______                 ______                                  
               /_  __/____   ____     / ____/___   ____ _ _____                
                / /  / __ \ / __ \   / / __ / _ \ / __ `// ___/                
               / /  / /_/ // /_/ /  / /_/ //  __// /_/ // /                    
              /_/   \____// .___/   \____/ \___/ \__,_//_/                     
                         /_/                                                   
                         _____  ____   ____   ____                             
                        |__  / / __ \ / __ \ / __ \                            
                         /_ < / / / // / / // / / /                            
                       ___/ // /_/ // /_/ // /_/ /                             
                      /____/ \____/ \____/ \____/                              
                                                                               

Top Gear 3000 FAQ
Written by Zzyzzyxx
E-mail: Kobe_5@hotmail.com
MSN Messenger: Same as E-mail
Version 1.4

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TABLE OF CONTENTS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Version History
Intro
Story
Championship Mode
Winning Credits and Bonuses
Item Descriptions
Gameplay in Championship Mode
Track Descriptions
VS. Mode
Game Endings
Tips
FAQs
Credits
Legal Information

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VERSION HISTORY ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Version 1.4: Added track descriptions and game endings for easy and medium 
difficulty levels, and made a few other minor changes

Version 1.3: It's been awhile since the last update and I've made a lot of 
changes
Date: 4-13-02

Version 1.2: Added detailed descriptions for each item, added on to FAQ 
section, added story section, and added ending section
Date: 11-5-01

Version 1.1: Started FAQ section and made other minor changes
Date: 10-28-01

Version 1.0: Released version
Date: 6-10-01

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ INTRO ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Kemco made Top Gear 3000 in 1995. I found Top Gear 3000 much more fun than 
other racing games, such as Top Gear, Super Mario Kart, and F-Zero. In this 
game, you earn credits to upgrade your car with after you win races, which is 
one of the many things that make it such a fun game.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ STORY ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

(Taken from the instruction book)

It is the year 2962.

Five centuries have passed since World War XVII devastated most of the 
colonized planets of the Milky Way Star System.

The Galactic Conglomerate of Unified Planets, controlling the Bureau of 
Reasonable Entertainment, has maintained an era of calm and peaceful 
co-existence through the systematic suppression of any radical thought or 
action that may "stir up" the teeming masses of citizens populating the twelve 
Star Systems under their jurisdiction.

In other words, anything remotely resembling "fun" has been analyzed, 
sterilized, sanitized, homogenized, pasteurized, desensitized, computerized and 
commercialized "for your safety."

You are bored!

And so are a number of outlaw thrill seekers that have too much money and not 
enough excitement in their lives to keep them occupied. For these radical 
elements, there is only one cure for the boredom and complacency of life in the 
30th century...The Top Gear 3000 Challenge! Once every millennium, the richest, 
bravest, most skilled drivers risk it all in the ultimate car race.

Combining the high tech, sci-fi gadgetry of the 30th Century with the white 
knuckle, raw nerves action of 20th Century automobile racing, these bandit 
racers have set up an illegal tournament that will take you hurtling through 
the planets of the Conglomerate.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CHAMPIONSHIP MODE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

This is the main mode. You race 20 cars here. Note that you can only play with 
one or two players in this mode.

After you click on Championship, you get a list that looks like the one below. 
I included a small description after each one.

Options: Set the difficulty to easy, medium, or hard and either leave the music 
on or turn it off.

1 player full: One player game using the full screen.

1 player split: One player game with you racing on the top and a computer 
player racing on the bottom.

2 players: Player one races on the top and player two races on the bottom.

Password: You get a password after every few races, and this is where you put 
it in to continue your game. Remember to write down your passwords!

Exit: Takes you back to the first screen, where you either choose Championship 
or VS. Mode.

After you select how many players you want, a menu comes up that looks like the 
one below. I also added a description after each item.

Name: You put in your name here.

