___ _   _       _____            ___  ___        _____  ____
          /   | | | |     | ____|          |   \/   |       |  _ \|_  _|
          | |_| | | |_____| |_  |\____     | |\  /| |_____  | |_| | ||  ____
          _\ \| | | |  _  | __| |  __ |    | | \/ | | __  \ | _  /  || |    |
         | | || \_/ | [_] | |___| /  \|    | |    | | \/   \| |\ \ _||_| [] |
         \___/|_____|  ___|_____|_|        |_|    |_|\__/|_||_||_||____|____|
                    | |
                    |_|


	         _______      ____   _       ___    __    ___      __
                |  _____|    / __ \ | |     / _ \   \ \  / / \    / /
                | |   ___   / /__\ \| |    / /_\ \   \ \/ / \ \__/ /
                | |  |__ | / ______ \ |   / _____ \  / __ \  \_  _/
                | |____| |/ /      \ \|__/_/_    \ \/ /  \ \   | |
                |________|_/        \_\______|    \_\/    \_\  |_|




                              TABLE OF CONTENTS:


   1.  Introduction................................................. INTRD
   2.  Version History.............................................. VERHY
   3.  All About Galaxy's Comets.................................... AAGXC
   4.  Hanging Around In The Terrace................................ TTERR
     4.1   Good Egg Galaxy.......................................... GEGLY
     4.2   Honeyhive Galaxy*........................................ HHGLY
   5.  Splashing About At The Fountain.............................. TFOUN
     5.1   Space Junk Galaxy........................................ SJGLY
     5.2   Battlerock Galaxy........................................ BRGLY
   6.  Cooking In The Kitchen....................................... TKITC
     6.1   Beach Bowl Galaxy........................................ BBGLY
     6.2   Ghostly Galaxy........................................... GGGLY
   7.  Sleeping In The Bedroom...................................... TBEDR
     7.1   Gusty Gardens Galaxy..................................... GTGLY
     7.2   Freezeflame Galaxy*...................................... FFGLY
     7.3   Dusty Dune Galaxy........................................ DDGLY
   8.  Polishing The Engine Room.................................... TENGR
     8.1   Gold Leaf Galaxy*........................................ GLGLY
     8.2   Sea Slide Galaxy*........................................ SSGLY
     8.3   Toy Time Galaxy.......................................... TTGLY
   9.  Watering The Garden.......................................... TGARD
     9.1   Dreadnought Galaxy....................................... DNGLY
     9.2   Deep Dark Galaxy......................................... DEGLY
     9.3   Melty Molten Galaxy...................................... MMGLY
  10.  Frequently Asked Questions................................... FAQUS
  11.  Co-op Tips................................................... COOPT
  12.  Special Thanks............................................... STHAN
  13.  Contact Info................................................. CONIN
  14.  Hosting My FAQ............................................... HMFAQ
  15.  Legal Stuff.................................................. LSTFF


  ==================================================
      1. Introduction - INTRD
  ==================================================

 Welcome to my Super Mario Galaxy - Comet FAQ. I hope this will be a useful
 tool for those lucky gamers who have just received this game for Christmas.
 When I first went on the Super Mario Galaxy Message Board to ask a question
 about this game, I found others asking many questions about comets.  So I
 decided to help them out with this FAQ.  After all, "Prankster Comets" are
 1/4 of the game's stars.  Feel free to suggest ideas and alternate strategies
 to and I will add you in my Special Thanks.  This is my first FAQ so I hope
 you'll find this FAQ enjoyable and very informative.


  ==================================================
      2. Version History - VERHY
  ==================================================

     Version 1.5: December 26, 2007 - Formatted FAQ and listed all the comets
 for each galaxy. Finished everything except strategies.

     Version 2.0: December 27, 2007 - Put in The Terrace's Comet Strategies
 and one other.  About 17% done. 5 out of 30 strategies completed.

     Version 2.75: December 28, 2007 - Put in The Fountain's Comet Strategies
 and added some for other galaxies.  About 40% done.  12 out of 30 strategies
 completed.

     Version 3.0: December 29, 2007 - Put in The Kitchen's Comet Strategies.
 Now, about 50% done.  15 out of 30 strategies done.

     Version 3.5: December 30, 2007 - Put in most of The Bedroom's Comet
 Strategies.  About 63% done.  19 out of 30 strategies done.

     Version 3.75: December 31, 2007 - Put in most of The Engine Room's Comet
 Strategies.  About 73% done.  22 out of 30 strategies done.

     Version 4.25: January 1, 2008 - Put in The Garden's Comet Strategies.
 90% done.   27 out of 30 strategies done.  Added FAQ Hosting Sites.

     Version 4.5: January 2, 2008 - Put in almost all the missed comet
 strategies.  97% done.  29 out of 30 strategies done.  So close!

     Version 4.75: January 4, 2008 - Finished Guide.  Grammar, and Spelling
 are checked.  30 out of 30 strategies done.  100% done.  Added Frequently
 Asked Questions.  Guide Finally Complete!

     Version 5.0: January 8, 2008 - Added a "Co-op Tips" section.  Added a new
 name to, Special Thanks.  Thank you, Matt.

     Version 5.25: January 28, 2008 - Fixed the Search Codes for Gusty Gardens
 Galaxy and Ghostly Galaxy.  Fixed a few grammar and spelling errors.  Look in
 the FAQ section to see a new question, yay!

     Version 5.5:  February 8, 2008 - Fixed many grammar mistakes and spelling
 errors.  Added Cosmic Mario and Cosmic Luigi's statistics under Cosmic Comets.
 Also added a new name to, Special Thanks.  Thank you, Pnaw10.com.

     Version 5.6:  February 13, 2008 - Just added a new site to the hosting
 site list.  Nothing big.


  ==================================================
      3. All About Galaxy's Comets - AAGXC
  ==================================================

 This is where you can learn more about Super Mario Galaxy's Comet's.  They
 are also called, "Prankster Comets".  You aren't able to start doing the first
 four comet missions until you have 12 stars. When you beat the final boss, you
 will be able to do purple comet missions.  Each main galaxy has two comets
 that you will need to complete in order to get 120 stars.  In each galaxy,
 only one comet can be in orbit at one time.  Mini Galaxy's do not have comet
 missions.  Comets will disappear if you ignore them, and only appear at random
 times.  You can talk to the purple luma that Rosalina shows you after you have
 12 stars to move comets around.  It will either remove all comets from
 orbiting in galaxies, remove some of them, or make some appear.  To look at
 a comet's whereabouts, talk to the black luma, Polari, and he will show you
 a map that tells you which galaxies comets are in if they are in orbit.

 I'll start off the second portion of this comet tutorial by stating the
 types of, "Prankster Comets".

    1. Speedy Comets - These types of comets will have you race against the
 clock to complete a previous star you have earned.  Try to ignore all extra
 goodies such as star bits, 1-ups, or coins.  They are red

    2. Cosmic Comets - These types of comets will have you race against a
 cosmic form of either Mario or Luigi.  Again, try to avoid extra goodies, and
 look for every shortcut that you can find.  They are blue.  Below, you will
 find the statistics for each cosmic character.

 Cosmic Mario Stats:

  1. Speed: Okay

  2. Intelligence: Mediocre

  3. Jump: Medium

  4. Color: Blue

  5. Long Jump Use: Occasionally


 Cosmic Luigi Stats:

  1. Speed: Fast

  2. Intelligence: Smart

  3. Jump: High

  4. Color: Blue

  5. Long Jump Use: Frequently


    3. Daredevil Comets - These types of comets will give you only one bar of
 health instead of three bars.  You need to be extremely careful and take your
 time with these.  You'll usually be re-battling a boss because Nintendo wants
 to make it extra hard for you.  Don't worry some of the boss fights aren't too
 hard.  They are white.

    4. Fast-Foe Comets - These types of comets will have you replay part of
 level with your foes moving twice as fast. You need to be fast, yet mindful
 because you'll never know what will be in store for you.  Luckily, there are
 only two of these throughout the whole game.  They are yellow.

    5. Purple Comets - These types of comets will have you collect 100 purple
 coins.  Some of these are the most difficult comets to complete in the game.
 They test your patience, skills, and ability to hunt down 100 of those little
 darned things called coins.  Don't be discouraged if you find yourself unable
 to complete one.  You WILL get it eventually, but if it really is too hard for
 you to beat, you have you're very own strategy right here in my FAQ.
 Obviously, they are purple.

 You must have noticed the * next to some of the galaxies, right?  Well, it's
 there because it shows that there are two strategies for a comet in that
 galaxy.  Also here is a suggestion noted by Pnaw10.com.

 USING EXTRA TIME IF YOU MESS UP ON A TIMED MISSION:

 If you fall to the ground at any point during a timed mission, there's no
 sense in trying to get back on track.  There just isn't enough time to
 recover.  If you fall off, don't stress out trying to catch up. It's
 impossible.  Rather, put the remaining time to good use by collecting star
 bits you normally wouldn't be able to get. After all, star bits continue to
 add up even if you die over and over again... so you can try to get enough
 for another 1-UP, and of course, those star bits will be added to your
 overall total once you finally do make it all the way up to the star.


 Now that we've gotten the basics down, I can show you the strategies
 I have written up just so gamers who struggle on, "Prankster Comets" can beat
 the game with all "242" stars so they will feel all fuzzy inside.  Before we
 start, here is a little quote from the Prankster Comet Luma:

             "Now the fun part is trying each comet out."


