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New Super Luigi U
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FAQ/Walkthrough
Written by Chris Wang (mastersuperfan)
Copyright Nintendo 2013
For Wii U
Version 0.7
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Version History
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Version 0.7: 12/28/13 - 12/31/13
-Added in the World 5 - Soda Jungle section
-Added in the World 6 - Rock-Candy Mines section

Version 0.5: 12/07/13 - 12/10/13
-Added in the World 2 - Layer-Cake Desert section
-Added in the World 3 - Sparkling Waters section
-Added in the World 4 - Frosted Glacier section
-Added information about Copyright and Use
-Added Super Mushroom, Mini Mushroom, Yoshi, and the Baby Yoshis in the power-
up section

Version 0.2: 12/02/13 - 12/06/13
-Created the guide
-Added in the Story, Characters, and Controls section
-Added in the World 1 - Acorn Plains section
-Added in the Tips, Tricks, and Secrets section
-Added in the Credits section

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Introduction
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Hello, everyone! I am Chris Wang, or mastersuperfan, and this is my first FAQ!
New Super Luigi U is an expansion pack for the game New Super Mario Bros. U for
the Wii U, celebrating the Year of Luigi, the 30th anniversary of Luigi's debut
in the arcade game Mario Bros. since 1983. I actually prefer this game over New
Super Mario Bros. U, as the game is more difficult and more action packed.
While many things are the same, such as the power-ups and the worlds, there are
many things that are different as well. To start, the levels are shorter and
you only have 100 seconds to finish each one, instead of the longer drawn-out
levels from New Super Mario Bros. U. Not only that, but you may have noticed
the absence of the word "Bros." from the title or the absence of Mario on the
cover of the game. Well, this is because Mario isn't even in this game. Yep,
the first Mario platformer without Mario! Replaced by the sneaky Nabbit, Mario
is barely even referenced in this game. Also, in every level, there is a Hidden
Luigi you can find. They are just Easter eggs and finding them has no real
impact on the gameplay, but it is rather fun to discover them. This walkthrough
will help you beat all the levels and find all the Star Coins, Secret Exits,
and Hidden Luigis in the game.

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Contact Me
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If you need to contact me about this FAQ, email me at:

chrisw.msf@gmail.com

If you are contacting me about this guide, make sure to include something along
the lines of "New Super Luigi U Guide Feedback" or something, depending on what
you are contacting me for. I will be happy to hear any feedback or corrections
about my guide. If you find an error, whether it be a typo or a major mistake,
email me about it and I will fix it and give you credit for it. I will not
accept any spam, questions about things answered in the guide, or emails that
are difficult to read or understand. I will always try to get back to you as
soon as possible, which should normally not take any more than 24 hours.

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Copyright and Use
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This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other web
site or as a part of any public display is strictly prohibited, and a violation
of copyright.

Copyright 2013 Chris Wang (mastersuperfan)

If you want to use my guide for other purposes, contact me and ask me about it.
Chances are, if it is reasonable, I will say yes. I will, however, not accept
it if you do it without my permission. The following sites below are permitted
to host my FAQ/Walkthrough:

www.gamefaqs.com
www.neoseeker.com

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Walkthrough Table of Contents
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1) Story, Characters, Controls, and Power-Ups
2) World 1 - Acorn Plains
3) World 2 - Layer-Cake Desert
4) World 3 - Sparkling Waters
5) World 4 - Frosted Glacier
6) World 5 - Soda Jungle (coming soon)
7) World 6 - Rock Candy Mines (coming soon)
8) World 7 - Meringue Clouds (coming soon)
9) World 8 - Peach's Castle (coming soon)
10) World 9 - Superstar Road (coming soon)
11) Tips, Tricks, and Secrets
12) Star Coins (coming soon)
13) Secret Exits (coming soon)
14) Hidden Luigis (coming soon)
15) Catching Nabbit (coming soon)
16) Credits

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1) Story, Characters, and Controls
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Story:

Just like in New Super Mario Bros. U, the game starts with Luigi, Yellow Toad,
and Blue Toad having tea with Peach. However, instead of Mario being there, his
chair is empty, and his cap is on the table. Suddenly, Bowser's airship and all
the airships of his Koopalings come flying towards the castle and stop. A giant
claw then emerges from Bowser's airship and dives into the castle, right into
the room the group is enjoying their tea. This time, instead of snagging
Princess Peach, the claw pulls her to the side and punches Luigi and the Toads,
rendering them helpless. The claw now grabs the trio and winds up to throw them
far, far away into Acorn Plains to let Bowser take Peach as a hostage in her
own castle. What will our heroes do now, especially since Mario's not here?!

Characters:

-Mario: Who are you talking about? There is no Mario. This is New Super Luigi
U.

-Luigi: The brother of the famous red plumber, he has to take action when
Mario's gone missing! His jumps are floaty and he slides when stopping, which
defines Luigi in terms of controlling him.

-Yellow and Blue Toad: They were in New Super Mario Bros. Wii and New Super
Mario Bros U, and now they are back to help rescue the princess once again!
They are just as capable as Luigi in completing this quest, although they can
only be played in multiplayer mode.

-Nabbit: The sneaky rabbit who stole the goods from Toad Houses in New Super
Mario Bros U, he has returned! While he still steals things from Toad Houses,
being the thief he is, he can now be used as a playable character! He is
invincible, but cannot use power-ups. Any power-ups he collects will become 1-
Ups when he finishes the level. He can only be played in multiplayer, unless
you use a little cheat code. (See Tips, Tricks, and Secrets) If Nabbit is not
being played, however, he will steal items from Toad Houses and run into a
level. Catching him in the first seven worlds (he will not appear in the last
two) is part of the requirement to get the fifth star on your profile.

-Princess Peach: The famous damsel in distress, Peach is kidnapped by Bowser
once again and has to be saved! Luigi and his friends have to take over and
rescue her while Mario's away.

-Bowser: The humongous spiked Koopa who always comes up with an uncreative
scheme to kidnap Princess Peach, he's back with another plot! This time, he
decides to send the crew flying away and take over the castle for himself, with
Princess Peach inside it. Can Luigi and his friends defeat him this time?

-The Koopalings: Just like in previous games, the Koopalings are back to hold
us off in their airships. Fortunately, they're no match for us, are they?

Controls:

-Control Stick/Control Pad: Move

-Down: Crouch

-Hold Y/1 while moving: Dash

-B/2: Jump

-ZR or R/shake Wii Remote: Spin jump

-Down in midair: Ground-pound

-B/2 while dashing and landing from jump: Double and triple jumps

-Hold Y/1 and touch an item: Hold item

-Release Y/1 when holding item: Throw item

-Move in direction of pipe entrance: Enter pipe

-Up in front of a door: Enter door

-Down on a slope: Slide

-B/2 in water: Swim

-Jump against a wall and press B/2: Wall jump

-Jump and touch a hanging chain: Grab hanging chain

-Up in front of a pole: Grab pole

Multiplayer Only:

-A/-: Enter bubble

-Hold Y/1 and press R/shake Wii Remote: Pick up friend

-Release Y/1 when picking up friend: Throw friend

-Two players press Down in midair at the same time: Synchro ground-pound

Power-Ups:

-Super Mushroom: Makes you the Super version of your character. Allows you to
break brick blocks and take a hit without dying.

-Mini Mushroom: Makes you the Mini version of your character. You can jump much
higher and run on water and walls, but one hit kills you.

-Super Acorn: Gives you the Squirrel Suit. Hold A/2 to glide, touch a wall in
midair to cling, and press ZL or ZR/shake the Wii Remote to boost through the
air.

-P-Acorn: Gives you the Power Squirrel Suit. Same as Squirrel Suit, except you
can glide infinitely and boost three times without landing.

-Fire Flower: Gives you the Fire Suit. Press Y/1 to throw fireballs.

-Ice Flower: Gives you the Ice Suit. Press Y/1 to throw ice balls that can
freeze enemies. You can then stand on the frozen enemies or throw them.

-Propeller Mushroom: Gives you the Propeller Suit. Press ZL or ZR/shake the Wii
Remote to propel yourself into the air, and press Down in midair to drill
downwards.

-Penguin Suit: Gives you the Penguin Suit. Dash to slide, press Y/1 to shoot
ice balls just like the Ice Suit, and gives you improved traction.

-Starman: Makes you invincible. You can still die from pits, though...

-1-Up Mushroom: Gives you an extra life. Usually found in hidden blocks.

-3-Up Moon: A very rare and hidden item that will give you three extra lives.

-Yoshi: The green dinosaur is back! Jump on him to use him once you find him.
He can eat enemies and fruits, and he can also flutter jump by holding B/2 to
give you a little boost. When he gets hit, he'll start running away from you in
panic, though, so try to get him back before he runs into a pit.

-Balloon Baby Yoshi: One of the three Baby Yoshis, the Balloon Baby Yoshi will
let you soar in midair for a short time, using him as a Balloon. You have to
hold him to use him, though, and just like Yoshi, he'll run away if you get
hit.

-Glowing Baby Yoshi: One of the three Baby Yoshis, the Glowing Baby Yoshi will
let you light up the area around you and can stun certain nearby enemies for a
short time. You have to pick him, and just like the other two, he'll run away
when you're hit.

-Bubble Baby Yoshi: One of the three Baby Yoshis, the Bubble Baby Yoshi will
let you shoot bubbles that can turn enemies into coins and power-ups. You have
to pick him up, and, once again, he'll run away if you get hit.

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2) World 1 - Acorn Plains
-------------------------

Bowser decides to send Lemmy and his airship over to Acorn Plains to keep you
in check. Fortunately for us, he can't stop us, right? This is your standard
first world, containing simple levels and a grassy background. Let's get
started with the first level!

Acorn Plains-1: Waddlewing Warning!

Right as you start, look above your starting point to see a sign with the
game's name and the level's [Hidden Luigi]. Yeah, not very hidden, I know, but
just wait until the later levels. Remember that you only have 100 seconds, so
move quickly. Jump onto the first moving platform and wait until it reaches the
top of its pattern, then jump to hit a block containing a 1-Up. Avoid the
Waddlewings and run to the right to see a ? Block. Hit to get a Mushroom, which
will let you break the bricks that you are on and take a hit and not die. You
will see a Waddlewing flying between here and the pipe on the right, so jump on
it to get the Super Acorn it is holding. Use your gliding abilities and the
midair boost the follow the path of coins to a platform which has the [1st Star
Coin]. Glide down through the coins to land on a platform with a Coin Block if
you want some more coins. If you lose your Squirrel Suit to an enemy, you can
jump on another Waddlewing to get another Super Acorn. After crossing a few
more moving platforms, you will see another Star Coin. Jump to the next
platform and wait until the platform reaches its lowest point with the platform
above the Star Coin teaching its highest point and run towards the Star Coin
and use your boost to get the [2nd Star Coin], going through the platform to
safety. Glide through the air through the coins and use your boost at the end,
going through column of Waddlewings, to snag the [3rd Star Coin] and reach the
top of the flagpole. Congratulations, you beat the first level!

Acorn Plains-2: Crooked Cavern

Ah, yes, the standard 1-2 level, which always has a cave in contrast to the
first grassy level. Before going through the green Warp Pipe, run to the left
of the pipe when the Piranha Plant retracts to find a hidden alcove with the
[1st Star Coin]. Now go through the pipe. Hit the ? Block to get a Fire Flower,
although I advise keeping the Squirrel Suit if you want to get everything in
this level. If you still want it, it should help to take out the pesky Piranha
Plants. Cross the shifting platforms, being careful not to get hit. You will
see a Star Coin under some blocks next to a Koopa. Jump on it and throw its
shell at the blocks, and the shell will get the [2nd Star Coin] for you.
Alternatively, if you already killed the Koopa, you can ground-pound the blocks
and cancel it in midair by pressing Up, then wall jumping back up. Time your
jumps and cross the platforms with caution to avoid damage. On the platform
with all the Koopas, you can throw the first one for a potential 1-Up. After
jumping off of the big platform to the small platform below the exit pipe,
don't exit yet. With the Squirrel Suit, glide to the right to find the [3rd
Star Coin]. Now, you can go through the pipe for the normal exit, or you can
ground-pound where the arrow sign is the discover a hidden passage. However, if
you take the normal exit and ground-pound the blocks before the flagpole, you
discover the [Hidden Luigi] for this level. The hidden passageway will take you
to the [Secret Exit], which unlocks the secret level of World 1, Acorn Plains
Cheep Cheep. After beating this level, you will see that Bowser has now taken
over Peach's Castle as his own castle. You can enter the Toad House to play a
fun minigame which can potentially earn you some items, some of which can be
used on the World Map before starting a level. Toad Houses will disappear for
most of the game after you use them, so use them wisely!

