FAQ/Walkthrough by Warhawk

Version 3.0, Last Updated 2013-12-13

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Ben 10 Omniverse 2 FAQ/Walkthrough
by: Stephen "Warhawk" Harris
Covers: PlayStation3, Wii, WiiU, Xbox360
Date Created: December 9, 2013
Last Updated: December 13, 2013
Facebook: http://www.facebook.com/WarhawkFAQs
PayPal Donation: warhawkfaqs@ymail.com
Version: 3.0

Introduction

Welcome to Warhawk's FAQ/Walkthrough for Ben 10: Omniverse 2 for the PlayStation3, Wii, WiiU and the Xbox360. With this guide I attempt to do my best to make this the best for anyone that has played this game and need help to get through the game. Also it is for those who may plan of getting this game soon and may need something to help them out to the best of my knowledge. As usual I always welcome any feedback on any of my guides to help improve not only current ones but also for ones that I do in the future. I really hope that everyone will appreciate my attempt at writing a guide for the first unique Ben 10 game that's been done in the history of the Ben 10 video game franchise and I thank anyone who uses this guide even if you just clicked on it to see how it is.

Contact

To be able to contact Stephen "Warhawk" Harris please drop me an e-mail at gamefaqswarhawk@gmail.com, with any questions, comments or any information that you may believe that I may have missed in this guide. Please don't send any hateful mail because I will not tolerate it because it can be considered harassment, so please make sure you know what you want to ask / comment before you send the e-mail to me. Be sure to have "Ben 10: Omniverse 2" in the subject so I don't accidentally delete the e-mail. This includes sending e-mails with some picture which may be inappropriate. Please if you send me any e-mails with any kind of vulgar language such as the "F" word. You may also like me on Facebook to know about any future plans I will have with guide writing and all. Any questions asked on the page I will try my best at answering to the best of my knowledge about any of the guides I have done in the past, and yes even if it's a question on that game I done one for. Even if it is to ask me what I plan of doing next and all.

PlayStation3

ControlFunction
Left Analog StickMove
Right Analog StickDodge
D-Pad LeftSelect Light alien
D-Pad UpSelect Medium alien
D-Pad RightSelect Heavy alien
L1Block
Start ButtonPause Menu
SquareLight Attack
TriangleHeavy Attack
CircleBlock
XJump / Double Jump
StartPause Game

Wii

ControlFunction
Control StickMove
Control Stick while Holding BDodge
CLight Attack
ZHeavy Attack
BBlock
D-Pad UpSelect Medium Alien
D-Pad RightSelect Heavy Alien
D-Pad LeftSelect Light Alien
AJump / Double Jump
HomeHome Menu
PlusPause Game

WiiU

ControlFunction
Left Analog StickMove
Right Analog StickDodge
D-Pad UpSelect Medium Alien
D-Pad RightSelect Heavy Alien
D-Pad LeftSelect Light Alien
XLight Attack
YHeavy Attack
BJump / Double Jump
ABlock
StartPause Game
HomeHome Menu

Xbox360

ControlFunction
Left Thumb StickMove
Right Thumb StickDodge
D-Pad UpSelect Medium Alien
D-Pad LeftSelect Light Alien
D-Pad RightSelect Heavy Alien
AJump / Select
XLight Attack
BBlock
YHeavy Attack
StartPause Game

Prologue: Learning the Ropes

Alien Token Upgrades: 0 - Arena Token: 0

Starting off with a training stage to help you get familiar with the game and how it's played but keep in mind that for the most part this game is much different than the previous Ben 10 installments that we have seen on the consoles since the first Ben 10 game, Protector of Earth. From the start of the game you'll only have access to three aliens: Crashhopper, Bloxx, and Four Arms but one of the things different in this game is that the aliens are put into three categories: Light, Medium and Heavy. As you start off with the training stage you'll notice that you'll be chasing after an Incursean Grunt but the main thing that you'll see is that you can't control Four Arms as you chase after him. You'll automatically be doing so and the thing that you want to do is to properly follow him in the lane that he is in but as Four Arms you can't catch him so you have to transform into Crashhopper due to him being a lightweight and being able to move fast so you can get close enough to change into Bloxx to do any damage to him to get him down for the count. Along the way there'll be green orbs that you can use so you can stay in alien form longer and the only bad part is that if the Omnitrix times out then get hit while you're not in alien form you have to start all over again. While you play through and when you get near an end of the path, there'll be three Holograms to help guide you in the right direction, dead end or to a secret item that you can acquire. The green one means that it's an area that you can go to, red means that it's a dead end but watch out if you take that way cause it'll do damage to Ben if he don't switch lanes and the pink ones mean that there's a secret item that can be acquired by going in that lane. Also keeping in mind that you want to watch out for certain barriers mostly those that have spikes on them as they cannot be destroyed even with a Heavy Duty alien such as Four Arms so avoid those if you possibly can.

