Super Smash Bros. Brawl Challenges FAQ
By:  Robert Dohner (a.k.a. Rampidzier)


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  Table of Contents
                             \_______________________________________________


 1. Introduction....................................................SSBINTRO
    1a. Version History.............................................SSBINVER
    1b. FAQ Progress................................................SSBINPRO

 2. List of Challenges..............................................SSBCLIST

 3. In Depth Look at Challenges.....................................SSBDEPTH
    3a. Classic Mode Challenges.....................................SSBIDCLA
    3b. All-Star Mode Challenges....................................SSBIDALL
    3c. The Subspace Emissary Challenges............................SSBIDSSE
    3d. Group Brawl Challenges......................................SSBIDGRO
    3e. Target Smash Challenges.....................................SSBIDTAR
    3f. Home-Run Contest Challenges.................................SSBIDHRC
    3g. Multi-Man Brawl Challenges..................................SSBIDMMB
    3h. Boss Battle Challenges......................................SSBIDBOS
    3i. Event Challenges............................................SSBIDEVE
    3j. Unlocking and Collecting Challenges.........................SSBIDUNL
    3k. Custom Stages Challenges....................................SSBIDCUS
    3l. Other Challenges............................................SSBIDOTH

 4. Golden Hammers..................................................SSBGOLDH

 5. FAQs............................................................SSBFREQU

 6. Special Thanks..................................................SSBTHANK

 7. Contact Information and Legal Stuffies..........................SSBLEGAL


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  1. Introduction
  SSBINTRO                   \_______________________________________________


Super Smash Bros. Brawl is the latest installment in the popular Nintendo 
fighting franchise.  This series takes the iconic heroes and villains of the 
various Nintendo franchises and has them fight it out to see who will come 
out on top.  New to the series are the Challenges, which is a 4x32 grid of 
glass blocks that unlock various rewards as you make your way through the 
various things you can do in the game.

This guide will list the challenges, the rewards for completing the 
challenges, and an in depth look as to how to complete the challenges.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  1a. Version History
  SSBINVER                   \_______________________________________________


Version 1.0 (03/14/08):  All challenges and rewards listed, some in depth
   strategies also listed.

Version 1.1 (03/19/08):  Added some Event strategies, mainly for the Hard
   difficulty only Events, also made some corrections and added some hints
   that were given to me by e-mailers.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  1b. FAQ Progress
  SSBINPRO                   \_______________________________________________


Event Challenges section will have more depth in the next update, so will the 
Boss Battles section.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  2. List of Challenges
  SSBCLIST                   \_______________________________________________


Below is the list of all the challenges in the game.  The grid in the game is 
very large, so it can be quite hard sometimes to navigate.  However, once you 
have unlocked a few blocks, it should be easier to use these blocks as 
reference points to find what you want to do next (special thanks to Billy K. 
for fixing an error in the list).

The letter below represents the row (A being the top row and D being the 
bottom row) and the number represents the column (01 being the far left row 
and 32 being the far right row).

A01:  Clear Boss Battles on Intense difficulty. - Galleom (Tank Form) Trophy
A02:  Clear Target Smash level 1 in under 15 seconds. - Palutena's Bow Trophy
A03:  Clear Target Smash level 4 in under 32 seconds. - Cardboard Box Trophy
A04:  Hit 1,200 ft. in Home-Run Contest. - Clu Clu Land Music
A05:  Use Captain Falcon 10 times in brawls. - Big Blue (Melee) Stage

A06:  Clear 100-Man Brawl in under 3 minutes, 30 seconds. - Ryuta Ippongi
      (Ouendan 2) Sticker
A07:  Clear All-Star with 10 characters. - Gekko Trophy
A08:  Brawl on the Green Hill Zone stage 10 times. - HIS WORLD (Instrumental)
      Music
A09:  Unlock Toon Link. - Pirate Ship Stage
A10:  Clear Boss Battles on Easy difficulty. - Subspace Bomb Trophy

A11:  Clear the "Wario Bros." Event. - Mario Bros. Stage
A12:  Clear All-Star with no continues. - Pichu Trophy
A13:  Get 200 different stickers. - Pokemon Center Music
A14:  Use Toon Link 10 times in brawls. - Zelda:  Ocarina of Time Masterpiece
A15:  Clear Target Smash level 4 with 10 characters - Musketeer Daltania
      Trophy

A16:  Clear All-Star on Very Hard difficulty. - Dyna Blade Trophy
A17:  Unlock all playable characters. - Menu 2 Music
A18:  Defeat 5 enemies in Cruel Brawl. - Red Alloy Trophy
A19:  Play 10 or more Coin matches. - Smash Coins Trophy
A20:  Clear the "Flower Blooms in the Echoes" Event. - Hanenbow Stage

A21:  Clear "The Hammer of the King" Event. - King Dedede's Theme Music
A22:  Endure a 15-Minute Brawl. - Green Alloy Trophy
A23:  Clear Target Smash level 3 in under 20 seconds. - Ray MK III Trophy
A24:  Collect all Masterpieces. - Excitebikes Trophy
A25:  Clear 100-Man Brawl in under 4 minutes. - Multi-Man Melee 1 (Melee)
      Music

A26:  Collect trophies for all characters. - Creeping Chrysanthemum Trophy
A27:  Clear Target Smash level 5. - Title (3D Hot Rally) Music
A28:  Get 10 max combos in Training. - Banana Peel Trophy
A29:  Brawl on the Port Town Aero Dive stage 10 times. - Dream Chaser Music
A30:  Defeat 100 enemies in Endless Brawl. - Yellow Alloy Trophy

A31:  Clear Classic with 20 characters. - Master Hand Trophy
A32:  Hit 45,000 ft. combined with all fighters' Home-Run Contest records. -
      Golden Hammer Trophy


B01:  Unlock 75 hidden songs. - Ballyhoo and Big Top Trophy
B02:  Clear Classic with all characters. - Paper Mario Trophy
B03:  Use Luigi 3 times in brawls. - Luigi's Mansion Stage
B04:  Hit 900 ft. in Home-Run Contest. - Boo (Mario Tennis) Sticker
B05:  Brawl on the Frigate Orpheon stage 10 times. - Multiplayer (Metroid
      Prime 2) Music

