wall if you want to find it) and jump. Please note that
it looked like I had fed Mario a jumping bean when I did this, but I still
found it, just so you wouldn't have to do that.
Chest #8: Also in the Forest Maze, go to the section that has seven stumps
guarded by two caterpillars. Go to the one at the very end. There'll only
be a sleeping caterpillar here if this is your first time visiting. Jump over
that and the chest is right there. A KerokeroCola is there for you.
Chest #9: In that same area with the stumps, go to the bottom right one.
There'll be no enemies here. Go to the large patch of light in the bottom
middle of this area and jump. A Flower is there.
Chest #10: Yet again, at the seven stumps, go to the middle left one. Go up
to the small patch of light near the trampoline, then go diagonally up-right
about 1-2 spaces and jump. This is the only one that's actually empty!
Chest #11: In the Forest Maze, go to the section with the save point. Go to
the upper right area of this section and jump. A Red Essence appears.
Chest #12: In Pipe Vault, where there are lots of pipes in a narrow room,
go down the second pipe. There'll be a top part and a bottom part. Jump near
the beginning of the top part to get a platform to appear, then get onto it
and jump to the top part. Now, jump around on there like a freaking maniac
until you find it. It contains one Frog Coin.
Chest #13: The same area as #11, a few spaces forward from that hidden chest.
Hard to miss. Another Frog Coin is in it.
Chest #14: When you emerge from Pipe Vault, you'll be in an area with a save
point and a way forwards to Yo'ster Isle. Get behind the Save Block and jump.
Yet another Frog Coin.
Chest #15: In Booster's Tower, where the Snifits are coming out in an endless
stream down some stairs, climb the stairs to the top, then hug the wall,
jumping as you go, until you find it. What'd you find? Of course, another
Frog Coin!
Chest #16: At the top of Booster's Tower. There's a Save Block and 3 yellow
platforms leading up to a treasure chest. Jump on top of that chest and then
jump. A goodie bag pops out!
Chest #17: Same room as #15. In the bottom right corner, near the entrance
to the next room. It contains a healing mushroom.
Chest #18: In the Sunken Ship, there's a room with a fake mario mimicking
your movements like a mirror. Using a running jump, get him to the light in
the center of the room, then jump on his head. Now that you've got the extra
height, jump. W00T there it is! It's got a flower inside.
Chest #19: In Monstro Town, go to the exit area. Go behind the bush and jump
around. It's in there somewhere. It's got a flower inside.
Chest #20: In Nimbus Land's item shop, get on the boxes behind the counter.
When there, get to the top of this area, then jump towards the counter. Voila,
another freakin' Frog Coin!
Chest #21: Also in Nimbus Land, go to the section where the prisoners are
being held (or were being held if you've already beaten Valentina) with the
Save Block. Walk outside that room and up a few steps, then jump around. It's
on the right wall, if you can't find it.
Chest #22: Also in that same area outside the room, walk around on the left
edge until you walk out into thin air. Follow the path to the end, then jump.
Chest #23: By generous donation. Go to the Marrymore Hotel. Climb the stairs
and enter the ordinary 10 coin room. On the
left is a dresser. Jump onto the highest part of that dresser and jump. The
chest is there.
Chest #24-27 (donated by Andy Huang):
1. Boosters Pass
First go to the FIRST area and to the LEFT(the left that YOU see not mario) of
the entrance to the second area and jump around to get your first rock candy!
(if this is your first time here)
2. Boosters Pass
In the same area as treasure #1 get on the most far LEFT bush and jump WHILE
YOU ARE ON IT to get a (tidus i forgot so get the treasure and then put in
this spot)!
3. Lands End
In the first area go jump to the floating up and down yellow platform then
when the platform is at the highest point jump when HOLDING UP to receive a
(tidus i forgot again so if you get it put the item here)!
4. Lands End
In the second area go jump in the hole.(3 chows will come out but just kill
them)Then keep jumping VERY near the hole to find a yellow platform.(AGAIN!)
The last thing you need to do is go back to the cannon and try to get to the
yellow platform and go on that high thing then go the most left space you can
go without falling and JUMP! You got a(i forgot again so when you find it tidus
put it in here)!
