Uncharted Waters 2: New Horizons
Shopping and Character Guide
By Chris Morton
a.k.a Steric Hindrance (steric_hindrance@hotmail.com)


Table of Contents
I. Introduction
 a. Copyright Info
 b. Revision History

II. Markets
 a. Types
 b. Port Listings

III. Shipyards
 a. Types and Port Listings
 b. Extra Stuff

IV. Item Shops
 a. What You'll Find Where
 b. Weapon and Armor Rating

V. Mates and Characters
 a. The Main Characters
 b. Thier Backup
 c. The Vagabond Sailors
  1. Where to Find Them
 d. And The Competition

VI. Port Coordinates

VII. Other Stuff
 a. Contact Info
 b. Acknowledgments


I. Introduction
  The purpose of this guide is to provide, to the best of my knowledge, as
much information about the items sold at the various ports in the game and the
stats of the characters (Mates) you can pick up along your way.  Far too often
while playing this game I have gotten stuck with a tedious (albiet high
profit) two point trade route because I didn't know if there was anything at
the other ports that made them worth visiting outside a supply stop.  To that
end, I have surveyed every non-supply port in the game that I know of and
listed here what is sold at the marketplace, shipyard, and item shop (if there
is one).  I also got the stats of as many of the mates that I could find in my
travels.  As a warning, I used the SNES version of UWNH, and since I don't
have a PC or other version of the game, I don't know if the market info is
different for those versions.  I hope that if you're a fan of UWNH and would
like to know where to buy stuff, that you'll find this guide useful.


I.a. Copyright Info
  This document is copyrighted by Chris Morton.  This guide may be printed out
for personal reference, but it may not be copied, in part or in any form, for
any profitable purpose without my express consent.  This guide may not be
posted to any website other than www.gamefaqs.com without my permission (just
ask first, and I'll let you if you want to put it on your site), and it must
be posted in an unaltered form.


I.b. Revision History
  10-12-03: Updated some info.  Final Version of this guide.
  8-3-02: After much procrastination, finished writting this guide. 
  7-6-02: Began writting this guide.
  



II. Markets
  In this section I list what you can find at the marketplace (building with
the scales on the sign).  Most ports of the world sell a certain set of items,
and this set is the same for most if not all of the ports in a given region
(i.e. a Northern European port will have the same basic inventory as another
Northern European port).  Many of the ports, however, have a specialty item
outside thier basic inventory that they sell as well.  This means that while
Lisbon and Seville, for example, are both in the same region and have the same
basic inventory, you can make a profit trading thier specialty items between
the two ports (Rock Salt and Porcelain, respectively).  You won't, however, 
make any profit trading Cheese at these ports, because both of them sell
Cheese to begin with.  A good rule of thumb in this game is do not sell an
item at a port that is already selling that item.  
  Another important thing to note about the trading system in New Horizons is
a port's economic rating.  Pressing the L button in a port will bring up two
pop-up displays on either side of the screen.  On the upper right corner,
below the date, you'll see a scale icon and a set of numbers.  That is the
port's economic rating (the top number) and the amount invested this month in
the port's economy.  The economy rating goes up to a maximum of 1000, and is
raised through investment at the marketplace (select the option when you talk
to the merchant).  The maximum you can invest in any given month is 50k Gold,
or 5 Ingots, and I've found that this buys you 166 points on the economic
rating.  If you're picky about what economic level you invest to, or simply
don't want to overinvest to get from 999 to 1000 economy, I've found that each
economy point is worth 301 Gold of investment (50k divided by 166 and
rounding).  The importance of a port's economy rating is that a poor port with
a low economy will not have the selection of a well off port.  In ports
outside of Europe, you will often find ports in the 50-150 economic range, and
not only do they not sell all of their basic inventory, they might not even
sell thier specialty until a certain economy rating is reached.  So if you
want a port to sell something it doesn't have yet, but my guide says it
should, you'll have to invest in it.  Note that you can't invest in the six
capital ports to increase thier economy, so thier market inventories are set
in stone for the entire game.
  That's the basics of markets, now on to what you'll find around the world.


II.a. Types
  There are 13 port types when it comes to markets, each corresponds to one of
the thirteen regions of the world.  The types differ in what they offer as
thier basic, non-specialty, inventory.  The types are:

 Type A: Northern Europe
      Sells: Cheese, Fish, Grain, Cotton, Cotton Cloth, Iron Ore, Porcelain

 Type B: Iberia
      Sells: Cheese, Fish, Olive Oil, Raisins, Cotton Cloth, Velvet, Linen
      Cloth, Dye, Arms

 Type C: The Mediterranean
      Sells: Fish, Grain, Olive Oil, Raisins, Cotton, Wool, Linen Cloth, Glass
      Beads

 Type D: North Africa
      Sells: Fish, Olive Oil, Rock Salt, Wool, Flax, Linen Cloth

 Type E: West Africa
      Sells: Cacao, Fish, Flax, Linen Cloth, Amber, Gold

 Type F: East Africa
      Sells: Fish, Rock Salt, Flax, Coral, Gold, Copper Ore, Dye

 Type G: Ottoman Empire
      Sells: Cheese, Grain, Rock Salt, Cotton, Wool, Copper Ore, Dye, Wood

 Type H: Middle East
      Sells: Coffee, Olive Oil, Rock Salt, Cotton Wool, Cotton Cloth, Wool
      Cloth, Carpet, Perfume

 Type I: India
      Sells: Clove, Pepper, Tea, Grain, Cotton, Flax, Linen Cloth, Copper Ore

 Type J: Southeast Asia
      Sells: Pepper, Ginger, Fish, Coral, Tortoise Shell, Tin Ore

 Type K: Far East
      Sells: Ginger, Tea, Fish, Linen Cloth, Pearl, Art, Porcelain

 Type L: Central America
      Sells: Pimento, Fish, Rock Salt, Coral, Tortoise Shell, Dye

 Type M: South America
      Sells: Pimento, Grain, Tortoise Shell, Silver, Iron Ore


II.b. Port Listing
  The ports that fall into the above categories are listed here, along thier
specialty (in parentheses) if they have one.

