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 =-                        Kirby's Dream Land (GB)                        -=
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                    Written By: Ryan "MetroidMoo" Ammerman

             GUIDE TYPE ......................... FAQ/Walkthrough
             FILE SIZE .................................... 17 KB
             FIRST RELEASED .................... January 19, 1999
             LAST UPDATED .................... September 26, 2004
             LATEST VERSION ................................ 1.36

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<<<                            TABLE OF CONTENTS                           >>>
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1) Version History
2) Introduction
3) Story
4) Controls
5) Walkthrough
      [5.1] Normal Game
      [5.2] Extra Game
6) Secrets
7) Game Genie/Gameshark Codes
8) Contact/Legal Information

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 =~   1)   VERSION HISTORY                                                ~=
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VERSION 1.36 - SEPTEMBER 26, 2004
  Updated e-mail address.

VERSION 1.35 - SEPTEMBER 28, 2003
  Revised the file's format, adjusted the number of characters per line, and
added/moved sections.

VERSION 1.25 - OCTOBER 14, 2002
  Updated contact information and made a few other changes.

VERSION 1.21 - UNKNOWN
  Changed posting notice.

VERSION 1.2 - UNKNOWN
  Made some minor changes.

VERSION 1.18 - UNKNOWN
  Updated legal information.

VERSION 1.17 - UNKNOWN
  Changed the look of the FAQ a bit.

VERSION 1.16 - UNKNOWN
  Changed copyright/legal info.

VERSION 1.15 - UNKNOWN
  Fixed spelling/grammar errors and updated parts of the guide.

VERSION 1.1 - UNKNOWN
  Added "Extra Game Walkthrough" in the Walkthrough section.

VERSION 1.0 - JANUARY 19, 1999
  First version of the guide.


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 =~   2)   INTRODUCTION                                                   ~=
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  Kirby's Dream Land is one of the fabled creampuff's very first games! One
item many players will take note of is that KDL does not feature any enemy
abilities that Kirby can duplicate and use on his own. Instead, the puffball
is limited to inhaling and spewing enemies as his offensive capabilities.
Nevertheless, this classic GameBoy game shows us the side-scrolling action
roots of Kirby!


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 =~   3)   STORY                                                          ~=
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Kirby's Dream Land's storyline, from the instruction manual...

KIRBY TO THE RESCUE!
  On a tiny star somewhere far, far away from earth, there is a very special
place known as Dream Land. The Dream Landers are very happy people who use
their magical sparkling stars to play and work among the heavens. That is
until one night when the gluttonous King Dedede and his rotton band of thieves
swooped down from neighbouring Mt. Dedede for a midnight snack in Dream Land.
Not only did they steal all their food, but they stole the the Dream Landers'
treasured Sparkling Stars as well.


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 =~   4)   CONTROLS                                                       ~=
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This section describes the basic controls.

D-Pad   ->  (Left & Right) Move Kirby
            (Up) Fly
            (Down) Crouch

A       ->  Jump

B       ->  Inhale/exhale objects

Start   ->  Pause

Select  ->  (Hold with A, B, and Start) Reset


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 =~   5)   WALKTHROUGH                                                    ~=
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This section guides you through Kirby's Dream Land.

NOTE: When I do the parts on the Mid-Bosses and regular Bosses, there will be
      a Vitality Meter. Every "=" stands for one Vitality Bar.

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<<<   [5.1]   NORMAL GAME                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
----------------------
Stage 1 - Green Greens
----------------------
  A very basic level! When you reach the first door, you can enter it for two
Pep Drinks. Once you reach the end of this section, hop on the Star to be
taken to a Mid-Boss...

MID-BOSS - Bomb Thrower
Vitality Meter: = = = 

  When this enemy dances about, he tosses Bombs at you. When he does, suck in 
the Bomb and spit it back at him. Sometimes he jumps clear across the screen, 
so watch out! Keep repeating until he dies.

  After beating him, keep going right and enter the door. In the tree, you
will need to fly straight to find the next door. While on the way up, you can
find a Maximum Tomato blocked by two Star Blocks. Enter the door, and head
down to fight the boss.

BOSS - Tree
Vitality Meter: = = = = = =

  Very easy boss. When apples fall from the Tree, suck them in and spit them
at the Tree's face. When it blows Air Bursts at you, just squat down with
Down. 

-----------------------
Stage 2 - Castle Lololo
-----------------------
  Enter the door, and inside you can pick up a Microphone. Using it will
destroy on enemies on the screen. If you want some items, fly up and enter the
door. There you can find two Pep Drinks. Enter the other door and go through
the hallway. There's a Bomb that you can use to defeat the enemies. In the
next area, just enter the door to your right. Go through this hall and get on
the Star to fight a Mid-Boss.

