hide results

    PAR Item Codes by seannachie

    Version: 1.1 | Updated: 03/19/04 | Search Guide | Bookmark Guide

    SNES Wizardry 5 item table - PAR code, HEX value, & resale value
    
    DISCLAIMER - Creation of this document and/or use of game elements
    therein is not intended to imply ownership of said elements (inclu-
    ding programs and hardware), or intent to profit from them.  Wizard-
    ry and related game elements are the intellectual property of its
    copyright holders, which to the best of my knowledge, is Sir Tech,
    Inc.  SNES is the property of Nintendo. No attempt at monetary pro-
    fit has been or will be made with this document.
    This document may be posted on other sites with my prior consent,
    with the understanding that it may not be altered (except for pur-
    poses of clarification for better viewing), and the version here at
    GAMEFAQS.COM is the official version & is the only version which may
    recieve updates. International copyright law applies to this document.
    To the best of my knowledge, the info listed here is correct. Any
    errors here are mine.
    
    Notes
    ***There MUST be an item in the first slot for the code to work.***
    This code is for the first item slot of the default first character,
    Fighter 1. Renaming him does not affect how the code works, & I don't
    think class changes do either.
    *WARNING* Deactivate the code before resuming the game! If you have
    a item you want to keep, - or worse yet - a KEY ITEM - in the first slot, you
    will lose it if you activate this code or leave it active. You will have to put
    an expendable item in the first slot & input the correct hex value in the code
    for the item you lost. (This doesn't happen in SNES Wizardry 123 - all you have
    to do is turn the code off & you'll get your original item back.) If you want
    to get more than one item using this code, input the proper hex value in the
    code, move
    the item, then place another expendable item in the slot. Now the
    only reason I hacked for this code (other than seeing if it could be done) was
    to sell off some of the high GP stuff for some easy cash. I haven't used the
    code to get the key items ahead of time - we should keep at least SOME
    challenge in the game, right?
    When using the item table code in SNES Wizardry 123 (forthcoming),
    you could buy up the cheap items & watch the code change the item before your
    eyes as you sell them. Unfortunately, that changed in
    this version. When you sell the first item in the list, you must go back to the
    Buy/Sell screen & then return to the Sell screen. If you filled your slots to
    the max with items you want to sell, you have to flip back & forth between the
    two screens to sell all the items.  Otherwise the code still works like the
    other ones do.
    (Regarding an unrelated topic, the Silver Mail trick only works if
    the character you want to heal can equip the armor - that is, they
    have to be the proper class. Also, the Level 3 fountain trick (the
    one closest to the entrance) works only for characters who are magic
    users.)
    
    Code: 7E104Bxx
    
    dec/hex - Item name - resale value (SP = Special Power - tho I
    haven't identified them all yet)
    