Now that all that has been explained now you want to follow the Incursean by transforming into Crashhopper if you already made it around the first turn but watch out for the walls with spikes as you get close to him. By the time that you get near the end you want to transform back into Four Arms to smash through the breakable gate to get in the left corner so you can try to keep up with the Grunt. Next area get in the middle to destroy the gate then either to the left or right quickly to break the next one, although I recommend going to the left to break the wall then back into Crashhopper so you can start going up to him than once you start gaining up to him you'll need to transform into Bloxx as Bloxx will automatically start throwing projectiles at the Grunt to start doing damage to him. Stay in the left lane to the end where you need to be in the left lane to continue following the Grunt. Now make the turn there'll be floating containers or carriers that'll fire at you as you make your way through but can only be destroyed via a middle class alien such as Bloxx. When you reach the end you need to be in the left lane to make the turn as you follow the grunt past another explode able gate to enter a room where you can now battle the Grunt alongside. Afterwards there'll be a wave of enemies to deal with and now the game will feel like a Ben 10 game by battling enemies in this manner.

As you face off with a wave of enemies you'll have the light attack, heavy attack and a special attack like usual during combat throughout the game when you are able to combat with any type of enemies but as you make your way throughout the game the only enemies that you'll be facing are the Incurseans but there'll be different variations of them as you progress through the game. Facing off against them best alien to use against this wave of enemies is Bloxx as he's able to do good amount of damage of the current arsenal of aliens that you have available at this moment. Once you get done with that wave of enemies that Omnitrix will start acting up on Ben as it transforms him into Crashhopper then finally into Big Chill. Now you have to deal with the enemies as Big Chill and this'll be the only time you'll be able to play as Big Chill before you unlock him in a later stage. After that you'll transform into Gravattac to face off with them then to XLR8, then Swampfire and Cannonbolt to follow after him. Upon using Cannonbolt due to the Omnitrix acting up to face off the enemies then you'll transform into Bloxx not long after that and it shouldn't be too long before you finish up with them then you'll obtain a crystal for your efforts to complete the Training Stage so you can now get onto the main part of the game. Keep in mind that once you complete the game and play through on what I'd consider New Game+ you'll head to the first stage of the game, Stow Away instead of going through this stage once you have beat the game.

Chapter One: Stow Away

Alien Token Upgrades: 1 [Four Arms] - Arena Token: 1 [Magnet]

As you start this stage working with Crashhopper, Bloxx, and Four Arms head on out through the door. Once out head on down the middle then after the second jump quickly head to the left but if you want to make it easier transform into Four Arms and head in the left lane to better make the turn ahead. If you're using Crashhopper once you make the turn quickly get in the right lane to head on down to the lane then get in the middle lane but there'll be a turret and transform into Bloxx to destroy it if you want to dispose of it before it has a chance to fire at you, then quickly back into Crashhopper to head into the room ahead. Once in the room you'll deal with wave of enemies but watch out for the land mines that's in the room as well but once that the wave of enemies has been dealt with a Omnitrix Shard will appear that'll help out to increase the Omnitrix energy for the remainder of the stage. When you have acquired that any door(s) will open up and in this room it'll the both the left and the right that'll be available to go through to continue on in the stage. The one on the right has a question mark so you want to head in that direction first to see what you can get by taking that path. Once in there, there'll be a wave of enemies to deal with and after you finish with them another Omnitrix Shard will appear that'll help you out for this stage. After obtaining another shard head on through the other door into another room to deal with another wave of enemies but also watch out for any land mines in this room as well. Defeat them for another Omnitrix Shard and head through the door in front of you.