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HIDDEN BOSS
This is kinda weird, but it's worth a try. In Monstro Town, notice that the
3rd door (the one before the shop) is sealed tight. Go to Moleville and buy
some fireworks from one of the moles inside a house. Then, go outside to where
you see 5 crates and a little girl mole sitting there. Talk to her, and say
Yes both times. You'll trade the fireworks for a "Shiny Stone". Then, go back
to Monstro Town and look at the door again. It'll say the Shiny Stone is
reacting to the door, and then it unlocks. Go ahead and save your game before
you enter. Inside, a creature called Culex challenges you to one last battle
before he has to leave this world. Accept him.
BOSS: CULEX
This guy is rather tough, but not impossible. Have Mario, Bowser, and Peach.
Have Peach equipped with the Lazy Shell armor (See "Lazy Shells?" section
to find out how to get it.) and Bowser with the Saftey Ring or Badge. Mario
should have the Lazy Shell weapon. Have Mario attack normally, Bowser attack
normally or use his full screen attackers like Bowser Crush to hit the
crystals, and have Peach be the healer. When a member falls, however, only
use Pick me Ups, not Peach's Come Back. The crystals cast powerful magic,
which is why you have Peach and Bowser heavily armored. Culex only attacks
physically (though you won't see it coming) and uses an attack called
"Shredder" which negatates all attack and defense boosters. Wait until he
uses it, then cast only ONE Geno Boost. When Culex falls, you get an item
called the Quartz Charm. Then the door disappears entirely.
Strategy by: MeowSaur53[at]aol.com
Party:
Mario - LV 25-30
Lazy Shell
Hero Shirt
Safety Badge
Bowser - LV 24-30
Drill Claw
Heal Shell
Jinx Belt
Toadstool - LV 27-30
Frying Pan
Lazy Shell
Safety Pin
At the beginning of the battle, use all of your Rock candy. Have Toadstool
use the Star Egg. Don't worry about having her heal. Make sure that she has
the Lazy Shell armor on, and she'll barely be hurt. When her HP gets down
in the 50s, heal. When Mario and Bowser die, don't worry about reviving them.
Strategy by: balindwarf[at]comcast.net
Party
Mario: Lazy Shell: some armor:Troopa Pin/Jinx Belt
_____(I prefer Bowser):Drill Claw/other strong weapon:some armor:whichever
Accessory Mario doesn't have
Toadstool:(Doesn't matter):Lazy Shell:Safety Ring
Mario and Bowser will likely die off right away. Toadstool will be almost
completely invincible, have her repeatedly use Star Egg/Rock Candies till all
Crystals die, revive Mario and Bowser, heal, and whale on Culex with your
powerful weapons. The Quartz Charm is yours!
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LAZY SHELLS?
The Lazy Shell weapon and armor are the most powerful items in the game. You
should take the time to acquire them. But how do you do this? Simple, really.
First, at Bean Valley, beat up Smilax and the Shy Away flys away. He drops
a note, which is actually a "Seed". Pick it up, then work your way through
the game until you beat Valentina at Nimbus Land. Then, go to the eastern
part of the town and walk around that edge until you walk out into mid-air.
Follow the path to the Shy Away, who gives you a "Fertilizer" and then flies
away. Now that you have both these items, go to Rose Town and go to the
northern part, where there's an exit to another screen. Go there and you'll
see a single house. Walk inside and give the farmer the Seed and Fertilizer.
He gets all excited, then plants the Seed and Fertilizes it. This causes a
(surprise, surprise) beanstalk to grow. Climb the beanstalk to the chests
containing the Lazy Shells! Immediatly equip the Lazy Shell weapon on Mario,
then go to the Lazy Shells FAQ on gamefaqs.com to find out how to use the Lazy
Shell armor effectively.
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VINE CLIMBING
You can get 2 hidden items up in the clouds as you're climbing to Nimbus Land.
On the second screen of vine climbing after Bean Valley, you see two vines
you can climb on first. Climb the one on the left, then jump to reveal a hidden
treasure chest. Go to the other vine you can climb, then climb up until you
get on a vine where you can jump to the treasure chest. Jump on top of the
chest, then jump onto the vine above to get to another area. Climb up until
you jump onto a yellow vine, then jump. A hidden platform appears. Jump onto
the nearby vine next to it and jump onto the platform. Then, make a running
jump onto the green vine and climb up. Free items for equipping!