      0/00 - Broken Item................................................0
      1/01 - Torch......................................................5
      2/02 - Lantern...................................................37
      3/03 - Rubber Duck................................................0
      4/04 - Dagger.....................................................0
      5/05 - Staff......................................................0
      6/06 - Short Sword................................................0
      7/07 - Long    "..................................................0
      8/08 - Mace......................................................50
      9/09 - Hand Axe..................................................90
     10/0A - Pike.....................................................125
     11/0B - War Hammer...............................................200
     12/0C - Super Basher..............................................."
     13/0D - Long Bow.................................................162
     14/0E - Thieves Bow..............................................300
     15/0F - Robes......................................................0
     16/10 - Leather Armor..............................................0
     17/11 - Chain Mail................................................72
     18/12 - Scale  ".................................................200
     19/13 - Plate  ".................................................375
     20/14 - Target Shield.............................................32
     21/15 - Heater   "................................................62
     22/16 - Leather Sallet...........................................125
     23/17 - Leather Gloves...........................................250
     24/18 - Robbers Sword............................................750
     25/19 - Sword of Knights..........................................."
     26/1A - Blackblade (SP) Cursed!...................................."
     27/1B - Katana...................................................875
     28/1C - Battle Axe................................................."
     29/1D - Morningstar.............................................1000
     30/1E - Runed Flail (SP)..........................................."
     31/1F - Halberd.................................................1250
     32/20 - Light Crossbow............................................."
     33/21 - Padded Leather...........................................750
     34/22 - Shiny Chain..............................................875
     35/23 - Bushi Scale.............................................1000
     36/24 - Armor of Knights........................................1250
     37/25 - Silver Mail (SP)..........................................."
     38/26 - Padded Target............................................750
     39/27 - Knights Shield..........................................1000
     40/28 - Crested   "  (SP).........................................."
     41/29 - Brass Sallet.............................................750
     42/2A - Iron Gloves.............................................1250
     43/2B - Bracers...................................................."
     44/2C - Sword of Master.........................................2500
     45/2D - Robinsword..............................................3500
     46/2E - Sword of Fire...........................................5000
     47/2F - Master Katana...........................................6750
     48/30 - Soulstealer (SP)..........................................."
     49/31 - Silver Axe..............................................4250
     50/32 - Axe of Doom (SP)(cursed?).................................."
     51/33 - Solemn Basher...........................................3750
     52/34 - Faust Halberd (SP)......................................5000
     53/35 - Silver Hammer (SP)........................................."
     54/36 - Mage's Yew Bow..........................................6000
     55/37 - Heavy Crossbow............................................."
     56/38 - Treated Leather.........................................2000
     57/39 - Silver Chain............................................3000
     58/3A - Master Scale............................................4000
     59/3B - Armor of Master.........................................5000
     60/3C - Scarlet Robes...........................................2250
     61/3D - Emerald Robes.............................................."
     62/3E - Tower Shield............................................2500
     63/3F - Bacinet.................................................1750
     64/40 - Cone of Fire............................................1500
     65/41 - Silver Gloves...........................................3750
     66/42 - Knights Bracers.........................................5000
     67/43 - Blade Cusinart.........................................10000
     68/44 - Armor of Defense.......................................12500
     69/45 - Shield Pro Magic.......................................10000
     70/46 - Jeweled Armet...........................................6250
     71/47 - Wizard's Cap............................................4000
     72/48 - Gloves of Myrdall (SP).................................20000
     73/49 - Cloak of Capricorn......................................4500
     74/4A - Sylvan Bow (SP)........................................50000
     75/4B - Muramasa Katana........................................75000
     76/4C - Odinsword.............................................125000
     77/4D - Gold Plate............................................125000
     78/4E - Ring of Frozz...........................................2500
     79/4F -  "   of Skulls (SP) (Cursed!).............................."
     80/50 -  "   of Madi (SP).......................................7500
     81/51 -  "   of Jade  ".........................................5000
     82/52 -  "   of Solitude.......................................10000
     83/53 - Ankh of Wonder (SP).....................................6000
     84/54 -  "   of Power   ".........................................."
     85/55 -  "   of Life    ".........................................."
     86/56 -  "   of Intellect "........................................"
     87/57 -  "   of Sanctity  "........................................"
     88/58 -  "   of Youth     "........................................"
     89/59 - Staff of Summoning......................................3875
     90/5A -  "    of Doom.............................................."
     91/5B - Scroll of Katino.........................................125
     92/5C -  "     of Petrifying.....................................375
     93/5D -  "     of Fire...........................................625
     94/5E -  "     of Conjuring.....................................1750
     95/5F - Potion of Dios............................................50
     96/60 -  "     of Charming.......................................175
     97/61 -  "     of Latumofis......................................125
     98/62 -  "     of Dialko.........................................200
     99/63 -  "     of Wounding.......................................250
    100/64 -  "     of Madi..........................................1250
    101/65 - King of Diamonds...........................................0
    102/66 - Queen of Hearts............................................0
    103/67 - Jack of Spades.............................................0
    104/68 - Ace of Clubs...............................................0
    105/69 - Munke Wand.................................................0
    106/6A - Lightning Rod..............................................0
    107/6B - Lark in a Cage.............................................0
    108/6C - Staff of Water.............................................0
    109/6D -   "   of Fire..............................................0
    110/6E -   "   of Air...............................................0
    111/6F -   "   of Earth.............................................0
    112/70 - Potion of Demon-Out......................................750
    113/71 - Gold Medallion.........................................25000
    114/72 - Ice Key....................................................0
    115/73 - Ticket Stubs...............................................0
    116/74 - Tickets....................................................0
    117/75 - Skeleton Key...............................................0
    118/76 - Pocketwatch................................................0
    119/77 - Battery....................................................0
    120/78 - Petrified Demon (SP) (Cursed)..............................0
    121/79 - Gold Key...................................................0
    122/7A - Blue Candle.............................................1500
    123/7B - Jeweled Scepter............................................0
    124/7C - Potion of Ghost-Away.....................................250
    125/7D - Hacksaw....................................................0
    126/7E - Bottle of Soda.............................................0
    127/7F - Silver Key.................................................0
    128/80 - Bag of Tokens..............................................0
    129/81 - Brass Key..................................................0
    130/82 - Orb of Llygamyn............................................0
    131/83 - Heart of Abriel............................................0
    132/84 - Solemn Talisman (SP) Automap...........................12500
    133/85 - Amulet of Rainbows......................................5000
    134/86 -   "    of Screens.........................................."
    135/87 -   "    of Flames..........................................."
    
    All values higher than 135 are Dummy Items. Some of them may be sym-
    bols from the naming / renaming character screen. Explore at your
    own risk.
    *This one is interesting because it's the same name of a charm item
    in Parasite Eve for the Sony Playstation.*
    
    167/A7 - Mayoke / cursed amulet............................24,767,671
    
    Because this is a dummy item, use at your own risk. It may glitch or
    even crash your game.  When I was exploring these values, my game did
    crash a few times, so that's why this is the only one listed.
    
    SALUTATIONS -
    Gamefaqs & its staff for being far & away the the all-time best site
    on the web for a wide range of game info.
    The Snes9x development team for programming a decent emulator.
    Sir Tech for their brilliant imagination.
    
    Copyright 2004 David Lowe (studmeow AT hotmail DOT com)
    EOF
    

    FAQ Display Options: Printable Version