# Super Mario RPG: Legend of the Seven Stars

## Pro Action Replay Codes by CouchPotato

**Version:** 1.0 | **Updated:** 12/11/03 | **Printable Version**

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This is my FAQ for Super Mario RPG Pro Action Replay codes. Sadly, none of these codes convert into working Game Genie codes. So if you have a Pro Action Replay (or are using an emulator) enjoy! =============================================================================== 3] ITEM MODIFIER CODES ======================================================= =============================================================================== Use these codes to change which items you have. You can change your usable items (such as Mushroom or Flower Tab), your equipment(such as Hammer or Pants), and your Rare Items (such as Cricket Pie or Alto Card). ++++++++++++++ IMPORTANT!!! + ++++++++++++++ It is best that you do not look at your item list while you have the codes on, because you may overwrite items you do not wish to. This is because each time you open the item screen, the items are auto-sorted. When this happens, the item you have a code on for may overwrite other items or multiply. So you are best off loading the game with the codes on, saving the game, turning the codes off, then loading the game with the codes off. This will avoid any overwriting of items you may wish to keep. _______________________________________________________________________________ 3A] Normal Items _______________________________________________________________________________ Use these codes to change which normal items you have. Keep in mind that the items are auto-sorted, so if you want to add an item, count how many items you have and pick the code for an item higher than that. For example, if you have 8 items, you would use either a code between Normal Item 9 and Normal Item 29. WARNING: Do not open your Item list while these codes are on! Doing so may result in some of items turning into the item you have in the code! NOTE: Replace the ?? in the following codes with a value from below the code for Normal Item 29. Normal Item 1 7FF882?? Normal Item 2 7FF883?? Normal Item 3 7FF884?? Normal Item 4 7FF885?? Normal Item 5 7FF886?? Normal Item 6 7FF887?? Normal Item 7 7FF888?? Normal Item 8 7FF889?? Normal Item 9 7FF88A?? Normal Item 10 7FF88B?? Normal Item 11 7FF88C?? Normal Item 12 7FF88D?? Normal Item 13 7FF88E?? Normal Item 14 7FF88F?? Normal Item 15 7FF890?? Normal Item 16 7FF891?? Normal Item 17 7FF892?? Normal Item 18 7FF893?? Normal Item 19 7FF894?? Normal Item 20 7FF895?? Normal Item 21 7FF896?? Normal Item 22 7FF897?? Normal Item 23 7FF898?? Normal Item 24 7FF899?? Normal Item 25 7FF89A?? Normal Item 26 7FF89B?? Normal Item 27 7FF89C?? Normal Item 28 7FF89D?? Normal Item 29 7FF89E?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 60 Mushroom ?? = 61 Mid Mushroom ?? = 62 Max Mushroom ?? = 63 Honey Syrup ?? = 64 Maple Syrup ?? = 65 Royal Syrup ?? = 66 Pick Me Up ?? = 67 Able Juice ?? = 68 Bracer ?? = 69 Energizer ?? = 6A Yoshi-Ade ?? = 6B Red Essence ?? = 6C KerokeroCola ?? = 6D Yoshi Cookie ?? = 6E Pure Water ?? = 6F Sleepy Bomb ?? = 70 Bad Mushroom ?? = 71 Fire Bomb ?? = 72 Ice Bomb ?? = 73 Flower Tab ?? = 74 Flower Jar ?? = 75 Flower Box ?? = 76 Yoshi Candy ?? = 77 Froggie Drink ?? = 78 Muku Cookie ?? = 79 Elixer ?? = 7A Megalixer ?? = 7B See Ya ?? = 7D Goodie Bag ?? = 7E EarlierTimes ?? = 7F Freshen Up ?? = 81 Wallet ?? = 83 Rock Candy ?? = 88 Sheep Attack ?? = 89 Carbo Cookie ?? = 8A Shiny Stone ?? = 8F Lamb's Lure ?? = 90 Fright Bomb ?? = 91 Mystery Egg ?? = 94 Lucky Jewel ?? = 99 Cystalline ?? = 9A Power Blast ?? = 9B Wilt Shroom ?? = 9C Rotten Mush ?? = 9D Moldy Mush ?? = 9E Seed ?? = 9F Fertilizer ?? = A0 Waste Basket ?? = A4 Secret Game (sell for 999 coins!!!) ?? = AC Fireworks ?? = AE Bright Card ?? = AF Mushroom ?? = B0 Star Egg ?? = FF NOTHING!! _______________________________________________________________________________ 3B] Equipment _______________________________________________________________________________ Use these codes to change which equipment you have. Keep in mind that the equipment is auto-sorted, so if you want to add a piece of equipment, count how many pieces of equipment you have and pick the code for a piece of equipment higher than that. For example, if you have 8 pieces of equipment, you would use a code between Equipment Piece 9 and Equipment Piece 30. WARNING: Do not open your equipment list while these codes are on! Doing so may result in some of your equipment turning into the piece of equipment you have in the code! NOTE: Replace the ?? in the following codes with a value from below the code for Equipment Piece 30. Equipment Piece 1 7FF864?? Equipment Piece 2 7FF865?? Equipment Piece 3 7FF866?? Equipment Piece 4 7FF867?? Equipment Piece 5 7FF868?? Equipment Piece 6 7FF869?? Equipment Piece 7 7FF86A?? Equipment Piece 8 7FF86B?? Equipment Piece 9 7FF86C?? Equipment Piece 10 7FF86D?? Equipment Piece 11 7FF86E?? Equipment Piece 12 7FF86F?? Equipment Piece 13 7FF870?? Equipment Piece 14 7FF871?? Equipment Piece 15 7FF872?? Equipment Piece 16 7FF873?? Equipment Piece 17 7FF874?? Equipment Piece 18 7FF875?? Equipment Piece 19 7FF876?? Equipment Piece 20 7FF877?? Equipment Piece 21 7FF878?? Equipment Piece 22 7FF879?? Equipment Piece 23 7FF87A?? Equipment Piece 24 7FF87B?? Equipment Piece 25 7FF87C?? Equipment Piece 26 7FF87D?? Equipment Piece 27 7FF87E?? Equipment Piece 28 7FF87F?? Equipment Piece 29 7FF880?? Equipment Piece 30 7FF881?