Control: Select which buttons you want to use when you race. The defaults are 
as follows:

Accelerate: X
Brake: Y
Use Weapon: A
Weapon up: R
Weapon down: L

Change them to whatever youíre comfortable with. If you're wondering what 
weapon up and down do, you donít use them until the jump device or others are 
invented. Then you can switch off between your boosts and your jump device or 
whatever other weapons you have.

Speed: Choose if you want your speed in MPH or KPH.

Race: Start racing!

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~ WINNING CREDITS AND BONUSES ~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

After each race, you win credits if you place in the top nine. 10th place 
qualifies, but doesnít win any credits. Hereís a list of how many credits 
you win for each place.

1st place: 100,000 credits
2nd place: 80,000 credits
3rd place: 70,000 credits
4th place: 60,000 credits
5th place: 50,000 credits
6th place: 40,000 credits
7th place: 30,000 credits
8th place: 20,000 credits
9th place: 10,000 credits
10th place: Qualifies, but no credits. You can collect bonuses, though.

If you place worse than 10th, you lose and go back to the main menu. So make 
sure to write down your passwords.

You can also get bonus credits after each race. Here are the different bonuses 
you can win:

Bonus A: You get this bonus by using a boost when you cross the finish line on 
the last lap. This is probably the easiest bonus to get.
Credits: 30,000

Bonus B: Iím still not sure how you get this bonus, but I believe I know how 
many credits it gives you.
Credits: 50,000

Bonus C: This is the biggest bonus and hardest to get unless we find out how to 
get Bonus B. You get this bonus if you donít run into the back of any cars the 
whole race. Itís harder to get the further you get into the game. 
Credits: 70,000

Bonus D: You get this bonus if you donít crash into any objects during the 
whole race. This also is harder to get the further you get into the game.
Credits: 40,000

Bonus E: You get this bonus if you stay completely on the road the entire race. 
You'll probably only get this in a couple races in the entire game.
Credits: 20,000

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ITEM DESCRIPTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

After each race, it shows you how many credits you earned, the current 
standings, a little demo of you flying in your rocket to go to your next race, 
the descriptions of the next track, and finally brings you to where you can buy 
better stuff for your car using those hard-earned credits. Next, Iíll show you 
a list of all the things that you can get. Note that some of them might only be 
found playing on the hardest level and that you start out with the cheapest of 
everything.

On easy difficulty, no #6 items or the warp device are developed. On medium 
difficulty, the #6 engine and tires are developed, along with the warp device. 
On hard difficulty, you'll eventually come across everything listed below.

-------------------------------------------------------------------------------

Paintshop: Choose the color of your car. Costs nothing.

Color 1: Violet
Color 2: Ruby
Color 3: Emerald
Color 4: Arctic
Color 5: Neon
Color 6: Royal
Color 7: Ebony

-------------------------------------------------------------------------------

Engines: Speeds up your car.


Engine 1: 50,000 credits

16c 2.3 Electric
FT8 Pulse 290 bhp
Max revs 5500 rpm
Economical to run

-------------------------

Engine 2: 150,000 credits

21c 3.0 Electric
FT11 Pulse 320 bhp
Max revs 6500 rpm
Extra torque

-------------------------

Engine 3: 300,000 credits

27c 3.7 Electric
FT13 Chip 350 bhp
Max revs 7200 rpm
Quick and clean

-------------------------

Engine 4: 525,000 credits

39c 4.6 Electric
FT18 Chip 390 bhp
Max revs 8400 rpm
Fastest electric

-------------------------

Engine 5: 787,000 credits

Series 12 Nuclear
FB Reactor 463 bhp
Max revs 9300 rpm
Hot stuff

-------------------------

Engine 6: 984,000 credits

Series 15 Nuclear
MD Torus 579 bhp
Max revs 11000 rpm
Ultimate power

-------------------------------------------------------------------------------

Tires: Gives your car better grip on the track.


