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tibiatibiatibiatibia tibiatibiatibiatibia tibiatibiatibia             
tibiatibiatibiatibia tibiatibiatibiatibia tibiatibiatibia      
tibiatibiatibiatibia      tibiatibia      tibia     tibia      
     tibiatibia           tibiatibia      tibia     tibia      
     tibiatibia           tibiatibia      tibia     tibia      
     tibiatibia           tibiatibia      tibiatibiatibiatibia tibiatibiatibia
     tibiatibia           tibiatibia      tibiatibiatibiatibia tibiatibiatibia
     tibiatibia           tibiatibia      tibia          tibia tibiatibiatibia
     tibiatibia           tibiatibia      tibia          tibia tibiatibiatibia
     tibiatibia           tibiatibia      tibia          tibia
     tibiatibia      tibiatibiatibiatibia tibiatibiatibiatibia
     tibiatibia      tibiatibiatibiatibia tibiatibiatibiatibia
                                           
 
                                          tibiatibiatibiatibia tibiatibiatibia
                                          tibiatibiatibiatibia tibiatibiatibia
                                               tibiatibia      tibia     tibia
                                               tibiatibia      tibia     tibia
                                               tibiatibia      tibia     tibia
             tibiatibiatibia                   tibiatibia      tibiatibiatibia
             tibiatibiatibia                   tibiatibia      tibiatibiatibia
             tibiatibiatibia                   tibiatibia      tibia     tibia
             tibiatibiatibia                   tibiatibia      tibia     tibia
                                               tibiatibia      tibia     tibia
                                          tibiatibiatibiatibia tibia     tibia
                                          tibiatibiatibiatibia tibia     tibia
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COPYRIGHT

This document may not be reproduced under any circumstances except personal,
private use. It may not be placed on any web site or otherwise distributed
publicity without advance written permission. Use of this guide on any other
web site or as part of any public display is strictly prohibited, and a 
violation of copyright.
All rights reserved.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
Copyright 2006


-VERSION HISTORY-
July 19 2004*Version 1.0 Made FAQ.
March 02 2006*Version 1.1 Added more hunting grounds, and took off spells 
section due to the fact that official gives enough information about spells.
March 02 2006*Version 1.2 After correcting many things in the faqm, I 
decided to add some more new stuff, and correct even more.

-INTRODUCTION-
Hi, I am Meegee. I have been playing Tibia for quite a while. Tibia is a MMORPG
game, a free online game. You can download the game on www.tibia.com. In my FAQ
I will refer to all genders as, male. I made this FAQ to guide people into the 
world of Tibia, to understand it, and to learn that judging games just by the 
graphics and sounds is not it, you must know it, play it, understand it. I also
made this FAQ to help those who want to play Tibia, but aren't that familiar 
with the game. Last of all I made this FAQ, hoping that my friends will have a
different look at the game, Tibia. If there is anything you want to correct me
on something or you think something should be added, email me. I will only add
it if I think it is reasonable. If I have bad grammar, or spelling mistakes, 
please forgive me.

-TABLE OF CONTENTS-
1. EXACTLY WHAT IS TIBIA
2. MAKING A CHARACTER
   -USING A CHARACTER
3. TIBIA
   -Non PVP, PVP, or PVP Enforced?
   -ABREVIATIONS
4. ROOKGAARD
   -LEVELING  
   -HUNTING AREAS-
   -GETTING YOUR EQ
   -QUEST
   -N00B TRICKS
   -PICKING YOUR VOCATION
   -UNDERSTANDING EACH VOCATION
   -GOING TO MAIN
   -TIPS
5. MAIN
   -ADAPTING TO MAIN
   -BUYING ITEM GUIDE FOR EACH VOCATION
   -UNDERSTANDING THE ITEMS
   -5 main cities of Tibia
6.Frequently Asked Questions

1. ***EXACTLY WHAT IS TIBIA?***
Tibia is an online game. Windows and Linux computers support Tibia. The 
official homepage www.tibia.com. In the game you control a character, a male
or female. There you will go fight monsters, go on adventures, make friends
and many more. 

2. ***MAKING A CHARACTER***
First you go to the official Tibia website, www.tibia.com, then you create your
account. After you have created your account, you create your character. When
creating your character you can choose his/her's name, gender, and the world
you want to be in. Characters in the world Antica, and characters in the world 
Libera can't interact with each other. Once a character has chosen its world
and has been created, you can not switch worlds. There are several types of 
worlds. One type is PVP World, the world where you can attack other players. 
Another type is Non PVP World. In this world you can not attack others. Another
type of world is PVP Enforced. In this world you can attack others without 
getting a skull, in other words, killing is allowed. In the PVP Enforced World,
killing other players will also give you some experience. The last world is the
Premuim World. In this world, it is the same as the PVP World, except only 
premuim accounts are allowed inside the world. There are two kinds of accounts,
Free Account, and Premium Account. 
Free Account is where everything is the same, and you don't get any advantages 
throughout the game, besides the fact that your account is free. If you get 
Premium Account, you must pay real money. Getting a Premium Account gives you 
advantages throughout the game for each character on that account. Each account
can only have 20 characters.

-USING A CHARACTER-
Once you have your character, you can move him around with the up, down, left,
and right keys, or by clicking on a place with left click. Taking off NumLock, 
and then pressing the keys 2, 4, 8, and 6 will move your character around like
the up, down, left, and righ keys. They basically have the same function. If 
you press 7, 9, 1, or 3, you will move diagonally. You "use" things by either 
using "ctrl+left click" on an object, or by pressing right click on an oject, 
then left click on use.To attack a target, you can use "alt+left click"
on the target, left click on the target through battle mode, or right click 
with "Tibia Classic Control" on. With "Tibia Classic Control" on, right 
clicking on objects will make you open them, and will make you attack a target.
To move things around, use "hold+left click" on the object, then drag it around
while holding left click. You can whisper, talk, or yell by left clicking on 
the "Volume" control. You can talk by just ordinary typing, and you can yell by
adding a #y before your sentence. To change an oufit, or the outfit's color, 
right click on your character's body, and then click on set outfit.

3. ***TIBIA***
-Non PVP, PVP, or PVP Enforced?-
Which type of world should I pick? Non PVP, PVP, or PVP enforced? It's actually
all up to you, but my advice, never pick PVP enforced if you have never played
tibia before, or you are still new to tibia. PVP enforced worlds are hard to
survive in, as people can pk whenever they want (unless pz), pk whenever they
like, and pk anyone. Non PVP is probably your best choice if you are a 
newcomer, as you cannot get pked in Non PVP no matter what. After you got a
feeling of tibia, you can try PVP, then maybe when you think you are hardcore
enough, try PVP enforced.

-ABREVEATIONS-
It is important to know most of the abreveations before playing Tibia, or you 
might not understand what others are talking about.
The order is alphabetical.

