SNES Wizardry 5 item table - PAR code, HEX value, & resale value

DISCLAIMER - Creation of this document and/or use of game elements
therein is not intended to imply ownership of said elements (inclu-
ding programs and hardware), or intent to profit from them.  Wizard-
ry and related game elements are the intellectual property of its
copyright holders, which to the best of my knowledge, is Sir Tech,
Inc.  SNES is the property of Nintendo. No attempt at monetary pro-
fit has been or will be made with this document.
This document may be posted on other sites with my prior consent,
with the understanding that it may not be altered (except for pur-
poses of clarification for better viewing), and the version here at
GAMEFAQS.COM is the official version & is the only version which may
recieve updates. International copyright law applies to this document.
To the best of my knowledge, the info listed here is correct. Any
errors here are mine.

Notes
***There MUST be an item in the first slot for the code to work.***
This code is for the first item slot of the default first character,
Fighter 1. Renaming him does not affect how the code works, & I don't
think class changes do either.
*WARNING* Deactivate the code before resuming the game! If you have
a item you want to keep, - or worse yet - a KEY ITEM - in the first slot, you
will lose it if you activate this code or leave it active. You will have to put
an expendable item in the first slot & input the correct hex value in the code
for the item you lost. (This doesn't happen in SNES Wizardry 123 - all you have
to do is turn the code off & you'll get your original item back.) If you want
to get more than one item using this code, input the proper hex value in the
code, move
the item, then place another expendable item in the slot. Now the
only reason I hacked for this code (other than seeing if it could be done) was
to sell off some of the high GP stuff for some easy cash. I haven't used the
code to get the key items ahead of time - we should keep at least SOME
challenge in the game, right?
When using the item table code in SNES Wizardry 123 (forthcoming),
you could buy up the cheap items & watch the code change the item before your
eyes as you sell them. Unfortunately, that changed in
this version. When you sell the first item in the list, you must go back to the
Buy/Sell screen & then return to the Sell screen. If you filled your slots to
the max with items you want to sell, you have to flip back & forth between the
two screens to sell all the items.  Otherwise the code still works like the
other ones do.
(Regarding an unrelated topic, the Silver Mail trick only works if
the character you want to heal can equip the armor - that is, they
have to be the proper class. Also, the Level 3 fountain trick (the
one closest to the entrance) works only for characters who are magic
users.)

Code: 7E104Bxx

dec/hex - Item name - resale value (SP = Special Power - tho I
haven't identified them all yet)