Type A: Northern Europe
 Bergen
 Oslo (Wood)
 Lubeck (Silver)
 Danzig
 Copenhagen (Glassware)
 Riga (Wood)
 Stockholm (Copper Ore)
 Dublin
 Bristol (Tin Ore)
 Amsterdam (Glass Beads) [Capital Holland]
 Antwerp (Wool Cloth)
 London* (Wool) [Capital England]
 Nantes
 Bordeaux (Raisins)
 Hamburg (Dye)
*London does not sell porcelain because of its fixed economy rating

Type B: Iberia
 Lisbon (Rock Salt) [Capital Portugal]
 Seville (Porcelain) [Capital Spain]
 Barcelona (Rock Salt)
 Valencia (Wool Cloth)

Type C: The Mediterranean
 Marseilles (Perfume)
 Genoa (Silver) [Capital Italy]
 Pisa (Silk Cloth)
 Naples (Wool Cloth)
 Syracuse
 Palma
 Ragusa (Dye)
 Venice (Glassware)
 Athens (Art)
 Nicosia (Copper Ore)
 Candia

Type D: North Africa
 Ceuta
 Algiers
 Tunis (Iron Ore)
 Tripoli

Type E: West Africa
 Madeira (Sugar)
 Santa Cruz
 Argin
 Bathurst
 Bissau (Ivory)
 Timbuktu (Ivory)
 Adidjan (Musk)
 San Jorge (Ivory)
 Luanda (Coral)

Type F: East Africa
 Sofala (Ivory)
 Quelimane (Tortoise Shell)
 Mozambique
 Malindi (Musk)
 Mombasa
 Mogadishu (Ivory)

Type G: Ottoman Empire
 Alexandria (Cotton Cloth)
 Jaffa (Carpet)
 Beirut (Carpet)
 Istanbul (Carpet) [Capital Turkey]
 Trebizond (Cotton Cloth)
 Kaffa (Iron Ore)
 Azov
 Salonika

Type H: Middle East
 Aden (Amber)
 Massawa (Pimento)
 Mecca (Musk)
 Cairo (Art)
 Muscat
 Hormuz (Ginger)
 Shiraz
 Quatar (Tortoise Shell)
 Basra (Cheese)

Type I: India
 Diu
 Cochin
 Goa (Ginger)
 Calicut (Nutmeg)
 Ceylon (Cinnamon)

Type J: Southeast Asia
 Malacca (Cinnamon)
 Pasei
 Bankao
 Sunda
 Dili (Clove)
 Banda (Nutmeg)
 Amboa (Nutmeg)
 Ternate (Clove)

Type K: Far East
 Hanoi (Coral)
 Macao
 Zeiton (Silk)
 Changan (Silk Cloth)
 Nagasaki (Silver)
 Sakai (Silk Cloth)

Type L: Central America
 Guatemala (Grain)
 Panama
 Veracruz (Gold)
 Havana (Vanilla)
 Santo Domingo (Sugar)
 Santiago
 Porto Velho
 Jamaica (Sugar)

Type M: South America
 Cartegena
 Maracaibo
 Caracas (Vanilla)
 Margarita
 Cayenne (Wood)
 Pernambuco (Dye)
 Rio de Janeiro (Gold)



III. Shipyards
  The shipyards in New Horizons (buildings with the ship icon on the sign)
work in much the same way that the markets do.  Investing a set amount of
money in a port's shipyard will raise its industry rating (the number below
the economy rating in the pop-up display, near the lumber icon) as much as
that same amount would raise the economic rating.  As with the markets, the
selection of the shipyard increases as the industry rating goes up.  This
selection is broken down into 5 areas: New Ships, Used Ships, Materials,
Figureheads, and Guns.  First, Materials, Figureheads and Guns are common
items at all ports.  A port with a higher industry rating will have more of a
selection in these categories than I port with a low industry rating.  The
types of Materials (used to determine the durability of a new ship's hull) are
Teak, Cedar, Beech, Oak, and Copper, with Copper being found typically at
ports with around 1000 industry.  The normal figureheads that your ships can
be remodeled to carry are Seahorse, Commodore, Unicorn, Lion, Giant Eagle,
Hero, Neptune, and Dragon  Again the later figureheads require higher
industry.  Lastly, the guns in the game are Saker, Demi-Culverin, Culverin,
Canon Pedrero, Demi-Cannon, and Cannon.  Unlike the other items, almost every
port has Cannons to begin with, and with investment you can buy the other
types.  However, Cannons are the strongest of the normal guns, even though
they don't have the range of some of the other ones.  There are also two
secret figureheads, one secret gun, and one special material, which will be
discussed in section III.b.  In summary, if a port has 1000 industry, its
shipyard will carry all of the materials, guns, and figureheads listed here.
  The selection of ships that you can buy, either new or used, also changes
with the industry rating.  Like for the markets, if you don't see a ship
offered at a port when it is on my list, try investing in that port and the
ship should become avalible.  In the next section, I will list the kinds of
ships that you can buy new from the ports around the world.  The kinds of
ships that a port builds is also a good indication of the types they sell
used, though the exact inventory of used ships changes over time.  You can
talk to the woman who walks around outside the shipyard and she will tell you
one of the types of ships being sold used at that port.  In my experience, if
a shipyard doesn't build a ship, you won't find it used there.