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WAY OUTTA REACH
If you go to Land's End, second screen, you'll see a treasure chest floating
WAY outta reach. To get it, get on the ground between the main cliff and the
piece of land where the cannon is, and jump around until you find a hidden
platform. Now use the cannon to get onto it, then jump towards the hole (make
sure you're using a running jump or you won't get either platform) and another
one appears. Use the cannon to jump onto it, and it starts moving, thus letting
you access the treasure chest.
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KUNG-FU MARIO
Did I catch you with the title? Good! Now go to Monstro Town. There's a set
of stairs next to the save point and the exit. Go up and enter the building.
It should have a sign with a "J" next to it. There's a scene with Bowser and
the Jagger koopa in here. Talk to Jagger and battle him. Beat him and you'll
get a look at Jinx, the Sensei here. He examines Mario, then says he'll beat
you anytime. Talk to him and accept his challenge.
BOSS: JINX
Jinx may be small, but he's no pushover! One character should have Saftey
Badge equipped to prevent mortal blows. Just hit him with normal attacks,
and only use Jump specials if you have to use magic. No other magic can hurt
him. His defense gets tougher in the 2nd and 3rd battles with him. Just keep
up the pressure and you'll win.
After you beat Jinx 3 times, he says that he no longer deserves the title
of Sensei. He gives you the Jinx Belt, then changes the Sign outside to an
"M" then incoporates the jumping technique into the training program. Great
work!
===============================================================
TREASURE ROOM
Need good items (non-equippable) for using? Need extra flowers or frog coins?
No problem! First, go to Monstro Town and enter the second building. Talk
to the Whomp a lot and each time, he stomps the ground, moving the key on
the roof a little closer to the ground. Keep talking to him until the key
is on the ground, then grab it and go back to Land's End. Make your way back
through until you reach Belome Temple. Go on until you reach the yellow tile
and the single fortune thingy. Hit the fortune thing and read the scroll.
If it says "Mmm, I'm so hungry! Wish I had something to eat." then jump on
the tile to go down, then jump on it again to go back up. Exit and re-enter
the room and hit the fortune again. When your fortune reads "Sorry, I'm not
accepting any visitors past my bedtime." then go down the tile and go to the
next room. Belome is guarding a massive amount of treasures. Give him the
key you acquired in Monstro Town so you can get through!
In this room, there are some big flowers, Frog Coins, and some items. Massive!
===============================================================
10 FROG COINS
Need a quick 10 frog coins to buy that one item you need? No problem! Go to
Land's End and make your way to the second save block. Then, use the spinning
flowers to get up past the bees and go to the next area. Fall off the cliff
and run down to the other cliff (underneath the cannon). When a cloud appears,
jump into the cave. Make your way through and when you reach 3 barrels, jump
on them to release one. Go to the trampoline and jump up. You should be in
Kero Sewers. Make a running jump onto the platform just southwest of the pipe
and hit the treasure chest to get "Cricket Jam". Now exit Kero Sewers and
go to Tadpole Pond. Talk to Frogfucious and give him the Cricket Jam. He gives
you 10 frog coins! Easy enough huh?
===============================================================
GET RICH QUICK!
Want some money fast? Then go to the Forest Maze. Find a spot where any
caterpillar comes out of a tree trunk and jump on it. You have to jump on
it, like, right on the head, or you won't get it. When you do this, you'll
bounce off it and get a coin. Do this 10 times and you get a Frog Coin!
Practice this, and you'll be richer than Bill Gates (OK, so I overexaggerated,
but you'll be rich, I promise)!
Tip by: gibcirle[at]yahoo.com:
To get unlimited Frog Coins, go to Land's End after you beat Valentina. Find
the whirlpool with the ant in it and jump on him 3 times before he pops up.
This will give you 20 regular coins and 1 Frog Coin. Be warned: This one is
tricky to do.
Tip by: Lord_rawnblade[at]hotmail.com:
In Land's End, there's a great way to get quick and easy frog coins. At the
last screen (or the first, depending which way you come from), you have an
opportunity to hang with some Paratroopas (meaning the cliff in the desert
part, above Belome's Temple). If you can get your timing good enough, you
can easily make it to the top, and earn from 1 to 5 frog coins! Each time!
A good trick is to watch for oppotunities to skip around. In other words,
hop before the guy stops, to land on shell guys higher up. The first time
you get a VERY low time, Sergeant Troopa will give out around 20 coins! (I
think ><). You can also get plenty of other goodies, for various other times.