Tire 1: 30,000 credits

Jetson XL
Light sim-rubber
Radial tread
Low grip

----------------------

Tire 2: 97,000 credits

Jetson XL II
Dense sim-rubber
Radial tread
Medium grip

-----------------------

Tire 3: 194,000 credits

Modus Super
Kevlar-rubber mix
Cross patch spline
Good grip

-----------------------

Tire 4: 339,000 credits

Modus Duper
Kevlar-rubber mix
Full patch spline
High grip

-----------------------

Tire 5: 509,000 credits

Gamma Adaptive
Terbium-osmium
Hyper flex
Like glue

-----------------------

Tire 6: 636,000 credits

Gamma Adaptive VI
Terbium-osmium
Hyper flexi-matt
Vise like

-------------------------------------------------------------------------------

Gearbox: Speeds up your car, but not as much as engines.


Gearbox 1: 60,000 credits

Four shift box
Aluminum alloy
Mechanical
Regular

--------------------------

Gearbox 2: 140,000 credits

Five shift box
Quasi-steel
Mechanical
Low ratio

--------------------------

Gearbox 3: 288,000 credits

Five shift box
Quasi-steel
Servo
Minimal friction

--------------------------

Gearbox 4: 493,000 credits

Five shift box
Plasteel
Duo servo
High torque

--------------------------

Gearbox 5: 735,000 credits

Six shift box
Plasteel
Liquid polymer
Alien technology

--------------------------

Gearbox 6: 918,000 credits

Six shift box
Corimnibium
Ion Phase shift
Frictionless

-------------------------------------------------------------------------------

Armor: Gives your car better protection.


Armor 1: 45,000 credits

Slatted bars
Regular
Aluminum alloy
Poor protection

-----------------------

Armor 2: 70,000 credits

Slatted bars
Reinforced
Aluminum alloy
Average protection

------------------------

Armor 3: 160,000 credits

Solid plate
Regular
Titanium
Great protection

------------------------

Armor 4: 285,000 credits

Solid plate
Reinforced
Titanium
Good protection

------------------------

Armor 5: 497,000 credits

Solid plate
Hyper strength
Titanium-cobalt
Superb protection

------------------------

Armor 6: 612,000 credits

Force field
Ultimate strength
Electromagnetic
Impenetrable

-------------------------------------------------------------------------------

The rest of the items that Iím going to show you are weapons that you can use 
during the race. Use the L and R buttons to switch through which weapons that 
you have, unless you changed the weapon keys.

-------------------------------------------------------------------------------

Boost: Makes your car go really fast for a short period of time. You get 
four every race.


Boost 1: 71,000 credits

Abenny IX
9.51VL - 54.3ts
Current amplifier
Regular spec.

------------------------

Boost 2: 115,000 credits

Abenny IX plus
10.1VL - 67.8ts
Current amplifier
Sustained power

------------------------

Boost 3: 230,000 credits

Mi-ki 2.1
12.3VL - 78.0ts
Watt bumper
Initial speed good

------------------------

Boost 4: 402,000 credits

G-max quantum
14.3VL - 83.2ts
Particle shifter
Good all round

------------------------

Boost 5: 603,000 credits

Turillian Beta
15.7VL - 89.9ts
Nano-technology
Very fast

------------------------

Boost 6: 754,000 credits

Turillian Gamma
18.4VL - 97.1ts
Alien technology
Out of this world

-------------------------------------------------------------------------------

Jump: Allows you to jump as much as you want when racing. You can use it to 
jump to get extra credits that are in the air, or to jump over cars that are in 
the way.


Jump: 159,000 credits

Palnatronics MK1
VV34.2 - 670N
Big spring theory
Get high bonuses

-------------------------------------------------------------------------------

Attractor: It looks like a green target and it attracts you to cars in front of 
you to give you more speed.


Attractor: 280,000 credits

Magnattract PL3
2.3Kr per Int.
Long string theory
Use wisely

-------------------------------------------------------------------------------

Warp: Allows you to make four short warps every race.