III.a. Types and port listings
  Like the markets, the shipyards fall into 11 specific types defined by what
ships they build, though the shipyards types are not all confined to one
region.  If a port with a certain shipyard type is found outside the region
where most of the other shipyards of that type are located, it will have a (!)
next to its name.  Three of the shipyard types are termed special types
because they sell ships that can be obtained no where else and sell them only
if the industry rating is high (at 1000 typically).

 Type 1: Northern Europe
      Sells: Hansa Cog, Light Galley, Caravela Redonda, Flemish Galleon, Nao,
      Pinnace, La Reale, Galleon
      
      Ports: Bergen, Oslo, Lubeck, Danzig, Copenhagen, Riga, Stockholm,
      Nantes, Bordeaux, Marseilles(!)


 Type 2: Iberia
      Sells: Balsa, Light Galley, Caravela Latina, Brigantine, Flemish
      Galleon, Nao, Carrack, Galleon
      
      Ports: Lisbon [Capital Portugal]*, Seville [Capital Spain], Barcelona,
      Valencia, Ceuta(!)
*Lisbon does not sell Galleons and you can't raise the industry rating


 Type 3: The Mediterranean
      Sells: Light Galley, Tallette, Caravela Latina, Buss, Flemish Galleon,
      Nao, Venetian Galeass, Carrack
      
      Ports: Genoa [Capital Italy], Pisa, Naples, Syracuse, Palma, Ragusa,
      Venice, Athens, Nicosia, Candia


 Type 4: North Africa and The Ottoman Empire
      Sells: Light Galley, Caravela Latina, Flemish Galleon, Nao, Xebec,
      Venetian Galeass, Carrack
      
      Ports: Algiers, Tunis, Tripoli, Alexandria, Jaffa, Beirut,
      Istanbul [CapitalTurkey], Trebizond, Kaffa, Azov, Salonika, Cairo(!)


 Type 5: West and East Africa
      Sells: Light Galley, Caravela Redonda, Nao, Carrack
      
      Ports: Madeira, Santa Cruz, Argin, Bathurst, Bissau, Timbuktu, Adidjan,
      San Jorge, Luanda, Sofala, Quelimane, Mozambique, Malindi, Mombasa,
      Mogadishu
  
  
 Type 6: Middle East, India, and Southeast Asia
      Sells: Light Galley, Dhow, Xebec
      Ports: Aden, Massawa, Mecca, Muscat, Hormuz, Shiraz, Quatar, Basra, Diu,
      Cochin, Goa, Calicut, Ceylon, Malacca, Pasei, Bankao, Sunda, Dili,
      Banda, Amboa, Ternate, Hanoi(!)
      

 Type 7: Far East
      Sells: Junk (It's a ship name.  Trust me.)
      
      Ports: Macao, Zeiton, Changan


 Type 8: Central and South America
      Sells: Brigantine, Pinnace, Nao, Carrack, Galleon
      
      Ports: Guatemala, Panama, Veracruz, Havana, Santo Domingo, Santiago,
      Porto Velho, Jamaica, Cartegena, Maracaibo, Caracas, Margarita, Cayenne,
      Pernambuco, Rio de Janeiro


 Type 9 Special: Dublin and Bristol*
      Sells: Caravela Redonda, Nao, Carrack, Galleon, Sloop, Frigate, Barge
*London also falls in here, but it only sells Caravela Redonda, Nao, & Carrack


 Type 10 Special: Antwerp and Hamburg**
      Sells: Hansa Cog, Caravela Latina, Nao, Carrack, Galleon, Frigate,
      Full-Rigged Ship
**Amsterdam is in this class, but it only sells Hansa Cog, Caravela Latina, Nao, & Carrack