Head on through the door then head to the left land but it's be best if you go about transforming into Bloxx so that when you get around the corner Bloxx will automatically throw a projectile to clear the path then transform into Crashhopper to traverse the jump ahead of you no matter which lane you are in. After making the jump then head to the right to take the turn up ahead to the right but without having to jump over a pit before you make that turn. Upon making the turn you'll come into another room to deal with another wave of enemies. After defeating the enmies you'll get another shard then you can enter through the door to your right to head on to the next section. I recommend going through the section as Bloxx to dispose of any turrets as well as any explosive walls with a projectile and as you continue on try to get into any lane that is clear for you to be in without having to transform into another alien such as Four Arms then head right although there is a question mark that has you to go left. Take a left to head on then take the right at the end as there'll be a couple more rights but you may want to transform into Bloxx due to some explosive walls after the second right that you make before having to make a right turn. Now head to the end to take a right that'll head into a room with a wave of enemies as well as a landmine. Upon defeating them you'll get another shard and the door in front of you will now be unlocked. Transform into Bloxx before you head on through cause there'll be an explosive wall in the middle and after you pass that head to the right or left then quickly back in the middle to head on down to the right to make a turn there. Make the right then another right then quickly a left hand turn. By the time you make the turn quickly get to the right then transform into Four Arms after the jump to dispose of the breakable wall then quickly to the left then middle and finally to the left again before reaching another room to deal with another wave of enemies as well as a land mine.

Once that you have defeated them another shard will appear as well as a shortcut key will appear for you to take. Head on through the door and through the door on the other side of the door you just walked through. Go to the end to make a left then head on down but keep to your right then transform into Crashhopper to jump over one of the walls and get in the right lane to make the turn ahead but without having to jump over a gap before making your way around the bend to make your way into another room. Now head through the door ahead but I recommend Bloxx and heading down the left side to dispose of the wall so you can make the left turn ahead. Head around the bend then transform into Four Arms to break the wall then quickly back to Bloxx to deal with the explosive wall afterwards. Now transform into Crashhopper to traverse the gap after the last wall. As the gate will open get in the middle lane to to the right but transform into Bloxx to dispose of the turret then back to Crashhopper to traverse the gap. Once you get over the gap transform quickly into Four Arms to make the right hand turn that you can only make using him. Now make your way to the next room using Four Arms to dispose a wave of enemies and a couple of mines. Once that you have disposed of them there'll be a token that looks like a Plumber's badge that you can obtain to upgrade Four Arms up to Level 2, meaning more moves available to use against any foe you come across. When you have obtained that head on back out but got to be Four Arms for the door to open to head back on out and to the right.

Head out in the right lane take the right then quickly in the left lane after you get around the bend to make the left then head on down but transform into Bloxx as you make your way to the middle to take care of the turret. Transform into Crashhopper to traverse the jumpable wall and into another room to deal with a wave of enemies as well as a land mine or two. After they have been disposed of another shared and a shortcut key will be available for you to take and head on through the door to the left. Head through the door but be in the right lane then after you make the right, stay in the right lane until you pass the explosive wall then quickly get over to the left lane then all the way to the right and then back to the left to make the left hand turn up ahead. Transform into Bloxx before you make the turn cause you'll need him after making the turn to get in the right lane to blow up a explosive wall as well as a turret but stay in the lane to make your way around the bend to the right. Make a left after the door opens then stay in the left lane until you pass the second jumpable wall then get over to the middle lane past the breakable wall then to the center or right lane to enter through the door ahead of you but quickly to the right so you can go to the right once you reach the end. Stay in the lane until you pass the breakable wall then get in the left lane as you see another question mark for another secret to get in this stage. As you make the left hand turn then get in the center to jump over the wall using Crashhopper and then in the right lane to make the turn at the end. After making the turn transform into Bloxx to get in the center or left lane to dispose of a explosive wall. Once you do that transform into Four Arms to break the next wall and into Crashhopper to traverse the wall after that. After doing that you'll come into another room with a wave of enemies and land mines.