Aol- Aumlet of life
AKA- As known as
Afk- A free kill or away from keyboard.
Arm- Armor
Atck, Atk- Attack
Ab- Ab'Denriel
Boh- Boots of haste.
Bh shield- beholder shield
B axe- Barbarian axe
Btw- By the way
Bk- Black Knight
Bp- backpack
Bh- Beholder
C mace- Clerial mace
C Shield- Crown Shield
C arm- Crown armor
C helm- Crown helmet
Cya- See ya
Char- Character
D hammer- dragon hammer
D shield- Dragon Shield or Demon Shield
Draggy Shield- Dragon shield
DL- Dragon Lord
DP- Depot
DS- Demon Skeleton
Def- Defense
DSM- Dragon Scale Mail
Exp- Experience
EQ- Equipment
FF- Fire Field
FB- Fire Bomb
FS- Fire Sword
FA- Fire Axe
FD- Fire Devil
FFS- For f****s sake
GS- Giant Sword, or Giant Spider
GFB- Great Fire Ball
GP- Gold Pieces
Gratz, Grats- Congratualtions
HMM- Heavy Magic Missile
HP- HitPoints
Helm- Helmet
IH- Intense Healing
IRL- In real life
K Axe- Knight Axe
K arm- Knight Armor
K- 1000  eg: 1k=1000gp
K legs- Knight legs
K set- Knight set, k arm, and k legs(k axe)
Kaz- Kazordoon
LMM- Light Magic Missile
Lol- Laugh out loud
Leader- Orc leader
lvl- Level
Lmao- Laughing my a** off
M Star- Morning star
Msg- Message
Mino- Minotaur
Mlevel,Mlvl- Magic level
noob, n00b- an immature player
newb, newbie- new player
Omg- Oh my god
Omfg- Oh my f****** god
POH- Plains of Havoc
P arm- Plate armor
P legs- plate legs
P set- plate armor and plate legs
PZ- Protection Zone
PZED- Cannot walk into protection zone
PK- player kill
PF- Poison Field
Plz, plx, pls- please
Premmy- Premuim account
P ammy- Platinum Amulet
Plats- Platinum coins
Pally- Paladin
Rot, Rotties- Rotworms
ROFL- Rolling on floor laughing
Rider- Orc Rider
Rook- Rookgaard
Rl- Real Life
SD- Sudden Death rune
Shaman- Orc shaman
Skelos- Skelotons
Spearman, Spearmen- Orc spearman
SOB- Son of a b****
Sorc- Sorcerer
U- You
UH- Ultimate Healing
Wtf- What the f***
Y- Why
Zerk, Zerker- Orc Berserker

4. ***ROOKGAARD***
Once you have started playing your newly created character, you will start out
in the Rookgaard temple. You start out as level 1. So far you can only hunt 
rats,cave rats, bugs, and spiders. Sometimes after hunting, you become heavily
damaged, and have low life. At Rookgaard, you can either search for the
guard at the bridge, Dallheim, to heal, or the Monk at the temple, Cipfriend. 
They will heal your life if it is low, heal you if you are poisoned, or burned.
At Rookgaard,  you can interact with players, and NPCs. NPCs are Non Player 
Characters. To start a conversation with a NPC you must say either "Hi", or 
"Hello". You cannot start the conversation saying "Hey". 
Your main objective is to get to level 8, so you can go to Mainland (AKA main.
I will refer Mainland as main from now on). After you have reached level 8, 
you can go to the Oracle and choose your vocation, and city. I will explain
this later. The only way to gain experience is to fight and "kill" monsters. 
The only way to gain skills is to use it. To gain fishing skills you have to 
use the fishing rod a lot. To gain sword skills, you must use sword type 
weapons often, vice versa to axe, club, distance type weapons. To gain 
shielding you have to block attacks often. 

-NPCS AT ROOK-
Each NPC has their own purpose, and knowing what each one does can be useful, 
so I'll explain the ones I know.
Obi: He sells armor, weapons, helmets, shields, and equipment. He also buys
     certain items from players.
Cipfried, Dallheim: They heal you when you are hurt, poisoned, or burned.
Tom The Tanner: He buys dead corpse.
Seymour: He gives a reward for each fresh rat corpse brought to him. He sells
         the training room key for 5gp.
Amber: An explorer and an adventurer.
Al Dee: Sells/buys the same things as Obi, except he trades a small axe for a
        pick.
Willie: Food buyer/seller.
Norma: NPC that only serves premmies.
Hyacinth: He sells life fluids each 60gp.
Blind Orc: The only way to communicate to him is to use orc language.

-LEVELING-
Level 1-2 Rats.
Level 2-3 Rats, wolves, trolls, spiders, snakes.
Level 3-5 Bugs, wolves, bears, trolls, snake, orc. (not orcspearman)
Level 5-8 Skeletons, bugs, trolls, snakes, orcs, bear, wolves, orc spearman.
<I didn't mention poison spiders because I don't think its worth the kill. 
22 exp, 26 hp, hardly give gold, and usually poison players.>

-HUNTING AREAS-
I listed the hunting areas from the beginning, than moving on to other hunting
areas, like the ones beside one hunting area. Eg: Rat Sewers, after Rat Sewers
is Training Room; near each other. 
----------
Rat Sewers
----------
Right in front of the temple, you'll see a sewer cap, that's the Rat Sewers.
Once in a while you'll see some dead bodies. Some are killed by rats, while
some are killed by players. Be careful of people trying to trick you.
(Explained at N00B TRICK section later)

-------------
Training Room
-------------
The training room is underneath the academy. To get past the door to enter the
training room, you must buy the key from Seymour for 5 gp. Inside the training
room are spiders, wolves, trolls, and bugs.

--------
Bug Hole
--------
There is a tunnel right beside Spider Mountain with only bugs in there. But 
players beware, people have died in there because of the numbers of bugs. When
full respawn, there can be more than 7 bugs in the bug hole. You need a shovel
to get in, and a rope to get out.

---------
Wolf Cave
---------
Far northeast, above the banana quest place (will be explained at quest 
section), there lies a hidden wolf cave. Personally I took a long time looking
for this cave. Inside the cave are only wolves. Pretty good place to level.

---------
Mino Hell
---------
Mino Hell is north above the bridge you have to be level two to get past. On
the first floor, there are a few rats, trolls, spider, and poison spiders. 
Above the first floor, (and if you keep climbing up, which you will meet some
poison spiders and orcs if full respawn) is the Blind Orc. Second floor 
(Second, third... floors are floors below first floor) has orcs in it, with
two roads for you to pick. Both of the roads lead downwards. If you go to the
left, you'll go down to the third/left floor. Inside it will be wolves and 
orcs. And if you go down to fourth/left, there'll be orcs, wolves, and 
minotaurs. And if you go down to fifth, there will only be minotaurs, with the 
number of at least 8 and above at full respawn. The fifth level is also called 
the Carlin Sword Quest room. Now if you go right, you'll go in third/right 
floor. Inside will be orcs, like a lot of orcs, at full respawn. Then if you 
go down it'll be the fourth/right floor. Inside will be some orcs, one minotaur
and one bear at full respawn. Maybe a few wolves too. This floor is also called
the Chain Armor Quest room. (All quest room will be explained at the quest
section)

----------------
Dead Dragon Cave
----------------
At the first floor of the dead dragon cave, are bears. At full respawn, there
will be one waiting for you once you enter. 3-4 bears waiting for you, if you
go up to their lair. 1-2 bears waiting for you if you go south.

-----------------
Katana Quest Cave
-----------------
If you go to the east of the island, you will find three signs. Locate the 
middle sign and the second gravel, counting from top to bottom. Use a shovel on
it and enter. You will meet spiders and poison spiders on the first floor. If 
you continue in, there will be around 2-3 skeletons. Heading east of that is a
rope hole and a path containing poison fields. Up the rope hole are 3-4 rotworms
Into the poison fields is the katana quest.

-------------
Troll Tower 1
-------------
Troll Tower 1 is south after you have gone down Spider Mountain. Beside it are
swamps and snakes. At full respawn, there will be on troll on the bottom floor,
one troll on the second floor, and two trolls on the third floor.

-------------
Troll Tower 2
-------------
Troll Tower 2 is a little north after you have gone down Spider Mountain. At
full respawn, there will be no trolls on the bottom floor, two trolls on the 
second floor, three or four trolls on the third floor, and three trolls, one 
orc, and around three sheep on the fourth floor.

-------------
Mino Mountain
-------------
This place isn't much of a great hunting spot, but there is one mino, on the
top of the mountain. You better have skills 17/20+ before fighting it. It is 
located right behind Troll Tower 2, and you'll need boxes, at least 6, to fight
it. Before fighting it, bring a friend with you, in case someone takes the 
boxes away, making you unable to come down. 