  0/00 - Broken Item................................................0
  1/01 - Torch......................................................5
  2/02 - Lantern...................................................37
  3/03 - Rubber Duck................................................0
  4/04 - Dagger.....................................................0
  5/05 - Staff......................................................0
  6/06 - Short Sword................................................0
  7/07 - Long    "..................................................0
  8/08 - Mace......................................................50
  9/09 - Hand Axe..................................................90
 10/0A - Pike.....................................................125
 11/0B - War Hammer...............................................200
 12/0C - Super Basher..............................................."
 13/0D - Long Bow.................................................162
 14/0E - Thieves Bow..............................................300
 15/0F - Robes......................................................0
 16/10 - Leather Armor..............................................0
 17/11 - Chain Mail................................................72
 18/12 - Scale  ".................................................200
 19/13 - Plate  ".................................................375
 20/14 - Target Shield.............................................32
 21/15 - Heater   "................................................62
 22/16 - Leather Sallet...........................................125
 23/17 - Leather Gloves...........................................250
 24/18 - Robbers Sword............................................750
 25/19 - Sword of Knights..........................................."
 26/1A - Blackblade (SP) Cursed!...................................."
 27/1B - Katana...................................................875
 28/1C - Battle Axe................................................."
 29/1D - Morningstar.............................................1000
 30/1E - Runed Flail (SP)..........................................."
 31/1F - Halberd.................................................1250
 32/20 - Light Crossbow............................................."
 33/21 - Padded Leather...........................................750
 34/22 - Shiny Chain..............................................875
 35/23 - Bushi Scale.............................................1000
 36/24 - Armor of Knights........................................1250
 37/25 - Silver Mail (SP)..........................................."
 38/26 - Padded Target............................................750
 39/27 - Knights Shield..........................................1000
 40/28 - Crested   "  (SP).........................................."
 41/29 - Brass Sallet.............................................750
 42/2A - Iron Gloves.............................................1250
 43/2B - Bracers...................................................."
 44/2C - Sword of Master.........................................2500
 45/2D - Robinsword..............................................3500
 46/2E - Sword of Fire...........................................5000
 47/2F - Master Katana...........................................6750
 48/30 - Soulstealer (SP)..........................................."
 49/31 - Silver Axe..............................................4250
 50/32 - Axe of Doom (SP)(cursed?).................................."
 51/33 - Solemn Basher...........................................3750
 52/34 - Faust Halberd (SP)......................................5000
 53/35 - Silver Hammer (SP)........................................."
 54/36 - Mage's Yew Bow..........................................6000
 55/37 - Heavy Crossbow............................................."
 56/38 - Treated Leather.........................................2000
 57/39 - Silver Chain............................................3000
 58/3A - Master Scale............................................4000
 59/3B - Armor of Master.........................................5000
 60/3C - Scarlet Robes...........................................2250
 61/3D - Emerald Robes.............................................."
 62/3E - Tower Shield............................................2500
 63/3F - Bacinet.................................................1750
 64/40 - Cone of Fire............................................1500
 65/41 - Silver Gloves...........................................3750
 66/42 - Knights Bracers.........................................5000
 67/43 - Blade Cusinart.........................................10000
 68/44 - Armor of Defense.......................................12500
 69/45 - Shield Pro Magic.......................................10000
 70/46 - Jeweled Armet...........................................6250
 71/47 - Wizard's Cap............................................4000
 72/48 - Gloves of Myrdall (SP).................................20000
 73/49 - Cloak of Capricorn......................................4500
 74/4A - Sylvan Bow (SP)........................................50000
 75/4B - Muramasa Katana........................................75000
 76/4C - Odinsword.............................................125000
 77/4D - Gold Plate............................................125000
 78/4E - Ring of Frozz...........................................2500
 79/4F -  "   of Skulls (SP) (Cursed!).............................."
 80/50 -  "   of Madi (SP).......................................7500
 81/51 -  "   of Jade  ".........................................5000
 82/52 -  "   of Solitude.......................................10000
 83/53 - Ankh of Wonder (SP).....................................6000
 84/54 -  "   of Power   ".........................................."
 85/55 -  "   of Life    ".........................................."
 86/56 -  "   of Intellect "........................................"
 87/57 -  "   of Sanctity  "........................................"
 88/58 -  "   of Youth     "........................................"
 89/59 - Staff of Summoning......................................3875
 90/5A -  "    of Doom.............................................."
 91/5B - Scroll of Katino.........................................125
 92/5C -  "     of Petrifying.....................................375
 93/5D -  "     of Fire...........................................625
 94/5E -  "     of Conjuring.....................................1750
 95/5F - Potion of Dios............................................50
 96/60 -  "     of Charming.......................................175
 97/61 -  "     of Latumofis......................................125
 98/62 -  "     of Dialko.........................................200
 99/63 -  "     of Wounding.......................................250
100/64 -  "     of Madi..........................................1250
101/65 - King of Diamonds...........................................0
102/66 - Queen of Hearts............................................0
103/67 - Jack of Spades.............................................0
104/68 - Ace of Clubs...............................................0
105/69 - Munke Wand.................................................0
106/6A - Lightning Rod..............................................0
107/6B - Lark in a Cage.............................................0
108/6C - Staff of Water.............................................0
109/6D -   "   of Fire..............................................0
110/6E -   "   of Air...............................................0
111/6F -   "   of Earth.............................................0
112/70 - Potion of Demon-Out......................................750
113/71 - Gold Medallion.........................................25000
114/72 - Ice Key....................................................0
115/73 - Ticket Stubs...............................................0
116/74 - Tickets....................................................0
117/75 - Skeleton Key...............................................0
118/76 - Pocketwatch................................................0
119/77 - Battery....................................................0
120/78 - Petrified Demon (SP) (Cursed)..............................0
121/79 - Gold Key...................................................0
122/7A - Blue Candle.............................................1500
123/7B - Jeweled Scepter............................................0
124/7C - Potion of Ghost-Away.....................................250
125/7D - Hacksaw....................................................0
126/7E - Bottle of Soda.............................................0
127/7F - Silver Key.................................................0
128/80 - Bag of Tokens..............................................0
129/81 - Brass Key..................................................0
130/82 - Orb of Llygamyn............................................0
131/83 - Heart of Abriel............................................0
132/84 - Solemn Talisman (SP) Automap...........................12500
133/85 - Amulet of Rainbows......................................5000
134/86 -   "    of Screens.........................................."
135/87 -   "    of Flames..........................................."

All values higher than 135 are Dummy Items. Some of them may be sym-
bols from the naming / renaming character screen. Explore at your
own risk.
*This one is interesting because it's the same name of a charm item
in Parasite Eve for the Sony Playstation.*

167/A7 - Mayoke / cursed amulet............................24,767,671

Because this is a dummy item, use at your own risk. It may glitch or
even crash your game.  When I was exploring these values, my game did
crash a few times, so that's why this is the only one listed.

SALUTATIONS -
Gamefaqs & its staff for being far & away the the all-time best site
on the web for a wide range of game info.
The Snes9x development team for programming a decent emulator.
Sir Tech for their brilliant imagination.

Copyright 2004 David Lowe (studmeow AT hotmail DOT com)
EOF