B06:  Brawl on custom stages 10 times. - Edit Parts A
B07:  Unlock all Melee stages. - Princess Peach's Castle (Melee) Music
B08:  Clear Target Smash level 5 with 10 characters. - Outset Link
      Trophy
B09:  Get 400 combined max combos with all characters in Training. - Ouendan
      Trophy
B10:  Clear Classic on Hard difficulty. - Credits (Super Smash Bros.) Music

B11:  Clear Classic on Easy difficulty. - Running Chibi-Robo (Chibi-Robo)
      Sticker
B12:  Clear Classic on Normal difficulty. - Icicle Mountain (Melee) Music
B13:  Brawl on the Pokemon Stadium 2 stage 10 times. - Pokemon Stadium
      (Melee) stage
B14:  Have Ness join you in The Subspace Emissary. - Franklin Badge Trophy
B15:  Have Ike join you in The Subspace Emissary. - Ike's Theme Music

B16:  Clear Boss Battles with 20 characters - Jyk Trophy
B17:  Clear All-Star on Normal difficulty. - Phyllis (Animal Crossing:  WW)
      Sticker
B18:  Clear "The Pirate Airship" Event. - Song of Storms Music
B19:  Play Melee stages 10 times. - Jungle Japes (Melee) Stage
B20:  Clear Target Smash level 1. - Apples Trophy

B21:  Get 5 standard brawl victories with Peach. - Super Mario Bros. 2
      Masterpiece
B22:  Clear the "Sproutage of the Flower Pikmin" Event. - Red Pikmin Trophy
B23:  Unlock 50 hidden songs. - Walky Trophy
B24:  Hit 24,000 ft. combined with all fighters' Home-Run Contest records. -
      Xananab Trophy
B25:  Clear Target Smash level 3 with all characters. - Silver Trophy

B26:  Clear Boss Battles with 10 characters. - Subspace Gunship Trophy
B27:  Hit 1,500 ft. in Home-Run Contest. - Home-Run Bat Trophy
B28:  Clear the "Dragoon Strike" Event - The Legendary Air Ride Machine Music
B29:  Brawl on the Shadow Moses Island stage 15 times. - Snake Eater
      (Instrumental) Music
B30:  Have Captain Falcon join you in The Subspace Emissary. - F-Zero
      Masterpiece

B31:  Defeat 50 enemies in Endless Brawl. - Mach Rider (Melee) Music
B32:  Get 500 different trophies. - Baby Peach Trophy


C01:  Get 2,000 or more KOs in brawls. - Johnny Trophy
C02:  Clear 100-Man Brawl with all characters. - Blue Alloy Trophy
C03:  Make 15 stages in Stage Builder. - Edit Parts C
C04:  Clear the "Go! Triple Finish!" Event. - Road to Viridian City (From
      Pallet Town/Pewter City) Music
C05:  Clear Target Smash level 2. - Peanut Popgun Trophy

C06:  Clear Target Smash level 2 with 10 characters. - Pellets Trophy
C07:  Get 1,000 or more KOs in brawls. - Cracker Launcher Trophy
C08:  Exceed 300 ft. combined swim distance for all characters. - Kapp'n
      Trophy
C09:  Clear All-Star on Easy difficulty. - Tal Tal Heights Music
C10:  Use every character in Home-Run Contest. - Sandbag Trophy

C11:  Clear Target Smash level 2 with all characters. - Blast Box Trophy
C12:  Use Kirby 20 times in brawls. - Green Greens (Melee) Stage
C13:  Brawl on the Norfair stage 10 times. - Ending (Metroid) Music
C14:  Get 500 different stickers. - Dr. Eggman Trophy
C15:  Clear Target Smash level 3 with 10 characters. - Ashnard Trophy

C16:  Clear Classic on Very Hard difficulty. - Striker Mario Trophy
C17:  Clear The Subspace Emissary. - Ancient Minister Trophy
C18:  Clear Target Smash level 1 with 10 characters. - Stafy Trophy
C19:  Clear Target Smash level 1 with all characters. - Super Scope Trophy
C20:  Brawl on the Mushroomy Kingdom stage 10 times. - Underwater Theme
      (Super Mario Bros.) Music

C21:  Clear 100-Man Brawl. - Pitfall Trophy
C22:  Clear the "Come On, Blue Falcon" Event. - Fire Field Music
C23:  Clear Boss Battles on Normal difficulty. - Shadow Bugs Trophy
C24:  Clear "The Wolf Hunts the Fox" Event on Hard difficulty. - Star Wolf
      (Star Fox:  Assault) Music
C25:  Clear All-Star on Intense difficulty. - Mewtwo Trophy

C26:  Unlock Sonic. - Green Hill Zone Stage
C27:  Clear Target Smash level 4. - Rocketbarrel Pack Trophy
C28:  Brawl on the Halberd stage 10 times. - Frozen Hillside Music
C29:  Clear the "Pink Ball Repulsion" Event. - Halberd Trophy
C30:  Clear "The Aura Is With Me" Event. - Spear Pillar Stage

C31:  Score 500 total combined KOs in brawls. - Party Ball Trophy
C32:  Collect all songs. - K.K. Slider Trophy


D01:  Collect all stickers. - Stickers Trophy
D02:  Clear Classic on Intense difficulty. - Crazy Hand Trophy
D03:  Clear Target Smash level 2 in under 19 seconds. - Excite Truck Music
D04:  Use Donkey Kong 20 times in brawls. - 75 m Stage
D05:  Brawl on the Yoshi's Island Melee stage 3 times. - Super Mario World
      Masterpiece

D06:  Clear Boss Battles on Hard difficulty. - Dark Cannon Trophy
D07:  Clear All-Star with all characteres. - Kyle Hyde Trophy
D08:  Clear Target Smash level 5 in under 30 seconds. - Combo Cannon Trophy
D09:  Clear Target Smash level 3. - Wario Bike Trophy
D10:  Play over 100 hours of brawls. - Ashley Robbins Trophy

D11:  Clear the "Advent of the Evil King" Event on Hard difficulty. - Great
      Temple/Temple Music
D12:  Clear the "Cleaning House in Skyworld" Event. - Palutena Trophy
D13:  Unlock Mr. Game & Watch. - Flat Zone 2 Stage
D14:  Brawl on the Castle Siege stage 10 times. - Power-Hungry Fool Music
D15:  Collect Final Smash trophies for all characters. - Plusle and Minun
      Trophy