  ==================================================
      4. Hanging Around In The Terrace - TTERR
  ==================================================


       ------------------------------------
         4.1: Good Egg Galaxy - GEGLY
       ------------------------------------

               -Speedy Comet- 
           >Dino Piranha Speed Run<

 This is just like the regular Dino Piranha mission.  Start out by running
 to the bridge on the right, and long jumping until you reach the yellow luma.
 Talk to it so it will make a launch star appear.  Jump in the launch star and
 launch yourself up to the next launch star.  Launch yourself to the next
 planet from that one.

 Now you need to quickly gather 5 star chips.  The first one is right in
 front of you when you start, and the second is a little to the right of the
 first ring of dirt, but be careful because the dirt slows you down.  The
 third is to the left of you in the middle of the crease in the next ring of
 dirt.  The fourth is a little to the right on that same ring of dirt, and the
 fifth is even more to the right.  When you get all the star chips, head to the
 launch star that should be on the opposite side of where you landed.

 Run along the side of the planet to surprise the piranha plant, so you can
 spin and kill it.  Use the vine that appears to get to the next planet.

 From here, you can take two paths:


  1. Run up and to the left and you will see chain chomps in your path.  Run
 forward when they go by and then look for another place to stay out of their
 way.  Repeat this a couple more times until you see a big purple piranha
 plant.  Lure it down to the ground and then spin a coconut into their head.
 Use the vine that appears to get to the next planet.

  2. Head to the right and stand at the edge of this planet.  Don't walk too
 far or you'll land in a black hole.  That wouldn't be fun, now would it (or
 maybe it would)?  Anyway, step onto the small gray platform, jump onto the
 shrinking, green square, and kill the piranha plant blocking your entry to the
 warp pipe.  Here, make all the switches yellow by steping on each one, and use
 the new path made for you.  Now, hit all the switches until you reach a dead
 end.  The switches will turn green, and a launch star will be made for you to
 use.

 Whichever one you take, you'll end up here:

 Run forward to get to the top side of the planet.  Make your way up to the
 breakable crystal at the top of the gray structure.  Break the crystal and use
 the launch star you've uncovered.

 Finally, you will fight Dino Piranha.  Spin its tail to start the fight.
 Ignore any starbits that appear and just concentrate on beating him.  Make a
 quick, sharp U-turn to cut him off.  Spin his tail and he will take damage.
 Repeat 2 more times and the star is yours.


               -Purple Comet-
           >Purple Coin Omelet<

 Our first Purple Coin challenge, yay.  This one's no sweat since all the
 coins are right there for you.  Anyway, I'll keep a tally for you so there's
 no need to worry.

 A sign is next to you once you land.  It only says that collecting 100
 coins will make something neat happen.  The neat thing is getting a star if
 you couldn't figure it out or never like to cheat in games. On the first
 planet you will find 15 coins to collect, starbits, and a launch star in
 breakable crystal.  Once you get everything you need, head to the launch star.

 While going through your flight, you will get 10 coins which brings you up
 to a grand total of 25.  Don't go through the launch star just yet when you
 see it because it will only take longer to do.

 On this next planet, you will collect 15 coins, while avoiding getting hit
 by boulders.  You should now have 40 coins.  After getting all the goodies you
 need, head to the encased launch star, break the crystal, and head to the next
 planet.  Again, you will get 10 coins while flying in the air to the next
 planet and the option to go in a launch star to a different planet, but don't
 take it.

 When you arrive at the next planet, You will get 10 coins to bring you up
 to 60 coins. Go through the launch star when ready to receive another 10
 coins, but don't go through the launch star on your way their though.

 You will now be on the starting planet.  Go to the launch star, and this
 time, go through the launch star on your way there to get 10 more coins and
 land on the Yoshi egg planet.  You should now have 80 coins.

 Go through this launch star and then go through the launch star on your
 way to the next planet to collect 10 more coins.  Find the launch star again
 on the planet infested with boulders, and go through it.  When flying to the
 next planet, go in the launch star on your way there and you will find the
 last 10 coins to give you 100 of them.  The star and you should both be on
 the starting planet.  Yay, you've just completed your first purple coin
 challenge! 



       ------------------------------------
         4.2: Honeyhive Galaxy* - HHGLY
       ------------------------------------

               -Cosmic Comet-
           >Honeyhive Cosmic Mario Race<

 Walk forward to start a race with Cosmic Mario.  You can start off here by 
 using the "Super Boost" which can be used by holding forward on the nuchchuck,
 pressing "Z" at 2, pressing "A" at Go, and releasing all the buttons after you
 Go disappears.  You should be bright yellow and you will be faster for a few
 seconds.  Now, we can start the race.  There are two paths you can take:

  1. Run forward taking the low road on the right.  Jump over the log and do a
 backflip to reach the part with the waterfall flowing down.  Backflip again to
 reach the small tunnel that leads to a slide.  Go down the slide, and then you
 should long jump onto each platform while avoiding stepping in the honey.  At
 the end, grab the star.

  2. Run forward taking the high road on the right where boulders usually come
 come out of a tunnel.  Run past the fountain until you reach the edge of the
 of land where it is guarded by a fence.  Jump over the fence, try to land on
 a platform with honey on it, and you'll see the star a couple of platforms in
 front of you.  Long jump onto each platform to reach the star.



               -Cosmic Comet-
           >Honeyhive Cosmic Luigi Race<

 For this one, I recommend using the second path mentioned in the Honeyhive
 Cosmic Mario Race.  This is only because Cosmic Luigi is smarter than Cosmic
 Mario, and he will beat you to the tunnel.  Anyway, use the "Super Boost" and
 use this path to win:

  2.  Run forward taking the high road on the right where boulders usually come
 come out of a tunnel.  Run past the fountain until you reach the edge of the
 of land where it is guarded by a fence.  Jump over the fence, try to land on
 a platform with honey on it, and you'll see the star a couple of platforms in
 front of you.  Long jump onto each platform to reach the star.


               -Purple Comet-
           >The Honeyhive's Purple Coins< 

 Start off by collecting the 11 (yes 11, not 10 coins) in the lake and on
 land.  There are 5 in the water in front of you, and 5 on land in front of
 you.  Now, head to the left, and tilt your camera with the right button on the
 directional pad twice.  You should see a coin on a small ledge.  Jump down to
 get it and get back onto the course.  Ignore the coins on the hill and head
 right until you reach the place where the boulders empty out.  Use a backflip
 to reach a coin in the air above this spot.  You should now have 12 coins.
 Head to the even more to right until you reach a swing made of vines.  Ignore
 the gray block for now because you'll use it later.

 Get the one coin here and look to the right to find the coin in between the
 gap.  Go past it and you'll find a coin in a puddle of water on your left.
 Head right to find three coins while you get to the wall jump site and find
 three more when you wall jump.  Get the two coins up here and fall down to the
 left.

 Get the five coins around the fountain so you have 28.  Now, here is the
 tricky part.  Get onto the 3 gray blocks that are piled on top of each other.
 Do a sideflip and then spin towards the wall.  Grab onto the wall immediately
 after your spin, press "A", and spin again to get to the top of the platform.
 Collect the five coins up here, and then go to the bottom right corner.  You
 will see a ledge.  Backflip onto it and collect another five purple coins by
 following the trail.  Once you reach the hill going upwards that you can't
 walk up, backtrack to the where water was falling and fall down into it.
 Collect the two coins here, and you should have 40 coins.

 Go down the pipe to find yourself in the middle of two paths that have
 purple coins.  Go forward towards the platforms with honey on them to get
 nine coins and a 1-Up at the end.  Now backtrack to your original spot, but
 this time, go backwards to find two coins.  Don't worry about the coins on the
 slide for now.  Go down the pipe.

 You will be on the platform above where boulders come out of.  Run forward
 and you will fall off at the fountain.  Now, you can ground-pound all of the
 gray blocks to get starbits near there.  At the top left part of the fountain
 area, look down, and you should see a huge stack of gray blocks.  Ground-pound
 them, and a coin will be waiting right in front of you just waiting for you to
 collect it.  You should now have 52 coins.

 Get out of this area and go towards where I told you to ignore the single
 gray block at the beginning of the level.  Ground-pound it to reveal a vine
 you can use to get to the other side of this level.  Once you get off this
 vine, quickly spin once you're in reach of the next one.  Head to the right,
 and collect three coins that are above the water.  Head to the left and
 ground-pound the gray block on the trampoline.  Jump on the trampoline, and
 press "Z" to bounce higher on it.  Gravitate outwards while using the high
 jump on the trampoline and then inwards to land on the block that is
 conveniently placed for you to land on.  Backflip to get the purple coin up
 there and jump off the block towards the big tree.

 Get the five coins around the lake's edge and then, hop onto the wooden
 railing on the right edge of the course.  CAREFULLY, get the five coins there
 for a total of 66 coins.  Jump into the area with the caterpillar, and jump
 out on the side south of the button to land on a vibrant green patch of grass.
 Now, head south a little more to get three coins.  Go back to where you
 started, and go into the water to get a coin.  Go behind the slim tree in
 front of you to get two more coins.  Go back to the area with the caterpillar,
 and ground-pound the switch.  A bridge will appear.  This is your cue to go
 down it and get more coins.