Warp: 370,000 credits

Cyber Space III
K29646m - 0.00235
Phase shift system
Great in traffic

-------------------------------------------------------------------------------

Infra-red: Allows you to see much better when racing at night.


Infra-red: 160,000 credits

ICU2 517765
56Cd
Retina persistence
See in the dark

-------------------------------------------------------------------------------

Once you get to the last system on hard difficulty, you should have your car 
maxed out because the races start to get really hard. It's best to just buy #4 
items until the #6 ones are invented, so you'll have enough credits to buy 
them. The last things that you buy should be the attractor and infra-red 
devices, since there isn't very much use for them.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~ GAMEPLAY IN CHAMPIONSHIP MODE ~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Hereís some stuff that youíll encounter when you play this game:

Speed arrow: Itís a yellow arrow on the road. If you run over it, it boosts 
your speed by about 20 MPH.

Warp: It looks like a green diamond on the road. When you hit it, it zaps you 
underground and back up further away in hardly any time. You come back out a 
yellow diamond on the road. Some are longer than others.

Extra boost: It looks like a little round, brown object that you usually get by 
hitting a jump.

Question mark: This is only found on a couple tracks. When you get it, it does 
something randomly such as give you extra credits, extra boost, or speed your 
car up temporarily. 

Bonus credits: They look like orange circles, and you get 4,000 bonus credits 
for each one that you hit. Sometimes you hit a jump to get them, and sometimes 
theyíre just lying on the road. Others you will need to use your jump device to 
get.

Turnoff: When you come to a turnoff, you either turn left or right. Usually one 
wayís longer than the other, but they always meet later. The long way usually 
has bonus credits on it or other good stuff you can get such as gas.

On your screen youíll see a bunch of different things like a speedometer, 
tachometer, where you are on the track, what lap youíre on, what place youíre 
in, your racing time, what weapon you have selected, your gas meter, and your 
armor meter. When your gas gets down into the red part of the meter, it will 
start to beep to let you know that youíre almost out of gas. If your armor 
meter is green, it means that your armor is good. When itís red, it is bad. 
When you run over blue strips on the track, your armor will become greener. The 
greener your armor, the less chance that youíll slow way down to around 25 MPH 
when you crash with no gas.

When you run out of gas, your car slows down. If your armor is real bad and you 
crash with no gas, your car will slow way down to around 25 MPH. So itís always 
good to stop or slow down in the gas zones so you donít run out.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TRACK DESCRIPTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Below is a list of all of the tracks that you'll encounter on different 
difficulty levels with a few things about each one.