MID-BOSS - Lololo
Vitality Meter: = = =

  When this guy comes out of a door, suck in the block he pushes and spit it
back at him. You can reach a lower platform by pressing Down on the thin
platform. 

  When you win that, you will be taken to the next room. You can fly up and 
enter the door for a Pep Drink and a power-up. Then go to the far right and 
enter the door. Enter the following door to reach a room filled with doors. 
You can get a Pep Drink here if you need it. Fly and enter the door that's 
above the door with the mask by it. Continue on to reach the Boss.

BOSS - Lololo & Lalala
Vitality Meter: = = = = = =

  Since there are two enemies, they both share the Vitality Meter. So each one
has three. Just repeat the same strategy as used on the Mid-Boss.

-----------------------
Stage 3 - Float Islands
-----------------------
  Just keep going right but be careful since there are many enemies flying 
about. On the way to the door, you can pick up a Bomb and a Microphone. Enter 
the door to reach the underground area. If you go straight down and destroy 
the line of Star Blocks, you can get a Pep Drink. Continue on and you access 
the secret area (check the "Secrets" section to see how).

  When you reach the part with the vertical line of blocks, use Air Bursts to
destroy. Then when you have enough room, go through them. Then you can go up
for a Maximum Tomato, and go down and enter the door. Go across the ship and
enter the door. Now hop onto the Star to reach the cloud area. Go right, pick
up the Lemon and hop off to fight the Boss...

BOSS - Blimp
Vitality Meter: = = = = = = = =

  This boss is pretty easy. Use the Air Bursts to damage the Blimp. You'll
need some good flying skills since it shoots bullets all over the place. It
takes about five Air Bursts to make him lose one Vitality Bar, so the battle
may take a little while. 

-----------------------
Stage 4 - Bubbly Clouds
-----------------------
  Go right, and when you encounter the face enemies, use Air Bursts to defeat 
them since they will self-destruct if you try to them in. Then enter the door 
at the end. Be careful in here since the enemies can use long-range attacks, 
and enter the next door. Now you're in the cloud maze. You can also find a 
secret area. Continue on up to find the door that leads to the Mid-Boss.

MID-BOSS - Eye
Vitality Meter: = = =

  This boss has a very easy pattern, so learning it will make this a breeze. 
When he drops an enemy from himself, suck it in and spit it at him. 

  Once he's gone, go on the Star. Grab the Lemon, and destroy the Star Blocks
to go out. There are some Items in there, so grab them if you need them. Enter
the next door, grab the Power-Up and burn your way through the blocks. Now in
the next area, fly up to the door. There is also another secret area in this
room. Enter the door to the Boss.

BOSS - Kracko
Vitality Meter: = = = = = =

  Just like the last fight, use the enemies he drops out against him. This
time around, he uses a beam attack and swoops down on you. When he swoops
down, just jump over him.  

--------------------
Stage 5 - Mt. Dedede
--------------------
  Instead of being a stage, this place is just a Boss Room. When you enter a 
Boss Door, you must complete a Mini-Stage. At each exit, there is a spike 
creature guarding it. Touch the fake Kirby to get rid of it. Use the same 
strategies I mentioned earlier to beat them. Once all of the bosses are done 
for, enter King Dedede's picture like a door to fight him. 

FINAL BOSS - King Dedede
Vitality Meter: = = = = = = = = = =

  In order to damage King Dedede, you must suck the Stars that he leaves
behind on some attacks. Here's what he can do. When he starts to charge at
you, move out of the way because he'll either try to suck you in or tackle
you. When he jumps into the air, stand to the side and suck in a Star that he
leaves. When he brings out his hammer, go up to him and then move out of the
way. Then suck in the Star and spit it at him. On the final blow, he will be
blown out of the  castle!


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<<<   [5.2]   EXTRA GAME                                                   >>>
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NOTE: For this section of the Walkthrough, I'll just tell you Boss Strategies 
      since the levels are the same like they were in the Normal Game!

----------------------
Stage 1 - Green Greens
----------------------
MID-BOSS - Bomb Thrower
Vitality Meter: = = =

  This time around, he throws bombs faster and dashes. When you suck in a
bomb, be ready to jump since he usually dashes at that time. He'll usually
dash after he throws two bombs.

BOSS - Tree
Vitality Meter: = = = = = =

  When the Tree shoots the Air Bursts at you, they move faster and move
around a bit more than just going straight. Instead of just apples falling
from the tree, the spike enemies also fall! So jump around to avoid them.

-----------------------
Stage 2 - Castle Lololo
-----------------------
MID-BOSS - Lololo
Vitality Meter: = = =

  Besides being much quicker, this mid-boss will throw the spiked creatures at
you after he tosses the box. So, suck in the box, and jump up onto the next 
platform to dodge the enemy and get back down and spit it out. It seems that 
the mid-boss goes faster when he comes out of the lower doors. And when he 
comes out of the top ones, he's slower. 