I can't remember my lowest time, been sooooo long since I actually played
the game, but I know it was almost unbeatable! Lol! Someone e-mail me with
some common times to refresh my memory.
Tip by: andyhuang155[at]yahoo.com
To get rich go fight ghost type monsters then you will get pure
waters, do this repeatly (i dont know how to spell) then sell them at stores
for 75 coins each!!(yup 75 coins each!) Keep doing this and you will be like
999 coins!
===============================================================
GAMBLING IN A FAMILY GAME??
Yeah, I know. Shocking, isn't it? There is a casino in Super Mario RPG, but
the family types don't have to worry; it's well hidden. If you're not one
of those family types, read on!
First thing, go to Booster's Tower. You should've already gone through
Marrymore or you won't be able to continue. Now, climb the tower until you
find Knife Guy juggling some purple balls (and one yellow one as well). Talk
to him twice and say OK. You have to guess which hand holds the yellow ball
to win. He juggles faster with each consecutive win, and slower for each
consecutive loss. For the later times, you should look at where the yellow
ball was in the air last to get the right hand. If it was the second set of
balls being juggled, which would be behind the first set, then it's in the
right hand. If it's in front of that, it's the left hand. Win 13 (!) times
to get the Bright Card. Now go all the way to Bean Valley. Go to the section
with lots of Smilax and one Shy Away watering them. Kill the Smilax on a pipe
to go down. Find an underground area where there's lots of lizard creatures
and one Gold Chomp. Go to the very left part of this area (it'll be in the
corner near the Gold Chomp) and jump 3 times. You'll hear some chimes to tell
you that it was successful. When you jump 3 times, a platform and exit appear.
Jump onto the platform, then onto the ledge, and exit. You can now visit Grate
Guy's Casino. It's the place to go for Frog Coins, but it's gambling, remember,
so you'll have to be lucky. You need the Bright Card to visit. If you don't
like the casino, you can always sell the Card! There's a guy in Marrymore
in front of some boxes in the Hotel and Inn. He's an old man with a beard.
Talk to him, and he asks you to sell the Card for 100 coins. Refuse, and he
offers 5 Frog Coins. Refuse again, and he offers 10 Frog Coins! That's a good
deal! Just be careful, if you want it back it costs 15 Frog Coins.
Cheap ripoff! You may not want to sell it, though, until you get the Star Egg.
You can get this item by winning "Look the Other Way" 100 times. It doesn't
have to be consecutive! The Star Egg is a Rock Candy that can never be used
up! Quite useful!
===============================================================
THE ULTIMATE WEAPONS
This part has some pretty juicy info! I'm basically going to tell you what
the ultimate weapons are for each character as well as how to get them. I'm
not messing around with that "how much power does it add to your attack" stuff,
I'm just showing you how to get them and the proper timing for each weapon
to add extra damage.
GENO: Star Gun
FOUND IN: Bowser's Castle
HOW TO GET IT: Get to the part with six doors. Find the door of the first
fighting challenge (it starts with a Gu Goomba fight). Beat that area to get
it.
PROPER TIMING: There's a small delay with the Star Gun's attacks where Geno
pops open the caps. Just when the caps come off, hit the 'A' button for max
power!
BOWSER: Drill Claw
FOUND IN: Bowser's Castle
HOW TO GET IT: Get to the part with six doors. Find the door of the second
fighting challenge. Beat that to get the weapon.
PROPER TIMING: If you remember Bowser's unarmed weapon timing, it's the same
here, pretty much.
MALLOW: Sonic Cymbals
FOUND IN: Bowser's Castle
HOW TO GET IT: Get to the part with six doors. Find the door of the first
obstacle challenge (it's got moving platforms underneath a ledge). Beat that
area to get the weapon.
PROPER TIMING: Remember Mallow's first Cymbal set? Same thing here, just more
damage.
PEACH: Frying Pan
FOUND IN: Moleville
HOW TO GET IT: In Moleville, after you beat Punchinello and save the kids,
go to the item shop and you'll see the blue mushroom dude you saw in the mines.
Get up to the point where you've beaten Valentina in Nimbus Land, then come
back here. Refuse his first two offers and his 3rd offer is a Metal Pan for
300 coins. Buy that, and equip on Peach.