D16:  Defeat 10 enemies in Cruel Brawl. - Liquid Snake (MGS:  The Twin
      Snakes) Sticker
D17:  Clear Target Smash level 4 with all characters. - King K. Rool Trophy
D18:  Clear the "Dark Link Duel" Event on Hard difficulty. - Hidden Mountain
      & Forest Music
D19:  Hit 15,000 ft. combined with all fighters' Home-Run Contest records. -
      Bumper Trophy
D20:  Play 30 hours of brawls. - Timer Trophy

D21:  Exceed 10 hours of powered-on time. - Donkey Kong Masterpiece
D22:  Hit 30,000 ft. combined with all figheters' Home-Run Contest records. -
      Shy Guy Trophy
D23:  Collect more than 5,000 coins in Coin matches. - O2 Battle Music
D24:  Clear All-Star on Hard difficulty. - Birdo Trophy
D25:  Clear Target Smash level 5 with all characters. - Grey Fox Trophy

D26:  Clear Boss Battles on Very Hard difficulty. - Porky Statue Trophy
D27:  Exceed 30,000 ft. combined walking distance with all characters. -
      Tails Trophy
D28:  Create 5 stages in the Stage Builder. - Edit Parts B
D29:  Play 50 hours of brawls. - Main Theme (Super Mario 64) Music
D30:  Collect 1,000 coins in Coin matches. - Tom Nook Trophy

D31:  Hit 37,500 ft. combined with all fighters' Home-Run Contest records. -
      Ai no Uta (French Version) Music
D32:  Clear Boss Battles with all characters. - Tabuu (Winged) Trophy


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3. In Depth Look at Challenges
  SSBDEPTH                   \_______________________________________________


Simply knowing what to do sometimes isn't enough.  Skill and determination 
are also required to unlock some challenges.  This section will take a look 
at each group of challenges and break them down, hopefully providing an 
easier way to look at things and some tips on how to complete the challenges.

___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3a. Classic Mode Challenges
  SSBIDCLA                   \_______________________________________________


B11:  Clear Classic on Easy difficulty. - Running Chibi-Robo (Chibi-Robo)
      Sticker
B12:  Clear Classic on Normal difficulty. - Icicle Mountain (Melee) Music
B10:  Clear Classic on Hard difficulty. - Credits (Super Smash Bros.) Music
C16:  Clear Classic on Very Hard difficulty. - Striker Mario Trophy
D02:  Clear Classic on Intense difficulty. - Crazy Hand Trophy

A31:  Clear Classic with 20 characters. - Master Hand Trophy
B02:  Clear Classic with all characters. - Paper Mario Trophy
A26:  Collect trophies for all characters. - Creeping Chrysanthemum Trophy


Classic Mode is where you fight through 12 stages, facing off against various 
enemies and challenges, with the last stage being a battle against Master 
Hand (and maybe even Crazy Hand).  You can use as many continues as you want 
(or can afford) when clearing Classic on the difficulties.  As for clearing 
Classic with characters, this can be done on any difficulty.  To get all the 
character trophies, not only do you need to complete Classic with all 
characters, but you also must complete it with all the alter egos of the 
characters as well (meaning, you must complete Classic with all three Pokemon 
of Pokemon Trainer, with Sheik and Zelda, and with regular Samus and Zero 
Suit Samus).


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3b. All-Star Mode Challenges
  SSBIDALL                   \_______________________________________________


C09:  Clear All-Star on Easy difficulty. - Tal Tal Heights Music
B17:  Clear All-Star on Normal difficulty. - Phyllis (Animal Crossing:  WW)
      Sticker
D24:  Clear All-Star on Hard difficulty. - Birdo Trophy
A16:  Clear All-Star on Very Hard difficulty. - Dyna Blade Trophy
C25:  Clear All-Star on Intense difficulty. - Mewtwo Trophy

A12:  Clear All-Star with no continues. - Pichu Trophy

A07:  Clear All-Star with 10 characters. - Gekko Trophy
D07:  Clear All-Star with all characteres. - Kyle Hyde Trophy
D15:  Collect Final Smash trophies for all characters. - Plusle and Minun
      Trophy


All-Star Mode is unlocked when you have unlocked every character in the game.  
On All-Star Mode, you will have to defeat every character.  Some characters, 
when they belong to the same game series, will be grouped up, meaning you 
will have to fight two on one battles.  You do not heal after a battle ends.  
Instead, you have three Heart Containers that you can use to restore your 
life completely with.  Use these Heart Containers wisely.  You can use 
continues when completing a difficulty challenge and it doesn't matter what 
difficulty level you are on when you are completing the character challenges.  
Oh, and you receive a Final Smash trophy for a character when you beat their 
All-Star mode, so you simply have to beat everyone's All-Star mode to get all 
the Final Smash trophies.  Remember to complete All-Star mode with Zero Suit 
Samus and Sheik along with regular Samus and Zelda to get their Final Smash 
trophies as well.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3c. The Subspace Emissary Challenges
  SSBIDSSE                   \_______________________________________________


B14:  Have Ness join you in The Subspace Emissary. - Franklin Badge Trophy
B15:  Have Ike join you in The Subspace Emissary. - Ike's Theme Music
B30:  Have Captain Falcon join you in The Subspace Emissary. - F-Zero
      Masterpiece

C17:  Clear The Subspace Emissary. - Ancient Minister Trophy

There are not many challenges for The Subspace Emissary.  The big one is 
completing the whole thing, which will take a little bit of time, but you 
should complete this anyways if you want to complete other challenges.  If 
you go through The Subspace Emissary normally, you will have Ness, Ike, and 
Captain Falcon join you along the way during the story.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3d. Group Brawl Challenges
  SSBIDGRO                   \_______________________________________________


B03:  Use Luigi 3 times in brawls. - Luigi's Mansion Stage
B21:  Get 5 standard brawl victories with Peach. - Super Mario Bros. 2
      Masterpiece
A05:  Use Captain Falcon 10 times in brawls. - Big Blue (Melee) Stage
A14:  Use Toon Link 10 times in brawls. - Zelda:  Ocarina of Time Masterpiece
C12:  Use Kirby 20 times in brawls. - Green Greens (Melee) Stage
D04:  Use Donkey Kong 20 times in brawls. - 75 m Stage