------------
Broken House
-----------
I went in there like once, a long time ago. In there are insects. And if you
keep going in, you'll find the dungeon where skeletons lurk inside. In there,
there can be up to 3-4 skeletons at once, so either go with a team, or hope
you're strong enough to take on them alone.

---------
Bear Cave
---------
It isn't really a cave, but more of a place filled with only bears entrapped 
by surrounding stones. At full respawn, thre will be around 2-3 bears.

----------
Wasp Tower
----------
Right beside bear cave, is a wasp tower. Just full of wasp, and a honey flower
on the highest floor.

---------
Orc Tower
---------
West of the Wasp Tower, is the Orc Tower. At full respawn, there will be no 
orcs on the first floor, two orcs on the second, one orc and one orc spearman
on the third, and two orcs on the fourth.

-------------
Skeleton Hole
-------------
Ahh, another hard place to find, if it wasn't for my friend, I probably would
have never found this place. Northwest of the Orc Tower, hidden underneath a 
tree, you have to use a shovel to open the hole. At full respawn, there will
be one skeleton at the first floor. Two or three skeletons on the second, and
four skeletons on the third.

----------
Insectopia
----------
If you head west of the island, you will see a hole surrounded by big rocks. If
you enter, the first floor will have spiders, the second will have spiders, and
the third will have spiders, poison spiders, rats, and bugs. Going west will 
have two paths. The first path you meet leads deeper into the cave holding a lot
of poison spiders and one rotworm. If you go to the second path, it will lead
you to a room with spiders, poison spiders, rats, and bugs.

-GETTING YOUR EQ-
Eq to get when level 1-3
Armor: Doublet <Get from doublet quest>
Legs: Leather Legs <Buy it>
Helm: Leather helmet, Studded helmet <Buy, or get from loot>
Boots: Leather boots <Get from loot>
Shield: Wooden shield, Studded shield <Buy Wooden, get Studded from quest>
Weapon: Rapier, Sabre(Sword),Mace(Club), Hand axe, Axe(Axe) Spears(Distance)
        <Get rapier from quest, rest buy>

Eq to get when level 3-6:
Armor: Studded armor <Get from loot (orcs)>
Legs: Leather legs <Buy it>
Helm: Legion helmet, Viking helmet <Get from present box quest, dead dragon 
      quest. Viking helm buy>
Boots: Leather boots <Get from loot>
Shield: Brass shield <Buy>
Weapon: Sword(Sword), Mace(Club), Hatchet(Axe), Spears(Distance) <Sword get 
        from loot, Mace buy, Hatchet buy, Spears get from loot>
        [If you can kill skeletons, Mace, Hatchet, Sword, Viking helmet and 
        Brass Shield get from loot]

Eq to get when level 7-8:
Armor: Chain Armor <Chain armor quest>
Legs: Studded legs <Buy (Since most people are free account, if Premmy get from
      honey flower quest)>
Helm: Legion helmet <Present box, or dead dragon quest>
Boots: Leather boots <Get from loot>
Shield: Copper Shield <Dead dragon quest>
Weapon: Katana, Carlin Sword(Sword), Mace(Club), Hatchet(Axe), Bow / Arrows
        (Distance) <Katana from quest, Carlin from quest (Buy Carlin if 100gp,
        and Katana is usually expensive, buy if 100 or below) Mace from loot, 
        Hatchet from loot, Bow/Arrows buy>
Amulet: Silver Amulet <BUY IF CAN! GET FROM LOOT IF LUCKY!>

-QUEST-
Although your main objective is to get to level 8, but it gets kind of boring,
just hunting. So then, you can go off and do quest with others, and also make
friends. There are many quest in rook, and I will show two kinds of quest. One
kind of quest is the box quest, where only each character can do once. You
open a box, barrel, body, tree, etc. And you will recieve an item. The other 
kind of quest is where you have to ask NPCs questions, until you get enough 
hints to know what to look for.

------------
Combat Knife
------------
In the Rat Sewers, going southeast, you'll find this partially hidden box 
guarded by 1-2 rats, open it and you'll get a combat knife.

-------------
Amber's Quest
-------------
Go to Amber, say "Hi", and if you say quest, or mission, and she'll say that 
she left her private notebook at the ship southeast of Rook. Just go southeast
and you'll find a "plank". It's actually the ship, open one of the boxes and
you'll get her notebook. Give it to her, and you'll get a short sword.

------------
Rapier Quest
------------
In the Rat Sewers, cross the bridge, go up, then left, then down, then left,
then up until you see a hole. You do not need a rope for the hole. In the hole 
are around 5 rats at full respawn, so becareful if your level ranges from 1-2.
In there you will find a chest, open it and you will find a 
rapier.
*= Hole to Rapier quest
+= Place where you come in at
#= Useless place for Rapier Quest
          #_ _________
         _|#|  _____  |
        |*|#| |     | |
        | |#| |_____| |
       _| |#| ||_+ ___|
     # _  |#| |
        | |_| |
        |______#

-------------
Doublet Quest
-------------
If you sell Tom the Tanner a rat, he'll  give you 2 gp for it, and will also 
say that up north there was this guy that lived there, and that he might of 
left some stuff there. If you go north of his shop, you'll see a ladder leading
downwards, go down. Then go right 3 steps, then use "ctrl+left click" on the
board to your right, then you'll get a doublet.

-----------
Torch Quest
-----------
Go to the Amber place, go up following the path, kill the rat in the way, open 
switches to open doors and walls, and at the really top you'll find a box, open
it and you'll get a torch.

-----------------
Dead Dragon Quest
-----------------
The dead dragon quest is like a box quest, except you open a dead dragon. To do
the dead dragon quest, bring 5 life fluids at max, a scythe, a rope, and a 
shovel. First go to the place where the guy sells life fluids, but don't go up.
Instead keep heading south. Then you'll see this cave. Go down, and you'll
probably meet this bear. Kill the bear and go south/east. You'll probably meet
some more bears, kill them. Then you will come across some grass and a pool,
aat the end of the pool, you will see a pile of gravel, go around the pool and
open the pile of gravel by using a shovel on it. Go down the hole. After you go
down, you will see some hay. Use the scythe to cut open the path. After you cut
down the hay in the passage. You will see fire and another passage. Eat some 
food, then follow the path, even if you have to walk on fire. Don't stop until 
you see the dead dragon and use life fluids when you need one. You will need 
110 capacity to hold the loot. After you get to the end of the passage, you 
will see a dead dragon, with fire around the walls. Open the dead dragon, and 
rush back. Open the bag, and inside you will find a Legion Helmet and a Copper
Shield.

------------------
Carlin Sword Quest
------------------
First you need to recruit people to do carlin sword quest, or you can say 
recruiting people to do mino hell quest. Also remeber to bring boxes. First you
enter the cave just north of the bridge where you have to be level 2 above to
get past. Then you go right. After you go really right you'LL see a ladder 
that leads downstairs, go in. Then go up, and after you go up, you will see 
the road split into two, go left, not right. After you go left, you will see a 
ladder leading downstairs, go in. After you are in, keep going up until you see 
a ladder going down. DO NOT GO IN. Now is the time where you get someone to go 
in and lure monsters so you can hook them up with a rope. After you hooked 
enough monsters up and killed them, go down and clear the rest. Then go 
south/east. There you will see a stairs downstairs. Now you have to throw 
your boxes in. Then you send your highest leveled guy in, with some life fluids
to move the boxes so you block the minos. Why not kill the minos!?! Because 
there are like 10 of them. After they are blocked up, you walk right past them
and open the chests there. You will find a carlin sword, 12 arrows, a few
poison arrows, fishing rod, and some other stuff I think. Now you can kill the 
minos, by letting one out at a time. After all the minos are dead, you probably
heard some monster saying "learn the secret uff death". Well thats a mino mage.
Go as left as you can, then go up, then you will see the mino mage. Go back 
down, and you will see this door, that's locked. After the door are some energy
fields. Then after the energy fields, there is another door, past that door, is
the mino mage. I don't know how to get there and if you do, please tell my rook
char, Libera, name Gabux, or mail me. Somewhere in the Carlin Sword Quest room,
you will find this book. Read it and it will say that the minos were making 
this tunnel. The orcs were fine with it, but the humans kept pouring in. They 
were like little kids after candy, one after another, so the mino mage decided 
to lock himself up, and gave orders directly to this mino. Now they live there. 
Something like that.

