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    Android #18 by sjone013

    Version: 1.1 | Updated: 11/28/06 | Printable Version | Search Guide | Bookmark Guide

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              ( * ) ( : ) ('*.) (: :) (:-:) (:::) ((-))
               `-'   `-'   `-'   `-'   `-'   `-'   `-'
    
    =======================================================================
    DragonBall Z: Budokai Tenkaichi 2
    Android #18 Character FAQ
    Wii
    By Stephen Jones (sjone013@yahoo.com)
    Copyright 2006 Stephen Jones
    =======================================================================
    
    ~*~ My Android #18 Fansite - android18.bravehost.com ~*~
    
    It's in the works, but expect large updates in the near future!
    
    =======================================================================
    Update History
    =======================================================================
    
    Version 1.0: Android #18's FAQ is written (11/26/06)
    
    Version 1.1: Added Opening and Victory/Defeat Quotes (11/28/06)
    
    
    
    =======================================================================
    Content
    =======================================================================
    I.	Android #18s Biography     	  	T1
    
    II.	Android #18s Skills			T2
    
    III.  	Opening and Victory/Defeat Quotes   	T3
    
    IV.	Legal Stuff              	    	T4
    
    V. 	Credit                  	        T5
    
    
    =======================================================================
    I. Android #18's Biography   T1
    =======================================================================
    
    -----------------------------------------------------------------------
    HISTORY
    =======================================================================
    
    Beautiful as she is deadly, Android 18 is a cybernetic human, modified by the
    scientist named Dr. Gero. She is often referred to in the original Japanese as a
    Jinzo-'ningen, which translates as android, artificial human, cyborg, or robot.
    However, she is not exactly an artificial human considering that she was
    originally human. It is implied in the manga she and her brother (Android 17)
    were originally runaways heavily fitted with cybernetics. Whether or not this
    "fitting" was consensual is unknown, but it is implied that it wasn't
    considering that she and 17 both show a disdainful disrespect toward Dr. Gero.
    However, she is able to biologically function as a human does, given the fact
    that she produces a child right before the Buu Saga. 18's original human name
    is never revealed.
    
    It is never explained why Androids 17 and 18 were created, but it has been
    suggested that 17 and 18 were tools to be used by Gero's ultimate creation
    named Cell. Cell was supposed to absorb them into his fully biological body and
    become the "perfect" warrior. He achieved this, absorbing #18 shortly after
    doing the same to #17.
    
    -----------------------------------------------------------------------
    BEAUTY AND THE MONK
    =======================================================================
    
    Kuririn when he first meets 18 is very attracted to her, even though at the time
    she is heartless and wants to kill the Z fighters. 18 is too artificial to age,
    so she looks the same at the end of Dragonball Z as she did during her first
    appearance (although she has cut her hair).
    
    On the highway, after she and her brother nearly kill the Z fighters, she kisses
    the terrified Kuririn on the cheek after he tries to persuade them not to go
    after Goku. This is when Kuririn starts to fall in love with her. After Cell
    arrives, Kuririn refuses to use a back up destruction remote on her, which would
    have destroyed her, cutting short Cell's relentless quest for ultimate power.
    However, Cell absorbs her and reaches his ultimate power, but Cell becomes
    overpowered by Gohan, and regurgitates 18. When Cell is defeated, Kuririn wishes
    for 18 to be turned into a full human. The Dragon is unable to do this because
    she is not entirely mechanical. Kuririn pursues 18 and he and 18 eventually have
    a child together, a daughter named Marron, Before Kuririn explained that 18 was
    originally human but that Dr. Gero just "remodeled her a little bit" - espouse
    the misconception that she is fully an android. 18's destructive personality
    fades quite a bit after the Cell Saga and is accepted as a member of the core
    group of characters--particularly after she and Kuririn marry and have a
    daughter. But even though by observing her, you can tell that she is a loving
    mother, she sometimes displays that frightening unpredictable nature towards
    others, particularly towards Muten Roshi.
    
    -----------------------------------------------------------------------
    ALTERNATE TIMELINE
    =======================================================================
    
    No. 18 and No. 17's counterparts in Mirai Trunks' alternate timeline are evil
    sociopathic maniacs who are responsible for the deaths of billions of innocents.
    Trunks destroys them with his new power when he returns home, after years of
    their devastating the planet. Even when the main-timeline versions of 17 and 18
    were first introduced as antagonists, they were never as bad as their alternate
    reality selves. For unknown reasons, the main versions are also stronger than
    the ones Mirai Trunks knows.
    
    This may be because that in the alternate timeline the androids were not in
    their processing chamber as long as the ones in main timeline therefore they may
    not have been able to reach their full power as shown in the cell games saga.
    The real reason, outside of the storyline, is that Akira Toriyama did not
    originally intend the Androids 17 and 18 to even exist, but did so when
    editorial reaction to 19 and 20 was negative.
    