 Ground-pound the stone block, and the wall will break in half.  Get the
 first coin by backflipping.  Then, jump onto the next platform.  Do a backflip
 and then grab onto the wall and jump.  Get on the next platform and wall jump
 to the top of the wooden platform.  Get the two coins here and head to forward
 to the next area.  You should now have 76 coins.

 Run forward, veer to right, and the collect the three coins around the edge
 of the lake.  Get in the middle of the two mini towers, and wall jump to get a
 purple coin.  Grab the two coins on the top of the mini towers.  Get off them
 and look to the right.  You should notice three coins in a row on a narrow
 path.  Grab them and head back to the mini towers.  Look to the left and jump
 onto a very narrow path with a purple coin on it.  Follow it the opposite way
 of where water is flowing to get another purple coin.  You should have 87
 coins.

 The camera should automatically turn to reveal a big block with a coin on
 it once you get the 87th coin.  Fall onto the block to get another coin.  Fall
 onto the next big block to get another coin.  Now, fall off this block to the
 left, but DO NOT land in the wooden pipe.  You will need to land next to it.
 Go in the tunnel in front of you and get the three coins in there.  Now, go
 down the wooden pipe.  You should have 92 coins at this point.

 Carefully collect the five purple coins here.  If you miss some, don't
 worry, just go into the pipe in front of you.  Here fall off to the left, and
 use the vine to get to the other side of the level.  Find the trampoline with
 the sling star under it, and use it.  Go in the area where the caterpillar
 used to be, go across the bridge, and get to the top of this structure.
 Backflip onto the narrow ledge, and have the game adjust the camera for you so
 you can see the big block.  Fall off it and go into the wooden pipe. Get the
 remaining coins you missed on the slide.

 Now, you must be wondering, "Geez, after this long walkthrough for one
 mission, why do I only have 97 purple coins."  Well, the answer is simple.
 Take the pipe to the platform where you fall off to the left.  Use the vine
 to get to the other side of the level.  Now, go to the area near the
 trampoline closest to you, and you should see the last three purple coins when
 your camera adjusts to the place you're at.  Alternately, go near the
 trampoline closest to you and press "C" to see three purple coins.  Slide down
 to get them.  Phew, that took a long time.  As a present for your efforts, the
 star will appear right in front of you.


  ==================================================
     5. Splashing About At The Fountain - TFOUN
  ==================================================


       ------------------------------------
         5.1: Space Junk Galaxy - SJGLY
       ------------------------------------
 
               -Speedy Comet-
           >Pull Star Path Speed Run<

 Start out by using the pull star to get to the big cylinder.  Use the path
 of pull stars cautiously, but quickly to get to the next three mini planets.
 Here, you will need to collect five star chips quickly.  There is one on the
 planet you land on.  Jump to one of the other two planets to collect two star
 chips.  Jump to the planet you haven't been on yet and get the last two star
 chips.  A launch star will appear in the middle of the top two planets.

 Get to the top of the rocket you're on and use the pull star inside the
 planet and land there.  Do the same thing for the next two planets.

 Use the pull stars to navigate your way through this maze and you should
 come to what looks like a spaceship site.  Ignore the spider enemies and make
 your way to the breakable crystals.  Break the one on the right of you when
 you first come up to reveal a toad brigade member.  The next one is directly
 in front of the first one.  The third is right next to the second one.  The
 last one is on the other side of this platform in the biggest crystal.  Save
 all of them to get the Starshroom to land.  Jump on the Starshroom and use the
 sling star at the top.

 You will now need to collect five silver stars.  The first is forward until
 you can't go forward any more, to the left, and then forward.  It is on a big
 purple block.  Head backwards a little to find a star on a purple platform.
 Head to where I told you to go left, but this time, go right.  Go straight
 after you can go right any more.  Make a red platform appear made out of red
 triangles and jump on it.  Do the same thing to your right, and head back
 to the beginning platform.  Go left at the first fork you come to, and jump on
 the platforms you make to reach the fourth star.  For the last one, from the
 fourth star's spot, head left until you reach the first fork.  This time head
 right, and up the stairs to get the last silver star.  Go down the stairs, and
 go down when you reach the fork.  The star appears on the beginning platform.
 

               -Purple Comet-
           >Purple Coin Spacewalk<

 Oh yeah! Our first timed Purple Coin Challenge.  You must be so happy.
 **NOTE** Spinning in the middle of the Purple Coin circles will not collect
 the purple coins.  You have to collect them on your own. **END NOTE**

 You will start out in the place where space junk comes together to form
 paths and platforms.  You have a 2:00 to get all 100 coins.  Start by heading
 straight, getting the 10 coins on the brown platform.  Go straight again, and
 you will need to jump a gap.  Jump straight out and to the left and collect
 those 10 coins.  Now, go left and up to get 10 more coins.  Head straight,
 jump the gaps, then go left, then up, and collect those 10 coins.  Head right
 from there to get another 10 coins after jumping a gap.  Go even farther right
 to get 10 more coins.

 Go down until you see a right turn.  Jump the gap, and then stop at the
 dead end.  Jump straight out to reach 10 coins.  Go down, to the left, and
 then down, again to get 10 more coins.  Now go left, jump the gap, and get
 another 10 coins.  Long jump from where you are down, and go a little to the
 right to get the last 10 coins.  The star will appear on the beginning
 platform.  Go down, and jump down and to the left.  At the turn, go down, and
 you'll be at the beginning platform.  Wow! What a rush, but at least you can
 now get the star.



       ------------------------------------
         5.2: Battlerock Galaxy - BRGLY
       ------------------------------------

               -Daredevil Comet-
           >Topmaniac's Daredevil Run<

 Run forward and jump before you hit the electric walls or the electric
 balls.  Don't want to lose a life on something as silly as that.  Anyway,
 jump onto the stairs to reach the arena and jump in.
 
 As the fight starts, remember one thing only:
 Jump on Topmainiac and bash him into the electric wall.


 Now that we've established that let's get on with these horribly easy
 Daredevil Run.  Jump on Topmaniac to remove the spikes on the side of it.
 Once they are out of the picture, spin Topmaniac into a wall.  Keep in mind
 that the spikes will come back if you don't hit him fast enough.  A red beep
 on his top will signal this.  Repeat this two more times and the star is
 yours.  It's a very easy fight so I don't have anything else to tell you in
 the tactics section.  Grab the star once you win.  It will be in the middle of
 the arena.


               -Purple Comet-
           >Purple Coins on the Battlerock<

 This is not that hard although some people find it a little challenging.  If
 you know about The Battlestations Purple Coins, then this is a smaller, much
 easier version of it.  There are exactly 100 coins.  There is no messed up
 gravity so there is no need to worry about that.  Don't move from where you
 are standing (I mean don't move up or down.  Stay in the middle of the
 platform so you can stand there and you will collect coins without moving).
 There is no time limit.  Backflip to get the coins above an electric fence
 that you can't reach with a normal jump, and jump normally over a small
 electric fence to get the coins above it.  Keep in mind that you will need to
 go to the other side of the ship in some cases.  I can tell you, this isn't
 any harder than the "Underwater Cosmic Mario Race" which isn't that hard to
 begin with.


  ==================================================
     6. Cooking In The Kitchen - TKITC
  ==================================================


       ------------------------------------
         6.1: Beach Bowl Galaxy - BBGLY
       ------------------------------------

               -Fast-Foe Comet-
           >Fast Foes on the Cyclone Stone<

 For this level, you must be very careful.  If you even think about going
 off track, you will lose many lives.  Instead, follow this simple strategy:

 Step up onto the stone in front of you, and wait until a moving rectangular
 stone starts to move towards you (it has a 1-Up on it.  Long jump onto it and
 make sure you are quick.  For you will now need to jump on to the next one
 right after this one.  Make sure the big moving block goes past you and jump
 onto the path.  Run upwards until you see a stone square on your left.  Move
 on to it.  Wait for a big moving block to pass you, and immediately run back
 the way you went before, but this time, make sure you land under his hollowed-
 out side.  Now continue down until you meet a fork.  Stay in the spot you're
 in, the stone before the fork, and the block will move over you.  Continue
 down the path to your right at the fork, and step on the raised stone at the
 end of the path.

 Now, go right 2 squares, and you'll be on the spot where the big block's
 hollow part is.  After he passes you, move right, and then up, and then right
 again to step on a raised stone.  Move forward to the edge of the path, and
 long jump across to reach another path.  Move to the next square (starting
 from where you land) to be in the spot where the big block's hollowed-out side
 lands.  Move forward after that, down one square, and right one square to land
 on a raised square.  A Thwomp will be your last obstacle, which is a few
 squares in front of you.  You can either:

  1. Go under it.

  2. Sideflip, spin, then walljump off it and spin to land on the top of it.
 Then, jump off the other side.

 Being me, I prefer #2, but you should pick whichever is easiest for you.
 Once you get past the Thwomp, spin the breakable crystal twice to release
 the star.  This is a very frustrating challenge because it depends on somewhat
 luck when the camera angles are bad.  Take a breather, give yourself a pat on
 the back, and be proud of yourself when you complete it.
     