Acorn Plains-Tower: Flame-Gear Tower

This level has a lot of gears and Rocket Engines spouting fire, so watch out!
Get on the first gear and go all the way to the right to find a Star Coin. Jump
to it when the flames are down and wall jump back up, getting the [1st Star
Coin]. Jump to the next few cogs above you and you will see another Star Coin
on a platform with . Jump to it when the flames are down to get the [2nd Star
Coin], just like the first one, and jump back out to avoid getting hit by the
Rocket Engines. Hit the block for an Ice Flower, which is similar to a Fire
Flower, but the ice balls freeze enemies instead of outright killing them. Jump
up another level and make your way to the rightmost gear, which has a platform
with a Dry Bones above it. Jump the reveal two hidden blocks. Jump on top of
them and jump again to reveal another hidden block with an Ice Flower. Finally,
jump on top of that hidden block and jump again to reach the [3rd Star Coin].
Go left and make your way to the final cog, but if you still have some time,
don't jump to the top platform yet. Jump to the left of the highest cog and
land on the slanted platform below and to the left of the cog, avoiding the
fire from the Rocket Boosters. When the cog isn't covering it up, you can see
the level's [Hidden Luigi] there. Get back to the top platform and freeze the
leftmost Dry Bones. Pick it up and throw in into all the others ones for a free
1-Up. Then enter the boss door. Don't worry if you only have a few seconds
left; you'll get an extra 100 seconds. To defeat Boom Boom, the boss, simply
jump on him three times when he is charging towards you. He has no other
attacks in this fight, so don't worry too much. After this level, the game will
tell you about the Miiverse features. Beating the tower will also let you save,
so if you get a Game Over, you can start back here instead of the start of the
game. Beating the fortress at any time will let you save your game again,
although you can Quick Save your game if you need to stop playing, which is a
save, except if you get a Game Over, you will not start from your Quick Save,
as it disappears after you load your file. Also, after beating this level, you
may or may not see a Super Acorn at the intersection between the paths to the
second level, the Toad House, and the tower. You can go pick it up, and it can
be used before starting a level if you are small and need a power-up. Don't
worry if it's not there; you may have to play a little more before you see it.

Acorn Plains-3: Rolling Yoshi Hills

As you start, run off the platform to the right, avoiding the Monty Mole that
comes out from the wall. The ? Blocks only have coins, no power-ups. Jump on
the Koopa and throw it to the right for the [1st Star Coin]. In the next pair
of ? Blocks, however, the left one will contain Yoshi! You can eat fruits and
enemies with everyone's favorite green dinosaur! Hold the Jump button to
Flutter Jump and reach the coins above. At the top of the three platforms with
the Monty Moles, flutter to the left wall to reach a hidden alcove with coins.
There is another alcove with coins right after the pipe. Use Yoshi to bounce
off of the Piranha Plants and get the [2nd Star Coin]. Alternatively, grab the
Koopa on the right and throw it to grab it. If you flutter above the platform
the Koopa is on, you can reach a 1-Up block for an extra life. Hit the POW
Block to send coins raining down from the air onto the rolling hills. You will
come across another POW Block and some more Monty Moles. Hit the POW Block to
kill them all. Also, if you look to the left of where the POW Block was, you
can see the level's [Hidden Luigi] above the hole where the third mole came
from. Flutter off of the final rolling hill and follow the trail of coins to
get the [3rd Star Coin] and the top of the flagpole.

Acorn Plains-4: Piranha Heights

Make sure to get the Balloon Baby Yoshi on the map before entering this level.
Grab the Yoshi and time your jumps across the mushrooms, making sure not to
fall off or get hit by any Piranha Plants. When you pass below an upside-down T
with three Piranha Plants on the underside of it, use the baby Yoshi to fly
onto the right side and use the Yoshi again to fly to the platform on the right
with the [1st Star Coin]. You will find a platform with a ? Block, but keep in
mind that the Piranha Plants can hit you if you are standing on the platform.
Quickly nab the Ice Flower inside and fly onto the left side of the next T
shaped pipe. Jump against the wall to discover a hidden block with a 1-Up.
Either use the baby Yoshi to fly up to the Star Coin on the right side of the
pipe or kill the Piranha Plants and jump up there. Either way, grab the [2nd
Star Coin] and keep going. You will see a hole in the pipes above after
crossing under the next three Piranha Plants. Jump up and wall jump to reach a
pipe. Go inside to find the [3rd Star Coin] and the level's [Hidden Luigi]. Go
in the pipe on the other side and cross the final platforms to reach the
flagpole! The castle will now be unlocked. If you lost the Balloon Baby Yoshi
and want another one, you will have to play some more, and it will eventually
come back.

Acorn Plains-5: Piranha Gardens

Another Piranha Plant level! Watch out for the Hammer Bro at the start.
Platforms will come in and out of the ground, so keep that in mind. You will
see a Red Coin Ring with a platform rising and falling under it. Land on the
low ledge to the left of the Red Coin Ring and run right into the wall to find
a hidden alcove containing the [1st Star Coin]. If you somehow are Mini, you
can go in the pipe for coins leading to a hidden 1-Up block. Hit the Red Coin
Ring and jump to reach all eight Red Coins while the platforms are at their
highest point to get a power-up. Make sure to avoid the Big Piranha Plants
chomping hungrily. You will see two rows of blocks with a Hammer Bro on the top
one. Kill it by hitting the block under it, then ride the platforms to reach
the [2nd Star Coin]. Immediately on the right you should be able to see the
[Hidden Luigi] carved out of a bush. The ? Block on the bottom row has another
Fire Flower if you need one. Kill the next two Big Piranha Plants and jump
under where the second one was to reveal two hidden blocks. Jump on the blocks
and jump again to find a hidden area with two platforms and the [3rd Star
Coin]. Alternatively, you can jump from the platform before to reach the
alcove. Avoid the final Big Piranha Plant and run to the right to reach the end
of the level. If Acorn Plains-4 has not been completed, the castle will be
unlocked. You will also gain access to a Green Toad House. Grab all the coins
and 1-Ups you can from the cannons, but try not to hit the Bowsers. Also, if
you hit the Piranha Plant while traveling across the red pipe on the map, you
will have to face off against three Piranha Plants. If you don't have a power
up, don't worry; a Flying ? Block with a Starman will be there. Claim a power
up from the chest after you've defeated all three.

Acorn Plains-Castle: Lemmy's Lights-Out Castle

The first castle level of the game! As you may notice, this level is pretty
dark. The darkness shouldn't give you too much trouble, though. Run to the
right and hit the left ? Block for a power-up. Jump on the swinging platform
with the Dry Bones and time your jump to reach the upper swinging platform with
the [1st Star Coin]. Jump to the right and keep going. Hit the Red Coin Ring
and time your jumps on the swinging platforms to reach all of them and get a
Super Acorn. After going right, you will find several swinging platforms with
Dry Bones, one of which has a Star Coin under it. Use the Squirrel Suit to
glide under and boost back up, nabbing the [2nd Star Coin]. Make your way to
safe ground and hit the blocks after the Dry Bones to find a P Switch. Hit it
to turn all the coins into blocks and make your way across, being careful not
to fall into the Munchers. However, you will see platform below that has an
empty space in between several Munchers. Ground-pound through the blocks or
wait for the P Switch to end to reach the gap and find a hidden pipe. There is
the [3rd Star Coin] on a swinging platform. Coming out of the pipe, run to the
right to find the boss door. Don't go through it yet! Go next the wall and jump
to find a hidden block with a power-up. Then jump on that block to find the
[Hidden Luigi] in the wall. Now you can enter the boss door. Just like the
tower, you will gain 100 extra seconds to defeat Lemmy. Climb up the stairs and
go in the cannon. Avoid the bombs he throws and jump on him when he comes at
you. Jump over him when he comes at in his shell. Three hits will do it for
him. You have just cleared the first world! Now you can go to World 2, Layer
Cake Desert. You can also save if you like.

Acorn Plains-Cheep Cheep: Cheep Chomp Chase

This level is unlocked by finding the secret exit in Acorn Plains-2. But of
course. An underwater level. And as the title may tell you, you will be chased
by a giant Cheep Chomp the whole level. If it eats you, you're dead. Run across
the pipes to the right and enter the red pipe. On the left, you will see a gap
when the pipes turn. Go through the gap to find the [1st Star Coin] and a
Giant ? Block with a Starman inside. You can use it to temporarily kill the
Cheep Chomp, although it will respawn quickly. The first ? Block on the right
will contain a power-up. Fire Flowers are especially helpful, as they can
constantly take care of the big fish. Avoid the Cheep Cheeps, Eep Cheeps, and
Deep Cheeps while also swimming away from the Cheep Chomp. At the Red Coin
Ring, look to the right of the gold pipe before it turns to discover an 8-bit
[Hidden Luigi] in a swimming pose. Collect all the Red Coins to get a power-up.
At the top, you will see a gap in between the gold pipes. Wait and coins will
fall out, along with the [2nd Star Coin]. But that's not it! Swim up through
the gap and jump to reach a secret area. This can be rather tedious with the
Cheep Chomp and the currents. There is a POW Block, coins, and the [3rd Star
Coin], which you can all knock down from the sky with the POW Block. Jump over
the gold pipes and cross the spinning pipes to reach the end! Beating this
level will unlock a shortcut to World 5 - Soda Jungle, skipping the rest of
World 1, World 2, World 3, and World 4! That's a large portion of the game
you're skipping.

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3) World 2 - Layer-Cake Desert
------------------------------

Layer-Cake Desert-1: Spike's Tumbling Desert

Welcome to the desert world! Here you will be swamped by quicksand and killed
by rocks and spikes… But let's get started! Hit the ? Block to grab a power-up
and slide down the hill on your right. Jump over the quicksand and hit the
block under the first Spike to kill it. Jump on the platform when it reaches
its low point to get the [1st Star Coin]. Run up the hill the right while
avoiding the spiked balls the Spikes throw at you. When you reach the top of
hill, you will see a Spike throwing spiked balls from an alcove below. Jump on
it after he throws a ball to kill it, then run left into the wall to find a
hidden area with the [2nd Star Coin]. On the right, you will see another Spike
throwing balls standing on a ? Block. Hit the block to kill it and to get a 1
Up. Be careful and time your jumps after hitting the Red Coin Ring to grab all
eight Red Coins. Note that some of them move along with the platforms the
Spikes are standing on. In between the eighth Red Coin and the P Switch, look
in the ground to discover the [Hidden Luigi] as a fossil. Hit the P Switch and
climb up the blocks to reach the [3rd Star Coin] while avoiding the Spike's
attacks. Run across the platforms to reach the flagpole. After beating this
level, a Red Toad House will be unlocked. Unfortunately, Nabbit will come and
loot the house and run off to Acorn Plains-1. Catch him in the level to get a
P-Acorn. This will occur once in all the other worlds at a certain point
(except Peach's Castle and Superstar Road).

Layer-Cake Desert-2: Underground Grrrols

Enter the pipe to go underground. Before you jump in to hit the ? Blocks, wait
for the Grrrol to fall off the platform. It will kill the Pokey and fall into
the quicksand. Go to the platform where the Pokey was to reveal the [1st Star
Coin]. Time your jumps when the platforms you stand on are at their highest
point so you can jump over the Pokeys. Avoid being crushed in between
vertically moving columns. Make sure to jump over the Grrrols when they come
towards you. After a while, you will see a P Switch. Hit the switch and dash
through the columns when they retract. Jump and spin to reach the [2nd Star
Coin] in the air when you see it. There will be a ? Block with a power-up, but
avoid the Grrrol that rolls nearby. Jump over the Grrrols on the moving
platforms. Keep in mind that when the Grrrols hit the blocks, they will break
the block and reverse direction. At the end, you will see the exit pipe above a
large platform with a Mega Grrrol. You can still jump over the Mega Grrrol even
though it is much taller. A spin may be necessary. To the right of the pipe
will be the [3rd Star Coin] in the air. Jump when the platform is at its
highest to reach it. Now go through the pipe to find the flagpole. The Hidden
Luigi in this level is very tricky. To get it, you need the P-Acorn you receive
from catching Nabbit in Acorn Plains-1. At the start of the level, keep
boosting yourself against the right wall to discover a hidden shortcut above
the top of the screen. Run to the right, and along the way you will see an 8
bit [Hidden Luigi] in the wall. If you keep going to the right, you will end up
at the flagpole, skipping the entire level.