    In the alternate timeline, 19 and 16 are not activated, which makes some fans
    believe that if these two were, like in the alternate timeline, activated before
    19, they would have been the same as they were in the main timeline as they were
    in the alternate one.
    
    -----------------------------------------------------------------------
    18 IN THE BUU SAGA
    =======================================================================
    
    Later in the series, #18 is paired with Hercule in the World Martial Arts
    Tournament. She does not want the fame and attention of winning, so allows
    Hercule to beat her and retain his somewhat misappropriated title of a great
    fighter, provided he pays her the prize money. The same day however, #18 gets
    killed, along with her family, by Majin Buu, who turns her into chocolate and
    eats her (this is the second time that she has been ingested). She is brought
    back to life with the Dragon Balls, and gives energy to Son Goku to fuel his
    Spirit Bomb to defeat Majin-Buu. Though peace has returned, #18 still maintains
    a cool and distant attitude toward Goku, as she was originally created to kill
    him, but she still can't resist smiling when Goku returns and has a tearful
    reunion with his family, showing a softer side to her personality.
    
    
    
    =======================================================================
    II. Android #18's Skills	T2
    =======================================================================
    
    -----------------------------------------------------------------------
    Legend
    =======================================================================
    
    Since the Wii has very unique controls, a Legend is a must 
    have.Seeing as this is the only fighting game on the Wii, I tried to 
    make the most intuitive Lengend that is easy to follow.
    
    D[up] = Wii Remote D-Pad up
    D[down] = Wii Remote D-Pad down
    D[left] = Wii Remote D-Pad left
    D[right] = Wii Remote D-Pad right
    
    N[up] = Nunchuck Analog up
    N[down] = Nunchuck Analog down
    N[left] = Nunchuck Analog left
    N[right] = Nunchuck Analog right
    
    WN = Wave Nunchuk
    
    WR[forward] = Wii Remote Quick Motion Forward
    
    C[up] = Cursor Out to the Up
    C[down] = Cursor out to the down
    C[left] = Cursor out to the left
    C[right] = Cursor out to the right
    C[in] = Cursor back in the screen
    
    A = A button
    B = B button
    
    
    ">" represents a consecutive motion
    "+" represents a simultaneous motion
    
    
    1 Life Bar ~ 10,000 damage
    
    ~NOTE!~ All damage calculations were done on a ~NOTE!~
                 forward facing base form Goku 
    
    
    
    -----------------------------------------------------------------------
    Blast 1
    =======================================================================
    
    Android Barrier: Z + D[down] 
    Blast Stock: 1 
    Damage: 170
    Description: Releases a sphere of energy around herself
    Insight: Nullifies all attacks
    
    -----------------------------------------------------------------------
    
    Super Unyielding Spirit: Z + N[up] + D[down]
    Blast Stock: 2 
    Damage: N/A
    Description: Puts #18 in MAX POWER mode along with a temporary increase to
                 Attack, Ki, Defense and Speed
    
    
    
    -----------------------------------------------------------------------
    Blast 2
    =======================================================================
    
    Infinity Bullet: C[right] > C[in]
    Ki Gauge: 2
    Damage: 800 per bullet /\ 8000 total
    Description: Fires 10 energy blasts at the opponent
    Insight: Incredibly useful, very hard to dodge
    
    -----------------------------------------------------------------------
    
    Destructo Disc: C[up] > C[in]
    Ki Gauge: 3 
    Damage: 4500 per disc /\ 9000 total
    Description: Throws 2 energy discs that home in on the opponent 
    Insight: Does not travel as far as Infinity Bullet
    ~Unblockable Attack
    
    
    
    -----------------------------------------------------------------------
    Ultimate Blast
    =======================================================================
    
    Sadistic 18: WN > WN > WR[forward]
    Ki Gauge: 4
    Damage: 11990
    Description: A "Rushing" Ultimate, must make physical contact with the opponent
                 to initiate
    
    
    -----------------------------------------------------------------------
    Rushing Technique
    =======================================================================
    
    Heavy Finishes
    Insight: Leaves opponent stunned
    
    Heavy Finish: A > B
    Damage: 610
    
    Heavy Finish: A > A > B
    Damage: 710
    
    -----------------------------------------------------------------------
    
    Flying Kicks
    Insight: Bypasses neutral guard
    
    Flying Kick: A > A > A > B
    Damage: 920
    
    Flying Kick: A > A > A > A > B
    Damage: 1230
    
    -----------------------------------------------------------------------
    
    Lift Strike: N[up] + B
    ~during rush
    Damage: 510
    Description: Launches opponent into the air, enabling an air combo
    