D05:  Brawl on the Yoshi's Island Melee stage 3 times. - Super Mario World
      Masterpiece
A08:  Brawl on the Green Hill Zone stage 10 times. - HIS WORLD (Instrumental)
      Music
A29:  Brawl on the Port Town Aero Dive stage 10 times. - Dream Chaser Music
B05:  Brawl on the Frigate Orpheon stage 10 times. - Multiplayer (Metroid
      Prime 2) Music
B13:  Brawl on the Pokemon Stadium 2 stage 10 times. - Pokemon Stadium
      (Melee) stage
C13:  Brawl on the Norfair stage 10 times. - Ending (Metroid) Music
C20:  Brawl on the Mushroomy Kingdom stage 10 times. - Underwater Theme
      (Super Mario Bros.) Music
C28:  Brawl on the Halberd stage 10 times. - Frozen Hillside Music
D14:  Brawl on the Castle Siege stage 10 times. - Power-Hungry Fool Music
B19:  Play Melee stages 10 times. - Jungle Japes (Melee) Stage
B29:  Brawl on the Shadow Moses Island stage 15 times. - Snake Eater
      (Instrumental) Music

D20:  Play 30 hours of brawls. - Timer Trophy
D29:  Play 50 hours of brawls. - Main Theme (Super Mario 64) Music
D10:  Play over 100 hours of brawls. - Ashley Robbins Trophy

A19:  Play 10 or more Coin matches. - Smash Coins Trophy
D30:  Collect 1,000 coins in Coin matches. - Tom Nook Trophy
D23:  Collect more than 5,000 coins in Coin matches. - O2 Battle Music

C31:  Score 500 total combined KOs in brawls. - Party Ball Trophy
C07:  Get 1,000 or more KOs in brawls. - Cracker Launcher Trophy
C01:  Get 2,000 or more KOs in brawls. - Johnny Trophy


I lumped all of these challenges into one category simply because you can 
normally knock these out concurrently.  First, focus on the brawling with a 
certain character, the coin matches, and brawling on the stages.  Set the 
coin matches to quick, one minute matches so that you can get a bunch of 
matches in quickly.  This should get through all of your coin requirements 
and your character requirements in a hurry.  For the KOs, you can set the 
damage ratio to 2.0 and continue to brawl on the rest of the stages you need.  
This will make people die quickly and allow you to rack up the kills.

For the time requirements, there's only one solution for that:  time.  
There's no way to quickly get through 100 hours of brawl, unless you leave 
your game playing over night a few nights.  Invite a couple friends over and 
just play.  You'll get there eventually.  Oh, and for the 30, 50, and 100 
hours of Brawl, it is Total VS. Time, not Total Play Time.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3e. Target Smash Challenges
  SSBIDTAR                   \_______________________________________________


B20:  Clear Target Smash level 1. - Apples Trophy
A02:  Clear Target Smash level 1 in under 15 seconds. - Palutena's Bow Trophy
C18:  Clear Target Smash level 1 with 10 characters. - Stafy Trophy
C19:  Clear Target Smash level 1 with all characters. - Super Scope Trophy

C05:  Clear Target Smash level 2. - Peanut Popgun Trophy
D03:  Clear Target Smash level 2 in under 19 seconds. - Excite Truck Music
C06:  Clear Target Smash level 2 with 10 characters. - Pellets Trophy
C11:  Clear Target Smash level 2 with all characters. - Blast Box Trophy

D09:  Clear Target Smash level 3. - Wario Bike Trophy
A23:  Clear Target Smash level 3 in under 20 seconds. - Ray MK III Trophy
C15:  Clear Target Smash level 3 with 10 characters. - Ashnard Trophy
B25:  Clear Target Smash level 3 with all characters. - Silver Trophy

C27:  Clear Target Smash level 4. - Rocketbarrel Pack Trophy
A03:  Clear Target Smash level 4 in under 32 seconds. - Cardboard Box Trophy
A15:  Clear Target Smash level 4 with 10 characters - Musketeer Daltania
      Trophy
D17:  Clear Target Smash level 4 with all characters. - King K. Rool Trophy

A27:  Clear Target Smash level 5. - Title (3D Hot Rally) Music
D08:  Clear Target Smash level 5 in under 30 seconds. - Combo Cannon Trophy
B08:  Clear Target Smash level 5 with 10 characters. - Outset Link
      Trophy
D25:  Clear Target Smash level 5 with all characters. - Grey Fox Trophy


Target Smash Challenges are mostly time consuming rather than hard.  Since 
for most of these, you do not have to complete them within a certain time 
frame, you can do these at your leisure.  I would suggest completing two of 
the levels with all of the characters while you are going through and 
completing Classic Mode with all characters.  Since what you do while you are 
in Classic Mode's Target Smash carries over into the Stadium's Target Smash, 
it only makes sense.

For the timed ones, these times are not easy to hit.  I have provided some 
quick strategies for each one in order to help people accomplish these 
(special thanks to John M. for fixing my directional mistakes, I always get 
my right and left mixed up for some reason).


--------------
Target Smash 1
--------------

Goal:  15 seconds
Suggested Character:  Fox

Method:  Shoot the target that's behind the wall, then quickly run right and
   clear out the next three targets.  Run left and jump, shooting the target
   that's right below the bridge.  Clear out the four targets that are in
   this area and quickly run right again.  Hit the final target.  If you do
   this quick enough, this should get you around 13 seconds.


--------------
Target Smash 2
--------------

Goal:  19 seconds
Suggested Character:  Captain Falcon

Method:  Hit the target that's right above you and then make your way up to
   the target that's right below the Fan.  Hit that target and jump over to
   the Smart Bomb.  Throw it upwards so that it will take out the two targets
   above you.  Run over to the target that's right of the Rolling Crate and
   hit it while in mid air, making sure to land on the platform with the
   Rolling Crate.  Grab the Rolling Crate and throw it to the left.  It will
   roll down and hit the two targets below you.  Now, jump up and get the
   last three targets.  You should be able to do this in 17 seconds.