Layer-Cake Desert-3 Piranhas in the Dark

Just like Acorn Plains-Castle, this level has a lot of darkness. Jump onto the
swinging platform and hit the ? Block for a Mushroom if you are small. Be
careful not to hit the Big Piranha Plants. Time your jump correctly to barely
clear the Piranha Plant and grab the [1st Star Coin], then spin to get enough
air to make it to the second platform. Jump over the enemies and reach a set of
three ? Blocks. The one on the left has a power-up. If you get a Fire Flower,
kill the Big Piranha Plant and grab the [2nd Star Coin] when the platform
reaches its low point. Otherwise, take a hit by the Big Piranha Plant and grab
it. Hit the ? Block on the right to get a Glowing Baby Yoshi. It will give off
light, and you can press ZL or ZR/shake the Wii Remote to light up the area for
a short moment. Doing this will also stun the Fire Bros temporarily if you are
right next to them. There will be another power-up in a ? Block if you need it.
When you get to the part with many Big Piranha Plants in pipes shooting fire at
you, look for a Big Piranha Plant in a green pipe hanging from the ceiling
instead of a red pipe. Either kill it with fire or take a hit to enter the
pipe. If you kill it, you should be able to see the level's [Hidden Luigi] as
an 8-bit figure jumping into the pipe. Either way, go through the pipe to reach
the [3rd Star Coin] and the end of the level.

Layer-Cake Desert-Tower: Wind-Up Tower

You will see a Screwtop platform when you start. Jump on the screw and hold
ZL or ZR/shake the Wii Remote to make the platforms come towards you. Make sure
to jump before the walls can squish you. Quickly make your way up and jump onto
the small center platform and jump again to reach the [1st Star Coin] before
another platform blocks it. Be careful not to get hit by the Dry Bones. Climb
upwards and hit the left ? Block for a power-up, then jump onto the screw on
the left and spin it. Quickly jump up them and grab the [2nd Star Coin] near
the third platform before it goes back into the wall. Spinning and wall jumping
may help here, especially with Luigi's low traction. Make your way up and wind
up the next screw to make the platforms come apart all the way. Jump up the
right side and jump to the left side as soon as possible with a spin jump and
climb up a few more platforms to spot an 8-bit [Hidden Luigi] before the
platform covers it. Jump to the right side and climb up, then jump to the left
side to grab the [3rd Star Coin]. Climb up the final few platforms before they
come together to crush you to reach the boss door. Against the left wall is an
invisible block with a power-up should you need it. Go inside to fight the
boss. Kamek will sprinkle his magic on Boom Boom, making him stronger. He can
now jump in the air towards you. Still, he shouldn't be too much trouble. Jump
on him when he lands. Three hits should end the level. Beating this will unlock
a Green Toad House, a Red Toad House, and the next two levels. Coming into
contact with any enemies in the map section will make you fight them, and
coming into contact with an item will give you it. You will also see Kamek
sprinkle his magic onto the castle.

Layer-Cake Desert-4: The Walls Have Eyes

Jump onto the Moai Head on the left and jump to reveal a hidden 1-Up block. Run 
to the right and jump over the Moai Heads coming at you. You will see a Star
Coin inside one of the Moai Heads. Ground-pound it to make it sink and grab the
[1st Star Coin]. You will see three Moai Heads and two ? Blocks on the right.
Ground-pound the middle Moai Head and jump to reveal a hidden block with a
vine. Climb it to find a secret area with the [2nd Star Coin]. However, you may
not want to get there yet. Go past the three Moai Heads onto the platform in
between the Moai Heads and the mini pipe. Ground-pound to discover a pipe that
will shoot you to the [Secret Exit], unlocking Layer-Cake Desert-Piranha Plant.
Or, if you got a Mini Mushroom from defeating the Goombas on the map and you
are now in Mini form, you can enter the mini pipe to find coins and a Moai
Head. Climb up the Moai Head and ground-pound it to find the level's [Hidden
Luigi]. Otherwise, exiting the secret area, jump onto the Moai Head on the
right, and the Moai Heads will move. You will see the final Star Coin. To get
it, jump down right when the Moai Heads start to move, and wall jump to keep
yourself alive after grabbing the [3rd Star Coin] before the Moai Heads
retract. Make your way over the final few Moai Heads to the flagpole.

Layer-Cake Desert-5: Stone Spike Conveyors

Kill the Stone Spike by jumping on it after it throws its ball, then ride the
platform for the [1st Star Coin]. Make your way to a set of moving platforms
with two Stone Spikes throwing balls from above. Jump onto the red mushroom
from the platforms below and make your way to the right to the next set of
moving platforms. After the ? Block, you will see a Stone Spike on a small red
mushroom. From a moving platform, bounce off of his head and follow the line of
coins for the [2nd Star Coin]. On the next set of moving platforms, hit the
Green Coin Ring and grab all five clusters of Green Coins for a power-up. On
the next platform, keep in mind that it will move very fast once you touch it,
so be prepared to either jump off of it to safety or stay on it. On the second
one, though, don't jump onto the third big one. Instead, jump over the third
big platform to the green mushroom afterwards with a Stone Spike on it. Then
spin jump to the first of the three small mushrooms with Stone Spikes on the
right. You may end up getting hit. ALso, be careful not to fall off with
Luigi's low traction. Then, once you are on the three small green mushrooms,
jump to the left to find the [Hidden Luigi] in a wall. Now go back and land on
the big platform, and it will start moving. Stay in the middle of the platform,
and when it falls off the track, jump off right after the platform brings you
through the [3rd Star Coin]. Then hit the flagpole.

Layer-Cake Desert-6: Spinning Sandstones

The ? Block has a Mushroom if you're small. Run over the spinning hills and
jump to the sand pillars, being careful not to get hit by the Stalking Piranha
Plants. They will stretch their necks upward to hit you when you're nearby. A
spin jump should be enough to get over them. Be careful with the River Piranha
Plants, as they will blow a spiked ball into the air. While you can spin jump
over them, I recommend jumping in between the spiked balls and the River
Piranha Plants. When you reach the next two River Piranha Plants, jump in
between the spiked balls and the enemies for the [1st Star Coin]. Go right onto
some more sand pillars, avoiding the Stalking Piranha Plants once again. On the
fourth one, you will see a square hole in the background wall. Jump to find a
hidden block with a vine in the middle of the square hole. It will lead you to
an area with some Jump Blocks and the [2nd Star Coin]. Follow the coins and
exit the area. Keep running on the hills to reach a platform with a ? Block.
The ? Block has a power-up, but look at the platform you are standing on! It is
made up of three statues, and the middle one bears a striking resemblance to
someone we know. There's the [Hidden Luigi]. Grab the power-up and continue on.
On the rolling hills, there will be a Red Coin Ring and a Lakitu throwing
Stalking Piranha Plants onto the rolling hills. Grab the Red Coins (get the
last one with a spin jump) to get a power-up. On the right you will see a River
Piranha Plant and a Big Piranha Plant. If you got a Fire Flower, kill them both
and run into the wall past the Big Piranha Plant to discover a hidden alcove
with the [3rd Star Coin]. If you are big but don't have the Fire Suit, get hit
by the Big Piranha Plant and run into the alcove to get it. Cross the final
rolling hill to reach the flagpole. This will unlock the castle.

Layer-Cake Desert-Castle: Morton's Lava-Block Castle

This castle is a lot harder than the previous one, so be careful! Run to the
right onto the moving platform, and hit the Red Coin Ring when the platform
moves to the right. Dash past the platforms to get the first four Red Coins
(you can run over gaps that are one block wide). Quickly jump through the next
few platforms before they sink to get seven Red Coins. The platform with the
seventh one is safe the stay on. When the platform on the right comes toward
you, jump to grab the last Red Coin and land safely on the platform. Proceed
forward with the moving platforms. Soon you will see a Star Coin surrounded by
brick blocks. When the platform under it comes out of the lava, jump onto the
platform of three brick blocks and break the blocks and jump to get the [1st
Star Coin], then stand in the box to not get hit by the lava. When the platform
comes out again, go to the next one. If you got an Ice Flower from the Red Coin
Ring, freeze the Dry Bones and throw it at all the others on the platform that
comes out of the lava for a 1-Up. Use that platform to move ahead, but be
quick. You will then see another Star Coin right above the lava. A platform
will come out and cover. Stand on that platform, then when you grab the [2nd
Star Coin], immediately spin jump to one of the other platforms to safety. You
will see the [Hidden Luigi] where the Star Coin was, right above the lava. On
the right, many small platforms will come out of the lava. As soon as they all
come out, jump onto the first big one and start running all the way. On the
last small platform, jump to reach the [3rd Star Coin] above the boss door.
Then enter it. Like the first castle, enter the cannon to blast to the airship
to fight the boss, Morton. You will see that his stomps can stun you if you are
on the ground. He will start by hitting the segments of the Pokey at you. Jump
over the ones that roll on the ground, and run under the ones that fly through
the air. After he finishes hitting all the segments off, run to him and jump on
his head. Then jump over his rolling shell. Repeat the process two more times,
remembering that his stomps will stun you if you are on the ground. Be careful
not to fall off the edge of the platform! If you do, a wall jump can help you
recover. After three hits, you will defeat his airship and unlock both World 3
- Sparkling Waters and World 4 - Frosted Glacier!

Layer-Cake Desert-Piranha Plant: Slippery Rope Ladders

An ice level in a desert world?! What madness is this?! Keep in mind that you
can burn the floating ice platforms with fire. Run across the ice platforms and
climb the ladder. Jump over the two Big Piranha Plants and you should see a
Star Coin next to the wall at the bottom of the screen. Slide down the wall to
grab the [1st Star Coin], then wall jump to reach the ladder and climb it to
safety. Avoid the fireballs that the Piranha Plant shoots at you. On the right
is a ? Block with a power-up. Make your way to the right end, then grab the Red
Coin Ring and climb up the first ladder. Collect all the Red Coins on the
second ladder, but don't climb to the top. Jump to the ladder on the left to
grab another Red Coin and the [2nd Star Coin], then grab the last Red Coin
above the right ladder. Climbing up, you will see the last Star Coin on the
right. Either burn the ice yourself or get the Fire Bros to burn it all to get
the [3rd Star Coin]. You should also be able to see the 8-bit [Hidden Luigi] of
this level once the ice is all burned. Go through the pipe and run to the right
to find the flagpole. This will unlock a shortcut to World 5 - Soda Jungle,
skipping the rest of World 2 and all of World 3 and World 4.

-----------------------------
4) World 3 - Sparkling Waters
-----------------------------

Sparkling Waters-1: Huckit Beach Resort

Welcome to the water world of this game! At the start, run left into the cabana
for some coins if you wish. The third ? Block will have a Mushroom if you are
small. Proceed right on the geysers, avoiding the Huckits' projectiles. Either
sliding down from above or jumping out from below, wall jump from the wall on
the right side of the Huckits into the cabana for the [1st Star Coin]. Hit the
next ? Block for a power-up. Go to the right, where a bunch of geysers pop out
and Huckits throw rocks. Look at the bottom of the screen where the third
geyser is. You should be able to see an opening with a pipe in the water. When
the geysers go down, quickly make your way into the pipe. Here you will find
the [Hidden Luigi] and the [2nd Star Coin] under it. From the pipe, go right.
If you are big, hit both the blocks under the first Huckit to kill it and
reveal a 1-Up. Swim under and jump up the platforms to the right side. Above
the column of the two Huckits on the right side, ground-pound through the
blocks to kill the enemies and reveal the [3rd Star Coin]. Swim under and climb
up or wall jump up to get it. Avoiding the final few Huckits and climb up the
last several geysers to find the flagpole.

Sparkling Waters-2: Urchin Reef Romp

As you can see from the bottom of the screen and the title, this level will
have a lot of Urchins. Before entering the pipe, run to the right wall to
reveal a hidden alcove. Jump up and run to the left to find the [1st Star
Coin]. Now go in the pipe. On the right, the currents will try to push you into
the Mega Urchins. Rapidly press B/2 to swim against the current. There will be
a ? Block that contains a Mushroom if you are small. Swim right, avoiding the
groups of Eep Cheeps and Urchins. You will soon see a Mega Urchin over a Star
Coin in a current. Swim through when the Mega Urchin moves to one side to grab
the [2nd Star Coin]. Keep swimming to keep yourself afloat, then swim back when
there's another opening. Keep continuing right. The ? Block has a power-up. If
it gives you a Fire Flower, use it to kill the Urchins and nab the [3rd Star
Coin]. If you are big but don't have fire, you can take a hit, grab the Star
Coin, and swim back out before your invincibility period wears off. Avoiding
the Eep Cheeps and hit the P Switch. Follow the coins and maneuver through the
Mega Urchins to reach the exit pipe. Jump up the platforms and reach the
flagpole! Just don't fall into all the Mega Urchins.