    -----------------------------------------------------------------------
    
    Ground Slash: N[down] + B
    ~during rush
    Damage: 510
    Description: Trips oppenent
    Insight: Vunerable while they slowly fall to the ground
    
    -----------------------------------------------------------------------
    
    Counter Throw: D[down]
    ~during rush
    Damage: 2030
    Description: Enters a counter throw stance during a rush
    Insight: Very useful to end stalmate punches
    
    
    
    -----------------------------------------------------------------------
    Signiture Technique
    =======================================================================
    
    Step-in Flying Kick: WN > B
    ~during close combat mode
    Damage: 520
    Insight: Bypasses neutral guard
    
    -----------------------------------------------------------------------
    
    Sway Lift Strike: WN > N[up] + B
    ~during close combat mode
    Damage: 510
    Insight: Launches opponent into the air, enabling an air combo
    
    -----------------------------------------------------------------------
    
    Sway Ground Slash: WN > N[down] + B
    ~during close combat mode
    Damage: 510
    Description: Trips oppenent
    Insight: Vunerable while they slowly fall to the ground
    
    -----------------------------------------------------------------------
    
    Step-on Strike Afterimage: WN > D[down]
    ~during close combat mode
    Damage: N/A
    Description: If you oppnent strike you while in this stance, you will teleport
                 away
    
    =======================================================================
    
    Vanishing Attack: B + (N[up] or N[down] or N[left] or N[right]) 
    ~After Full Power Smash Hit/After Dragon Smash Hit 
    Damage: 2030~2060
    Description: Will teleport near opponent to smash hit them once more
    
    =======================================================================
    
    Rush In: A > A > A > A > A > WN
    Damage: 1220
    Description: short dash towards your opponent to continue the attack string with
                 Chase Attack below
    
    -----------------------------------------------------------------------
    
    Chase Attack:  A > A > A > A > A > N[up] + D[down]
    ~after Rush In
    Damage: 1220
    Description: Follow-up from Rush In
    
    =======================================================================
    
    Dragon Tornado: B > B > A
    ~after ground slash hit
    Damage: 3160
    Description: A knockback attack, followed by a teleport, then a knockup attack,
                 followed by a knockdown attack
    
    =======================================================================
    
    Heavy Crush: B > B > A
    ~after heavy finish hit
    Damage: 1640
    Description: Two stunning blows, followed with a knockback attack
    
    =======================================================================
    
    Giant Throw: N[up] + B
    ~near stunned opponent
    ~~Forward slide
    Damage: ?
    Description: Throws a downed opponent (i.e. on their back with feet towards you 
    					or tripped by a Ground Slash attack)
    =======================================================================
    
    Sonic Impact: B > A
    ~after dash smash hit
    Damage: 2750
    Description: A stunning blow, followed by an overhand downward smash
    
    =======================================================================
    
    Illusion Smash:
    ~after landing
    B
    Description: ?
    
    =======================================================================
    
    Power Guard: D[down] + B
    ~guard rush blast
    Damage: N/A
    Description: Use Ki to halve the damage of incoming Ki blasts while blocking.
    	     Also blocks rush type blast 2 moves, however your guard will break
                 afterwards
    
    =======================================================================
    
    Super Dash: WN > A
    ~during MAX POWER mode
    ~~Dash Smash Attack
    Damage: 820
    Description: A dash smash attack
    
    -----------------------------------------------------------------------
    
    Super Movement: ( N[up] or N[down] or N[left] or N[right] ) + D[down]
    ~during MAX POWER mode
    Damage: N/A
    Description: Teleports in the chosen direction
    
    -----------------------------------------------------------------------
    
    Violent Rush: A > A > A
    ~during MAX POWER mode
    Damage: 12800 max w/ 73 hits
    Description: Can continue to punish your opponent with strikes while you are in 
    	     MAX POWER mode
    
    -----------------------------------------------------------------------
    
    Dragon Heavy: Z + WN > B
    ~during MAX POWER mode
    Damage: 1020
    Description: Stuns opponent
    
    -----------------------------------------------------------------------
    
    Hyper Smash: Z + A(N[up] or N[down] or N[left] or N[right] or N[neutral])
    ~during MAX POWER mode
    Damage: 1530
    ~Unblockable
    Description: Unblockable smash hit
    
    
    
    -----------------------------------------------------------------------
    Combo
    =======================================================================
    
    Air Combo 1: A > A > A > A > N[up] + B > WN > A > A > A > A > A
    Damage: 5810
    
    -----------------------------------------------------------------------
    
    Air Combo 2: A > A > A > A > N[up] + B > WN > A > A > A > A > B
    Damage: 6320
    
    -----------------------------------------------------------------------
    
    Air Combo 3: A > A > A > A > N[up] + B > WN > B > A > A > A > A > A
    Damage: 6420
    Insight: Cannot be upwards attack countered (i.e. interrupting an air combo)
    