               -Purple Comet-
           >Beachcombing for Purple Coins<

 This is a very straightforward Purple Coin Challenge.  First of all, have
 the urge to resist collecting the coins on land.  Yes, there are coins in the
 water, but luckily there are only five.  Grab a koopa shell on the platform
 behind you, and let's go for a swim.  The first coin is to your left of the
 bowl, at the deepest part.  Now, head forward because there is a gray rock in
 front of you has a purple coin on it.  Head past the eels and a distance in
 front of you should be a fallen pillar with a coin on it.  Right in back of
 you should be a brown underwater tree.  Swim around the left side until you
 see a coin under a brown-colored arch.  Swim forward and veer right to see a
 purple coin mixed in with some purple seaweed.  When you get all of the coins
 get to the surface.

 Go to an the island with a shell, and a bent palm tree.  Get the four coins
 up on the tree.  Fall of and go to the right.  Get the coins on the platforms,
 and in midair.  At the next island with the koopa shell, and get the coin, and
 jump to right where the one platform is floating; then to the island.  Get the
 coin there, go to the next island, and get that coin.  Repeat 3 more times.
 Go to the island with the penguin coach, and get the coin there.  You should
 now have 24 coins.

 Turn your camera around to see a coin on a high, brown platform, and swim
 out to it.  Jump and spin, then wall jump off, and spin again to get the coin.
 Go back to the island with the penguin coach on it and collect the six coins
 in a row including the coin on the island.  Jump to the vine near you and
 swing around, collecting the coins 25 coins there.  You might have noticed
 the purple coin on the penguin coach's head.  Backflip onto his head, and
 bounce three times on his head to get it.  You should now have 56 coins.
 Go to the grassy area on the left side of the course.

 Walk up the steps, and into the area with the waterfall.  Collect the six
 coins around the edges of the water on both sides.  On the right side, step
 down to get a coin.  Go down again to get another coin.  Go to the grassy area
 near the water and get the coin there.  Jump onto the vine swing near you and
 get the six coins in the air.  Make you way back to the left side of the
 grassy area.  Climb up the bent tree on your right to get two coins.  Long
 jump to the tree in front of you to get a coin.  Long jump to the tree on your
 left to get two coins.  Long jump to the tree in front of you, but you should
 miss on purpose.  Look to your left at the fence, and a sneaky coin will be
 waiting for you there.  Go to where the waterfall empties out, and get the two
 coins in it.  Get the one coin on the floating platform.  Go out of there and
 get the spring power-up.  Use it to get a coin behind the waterfall high in
 the air, and the coin in the tree we couldn't long jump to.  You should have
 81 coins right now.

 Now, use the spring to get to the higher area next to the palm tree you
 just got the coin from.  Lose the spring in the water.  Get the two coins in
 your path along the edge of the course, and the two coins near the water.
 Follow the outside path to get three more coins, and stop when you get to a
 small rock formation.  Jump on it and get two of the three coins there (we'll
 get the third later).  Get the last two coins on the path.  Head back down to
 the area where you get the spring, get back to the small rock formation, get
 the third coin, and use the spring to reach the next area where the path
 stops.  You should now have 93 coins.

 BE VERY CAREFUL ON THIS NEXT PART OR MARIO WILL DIE BECAUSE OF HOW THE SPRING
 WORKS.  THIS IS POSSIBLE BECAUSE OF A LACK OF CONTROL WITH THE SPRING.  IT IS
 VERY HARD TO HANDLE AND TAKES GETTING USED TO. Get the two coins on the
 ground, and super bounce onto the next area. Get the two coins on the ground.
 Super bounce onto the tree to get the last three coins.  The star will appear
 next to the penguin coach.  Go down there to claim your prize.


       ------------------------------------
         6.2: Ghostly Galaxy - GGGLY
       ------------------------------------

               -Daredevil Comet-
           >Bouldergeist's Daredevil Run<

 This is a hard Daredevil run so be prepared to work hard.  Collect the
 starbits, walk down the stone path, and jump into the arena.  Bouldergeist
 will form.

 Stay fairly close to him, but far enough so when he pulls rocks out of the
 ground he won't hit you.  Watch for his every move.  Black rocks contain bomb
 boos, yellow rocks contain coins, and rocks contain dust.  Be careful on your
 part.  Hit him three times to make him defenseless.  He will keep leaving bomb
 boos for you, so you will need to hit him with one before others explode on
 you.  Once you do that, everything gets quiet...

 But that isn't the end.  Bouldergeist reforms, and this time he has hands.
 The rock colors are the same.  He can pull out a row of sharp rocks to hurt
 you, or he will raise his hands parallel to the ground and smash them down on
 you.  The shadows of his hands will show though.  Hit him three more times,
 (not including his hands.  They are separtate so just focus on hurting his
 head) and he will be defenseless again.  Hit him one last time to get yourself
 a hard-earned star.   
    

               -Purple Comet-
           >Purple Coins in the Bone Pen<

 You will have a 1:00 time limit.  This isn't too hard if you have a
 strategy.  There are 150 coins, so don't worry about collecting every single
 one.  For this one, absolutely, positively, definitely, avoid the meat
 with bones sticking out of them.  The only reason you want to hit the meat,
 is to get the coins on the edge of the course.

 Start by going into the middle, collecting the Life Shroom and the
 bunch of coins around it.  Be quick and precise with your movement.  After
 you get most of the coins in the middle, (don't spend too much time in there
 anyway) move out of the middle going in the left direction.  Go around the
 edge of the bones on the outside, and weave in occasionally.  Go for big
 clumps of coins, and coins in lines.  Once you collect 100 coins, the star
 will appear in the middle of the Bone Pen where you obtained the Life Shroom.


  ==================================================
     7. Sleeping In The Bedroom - TBEDR
  ==================================================

       ------------------------------------
         7.1: Gusty Garden Galaxy - GTGLY
       ------------------------------------

               -Daredevil Comet-
           >Major Burrows Daredevil Run<

 This one is pretty easy.  Just keep focused.  Don't long jump because
 that will make it easier for him to catch you.  Just ground pound in front
 of him when his body is out of the ground, and spin him to hurt him.  Repeat
 this two more times to get yourself a star.  Again, it's a very easy
 daredevil.


               -Purple Comet-
           >Purple Coins on the Puzzle Cube<

 For this one, you will be given a 1:30 time limit.  Make sure you collect
 all the coins you can that are in bunches while going around the cube in a
 circle.  There are probably at least 15 coins on each part of the cube so
 collect as many as you can on one side without wasting time.  If you can't
 reach something, try jumping twice, and if you still can't reach it, move on.
 There are 150 coins, but you only need 100 of them.  Once you get 100 coins,
 go to the place where you started, near the fountain, and the star will be
 above it.

       ------------------------------------
         7.2: Freezeflame Galaxy* - FFGLY
       ------------------------------------

               -Cosmic Comet-
           >Frosty Cosmic Mario Race<

 From where you start walk forward a little bit to start the race.  For
 this one, don't use the Super Boost.

 Start by heading forward, skating on the ice block, jumping to the next
 one, and then long jumping to the one in front of you.  Skate forward, and
 jump to the ice block on your left when you come to a dead end.  Skate to 
 the snow.

 Jump up when you reach the snow to change gravity and continue skating
 forward.  Take a left when you come to a dead end, and when you see an ice
 block across from you, long jump to reach it.  Continue skating on the path,
 and when you reach a dead end again, jump up to switch gravity.

 Skate diagonally down the path, long jump to the platform with the star, and
 jump to get it.  If they strategy is executed perfectly, Cosmic Mario will be
 left in the dust.


               -Cosmic Comet-
           >Frosty Cosmic Luigi Race<

 From where you start walk forward a little bit to start the race.  For
 this one, don't use the Super Boost.

 Start by heading forward, skating on the ice block, jumping to the next
 one, and then long jumping to the one in front of you.  Skate forward, and
 jump to the ice block on your left when you come to a dead end.  Skate to 
 the snow.

 Jump up when you reach the snow to change gravity and continue skating
 forward.  Take a left when you come to a dead end, and when you see an ice
 block across from you, long jump to reach it.  Continue skating on the path,
 and when you reach a dead end again, jump up to switch gravity.

 Skate diagonally down the path, long jump to the platform with the star, and
 jump to get it.  If they strategy is executed perfectly, Cosmic Luigi will be
 left in the dust.


               -Purple Comet-
           >Purple Coins on the Summit<

 You will start by sliding down a slide.  Don't worry there are no coins on
 the slide and there is no time limit.  There are 100 coins exactly.

 As you get off the slide, there are two coins in front of you.  After
 getting them, go to the edge of the slide, and collect the two other coins
 hiding there.  Jump onto the brown platform near the toad, and get the coin
 there.  Jump onto the ice platform in front of you, and get the coin on there.
 Jump onto the second ice platform, and get the four coins on it.  Hit the ?
 coin to reveal an ice flower.  Jump onto the brown platform in front of you,
 collect that coin, jump onto the ice platforms near you, collect the two coins
 on those, and jump onto the platform with the fountain.  Get the six coins
 around the fountain, and use the backflip along with using spin to reach the
 coin above the ice flower.  You should now have 20 coins.

 Get the ice flower, and head left to where a ? coin is.  You can hit it if
 you want, but it will only give you a bunch of yellow coins.  Quickly backflip
 over an icicle to get a coin, and see the small, high platform with a starbit,
 and a shadow on it?  Well backflip onto it, and then backflip again to get the
 coin up there.  Get back to the fountain.  Get the ice flower, but this time
 go right until you hit the wall, and backwards until you see steps and a sling
 star.  Get the coin on the steps and use the sling star.  Get the two coins
 near you when you land, and get the two coins along with the Life Shroom if
 you want.  If you happen to miss anything, you can get back up there once off
 the slide.  You should now have 27 coins.