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 05 Hammer ?? = 06 FroggieStick ?? = 07 NokNok Shell ?? = 08 Punch Glove ?? = 09 Finger Shot ?? = 0A Cymbals ?? = 0B Chomp ?? = 0C Masher ?? = 0D Chomp Shell ?? = 0E Super Hammer ?? = 0F Hand Gun ?? = 10 Whomp Glove ?? = 11 Slap Glove ?? = 12 Troopa Shell ?? = 13 Parasol ?? = 14 Hurly Glove ?? = 15 Double Punch ?? = 16 Ribbit Stick ?? = 17 Spiked Link ?? = 18 Mega Glove ?? = 19 War Fan ?? = 1A Hand Cannon ?? = 1B Sticky Glove ?? = 1C Ultra Hammer ?? = 1D Super Slap ?? = 1E Drill Claw ?? = 1F Star Gun ?? = 20 Sonic Cymbal ?? = 21 Lazy Shell ?? = 22 Frying Pan ?? = 25 Shirt ?? = 26 Pants ?? = 27 Thick Shirt ?? = 28 Thick Pants ?? = 29 Mega Shirt ?? = 2A Mega Pants ?? = 2B Work Pants ?? = 2C Mega Cape ?? = 2D Happy Shirt ?? = 2E Happy Pants ?? = 2F Happy Cape ?? = 30 Happy Shell ?? = 31 Polka Dress ?? = 32 Sailor Shirt ?? = 33 Sailor Pants ?? = 34 Sailor Cape ?? = 35 NauticaDress ?? = 36 CourageShell ?? = 37 Fuzzy Shirt ?? = 38 Fuzzy Pants ?? = 39 Fuzzy Cape ?? = 3A Fuzzy Dress ?? = 3B Fire Shirt ?? = 3C Fire Pants ?? = 3D Fire Cape ?? = 3E Fire Shell ?? = 3F Fire Dress ?? = 40 Hero Shirt ?? = 41 Prince Pants ?? = 42 Star Cape ?? = 43 Heal Shell ?? = 44 Royal Dress ?? = 45 Super Shirt ?? = 46 Lazy Shell ?? = 4A Zoom Shoes ?? = 4B Safety Badge ?? = 4C Jump Shoes ?? = 4D Safety Ring ?? = 4E Amulet ?? = 4F Scrooge Ring ?? = 50 Exp. Booster ?? = 51 Attack Scarf ?? = 52 Rare Scarf ?? = 53 B'tub Ring ?? = 54 Antidote Pin ?? = 55 Wake Up Pin ?? = 56 Fearless Pin ?? = 57 Trueform Pin ?? = 58 Coin Trick ?? = 59 Ghost Medal ?? = 5A Jinx Belt ?? = 5B Feather ?? = 5C Troopa Pin ?? = 5D Signal Ring ?? = 5E Quartz Charm ?? = FF NOTHING!! _______________________________________________________________________________ 3C] Special Items _______________________________________________________________________________ Use these codes to change which special items you have. Keep in mind that the items are auto-sorted, so if you want to add an item, count how many items you have and pick the code for an item higher than that. For example, if you have 8 items, you would use either a code between Special Item 9 and Special Item 29. WARNING: Do not open your Special Item list while these codes are on! Doing so may result in some items turning into the item you have in the code! NOTE: Replace the ?? in the following codes with a value from below the code for Normal Item 29. Special Item 1 7FF8A0?? Special Item 2 7FF8A1?? Special Item 3 7FF8A2?? Special Item 4 7FF8A3?? Special Item 5 7FF8A4?? Special Item 6 7FF8A5?? Special Item 7 7FF8A6?? Special Item 8 7FF8A7?? Special Item 9 7FF8A8?? Special Item 10 7FF8A9?? Special Item 11 7FF8AA?? Special Item 12 7FF8AB?? Special Item 13 7FF8AC?? Special Item 14 7FF8AD?? Special Item 15 7FF8AE?? Special Item 16 7FF8AF?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 7C Temple Key ?? = 80 RareFrogCoin ?? = 82 Cricket Pie ?? = 84 Castle Key 1 ?? = 86 Castle Key 2 ?? = 87 Bambino Bomb ?? = 8C Room Key ?? = 8D Elder Key ?? = 8E Shed Key ?? = 92 Beetle Box ?? = 93 Beetle Box ?? = 96 Soprano Card ?? = 97 Alto Card ?? = 98 Tenor Card ?? = A1 Big Boo Flag ?? = A2 DryBonesFlag ?? = A3 Greaper Flag ?? = A6 Cricket Jam ?? = FF NOTHING!! =============================================================================== 4] CHARACTER CODES =========================================================== =============================================================================== Use these codes to modify your characters' stats and Special techniques. The Special Techniques section is definitely worth a look, because you can give ANY character ANY technique! Awesome! _______________________________________________________________________________ 4A] Hit Points Codes _______________________________________________________________________________ Use these codes to change your characters' current and max HP. Give them more if you're having trouble, or less if you think the game is too easy. WARNING: If you leave the Current HP codes on, you will have infinite HP. NOTE: Replace the XX and YY in the following codes with a value from below the codes for Toadstool. Mario's Current HP 7FF801YY 7FF802XX Mario's Max HP 7FF803YY 7FF804XX Mallow's Current HP 7FF851YY 7FF852XX Mallow's Max HP 7FF853YY 7FF854XX Geno's Current HP 7FF83DYY 7FF83EXX Geno's Max HP 7FF83FYY 7FF840XX Bowser's Current HP 7FF829YY 7FF82AXX Bowser's Max HP 7FF82BYY 7FF82CXX Toadstool's Current HP 7FF815YY 7FF816XX Toadstool's Max HP 7FF817YY 7FF818XX NOTE: Replace the XX and YY in the above codes with one of the