Once you finish all of them off there'll be a shared to collect. Get it and head through the door to continue on. Head in the left lane using Bloxx to dispose of the explosive wall and when it looks like there isn't a path the wall in the left lane will lower allowing you to get past the indestructible walls so you can make your way through. Once you do that transform into Crashhopper to traverse the gap but stay to the left or head to the right but transform into Four Arms to break the wall on either side to make it into another room to deal with another wave of enemies as well as some mines. When you have made your way past them collect the shard and head through the door in front of you. Transform into Bloxx and head down the middle to take care of a turret as well as a explosive wall, then continue on staying in the middle as the middle indestructible wall will lower so you can pass to take a right at the end of the path. After the turn stay to the right then transform into Crashhopper to make the right turn at the end of the road to enter another room with enemies and mines. Once that they're defeated head through the door but make sure you transform into Crashhopper before heading through so you can traverse the gap and then through the door on the other side to another room with a wave of enemies as well as land mines. After making your way through them there'll be another shard as well as a shortcut key that you can obtain after making your way through them. Head on through the door but take the middle lane using Bloxx to clear a path in front of you and then get in the left land afterwards. Stay as Bloxx around the turn then get in the right lane to clear a path again so you can head to the right but stay as Bloxx once again to clear the path. Get in the middle but transform to Crashhopper to travers the jump then get in the middle or right lane to go ahead to the door in front of you. Keep heading straight until you come into a room that looks to be like the control room. Once you get in there there should be two panels with a yellow light on them, destroy them and a wave or two of enemies will appear to dispose of. Once that you make your way through them an Arena Token will appear and it'll be the end of this stage and on to the next stage.

Chapter Two: Mess Hall Mashup

Alien Token Upgrades: 2 [Crashhopper, Bloxx] - Arena Token: 1 [Attrition]

Now onward to the next stage of the game and now it is time to find Ben a disguise so when it comes time to head back to Earth he'll have some way of throwing everyone off that he's alive and well after being sent into Space by the Incurseans. Although you'll need to get the DNA of the toughest one you can find and the only way to find one is by going to the Mess Hall and the thought may disgust one on that. Also by this point you'll have a new alien to your disposal, Swampfire and he is located in the Middle Class area of the Omnitrix. Head through the door but head down the middle. As you get closer to the end and to a door you'll need to transform into Crashhopper to jump over the wall to get in a room to face off with a wave of enemies. After you dealt with them a shard will appear in the middle of the room, grab it and head out through the door. Head on down but transform into Bloxx to deal with the explosive wall in the middle and after you do that head to the left, transform into Four Arms to break through the wall then transform into Crashhopper to jump over two walls. At the end you need to make a left turn. Make the turn then quickly to the right to head to the next room to deal with a wave of enemies. Upon defeating them a shard and a shortcut key will appear, take them and head through the door. Transform into Crashhopper and enter the left lane then head around the corner. Once you do get in the middle lane and transform into Bloxx to deal with the turrets in front of you then head through the door to deal with another wave of enemies along with mines. After you defeat them a shard and another shortcut key will appear for you to take once again. Head through the door but head on the right but as Four Arms and after you make it past the indestructible walls get in the center lane so you don't have to head over two to get in the left lane to make the left turn ahead. Upon making the turn transform into Bloxx to take care of the wall in front of you then head through the door to a room with a wave of enemies to deal with.

When you get done with them another shard will appear and now you can head through the door in front of you. Head on through but you want to be in the left lane when the door opens to go around the bend then transform into Bloxx to clear the path as you want to stick to the left lane. Make your way further but transform into Four Arms to get past the two breakable walls then to Crashhopper to make your way over the next two walls. Get in the center lane to stay there until you get near the end of the road and you want to get to the right lane to make the turn to the right. Once that you make the turn there'll be an Incursean Grunt that you have to chase down and remember how you handled this in the training stage at the start of the game but as you go about doing so transform into Four Arms to get in the center lane to break two walls to get through then transform into Crashhopper so you can go about catching up to the grunt. As you see him make a left turn up ahead follow him to the left and if you're able to get close to him transform to Bloxx or Swampfire whichever you want to use here to throw projectiles to damage him. After the turn there'll be turrets no matter which one you go to but if you want to disable either of them use Bloxx or Swampfire to do so but you want to stay as Crashhopper if you don't mind taking a tad damage along the way as you need to try to keep an eye on the grunt ahead so you know where he goes. At the next area he'll make a left as so should you but after you do get in the center lane as you stay in the center lane as Crashopper but hopefully this is where you catch up to him then transform into one of the Middle Class aliens. Once you do it shouldn't take much to get him to go down. Stay transformed as either Bloxx or Swampfire until you get near the end as you need to get in the left lane to make a left turn up ahead.