--------------
Target Smash 3
--------------

Goal:  20 seconds
Suggested Character:  Sonic

Method:  The stage is huge and the targets are spread out.  Luckily, you can
   take advantage of Sonic's Up+B recovery to help get rid of some targets.
   When the stage starts, run over to the launcher and get sent to the other
   side of the stage.  Right before you land, air dodge.  This way, you will
   land on your feet and save time.  Grab the Smart Bomb, drop down, and
   throw it right, making sure you hit the two targets there.   Take out the
   three targets along the left hand wall and land on the conveyer belts.
   Now, roll off the first conveyer belt onto the second belt, but don't roll
   off this one.  Instead, jump off, do a second jump towards the wall that
   has a target above and below it and perform your Up+B right against the
   wall.  This way, you will launch yourself up to the upper target, allowing
   you to take it out, while the spring falls down and takes out the target
   below.  Now, fall from this area to the moving platform above the spikes.
   Take out the target in this area and then jump over to the mid air spring.
   Don't jump on the spring just yet.  Instead, do another Up+B right next to
   the spring.  This will take out the bottom target.  Land on the spring and
   leap up to the final target.  If you do all of this quick and relatively
   mistake free, it will be 19 seconds.


--------------
Target Smash 4
--------------

Goal:  32 seconds
Suggested Character:  Marth

Method:  The tricky part of this stage is the planning.  Since the targets
   are moving, you want the target to be there when you reach that point.
   Start off by running right and double jump to the first moving target at
   the upper right, destroying it.  Quickly run back left and double jump to
   hit the stationary target.  Slide down and the target at the left that
   moves up and down should be up high enough to where you can hit it.
   Quickly head back to the right.  The target that moves in a big circle
   should be in this area now.  Quickly hit it and then drop down a level.
   Make your way right, hit the stationary target, then head left.  Drop down
   another level and the target that moves right and left into the ice wall
   should be close enough to where you can hit it through the wall.  Head
   right and hit the target that's moving right and left, then drop down,
   hitting the other target that moves in a circle.  Finally, slide down to
   the lowest target and use Marth's Up+B to hit it, recovering onto the left
   ice platform at the same time.  Run left, double jump off the platform,
   and Up+B the final target.  This should take 29 seconds.


--------------
Target Smash 5
--------------

Goal:  30 seconds
Suggested Character:  Sonic

Method:  Any character with a decent recovery move that allows you to still
   attack after using the move and decent speed should be able to get this
   stage done with this method.  Start off by destroying the target directly
   above you.  Land and then hop off the left side of the platform you
   started on, destroying the two targets on your way down.  Recover onto the
   lower platform, avoiding the spikes.  Jump up and hit the target that's
   below where you started.  Jump across the moving platforms and jump up
   onto the lower of the two small slanted columns.  Jump up and hit the
   target that's above you, then jump down and hit the target that's in
   between the two columns.  Land on the ledge that has the beam sword and
   grab it.  Triple jump to the upper target and hit it, also hitting the
   target that's on the other side of the wall on your way down.  Finally,
   throw the beam sword straight across to the last two targets.  It will hit
   one target, bounce off of it, and drop down and hit the second one.  This
   can be done easily in 25 seconds, so there's some room for error.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3f. Home-Run Contest Challenges
  SSBIDHRC                   \_______________________________________________


C10:  Use every character in Home-Run Contest. - Sandbag Trophy
B04:  Hit 900 ft. in Home-Run Contest. - Boo (Mario Tennis) Sticker
A04:  Hit 1,200 ft. in Home-Run Contest. - Clu Clu Land Music
B27:  Hit 1,500 ft. in Home-Run Contest. - Home-Run Bat Trophy

D19:  Hit 15,000 ft. combined with all fighters' Home-Run Contest records. -
      Bumper Trophy
B24:  Hit 24,000 ft. combined with all fighters' Home-Run Contest records. -
      Xananab Trophy
D22:  Hit 30,000 ft. combined with all figheters' Home-Run Contest records. -
      Shy Guy Trophy
D31:  Hit 37,500 ft. combined with all fighters' Home-Run Contest records. -
      Ai no Uta (French Version) Music
A32:  Hit 45,000 ft. combined with all fighters' Home-Run Contest records. -
      Golden Hammer Trophy

The Home-Run Contest Challenges are not to difficult to complete. There are 
35 characters.  If you want to reach the highest combined mark, which is 
45,000 ft., you will need to hit 1285.7 ft. per character.  This is not very 
difficult considering the fact that they have now put a barrier around the 
Sandbag.  The barrier isn't unbreakable, but it will allow you to rack up the 
damage on the Sandbag.  You should be able to get over 1,000 ft. with each 
person easy.

If you are having problems with the 1,500 ft. with one person, use someone 
who can rack up the damage quickly on the Sandbag, like Gannondorf or the Ice 
Climbers.  There's also a replay video that comes with the game that shows 
Lucas beating up the Sandbag for a 2300 ft. hit (special thanks to Ryan G. 
for correcting that error).  Both Mauro B. and Ryan G. suggested throwing the 
bat at the Sandbag to increase damage, which as shown from the video, can do 
some major damage.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3g. Multi-Man Brawl Challenges
  SSBIDMMB                   \_______________________________________________


C21:  Clear 100-Man Brawl. - Pitfall Trophy
C02:  Clear 100-Man Brawl with all characters. - Blue Alloy Trophy
A06:  Clear 100-Man Brawl in under 3 minutes, 30 seconds. - Ryuta Ippongi
      (Ouendan 2) Sticker
A25:  Clear 100-Man Brawl in under 4 minutes. - Multi-Man Melee 1 (Melee)
      Music

A22:  Endure a 15-Minute Brawl. - Green Alloy Trophy
B31:  Defeat 50 enemies in Endless Brawl. - Mach Rider (Melee) Music
A30:  Defeat 100 enemies in Endless Brawl. - Yellow Alloy Trophy

A18:  Defeat 5 enemies in Cruel Brawl. - Red Alloy Trophy
D16:  Defeat 10 enemies in Cruel Brawl. - Liquid Snake (MGS:  The Twin
      Snakes) Sticker


The Multi-Man Brawls are not that hard this time around.  Cruel Brawl is a 
little bit harder, but even then, there's a way around that.

For the 100-Man Brawls, use Pikachu's Down+B to clear it quickly.  For the 
Endless Brawls, Pikachu's Down+B also works.