 Type 11 Special: Nagasaki and Sakai
      Sells: Kansen, Atakabune, Tekkousen


III.b. Extra Stuff
  The special ship types, Frigate, Barge, Full-Rigged Ship, and Tekkousen can
only be purchase at the above listed special ports when thier industry is at
or around 1000 (I don't know for sure if these ships will be sold at an
industry rating below 1000, but you will definitely see it at 1000 industry).
The Tekkousen ship also boasts the only special material in the game: Steel.
The description of the Tekkousen by the shipbuilder says it has a steel plated
hull, what this means in game terms is that the hull durability of the ship is
automatically 100.  The downside of this is that you can't select a lesser
hull material to lower the price.  For the Tekkousen, it's take it, haggle it
to a lower price, or leave it.  Note that you cannot use steel for any of the
other ships at Nagasaki or Sakai.
  The special figureheads and gun type, as well as how to get them, I found
out courtesy of Tom King's contribution to the Uncharted Waters: New Horizons
FAQ written by Mike Groels (aka Eastpolar), hosted at www.gamefaqs.com.  The
two special figureheads are the Angel and Goddess, and the special gun type is
the Carronades, which have the same strength as normal Cannons, just greater
range.  The trick to getting all these is to max out your luck and shop at a
port with 1000 economy and industry ratings.  The luck part is done by
donating to the Round Earth Society, and then asking a Fortune Teller about
your life.  Groels recommends in his FAQ depositing all but 100 Gold into your
bank account, and then donating half of that to the RES, and then continue to
donate half of your gold until you have none left.  It seems that the increase
in luck depends on the percentage of your cash on hand, hence the bank
account. To check what you luck is at, ask a Fortune Teller.  If she says
"What a strong fortune!  You have nothing to fear in this life", then you're
done.  If not, continue at the RES.  Next, go to the shipyard and select
remodel.  Pick either Figurehead or Guns, whichever one you want.  If the
shipyard worker does not say "We have a great selection today" go back to the
remodel menu of the shipyard (where you pick which part to remodel) and try
again.  Repeat as many times as necessary, and the special items will appear.
I have tried this method and can confirm that it works, with a few notes of my
own.  When I get the "great selection" for figureheads, soemtimes only the
Angel figurehead appears, and not the Goddess.  When I do get the Goddess
figurehead, the Angel will also be there as well.  You may have to try a few
times if you're looking for Goddess figureheads, since you get the same "great
selection" message reagardless if only the Angel is there.  With Guns its
easier, since Carronades are the only special gun type.  In addition to the
randomness of these items, you have to buy them when you get the "great 
selection" message or else they will disappear (most likely) next time you ask
the shipyard guy.  Be sure to outfit all of your ships with the stuff you want
before you go out of the remodeling menu, or else you'll have to try your luck
another upteen times to get the items you just had.  Since the opportunity of 
getting these items is random, the economy, industry, and luck ratings are 
probably all necessary to get a fair chance.  Also, Groel's FAQ states that
any port CAN have these specials, with 1000 economy and industry helping the
odds a bit, while I have only tried two Meditteranean ports, Antwerp and
Hamburg, and the Japanese ports.



IV. Item Shops
  Item Shops in New Horizons are the buildings with the sword icon on the
sign.  They do not appear in all ports, but generally sell some useful stuff.
Swords and Armor for duels, accessory items to give to waitresses, emergency
items such as Balm and Lime Juice, and even bootleg Tax-Free Permits.  The
catch to all this, is that for most of the really good stuff you have to get
up at 2am.  I don't know why that is, but it's really not too hard to tell the
innkeeper when you want to check out.  In the next section I will list all of
the ports in the game, and what they sell at thier item shop.  Ports with a
"None" listing next to them have no item shop, while items marked with a (!)
are sold at that port only at 2am.
  If you want to find out where they sell a particular item, try bringing up
the Find window in your browser (control F for PC) and typing the name of the
item.  That'll jump you right to the part of the list that's appropriate.


IV.a. What You'll Find Where
 Bergen: None
 Oslo: None
 Lubeck: Saber, Long Sword, Estock, Flamberge(!)
 Danzig: Leather Armor, Platinum Comb, English Tax-Free Permit(!)
 Copenhagen: Chain Mail Armor, Half Plate, Plate Mail Armor, Errol's Plate(!)
 Riga: None
 Stockholm: Dagger, Short Sword, Basterd Sword(!)
 Dublin: Dagger, Broad Sword, Claymore(!)
 Bristol: Broad Sword, Leather Armor, Claymore(!)
 Amsterdam: Telescope, Sextant, Theodolite, Pocket Watch(!)
 Antwerp: Long Sword, Rat Poison, Aquamarine Tiara, Dutch Tax-Free Permit(!)
 London: Cutlass, Telescope, Velvet Coat, Sextant(!)
 Nantes: Epee, Chain Mail Armor, Brass Candleholder
 Bordeaux: Short Sword, Balm, Rapier
 Hamburg: Quadrant, Leather Armor, Circlet
 Lisbon: Quadrant, Telescope, Rapier
 Seville: Telescope, Short Saber, Rapier, Basterd Sword(!)
 Barcelona: Dagger, Leather Armor, Balm
 Valencia: Lime Juice, Short Sword
 Marseilles: Epee, Brass Candleholder, Estock(!)
 Genoa: Cutlass, Quadrant, Velvet Coat
 Pisa: Rapier, Brass Candleholder, Broad Sword
 Naples: Epee, Leather Armor, Rat Poison, Crusader's Armor(!)
 Syracuse: Short Sword, Lime Juice, Italian Tax-Free Permit(!)
 Palma: None
 Ragusa: Quadrant, Dagger
 Venice: Chain Mail Armor, Sextant, Epee, Garnet Brooch(!)
 Athens: Saber, Lime Juice, Circlet, Theodolite(!)
 Nicosia: None
 Candia: None
 Ceuta: None
 Algiers: Cutlass, Lime Juice
 Tunis: None
 Tripoli: Short Saber, Leather Armor, Telescope, Turkish Tax-Free Permit(!)
 Madeira: None
 Santa Cruz: None
 Argin: Rat Poison, Platinum Comb
 Bathurst:None
 Bissau: None
 Timbuktu: Crown of Majesty, Gold Bracelet, Ruby Sceptre, Crusader's Sword(!)
 Adidjan: None
 San Jorge: Dagger, Telescope, Ruby Ring(!)
 Luanda: None
 Sofala: None
 Quelimane: None
 Mozambique: Rat Poison, Gold Bracelet, Jade Jewlebox(!)
 Malindi: None
 Mombasa: None
 Mogadishu: None
 Alexandria: Half Plate, Sextant, Rat Poison, Scimitar(!)
 Jaffa: None
 Beirut: Short Saber, Balm
 Istanbul: Telescope, Leather Armor, Quadrant, Scimitar(!)
 Trebizond: Saber, Velvet Coat
 Kaffa: None
 Azov: Dagger, Spanish Tax-Free Permit(!)
 Salonika: Cutlass, Portuguese Tax-Free Permit(!)
 Aden: None
 Massawa: Malachite Box
 Mecca: Cat, Silk Scarf, Theodolite
 Cairo: Scimitar, Silk Scarf, Chain Mail Armor
 Muscat: None
 Hormuz: None
 Shiraz: None
 Quatar: None
 Basra: None
 Diu: None
 Cochin: None
 Goa: Balm, Short Sword, Ermine Coat
 Calicut: Peacock Fan, Rat Poison, Short Saber, Siva's Magic Sword(!)
 Ceylon: Peacock Fan, Saber
 Malacca: None
 Pasei: None
 Bankao: None
 Sunda: None
 Dili: None
 Banda: None
 Amboa: None
 Ternate: None
 Hanoi: Silk Shawl, Golden Dragon
 Macao: Silk Scarf, Peacock Fan, China Dress, Mermaid's Bracelet(!)
 Zeiton: Cat, Lime Juice, Balm, Blue Crescent(!)
 Changan: Silk Scarf, Silk Shawl, China Dress, Blue Crescent(!)
 Nagasaki: Cat, Japanese Sword, Aquamarine Tiara
 Sakai: Mermaid's Bracelet, Cat, Japanese Sword, Magic Muramasa(!)
 Guatemala: None
 Panama: Lime Juice, Garnet Brooch
 Veracruz: None
 Havana: None
 Santo Domingo: Balm, Rat Poison
 Santiago: Lime Juice
 Porto Velho: None
 Jamaica: Mermaid's Bracelet
 Cartegena: Lime Juice, Long Sword
 Maracaibo: None
 Caracas: Lime Juice, Chain Mail Armor
 Margarita: Dagger, Sapphire Ring(!)
 Cayenne: None
 Pernambuco: Dagger, Plate Mail Armor, Rune Blade(!)
 Rio de Janeiro: Circlet, Gold Bracelet(!)
 