You'll need to transform into Crashhopper before making the turn and as you do you'll need him to get over some jumps then make another left turn at the end. Get in the right lane because when the door opens you need to make a right turn after it opens, and afte rthat you'll need to get in the center lane then once again in the left lane after the indestructible walls. Stay in the middle as you make your way down then through a door that'll lead into a hallway. Not far into it you need to transform into Four Arms to go over the pressure pad ahead of you. When you do transform into Crashhopper to traverse the gap to the other side then head to the left lane then get in the middle lane, and traverse the gap to head through the door. Once inside you'll deal with another wave of enemies. After defeating them a shard will appear and you'll have two doors you can enter through. The one on the left will have a question mark on it and the other with the plumber sign on it. Head through the one on the left so you can claim what you may be able to get through there. Watch out as you get in there as there's mines in there and a wave of enemies to deal with as you make your way through here. Once that you have dealt with them you'll get another upgrade token and this time it'll be for Crashhopper to level up to the next level so you can have more moves to use with him. Now head out and through the door on the other side as you head down the center lane as you head on down but transform into Bloxx as you dispose of the turret then quickly to Four Arms to break through the wall on the ledge to the other side. After you make your way through two of them transform into Bloxx or Swampfire for the next and finally to Crashhopper to traverse the jump. Once you reach the end get in the left lane to head to the left at the end.

As you make the turn but you want to stay as Crashhopper then make your way to the center then quickly back in the left lane after making past the wall to jump over until you see another indestructible wall then back to the center. Head to the next section but get in the left lane as Bloxx or Swampfire to get past the one wall then transform to Four Arms to deal with the next and then to the middle or right to follow the question mark but transform into Bloxx to enter through the door. Once through go to either the left or right to get past the turrets and once you reach the door enter through it to deal with a wave of enemies. When you get through all of them you should be able to get a shard then the door to the right should be available to enter. Head on through as Crashhopper to get over a few jumps in the middle then use Bloxx to clear a path then to the right to clear the path again using a projectile and finally Four Arms to get through to get to the end to make a left turn to head into a room to deal with another wave of enemies. After defeating them you should get an upgrade token for Bloxx to advance him to the next level of moves. Head on out through the door stay in the center lane transform into Four Arms to break through the wall then to the left to break through that one too but stay in that lane until you have to make a right turn up ahead. Make your way to the right to a room to deal with a wave of enemies. After you defeat them you'll get a shard and a key for your efforts then head on back out and to the right. Use Bloxx/Swampfire to clear a path then get in the middle until you get past the jump then get in the left lane to make your way to the left. Once there get in the center lane to head on down as you need to use Crashhopper to make a jump over a wall and when you get near the end take a left. Get in the center lane then quickly to the left for a bit before changing back to the center lane. Make the turn to the right to head in a room to deal with another wave of enemies. You'll get a shard and a key for your efforts then head on out to take a right.