following values. XX = 00 YY = 00 HP = 0 XX = 00 YY = 01 HP = 1 XX = 00 YY = 0A HP = 10 XX = 00 YY = 14 HP = 20 XX = 00 YY = 1E HP = 30 XX = 00 YY = 28 HP = 40 XX = 00 YY = 32 HP = 50 XX = 00 YY = 3C HP = 60 XX = 00 YY = 46 HP = 70 XX = 00 YY = 50 HP = 80 XX = 00 YY = 5A HP = 90 XX = 00 YY = 64 HP = 100 XX = 00 YY = 6E HP = 110 XX = 00 YY = 78 HP = 120 XX = 00 YY = 82 HP = 130 XX = 00 YY = 8C HP = 140 XX = 00 YY = 96 HP = 150 XX = 00 YY = A0 HP = 160 XX = 00 YY = AA HP = 170 XX = 00 YY = B4 HP = 180 XX = 00 YY = BE HP = 190 XX = 00 YY = C8 HP = 200 XX = 00 YY = D2 HP = 210 XX = 00 YY = DC HP = 220 XX = 00 YY = E6 HP = 230 XX = 00 YY = F0 HP = 240 XX = 00 YY = FA HP = 250 XX = 01 YY = 04 HP = 260 XX = 01 YY = 0E HP = 270 XX = 01 YY = 18 HP = 280 XX = 01 YY = 22 HP = 290 XX = 01 YY = 2C HP = 300 XX = 01 YY = 36 HP = 310 XX = 01 YY = 40 HP = 320 XX = 01 YY = 4A HP = 330 XX = 01 YY = 54 HP = 340 XX = 01 YY = 5E HP = 350 XX = 01 YY = 68 HP = 360 XX = 01 YY = 72 HP = 370 XX = 01 YY = 7C HP = 380 XX = 01 YY = 86 HP = 390 XX = 01 YY = 90 HP = 400 XX = 01 YY = 9A HP = 410 XX = 01 YY = A4 HP = 420 XX = 01 YY = AE HP = 430 XX = 01 YY = B8 HP = 440 XX = 01 YY = C2 HP = 450 XX = 01 YY = CC HP = 460 XX = 01 YY = D6 HP = 470 XX = 01 YY = E0 HP = 480 XX = 01 YY = EA HP = 490 XX = 01 YY = F4 HP = 500 XX = 01 YY = FE HP = 510 XX = 02 YY = 08 HP = 520 XX = 02 YY = 12 HP = 530 XX = 02 YY = 1C HP = 540 XX = 02 YY = 26 HP = 550 XX = 02 YY = 30 HP = 560 XX = 02 YY = 3A HP = 570 XX = 02 YY = 44 HP = 580 XX = 02 YY = 4E HP = 590 XX = 02 YY = 58 HP = 600 XX = 02 YY = 62 HP = 610 XX = 02 YY = 6C HP = 620 XX = 02 YY = 76 HP = 630 XX = 02 YY = 80 HP = 640 XX = 02 YY = 8A HP = 650 XX = 02 YY = 94 HP = 660 XX = 02 YY = 9E HP = 670 XX = 02 YY = A8 HP = 680 XX = 02 YY = B2 HP = 690 XX = 02 YY = BC HP = 700 XX = 02 YY = C6 HP = 710 XX = 02 YY = D0 HP = 720 XX = 02 YY = DA HP = 730 XX = 02 YY = E4 HP = 740 XX = 02 YY = EE HP = 750 XX = 02 YY = F8 HP = 760 XX = 03 YY = 02 HP = 770 XX = 03 YY = 0C HP = 780 XX = 03 YY = 16 HP = 790 XX = 03 YY = 20 HP = 800 XX = 03 YY = 2A HP = 810 XX = 03 YY = 34 HP = 820 XX = 03 YY = 3E HP = 830 XX = 03 YY = 48 HP = 840 XX = 03 YY = 52 HP = 850 XX = 03 YY = 5C HP = 860 XX = 03 YY = 66 HP = 870 XX = 03 YY = 70 HP = 880 XX = 03 YY = 7A HP = 890 XX = 03 YY = 84 HP = 900 XX = 03 YY = 8E HP = 910 XX = 03 YY = 98 HP = 920 XX = 03 YY = A2 HP = 930 XX = 03 YY = AC HP = 940 XX = 03 YY = B6 HP = 950 XX = 03 YY = C0 HP = 960 XX = 03 YY = CA HP = 970 XX = 03 YY = D4 HP = 980 XX = 03 YY = DE HP = 990 XX = 03 YY = E7 HP = 999 _______________________________________________________________________________ 4B] Speed Codes _______________________________________________________________________________ Use these codes to change the speed of your characters. Make them as slow as turtles, or as fast as the wind! NOTE: Replace the ?? in the following codes with a value from below the code for Toadstool. Mario's Speed 7FF805?? Mallow's Speed 7FF855?? Geno's Speed 7FF841?? Bowser's Speed 7FF82D?? Toadstool's Speed 7FF819?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Speed = 0 ?? = 05 Speed = 5 ?? = 0A Speed = 10 ?? = 0F Speed = 15 ?? = 14 Speed = 20 ?? = 19 Speed = 25 ?? = 1E Speed = 30 ?? = 23 Speed = 35 ?? = 28 Speed = 40 ?? = 2D Speed = 45 ?? = 32 Speed = 50 ?? = 37 Speed = 55 ?? = 3C Speed = 60 ?? = 41 Speed = 65 ?? = 46 Speed = 70 ?? = 4B Speed = 75 ?? = 50 Speed = 80 ?? = 55 Speed = 85 ?? = 5A Speed = 90 ?? = 5F Speed = 95 ?? = 64 Speed = 100 ?? = 69 Speed = 105 ?? = 6E Speed = 110 ?? = 73 Speed = 115 ?? = 78 Speed = 120 ?? = 7D Speed = 125 ?? = 82 Speed = 130 ?? = 87 Speed = 135 ?? = 8C Speed = 140 ?? = 91 Speed = 145 ?? = 96 Speed = 150 ?? = 9B Speed = 155 ?? = A0 Speed = 160 ?? = A5 Speed = 165 ?? = AA Speed = 170 ?? = AF Speed = 175 ?? = B4 Speed = 180 ?? = B9 Speed = 185 ?? = BE Speed = 190 ?? = C3 Speed = 195 ?? = C8 Speed = 200 ?? = CD Speed = 205 ?? = D2 Speed = 210 ?? = D7 Speed = 215 ?? = DC Speed = 220 ?? = E1 Speed = 225 ?? = E6 Speed = 230 ?? = EB Speed = 235 ?? = F0 Speed = 240 ?? = F5 Speed = 245 ?? = FA Speed = 250 ?? = FF Speed = 255 _______________________________________________________________________________ 4C] Attack Codes _______________________________________________________________________________ Use these codes to change your characters' attack. You can have a team that can kill ANY enemy in one hit, or a team that takes 16 hits to kill a goomba! NOTE: Replace the ?? in the following codes with a value from below the code for Toadstool. Mario's Attack 7FF806?? Mallow's Attack 7FF856?? Geno's Attack 7FF842?? Bowser's Attack 7FF82E?? Toadstool's Attack 7FF81A?