 
IV.b. Weapon and Armor Ratings
  As an update to the Item Shop section, I thought I'd add a little chart for
the effectiveness of the weapons and armors that are avalible in New Horizons.
The credit for the information in this section goes to Eastpolar and his FAQ,
since for some reason I didn't copy down the weapon stats when I first made
this guide.  (Eastpolar did leave out the Basterd Sword from his guide, so I
checked on the rating and price for that.)

Armor:
Name			Rating			Price
Leather Armor		D			1k
Chain Mail		C			2k
Half Plate		B			4k
Plate Mail		A			8k
Errol's Plate		*			30k
Crusader's Armor	*			60k


Weapons:
Name			Type		Rating		Price
Epee			Fencing		D		2k
Short Saber		Curved		D		1k
Cutlass			Heavy		D		1500
Dagger			Straight	D		500
Short Sword		Straight	D		1k
Rapier			Fencing		C		3k
Saber			Curved		C		3k
Estock			Fencing		B		6k
Scimitar		Curved		B		8k
Broad Sword		Heavy		B		5k
Long Sword		Straight	B		4k
Flamberge		Fencing		A		14k
Japanese Sword		Curved		A		20k
Claymore		Heavy		A		15k
Golden Dragon		Heavy		A		18k
Basterd Sword		Straight	A		14k
Crusader Sword		Fencing		*		38k
Siva's Magic Sword	Curved		*		28k
Magic Muramasa		Curved		*		38k
Blue Crescent		Heavy		*		24k
Rune Blade		Straight	*		36k



V. Mates and Characters
  In this section I list the stats of as many of the characters in New
Horizons as I could find.  In section V.a. and V.b., I list the stats of the
6 principle characters, and the secondary characters that are specific to
whose storyline you play, respectively.  V.c. deals with the 'vagabond
sailors' you run into at cafes and inns throughout the world, and in section
V.d. the competition I refer to is all of the other NPC captains out there who
may, or may not, want you dead.


V.a. The Main Characters
  Listed below are the stats for each character, taken from the point in the
game where you can first call up the character info screen.

Key: Nav=Navigation level, Bat=Battle level, L=Leadership, S=Seamanship,
K=Knowledge, I=Intuition, C=Courage, Sw=Swordsmanship: Ch=Charm,
CN=Celestial Navigation, CR=Cartography, G=Gunnery, A=Accounting,
N=Negotiation

Name     Allegiance    Nav  Bat  L   S   K   I   C   Sw  Ch   Skills

Joao     Portugal      1    1    78  75  73  85  82  82  89   N
Franco

Catalina Piracy        8    10   80  79  65  52  86  92  95   G
Erantzo

Otto     England       10   12   92  72  61  43  88  86  82   G
Baynes   Note: Starts as a Page

Ernst    Holland       11   1    78  92  86  82  62  53  90   CN, CR
Von Bohr

Pietro   Italy         4    1    84  80  75  87  53  61  81   CN
Conti

Ali      Turkey        1    1    80  86  84  65  53  42  80   A,N
Vezas


V.b. Thier Backup
  The name in parentheses next to the secondary character's name indicates
which main character's fleet they're in, just in case you haven't played all
of the storylines.  Unless otherwise noted, all of these characters join your
fleet at the starting port of the game.