 Grab the ice flower if you didn't already land on it, and go towards the
 steps in front of you.  Get the two coins on them, make sure to land on the
 water sprayers so you can make platforms, and get to the next area.  Stay on
 the snow instead of going on the ice, and make your way to the right.  Get
 the coin in the air in the middle of the two water sprayers.  Now, go onto
 the ice platform you just passed, and get the four coins before you reach
 the push blocks.  Jump on the first to get a coin that is above it, and do the
 same for the next one.  Go onto the snow, and get the two coins placed in
 front of you.  Break the crystal, and head onto the ice platform to collect
 the five coins in the air.  Jump onto the snow in back of you and collect the
 three coins near the toads.  Fall down the gap with starbits in it to get a
 coin.  You should now have 47 coins.

 Use the sling star to get back up to the area we're in.  Grab the four
 coins on the snow to the left of you.  Jump onto the brown platform that is
 in the middle of the brown platforms to get a coin.  Grab the ice flower on
 the next brown platform, skate to the other side, jump onto the moving blocks,
 get to the sling star, use ice power to make a platform on the water sprayer,
 jump to the new area, and collect the  purple coins on the way which brings 
 you up to 62 coins.

 Get the four coins on the snow while ignoring the ice power-up, go to
 the right side, and jump on the ice platform.  Get the coin there, jump to the
 next platform to get a coin, jump to the third platform to get a coin, and
 break the crystals in front of you to find two more coins.  Make your way back
 to the starting platform, but this time go left while still ignoring the ice
 power-up.  Get the four coins on the four platforms, and break the crystals
 when you see them in front of you on the last platform.  Grab the ice power-up
 and make your way to the spot where you can wall jump up to the higher
 platform.  Collect the two coins while wall jumping, and the three while on
 platform.  The toad says something about the peak, but don't even waste your
 time talking to him.  He could have at least put together a launch star.  Oh
 well.  Get out of this area by falling off the way you came up.  There is a
 coin right next to the sling star so you know.  I figured it was easier to get
 on the way back.  You should now have 81 coins.

 Backtrack until you reach the two water sprayers in front and back of you.
 Go towards the one in front of you.  When you reach a dead end, sideflip,
 spin, wall jump, and spin again, to get onto the high platform.  Get the coin
 up there and use the sling star.

 Break the two crystals in back of you to reveal a fire flower.  Use it on
 the snowman blocking your path, and the one when you get to a dead end.  You
 might need to trips for this.  Get the three coins in this area, and use the
 sling star that comes out of the snowman.

 Break the two crystals behind you, and get the fire flower.  Get the coin
 in front of you, and now we get an extra treat: No boulders.  Now, we can
 concentrate on finishing this quickly.  Destroy the snowmen, get the coin
 there, get past the push blocks, and get the coin at the end.  Follow the path
 by turning the corner, and get the coin at the top of the steps after you get
 past another push block.  Get the fire flower, and long jump across to get a
 coin.  Follow the path, jump up the stairs to find a coin, and destroy the
 snowman to reveal a launch star.  Take it, and you'll be on a path that has
 four purple coins on it.  Get them and you'll be before a brown block.  Jump
 onto it, and get the coin past the three push blocks in a row.  Wall jump up
 immediately after they retract, and get the three coins when you get to the
 top.

 The toad says to long jump so that's what you will do.  Long jump to land
 on a small platform covered in snow with a coin on it.  Jump to the next one,
 and you will get the last coin.  Use the sling star that appears to get to
 the beginning, where the star is.


       ------------------------------------
         7.3: Dusty Dune Galaxy - DDGLY
       ------------------------------------

               -Speedy Comet-
           >Sandblast Speed Run<

 Run forward, and jump onto the next platform in front of you.  Get the coin
 in the middle of the platform, and stomp on all five of the spiky heads that
 appear.  After they are defeated, go towards the middle again to make a big
 spiky enemy appear.  Defeat him by spinning all his body parts one by one.
 After he is destroyed, use the launch star that appears.

 Pull yourself out of the sand when you land, and jump onto each platform
 until you reach one that has boulders rolling on it.  Jump to the platform
 that is in the middle of the brown circle, and use the sling star.  Use the
 second sling star when you stop in the air to arrive on another platform.

 Use the sling star on the opposite side of this planet.

 Now, you must search for the five blue chips.  It's very hard to tell you the
 exact location of all the blue chips here, so I'll give you tips on finding
 them instead.

    -You cannot move backwards in while in the sand
    -Check everywhere for the blue chips
    -One blue chip is in a treasure chest you pass so you will need the koopa
     shell
    -Another blue chip is encased in a crystal
    -When you arrive back on the starting platform, a blue chip will be waiting
     for you
    -Don't waste time fighting the sand

 Once you get all the blue chips, use the pull stars that appears above the
 platform with the treasure chest.

 Here, choose the left side, and jump across the platforms until you reach a
 green pipe to jump in.  Go in, and make your way to the ceiling so you can use
 that pipe.  Ignore the ? coin.

 You're probably low on time now so let's get moving.  Go to the other side
 of this platform by going in the hole.  Make your way to the other platform
 like this on the opposite side of this area.  Get to the other side of this
 platform like you did on the starting one.  Quickly jump to the top of this
 structure, and hit the switch up there.  You are now timed so quickly
 backtrack to the place where you started, but hang a left this time.  Jump
 onto the newly raised platform here, and grab the star at the top.
 

               -Purple Comet-
           >Purple Coins in the Desert<

 NOTE:  This purple coin challenge is very frustrating because of the narrow
 platforms, and the instant death sand.

 You can start out by collecting the five coins in front of you, and the
 coin in the middle of the hole.  On the other side, avoid the tornadoes, and
 get the seven coins before the Thwomp.  Now, jump into the tornado, and get
 the three coins in the air behind you.  Get back to the area with the Thwomp,
 and sideflip, spin, wall jump, and spin again to get on top of it.  Get the
 three up there, and fall off to the left side to get another three coins.  Run
 under it to get four coins, and jump into the tornado on that side.  Go
 forward, and get the three coins in the air over there.  Get the four when
 you land on the ground.  You should now have 33 coins.

 Jump onto the brick platform in front of you.  When you get to the next
 hole, you should have collected 11 coins.  Including the three at the end near
 the tornado on your path.  They are on the left side in the air.  Get the
 three coins on this hole, and go to the other side.  There is a coin in the
 middle of the hole on this side, and a coin you need to backflip to get all on
 the hole.  Collect the 10 coins on the ground going forward, three coins on
 the ground going left, 12 coins in the air on going forward, and two coins in
 the air going left that you can get for now.  You should now have 77 coins.

 At the hole at the end going forward, go through, and collect the 17 coins
 here.  Hit the switch at the top, and quickly, but very carefully, make your
 way to the hole you arrived in this area on, and going to the left.  Get the
 one behind the tower on the right side, the five coins on top of the tower,
 and grab the star that appears.


  ==================================================
     8. Polishing The Engine Room - TENGR
  ==================================================


       ------------------------------------
         8.1: Gold Leaf Galaxy* - GLGLY
       ------------------------------------

               -Cosmic Comet-
           >Cosmic Mario Forest Race<

 For this race, you'll want to use the Super Boost.  This is a short race
 so you just need to be focused to win.

 Run forward, heading the way the arrows point you, and jump onto the brown
 blocks you see a distance in front of you.  Jump onto the wooden bridge at the
 top, and head right until you see another pair of brown blocks.  Jump to the
 top of them, and get to the next wooden deck.  Long jump forward, in the spot
 next to the bee, and long jump again to get to the next area.  Run on the deck
 in front of you, and grab the star.


               -Cosmic Comet-
           >Cosmic Luigi Forest Race<

 For this race, you'll want to use the Super Boost.  This is a short race
 so you just need to be focused to win.

 Run forward, heading the way the arrows point you, and jump onto the brown
 blocks you see a distance in front of you.  Jump onto the wooden bridge at the
 top, and head right until you see another pair of brown blocks.  Jump to the
 top of them, and get to the next wooden deck.  Long jump forward, in the spot
 next to the bee, and long jump again to get to the next area.  Run on the deck
 in front of you, and grab the star.


               -Purple Comet-
           >Purple Coins in the Woods<

 When you start out you have a whopping 3:30 to get all the coins.  On this
 one, believe it or not, you're pressed for time.  Every now and then, a bee
 will be on you course to tell you how many coins you should have when you pass
 him by.

 Quickly jump onto the block in front of you.  Get to the wooden bridge at
 the top while collecting the 5 coins on the blocks.  Run straight across when
 you land, and jump into the closed off circle to find four coins.  Jump out,
 back onto the wooden deck, and get the nine coins there.  Jump onto the brown
 blocks, and get the two coins there.  The bee will tell you that you should
 have 20 coins.

 Continue on the wooden deck to get seven more coins before making a small
 jump, and get the three coins on the deck before the jump here.  Get the coin
 in midair when you jump, and the coin when you land.  Get the other 13 coins
 on the deck until you see a bee ahead of you, and a trampoline next to you.
 Get the five coins on the trampoline, and go towards the bee.  He will tell
 you that you should have 50 coins.