Once that you make the right hand turn out then transform into Crashhopper to make your way to the end but you'll need to make a left hand turn at the end of the path. Get in the center to jump over the wall then transform into Bloxx/Swampfire to clear a path, then Four Arms to get through the next one and back to Crashhopper to make your way to the end to make a left turn. Make your way to the center then to the left to stay there or in the middle lane. As you transform into Bloxx/Swampfire to make a path to the next door, as you need to make a left hand turn afterwards. Head down the center but use Crashhopper to get to the end and through the door at the end. Get on the right side as Bloxx/Swampfire to clear a path then Four Arms to get through the next and finally Crashhopper to get to the end to make a right hand turn. Get in the room to deal with a wave of enemies and moving mines that'll explode as they get near you or you near them. Defeat them to get a shard and to get through the door ahead then head on through down the center then make a left turn. Stay in the left lane to destory the explosive wall in front of you via Bloxx/Swampfire, then traverse the gap as Crashhopper. Make your way across, to the end and make a right hand turn, only to make another right hander then head up the middle to get to the next door to deal with more enemies. Upon their defeat you'll get a shard then head through the door. Start on the left so the indestructible wall that lowers there allowing you make your way safely but quickly over to the right afterwards to make the turn ahead. Use Bloxx/Swampfire to clear a path twice before using Crashhopper to use over the jump and to the next room to deal with more enemies. Once defeated you'll get a shard and you should have access to the door in front of you, head through it to reach the Mess Hall to deal with not only one of the toughest Incurseans but also a wave of other enemies to deal with in here. When you defeat them you should be awarded with another Arena Token and the end of this stage.

Chapter Three: Welcome to Erf

Alien Token Upgrades: 5 [Crashhopper, Astrodactyl, Bullfrag, Four Arms, Swampfire] - Arena Token: 1 [No Time for Health]

Starting off back on Earth and before you leave you'll want to have Astrodactyl due to one of the upgrades that you can get for him you'll need to use him to get it while the others you won't need them to obtain the others. In other words you don't need to be transformed into them to get them. Head on out to the right then head down to a point then get in the center or the left as Bloxx/Swampfire to clear a path so you can get to the left to make the turn ahead. After making the turn stay as Bloxx/Swampfire as you make the turn to clear the path to stay in it then get in the middle lane to avoid the indestructible walls then either one will throw a projectile to clear a path and transform into Astrodactyl so you can get to an area where you'll square off with a wave of enemies. Once that you get in there you'll be real close to a mine so be careful once the wave of enemies appear. After that they've been dealt with get the shard then make your way through the gate to the left. Head through the gate and go with the right side to stay there until you get near a indestructible wall then quickly get in the center then transform to a Heavy Class alien to get through the breakable wall. After that head to the left to as Astrodactyle then change to the middle lane, over the wall then into another area of fighting another wave of enemies. Once that they have been dealt with head to the upper right hand corner to destroy some containers to reveal a switch that can open the gate near it via a Heavy Class alien. Once that you get it opened head in and deal with a wave of enemies but watch out for the mines that are in there as well. Later on during the wave of enemies you'll have to watch out for the ones that'll come in being able to freeze you where you're at. Once that all of them are down for the count you'll get a upgrade token for Swampfire then head out and head to the other gate to continue on.

Head down the center lane to clear a path through two breakable walls then head over to the left to transform into a Middle Class alien to destroy the turret on the way there. After you do that it'll be time to zigzag through some indestructible walls before you come to an end of the path and having to make a left turn at the end. At this point I'd say transform into a Lightweight alien then get in the center and jump over the walls to the end then quickly get to the left to make another left hander. Make the turn then transform into a Heavy Class alien to break through the wall in the center lane and a Middle Class alien to clear a path in the center. You'll need to make a right hand turn at the end of the path then transform into a Light Class alien to get in the center to jump over the jump to the next area to deal with another wave of enemies. When they're done for collect the shard and a shortcut key then head on out but get in the left lane to head to the next section. Once you do that get in the center and transform into a Light Class alien to jump over the wall then to the next area now with the door being available this time around unlike the previous time you were here. Now make your way through the door then get up to the top platform and up a ramp then to the left then quickly to the right afterwards to make the right hander. Once that you get around the bend, you'll need a Light Class alien to traverse the next three gaps and after the third transform into a Heavy Class alien to clear a path then quickly back to Light Class alien or a Medium Class alien. Drop down then head to the right but watch out for the shields that'll pop up from the ground as you try to avoid them if possible and after you get past that transform into a Heavy Class alien to get through the breakable wall. Stay in the right lane as you transform into a Medium Class alien so you can dipose of the turret before making a right hander then quickly in the center to get to the next area with a wave of enemies.