Name     Allegiance    Nav  Bat  L   S   K   I   C   Sw  Ch   Skills

Rocco    Portugal      30   32   75  82  84  90  93  92  70   CN, G
Alemkel (Joao)

Enrico   Portugal      1    1    66  48  93  55  62  48  82   A
Malione (Joao)

Domingo  Portugal      1    1    60  68  58  62  81  76  90   N
Manana (Joao)  Found at sea

Emilio   Spain         8    11   71  55  40  43  79  80  65   CN, G
Sanude (Catalina)

Andreas  Spain         9    15   70  44  32  60  95  82  70   CN, G
Paella (Catalina)  Found at sea

Matthew  England       7    10   81  75  52  74  77  70  69   CN, G
Loy (Otto)

Hans     Holland       10   2    74  85  80  69  42  38  71   CN
Starten (Ernst)

Camillo  Italy         3    2    71  72  66  78  51  60  68   CN, A
Stefano (Pietro)

Salim    Turkey        3    7    82  80  84  44  71  79  60   CN, G
Jahan (Ali)


V.c. The Vagabond Sailors
  If you want to have more ships in your fleet, you're going to need the mates
to captain all of them.  However, not all of the characters in New Horizons
are created equal.  The following is a listing of all of the sailors I have
found that can be hired in cafes or inns in ports throughout the world.  A few
notes about these characters, first: the stats I give here are what you get'
when you hire them.  To my knowledge these stats do not change during the
course of the game, i.e. if you hire a character two years after you start,
his stats will be the same as they were at the start of the game.  Second,
these characters move around, and are not always found in the same port.  It
seems that they tend to change places on the first of the month, but I do not
know if there is some pattern to thier movement.  Perhaps the best way to find
where a certain character is located is by asking other sailors/commodores at
cafes or inns (the advice you get here is usually only about sailors for hire
in the nearby area, i.e. you won't hear about a guy looking for a job in South
America if you're asking at a Meditteranean port).  Third, in my experience
you can usually only hire a character if he has a lower navigation level than
you.  If he says "I only sail with experienced navigators", try again later.
If he says "Your ship?  No thanks", keep trying (or treat them if they're at
the cafe).

Name     Allegiance    Nav  Bat  L   S   K   I   C   Sw  Ch   Skills

Miguel   Portugal      7    6    84  73  77  84  84  54  86   CN, G, N
Solis

Antoine  England       2    1    85  76  51  63  73  74  84   CN, A
Fitch

Fernan   Portugal      12   7    78  73  77  83  88  69  66   CN, CR
Pinto

George   Piracy        1    1    69  87  73  59  81  72  76   G
Eggel

Anthony  England       2    1    66  87  67  68  65  53  78   
Morgan

Dante    Portugal      1    1    67  79  68  61  76  66  65   CN
Peleira

Nicolo   Italy         8    5    79  79  65  70  74  73  78   CN
Montagna

Cizzaro  Piracy        1    2    85  62  68  80  74  70  59   G
Fedeliti

Luka     Spain         1    2    87  87  52  74  82  85  72   
Ullman

Klaus    Holland       5    6    75  61  76  80  53  62  88
Shouten

Lawrence England       7    9    51  88  84  66  62  52  79   G, N
Edwards

Jacob    Holland       5    3    64  52  82  53  88  77  67   A
Walweik

Roberto  Portugal      2    1    75  52  75  56  69  79  54   
Almanzan

Aloiji   Italy         14   9    61  85  89  60  70  86  76   CN, N
Jovanni

Alonzo   Spain         1    1    59  65  80  71  68  53  64   
Oreida

Louis    Portugal      1    1    58  55  62  64  58  53  63   CN
Fareiro

Omar     Spain         6    5    64  78  84  84  59  61  86   CN, G
Kashani

Patrick  Holland       7    9    82  57  52  51  57  86  84   CN, CR
Toman

Diego    Portugal      6    6    53  83  64  65  76  81  88   
Fagundes

Pilly    Turkey        60   50   86  100 100 100 68  52  74   All 
Reis*

Al       Turkey        2    3    73  67  89  81  63  86  89   A
Fasi

Benito   Turkey        14   12   83  70  80  71  65  88  83   CN, CR, A
Gomez

Afmet    Turkey        1    1    82  79  53  78  83  58  66   
Glanie

Jack     Piracy        5    8    71  71  54  58  62  79  41   CN, G
Diffson

Antonio  Piracy        1    1    70  44  65  87  82  75  46   
Pintado

Robert   Piracy        9    12   69  67  62  62  73  89  82   CN, G
Danahue

Zaganos  Turkey        2    1    51  58  87  82  61  88  61   A, N
Bei

Henry    Piracy        2    3    60  72  58  61  78  70  43   G
Mancine

Sabino   Spain         13   8    87  77  60  62  85  87  71   CN, G, N
Balboa

Manuel   Portugal      2    2    65  83  67  79  60  78  71   
Melgoza

Georg    Holland       3    4    57  71  58  78  67  83  71   CN
Scholl

Ambroise Holland       1    2    81  77  77  55  78  84  59
Einger

Cisco    Portugal      5    5    51  74  67  54  57  64  74   G
Alvarez

Ivan     Piracy        1    3    54  75  43  54  78  84  75   G
Soledad

Carmine  Italy         5    5    54  68  71  79  67  79  58
Ragussa

Bernardo Spain         11   7    73  75  69  78  64  54  76   CN, N
Sanchez

Richard  Piracy        1    2    51  69  48  83  87  67  59   G
Huxley

Fritz    Italy         2    2    85  71  80  75  80  77  76   
Ramsey

Gus      England       2    3    62  66  76  84  89  67  72   CN, G
Johnson

*Thanks to King and Sandman for the info, I finally get around to updating
the guide I giving these guys credit.