Sparkling Waters-Tower: Shish-Kebab Tower

One of the hardest levels yet. Before jumping up, realize that the spiked
pillars move in and out VERY fast. Time your jump to avoid the spiked pillars.
Avoid the Fire Bros and jump onto the platform behind the cage. Hug the right
wall and you will find that the green Bowser Jr. head in the right wall is
actually covering a hidden alcove with the [1st Star Coin]. If you miss it
while riding the platform, you can drop down and get it. Wall jump back up. On
the right is a ? Block that will give you a Mushroom if you are small. Time
your jumps and recognize the patterns to slowly ascent the platforms. You will
see a Star Coin in the upper right corner. To get it, jump when the pillar
below it retracts, then wall jump in the tiny space until it retracts again.
Make your way to the left side and jump onto the platform. While it moves
upward, watch the right side of the wall to see a giant [Hidden Luigi].
Avoiding the next two spiked pillars and kill the Fire Bro. On the left are
some brick blocks below where the spiked pillar comes out. Quickly run over and
ground-pound them when the pillar retracts to reach the [3rd Star Coin]. If you
are small, tough luck. You can't get this one. Make your way out and jump up to
where the boss door is. The ? Block on the left gives you a power-up. Time to
fight Boom Boom again! Kamek sprinkles some more magic, and now Boom Boom will
jump and spin jump at you. Jump on him right after he finishes a jump. Once
again, three hits will do it. After this level, you will see that something is
going wrong with Peach's Castle. Very wrong.

Sparkling Waters-Ghost House: Haunted Cargo Hold

The first ghost house of the game! Not really a ghost "house", though. The ?
Block will have a Mushroom if you are small. Jump right using the poles, timing
your jumps to avoid the Boos. At the right side, enter one of the three pipes.
Go into the water on the right and swim downwards to find the [Hidden Luigi] in
the left wall. Be careful not to get hit by the Spiny Cheep Cheeps. Get back
onto land as soon as possible. Jump across the rotating platforms. Above the
third one, you will see a Star Coin. Spin jump off of the platform to get the
[1st Star Coin]. Move right with the poles and hit the Red Coin Ring. Collect
all eight Red Coins on the rotating platforms. On the second one, spin jump to
hit all four. After claiming your power-up, jump into the water and swim left.
You will find the [2nd Star Coin] swinging back and forth in the water. Be
careful with the Spiny Cheep Cheeps. Use the poles again and keep going right.
You will see the last Star Coin above one of the rotating platforms. Spin jump
to reach the [3rd Star Coin]. Now you can make your way over the last few
spinning platforms and exit through the pipe. Be careful not to get hit by the
circle of Boos, and you can reach the flagpole. However, there is a secret
exit. Before exiting with the pipe, swim down to the bottom right corner,
avoiding the Spiny Cheep Cheeps. There will be a hidden alcove with a pipe that
brings you to the [Secret Exit]. This will unlock Sparkling Waters-Leaf:
Beanstalk Jungle.

Sparkling Waters-3: Waterspout Sprint

Run to the right onto the geysers. The ? Block will have a Mushroom if you are
small. Continue to the right and you will come across some Piranha Plants. You
will see a Big Piranha Plant guarding a Star Coin. Either take a hit or use the
Koopa on the right to snag the [1st Star Coin]. Go past the trees and you will
find a Red Coin Ring above four geysers. Before hitting it, look in between the
second and third geysers in the middle to spot an 8-bit [Hidden Luigi]. Run
over the geysers and time your jumps to clear the Piranha Plants and reach the
Red Coins. Unless you already have a power-up, the game will give you the
Penguin Suit. You can use this to freeze the Piranha Plants. Freezing enemies
on geysers will cause them to shatter automatically when the geyser stops.
Freeze the second Piranha Plant, wait for it to die, then jump right before the
geyser comes up again to claim the [2nd Star Coin]. Ignore the Big Piranha
Plant; it will immediately thaw when you freeze it. Jump over it to reach the
final few geysers. You will see the last Star Coin guarded by the three Piranha
Plants on the last three geysers. Either take a hit or freeze them all if you
still have your Penguin Suit to get the [3rd Star Coin]. Now jump off of the
tallest geyser to reach the flagpole.

Sparkling Waters-4: The Great Geysers

When you start, run to the left wall to see the [Hidden Luigi] in the wall. The
left ? Block will have a power-up inside. Avoid the Cheep Cheep that comes up
under the first geyser and jump over the River Piranha Plant. Jump over or on
the Koopas and jump to the third geyser, avoiding all the Cheep Cheeps that
come at you. When the geyser stops, quickly ground-pound to break the blocks
and reach the [1st Star Coin]. Jump to the next geyser and hit the P Switch in
the block to reveal a trail of coins. Quickly follow the trail of coins over
the next few geysers, timing your jumps so you avoid the Cheep Cheeps. When you
reach the end of the trail, hit the left ? Block for a power-up. If you get the
Penguin, you'll want to keep it. Jump right to see a Star Coin and a Koopa on a
tree. Either spin jump, freeze a Cheep Cheep and use it as a platform, or
bounce off of a Cheep Cheep to reach the [2nd Star Coin]. You can also spin
jump from the previous geyser. If you do not have a Penguin Suit, you may want
to take a Koopa shell from this Koopa or the one on the next geyser. Keep going
and you will find five River Piranha Plants in a row guarding the last Star
Coin. Either freeze them all, throw a Koopa shell, or take a hit to grab the
[3rd Star Coin]. Jump to the last geyser. Be careful not to get hit by all the
Cheep Cheeps! Use the lone block in midair after the final geyser to reach the
flagpole.

Sparkling Waters-5: Dragoneel Depths

As the name might tell you, this level will involve Dragoneels! The left ?
Block will have a Mushroom if you are small. Enter the pipe to go underwater.
As you swim right, you will see a Dragoneel homing in on you! Keep moving and
you should be able to avoid them. Dragoneels can only be killed with a Starman,
so don't try any funny stuff. The ? Block in the middle of the blocks contains
a power-up if you need one. Swim upwards and you will see two Urchins on the
right. Kill them with the Fire Flower (or take a hit, like always) and grab the
[1st Star Coin]. Keep in mind that a second Dragoneel will also come at you, so
don't let yourself get trapped in the corner. Swim to the right and grab the
[2nd Star Coin] in the middle of the blocks. Watch out for the Urchins and
Dragoneels. Keep in mind that Dragoneels can only travel in a circular
movement. You can either go left or right. Going right, you will find a 1-Up
block. Going left, you will find a Blue Coin Ring, which does the same thing as
a P Switch. You can gather the Blue Coins, but the Blue Coin Ring will not
transform one of the blocks into a coin, meaning there is something inside. Hit
it for a 1-Up. In the middle of the next set of rotating blocks, on of the ?
Blocks will contain another power-up. The exit pipe is in the upper right
corner, but go to the upper left corner. Lure one of the Dragoneels into
killing the Mega Urchin blocking the passage. When the Mega Urchin is killed,
you will see the [Hidden Luigi] where it was. Go left into the passageway and
enter the pipe for the [3rd Star Coin]. Run right to reach the flagpole.

Sparkling Waters-Castle: Larry's Trigger-Happy Castle

When you start, run right to avoid getting hit by the Banzai Bill. The ? Block
will contain a Mushroom if you are small. From the blocks on the right, jump
onto the Bill Blaster and either bounce off of a Bullet Bill or spin jump to
reach the [1st Star Coin] in the air. On the right, the right block contains a
power-up, which could be an Ice Flower if you are big. If you jump on top of
the blocks and jump again, you will find a Mini Mushroom block, which can get
you through a hidden shortcut with coins. However, you will be missing out on a
Star Coin. If you want to use this shortcut, simply climb up the brick wall
next to the pipe. Otherwise, go in the pipe on the right. In the water, avoid
the Targeting Teds, as they will turn to home in on you. Hit the brick block in
between the two ? Blocks to reveal a P Switch. Hit the P Switch and swim
through the coins for the [2nd Star Coin]. Alternatively, use the Targeting
Teds to break the blocks around it. While the effects of the P Switch are still
active, quickly swim to the right and collect the coins above the pipe to
reveal the [Hidden Luigi] of the level. Collect the power-up from the ? Block
and quickly jump across the brick blocks as the King Bills come after you. Jump
off of the blocks to reach the [3rd Star Coin] before the King Bills break
them. Then run right to the boss door. If you need a power-up, there is a
hidden block against the wall past the boss door. To avoid getting hit by the
onslaught of King Bills, duck in the little hole at the end. Now enter the boss
door and enter the cannon to face Larry. He will shoot attacks from his wand at
you, but geysers will come up from the ground. After jumping on him, his shell
will move up when it hits a geyser, and the geysers will also affect his
jumping patterns, making this a rather tedious boss. Jump on him when he
charges up an attack. Three hits will clear World 3. You can now go to World 5
- Soda Jungle, or you can go back to World 4 - Frosted Glacier.

Sparkling Waters-Leaf: Beanstalk Jungle

Jump on the beanstalk leaves on the right as they come out. Hit the ? Block to
find Yoshi! Continue climbing the leaves upward. It may be helpful to swallow
the Lakitu and the Piranha Plants. Hit the Green Coin Ring and collect all five
clusters of Green Coins. You will see a Star Coin in midair. Either use the
Lakitu's cloud or use Yoshi to flutter jump to the nearby platform after
grabbing the [1st Star Coin]. Keep moving right, avoiding the Piranha Plants
and Big Piranha Plants. Avoid the swarm of Waddlewings at the end and look to
the right. Quickly jump onto the rightmost leaf before it falls to grab the
[2nd Star Coin]. Jump back to safety, but don't go in the red pipe yet. Wait
for the leaf under where the Star Coin was to fall, and you will see that it
was covering the [Hidden Luigi] of the level. But wait! Still don't go in the
red pipe. There will be two leaves that do not fall that let you reach the red
pipe. Stand on the upper left one and jump to left into the rock to find a
hidden alcove with a pipe. Enter the pipe. You will see that you are in a
hidden area with a platform above you. Jump below the space that the platform
does not occupy to reveal two hidden 1-Up blocks. Jump up onto the platform and
hit those two blocks for two more 1-Ups! Jump onto the next platform for the
[3rd Star Coin]. Alternatively, you can take the normal exit pipe and use the
left leaf of the final beanstalk to jump into the alcove for the Star Coin, but
you will be unable to get the four 1-Ups. Run to the right and hit the
flagpole. This will unlock a secret shortcut to World 6 - Rock-Candy Mines.

----------------------------
5) World 4 - Frosted Glacier
----------------------------

Frosted Glacier-1: Broozers and Barrels

Hey! A Mario snowman! There's another reference to Mario! Anyway, jump up using
the spinning stars and pick up a barrel if you want. Throw it at the Broozers
and run to the left, but be prepared to jump over a barrel. The Broozers take
three jumps to kill, although you can defeat them in one hit with a barrel,
fire, or a ground-pound. Lure the Broozer to the right side and bounce off of
it to reach the platform. Then jump again to reach an alcove with the [1st Star
Coin]. Watch out for the Broozer just above you, though. Jump up with the Jump
Blocks and  be prepared to dodge some more barrels. Lure one of the Broozers up
here to smash the box blocking the way to the [2nd Star Coin]. Be careful when
getting it. Avoiding the Broozers and Piranha Plants, use the Jump Blocks to go
up another level. Jump over the barrels and the Broozers and climb up with the
platforms. You will see two boxes over a gap. Quickly jump on the blocks and
spin jump to reach the [3rd Star Coin]. The smaller box has a 1-Up inside. But
before you hit the flagpole, wait until the time has the same digit for the
ones and tens place (see 11) Tips, Tricks, and Secrets) so that you can go past
the castle and get an item. As the Toad gives you the item, you should be able
to see the [Hidden Luigi] as a snowman. Sneaky!

Frosted Glacier-2: Cooligan Shrooms

Jump onto the mushroom on the right and be prepared to jump over a Cooligan
sliding at you. Hit the ? Block for a Mushroom if you are small. Jump to the
next mushroom and dodge the Cooligans, then jump to reach the [1st Star Coin]
and bounce off of the Cooligans from the third mushroom. The ? Block has a
power-up. Jump to the small mushroom on the right and wait for all the
Cooligans to pass. Then dash to one of the locations where the coins are.
Usually, the Cooligans will not hit you in those spots. Climb up the hill and
slide down. Jump onto the mushrooms on the right and hit the ? Block for a
power-up, avoiding the Cooligans coming out from the pipe. If you get an Ice
Flower, don't lose it. You will see a Star Coin above several Cooligans in a
small area below a mushroom. Freezing them all with the Ice Flower is
efficient, but you can bounce off of them and grab the [2nd Star Coin], which
can be kind of risky. Remember to watch out for the Cooligans from the pipe.
Jump over the wall to find the other end of the pipe, where Cooligans are also
coming out of. Where are they coming from, anyway? Freeze a Cooligan and hitch
a ride by jumping on it while frozen. Ride it across the Munchers and jump at
the end to snag the [3rd Star Coin]. If you collected all the coins, you should
be be able to see the [Hidden Luigi] clinging onto the stem of the nearest
mushroom on the left. Make your way over the final few mushrooms on the right
to reach the flagpole.