-----------------------------------
Present Box Quest/Chain Armor Quest
-----------------------------------
The part where you go up and there are two roads, left one leading to Carlin 
Sword Quest, go right for the present box quest. Go down and there just might 
be one mino, and a few orcs. When you are at the floor you want to be, you go 
right, and you will see a mino, and a switch behind it. Switch the switch, go 
up, and you will see that the stone that used to block the door is gone, open 
the door, kill the bear. Open some chest, get chain armor, brass helmet, 40 gp,
a few arrows. To get the present box, open the chest near the switch you 
switched to move the stone.

------------
Banana Quest
------------
If you talk to Willie, and say recipies, he'll say he always wanted to make
banana pie, but he doesn't have a banana. So if you go northeast of the place
where the guy sells life fludis, and follow the map, you'll see a banana tree.
Open it as if it was a box, and you'll get a banana. You can choose to give 
the banana to Willie, or to eat it.
+= Life fluid selling hole
*= banana tree area
#= mass area
@= sea   
%= when you go north, stop at this point
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
    ##########################         @
    ##########################         @
    ######%%%%%%%%############******   @   
    ######%%%%%%%%############******   @
    ##########################******   @
    ##########################         @
    ##########################         @ 
    #####__________###########         @
         |    +   |

------------------
Honey Flower Quest
------------------
First go past the bridge, the one you need to be level 2 to get past. Then go 
down, and go north, then climb the Spider Mountain. After that go left until 
you see two exits, one exit goes up, the other one goes down. Go to either one. 
After that, go left until you see the bear place, like on the map below. Beside
the bear place is the wasp tower. Go up the wasp tower, with a rope. Keep going
up until you get the honey flower. Then you go to the premmy side, and find the
guy that trades studded legs for the flower.
@= Spider Mountain
$= Exits
#= Bear Place
*= Bridge you have level 2 to get past
%= Mass area
\= Hill to climb up to get up to Spider Mountain
+= Water
&= Wasp Tower
        +++++++++++++++
&&&&&&&&##           ##
&&&&&&&&##           ##
&&&&&&&&##      #######
&&&&&&&&##      ####
&&&&&&&&##      ####        
&&&&&&&&############
&&&&&&&&                                    $
&&&&&&&&                                  @@@@
                                          @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                                          @@@@++++@@@@@@@@@@@@@@@@@@@@@@@@@\
                                            $ +++%%%%%%%%%%%%%%%%%%%%%%%%%%
                                              +++%%%%%%%%%%%%%%%%%%%%%%%%%%
                                                                          *
                                                                          *

------------
Katana Quest
------------
If you follow the directions listed in the part about hunting areas, you 
continue into the poison fields. There you will encounter two rotworms, kill
them and search one of the dead bodies containing a key. The dead body should
be covered by many other corpse. Go down the hole after retrieving the key. 
There should be a skeleton, kill it, open the door, and head down. Once you're
down there, go north, finda hidden lever under one of the poles. Switching it
will open the door. Kill the rotworm and two skeletons, and look for 2 fresh
bodies. One will contain the famous katana, and the other will contain the
viking helmet.

-N00B TRICKS-

---------
Green Tea
---------
After hunting for a long time, you are on your way back to town, low lifed when
suddenly a person comes out. He then asks you, "Need some help? You're pretty 
hurt. Drinking this will help." Then suddenly on the ground you see this wierd
container with a green thing in it. Inside you think "Wow! Such a nice guy! I
really do need to gain life." So without knowing, you drink the potion of 
"slime". Suddenly you feel pain within your chest, then your stomach, then 
through your whole body. Gradually, you start to lose life. Then you wonder,
what I just drank, was it poison? Suddenly you feel a stab in your chest, the
poison has taken its final damage. You are dead. You have downgraded from 
level X to level X. 
This is a trick some people like to use on new people. They either say this 
will help, like above, or they will say drink some green tea. Never drink this 
green tea, or helping potion because it is a potion of slime, which can kill. 
The only way to survive a potion of slime is either go to a healing NPC, and 
ask it to heal you, or be the level of 8, and wait it out. 

-----------------
D U P L I C A T E
-----------------
Another trick in rook, is that when you're selling something, a person comes 
out and says he wants to buy the item, you say yes, and he says some really 
low offer for the item. Of course you say no, but then he says that thats all 
the money he has. So later you say bye, because your not going to sell the item
to him, when he says if he teaches you to duplicate the item, will you give it 
to him. If you say no, you made the right decision, if you say yes. The person 
will take you to the trading room, tell you to out the item on the counter, 
then tell you to hold ctrl and type d u p l i c a t e. Ctrl+L or ctrl+q makes 
you log off, and if you do type ctrl+ duplicate, before you actually duplicate
the item you have logged off, because in the word duplicate, there is the 
letter L, and ctrl+L makes you log off, so once you log off, the person will 
run over and grab the item you put on the counter. 

-----
Magic
-----
Sometimes two people or one person will corner you, and make sure you cannot 
run. He then will say use ctrl + click on me for fun, then click yourself. If
you do that, you will become poisoned as he had used a tiny little cup to 
contain the poison. It is hidden under his body, but by the time you find out,
it will be too late.


-PICKING YOUR VOCATION-
Knight: A knight gains 15 hp, 5 mana, and 25 capacity each level. He gains 
skills in melee weapons fastest (club, axe, and sword are melee weapons) and he 
gains shielding as fast as a paladin. He gains magic level slowest and can 
learn very few spells. A knight is the best for most new people.
Pally: A paladin gains 10 hp,15 mana, and 20 capacity each level. The pally is
like the most average character. He gains in distance fighting the fastest, 
shielding the same as a knight, and melee skills slower than a knight, and 
faster than a sorcerer and a druid. He gains magic level faster than a knight, 
but slower than a sorcerer and a druid.
Sorc: A sorc gains 5 hp, 30 mana, and 10 capacity each level. He gains skills 
in distance and melee  the slowest, but gains magic leve fastest. The sorc is 
usually better for more experienced players.
Druid: A druid gains everything the same as a sorc.

-UNDERSTANDING EACH VOCATION-
Knight: The knight is usually the blocker, since he has so much life. Knights
usually kill average creatures that the knight can handle. A knight must know
when to use offensive, defensive, and balanced fighting. A knight gains 1 hp 
every 6 seconds if food is eaten. He gains 1 mana every 12 seconds if food is
eaten. Knights usually train (training is only availible if you are in a world
where you can attack other players) to get their skills high. A knight usually 
uses axes, or swords.
Pally: Pallys use either spears, bow, or crossbows. Most people prefer to use 
bows, and cross bows if they can. Bows and cross bows use ammunition. A bow
uses arrows, which a pally can make by saying a spell. A cross bow uses bolts,
which a pally can make by saying a spell. Only premmy accounts can learn the
spell to make bolts. When bows and cross bows are used, a pally can't hold a 
shield. When close range, the bow and cross bow usually doesn't do much damage.
When a pally holds spears, he can hold a shield. The purpose of spears is 
usually to train, to kill monsters in caves, dungeons, or narrow places where 
you can't get a distance from the enemy. Pallys usually hunt strong creatures 
since they can run and attack, from range. A pally should always use offensive 
fighting when using a bow or cross bow.
Sorc: Sorcs usually kill easy monsters with his melee weapon, and kills strong
monsters with his runes and strong spells. Sorcs really cannot take in any 
damage, and dies really easily, so everyone's like, what? Then why should I
choose him/her as a vocation? The sorc is as strong as a bomb, and as fragile
as glass. Sorcs learn offensive spells, and usually uses clubs.
Druid: A druid is like a sorc, except they learn defensive spells. Some people
think druids as a crummier version of a sorc, but it all depends on your point
of view. While a sorc can kill quickily with sds, but a druid can make uhs 
which can save many lives. A druid usually uses clubs.