-------------------------------------------------------------------------------

Difficulty: Easy

Track #      Meters  Kilometers  Conditions   System      Name       Laps
-------------------------------------------------------------------------------
Track 1:     2.85 M    4.56 KM   Clear        Merak       Misk       4 laps
Track 2:     4.28 M    6.85 KM   Low oxygen   Merak       Nonet      4 laps
Track 3:     4.28 M    6.85 KM   Hot          Zosmar      Haahe      4 laps
Track 4:     4.57 M    7.32 KM   Hazy         Zosmar      Terbis     4 laps
Track 5:     5.35 M    8.57 KM   Humid        Sarin       Yon        3 laps
Track 6:     5.57 M    8.92 KM   Cold         Sarin       Seima      3 laps
Track 7:     5.40 M    8.65 KM   Dry          Alderam     Baahem     3 laps
Track 8:     6.40 M   10.25 KM   Acidic       Alderam     Brites     3 laps
Track 9:     6.80 M   10.89 KM   Very hot     Kajam       Wruth      3 laps
Track 10:    1.35 M    2.16 KM   Hot          Kajam       Jyco       3 laps
Track 11:    6.00 M    9.61 KM   Foggy        Lesath      Thebe      3 laps
Track 12:    7.71 M   12.35 KM   Very hot     Lesath      Elara      3 laps
Track 13:    7.21 M   11.55 KM   Icy          Miram       Sinope     4 laps
Track 14:    6.42 M   10.28 KM   Hazy         Subrat      Catena     3 laps
Track 15:    6.41 M   10.27 KM   Polluted     Toygeta     Lacus      2 laps
Track 16:    7.28 M   11.66 KM   Humid        Toygeta     Paludes    3 laps
Track 17:    8.14 M   13.04 KM   Polluted     Toygeta     Rima       3 laps
Track 18:    8.00 M   12.81 KM   Hot          Vega 5      Tholus     3 laps
Track 19:    9.00 M   14.41 KM   Dry          Vega 5      Gredhi     3 laps
Track 20:   10.28 M   16.46 KM   Dusty        Naosphein   Karem      3 laps
Track 21:   10.85 M   17.38 KM   Icy          Naosphein   Arime      4 laps
Track 22:    7.71 M   12.35 KM   Foggy        Naosphein   Ratanev    3 laps
Track 23:    9.64 M   15.44 KM   Dull         Kraz        Vega       3 laps
Track 24:    8.78 M   14.06 KM   Sunny        Kraz        Tirion     2 laps
Track 25:   10.57 M   16.93 KM   Night        Kraz        Mechan     4 laps

-------------------------------------------------------------------------------

Difficulty: Medium

Track #      Meters  Kilometers  Conditions   System      Name       Laps
-------------------------------------------------------------------------------
Track 1:     2.85 M    4.56 KM   Clear        Merak       Misk       4 laps
Track 2:     4.64 M    7.43 KM   Very hot     Merak       Measia     5 laps
Track 3:     4.28 M    6.85 KM   Low oxygen   Merak       Nonet      4 laps
Track 4:     4.28 M    6.85 KM   Hot          Zosmar      Haahe      4 laps
Track 5:     4.57 M    7.32 KM   Hazy         Zosmar      Terbis     4 laps
Track 6:     4.30 M    6.89 KM   Bright       Zosmar      Kruw       3 laps
Track 7:     5.42 M    8.68 KM   Night        Zosmar      Malstgad   4 laps
Track 8:     4.50 M    7.21 KM   Sunny        Sarin       Ttelo      3 laps
Track 9:     4.50 M    7.21 KM   Icy          Sarin       Khinsm     3 laps
Track 10:    5.57 M    8.92 KM   Cold         Sarin       Seima      3 laps
Track 11:    8.00 M   12.81 KM   Clear        Alderam     Enton      4 laps
Track 12:    6.00 M    9.61 KM   Sunny        Alderam     Maltep     3 laps
Track 13:    6.40 M   10.25 KM   Acidic       Alderam     Brites     3 laps
Track 14:    6.80 M   10.89 KM   Very hot     Kajam       Wruth      3 laps
Track 15:    6.00 M    9.61 KM   Humid        Kajam       Glimt      4 laps
Track 16:    4.07 M    6.52 KM   Gaseous      Kajam       Ti         1 lap
Track 17:    1.35 M    2.16 KM   Hot          Kajam       Jyco       3 laps
Track 18:    6.64 M   10.63 KM   Very dry     Kajam       Metis      3 laps
Track 19:    6.00 M    9.61 KM   Foggy        Lesath      Thebe      3 laps
Track 20:    5.71 M    9.14 KM   Clear        Lesath      Leda       2 laps
Track 21:    7.71 M   12.35 KM   Very hot     Lesath      Elara      3 laps
Track 22:    7.28 M   11.66 KM   Clear        Miram       Carme      3 laps
Track 23:    7.21 M   11.55 KM   Icy          Miram       Sinope     4 laps
Track 24:    7.71 M   12.35 KM   Night        Subrat      Rhea       3 laps
Track 25:    6.42 M   10.28 KM   Hazy         Subrat      Catena     3 laps
Track 26:    6.41 M   10.27 KM   Polluted     Toygeta     Lacus      2 laps
Track 27:    7.28 M   11.66 KM   Humid        Toygeta     Paludes    3 laps
Track 28:    8.14 M   13.04 KM   Polluted     Toygeta     Rima       3 laps
Track 29:    8.00 M   12.81 KM   Hot          Vega 5      Tholus     3 laps
Track 30:    9.00 M   14.41 KM   Dry          Vega 5      Gredhi     3 laps
Track 31:   10.28 M   16.46 KM   Dusty        Naosphein   Karem      3 laps
Track 32:   10.57 M   16.93 KM   Foggy        Kraz        Sheliak    3 laps
Track 33:    8.78 M   14.06 KM   Sunny        Kraz        Tirion     2 laps
Track 34:   10.57 M   16.93 KM   Night        Kraz        Mechan     4 laps