 Head forward on the deck, but when you come to a trampoline, jump over it
 to get the coin hiding.  Jump on the trampoline to get three coins, and help
 on reaching a vine swing.  Swing to get the two coins in back of you, and jump
 off forward so you land on the new deck.  Get the three coins on the stairs.
 Head left to get three coins in the air.  Head right to find five coins.  When
 you come to a dead end, backflip onto the higher area, and collect the three
 coins there.  The bee tells you that you should have 70 coins.

 Backflip, wall jump, and spin onto the higher platform behind you to get
 three more coins.  Backflip, spin, wall jump, and spin again to get onto the
 platform with the sling star behind you.  Make sure you get the coin hiding in
 the little tunnel before using the sling star.  When you land, backflip onto
 the railing to get six coins there.  Use the trampoline to collect the four
 coins, and then use the sling star.  Get the six coins here before you ground
 pound the gray stone.  Once you get the coins, ground pound the stone to
 reveal a vine.  Use it.  You should now have 90 coins.

 You will probably be very short on time by now, but don't panic.  When you
 land, get the coin in front of you.  Run left, and go on the brown platform
 that sticks out to get a coin.  Jump onto the next one on the right to get
 another coin.  Run off there, and go right while jumping onto the grassy
 platform to avoid the spikes to get a purple coin.  Get the coin on top of the
 gray platform.  Run behind you to get three coins.  Run out of there, and go
 right while jumping onto the other grassy platform to get another coin.  The
 last coin is waiting for you right when you get off the grassy platform.  The
 star appears on the raised gray platform in the middle.  Hurry to get it
 before the clock runs out!
    

       ------------------------------------
         8.2: Sea Slide Galaxy* - SSGLY
       ------------------------------------

               -Cosmic Comet-
           >Underwater Cosmic Mario Race<

 This one is on the harder side, but you can take one of two paths just like
 the race in Honeyhive Galaxy.  Make sure you use the Super Boost or you will
 most likely lose the race.  Cosmic Mario will only make two of the three speed
 rings, but won't long jump at the end.  Here are the two paths you can take:

  1. Run forward, and when you get to the edge of the island, long jump into
 the water and dive.  Spin forward to get speed and then spin to grab the
 shell.  Go through every speed ring.  There are three of them.  The first is
 in the middle of the water, the second is to the right of the middle, and the
 third is towards the left.  Make sharp turns and stay underwater the whole
 time until you see gray steps.  Once you see gray steps and land, get to the
 surface, but don't throw away your shell just yell.  Do a Triple Jump starting
 when you land on the first step, and throw your shell in your third jump.
 Long jump to the star that is behind the lighthouse in front of you.

  2. Run to the side and see the light blue thing holding the water in the
 course?  Jump on that and long jump until you get to a gray wall.  Triple
 jump to get up on land.  Long jump the star behind the lighthouse.


 I recommend the first one only because the second one is tougher to
 master.  Path 1 is for beginners, and path 2 is for advanced players.  If
 you're in between like me,  path 1 is probably easier for you, but hey,
 that is just my opinion.


               -Cosmic Comet-
           >Underwater Cosmic Luigi Race<

 This one is on the harder side, but you can take one of two paths just like
 the race in Honeyhive Galaxy.  Make sure you use the Super Boost or you will
 most likely lose the race.  Cosmic Luigi will make all three speed rings, and
 will long jump to the star at the end.  Here are the two paths you can take:

  1. Run forward, and when you get to the edge of the island, long jump into
 the water and dive.  Spin forward to get speed and then spin to grab the
 shell.  Go through every speed ring.  There are three of them.  The first is
 in the middle of the water, the second is to the right of the middle, and the
 third is towards the left.  Make sharp turns and stay underwater the whole
 time until you see gray steps.  Once you see gray steps and land, get to the
 surface, but don't throw away your shell just yell.  Do a Triple Jump starting
 when you land on the first step, and throw your shell while in the air on your
 third jump.  Long jump to the star that is behind the lighthouse in front of
 you.

  2. Run to the side and see the light blue thing holding the water in the
 course?  Jump on that and long jump until you get to a gray wall.  Triple
 jump to get up on land.  Long jump the star behind the lighthouse.


 I recommend the first one only because the second one is tougher to
 master.  Path 1 is for beginners, and path 2 is for advanced players.  If
 you're in between like me,  path 1 is probably easier for you, but hey,
 that is just my opinion.


               -Purple Comet-
           >Purple Coins by the Seaside<

 There is no time limit so you can just kick back and relax.  There are 100
 coins, but this one is very lengthy.  You don't want to rush because rushing
 WILL kill you at some point.  This one requires patience, and carefulness.
 Also, just to tell you, there are no coins are in the water.

 When you land, head forward, and grab the bee suit.  Fly to the next
 island, and then fly up to the leaves on the tree.  Get your first coin
 here, and you will then see a moving cloud.  Fly onto it.  Get the coin
 on the cloud when it goes to each side.  From the side you're on, fly to the
 stone arch in front of you, and get the coin there.  Fly onto the next cloud
 when it is low enough for you to reach it.  When it rises to the top, collect
 the three coins in the air.  Fly to the tree in front of you, and get the coin
 on its leaves.  Fly to the stone pedestal with a coin on it in front of you
 (you might need to adjust your camera to see it).  Fly to the next cloud on
 your right when it lowers, and when it rises, jump onto the red ship to get
 three coins.  Fly to the cloud on your left.  Fly to the next cloud to your
 left while getting the three coins in the air.  Fly onto the island towards
 your right.  You should now have 15 coins.

 Walk forward, and then go right to be on a paved, gray pathway.  Get the
 coin on the wooden block.  You can't hit blocks when your Bee Mario so ignore
 the block.  It only has starbits in it anyway.  Head right, and get the three
 coins under the place where a starting or finishing line would be held.  Grab
 the bee suit if you lost it, and jump onto the cloud to the north of the
 wooden block that had a coin on it.  Fly into the air to get five coins on
 your way to the next cloud.  Here, hang a left, and collect the three coins in
 the air here.  Fly to the island in front of you, and slightly to the right,
 and land on the palm tree to get a coin.  Fly to the cloud in front of you,
 and then fly to your left to get three coins in the air.  Fly onto the next
 cloud that is slightly to your right, but in front of you, and collect that
 coin.  Jump down onto the island.  You should now have 30 coins.

 Get the two coins on the wooden bridge, and head to the right side of the
 lighthouse.  The camera should show you three coins on the side of the wall as
 you walk along.  If you lose Bee Mario in the process of getting them, swim
 back to the beginning of this island, and a bee suit will be waiting for you.
 Once you're done here, fly onto the tree past the wooden bridge.  Get the coin
 there, and fly through the path of coins going backwards to get three coins.
 Fly back to the tree, and fly through the other path of coins going forward,
 and collect those three coins.  You will have a very bad camera angle here,
 but try and use the 1st person view to see where you're going.  Anyway, jump
 onto the cloud in front of you that is off the course.  Fly to the next cloud
 that is higher up that is in front of you while getting the coin in one of the
 windows on the lighthouse.  Fly to the top of the lighthouse to get three
 coins.  Jump onto the clouds that lead toward a blue ship, and get the three
 coins on it.  By the time you get to the big planet in the middle just past a
 yellow ship, you should have 52 coins.

 On this planet, you will get four coins.  DO NOT GET HURT ON THIS PLANET OR
 YOU WILL NEED TO GO BACK TO THE ISLAND RIGHT BEFORE THE YELLOW SHIP WITH A
 PALM TREE ON IT TO GET A BEE SUIT.  Once you find yourself at the end, fly
 onto the cloud on the right.  Fly through the air from here to get seven coins
 by the time you land on the green ship.  Fly down to the stone platform that
 is in the water.  Grab the bee suit if need be, get the  coins here, and fly
 onto the next cloud in front of you when it is low enough.  On the tree, you
 should collect 12 coins all together by the time you reach the top.  At the
 top, go down one tree platform, and look towards the big planet we got four
 coins on.  Well if you look near that, there are some coins that eluded our
 grasp before.  Collect all six coins.  You should now have 88 coins.

 Get back onto the second platform from the top on the tree, and turns
 toward the beginning of the level.  Get the four coins in the air when you
 move to the cloud in front of you, and the one coin on the cloud to the right
 of you.  Fly to the cloud moving up and down, and collect the coin on the
 stone pedestal.  Fly to the next cloud while getting three coins in the air
 after getting back on the cloud next to the stone pedestal.  Go to the cloud
 right in front of the palm tree after being on the next few clouds.  Fly to
 the right in the air to get the last three coins.  The star will appear on top
 of the lighthouse.  Be extremely careful on your journey to get there.


       ------------------------------------
         8.3: Toy Time Galaxy - TTGLY
       ------------------------------------

               -Fast-Foe Comet-
           >Fast Foes of Toy Time<

 Doesn't this seem familiar?  Big moving blocks, and a Fast-Foe Comet.
 Maybe Beach Bowl Galaxy?  Anyway, this is a combination of Beach Bowl Galaxy
 and Flipswitch Galaxy.  There are 15 switches here you must change to yellow
 here.  Once all 15 are changed, they become green, and the traps that are red,
 and have spiky edges stop.