-GOING TO MAIN-
Once you have reached level 8, you can go to the oracle and go to main. The 
oracle then will ask you what vocation you want to be, and what city you want 
to go to. You can choose either Thais, Venore, Carlin, or Edron. You can only
go to Edron if you're premmy.

-TIPS-
Each time you die, you will lose your bp, 10% of your skills, 10% of your exp, 
and a 10% chance to lose your items. You can downgrade in level from dieing.
Eating food will recover your life and mana for an amount of time, depending on
what you ate. Life fluids will recover life. And Uhs will recover a sorc and 
druid to full life, 75% of a pallys life, and some hp for a knight. 
Take items you want as fast as you can. Some people like to steal your loot.
Don't be stupid when hunting. Hunt something you can handle. When being 
overcrowded by monsters, try to lure them out, and kill one at once, or run. 
Don't fight a crowd of monsters unless your strong enough to handle it, or you
like the feeling of death.
Before going into a place to hunt, ask for some information about that place
because you never know what kind of monsters you will encounter.
Always bring a rope, machete, shovel, food, and some runes to heal if possible.
Just because people get a skull when attacking a non skull player doesn't mean
you should tick off every single person you see, especially high levels.
Make as many friends you can make, and make as less enemeies you can make.
If you can't carry all the loot you find, put them in bags, and throw the bag
around. Of course some person will try to come over and steal it, but try to 
throw the bag so he can't.
When parcel trading, try to make the other person parcel first, because in 
parcel trading, some people take the item you parceled and run off with it.
Don't quit Tibia just because you died a few times, some people have died at 
least a dozen times, but still didn't quit.
Before you buy and sell items, first listen and see what is the price of the 
item you want to buy or sell. Don't rip others off, and don't get ripped off.
When you are afk, try to stay in a pz. Because to some people, afk means a 
free kill, and might pk you, or lure some monster to kill you. 
When selling or talking, do not spam. First, spamming makes people mad at you
because they can't see the screen. Second, I actually saw a few people get 
banned for spamming.

5. ***MAIN***
There are 4 major cities in Main. Thais, Venore, Carlin, and Edron. All players
can go to Thais, Carlin, and Venore, while only Premmy can go to Edron. People 
can also travel to Folda, Ab, Kazz, Darashia, and Darama.

-ADAPTING TO MAIN-
There are a few things you must know to adapt to main. First, there are at 
least two PZs, one is the temple, the other one is the dp. The dp is a place
where you can store your items in. The items within the dp is 100% safe. At
the dp you can also buy letters, or parcels. Letters are just used as paper
where you can write on it, and send it to the person you want to send it to.
Meanwhile parcels are made to send items. First you write the name and 
residence of the person on the label you get, then you put it in the parcel, 
along with the items. But how do I send letters and parcels? Well all you 
have to do, is put the letter and parcel (must be unused) in the blue mail
box. If something goes wrong, then the letter or the parcel will not go in.
If you are in a PVP World, there is something you must adapt to. In rook, you
could try attacking a person, but then you would not be able. Now in Main, if
you attack someone without a skull, you will get a white skull, and people who
can see the white skull, can attack you or even kill you, without getting a bad
kill. People with red skulls can be killed anytime, since their skull doesn't
go off until like a month or so. People get red skull for killing too much
people.
Another thing is that you should not attack other people's monsters unless they
ask for help. In rook, people attacked your monsters, you attacked theirs. But
now in Main, if you attack someone's monsters, they could attack you. Yeah 
they'll get a white skull, but who knows, maybe before someone comes and kills
the PK, you're already dead.
-BUYING ITEM GUIDE FOR EACH VOCATION-
Keep in mind that this buying guide is for "New" people that have come to main.
free= can be found for free
NPC= Can be bought from NPC

------
Knight
------
Armor: Scale armor <80-100gp, free>
Helm: Soldier <30-60gp, free> Dark, Steel Helmet <100-200gp, free>
Weapon: Scmitar(Sword) <100-500gp, free> Spike Sword(Sword) <1-2k> 
        Serpent Sword(Sword) <1-2k> Barbarian Axe(Axe) <500-1k> 
        Clerial Mace(Club) <50-100gp, free> Morning Star(CLub) <50-100gp, free>
Shield: Dark Shield <50-100gp, free> Dwarven Shield <80-100gp, free>
        Bh Shield <1-1.5k>
Legs: Chain Legs <?,NPC, free> Brass Legs <50-100gp, free>
Boots: Leather boots <Free>
Amulet: Scarf <100gp>  
Ring: None

-------
Paladin
-------
Armor: Scale armor <80-100gp, free>
Helm: Soldier <30-60gp, free> Dark, Steel Helmet <100-200gp, free>
Weapon: Bow / Arrows <Bow: 50-100gp Arrows: 2gp a piece>
        Crossbow / Bolts <Crossbow: 100-150gp Bolts: 3gp a piece
        Spears <NPC, free>
Shield: Dark Shield <50-100gp, free> Dwarven Shield <80-100gp, free>
        Bh Shield <1-1.5k>
Legs: Chain Legs <?, NPC, free> Brass Legs <50-100gp, free>
Boots: Leather Boots <Free>
Amulet: Scarf <100gp> 
Ring: None

--------
Sorcerer
--------
Armor: Brass Armor <50-100gp, free>
Helm: Soldier <30-60gp, free> Dark, Steel Helmet <100-200gp, free>
Weapon: Scmitar(Sword) <100-500gp, free> Spike Sword(Sword) <1-2k> 
        Serpent Sword(Sword) <1-2k> Barbarian Axe(Axe) <500-1k> 
        Clerial Mace(Club) <50-100gp, free> Morning Star(CLub) <50-100gp, free>
Shield: Dark Shield <50-100gp, free> Dwarven Shield <80-100gp, free>
        Bh Shield <1-1.5k>
Legs: Chain Legs <?,NPC, free> Brass Legs <50-100gp, free>
Boots: Leather boots <Free>
Amulet: Scarf <100gp> 

-----
Druid
-----
Armor: Brass Armor <50-100gp, free>
Helm: Soldier <30-60gp, free> Dark, Steel Helmet <100-200gp, free>
Weapon: Scmitar(Sword) <100-500gp, free> Spike Sword(Sword) <1-2k> 
        Serpent Sword(Sword) <1-2k> Barbarian Axe(Axe) <500-1k> 
        Clerial Mace(Club) <50-100gp, free> Morning Star(CLub) <50-100gp, free>
Shield: Dark Shield <50-100gp, free> Dwarven Shield <80-100gp, free>
        Bh Shield <1-1.5k>
Legs: Chain Legs <?,NPC, free> Brass Legs <50-100gp, free>
Boots: Leather boots <Free>
Amulet: Scarf <100gp> 
Ring: None

*When richer get plate set <1.5k>, G-Shield, or Dragon Shield. Fs, K axe,
D hammer, or War Hammer. Sword, Axe, CLub ring.*

-UNDERSTANDING THE ITEMS-

-----
Armor
-----
      |Scale|Brass|Plate|
______|_____|_____|_____|   *I think Sorcs, and Druids should use Brass Armor
----- |     |     |     |    because it is lighter than Scale by 25 cap, and is
Def:| |  9  |  8  | 10  |    only 1 defense lower. Knights and Pallys should 
----- |-----------------|    use Scale Armor, because a Knight has cap to spare
Cap:| | 105 | 80  | 120 |    and a Pally has ok cap to take it.*
----- |-----------------|    
______|_________________|    
                       