For the 15-Minute Brawl and the Cruel Brawls, use Jigglypuff for this.  For 
the 15-Minute Brawl, simply continuously float under the platform, grabbing 
the ledge when you reach the other side.  Instead of jumping back on the 
platform, simply drop down by tilting the Control Stick downwards and float 
under the platform again, grabbing the opposite ledge at the end.  Lather, 
rinse, repeat for 15 minutes.  You can float under the platform in three 
jumps, so there's room for error if you mistime a jump.  The enemies will try 
to attack you, but will miss 99% of the time because they aren't programmed 
to be smart.  Finally, watch out for Bob-ombs, as they like the walk around 
and hit you.

For the Cruel Brawls, simply do the same thing.  The enemies, while powerful, 
don't have a recovery move and don't have the smartest jumping abilities.  
They will sometimes follow you and try to attack you while you are falling 
off the ledge, effectively causing them to kill themselves.  If you are 
having problems getting them to jump off the ledge, try to angle your fall 
just a bit outwards so that they will chase.  You should have plenty of jumps 
to reach the other side.

As for the completing the 100-Man Brawl with everyone, this is simply a time 
consuming effort and finding the best move to spam for 5 minutes.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3h. Boss Battle Challenges
  SSBIDBOS                   \_______________________________________________


A10:  Clear Boss Battles on Easy difficulty. - Subspace Bomb Trophy
C23:  Clear Boss Battles on Normal difficulty. - Shadow Bugs Trophy
D06:  Clear Boss Battles on Hard difficulty. - Dark Cannon Trophy
D26:  Clear Boss Battles on Very Hard difficulty. - Porky Statue Trophy
A01:  Clear Boss Battles on Intense difficulty. - Galleom (Tank Form) Trophy

B26:  Clear Boss Battles with 10 characters. - Subspace Gunship Trophy
B16:  Clear Boss Battles with 20 characters - Jyk Trophy
D32:  Clear Boss Battles with all characters. - Tabuu (Winged) Trophy


You have to clear out 10 bosses without losing a single life.  Sounds like 
fun.  You do not heal after a battle ends, but you do have three Heart 
Containers that will restore your life completely in between rounds, so if 
you kill three bosses before consuming a heart, you should be able to face 
Tabuu with 0% damage.  Not like that will do you much good, since Tabuu on 
Hard on up has attacks that can one hit kill you even if you block them.  
Dodging and rolling become your best friend in this round of challenges.

There is currently a Boss FAQ on GameFAQs that looks to be pretty good.  I 
will be posting strategies for the Boss Battles when I find the time to do 
so.

As for the clearing the Boss Battles with all characters, it doesn't matter 
what difficulty you do these on.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3i. Event Challenges
  SSBIDEVE                   \_______________________________________________


C29:  Clear the "Pink Ball Repulsion" Event. - Halberd Trophy
D12:  Clear the "Cleaning House in Skyworld" Event. - Palutena Trophy
C04:  Clear the "Go! Triple Finish!" Event. - Road to Viridian City (From
      Pallet Town/Pewter City) Music

B28:  Clear the "Dragoon Strike" Event - The Legendary Air Ride Machine Music
B22:  Clear the "Sproutage of the Flower Pikmin" Event. - Red Pikmin Trophy
A21:  Clear "The Hammer of the King" Event. - King Dedede's Theme Music
D18:  Clear the "Dark Link Duel" Event on Hard difficulty. - Hidden Mountain
      & Forest Music
A11:  Clear the "Wario Bros." Event. - Mario Bros. Stage

C22:  Clear the "Come On, Blue Falcon" Event. - Fire Field Music
C30:  Clear "The Aura Is With Me" Event. - Spear Pillar Stage
A20:  Clear the "Flower Blooms in the Echoes" Event. - Hanenbow Stage

D11:  Clear the "Advent of the Evil King" Event on Hard difficulty. - Great
      Temple/Temple Music

B18:  Clear "The Pirate Airship" Event. - Song of Storms Music
C24:  Clear "The Wolf Hunts the Fox" Event on Hard difficulty. - Star Wolf
      (Star Fox:  Assault) Music


You start off with Events 1-10.  To unlock events 11-20, you must first 
complete seven of the first ten events.  To unlock the events afterwards, you 
will need to unlock characters.  Once you have unlocked all the characters 
that are in that set of events, the events will open up.  If you don't see an 
event on your list right away, simply unlock more characters.  I have listed 
the events above based on the order you will see them on the event list.

Events can be cleared on any difficulty unless otherwise specified.  Here is 
a list of the events, their victory conditions, and some tips on completion.  
All strategies given are for Hard mode, which should translate to easier 
modes.

-----------------------------
Event 3:  Pink Ball Repulsion
-----------------------------

Required Difficulty:  Any
Player:  Meta Knight, 2 Life
Enemies:  Kirby, 1 Life
Stage:  Halberd

Victory Condition:  Defeat Kirby in a regular Brawl before the platform lands
   on the Halberd, which happens at 1 minute, 24 seconds.

Strategies:  In other words, you need to defeat Kirby in a minute and 20
   seconds.  This shouldn't be too terribly hard.  Kirby does try to play
   keep away, but since the stage is small and Meta Knight is pretty quick,
   you should be able to get many shots in.  Meta Knight doesn't have many
   kill moves, but his Forward Smash should help out in this department.


------------------------------------
Event 4:  Cleaning House in Skyworld
------------------------------------

Required Difficulty:  Any
Player:  Pit, 1 Life
Enemies:  Wario, 3 Lives
Stage:  Skyworld

Victory Condition:  Destroy all breakable platforms.  There are ten platforms
   in all.

Strategies:  Pit's Down Smash is really good at getting rid of multiple
   platforms at once.  When you destroy one platform, if you drop down onto
   the cloud, you can use any number of Pit's combos to get rid of the
   platforms from the side.  Oh, don't worry about Wario.  Simply ignore him
   and dodge his attacks.  He's just there to be annoying.


----------------------------
Event 8:  Go! Triple Finish!
----------------------------

Required Difficulty:  Any
Player:  Pikachu, 2 Life
Enemies:  Squirtle, Ivysaur, and Charizard, 1 Life Each
Stage:  Pokemon Stadium 2

Victory Condition:  Defeat Squirtle, Ivysaur, and Charizard in a regular
   Brawl.