V.c.1. Where to find them
  The following is a brief list of the ports that I have found the above
sailors at.  If you've seen them at other ports, feel free to let me know.


Miguel Solis: Lisbon

Antoine Fitch: Antwerp

Fernan Pinto: Venice

George Eggel: Hamburg

Anthony Morgan: Bristol

Dante Peleira: Naples

Nicolo Montagna: Genoa

Cizzaro Fedeliti: Mareilles

Luka Ullman: Seville, Barcelona, Lisbon

Klaus Shouten: Amsterdam

Lawrence Edwards: London

Jacob Walweik: Bordeaux

Roberto Almanzan: Syracuse

Aloiji Jovanni: Barcelona, Seville

Alonzo Oreida: Tunis, Algiers

Louis Fareiro: Stockholm

Omar Kashani: Riga, Caracas, Havana

Patrick Toman: Bergen

Diego Fagundes: Valencia

Pilly Reis: Barcelona, Algiers

Al Fasi: Tripoli, Azov

Benito Gomez: Alexandria

Afmet Glanie: Alexandria

Jack Diffson: Nagasaki

Antonio Pintado: Timbuktu

Robert Danahue: Sofala

Zaganos Bei: Cairo

Henry Mancine: Aden

Sabino Balboa: Mecca

Manuel Melgoza: Calicut

Georg Scholl: Goa

Ambroise Einger: Ceylon

Cisco Alvarez: Pernambuco

Ivan Soledad: Rio de Janeiro, Santiago

Carmine Ragussa: Barcelona

Bernardo Sanchez: Algiers, Lisbon

Richard Huxley: Jamaica

Fritz Ramsey: Candia

Gus Johnson: Athens


V.d. And The Competition
  In addition to the Vagabond sailors of the world, you can also staff your
fleet with the commodores of other fleets, even if they belong to your nation
or are pirates.  To do this, though, you need to first, uh, relieve them of
that pesky other job they're holding down.  In short, you need to defeat the
target commodore in battle.  
  I have done limited experimenting with this, and only with the Corsair
pirates based in Algiers (Khayr ad-Din and Idin Leis).  What I have found is
this: Each month one of these two heads out and makes a beeline for your
fleet's location.  During the normal course of the game this isn't a problem
since you're moving around, I was doing my port survey and as such waiting
outside of ports to kill time till my investments took effect.  These pirates
would ALWAYS show up and park right where I was, but the good thing was that
if I moved before they got there, they took up position and didn't move.  Once
you sail far enough away, the pirates go back to Algiers, and the next month
the next guy goes out to repeat the cycle.  This behavior made the Corsairs
the best fleets to target their commodores.  So what I did was defeat one of
them, and then immediately look back at the Algiers cafe and inn.  Neither
ad-Din nor Leis were there after I defeated them, but the upside was that
whichever pirate I hadn't defeated that time was there, and I could gossip to
get the location of the pirate I had just defeated.  Because when I did this
my Navigation level was only 16, I couldn't actually hire ad-Din or Leis, but
I found out that they stayed at the port they appeared in for one month.
After the turn of the month the pirate had a new fleet (after you defeat them
once they get a bigger and badder fleet, I don't know if this holds for other
commodores), launched from Algiers, and his stats were apparantly unchanged.
I don't know if commodore NPCs, like Vagabond sailors, have constant stats
until you hire them or not though.
  In summation, the way to get a rival commodore in your fleet is to defeat
him in battle, find which port he's at, and get to that port and hire him
before the first of the next month.  Be warned that if you attack non-pirates
your friendship rating with the victim fleet's nation will go down, but for
some reason even commodores you just ran through in a duel have no problem
working for you if you find them in a cafe without a job.

Stats on ad-Din and Leis, only NPC commodores surveyed for this version.
Name     Allegiance    Nav  Bat  L   S   K   I   C   Sw  Ch   Skills

Khayr    Piracy        18   32   93  76  70  79  89  93  41   CN, CR, G
ad-Din

Idin     Piracy        16   30   78  66  86  70  74  85  68   G

Found ad-Din in Barcelona and found Leis in Naples after thier respective defeats.


Update Notes: I had planned on doing a survey on the NPC commodores in New
Horizons, but it looks like Eastpolar beat me to it.  As such, I'm not going
to be redundant and just end this section as is.  If you want to know the
stats of pretty much all of the NPC sailors in the game, check out Eastpolar's
FAQ, http://www.gamefaqs.com/console/snes/game/9502.html, it's a lot more
comprehensive.