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Attack = 0 ?? = 05 Attack = 5 ?? = 0A Attack = 10 ?? = 0F Attack = 15 ?? = 14 Attack = 20 ?? = 19 Attack = 25 ?? = 1E Attack = 30 ?? = 23 Attack = 35 ?? = 28 Attack = 40 ?? = 2D Attack = 45 ?? = 32 Attack = 50 ?? = 37 Attack = 55 ?? = 3C Attack = 60 ?? = 41 Attack = 65 ?? = 46 Attack = 70 ?? = 4B Attack = 75 ?? = 50 Attack = 80 ?? = 55 Attack = 85 ?? = 5A Attack = 90 ?? = 5F Attack = 95 ?? = 64 Attack = 100 ?? = 69 Attack = 105 ?? = 6E Attack = 110 ?? = 73 Attack = 115 ?? = 78 Attack = 120 ?? = 7D Attack = 125 ?? = 82 Attack = 130 ?? = 87 Attack = 135 ?? = 8C Attack = 140 ?? = 91 Attack = 145 ?? = 96 Attack = 150 ?? = 9B Attack = 155 ?? = A0 Attack = 160 ?? = A5 Attack = 165 ?? = AA Attack = 170 ?? = AF Attack = 175 ?? = B4 Attack = 180 ?? = B9 Attack = 185 ?? = BE Attack = 190 ?? = C3 Attack = 195 ?? = C8 Attack = 200 ?? = CD Attack = 205 ?? = D2 Attack = 210 ?? = D7 Attack = 215 ?? = DC Attack = 220 ?? = E1 Attack = 225 ?? = E6 Attack = 230 ?? = EB Attack = 235 ?? = F0 Attack = 240 ?? = F5 Attack = 245 ?? = FA Attack = 250 ?? = FF Attack = 255 _______________________________________________________________________________ 4D] Defense Codes _______________________________________________________________________________ Use these codes to change your characters' defense. Make them into weaklings or juggernauts! NOTE: Replace the ?? in the following codes with a value from below the code for Toadstool. Mario's Defense 7FF807?? Mallow's Defense 7FF857?? Geno's Defense 7FF843?? Bowser's Defense 7FF82F?? Toadstool's Defense 7FF81B?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Defense = 0 ?? = 05 Defense = 5 ?? = 0A Defense = 10 ?? = 0F Defense = 15 ?? = 14 Defense = 20 ?? = 19 Defense = 25 ?? = 1E Defense = 30 ?? = 23 Defense = 35 ?? = 28 Defense = 40 ?? = 2D Defense = 45 ?? = 32 Defense = 50 ?? = 37 Defense = 55 ?? = 3C Defense = 60 ?? = 41 Defense = 65 ?? = 46 Defense = 70 ?? = 4B Defense = 75 ?? = 50 Defense = 80 ?? = 55 Defense = 85 ?? = 5A Defense = 90 ?? = 5F Defense = 95 ?? = 64 Defense = 100 ?? = 69 Defense = 105 ?? = 6E Defense = 110 ?? = 73 Defense = 115 ?? = 78 Defense = 120 ?? = 7D Defense = 125 ?? = 82 Defense = 130 ?? = 87 Defense = 135 ?? = 8C Defense = 140 ?? = 91 Defense = 145 ?? = 96 Defense = 150 ?? = 9B Defense = 155 ?? = A0 Defense = 160 ?? = A5 Defense = 165 ?? = AA Defense = 170 ?? = AF Defense = 175 ?? = B4 Defense = 180 ?? = B9 Defense = 185 ?? = BE Defense = 190 ?? = C3 Defense = 195 ?? = C8 Defense = 200 ?? = CD Defense = 205 ?? = D2 Defense = 210 ?? = D7 Defense = 215 ?? = DC Defense = 220 ?? = E1 Defense = 225 ?? = E6 Defense = 230 ?? = EB Defense = 235 ?? = F0 Defense = 240 ?? = F5 Defense = 245 ?? = FA Defense = 250 ?? = FF Defense = 255 _______________________________________________________________________________ 4E] Magic Attack Codes _______________________________________________________________________________ Use these codes to change your characters' magic attack. Make them into powerful mages or bumbling tricksters. NOTE: Replace the ?? in the following codes with a value from below the code for Toadstool. Mario's Magic Attack 7FF808?? Mallow's Magic Attack 7FF858?? Geno's Magic Attack 7FF844?? Bowser's Magic Attack 7FF830?? Toadstool's Magic Attack 7FF81C?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Magic Attack = 0 ?? = 05 Magic Attack = 5 ?? = 0A Magic Attack = 10 ?? = 0F Magic Attack = 15 ?? = 14 Magic Attack = 20 ?? = 19 Magic Attack = 25 ?? = 1E Magic Attack = 30 ?? = 23 Magic Attack = 35 ?? = 28 Magic Attack = 40 ?? = 2D Magic Attack = 45 ?? = 32 Magic Attack = 50 ?? = 37 Magic Attack = 55 ?? = 3C Magic Attack = 60 ?? = 41 Magic Attack = 65 ?? = 46 Magic Attack = 70 ?? = 4B Magic Attack = 75 ?? = 50 Magic Attack = 80 ?? = 55 Magic Attack = 85 ?? = 5A Magic Attack = 90 ?? = 5F Magic Attack = 95 ?? = 64 Magic Attack = 100 ?? = 69 Magic Attack = 105 ?? = 6E Magic Attack = 110 ?? = 73 Magic Attack = 115 ?? = 78 Magic Attack = 120 ?? = 7D Magic Attack = 125 ?? = 82 Magic Attack = 130 ?? = 87 Magic Attack = 135 ?? = 8C Magic Attack = 140 ?? = 91 Magic Attack = 145 ?? = 96 Magic Attack = 150 ?? = 9B Magic Attack = 155 ?? = A0 Magic Attack = 160 ?? = A5 Magic Attack = 165 ?? = AA Magic Attack = 170 ?? = AF Magic Attack = 175 ?? = B4 Magic Attack = 180 ?? = B9 Magic Attack = 185 ?? = BE Magic Attack = 190 ?? = C3 Magic Attack = 195 ?? = C8 Magic Attack = 200 ?? = CD Magic Attack = 205 ?? = D2 Magic Attack = 210 ?? = D7 Magic Attack = 215 ?? = DC Magic Attack = 220 ?? = E1 Magic Attack = 225 ?? = E6 Magic Attack = 230 ?? = EB Magic Attack = 235 ?? = F0 Magic Attack = 240 ?? = F5 Magic Attack = 245 ?? = FA Magic Attack = 250 ?? = FF Magic Attack = 255 _______________________________________________________________________________ 4F] Magic Defense Codes _______________________________________________________________________________ Use these codes to change your characters' magic defense. Make them invulnerable to magic, or easily killed by it. NOTE: Replace the ?? in the following codes with a value from below the code for Toadstool. Mario's Magic Defense 7FF809?? Mallow's Magic Defense 7FF859?? Geno's Magic Defense 7FF845?? Bowser's Magic Defense 7FF831?? Toadstool's Magic Defense 7FF81D?