Frosted Glacier-Tower: Icicle Tower

Hit the ? Block for a Mushroom if you are small. Don't go to the right,
however. Wall jump in the area right above you to discover a hidden alcove with
a platform that the [Hidden Luigi] is crouching on. Wall jump to the next
platform. If you do go right, you can still reach it by not jumping when you
get to the second platform, as it is slightly above the ground next to it,
meaning you will fall past it and reach the hidden area. As you jump onto the
second platform, you should be able to see some water droplets falling down.
These signify where the icicles are going to fall. After the first set of
icicles, hug the right wall to find an indent in the wall that is actually
another hidden area that has the [1st Star Coin]. Jump onto the next moving
platform. It will move to the left as well as upwards, so keep your position to
dodge the icicles. When you get to the next platform, it will move upwards and
to the right. When the path curves and moves left, stand on the very left of
the platform to avoid getting hit by the icicles. When you jump to the stable
platform, jump under the two brick blocks to avoid getting hit by the falling
icicles that cover the whole platform. The left one has a power-up inside. Jump
up where there is a space in the icicles. Run to the very right and jump up and
again. This should kill the Dry Bones and give you a safe path to run to the
left side to get the [2nd Star Coin]. Jump up at the very left to kill the next
two Dry Bones. Now run to the right and jump onto the platform. As it moves up,
hug the left wall to find another secret area. From your platform, jump to the
left near the icicles and the Bony Beetles to disrupt the icicles, then spin
back to your platform while the icicles fall down and kill them all, giving you
easy access to the [3rd Star Coin]. Go into the pipe on the left, which will
shoot you to the boss door. There is a ? Block with a power-up on the right if
you need one. Now go and fight Boom Boom again! This battle is the same as the
one in World 3, except the floor is ice, which can make things very tricky.
Once again, three hits will do it in for him. Onto the next level!

Frosted Glacier-3: Fire and Ice

The courses are actually getting easier in this world. Jump onto the platform
on the right, ignoring the Goombas that the Fire Bros may reveal. The ? Block
above the moving platform contains a Mushroom if you are small. If you have a
Fire Flower, use to burn all the Goombas below. Otherwise, jump down and
quickly run into the right wall, taking a hit. You will discover a hidden
alcove with a pipe that leads to the [Hidden Luigi] as an ice sculpture and the
[1st Star Coin]. After exiting, touch the Green Coin Ring. Run into the first
two clusters and jump for the third, keep running past all the fire to gather
the fourth and fifth for a power-up. After jumping out of the passageway with
all the Piranha Plants, you will see an indent in the ceiling above. Wall jump
up there to find a hidden alcove in the left wall with the [2nd Star Coin]. On
the right, the ? Block will contain a power-up. Be careful of the Fire Bro,
however. Now jump on top of the ? Block and jump again to reveal a hidden
block. Jump on top of that to see a P Switch on the ceiling. Hit the P Switch
and jump into the hole made on the left. Quickly dash and crouch while moving
the slide through the gap to reach the [3rd Star Coin]. Jump out before the P
Switch wears off. Avoiding the Piranha Plants at the end, make your way over
the final few moving platforms to reach the flagpole.

Frosted Glacier-4: Weighty Waddlewings

Hey, there's a Blue Toad snowman on the left! The right ? Block will have a
Mushroom if you are small. Jump onto the set of platforms on the right. When
standing on one, that one will drop and the other one will rise. Don't stay on
one for too long, as they will both fall should one drop too low. Avoid the
Banzai Bills and keep going right. Jump over or kill the Waddlewing and go
right to the next two platforms. Avoid the Banzai Bill and jump to the right
platform. To get the Star Coin, lower the platform and jump to the [1st Star
Coin], then wall jump to safe ground on the right. Watch out for the
Waddlewings! As you go down the next hill, slide down to kill all the
Waddlewings and get a Super Acorn! It may help you for staying alive. Jump onto
the next couple of platforms and avoid the Waddlewing that flies at you. When
you jump to the next two, quickly jump, grab the [2nd Star Coin], and jump to
the next set because the Waddlewing is fat and will weight down your platform,
causing them both to fall. On the next set, move quickly, as the platforms will
quickly fall. You will see a Star Coin in a hole with a Waddlewing flying
around. Jump in and boost with the Squirrel Suit to cling onto the walls of the
upper narrower part of the hole. Then jump out. Hurry across this last set of
platforms and bounce off of the Banzai Bills.  You should be able to see three
Banzai Bill Blasters. Look at the center of the bottom right one to see the
[Hidden Luigi] as a face. As you hit the flagpole, you should be able to see a
Yellow Toad snowman and a Princess Peach snowman (with bananas for a crown).
How nice!

Frosted Glacier-5: Ice-Slide Expressway

Hit the ? Block for a power-up, then go right next to the pipe and jump to find
a hidden block with another power-up. Even if you come in small, you will get a
Penguin Suit by getting both power-ups. Use the block to go in the pipe. Hold
Right when you go down to start sliding. Keep holding Right; nothing will hit
you for now. After the wheel where you coins move against you and the wheel, be
prepared to jump to reach a platform with the [1st Star Coin]. If you
accidentally stop sliding, ground-pound on a wheel to start again. Jump to hit
the Blue Coin Ring and use the Blue Coins as a guide for where to jump. After
the end, hit the Red Coin Ring. Make sure to keep your jumps as short as
possible so as not to overshoot. Be prepared to jump right after the sixth Red
Coin to break through the blocks and grab the [2nd Star Coin]. Slide up the
hill and over the water. Jump onto the ice platforms, but don't jump so high as
to hit the Piranha Plants. At the end, slide onto the platforms and break the
blocks to reach another exit pipe above the bottom one. Before entering it,
jump to find a hidden alcove with the [3rd Star Coin] and the [Hidden Luigi].
Now exit with either pipe and hit the flagpole.

Frosted Glacier-Ghost House: Peek-a-Boo Ghost House

Follow the signs and go right! Wait, what? Wait a bit and the platform will
fall. Now go right and jump onto the moving platforms. While you can keep
jumping ahead, I recommend staying on one platform for the majority of this
part. Luigi's slippery controls make it a lot harder to stay on. The ? Block in
the middle of the five contains a Mushroom if you are small. Now the platforms
will send you crashing straight into a wall. Wait, what? Man, this is
confusing. Keep riding the platforms. You will see a circle of Boos. When there
is an opening, jump to the next platform. Do the same with the other side. If
there is no opening, jump to the previous platform. However, stay in the circle
of Boos and wait until the platforms reach their high point of the wave. When
there is an opening above, wall jump off of the left wall above you to find
that the right wall above you is not a wall, and is hiding the [2nd Star Coin].
Wait, WHAT? Man, I don't get this level. Don't worry, you haven't missed
anything. From this platform, run to the left and jump to find a hidden area
above the wall. Keep running left to find a door. Enter the door and jump on
the blocks on the right. Jump quickly, as they will start falling. Jump from
the fifth block before it falls to grab the [1st Star Coin]. You can also spin
jump from the fourth block if you don't make it up in time. Right in front of
you is the [Secret Exit], unlocking Frosted Glacier-Fliprus. Now, back to where
the second Star Coin was if you're not taking the secret exit. Jump right onto
a moving platform and go through the wall. You will see a stationary platform
in midair. Jump on it and then jump to the right to discover another platform.
Use it to jump over the Big Boo. Face the Big Boo to make sure he doesn't come
at you. On the right, you will find stationary ground and seven ? Blocks. The
one in the middle contains a power-up. Run right through the wall and jump back
onto the moving platforms. Instead of jumping up onto the higher ground on the
right, jump through an opening and let the platforms lead you through the wall
to find the [3rd Star Coin]. Jump out when there is another opening on the
right. If you look at the top of the screen, you can see a candle on the right.
Look to the left of the candle to see the [Hidden Luigi] as a cobweb. The same
rule applies to this last circle of Boos. Jump through when there is an
opening; otherwise, jump back. Jump off the platforms and run through the walls
to find the exit door. Jump onto the blocks and quickly jump to reach the
flagpole, as these blocks will quickly disappear.

Frosted Glacier-Castle: Wendy's Thwomp Castle

Go to the right, jump onto the brick blocks, and RUN!!! Run as fast as you can
to the right, making a jump along the way. When you reach safe ground, you can
hit the left ? Block for a Mushroom if you are small. Avoid the Dry Bones on
the next platform. Jump right and take cover on the platform in between where
the first two Thwomps fall. While the second one gets back up, wall jump off of
the right wall in the pit back to the left side, grabbing the [1st Star Coin].
The Thwomp there should still be rising back up as you take it. Now jump in the
between the next two Thwomps, take cover, and jump to the right and wall jump
while they rise to reach the next section. Get close to the Thwomp to send it
crashing down, then immediately slide down and do a very small wall jump to
reach the right side, grabbing the [2nd Star Coin] and avoiding the Thwomp.
Grab the Red Coin Ring and run under the Thwomps while jumping at times to grab
all eight. Now jump onto the brick blocks on the right and RUN!!! While you may
want to focus on your running and jumping, watch the spaces where the Thwomps
used to be after they fall as you run. Behind the sixth Thwomp is the [Hidden
Luigi], which you can spot after the Thwomp falls. When you reach the last
Thwomp, which is much higher and above ground, wall jump off of the brick
blocks and then wall jump off of the wall on the left. By this time the Thwomp
should have fallen, so use that wall jump to get to the platform on the right.
However, wait for the Thwomp to rise up again, and immediately run left under
the Thwomp and then right on the ground into a hidden alcove with the [3rd Star
Coin]. Against the right wall is a hidden ? Block with a power-up if you need
one. Now enter the boss door and enter the cannon to be taken to Wendy's
airship. She will cast out several rings that will hit icicles on the ceiling
and cause them to fall. Avoid the rings and the icicles, then jump on her head.
Jump over her shell as she rolls around. The ice can make this a bit tricky. Be
careful not to hit the icicles when jumping from the sides. Repeat the process
two more times to clear this world, unlocking World 5 - Soda Jungle.

Frosted Glacier-Fliprus: Fliprus Foes

Before you go right, turn left and jump to discover a hidden block with a coin.
Jump again to find a hidden block with a 1-Up. Jump up to see the [Hidden
Luigi] on the block! Now go right. Ugh, that's an ugly Bowser Jr. snowman.
The ? Block will have a Mushroom if you are small. Avoid the snowball the
Fliprus throws at you and jump on his head. Jump onto the moving platform in
the water. Jump to the next one, quickly running to the middle to avoid the
icicles. The ? Block has a power-up inside. Jump on the ? Block and jump again
to discover a hidden alcove with a ? Block that contains a 1-Up. Jump to the
next platform and quickly run until you reach a gap in the icicles above. Be
prepared to jump to the next platform at one point as your platform will sink.
You will see that you can go to a platform above. Stand on the platform until
it sinks completely. Then it will shoot back up. Jump when the platform is at
its highest point to reach an area with the [1st Star Coin]. Avoiding the two
icicles, jump to the right to find a hidden passage that will lead you back to
the ground. Run right and avoid the Fliprus. On the first platform in the
water, wait until the platform sinks, then jump up when it rises to hit the
middle block and kill the Fliprus, revealing a power-up. Now use the same
strategy to jump on top of said block and jump again to discover a hidden block
with a 1-Up. Drop down and keep running and jumping over the platforms. From
the third to the fourth platform, you will see a Star Coin in the air. Simply
run over the third platform and quickly jump to the [2nd Star Coin] before it
can sink too much. You will see Flipruses throwing snowballs from narrow
platforms ahead. After they throw their snowballs, jump over and jump on it to
kill it. The snowballs will kill the spiked balls of the River Piranha Plants
in the water for you. As you jump on the third Fliprus, you should get the [3rd
Star Coin] from the platform in the process. Keep jumping right to find the
flagpole. This will unlock a shortcut to World 6 - Rock-Candy Mines.

------------------------
6) World 5 - Soda Jungle
------------------------

Soda Jungle-Airship: All Aboard!