PROPER TIMING: Just the same as if you were using an umbrella. Watch Peach
kick butt!
MARIO: Lazy Shell
FOUND IN: Rose Town
HOW TO GET IT: See my "Lazy Shells??" section to see how to get it and the
armor.
PROPER TIMING: Same as all the other shells he's had: press 'A' right before
he kicks it.
===============================================================
SMALL TREASURE ROOM...
Besides that large treasure room in Belome Temple, there's another small
treasure room in Forest Maze. First, in Rose Town, the guy is locked out of
his house on the cliff because of his son. Jump on his head to get into the
house. Hit the two treasures, then go upstairs. Jump on the button to open
the stairs to the house. Go back outside and tell him the truth about the
treasures. Now, he tells you to go to the forest. When you hit a path of 4
ways, go left, left, straight right in order. These directions do not mean
YOUR left and right. They refer to MARIO'S left and right. So, when you enter
the first path of 4 ways, go to the left pathway. Then, turn to the left again
and go to the pathway that goes down. Then, go down the same pathway on the
next screen, and then go to the pathway going outward via Mario's right.
You'll reach a stump. Go down the stump, and voila, another small treasure
room! It doesn't have massive stuff like the one in Belome Temple, but it
does have some pretty interesting items for your use.
===============================================================
AAAH! REAL GHOSTS!
This is an unusual side quest you can take. In Monstro Town, the last door
on the cliff (right next to the item shop) is an "inn" that the 3 Musty Fears
allow you to sleep in. Sleep in it the first time and they say they want to
play a game. They then leave to hide 3 flags around the world. They come back
and give you clues as to where they hid the flags. When you wake up, you can
go look for them. Here's the location of the three:
Greaper: Rose Town, behind the Welcome flower sign
Dry Bones: Mario's Pad, underneath the bed
Big Boo: Yo'sters Isle, between the letters 'O' and 'A' in the word GOAL
When you get all 3 flags, come back and sleep there again. They'll say you
did a great job, and then equip something on you. When you wake up, Mario
will be wearing the Ghost Medal, a pretty useless item this late in the game.
Don't toss it just yet, though. Save it for later when you completely run
out of money, then go to a store and sell it for 800 coins.
===============================================================
I HAVE A JOB...
As crazy as it seems, you can get a job at Marrymore Hotel! It's actually a
forced job, which they make you do to pay off debts to the hotel. If you try
to spend more than one night at the suite, when you go downstairs, the manager
attacks you and forces you to pay for every night you spent there - 200 coins
for every night you stayed there! If you can't pay for it, he'll substitute
you for the bellhop. The bellhop will guard the door, while you will stand in
place until somebody comes and asks for the suite. You then have to lead them
upstairs to the suite. After you are in the suite and "explain" everything,
talk to them again. You might get a tip. Once you've performed bellhop actions
(leading one person to the suite pays for one night) that add up to how many
nights you overstayed, the manager lets you go with a warning. Not very
exciting, but a cool way to experience what being a bellhop is like in real
life. Remember, the old bellhop won't let you leave the hotel until you're
finished. That usually takes a while.
===============================================================
CAMEO APPEARENCES... SMILE!!
Indeed, two infamous Nintendo characters (and in my opinion, mascots) make
appearences in this game. It's really freaky to see them here in this game,
but hey - more fun for us!
LINK: After the events in Rose Town, spend a night at the Inn in Rose Town
(don't worry, it's on the house), and when you wake up, Link may be sleeping
in the bed beside you. If you talk to him, you'll hear the complimentary
"you've found a secret" sound from the Zelda games!
SAMUS: After you obtain the 5th Star Piece, head to Mushroom Kingdom and go
into the Guest Bedroom in the Palace. Samus will be asleep there!
You can talk to her, and she tells you that she's resting up for Mother
Brain... simple but brilliant! Long live Samus!
SAMUS #2: After you defeat Booster's Tower and the events at Marrymore, go
back to the top of Booster's Tower and look in the basket. Doesn't Samus
make a cute doll?
===============================================================
WEIRD STUFF
This is just a spot where I put confirmed 'weird things' that happen in mine
or other people's games. I've started a topic on the SMRPG message boards
called 'Have any of these things happened to you...?' where you can confirm or
deny any of the 7 things I've listed. Here are somethings that have happened
to me recently that I know have happened to me before.