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Magic Defense = 0 ?? = 05 Magic Defense = 5 ?? = 0A Magic Defense = 10 ?? = 0F Magic Defense = 15 ?? = 14 Magic Defense = 20 ?? = 19 Magic Defense = 25 ?? = 1E Magic Defense = 30 ?? = 23 Magic Defense = 35 ?? = 28 Magic Defense = 40 ?? = 2D Magic Defense = 45 ?? = 32 Magic Defense = 50 ?? = 37 Magic Defense = 55 ?? = 3C Magic Defense = 60 ?? = 41 Magic Defense = 65 ?? = 46 Magic Defense = 70 ?? = 4B Magic Defense = 75 ?? = 50 Magic Defense = 80 ?? = 55 Magic Defense = 85 ?? = 5A Magic Defense = 90 ?? = 5F Magic Defense = 95 ?? = 64 Magic Defense = 100 ?? = 69 Magic Defense = 105 ?? = 6E Magic Defense = 110 ?? = 73 Magic Defense = 115 ?? = 78 Magic Defense = 120 ?? = 7D Magic Defense = 125 ?? = 82 Magic Defense = 130 ?? = 87 Magic Defense = 135 ?? = 8C Magic Defense = 140 ?? = 91 Magic Defense = 145 ?? = 96 Magic Defense = 150 ?? = 9B Magic Defense = 155 ?? = A0 Magic Defense = 160 ?? = A5 Magic Defense = 165 ?? = AA Magic Defense = 170 ?? = AF Magic Defense = 175 ?? = B4 Magic Defense = 180 ?? = B9 Magic Defense = 185 ?? = BE Magic Defense = 190 ?? = C3 Magic Defense = 195 ?? = C8 Magic Defense = 200 ?? = CD Magic Defense = 205 ?? = D2 Magic Defense = 210 ?? = D7 Magic Defense = 215 ?? = DC Magic Defense = 220 ?? = E1 Magic Defense = 225 ?? = E6 Magic Defense = 230 ?? = EB Magic Defense = 235 ?? = F0 Magic Defense = 240 ?? = F5 Magic Defense = 245 ?? = FA Magic Defense = 250 ?? = FF Magic Defense = 255 _______________________________________________________________________________ 4G] Special Technique Codes _______________________________________________________________________________ Use these codes to change which special techniques your characters have. You can give any character any spell! Or even ALL spells! EXAMPLE: Here's an example of how to pick the techniques for a character. Keep in mind that in each of a characters four codes, there are two values to enter. An X and a Y. Each of these values controls four techs. Say you want to give Mario Ultra Flame, Ultra Jump, Mute, Terrorize, Geno Beam, and Star Rain. The codes for this would be: 7FF81030 + 7FF81114 + 7FF81201 + 7FF81304 Confused? If so, read on. First you look and see which techs are in which groups. Here's a quick breakdown: Group 1: In the "X =" part: Jump, Fire Orb, Super Jump, Super Flame In the "Y =" part: Ultra Jump, Ultra Flame, Therapy, Group Hug Group 2: In the "X =" part: Sleepy Time, Come Back, Mute, Psych Bomb In the "Y =" part: Terrorize, Poison Gas, Crush, Bowser Crush Group 3: In the "X =" part: Geno Beam, Geno Boost, Geno Whirl, Geno Blast In the "Y =" part: Geno Flash, Thunderbolt, HP Rain, Psychopath Group 4: Only has one part: Shicker, Snowy, Star Rain Ultra Flame and Ultra Jump are both in Group 1("Y =" part), Mute is in Group 2("X =" part), Terrorize is in Group 2("Y =" part), Geno Beam is in Group 3("X =" part), and Star Rain is in Group 4. Note that Group 4 is the only group with only one part. Okay, one group at a time. Let's do Group 1 first. Both Ultra Jump and ultra Flame are in the 2nd part of Group 1, the "Y =" part. None of the spells are in the "X =" part, so X = 0. Ultra Flame and Ultra Jump are both in the "Y =" part, so look at the list of "Y =" and find "Ultra Jump + Ultra Flame". At the beginning of this line is the value. So Y = 3. Put these values into Mario's Tech Group 1 code, so it goes from 7FF810YX to 7FF81030. Get the idea? Well, if you don't, keep reading this example. Onto Group 2. Since only Mute is in Group 2's "X =" part, go ahead and find Mute in the "X = " list for group 2. X = 4 is to the left of Mute so X = 4. Only Terrorize is in Group 2's "Y =" part, so find it in the "Y =" list. Y = 1. Replace the X and Y in Mario's Tech Group 2 code with these values. So 7FF811YX becomes 7FF81114. So far you have 7FF81030 and 7FF81114. Just a little more to go. You got it now, right? Do the same thing for Mario's Group 3 code. You should get 7FF81201. The Group 4 code is easier, because there is only an X to replace. Star Rain is X = 4, sor you should get 7FF81304. Add these two codes to the ones you have so far. You should get 7FF81030, 7FF81114, 7FF81201, and 7FF81304. If you are still confused, or have a easier way of explaining this, go ahead and e-mail me at the address at the bottom of this FAQ. WARNING: If you give a character more than 6 spells, when you go to the Special menu it will look messed up, but it will still work fine. ALSO, when a character uses certain spells they were not meant to use, they will morph into the character whose spell they used until their next turn. NOTE: Replace the X and Y in the following codes with values from below the codes for Toadstool. MAKE SURE YOU CHOOSE FROM THE RIGHT GROUP! Otherwise you might not get the spells you wanted. For more info, see the example above. Mario's Tech Group 1 7FF810YX Mario's Tech Group 2 7FF811YX Mario's Tech Group 3 7FF812YX Mario's Tech Group 4 7FF813YX Mallow's Tech Group 1 7FF860YX Mallow's Tech Group 2 7FF861YX Mallow's Tech Group 3 7FF862YX Mallow's Tech Group 4 7FF863YX Geno's Tech Group 1 7FF84CYX Geno's Tech Group 2 7FF84DYX Geno's Tech Group 3 7FF84EYX Geno's Tech Group 4 7FF84FYX Bowser's Tech Group 1 7FF838YX Bowser's Tech Group 2 7FF839YX Bowser's Tech Group 3 7FF83AYX Bowser's Tech Group 4 7FF83BYX Toadstool's Tech Group 1 7FF824YX Toadstool's Tech Group 2 7FF825YX Toadstool's Tech Group 3 7FF826YX Toadstool's Tech Group 4 7FF827YX NOTE: Use the following lists to find which values you should replace the X and Y in the above codes with. For more info, see the example right before the above codes. ........ GROUP 1: ........ X = 0 NONE OF THESE X = 1 Jump X = 2 Fire Orb X = 4 Super Jump X = 8 Super Flame X = 3 Jump + Fire Orb X = 5 Jump + Super Jump X = 9 Jump + Super Flame X = 6 Fire Orb + Super Jump X = A Fire Orb + Super Flame X = C Super Jump + Super Flame X = 7 Jump + Fire Orb + Super Jump X = B Jump + Fire Orb + Super Flame X = D Jump + Super Jump + Super Flame X = E Fire Orb + Super Jump + Super Flame X = F Jump + Fire Orb + Super Jump + Super Flame . . . . . . . . . . . . . . . . . . Y = 0 NONE OF THESE Y = 1 Ultra Jump Y = 2 Ultra Flame Y = 3 Therapy Y = 8 Group Hug Y = 3 Ultra Jump + Ultra Flame Y = 5 Ultra Jump + Therapy Y = 9 Ultra Jump + Group Hug Y = 6 Ultra Flame + Therapy Y = A Ultra Flame + Group Hug Y = C Therapy + Group Hug Y = 7 Ultra Jump + Ultra Flame + Therapy Y = B Ultra Jump + Ultra Flame + Group Hug Y = D Ultra Jump + Therapy + Group Hug Y = E Ultra Flame + Therapy + Group Hug Y = F Ultra Jump + Ultra Flame + Therapy + Group Hug ........ GROUP 2: ........ X = 0 NONE OF THESE X = 1 Sleepy Time X = 2 Come Back X = 4 Mute X = 8 Psych Bomb X = 3 Sleepy Time + Come Back X = 5 Sleepy Time + Mute X = 9 Sleepy Time + Psych Bomb X = 6 Come Back + Mute X = A Come Back + Psych Bomb X = C Mute + Psych Bomb X = 7 Sleepy Time + Come Back + Mute X = B Sleepy Time + Come Back + Psych Bomb X = D Sleepy Time + Mute + Psych Bomb X = E Come Back + Mute + Psych Bomb X = F Sleepy Time + Come Back + Mute + Psych Bomb . . . . . . . . . . . . . . . . . . Y = 0 NONE OF THESE Y = 1 Terrorize Y = 2 Poison Gas Y = 4 Crusher Y = 8 Bowser Crush Y = 3 Terrorize + Poison Gas Y = 5 Terrorize + Crusher Y = 9 Terrorize + Bowser Crush Y = 6 Poison Gas + Crusher Y = A Poison Gas + Bowser Crush Y = C Crusher + Bowser Crush Y = 7 Terrorize + Poison Gas + Crusher Y = B Terrorize + Poison Gas + Bowser Crush Y = D Terrorize + Crusher + Bowser Crush Y = E Poison Gas + Crusher + Bowser Crush Y = F Terrorize + Poison Gas + Crusher + Bowser Crush ........ GROUP 3: ........ X = 0 NONE OF THESE X = 1 Geno Beam X = 2 Geno Boost X = 4 Geno Whirl X = 8 Geno Blast X = 3 Geno Beam + Geno Boost X = 5 Geno Beam + Geno Whirl X = 9 Geno Beam + Geno Blast X = 6 Geno Boost + Geno Whirl X = A Geno Boost + Geno Blast X = C Geno Whirl + Geno Blast X = 7 Geno Beam + Geno Boost + Geno Whirl X = B Geno Beam + Geno Boost + Geno Blast X = D Geno Beam + Geno Whirl + Geno Blast X = E Geno Boost + Geno Whirl + Geno Blast X = F Geno Beam + Geno Boost + Geno Whirl + Geno Blast . . . . . . . . . . . . . . . . . . . Y = 0 NONE OF THESE Y = 1 Geno Flash Y = 2 Thunderbolt Y = 4 HP Rain Y = 8 Psychopath Y = 3 Geno Flash + Thunderbolt Y = 5 Geno Flash + HP Rain Y = 9 Geno Flash + Psychopath Y = 6 Thunderbolt + HP Rain Y = A Thunderbolt + Psychopath Y = C HP Rain + Psychopath Y = 7 Geno Flash + Thunderbolt + HP Rain Y = B Geno Flash + Thunderbolt + Psychopath Y = D Geno Flash + HP Rain + Psychopath Y = E Thunderbolt + HP Rain + Psychopath Y = F Geno Flash + Thunderbolt + HP Rain + Psychopath ........ GROUP 4: ........ X = 0 NONE OF THESE X = 1 Shocker X = 2 Snowy X = 4 Star Rain X = 3 Shocker + Snowy X = 5 Shocker + Star Rain X = 6 Snowy + Star Rain X = 7 Shocker + Snowy + Star Rain =============================================================================== 5] MISCELLANEOUS CODES ======================================================= =============================================================================== This is where you will find all the codes that aren't extensive enough to have their own sections. It is also the section that will probably see the most updates. _______________________________________________________________________________ 5A] Flower Points Codes _______________________________________________________________________________ These are the codes to change your current and maximum Flower Points. Set your Flower Points high to make the game a little easier, or set them low to add challenge! Or make the game super easy by leaving the Current Flower Points code on! Infinite Flower Points! WARNING: If you leave the Current Flower Points code on, you will have infinite Flower Points. NOTE: Replace the ?? in the following codes with a value from below the Maximum Flower Points code. Current Flower Points 7FF8B1?? Maximum Flower Points 7FF8B2?? NOTE: Replace the ?? in the above codes with one of the following values. ?? = 00 Flower Points = 0 ?? = 01 Flower Points = 1 ?? = 02 Flower Points = 2 ?? = 03 Flower Points = 3 ?? = 04 Flower Points = 4 ?? = 05 Flower Points = 5 ?? = 06 Flower Points = 6 ?? = 07 Flower Points = 7 ?? = 08 Flower Points = 8 ?? = 09 Flower Points = 9 ?? = 0A Flower Points = 10 ?? = 0B Flower Points = 11 ?? = 0C Flower Points = 12 ?? = 0D Flower Points = 13 ?? = 