-------------------------------------------------------------------------------

Difficulty: Hard

Track #      Meters  Kilometers  Conditions   System      Name       Laps
-------------------------------------------------------------------------------
Track 1:     2.85 M    4.56 KM   Clear        Merak       Misk       4 laps
Track 2:     4.64 M    7.43 KM   Very hot     Merak       Measia     5 laps
Track 3:     4.28 M    6.85 KM   Low oxygen   Merak       Nonet      4 laps
Track 4:     4.28 M    6.85 KM   Hot          Zosmar      Haahe      4 laps
Track 5:     4.57 M    7.32 KM   Hazy         Zosmar      Terbis     4 laps
Track 6:     4.30 M    6.89 KM   Bright       Zosmar      Kruw       3 laps
Track 7:     5.42 M    8.68 KM   Night        Zosmar      Malstgad   4 laps
Track 8:     4.50 M    7.21 KM   Sunny        Sarin       Ttelo      3 laps
Track 9:     5.35 M    8.57 KM   Humid        Sarin       Yon        3 laps
Track 10:    4.50 M    7.21 KM   Icy          Sarin       Khinsm     3 laps
Track 11:    5.57 M    8.92 KM   Cold         Sarin       Seima      3 laps
Track 12:    8.00 M   12.81 KM   Clear        Alderam     Enton      4 laps
Track 13:    6.00 M    9.61 KM   Sunny        Alderam     Maltep     3 laps
Track 14:    5.40 M    8.65 KM   Dry          Alderam     Baahem     3 laps
Track 15:    6.40 M   10.25 KM   Acidic       Alderam     Brites     3 laps
Track 16:    6.80 M   10.89 KM   Very hot     Kajam       Wruth      3 laps
Track 17:    6.00 M    9.61 KM   Humid        Kajam       Glimt      4 laps
Track 18:    4.07 M    6.52 KM   Gaseous      Kajam       Ti         1 lap
Track 19:    1.35 M    2.16 KM   Hot          Kajam       Jyco       3 laps
Track 20:    6.64 M   10.63 KM   Very dry     Kajam       Metis      3 laps
Track 21:    6.00 M    9.61 KM   Foggy        Lesath      Thebe      3 laps
Track 22:    5.71 M    9.14 KM   Clear        Lesath      Leda       2 laps
Track 23:    8.14 M   13.04 KM   Bright       Lesath      Lysither   3 laps
Track 24:    7.71 M   12.35 KM   Very hot     Lesath      Elara      3 laps
Track 25:    7.28 M   11.66 KM   Clear        Miram       Carme      3 laps
Track 26:    7.21 M   11.55 KM   Icy          Miram       Sinope     4 laps
Track 27:    7.07 M   11.32 KM   Night        Miram       Tethys     3 laps
Track 28:    4.85 M    7.77 KM   Damp         Miram       Dione      1 lap
Track 29:    7.71 M   12.35 KM   Night        Subrat      Rhea       3 laps
Track 30:    6.42 M   10.28 KM   Hazy         Subrat      Catena     3 laps
Track 31:    6.85 M   10.97 KM   Clear        Subrat      Dorsum     3 laps
Track 32:    6.64 M   10.63 KM   Cold         Subrat      Fossa      3 laps
Track 33:    6.41 M   10.27 KM   Polluted     Toygeta     Lacus      2 laps
Track 34:    7.28 M   11.66 KM   Humid        Toygeta     Paludes    3 laps
Track 35:    8.14 M   13.04 KM   Polluted     Toygeta     Rima       3 laps
Track 36:    8.00 M   12.81 KM   Hot          Vega 5      Tholus     3 laps
Track 37:    8.85 M   14.17 KM   Clear        Vega 5      Adara      3 laps
Track 38:    9.42 M   15.09 KM   Very cold    Vega 5      Deneb      3 laps
Track 39:    9.00 M   14.41 KM   Dry          Vega 5      Gredhi     3 laps
Track 40:   10.28 M   16.46 KM   Dusty        Naosphein   Karem      3 laps
Track 41:   10.85 M   17.38 KM   Icy          Naosphein   Arime      4 laps
Track 42:    7.71 M   12.35 KM   Foggy        Naosphein   Ratanev    3 laps
Track 43:   10.57 M   16.93 KM   Foggy        Kraz        Sheliak    3 laps
Track 44:    9.64 M   15.44 KM   Dull         Kraz        Vega       3 laps
Track 45:    8.14 M   13.04 KM   Night        Kraz        Zosma      3 laps
Track 46:    8.78 M   14.06 KM   Sunny        Kraz        Tirion     2 laps
Track 47:   10.57 M   16.93 KM   Night        Kraz        Mechan     4 laps