BOSS - Lololo & Lalala
Vitality Meter: = = = = = =

  Like the mid-boss, this pair goes faster. This battle will be much harder 
because your moving area is small.

-----------------------
Stage 3 - Float Islands
-----------------------
BOSS - Blimp
Vitality Meter: = = = = = = = =

  This boss is pretty close to the Regular Mode one. Except that his shoots
are more accurate, and he shoots more at you. This guy can be a toughie!

-----------------------
Stage 4 - Bubbly Clouds
-----------------------
MID-BOSS - Cyclops Eye
Vitality Meter: = = =

  This boss has an improved attack pattern, but it's easy to follow. You can 
dodge his attacks simply by squatting down in the lower-left corner. The major
difference is that he uses bombs which you use to attack him with instead of 
an enemy.

BOSS - Kracko
Vitality Meter: = = = = = =

  Again, his pattern is similar to his last form. Stay in the lower-left
corner, but fly up when he charges at you. Use the bombs he drops against him.

--------------------
Stage 5 - Mt. Dedede
--------------------
Last the time, you must refight all of the four bosses!

FINAL BOSS - King Dedede
Vitality Meter: = = = = = = = = = =

  The only real difference here is that he is faster. Otherwise, I don't
really see anything...


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 =~   6)   SECRETS                                                        ~=
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Here are some of the secrets in the game.

---------------
Extra Game Mode
---------------
  At the Title Screen, press and hold: Up, Select, and A. You can tell if it 
worked if in the title screen says, "EXTRA GAME"! In Extra Game Mode, there 
will be new, more, and tougher enemies, and bosses with more Vitality Bars!
So if you find the Normal Mode too easy, give the Extra Mode a shot!

------------------
Configuration Mode
------------------
  At the Title Screen, press and hold: Down, Select, and B. Then the Title 
Screen will be replaced by the Configuration Mode Screen. Here, you can adjust
the amount of Vitality Bars and Lives you start out with. You can also select
a Sound Test.

-------------
Dancin' Kirby
-------------
  To make Kirby dance, pause the game. If you wait long enough, Kirby will 
get his groove on!

--------------
Secret Area #1
--------------
  In Float Islands once you reach the underground area, there is a section 
where there is a bunch of Star Blocks. Destroy these blocks and there will be 
a hidden door. Go through the hidden area to get a 1-Up.

--------------
Secret Area #2
--------------
  In Bubbly Clouds once you reach the cloud maze, there is a little pond of 
water. Go left of the water, and press Up at the end of the small path to 
enter a hidden door. In the secret area, you can find a Lemon, a Pep Drink, a 
Maximum Tomato, and a 1-Up.

--------------
Secret Area #3
--------------
  In Bubbly Clouds once you reach the section where you fly straight up, there
is a crescent moon at the top. Enter the moon like a door, and you will fall 
down with some Items. Here, you can get three Maximum Tomatoes and two 1-Ups. 


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 =~   7)   GAME GENIE / GAMESHARK CODES                                   ~=
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This section contains codes used for the Game Genie and GameShark devices.

----------
Game Genie
----------
FA6-DBB-4C1 = Infinite Lives
FA4-63B-4C1 = Infinite Vitality Bars (except end-of-stage Bosses)
021-BBF-F7E = Start with 2 Lives
051-BBF-F7E = Start with 5 Lives
091-BBF-F7E = Start with 9 Lives
021-C0F-F72 = Start with 2 Vitality Bars 
051-C0F-F72 = Start with 5 Vitality Bars 
091-C0F-F72 = Start with 9 Vitality Bars 

---------
Gameshark
---------
0146F5D3 = Invincibility


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 =~   8)   CONTACT / LEGAL INFORMATION                                    ~=
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---------------------
Copyright Information
---------------------
(c) Copyright 1999-2004 Ryan "MetroidMoo" Ammerman

  This FAQ cannot be distributed in books, magazines, etc. or in any other
form of printed or electronic media (CDs, etc.) in any way. It may not be
given away as some sort of prize or bonus with a purchase, and it may not be
used for promotional or profitable purposes.

  Any characters, names, or other objects are copyright their respective
companies. This document and its author are in no way affiliated with any
company involved with this game.

------------------
E-mail Information
------------------
E-mail Address: ryanammerman[at]gmail[dot]com

  Before you e-mail me a question, make sure you've looked through the FAQ to
see if your question is answered. If you send me a question that is answered
in the FAQ, it WILL be ignored.

--------------
Posting Notice
--------------
  If you wish to use this guide on your site, you may post it without my
permission as long as this document is **NOT** changed in any way, shape, or
form. The latest version of this guide can always be found at GameFAQs
(http://www.gamefaqs.com).


                                                         --End of Transmission