    -----------------------------------------------------------------------
    
    Air Combo 4: A > A > A > A > N[up] + B > WN > B > A > A > A > A > B
    Damage: 6930
    Insight: Cannot be upwards attack countered (i.e. interrupting an air combo)
    
    =======================================================================
    
    MAX POWER combo 
    ~during max power mode
    Z + WN > B
    ~After Dragon Heavy Hit
    A > A > A > B > Z + B
    ~Tap A button
    Damage: 16300 (my personal max damage)
    Description: A stunning blow followed by a Violent Attack, then a smash hit,
                 ending with an Infinity Bullet
    
    
    
    -----------------------------------------------------------------------
    Number of Pursuits
    =======================================================================
    
    During MAX POWER mode
    Dragon Homing 3
    2 Vanishing attacks
    
    
    
    =======================================================================
    III. Opening and Victory/Defeat Quotes   T3
    =======================================================================
    
    -----------------------------------------------------------------------
    Generic
    =======================================================================
    
    Opening
    I'll fight you, anything to break the boredom.
    Enough talk, let's see what you got.
    
    Victory
    Tch! Now my clothes are ruined.
    That's the best you can do? Talk about pitiful.
    
    Defeat
    Ah... are you for real?
    
    
    
    -----------------------------------------------------------------------
    Character Specific
    =======================================================================
    
    vs Android 13
    Opening
    #18: This ain't my first rodeo, buddy.
    Android 13: Hey, you respect your elders, boy.
    
    Victory: Generic
    Defeat: Android 13: Sorry, but I already had dead on you *laughs*.
    
    -----------------------------------------------------------------------
    
    vs Cell (2nd form)
    Opening
    Cell: Now it's your turn, join me and we will achieve perfection.
    #18: Never! You'll never take me!
    
    Victory: Generic
    Defeat: Cell (2nd form): *laughs* At last, my perfect form.
    
    -----------------------------------------------------------------------
    
    vs Dr. Gero
    Opening
    #18: Well, did you come here just so I can have my revenge?
    Dr. Gero: If you won't obey me, then I'll have to destroy you.
    
    Victory: Generic
    Defeat: Dr. Gero: *laughs* That is the price of your defiance, fool!
    
    -----------------------------------------------------------------------
    
    vs Hercule
    Opening
    #18: If you want to win, pay me 20 million zenny. I need the cash.
    Hercule: W-W-Would it help if I begged for mercy?
    
    Victory: This is what happens when you don't pay up.
    Defeat: Hercule: *Laughs* Your tricks don't work against me.
    
    -----------------------------------------------------------------------
    
    vs Krillin
    Opening
    #18: I have to whip you into shape every now and then honey.
    Krillin: Try not to kill me baby.
    
    Victory: Try to hang in there dear.
    Defeat: Krillin: Uh... are you, uh.. okay dear?
    
    -----------------------------------------------------------------------
    
    vs Master Roshi/Master Roshi (Max Power)
    Opening
    Roshi: So if I win, how about a little kiss heh heh *smooching noises*
    #18: You must be in a hurry to die old man.
    
    Victory: Generic
    Defeat: Master Roshi: Well, since I won I don't suppose you could... *laughs*
    
    -----------------------------------------------------------------------
    
    vs Super 17
    Opening
    Super 17: Hmph, you're still alive? Well arn't you tough.
    #18: I'm gonna make you pay!
    
    Victory: Generic
    Defeat: Super 17: Catch you later, 18. *laughs*
    
    -----------------------------------------------------------------------
    
    vs Trunks (sword)
    Opening
    #18: Generic
    Trunks (sword): For Gohan!
    
    Victory: Generic
    Defeat: Trunks (sword): Generic
    
    -----------------------------------------------------------------------
    
    vs Zangya
    Opening
    Zangya: Your man's kinda cute.
    #18: Skank!
    
    Victory: Generic
    Defeat: Zangya: Generic
    
    
    
    -----------------------------------------------------------------------
    Random
    =======================================================================
    
    Dragon Rush: I'm not done yet.
    Interupt opponent's throw: You gotta be kidding!
    Opponent is behind you: You're kidding!
    Recover from knock down (1): I'm just getting started.
    Recover from knock down (2): Shoot!
    Smash hit: One for free.
    Teleport: Over here!
    
    
    
    =======================================================================
    IV. Legal Stuff   T4
    =======================================================================
    Dragon Ball Z and all logos, character names and distinctive likenesses
    thereof are trademarks of TOEI ANIMATION.
    
    All other things mentioned in this guide are copyrights of their respective
    holders.
    
    
    
    =======================================================================
    V. Credit   T5
    =======================================================================
    www.myfavoriteames.com - for providing the ASCII images
    www.wikipedia.com - for providing the background information on Android #18