 Start by quickly moving right, and hitting that switch.  Continue on this path
 until you come to another pair of big moving blocks.  Hit the switch here.
 Keep going until you come to the last pair of big moving blocks here, and hit
 this switch.  Now, backtrack until you reach the robot.  Long jump onto the
 blue thing.  Hit the three switches here, and go upwards.  The pipe takes you
 to the beginning so you don't need it.  Hit the three switches here.  Continue
 down this path and find the next three switches.  Hit them, and jump onto the
 brown block.  Jump onto the next blue thing, and hit the last three switches.
 The star appears on the brown platform behind you.


               -Purple Comet-
           >Luigi's Purple Coins<

 For this one, you'll notice you have a three minute time limit.  Ignore it.
 As you may already know, green platforms shrink and disappear if you stand on
 them too long and they don't come back.  Yellow platforms turn over once
 stepped on and keep rotating.  There are 150 coins, but you only need 100 of
 them.  Start out by long jumping diagonally to the right past the green
 platforms.  Once past them, long jump to land on 4 yellow platforms.  Long
 jump through the bunch of purple coins in the air on the right side.

 From here collect all the coins you can and long jump towards a new area
 through another path of purple coins.  To get the groups of coins that are not
 over a platform, you must jump and then quickly spin to get back on the
 course.  Go counter-clockwise now, collecting all the purple coins you can,
 and the 1-Up at Luigi's fist.  After you collect 100 coins, the star appears
 at the beginning platform. Nintendooooooooooooooooooo.  Why must you torture
 us?

 You'll have no time to ponder that thought because you might lose your
 train of thought.  Just hurry back to the star even though you should already
 be close to it.  This might take you a lot of lives as it did me, but
 concentrate on what you're doing and don't get discouraged.


  ==================================================
     9. Watering The Garden - TGARD
  ==================================================


       ------------------------------------
         9.1: Dreadnought Galaxy - DNGLY
       ------------------------------------

               -Speedy Comet-
           >Topman Tribe Speed Run<

 You will have a 6:00 time limit.  Start out by walking across the platform
 to lure the green spinning top under the sling star.  Jump on it twice to get
 a boost to the sling star.

 Here, you'll have to lure two red spinning tops towards the electric fences
 holding a luma in a cage.  Spin the two tops into the electric fences to
 release the luma.  Talk to the luma to use the sling star that appears.

 Now, you need to collect the five blue chips.  Hit the switch on the planet
 to make them appear.  The first is above the switch.  The second is to the
 left of the switch.  The third is on the next part of the planet in the
 forward direction.  The fourth is on a raised platform on the next part of
 the planet in the forward direction.  The fifth is on the next part of the
 planet in the forward direction, but you need the boost from the green
 spinning top to get it.  Once you have all five, use the pull stars to get
 to the launch star.

 When you land, you can go to the underside of the platform to get a Life
 Shroom.  Use the pull stars to avoid the mines and cannon balls while making
 your way across the area.  When you come to the part with the launch star,
 when you're going to use the last pull star before it, press "A", and let go
 of it when you're about halfway to the last pull star to gain enough momentum
 to get into the launch star.

 When you land, long jump on the edge of the left side of the platform, but
 making sure your close enough that if you get hit by a laser, you won't fall
 off.  Use the launch star at the end.

 Quickly run forward, and jump over the electric fence to reach the other
 side of the platform.  Climb the stairs, and jump into the arena to face
 Topmaniac.  Quickly dispose of him like last time.  Jump on his head to
 get rid of the spikes on his side, and then spin him into the electric wall.
 Do this three times to win.  Grab the star that appears in the middle of the
 arena. 


               -Purple Comet-
           >The Battlestation's Purple Coins<

 There is no time limit for this one, but you'll need to collect all 100
 purple coins.  In my opinion, this is the second hardest purple coin
 challenge.  You need to be calm and cool.  Don't move from where you are
 standing (I mean don't move up or down.  Stay in the middle of the platform
 so you can stand there and you will collect coins without moving).  Jump over
 things when you need to.  Always be on the watch for cannon balls because they
 can mess up your whole run.  When you come to a Thwomp, run under it to the
 other side of it, do a sideflip, wall jump off it, and spin to get the three
 coins on top of it.

 Be careful with gravity because it messes your head and controls up.  Just
 stay focused, and it won't be that hard.  When you get off the platform, and
 have 99 coins with launch star next to you, go in the launch star to get the
 100th coin while flying in the air.  The star will appear right in front of
 you when you land from the launch star.  Don't be discouraged if you don't get
 it on your first try.  This is a very frustrating level.


       ------------------------------------
         9.2: Deep Dark Galaxy - DEGLY
       ------------------------------------

               -Daredevil Comet-
           >Ghost Ship Daredevil Run<

 This is probably the hardest, if not, the second hardest of the Daredevil
 Runs in my opinion.  You have to fight Kamella, (or as I like to call her,
 "The Witch Lady") and this becomes increasingly difficult once you get past
 her second stage.  Anyway, I'll explain more about that later because I'm
 getting too far ahead of myself.

 You start off not on the Ghost Ship, but on the island you use to get to
 the ship.  Run forward and avoid the Boos.  Jump up the wooden stairs and
 inside the ship to start the battle.

 There are 2 types of magic spells that Kamella will shoot at you:

  1. Red Spell - Avoid it at all costs, especially when Kamella shoots it at
 you.  It creates fire which will kill you since you only have 1 bar of health.

  2. Green Spell - This is the spell you want.  It will fabricate a green shell
 if you spin when its near you or when it hits something. Either way, you will
 need to get a shell, and shoot it at Kamella to hurt her.


 If you get hit by either one (direct contact) it will kill you, so be alert.
 Now, I'll give you a strategy to beat her.

 This is the First Stage: 
 
 Kamella will be hovering over the water, which is quite a distance from
 you.  Have Kamella shoot a spell at you.  If it is red, run away from it.  If
 it is green, spin near it to obtain a green koopa shell.  Get in line with
 Kamella, and shoot the shell at her to damage her once.

 This is the Second Stage:

 She will now be floating above the ship, so you'll have to move around
 faster, and quicken your reflexes.  Have Kamella shoot a spell at you.  If it
 is red, run away from it.  If it is green, spin near it to obtain a green
 koopa shell.  Get in line with Kamella, and shoot the shell at her to damage
 her once.

 This is the Third Stage:

 Kamella will move up to the lookout tower on the upper part of the boat.
 Once you find the poll on the left side of the boat, climb up it, and jump off
 the right side to reach the lookout tower.  She will have 2 assistants.  It is
 harder, and more time consuming than just finishing Kamella off, to destroy
 them.  This will also leave you vulnerable for the whole fight.  If you just
 decide to finish Kamella off, the fight will take less time, but you will be
 very vulnerable for most of the fight.  If they cast a red spell at you, jump
 on the rim of the tower and the fire cannot get you. MAKE SURE YOU ARE ON THE
 RIM AFTER THEY SHOOT FIRE SPELLS AT YOU.  OTHERWISE, THE FIRE WILL HIT YOU UP
 THERE.  Also, try to jump and then move away when they shoot fire spells at
 you.  This way, the spells will miss you and fly off the screen so you'll be
 protected for a little while longer.  To beat her on this stage, you'll need
 to shoot a green she'll at her twice.  Also, ignore the starbits that shoot
 out of her when you damage her.  Again, just keep trying because this is an
 extremely hard challenge.  After you beat her, grab the star that appears, and
 give yourself a pat on the back for completing this very hard challenge.


               -Purple Comet-
           >Plunder the Purple Coins<

 You can start off by turning around, collecting the coin there, and diving
 into the water.  Go under until you reach a cage while avoiding the jellyfish
 in there.  You will find 10 coins that are in a circle down there.  Swim up to
 where you landed, under the bridge, and you will find two coins.  Across from
 the bridge, a single coin waits for you to collect it.  Get back to where you
 originally landed.

 To your right, there is a shadow on the ground near the wall.  Backflip on
 the shadow's spot to get a coin.  Go over to the left, and head onto the
 landform over there.  There are 14 coins there.  Jump off when ready, and head
 all the way to your left to find a coin on the edge of land.  Head back to the
 place where you started, get the coin on the bridge, and go into the water.
 Collect the six coins around the water's edge.  Get the 12 coins in the water.
 Get the seven coins on the back of the ship, and the three coins on the left
 side of the ship.  You should now have 58 coins.

 Go to the stairs that lead to the ship.  Get the three coins on the stairs,
 and jump onto the boat.  There is a coin on either side of you when you get on
 the ship.  Collect the coin to the left of you on the deck of the ship.  Run
 forward, and get the four coins there.  Jump to your right after you get on
 the part above the cannons to get a coin.  Get back on the boat, and run to
 the left.  Collect the six coins there.  Now, run to the right, and get the
 three coins on the railing.  While continuing forward, collect the coin right
 before the brown blocks, and run onto the brown blocks to get three coins.
 Jump on the railing in back of you, and backflip to get a coin.  Climb up the
 pole in front of you.  Jump off the left side of the pole to get three coins
 in midair.  Climb up the pole again, but jump off to the right this time.
 Collect the 10 coins around the toad.  Backflip on the shadow to get a coin.
 Long jump to get a coin under a spear-shaped rock.  Get back onto the ship,
 and look under the lookout tower.  There are two coins.  Sideflip, wall jump,
 and spin to get both of them, but you need to do this two separate times.  The
 star appears on the ship, right in behind you.