-------------------------------------------------------------------------------

In the instruction manual, it said there are 48 tracks. Also, on the front of 
the box, it says something about a Hyper Space Race, which I don't know about. 
It could possibly just be the whole game, or it could be a race that you unlock 
when you finish first place on the last track on hard difficulty, which I 
haven't been able to do. If you know anything about the Hyper Space Race, 
E-mail me and you'll get credit.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ VS. MODE ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

In this mode, you can have up to 4 players with the SNES Multi-Player Adapter. 
First, it asks you your name. Then you get to choose one of four cars to race 
with. Each car is different. Hereís a list of them.

       Car name      Acceleration          Max speed          Boost power
-------------------------------------------------------------------------------
Car A: The Cheetah   high acceleration     low max speed      medium boost
Car B: The Demon     high acceleration     medium max speed   low boost
Car C: The Phantom   medium acceleration   low max speed      high boost
Car D: The Pegasus   low acceleration      high max speed     medium boost

You get four boosts each race, just like in Championship Mode. The player with 
the highest score after eight races wins. Hereís how they score you:

1st place: 10 points
2nd place: 6 points
3rd place: 3 points
4th place: 0 points

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ GAME ENDINGS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

--------------------------------- SPOILERS! -----------------------------------

When you beat the game, it always shows your car going up, inside an alien 
spaceship. It says different words, depending on the difficulty level. It also 
shows all of the game credits.

----
Easy
----

Well done...

You have completed the greatest race the galaxy has ever seen.

However there are many more secrets and tracks yet to be seen.

Now try the medium level.

------
Medium
------

Excellent...

You are a true master of the most exciting race in the entire galaxy.

But just who is on board the aliencraft?

Will you find untold wealth or forbidden knowledge?

Why not try the hard level to find out.

----
Hard
----

Superb...

You are a true champion of the ultimate challenge in the galaxy.

As you enter the alien craft you are filled with the sense of awe.

You sense a presence......

After that, it shows a picture of an alien.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ TIPS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Always save a boost for the last lap. Use it just before you cross the finish 
line to get that 30,000 credit bonus.

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Try to stop or slow down in the gas zones to make sure you donít run out of gas 
later in the race.