If you come from World 3 or World 4 to World 5, Bowser's airship will come and
sweep you away to another boss level. Right as you start, immediately look in
the bottom left corner before it goes out of view to see the [Hidden Luigi] as
a face attached to the side of the airship. On the right, walk onto the
platform and keep jumping on the right side to move it forward. The left ?
Block will contain a Mushroom if you are small. To the right of the Fire Bro is
a hidden alcove that contains the [1st Star Coin]. Jumping on the Fire Bro and
killing it first may help. Jump up and avoid the Mecha-Koopa and the Ice Bro.
Continue right to find another one of the platforms you saw at the beginning.
Keep jumping on the right side, but keep your jumps short so that you don't hit
the Boomerang Bro's attacks. At the other end, jump up and kill it if you
want; just make sure not to take a boomerang to the face. On the right, the
right ? Block will contain a power-up. On the right, go on the platform and
keep jumping. Make sure to be in the air whenever the Sledge Bros land from
their jumps, as you will be stunned if you are on the ground. Jump onto the
second Sledge Bro to kill it and grab the [2nd Star Coin] from where he was.
When you land on the platform, two brick blocks will appear for you to get back
up. On the right, ground-pound the very first crate for the [3rd Star Coin].
You can ground-pound the other crates if you like. One of them contains a
Mushroom if you need it. Avoid the Hammer Bro's projectiles and jump up to
where the end pipe is, submerged in water. If you need a power-up, jump up
against the right wall to discover a hidden block with a power-up. Now enter
the pipe to get 150 extra seconds. Wait, 150 seconds? Uh-oh. You will fight
Bowser Jr. in his Koopa Clown Car underwater. Bowser Jr. will fire a Targeting
Ted at you. Swim to a place where, when the Torpedo Ted changes angle and comes
at you again, it will crash into Bowser Jr. on the way. Make sure not to be hit
when the Targeting Ted is released. After hitting him, he will bounce around
and then several Torpedo Teds will come from the left and right sides. Avoid
them as they come through, and avoid them as the other ones come through. Be
careful, as when they meet in the middle, some of them will shift position
slightly. Land another hit on Bowser Jr. This time, the Torpedo Teds will come
from the top and bottom, so move left or right if necessary. Land one more hit
on Bowser Jr. to complete the level. Bowser Jr. will try to grab you with a
giant hand, but fortunately you have the reflexes to jump over it and out of
the airship.

Soda Jungle-1: Giant Swing-Along

Jump onto the Gargantua Koopa Troopa and send its shell either way by hitting
it from the opposite side. If you send it left, prepare to jump for the
rebound. Sending it left will hit a 1-Up block and the block on the right,
which will have a Mushroom if you are small. If you send it right, it will not
hit the 1-Up block. Grab the Mushroom and then go back and hit the 1-Up block
so as not to lose the Mushroom to the poison. Go right and jump to grab the
vine hanging in the air. Stay at the bottom of the vine for more momentum.
Keeping your jumps small to avoiding the Piranhacus Gigantici in the pipes.
Build up a lot of momentum on the second vine and jump over the first Gargantua
Koopa Troopa and jump on the second one. If you jump on the first one, be
careful not to send it to the right. Kick the second Gargantua Koopa Troopa
shell to the left, hitting all the blocks. It will reveal a vine and the
[Hidden Luigi] under where the first Gargantua Koopa Troopa was standing. Climb
the vine to reach a secret area. Jump on the Gargantua Koopa Troopa and kick it
to the right to have it break all the blocks and the [1st Star Coin]. If you
are in Mini form, enter the mini pipe above the regular exit pipe to find
another hidden area with a 1-Up block and a bunch of coins. Run to the right
when the Piranhacus Gigantici go back into their pipes and quickly ground-pound
the blocks in the middle to snag the [2nd Star Coin]. If you are small, run
past it and hit the ? Block for a power-up, then go back and grab it. Continue
through the next two vines, following the coins and avoiding the Piranhacus
Gigantici. You will soon see a Gargantua Koopa Troopa. Jump on it and send it
to the right and run right behind it, keeping it in sight. At the end, it will
grab the [3rd Star Coin] for you. Jump onto the final vine and use it to hit
the top of the flagpole!

Soda Jungle-2: Dancing Blocks, Poison Swamp

The ? Block will have a Mushroom if you are small. Just be careful not to let
it fall into the poison. The blocks will move in and out of the poison swamp.
Go to the right and jump onto the floating blocks. One by one, they will go in
and come back out of the poison. When the platform you are standing on is about
to go down, jump into the air and spin to stay airborne long enough to come
back down when the platform is out again. There will be two ? Blocks, the right
one containing a power-up. You can stand on these for safety if you want. As
the platforms get smaller, you will see a Star Coin coming in and out of the
poison. Wait until the nearby platforms are out of the poison, then jump to
grab the [1st Star Coin]. You can bounce off of the Koopa Paratroopas for extra
height. On the last platform, you will see a ? Block at the bottom of it. Wait
until it just comes out, then ground-pound the blocks to hit it and release a ?
Switch to the right. Hit the ? Switch to create some blocks above the poison
swamp leading into a secret passageway with a pipe. You will find the [Secret
Exit] here, bringing you near the end of this world. As you hit the flagpole,
watch the top of the flagpole as the Bowser flag does down. You will see the
[Hidden Luigi] clinging to the top of the flagpole. If you are not going for
the secret exit, keep going right. You will see another Star Coin where the
bottom platform goes in and out. Wait until the Goomba walks off the edge, then
run across when the platform goes out and quickly make your way back before it
retracts, grabbing the [2nd Star Coin]. Alternatively, you can take the Koopa
and throw its shell when the platform goes out. On the right, jump onto one of
the hills made by the blocks. When the blocks go back in and more come out,
jump to land onto the new set. Make your way over the the [3rd Star Coin] on
one set of the blocks and jump when it goes back into the poison swamp to land
on the previous hill. Keep moving forward and cross the final few sets to reach
the flagpole.

Soda Jungle-3: Heart of Bramball Woods

Bounce off of the stationary Bramballs to grab the Red Coin Ring and all eight
Red Coins for a power-up. On the right, you will see a P Switch on the ceiling.
Time your jump to bounce onto the Bramball when it moves into the middle and
hit the P Switch. Follow the Blue Coins and bounce off of the Bramballs in the
poison on the right to grab the [1st Star Coin] before the P Switch wears off.
Before you jump up, look inside the wall to the right of where the Star Coin
was to see the [Hidden Luigi] inside the wall. If you are small, you should
have passed by a big ? Block along the way, which will have a Mushroom if you
are small. Keep going right, and you will see another Star Coin. When the
Bramball is on the right side, slide down the wall and enter the little crevice
to take shelter. Let the Bramball come to the left again, and when it starts
moving right, follow it on the blocks and jump up for the [2nd Star Coin]. When
you jump up, be careful, as the Bramball can hit you when it flips over each
time. On the right, there will be a Bramball below you and a Bramball on the
upper level. Follow the lower Bramball as it moves to the right in the poison.
When it reaches the rightmost point of its pattern, quickly dash by it and
crouch to slide through the gap and grab the [3rd Star Coin] before it can hit
you. Jump up and keep going right, taking shelter between the legs of the
Bramball. Run to the right and bounce off of the final two Bramballs to grab
the flagpole and finish the course.

Soda Jungle-Tower: Stone-Snake Tower

Quickly run to the right and hit the block under the big ? Block before the
Mega Grrrol destroys it to find a 1-Up. The big ? Block will have a Mushroom if
you are small. Stay near the front of the snake in case you have to slow down.
You will see a Star Coin against the wall when Grrrols start coming out of the
wall. Drop down into the gap between the snake and the wall and wall jump back
to safety, grabbing the [1st Star Coin]. Be careful not to get hit by the
Grrrols. Grab the Red Coin Ring and jump through the air to grab all eight. The
Grrrols will bounce back and forth against each other, so be prepared to jump
repeatedly. The snake will go to the left wall, and a Mega Grrrol will come
out. Go into the hole where the Mega Grrrol came out and hit the P Switch.
Follow the snake and jump in between the two spiked balls when they go in
opposite directions to grab the [2nd Star Coin] before the P Switch runs out.
Duck when the spiked balls come at you. Run to the right and jump onto the
platform. The snake will now move vertically, so don't get left behind. Then it
will move left. After it brings you through several coins, you will see coins
in the air signifying you to jump to the other side. Quickly do so and run into
the wall to find a hidden alcove with the [Hidden Luigi] on a block. Hit the
block to grab a 1-Up. Now jump onto the block and keep wall jumping up to reach
the boss door and grab the [3rd Star Coin] along the way. Against the left wall
is a power-up if you need one. Go right and enter the boss door. This time,
Boom Boom will increase in size, but otherwise, the fight is the same. This
will unlock a path into the forest.

Soda Jungle-Ghost House: Boo's Favorite Haunt

Go inside the circle of Boos when there is an opening. The ? Block will have a
Mushroom if you are small. Jump through to the right and make your way into the
next circle of Boos. You will see two coins in the air. Jump in between the two
coins to reveal a hidden block. Jump on the hidden block and jump up in an
opening to grab the [1st Star Coin]. On the right, another ? Block will be in
between a circle of Boos, which contains a power-up. If you get the Super
Acorn, you'll want to keep it. Make your way through the circling Boos on the
right, watching for Boos coming from all sides so as not to get hit. You may
see a gap in the coins in the air during this part. Jump to reveal a hidden
block where the gap is, then jump on top of that and jump again to discover a
hidden block with a Starman, which can clear the Boos with ease and nab you
quite a few 1-Ups. You will see another circle of Boos around a swinging
platform. When the circle expands, jump in through an opening. Do the same to
get out. You will see a Star Coin in the air above the next circle of Boos.
Simply spin jump from the rotating platform before this circle of Boos and jump
over the circle, landing on the next platform and snagging the [2nd Star Coin].
Again, with the next two circles of Boos, jump through an opening when it
expands. If you don't have the Squirrel Suit by the time you reach the door,
enter the door to reach the flagpole. Otherwise, glide to the right past the
door to find the [3rd Star Coin], the [Hidden Luigi] inside a portrait in the
wall, and the level's [Secret Exit]! If you rushed through the level after
finding the Starman, the extra speed can actually let you simply jump all the
way to this secret area. The secret exit unlocks Soda Jungle-Para-Beetle.

Soda Jungle-4: Painted Pipeworks

Run to the right and jump over the blue pipe, avoiding the Piranha Plants in
the pipes. The ? Block will have a Mushroom if you are small. On the right, a
red pipe will come in and out of the poison. When it comes up, run over it and
jump onto the higher ground. Hit the Red Coin Ring and run across the next red
pipe as it comes out of the poison, jumping onto the green pipe for the last
Red Coin. On the right, there will be a circle of pipes spinning in the poison.
Standing on the blue pipe, wait for the pipes to spin, and a Star Coin will
come up eventually. Jump onto the red pipe when the Piranha Plant goes back in
to grab the [1st Star Coin]. The red pipe is shorter than the others, so
quickly jump to safety onto another pipe on the wheel or the two green pipes on
the right. Stand in the middle of the two green pipes and jump to reveal a
hidden block contain a 1-Up. Jump onto the yellow pipe when it moves left of
the green pipe above and wait for it to move to the right. Then jump to the
lower green pipe on the right below the red pipe. You may have to duck to avoid
the Piranha Plant in the red pipe. When the pipe reaches the right, jump up
into the air and spin if necessary to grab the [2nd Star Coin], then land on
the next green pipe. Follow the same pattern, and then jump onto the next red
pipe after the Piranha Plant retracts. Jump onto the stationary pipes on the
right, being careful not to get hit by the Piranha Plant that comes out of the
swinging blue pipe above. Make your way past the pipes carefully and you will
find another swinging blue pipe and a Star Coin hanging above the poison. Wall
jump off of one of the red pipes and land on the yellow pipe opposite of the
pipe you wall jumped off of to grab the [3rd Star Coin] and make it to safety.
At the end of these pipes, you will see the flagpole to the right. Now, you can
either jump to it for the normal exit, which doesn't bring you anywhere on the
map, or you can jump onto the blue pipe as it swings by and use it as a
platform to enter the pipe at the top of the screen. Inside, you will find a
room with the [Hidden Luigi] in a painting and the [Secret Exit], which reveals
the true path out of the forest.

Soda Jungle-5: Deepsea Stone-Eyes

The ? Block will have a Mushroom if you are small. You can either enter the
pipe to go the normal route, or you can jump onto the right Moai Head and
ground-pound it to reveal a hidden passageway with the [Secret Exit] at the
end. It will unlock the true path out of the forest. If you enter the pipe,
swim to the right to see a Star Coin behind a moving Moai Head. Wait until it
slows down, then swim through to avoid getting crushed and grab the [1st Star
Coin]. Swim upwards and avoid getting hit by the Fish Bones when they come at
you. Make sure to keep moving, and after you dispatch them all, you can hit
the ? Block for a power-up. If you get an Ice Flower, you can use it to freeze
the Fish Bones. Swimming into the alcove on the right will reveal some coins.
Swim upwards through the Moai Heads when they open up and avoid getting
crushed. Keep swimming up and avoid the Fish Bones at the top. Swim into the
top right corner to get the [2nd Star Coin], then quickly swim out to avoid
getting crushed by the Moai Head above. After the Moai Head falls upside down,
there will be a little gap in the ceiling above. Swim through to find a pipe.
You will see the level's [Hidden Luigi] as a giant 8-bit figure. Enter the pipe
on the left, and it will shoot you through the [3rd Star Coin] to the other
side. Exit through the pipe and run right over the Moai Heads to reach the
flagpole.