------       
Helmet    
------
      |Soldier|Dark|Steel|
______|_______|____|_____|
----- |       |    |     |
Def:| |   5   |  6 |  6  |  *Dark and Steel Helm are the exact the same, except
----- |------------------|   for its shape and color.*
Cap:| |  32   | 46 | 46  |   
----- |------------------|
______|__________________|

----
Legs
----
      |Chain|Brass|Plate|
______|_____|_____|_____|
----- |     |     |     |
Def:| |  3  |  5  |  7  |
----- |-----------------|
Cap:| |  35 |  38 |  50 |
----- |-----------------|
______|_________________|

------
Shield
------
       |Dark|Dwarven|Bh |
_______|____|_______|___|
-----  |    |       |   |
Def:|  | 25 |  26   | 28|
-----  |----------------|
Cap:|  | 52 |  55   | 47|
-----  |----------------|
_______|________________|

------
Weapon
------
>>>Melee<<<

      |Scimitar|Spike|Serpent|Morning|Clerial|Barbarian|
______|________|_____|_______|_______|_______|_________|
----- |        |     |       |       |       |         |
Atk:| |   19   |  24 |   26  |   25  |   28  |    28   |
----- |------------------------------------------------|
Def:| |   13   |  21 |   15  |   11  |   15  |    18   |
----- |------------------------------------------------|
Cap:| |   29   |  50 |   41  |   54  |   58  |    51   |
----- |------------------------------------------------|
______|________________________________________________|

>>>Distance<<<

      |Bow |Crossbow|Arrows|Bolts|
______|____|________|______|_____|
----- |    |        |      |     |
Atk:| | 30 |   45   |  30  |  45 |
----- |--------------------------|
Def:| | 0  |   0    |   0  |  0  |
----- |--------------------------|
Cap:| | 20+|   25+  |  0.8 | 0.8 |
----- |--------------------------|
______|__________________________|

------
Amulet
------
      |Scarf| 
______|_____|
----- |     |  
Def:| |  1  |
----- |------
Cap:| |  2  | 
----- |------
Use:| | Def | 
----- |------
______|_____|


-5 main cities of Tibia-
All the comments, quotes, and stuff about the cities are probably only true if
you are in the server Libera.


/-=Thais=-\

Yes, the most populated city. Before it was a peaceful city, now it's these pks
that get the mad blood stirring, the day is hot, and they'll probably get in
a brawl, they might as well retire. Once in a while, there'll be mass pks. Lets
show it by using a journal.

Day 1
OMG, the first day I'm living in Thais! And the first time I died. After I left
the dp, suddenly a crazy red skull Fbed the whole place, it was as if Thais was
hit by a fireball the size of sun! A few other level 8 like me burned down to 
ashes before they could make it back to the dp. I was just out of the dp, when
fire came. It burned my body, and my legs went in pain. I lifted my feet, and
crawled over to the dp as fast as I could, when suddenly LAG! I pressed the 
left arrow button 5 times, yet he moved only one step. I said Uh me please 5 
times, yet he only said it once. The dp was right in front of me, but I knew my
fate. Right there, in front of the dp, I burned...

Day 2
I'm level 7 now, but I'm not discouraged. Before I left the temple, I looked
around. Whew, no fire. I stepped out, and walked until I got to Grof the Guard.
Suddenly this level 40 some knight pops out and starts pking everyone he sees.
In terror, everyone rush for the dp, but then the advancing human wall 
stumble over each other, and everyone gets stuck, traffic. Everyone's telling
each other to budge, to move. I crawl my way to the dp. I thought inside, yes,
at least I'm still green life, I can go hunting right after this pk leaves. 
Utani hur... HOLY! He's charging right to the low levels! As I move people, and
try to get to the dp, I watch a level 8, take the blows of the level 40. Then
suddenly for some reason, he targets me. He bashes, and bashes, and once I'm
red, he taregts someone else. Although at the end, the 40 some knight 
apologized for his actions, and that he was just "mad", he totally ruined my
hunting plan.

Day 3
Yes, no pks, no fire. I go out to hunt, and everything's fine. Ahh, what a good
day to hunt. Suddenly this guy pops out of no where, and starts attacking me.
Agh! I'm also at low life! Agh! I yell Pk! Peekay! But no one is here to hear 
it. I run and run, but the pally's arrows keep hitting me. I whisper a healing
spell, yes more life. OMG! This guy has got a partner. I try to run and dodge
the arrows and Hmms, but they were too strong. With my last breath, I throw my
bp in the water, at least they won't get my bp...

Day 4 
No pks, no fire, enough health to run. Everything under my control. I finish
the last bit of my soda. Oooo. Gotta go to the bathroom. I think, hmm, if I log
it'll be hard to get on again. Hmm. I'll leave it on, it won't take long. After
I come back, on the screen shows the words, you are dead. Augh! A pker!

Day 5
Ugh, I'm getting scared of pkers, I think I'll stay at the dp, and just hang
around. Suddenly outside, I see this guy with a white skull, a pk. Suddenly
he says, Misclick! Misclick! And this guy comes out, and explains it to 
everybody, and they back off, and the white skull survives. 

Day 6
I'm hunting. This time everything undercontrol. No pks, no fire, enough health,
and got daipers. Everything should be fine, when suddenly I accidenly misclick.
But last time the dude misclicked and he was fine, so I explained it was a
misclick. But these guys were hungry for a kill, a justified kill. They ignore 
what I say, once again I die...

Day 7-9 Hunting, everything fine, gained some levels.

Day 10
I was hunting, when this low level starts to attack me. I'm sure I can win him,
so I kill him, and suddenly these high levels come, and tell me I'm hunted
to rook. But what does that mean? Suddenly they kill me.

Day 11
Killed by the high levels again.

Day 12
Again.

Day 13
They're gone! No they aren't someone else came and took their job.

Day 14
Again.

Day 15
Again.

Day 16
Yes! They stopped!

Day 17-20 No pks, no fires, no high level killing, odd isn't it?

Day 21
Realized in rook.

Day 22
Back in main, killed by a lurer, lured a GS...

And his days go on. Well, this is Thais in Libera. But don't think it as like
a really bad place, because no ones as unlucky as the guy above, I set like
most of his days to get pked, to shorten the journal. There are actually a few
hunting grounds at thias. 

------------------------
The Ancient Temple North
------------------------
In the Ancient Temple, if you go north, where most new people go, and go 
downwards, you'll meet rotworms. And then if you go east, than north, there'll
be more rotworms. Those are the only places where rotworms spawn, that is safe.
If you go back, there'll probably be more rotworms. Than in the middle, you'll
see a hole, there are skeletons in there, they spawn really slow. And if you go
down the hole, and than east, you'll see a ladder, if you go up, there'll be
slimes. Slimes have 160 hp and give 160 exp and give no loot. It's worth the 
kill, if you can handle them. They can summon up to 6 other slimes, and the 
summoned slimes do not give exp. So kill the mother as fast as you can. They
have low defense, and high attack. After that, if you keep going south, you'll
see two roads, one going east, one going west. If you go west, you'll find a
cave with only ghouls, up to three at full respawn. If you go east, you'll find
a cave with ghouls and skeletons. If you go south of that cave, you'll see a 
place where you can rope yourself up, go up, and there'll be rotworms there.
That rotworm spawning place is unsafe, because there are fire devils there. So
if you do want to go up and kill the rotworms, do not go any further, Fds can
kill people fast. Now, lets go all the way back to the place where rotworms
spawn safe. If you go east, and than south, you'll meet some poison spiders.
Than if you keep going south, you'll meet orcs, and a path east. Going east 
will go to the fd place, so I'd rather not go there. Warning, fds can be lured
to the orc place, poison spider place, and even the rotworm place.