Afterwards collect the shard and head through the gate in front of you. Go with the middle with a Middle Class alien to clear a path then transform into a Light Class alien to traverse two gaps before getting into another section with a wave of enemies befor proceeding. When they're down collect the shard and the gate to the left should be available but the one in front of you as well as long as you have Astrodactyl. Assuming that you had gone with the advice of having Astrodactyl by the time you get to this point head in that direction and as you do he'll fly through the building to the next area to deal with another wave of enemies. Upon defeating the enemies you'll get a upgrade token for Astrodactyl, and after you collect it head to the left. Drop down but be on the left lane to and as a Light Class alien to take the left at the end of the path. Upon making the left stay in the left lane to traverse the jump then quickly to the middle to do it again. Get in the right lane to make the right hander to head on to where you need to go. Head to the left lane to make the left hander up ahead, stay as the Light Class alien to traverse the jump to get to the next section to deal with another wave of enemies. After you get done with them you'll get a shard and a shortcut key for your efforts. Head to the right and stay in the left lane but as a Light Class alien until you get past a gate. Prior to the area you may have noticed that there was a pressure pad that you may have had a chance to miss and you may want to get that if you want more moves available at your disposal. So head to the left to get to the area where you had used Astrodactyl to get to to the area where you had to get him upgraded but instead head to the left after you get there. Head on down using a Light Class alien to get through but watch out for the shields that pop up as you want to get to the center to avoid them then quickly to the right followed by getting back to the left to make the left hander. As you do transform into a Heavy Class alien so you can trip the pressure pad.

Afterwards hitting the pressure pad the gate that was on the right will be shut down and you can now enter through there as long as you're in the right lane. Once you make the turn get in the left lane then into a Light Class alien to make the jump then around the left hander then head to the right lane to head in the area to face off with a wave of enemies. After they have been dealt with you'll get a upgrade token for Bullfrag. Once that you claim it head to the left then head to the next section but you can carry on since you took care of the enemies here and head to the gate in front of you. Head through and stay to the left or right as you get back to the section where you need to go through the door ahead of you to proceed. As you enter head in the left or right as a Light Class alien to keep up with an Incursean Grunt. As you head on down to the indestructible wall then quickly to the left to avoid the other then jump over the wall then get in the center then to the right. Head to the left to make the turn then quickly get to the right and transform into a Medium Class alien to clear a path then get in the center as a Light Class alien. After that when you get near the wall quickly get to the left to make the turn to the left but be in the left lane as a Medium Class alien to clear the path then a Heavy Class to finish the rest and quickly to the right lane to make the right hander. Get in the center afterwards and in a Light Class alien to jump over the jump then transform into a Medium Class alien to get through to the rest of the way but switch to the right lane to avoid contact with the indestructible wall. If you were able to get him down before you get to the section of where you fight waves of enemies you should be able to get a upgrade token for Crashhopper. If you aren't able to damage him some you won't be able to take him down full before getting to the end and to face off with a wave of enemies.

In this section there are a few areas where you can face off with a wave of enemies in each of them and one in which will have an upgrade token for one of the aliens. Once that you beat the ones in the first area that you came to collect the shard and if you go with the one on the right watch out for this section due to it being nothing but Incurseans that'll be able to freeze you where you stand so you best be on your guard fighting them. After youve defeated them and claim the chard head on out then head across to the gate that was to your left on the way in. Head through to face off with a wave of enemies and defeat them for a shard then head to the next area to the right to face off against more enemies. Defeat them to obtain a upgrade token for one of your aliens and this one happens to be for Four Arms. Head back to the first area that you were in and head to the gate towards the building and as you do there'll be at least a couple of waves of enemies that you have to deal with that'll include some more of the Ice Infantry to deal with along the way. Careful of your moves as you go against them in this section. Defeat them to obtain a shard and a shortcut key then proceed through the door. Once you get through the door you want to be in the right lane to make the right hander up ahead past the Plumber HQ. Take the right hander then you want to go about zigzagging your way through this area then make a right hander but you'll need a Medium Class alien to clear a path followed by a Heavy Class alien afterwards. Watch out for the shield after that. Transform into a Medium Class alien to clear a path then to a Light Class to jump over the wall to the next area where you face off with a wave of enemies. After you clear past these guys get the shard then head through the gate down the center then to the right or left to the next area where you'll face off with at least a few waves of enemies including the infamous Ice Infantry at least before you can finish this stage up and obtain a Arena Challenge token for your efforts.

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