Strategies:  You have two lives to work with here.  Your first goal is to
   make this three on one match a two on one.  There isn't much room to work
   with here, so your enemies will surround you very quickly.  Pikachu's
   Forward Smash should be good tool to use to even the odds.  Try to use the
   items to your advantage.  Pokeballs will appear quite commonly, so fight
   Pokemon with Pokemon.


-------------------------
Event 13:  Dragoon Strike
-------------------------

Required Difficulty:  Any
Player:  Kirby, 2 Lives
Enemies:  Three Warios, 1 Life Each
Stage:  Halberd

Victory Condition:  Defeat all three Warios with the Dragoon.

Strategies:  The Dragoon parts will fall quickly, so grab them in a hurry.
   The harder the difficulty you play on, the more the Warios will try to
   beat you up.  The Warios won't run directly for the Dragoon parts, but
   they can pick them up if they are in the middle of fighting with you.  If
   a Wario picks a part up, you'll have to beat it out of him.  When you get
   all three parts, try to aim it so that you defeat at least two Warios, if 
   not all three of them at once.  Collecting parts is easier when there is
   only one Wario on you.


-----------------------------------------
Event 14:  Sproutage of the Flower Pikmin
-----------------------------------------

Required Difficulty:  Any
Player:  Olimar, 1 Life
Enemies:  Pikachu and Pokemon Trainer, Infinite Lives
Stage:  Distant Planet

Victory Condition:  Keep six Pikmin alive long enough so they bloom.

Strategies:  A Pikmin will bloom a flower on their head after time, so you
   must play defense until then.  You start off with three Pikmin, so quickly
   pull three more out of the ground right away.  After that, try to avoid
   getting hit or losing Pikmin.  Pikmin's greatest enemy is a cliff, so
   avoid losing them over the edge.  It takes about 45 seconds for a Pikmin
   to bloom, so keep them alive until then.


-------------------------
Event 18:  Dark Link Duel
-------------------------

Required Difficulty:  Hard
Player:  Link, 200 HP
Enemies:  Link, 200 HP
Stage:  Bridge of Eldin

Victory Condition:  Defeat Link in an HP Brawl.

Strategies:  An HP Brawl is only slightly different than a regular Brawl.
   The main difference is that you need to worry more about coming out on top
   of exchanges rather than avoiding certain attacks.  If you exchange blows
   with your opponent, you want to make sure you come out of an exchange
   dealing more damage.  Don't be afraid to exchange hits, just make sure
   your hits are harder.  Remember for both offensive and defensive purposes,
   both Link's Up Smash and Forward Smash are multiple hit smashes.  These
   can hit the HP pretty hard.  As long as you can defense against your
   opponent's projectiles and come out of blow exchanges dealing more damage
   rather than receiving more damage, you should come out on top.


----------------------------------
Event 33:  Advent of the Evil King
----------------------------------

Required Difficulty:  Hard
Character:  Gannondorf, 2 Lives
Enemies:  Link, Zelda, and Pit, 1 Life Each
Stage:  Temple

Victory Condition:  Defeat Link, Zelda, and Pit in a regular Brawl.

Strategies:  This may seem difficult, as it is three on one, but your
   opponents aren't exactly set on very difficult.  They are easily separated
   if you travel around the stage, which can be difficult sometimes with the
   slow Gannondorf.  They do tend to guard less, so this makes it easy to get
   some damage on them.  Pit is there to hit you with small attacks and get
   your percentage high, while Link and Zelda are the heavy hitters.  Avoid
   getting surrounded, keep moving, and take advantage of the fact that they
   aren't that bright and with your two lives, you should be able to complete
   this.


---------------------------------
Event 38:  The Wolf Hunts the Fox
---------------------------------

Required Difficulty:  Hard
Character:  Wolf, 2 Lives
Enemies:  Fox and Falco, 1 Life Each
Stage:  Lylat Cruise

Victory Condition:  Defeat Fox and Falco in a regular Brawl.

Strategies:  Even though it says hunt down Fox, you must also defeat Falco as
   well, so don't simply ignore him.  In this battle, there will be a lot of
   shooting items that will appear, from Ray Guns to Super Scopes.  Also,
   Smart Bombs will also appear.  Uses these items to even up the score, but
   remember to look out for your enemies using their Deflector Shields to
   send your shots right back at you.  Also, if your opponent picks up a gun,
   don't forget Wolf has a Deflector Shield of his own.  You'd be surprised
   how much easier this match can be when you're deflecting their fully
   charged Super Scope shots right back at them or into their partner instead
   of eating it.  Finally, don't let them surround you.  Try to keep both of
   them in front of you.  Fox is quick, so he's more likely to get behind
   you, but as long as they don't surround you, they shouldn't hit you for
   too much damage.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3j. Unlocking and Collecting Challenges
  SSBIDUNL                   \_______________________________________________


A09:  Unlock Toon Link. - Pirate Ship Stage
C26:  Unlock Sonic. - Green Hill Zone Stage
D13:  Unlock Mr. Game & Watch. - Flat Zone 2 Stage
A17:  Unlock all playable characters. - Menu 2 Music

B07:  Unlock all Melee stages. - Princess Peach's Castle (Melee) Music

B23:  Unlock 50 hidden songs. - Walky Trophy
B01:  Unlock 75 hidden songs. - Ballyhoo and Big Top Trophy
C32:  Collect all songs. - K.K. Slider Trophy

A13:  Get 200 different stickers. - Pokemon Center Music
C14:  Get 500 different stickers. - Dr. Eggman Trophy
D01:  Collect all stickers. - Stickers Trophy

B32:  Get 500 different trophies. - Baby Peach Trophy

A24:  Collect all Masterpieces. - Excitebikes Trophy

These challenges are completed by obtaining certain characters, stages, 
songs, stickers, or trophies.

For the trophies, you should get plenty of coins by going through all the 
solo modes to start collecting other trophies with in the Coin Launcher mini 
game.