------------------------
The Ancient Temple South
------------------------
If you go to The Ancient Temple, and than you go south, all you have to do is
keep following the road, just keep going south. After you reach your first
cross road, where there are four roads, one going north, south, west, and east.
Go east, and there'll be orcs, one orc warrior if full respawn. Than if you go
south, and you keep going south, southeast, you'll meet up to two orc warriors
at full respawn, and there'll be a hole. Go in the hole. In the hole, if you go 
northeast until you come to a big area, there will be two roads, one east, one
north. Go north, and you'll meet orcs. Than if you go west, you'll meet more
orcs, and a ladder. Go down. Beware, at full respawn, there can be around
4 orcs, 3 spearman, 2 warriors.

---------------------------
The Ancient Temple, Bh Area
---------------------------
If we follow off from The Ancient Temple South, from the place, where you can
go east or north, and if you go north, there'll be orcs. If you go east, like
northeast, you'll find bhs. Sometimes the drawbridge will be closed, so you
can't get past, this means that someone is hunting here, and does not want 
people to bother him. But don't worry, after a while, the drawbridge will open
itself. Warning, only hunt bhs, if you are a skilled knight/pally, like higher
than 47/47 skills. If you are a mage (a mage means a sorc or a druid), than
you might want to bring fbs, and gfbs. Well, if you go past the drawbridge, at
full respawn, there'll be two bhs there. Kill them, and than go northeast, and 
than south, at full respawn, there'll be two more bhs. Than if you go west, 
there'll be nothing, but if you use a pick somewhere along the wall, you'll
open a hidden hole. Go in and there'll be three bhs, three. Kill them, and then
open the chest, and thats the bh quest. You'll get a life ring, and a dragon
amulet. The life ring makes you heal life faster, and the dragon amulet makes
fire do less damage to you. So if you were burned, instead of 10 damage, you'll
recieve 9 damage. Bhs can give, longswords, spell books, wooden shield, gold,
two handed sword, morning star, and bh shields. (good loot)

------------
Wolf Madness
------------
If you go north of thais, and follow the west road, you'll come to a place 
where you'll see many wolf bodies, this is the place where wolves spawn. At
full respawn, there can be up to at least 6-7 wolves.

---------
Bear Cave
---------
If you go north of the wolf place, you'll come to a bear cave. At full respawn,
there can be up to 4-6 bears.

---------------
Orc Rider Place
---------------
Going north of the bear cave, you'll come to a place, where orc spearman, orc
warriors, orc riders, and orc beserkers spawn. Luckily, they're locked up by
a hill. Usually high leveled, and good skilled people hunt there. Mages can 
hunt there, if they have fbs, ffs, and gfbs.

--------------------------------
Wild Warrior, and Valkyrie Place
--------------------------------
Going west of the wolf place, there'll be a place where wild warrios and 
valkyries spawn. At full respawn there can be one valk, and one wild warrior.
Besides of hunting the wild warrior, and valkyrie, you can also hunt snakes and
bears there. At full respawn, there can be two bears, and over 6 snakes.

----------------
Orc Shaman Tower
----------------
West of the valk, and wild warrior place, there'll be an orc shaman tower.
First floor snakes, second floor, guarded by War Wolves, and snakes. Third
floor, guarded by orc shamans themselves. Orc shamans can summon snakes, which
becomes their meat shield, and can cast spells doing up to 40 damage.

-----------
Green Shore
-----------
Northwest of the wolf place, up a hill, and down one, is green shore. There's a
sign saying green shore. If you go up and down the hill, and than go north a 
bit you'll see a hole. Inside the hole are orcs, orc spearmans, and a ladder. 
Going down the ladder will have two orc warrios, and three orc spearman at full 
respawn. Going down the ladder there, will lead to a place with more orcs. If
you follow a certian path, you'll meet orc spearman, trolls, poison spiders, 
and cave rats.
If you don't go down the hole, and into the city, you can find a NPC there, who
sells longswords for 70 gp. Going west, you can find spiders, bugs, wolves, and
a cave rat cave.

-----------
Troll Caves
-----------
If you go east of Thais, and than after you leave the city, you go east, until
you meet a place where you find trolls. Go a little south, and you'll find a 
lot of gravel, only one can be shovled open, go in, and than go west. Then 
you'll enter the troll caves, inside are only trolls. If you go east instead of
west, you'll find a place go in (I'm not sure if it goes up or down). If you
go north, you'll find orcs. If you go east, and than up the stairs, you'll find
wasps, and orcs. And if you go up the hill, you'll find scorpians. If you go 
down the stairs, and than down the ladder, you'll find a place with orcs, and
orc warriors. If you keep going in, you'll find a place with rotworms too.

-------------
Mount Sterumn
-------------
Going North of Thais, and once you leave the city, go east. If you follow the 
path, you'll come to a place where it seems like a tower, it has a flag on the
top of it. Go north from there, and you'll find a cave, inside are cyclops.
If you go up of the cyclops cave, there'll be even more cyclops. If you go 
north, but not into the cyclops cave, you'll find a place where there are elves
. There are elves, and elf scouts there.

-------------
Cyclops Plain
-------------
If you go west of Thais, and then south. You'll come across 1-2 mino guards, 
and some minos. If you go east, you'll come across a place with a lot of 
cyclops.

--
BH
--
If you head north of thais, you will encounter a beach, go right and you will
see swamps, in there is a hole, it contains bhs.

------
Fibula
------
If you head southwest of thais, you will come across a hole, enter it and follow
the path. When you are out, you will end up in Fibula. Talk to the beggar, bring
800 gp, and say hi,help, yes, yes, yes, yes.. until you recieve the key. Go to
the middle, enter the well, and open the door with the key, inside will be orcs
bhs, ds, and rotworms.

/-=Venore=-\
Suddenly, a stampede of humans rush to some place. Where are they going? I 
follow along. Some people lift there heads, as if they were trying to see 
something, while some people yell out for people to move, human traffic. 
Finally there is some space for people to move forward. I move forward, when
suddenly a call shouts out, it's the gm. All Tibians, careful, at the entrance
of Venore, there is a lured DL and Gs. What!?! I lift my head, but I still 
can't see anything. Suddenly I hear someoene yelling, agh! DL here I come! Once
again we move forward, and finally I can see whats going on. Down there, the 
guy that went down, incinerated in front of everyboy. There you could see the 
dl, spewing fire all over the place, it's a living hell. Passing travelers run
at the sight of the dl, the dl is lured away, and the travleres die. Only a few
make it to Venore. Suddenly a premmy walks down, lured the dl back, and uses
exani hur up, and goes up to a mountain. More and more traveleres pass by, the
dl burns, the gs kills. Suddenly some brave men go down and kill the monsters.
Waiting for the fire to burn down, we wait. Finally the fire has burned down.
We walk down, and look at what was left of the travelers, burned to ashes. 
Some people cry in joy, as they collect their loot, while some weep for their
family who were coming to Venore. I look around and look at the remains, a Gs
corpse, a Dl corpse, and over 10 tibian corpse.

This really happened in Venore, a dl and gs lured to the entrance. The story 
was true, and the only thing I didn't add was that when it happened, some pker
added some of his "own" fire to the living hell, and the watchers had to burn
because the human wall just wouldn't budge. I don't usually see pks at venore,
except for some misclicks. Venore is a peaceful city (I think) and beutiful.
Built above swamps, it's like a hovering city. There are a few hunting grounds
at Venore, I don't know all, so I'm just going to name the ones I know. 