0E Flower Points = 14 ?? = 0F Flower Points = 15 ?? = 10 Flower Points = 16 ?? = 11 Flower Points = 17 ?? = 12 Flower Points = 18 ?? = 13 Flower Points = 19 ?? = 14 Flower Points = 20 ?? = 15 Flower Points = 21 ?? = 16 Flower Points = 22 ?? = 17 Flower Points = 23 ?? = 18 Flower Points = 24 ?? = 19 Flower Points = 25 ?? = 1A Flower Points = 26 ?? = 1B Flower Points = 27 ?? = 1C Flower Points = 28 ?? = 1D Flower Points = 29 ?? = 1E Flower Points = 30 ?? = 1F Flower Points = 31 ?? = 20 Flower Points = 32 ?? = 21 Flower Points = 33 ?? = 22 Flower Points = 34 ?? = 23 Flower Points = 35 ?? = 24 Flower Points = 36 ?? = 25 Flower Points = 37 ?? = 26 Flower Points = 38 ?? = 27 Flower Points = 39 ?? = 28 Flower Points = 40 ?? = 29 Flower Points = 41 ?? = 2A Flower Points = 42 ?? = 2B Flower Points = 43 ?? = 2C Flower Points = 44 ?? = 2D Flower Points = 45 ?? = 2E Flower Points = 46 ?? = 2F Flower Points = 47 ?? = 30 Flower Points = 48 ?? = 31 Flower Points = 49 ?? = 32 Flower Points = 50 ?? = 33 Flower Points = 51 ?? = 34 Flower Points = 52 ?? = 35 Flower Points = 53 ?? = 36 Flower Points = 54 ?? = 37 Flower Points = 55 ?? = 38 Flower Points = 56 ?? = 39 Flower Points = 57 ?? = 3A Flower Points = 58 ?? = 3B Flower Points = 59 ?? = 3C Flower Points = 60 ?? = 3D Flower Points = 61 ?? = 3E Flower Points = 62 ?? = 3F Flower Points = 63 ?? = 40 Flower Points = 64 ?? = 41 Flower Points = 65 ?? = 42 Flower Points = 66 ?? = 43 Flower Points = 67 ?? = 44 Flower Points = 68 ?? = 45 Flower Points = 69 ?? = 46 Flower Points = 70 ?? = 47 Flower Points = 71 ?? = 48 Flower Points = 72 ?? = 49 Flower Points = 73 ?? = 4A Flower Points = 74 ?? = 4B Flower Points = 75 ?? = 4C Flower Points = 76 ?? = 4D Flower Points = 77 ?? = 4E Flower Points = 78 ?? = 4F Flower Points = 79 ?? = 50 Flower Points = 80 ?? = 51 Flower Points = 81 ?? = 52 Flower Points = 82 ?? = 53 Flower Points = 83 ?? = 54 Flower Points = 84 ?? = 55 Flower Points = 85 ?? = 56 Flower Points = 86 ?? = 57 Flower Points = 87 ?? = 58 Flower Points = 88 ?? = 59 Flower Points = 89 ?? = 5A Flower Points = 90 ?? = 5B Flower Points = 91 ?? = 5C Flower Points = 92 ?? = 5D Flower Points = 93 ?? = 5E Flower Points = 94 ?? = 5F Flower Points = 95 ?? = 60 Flower Points = 96 ?? = 61 Flower Points = 97 ?? = 62 Flower Points = 98 ?? = 63 Flower Points = 99 _______________________________________________________________________________ 5B] Gold Coins Codes _______________________________________________________________________________ Use these codes to change the amount of Coins you have. Set it to 0 if you are playing a No Gold Game, or max it out if you're as greedy as me! (MONEY!) NOTE: Replace the XX and YY in the following code with a value from below it. Gold Coins 7FF8AFYY 7FF8B0XX XX = 00 YY = 00 Coins = 0 XX = 00 YY = 01 Coins = 1 XX = 00 YY = 0A Coins = 10 XX = 00 YY = 14 Coins = 20 XX = 00 YY = 1E Coins = 30 XX = 00 YY = 28 Coins = 40 XX = 00 YY = 32 Coins = 50 XX = 00 YY = 3C Coins = 60 XX = 00 YY = 46 Coins = 70 XX = 00 YY = 50 Coins = 80 XX = 00 YY = 5A Coins = 90 XX = 00 YY = 64 Coins = 100 XX = 00 YY = 6E Coins = 110 XX = 00 YY = 78 Coins = 120 XX = 00 YY = 82 Coins = 130 XX = 00 YY = 8C Coins = 140 XX = 00 YY = 96 Coins = 150 XX = 00 YY = A0 Coins = 160 XX = 00 YY = AA Coins = 170 XX = 00 YY = B4 Coins = 180 XX = 00 YY = BE Coins = 190 XX = 00 YY = C8 Coins = 200 XX = 00 YY = D2 Coins = 210 XX = 00 YY = DC Coins = 220 XX = 00 YY = E6 Coins = 230 XX = 00 YY = F0 Coins = 240 XX = 00 YY = FA Coins = 250 XX = 01 YY = 04 Coins = 260 XX = 01 YY = 0E Coins = 270 XX = 01 YY = 18 Coins = 280 XX = 01 YY = 22 Coins = 290 XX = 01 YY = 2C Coins = 300 XX = 01 YY = 36 Coins = 310 XX = 01 YY = 40 Coins = 320 XX = 01 YY = 4A Coins = 330 XX = 01 YY = 54 Coins = 340 XX = 01 YY = 5E Coins = 350 XX = 01 YY = 68 Coins = 360 XX = 01 YY = 72 Coins = 370 XX = 01 YY = 7C Coins = 380 XX = 01 YY = 86 Coins = 390 XX = 01 YY = 90 Coins = 400 XX = 01 YY = 9A Coins = 410 XX = 01 YY = A4 Coins = 420 XX = 01 YY = AE Coins = 430 XX = 01 YY = B8 Coins = 440 XX = 01 YY = C2 Coins = 450 XX = 01 YY = CC Coins = 460 XX = 01 YY = D6 Coins = 470 XX = 01 YY = E0 Coins = 480 XX = 01 YY = EA Coins = 490 XX = 01 YY = F4 Coins = 500 XX = 01 YY = FE Coins = 510 XX = 02 YY = 08 Coins = 520 XX = 02 YY = 12 Coins = 530 XX = 02 YY = 1C Coins = 540 XX = 02 YY = 26 Coins = 550 XX = 02 YY = 30 Coins = 560 XX = 02 YY = 3A Coins = 570 XX = 02 YY = 44 Coins = 580 XX = 02 YY = 4E Coins = 590 XX = 02 YY = 58 Coins = 600 XX = 02 YY = 62 Coins = 610 XX = 02 YY = 6C Coins = 620 XX = 02 YY = 76 Coins = 630 XX = 02 YY = 80 Coins = 640 XX = 02 YY = 8A Coins = 650 XX = 02 YY = 94 Coins = 660 XX = 02 YY = 9E Coins = 670 XX = 02 YY = A8 Coins = 680 XX = 02 YY = B2 Coins = 690 XX = 02 YY = BC Coins = 700 XX = 02 YY = C6 Coins = 710 XX = 02 YY = D0 Coins = 720 XX = 02 YY = DA Coins = 730 XX = 02 YY = E4 Coins = 740 XX = 02 YY = EE Coins = 750 XX = 02 YY = F8 Coins = 760 XX = 03 YY = 02 Coins = 770 XX = 03 YY = 0C Coins = 780 XX = 03 YY = 16 Coins = 790 XX = 03 YY = 20 Coins = 800 XX = 03 YY = 2A Coins = 810 XX = 03 YY = 34 