Soda Jungle-6: Sumo Bro Bridge

The ? Block will have a Mushroom if you are small. Jump onto the platforms on
the right. Watch out for the Sumo Bros' stomps, as electricity will come down
and spread across a platform if it hits one. Make sure to jump over it if it
hits your platform. You will see a Star Coin hanging in the air. When one of
the outer platforms reaches its closest point with the middle, spin jump to
reach the [1st Star Coin]. Be careful of electricity coming down. On the right,
hit the Green Coin Ring and keep going right to grab the clusters, avoiding the
electricity that comes down from the Sumo Bros above. If you get a Super Acorn,
keep it--it will help a lot in this level. On the right, the first platform
will swing left and right. Avoiding both Sumo Bros' attacks, jump to the pipe
on the right when the platform reaches its rightmost point. Inside, either use
the Squirrel Suit or wall jump off of the pipe when the top platform reaches
its closest point to the wall to reach the [2nd Star Coin]. Exit through pipe
and jump onto the platforms on the right. Hit the Roulette Block for an item.
When you jump to safe ground on the right, look below inside the wall to see
the [Hidden Luigi] as a face in the foliage. The part on the right is made so
much easier using the Squirrel Suit. Two platforms will come in and out of the
poison while a Sumo Bro stomps from above. Jump onto one of the platforms when
it gets close to you and jump into the air to grab the [3rd Star Coin], landing
on the right platform. With the Squirrel Suit, you can just boost into the air
to grab it and glide to safe ground. Use the final two platforms on the right
to reach the flagpole.

Soda Jungle-7: Wiggler Floodlands

Move fast, because the poison is rising! Bounce off of the first Mega Wiggler
to reach the area above. The giant ? Block will contain a Mushroom if you are
small. Bounce off of the second Mega Wiggler and you will see a Star Coin in
the air. Wait for the next Mega Wiggler to pass by and bounce off of it to
reach the [1st Star Coin]. Quickly move to the right and jump up. You will see
a Red Coin Ring; however, it is best to ignore it if you are going for the Star
Coins. Quickly bounce off of the next Mega Wiggler to the top and jump on the
Koopa. Grab its shell before the Mega Wiggler kills it, then jump over the Mega
Wiggler and throw it at the blocks above the pipe in front of a Star Coin.
After a block is broken, run or slide through while crouching if necessary to
grab the [2nd Star Coin]. Quickly jump up and enter the pipe. Bounce off of the
Mega Wiggler to reach the platform above. On the right, the ? Block will have a
power-up. Bounce off of the next Mega Wiggler and wait for the next one to
come. When it comes through, bounce off of it to reach the [3rd Star Coin],
then bounce off of it again to reach the platforms higher up. Use the right
Mega Wiggler to bounce into the pipe. On the left, there is a hidden alcove
with the [Hidden Luigi] in the air. Jump under it to reveal a hidden 1-Up
block. Use the block on the right to reach the flagpole.

Soda Jungle-Castle: Iggy's Swinging-Chains Castle

Don't move yet. Wait until the screen zooms out, then look under your starting
point to spot the [Hidden Luigi] in the wall when the lava isn't covering it.
Grab the chain on the right and use it to swing across. The left ? Block will
contain a Mushroom if you are small. Jump in between the ? Blocks to reveal a
hidden block with a 1-Up. Make sure that the Mushroom and the 1-Up don't get
destroyed by the lava. Use the chains to jump across the lava. On the end of
the second chain is a Star Coin. When a wave of lava isn't below the chain,
shimmy down to reach the [1st Star Coin], then quickly climb back up. Jump
across to the set of vertically moving platforms on the right. Jump onto the
first one when lava isn't covering it. Jump onto the three blocks on the middl
platform and jump to discover another hidden 1-Up. On the right, use the chain
to hit the Green Coin Ring and jump to the next chain. Being careful not to get
hit by the waves of lava when on the ends of the chains, grab all five clusters
for a power-up. Drop down on the right when there is no lava there and walk
through the left wall to discover a hidden alcove. Don't move too quickly or
slowly, or you will hit a wave of lava. Jump up to grab the [2nd Star Coin].
Jump onto the chain on the right. When the lava isn't below the Star Coin, drop
down and bounce off of the Giant Dry Bones to reach the [3rd Star Coin]. Spin
to make it to safety with a chain. Jump to the right to reach the boss door.
Against the right wall is a hidden block with a power-up should you need it.
Enter the boss door and go in the cannon to fight the boss of this world, Iggy.
Iggy will run into the right pipe and start walking on the ceiling. He will
then fire three shots from his wand. When the red one hits the lava, a
Magmaargh will come up from the lava. Jump over it when it comes at you. Iggy
will now come down from the ceiling and attempt to enter a pipe again. Be
prepared to jump on him. His shell will enter a pipe, turn in the middle, and
go through the pipe again. Make sure not to get hit by his shell with its
erratic pattern. Hit him three times to clear the level.

Soda Jungle-Para-Beetle: Para-Beetle Parade

The left block has a Mushroom if you are small, and the right one has a P
Switch. The big ? Block above them contains a 1-Up. The P Switch will reveal
several Blue Coins for you to collect. The small Para-Beetles will rise when
you stand on them, and the large Heavy Para-Beetles will sink. Jumping on eight
Para-Beetles consecutively will play a musical scale, and a 1-Up will fall from
the sky. Jump across the Para-Beetles, grabbing some of the Blue Coins. The ?
Block will contain a power-up. If you got a Super Acorn, you will want to hold
on to it. Hit the next P Switch on the Heavy Para-Beetle and keep jumping
forward, jumping over the Para-Beetle with the Piranha Plant. Make your way to
the right side and hit the next P Switch, then keep going up, to the left this
time. At the top, hit the blocks under the Big Piranha Plant and grab the [1st
Star Coin] before the P Switch runs out. Jump onto the two Para-Beetles on the
right, jump into the Red Coin Ring, and glide forwards, hitting all the Red
Coins. Boost at the end to finish collecting the Red Coins and grab the [2nd
Star Coin]. If you do not have the Squirrel Suit, just bounce off of the Banzai
Bills to move forward. Jump down and hit the P Switch on the Heavy Para-Beetle.
The Heavy Para-Beetle will sink when you stand on it, which may help to dodge
the incoming King Bill. On the next five Para-Beetles, you may be able to see
the [Hidden Luigi] behind them. Make your way over the Para-Beetles with
Piranha Plants and hit the P Switch on the next Heavy Para-Beetle. Stand on it
and let it sink, and it will bring you through the [3rd Star Coin]. Climb the
final few Para-Beetles while hitting the next P Switch, and stay at the top to
avoid the King Bill. Then you can glide through all the Blue Coins to the
flagpole. This will unlock a shortcut to World 7 - Meringue Clouds.

-----------------------------
7) World 6 - Rock-Candy Mines
-----------------------------

Rock-Candy Mines-1: Mount Fuzzy

Run to the right and make your way up by jumping back and forth between the
platforms, avoiding the Fuzzy as it moves up and down. On the upper platform
against the left wall, jump against the wall to discover a hidden block with a
Mini Mushroom. Use it if you want. Jump across the platform on the right when
the Fuzzy is at the bottom and jump right again. Avoiding the Fuzzy, you can
hit the ? Block for a Mushroom if you are small. Use the blocks to jump up onto
the ledge on the right. Jump across the next three platforms on the right while
avoiding the Fuzzies circling around. On the right, you will see a Star Coin
near the ceiling and several Fuzzies circling around. Enter the bottom passage
in a gap between the Fuzzies. If you are Mini, enter the mini pipe on the right
for some 1-Up blocks above some Jump Blocks. Ground-pound the Jump Blocks to
reach the 1-Up Blocks. Otherwise, jump up onto the ledge on the right. Now,
wait for another gap and jump up back to the left to land on the upper row.
Keep running to the left in between two Fuzzies to grab the [1st Star Coin].
From its location, jump up to discover a hidden alcove with some coins. Keep
running right to find the [Hidden Luigi]. Follow the coins and drop down. On
the right, avoid the two Fuzzies and jump onto the blocks to reach the Green
Coin Ring. Grab all five clusters, timing your jumps to avoid the circling
Fuzzies. An Ice Flower will help greatly if you get one, as you can freeze the
Fuzzies and use them as moving platforms. Use the Ice Flower if you got one to
freeze the Fuzzies moving up and down in the gap on the right and jump onto the
ice blocks to grab the [2nd Star Coin]. On the right, freeze one of the Fuzzies
circling around and hitch a ride by jumping on it. It will take you through the
[3rd Star Coin]. Jump onto the upper set of blocks and jump right to reach the
flagpole.

Rock-Candy Mines-2: Porcupuffer Cavern

Run to the right and hit the right ? Block for a Mushroom if you are small.
Enter the pipe and use the Jump Blocks to reach the pole. On the right
platform, the middle ? Block will contain a power-up. If you get the Ice
Flower, you can use it to very briefly freeze the Porcupuffer. Jump across
using the poles, and you will see a Star Coin swing into place above the water.
Wait for the Porcupuffer to go by, then jump down, grab it, and jump back up
using the Jump Blocks before it comes back and leaps at you. Keep going right
and hit the Red Coin Ring. Jump down and use the Jump Blocks to reach the Red
Coins, jumping over the Porcupuffer as it goes by each time. If you lost your
Ice Flower, you will get a Super Acorn from collecting all eight Red Coins. On
the pole, climb all the way to the top and go through the ceiling to find a
hidden passage with the [2nd Star Coin]. On the top of the right pole in the
alcove, you can see the [Hidden Luigi] clinging to the pole. On the right, a
platform splits the cave into an upper path and a lower path. Take the lower
path and jump over the Porcupuffer before it leaps at you, as there is not
enough space to jump over it if it is leaping at you from the water. Grab the
[3rd Star Coin] and jump up. Avoid the Huckit and exit through the pipe. Use
the Jump Blocks to reach the flagpole.

Rock-Candy Mines-Tower: Smashing-Stone Tower

Jump up on either side and be prepared to jump over all the Grrrols. Run into
the middle and jump to reveal two hidden blocks. Use the hidden blocks to jump
up, reach the [1st Star Coin], and land on the upper platforms. The ? Block
will have a power-up. On either side, jump onto the platform and run into the
small space against the wall. Right after a Grrrol comes by, jump up below
where the Grrrols come out to reveal two hidden blocks, one of which has a 1
Up. This will make the Grrrols destroy the blocks in the center. Grab the 1-Up
when it comes down. Enter either pipe near where the Grrrols come out to find
the level's [Hidden Luigi] as a face in the wall. Jump up below the face to
discover a hidden alcove. Wall jump up and grab the [2nd Star Coin]. Keep going
upwards and you will see a lot of brick blocks. The left one protruding from
the wall will have a Mushroom if you are small. Wait for two Mega Grrrols to
break all of the blocks, then jump over them and wall jump to reach the
remaining blocks hanging in the middle. Use the remaining blocks against the
left wall to climb up and enter the pipe. Break the blocks below and jump up to
reach the [3rd Star Coin]. Now ground-pound right below where the Star Coin was
to break some blocks and discover a pipe that will shoot you to the [Secret
Exit], unlocking Rock-Candy Mines-6. Otherwise, exit through the left pipe. You
will see a ? Block on the right side of the boss door that contains a coin.
Jump symmetrically on the left side of the boss door to discover a hidden block
with a power-up should you need one. Now enter the boss door. This time, Boom
Boom grows wings! Wait for him to swoop down and jump on him at his lowest
point. Repeat two more times to clear this level.

Rock-Candy Mines-3: Spike's Seesaws

Jump onto the platform on the right and drop down onto the Spike on the seesaw
after he throws a ball, grabbing the [1st Star Coin]. The ? Block will have a
Mushroom if you are small. Jump onto the seesaw on the left and run through
after the Spike throws a ball. Jump up and run to the right, avoiding the
Spike's balls. Jump on the Spike and ground-pound the blocks to discover a
hidden alcove with the [2nd Star Coin]. Jump onto the seesaw when it comes down
and use it to hit the Green Coin Ring. Avoiding all the Spikes' balls, grab all
five clusters, the first two on the seesaw and the next three continuing
upwards. Near the seesaw with the final cluster, kill the lowest Spike on the
right to reveal the [Hidden Luigi] behind. Either jump up against the right
wall or ride the seesaw to the top and jump on the right Spike to reach the
corner with the [3rd Star Coin]. Exit using the pipe and use the final seesaw
to reach the flagpole.