       ------------------------------------
         9.3: Melty Molten Galaxy - MMGLY
       ------------------------------------

               -Daredevil Comet-
           >Lava Spire Daredevil Run<

 For this one, you will need to take it slow, and steady.  Ignore the flame
 shooters, and jump onto the raised platform in front of you.  Also, ignore the
 fire enemies for now.  Take this curved path until you reach the place where
 lava shoots out.  Jump past it when it goes down.

 Make your way across the sinking platforms until you get to the other side.
 Climb up the stairs, and run past the flame shooters.  Backflip onto the gray
 stone, and ground pound it to lower the wall.  Wall jump right after the flame
 shooters go by, (they shoot from the side you just lowered) and get to the
 top.  Run to the left, use the sling star, use the sling star by the volcano,
 and use the launch star above the volcano.

 Use the sling star when you land to be on a small planet.  Long jump to
 the planet in front of you, and use the pull stars.  Here you will need to
 be very precise with your movements.  Press and hold "A" until you completely
 cover the pull star you want to be on.  Move quickly along after lava shoots
 out of a planet.  At the end, use the launch star.

 Use the launch star when you stop to avoid falling into lava, and get to
 the next planet.  Use the sling star to get to the next planet.  Here, you'll
 need to collect five yellow star chips.  It helps to spin the fire enemies,
 and stomp them so they're out of your way.  The first chip is right next to
 you when you land.  The second is right and up.  It is surrounded by three
 flame shooters.  The third is left and up.  Jump onto the next area, and go up
 to find the fourth one.  The fifth one is down and right.  Use the launch star
 that appears.

 This part is actually not too hard.  Just concentrate, time your jumps
 right, and avoid the fire enemies of the few that are there.  You don't need
 to speed through this part, but you don't need to take a walk in the park.  I
 mean, c'mon, the only land you're on is sinking in lava.  Anyway, once you get
 to the top, quickly spin the crystal twice to get the star.


               -Purple Comet-
           >Red-Hot Purple Coins<

    Ah!  Don't touch the coins!  They're red-hot, but purple at the same time!
 Just kidding.  I know it was corny, but I was getting too serious.  I figured
 that I can make the last strategy fun.

 Start off by collecting the two coins behind you, and the other 27 coins
 on this platform.  Now, go to the part where the lava shoots up, and long jump
 across to the other side to get two coins.  Now, go right, and turn the camera
 around.  Jump, and spin to get the three coins over the gap.  Jump back to get
 to the other side.  Go on the path of platforms on the left.  The first one
 has 9 coins.  The next has three, and the last one has six.  Jump onto solid
 land.  When you get off, turn the camera around, and get the coin.  Jump up
 the stairs, and get the five coins over the flame shooters.  Run forward to
 get a coin next to the flame shooter.  Jump on the gray stone on the right of
 this flame shooter to form a wall jump path.  Wall jump to get the coin on
 your right.  Head back to where you got on land.  You should now have 60
 coins.

 Backflip, wall jump, and spin onto the sinking platform behind you.  Long
 jump up and a little to the left to land on a platform with a six of coins on
 it.  Jump to the next platforms in front of you.  There are two coins there.
 Jump onto the next platform to get four coins.  Long jump onto the next few
 platforms to get three coins.  Jump onto the solid land, and get the coin to
 your left.  Get the two coins on this area while avoiding the flame shooters.
 Get to the top platform, and walk to the edge of it to get a coin, right under
 another purple coin.  To two jumps consecutively instead of three, spin, wall
 jump, and spin again to get onto a new platform.  Use the sling star, use the
 next one to land in a volcano.  Collect the  coins here, and use the sling
 star to get back out.  Don't use the next sling star, and just let Mario fall
 down so you can get three coins.  This place looks familiar doesn't it?  Long
 jump to the solid land behind you with the flame shooters.  Get to the top,
 and walk to the edge of that platform.  Double jump, spin, wall jump, and spin
 again to land on another area.  Get the remainder of coins here, (they are all
 laid out for you) and once you get the last one, the star should appear behind
 you.


  ==================================================
     10. Frequently Asked Questions - FAQUS
  ==================================================

    Here, you will find questions that will be answered, and of course,
 frequently asked.


                                      #1
                     ----------------------------------
   Question:  A comet was in orbit at a galaxy, but it disappeared.  What do
 I do?

   Answer:  Don't worry.  If a comet disappears, it will come back if you
 talk to the Prankster Comet luma, and tell him to "move it", or replay stars
 in the game.
                     ----------------------------------



                                      #2
                     ----------------------------------
   Question:  How do I make Purple Comets appear?

   Answer:  You will have to defeat Bowser for the last time at, "The Fate
 of the Universe" mission.
                     ----------------------------------



                                      #3
                     ----------------------------------
   Question:  When do comets start to appear?

   Answer:  Don't get ahead of yourself.  You'll need to get 12 stars first.
                     ----------------------------------



                                      #4
                     ----------------------------------
   Question:  Help!  What can I do if your strategies don't work?

   Answer:  I'm terribly offended!!  Just kidding.  Anyway, in any case, by
 some strange chance, my strategies are not enough, just keep trying to beat
 the level.  You'll get it eventually.  Keep thinking of different ways to
 beat those levels and hey, if you beat it with a different strategy than I
 do, you can submit it to me so others can see it to.  Don't forget you'll be
 properly credited.
                     ----------------------------------



                                      #5
                     ----------------------------------
   Question:  What if I know something about comets that you don't know?

   Answer:  If you do, you can submit it to me, and it will have a very good
 chance of being in my FAQ.  It's important to have everything about comets I
 can possibly add in this FAQ, hence the name SMG - Comet FAQ.
                     ----------------------------------



                                      #6
                     ----------------------------------
   Question:  Can you hold Cosmic Mario/Luigi in an event that a Cosmic Comet
 appears with a second Wii Remote like most enemies?

   Answer:  Sadly, you cannot hold Cosmic Mario in place. If you could, your
 hold on him would be destroyed if he moved out of your view on the screen.
 So, this wouldn't work, and if it did, Nintendo wouldn't want us to just play
 through a Cosmic Comet like it was nothing. They'd want us to have more of a
 challenge.
                     ----------------------------------


  ==================================================
     11. Co-op Tips - COOPT
  ==================================================

 This section was created in order to help others find out advantages to the
 game that may be unknown.  I know that a few people have written about some
 uses for these levels that I didn't know about.  Anyway, let's start.

   1. Halt, Evil-Doer = Use player two's remote, and point it at the
 screen.  Press "A" on an enemy such as a goomba to hold it.  This also works
 with boulders, chain chomps, and green, shrinking platforms.

   2. Fireball, You're Time is Up = To make a fireball disappear, point player
 two's remote over the fireball on the screen, and press the "A" button.

   3. Reach For the Stars = Have the second player point the remote at the
 screen.  The first player should jump exactly as the second player points
 the remote at Mario and presses the "A" button.  This will give Mario extra
 jumping height.


 If there are others that are helpful in comet missions, feel free to make a
 suggestion.


  ==================================================
     12. Special Thanks - STHAN
  ==================================================

                      I'd like to thank many people here:


   1. You, the reader of my FAQ, for looking here, getting the help you need
 to complete your game, and using the FAQ I put so much effort into.

   2. The FAQ admittance advisor(s) for accepting my guide to be hosted on the
 Gamefaqs website.

   3. Me, for taking the time to write this FAQ to help others to beat the
 game.

   4. All the people who helped me by submitting tips:
      a. Matt - Co-op Fireball Cheat
      b. Pnaw10.com - Using Extra Time If You Mess Up On A Timed Mission
      


 I'll add more Thank You's if anybody has any suggestions to give me or point
 out things that I missed. All tips or alternate strategies are welcome.


  ==================================================
     13. Contact Info - CONIN
  ==================================================

     You can contact me by going on to my website:

                   www.freewebs.com/supermariogalaxy1j12.

 Once there, click on Mario Galaxy Mail on the left side, and leave your
 question or comment along with your e-mail.  If you want to leave a comment
 you don't need to put your e-mail.  It is only required if you are asking a
 question so I can get back to you.  I don't want to see any nasty comments or
 I will ban you from my site.  If you want to leave a comment, make it
 helpful, nice, or just don't put one at all.  Please follow these simple
 rules and everyone will be happy.


  ==================================================
     14. Hosting My FAQ - HMFAQ
  ==================================================

 In this section, obviously, I will state the sites hosting my FAQ.  If you
 happen to see my FAQ anywhere else that isn't on here, please contact me
 immediately.  The following sites have permission to host my FAQ:

  1. www.freewebs.com/supermariogalaxy1j12
  2. www.gamefaqs.com
  3. www.mycheats.com


  ==================================================
     15. Legal Stuff - LSTFF
  ==================================================

 This is my FAQ and mine only. This may not be reproduced under any
 circumstances except for personal, private use. It may not be placed on any
 web site or otherwise distributed publicly without advance written
 permission.  Use of this guide on any other web site or as a part of any
 public display is not allowed without my saying so, and a violation of
 copyright. So please, ask me first. All trademarks and copyrights contained
 in this document are owned by their respective trademark and copyright
 holders.  I'm so happy you read my FAQ.  Thank you so much for reading!


                      Copyright 2007-2008 Jesse Oberstein



                                END OF FAQ