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Try not to use your boosts around sharp corners because youíll crash most of 
the time. Itís best to use them on straight-aways.

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Save your credits to buy good things for your car. Donít spend your credits on 
#2 items that donít do much to your car.

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Try to buy some items at the same time. For example, if you have a really fast 
engine and no good tires to go with it, youíll be crashing all the time. So it 
would be better if you buy your engine and tires at or close to the same time.

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Try to avoid running into other cars and objects off the road. The jump device 
works well for jumping over other cars so you donít run into them, and better 
tires work well for staying on the track. You can get more bonus credits from 
doing those things than you can from placing higher in a race.

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Always write down your passwords. You never know when you might have a bad race 
and lose.

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If you want to start in a certain part of the game, type in the name of the 
system as the password. It will start you out with a bunch of credits, 
depending on the difficulty level and system that you choose.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FAQs ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

Q. Do you lose the race when you run out of gas like in Top Gear?

A. No, you just slow down when you run out of gas.

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Q. Do you switch gears in this game?

A. There are no gears in this game.

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Q. Do you pit for gas in this game?

A. No, to get more gas, you just run over the red strips on the track.

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Q. How do you get Bonus B?

A. I donít know!

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Q. Whatís the fastest speed youíve got?

A. The fastest speed that I remember getting up to is 452 MPH.

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Q. Where can I get codes for this game?

A. Go to codes.ign.com to get codes. I wonít copy them onto this FAQ.

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Q. My car slowed down to about 25 MPH and a boost wonít even get me going! 
Whatís going on?

A. You had bad armor and you crashed when you were out of gas. The only ways 
you can speed back up are if you get more gas, if another car runs into the 
back of you, or if you run over a yellow speed arrow. The more you crash, the 
worse your armor gets. If you run over blue strips on the road, it will make 
your armor better. Buying better armor for your car would also help. Try to 
drive extra careful when youíre out of gas.

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Q. I accidentally bought something that I didnít want! Can I sell it back 
somehow?

A. Yes, just buy whatever you want in the category that you accidentally bought 
something in and it will sell what you bought by accident and then pay for 
whatever you just bought. This only works if you do it before you start the 
next race.

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Q. Whatís best to upgrade first?

A. On easy difficulty, you should buy the #5 items as they are invented because 
no #6 items are invented. On medium difficulty, it's kind of hard to say, as 
everybody is different by how many credits they earn every race. You should end 
up with the best engine and tires at the end, though. On hard difficulty, 
however, you should buy #4 items until the #6 items are released, so you will 
be able to afford them.

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Q. Which track is the hardest?

A. The hardest track, by far, is the last one. Even on easy, it can be really 
tough. There's very little gas, the track is very long, there are four laps, 
and the computer players drive really fast.

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Q. Aren't there any working ROMs of this game?

A. No. This game uses a DSP-4 chip, and there are no working ROMs of it. You 
can find ROMs of it, but they probably won't work.

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Q. What happens when you beat this game?

A. See the "Game Endings" section.

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CREDITS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

RickJ for some gameplay information

Jas for the Bonus B info

Kemco for making the racing game

Me for writing this FAQ

You for reading this FAQ

*******************************************************************************
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ LEGAL INFORMATION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*******************************************************************************

If you see any errors, have any questions, comments, or if you just think that 
Iím missing something in my FAQ, E-mail me at Kobe_5@hotmail.com and Iíll give 
you credit for any information that you might have. If you have MSN Messenger, 
feel free to add me. My messenger name is the same as my E-mail. If youíd like 
this FAQ on your website, E-mail me along with the address of your site. You 
must have my permission before posting this FAQ on any website. Be sure to put 
something about Top Gear 3000 in the topic of any E-mails that you send me to 
make sure that they get read. The latest version of this FAQ can always be 
found at www.GameFAQs.com. This FAQ is Copyright ©2001-2003 Zzyzzyxx.