1. In Rose Town, before the events in Forest Maze, you can get hit by an arrow
and be temporarily stopped in place!
===============================================================
FLOWERS AND THE ONCE AGAIN THEORY
Here, I'll list locations where you can pick up flowers that will add up to
your Flower Point total. This list is for the real flowers you find on the
Field Screen, not the battle screen ones, or the Flower Tabs/Boxes/Jars you
find.
1. In Barrel Volcano, in the room right after the warp trampoline where you
first enter, there are some small platforms you can jump across. On the other
side is an exit to a new screen with 3 Pyrospheres and 2 treasure chests
containing flowers.
Also down here is my "Once Again" theory. In battle, after you defeat an
enemy, you'll sometimes get a flower that gives you a special ability for the
battle. One of these flowers is called Once Again, and it allows you to use
that same character for another turn. My theory for getting multiple Once
Agains in a single battle is this: after you collect a Once Again, if you do
more damage the second time than you do the first time you got the Once Again,
you'll get another one. You can repeat this until you defeat all enemies
on-screen. I've only tested this a few times, but they call came out as
positives, so perhaps this is true. If anyone wants feedback on this theory,
please e-mail me!
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READER ADDITIONS/QUESTIONS
I just keep adding more... you know, for my first FAQ that I ever wrote in my
LIFE, it's very popular. Anyways, this section is for any additional things I
may have missed or I feel are little tidbits of info you may want to know. You
may also ask me questions about the game, and I will answer them here as well
as post it up for the whole world to see. If the question is a bit too
specific, though, I'll just reply with the answer. Yeah... um... let's go!
andyhuang155[at]yahoo.com writes:
umm like sometimes when you are in lands end or belome temple there is
a tiny cloud that you can jump up to fight but it usally stays at the
entrance so its hard to jump to him because you might go in the other room
and when you come back hes gone. Anyway he is called meuka.
Heres the strategy:Meuka
first you might have to be mario (lvl 20 at least for me) and you can
pick anyone else on the team (preferably strong) and then you can kill him.
OK ENOUGH TALKING (or typing)Hes invisible when you first fight him so.....
first, use marios super flame or ultra flame or even fire orb, that will make
him turn into a green cloud, then keep using normal attacks on him or magic
to kill him, hes quite easy.he gives 30 exp for killing him and 0 coins(><!).
===============================================================
CREDITS
simalarion[at]hotmail.com: for clearing up two details:
1. You can get BeetleMania after you rescue Toadstool, but I got it both ways,
so there's a compramise there instead.
2. Shredder does do something: it negatates all effects of attack, m. attack,
defense, and m. defense upgraders, like Geno's Geno Boost, Troopa Pin, Attack
Scarf; stuff like that. Thanks, man!
apocalypseman00[at]aol.com for clearing up the Grate Guy's Casino area on
getting the Star Egg.
NT220 of the message boards for telling me that Jinx is suspectible to Jump
attacks ONLY. Also for showing me how to get the "Vine Climbing" area.
Dagganoth of the message boards for helping me get the "Way Outta Reach" area.
Someone also e-mailed me and corrected me about the price of the Ghost Medal;
it has been fixed and confirmed. 800 smackaroos for selling that worthless
item!
MeowSaur53[at]aol.com for contributing a great Culex strategy. Thanks!
gibricle[at]yahoo.com for contributing a section on infinite Frog Coins. Simply
amazing!
Lord_rawnblade[at]hotmail.com for his contribution to earning more Frog Coins.
It seems that Land's End is the easiest place to get Frog Coins! Thanks again,
rawnblade!
BUGLEBOY616[at]msn.com for contributing Chest #23.
andyhuang155[at]yahoo.com for giving me more tidbits of info.
Also thanks to those who sent in Beetlemania scores! I'd like to see how far
you guys are willing to go to be on top of that list!
Thanks, guys. Without your contributions, this FAQ would just be biased
information!
===============================================================
CONCLUSION
That's all I got. If you've got more to add, please e-mail me at
PanzerJumper[at]gmail.com, and I'll be glad to take a look at it.
"Hatred only leads to more hatred. That will eventually lead to agony."
- Lady Naffia, Arc the Lad: Twighlight of the Spirits
Ciao, everybody!
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