For the stickers and songs, the best way to get these is by using a CD 
Factory custom stage.  This is a stage where there is two conveyer belts that 
head into the direction of a block and then a conveyer belt above the block 
that heads in the opposite direction.  This way, no matter what appears on 
the stage, it will always head towards the block.  If you turn all the items 
off except for Sandbags, you can simply beat up on the Sandbags and they will 
only drop stickers and CDs.  You can find videos of this on YouTube or on the 
GameFAQs message board to see a visual representation of what I am 
explaining.  This will allow you to get all the songs that are not hidden in 
the Challenge board.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3k. Custom Stages Challenges
  SSBIDCUS                   \_______________________________________________

Custom Stages Challenges

B06:  Brawl on custom stages 10 times. - Edit Parts A
D28:  Create 5 stages in the Stage Builder. - Edit Parts B
C03:  Make 15 stages in Stage Builder. - Edit Parts C


You can build your own Custom Stages in SSB:B.  However, certain parts have 
to be unlocked throughout the game.  You can unlock the first set of parts by 
simply using the game's default stages (or by using the CD Factory to quickly 
get some songs and stickers right away).  The other parts can be unlocked by 
simply making custom stages.  These stages do not have to be fancy and you do 
not have to keep them, so if you simply want the parts (or the Challenges 
unlocked), simply make quick stages and delete them.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  3l. Other Challenges
  SSBIDOTH                   \_______________________________________________


A28:  Get 10 max combos in Training. - Banana Peel Trophy
B09:  Get 400 combined max combos with all characters in Training. - Ouendan
      Trophy

C08:  Exceed 300 ft. combined swim distance for all characters. - Kapp'n
      Trophy

D27:  Exceed 30,000 ft. combined walking distance with all characters. -
      Tails Trophy

D21:  Exceed 10 hours of powered-on time. - Donkey Kong Masterpiece


These are challenges that fall into no other category above (or are too small 
for their own section).

For the combos, simply trap an enemy against the wall and Fire Flower them.  
It shouldn't be too hard to get a 60 hit combo with that.  You would only 
need 7 characters performing 60 hit combos to get to 400.  A couple other 
people have provided other suggestions for this.  Mauro B. suggested that 
using the Super Spicy Curry against Bowser when he's up against a wall would 
get more hits than the Fire Flower, which makes sense if you think about it.  
Also, TheMonkeyBob suggested using Smart Bombs and timing their placement on 
the battlefield so they go off at different intervals, which also makes sense 
that it would hit more times than a Fire Flower.  I guess I just never liked 
the new items, but apparently, I need to learn how to use them more.

For the swim distance and walking distance, this is only in Group Brawl.  
This does not include The Subspace Emissary.  I would have put it in the 
Brawl section, but since it doesn't specify in the challenge, I put it here.  
Use a stage like Pirate Ship or Delfino Plaza to rack up swim time.  For the 
walking distance, this should fall if you simply play.

Finally, the power on time should be easy to obtain if you're doing the rest 
of these challenges.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  4. Golden Hammers
  SSBGOLDH                   \_______________________________________________


Golden Hammers can be found in some of the blocks.  These hammers can destroy 
most blocks without having to complete the challenge.  Some blocks cannot be 
destroyed with a Golden Hammer (all of the Boss Battle Challenges seem to be 
the only ones that cannot be broken with a Golden Hammer, although I'm sure 
there are others).  There are five Golden Hammers on the board total.  I have 
found four of them before starting this FAQ, so I only know of one 
personally, however, people have sent me information on the others.  Also, 
I've had conflicting reports about the final Golden Hammer location.  All the 
other locations, multiple people have sent me the same information on those, 
but no one's sent me the same information on the final hammer location, so 
it's unconfirmed right now.

B12:  Clear Classic on Normal difficulty. - Icicle Mountain (Melee) Music
   (thanks MrL_64)
C17:  Clear The Subspace Emissary. - Ancient Minister Trophy (thanks DEngel)
C31:  Score 500 total combined KOs in brawls. - Party Ball Trophy (thanks
   missingLINKINthePark)
D20:  Play 30 hours of brawls. - Timer Trophy


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  5. FAQs
  SSBFREQU                   \_______________________________________________


Q:  What, in your opinion, should the Golden Hammers be used on?

A:  Since you can't use them on Boss Battles, I would personally use them on
   the Challenges that are the most tedious to achieve, such as the
   completion of a mode with all characters.  None of the challenges, other
   than the Boss Battles, are particularly difficult, since you can use
   continues on the Intense mode challenges, so the next step would be to get
   rid of the tedious challenges.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  6. Special Thanks
  SSBTHANK                   \_______________________________________________


Note:  Credit goes to the first person to send that bit of information into
   my inbox.

Special thanks go out to the following:

Nintendo and all the makers of this game:  For making such a fun and
   addictive game.

TheWertle:  For his sticky topic on the GameFAQs message board that has
   helped many people with these challenges already.

missingLINKINthePark:  For providing a Golden Hammer location.

Mauro B.:  For providing helpful tips for the Training Mode
   Challenges and the Home-Run Contest Challenges.

TheMonkeyBob:  For providing helpful tips for Training Mode Challenges.

Ryan G.:  For fixing an error and providing helpful tips for the Home-Run
   Contest Challenges.

Billy K.:  For fixing an error in challenge B19.

John M.:  For fixing an error in the third Target Smash speed guide.

MrL_64:  For providing a Golden Hammer location.

DEngel:  For providing a Golden Hammer location.


And finally, I would like to say a special thank you to all the readers of 
this guide out there.  I hope this guide provided you with much help in this 
game.


___________________________
  Super Smash Bros. Brawl  \
  Challenges FAQ            \  7. Contact Information and Legal Stuffies
  SSBLEGAL                   \_______________________________________________


If you find any mistakes, see any information that may be wrong or missing, 
or have any good information, contact me at rampidzier@yahoo.com.  I retain 
all rights to post anything in your e-mail on my FAQ and will give you credit 
if I do.  I will only give credit to the first person who sends me something.

Hate mail will not be responded to (unless I want to make fun of you) and if 
you hate my FAQ, don't read it.  There are plenty of other FAQs to use and 
plenty of better ways to use up your time and mine.  I will try to respond to 
all e-mails I get, but if I don't, don't think I'm ignoring you.  My college 
and job keeps my free time to a bare minimum and that time is used on making 
FAQs or drawing comics for my college newspaper.

This FAQ may only be used on GameFAQs (www.gamefaqs.com).  If you see any 
other site using my FAQ, please let me know so I can power trip on them.

Copyright 2008 by Robert Dohner.  This document may not be redistributed in 
any form unless you have obtained permission from the creator (namely, me).