Rock-Candy Mines-4: Light-Up-Lift Tower

This level is another dark level. The right ? Block will contain a Mushroom if
you are small. Jump over the two Light-Up blocks and you will see the [Hidden
Luigi] in the ground on the right side. Now jump onto the two Light-Up blocks.
On the right side, some of the Light-Up blocks will come out. Either jump into
the gap or throw a Koopa shell to grab the [1st Star Coin]. As you move
upwards, a P Switch will move onto your platform, which you can hit for some
Blue Coins if you want. Avoiding the fire the Big Piranha Plants breathe at
you, stay on the rightmost two blocks. The platform will split, and the right
two blocks will move right. Jump towards the wall and wall jump back to grab
the [2nd Star Coin] safely. The middle ? Block on the stable platform has a
power-up. If you get a Fire Flower, you'll want to keep it. Jump back onto the
Light-Up blocks when they come back together and avoid the fireballs that the
Big Piranha Plants aim towards you. At the top, there will still be one Big
Piranha Plant on the left side of the screen. Use the Fire Flower you got
earlier to kill it and jump onto the Light-Up block it was on. From there, jump
toward the wall, snagging the [3rd Star Coin], and wall jump back to safety.
Alternatively, you can just take a hit and quickly grab it instead of killing
the Big Piranha Plant. Exit through the pipe on the right. Jump over the final
Big Piranha Plant and jump to the flagpole on the right.

Rock-Candy Mines-5: Rising Piranhas

Avoid the Stalking Piranha Plants as they extend their necks to try and hit
you. The second ? Block will have a Mushroom if you are small. On the right,
there is a platform moving around a stable platform with a Stalking Piranha
Plant. Jump onto the platform and jump over the Stalking Piranha Plant as the
platform travels over it. Then crouch the grab the [1st Star Coin] when the
platform goes under. Jump onto the next moving platform and jump over the
Stalking Piranha Plants. On the right, grab the shell of the Koopa and throw it
at the Stalking Piranha Plants, leaving an open path on the bottom. You will
see a little alcove above between where both Stalking Piranha Plants were. Jump
up to grab the [1st Star Coin]. On the right, you can see the level's [Hidden
Luigi] as a hole in the wall in the background. Jump over the Big Piranha Plant
on the vertically moving platform to find three ? Blocks. The bottom right one
has a power-up, which can give you an Ice Flower. The top one can give you a
Super Acorn. Grab the Super Acorn, glide back to the left, and boost upwards to
the right, giving you enough air to land on the rock ceiling. You can also
throw a Koopa shell to kill one of the Big Piranha Plants and use the platform
to reach the ceiling. You could also just take a hit to use to platform to get
up there. Either way, run to the middle and jump to discover a hidden area with
the level's [Secret Exit], unlocking another switch on the map. This switch
will allow you to take a shortcut to the castle level after completing the
second tower level. Otherwise, time your jump to get under the next moving Big
Piranha Plant and make your way to the right. On the second set of circling
platforms, a Big Piranha Plant will be guarding a Star Coin. Jump to the right
and grab the Koopa shell to throw at it, then go in and grab the [3rd Star
Coin]. You could also just take a hit to get it. Use the final three pairs of
circling platforms to reach the flagpole.

Rock-Candy Mines-6: Spine Coaster Stowaways

Jump onto the spine coaster on the right and hit the right ? Block for a
Mushroom if you are small. As the coaster moves down, be prepared to jump over
a gap of poison and a Big Piranha Plant. You will then see a Star Coin circling
around overhead on different tracks. Time your jump and grab it in the air for
the [1st Star Coin]. You can also stay near the back of the coaster and grab it
when it comes close; this makes it tough to also grab the second one, though.
If you miss both chances, you might be able to get it later. Hit the P Switch
when it comes up and jump over the next Big Piranha Plant. You will see two
Blue Coins next to each other in the air at the top of this hill. Jump to grab
the [2nd Star Coin]. If you jump to the right when grabbing it, you should be
able to see the [Hidden Luigi] inside the wall at the top of the screen, to the
right of the Star Coin. Gather the Blue Coins while jumping over the Big
Piranha Plants. Now, stay near the middle of the coaster and jump when
necessary to avoid the Piranha Plants that come up. Two will hitch a ride on
the front and back of the spine coaster, so you do not want to be hit by them.
The coaster will now slowly go up a hill with coins spouting from blocks below.
If you did not grab the first Star Coin, you may able to get it here, as it
will catch up to your coaster. Jump over the next few Piranha Plants, avoiding
their fire. You will now have to jump over several gaps in the poison as the
coaster goes under. Over the fourth gap, the last Star Coin will swing up the
air. Either time your jump correctly or make a big jump to leap over both the
third and the fourth gap, which should give you enough height to reach the [3rd
Star Coin]. Completing this level will give you a way to take a shortcut to the
castle level after completing the second tower level, like the secret exit in
Rock-Candy Mines-5.

Rock-Candy Mines-Tower: Sumo Bro's Spinning Tower

Another tower level? After the Sumo Bro stomps jump up and hit the platform
that it is standing on to kill it. The ? Block will have a Mushroom if you are
small. Jump onto the Screwtop platform on the right above the Firebar and spin
on the screw to go up. The ? Block has a power-up. Jump onto the next platform
on the right and spin until you are in the middle of both Firebars. You should
see an alcove above. Jump up and wall jump off of the left wall of the alcove
to grab the [1st Star Coin] and make it to safety. The ? Block will have
another power-up should you have lost the previous one. If you get an Ice
Flower, you can freeze the Dry Bones and throw it to get rid of it, making this
part easier. Keep spinning and jump over the Firebars as you pass them. Jump to
the next platform and kill the Dry Bones if you can. A Sumo Bro will be
stomping from above. You can jump and hit its platform to kill it. Make it to
the next platform and you will be under several Sumo Bros. You can hit their
platforms from under to kill them. However, don't jump onto the first two
platforms they were on. Keep spinning to the third Sumo Bro, kill it, and wall
jump off of the right wall to land on the platform and grab the [2nd Star
Coin]. Jump up and run to the arrow sign. Jump right above the arrow sign to
find three hidden blocks next to each other, the middle one with a power-up.
Now jump on top of those blocks and jump to find three more hidden blocks. Now
jump on top of those and kill the Sumo Bro. Be careful not to get hit by the
electricity from its stomps. Then jump on top of that platform and jump to grab
the [3rd Star Coin]. While jumping, you should also be able to see the [Hidden
Luigi] directly above you embedded in the ceiling. Now enter the boss door.
Instead of fighting Boom Boom, you are now fighting Boss Sumo Bro! Kamek uses
his magic on an ordinary Sumo Bro to make him bigger and give him two towels.
How scary. When he jumps to a platform, hit him from under to flip him over.
Then jump on his exposed stomach to hit him. Like always, three is the magic
number. Just be careful not to run into him. If you can't make your way to him,
try hitting him from under again to make him bounce to a new position.

Rock-Candy Mines-7: Switch-Lift Express

Enter the pipe. Hit the ? Switch to have the platform take you through all the
coins. Keep running right and hit both ? Switches to make the square blocks
move. Then run back left to where the second block went. Jump on it and jump
through the gap to reach the area with the [1st Star Coin]. The ? Block will
have a Mushroom if you are small. Now ground-pound the brick block and hit
the ? Switch. It will move up and to the right. Now jump to hit the ? Switch on
the bottom of the next block. It will move down and to the left. Jump over the
Piranha Plant to land on it. Now hit the ? Switch on the underside of the next
block and jump across. On the next block, it will bring you through a trail of
coins under a Big Piranha Plant while spinning; however, it is easier to simply
run across the ledge above with the Koopa. Now, from the platform with the
Koopa or from the moving block after it reaches the end of its position, you
can do a running jump to find a secret shortcut in the ceiling with coins that
will bring you to the end; however, you will miss out on two Star Coins and the
hidden Luigi. Go to the right, but do not hit the ? Switch. Keep going right
and grab the [2nd Star Coin] above the Fire Bro. However, do not jump through
the platform. Instead, go back and hit the ? Switch, and then jump on the Fire
Bro you can now access on the left. After killing it, run through the wall and
jump to find the [Hidden Luigi] in a secret alcove. You can also slide down the
wall right after the spinning block and the Big Piranha Plant. Should you do it
this way, be careful not to hit the ? Switch inside if you do not have the
second Star Coin yet. Jump up and keep going right. Do not hit the ? Switch
against the wall. Run right and kill the Fire Bro. Jump up to hit the ? Switch
on the ceiling and jump up again to reach the area with the [3rd Star Coin]. Go
right and exit through the pipe. Jump onto the platform and hit the ? Switch.
Then run right and jump to the flagpole!

Rock-Candy Mines-Castle: Roy's Ironclad Castle

If you are entering this level the normal way, run to the right and hit the ?
Switch. A Star Coin will fall onto the block above. Jump up and grab the [1st
Star Coin] before it falls into the lava. If you are quick enough, you can use
the moving blocks in the lava to hit the ? Block from the bottom for a 1-Up.
Run right and use the falling blocks to make it to the middle conveyor belt
with a Dry Bones. Be careful not to get crushed when they fall. Jump right and
make your way over the moving blocks on the conveyor belts. You will find a ?
Block with a Mushroom if you are small. Hit the ? Switch and quickly move to
the side to avoid being crushed. Jump onto the top conveyor belt and run to the
right, jumping over the big blocks. When you reach the end of the belt, wait
until a block comes out from under the conveyor belt. Quickly drop down and run
to the left to grab the [2nd Star Coin]. Also, look to the left of the blocks
under the conveyor belt to see the [Hidden Luigi] in the air before another
block covers it. Jump across to the right and hit the ? Switch on the underside
of the block. Make your way up the blocks on the right and drop down to hit the
P Switch if you want, which will create some block platforms you can use to
reach he end if you want. Otherwise, just stay on the rightmost blocks as they
move to the right. Jump at the end to find the boss door. However, by
completing Rock-Candy Mines-6 or by finding the secret exit in Rock-Candy
Mines-5, you can unlock a secret entrance to the castle. If you are going this
way, jump onto the left blocks. Be careful not to rush, as you will most likely
get hit by a wave of Lava Bubbles if you go too fast. Wait for all the Lava
Bubbles to go back in the lava, then keep jumping right. You should find the
[3rd Star Coin] on one of the blocks. You can spin jump over the wave of Lava
Bubbles if you need to. Jump onto one of the platforms on the left that are
moving left. You can hit the ? Block and jump up to grab a Mushroom if you are
small. No matter which entrance you took, you will now be at the same place.
Run to the left wall and jump for a power-up if you need one. Now enter the
boss door and then the cannon. Roy will fire Bullet Bills out of his cannon,
moving back a little bit with each shot. After a few shots, he will jump
somewhere else and repeat. He can also pound the ground and fire one Bullet
Bill in both ways. Occasionally he will also fire a Missile Bill, which is red
and will home in on you. Jump on him, and the moving platforms above will
temporarily disappear and Roy will move around in his shell. Jump on him two
more times to defeat him and clear this world.

-----------------------------
11) Tips, Tricks, and Secrets
-----------------------------

Cancel a Ground-Pound: If you want to stop a ground-pound in midair, press Up
on the Control Stick/Control Pad. This can help if you accidentally ground
pound over a pit.

Synchro Ground-Pound: If two or more players ground-pound at the same time,
then it will defeat all the grounded enemies on the screen.

Goal Pole Double Digits: If the time left on the clock has the same two digits
for the tens and ones place when you hit the Goal Pole, you will get an item.
The item depends on what the digits are. This does not work for 00.

11: 1-Up Mushroom
22: 1-Up Mushroom
33: 1-Up Mushroom
44: Fire Flower
55: Ice Flower
66: Mini Mushroom
77: Super Acorn
88: Star
99: Star (Good luck getting this!)

Play as Nabbit in Single-Player: To play as Nabbit in Single-Player mode, hold
ZL on the GamePad or Pro Controller or hold B on the Wii Remote when selecting
a level. Nabbit is invincible but cannot use power-ups; any power-ups he
collects are converted to 1-Ups at the end of the level.

Play as your Mii in Single-Player: For Superstar Road-9, Flying Squirrel
Ovation, if you use the single-player Nabbit trick, you will not play as
Nabbit, but your Mii, which is a fun little secret for playing the last level.
At the end, you can have your Mii's face be in the sign with Luigi and Yoshi to
see how your Mii would look as Luigi.

Nabbit the Thief: If you defeat an enemy course (Piranha Plants in World 1,
Cheep Cheeps in World 3, etc.) and wait for a while before getting the treasure
chest, Nabbit will come and steal the item from the chest. If you or someone
else is currently playing as Nabbit, the screen will eventually fade out
instead.

Five Stars on Profile: In order to unlock five stars showing on your profile,
you have to meet the following conditions, one for each star:

-Beat Bowser in World 8
-Beat every level in Worlds 1-8
-Find every Star Coin in Worlds 1-8
-Unlock Superstar-Road 9, Flying Squirrel Ovation
-Find all Star Coins in Superstar Road-9, find all 94 exits, and catch Nabbit
in Worlds 1-7

Getting five stars on your profile will let you visit Toad Houses as many times
as you like.

-----------
15) Credits
-----------

Nintendo, for creating this great game

GameFAQs, for inspiring me to write this guide

Super Mario Wiki, for some of the enemy names

GameXplain, for some of the hidden Luigi locations

You, the reader! I appreciate you taking your time to read my guide, and I
hope it helped you!