*Luring is not possible anymore*

-------------------------------------
Amazon Camp (Aka, Zon Camp, Ama Camp)
-------------------------------------
Go nortwest of Venore, and you'll come to a ladder going downwards. Go down,
beside there you'll see a hole where you need a shovel to open with. Open
it and you'll find cave rats. If you want to hunt cave rats go here, if you 
want to hunt something else, don't go in. Go north, until you see a drawbridge
going over, keep going north until there seems to be no road, because some 
trees are blocking the path. Actually you can get past, just squish around, and
you'll get past. Then go north, into the house. In front will be a stairs. Go
west. Then go north, then you'll reach the Amazon Camp. On the surface, the 
ground, are only amazons. In the towers, and underneath the grounds has valks.
Up the hill are witches, and underneath the ground, in the cave, has a witch.
There are two quest here. Go to the hill where there are witches, kill the
witches, open the chest, and that's one quest. Go in the cave, and go to the
northeast place, kill the witch, open the chest, and thats the other quest.
I forgot what you get from those two quest. Warning, orc bezerkers, and orc
leaders can be lured to the amazon camp, so if you see one, either go to high
grounds, or go beneath the ground. Do not underestimate a zerk or leader.
Once there was this pally, at the zon camp, and someone lured a zerker over.
And since zerkers are close ranged, so he was like "HERE ZERKY! HERE ZERKY, 
ZERKY, ZERKY!" and then suddenly a leader came, slashed and stabbed, and down
to the the ground he fell.

-------
Bh Cave
-------
On the way to the amazon camp, there's a house, and a stairs leading downwards.
Go downwards, and theres a slime, kill it. If you have the key, you can open
the door down south. Go in, and its the bh cave. In the bh cave are skeletons
and bhs.

------------
Dwarf Bridge
------------
Going south west of Venore, then going down the ladder, then going north is
the dwarf bridge. Up there are dwarves, and dwarf soldiers. If you go down, and
go up, following a path west, you can get to Kazz, and then to the dwarf mines
near Kazz.

------
Desert
------
Southwest of Venore, then going down, then west, is the desert. There, there 
are lions, scorpians, mino mages, and mino archers. The desert place is also
the place where you can do the 10k quest.

-----------------
Wild Warrior Camp
-----------------
Somewhere near Venore, is a wild warrior camp. I never went there, but my 
friend did.

--------------
Scorpian Plain
--------------
On the way to the amazon camp, past the house, there'll be a hole. Go in, then 
follow the only path, go up. There on the other side will be scorpians. You'll
need a machete to cut the jungle grass. After you cut, you can go to the other
side. I've only met scorps, wasps, and slimes. 

-------------------
Hidden Swamp Trolls
-------------------
Go south of venore, and keep going down until you hit the coast. Move right 
until you see a path leading upwards, if you go up there should be a few snakes
and a hidden hole beneath a tree.

----------------
Trolls'n'Witches
----------------
If you go west of venore, you will come across swamps. Explore a bit, until you
see a road leading upwards, go up and there will be trolls waiting for you. If
you go deeper into their grounds, there will be 3 witches and a quest.

--------
Orc Cave
--------
If you go east of venore, and you head north (northeast) you will find the roads
small and winded. Keep following until you see a hill with orcs inside. Use
your shovel and open the hole, inside are orcs, orc spearman, and one orc shaman
with a quest.


/-=Carlin=-\
Carlin, the city of woman. I don't have much to say about Carlin.

------
Sewers
------
The sewers of Carlin contains bugs, rotworms, and one slime spawn.

---------------
Fields of Glory
---------------
In the fields of glory, there is an amazon camp with amazons, valkeryies, and
a witch. To reach there, head north of Carlin.

---------
Graveyard
---------
If you go southeast of carlin, you will come across a room with many boxes. 
Search through them until you find a box rewarding you with a key. Bring the
key to the graveyard and open the locked door to find trolls, and fanfare quest.

---------
Ice Lands
---------
If you go northwest of carlin, you will come across a plank with a man. If you
give him 20gp, he will bring you to the icelands.

----------
Ghost Town
----------
Southwest of Carlin is ghost town. I haven't been there yet.

/-=Ab'Denriel=-\
The city of the elves.

---------
Elvenbane
---------
The hunting ground loved by many. If you follow the coast west of ab (after you
leave the gates) you will reach elvenbane. Destroy field the fire, shovel the
gravel, and enter the cave. The first level contains minotaurs, orcs, 
orc warrios, dwarves, trolls, and orc spearman. Then there will be two roads,
one downwards, one upwards. If you go downwards, you will see more orcs, minos
and orc warriors. If you go down again, there will be more minos, more 
orc warriors, and 1-2 mino gaurds depending on the spawn. Now if you head up
there will be minotaurs, orc warriors, and orc spearman. There are 4 towers.
The southeast one has a mino archer on the top, and orc warriors/elves on the
second level. The northeast one has a hunter on the really top. The northwest
one has orc warriors on the second level, and an orc berserker on the top.
The southwest one has elves on the top. In the middle is a building, down there
spawns orc berserkers, mino guards, and minos. If you head up the building there
will be a might big patch of poison gas, and up is a dragon. Up again is ds and
elf arcanist. There is a quest there.

--------
Elf Cave
--------
If you head north of ab, you will come across a cave. Inside are elves, elf 
scouts, and elf arcanist.

----------
Ghoul Cave
----------
If you go all the way north of ab, until you hit the end, there is a cave 
containing a ghoul, skeletons, and slimes.

----------
Troll Room
----------
If you go to the basment dp, and head left, you will see some houses. Go down
stairs and then head north. You will see a npc elf. Give him 50gp and he will
give you the key for the troll room just north of you. The troll room is
connected to the ghoul cave.

----------
Hells Gate
----------
I haven't been there before, but I know it's somewhere in ab. Inside it are ds
skeletons, ghouls, scorpians, and many more.

/-=Kazzardon=-\
I think I spelled the name wrong. Anyway, it is the city of the dwarves. Go
north of thais to reach it.

--------
Old Mine
--------
Somewhere inside the "town" there is a mine containing dwarves. Since it is so
close to town, it's usually very crowded.

-----------
Dwarf Mines
-----------
West of kazz are the dwarf mines. There are like 5 of them. Inside are dwarves,
rotworms, dwarf soldiers, and dwarf guards. Many people love the mines as there
are many monsters, and plenty of loot.

---------------
Single BH Spawn
---------------
On your way to kazz, there will be a rope hole leading somewhere else, in it is
the single bh spawn. (I'm sorry, but it is way too hard to explain where)

------
Dragon
------
East of kazz is a single dragon spawn. You can reach there through a tunnel 
located to the east of the dwarf bridge.

6.Frequently Asked Questions
Q:Is tibia a free game?
A:Of course it is, although you can pay real money to upgrade your account.

Q:Who is CIP?
A:The company who created tibia.

Q:Do gamemasters/gods ask for my account numbers/password?
A:They will never ask for your account numbers/password, at least no through
"mail" in tibia.

Q:Is it possible to shift my character from one world to another?
A:No, I'm sorry, it is I-M-P-O-S-S-B-L-E!

Q:Cool, what is this site? www.iamahacksitemadetohackyou.com Is it the official
website?
A:NO! Never, ever enter those sites, those are hacksites. And yes, they look
exactly like the official website (yeah, they are amazing, I wonder where they
get all that time)but do not get tricked! The official website is www.tibia.com
On the site are listed supported fansites if you want to explore more about 
tibia.

Q:How come my character stops walking for a second, and suddenly pops up 
somewhere else?
A:Well that's lag, and sometimes there are kicks, where you are booted out of 
tibia. Ways to prevent it? Upgrade your computer and hope everythingis going
fine in CIP headquarters.

Q:What is teleporting?
A:It is when you log off in an area and have your buddies or stranger walk 
onto your spot with another guy behind him. kind of like this. 
@ = spot you logged off at
# = helping guy

@##  <-- the the two people move into your spot, and make sure there are no 
more spots for you to log in later (so to teleport you need spots like the dp)
When you log in, you will be teleported to the temple you are residence in.

Q:Is teleporting legal?
A:No.



(more to be added)