Coins = 820 XX = 03 YY = 3E Coins = 830 XX = 03 YY = 48 Coins = 840 XX = 03 YY = 52 Coins = 850 XX = 03 YY = 5C Coins = 860 XX = 03 YY = 66 Coins = 870 XX = 03 YY = 70 Coins = 880 XX = 03 YY = 7A Coins = 890 XX = 03 YY = 84 Coins = 900 XX = 03 YY = 8E Coins = 910 XX = 03 YY = 98 Coins = 920 XX = 03 YY = A2 Coins = 930 XX = 03 YY = AC Coins = 940 XX = 03 YY = B6 Coins = 950 XX = 03 YY = C0 Coins = 960 XX = 03 YY = CA Coins = 970 XX = 03 YY = D4 Coins = 980 XX = 03 YY = DE Coins = 990 XX = 03 YY = E7 Coins = 999 _______________________________________________________________________________ 5C] Frog Coins Codes _______________________________________________________________________________ Use these codes to change how many Frog Coins you have. Set it to 0 if you are playing a No Purchase Game, or to max(999) if you are greedy like me! NOTE: Replace the XX and YY in the following code with a value from below it. Frog Coins 7FF8B3YY 7FF8B4XX XX = 00 YY = 00 Frog Coins = 0 XX = 00 YY = 01 Frog Coins = 1 XX = 00 YY = 0A Frog Coins = 10 XX = 00 YY = 14 Frog Coins = 20 XX = 00 YY = 1E Frog Coins = 30 XX = 00 YY = 28 Frog Coins = 40 XX = 00 YY = 32 Frog Coins = 50 XX = 00 YY = 3C Frog Coins = 60 XX = 00 YY = 46 Frog Coins = 70 XX = 00 YY = 50 Frog Coins = 80 XX = 00 YY = 5A Frog Coins = 90 XX = 00 YY = 64 Frog Coins = 100 XX = 00 YY = 6E Frog Coins = 110 XX = 00 YY = 78 Frog Coins = 120 XX = 00 YY = 82 Frog Coins = 130 XX = 00 YY = 8C Frog Coins = 140 XX = 00 YY = 96 Frog Coins = 150 XX = 00 YY = A0 Frog Coins = 160 XX = 00 YY = AA Frog Coins = 170 XX = 00 YY = B4 Frog Coins = 180 XX = 00 YY = BE Frog Coins = 190 XX = 00 YY = C8 Frog Coins = 200 XX = 00 YY = D2 Frog Coins = 210 XX = 00 YY = DC Frog Coins = 220 XX = 00 YY = E6 Frog Coins = 230 XX = 00 YY = F0 Frog Coins = 240 XX = 00 YY = FA Frog Coins = 250 XX = 01 YY = 04 Frog Coins = 260 XX = 01 YY = 0E Frog Coins = 270 XX = 01 YY = 18 Frog Coins = 280 XX = 01 YY = 22 Frog Coins = 290 XX = 01 YY = 2C Frog Coins = 300 XX = 01 YY = 36 Frog Coins = 310 XX = 01 YY = 40 Frog Coins = 320 XX = 01 YY = 4A Frog Coins = 330 XX = 01 YY = 54 Frog Coins = 340 XX = 01 YY = 5E Frog Coins = 350 XX = 01 YY = 68 Frog Coins = 360 XX = 01 YY = 72 Frog Coins = 370 XX = 01 YY = 7C Frog Coins = 380 XX = 01 YY = 86 Frog Coins = 390 XX = 01 YY = 90 Frog Coins = 400 XX = 01 YY = 9A Frog Coins = 410 XX = 01 YY = A4 Frog Coins = 420 XX = 01 YY = AE Frog Coins = 430 XX = 01 YY = B8 Frog Coins = 440 XX = 01 YY = C2 Frog Coins = 450 XX = 01 YY = CC Frog Coins = 460 XX = 01 YY = D6 Frog Coins = 470 XX = 01 YY = E0 Frog Coins = 480 XX = 01 YY = EA Frog Coins = 490 XX = 01 YY = F4 Frog Coins = 500 XX = 01 YY = FE Frog Coins = 510 XX = 02 YY = 08 Frog Coins = 520 XX = 02 YY = 12 Frog Coins = 530 XX = 02 YY = 1C Frog Coins = 540 XX = 02 YY = 26 Frog Coins = 550 XX = 02 YY = 30 Frog Coins = 560 XX = 02 YY = 3A Frog Coins = 570 XX = 02 YY = 44 Frog Coins = 580 XX = 02 YY = 4E Frog Coins = 590 XX = 02 YY = 58 Frog Coins = 600 XX = 02 YY = 62 Frog Coins = 610 XX = 02 YY = 6C Frog Coins = 620 XX = 02 YY = 76 Frog Coins = 630 XX = 02 YY = 80 Frog Coins = 640 XX = 02 YY = 8A Frog Coins = 650 XX = 02 YY = 94 Frog Coins = 660 XX = 02 YY = 9E Frog Coins = 670 XX = 02 YY = A8 Frog Coins = 680 XX = 02 YY = B2 Frog Coins = 690 XX = 02 YY = BC Frog Coins = 700 XX = 02 YY = C6 Frog Coins = 710 XX = 02 YY = D0 Frog Coins = 720 XX = 02 YY = DA Frog Coins = 730 XX = 02 YY = E4 Frog Coins = 740 XX = 02 YY = EE Frog Coins = 750 XX = 02 YY = F8 Frog Coins = 760 XX = 03 YY = 02 Frog Coins = 770 XX = 03 YY = 0C Frog Coins = 780 XX = 03 YY = 16 Frog Coins = 790 XX = 03 YY = 20 Frog Coins = 800 XX = 03 YY = 2A Frog Coins = 810 XX = 03 YY = 34 Frog Coins = 820 XX = 03 YY = 3E Frog Coins = 830 XX = 03 YY = 48 Frog Coins = 840 XX = 03 YY = 52 Frog Coins = 850 XX = 03 YY = 5C Frog Coins = 860 XX = 03 YY = 66 Frog Coins = 870 XX = 03 YY = 70 Frog Coins = 880 XX = 03 YY = 7A Frog Coins = 890 XX = 03 YY = 84 Frog Coins = 900 XX = 03 YY = 8E Frog Coins = 910 XX = 03 YY = 98 Frog Coins = 920 XX = 03 YY = A2 Frog Coins = 930 XX = 03 YY = AC Frog Coins = 940 XX = 03 YY = B6 Frog Coins = 950 XX = 03 YY = C0 Frog Coins = 960 XX = 03 YY = CA Frog Coins = 970 XX = 03 YY = D4 Frog Coins = 980 XX = 03 YY = DE Frog Coins = 990 XX = 03 YY = E7 Frog Coins = 999 =============================================================================== 6] CREDITS & LEGAL INFO ====================================================== =============================================================================== If you have any comments, corrections, questions, or code requests, send me an e-mail at newcouchpotato@aol.com , but make sure you put SUPER MARIO somewhere in the subject so I don't delete your mail when i'm getting rid of the SPAM in my mailbox. LEGAL NOTICE: All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Use of this guide for anything other than personal use is prohibited, unless proper credit is given to me, Couch Potato, as the sole creator of this entire document. To do otherwise would be a violation of copyright laws.