VI. Port Coordinates
  Here's a quick summary chart for your own reference.

Port Name    Location    Market Type          Shipyard Type


  Northern Europe
Bergen       62N 4E      A                    1
Oslo         62N 10E     A (Wood)             1
Lubeck       65N 11E     A (Silver)           1
Danzig       56N 18E     A                    1
Copenhagen   57N 12E     A (Glassware)        1
Riga         59N 23E     A (Wood)             1
Stockholm    62N 19E     A (Copper Ore)       1
Dublin       54N 6W      A                    9
Bristol      52N 3W      A (Tin Ore)          9
Amsterdam    55N 6E      A (Glass Beads)      10
Antwerp      54N 5E      A (Wool Cloth)       10
London       52N 0E      A (Wool)             9
Nantes       48N 2W      A                    1
Bordeaux     46N 1W      A (Raisins)          1
Hamburg      55N 9E      A (Dye)              10

  Iberia
Lisbon       39N 10W     B (Rock Salt)        2
Seville      37N 6W      B (Porcelain)        2
Barcelona    41N 2E      B (Rock Salt)        2
Valencia     39N 0E      B (Wool Cloth)       2

  The Mediterranean
Marseilles   43N 5E      C (Perfume)          1
Genoa        44N 8E      C (Silver)           3
Pisa         43N 9E      C (Silk Cloth)       3
Naples       40N 13E     C (Wool Cloth)       3
Syracuse     37N 10E     C                    3
Palma        39N 2E      C                    3
Ragusa       42N 17E     C (Dye)              3
Venice       44N 13E     C (Glassware)        3
Athens       38N 23E     C (Art)              3
Nicosia      35N 33E     C (Copper Ore)       3
Candia       35N 25E     C                    3

  North Africa
Ceuta        36N 4W      D                    2
Algiers      37N 3E      D                    4
Tunis        37N 10E     D (Iron Ore)         4
Tripoli      33N 13E     D                    4

  West Africa
Madeira      33N 17W     E (Sugar)            5
Santa Cruz   28N 17W     E                    5
Argin        20N 18W     E                    5
Bathurst     14N 18W     E                    5
Bissau       14N 17W     E (Ivory)            5
Timbuktu     15N 4W      E (Ivory)            5
Adidjan      6N 5W       E (Musk)             5
San Jorge    5N 2W       E (Ivory)            5
Luanda       8S 12E      E (Coral)            5

  East Africa
Sofala       17S 35E     F (Ivory)            5
Quelimane    15S 37E     F (Tortoise Shell)   5
Mozambique   13S 40E     F                    5
Malindi      3S 40E      F (Musk)             5
Mombasa      4S 39E      F                    5
Mogadishu    3N 45E      F (Ivory)            5

  Ottoman Empire
Alexandria   31N 29E     G (Cotton Cloth)     4
Jaffa        32N 34E     G (Carpet)           4
Beirut       33N 35E     G (Carpet)           4
Istanbul     41N 29E     G (Carpet)           4
Trebizond    41N 39E     G (Cotton Cloth)     4
Kaffa        45N 34E     G (Iron Ore)         4
Azov         47N 38E     G                    4
Salonika     41N 22E     G                    4

  Middle East
Aden         13N 46E     H (Amber)            6
Massawa      15N 41E     H (Pimento)          6
Mecca        21N 39E     H (Musk)             6
Cairo        29N 33E     H (Art)              4
Muscat       24N 59E     H                    6
Hormuz       25N 56E     H (Ginger)           6
Shiraz       26N 53E     H                    6
Quatar       25N 53E     H (Tortoise Shell)   6
Basra        30N 48E     H (Cheese)           6

  India
Diu          25N 66E     I                    6
Cochin       10N 75E     I                    6
Goa          14N 73E     I (Ginger)           6
Calicut      12N 74E     I (Nutmeg)           6
Ceylon       8N 79E      I (Cinnamon)         6

  Southeast Asia
Malacca      4N 101E     J (Cinnamon)         6
Pasei        5N 96E      J                    6
Bankao       1N 105E     J                    6
Sunda        3S 107E     J                    6
Dili         5S 126E     J (Clove)            6
Banda        3S 128E     J (Nutmeg)           6
Amboa        1S 125E     J (Nutmeg)           6
Ternate      2N 125E     J (Clove)            6

  Far East
Hanoi        21N 105E    K (Coral)            6
Macao        23N 114E    K                    7
Zeiton       25N 119E    K (Silk)             7
Changan      35N 110E    K (Silk Cloth)       7
Nagasaki     33N 129E    K (Silver)           11
Sakai        35N 135E    K (Silk Cloth)       11

  Central America
Guatemala    10N 95W     L (Grain)            8
Panama       5N 85W      L                    8
Veracruz     15N 100W    L (Gold)             8
Havana       19N 97W     L (Vanilla)          8
Santo Domingo 13N 74W    L (Sugar)            8
Santiago     15N 81W     L                    8
Porto Velho  6N 81W      L                    8
Jamaica      13N 81W     L (Sugar)            8

  South America
Cartegena    6N 81W      M                    8
Maracaibo    7N 77W      M                    8
Caracas      7N 72W      M (Vanilla)          8
Margarita    8N 69W      M                    8
Cayenne      0S 56W      M (Wood)             8
Pernambuco   11S 46W     M (Dye)              8
Rio de Janeiro  26S 50W  M (Gold)             8



VII. Other Stuff

VII.a. Contact Info
  If you see something missing from this guide, an error I've missed, or have
some info that I haven't included here, you can tell me at
steric_hindrance@hotmail.com.  Please include something about New Horizons in
the subject heading so I know its not spam.  I intend this to be the final
version of the guide, but feel free to ask me questions and I'll try to help
out.

VII.b. Acknowledgements
  As mentioned before, for the secret figureheads, guns, ship types, and
weapon/armor ratings I have cited the New Horizons FAQ written by Mike Groels
(aka Eastpolar), hosted at www.gamefaqs.com.  All necessary acknowledgements
for those pieces of info go to him.